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Browse files- Beidou/English(US)/106511_audio.wav +3 -0
- Beidou/English(US)/106511_metadata.json +12 -0
- Beidou/English(US)/107061_audio.wav +3 -0
- Beidou/English(US)/107061_metadata.json +12 -0
- Beidou/English(US)/107596_audio.wav +3 -0
- Beidou/English(US)/107596_metadata.json +12 -0
- Beidou/English(US)/107711_audio.wav +3 -0
- Beidou/English(US)/107711_metadata.json +12 -0
- Beidou/English(US)/107947_audio.wav +3 -0
- Beidou/English(US)/107947_metadata.json +12 -0
- Beidou/English(US)/108093_audio.wav +3 -0
- Beidou/English(US)/108093_metadata.json +12 -0
- Beidou/English(US)/11032_audio.wav +3 -0
- Beidou/English(US)/11032_metadata.json +12 -0
- Beidou/English(US)/110722_audio.wav +3 -0
- Beidou/English(US)/110722_metadata.json +12 -0
- Beidou/English(US)/111123_audio.wav +3 -0
- Beidou/English(US)/111123_metadata.json +12 -0
- Beidou/English(US)/111190_audio.wav +3 -0
- Beidou/English(US)/111190_metadata.json +12 -0
- Beidou/English(US)/111228_audio.wav +3 -0
- Beidou/English(US)/111228_metadata.json +12 -0
- Beidou/English(US)/111986_audio.wav +3 -0
- Beidou/English(US)/111986_metadata.json +12 -0
- Beidou/English(US)/112490_audio.wav +3 -0
- Beidou/English(US)/112490_metadata.json +12 -0
- Beidou/English(US)/113412_audio.wav +3 -0
- Beidou/English(US)/113412_metadata.json +12 -0
- Beidou/English(US)/113455_audio.wav +3 -0
- Beidou/English(US)/113455_metadata.json +12 -0
- Beidou/English(US)/113922_audio.wav +3 -0
- Beidou/English(US)/113922_metadata.json +12 -0
- Beidou/English(US)/11398_audio.wav +3 -0
- Beidou/English(US)/11398_metadata.json +12 -0
- Beidou/English(US)/114172_audio.wav +3 -0
- Beidou/English(US)/114172_metadata.json +12 -0
- Beidou/English(US)/11446_audio.wav +3 -0
- Beidou/English(US)/11446_metadata.json +12 -0
- Beidou/English(US)/115221_audio.wav +3 -0
- Beidou/English(US)/115221_metadata.json +12 -0
- Beidou/English(US)/115890_audio.wav +3 -0
- Beidou/English(US)/115890_metadata.json +12 -0
- Beidou/English(US)/116581_audio.wav +3 -0
- Beidou/English(US)/116581_metadata.json +12 -0
- Beidou/English(US)/116731_audio.wav +3 -0
- Beidou/English(US)/116731_metadata.json +12 -0
- Beidou/English(US)/11687_audio.wav +3 -0
- Beidou/English(US)/11687_metadata.json +12 -0
- Beidou/English(US)/118344_audio.wav +3 -0
- Beidou/English(US)/118344_metadata.json +12 -0
Beidou/English(US)/106511_audio.wav
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Beidou/English(US)/106511_metadata.json
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{
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"audio": {
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"transcription": "Fair enough. It seems like you already have someone in mind.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905102_beidou_09.wem"
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Beidou/English(US)/107061_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/107061_metadata.json
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{
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"audio": {
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"transcription": "Hmm. Fair point.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905401_beidou_11.wem"
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Beidou/English(US)/107596_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/107596_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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"transcription": "So, you should tie up any loose ends before we set sail!",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_beidou\\vo_beidou_mimitomo_friendship3_05a_4.wem"
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Beidou/English(US)/107711_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/107711_metadata.json
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"audio": {
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"transcription": "It wasn't until then that I realized that Beidou was a constellation, and the Alcor, one of its stars, was an omen of death.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Beidou/English(US)/107947_audio.wav
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Beidou/English(US)/107947_metadata.json
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"transcription": "It was never that impressive, but at least back in the day it was a lively village and home to several families.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Beidou/English(US)/108093_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/108093_metadata.json
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"audio": {
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"transcription": "Alright, that's enough chit-chat for now. The audience is waiting. Go find the crew member that signed you up, she'll take you into the arena.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_beidou\\vo_WYLQ002_3_beidou_13.wem"
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}
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Beidou/English(US)/11032_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/11032_metadata.json
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"transcription": "So, is it done yet? Please don't tell me that it looks weird...",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905104_beidou_02.wem"
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}
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Beidou/English(US)/110722_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/110722_metadata.json
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{
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"audio": {
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"path": "4465dc91643ce7d3.wav",
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"transcription": "Of course, if the day comes when you've traveled to every corner of the world, found your sibling, and neatly tied up all your loose ends along the way...",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905207_beidou_18.wem"
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}
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Beidou/English(US)/111123_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/111123_metadata.json
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{
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"audio": {
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"path": "44a218a54ef716d0.wav",
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"sampling_rate": 48000
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},
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"transcription": "#{NICKNAME}, there are quite a few of them. If things go south and fists start flying, stay behind me.",
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"language": "English(US)",
|
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905306_beidou_04.wem"
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}
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Beidou/English(US)/111190_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/111190_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "#These two are Paimon and {NICKNAME}, I'm sure you've heard of them before. And this is... um, sorry, I'm not sure we've met.",
|
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"language": "English(US)",
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"speaker": "Beidou",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_beidou\\vo_SHLQ003_2_beidou_06.wem"
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}
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Beidou/English(US)/111228_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 197292
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Beidou/English(US)/111228_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "This match isn't over yet...",
|
7 |
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"language": "English(US)",
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8 |
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"speaker": "Beidou",
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"speaker_type": "",
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"type": "Card",
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"inGameFilename": "VO_Card\\VO_beidou\\vo_card_beidou_inGame_hard_03.wem"
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}
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Beidou/English(US)/111986_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/111986_metadata.json
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{
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"audio": {
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"path": "452bbe71fa01e369.wav",
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"sampling_rate": 48000
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},
|
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"transcription": "#{F#She}{M#He}'s onboard right now for the celebration, isn't {F#she}{M#he}?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Beidou",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
10 |
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"type": "Dialog",
|
11 |
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905001_beidou_02a.wem"
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}
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Beidou/English(US)/112490_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 228012
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Beidou/English(US)/112490_metadata.json
ADDED
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{
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"audio": {
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"path": "457bb467aed85002.wav",
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"sampling_rate": 48000
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},
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"transcription": "Just a scratch.",
|
7 |
+
"language": "English(US)",
|
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"speaker": "Beidou",
|
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"speaker_type": "",
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"type": "Card",
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Beidou/English(US)/11446_audio.wav
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