koboldcpp / config.json
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Update config.json
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{
"_remove_final_layer_norm": false,
"activation_function": "relu",
"architectures": [
"OPTForCausalLM"
],
"attention_dropout": 0.0,
"bos_token_id": 2,
"do_layer_norm_before": true,
"dropout": 0.1,
"eos_token_id": 2,
"ffn_dim": 16,
"hidden_size": 4,
"init_std": 0.02,
"layerdrop": 0.0,
"max_position_embeddings": 2048,
"model_type": "opt",
"num_attention_heads": 2,
"num_hidden_layers": 1,
"pad_token_id": 1,
"torch_dtype": "float16",
"transformers_version": "4.24.0",
"use_cache": true,
"vocab_size": 50266,
"welcome": "\n\nThis is a placeholder model used for a llamacpp powered KoboldAI API emulator by Concedo.\n\nIt is required to ensure the API works correctly within the official KoboldAI client.\n\nCheck out https://github.com/LostRuins/llamacpp-for-kobold\n\n",
"word_embed_proj_dim": 4
}