Gweizheng commited on
Commit
a472f40
1 Parent(s): f6db283

First Pyramids

Browse files
Pyramids/events.out.tfevents.1670981192.190db9305db3.313.0 ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:382ab1c8ab7481ec358e23da47296d886805a7fe3bf1373667a55bb98c9258de
3
+ size 1325
README.md ADDED
@@ -0,0 +1,31 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+
2
+ ---
3
+ tags:
4
+ - unity-ml-agents
5
+ - ml-agents
6
+ - deep-reinforcement-learning
7
+ - reinforcement-learning
8
+ - ML-Agents-Pyramids
9
+ library_name: ml-agents
10
+ ---
11
+
12
+ # **ppo** Agent playing **Pyramids**
13
+ This is a trained model of a **ppo** agent playing **Pyramids** using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
14
+
15
+ ## Usage (with ML-Agents)
16
+ The Documentation: https://github.com/huggingface/ml-agents#get-started
17
+ We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
18
+
19
+
20
+ ### Resume the training
21
+ ```
22
+ mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
23
+ ```
24
+ ### Watch your Agent play
25
+ You can watch your agent **playing directly in your browser:**.
26
+
27
+ 1. Go to https://huggingface.co/spaces/unity/ML-Agents-Pyramids
28
+ 2. Step 1: Write your model_id: Gweizheng/testpyramidsrnd
29
+ 3. Step 2: Select your *.nn /*.onnx file
30
+ 4. Click on Watch the agent play 👀
31
+
config.json ADDED
@@ -0,0 +1 @@
 
 
1
+ {"default_settings": null, "behaviors": {"Pyramids": {"trainer_type": "ppo", "hyperparameters": {"batch_size": 128, "buffer_size": 2048, "learning_rate": 0.0003, "beta": 0.01, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}, "rnd": {"gamma": 0.99, "strength": 0.01, "network_settings": {"normalize": false, "hidden_units": 64, "num_layers": 3, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "learning_rate": 0.0001, "encoding_size": null}}, "init_path": null, "keep_checkpoints": 5, "checkpoint_interval": 500000, "max_steps": 500000, "time_horizon": 128, "summary_freq": 30000, "threaded": false, "self_play": null, "behavioral_cloning": null}}, "env_settings": {"env_path": "./trained-envs-executables/linux/Pyramids/Pyramids", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "Pyramids Training", "initialize_from": null, "load_model": false, "resume": false, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
configuration.yaml ADDED
@@ -0,0 +1,88 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ default_settings: null
2
+ behaviors:
3
+ Pyramids:
4
+ trainer_type: ppo
5
+ hyperparameters:
6
+ batch_size: 128
7
+ buffer_size: 2048
8
+ learning_rate: 0.0003
9
+ beta: 0.01
10
+ epsilon: 0.2
11
+ lambd: 0.95
12
+ num_epoch: 3
13
+ learning_rate_schedule: linear
14
+ beta_schedule: linear
15
+ epsilon_schedule: linear
16
+ network_settings:
17
+ normalize: false
18
+ hidden_units: 512
19
+ num_layers: 2
20
+ vis_encode_type: simple
21
+ memory: null
22
+ goal_conditioning_type: hyper
23
+ deterministic: false
24
+ reward_signals:
25
+ extrinsic:
26
+ gamma: 0.99
27
+ strength: 1.0
28
+ network_settings:
29
+ normalize: false
30
+ hidden_units: 128
31
+ num_layers: 2
32
+ vis_encode_type: simple
33
+ memory: null
34
+ goal_conditioning_type: hyper
35
+ deterministic: false
36
+ rnd:
37
+ gamma: 0.99
38
+ strength: 0.01
39
+ network_settings:
40
+ normalize: false
41
+ hidden_units: 64
42
+ num_layers: 3
43
+ vis_encode_type: simple
44
+ memory: null
45
+ goal_conditioning_type: hyper
46
+ deterministic: false
47
+ learning_rate: 0.0001
48
+ encoding_size: null
49
+ init_path: null
50
+ keep_checkpoints: 5
51
+ checkpoint_interval: 500000
52
+ max_steps: 500000
53
+ time_horizon: 128
54
+ summary_freq: 30000
55
+ threaded: false
56
+ self_play: null
57
+ behavioral_cloning: null
58
+ env_settings:
59
+ env_path: ./trained-envs-executables/linux/Pyramids/Pyramids
60
+ env_args: null
61
+ base_port: 5005
62
+ num_envs: 1
63
+ num_areas: 1
64
+ seed: -1
65
+ max_lifetime_restarts: 10
66
+ restarts_rate_limit_n: 1
67
+ restarts_rate_limit_period_s: 60
68
+ engine_settings:
69
+ width: 84
70
+ height: 84
71
+ quality_level: 5
72
+ time_scale: 20
73
+ target_frame_rate: -1
74
+ capture_frame_rate: 60
75
+ no_graphics: true
76
+ environment_parameters: null
77
+ checkpoint_settings:
78
+ run_id: Pyramids Training
79
+ initialize_from: null
80
+ load_model: false
81
+ resume: false
82
+ force: false
83
+ train_model: false
84
+ inference: false
85
+ results_dir: results
86
+ torch_settings:
87
+ device: null
88
+ debug: false
run_logs/Player-0.log ADDED
@@ -0,0 +1,367 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/content/ml-agents/trained-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
+ Mono config path = '/content/ml-agents/trained-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
+ Found 1 interfaces on host : 0) 172.28.0.12
4
+ Multi-casting "[IP] 172.28.0.12 [Port] 55001 [Flags] 2 [Guid] 3603343151 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.28.0.12) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
+ Preloaded 'lib_burst_generated.so'
6
+ Preloaded 'libgrpc_csharp_ext.x64.so'
7
+ PlayerPrefs - Creating folder: /root/.config/unity3d/Unity Technologies
8
+ PlayerPrefs - Creating folder: /root/.config/unity3d/Unity Technologies/UnityEnvironment
9
+ Unable to load player prefs
10
+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
11
+ [Subsystems] Discovering subsystems at path /content/ml-agents/trained-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
12
+ Forcing GfxDevice: Null
13
+ GfxDevice: creating device client; threaded=0; jobified=0
14
+ NullGfxDevice:
15
+ Version: NULL 1.0 [1.0]
16
+ Renderer: Null Device
17
+ Vendor: Unity Technologies
18
+ ALSA lib confmisc.c:767:(parse_card) cannot find card '0'
19
+ ALSA lib conf.c:4528:(_snd_config_evaluate) function snd_func_card_driver returned error: No such file or directory
20
+ ALSA lib confmisc.c:392:(snd_func_concat) error evaluating strings
21
+ ALSA lib conf.c:4528:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
22
+ ALSA lib confmisc.c:1246:(snd_func_refer) error evaluating name
23
+ ALSA lib conf.c:4528:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
24
+ ALSA lib conf.c:5007:(snd_config_expand) Evaluate error: No such file or directory
25
+ ALSA lib pcm.c:2495:(snd_pcm_open_noupdate) Unknown PCM default
26
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
27
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
28
+ ALSA lib confmisc.c:767:(parse_card) cannot find card '0'
29
+ ALSA lib conf.c:4528:(_snd_config_evaluate) function snd_func_card_driver returned error: No such file or directory
30
+ ALSA lib confmisc.c:392:(snd_func_concat) error evaluating strings
31
+ ALSA lib conf.c:4528:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
32
+ ALSA lib confmisc.c:1246:(snd_func_refer) error evaluating name
33
+ ALSA lib conf.c:4528:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
34
+ ALSA lib conf.c:5007:(snd_config_expand) Evaluate error: No such file or directory
35
+ ALSA lib pcm.c:2495:(snd_pcm_open_noupdate) Unknown PCM default
36
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
37
+ FMOD initialized on nosound output
38
+ Begin MonoManager ReloadAssembly
39
+ - Completed reload, in 0.086 seconds
40
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
41
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
43
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
44
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
45
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
46
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
47
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
51
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
52
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
53
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
54
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
55
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
56
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
57
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
58
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
59
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
60
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
61
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
62
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
63
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
64
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
65
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
66
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
67
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
68
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
69
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
70
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
71
+ UnloadTime: 0.968598 ms
72
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
73
+ requesting resize 84 x 84
74
+ Setting up 6 worker threads for Enlighten.
75
+ PlayerConnection::CleanupMemory Statistics:
76
+ [ALLOC_TEMP_TLS] TLS Allocator
77
+ StackAllocators :
78
+ [ALLOC_TEMP_MAIN]
79
+ Peak usage frame count: [2.0 MB-4.0 MB]: 1 frames
80
+ Initial Block Size 4.0 MB
81
+ Current Block Size 4.0 MB
82
+ Peak Allocated Bytes 2.0 MB
83
+ Overflow Count 0
84
+ [ALLOC_TEMP_Background Job.Worker 8]
85
+ Initial Block Size 32.0 KB
86
+ Current Block Size 32.0 KB
87
+ Peak Allocated Bytes 0 B
88
+ Overflow Count 0
89
+ [ALLOC_TEMP_Background Job.Worker 10]
90
+ Initial Block Size 32.0 KB
91
+ Current Block Size 32.0 KB
92
+ Peak Allocated Bytes 0 B
93
+ Overflow Count 0
94
+ [ALLOC_TEMP_Job.Worker 4]
95
+ Initial Block Size 256.0 KB
96
+ Current Block Size 256.0 KB
97
+ Peak Allocated Bytes 0 B
98
+ Overflow Count 0
99
+ [ALLOC_TEMP_Background Job.Worker 6]
100
+ Initial Block Size 32.0 KB
101
+ Current Block Size 32.0 KB
102
+ Peak Allocated Bytes 0 B
103
+ Overflow Count 0
104
+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
105
+ Initial Block Size 64.0 KB
106
+ Current Block Size 64.0 KB
107
+ Peak Allocated Bytes 0 B
108
+ Overflow Count 0
109
+ [ALLOC_TEMP_Background Job.Worker 1]
110
+ Initial Block Size 32.0 KB
111
+ Current Block Size 32.0 KB
112
+ Peak Allocated Bytes 0 B
113
+ Overflow Count 0
114
+ [ALLOC_TEMP_Background Job.Worker 11]
115
+ Initial Block Size 32.0 KB
116
+ Current Block Size 32.0 KB
117
+ Peak Allocated Bytes 0 B
118
+ Overflow Count 0
119
+ [ALLOC_TEMP_Background Job.Worker 3]
120
+ Initial Block Size 32.0 KB
121
+ Current Block Size 32.0 KB
122
+ Peak Allocated Bytes 0 B
123
+ Overflow Count 0
124
+ [ALLOC_TEMP_BatchDeleteObjects]
125
+ Initial Block Size 64.0 KB
126
+ Current Block Size 64.0 KB
127
+ Peak Allocated Bytes 0 B
128
+ Overflow Count 0
129
+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
130
+ Initial Block Size 64.0 KB
131
+ Current Block Size 64.0 KB
132
+ Peak Allocated Bytes 0 B
133
+ Overflow Count 0
134
+ [ALLOC_TEMP_Background Job.Worker 2]
135
+ Initial Block Size 32.0 KB
136
+ Current Block Size 32.0 KB
137
+ Peak Allocated Bytes 0 B
138
+ Overflow Count 0
139
+ [ALLOC_TEMP_Background Job.Worker 7]
140
+ Initial Block Size 32.0 KB
141
+ Current Block Size 32.0 KB
142
+ Peak Allocated Bytes 0 B
143
+ Overflow Count 0
144
+ [ALLOC_TEMP_Job.Worker 8]
145
+ Initial Block Size 256.0 KB
146
+ Current Block Size 256.0 KB
147
+ Peak Allocated Bytes 0 B
148
+ Overflow Count 0
149
+ [ALLOC_TEMP_Job.Worker 1]
150
+ Initial Block Size 256.0 KB
151
+ Current Block Size 256.0 KB
152
+ Peak Allocated Bytes 0.8 KB
153
+ Overflow Count 0
154
+ [ALLOC_TEMP_Job.Worker 10]
155
+ Initial Block Size 256.0 KB
156
+ Current Block Size 256.0 KB
157
+ Peak Allocated Bytes 0 B
158
+ Overflow Count 0
159
+ [ALLOC_TEMP_Loading.PreloadManager]
160
+ Initial Block Size 256.0 KB
161
+ Current Block Size 320.0 KB
162
+ Peak Allocated Bytes 251.5 KB
163
+ Overflow Count 4
164
+ [ALLOC_TEMP_Background Job.Worker 15]
165
+ Initial Block Size 32.0 KB
166
+ Current Block Size 32.0 KB
167
+ Peak Allocated Bytes 0 B
168
+ Overflow Count 0
169
+ [ALLOC_TEMP_Profiler.Dispatcher]
170
+ Initial Block Size 64.0 KB
171
+ Current Block Size 64.0 KB
172
+ Peak Allocated Bytes 0 B
173
+ Overflow Count 0
174
+ [ALLOC_TEMP_Job.Worker 3]
175
+ Initial Block Size 256.0 KB
176
+ Current Block Size 256.0 KB
177
+ Peak Allocated Bytes 0 B
178
+ Overflow Count 0
179
+ [ALLOC_TEMP_Background Job.Worker 12]
180
+ Initial Block Size 32.0 KB
181
+ Current Block Size 32.0 KB
182
+ Peak Allocated Bytes 0 B
183
+ Overflow Count 0
184
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
185
+ Initial Block Size 64.0 KB
186
+ Current Block Size 64.0 KB
187
+ Peak Allocated Bytes 0 B
188
+ Overflow Count 0
189
+ [ALLOC_TEMP_Background Job.Worker 5]
190
+ Initial Block Size 32.0 KB
191
+ Current Block Size 32.0 KB
192
+ Peak Allocated Bytes 0 B
193
+ Overflow Count 0
194
+ [ALLOC_TEMP_Background Job.Worker 13]
195
+ Initial Block Size 32.0 KB
196
+ Current Block Size 32.0 KB
197
+ Peak Allocated Bytes 0 B
198
+ Overflow Count 0
199
+ [ALLOC_TEMP_Job.Worker 2]
200
+ Initial Block Size 256.0 KB
201
+ Current Block Size 256.0 KB
202
+ Peak Allocated Bytes 0 B
203
+ Overflow Count 0
204
+ [ALLOC_TEMP_Background Job.Worker 0]
205
+ Initial Block Size 32.0 KB
206
+ Current Block Size 32.0 KB
207
+ Peak Allocated Bytes 0 B
208
+ Overflow Count 0
209
+ [ALLOC_TEMP_Background Job.Worker 4]
210
+ Initial Block Size 32.0 KB
211
+ Current Block Size 32.0 KB
212
+ Peak Allocated Bytes 0 B
213
+ Overflow Count 0
214
+ [ALLOC_TEMP_Job.Worker 6]
215
+ Initial Block Size 256.0 KB
216
+ Current Block Size 256.0 KB
217
+ Peak Allocated Bytes 0 B
218
+ Overflow Count 0
219
+ [ALLOC_TEMP_Job.Worker 0]
220
+ Initial Block Size 256.0 KB
221
+ Current Block Size 256.0 KB
222
+ Peak Allocated Bytes 0 B
223
+ Overflow Count 0
224
+ [ALLOC_TEMP_Job.Worker 5]
225
+ Initial Block Size 256.0 KB
226
+ Current Block Size 256.0 KB
227
+ Peak Allocated Bytes 0 B
228
+ Overflow Count 0
229
+ [ALLOC_TEMP_Background Job.Worker 9]
230
+ Initial Block Size 32.0 KB
231
+ Current Block Size 32.0 KB
232
+ Peak Allocated Bytes 0 B
233
+ Overflow Count 0
234
+ [ALLOC_TEMP_Background Job.Worker 14]
235
+ Initial Block Size 32.0 KB
236
+ Current Block Size 32.0 KB
237
+ Peak Allocated Bytes 0 B
238
+ Overflow Count 0
239
+ [ALLOC_TEMP_EnlightenWorker] x 6
240
+ Initial Block Size 64.0 KB
241
+ Current Block Size 64.0 KB
242
+ Peak Allocated Bytes 0 B
243
+ Overflow Count 0
244
+ [ALLOC_TEMP_Job.Worker 9]
245
+ Initial Block Size 256.0 KB
246
+ Current Block Size 256.0 KB
247
+ Peak Allocated Bytes 0 B
248
+ Overflow Count 0
249
+ [ALLOC_TEMP_Job.Worker 7]
250
+ Initial Block Size 256.0 KB
251
+ Current Block Size 256.0 KB
252
+ Peak Allocated Bytes 0 B
253
+ Overflow Count 0
254
+ [ALLOC_TEMP_Loading.AsyncRead]
255
+ Initial Block Size 64.0 KB
256
+ Current Block Size 64.0 KB
257
+ Peak Allocated Bytes 128 B
258
+ Overflow Count 0
259
+ [ALLOC_MEMORYPROFILER]
260
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1 frames
261
+ Requested Block Size 1.0 MB
262
+ Peak Block count 1
263
+ Peak Allocated memory 0.9 MB
264
+ Peak Large allocation bytes 0 B
265
+ [ALLOC_DEFAULT] Dual Thread Allocator
266
+ Peak main deferred allocation count 1536
267
+ [ALLOC_BUCKET]
268
+ Large Block size 4.0 MB
269
+ Used Block count 1
270
+ Peak Allocated bytes 1.1 MB
271
+ [ALLOC_DEFAULT_MAIN]
272
+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames
273
+ Requested Block Size 16.0 MB
274
+ Peak Block count 2
275
+ Peak Allocated memory 14.9 MB
276
+ Peak Large allocation bytes 0 B
277
+ [ALLOC_DEFAULT_THREAD]
278
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1 frames
279
+ Requested Block Size 16.0 MB
280
+ Peak Block count 1
281
+ Peak Allocated memory 18.9 MB
282
+ Peak Large allocation bytes 16.0 MB
283
+ [ALLOC_TEMP_JOB_1_FRAME]
284
+ Initial Block Size 2.0 MB
285
+ Used Block Count 1
286
+ Overflow Count (too large) 0
287
+ Overflow Count (full) 0
288
+ [ALLOC_TEMP_JOB_2_FRAMES]
289
+ Initial Block Size 2.0 MB
290
+ Used Block Count 1
291
+ Overflow Count (too large) 0
292
+ Overflow Count (full) 0
293
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
294
+ Initial Block Size 2.0 MB
295
+ Used Block Count 1
296
+ Overflow Count (too large) 0
297
+ Overflow Count (full) 0
298
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
299
+ Initial Block Size 1.0 MB
300
+ Used Block Count 3
301
+ Overflow Count (too large) 0
302
+ Overflow Count (full) 0
303
+ [ALLOC_GFX] Dual Thread Allocator
304
+ Peak main deferred allocation count 0
305
+ [ALLOC_BUCKET]
306
+ Large Block size 4.0 MB
307
+ Used Block count 1
308
+ Peak Allocated bytes 1.1 MB
309
+ [ALLOC_GFX_MAIN]
310
+ Peak usage frame count: [64.0 KB-128.0 KB]: 1 frames
311
+ Requested Block Size 16.0 MB
312
+ Peak Block count 1
313
+ Peak Allocated memory 67.0 KB
314
+ Peak Large allocation bytes 0 B
315
+ [ALLOC_GFX_THREAD]
316
+ Peak usage frame count: [64.0 KB-128.0 KB]: 1 frames
317
+ Requested Block Size 16.0 MB
318
+ Peak Block count 1
319
+ Peak Allocated memory 67.7 KB
320
+ Peak Large allocation bytes 0 B
321
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
322
+ Peak main deferred allocation count 1
323
+ [ALLOC_BUCKET]
324
+ Large Block size 4.0 MB
325
+ Used Block count 1
326
+ Peak Allocated bytes 1.1 MB
327
+ [ALLOC_CACHEOBJECTS_MAIN]
328
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1 frames
329
+ Requested Block Size 4.0 MB
330
+ Peak Block count 1
331
+ Peak Allocated memory 0.9 MB
332
+ Peak Large allocation bytes 0 B
333
+ [ALLOC_CACHEOBJECTS_THREAD]
334
+ Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames
335
+ Requested Block Size 4.0 MB
336
+ Peak Block count 2
337
+ Peak Allocated memory 4.7 MB
338
+ Peak Large allocation bytes 0 B
339
+ [ALLOC_TYPETREE] Dual Thread Allocator
340
+ Peak main deferred allocation count 0
341
+ [ALLOC_BUCKET]
342
+ Large Block size 4.0 MB
343
+ Used Block count 1
344
+ Peak Allocated bytes 1.1 MB
345
+ [ALLOC_TYPETREE_MAIN]
346
+ Peak usage frame count: [0-1.0 KB]: 1 frames
347
+ Requested Block Size 2.0 MB
348
+ Peak Block count 1
349
+ Peak Allocated memory 1.0 KB
350
+ Peak Large allocation bytes 0 B
351
+ [ALLOC_TYPETREE_THREAD]
352
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1 frames
353
+ Requested Block Size 2.0 MB
354
+ Peak Block count 1
355
+ Peak Allocated memory 1.9 KB
356
+ Peak Large allocation bytes 0 B
357
+ [ALLOC_PROFILER]
358
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1 frames
359
+ Requested Block Size 16.0 MB
360
+ Peak Block count 1
361
+ Peak Allocated memory 35.2 KB
362
+ Peak Large allocation bytes 0 B
363
+ [ALLOC_PROFILER_BUCKET]
364
+ Large Block size 4.0 MB
365
+ Used Block count 1
366
+ Peak Allocated bytes 396 B
367
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1670981193464,"processId":359,"allocatedMemory":1967289,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"Thread":34740},{"Manager":16203},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3444},{"DynamicArray":30868},{"HashMap":7680},{"Utility":5440},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/timers.json ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "name": "root",
3
+ "metadata": {
4
+ "timer_format_version": "0.1.0",
5
+ "start_time_seconds": "1670981189",
6
+ "python_version": "3.8.16 (default, Dec 7 2022, 01:12:13) \n[GCC 7.5.0]",
7
+ "command_line_arguments": "/usr/local/bin/mlagents-learn ./config/ppo/PyramidsRND.yaml --env=./trained-envs-executables/linux/Pyramids/Pyramids --run-id=Pyramids Training --no-graphics",
8
+ "mlagents_version": "0.29.0.dev0",
9
+ "mlagents_envs_version": "0.29.0.dev0",
10
+ "communication_protocol_version": "1.5.0",
11
+ "pytorch_version": "1.8.1+cu102",
12
+ "numpy_version": "1.21.6",
13
+ "end_time_seconds": "1670981193"
14
+ },
15
+ "total": 3.662752791999992,
16
+ "count": 1,
17
+ "self": 0.3741365149999183,
18
+ "children": {
19
+ "run_training.setup": {
20
+ "total": 0.10742914000002202,
21
+ "count": 1,
22
+ "self": 0.10742914000002202
23
+ },
24
+ "TrainerController.start_learning": {
25
+ "total": 3.1811871370000517,
26
+ "count": 1,
27
+ "self": 9.605500008547097e-05,
28
+ "children": {
29
+ "TrainerController._reset_env": {
30
+ "total": 3.180919539999877,
31
+ "count": 1,
32
+ "self": 3.180919539999877
33
+ },
34
+ "TrainerController._save_models": {
35
+ "total": 0.00017154200008917542,
36
+ "count": 1,
37
+ "self": 0.00017154200008917542
38
+ }
39
+ }
40
+ }
41
+ }
42
+ }
run_logs/training_status.json ADDED
@@ -0,0 +1,7 @@
 
 
 
 
 
 
 
 
1
+ {
2
+ "metadata": {
3
+ "stats_format_version": "0.3.0",
4
+ "mlagents_version": "0.29.0.dev0",
5
+ "torch_version": "1.8.1+cu102"
6
+ }
7
+ }