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#include "libavutil/loongarch/cpu.h" |
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#include "libavutil/attributes.h" |
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#include "libavcodec/vc1dsp.h" |
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#include "vc1dsp_loongarch.h" |
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#define FN_ASSIGN(OP, X, Y, INSN) \ |
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dsp->OP##vc1_mspel_pixels_tab[1][X+4*Y] = ff_##OP##vc1_mspel_mc##X##Y##INSN; \ |
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dsp->OP##vc1_mspel_pixels_tab[0][X+4*Y] = ff_##OP##vc1_mspel_mc##X##Y##_16##INSN |
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#define FN_ASSIGN_V(OP, Y, INSN) \ |
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dsp->OP##vc1_mspel_pixels_tab[0][4*Y] = ff_##OP##vc1_mspel_mc0##Y##_16##INSN |
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#define FN_ASSIGN_H(OP, X, INSN) \ |
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dsp->OP##vc1_mspel_pixels_tab[0][X] = ff_##OP##vc1_mspel_mc##X##0_16##INSN |
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av_cold void ff_vc1dsp_init_loongarch(VC1DSPContext *dsp) |
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{ |
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int cpu_flags = av_get_cpu_flags(); |
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if (have_lasx(cpu_flags)) { |
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dsp->vc1_inv_trans_8x8 = ff_vc1_inv_trans_8x8_lasx; |
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dsp->vc1_inv_trans_4x8 = ff_vc1_inv_trans_4x8_lasx; |
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dsp->vc1_inv_trans_8x4 = ff_vc1_inv_trans_8x4_lasx; |
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dsp->vc1_inv_trans_4x4 = ff_vc1_inv_trans_4x4_lasx; |
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dsp->vc1_inv_trans_8x8_dc = ff_vc1_inv_trans_8x8_dc_lasx; |
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dsp->vc1_inv_trans_4x8_dc = ff_vc1_inv_trans_4x8_dc_lasx; |
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dsp->vc1_inv_trans_8x4_dc = ff_vc1_inv_trans_8x4_dc_lasx; |
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dsp->vc1_inv_trans_4x4_dc = ff_vc1_inv_trans_4x4_dc_lasx; |
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FN_ASSIGN(put_, 1, 1, _lasx); |
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FN_ASSIGN(put_, 1, 2, _lasx); |
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FN_ASSIGN(put_, 1, 3, _lasx); |
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FN_ASSIGN(put_, 2, 1, _lasx); |
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FN_ASSIGN(put_, 2, 2, _lasx); |
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FN_ASSIGN(put_, 2, 3, _lasx); |
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FN_ASSIGN(put_, 3, 1, _lasx); |
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FN_ASSIGN(put_, 3, 2, _lasx); |
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FN_ASSIGN(put_, 3, 3, _lasx); |
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FN_ASSIGN_V(put_, 1, _lasx); |
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FN_ASSIGN_V(put_, 2, _lasx); |
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FN_ASSIGN_V(put_, 3, _lasx); |
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FN_ASSIGN_H(put_, 1, _lasx); |
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FN_ASSIGN_H(put_, 2, _lasx); |
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FN_ASSIGN_H(put_, 3, _lasx); |
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dsp->put_no_rnd_vc1_chroma_pixels_tab[0] = ff_put_no_rnd_vc1_chroma_mc8_lasx; |
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} |
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} |
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