ItchyB commited on
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97dec15
1 Parent(s): 322ce10
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323
+ Peak main deferred allocation count 12082
324
+ [ALLOC_BUCKET]
325
+ Large Block size 4.0 MB
326
+ Used Block count 1
327
+ Peak Allocated bytes 1.8 MB
328
+ [ALLOC_DEFAULT_MAIN]
329
+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 4882 frames
330
+ Requested Block Size 16.0 MB
331
+ Peak Block count 3
332
+ Peak Allocated memory 30.7 MB
333
+ Peak Large allocation bytes 0 B
334
+ [ALLOC_DEFAULT_THREAD]
335
+ Peak usage frame count: [16.0 MB-32.0 MB]: 4883 frames
336
+ Requested Block Size 16.0 MB
337
+ Peak Block count 1
338
+ Peak Allocated memory 30.3 MB
339
+ Peak Large allocation bytes 16.0 MB
340
+ [ALLOC_TEMP_JOB_1_FRAME]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_2_FRAMES]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 1
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
351
+ Initial Block Size 2.0 MB
352
+ Used Block Count 2
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
356
+ Initial Block Size 1.0 MB
357
+ Used Block Count 3
358
+ Overflow Count (too large) 0
359
+ Overflow Count (full) 0
360
+ [ALLOC_GFX] Dual Thread Allocator
361
+ Peak main deferred allocation count 0
362
+ [ALLOC_BUCKET]
363
+ Large Block size 4.0 MB
364
+ Used Block count 1
365
+ Peak Allocated bytes 1.8 MB
366
+ [ALLOC_GFX_MAIN]
367
+ Peak usage frame count: [32.0 KB-64.0 KB]: 4882 frames, [64.0 KB-128.0 KB]: 1 frames
368
+ Requested Block Size 16.0 MB
369
+ Peak Block count 1
370
+ Peak Allocated memory 67.0 KB
371
+ Peak Large allocation bytes 0 B
372
+ [ALLOC_GFX_THREAD]
373
+ Peak usage frame count: [64.0 KB-128.0 KB]: 4883 frames
374
+ Requested Block Size 16.0 MB
375
+ Peak Block count 1
376
+ Peak Allocated memory 67.7 KB
377
+ Peak Large allocation bytes 0 B
378
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
379
+ Peak main deferred allocation count 1
380
+ [ALLOC_BUCKET]
381
+ Large Block size 4.0 MB
382
+ Used Block count 1
383
+ Peak Allocated bytes 1.8 MB
384
+ [ALLOC_CACHEOBJECTS_MAIN]
385
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 4584 frames
386
+ Requested Block Size 4.0 MB
387
+ Peak Block count 1
388
+ Peak Allocated memory 1.4 MB
389
+ Peak Large allocation bytes 0 B
390
+ [ALLOC_CACHEOBJECTS_THREAD]
391
+ Peak usage frame count: [1.0 MB-2.0 MB]: 4882 frames, [4.0 MB-8.0 MB]: 1 frames
392
+ Requested Block Size 4.0 MB
393
+ Peak Block count 2
394
+ Peak Allocated memory 4.7 MB
395
+ Peak Large allocation bytes 0 B
396
+ [ALLOC_TYPETREE] Dual Thread Allocator
397
+ Peak main deferred allocation count 0
398
+ [ALLOC_BUCKET]
399
+ Large Block size 4.0 MB
400
+ Used Block count 1
401
+ Peak Allocated bytes 1.8 MB
402
+ [ALLOC_TYPETREE_MAIN]
403
+ Peak usage frame count: [0-1.0 KB]: 4883 frames
404
+ Requested Block Size 2.0 MB
405
+ Peak Block count 1
406
+ Peak Allocated memory 1.0 KB
407
+ Peak Large allocation bytes 0 B
408
+ [ALLOC_TYPETREE_THREAD]
409
+ Peak usage frame count: [1.0 KB-2.0 KB]: 4883 frames
410
+ Requested Block Size 2.0 MB
411
+ Peak Block count 1
412
+ Peak Allocated memory 1.9 KB
413
+ Peak Large allocation bytes 0 B
414
+ [ALLOC_PROFILER]
415
+ Peak usage frame count: [32.0 KB-64.0 KB]: 4883 frames
416
+ Requested Block Size 16.0 MB
417
+ Peak Block count 1
418
+ Peak Allocated memory 47.1 KB
419
+ Peak Large allocation bytes 0 B
420
+ [ALLOC_PROFILER_BUCKET]
421
+ Large Block size 4.0 MB
422
+ Used Block count 1
423
+ Peak Allocated bytes 396 B
424
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1682277164921,"processId":377168,"allocatedMemory":2113575,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":128012},{"Thread":35076},{"Manager":29067},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3622},{"DynamicArray":30868},{"HashMap":7680},{"Utility":10336},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
Pyramids-Training2/run_logs/Player-1.log ADDED
@@ -0,0 +1,424 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
+ Mono config path = '/home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
+ Found 1 interfaces on host : 0) 172.19.167.150
4
+ Multi-casting "[IP] 172.19.167.150 [Port] 55157 [Flags] 2 [Guid] 3629709509 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.19.167.150) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
+ Preloaded 'lib_burst_generated.so'
6
+ Preloaded 'libgrpc_csharp_ext.x64.so'
7
+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
8
+ [Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
9
+ Forcing GfxDevice: Null
10
+ GfxDevice: creating device client; threaded=0; jobified=0
11
+ NullGfxDevice:
12
+ Version: NULL 1.0 [1.0]
13
+ Renderer: Null Device
14
+ Vendor: Unity Technologies
15
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
17
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
19
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
20
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
21
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
22
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
23
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
24
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
25
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
27
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
29
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
30
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
31
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
32
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
33
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
+ FMOD initialized on nosound output
35
+ Begin MonoManager ReloadAssembly
36
+ - Completed reload, in 0.058 seconds
37
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
44
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
45
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
46
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
47
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
51
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
52
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
53
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
54
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
55
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
56
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
57
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
58
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
59
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
62
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
63
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
64
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
65
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
66
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
67
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
68
+ UnloadTime: 0.537306 ms
69
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
70
+ requesting resize 84 x 84
71
+ Setting up 12 worker threads for Enlighten.
72
+ PlayerConnection::CleanupMemory Statistics:
73
+ [ALLOC_TEMP_TLS] TLS Allocator
74
+ StackAllocators :
75
+ [ALLOC_TEMP_MAIN]
76
+ Peak usage frame count: [16.0 KB-32.0 KB]: 1806 frames, [32.0 KB-64.0 KB]: 2217 frames, [64.0 KB-128.0 KB]: 747 frames, [2.0 MB-4.0 MB]: 1 frames
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+ Initial Block Size 4.0 MB
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+ Current Block Size 4.0 MB
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+ Peak Allocated Bytes 2.0 MB
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 18]
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+ Initial Block Size 256.0 KB
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+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 8]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
89
+ Peak Allocated Bytes 0 B
90
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 4]
92
+ Initial Block Size 256.0 KB
93
+ Current Block Size 256.0 KB
94
+ Peak Allocated Bytes 0 B
95
+ Overflow Count 0
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+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
97
+ Initial Block Size 64.0 KB
98
+ Current Block Size 64.0 KB
99
+ Peak Allocated Bytes 0 B
100
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 11]
102
+ Initial Block Size 32.0 KB
103
+ Current Block Size 32.0 KB
104
+ Peak Allocated Bytes 0 B
105
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 3]
107
+ Initial Block Size 32.0 KB
108
+ Current Block Size 32.0 KB
109
+ Peak Allocated Bytes 0 B
110
+ Overflow Count 0
111
+ [ALLOC_TEMP_BatchDeleteObjects]
112
+ Initial Block Size 64.0 KB
113
+ Current Block Size 64.0 KB
114
+ Peak Allocated Bytes 0 B
115
+ Overflow Count 0
116
+ [ALLOC_TEMP_Job.Worker 21]
117
+ Initial Block Size 256.0 KB
118
+ Current Block Size 256.0 KB
119
+ Peak Allocated Bytes 0 B
120
+ Overflow Count 0
121
+ [ALLOC_TEMP_Job.Worker 13]
122
+ Initial Block Size 256.0 KB
123
+ Current Block Size 256.0 KB
124
+ Peak Allocated Bytes 0 B
125
+ Overflow Count 0
126
+ [ALLOC_TEMP_Background Job.Worker 2]
127
+ Initial Block Size 32.0 KB
128
+ Current Block Size 32.0 KB
129
+ Peak Allocated Bytes 0 B
130
+ Overflow Count 0
131
+ [ALLOC_TEMP_Job.Worker 22]
132
+ Initial Block Size 256.0 KB
133
+ Current Block Size 256.0 KB
134
+ Peak Allocated Bytes 0 B
135
+ Overflow Count 0
136
+ [ALLOC_TEMP_Job.Worker 10]
137
+ Initial Block Size 256.0 KB
138
+ Current Block Size 256.0 KB
139
+ Peak Allocated Bytes 0 B
140
+ Overflow Count 0
141
+ [ALLOC_TEMP_Job.Worker 15]
142
+ Initial Block Size 256.0 KB
143
+ Current Block Size 256.0 KB
144
+ Peak Allocated Bytes 0 B
145
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 12]
147
+ Initial Block Size 256.0 KB
148
+ Current Block Size 256.0 KB
149
+ Peak Allocated Bytes 0 B
150
+ Overflow Count 0
151
+ [ALLOC_TEMP_Loading.PreloadManager]
152
+ Initial Block Size 256.0 KB
153
+ Current Block Size 320.0 KB
154
+ Peak Allocated Bytes 251.6 KB
155
+ Overflow Count 4
156
+ [ALLOC_TEMP_Profiler.Dispatcher]
157
+ Initial Block Size 64.0 KB
158
+ Current Block Size 64.0 KB
159
+ Peak Allocated Bytes 0 B
160
+ Overflow Count 0
161
+ [ALLOC_TEMP_Job.Worker 14]
162
+ Initial Block Size 256.0 KB
163
+ Current Block Size 256.0 KB
164
+ Peak Allocated Bytes 0 B
165
+ Overflow Count 0
166
+ [ALLOC_TEMP_Job.Worker 3]
167
+ Initial Block Size 256.0 KB
168
+ Current Block Size 256.0 KB
169
+ Peak Allocated Bytes 0 B
170
+ Overflow Count 0
171
+ [ALLOC_TEMP_Job.Worker 17]
172
+ Initial Block Size 256.0 KB
173
+ Current Block Size 256.0 KB
174
+ Peak Allocated Bytes 0 B
175
+ Overflow Count 0
176
+ [ALLOC_TEMP_Background Job.Worker 5]
177
+ Initial Block Size 32.0 KB
178
+ Current Block Size 32.0 KB
179
+ Peak Allocated Bytes 0 B
180
+ Overflow Count 0
181
+ [ALLOC_TEMP_Background Job.Worker 13]
182
+ Initial Block Size 32.0 KB
183
+ Current Block Size 32.0 KB
184
+ Peak Allocated Bytes 0 B
185
+ Overflow Count 0
186
+ [ALLOC_TEMP_Job.Worker 2]
187
+ Initial Block Size 256.0 KB
188
+ Current Block Size 256.0 KB
189
+ Peak Allocated Bytes 0 B
190
+ Overflow Count 0
191
+ [ALLOC_TEMP_Job.Worker 11]
192
+ Initial Block Size 256.0 KB
193
+ Current Block Size 256.0 KB
194
+ Peak Allocated Bytes 0 B
195
+ Overflow Count 0
196
+ [ALLOC_TEMP_Job.Worker 6]
197
+ Initial Block Size 256.0 KB
198
+ Current Block Size 256.0 KB
199
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 5]
202
+ Initial Block Size 256.0 KB
203
+ Current Block Size 256.0 KB
204
+ Peak Allocated Bytes 0 B
205
+ Overflow Count 0
206
+ [ALLOC_TEMP_Job.Worker 0]
207
+ Initial Block Size 256.0 KB
208
+ Current Block Size 256.0 KB
209
+ Peak Allocated Bytes 0 B
210
+ Overflow Count 0
211
+ [ALLOC_TEMP_EnlightenWorker] x 12
212
+ Initial Block Size 64.0 KB
213
+ Current Block Size 64.0 KB
214
+ Peak Allocated Bytes 0 B
215
+ Overflow Count 0
216
+ [ALLOC_TEMP_Job.Worker 9]
217
+ Initial Block Size 256.0 KB
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219
+ Peak Allocated Bytes 0 B
220
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 9]
222
+ Initial Block Size 32.0 KB
223
+ Current Block Size 32.0 KB
224
+ Peak Allocated Bytes 0 B
225
+ Overflow Count 0
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+ [ALLOC_TEMP_Loading.AsyncRead]
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+ Initial Block Size 64.0 KB
228
+ Current Block Size 64.0 KB
229
+ Peak Allocated Bytes 147 B
230
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 10]
232
+ Initial Block Size 32.0 KB
233
+ Current Block Size 32.0 KB
234
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 16]
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+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 6]
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+ Initial Block Size 32.0 KB
243
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244
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 1]
247
+ Initial Block Size 32.0 KB
248
+ Current Block Size 32.0 KB
249
+ Peak Allocated Bytes 0 B
250
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 20]
252
+ Initial Block Size 256.0 KB
253
+ Current Block Size 256.0 KB
254
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
257
+ Initial Block Size 64.0 KB
258
+ Current Block Size 64.0 KB
259
+ Peak Allocated Bytes 0 B
260
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+ [ALLOC_TEMP_Background Job.Worker 15]
262
+ Initial Block Size 32.0 KB
263
+ Current Block Size 32.0 KB
264
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 7]
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+ Initial Block Size 32.0 KB
268
+ Current Block Size 32.0 KB
269
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 8]
272
+ Initial Block Size 256.0 KB
273
+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0.8 KB
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 1]
277
+ Initial Block Size 256.0 KB
278
+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 12]
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+ Initial Block Size 32.0 KB
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284
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23
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+ Initial Block Size 64.0 KB
288
+ Current Block Size 64.0 KB
289
+ Peak Allocated Bytes 0 B
290
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 0]
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+ Initial Block Size 32.0 KB
293
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+ Peak Allocated Bytes 0 B
295
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+ [ALLOC_TEMP_Background Job.Worker 4]
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+ Initial Block Size 32.0 KB
298
+ Current Block Size 32.0 KB
299
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 14]
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+ Initial Block Size 32.0 KB
303
+ Current Block Size 32.0 KB
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+ [ALLOC_TEMP_Job.Worker 7]
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+ Initial Block Size 256.0 KB
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309
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 19]
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+ Initial Block Size 256.0 KB
313
+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
315
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+ [ALLOC_MEMORYPROFILER]
317
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 4472 frames
318
+ Requested Block Size 1.0 MB
319
+ Peak Block count 2
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+ Peak Allocated memory 1.6 MB
321
+ Peak Large allocation bytes 0 B
322
+ [ALLOC_DEFAULT] Dual Thread Allocator
323
+ Peak main deferred allocation count 9512
324
+ [ALLOC_BUCKET]
325
+ Large Block size 4.0 MB
326
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327
+ Peak Allocated bytes 1.8 MB
328
+ [ALLOC_DEFAULT_MAIN]
329
+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 4770 frames
330
+ Requested Block Size 16.0 MB
331
+ Peak Block count 3
332
+ Peak Allocated memory 29.4 MB
333
+ Peak Large allocation bytes 0 B
334
+ [ALLOC_DEFAULT_THREAD]
335
+ Peak usage frame count: [16.0 MB-32.0 MB]: 4771 frames
336
+ Requested Block Size 16.0 MB
337
+ Peak Block count 2
338
+ Peak Allocated memory 31.9 MB
339
+ Peak Large allocation bytes 16.0 MB
340
+ [ALLOC_TEMP_JOB_1_FRAME]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
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+ Overflow Count (too large) 0
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+ Overflow Count (full) 0
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+ [ALLOC_TEMP_JOB_2_FRAMES]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 1
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
351
+ Initial Block Size 2.0 MB
352
+ Used Block Count 2
353
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354
+ Overflow Count (full) 0
355
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
356
+ Initial Block Size 1.0 MB
357
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359
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360
+ [ALLOC_GFX] Dual Thread Allocator
361
+ Peak main deferred allocation count 0
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+ [ALLOC_BUCKET]
363
+ Large Block size 4.0 MB
364
+ Used Block count 1
365
+ Peak Allocated bytes 1.8 MB
366
+ [ALLOC_GFX_MAIN]
367
+ Peak usage frame count: [32.0 KB-64.0 KB]: 4770 frames, [64.0 KB-128.0 KB]: 1 frames
368
+ Requested Block Size 16.0 MB
369
+ Peak Block count 1
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+ Peak Allocated memory 67.0 KB
371
+ Peak Large allocation bytes 0 B
372
+ [ALLOC_GFX_THREAD]
373
+ Peak usage frame count: [64.0 KB-128.0 KB]: 4771 frames
374
+ Requested Block Size 16.0 MB
375
+ Peak Block count 1
376
+ Peak Allocated memory 67.7 KB
377
+ Peak Large allocation bytes 0 B
378
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
379
+ Peak main deferred allocation count 1
380
+ [ALLOC_BUCKET]
381
+ Large Block size 4.0 MB
382
+ Used Block count 1
383
+ Peak Allocated bytes 1.8 MB
384
+ [ALLOC_CACHEOBJECTS_MAIN]
385
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 4472 frames
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+ Requested Block Size 4.0 MB
387
+ Peak Block count 1
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+ Peak Allocated memory 1.4 MB
389
+ Peak Large allocation bytes 0 B
390
+ [ALLOC_CACHEOBJECTS_THREAD]
391
+ Peak usage frame count: [1.0 MB-2.0 MB]: 4770 frames, [4.0 MB-8.0 MB]: 1 frames
392
+ Requested Block Size 4.0 MB
393
+ Peak Block count 2
394
+ Peak Allocated memory 4.7 MB
395
+ Peak Large allocation bytes 0 B
396
+ [ALLOC_TYPETREE] Dual Thread Allocator
397
+ Peak main deferred allocation count 0
398
+ [ALLOC_BUCKET]
399
+ Large Block size 4.0 MB
400
+ Used Block count 1
401
+ Peak Allocated bytes 1.8 MB
402
+ [ALLOC_TYPETREE_MAIN]
403
+ Peak usage frame count: [0-1.0 KB]: 4771 frames
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+ Requested Block Size 2.0 MB
405
+ Peak Block count 1
406
+ Peak Allocated memory 1.0 KB
407
+ Peak Large allocation bytes 0 B
408
+ [ALLOC_TYPETREE_THREAD]
409
+ Peak usage frame count: [1.0 KB-2.0 KB]: 4771 frames
410
+ Requested Block Size 2.0 MB
411
+ Peak Block count 1
412
+ Peak Allocated memory 1.9 KB
413
+ Peak Large allocation bytes 0 B
414
+ [ALLOC_PROFILER]
415
+ Peak usage frame count: [32.0 KB-64.0 KB]: 4771 frames
416
+ Requested Block Size 16.0 MB
417
+ Peak Block count 1
418
+ Peak Allocated memory 47.1 KB
419
+ Peak Large allocation bytes 0 B
420
+ [ALLOC_PROFILER_BUCKET]
421
+ Large Block size 4.0 MB
422
+ Used Block count 1
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+ Peak Allocated bytes 396 B
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+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1682277164987,"processId":376985,"allocatedMemory":2113575,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":128012},{"Thread":35076},{"Manager":29067},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3622},{"DynamicArray":30868},{"HashMap":7680},{"Utility":10336},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
Pyramids-Training2/run_logs/Player-2.log ADDED
@@ -0,0 +1,424 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
+ Mono config path = '/home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
+ Found 1 interfaces on host : 0) 172.19.167.150
4
+ Multi-casting "[IP] 172.19.167.150 [Port] 55378 [Flags] 2 [Guid] 2802935323 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.19.167.150) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
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+ Preloaded 'lib_burst_generated.so'
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+ Preloaded 'libgrpc_csharp_ext.x64.so'
7
+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
8
+ [Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
9
+ Forcing GfxDevice: Null
10
+ GfxDevice: creating device client; threaded=0; jobified=0
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+ NullGfxDevice:
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+ Version: NULL 1.0 [1.0]
13
+ Renderer: Null Device
14
+ Vendor: Unity Technologies
15
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
17
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
19
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
20
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
21
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
22
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
23
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
24
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
25
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
27
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
29
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
30
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
31
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
32
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
33
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
+ FMOD initialized on nosound output
35
+ Begin MonoManager ReloadAssembly
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+ - Completed reload, in 0.059 seconds
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+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
44
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
45
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
46
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
47
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
51
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
52
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
53
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
54
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
55
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
56
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
57
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
58
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
59
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
62
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
63
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
64
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
65
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
66
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
67
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
68
+ UnloadTime: 0.653105 ms
69
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
70
+ requesting resize 84 x 84
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+ Setting up 12 worker threads for Enlighten.
72
+ PlayerConnection::CleanupMemory Statistics:
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+ [ALLOC_TEMP_TLS] TLS Allocator
74
+ StackAllocators :
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+ [ALLOC_TEMP_MAIN]
76
+ Peak usage frame count: [16.0 KB-32.0 KB]: 1774 frames, [32.0 KB-64.0 KB]: 2152 frames, [64.0 KB-128.0 KB]: 711 frames, [2.0 MB-4.0 MB]: 1 frames
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+ Initial Block Size 4.0 MB
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+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 8]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 4]
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+ Initial Block Size 256.0 KB
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+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
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+ Initial Block Size 64.0 KB
98
+ Current Block Size 64.0 KB
99
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 11]
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+ Initial Block Size 32.0 KB
103
+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 3]
107
+ Initial Block Size 32.0 KB
108
+ Current Block Size 32.0 KB
109
+ Peak Allocated Bytes 0 B
110
+ Overflow Count 0
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+ [ALLOC_TEMP_BatchDeleteObjects]
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+ Initial Block Size 64.0 KB
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+ Current Block Size 64.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 21]
117
+ Initial Block Size 256.0 KB
118
+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 13]
122
+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 2]
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+ Initial Block Size 32.0 KB
128
+ Current Block Size 32.0 KB
129
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 22]
132
+ Initial Block Size 256.0 KB
133
+ Current Block Size 256.0 KB
134
+ Peak Allocated Bytes 0 B
135
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 10]
137
+ Initial Block Size 256.0 KB
138
+ Current Block Size 256.0 KB
139
+ Peak Allocated Bytes 0.8 KB
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 15]
142
+ Initial Block Size 256.0 KB
143
+ Current Block Size 256.0 KB
144
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 12]
147
+ Initial Block Size 256.0 KB
148
+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Loading.PreloadManager]
152
+ Initial Block Size 256.0 KB
153
+ Current Block Size 320.0 KB
154
+ Peak Allocated Bytes 251.6 KB
155
+ Overflow Count 4
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+ [ALLOC_TEMP_Profiler.Dispatcher]
157
+ Initial Block Size 64.0 KB
158
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159
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 14]
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+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
165
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+ [ALLOC_TEMP_Job.Worker 17]
167
+ Initial Block Size 256.0 KB
168
+ Current Block Size 256.0 KB
169
+ Peak Allocated Bytes 0 B
170
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+ [ALLOC_TEMP_Job.Worker 3]
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+ Initial Block Size 256.0 KB
173
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+ Peak Allocated Bytes 0 B
175
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+ [ALLOC_TEMP_Background Job.Worker 5]
177
+ Initial Block Size 32.0 KB
178
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179
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 13]
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+ Initial Block Size 32.0 KB
183
+ Current Block Size 32.0 KB
184
+ Peak Allocated Bytes 0 B
185
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+ [ALLOC_TEMP_Job.Worker 2]
187
+ Initial Block Size 256.0 KB
188
+ Current Block Size 256.0 KB
189
+ Peak Allocated Bytes 0 B
190
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 11]
192
+ Initial Block Size 256.0 KB
193
+ Current Block Size 256.0 KB
194
+ Peak Allocated Bytes 0 B
195
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 0]
197
+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 6]
202
+ Initial Block Size 256.0 KB
203
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+ Peak Allocated Bytes 0 B
205
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+ [ALLOC_TEMP_Job.Worker 5]
207
+ Initial Block Size 256.0 KB
208
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 9]
212
+ Initial Block Size 32.0 KB
213
+ Current Block Size 32.0 KB
214
+ Peak Allocated Bytes 0 B
215
+ Overflow Count 0
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+ [ALLOC_TEMP_EnlightenWorker] x 12
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+ Initial Block Size 64.0 KB
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219
+ Peak Allocated Bytes 0 B
220
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+ [ALLOC_TEMP_Job.Worker 9]
222
+ Initial Block Size 256.0 KB
223
+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Loading.AsyncRead]
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+ Initial Block Size 64.0 KB
228
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+ Peak Allocated Bytes 147 B
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+ Initial Block Size 32.0 KB
233
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+ [ALLOC_TEMP_Job.Worker 16]
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+ Initial Block Size 256.0 KB
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+ Initial Block Size 32.0 KB
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+ [ALLOC_TEMP_Background Job.Worker 1]
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 20]
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+ Initial Block Size 256.0 KB
253
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
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+ Initial Block Size 64.0 KB
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+ [ALLOC_TEMP_Background Job.Worker 15]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 7]
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+ Initial Block Size 32.0 KB
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+ [ALLOC_TEMP_Job.Worker 8]
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+ Initial Block Size 256.0 KB
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+ [ALLOC_TEMP_Job.Worker 1]
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+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 12]
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23
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+ Initial Block Size 64.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 0]
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+ Initial Block Size 32.0 KB
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+ Initial Block Size 32.0 KB
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+ Initial Block Size 256.0 KB
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+ Initial Block Size 256.0 KB
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+ [ALLOC_MEMORYPROFILER]
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+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 4339 frames
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+ Requested Block Size 1.0 MB
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+ Peak Block count 2
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+ [ALLOC_DEFAULT] Dual Thread Allocator
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+ Peak main deferred allocation count 12215
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+ [ALLOC_BUCKET]
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+ Large Block size 4.0 MB
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+ Peak Allocated bytes 1.8 MB
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+ [ALLOC_DEFAULT_MAIN]
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+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 4637 frames
330
+ Requested Block Size 16.0 MB
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+ Peak Block count 3
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+ Peak Allocated memory 29.7 MB
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+ Peak Large allocation bytes 0 B
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+ [ALLOC_DEFAULT_THREAD]
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+ Peak usage frame count: [16.0 MB-32.0 MB]: 4638 frames
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+ Requested Block Size 16.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 29.7 MB
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+ Peak Large allocation bytes 16.0 MB
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+ [ALLOC_TEMP_JOB_1_FRAME]
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+ Initial Block Size 2.0 MB
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+ Overflow Count (too large) 0
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347
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349
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+ [ALLOC_GFX] Dual Thread Allocator
361
+ Peak main deferred allocation count 0
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363
+ Large Block size 4.0 MB
364
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365
+ Peak Allocated bytes 1.8 MB
366
+ [ALLOC_GFX_MAIN]
367
+ Peak usage frame count: [32.0 KB-64.0 KB]: 4637 frames, [64.0 KB-128.0 KB]: 1 frames
368
+ Requested Block Size 16.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 67.0 KB
371
+ Peak Large allocation bytes 0 B
372
+ [ALLOC_GFX_THREAD]
373
+ Peak usage frame count: [64.0 KB-128.0 KB]: 4638 frames
374
+ Requested Block Size 16.0 MB
375
+ Peak Block count 1
376
+ Peak Allocated memory 67.7 KB
377
+ Peak Large allocation bytes 0 B
378
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
379
+ Peak main deferred allocation count 1
380
+ [ALLOC_BUCKET]
381
+ Large Block size 4.0 MB
382
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+ Peak Allocated bytes 1.8 MB
384
+ [ALLOC_CACHEOBJECTS_MAIN]
385
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 4339 frames
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+ Requested Block Size 4.0 MB
387
+ Peak Block count 1
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389
+ Peak Large allocation bytes 0 B
390
+ [ALLOC_CACHEOBJECTS_THREAD]
391
+ Peak usage frame count: [1.0 MB-2.0 MB]: 4637 frames, [4.0 MB-8.0 MB]: 1 frames
392
+ Requested Block Size 4.0 MB
393
+ Peak Block count 2
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+ Peak Allocated memory 4.7 MB
395
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396
+ [ALLOC_TYPETREE] Dual Thread Allocator
397
+ Peak main deferred allocation count 0
398
+ [ALLOC_BUCKET]
399
+ Large Block size 4.0 MB
400
+ Used Block count 1
401
+ Peak Allocated bytes 1.8 MB
402
+ [ALLOC_TYPETREE_MAIN]
403
+ Peak usage frame count: [0-1.0 KB]: 4638 frames
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+ Requested Block Size 2.0 MB
405
+ Peak Block count 1
406
+ Peak Allocated memory 1.0 KB
407
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408
+ [ALLOC_TYPETREE_THREAD]
409
+ Peak usage frame count: [1.0 KB-2.0 KB]: 4638 frames
410
+ Requested Block Size 2.0 MB
411
+ Peak Block count 1
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+ Peak Allocated memory 1.9 KB
413
+ Peak Large allocation bytes 0 B
414
+ [ALLOC_PROFILER]
415
+ Peak usage frame count: [32.0 KB-64.0 KB]: 4638 frames
416
+ Requested Block Size 16.0 MB
417
+ Peak Block count 1
418
+ Peak Allocated memory 47.1 KB
419
+ Peak Large allocation bytes 0 B
420
+ [ALLOC_PROFILER_BUCKET]
421
+ Large Block size 4.0 MB
422
+ Used Block count 1
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+ Peak Allocated bytes 396 B
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+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1682277165028,"processId":377038,"allocatedMemory":2113575,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":128012},{"Thread":35076},{"Manager":29067},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3622},{"DynamicArray":30868},{"HashMap":7680},{"Utility":10336},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
Pyramids-Training2/run_logs/Player-3.log ADDED
@@ -0,0 +1,424 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
+ Mono config path = '/home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
+ Found 1 interfaces on host : 0) 172.19.167.150
4
+ Multi-casting "[IP] 172.19.167.150 [Port] 55289 [Flags] 2 [Guid] 2837000638 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.19.167.150) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
+ Preloaded 'lib_burst_generated.so'
6
+ Preloaded 'libgrpc_csharp_ext.x64.so'
7
+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
8
+ [Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
9
+ Forcing GfxDevice: Null
10
+ GfxDevice: creating device client; threaded=0; jobified=0
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+ NullGfxDevice:
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+ Version: NULL 1.0 [1.0]
13
+ Renderer: Null Device
14
+ Vendor: Unity Technologies
15
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
17
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
19
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
20
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
21
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
22
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
23
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
24
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
25
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
27
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
29
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
30
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
31
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
32
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
33
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
+ FMOD initialized on nosound output
35
+ Begin MonoManager ReloadAssembly
36
+ - Completed reload, in 0.056 seconds
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+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
44
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
45
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
46
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
47
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
51
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
52
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
53
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
54
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
55
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
56
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
57
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
58
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
59
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
62
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
63
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
64
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
65
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
66
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
67
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
68
+ UnloadTime: 0.722754 ms
69
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
70
+ requesting resize 84 x 84
71
+ Setting up 12 worker threads for Enlighten.
72
+ PlayerConnection::CleanupMemory Statistics:
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+ [ALLOC_TEMP_TLS] TLS Allocator
74
+ StackAllocators :
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+ [ALLOC_TEMP_MAIN]
76
+ Peak usage frame count: [16.0 KB-32.0 KB]: 1692 frames, [32.0 KB-64.0 KB]: 2193 frames, [64.0 KB-128.0 KB]: 645 frames, [2.0 MB-4.0 MB]: 1 frames
77
+ Initial Block Size 4.0 MB
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+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 8]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
89
+ Peak Allocated Bytes 0 B
90
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 4]
92
+ Initial Block Size 256.0 KB
93
+ Current Block Size 256.0 KB
94
+ Peak Allocated Bytes 0 B
95
+ Overflow Count 0
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+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
97
+ Initial Block Size 64.0 KB
98
+ Current Block Size 64.0 KB
99
+ Peak Allocated Bytes 0 B
100
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+ [ALLOC_TEMP_Background Job.Worker 11]
102
+ Initial Block Size 32.0 KB
103
+ Current Block Size 32.0 KB
104
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 3]
107
+ Initial Block Size 32.0 KB
108
+ Current Block Size 32.0 KB
109
+ Peak Allocated Bytes 0 B
110
+ Overflow Count 0
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+ [ALLOC_TEMP_BatchDeleteObjects]
112
+ Initial Block Size 64.0 KB
113
+ Current Block Size 64.0 KB
114
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115
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116
+ [ALLOC_TEMP_Job.Worker 21]
117
+ Initial Block Size 256.0 KB
118
+ Current Block Size 256.0 KB
119
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 13]
122
+ Initial Block Size 256.0 KB
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 2]
127
+ Initial Block Size 32.0 KB
128
+ Current Block Size 32.0 KB
129
+ Peak Allocated Bytes 0 B
130
+ Overflow Count 0
131
+ [ALLOC_TEMP_Job.Worker 22]
132
+ Initial Block Size 256.0 KB
133
+ Current Block Size 256.0 KB
134
+ Peak Allocated Bytes 0 B
135
+ Overflow Count 0
136
+ [ALLOC_TEMP_Job.Worker 10]
137
+ Initial Block Size 256.0 KB
138
+ Current Block Size 256.0 KB
139
+ Peak Allocated Bytes 0 B
140
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 15]
142
+ Initial Block Size 256.0 KB
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+ Current Block Size 256.0 KB
144
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 12]
147
+ Initial Block Size 256.0 KB
148
+ Current Block Size 256.0 KB
149
+ Peak Allocated Bytes 0 B
150
+ Overflow Count 0
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+ [ALLOC_TEMP_Loading.PreloadManager]
152
+ Initial Block Size 256.0 KB
153
+ Current Block Size 320.0 KB
154
+ Peak Allocated Bytes 251.6 KB
155
+ Overflow Count 4
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+ [ALLOC_TEMP_Profiler.Dispatcher]
157
+ Initial Block Size 64.0 KB
158
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159
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 17]
162
+ Initial Block Size 256.0 KB
163
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164
+ Peak Allocated Bytes 0.8 KB
165
+ Overflow Count 0
166
+ [ALLOC_TEMP_Job.Worker 3]
167
+ Initial Block Size 256.0 KB
168
+ Current Block Size 256.0 KB
169
+ Peak Allocated Bytes 0 B
170
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+ [ALLOC_TEMP_Job.Worker 14]
172
+ Initial Block Size 256.0 KB
173
+ Current Block Size 256.0 KB
174
+ Peak Allocated Bytes 0 B
175
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+ [ALLOC_TEMP_Background Job.Worker 5]
177
+ Initial Block Size 32.0 KB
178
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179
+ Peak Allocated Bytes 0 B
180
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+ [ALLOC_TEMP_Background Job.Worker 13]
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+ Initial Block Size 32.0 KB
183
+ Current Block Size 32.0 KB
184
+ Peak Allocated Bytes 0 B
185
+ Overflow Count 0
186
+ [ALLOC_TEMP_Job.Worker 2]
187
+ Initial Block Size 256.0 KB
188
+ Current Block Size 256.0 KB
189
+ Peak Allocated Bytes 0 B
190
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 11]
192
+ Initial Block Size 256.0 KB
193
+ Current Block Size 256.0 KB
194
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 6]
197
+ Initial Block Size 256.0 KB
198
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 5]
202
+ Initial Block Size 256.0 KB
203
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204
+ Peak Allocated Bytes 0 B
205
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206
+ [ALLOC_TEMP_Job.Worker 0]
207
+ Initial Block Size 256.0 KB
208
+ Current Block Size 256.0 KB
209
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_EnlightenWorker] x 12
212
+ Initial Block Size 64.0 KB
213
+ Current Block Size 64.0 KB
214
+ Peak Allocated Bytes 0 B
215
+ Overflow Count 0
216
+ [ALLOC_TEMP_Job.Worker 9]
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+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 9]
222
+ Initial Block Size 32.0 KB
223
+ Current Block Size 32.0 KB
224
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Loading.AsyncRead]
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+ Initial Block Size 64.0 KB
228
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229
+ Peak Allocated Bytes 147 B
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+ [ALLOC_TEMP_Background Job.Worker 10]
232
+ Initial Block Size 32.0 KB
233
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+ [ALLOC_TEMP_Job.Worker 16]
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+ Initial Block Size 256.0 KB
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+ [ALLOC_TEMP_Background Job.Worker 6]
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+ Initial Block Size 32.0 KB
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+ [ALLOC_TEMP_Background Job.Worker 1]
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+ Initial Block Size 32.0 KB
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+ [ALLOC_TEMP_Job.Worker 20]
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+ Initial Block Size 256.0 KB
253
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+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
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+ Initial Block Size 64.0 KB
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 7]
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+ Initial Block Size 32.0 KB
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+ [ALLOC_TEMP_Job.Worker 8]
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+ Initial Block Size 256.0 KB
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+ [ALLOC_TEMP_Job.Worker 1]
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+ Initial Block Size 256.0 KB
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+ [ALLOC_TEMP_Background Job.Worker 12]
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+ Initial Block Size 32.0 KB
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+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23
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+ Initial Block Size 64.0 KB
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+ Initial Block Size 32.0 KB
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+ Initial Block Size 256.0 KB
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+ Initial Block Size 256.0 KB
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+ [ALLOC_MEMORYPROFILER]
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+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 4232 frames
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+ [ALLOC_DEFAULT] Dual Thread Allocator
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+ Peak main deferred allocation count 10930
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+ Peak Allocated bytes 1.8 MB
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+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 4530 frames
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+ Peak Block count 3
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+ Peak usage frame count: [16.0 MB-32.0 MB]: 4531 frames
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+ Requested Block Size 16.0 MB
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+ Peak Allocated memory 30.5 MB
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+ [ALLOC_TEMP_JOB_1_FRAME]
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+ Initial Block Size 2.0 MB
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361
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363
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364
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+ Peak usage frame count: [32.0 KB-64.0 KB]: 4530 frames, [64.0 KB-128.0 KB]: 1 frames
368
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369
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371
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373
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374
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375
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376
+ Peak Allocated memory 67.7 KB
377
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378
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
379
+ Peak main deferred allocation count 1
380
+ [ALLOC_BUCKET]
381
+ Large Block size 4.0 MB
382
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383
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384
+ [ALLOC_CACHEOBJECTS_MAIN]
385
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 4232 frames
386
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387
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389
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390
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README.md ADDED
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+ ---
2
+ library_name: ml-agents
3
+ tags:
4
+ - Pyramids
5
+ - deep-reinforcement-learning
6
+ - reinforcement-learning
7
+ - ML-Agents-Pyramids
8
+ ---
9
+
10
+ # **ppo** Agent playing **Pyramids**
11
+ This is a trained model of a **ppo** agent playing **Pyramids** using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
12
+
13
+ ## Usage (with ML-Agents)
14
+ The Documentation: https://github.com/huggingface/ml-agents#get-started
15
+ We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
16
+
17
+
18
+ ### Resume the training
19
+ ```
20
+ mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
21
+ ```
22
+ ### Watch your Agent play
23
+ You can watch your agent **playing directly in your browser:**.
24
+
25
+ 1. Go to https://huggingface.co/spaces/unity/ML-Agents-Pyramids
26
+ 2. Step 1: Find your model_id: ItchyB/Pyramid
27
+ 3. Step 2: Select your *.nn /*.onnx file
28
+ 4. Click on Watch the agent play 👀
29
+
config.json ADDED
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+ {"default_settings": null, "behaviors": {"Pyramids": {"trainer_type": "ppo", "hyperparameters": {"batch_size": 128, "buffer_size": 2048, "learning_rate": 0.0003, "beta": 0.01, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "shared_critic": false, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}, "rnd": {"gamma": 0.99, "strength": 0.01, "network_settings": {"normalize": false, "hidden_units": 64, "num_layers": 3, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "learning_rate": 0.0001, "encoding_size": null}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 3000000, "time_horizon": 128, "summary_freq": 30000, "threaded": false, "self_play": null, "behavioral_cloning": null}}, "env_settings": {"env_path": "./ml-agents/training-envs-executables/linux/Pyramids/Pyramids", "env_args": null, "base_port": 5005, "num_envs": 4, "num_areas": 8, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "Pyramids Training2", "initialize_from": null, "load_model": false, "resume": false, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": "cuda:0"}, "debug": false}
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+ default_settings: null
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+ behaviors:
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+ Pyramids:
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+ trainer_type: ppo
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+ hyperparameters:
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+ batch_size: 128
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+ buffer_size: 2048
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+ learning_rate: 0.0003
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+ beta: 0.01
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+ epsilon: 0.2
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+ lambd: 0.95
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+ num_epoch: 3
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+ shared_critic: false
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+ learning_rate_schedule: linear
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+ beta_schedule: linear
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+ epsilon_schedule: linear
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+ checkpoint_interval: 500000
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+ network_settings:
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+ normalize: false
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+ hidden_units: 512
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ reward_signals:
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+ extrinsic:
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+ gamma: 0.99
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+ strength: 1.0
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+ network_settings:
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+ normalize: false
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+ hidden_units: 128
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ rnd:
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+ gamma: 0.99
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+ strength: 0.01
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+ network_settings:
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+ normalize: false
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+ hidden_units: 64
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+ num_layers: 3
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ learning_rate: 0.0001
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+ encoding_size: null
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+ init_path: null
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+ keep_checkpoints: 5
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+ even_checkpoints: false
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+ max_steps: 3000000
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+ time_horizon: 128
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+ summary_freq: 30000
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+ threaded: false
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+ self_play: null
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+ behavioral_cloning: null
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+ env_settings:
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+ env_path: ./ml-agents/training-envs-executables/linux/Pyramids/Pyramids
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+ env_args: null
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+ base_port: 5005
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+ num_envs: 4
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+ num_areas: 8
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+ seed: -1
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+ max_lifetime_restarts: 10
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+ restarts_rate_limit_n: 1
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+ restarts_rate_limit_period_s: 60
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+ engine_settings:
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+ width: 84
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+ height: 84
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+ quality_level: 5
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+ time_scale: 20
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+ target_frame_rate: -1
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+ capture_frame_rate: 60
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+ no_graphics: true
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+ environment_parameters: null
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+ checkpoint_settings:
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+ run_id: Pyramids Training2
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+ initialize_from: null
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+ load_model: false
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+ resume: false
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+ force: false
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+ train_model: false
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+ inference: false
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+ results_dir: results
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+ torch_settings:
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+ device: cuda:0
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+ debug: false
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+ Current Block Size 32.0 KB
264
+ Peak Allocated Bytes 0 B
265
+ Overflow Count 0
266
+ [ALLOC_TEMP_Background Job.Worker 7]
267
+ Initial Block Size 32.0 KB
268
+ Current Block Size 32.0 KB
269
+ Peak Allocated Bytes 0 B
270
+ Overflow Count 0
271
+ [ALLOC_TEMP_Job.Worker 8]
272
+ Initial Block Size 256.0 KB
273
+ Current Block Size 256.0 KB
274
+ Peak Allocated Bytes 0 B
275
+ Overflow Count 0
276
+ [ALLOC_TEMP_Job.Worker 1]
277
+ Initial Block Size 256.0 KB
278
+ Current Block Size 256.0 KB
279
+ Peak Allocated Bytes 0 B
280
+ Overflow Count 0
281
+ [ALLOC_TEMP_Background Job.Worker 12]
282
+ Initial Block Size 32.0 KB
283
+ Current Block Size 32.0 KB
284
+ Peak Allocated Bytes 0 B
285
+ Overflow Count 0
286
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23
287
+ Initial Block Size 64.0 KB
288
+ Current Block Size 64.0 KB
289
+ Peak Allocated Bytes 0 B
290
+ Overflow Count 0
291
+ [ALLOC_TEMP_Background Job.Worker 0]
292
+ Initial Block Size 32.0 KB
293
+ Current Block Size 32.0 KB
294
+ Peak Allocated Bytes 0 B
295
+ Overflow Count 0
296
+ [ALLOC_TEMP_Background Job.Worker 4]
297
+ Initial Block Size 32.0 KB
298
+ Current Block Size 32.0 KB
299
+ Peak Allocated Bytes 0 B
300
+ Overflow Count 0
301
+ [ALLOC_TEMP_Background Job.Worker 14]
302
+ Initial Block Size 32.0 KB
303
+ Current Block Size 32.0 KB
304
+ Peak Allocated Bytes 0 B
305
+ Overflow Count 0
306
+ [ALLOC_TEMP_Job.Worker 7]
307
+ Initial Block Size 256.0 KB
308
+ Current Block Size 256.0 KB
309
+ Peak Allocated Bytes 0 B
310
+ Overflow Count 0
311
+ [ALLOC_TEMP_Job.Worker 19]
312
+ Initial Block Size 256.0 KB
313
+ Current Block Size 256.0 KB
314
+ Peak Allocated Bytes 0 B
315
+ Overflow Count 0
316
+ [ALLOC_MEMORYPROFILER]
317
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 4584 frames
318
+ Requested Block Size 1.0 MB
319
+ Peak Block count 2
320
+ Peak Allocated memory 1.6 MB
321
+ Peak Large allocation bytes 0 B
322
+ [ALLOC_DEFAULT] Dual Thread Allocator
323
+ Peak main deferred allocation count 12082
324
+ [ALLOC_BUCKET]
325
+ Large Block size 4.0 MB
326
+ Used Block count 1
327
+ Peak Allocated bytes 1.8 MB
328
+ [ALLOC_DEFAULT_MAIN]
329
+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 4882 frames
330
+ Requested Block Size 16.0 MB
331
+ Peak Block count 3
332
+ Peak Allocated memory 30.7 MB
333
+ Peak Large allocation bytes 0 B
334
+ [ALLOC_DEFAULT_THREAD]
335
+ Peak usage frame count: [16.0 MB-32.0 MB]: 4883 frames
336
+ Requested Block Size 16.0 MB
337
+ Peak Block count 1
338
+ Peak Allocated memory 30.3 MB
339
+ Peak Large allocation bytes 16.0 MB
340
+ [ALLOC_TEMP_JOB_1_FRAME]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_2_FRAMES]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 1
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
351
+ Initial Block Size 2.0 MB
352
+ Used Block Count 2
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
356
+ Initial Block Size 1.0 MB
357
+ Used Block Count 3
358
+ Overflow Count (too large) 0
359
+ Overflow Count (full) 0
360
+ [ALLOC_GFX] Dual Thread Allocator
361
+ Peak main deferred allocation count 0
362
+ [ALLOC_BUCKET]
363
+ Large Block size 4.0 MB
364
+ Used Block count 1
365
+ Peak Allocated bytes 1.8 MB
366
+ [ALLOC_GFX_MAIN]
367
+ Peak usage frame count: [32.0 KB-64.0 KB]: 4882 frames, [64.0 KB-128.0 KB]: 1 frames
368
+ Requested Block Size 16.0 MB
369
+ Peak Block count 1
370
+ Peak Allocated memory 67.0 KB
371
+ Peak Large allocation bytes 0 B
372
+ [ALLOC_GFX_THREAD]
373
+ Peak usage frame count: [64.0 KB-128.0 KB]: 4883 frames
374
+ Requested Block Size 16.0 MB
375
+ Peak Block count 1
376
+ Peak Allocated memory 67.7 KB
377
+ Peak Large allocation bytes 0 B
378
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
379
+ Peak main deferred allocation count 1
380
+ [ALLOC_BUCKET]
381
+ Large Block size 4.0 MB
382
+ Used Block count 1
383
+ Peak Allocated bytes 1.8 MB
384
+ [ALLOC_CACHEOBJECTS_MAIN]
385
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 4584 frames
386
+ Requested Block Size 4.0 MB
387
+ Peak Block count 1
388
+ Peak Allocated memory 1.4 MB
389
+ Peak Large allocation bytes 0 B
390
+ [ALLOC_CACHEOBJECTS_THREAD]
391
+ Peak usage frame count: [1.0 MB-2.0 MB]: 4882 frames, [4.0 MB-8.0 MB]: 1 frames
392
+ Requested Block Size 4.0 MB
393
+ Peak Block count 2
394
+ Peak Allocated memory 4.7 MB
395
+ Peak Large allocation bytes 0 B
396
+ [ALLOC_TYPETREE] Dual Thread Allocator
397
+ Peak main deferred allocation count 0
398
+ [ALLOC_BUCKET]
399
+ Large Block size 4.0 MB
400
+ Used Block count 1
401
+ Peak Allocated bytes 1.8 MB
402
+ [ALLOC_TYPETREE_MAIN]
403
+ Peak usage frame count: [0-1.0 KB]: 4883 frames
404
+ Requested Block Size 2.0 MB
405
+ Peak Block count 1
406
+ Peak Allocated memory 1.0 KB
407
+ Peak Large allocation bytes 0 B
408
+ [ALLOC_TYPETREE_THREAD]
409
+ Peak usage frame count: [1.0 KB-2.0 KB]: 4883 frames
410
+ Requested Block Size 2.0 MB
411
+ Peak Block count 1
412
+ Peak Allocated memory 1.9 KB
413
+ Peak Large allocation bytes 0 B
414
+ [ALLOC_PROFILER]
415
+ Peak usage frame count: [32.0 KB-64.0 KB]: 4883 frames
416
+ Requested Block Size 16.0 MB
417
+ Peak Block count 1
418
+ Peak Allocated memory 47.1 KB
419
+ Peak Large allocation bytes 0 B
420
+ [ALLOC_PROFILER_BUCKET]
421
+ Large Block size 4.0 MB
422
+ Used Block count 1
423
+ Peak Allocated bytes 396 B
424
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1682277164921,"processId":377168,"allocatedMemory":2113575,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":128012},{"Thread":35076},{"Manager":29067},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3622},{"DynamicArray":30868},{"HashMap":7680},{"Utility":10336},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-1.log ADDED
@@ -0,0 +1,424 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
+ Mono config path = '/home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
+ Found 1 interfaces on host : 0) 172.19.167.150
4
+ Multi-casting "[IP] 172.19.167.150 [Port] 55157 [Flags] 2 [Guid] 3629709509 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.19.167.150) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
+ Preloaded 'lib_burst_generated.so'
6
+ Preloaded 'libgrpc_csharp_ext.x64.so'
7
+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
8
+ [Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
9
+ Forcing GfxDevice: Null
10
+ GfxDevice: creating device client; threaded=0; jobified=0
11
+ NullGfxDevice:
12
+ Version: NULL 1.0 [1.0]
13
+ Renderer: Null Device
14
+ Vendor: Unity Technologies
15
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
17
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
19
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
20
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
21
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
22
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
23
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
24
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
25
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
27
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
29
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
30
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
31
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
32
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
33
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
+ FMOD initialized on nosound output
35
+ Begin MonoManager ReloadAssembly
36
+ - Completed reload, in 0.058 seconds
37
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
44
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
45
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
46
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
47
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
51
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
52
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
53
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
54
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
55
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
56
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
57
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
58
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
59
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
62
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
63
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
64
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
65
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
66
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
67
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
68
+ UnloadTime: 0.537306 ms
69
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
70
+ requesting resize 84 x 84
71
+ Setting up 12 worker threads for Enlighten.
72
+ PlayerConnection::CleanupMemory Statistics:
73
+ [ALLOC_TEMP_TLS] TLS Allocator
74
+ StackAllocators :
75
+ [ALLOC_TEMP_MAIN]
76
+ Peak usage frame count: [16.0 KB-32.0 KB]: 1806 frames, [32.0 KB-64.0 KB]: 2217 frames, [64.0 KB-128.0 KB]: 747 frames, [2.0 MB-4.0 MB]: 1 frames
77
+ Initial Block Size 4.0 MB
78
+ Current Block Size 4.0 MB
79
+ Peak Allocated Bytes 2.0 MB
80
+ Overflow Count 0
81
+ [ALLOC_TEMP_Job.Worker 18]
82
+ Initial Block Size 256.0 KB
83
+ Current Block Size 256.0 KB
84
+ Peak Allocated Bytes 0 B
85
+ Overflow Count 0
86
+ [ALLOC_TEMP_Background Job.Worker 8]
87
+ Initial Block Size 32.0 KB
88
+ Current Block Size 32.0 KB
89
+ Peak Allocated Bytes 0 B
90
+ Overflow Count 0
91
+ [ALLOC_TEMP_Job.Worker 4]
92
+ Initial Block Size 256.0 KB
93
+ Current Block Size 256.0 KB
94
+ Peak Allocated Bytes 0 B
95
+ Overflow Count 0
96
+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
97
+ Initial Block Size 64.0 KB
98
+ Current Block Size 64.0 KB
99
+ Peak Allocated Bytes 0 B
100
+ Overflow Count 0
101
+ [ALLOC_TEMP_Background Job.Worker 11]
102
+ Initial Block Size 32.0 KB
103
+ Current Block Size 32.0 KB
104
+ Peak Allocated Bytes 0 B
105
+ Overflow Count 0
106
+ [ALLOC_TEMP_Background Job.Worker 3]
107
+ Initial Block Size 32.0 KB
108
+ Current Block Size 32.0 KB
109
+ Peak Allocated Bytes 0 B
110
+ Overflow Count 0
111
+ [ALLOC_TEMP_BatchDeleteObjects]
112
+ Initial Block Size 64.0 KB
113
+ Current Block Size 64.0 KB
114
+ Peak Allocated Bytes 0 B
115
+ Overflow Count 0
116
+ [ALLOC_TEMP_Job.Worker 21]
117
+ Initial Block Size 256.0 KB
118
+ Current Block Size 256.0 KB
119
+ Peak Allocated Bytes 0 B
120
+ Overflow Count 0
121
+ [ALLOC_TEMP_Job.Worker 13]
122
+ Initial Block Size 256.0 KB
123
+ Current Block Size 256.0 KB
124
+ Peak Allocated Bytes 0 B
125
+ Overflow Count 0
126
+ [ALLOC_TEMP_Background Job.Worker 2]
127
+ Initial Block Size 32.0 KB
128
+ Current Block Size 32.0 KB
129
+ Peak Allocated Bytes 0 B
130
+ Overflow Count 0
131
+ [ALLOC_TEMP_Job.Worker 22]
132
+ Initial Block Size 256.0 KB
133
+ Current Block Size 256.0 KB
134
+ Peak Allocated Bytes 0 B
135
+ Overflow Count 0
136
+ [ALLOC_TEMP_Job.Worker 10]
137
+ Initial Block Size 256.0 KB
138
+ Current Block Size 256.0 KB
139
+ Peak Allocated Bytes 0 B
140
+ Overflow Count 0
141
+ [ALLOC_TEMP_Job.Worker 15]
142
+ Initial Block Size 256.0 KB
143
+ Current Block Size 256.0 KB
144
+ Peak Allocated Bytes 0 B
145
+ Overflow Count 0
146
+ [ALLOC_TEMP_Job.Worker 12]
147
+ Initial Block Size 256.0 KB
148
+ Current Block Size 256.0 KB
149
+ Peak Allocated Bytes 0 B
150
+ Overflow Count 0
151
+ [ALLOC_TEMP_Loading.PreloadManager]
152
+ Initial Block Size 256.0 KB
153
+ Current Block Size 320.0 KB
154
+ Peak Allocated Bytes 251.6 KB
155
+ Overflow Count 4
156
+ [ALLOC_TEMP_Profiler.Dispatcher]
157
+ Initial Block Size 64.0 KB
158
+ Current Block Size 64.0 KB
159
+ Peak Allocated Bytes 0 B
160
+ Overflow Count 0
161
+ [ALLOC_TEMP_Job.Worker 14]
162
+ Initial Block Size 256.0 KB
163
+ Current Block Size 256.0 KB
164
+ Peak Allocated Bytes 0 B
165
+ Overflow Count 0
166
+ [ALLOC_TEMP_Job.Worker 3]
167
+ Initial Block Size 256.0 KB
168
+ Current Block Size 256.0 KB
169
+ Peak Allocated Bytes 0 B
170
+ Overflow Count 0
171
+ [ALLOC_TEMP_Job.Worker 17]
172
+ Initial Block Size 256.0 KB
173
+ Current Block Size 256.0 KB
174
+ Peak Allocated Bytes 0 B
175
+ Overflow Count 0
176
+ [ALLOC_TEMP_Background Job.Worker 5]
177
+ Initial Block Size 32.0 KB
178
+ Current Block Size 32.0 KB
179
+ Peak Allocated Bytes 0 B
180
+ Overflow Count 0
181
+ [ALLOC_TEMP_Background Job.Worker 13]
182
+ Initial Block Size 32.0 KB
183
+ Current Block Size 32.0 KB
184
+ Peak Allocated Bytes 0 B
185
+ Overflow Count 0
186
+ [ALLOC_TEMP_Job.Worker 2]
187
+ Initial Block Size 256.0 KB
188
+ Current Block Size 256.0 KB
189
+ Peak Allocated Bytes 0 B
190
+ Overflow Count 0
191
+ [ALLOC_TEMP_Job.Worker 11]
192
+ Initial Block Size 256.0 KB
193
+ Current Block Size 256.0 KB
194
+ Peak Allocated Bytes 0 B
195
+ Overflow Count 0
196
+ [ALLOC_TEMP_Job.Worker 6]
197
+ Initial Block Size 256.0 KB
198
+ Current Block Size 256.0 KB
199
+ Peak Allocated Bytes 0 B
200
+ Overflow Count 0
201
+ [ALLOC_TEMP_Job.Worker 5]
202
+ Initial Block Size 256.0 KB
203
+ Current Block Size 256.0 KB
204
+ Peak Allocated Bytes 0 B
205
+ Overflow Count 0
206
+ [ALLOC_TEMP_Job.Worker 0]
207
+ Initial Block Size 256.0 KB
208
+ Current Block Size 256.0 KB
209
+ Peak Allocated Bytes 0 B
210
+ Overflow Count 0
211
+ [ALLOC_TEMP_EnlightenWorker] x 12
212
+ Initial Block Size 64.0 KB
213
+ Current Block Size 64.0 KB
214
+ Peak Allocated Bytes 0 B
215
+ Overflow Count 0
216
+ [ALLOC_TEMP_Job.Worker 9]
217
+ Initial Block Size 256.0 KB
218
+ Current Block Size 256.0 KB
219
+ Peak Allocated Bytes 0 B
220
+ Overflow Count 0
221
+ [ALLOC_TEMP_Background Job.Worker 9]
222
+ Initial Block Size 32.0 KB
223
+ Current Block Size 32.0 KB
224
+ Peak Allocated Bytes 0 B
225
+ Overflow Count 0
226
+ [ALLOC_TEMP_Loading.AsyncRead]
227
+ Initial Block Size 64.0 KB
228
+ Current Block Size 64.0 KB
229
+ Peak Allocated Bytes 147 B
230
+ Overflow Count 0
231
+ [ALLOC_TEMP_Background Job.Worker 10]
232
+ Initial Block Size 32.0 KB
233
+ Current Block Size 32.0 KB
234
+ Peak Allocated Bytes 0 B
235
+ Overflow Count 0
236
+ [ALLOC_TEMP_Job.Worker 16]
237
+ Initial Block Size 256.0 KB
238
+ Current Block Size 256.0 KB
239
+ Peak Allocated Bytes 0 B
240
+ Overflow Count 0
241
+ [ALLOC_TEMP_Background Job.Worker 6]
242
+ Initial Block Size 32.0 KB
243
+ Current Block Size 32.0 KB
244
+ Peak Allocated Bytes 0 B
245
+ Overflow Count 0
246
+ [ALLOC_TEMP_Background Job.Worker 1]
247
+ Initial Block Size 32.0 KB
248
+ Current Block Size 32.0 KB
249
+ Peak Allocated Bytes 0 B
250
+ Overflow Count 0
251
+ [ALLOC_TEMP_Job.Worker 20]
252
+ Initial Block Size 256.0 KB
253
+ Current Block Size 256.0 KB
254
+ Peak Allocated Bytes 0 B
255
+ Overflow Count 0
256
+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
257
+ Initial Block Size 64.0 KB
258
+ Current Block Size 64.0 KB
259
+ Peak Allocated Bytes 0 B
260
+ Overflow Count 0
261
+ [ALLOC_TEMP_Background Job.Worker 15]
262
+ Initial Block Size 32.0 KB
263
+ Current Block Size 32.0 KB
264
+ Peak Allocated Bytes 0 B
265
+ Overflow Count 0
266
+ [ALLOC_TEMP_Background Job.Worker 7]
267
+ Initial Block Size 32.0 KB
268
+ Current Block Size 32.0 KB
269
+ Peak Allocated Bytes 0 B
270
+ Overflow Count 0
271
+ [ALLOC_TEMP_Job.Worker 8]
272
+ Initial Block Size 256.0 KB
273
+ Current Block Size 256.0 KB
274
+ Peak Allocated Bytes 0.8 KB
275
+ Overflow Count 0
276
+ [ALLOC_TEMP_Job.Worker 1]
277
+ Initial Block Size 256.0 KB
278
+ Current Block Size 256.0 KB
279
+ Peak Allocated Bytes 0 B
280
+ Overflow Count 0
281
+ [ALLOC_TEMP_Background Job.Worker 12]
282
+ Initial Block Size 32.0 KB
283
+ Current Block Size 32.0 KB
284
+ Peak Allocated Bytes 0 B
285
+ Overflow Count 0
286
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23
287
+ Initial Block Size 64.0 KB
288
+ Current Block Size 64.0 KB
289
+ Peak Allocated Bytes 0 B
290
+ Overflow Count 0
291
+ [ALLOC_TEMP_Background Job.Worker 0]
292
+ Initial Block Size 32.0 KB
293
+ Current Block Size 32.0 KB
294
+ Peak Allocated Bytes 0 B
295
+ Overflow Count 0
296
+ [ALLOC_TEMP_Background Job.Worker 4]
297
+ Initial Block Size 32.0 KB
298
+ Current Block Size 32.0 KB
299
+ Peak Allocated Bytes 0 B
300
+ Overflow Count 0
301
+ [ALLOC_TEMP_Background Job.Worker 14]
302
+ Initial Block Size 32.0 KB
303
+ Current Block Size 32.0 KB
304
+ Peak Allocated Bytes 0 B
305
+ Overflow Count 0
306
+ [ALLOC_TEMP_Job.Worker 7]
307
+ Initial Block Size 256.0 KB
308
+ Current Block Size 256.0 KB
309
+ Peak Allocated Bytes 0 B
310
+ Overflow Count 0
311
+ [ALLOC_TEMP_Job.Worker 19]
312
+ Initial Block Size 256.0 KB
313
+ Current Block Size 256.0 KB
314
+ Peak Allocated Bytes 0 B
315
+ Overflow Count 0
316
+ [ALLOC_MEMORYPROFILER]
317
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 4472 frames
318
+ Requested Block Size 1.0 MB
319
+ Peak Block count 2
320
+ Peak Allocated memory 1.6 MB
321
+ Peak Large allocation bytes 0 B
322
+ [ALLOC_DEFAULT] Dual Thread Allocator
323
+ Peak main deferred allocation count 9512
324
+ [ALLOC_BUCKET]
325
+ Large Block size 4.0 MB
326
+ Used Block count 1
327
+ Peak Allocated bytes 1.8 MB
328
+ [ALLOC_DEFAULT_MAIN]
329
+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 4770 frames
330
+ Requested Block Size 16.0 MB
331
+ Peak Block count 3
332
+ Peak Allocated memory 29.4 MB
333
+ Peak Large allocation bytes 0 B
334
+ [ALLOC_DEFAULT_THREAD]
335
+ Peak usage frame count: [16.0 MB-32.0 MB]: 4771 frames
336
+ Requested Block Size 16.0 MB
337
+ Peak Block count 2
338
+ Peak Allocated memory 31.9 MB
339
+ Peak Large allocation bytes 16.0 MB
340
+ [ALLOC_TEMP_JOB_1_FRAME]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_2_FRAMES]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 1
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
351
+ Initial Block Size 2.0 MB
352
+ Used Block Count 2
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
356
+ Initial Block Size 1.0 MB
357
+ Used Block Count 3
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+ Overflow Count (too large) 0
359
+ Overflow Count (full) 0
360
+ [ALLOC_GFX] Dual Thread Allocator
361
+ Peak main deferred allocation count 0
362
+ [ALLOC_BUCKET]
363
+ Large Block size 4.0 MB
364
+ Used Block count 1
365
+ Peak Allocated bytes 1.8 MB
366
+ [ALLOC_GFX_MAIN]
367
+ Peak usage frame count: [32.0 KB-64.0 KB]: 4770 frames, [64.0 KB-128.0 KB]: 1 frames
368
+ Requested Block Size 16.0 MB
369
+ Peak Block count 1
370
+ Peak Allocated memory 67.0 KB
371
+ Peak Large allocation bytes 0 B
372
+ [ALLOC_GFX_THREAD]
373
+ Peak usage frame count: [64.0 KB-128.0 KB]: 4771 frames
374
+ Requested Block Size 16.0 MB
375
+ Peak Block count 1
376
+ Peak Allocated memory 67.7 KB
377
+ Peak Large allocation bytes 0 B
378
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
379
+ Peak main deferred allocation count 1
380
+ [ALLOC_BUCKET]
381
+ Large Block size 4.0 MB
382
+ Used Block count 1
383
+ Peak Allocated bytes 1.8 MB
384
+ [ALLOC_CACHEOBJECTS_MAIN]
385
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 4472 frames
386
+ Requested Block Size 4.0 MB
387
+ Peak Block count 1
388
+ Peak Allocated memory 1.4 MB
389
+ Peak Large allocation bytes 0 B
390
+ [ALLOC_CACHEOBJECTS_THREAD]
391
+ Peak usage frame count: [1.0 MB-2.0 MB]: 4770 frames, [4.0 MB-8.0 MB]: 1 frames
392
+ Requested Block Size 4.0 MB
393
+ Peak Block count 2
394
+ Peak Allocated memory 4.7 MB
395
+ Peak Large allocation bytes 0 B
396
+ [ALLOC_TYPETREE] Dual Thread Allocator
397
+ Peak main deferred allocation count 0
398
+ [ALLOC_BUCKET]
399
+ Large Block size 4.0 MB
400
+ Used Block count 1
401
+ Peak Allocated bytes 1.8 MB
402
+ [ALLOC_TYPETREE_MAIN]
403
+ Peak usage frame count: [0-1.0 KB]: 4771 frames
404
+ Requested Block Size 2.0 MB
405
+ Peak Block count 1
406
+ Peak Allocated memory 1.0 KB
407
+ Peak Large allocation bytes 0 B
408
+ [ALLOC_TYPETREE_THREAD]
409
+ Peak usage frame count: [1.0 KB-2.0 KB]: 4771 frames
410
+ Requested Block Size 2.0 MB
411
+ Peak Block count 1
412
+ Peak Allocated memory 1.9 KB
413
+ Peak Large allocation bytes 0 B
414
+ [ALLOC_PROFILER]
415
+ Peak usage frame count: [32.0 KB-64.0 KB]: 4771 frames
416
+ Requested Block Size 16.0 MB
417
+ Peak Block count 1
418
+ Peak Allocated memory 47.1 KB
419
+ Peak Large allocation bytes 0 B
420
+ [ALLOC_PROFILER_BUCKET]
421
+ Large Block size 4.0 MB
422
+ Used Block count 1
423
+ Peak Allocated bytes 396 B
424
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1682277164987,"processId":376985,"allocatedMemory":2113575,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":128012},{"Thread":35076},{"Manager":29067},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3622},{"DynamicArray":30868},{"HashMap":7680},{"Utility":10336},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-2.log ADDED
@@ -0,0 +1,424 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
+ Mono config path = '/home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
+ Found 1 interfaces on host : 0) 172.19.167.150
4
+ Multi-casting "[IP] 172.19.167.150 [Port] 55378 [Flags] 2 [Guid] 2802935323 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.19.167.150) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
+ Preloaded 'lib_burst_generated.so'
6
+ Preloaded 'libgrpc_csharp_ext.x64.so'
7
+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
8
+ [Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
9
+ Forcing GfxDevice: Null
10
+ GfxDevice: creating device client; threaded=0; jobified=0
11
+ NullGfxDevice:
12
+ Version: NULL 1.0 [1.0]
13
+ Renderer: Null Device
14
+ Vendor: Unity Technologies
15
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
17
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
19
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
20
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
21
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
22
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
23
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
24
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
25
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
27
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
29
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
30
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
31
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
32
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
33
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
+ FMOD initialized on nosound output
35
+ Begin MonoManager ReloadAssembly
36
+ - Completed reload, in 0.059 seconds
37
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
44
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
45
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
46
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
47
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
51
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
52
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
53
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
54
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
55
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
56
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
57
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
58
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
59
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
62
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
63
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
64
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
65
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
66
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
67
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
68
+ UnloadTime: 0.653105 ms
69
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
70
+ requesting resize 84 x 84
71
+ Setting up 12 worker threads for Enlighten.
72
+ PlayerConnection::CleanupMemory Statistics:
73
+ [ALLOC_TEMP_TLS] TLS Allocator
74
+ StackAllocators :
75
+ [ALLOC_TEMP_MAIN]
76
+ Peak usage frame count: [16.0 KB-32.0 KB]: 1774 frames, [32.0 KB-64.0 KB]: 2152 frames, [64.0 KB-128.0 KB]: 711 frames, [2.0 MB-4.0 MB]: 1 frames
77
+ Initial Block Size 4.0 MB
78
+ Current Block Size 4.0 MB
79
+ Peak Allocated Bytes 2.0 MB
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+ Overflow Count 0
81
+ [ALLOC_TEMP_Job.Worker 18]
82
+ Initial Block Size 256.0 KB
83
+ Current Block Size 256.0 KB
84
+ Peak Allocated Bytes 0 B
85
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 8]
87
+ Initial Block Size 32.0 KB
88
+ Current Block Size 32.0 KB
89
+ Peak Allocated Bytes 0 B
90
+ Overflow Count 0
91
+ [ALLOC_TEMP_Job.Worker 4]
92
+ Initial Block Size 256.0 KB
93
+ Current Block Size 256.0 KB
94
+ Peak Allocated Bytes 0 B
95
+ Overflow Count 0
96
+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
97
+ Initial Block Size 64.0 KB
98
+ Current Block Size 64.0 KB
99
+ Peak Allocated Bytes 0 B
100
+ Overflow Count 0
101
+ [ALLOC_TEMP_Background Job.Worker 11]
102
+ Initial Block Size 32.0 KB
103
+ Current Block Size 32.0 KB
104
+ Peak Allocated Bytes 0 B
105
+ Overflow Count 0
106
+ [ALLOC_TEMP_Background Job.Worker 3]
107
+ Initial Block Size 32.0 KB
108
+ Current Block Size 32.0 KB
109
+ Peak Allocated Bytes 0 B
110
+ Overflow Count 0
111
+ [ALLOC_TEMP_BatchDeleteObjects]
112
+ Initial Block Size 64.0 KB
113
+ Current Block Size 64.0 KB
114
+ Peak Allocated Bytes 0 B
115
+ Overflow Count 0
116
+ [ALLOC_TEMP_Job.Worker 21]
117
+ Initial Block Size 256.0 KB
118
+ Current Block Size 256.0 KB
119
+ Peak Allocated Bytes 0 B
120
+ Overflow Count 0
121
+ [ALLOC_TEMP_Job.Worker 13]
122
+ Initial Block Size 256.0 KB
123
+ Current Block Size 256.0 KB
124
+ Peak Allocated Bytes 0 B
125
+ Overflow Count 0
126
+ [ALLOC_TEMP_Background Job.Worker 2]
127
+ Initial Block Size 32.0 KB
128
+ Current Block Size 32.0 KB
129
+ Peak Allocated Bytes 0 B
130
+ Overflow Count 0
131
+ [ALLOC_TEMP_Job.Worker 22]
132
+ Initial Block Size 256.0 KB
133
+ Current Block Size 256.0 KB
134
+ Peak Allocated Bytes 0 B
135
+ Overflow Count 0
136
+ [ALLOC_TEMP_Job.Worker 10]
137
+ Initial Block Size 256.0 KB
138
+ Current Block Size 256.0 KB
139
+ Peak Allocated Bytes 0.8 KB
140
+ Overflow Count 0
141
+ [ALLOC_TEMP_Job.Worker 15]
142
+ Initial Block Size 256.0 KB
143
+ Current Block Size 256.0 KB
144
+ Peak Allocated Bytes 0 B
145
+ Overflow Count 0
146
+ [ALLOC_TEMP_Job.Worker 12]
147
+ Initial Block Size 256.0 KB
148
+ Current Block Size 256.0 KB
149
+ Peak Allocated Bytes 0 B
150
+ Overflow Count 0
151
+ [ALLOC_TEMP_Loading.PreloadManager]
152
+ Initial Block Size 256.0 KB
153
+ Current Block Size 320.0 KB
154
+ Peak Allocated Bytes 251.6 KB
155
+ Overflow Count 4
156
+ [ALLOC_TEMP_Profiler.Dispatcher]
157
+ Initial Block Size 64.0 KB
158
+ Current Block Size 64.0 KB
159
+ Peak Allocated Bytes 0 B
160
+ Overflow Count 0
161
+ [ALLOC_TEMP_Job.Worker 14]
162
+ Initial Block Size 256.0 KB
163
+ Current Block Size 256.0 KB
164
+ Peak Allocated Bytes 0 B
165
+ Overflow Count 0
166
+ [ALLOC_TEMP_Job.Worker 17]
167
+ Initial Block Size 256.0 KB
168
+ Current Block Size 256.0 KB
169
+ Peak Allocated Bytes 0 B
170
+ Overflow Count 0
171
+ [ALLOC_TEMP_Job.Worker 3]
172
+ Initial Block Size 256.0 KB
173
+ Current Block Size 256.0 KB
174
+ Peak Allocated Bytes 0 B
175
+ Overflow Count 0
176
+ [ALLOC_TEMP_Background Job.Worker 5]
177
+ Initial Block Size 32.0 KB
178
+ Current Block Size 32.0 KB
179
+ Peak Allocated Bytes 0 B
180
+ Overflow Count 0
181
+ [ALLOC_TEMP_Background Job.Worker 13]
182
+ Initial Block Size 32.0 KB
183
+ Current Block Size 32.0 KB
184
+ Peak Allocated Bytes 0 B
185
+ Overflow Count 0
186
+ [ALLOC_TEMP_Job.Worker 2]
187
+ Initial Block Size 256.0 KB
188
+ Current Block Size 256.0 KB
189
+ Peak Allocated Bytes 0 B
190
+ Overflow Count 0
191
+ [ALLOC_TEMP_Job.Worker 11]
192
+ Initial Block Size 256.0 KB
193
+ Current Block Size 256.0 KB
194
+ Peak Allocated Bytes 0 B
195
+ Overflow Count 0
196
+ [ALLOC_TEMP_Job.Worker 0]
197
+ Initial Block Size 256.0 KB
198
+ Current Block Size 256.0 KB
199
+ Peak Allocated Bytes 0 B
200
+ Overflow Count 0
201
+ [ALLOC_TEMP_Job.Worker 6]
202
+ Initial Block Size 256.0 KB
203
+ Current Block Size 256.0 KB
204
+ Peak Allocated Bytes 0 B
205
+ Overflow Count 0
206
+ [ALLOC_TEMP_Job.Worker 5]
207
+ Initial Block Size 256.0 KB
208
+ Current Block Size 256.0 KB
209
+ Peak Allocated Bytes 0 B
210
+ Overflow Count 0
211
+ [ALLOC_TEMP_Background Job.Worker 9]
212
+ Initial Block Size 32.0 KB
213
+ Current Block Size 32.0 KB
214
+ Peak Allocated Bytes 0 B
215
+ Overflow Count 0
216
+ [ALLOC_TEMP_EnlightenWorker] x 12
217
+ Initial Block Size 64.0 KB
218
+ Current Block Size 64.0 KB
219
+ Peak Allocated Bytes 0 B
220
+ Overflow Count 0
221
+ [ALLOC_TEMP_Job.Worker 9]
222
+ Initial Block Size 256.0 KB
223
+ Current Block Size 256.0 KB
224
+ Peak Allocated Bytes 0 B
225
+ Overflow Count 0
226
+ [ALLOC_TEMP_Loading.AsyncRead]
227
+ Initial Block Size 64.0 KB
228
+ Current Block Size 64.0 KB
229
+ Peak Allocated Bytes 147 B
230
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 10]
232
+ Initial Block Size 32.0 KB
233
+ Current Block Size 32.0 KB
234
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 16]
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+ Initial Block Size 256.0 KB
238
+ Current Block Size 256.0 KB
239
+ Peak Allocated Bytes 0 B
240
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 6]
242
+ Initial Block Size 32.0 KB
243
+ Current Block Size 32.0 KB
244
+ Peak Allocated Bytes 0 B
245
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 1]
247
+ Initial Block Size 32.0 KB
248
+ Current Block Size 32.0 KB
249
+ Peak Allocated Bytes 0 B
250
+ Overflow Count 0
251
+ [ALLOC_TEMP_Job.Worker 20]
252
+ Initial Block Size 256.0 KB
253
+ Current Block Size 256.0 KB
254
+ Peak Allocated Bytes 0 B
255
+ Overflow Count 0
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+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
257
+ Initial Block Size 64.0 KB
258
+ Current Block Size 64.0 KB
259
+ Peak Allocated Bytes 0 B
260
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 15]
262
+ Initial Block Size 32.0 KB
263
+ Current Block Size 32.0 KB
264
+ Peak Allocated Bytes 0 B
265
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 7]
267
+ Initial Block Size 32.0 KB
268
+ Current Block Size 32.0 KB
269
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 8]
272
+ Initial Block Size 256.0 KB
273
+ Current Block Size 256.0 KB
274
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 1]
277
+ Initial Block Size 256.0 KB
278
+ Current Block Size 256.0 KB
279
+ Peak Allocated Bytes 0 B
280
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 12]
282
+ Initial Block Size 32.0 KB
283
+ Current Block Size 32.0 KB
284
+ Peak Allocated Bytes 0 B
285
+ Overflow Count 0
286
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23
287
+ Initial Block Size 64.0 KB
288
+ Current Block Size 64.0 KB
289
+ Peak Allocated Bytes 0 B
290
+ Overflow Count 0
291
+ [ALLOC_TEMP_Background Job.Worker 0]
292
+ Initial Block Size 32.0 KB
293
+ Current Block Size 32.0 KB
294
+ Peak Allocated Bytes 0 B
295
+ Overflow Count 0
296
+ [ALLOC_TEMP_Background Job.Worker 4]
297
+ Initial Block Size 32.0 KB
298
+ Current Block Size 32.0 KB
299
+ Peak Allocated Bytes 0 B
300
+ Overflow Count 0
301
+ [ALLOC_TEMP_Background Job.Worker 14]
302
+ Initial Block Size 32.0 KB
303
+ Current Block Size 32.0 KB
304
+ Peak Allocated Bytes 0 B
305
+ Overflow Count 0
306
+ [ALLOC_TEMP_Job.Worker 7]
307
+ Initial Block Size 256.0 KB
308
+ Current Block Size 256.0 KB
309
+ Peak Allocated Bytes 0 B
310
+ Overflow Count 0
311
+ [ALLOC_TEMP_Job.Worker 19]
312
+ Initial Block Size 256.0 KB
313
+ Current Block Size 256.0 KB
314
+ Peak Allocated Bytes 0 B
315
+ Overflow Count 0
316
+ [ALLOC_MEMORYPROFILER]
317
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 4339 frames
318
+ Requested Block Size 1.0 MB
319
+ Peak Block count 2
320
+ Peak Allocated memory 1.5 MB
321
+ Peak Large allocation bytes 0 B
322
+ [ALLOC_DEFAULT] Dual Thread Allocator
323
+ Peak main deferred allocation count 12215
324
+ [ALLOC_BUCKET]
325
+ Large Block size 4.0 MB
326
+ Used Block count 1
327
+ Peak Allocated bytes 1.8 MB
328
+ [ALLOC_DEFAULT_MAIN]
329
+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 4637 frames
330
+ Requested Block Size 16.0 MB
331
+ Peak Block count 3
332
+ Peak Allocated memory 29.7 MB
333
+ Peak Large allocation bytes 0 B
334
+ [ALLOC_DEFAULT_THREAD]
335
+ Peak usage frame count: [16.0 MB-32.0 MB]: 4638 frames
336
+ Requested Block Size 16.0 MB
337
+ Peak Block count 1
338
+ Peak Allocated memory 29.7 MB
339
+ Peak Large allocation bytes 16.0 MB
340
+ [ALLOC_TEMP_JOB_1_FRAME]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_2_FRAMES]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 1
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
351
+ Initial Block Size 2.0 MB
352
+ Used Block Count 2
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
356
+ Initial Block Size 1.0 MB
357
+ Used Block Count 3
358
+ Overflow Count (too large) 0
359
+ Overflow Count (full) 0
360
+ [ALLOC_GFX] Dual Thread Allocator
361
+ Peak main deferred allocation count 0
362
+ [ALLOC_BUCKET]
363
+ Large Block size 4.0 MB
364
+ Used Block count 1
365
+ Peak Allocated bytes 1.8 MB
366
+ [ALLOC_GFX_MAIN]
367
+ Peak usage frame count: [32.0 KB-64.0 KB]: 4637 frames, [64.0 KB-128.0 KB]: 1 frames
368
+ Requested Block Size 16.0 MB
369
+ Peak Block count 1
370
+ Peak Allocated memory 67.0 KB
371
+ Peak Large allocation bytes 0 B
372
+ [ALLOC_GFX_THREAD]
373
+ Peak usage frame count: [64.0 KB-128.0 KB]: 4638 frames
374
+ Requested Block Size 16.0 MB
375
+ Peak Block count 1
376
+ Peak Allocated memory 67.7 KB
377
+ Peak Large allocation bytes 0 B
378
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
379
+ Peak main deferred allocation count 1
380
+ [ALLOC_BUCKET]
381
+ Large Block size 4.0 MB
382
+ Used Block count 1
383
+ Peak Allocated bytes 1.8 MB
384
+ [ALLOC_CACHEOBJECTS_MAIN]
385
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 4339 frames
386
+ Requested Block Size 4.0 MB
387
+ Peak Block count 1
388
+ Peak Allocated memory 1.4 MB
389
+ Peak Large allocation bytes 0 B
390
+ [ALLOC_CACHEOBJECTS_THREAD]
391
+ Peak usage frame count: [1.0 MB-2.0 MB]: 4637 frames, [4.0 MB-8.0 MB]: 1 frames
392
+ Requested Block Size 4.0 MB
393
+ Peak Block count 2
394
+ Peak Allocated memory 4.7 MB
395
+ Peak Large allocation bytes 0 B
396
+ [ALLOC_TYPETREE] Dual Thread Allocator
397
+ Peak main deferred allocation count 0
398
+ [ALLOC_BUCKET]
399
+ Large Block size 4.0 MB
400
+ Used Block count 1
401
+ Peak Allocated bytes 1.8 MB
402
+ [ALLOC_TYPETREE_MAIN]
403
+ Peak usage frame count: [0-1.0 KB]: 4638 frames
404
+ Requested Block Size 2.0 MB
405
+ Peak Block count 1
406
+ Peak Allocated memory 1.0 KB
407
+ Peak Large allocation bytes 0 B
408
+ [ALLOC_TYPETREE_THREAD]
409
+ Peak usage frame count: [1.0 KB-2.0 KB]: 4638 frames
410
+ Requested Block Size 2.0 MB
411
+ Peak Block count 1
412
+ Peak Allocated memory 1.9 KB
413
+ Peak Large allocation bytes 0 B
414
+ [ALLOC_PROFILER]
415
+ Peak usage frame count: [32.0 KB-64.0 KB]: 4638 frames
416
+ Requested Block Size 16.0 MB
417
+ Peak Block count 1
418
+ Peak Allocated memory 47.1 KB
419
+ Peak Large allocation bytes 0 B
420
+ [ALLOC_PROFILER_BUCKET]
421
+ Large Block size 4.0 MB
422
+ Used Block count 1
423
+ Peak Allocated bytes 396 B
424
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1682277165028,"processId":377038,"allocatedMemory":2113575,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":128012},{"Thread":35076},{"Manager":29067},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3622},{"DynamicArray":30868},{"HashMap":7680},{"Utility":10336},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-3.log ADDED
@@ -0,0 +1,424 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
+ Mono config path = '/home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
+ Found 1 interfaces on host : 0) 172.19.167.150
4
+ Multi-casting "[IP] 172.19.167.150 [Port] 55289 [Flags] 2 [Guid] 2837000638 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.19.167.150) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
+ Preloaded 'lib_burst_generated.so'
6
+ Preloaded 'libgrpc_csharp_ext.x64.so'
7
+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
8
+ [Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/mlagents-unit05/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
9
+ Forcing GfxDevice: Null
10
+ GfxDevice: creating device client; threaded=0; jobified=0
11
+ NullGfxDevice:
12
+ Version: NULL 1.0 [1.0]
13
+ Renderer: Null Device
14
+ Vendor: Unity Technologies
15
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
17
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
19
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
20
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
21
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
22
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
23
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
24
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
25
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
27
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
29
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
30
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
31
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
32
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
33
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
+ FMOD initialized on nosound output
35
+ Begin MonoManager ReloadAssembly
36
+ - Completed reload, in 0.056 seconds
37
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
44
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
45
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
46
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
47
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
51
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
52
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
53
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
54
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
55
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
56
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
57
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
58
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
59
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
62
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
63
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
64
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
65
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
66
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
67
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
68
+ UnloadTime: 0.722754 ms
69
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
70
+ requesting resize 84 x 84
71
+ Setting up 12 worker threads for Enlighten.
72
+ PlayerConnection::CleanupMemory Statistics:
73
+ [ALLOC_TEMP_TLS] TLS Allocator
74
+ StackAllocators :
75
+ [ALLOC_TEMP_MAIN]
76
+ Peak usage frame count: [16.0 KB-32.0 KB]: 1692 frames, [32.0 KB-64.0 KB]: 2193 frames, [64.0 KB-128.0 KB]: 645 frames, [2.0 MB-4.0 MB]: 1 frames
77
+ Initial Block Size 4.0 MB
78
+ Current Block Size 4.0 MB
79
+ Peak Allocated Bytes 2.0 MB
80
+ Overflow Count 0
81
+ [ALLOC_TEMP_Job.Worker 18]
82
+ Initial Block Size 256.0 KB
83
+ Current Block Size 256.0 KB
84
+ Peak Allocated Bytes 0 B
85
+ Overflow Count 0
86
+ [ALLOC_TEMP_Background Job.Worker 8]
87
+ Initial Block Size 32.0 KB
88
+ Current Block Size 32.0 KB
89
+ Peak Allocated Bytes 0 B
90
+ Overflow Count 0
91
+ [ALLOC_TEMP_Job.Worker 4]
92
+ Initial Block Size 256.0 KB
93
+ Current Block Size 256.0 KB
94
+ Peak Allocated Bytes 0 B
95
+ Overflow Count 0
96
+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
97
+ Initial Block Size 64.0 KB
98
+ Current Block Size 64.0 KB
99
+ Peak Allocated Bytes 0 B
100
+ Overflow Count 0
101
+ [ALLOC_TEMP_Background Job.Worker 11]
102
+ Initial Block Size 32.0 KB
103
+ Current Block Size 32.0 KB
104
+ Peak Allocated Bytes 0 B
105
+ Overflow Count 0
106
+ [ALLOC_TEMP_Background Job.Worker 3]
107
+ Initial Block Size 32.0 KB
108
+ Current Block Size 32.0 KB
109
+ Peak Allocated Bytes 0 B
110
+ Overflow Count 0
111
+ [ALLOC_TEMP_BatchDeleteObjects]
112
+ Initial Block Size 64.0 KB
113
+ Current Block Size 64.0 KB
114
+ Peak Allocated Bytes 0 B
115
+ Overflow Count 0
116
+ [ALLOC_TEMP_Job.Worker 21]
117
+ Initial Block Size 256.0 KB
118
+ Current Block Size 256.0 KB
119
+ Peak Allocated Bytes 0 B
120
+ Overflow Count 0
121
+ [ALLOC_TEMP_Job.Worker 13]
122
+ Initial Block Size 256.0 KB
123
+ Current Block Size 256.0 KB
124
+ Peak Allocated Bytes 0 B
125
+ Overflow Count 0
126
+ [ALLOC_TEMP_Background Job.Worker 2]
127
+ Initial Block Size 32.0 KB
128
+ Current Block Size 32.0 KB
129
+ Peak Allocated Bytes 0 B
130
+ Overflow Count 0
131
+ [ALLOC_TEMP_Job.Worker 22]
132
+ Initial Block Size 256.0 KB
133
+ Current Block Size 256.0 KB
134
+ Peak Allocated Bytes 0 B
135
+ Overflow Count 0
136
+ [ALLOC_TEMP_Job.Worker 10]
137
+ Initial Block Size 256.0 KB
138
+ Current Block Size 256.0 KB
139
+ Peak Allocated Bytes 0 B
140
+ Overflow Count 0
141
+ [ALLOC_TEMP_Job.Worker 15]
142
+ Initial Block Size 256.0 KB
143
+ Current Block Size 256.0 KB
144
+ Peak Allocated Bytes 0 B
145
+ Overflow Count 0
146
+ [ALLOC_TEMP_Job.Worker 12]
147
+ Initial Block Size 256.0 KB
148
+ Current Block Size 256.0 KB
149
+ Peak Allocated Bytes 0 B
150
+ Overflow Count 0
151
+ [ALLOC_TEMP_Loading.PreloadManager]
152
+ Initial Block Size 256.0 KB
153
+ Current Block Size 320.0 KB
154
+ Peak Allocated Bytes 251.6 KB
155
+ Overflow Count 4
156
+ [ALLOC_TEMP_Profiler.Dispatcher]
157
+ Initial Block Size 64.0 KB
158
+ Current Block Size 64.0 KB
159
+ Peak Allocated Bytes 0 B
160
+ Overflow Count 0
161
+ [ALLOC_TEMP_Job.Worker 17]
162
+ Initial Block Size 256.0 KB
163
+ Current Block Size 256.0 KB
164
+ Peak Allocated Bytes 0.8 KB
165
+ Overflow Count 0
166
+ [ALLOC_TEMP_Job.Worker 3]
167
+ Initial Block Size 256.0 KB
168
+ Current Block Size 256.0 KB
169
+ Peak Allocated Bytes 0 B
170
+ Overflow Count 0
171
+ [ALLOC_TEMP_Job.Worker 14]
172
+ Initial Block Size 256.0 KB
173
+ Current Block Size 256.0 KB
174
+ Peak Allocated Bytes 0 B
175
+ Overflow Count 0
176
+ [ALLOC_TEMP_Background Job.Worker 5]
177
+ Initial Block Size 32.0 KB
178
+ Current Block Size 32.0 KB
179
+ Peak Allocated Bytes 0 B
180
+ Overflow Count 0
181
+ [ALLOC_TEMP_Background Job.Worker 13]
182
+ Initial Block Size 32.0 KB
183
+ Current Block Size 32.0 KB
184
+ Peak Allocated Bytes 0 B
185
+ Overflow Count 0
186
+ [ALLOC_TEMP_Job.Worker 2]
187
+ Initial Block Size 256.0 KB
188
+ Current Block Size 256.0 KB
189
+ Peak Allocated Bytes 0 B
190
+ Overflow Count 0
191
+ [ALLOC_TEMP_Job.Worker 11]
192
+ Initial Block Size 256.0 KB
193
+ Current Block Size 256.0 KB
194
+ Peak Allocated Bytes 0 B
195
+ Overflow Count 0
196
+ [ALLOC_TEMP_Job.Worker 6]
197
+ Initial Block Size 256.0 KB
198
+ Current Block Size 256.0 KB
199
+ Peak Allocated Bytes 0 B
200
+ Overflow Count 0
201
+ [ALLOC_TEMP_Job.Worker 5]
202
+ Initial Block Size 256.0 KB
203
+ Current Block Size 256.0 KB
204
+ Peak Allocated Bytes 0 B
205
+ Overflow Count 0
206
+ [ALLOC_TEMP_Job.Worker 0]
207
+ Initial Block Size 256.0 KB
208
+ Current Block Size 256.0 KB
209
+ Peak Allocated Bytes 0 B
210
+ Overflow Count 0
211
+ [ALLOC_TEMP_EnlightenWorker] x 12
212
+ Initial Block Size 64.0 KB
213
+ Current Block Size 64.0 KB
214
+ Peak Allocated Bytes 0 B
215
+ Overflow Count 0
216
+ [ALLOC_TEMP_Job.Worker 9]
217
+ Initial Block Size 256.0 KB
218
+ Current Block Size 256.0 KB
219
+ Peak Allocated Bytes 0 B
220
+ Overflow Count 0
221
+ [ALLOC_TEMP_Background Job.Worker 9]
222
+ Initial Block Size 32.0 KB
223
+ Current Block Size 32.0 KB
224
+ Peak Allocated Bytes 0 B
225
+ Overflow Count 0
226
+ [ALLOC_TEMP_Loading.AsyncRead]
227
+ Initial Block Size 64.0 KB
228
+ Current Block Size 64.0 KB
229
+ Peak Allocated Bytes 147 B
230
+ Overflow Count 0
231
+ [ALLOC_TEMP_Background Job.Worker 10]
232
+ Initial Block Size 32.0 KB
233
+ Current Block Size 32.0 KB
234
+ Peak Allocated Bytes 0 B
235
+ Overflow Count 0
236
+ [ALLOC_TEMP_Job.Worker 16]
237
+ Initial Block Size 256.0 KB
238
+ Current Block Size 256.0 KB
239
+ Peak Allocated Bytes 0 B
240
+ Overflow Count 0
241
+ [ALLOC_TEMP_Background Job.Worker 6]
242
+ Initial Block Size 32.0 KB
243
+ Current Block Size 32.0 KB
244
+ Peak Allocated Bytes 0 B
245
+ Overflow Count 0
246
+ [ALLOC_TEMP_Background Job.Worker 1]
247
+ Initial Block Size 32.0 KB
248
+ Current Block Size 32.0 KB
249
+ Peak Allocated Bytes 0 B
250
+ Overflow Count 0
251
+ [ALLOC_TEMP_Job.Worker 20]
252
+ Initial Block Size 256.0 KB
253
+ Current Block Size 256.0 KB
254
+ Peak Allocated Bytes 0 B
255
+ Overflow Count 0
256
+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
257
+ Initial Block Size 64.0 KB
258
+ Current Block Size 64.0 KB
259
+ Peak Allocated Bytes 0 B
260
+ Overflow Count 0
261
+ [ALLOC_TEMP_Background Job.Worker 15]
262
+ Initial Block Size 32.0 KB
263
+ Current Block Size 32.0 KB
264
+ Peak Allocated Bytes 0 B
265
+ Overflow Count 0
266
+ [ALLOC_TEMP_Background Job.Worker 7]
267
+ Initial Block Size 32.0 KB
268
+ Current Block Size 32.0 KB
269
+ Peak Allocated Bytes 0 B
270
+ Overflow Count 0
271
+ [ALLOC_TEMP_Job.Worker 8]
272
+ Initial Block Size 256.0 KB
273
+ Current Block Size 256.0 KB
274
+ Peak Allocated Bytes 0 B
275
+ Overflow Count 0
276
+ [ALLOC_TEMP_Job.Worker 1]
277
+ Initial Block Size 256.0 KB
278
+ Current Block Size 256.0 KB
279
+ Peak Allocated Bytes 0 B
280
+ Overflow Count 0
281
+ [ALLOC_TEMP_Background Job.Worker 12]
282
+ Initial Block Size 32.0 KB
283
+ Current Block Size 32.0 KB
284
+ Peak Allocated Bytes 0 B
285
+ Overflow Count 0
286
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23
287
+ Initial Block Size 64.0 KB
288
+ Current Block Size 64.0 KB
289
+ Peak Allocated Bytes 0 B
290
+ Overflow Count 0
291
+ [ALLOC_TEMP_Background Job.Worker 0]
292
+ Initial Block Size 32.0 KB
293
+ Current Block Size 32.0 KB
294
+ Peak Allocated Bytes 0 B
295
+ Overflow Count 0
296
+ [ALLOC_TEMP_Background Job.Worker 4]
297
+ Initial Block Size 32.0 KB
298
+ Current Block Size 32.0 KB
299
+ Peak Allocated Bytes 0 B
300
+ Overflow Count 0
301
+ [ALLOC_TEMP_Background Job.Worker 14]
302
+ Initial Block Size 32.0 KB
303
+ Current Block Size 32.0 KB
304
+ Peak Allocated Bytes 0 B
305
+ Overflow Count 0
306
+ [ALLOC_TEMP_Job.Worker 7]
307
+ Initial Block Size 256.0 KB
308
+ Current Block Size 256.0 KB
309
+ Peak Allocated Bytes 0 B
310
+ Overflow Count 0
311
+ [ALLOC_TEMP_Job.Worker 19]
312
+ Initial Block Size 256.0 KB
313
+ Current Block Size 256.0 KB
314
+ Peak Allocated Bytes 0 B
315
+ Overflow Count 0
316
+ [ALLOC_MEMORYPROFILER]
317
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 4232 frames
318
+ Requested Block Size 1.0 MB
319
+ Peak Block count 2
320
+ Peak Allocated memory 1.6 MB
321
+ Peak Large allocation bytes 0 B
322
+ [ALLOC_DEFAULT] Dual Thread Allocator
323
+ Peak main deferred allocation count 10930
324
+ [ALLOC_BUCKET]
325
+ Large Block size 4.0 MB
326
+ Used Block count 1
327
+ Peak Allocated bytes 1.8 MB
328
+ [ALLOC_DEFAULT_MAIN]
329
+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 4530 frames
330
+ Requested Block Size 16.0 MB
331
+ Peak Block count 3
332
+ Peak Allocated memory 30.1 MB
333
+ Peak Large allocation bytes 0 B
334
+ [ALLOC_DEFAULT_THREAD]
335
+ Peak usage frame count: [16.0 MB-32.0 MB]: 4531 frames
336
+ Requested Block Size 16.0 MB
337
+ Peak Block count 1
338
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