Huggy
Browse files- Huggy.onnx +3 -0
- Huggy/Huggy-10000328.onnx +3 -0
- Huggy/Huggy-10000328.pt +3 -0
- Huggy/Huggy-7399945.onnx +3 -0
- Huggy/Huggy-7399945.pt +3 -0
- Huggy/Huggy-7599393.onnx +3 -0
- Huggy/Huggy-7599393.pt +3 -0
- Huggy/Huggy-7799720.onnx +3 -0
- Huggy/Huggy-7799720.pt +3 -0
- Huggy/Huggy-7999988.onnx +3 -0
- Huggy/Huggy-7999988.pt +3 -0
- Huggy/Huggy-8199885.onnx +3 -0
- Huggy/Huggy-8199885.pt +3 -0
- Huggy/Huggy-8399813.onnx +3 -0
- Huggy/Huggy-8399813.pt +3 -0
- Huggy/Huggy-8599477.onnx +3 -0
- Huggy/Huggy-8599477.pt +3 -0
- Huggy/Huggy-8799487.onnx +3 -0
- Huggy/Huggy-8799487.pt +3 -0
- Huggy/Huggy-8999281.onnx +3 -0
- Huggy/Huggy-8999281.pt +3 -0
- Huggy/Huggy-9199305.onnx +3 -0
- Huggy/Huggy-9199305.pt +3 -0
- Huggy/Huggy-9399351.onnx +3 -0
- Huggy/Huggy-9399351.pt +3 -0
- Huggy/Huggy-9599935.onnx +3 -0
- Huggy/Huggy-9599935.pt +3 -0
- Huggy/Huggy-9799549.onnx +3 -0
- Huggy/Huggy-9799549.pt +3 -0
- Huggy/Huggy-9999578.onnx +3 -0
- Huggy/Huggy-9999578.pt +3 -0
- Huggy/checkpoint.pt +3 -0
- Huggy/events.out.tfevents.1688009858.DESKTOP-2DUVOAS.4801.0 +3 -0
- README.md +35 -0
- config.json +1 -0
- configuration.yaml +77 -0
- run_logs/Player-0.log +322 -0
- run_logs/timers.json +362 -0
- run_logs/training_status.json +155 -0
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Huggy/events.out.tfevents.1688009858.DESKTOP-2DUVOAS.4801.0
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README.md
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---
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library_name: ml-agents
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tags:
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- Huggy
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- deep-reinforcement-learning
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- reinforcement-learning
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- ML-Agents-Huggy
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---
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# **ppo** Agent playing **Huggy**
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This is a trained model of a **ppo** agent playing **Huggy**
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using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
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We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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- A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
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browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
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- A *longer tutorial* to understand how works ML-Agents:
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https://huggingface.co/learn/deep-rl-course/unit5/introduction
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### Resume the training
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```bash
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mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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```
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### Watch your Agent play
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You can watch your agent **playing directly in your browser**
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1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
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2. Step 1: Find your model_id: Goodevile/ppo-HuggyPRO
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3. Step 2: Select your *.nn /*.onnx file
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4. Click on Watch the agent play 👀
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config.json
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{"default_settings": null, "behaviors": {"Huggy": {"trainer_type": "ppo", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "shared_critic": false, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "checkpoint_interval": 200000, "network_settings": {"normalize": true, "hidden_units": 512, "num_layers": 4, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.995, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 15, "even_checkpoints": false, "max_steps": 10000000, "time_horizon": 1000, "summary_freq": 50000, "threaded": false, "self_play": null, "behavioral_cloning": null}}, "env_settings": {"env_path": "./trained-envs-executables/linux/Huggy/Huggy/Huggy", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "HuggyPRO", "initialize_from": null, "load_model": false, "resume": false, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
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default_settings: null
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behaviors:
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Huggy:
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trainer_type: ppo
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hyperparameters:
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batch_size: 2048
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buffer_size: 20480
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learning_rate: 0.0003
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beta: 0.005
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epsilon: 0.2
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lambd: 0.95
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num_epoch: 3
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shared_critic: false
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learning_rate_schedule: linear
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15 |
+
beta_schedule: linear
|
16 |
+
epsilon_schedule: linear
|
17 |
+
checkpoint_interval: 200000
|
18 |
+
network_settings:
|
19 |
+
normalize: true
|
20 |
+
hidden_units: 512
|
21 |
+
num_layers: 4
|
22 |
+
vis_encode_type: simple
|
23 |
+
memory: null
|
24 |
+
goal_conditioning_type: hyper
|
25 |
+
deterministic: false
|
26 |
+
reward_signals:
|
27 |
+
extrinsic:
|
28 |
+
gamma: 0.995
|
29 |
+
strength: 1.0
|
30 |
+
network_settings:
|
31 |
+
normalize: false
|
32 |
+
hidden_units: 128
|
33 |
+
num_layers: 2
|
34 |
+
vis_encode_type: simple
|
35 |
+
memory: null
|
36 |
+
goal_conditioning_type: hyper
|
37 |
+
deterministic: false
|
38 |
+
init_path: null
|
39 |
+
keep_checkpoints: 15
|
40 |
+
even_checkpoints: false
|
41 |
+
max_steps: 10000000
|
42 |
+
time_horizon: 1000
|
43 |
+
summary_freq: 50000
|
44 |
+
threaded: false
|
45 |
+
self_play: null
|
46 |
+
behavioral_cloning: null
|
47 |
+
env_settings:
|
48 |
+
env_path: ./trained-envs-executables/linux/Huggy/Huggy/Huggy
|
49 |
+
env_args: null
|
50 |
+
base_port: 5005
|
51 |
+
num_envs: 1
|
52 |
+
num_areas: 1
|
53 |
+
seed: -1
|
54 |
+
max_lifetime_restarts: 10
|
55 |
+
restarts_rate_limit_n: 1
|
56 |
+
restarts_rate_limit_period_s: 60
|
57 |
+
engine_settings:
|
58 |
+
width: 84
|
59 |
+
height: 84
|
60 |
+
quality_level: 5
|
61 |
+
time_scale: 20
|
62 |
+
target_frame_rate: -1
|
63 |
+
capture_frame_rate: 60
|
64 |
+
no_graphics: true
|
65 |
+
environment_parameters: null
|
66 |
+
checkpoint_settings:
|
67 |
+
run_id: HuggyPRO
|
68 |
+
initialize_from: null
|
69 |
+
load_model: false
|
70 |
+
resume: false
|
71 |
+
force: false
|
72 |
+
train_model: false
|
73 |
+
inference: false
|
74 |
+
results_dir: results
|
75 |
+
torch_settings:
|
76 |
+
device: null
|
77 |
+
debug: false
|
run_logs/Player-0.log
ADDED
@@ -0,0 +1,322 @@
|
|
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|
|
|
|
|
|
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|
|
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|
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|
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|
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|
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|
|
|
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|
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|
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|
|
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|
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|
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|
|
|
|
|
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|
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|
|
|
|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
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|
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|
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|
|
|
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|
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|
|
|
|
|
|
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|
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|
|
|
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|
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|
|
|
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|
|
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|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
Mono path[0] = '/home/goodevil/downloads/ml-agents/trained-envs-executables/linux/Huggy/Huggy/Huggy_Data/Managed'
|
2 |
+
Mono config path = '/home/goodevil/downloads/ml-agents/trained-envs-executables/linux/Huggy/Huggy/Huggy_Data/MonoBleedingEdge/etc'
|
3 |
+
Preloaded 'lib_burst_generated.so'
|
4 |
+
Preloaded 'libgrpc_csharp_ext.x64.so'
|
5 |
+
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
6 |
+
[Subsystems] Discovering subsystems at path /home/goodevil/downloads/ml-agents/trained-envs-executables/linux/Huggy/Huggy/Huggy_Data/UnitySubsystems
|
7 |
+
Forcing GfxDevice: Null
|
8 |
+
GfxDevice: creating device client; threaded=0; jobified=0
|
9 |
+
NullGfxDevice:
|
10 |
+
Version: NULL 1.0 [1.0]
|
11 |
+
Renderer: Null Device
|
12 |
+
Vendor: Unity Technologies
|
13 |
+
FMOD initialized on nosound output
|
14 |
+
Begin MonoManager ReloadAssembly
|
15 |
+
- Completed reload, in 0.086 seconds
|
16 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Blit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
+
ERROR: Shader Hidden/Universal Render Pipeline/CopyDepth shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
18 |
+
ERROR: Shader Hidden/Universal Render Pipeline/ScreenSpaceShadows shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
19 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Sampling shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
20 |
+
ERROR: Shader Hidden/Universal Render Pipeline/LutBuilderLdr shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
21 |
+
ERROR: Shader Hidden/Universal Render Pipeline/LutBuilderHdr shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
22 |
+
ERROR: Shader Hidden/Universal Render Pipeline/UberPost shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
23 |
+
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/FallbackError' - All subshaders removed
|
24 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
25 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
26 |
+
ERROR: Shader Hidden/Universal Render Pipeline/FallbackError shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
27 |
+
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/FallbackError' - All subshaders removed
|
28 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
29 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
30 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Stop NaN shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
31 |
+
ERROR: Shader Hidden/Universal Render Pipeline/SubpixelMorphologicalAntialiasing shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
32 |
+
ERROR: Shader Hidden/Universal Render Pipeline/GaussianDepthOfField shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
33 |
+
ERROR: Shader Hidden/Universal Render Pipeline/BokehDepthOfField shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
34 |
+
ERROR: Shader Hidden/Universal Render Pipeline/CameraMotionBlur shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
35 |
+
ERROR: Shader Hidden/Universal Render Pipeline/PaniniProjection shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
36 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Bloom shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
37 |
+
ERROR: Shader Hidden/Universal Render Pipeline/FinalPost shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
38 |
+
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/StencilDeferred' - All subshaders removed
|
39 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
40 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
41 |
+
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/StencilDeferred' - All subshaders removed
|
42 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
43 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
44 |
+
ERROR: Shader Hidden/Universal Render Pipeline/LensFlareDataDriven shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
45 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Scaling Setup shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
46 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Edge Adaptive Spatial Upsampling shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
47 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Debug/DebugReplacement shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
48 |
+
ERROR: Shader Hidden/kMotion/CameraMotionVectors shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
49 |
+
ERROR: Shader Hidden/kMotion/ObjectMotionVectors shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
50 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
51 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
52 |
+
WARNING: Shader Unsupported: 'Universal Render Pipeline/Lit' - All subshaders removed
|
53 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
54 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
55 |
+
ERROR: Shader Universal Render Pipeline/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
56 |
+
WARNING: Shader Unsupported: 'Universal Render Pipeline/Lit' - All subshaders removed
|
57 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
58 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
59 |
+
UnloadTime: 1.077401 ms
|
60 |
+
requesting resize 84 x 84
|
61 |
+
Setting up 6 worker threads for Enlighten.
|
62 |
+
Memory Statistics:
|
63 |
+
[ALLOC_TEMP_TLS] TLS Allocator
|
64 |
+
StackAllocators :
|
65 |
+
[ALLOC_TEMP_MAIN]
|
66 |
+
Peak usage frame count: [4.0 KB-8.0 KB]: 133627 frames, [2.0 MB-4.0 MB]: 1 frames
|
67 |
+
Initial Block Size 4.0 MB
|
68 |
+
Current Block Size 4.0 MB
|
69 |
+
Peak Allocated Bytes 3.6 MB
|
70 |
+
Overflow Count 0
|
71 |
+
[ALLOC_TEMP_Loading.AsyncRead]
|
72 |
+
Initial Block Size 64.0 KB
|
73 |
+
Current Block Size 64.0 KB
|
74 |
+
Peak Allocated Bytes 240 B
|
75 |
+
Overflow Count 0
|
76 |
+
[ALLOC_TEMP_Loading.PreloadManager]
|
77 |
+
Initial Block Size 256.0 KB
|
78 |
+
Current Block Size 296.0 KB
|
79 |
+
Peak Allocated Bytes 211.6 KB
|
80 |
+
Overflow Count 4
|
81 |
+
[ALLOC_TEMP_Background Job.Worker 8]
|
82 |
+
Initial Block Size 32.0 KB
|
83 |
+
Current Block Size 32.0 KB
|
84 |
+
Peak Allocated Bytes 0 B
|
85 |
+
Overflow Count 0
|
86 |
+
[ALLOC_TEMP_Job.Worker 6]
|
87 |
+
Initial Block Size 256.0 KB
|
88 |
+
Current Block Size 256.0 KB
|
89 |
+
Peak Allocated Bytes 0 B
|
90 |
+
Overflow Count 0
|
91 |
+
[ALLOC_TEMP_Job.Worker 0]
|
92 |
+
Initial Block Size 256.0 KB
|
93 |
+
Current Block Size 256.0 KB
|
94 |
+
Peak Allocated Bytes 0 B
|
95 |
+
Overflow Count 0
|
96 |
+
[ALLOC_TEMP_Background Job.Worker 10]
|
97 |
+
Initial Block Size 32.0 KB
|
98 |
+
Current Block Size 32.0 KB
|
99 |
+
Peak Allocated Bytes 0 B
|
100 |
+
Overflow Count 0
|
101 |
+
[ALLOC_TEMP_Background Job.Worker 9]
|
102 |
+
Initial Block Size 32.0 KB
|
103 |
+
Current Block Size 32.0 KB
|
104 |
+
Peak Allocated Bytes 0 B
|
105 |
+
Overflow Count 0
|
106 |
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[ALLOC_TEMP_Job.Worker 5]
|
107 |
+
Initial Block Size 256.0 KB
|
108 |
+
Current Block Size 256.0 KB
|
109 |
+
Peak Allocated Bytes 0 B
|
110 |
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Overflow Count 0
|
111 |
+
[ALLOC_TEMP_Background Job.Worker 14]
|
112 |
+
Initial Block Size 32.0 KB
|
113 |
+
Current Block Size 32.0 KB
|
114 |
+
Peak Allocated Bytes 0 B
|
115 |
+
Overflow Count 0
|
116 |
+
[ALLOC_TEMP_Background Job.Worker 6]
|
117 |
+
Initial Block Size 32.0 KB
|
118 |
+
Current Block Size 32.0 KB
|
119 |
+
Peak Allocated Bytes 0 B
|
120 |
+
Overflow Count 0
|
121 |
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[ALLOC_TEMP_Job.Worker 4]
|
122 |
+
Initial Block Size 256.0 KB
|
123 |
+
Current Block Size 256.0 KB
|
124 |
+
Peak Allocated Bytes 0 B
|
125 |
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Overflow Count 0
|
126 |
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[ALLOC_TEMP_Job.Worker 3]
|
127 |
+
Initial Block Size 256.0 KB
|
128 |
+
Current Block Size 256.0 KB
|
129 |
+
Peak Allocated Bytes 0 B
|
130 |
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Overflow Count 0
|
131 |
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[ALLOC_TEMP_Background Job.Worker 12]
|
132 |
+
Initial Block Size 32.0 KB
|
133 |
+
Current Block Size 32.0 KB
|
134 |
+
Peak Allocated Bytes 0 B
|
135 |
+
Overflow Count 0
|
136 |
+
[ALLOC_TEMP_EnlightenWorker] x 6
|
137 |
+
Initial Block Size 64.0 KB
|
138 |
+
Current Block Size 64.0 KB
|
139 |
+
Peak Allocated Bytes 0 B
|
140 |
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Overflow Count 0
|
141 |
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[ALLOC_TEMP_Background Job.Worker 15]
|
142 |
+
Initial Block Size 32.0 KB
|
143 |
+
Current Block Size 32.0 KB
|
144 |
+
Peak Allocated Bytes 0 B
|
145 |
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Overflow Count 0
|
146 |
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[ALLOC_TEMP_Background Job.Worker 1]
|
147 |
+
Initial Block Size 32.0 KB
|
148 |
+
Current Block Size 32.0 KB
|
149 |
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Peak Allocated Bytes 0 B
|
150 |
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Overflow Count 0
|
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[ALLOC_TEMP_Background Job.Worker 2]
|
152 |
+
Initial Block Size 32.0 KB
|
153 |
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Current Block Size 32.0 KB
|
154 |
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Peak Allocated Bytes 0 B
|
155 |
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Overflow Count 0
|
156 |
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[ALLOC_TEMP_Background Job.Worker 7]
|
157 |
+
Initial Block Size 32.0 KB
|
158 |
+
Current Block Size 32.0 KB
|
159 |
+
Peak Allocated Bytes 0 B
|
160 |
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Overflow Count 0
|
161 |
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[ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
|
162 |
+
Initial Block Size 64.0 KB
|
163 |
+
Current Block Size 64.0 KB
|
164 |
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Peak Allocated Bytes 0 B
|
165 |
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Overflow Count 0
|
166 |
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[ALLOC_TEMP_Background Job.Worker 5]
|
167 |
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Initial Block Size 32.0 KB
|
168 |
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Current Block Size 32.0 KB
|
169 |
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Peak Allocated Bytes 0 B
|
170 |
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Overflow Count 0
|
171 |
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[ALLOC_TEMP_Job.Worker 9]
|
172 |
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Initial Block Size 256.0 KB
|
173 |
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Current Block Size 256.0 KB
|
174 |
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Peak Allocated Bytes 0 B
|
175 |
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Overflow Count 0
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[ALLOC_TEMP_Background Job.Worker 13]
|
177 |
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Initial Block Size 32.0 KB
|
178 |
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Current Block Size 32.0 KB
|
179 |
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Peak Allocated Bytes 0 B
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180 |
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Overflow Count 0
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181 |
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[ALLOC_TEMP_Job.Worker 8]
|
182 |
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Initial Block Size 256.0 KB
|
183 |
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Current Block Size 256.0 KB
|
184 |
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Peak Allocated Bytes 0 B
|
185 |
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Overflow Count 0
|
186 |
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[ALLOC_TEMP_Job.Worker 7]
|
187 |
+
Initial Block Size 256.0 KB
|
188 |
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Current Block Size 256.0 KB
|
189 |
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Peak Allocated Bytes 0 B
|
190 |
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Overflow Count 0
|
191 |
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[ALLOC_TEMP_Job.Worker 1]
|
192 |
+
Initial Block Size 256.0 KB
|
193 |
+
Current Block Size 256.0 KB
|
194 |
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Peak Allocated Bytes 0 B
|
195 |
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Overflow Count 0
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196 |
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[ALLOC_TEMP_Job.Worker 2]
|
197 |
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Initial Block Size 256.0 KB
|
198 |
+
Current Block Size 256.0 KB
|
199 |
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Peak Allocated Bytes 0 B
|
200 |
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Overflow Count 0
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[ALLOC_TEMP_Background Job.Worker 3]
|
202 |
+
Initial Block Size 32.0 KB
|
203 |
+
Current Block Size 32.0 KB
|
204 |
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Peak Allocated Bytes 0 B
|
205 |
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Overflow Count 0
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206 |
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[ALLOC_TEMP_Background Job.Worker 11]
|
207 |
+
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