Push
Browse files- SoccerTwos.onnx +1 -1
- SoccerTwos/{SoccerTwos-199999990.onnx β SoccerTwos-266007453.onnx} +1 -1
- SoccerTwos/{SoccerTwos-199999990.pt β SoccerTwos-266007453.pt} +1 -1
- SoccerTwos/{SoccerTwos-200000021.onnx β SoccerTwos-266027783.onnx} +1 -1
- SoccerTwos/{SoccerTwos-200000021.pt β SoccerTwos-266027783.pt} +1 -1
- SoccerTwos/checkpoint.pt +1 -1
- SoccerTwos/events.out.tfevents.1678232117.jonatan-System-Product-Name.98449.0 +3 -0
- SoccerTwos/events.out.tfevents.1678235542.jonatan-System-Product-Name.107212.0 +3 -0
- SoccerTwos/events.out.tfevents.1678235651.jonatan-System-Product-Name.107936.0 +3 -0
- SoccerTwos/events.out.tfevents.1678237969.jonatan-System-Product-Name.119670.0 +3 -0
- SoccerTwos/events.out.tfevents.1678275511.jonatan-System-Product-Name.185940.0 +3 -0
- config.json +1 -1
- configuration.yaml +5 -5
- run_logs/Player-0.log +65 -66
- run_logs/Player-1.log +16 -16
- run_logs/Player-2.log +14 -14
- run_logs/Player-3.log +13 -13
- run_logs/timers.json +76 -289
- run_logs/training_status.json +12 -12
SoccerTwos.onnx
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SoccerTwos/{SoccerTwos-199999990.onnx β SoccerTwos-266007453.onnx}
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config.json
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{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate":
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{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 6e-05, "beta": 0.01, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "checkpoint_interval": 2000000, "network_settings": {"normalize": false, "hidden_units": 1024, "num_layers": 5, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.98, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 2, "even_checkpoints": false, "max_steps": 300000000, "time_horizon": 1000, "summary_freq": 100000, "threaded": false, "self_play": {"save_steps": 200000, "team_change": 200000, "swap_steps": 2000, "window": 100, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": false}, "environment_parameters": null, "checkpoint_settings": {"run_id": "0045", "initialize_from": null, "load_model": false, "resume": true, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
CHANGED
@@ -5,12 +5,12 @@ behaviors:
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hyperparameters:
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batch_size: 2048
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buffer_size: 20480
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learning_rate:
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beta: 0.01
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epsilon: 0.2
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lambd: 0.95
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num_epoch: 3
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learning_rate_schedule:
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beta_schedule: constant
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checkpoint_interval: 2000000
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init_path: null
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keep_checkpoints: 2
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max_steps:
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summary_freq: 100000
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threaded: false
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@@ -53,7 +53,7 @@ env_settings:
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env_path: ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.x86_64
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env_args: null
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base_port: 5005
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num_envs:
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capture_frame_rate: 60
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no_graphics:
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environment_parameters: null
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checkpoint_settings:
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run_id: '0045'
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hyperparameters:
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batch_size: 2048
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buffer_size: 20480
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learning_rate: 6.0e-05
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beta: 0.01
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num_epoch: 3
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learning_rate_schedule: constant
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beta_schedule: constant
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epsilon_schedule: constant
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checkpoint_interval: 2000000
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init_path: null
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keep_checkpoints: 2
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even_checkpoints: false
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max_steps: 300000000
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time_horizon: 1000
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summary_freq: 100000
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threaded: false
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env_path: ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.x86_64
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env_args: null
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base_port: 5005
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time_scale: 20
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checkpoint_settings:
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run_logs/Player-0.log
CHANGED
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Mono config path = '/home/jonatan/PycharmProjects/HuggingFaceDLUnit7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
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Initialize engine version: 2021.3.14f1 (eee1884e7226)
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[Subsystems] Discovering subsystems at path /home/jonatan/PycharmProjects/HuggingFaceDLUnit7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Registered Communicator in Agent.
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requesting resize 84 x 84
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Peak Allocated bytes 1.1 MB
|
292 |
[ALLOC_TYPETREE_MAIN]
|
293 |
+
Peak usage frame count: [0-1.0 KB]: 393 frames
|
294 |
Requested Block Size 2.0 MB
|
295 |
Peak Block count 1
|
296 |
Peak Allocated memory 1.0 KB
|
297 |
Peak Large allocation bytes 0 B
|
298 |
[ALLOC_TYPETREE_THREAD]
|
299 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 392 frames, [2.0 KB-4.0 KB]: 1 frames
|
300 |
Requested Block Size 2.0 MB
|
301 |
Peak Block count 1
|
302 |
Peak Allocated memory 2.2 KB
|
run_logs/Player-1.log
CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
|
|
11 |
Renderer: Null Device
|
12 |
Vendor: Unity Technologies
|
13 |
Begin MonoManager ReloadAssembly
|
14 |
-
- Completed reload, in 0.
|
15 |
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
|
|
36 |
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
-
UnloadTime: 0.
|
40 |
Registered Communicator in Agent.
|
41 |
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
|
@@ -45,7 +45,7 @@ Memory Statistics:
|
|
45 |
[ALLOC_TEMP_TLS] TLS Allocator
|
46 |
StackAllocators :
|
47 |
[ALLOC_TEMP_MAIN]
|
48 |
-
Peak usage frame count: [8.0 KB-16.0 KB]:
|
49 |
Initial Block Size 4.0 MB
|
50 |
Current Block Size 4.0 MB
|
51 |
Peak Allocated Bytes 2.1 MB
|
@@ -68,7 +68,7 @@ Memory Statistics:
|
|
68 |
[ALLOC_TEMP_Job.Worker 6]
|
69 |
Initial Block Size 256.0 KB
|
70 |
Current Block Size 256.0 KB
|
71 |
-
Peak Allocated Bytes 0
|
72 |
Overflow Count 0
|
73 |
[ALLOC_TEMP_Job.Worker 0]
|
74 |
Initial Block Size 256.0 KB
|
@@ -103,7 +103,7 @@ Memory Statistics:
|
|
103 |
[ALLOC_TEMP_Job.Worker 4]
|
104 |
Initial Block Size 256.0 KB
|
105 |
Current Block Size 256.0 KB
|
106 |
-
Peak Allocated Bytes 0
|
107 |
Overflow Count 0
|
108 |
[ALLOC_TEMP_Job.Worker 3]
|
109 |
Initial Block Size 256.0 KB
|
@@ -217,16 +217,16 @@ Memory Statistics:
|
|
217 |
Used Block count 1
|
218 |
Peak Allocated bytes 1.0 MB
|
219 |
[ALLOC_DEFAULT_MAIN]
|
220 |
-
Peak usage frame count: [4.0 MB-8.0 MB]:
|
221 |
Requested Block Size 16.0 MB
|
222 |
Peak Block count 1
|
223 |
-
Peak Allocated memory 4.
|
224 |
Peak Large allocation bytes 0 B
|
225 |
[ALLOC_DEFAULT_THREAD]
|
226 |
-
Peak usage frame count: [16.0 MB-32.0 MB]:
|
227 |
Requested Block Size 16.0 MB
|
228 |
Peak Block count 1
|
229 |
-
Peak Allocated memory 17.
|
230 |
Peak Large allocation bytes 16.0 MB
|
231 |
[ALLOC_TEMP_JOB_1_FRAME]
|
232 |
Initial Block Size 2.0 MB
|
@@ -255,13 +255,13 @@ Memory Statistics:
|
|
255 |
Used Block count 1
|
256 |
Peak Allocated bytes 1.0 MB
|
257 |
[ALLOC_GFX_MAIN]
|
258 |
-
Peak usage frame count: [32.0 KB-64.0 KB]:
|
259 |
Requested Block Size 16.0 MB
|
260 |
Peak Block count 1
|
261 |
Peak Allocated memory 65.6 KB
|
262 |
Peak Large allocation bytes 0 B
|
263 |
[ALLOC_GFX_THREAD]
|
264 |
-
Peak usage frame count: [128.0 KB-256.0 KB]:
|
265 |
Requested Block Size 16.0 MB
|
266 |
Peak Block count 1
|
267 |
Peak Allocated memory 173.5 KB
|
@@ -273,16 +273,16 @@ Memory Statistics:
|
|
273 |
Used Block count 1
|
274 |
Peak Allocated bytes 1.0 MB
|
275 |
[ALLOC_CACHEOBJECTS_MAIN]
|
276 |
-
Peak usage frame count: [0.5 MB-1.0 MB]:
|
277 |
Requested Block Size 4.0 MB
|
278 |
Peak Block count 1
|
279 |
Peak Allocated memory 0.6 MB
|
280 |
Peak Large allocation bytes 0 B
|
281 |
[ALLOC_CACHEOBJECTS_THREAD]
|
282 |
-
Peak usage frame count: [0.5 MB-1.0 MB]:
|
283 |
Requested Block Size 4.0 MB
|
284 |
Peak Block count 2
|
285 |
-
Peak Allocated memory 4.
|
286 |
Peak Large allocation bytes 0 B
|
287 |
[ALLOC_TYPETREE] Dual Thread Allocator
|
288 |
Peak main deferred allocation count 0
|
@@ -291,13 +291,13 @@ Memory Statistics:
|
|
291 |
Used Block count 1
|
292 |
Peak Allocated bytes 1.0 MB
|
293 |
[ALLOC_TYPETREE_MAIN]
|
294 |
-
Peak usage frame count: [0-1.0 KB]:
|
295 |
Requested Block Size 2.0 MB
|
296 |
Peak Block count 1
|
297 |
Peak Allocated memory 1.0 KB
|
298 |
Peak Large allocation bytes 0 B
|
299 |
[ALLOC_TYPETREE_THREAD]
|
300 |
-
Peak usage frame count: [1.0 KB-2.0 KB]:
|
301 |
Requested Block Size 2.0 MB
|
302 |
Peak Block count 1
|
303 |
Peak Allocated memory 2.2 KB
|
|
|
11 |
Renderer: Null Device
|
12 |
Vendor: Unity Technologies
|
13 |
Begin MonoManager ReloadAssembly
|
14 |
+
- Completed reload, in 0.073 seconds
|
15 |
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
|
|
36 |
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
+
UnloadTime: 0.679013 ms
|
40 |
Registered Communicator in Agent.
|
41 |
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
|
|
|
45 |
[ALLOC_TEMP_TLS] TLS Allocator
|
46 |
StackAllocators :
|
47 |
[ALLOC_TEMP_MAIN]
|
48 |
+
Peak usage frame count: [8.0 KB-16.0 KB]: 278792 frames, [2.0 MB-4.0 MB]: 1 frames
|
49 |
Initial Block Size 4.0 MB
|
50 |
Current Block Size 4.0 MB
|
51 |
Peak Allocated Bytes 2.1 MB
|
|
|
68 |
[ALLOC_TEMP_Job.Worker 6]
|
69 |
Initial Block Size 256.0 KB
|
70 |
Current Block Size 256.0 KB
|
71 |
+
Peak Allocated Bytes 0.7 KB
|
72 |
Overflow Count 0
|
73 |
[ALLOC_TEMP_Job.Worker 0]
|
74 |
Initial Block Size 256.0 KB
|
|
|
103 |
[ALLOC_TEMP_Job.Worker 4]
|
104 |
Initial Block Size 256.0 KB
|
105 |
Current Block Size 256.0 KB
|
106 |
+
Peak Allocated Bytes 0 B
|
107 |
Overflow Count 0
|
108 |
[ALLOC_TEMP_Job.Worker 3]
|
109 |
Initial Block Size 256.0 KB
|
|
|
217 |
Used Block count 1
|
218 |
Peak Allocated bytes 1.0 MB
|
219 |
[ALLOC_DEFAULT_MAIN]
|
220 |
+
Peak usage frame count: [4.0 MB-8.0 MB]: 278793 frames
|
221 |
Requested Block Size 16.0 MB
|
222 |
Peak Block count 1
|
223 |
+
Peak Allocated memory 4.8 MB
|
224 |
Peak Large allocation bytes 0 B
|
225 |
[ALLOC_DEFAULT_THREAD]
|
226 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 278793 frames
|
227 |
Requested Block Size 16.0 MB
|
228 |
Peak Block count 1
|
229 |
+
Peak Allocated memory 17.5 MB
|
230 |
Peak Large allocation bytes 16.0 MB
|
231 |
[ALLOC_TEMP_JOB_1_FRAME]
|
232 |
Initial Block Size 2.0 MB
|
|
|
255 |
Used Block count 1
|
256 |
Peak Allocated bytes 1.0 MB
|
257 |
[ALLOC_GFX_MAIN]
|
258 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 278792 frames, [64.0 KB-128.0 KB]: 1 frames
|
259 |
Requested Block Size 16.0 MB
|
260 |
Peak Block count 1
|
261 |
Peak Allocated memory 65.6 KB
|
262 |
Peak Large allocation bytes 0 B
|
263 |
[ALLOC_GFX_THREAD]
|
264 |
+
Peak usage frame count: [128.0 KB-256.0 KB]: 278793 frames
|
265 |
Requested Block Size 16.0 MB
|
266 |
Peak Block count 1
|
267 |
Peak Allocated memory 173.5 KB
|
|
|
273 |
Used Block count 1
|
274 |
Peak Allocated bytes 1.0 MB
|
275 |
[ALLOC_CACHEOBJECTS_MAIN]
|
276 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 278793 frames
|
277 |
Requested Block Size 4.0 MB
|
278 |
Peak Block count 1
|
279 |
Peak Allocated memory 0.6 MB
|
280 |
Peak Large allocation bytes 0 B
|
281 |
[ALLOC_CACHEOBJECTS_THREAD]
|
282 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 278792 frames, [4.0 MB-8.0 MB]: 1 frames
|
283 |
Requested Block Size 4.0 MB
|
284 |
Peak Block count 2
|
285 |
+
Peak Allocated memory 4.3 MB
|
286 |
Peak Large allocation bytes 0 B
|
287 |
[ALLOC_TYPETREE] Dual Thread Allocator
|
288 |
Peak main deferred allocation count 0
|
|
|
291 |
Used Block count 1
|
292 |
Peak Allocated bytes 1.0 MB
|
293 |
[ALLOC_TYPETREE_MAIN]
|
294 |
+
Peak usage frame count: [0-1.0 KB]: 278793 frames
|
295 |
Requested Block Size 2.0 MB
|
296 |
Peak Block count 1
|
297 |
Peak Allocated memory 1.0 KB
|
298 |
Peak Large allocation bytes 0 B
|
299 |
[ALLOC_TYPETREE_THREAD]
|
300 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 278792 frames, [2.0 KB-4.0 KB]: 1 frames
|
301 |
Requested Block Size 2.0 MB
|
302 |
Peak Block count 1
|
303 |
Peak Allocated memory 2.2 KB
|
run_logs/Player-2.log
CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
|
|
11 |
Renderer: Null Device
|
12 |
Vendor: Unity Technologies
|
13 |
Begin MonoManager ReloadAssembly
|
14 |
-
- Completed reload, in 0.
|
15 |
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
|
|
36 |
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
-
UnloadTime: 0.
|
40 |
Registered Communicator in Agent.
|
41 |
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
|
@@ -45,7 +45,7 @@ Memory Statistics:
|
|
45 |
[ALLOC_TEMP_TLS] TLS Allocator
|
46 |
StackAllocators :
|
47 |
[ALLOC_TEMP_MAIN]
|
48 |
-
Peak usage frame count: [8.0 KB-16.0 KB]:
|
49 |
Initial Block Size 4.0 MB
|
50 |
Current Block Size 4.0 MB
|
51 |
Peak Allocated Bytes 2.1 MB
|
@@ -68,7 +68,7 @@ Memory Statistics:
|
|
68 |
[ALLOC_TEMP_Job.Worker 6]
|
69 |
Initial Block Size 256.0 KB
|
70 |
Current Block Size 256.0 KB
|
71 |
-
Peak Allocated Bytes 0
|
72 |
Overflow Count 0
|
73 |
[ALLOC_TEMP_Job.Worker 0]
|
74 |
Initial Block Size 256.0 KB
|
@@ -103,7 +103,7 @@ Memory Statistics:
|
|
103 |
[ALLOC_TEMP_Job.Worker 4]
|
104 |
Initial Block Size 256.0 KB
|
105 |
Current Block Size 256.0 KB
|
106 |
-
Peak Allocated Bytes 0
|
107 |
Overflow Count 0
|
108 |
[ALLOC_TEMP_Job.Worker 3]
|
109 |
Initial Block Size 256.0 KB
|
@@ -217,16 +217,16 @@ Memory Statistics:
|
|
217 |
Used Block count 1
|
218 |
Peak Allocated bytes 1.0 MB
|
219 |
[ALLOC_DEFAULT_MAIN]
|
220 |
-
Peak usage frame count: [4.0 MB-8.0 MB]:
|
221 |
Requested Block Size 16.0 MB
|
222 |
Peak Block count 1
|
223 |
Peak Allocated memory 4.8 MB
|
224 |
Peak Large allocation bytes 0 B
|
225 |
[ALLOC_DEFAULT_THREAD]
|
226 |
-
Peak usage frame count: [16.0 MB-32.0 MB]:
|
227 |
Requested Block Size 16.0 MB
|
228 |
Peak Block count 1
|
229 |
-
Peak Allocated memory 17.
|
230 |
Peak Large allocation bytes 16.0 MB
|
231 |
[ALLOC_TEMP_JOB_1_FRAME]
|
232 |
Initial Block Size 2.0 MB
|
@@ -255,13 +255,13 @@ Memory Statistics:
|
|
255 |
Used Block count 1
|
256 |
Peak Allocated bytes 1.0 MB
|
257 |
[ALLOC_GFX_MAIN]
|
258 |
-
Peak usage frame count: [32.0 KB-64.0 KB]:
|
259 |
Requested Block Size 16.0 MB
|
260 |
Peak Block count 1
|
261 |
Peak Allocated memory 65.6 KB
|
262 |
Peak Large allocation bytes 0 B
|
263 |
[ALLOC_GFX_THREAD]
|
264 |
-
Peak usage frame count: [128.0 KB-256.0 KB]:
|
265 |
Requested Block Size 16.0 MB
|
266 |
Peak Block count 1
|
267 |
Peak Allocated memory 173.5 KB
|
@@ -273,13 +273,13 @@ Memory Statistics:
|
|
273 |
Used Block count 1
|
274 |
Peak Allocated bytes 1.0 MB
|
275 |
[ALLOC_CACHEOBJECTS_MAIN]
|
276 |
-
Peak usage frame count: [0.5 MB-1.0 MB]:
|
277 |
Requested Block Size 4.0 MB
|
278 |
Peak Block count 1
|
279 |
Peak Allocated memory 0.6 MB
|
280 |
Peak Large allocation bytes 0 B
|
281 |
[ALLOC_CACHEOBJECTS_THREAD]
|
282 |
-
Peak usage frame count: [0.5 MB-1.0 MB]:
|
283 |
Requested Block Size 4.0 MB
|
284 |
Peak Block count 2
|
285 |
Peak Allocated memory 4.5 MB
|
@@ -291,13 +291,13 @@ Memory Statistics:
|
|
291 |
Used Block count 1
|
292 |
Peak Allocated bytes 1.0 MB
|
293 |
[ALLOC_TYPETREE_MAIN]
|
294 |
-
Peak usage frame count: [0-1.0 KB]:
|
295 |
Requested Block Size 2.0 MB
|
296 |
Peak Block count 1
|
297 |
Peak Allocated memory 1.0 KB
|
298 |
Peak Large allocation bytes 0 B
|
299 |
[ALLOC_TYPETREE_THREAD]
|
300 |
-
Peak usage frame count: [1.0 KB-2.0 KB]:
|
301 |
Requested Block Size 2.0 MB
|
302 |
Peak Block count 1
|
303 |
Peak Allocated memory 2.2 KB
|
|
|
11 |
Renderer: Null Device
|
12 |
Vendor: Unity Technologies
|
13 |
Begin MonoManager ReloadAssembly
|
14 |
+
- Completed reload, in 0.073 seconds
|
15 |
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
|
|
36 |
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
+
UnloadTime: 0.691607 ms
|
40 |
Registered Communicator in Agent.
|
41 |
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
|
|
|
45 |
[ALLOC_TEMP_TLS] TLS Allocator
|
46 |
StackAllocators :
|
47 |
[ALLOC_TEMP_MAIN]
|
48 |
+
Peak usage frame count: [8.0 KB-16.0 KB]: 271155 frames, [2.0 MB-4.0 MB]: 1 frames
|
49 |
Initial Block Size 4.0 MB
|
50 |
Current Block Size 4.0 MB
|
51 |
Peak Allocated Bytes 2.1 MB
|
|
|
68 |
[ALLOC_TEMP_Job.Worker 6]
|
69 |
Initial Block Size 256.0 KB
|
70 |
Current Block Size 256.0 KB
|
71 |
+
Peak Allocated Bytes 0 B
|
72 |
Overflow Count 0
|
73 |
[ALLOC_TEMP_Job.Worker 0]
|
74 |
Initial Block Size 256.0 KB
|
|
|
103 |
[ALLOC_TEMP_Job.Worker 4]
|
104 |
Initial Block Size 256.0 KB
|
105 |
Current Block Size 256.0 KB
|
106 |
+
Peak Allocated Bytes 0.7 KB
|
107 |
Overflow Count 0
|
108 |
[ALLOC_TEMP_Job.Worker 3]
|
109 |
Initial Block Size 256.0 KB
|
|
|
217 |
Used Block count 1
|
218 |
Peak Allocated bytes 1.0 MB
|
219 |
[ALLOC_DEFAULT_MAIN]
|
220 |
+
Peak usage frame count: [4.0 MB-8.0 MB]: 271156 frames
|
221 |
Requested Block Size 16.0 MB
|
222 |
Peak Block count 1
|
223 |
Peak Allocated memory 4.8 MB
|
224 |
Peak Large allocation bytes 0 B
|
225 |
[ALLOC_DEFAULT_THREAD]
|
226 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 271156 frames
|
227 |
Requested Block Size 16.0 MB
|
228 |
Peak Block count 1
|
229 |
+
Peak Allocated memory 17.4 MB
|
230 |
Peak Large allocation bytes 16.0 MB
|
231 |
[ALLOC_TEMP_JOB_1_FRAME]
|
232 |
Initial Block Size 2.0 MB
|
|
|
255 |
Used Block count 1
|
256 |
Peak Allocated bytes 1.0 MB
|
257 |
[ALLOC_GFX_MAIN]
|
258 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 271155 frames, [64.0 KB-128.0 KB]: 1 frames
|
259 |
Requested Block Size 16.0 MB
|
260 |
Peak Block count 1
|
261 |
Peak Allocated memory 65.6 KB
|
262 |
Peak Large allocation bytes 0 B
|
263 |
[ALLOC_GFX_THREAD]
|
264 |
+
Peak usage frame count: [128.0 KB-256.0 KB]: 271156 frames
|
265 |
Requested Block Size 16.0 MB
|
266 |
Peak Block count 1
|
267 |
Peak Allocated memory 173.5 KB
|
|
|
273 |
Used Block count 1
|
274 |
Peak Allocated bytes 1.0 MB
|
275 |
[ALLOC_CACHEOBJECTS_MAIN]
|
276 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 271156 frames
|
277 |
Requested Block Size 4.0 MB
|
278 |
Peak Block count 1
|
279 |
Peak Allocated memory 0.6 MB
|
280 |
Peak Large allocation bytes 0 B
|
281 |
[ALLOC_CACHEOBJECTS_THREAD]
|
282 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 271155 frames, [4.0 MB-8.0 MB]: 1 frames
|
283 |
Requested Block Size 4.0 MB
|
284 |
Peak Block count 2
|
285 |
Peak Allocated memory 4.5 MB
|
|
|
291 |
Used Block count 1
|
292 |
Peak Allocated bytes 1.0 MB
|
293 |
[ALLOC_TYPETREE_MAIN]
|
294 |
+
Peak usage frame count: [0-1.0 KB]: 271156 frames
|
295 |
Requested Block Size 2.0 MB
|
296 |
Peak Block count 1
|
297 |
Peak Allocated memory 1.0 KB
|
298 |
Peak Large allocation bytes 0 B
|
299 |
[ALLOC_TYPETREE_THREAD]
|
300 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 271155 frames, [2.0 KB-4.0 KB]: 1 frames
|
301 |
Requested Block Size 2.0 MB
|
302 |
Peak Block count 1
|
303 |
Peak Allocated memory 2.2 KB
|
run_logs/Player-3.log
CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
|
|
11 |
Renderer: Null Device
|
12 |
Vendor: Unity Technologies
|
13 |
Begin MonoManager ReloadAssembly
|
14 |
-
- Completed reload, in 0.
|
15 |
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Registered Communicator in Agent.
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ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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requesting resize 84 x 84
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Renderer: Null Device
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Vendor: Unity Technologies
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Begin MonoManager ReloadAssembly
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ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Registered Communicator in Agent.
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requesting resize 84 x 84
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[ALLOC_TEMP_TLS] TLS Allocator
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[ALLOC_DEFAULT_MAIN]
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