Agog commited on
Commit
a0c7875
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1 Parent(s): fcb8b8e
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  [ALLOC_BUCKET]
216
  Large Block size 4.0 MB
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
+ Peak usage frame count: [4.0 MB-8.0 MB]: 404992 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
  Peak Allocated memory 4.8 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
+ Peak usage frame count: [16.0 MB-32.0 MB]: 404992 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
  Peak Allocated memory 17.4 MB
 
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
+ Peak usage frame count: [32.0 KB-64.0 KB]: 404991 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
+ Peak usage frame count: [128.0 KB-256.0 KB]: 404992 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
 
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
+ Peak usage frame count: [0.5 MB-1.0 MB]: 404992 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
+ Peak usage frame count: [0.5 MB-1.0 MB]: 404991 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
+ Peak Allocated memory 4.5 MB
286
  Peak Large allocation bytes 0 B
287
  [ALLOC_TYPETREE] Dual Thread Allocator
288
  Peak main deferred allocation count 0
 
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
+ Peak usage frame count: [0-1.0 KB]: 404992 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
+ Peak usage frame count: [1.0 KB-2.0 KB]: 404991 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
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run_logs/Player-2.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
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  Renderer: Null Device
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  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.065 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.705303 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
@@ -45,7 +45,7 @@ Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
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50
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@@ -103,7 +103,7 @@ Memory Statistics:
103
  [ALLOC_TEMP_Job.Worker 4]
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  Initial Block Size 256.0 KB
105
  Current Block Size 256.0 KB
106
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  [ALLOC_TEMP_Job.Worker 3]
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  Initial Block Size 256.0 KB
@@ -153,7 +153,7 @@ Memory Statistics:
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  [ALLOC_TEMP_Job.Worker 9]
154
  Initial Block Size 256.0 KB
155
  Current Block Size 256.0 KB
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157
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  [ALLOC_TEMP_Background Job.Worker 13]
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  Initial Block Size 32.0 KB
@@ -211,22 +211,22 @@ Memory Statistics:
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212
  Overflow Count 0
213
  [ALLOC_DEFAULT] Dual Thread Allocator
214
- Peak main deferred allocation count 2
215
  [ALLOC_BUCKET]
216
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217
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218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
- Peak usage frame count: [4.0 MB-8.0 MB]: 115 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
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- Peak Allocated memory 4.8 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
- Peak usage frame count: [16.0 MB-32.0 MB]: 115 frames
227
  Requested Block Size 16.0 MB
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  Peak Block count 1
229
- Peak Allocated memory 17.5 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
@@ -255,13 +255,13 @@ Memory Statistics:
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
- Peak usage frame count: [32.0 KB-64.0 KB]: 114 frames, [64.0 KB-128.0 KB]: 1 frames
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  Requested Block Size 16.0 MB
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  Peak Block count 1
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  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
- Peak usage frame count: [128.0 KB-256.0 KB]: 115 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
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  Peak Allocated memory 173.5 KB
@@ -273,13 +273,13 @@ Memory Statistics:
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
- Peak usage frame count: [0.5 MB-1.0 MB]: 115 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
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  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
- Peak usage frame count: [0.5 MB-1.0 MB]: 114 frames, [4.0 MB-8.0 MB]: 1 frames
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  Requested Block Size 4.0 MB
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  Peak Block count 2
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@@ -291,13 +291,13 @@ Memory Statistics:
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  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
- Peak usage frame count: [0-1.0 KB]: 115 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
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  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
- Peak usage frame count: [1.0 KB-2.0 KB]: 114 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
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  Peak Block count 1
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11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.054 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.431389 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
+ Peak usage frame count: [8.0 KB-16.0 KB]: 390060 frames, [2.0 MB-4.0 MB]: 1 frames
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  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
 
103
  [ALLOC_TEMP_Job.Worker 4]
104
  Initial Block Size 256.0 KB
105
  Current Block Size 256.0 KB
106
+ Peak Allocated Bytes 0.7 KB
107
  Overflow Count 0
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  [ALLOC_TEMP_Job.Worker 3]
109
  Initial Block Size 256.0 KB
 
153
  [ALLOC_TEMP_Job.Worker 9]
154
  Initial Block Size 256.0 KB
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  Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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  Overflow Count 0
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  [ALLOC_TEMP_Background Job.Worker 13]
159
  Initial Block Size 32.0 KB
 
211
  Peak Allocated Bytes 0 B
212
  Overflow Count 0
213
  [ALLOC_DEFAULT] Dual Thread Allocator
214
+ Peak main deferred allocation count 6
215
  [ALLOC_BUCKET]
216
  Large Block size 4.0 MB
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
+ Peak usage frame count: [4.0 MB-8.0 MB]: 390061 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
+ Peak Allocated memory 5.0 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
+ Peak usage frame count: [16.0 MB-32.0 MB]: 390061 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
+ Peak Allocated memory 17.3 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
 
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
+ Peak usage frame count: [32.0 KB-64.0 KB]: 390060 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
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  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
+ Peak usage frame count: [128.0 KB-256.0 KB]: 390061 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
 
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
+ Peak usage frame count: [0.5 MB-1.0 MB]: 390061 frames
277
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278
  Peak Block count 1
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  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
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283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
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291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
+ Peak usage frame count: [0-1.0 KB]: 390061 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
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  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
+ Peak usage frame count: [1.0 KB-2.0 KB]: 390060 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
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run_logs/Player-3.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
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  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.059 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.438342 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
@@ -45,7 +45,7 @@ Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
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@@ -68,7 +68,7 @@ Memory Statistics:
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  [ALLOC_TEMP_Job.Worker 6]
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@@ -88,7 +88,7 @@ Memory Statistics:
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  [ALLOC_TEMP_Background Job.Worker 14]
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  Initial Block Size 32.0 KB
@@ -211,22 +211,22 @@ Memory Statistics:
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212
  Overflow Count 0
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  [ALLOC_DEFAULT] Dual Thread Allocator
214
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215
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217
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219
  [ALLOC_DEFAULT_MAIN]
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  [ALLOC_DEFAULT_THREAD]
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230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
@@ -255,13 +255,13 @@ Memory Statistics:
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  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
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  Requested Block Size 16.0 MB
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  Peak Large allocation bytes 0 B
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  [ALLOC_GFX_THREAD]
264
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265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
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  Peak Allocated memory 173.5 KB
@@ -273,16 +273,16 @@ Memory Statistics:
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  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
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  [ALLOC_CACHEOBJECTS_THREAD]
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  Peak Large allocation bytes 0 B
287
  [ALLOC_TYPETREE] Dual Thread Allocator
288
  Peak main deferred allocation count 0
@@ -291,13 +291,13 @@ Memory Statistics:
291
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292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
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  [ALLOC_TYPETREE_THREAD]
300
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11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.053 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.586530 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
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68
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  Initial Block Size 256.0 KB
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  Current Block Size 256.0 KB
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  [ALLOC_TEMP_Job.Worker 0]
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88
  [ALLOC_TEMP_Job.Worker 5]
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  Overflow Count 0
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  [ALLOC_TEMP_Background Job.Worker 14]
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  Initial Block Size 32.0 KB
 
211
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  Overflow Count 0
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  [ALLOC_DEFAULT] Dual Thread Allocator
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+ Peak main deferred allocation count 6
215
  [ALLOC_BUCKET]
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  [ALLOC_DEFAULT_MAIN]
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  [ALLOC_DEFAULT_THREAD]
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  [ALLOC_TEMP_JOB_1_FRAME]
232
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255
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  [ALLOC_GFX_THREAD]
264
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273
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  [ALLOC_CACHEOBJECTS_THREAD]
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  [ALLOC_TYPETREE] Dual Thread Allocator
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  Peak main deferred allocation count 0
 
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292
  Peak Allocated bytes 1.0 MB
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  [ALLOC_TYPETREE_MAIN]
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  [ALLOC_TYPETREE_THREAD]
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run_logs/timers.json CHANGED
@@ -2,7 +2,7 @@
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  "mlagents_version": "0.31.0.dev0",
@@ -10,59 +10,59 @@
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