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Mickey Mouse is a cartoon character and the mascot of The Walt Disney Company. He was created by Walt Disney and Ub Iwerks at the Walt Disney Studios in 1928. An anthropomorphic mouse who typically wears red shorts, large yellow shoes, and white gloves, Mickey is one of the world's most recognizable characters.
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Created as a replacement for a prior Disney character, Oswald the Lucky Rabbit, Mickey first appeared in the short Plane Crazy, debuting publicly in the short film Steamboat Willie (1928), one of the first sound cartoons. He went on to appear in over 130 films, including The Band Concert (1935), Brave Little Tailor (1938), and Fantasia (1940). Mickey appeared primarily in short films, but also occasionally in feature-length films. Ten of Mickey's cartoons were nominated for the Academy Award for Best Animated Short Film, one of which, Lend a Paw, won the award in 1942. In 1978, Mickey became the first cartoon character to have a star on the Hollywood Walk of Fame.
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Beginning in 1930, Mickey has also been featured extensively as a comic strip character. The Mickey Mouse comic strip, drawn primarily by Floyd Gottfredson, ran for 45 years. Mickey has also appeared in comic books such as Disney Italy's Topolino, MM – Mickey Mouse Mystery Magazine, and Wizards of Mickey, and in television series such as The Mickey Mouse Club (1955–1996) and others. He also appears in other media such as video games as well as merchandising and is a meetable character at the Disney parks.
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Mickey generally appears alongside his girlfriend Minnie Mouse, his pet dog Pluto, his friends Donald Duck and Goofy, and his nemesis Pete, among others (see Mickey Mouse universe). Though originally characterized as a cheeky lovable rogue, Mickey was rebranded over time as a nice guy, usually seen as an honest and bodacious hero. In 2009, Disney began to rebrand the character again by putting less emphasis on his friendly, well-meaning persona and reintroducing the more menacing and stubborn sides of his personality, beginning with the video game Epic Mickey.[3]
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"I only hope that we never lose sight of one thing – that it was all started by a mouse."
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Mickey Mouse was created as a replacement for Oswald the Lucky Rabbit, an earlier cartoon character that was created by the Disney studio but owned by Universal Pictures.[4] Charles Mintz served as a middleman producer between Disney and Universal through his company, Winkler Pictures, for the series of cartoons starring Oswald. Ongoing conflicts between Disney and Mintz and the revelation that several animators from the Disney studio would eventually leave to work for Mintz's company ultimately resulted in Disney cutting ties with Oswald. Among the few people who stayed at the Disney studio were animator Ub Iwerks, apprentice artist Les Clark, and Wilfred Jackson. On his train ride home from New York, Walt brainstormed ideas for a new cartoon character.
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Mickey Mouse was conceived in secret while Disney produced the final Oswald cartoons he contractually owed Mintz. Disney asked Ub Iwerks to start drawing up new character ideas. Iwerks tried sketches of various animals, such as dogs and cats, but none of these appealed to Disney. A female cow and male horse were also rejected. They would later turn up as Clarabelle Cow and Horace Horsecollar. A male frog was also rejected. It would later show up in Iwerks' own Flip the Frog series.[5] Walt Disney got the inspiration for Mickey Mouse from a tame mouse at his desk at Laugh-O-Gram Studio in Kansas City, Missouri.[6] In 1925, Hugh Harman drew some sketches of mice around a photograph of Walt Disney. These inspired Ub Iwerks to create a new mouse character for Disney.[5] "Mortimer Mouse" had been Disney's original name for the character before his wife, Lillian, convinced him to change it, and ultimately Mickey Mouse came to be.[7][8] The actor Mickey Rooney claimed that, during his Mickey McGuire days, he met cartoonist Walt Disney at the Warner Brothers studio, and that Disney was inspired to name Mickey Mouse after him.[9] This claim, however, has been debunked by Disney historian Jim Korkis, since at the time of Mickey Mouse's development, Disney Studios had been located on Hyperion Avenue for several years, and Walt Disney never kept an office or other working space at Warner Brothers, having no professional relationship with Warner Brothers.[10][11]
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Iwerks was the main animator for the first short that would star Mickey and reportedly spent six weeks working on it. In fact, Iwerks was the main animator for every Disney short released in 1928 and 1929. Hugh Harman and Rudolf Ising also assisted Disney during those years. They had already signed their contracts with Charles Mintz, but he was still in the process of forming his new studio and so for the time being they were still employed by Disney. This short would be the last they animated under this somewhat awkward situation.[1]
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Mickey was first seen in a test screening of the cartoon short Plane Crazy, on May 15, 1928, but it failed to impress the audience and Walt could not find a distributor for the short. Walt went on to produce a second Mickey short, The Gallopin' Gaucho, which was also not released for lack of a distributor.[1]
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Steamboat Willie was first released on November 18, 1928, in New York. It was co-directed by Walt Disney and Ub Iwerks. Iwerks again served as the head animator, assisted by Johnny Cannon, Les Clark, Wilfred Jackson and Dick Lundy. This short was intended as a parody of Buster Keaton's Steamboat Bill, Jr., first released on May 12 of the same year. Although it was the third Mickey cartoon produced, it was the first to find a distributor, and thus is considered by The Disney Company as Mickey's debut. Willie featured changes to Mickey's appearance (in particular, simplifying his eyes to large dots) that established his look for later cartoons and in numerous Walt Disney films.[12][13]
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The cartoon was not the first cartoon to feature a soundtrack connected to the action. Fleischer Studios, headed by brothers Dave and Max Fleischer, had already released a number of sound cartoons using the DeForest system in the mid-1920s. However, these cartoons did not keep the sound synchronized throughout the film. For Willie, Disney had the sound recorded with a click track that kept the musicians on the beat. This precise timing is apparent during the "Turkey in the Straw" sequence when Mickey's actions exactly match the accompanying instruments. Animation historians have long debated who had served as the composer for the film's original music. This role has been variously attributed to Wilfred Jackson, Carl Stalling and Bert Lewis, but identification remains uncertain. Walt Disney himself was voice actor for both Mickey and Minnie and would remain the source of Mickey's voice through 1946 for theatrical cartoons. Jimmy MacDonald took over the role in 1946, but Walt provided Mickey's voice again from 1955 to 1959 for The Mickey Mouse Club television series on ABC.[citation needed]
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Audiences at the time of Steamboat Willie's release were reportedly impressed by the use of sound for comedic purposes. Sound films or "talkies" were still considered innovative. The first feature-length movie with dialogue sequences, The Jazz Singer starring Al Jolson, was released on October 6, 1927. Within a year of its success, most United States movie theaters had installed sound film equipment. Walt Disney apparently intended to take advantage of this new trend and, arguably, managed to succeed. Most other cartoon studios were still producing silent products and so were unable to effectively act as competition to Disney. As a result, Mickey would soon become the most prominent animated character of the time. Walt Disney soon worked on adding sound to both Plane Crazy and The Gallopin' Gaucho (which had originally been silent releases) and their new release added to Mickey's success and popularity. A fourth Mickey short, The Barn Dance, was also put into production; however, Mickey does not actually speak until The Karnival Kid in 1929 when his first spoken words were "Hot dogs, Hot dogs!" After Steamboat Willie was released, Mickey became a close competitor to Felix the Cat, and his popularity would grow as he was continuously featured in sound cartoons. By 1929, Felix would lose popularity among theater audiences, and Pat Sullivan decided to produce all future Felix cartoons in sound as a result.[14] Unfortunately, audiences did not respond well to Felix's transition to sound and by 1930, Felix had faded from the screen.[15]
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In Mickey's early films he was often characterized not as a hero, but as an ineffective young suitor to Minnie Mouse. The Barn Dance (March 14, 1929) is the first time in which Mickey is turned down by Minnie in favor of Pete.
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The Opry House (March 28, 1929) was the first time in which Mickey wore his white gloves. Mickey wears them in almost all of his subsequent appearances and many other characters followed suit. The three lines on the back of Mickey's gloves represent darts in the gloves' fabric extending from between the digits of the hand, typical of glove design of the era.
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When the Cat's Away (April 18, 1929), essentially a remake of the Alice Comedy, "Alice Rattled by Rats", was an unusual appearance for Mickey. Although Mickey and Minnie still maintained their anthropomorphic characteristics, they were depicted as the size of regular mice and living with a community of many other mice as pests in a home. Mickey and Minnie would later appear the size of regular humans in their own setting. In appearances with real humans, Mickey has been shown to be about two to three feet high.[16] The next Mickey short was also unusual. The Barnyard Battle (April 25, 1929) was the only film to depict Mickey as a soldier and also the first to place him in combat. The Karnival Kid (1929) was the first time Mickey spoke. Before this he had only whistled, laughed, and grunted. His first words were "Hot dogs! Hot dogs!" said while trying to sell hot dogs at a carnival. Mickey's Follies (1929) introduced the song "Minnie's Yoo-Hoo" which would become the theme song for Mickey Mouse films for the next several years. The "Minnie's Yoo-Hoo" song sequence was also later reused with different background animation as its own special short shown only at the commencement of 1930s theater-based Mickey Mouse Clubs.[17][18] Mickey's dog Pluto first appeared as Mickey's pet in The Moose Hunt (1931) after previously appearing as Minnie's dog "Rover" in The Picnic (1930).
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The Cactus Kid (April 11, 1930) was the last film to be animated by Ub Iwerks at Disney. Shortly before the release of the film, Iwerks left to start his own studio, bankrolled by Disney's then-distributor Pat Powers. Powers and Disney had a falling out over money due Disney from the distribution deal. It was in response to losing the right to distribute Disney's cartoons that Powers made the deal with Iwerks, who had long harbored a desire to head his own studio. The departure is considered a turning point in Mickey's career, as well as that of Walt Disney. Walt lost the man who served as his closest colleague and confidant since 1919. Mickey lost the man responsible for his original design and for the direction or animation of several of the shorts released till this point. Advertising for the early Mickey Mouse cartoons credited them as "A Walt Disney Comic, drawn by Ub Iwerks". Later Disney Company reissues of the early cartoons tend to credit Walt Disney alone.
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Disney and his remaining staff continued the production of the Mickey series, and he was able to eventually find a number of animators to replace Iwerks. As the Great Depression progressed and Felix the Cat faded from the movie screen, Mickey's popularity would rise, and by 1932 The Mickey Mouse Club would have one million members.[19] At the 5th Academy Awards in 1932, Mickey received his first Academy Award nomination, received for Mickey's Orphans (1931). Walt Disney also received an honorary Academy Award for the creation of Mickey Mouse. Despite being eclipsed by the Silly Symphony short the Three Little Pigs in 1933, Mickey still maintained great popularity among theater audiences too, until 1935, when polls showed that Popeye was more popular than Mickey.[20][21][22] By 1934, Mickey merchandise had earned $600,000.00 a year.[23] In 1935, Disney began to phase out the Mickey Mouse Clubs, due to administration problems.[24]
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About this time, story artists at Disney were finding it increasingly difficult to write material for Mickey. As he had developed into a role model for children, they were limited in the types of gags they could make. This led to Mickey taking more of a secondary role in some of his next films allowing for more emphasis on other characters. In Orphan's Benefit (August 11, 1934) Mickey first appeared with Donald Duck who had been introduced earlier that year in the Silly Symphony series. The tempestuous duck would provide Disney with seemingly endless story ideas and would remain a recurring character in Mickey's cartoons.
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Mickey first appeared animated in color in Parade of the Award Nominees in 1932, however, the film strip was created for the 5th Academy Awards ceremony and was not released to the public. Mickey's official first color film came in 1935 with The Band Concert. The Technicolor film process was used in the film production. Here Mickey conducted the William Tell Overture, but the band is swept up by a tornado. It is said that conductor Arturo Toscanini so loved this short that, upon first seeing it, he asked the projectionist to run it again. In 1994, The Band Concert was voted the third-greatest cartoon of all time in a poll of animation professionals. By colorizing and partially redesigning Mickey, Walt would put Mickey back on top once again, and Mickey would reach popularity he never reached before as audiences now gave him more appeal.[25] Also in 1935, Walt would receive a special award from the League of Nations for creating Mickey.
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However, by 1938, the more manic Donald Duck would surpass the passive Mickey, resulting in a redesign of the mouse between 1938 and 1940 that put Mickey at the peak of his popularity.[25] The second half of the 1930s saw the character Goofy reintroduced as a series regular. Together, Mickey, Donald Duck, and Goofy would go on several adventures together. Several of the films by the comic trio are some of Mickey's most critically acclaimed films, including Mickey's Fire Brigade (1935), Moose Hunters (1937), Clock Cleaners (1937), Lonesome Ghosts (1937), Boat Builders (1938), and Mickey's Trailer (1938). Also during this era, Mickey would star in Brave Little Tailor (1938), an adaptation of The Valiant Little Tailor, which was nominated for an Academy Award.
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Mickey was redesigned by animator Fred Moore which was first seen in The Pointer (1939). Instead of having solid black eyes, Mickey was given white eyes with pupils, a Caucasian skin colored face, and a pear-shaped body. In the 1940s, he changed once more in The Little Whirlwind, where he used his trademark pants for the last time in decades, lost his tail, got more realistic ears that changed with perspective and a different body anatomy. But this change would only last for a short period of time before returning to the one in "The Pointer", with the exception of his pants. In his final theatrical cartoons in the 1950s, he was given eyebrows, which were removed in the more recent cartoons.
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In 1940, Mickey appeared in his first feature-length film, Fantasia. His screen role as The Sorcerer's Apprentice, set to the symphonic poem of the same name by Paul Dukas, is perhaps the most famous segment of the film and one of Mickey's most iconic roles. The segment features no dialogue at all, only the music. The apprentice (Mickey), not willing to do his chores, puts on the sorcerer's magic hat after the sorcerer goes to bed and casts a spell on a broom, which causes the broom to come to life and perform the most tiring chore—filling up a deep well using two buckets of water. When the well eventually overflows, Mickey finds himself unable to control the broom, leading to a near-flood. After the segment ends, Mickey is seen in silhouette shaking hands with Leopold Stokowski, who conducts all the music heard in Fantasia. Mickey has often been pictured in the red robe and blue sorcerer's hat in merchandising. It was also featured into the climax of Fantasmic!, an attraction at the Disney theme parks.
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After 1940, Mickey's popularity would decline until his 1955 re-emergence as a daily children's television personality.[26] Despite this, the character continued to appear regularly in animated shorts until 1943 (winning his only competitive Academy Award—with canine companion Pluto—for a short subject, Lend a Paw) and again from 1946 to 1952.
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The last regular installment of the Mickey Mouse film series came in 1953 with The Simple Things in which Mickey and Pluto go fishing and are pestered by a flock of seagulls.
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In the 1950s, Mickey became more known for his appearances on television, particularly with The Mickey Mouse Club. Many of his theatrical cartoon shorts were rereleased on television series such as Ink & Paint Club, various forms of the Walt Disney anthology television series, and on home video. Mickey returned to theatrical animation in 1983 with Mickey's Christmas Carol, an adaptation of Charles Dickens' A Christmas Carol in which Mickey played Bob Cratchit. This was followed up in 1990 with The Prince and the Pauper.
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Throughout the decades, Mickey Mouse competed with Warner Bros.' Bugs Bunny for animated popularity. But in 1988, the two rivals finally shared screen time in the Robert Zemeckis Disney/Amblin film Who Framed Roger Rabbit. Disney and Warner signed an agreement stating that each character had the same amount of screen time in the scene.
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Similar to his animated inclusion into a live-action film on Roger Rabbit, Mickey made a featured cameo appearance in the 1990 television special The Muppets at Walt Disney World where he met Kermit the Frog. The two are established in the story as having been old friends. The Muppets have otherwise spoofed and referenced Mickey over a dozen times since the 1970s. Eventually, The Muppets were purchased by the Walt Disney Company in 2004.
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His most recent theatrical cartoon short was 2013's Get a Horse! which was preceded by 1995's Runaway Brain, while from 1999 to 2004, he appeared in direct-to-video features like Mickey's Once Upon a Christmas, Mickey, Donald, Goofy: The Three Musketeers and the computer-animated Mickey's Twice Upon a Christmas.
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Many television series have centered on Mickey, such as the ABC shows Mickey Mouse Works (1999–2000), Disney's House of Mouse (2001–2003), Disney Channel's Mickey Mouse Clubhouse (2006–2016), and Mickey and the Roadster Racers (2017–). Prior to all these, Mickey was also featured as an unseen character in the Bonkers episode "You Oughta Be In Toons".
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Mickey has recently been announced to star in two films. One is being based on the Magic Kingdom theme park at the Walt Disney World Resort, while the other is a film idea pitched by Walt Disney Animation Studios veteran Burny Mattinson centering on Mickey, Donald, and Goofy.[27]
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Since June 28, 2013, Disney Channel has been airing new 3-minute Mickey Mouse shorts, with animator Paul Rudish at the helm, incorporating elements of Mickey's late twenties-early thirties look with a contemporary twist.[28] The creative team behind the 2017 DuckTales reboot had hoped to have Mickey Mouse in the series, but this idea was rejected by Disney executives.[29] However, this didn't stop them from including a watermelon shaped like Mickey Mouse that Donald Duck made and used like a ventriloquist dummy (to the point where he had perfectly replicated his voice (supplied by Chris Diamantopoulos)) while he was stranded on a deserted island during the season two finale.[30]
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In August 2018, ABC television announced a two-hour prime time special, Mickey's 90th Spectacular, in honor of Mickey's 90th birthday. The program featured never-before-seen short videos and several other celebrities who wanted to share their memories about Mickey Mouse and performed some of the Disney songs to impress Mickey. The show took place at the Shrine Auditorium in Los Angeles and was produced and directed by Don Mischer on November 4, 2018.[31][32] On November 18, 2018, a 90th anniversary event for the character was celebrated around the world.[33] In December 2019, both Mickey and Minnie served as special co-hosts of Wheel of Fortune for two weeks while Vanna White served as the main host during Pat Sajak's absence.[34]
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Win Smith (1930)
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Floyd Gottfredson (1930–1932)
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Ted Osborne (1932–1937)
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Merrill De Maris (1933–1934, 1938–1942)
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Bill Walsh (1943–1964)
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Dick Shaw (1964–1969)
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Del Connell (1969–1988)
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Floyd Norman(Sundays:1984–1986, 1986–1990)
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Win Smith (1930)
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Floyd Gottfredson(dailies: May 5, 1930 – November 15, 1975)(Sundays: 1932–1938, 1950–1976)
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Manuel Gonzales (Sundays: 1939–1981)
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Bill Wright (Sundays only, 1942–1946, 1956, 1979–1983)
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Carson Van Osten (1974–1975)
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Roman Arambula (1975–1989)
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Daan Jippes (Sundays only, 1981–1982)
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Mickey first appeared in comics after he had appeared in 15 commercially successful animated shorts and was easily recognized by the public. Walt Disney was approached by King Features Syndicate with the offer to license Mickey and his supporting characters for use in a comic strip. Disney accepted and Mickey Mouse made its first appearance on January 13, 1930. The comical plot was credited to Disney himself, art to Ub Iwerks and inking to Win Smith. The first week or so of the strip featured a loose adaptation of "Plane Crazy". Minnie soon became the first addition to the cast. The strips first released between January 13, 1930, and March 31, 1930, has been occasionally reprinted in comic book form under the collective title "Lost on a Desert Island". Animation historian Jim Korkis notes "After the eighteenth strip, Iwerks left and his inker, Win Smith, continued drawing the gag-a-day format..."[36]
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In early 1930, after Iwerks' departure, Disney was at first content to continue scripting the Mickey Mouse comic strip, assigning the art to Win Smith. However, Disney's focus had always been in animation and Smith was soon assigned with the scripting as well. Smith was apparently discontent at the prospect of having to script, draw, and ink a series by himself as evidenced by his sudden resignation.
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Disney then searched for a replacement among the remaining staff of the Studio. He selected Floyd Gottfredson, a recently hired employee. At the time Gottfredson was reportedly eager to work in animation and somewhat reluctant to accept his new assignment. Disney had to assure him the assignment was only temporary and that he would eventually return to animation. Gottfredson accepted and ended up holding this "temporary" assignment from May 5, 1930, to November 15, 1975.
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Walt Disney's last script for the strip appeared May 17, 1930.[36] Gottfredson's first task was to finish the storyline Disney had started on April 1, 1930. The storyline was completed on September 20, 1930, and later reprinted in comic book form as Mickey Mouse in Death Valley. This early adventure expanded the cast of the strip which to this point only included Mickey and Minnie. Among the characters who had their first comic strip appearances in this story were Clarabelle Cow, Horace Horsecollar, and Black Pete as well as the debuts of corrupted lawyer Sylvester Shyster and Minnie's uncle Mortimer Mouse. The Death Valley narrative was followed by Mr. Slicker and the Egg Robbers, first printed between September 22 and December 26, 1930, which introduced Marcus Mouse and his wife as Minnie's parents.
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Starting with these two early comic strip stories, Mickey's versions in animation and comics are considered to have diverged from each other. While Disney and his cartoon shorts would continue to focus on comedy, the comic strip effectively combined comedy and adventure. This adventurous version of Mickey would continue to appear in comic strips and later comic books throughout the 20th and into the 21st century.
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Floyd Gottfredson left his mark with stories such as Mickey Mouse Joins the Foreign Legion (1936) and The Gleam (1942). He also created the Phantom Blot, Eega Beeva, Morty and Ferdie, Captain Churchmouse, and Butch. Besides Gottfredson artists for the strip over the years included Roman Arambula, Rick Hoover, Manuel Gonzales, Carson Van Osten, Jim Engel, Bill Wright, Ted Thwailes and Daan Jippes; writers included Ted Osborne, Merrill De Maris, Bill Walsh, Dick Shaw, Roy Williams, Del Connell, and Floyd Norman.
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The next artist to leave his mark on the character was Paul Murry in Dell Comics. His first Mickey tale appeared in 1950 but Mickey did not become a specialty until Murry's first serial for Walt Disney's Comics and Stories in 1953 ("The Last Resort"). In the same period, Romano Scarpa in Italy for the magazine Topolino began to revitalize Mickey in stories that brought back the Phantom Blot and Eega Beeva along with new creations such as the Atomo Bleep-Bleep. While the stories at Western Publishing during the Silver Age emphasized Mickey as a detective in the style of Sherlock Holmes, in the modern era several editors and creators have consciously undertaken to depict a more vigorous Mickey in the mold of the classic Gottfredson adventures. This renaissance has been spearheaded by Byron Erickson, David Gerstein, Noel Van Horn, Michael T. Gilbert and César Ferioli.
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In Europe, Mickey Mouse became the main attraction of a number of comics magazines, the most famous being Topolino in Italy from 1932 onward, Le Journal de Mickey in France from 1934 onward, Don Miki in Spain and the Greek Miky Maous.
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Mickey was the main character for the series MM Mickey Mouse Mystery Magazine, published in Italy from 1999 to 2001.
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In 2006, he appeared in the Italian fantasy comic saga Wizards of Mickey.
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In 1958, Mickey Mouse was introduced to the Arab world through another comic book called “Sameer”. He became very popular in Egypt and got a comic book with his name. Mickey's comics in Egypt are licensed by Disney and were published since 1959 by “Dar Al-Hilal” and they were successful, however Dar Al-Hilal stopped the publication in 2003 because of problems with Disney. The comics were re-released by "Nahdat Masr" in 2004 and the first issues were sold out in less than 8 hours.[37]
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Throughout the earlier years, Mickey's design bore heavy resemblance to Oswald, save for the ears, nose, and tail.[38][39][40] Ub Iwerks designed Mickey's body out of circles in order to make the character simple to animate. Disney employees John Hench and Marc Davis believed that this design was part of Mickey's success as it made him more dynamic and appealing to audiences.
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Mickey's circular design is most noticeable in his ears. In animation in the 1940s, Mickey's ears were animated in a more realistic perspective. Later, they were drawn to always appear circular no matter which way Mickey was facing. This made Mickey easily recognizable to audiences and made his ears an unofficial personal trademark. The circular rule later created a dilemma for toy creators who had to recreate a three-dimensional Mickey.
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In 1938, animator Fred Moore redesigned Mickey's body away from its circular design to a pear-shaped design. Colleague Ward Kimball praised Moore for being the first animator to break from Mickey's "rubber hose, round circle" design. Although Moore himself was nervous at first about changing Mickey, Walt Disney liked the new design and told Moore "that's the way I want Mickey to be drawn from now on."
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Each of Mickey's hands has only three fingers and a thumb. Disney said that this was both an artistic and financial decision, explaining "Artistically five digits are too many for a mouse. His hand would look like a bunch of bananas. Financially, not having an extra finger in each of 45,000 drawings that make up a six and one-half minute short has saved the Studio millions." In the film The Opry House (1929), Mickey was first given white gloves as a way of contrasting his naturally black hands against his black body. The use of white gloves would prove to be an influential design for cartoon characters, particularly with later Disney characters, but also with non-Disney characters such as Bugs Bunny, Woody Woodpecker, Mighty Mouse, and Mario.
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Mickey's eyes, as drawn in Plane Crazy and The Gallopin' Gaucho, were large and white with black outlines. In Steamboat Willie, the bottom portion of the black outlines was removed, although the upper edges still contrasted with his head. Mickey's eyes were later re-imagined as only consisting of the small black dots which were originally his pupils, while what were the upper edges of his eyes became a hairline. This is evident only when Mickey blinks. Fred Moore later redesigned the eyes to be small white eyes with pupils and gave his face a Caucasian skin tone instead of plain white. This new Mickey first appeared in 1938 on the cover of a party program, and in animation the following year with the release of The Pointer.[41] Mickey is sometimes given eyebrows as seen in The Simple Things (1953) and in the comic strip, although he does not have eyebrows in his subsequent appearances.[citation needed]
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Some of Mickey's early appearance, particularly the gloves, and facial characteristics, evolved from blackface caricatures used in minstrel shows.[42][43][44][45][46]
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Besides Mickey's gloves and shoes, he typically wears only a pair of shorts with two large buttons in the front. Before Mickey was seen regularly in color animation, Mickey's shorts were either red or a dull blue-green. With the advent of Mickey's color films, the shorts were always red. When Mickey is not wearing his red shorts, he is often still wearing red clothing such as a red bandmaster coat (The Band Concert, The Mickey Mouse Club), red overalls (Clock Cleaners, Boat Builders), a red cloak (Fantasia, Fun and Fancy Free), a red coat (Squatter's Rights, Mickey's Christmas Carol), or a red shirt (Mickey Down Under, The Simple Things).
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A large part of Mickey's screen persona is his famously shy, falsetto voice. From 1928 onward, Mickey was voiced by Walt Disney himself, a task in which Disney took great personal pride. Composer Carl W. Stalling was the very first person to provide lines for Mickey in the 1929 short The Karnival Kid, and J. Donald Wilson and Joe Twerp provided the voice in some 1938 broadcasts of The Mickey Mouse Theater of the Air,[47] although Disney remained Mickey's official voice during this period. However, by 1946, Disney was becoming too busy with running the studio to do regular voice work which meant he could not do Mickey's voice on a regular basis anymore. It is also speculated that his cigarette habit had damaged his voice over the years.[citation needed] After recording the Mickey and the Beanstalk section of Fun and Fancy Free, Mickey's voice was handed over to veteran Disney musician and actor Jimmy MacDonald. Walt would reprise Mickey's voice occasionally until his passing in 1966, such as in the introductions to the original 1955–1959 run of The Mickey Mouse Club TV series, the "Fourth Anniversary Show" episode of the Walt Disney's Disneyland TV series that aired on September 11, 1957 and the Disneyland USA at Radio City Music Hall show from 1962.[48]
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MacDonald voiced Mickey in most of the remaining theatrical shorts and for various television and publicity projects up until his retirement in 1977. However, other actors would occasionally play the role during this era. Clarence Nash, the voice of Donald Duck, provided the voice in some of Mickey's later theatrical shorts, such as R'coon Dawg and Pluto's Party.[49] Stan Freberg voiced Mickey in the Freberg-produced record Mickey Mouse's Birthday Party. Alan Young voiced Mickey in the Disneyland record album An Adaptation of Dickens' Christmas Carol, Performed by The Walt Disney Players in 1974.[50][51]
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The 1983 short film Mickey's Christmas Carol marked the theatrical debut of Wayne Allwine as Mickey Mouse, who was the official voice of Mickey from 1977 until his death in 2009.[52] Allwine once recounted something MacDonald had told him about voicing Mickey: "The main piece of advice that Jim gave me about Mickey helped me keep things in perspective. He said, 'Just remember kid, you're only filling in for the boss.' And that's the way he treated doing Mickey for years and years. From Walt, and now from Jimmy."[53] In 1991, Allwine married Russi Taylor, the voice of Minnie Mouse from 1986 until her death in 2019.
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Les Perkins did the voice of Mickey in two TV specials, "Down and Out with Donald Duck" and "DTV Valentine", in the mid-1980s. Peter Renaday voiced Mickey in the 1980s Disney albums Yankee Doodle Mickey and Mickey Mouse Splashdance.[54][55] He also provided his voice for The Talking Mickey Mouse toy in 1986.[56][57] Quinton Flynn briefly filled in for Allwine as the voice of Mickey in a few episodes of the first season of Mickey Mouse Works whenever Allwine was unavailable to record.[58]
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Bret Iwan, a former Hallmark greeting card artist, is the current voice of Mickey. Iwan was originally cast as an understudy for Allwine due to the latter's declining health, but Allwine died before Iwan could get a chance to meet him and Iwan became the new official voice of the character. Iwan's early recordings in 2009 included work for the Disney Cruise Line, Mickey toys, the Disney theme parks and the Disney on Ice: Celebrations! ice show.[59] He directly replaced Allwine as Mickey for the Kingdom Hearts video game series and the TV series Mickey Mouse Clubhouse. His first video game voice-over of Mickey Mouse can be heard in Kingdom Hearts: Birth by Sleep. Iwan also became the first voice actor to portray Mickey during Disney's rebranding of the character, providing the vocal effects of Mickey in Epic Mickey as well as his voice in Epic Mickey 2: The Power of Two and the remake of Castle of Illusion.
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Despite Iwan being Mickey's primary voice actor, the character's voice is provided by Chris Diamantopoulos in the 2013 animated series[60] and the 2017 DuckTales reboot (in the form of a watermelon that Donald uses as a ventriloquist dummy) as the producers were looking for a voice closer to Walt Disney's portrayal of the character in order to match the vintage look of that series.[61]
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Since his early years, Mickey Mouse has been licensed by Disney to appear on many different kinds of merchandise. Mickey was produced as plush toys and figurines, and Mickey's image has graced almost everything from T-shirts to lunchboxes. Largely responsible for Disney merchandising in the 1930s was Kay Kamen (1892–1949) who was called a "stickler for quality." Kamen was recognized by The Walt Disney Company as having a significant part in Mickey's rise to stardom and was named a Disney Legend in 1998.[62] At the time of his 80th-anniversary celebration in 2008, Time declared Mickey Mouse one of the world's most recognized characters, even when compared against Santa Claus.[63] Disney officials have stated that 98% of children aged 3–11 around the world are at least aware of the character.[63]
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As the official Walt Disney mascot, Mickey has played a central role in the Disney parks since the opening of Disneyland in 1955. As with other characters, Mickey is often portrayed by a non-speaking costumed actor. In this form, he has participated in ceremonies and countless parades. A popular activity with guests is getting to meet and pose for photographs with the mouse. As of the presidency of Barack Obama (who jokingly referred to him as "a world leader who has bigger ears than me")[64] Mickey has met every U.S. President since Harry Truman, with the exception of Lyndon B. Johnson.[40]
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Mickey also features in several specific attractions at the Disney parks. Mickey's Toontown (Disneyland and Tokyo Disneyland) is a themed land which is a recreation of Mickey's neighborhood. Buildings are built in a cartoon style and guests can visit Mickey or Minnie's houses, Donald Duck's boat, or Goofy's garage. This is a common place to meet the characters.[65]
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Mickey's PhilharMagic (Magic Kingdom, Tokyo Disneyland, Hong Kong Disneyland) is a 4D film which features Mickey in the familiar role of symphony conductor. At Main Street Cinema several of Mickey's short films are shown on a rotating basis; the sixth film is always Steamboat Willie. Mickey plays a central role in Fantasmic! (Disneyland Resort, Disney's Hollywood Studios) a live nighttime show which famously features Mickey in his role as the Sorcerer's Apprentice. Mickey was also a central character in the now-defunct Mickey Mouse Revue (Magic Kingdom, Tokyo Disneyland) which was an indoor show featuring animatronic characters. Mickey's face currently graces the Mickey's Fun Wheel at Disney California Adventure Park, where a figure of him also stands on top of Silly Symphony Swings.
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In addition to Mickey's overt presence in the parks, numerous images of him are also subtly included in sometimes unexpected places. This phenomenon is known as "Hidden Mickey", involving hidden images in Disney films, theme parks, and merchandise.
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Like many popular characters, Mickey has starred in many video games, including Mickey Mousecapade on the Nintendo Entertainment System, Mickey Mania: The Timeless Adventures of Mickey Mouse, Mickey's Ultimate Challenge, and Disney's Magical Quest on the Super Nintendo Entertainment System, Castle of Illusion Starring Mickey Mouse on the Mega Drive/Genesis, Mickey Mouse: Magic Wands! on the Game Boy, and many others. In the 2000s, the Disney's Magical Quest series were ported to the Game Boy Advance, while Mickey made his sixth generation era debut in Disney's Magical Mirror Starring Mickey Mouse, a Nintendo GameCube title aimed at younger audiences. Mickey plays a major role in the Kingdom Hearts series, as the king of Disney Castle and aided to the protagonist, Sora and his friends. King Mickey wields the Keyblade, a weapon in the form of a key that has the power to open any lock and combat darkness. Epic Mickey, featuring a darker version of the Disney universe, was released in 2010 for the Wii. The game is part of an effort by The Walt Disney Company to re-brand the Mickey Mouse character by moving away from his current squeaky clean image and reintroducing the mischievous side of his personality.[3]
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Mickey was most famously featured on wristwatches and alarm clocks, typically utilizing his hands as the actual hands on the face of the clock. The first Mickey Mouse watches were manufactured in 1933 by the Ingersoll Watch Company. The seconds were indicated by a turning disk below Mickey. The first Mickey watch was sold at the Century of Progress in Chicago, 1933 for $3.75 (equivalent to $74 in 2019). Mickey Mouse watches have been sold by other companies and designers throughout the years, including Timex, Elgin, Helbros, Bradley, Lorus, and Gérald Genta[66] The fictional character Robert Langdon from Dan Brown's novels was said to wear a Mickey Mouse watch as a reminder "to stay young at heart."[67]
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In 1989, Milton Bradley released the electronic talking game titled Mickey Says, with three modes featuring Mickey Mouse as its host. Mickey also appeared in other toys and games, including the Worlds of Wonder released The Talking Mickey Mouse.
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Fisher-Price has recently produced a line of talking animatronic Mickey dolls including "Dance Star Mickey" (2010)[68] and "Rock Star Mickey" (2011).[69]
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In total, approximately 40% of Disney's revenues for consumer products are derived from Mickey Mouse merchandise, with revenues peaking in 1997.[63]
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In the United States, protest votes are often made in order to indicate dissatisfaction with the slate of candidates presented on a particular ballot or to highlight the inadequacies of a particular voting procedure. Since most states' electoral systems do not provide for blank balloting or a choice of "None of the Above", most protest votes take the form of a clearly non-serious candidate's name entered as a write-in vote. Mickey Mouse is often selected for this purpose.[70][71] As an election supervisor in Georgia observed, "If Mickey Mouse doesn’t get votes in our election, it’s a bad election."[72] The earliest known mention of Mickey Mouse as a write-in candidate dates back to the 1932 New York City mayoral elections.[73]
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Mickey Mouse's name has also been known to appear fraudulently on voter registration lists, such as in the 2008 U.S. Presidential Election.[74][75]
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"Mickey Mouse" is a slang expression meaning small-time, amateurish or trivial. In the United Kingdom and Ireland, it also means poor quality or counterfeit. However, in parts of Australia it can mean excellent or very good (rhyming slang for "grouse").[76] Examples of the former two of the three usages include the following:
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Mickey Mouse's global fame has made him both a symbol of The Walt Disney Company and of the United States itself. For this reason, Mickey has been used frequently in anti-American satire, such as the infamous underground cartoon "Mickey Mouse in Vietnam" (1969). There have been numerous parodies of Mickey Mouse, such as the 2-page parody "Mickey Rodent" by Will Elder (published in Mad #19, 1955) in which the mouse walks around unshaven and jails Donald Duck out of jealousy over the duck's larger popularity.[84] The grotesque Rat Fink character was created by Ed "Big Daddy" Roth over his hatred of Mickey Mouse. In The Simpsons Movie, Bart Simpson puts a black bra on his head to mimic Mickey Mouse and says: "I'm the mascot of an evil corporation!"[85] On the Comedy Central series South Park, Mickey is depicted as the sadistic, greedy, foul-mouthed boss of The Walt Disney Company, only interested in money. He also appears briefly with Donald Duck in the comic Squeak the Mouse by the Italian cartoonist Massimo Mattioli. Horst Rosenthal created a comic book, Mickey au Camp de Gurs (Mickey Mouse in the Gurs Internment Camp) while detained in the Gurs internment camp during the Second World War; he added "Publié Sans Autorisation de Walt Disney" ("Published without Walt Disney's Permission") to the front cover.[86]
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In the 1969 parody novel Bored of the Rings, Mickey Mouse is satirized as Dickey Dragon.
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In the fifth episode of the Japanese anime, Pop Team Epic, Popuko, one of the main characters, attempts an impression of Mickey, but does so poorly.
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Like all major Disney characters, Mickey Mouse is not only copyrighted but also trademarked, which lasts in perpetuity as long as it continues to be used commercially by its owner. So, whether or not a particular Disney cartoon goes into the public domain, the characters themselves may not be used as trademarks without authorization.
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Because of the Copyright Term Extension Act of the United States (sometimes called the 'Mickey Mouse Protection Act' because of extensive lobbying by the Disney corporation) and similar legislation within the European Union and other jurisdictions where copyright terms have been extended, works such as the early Mickey Mouse cartoons will remain under copyright until at least 2023. However, some copyright scholars argue that Disney's copyright on the earliest version of the character may be invalid due to ambiguity in the copyright notice for Steamboat Willie.[87]
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The Walt Disney Company has become well known for protecting its trademark on the Mickey Mouse character—whose likeness is closely associated with the company—with particular zeal. In 1989, Disney threatened legal action against three daycare centers in the Orlando, Florida region (where Walt Disney World is a dominant employer) for having Mickey Mouse and other Disney characters painted on their walls. The characters were removed, and the newly-opened rival Universal Studios Florida allowed the centers to use their own cartoon characters with their blessing, to build community goodwill.[88]
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In 1971, a group of underground cartoonists calling themselves the Air Pirates, after a group of villains from early Mickey Mouse films, produced a comic called Air Pirates Funnies. In the first issue, cartoonist Dan O'Neill depicted Mickey and Minnie Mouse engaging in explicit sexual behavior and consuming drugs. As O'Neill explained, "The air pirates were...some sort of bizarre concept to steal the air, pirate the air, steal the media....Since we were cartoonists, the logical thing was Disney."[89] Rather than change the appearance or name of the character, which O'Neill felt would dilute the parody, the mouse depicted in Air Pirates Funnies looks like and is named "Mickey Mouse". Disney sued for copyright infringement, and after a series of appeals, O'Neill eventually lost and was ordered to pay Disney $1.9 million. The outcome of the case remains controversial among free-speech advocates. New York Law School professor Edward Samuels said, "The Air Pirates set parody back twenty years."[90][better source needed]
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There have been multiple attempts to argue that certain versions of Mickey Mouse are in fact in the public domain. In the 1980s, archivist George S. Brown attempted to recreate and sell cels from the 1933 short "The Mad Doctor", on the theory that they were in the public domain because Disney had failed to renew the copyright as required by current law.[91] However, Disney successfully sued Brown to prevent such sale, arguing that the lapse in copyright for "The Mad Doctor" did not put Mickey Mouse in the public domain because of the copyright in the earlier films.[91] Brown attempted to appeal, noting imperfections in the earlier copyright claims, but the court dismissed his argument as untimely.[91]
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In 1999, Lauren Vanpelt, a law student at Arizona State University, wrote a paper making a similar argument.[91][92] Vanpelt points out that copyright law at the time required a copyright notice specify the year of the copyright and the copyright owner's name. The title cards to early Mickey Mouse films "Steamboat Willie", "Plane Crazy", and "Gallopin' Gaucho" do not clearly identify the copyright owner, and also misidentify the copyright year. However, Vanpelt notes that copyright cards in other early films may have been done correctly, which could make Mickey Mouse "protected as a component part of the larger copyrighted films".[92]
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A 2003 article by Douglas A. Hedenkamp in the Virginia Sports and Entertainment Law Journal analyzed Vanpelt's arguments, and concluded that she is likely correct.[91][93] Hedenkamp provided additional arguments, and identified some errors in Vanpelt's paper, but still found that due to imperfections in the copyright notice on the title cards, Walt Disney forfeited his copyright in Mickey Mouse. He concluded: "The forfeiture occurred at the moment of publication, and the law of that time was clear: publication without proper notice irrevocably forfeited copyright protection."[93]
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Disney threatened to sue Hedenkamp for slander of title, but did not follow through.[91] The claims in Vanpelt and Hedenkamp's articles have not been tested in court.[citation needed]
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In 1930, the German Board of Film Censors prohibited any presentations of the Mickey Mouse cartoon The Barnyard Battle (1929). The animated short, which features the mouse as a kepi-wearing soldier fighting cat enemies in German-style helmets, was viewed by censors as a negative portrayal of Germany.[94] It was claimed by the board that the film would "reawaken the latest anti-German feeling existing abroad since the War".[95] The Barnyard Battle incident did not incite wider anti-Mickey sentiment in Germany in 1930; however, after Adolf Hitler came to power several years later, the Nazi regime unambiguously propagandized against Disney. A mid-1930s German newspaper article read:
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Mickey Mouse is the most miserable ideal ever revealed. Healthy emotions tell every independent young man and every honorable youth that the dirty and filth-covered vermin, the greatest bacteria carrier in the animal kingdom, cannot be the ideal type of animal. Away with Jewish brutalization of the people! Down with Mickey Mouse! Wear the Swastika Cross! [96][97][98]
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American cartoonist and writer Art Spiegelman would later use this quote on the opening page of the second volume of his graphic novel Maus.
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In 1935 Romanian authorities also banned Mickey Mouse films from cinemas, purportedly fearing that children would be "scared to see a ten-foot mouse in the movie theatre".[99] In 1938, based on the Ministry of Popular Culture's recommendation that a reform was necessary "to raise children in the firm and imperialist spirit of the Fascist revolution", the Italian Government banned foreign children's literature[100] except Mickey; Disney characters were exempted from the decree for the "acknowledged artistic merit" of Disney's work.[101] Actually, Mussolini's children were fond of Mickey Mouse, so they managed to delay his ban as long as possible.[102] In 1942, after Italy declared war on the United States, fascism immediately forced Italian publishers to stop printing any Disney stories. Mickey's stories were replaced by the adventures of Tuffolino, a new human character created by Federico Pedrocchi (script) and Pier Lorenzo De Vita (art). After the downfall of Italy's fascist government in 1945, the ban was removed.
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Mickey has been announced to appear in two films. One is a live-action/CGI hybrid film based on the Magic Kingdom theme park at the Walt Disney World Resort,[103] while the other is a film idea pitched by Walt Disney Animation Studios veteran Burny Mattinson centering on Mickey, Donald, and Goofy.[27]
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(Note:DTV means Direct-to-video)
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Mickey Mouse has received ten nominations for the Academy Award for Best Animated Short Film. These are Mickey's Orphans (1931), Building a Building (1933), Brave Little Tailor (1938), The Pointer (1939), Lend a Paw (1941), Squatter's Rights (1946), Mickey and the Seal (1948), Mickey's Christmas Carol (1983), Runaway Brain (1995), and Get a Horse! (2013). Among these, Lend a Paw was the only film to actually win the award. Additionally, in 1932 Walt Disney received an honorary Academy Award in recognition of Mickey's creation and popularity.
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In 1994, four of Mickey's cartoons were included in the book The 50 Greatest Cartoons which listed the greatest cartoons of all time as voted by members of the animation field. The films were The Band Concert (#3), Steamboat Willie (#13), Brave Little Tailor (#26), and Clock Cleaners (#27).
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On November 18, 1978, in honor of his 50th anniversary, Mickey became the first cartoon character to have a star on the Hollywood Walk of Fame. The star is located on 6925 Hollywood Blvd.
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Melbourne (Australia) runs the annual Moomba festival street procession and appointed Mickey Mouse as their King of Moomba (1977).[105]:17–22 Although immensely popular with children, there was controversy with the appointment: some Melburnians wanted a 'home-grown' choice, e.g. Blinky Bill; when it was revealed that Patricia O'Carroll (from Disneyland's Disney on Parade show) was performing the mouse, Australian newspapers reported "Mickey Mouse is really a girl!"[105]:19–20
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Mickey was the Grand Marshal of the Tournament of Roses Parade on New Year's Day 2005. He was the first cartoon character to receive the honor and only the second fictional character after Kermit the Frog in 1996.
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Mickey Mouse is a cartoon character and the mascot of The Walt Disney Company. He was created by Walt Disney and Ub Iwerks at the Walt Disney Studios in 1928. An anthropomorphic mouse who typically wears red shorts, large yellow shoes, and white gloves, Mickey is one of the world's most recognizable characters.
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Created as a replacement for a prior Disney character, Oswald the Lucky Rabbit, Mickey first appeared in the short Plane Crazy, debuting publicly in the short film Steamboat Willie (1928), one of the first sound cartoons. He went on to appear in over 130 films, including The Band Concert (1935), Brave Little Tailor (1938), and Fantasia (1940). Mickey appeared primarily in short films, but also occasionally in feature-length films. Ten of Mickey's cartoons were nominated for the Academy Award for Best Animated Short Film, one of which, Lend a Paw, won the award in 1942. In 1978, Mickey became the first cartoon character to have a star on the Hollywood Walk of Fame.
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Beginning in 1930, Mickey has also been featured extensively as a comic strip character. The Mickey Mouse comic strip, drawn primarily by Floyd Gottfredson, ran for 45 years. Mickey has also appeared in comic books such as Disney Italy's Topolino, MM – Mickey Mouse Mystery Magazine, and Wizards of Mickey, and in television series such as The Mickey Mouse Club (1955–1996) and others. He also appears in other media such as video games as well as merchandising and is a meetable character at the Disney parks.
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Mickey generally appears alongside his girlfriend Minnie Mouse, his pet dog Pluto, his friends Donald Duck and Goofy, and his nemesis Pete, among others (see Mickey Mouse universe). Though originally characterized as a cheeky lovable rogue, Mickey was rebranded over time as a nice guy, usually seen as an honest and bodacious hero. In 2009, Disney began to rebrand the character again by putting less emphasis on his friendly, well-meaning persona and reintroducing the more menacing and stubborn sides of his personality, beginning with the video game Epic Mickey.[3]
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"I only hope that we never lose sight of one thing – that it was all started by a mouse."
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Mickey Mouse was created as a replacement for Oswald the Lucky Rabbit, an earlier cartoon character that was created by the Disney studio but owned by Universal Pictures.[4] Charles Mintz served as a middleman producer between Disney and Universal through his company, Winkler Pictures, for the series of cartoons starring Oswald. Ongoing conflicts between Disney and Mintz and the revelation that several animators from the Disney studio would eventually leave to work for Mintz's company ultimately resulted in Disney cutting ties with Oswald. Among the few people who stayed at the Disney studio were animator Ub Iwerks, apprentice artist Les Clark, and Wilfred Jackson. On his train ride home from New York, Walt brainstormed ideas for a new cartoon character.
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Mickey Mouse was conceived in secret while Disney produced the final Oswald cartoons he contractually owed Mintz. Disney asked Ub Iwerks to start drawing up new character ideas. Iwerks tried sketches of various animals, such as dogs and cats, but none of these appealed to Disney. A female cow and male horse were also rejected. They would later turn up as Clarabelle Cow and Horace Horsecollar. A male frog was also rejected. It would later show up in Iwerks' own Flip the Frog series.[5] Walt Disney got the inspiration for Mickey Mouse from a tame mouse at his desk at Laugh-O-Gram Studio in Kansas City, Missouri.[6] In 1925, Hugh Harman drew some sketches of mice around a photograph of Walt Disney. These inspired Ub Iwerks to create a new mouse character for Disney.[5] "Mortimer Mouse" had been Disney's original name for the character before his wife, Lillian, convinced him to change it, and ultimately Mickey Mouse came to be.[7][8] The actor Mickey Rooney claimed that, during his Mickey McGuire days, he met cartoonist Walt Disney at the Warner Brothers studio, and that Disney was inspired to name Mickey Mouse after him.[9] This claim, however, has been debunked by Disney historian Jim Korkis, since at the time of Mickey Mouse's development, Disney Studios had been located on Hyperion Avenue for several years, and Walt Disney never kept an office or other working space at Warner Brothers, having no professional relationship with Warner Brothers.[10][11]
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Iwerks was the main animator for the first short that would star Mickey and reportedly spent six weeks working on it. In fact, Iwerks was the main animator for every Disney short released in 1928 and 1929. Hugh Harman and Rudolf Ising also assisted Disney during those years. They had already signed their contracts with Charles Mintz, but he was still in the process of forming his new studio and so for the time being they were still employed by Disney. This short would be the last they animated under this somewhat awkward situation.[1]
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Mickey was first seen in a test screening of the cartoon short Plane Crazy, on May 15, 1928, but it failed to impress the audience and Walt could not find a distributor for the short. Walt went on to produce a second Mickey short, The Gallopin' Gaucho, which was also not released for lack of a distributor.[1]
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Steamboat Willie was first released on November 18, 1928, in New York. It was co-directed by Walt Disney and Ub Iwerks. Iwerks again served as the head animator, assisted by Johnny Cannon, Les Clark, Wilfred Jackson and Dick Lundy. This short was intended as a parody of Buster Keaton's Steamboat Bill, Jr., first released on May 12 of the same year. Although it was the third Mickey cartoon produced, it was the first to find a distributor, and thus is considered by The Disney Company as Mickey's debut. Willie featured changes to Mickey's appearance (in particular, simplifying his eyes to large dots) that established his look for later cartoons and in numerous Walt Disney films.[12][13]
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The cartoon was not the first cartoon to feature a soundtrack connected to the action. Fleischer Studios, headed by brothers Dave and Max Fleischer, had already released a number of sound cartoons using the DeForest system in the mid-1920s. However, these cartoons did not keep the sound synchronized throughout the film. For Willie, Disney had the sound recorded with a click track that kept the musicians on the beat. This precise timing is apparent during the "Turkey in the Straw" sequence when Mickey's actions exactly match the accompanying instruments. Animation historians have long debated who had served as the composer for the film's original music. This role has been variously attributed to Wilfred Jackson, Carl Stalling and Bert Lewis, but identification remains uncertain. Walt Disney himself was voice actor for both Mickey and Minnie and would remain the source of Mickey's voice through 1946 for theatrical cartoons. Jimmy MacDonald took over the role in 1946, but Walt provided Mickey's voice again from 1955 to 1959 for The Mickey Mouse Club television series on ABC.[citation needed]
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Audiences at the time of Steamboat Willie's release were reportedly impressed by the use of sound for comedic purposes. Sound films or "talkies" were still considered innovative. The first feature-length movie with dialogue sequences, The Jazz Singer starring Al Jolson, was released on October 6, 1927. Within a year of its success, most United States movie theaters had installed sound film equipment. Walt Disney apparently intended to take advantage of this new trend and, arguably, managed to succeed. Most other cartoon studios were still producing silent products and so were unable to effectively act as competition to Disney. As a result, Mickey would soon become the most prominent animated character of the time. Walt Disney soon worked on adding sound to both Plane Crazy and The Gallopin' Gaucho (which had originally been silent releases) and their new release added to Mickey's success and popularity. A fourth Mickey short, The Barn Dance, was also put into production; however, Mickey does not actually speak until The Karnival Kid in 1929 when his first spoken words were "Hot dogs, Hot dogs!" After Steamboat Willie was released, Mickey became a close competitor to Felix the Cat, and his popularity would grow as he was continuously featured in sound cartoons. By 1929, Felix would lose popularity among theater audiences, and Pat Sullivan decided to produce all future Felix cartoons in sound as a result.[14] Unfortunately, audiences did not respond well to Felix's transition to sound and by 1930, Felix had faded from the screen.[15]
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In Mickey's early films he was often characterized not as a hero, but as an ineffective young suitor to Minnie Mouse. The Barn Dance (March 14, 1929) is the first time in which Mickey is turned down by Minnie in favor of Pete.
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The Opry House (March 28, 1929) was the first time in which Mickey wore his white gloves. Mickey wears them in almost all of his subsequent appearances and many other characters followed suit. The three lines on the back of Mickey's gloves represent darts in the gloves' fabric extending from between the digits of the hand, typical of glove design of the era.
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When the Cat's Away (April 18, 1929), essentially a remake of the Alice Comedy, "Alice Rattled by Rats", was an unusual appearance for Mickey. Although Mickey and Minnie still maintained their anthropomorphic characteristics, they were depicted as the size of regular mice and living with a community of many other mice as pests in a home. Mickey and Minnie would later appear the size of regular humans in their own setting. In appearances with real humans, Mickey has been shown to be about two to three feet high.[16] The next Mickey short was also unusual. The Barnyard Battle (April 25, 1929) was the only film to depict Mickey as a soldier and also the first to place him in combat. The Karnival Kid (1929) was the first time Mickey spoke. Before this he had only whistled, laughed, and grunted. His first words were "Hot dogs! Hot dogs!" said while trying to sell hot dogs at a carnival. Mickey's Follies (1929) introduced the song "Minnie's Yoo-Hoo" which would become the theme song for Mickey Mouse films for the next several years. The "Minnie's Yoo-Hoo" song sequence was also later reused with different background animation as its own special short shown only at the commencement of 1930s theater-based Mickey Mouse Clubs.[17][18] Mickey's dog Pluto first appeared as Mickey's pet in The Moose Hunt (1931) after previously appearing as Minnie's dog "Rover" in The Picnic (1930).
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The Cactus Kid (April 11, 1930) was the last film to be animated by Ub Iwerks at Disney. Shortly before the release of the film, Iwerks left to start his own studio, bankrolled by Disney's then-distributor Pat Powers. Powers and Disney had a falling out over money due Disney from the distribution deal. It was in response to losing the right to distribute Disney's cartoons that Powers made the deal with Iwerks, who had long harbored a desire to head his own studio. The departure is considered a turning point in Mickey's career, as well as that of Walt Disney. Walt lost the man who served as his closest colleague and confidant since 1919. Mickey lost the man responsible for his original design and for the direction or animation of several of the shorts released till this point. Advertising for the early Mickey Mouse cartoons credited them as "A Walt Disney Comic, drawn by Ub Iwerks". Later Disney Company reissues of the early cartoons tend to credit Walt Disney alone.
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Disney and his remaining staff continued the production of the Mickey series, and he was able to eventually find a number of animators to replace Iwerks. As the Great Depression progressed and Felix the Cat faded from the movie screen, Mickey's popularity would rise, and by 1932 The Mickey Mouse Club would have one million members.[19] At the 5th Academy Awards in 1932, Mickey received his first Academy Award nomination, received for Mickey's Orphans (1931). Walt Disney also received an honorary Academy Award for the creation of Mickey Mouse. Despite being eclipsed by the Silly Symphony short the Three Little Pigs in 1933, Mickey still maintained great popularity among theater audiences too, until 1935, when polls showed that Popeye was more popular than Mickey.[20][21][22] By 1934, Mickey merchandise had earned $600,000.00 a year.[23] In 1935, Disney began to phase out the Mickey Mouse Clubs, due to administration problems.[24]
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About this time, story artists at Disney were finding it increasingly difficult to write material for Mickey. As he had developed into a role model for children, they were limited in the types of gags they could make. This led to Mickey taking more of a secondary role in some of his next films allowing for more emphasis on other characters. In Orphan's Benefit (August 11, 1934) Mickey first appeared with Donald Duck who had been introduced earlier that year in the Silly Symphony series. The tempestuous duck would provide Disney with seemingly endless story ideas and would remain a recurring character in Mickey's cartoons.
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Mickey first appeared animated in color in Parade of the Award Nominees in 1932, however, the film strip was created for the 5th Academy Awards ceremony and was not released to the public. Mickey's official first color film came in 1935 with The Band Concert. The Technicolor film process was used in the film production. Here Mickey conducted the William Tell Overture, but the band is swept up by a tornado. It is said that conductor Arturo Toscanini so loved this short that, upon first seeing it, he asked the projectionist to run it again. In 1994, The Band Concert was voted the third-greatest cartoon of all time in a poll of animation professionals. By colorizing and partially redesigning Mickey, Walt would put Mickey back on top once again, and Mickey would reach popularity he never reached before as audiences now gave him more appeal.[25] Also in 1935, Walt would receive a special award from the League of Nations for creating Mickey.
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However, by 1938, the more manic Donald Duck would surpass the passive Mickey, resulting in a redesign of the mouse between 1938 and 1940 that put Mickey at the peak of his popularity.[25] The second half of the 1930s saw the character Goofy reintroduced as a series regular. Together, Mickey, Donald Duck, and Goofy would go on several adventures together. Several of the films by the comic trio are some of Mickey's most critically acclaimed films, including Mickey's Fire Brigade (1935), Moose Hunters (1937), Clock Cleaners (1937), Lonesome Ghosts (1937), Boat Builders (1938), and Mickey's Trailer (1938). Also during this era, Mickey would star in Brave Little Tailor (1938), an adaptation of The Valiant Little Tailor, which was nominated for an Academy Award.
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Mickey was redesigned by animator Fred Moore which was first seen in The Pointer (1939). Instead of having solid black eyes, Mickey was given white eyes with pupils, a Caucasian skin colored face, and a pear-shaped body. In the 1940s, he changed once more in The Little Whirlwind, where he used his trademark pants for the last time in decades, lost his tail, got more realistic ears that changed with perspective and a different body anatomy. But this change would only last for a short period of time before returning to the one in "The Pointer", with the exception of his pants. In his final theatrical cartoons in the 1950s, he was given eyebrows, which were removed in the more recent cartoons.
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In 1940, Mickey appeared in his first feature-length film, Fantasia. His screen role as The Sorcerer's Apprentice, set to the symphonic poem of the same name by Paul Dukas, is perhaps the most famous segment of the film and one of Mickey's most iconic roles. The segment features no dialogue at all, only the music. The apprentice (Mickey), not willing to do his chores, puts on the sorcerer's magic hat after the sorcerer goes to bed and casts a spell on a broom, which causes the broom to come to life and perform the most tiring chore—filling up a deep well using two buckets of water. When the well eventually overflows, Mickey finds himself unable to control the broom, leading to a near-flood. After the segment ends, Mickey is seen in silhouette shaking hands with Leopold Stokowski, who conducts all the music heard in Fantasia. Mickey has often been pictured in the red robe and blue sorcerer's hat in merchandising. It was also featured into the climax of Fantasmic!, an attraction at the Disney theme parks.
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After 1940, Mickey's popularity would decline until his 1955 re-emergence as a daily children's television personality.[26] Despite this, the character continued to appear regularly in animated shorts until 1943 (winning his only competitive Academy Award—with canine companion Pluto—for a short subject, Lend a Paw) and again from 1946 to 1952.
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The last regular installment of the Mickey Mouse film series came in 1953 with The Simple Things in which Mickey and Pluto go fishing and are pestered by a flock of seagulls.
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In the 1950s, Mickey became more known for his appearances on television, particularly with The Mickey Mouse Club. Many of his theatrical cartoon shorts were rereleased on television series such as Ink & Paint Club, various forms of the Walt Disney anthology television series, and on home video. Mickey returned to theatrical animation in 1983 with Mickey's Christmas Carol, an adaptation of Charles Dickens' A Christmas Carol in which Mickey played Bob Cratchit. This was followed up in 1990 with The Prince and the Pauper.
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Throughout the decades, Mickey Mouse competed with Warner Bros.' Bugs Bunny for animated popularity. But in 1988, the two rivals finally shared screen time in the Robert Zemeckis Disney/Amblin film Who Framed Roger Rabbit. Disney and Warner signed an agreement stating that each character had the same amount of screen time in the scene.
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Similar to his animated inclusion into a live-action film on Roger Rabbit, Mickey made a featured cameo appearance in the 1990 television special The Muppets at Walt Disney World where he met Kermit the Frog. The two are established in the story as having been old friends. The Muppets have otherwise spoofed and referenced Mickey over a dozen times since the 1970s. Eventually, The Muppets were purchased by the Walt Disney Company in 2004.
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His most recent theatrical cartoon short was 2013's Get a Horse! which was preceded by 1995's Runaway Brain, while from 1999 to 2004, he appeared in direct-to-video features like Mickey's Once Upon a Christmas, Mickey, Donald, Goofy: The Three Musketeers and the computer-animated Mickey's Twice Upon a Christmas.
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Many television series have centered on Mickey, such as the ABC shows Mickey Mouse Works (1999–2000), Disney's House of Mouse (2001–2003), Disney Channel's Mickey Mouse Clubhouse (2006–2016), and Mickey and the Roadster Racers (2017–). Prior to all these, Mickey was also featured as an unseen character in the Bonkers episode "You Oughta Be In Toons".
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Mickey has recently been announced to star in two films. One is being based on the Magic Kingdom theme park at the Walt Disney World Resort, while the other is a film idea pitched by Walt Disney Animation Studios veteran Burny Mattinson centering on Mickey, Donald, and Goofy.[27]
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Since June 28, 2013, Disney Channel has been airing new 3-minute Mickey Mouse shorts, with animator Paul Rudish at the helm, incorporating elements of Mickey's late twenties-early thirties look with a contemporary twist.[28] The creative team behind the 2017 DuckTales reboot had hoped to have Mickey Mouse in the series, but this idea was rejected by Disney executives.[29] However, this didn't stop them from including a watermelon shaped like Mickey Mouse that Donald Duck made and used like a ventriloquist dummy (to the point where he had perfectly replicated his voice (supplied by Chris Diamantopoulos)) while he was stranded on a deserted island during the season two finale.[30]
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In August 2018, ABC television announced a two-hour prime time special, Mickey's 90th Spectacular, in honor of Mickey's 90th birthday. The program featured never-before-seen short videos and several other celebrities who wanted to share their memories about Mickey Mouse and performed some of the Disney songs to impress Mickey. The show took place at the Shrine Auditorium in Los Angeles and was produced and directed by Don Mischer on November 4, 2018.[31][32] On November 18, 2018, a 90th anniversary event for the character was celebrated around the world.[33] In December 2019, both Mickey and Minnie served as special co-hosts of Wheel of Fortune for two weeks while Vanna White served as the main host during Pat Sajak's absence.[34]
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Win Smith (1930)
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Floyd Gottfredson (1930–1932)
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Ted Osborne (1932–1937)
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Merrill De Maris (1933–1934, 1938–1942)
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Bill Walsh (1943–1964)
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Dick Shaw (1964–1969)
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Del Connell (1969–1988)
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Floyd Norman(Sundays:1984–1986, 1986–1990)
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Win Smith (1930)
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Floyd Gottfredson(dailies: May 5, 1930 – November 15, 1975)(Sundays: 1932–1938, 1950–1976)
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Manuel Gonzales (Sundays: 1939–1981)
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Bill Wright (Sundays only, 1942–1946, 1956, 1979–1983)
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Carson Van Osten (1974–1975)
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Roman Arambula (1975–1989)
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Daan Jippes (Sundays only, 1981–1982)
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Mickey first appeared in comics after he had appeared in 15 commercially successful animated shorts and was easily recognized by the public. Walt Disney was approached by King Features Syndicate with the offer to license Mickey and his supporting characters for use in a comic strip. Disney accepted and Mickey Mouse made its first appearance on January 13, 1930. The comical plot was credited to Disney himself, art to Ub Iwerks and inking to Win Smith. The first week or so of the strip featured a loose adaptation of "Plane Crazy". Minnie soon became the first addition to the cast. The strips first released between January 13, 1930, and March 31, 1930, has been occasionally reprinted in comic book form under the collective title "Lost on a Desert Island". Animation historian Jim Korkis notes "After the eighteenth strip, Iwerks left and his inker, Win Smith, continued drawing the gag-a-day format..."[36]
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In early 1930, after Iwerks' departure, Disney was at first content to continue scripting the Mickey Mouse comic strip, assigning the art to Win Smith. However, Disney's focus had always been in animation and Smith was soon assigned with the scripting as well. Smith was apparently discontent at the prospect of having to script, draw, and ink a series by himself as evidenced by his sudden resignation.
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Disney then searched for a replacement among the remaining staff of the Studio. He selected Floyd Gottfredson, a recently hired employee. At the time Gottfredson was reportedly eager to work in animation and somewhat reluctant to accept his new assignment. Disney had to assure him the assignment was only temporary and that he would eventually return to animation. Gottfredson accepted and ended up holding this "temporary" assignment from May 5, 1930, to November 15, 1975.
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Walt Disney's last script for the strip appeared May 17, 1930.[36] Gottfredson's first task was to finish the storyline Disney had started on April 1, 1930. The storyline was completed on September 20, 1930, and later reprinted in comic book form as Mickey Mouse in Death Valley. This early adventure expanded the cast of the strip which to this point only included Mickey and Minnie. Among the characters who had their first comic strip appearances in this story were Clarabelle Cow, Horace Horsecollar, and Black Pete as well as the debuts of corrupted lawyer Sylvester Shyster and Minnie's uncle Mortimer Mouse. The Death Valley narrative was followed by Mr. Slicker and the Egg Robbers, first printed between September 22 and December 26, 1930, which introduced Marcus Mouse and his wife as Minnie's parents.
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Starting with these two early comic strip stories, Mickey's versions in animation and comics are considered to have diverged from each other. While Disney and his cartoon shorts would continue to focus on comedy, the comic strip effectively combined comedy and adventure. This adventurous version of Mickey would continue to appear in comic strips and later comic books throughout the 20th and into the 21st century.
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Floyd Gottfredson left his mark with stories such as Mickey Mouse Joins the Foreign Legion (1936) and The Gleam (1942). He also created the Phantom Blot, Eega Beeva, Morty and Ferdie, Captain Churchmouse, and Butch. Besides Gottfredson artists for the strip over the years included Roman Arambula, Rick Hoover, Manuel Gonzales, Carson Van Osten, Jim Engel, Bill Wright, Ted Thwailes and Daan Jippes; writers included Ted Osborne, Merrill De Maris, Bill Walsh, Dick Shaw, Roy Williams, Del Connell, and Floyd Norman.
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The next artist to leave his mark on the character was Paul Murry in Dell Comics. His first Mickey tale appeared in 1950 but Mickey did not become a specialty until Murry's first serial for Walt Disney's Comics and Stories in 1953 ("The Last Resort"). In the same period, Romano Scarpa in Italy for the magazine Topolino began to revitalize Mickey in stories that brought back the Phantom Blot and Eega Beeva along with new creations such as the Atomo Bleep-Bleep. While the stories at Western Publishing during the Silver Age emphasized Mickey as a detective in the style of Sherlock Holmes, in the modern era several editors and creators have consciously undertaken to depict a more vigorous Mickey in the mold of the classic Gottfredson adventures. This renaissance has been spearheaded by Byron Erickson, David Gerstein, Noel Van Horn, Michael T. Gilbert and César Ferioli.
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In Europe, Mickey Mouse became the main attraction of a number of comics magazines, the most famous being Topolino in Italy from 1932 onward, Le Journal de Mickey in France from 1934 onward, Don Miki in Spain and the Greek Miky Maous.
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Mickey was the main character for the series MM Mickey Mouse Mystery Magazine, published in Italy from 1999 to 2001.
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In 2006, he appeared in the Italian fantasy comic saga Wizards of Mickey.
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In 1958, Mickey Mouse was introduced to the Arab world through another comic book called “Sameer”. He became very popular in Egypt and got a comic book with his name. Mickey's comics in Egypt are licensed by Disney and were published since 1959 by “Dar Al-Hilal” and they were successful, however Dar Al-Hilal stopped the publication in 2003 because of problems with Disney. The comics were re-released by "Nahdat Masr" in 2004 and the first issues were sold out in less than 8 hours.[37]
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Throughout the earlier years, Mickey's design bore heavy resemblance to Oswald, save for the ears, nose, and tail.[38][39][40] Ub Iwerks designed Mickey's body out of circles in order to make the character simple to animate. Disney employees John Hench and Marc Davis believed that this design was part of Mickey's success as it made him more dynamic and appealing to audiences.
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Mickey's circular design is most noticeable in his ears. In animation in the 1940s, Mickey's ears were animated in a more realistic perspective. Later, they were drawn to always appear circular no matter which way Mickey was facing. This made Mickey easily recognizable to audiences and made his ears an unofficial personal trademark. The circular rule later created a dilemma for toy creators who had to recreate a three-dimensional Mickey.
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In 1938, animator Fred Moore redesigned Mickey's body away from its circular design to a pear-shaped design. Colleague Ward Kimball praised Moore for being the first animator to break from Mickey's "rubber hose, round circle" design. Although Moore himself was nervous at first about changing Mickey, Walt Disney liked the new design and told Moore "that's the way I want Mickey to be drawn from now on."
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Each of Mickey's hands has only three fingers and a thumb. Disney said that this was both an artistic and financial decision, explaining "Artistically five digits are too many for a mouse. His hand would look like a bunch of bananas. Financially, not having an extra finger in each of 45,000 drawings that make up a six and one-half minute short has saved the Studio millions." In the film The Opry House (1929), Mickey was first given white gloves as a way of contrasting his naturally black hands against his black body. The use of white gloves would prove to be an influential design for cartoon characters, particularly with later Disney characters, but also with non-Disney characters such as Bugs Bunny, Woody Woodpecker, Mighty Mouse, and Mario.
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Mickey's eyes, as drawn in Plane Crazy and The Gallopin' Gaucho, were large and white with black outlines. In Steamboat Willie, the bottom portion of the black outlines was removed, although the upper edges still contrasted with his head. Mickey's eyes were later re-imagined as only consisting of the small black dots which were originally his pupils, while what were the upper edges of his eyes became a hairline. This is evident only when Mickey blinks. Fred Moore later redesigned the eyes to be small white eyes with pupils and gave his face a Caucasian skin tone instead of plain white. This new Mickey first appeared in 1938 on the cover of a party program, and in animation the following year with the release of The Pointer.[41] Mickey is sometimes given eyebrows as seen in The Simple Things (1953) and in the comic strip, although he does not have eyebrows in his subsequent appearances.[citation needed]
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Some of Mickey's early appearance, particularly the gloves, and facial characteristics, evolved from blackface caricatures used in minstrel shows.[42][43][44][45][46]
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Besides Mickey's gloves and shoes, he typically wears only a pair of shorts with two large buttons in the front. Before Mickey was seen regularly in color animation, Mickey's shorts were either red or a dull blue-green. With the advent of Mickey's color films, the shorts were always red. When Mickey is not wearing his red shorts, he is often still wearing red clothing such as a red bandmaster coat (The Band Concert, The Mickey Mouse Club), red overalls (Clock Cleaners, Boat Builders), a red cloak (Fantasia, Fun and Fancy Free), a red coat (Squatter's Rights, Mickey's Christmas Carol), or a red shirt (Mickey Down Under, The Simple Things).
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A large part of Mickey's screen persona is his famously shy, falsetto voice. From 1928 onward, Mickey was voiced by Walt Disney himself, a task in which Disney took great personal pride. Composer Carl W. Stalling was the very first person to provide lines for Mickey in the 1929 short The Karnival Kid, and J. Donald Wilson and Joe Twerp provided the voice in some 1938 broadcasts of The Mickey Mouse Theater of the Air,[47] although Disney remained Mickey's official voice during this period. However, by 1946, Disney was becoming too busy with running the studio to do regular voice work which meant he could not do Mickey's voice on a regular basis anymore. It is also speculated that his cigarette habit had damaged his voice over the years.[citation needed] After recording the Mickey and the Beanstalk section of Fun and Fancy Free, Mickey's voice was handed over to veteran Disney musician and actor Jimmy MacDonald. Walt would reprise Mickey's voice occasionally until his passing in 1966, such as in the introductions to the original 1955–1959 run of The Mickey Mouse Club TV series, the "Fourth Anniversary Show" episode of the Walt Disney's Disneyland TV series that aired on September 11, 1957 and the Disneyland USA at Radio City Music Hall show from 1962.[48]
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MacDonald voiced Mickey in most of the remaining theatrical shorts and for various television and publicity projects up until his retirement in 1977. However, other actors would occasionally play the role during this era. Clarence Nash, the voice of Donald Duck, provided the voice in some of Mickey's later theatrical shorts, such as R'coon Dawg and Pluto's Party.[49] Stan Freberg voiced Mickey in the Freberg-produced record Mickey Mouse's Birthday Party. Alan Young voiced Mickey in the Disneyland record album An Adaptation of Dickens' Christmas Carol, Performed by The Walt Disney Players in 1974.[50][51]
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The 1983 short film Mickey's Christmas Carol marked the theatrical debut of Wayne Allwine as Mickey Mouse, who was the official voice of Mickey from 1977 until his death in 2009.[52] Allwine once recounted something MacDonald had told him about voicing Mickey: "The main piece of advice that Jim gave me about Mickey helped me keep things in perspective. He said, 'Just remember kid, you're only filling in for the boss.' And that's the way he treated doing Mickey for years and years. From Walt, and now from Jimmy."[53] In 1991, Allwine married Russi Taylor, the voice of Minnie Mouse from 1986 until her death in 2019.
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Les Perkins did the voice of Mickey in two TV specials, "Down and Out with Donald Duck" and "DTV Valentine", in the mid-1980s. Peter Renaday voiced Mickey in the 1980s Disney albums Yankee Doodle Mickey and Mickey Mouse Splashdance.[54][55] He also provided his voice for The Talking Mickey Mouse toy in 1986.[56][57] Quinton Flynn briefly filled in for Allwine as the voice of Mickey in a few episodes of the first season of Mickey Mouse Works whenever Allwine was unavailable to record.[58]
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Bret Iwan, a former Hallmark greeting card artist, is the current voice of Mickey. Iwan was originally cast as an understudy for Allwine due to the latter's declining health, but Allwine died before Iwan could get a chance to meet him and Iwan became the new official voice of the character. Iwan's early recordings in 2009 included work for the Disney Cruise Line, Mickey toys, the Disney theme parks and the Disney on Ice: Celebrations! ice show.[59] He directly replaced Allwine as Mickey for the Kingdom Hearts video game series and the TV series Mickey Mouse Clubhouse. His first video game voice-over of Mickey Mouse can be heard in Kingdom Hearts: Birth by Sleep. Iwan also became the first voice actor to portray Mickey during Disney's rebranding of the character, providing the vocal effects of Mickey in Epic Mickey as well as his voice in Epic Mickey 2: The Power of Two and the remake of Castle of Illusion.
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Despite Iwan being Mickey's primary voice actor, the character's voice is provided by Chris Diamantopoulos in the 2013 animated series[60] and the 2017 DuckTales reboot (in the form of a watermelon that Donald uses as a ventriloquist dummy) as the producers were looking for a voice closer to Walt Disney's portrayal of the character in order to match the vintage look of that series.[61]
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Since his early years, Mickey Mouse has been licensed by Disney to appear on many different kinds of merchandise. Mickey was produced as plush toys and figurines, and Mickey's image has graced almost everything from T-shirts to lunchboxes. Largely responsible for Disney merchandising in the 1930s was Kay Kamen (1892–1949) who was called a "stickler for quality." Kamen was recognized by The Walt Disney Company as having a significant part in Mickey's rise to stardom and was named a Disney Legend in 1998.[62] At the time of his 80th-anniversary celebration in 2008, Time declared Mickey Mouse one of the world's most recognized characters, even when compared against Santa Claus.[63] Disney officials have stated that 98% of children aged 3–11 around the world are at least aware of the character.[63]
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As the official Walt Disney mascot, Mickey has played a central role in the Disney parks since the opening of Disneyland in 1955. As with other characters, Mickey is often portrayed by a non-speaking costumed actor. In this form, he has participated in ceremonies and countless parades. A popular activity with guests is getting to meet and pose for photographs with the mouse. As of the presidency of Barack Obama (who jokingly referred to him as "a world leader who has bigger ears than me")[64] Mickey has met every U.S. President since Harry Truman, with the exception of Lyndon B. Johnson.[40]
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Mickey also features in several specific attractions at the Disney parks. Mickey's Toontown (Disneyland and Tokyo Disneyland) is a themed land which is a recreation of Mickey's neighborhood. Buildings are built in a cartoon style and guests can visit Mickey or Minnie's houses, Donald Duck's boat, or Goofy's garage. This is a common place to meet the characters.[65]
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Mickey's PhilharMagic (Magic Kingdom, Tokyo Disneyland, Hong Kong Disneyland) is a 4D film which features Mickey in the familiar role of symphony conductor. At Main Street Cinema several of Mickey's short films are shown on a rotating basis; the sixth film is always Steamboat Willie. Mickey plays a central role in Fantasmic! (Disneyland Resort, Disney's Hollywood Studios) a live nighttime show which famously features Mickey in his role as the Sorcerer's Apprentice. Mickey was also a central character in the now-defunct Mickey Mouse Revue (Magic Kingdom, Tokyo Disneyland) which was an indoor show featuring animatronic characters. Mickey's face currently graces the Mickey's Fun Wheel at Disney California Adventure Park, where a figure of him also stands on top of Silly Symphony Swings.
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In addition to Mickey's overt presence in the parks, numerous images of him are also subtly included in sometimes unexpected places. This phenomenon is known as "Hidden Mickey", involving hidden images in Disney films, theme parks, and merchandise.
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Like many popular characters, Mickey has starred in many video games, including Mickey Mousecapade on the Nintendo Entertainment System, Mickey Mania: The Timeless Adventures of Mickey Mouse, Mickey's Ultimate Challenge, and Disney's Magical Quest on the Super Nintendo Entertainment System, Castle of Illusion Starring Mickey Mouse on the Mega Drive/Genesis, Mickey Mouse: Magic Wands! on the Game Boy, and many others. In the 2000s, the Disney's Magical Quest series were ported to the Game Boy Advance, while Mickey made his sixth generation era debut in Disney's Magical Mirror Starring Mickey Mouse, a Nintendo GameCube title aimed at younger audiences. Mickey plays a major role in the Kingdom Hearts series, as the king of Disney Castle and aided to the protagonist, Sora and his friends. King Mickey wields the Keyblade, a weapon in the form of a key that has the power to open any lock and combat darkness. Epic Mickey, featuring a darker version of the Disney universe, was released in 2010 for the Wii. The game is part of an effort by The Walt Disney Company to re-brand the Mickey Mouse character by moving away from his current squeaky clean image and reintroducing the mischievous side of his personality.[3]
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Mickey was most famously featured on wristwatches and alarm clocks, typically utilizing his hands as the actual hands on the face of the clock. The first Mickey Mouse watches were manufactured in 1933 by the Ingersoll Watch Company. The seconds were indicated by a turning disk below Mickey. The first Mickey watch was sold at the Century of Progress in Chicago, 1933 for $3.75 (equivalent to $74 in 2019). Mickey Mouse watches have been sold by other companies and designers throughout the years, including Timex, Elgin, Helbros, Bradley, Lorus, and Gérald Genta[66] The fictional character Robert Langdon from Dan Brown's novels was said to wear a Mickey Mouse watch as a reminder "to stay young at heart."[67]
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In 1989, Milton Bradley released the electronic talking game titled Mickey Says, with three modes featuring Mickey Mouse as its host. Mickey also appeared in other toys and games, including the Worlds of Wonder released The Talking Mickey Mouse.
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Fisher-Price has recently produced a line of talking animatronic Mickey dolls including "Dance Star Mickey" (2010)[68] and "Rock Star Mickey" (2011).[69]
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In total, approximately 40% of Disney's revenues for consumer products are derived from Mickey Mouse merchandise, with revenues peaking in 1997.[63]
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In the United States, protest votes are often made in order to indicate dissatisfaction with the slate of candidates presented on a particular ballot or to highlight the inadequacies of a particular voting procedure. Since most states' electoral systems do not provide for blank balloting or a choice of "None of the Above", most protest votes take the form of a clearly non-serious candidate's name entered as a write-in vote. Mickey Mouse is often selected for this purpose.[70][71] As an election supervisor in Georgia observed, "If Mickey Mouse doesn’t get votes in our election, it’s a bad election."[72] The earliest known mention of Mickey Mouse as a write-in candidate dates back to the 1932 New York City mayoral elections.[73]
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Mickey Mouse's name has also been known to appear fraudulently on voter registration lists, such as in the 2008 U.S. Presidential Election.[74][75]
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"Mickey Mouse" is a slang expression meaning small-time, amateurish or trivial. In the United Kingdom and Ireland, it also means poor quality or counterfeit. However, in parts of Australia it can mean excellent or very good (rhyming slang for "grouse").[76] Examples of the former two of the three usages include the following:
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Mickey Mouse's global fame has made him both a symbol of The Walt Disney Company and of the United States itself. For this reason, Mickey has been used frequently in anti-American satire, such as the infamous underground cartoon "Mickey Mouse in Vietnam" (1969). There have been numerous parodies of Mickey Mouse, such as the 2-page parody "Mickey Rodent" by Will Elder (published in Mad #19, 1955) in which the mouse walks around unshaven and jails Donald Duck out of jealousy over the duck's larger popularity.[84] The grotesque Rat Fink character was created by Ed "Big Daddy" Roth over his hatred of Mickey Mouse. In The Simpsons Movie, Bart Simpson puts a black bra on his head to mimic Mickey Mouse and says: "I'm the mascot of an evil corporation!"[85] On the Comedy Central series South Park, Mickey is depicted as the sadistic, greedy, foul-mouthed boss of The Walt Disney Company, only interested in money. He also appears briefly with Donald Duck in the comic Squeak the Mouse by the Italian cartoonist Massimo Mattioli. Horst Rosenthal created a comic book, Mickey au Camp de Gurs (Mickey Mouse in the Gurs Internment Camp) while detained in the Gurs internment camp during the Second World War; he added "Publié Sans Autorisation de Walt Disney" ("Published without Walt Disney's Permission") to the front cover.[86]
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In the 1969 parody novel Bored of the Rings, Mickey Mouse is satirized as Dickey Dragon.
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In the fifth episode of the Japanese anime, Pop Team Epic, Popuko, one of the main characters, attempts an impression of Mickey, but does so poorly.
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Like all major Disney characters, Mickey Mouse is not only copyrighted but also trademarked, which lasts in perpetuity as long as it continues to be used commercially by its owner. So, whether or not a particular Disney cartoon goes into the public domain, the characters themselves may not be used as trademarks without authorization.
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Because of the Copyright Term Extension Act of the United States (sometimes called the 'Mickey Mouse Protection Act' because of extensive lobbying by the Disney corporation) and similar legislation within the European Union and other jurisdictions where copyright terms have been extended, works such as the early Mickey Mouse cartoons will remain under copyright until at least 2023. However, some copyright scholars argue that Disney's copyright on the earliest version of the character may be invalid due to ambiguity in the copyright notice for Steamboat Willie.[87]
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The Walt Disney Company has become well known for protecting its trademark on the Mickey Mouse character—whose likeness is closely associated with the company—with particular zeal. In 1989, Disney threatened legal action against three daycare centers in the Orlando, Florida region (where Walt Disney World is a dominant employer) for having Mickey Mouse and other Disney characters painted on their walls. The characters were removed, and the newly-opened rival Universal Studios Florida allowed the centers to use their own cartoon characters with their blessing, to build community goodwill.[88]
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In 1971, a group of underground cartoonists calling themselves the Air Pirates, after a group of villains from early Mickey Mouse films, produced a comic called Air Pirates Funnies. In the first issue, cartoonist Dan O'Neill depicted Mickey and Minnie Mouse engaging in explicit sexual behavior and consuming drugs. As O'Neill explained, "The air pirates were...some sort of bizarre concept to steal the air, pirate the air, steal the media....Since we were cartoonists, the logical thing was Disney."[89] Rather than change the appearance or name of the character, which O'Neill felt would dilute the parody, the mouse depicted in Air Pirates Funnies looks like and is named "Mickey Mouse". Disney sued for copyright infringement, and after a series of appeals, O'Neill eventually lost and was ordered to pay Disney $1.9 million. The outcome of the case remains controversial among free-speech advocates. New York Law School professor Edward Samuels said, "The Air Pirates set parody back twenty years."[90][better source needed]
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There have been multiple attempts to argue that certain versions of Mickey Mouse are in fact in the public domain. In the 1980s, archivist George S. Brown attempted to recreate and sell cels from the 1933 short "The Mad Doctor", on the theory that they were in the public domain because Disney had failed to renew the copyright as required by current law.[91] However, Disney successfully sued Brown to prevent such sale, arguing that the lapse in copyright for "The Mad Doctor" did not put Mickey Mouse in the public domain because of the copyright in the earlier films.[91] Brown attempted to appeal, noting imperfections in the earlier copyright claims, but the court dismissed his argument as untimely.[91]
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In 1999, Lauren Vanpelt, a law student at Arizona State University, wrote a paper making a similar argument.[91][92] Vanpelt points out that copyright law at the time required a copyright notice specify the year of the copyright and the copyright owner's name. The title cards to early Mickey Mouse films "Steamboat Willie", "Plane Crazy", and "Gallopin' Gaucho" do not clearly identify the copyright owner, and also misidentify the copyright year. However, Vanpelt notes that copyright cards in other early films may have been done correctly, which could make Mickey Mouse "protected as a component part of the larger copyrighted films".[92]
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A 2003 article by Douglas A. Hedenkamp in the Virginia Sports and Entertainment Law Journal analyzed Vanpelt's arguments, and concluded that she is likely correct.[91][93] Hedenkamp provided additional arguments, and identified some errors in Vanpelt's paper, but still found that due to imperfections in the copyright notice on the title cards, Walt Disney forfeited his copyright in Mickey Mouse. He concluded: "The forfeiture occurred at the moment of publication, and the law of that time was clear: publication without proper notice irrevocably forfeited copyright protection."[93]
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Disney threatened to sue Hedenkamp for slander of title, but did not follow through.[91] The claims in Vanpelt and Hedenkamp's articles have not been tested in court.[citation needed]
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In 1930, the German Board of Film Censors prohibited any presentations of the Mickey Mouse cartoon The Barnyard Battle (1929). The animated short, which features the mouse as a kepi-wearing soldier fighting cat enemies in German-style helmets, was viewed by censors as a negative portrayal of Germany.[94] It was claimed by the board that the film would "reawaken the latest anti-German feeling existing abroad since the War".[95] The Barnyard Battle incident did not incite wider anti-Mickey sentiment in Germany in 1930; however, after Adolf Hitler came to power several years later, the Nazi regime unambiguously propagandized against Disney. A mid-1930s German newspaper article read:
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Mickey Mouse is the most miserable ideal ever revealed. Healthy emotions tell every independent young man and every honorable youth that the dirty and filth-covered vermin, the greatest bacteria carrier in the animal kingdom, cannot be the ideal type of animal. Away with Jewish brutalization of the people! Down with Mickey Mouse! Wear the Swastika Cross! [96][97][98]
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American cartoonist and writer Art Spiegelman would later use this quote on the opening page of the second volume of his graphic novel Maus.
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In 1935 Romanian authorities also banned Mickey Mouse films from cinemas, purportedly fearing that children would be "scared to see a ten-foot mouse in the movie theatre".[99] In 1938, based on the Ministry of Popular Culture's recommendation that a reform was necessary "to raise children in the firm and imperialist spirit of the Fascist revolution", the Italian Government banned foreign children's literature[100] except Mickey; Disney characters were exempted from the decree for the "acknowledged artistic merit" of Disney's work.[101] Actually, Mussolini's children were fond of Mickey Mouse, so they managed to delay his ban as long as possible.[102] In 1942, after Italy declared war on the United States, fascism immediately forced Italian publishers to stop printing any Disney stories. Mickey's stories were replaced by the adventures of Tuffolino, a new human character created by Federico Pedrocchi (script) and Pier Lorenzo De Vita (art). After the downfall of Italy's fascist government in 1945, the ban was removed.
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Mickey has been announced to appear in two films. One is a live-action/CGI hybrid film based on the Magic Kingdom theme park at the Walt Disney World Resort,[103] while the other is a film idea pitched by Walt Disney Animation Studios veteran Burny Mattinson centering on Mickey, Donald, and Goofy.[27]
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(Note:DTV means Direct-to-video)
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Mickey Mouse has received ten nominations for the Academy Award for Best Animated Short Film. These are Mickey's Orphans (1931), Building a Building (1933), Brave Little Tailor (1938), The Pointer (1939), Lend a Paw (1941), Squatter's Rights (1946), Mickey and the Seal (1948), Mickey's Christmas Carol (1983), Runaway Brain (1995), and Get a Horse! (2013). Among these, Lend a Paw was the only film to actually win the award. Additionally, in 1932 Walt Disney received an honorary Academy Award in recognition of Mickey's creation and popularity.
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In 1994, four of Mickey's cartoons were included in the book The 50 Greatest Cartoons which listed the greatest cartoons of all time as voted by members of the animation field. The films were The Band Concert (#3), Steamboat Willie (#13), Brave Little Tailor (#26), and Clock Cleaners (#27).
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On November 18, 1978, in honor of his 50th anniversary, Mickey became the first cartoon character to have a star on the Hollywood Walk of Fame. The star is located on 6925 Hollywood Blvd.
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Melbourne (Australia) runs the annual Moomba festival street procession and appointed Mickey Mouse as their King of Moomba (1977).[105]:17–22 Although immensely popular with children, there was controversy with the appointment: some Melburnians wanted a 'home-grown' choice, e.g. Blinky Bill; when it was revealed that Patricia O'Carroll (from Disneyland's Disney on Parade show) was performing the mouse, Australian newspapers reported "Mickey Mouse is really a girl!"[105]:19–20
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Mickey was the Grand Marshal of the Tournament of Roses Parade on New Year's Day 2005. He was the first cartoon character to receive the honor and only the second fictional character after Kermit the Frog in 1996.
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Mickey Mouse is a cartoon character and the mascot of The Walt Disney Company. He was created by Walt Disney and Ub Iwerks at the Walt Disney Studios in 1928. An anthropomorphic mouse who typically wears red shorts, large yellow shoes, and white gloves, Mickey is one of the world's most recognizable characters.
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Created as a replacement for a prior Disney character, Oswald the Lucky Rabbit, Mickey first appeared in the short Plane Crazy, debuting publicly in the short film Steamboat Willie (1928), one of the first sound cartoons. He went on to appear in over 130 films, including The Band Concert (1935), Brave Little Tailor (1938), and Fantasia (1940). Mickey appeared primarily in short films, but also occasionally in feature-length films. Ten of Mickey's cartoons were nominated for the Academy Award for Best Animated Short Film, one of which, Lend a Paw, won the award in 1942. In 1978, Mickey became the first cartoon character to have a star on the Hollywood Walk of Fame.
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Beginning in 1930, Mickey has also been featured extensively as a comic strip character. The Mickey Mouse comic strip, drawn primarily by Floyd Gottfredson, ran for 45 years. Mickey has also appeared in comic books such as Disney Italy's Topolino, MM – Mickey Mouse Mystery Magazine, and Wizards of Mickey, and in television series such as The Mickey Mouse Club (1955–1996) and others. He also appears in other media such as video games as well as merchandising and is a meetable character at the Disney parks.
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Mickey generally appears alongside his girlfriend Minnie Mouse, his pet dog Pluto, his friends Donald Duck and Goofy, and his nemesis Pete, among others (see Mickey Mouse universe). Though originally characterized as a cheeky lovable rogue, Mickey was rebranded over time as a nice guy, usually seen as an honest and bodacious hero. In 2009, Disney began to rebrand the character again by putting less emphasis on his friendly, well-meaning persona and reintroducing the more menacing and stubborn sides of his personality, beginning with the video game Epic Mickey.[3]
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"I only hope that we never lose sight of one thing – that it was all started by a mouse."
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Mickey Mouse was created as a replacement for Oswald the Lucky Rabbit, an earlier cartoon character that was created by the Disney studio but owned by Universal Pictures.[4] Charles Mintz served as a middleman producer between Disney and Universal through his company, Winkler Pictures, for the series of cartoons starring Oswald. Ongoing conflicts between Disney and Mintz and the revelation that several animators from the Disney studio would eventually leave to work for Mintz's company ultimately resulted in Disney cutting ties with Oswald. Among the few people who stayed at the Disney studio were animator Ub Iwerks, apprentice artist Les Clark, and Wilfred Jackson. On his train ride home from New York, Walt brainstormed ideas for a new cartoon character.
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Mickey Mouse was conceived in secret while Disney produced the final Oswald cartoons he contractually owed Mintz. Disney asked Ub Iwerks to start drawing up new character ideas. Iwerks tried sketches of various animals, such as dogs and cats, but none of these appealed to Disney. A female cow and male horse were also rejected. They would later turn up as Clarabelle Cow and Horace Horsecollar. A male frog was also rejected. It would later show up in Iwerks' own Flip the Frog series.[5] Walt Disney got the inspiration for Mickey Mouse from a tame mouse at his desk at Laugh-O-Gram Studio in Kansas City, Missouri.[6] In 1925, Hugh Harman drew some sketches of mice around a photograph of Walt Disney. These inspired Ub Iwerks to create a new mouse character for Disney.[5] "Mortimer Mouse" had been Disney's original name for the character before his wife, Lillian, convinced him to change it, and ultimately Mickey Mouse came to be.[7][8] The actor Mickey Rooney claimed that, during his Mickey McGuire days, he met cartoonist Walt Disney at the Warner Brothers studio, and that Disney was inspired to name Mickey Mouse after him.[9] This claim, however, has been debunked by Disney historian Jim Korkis, since at the time of Mickey Mouse's development, Disney Studios had been located on Hyperion Avenue for several years, and Walt Disney never kept an office or other working space at Warner Brothers, having no professional relationship with Warner Brothers.[10][11]
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Iwerks was the main animator for the first short that would star Mickey and reportedly spent six weeks working on it. In fact, Iwerks was the main animator for every Disney short released in 1928 and 1929. Hugh Harman and Rudolf Ising also assisted Disney during those years. They had already signed their contracts with Charles Mintz, but he was still in the process of forming his new studio and so for the time being they were still employed by Disney. This short would be the last they animated under this somewhat awkward situation.[1]
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Mickey was first seen in a test screening of the cartoon short Plane Crazy, on May 15, 1928, but it failed to impress the audience and Walt could not find a distributor for the short. Walt went on to produce a second Mickey short, The Gallopin' Gaucho, which was also not released for lack of a distributor.[1]
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Steamboat Willie was first released on November 18, 1928, in New York. It was co-directed by Walt Disney and Ub Iwerks. Iwerks again served as the head animator, assisted by Johnny Cannon, Les Clark, Wilfred Jackson and Dick Lundy. This short was intended as a parody of Buster Keaton's Steamboat Bill, Jr., first released on May 12 of the same year. Although it was the third Mickey cartoon produced, it was the first to find a distributor, and thus is considered by The Disney Company as Mickey's debut. Willie featured changes to Mickey's appearance (in particular, simplifying his eyes to large dots) that established his look for later cartoons and in numerous Walt Disney films.[12][13]
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The cartoon was not the first cartoon to feature a soundtrack connected to the action. Fleischer Studios, headed by brothers Dave and Max Fleischer, had already released a number of sound cartoons using the DeForest system in the mid-1920s. However, these cartoons did not keep the sound synchronized throughout the film. For Willie, Disney had the sound recorded with a click track that kept the musicians on the beat. This precise timing is apparent during the "Turkey in the Straw" sequence when Mickey's actions exactly match the accompanying instruments. Animation historians have long debated who had served as the composer for the film's original music. This role has been variously attributed to Wilfred Jackson, Carl Stalling and Bert Lewis, but identification remains uncertain. Walt Disney himself was voice actor for both Mickey and Minnie and would remain the source of Mickey's voice through 1946 for theatrical cartoons. Jimmy MacDonald took over the role in 1946, but Walt provided Mickey's voice again from 1955 to 1959 for The Mickey Mouse Club television series on ABC.[citation needed]
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Audiences at the time of Steamboat Willie's release were reportedly impressed by the use of sound for comedic purposes. Sound films or "talkies" were still considered innovative. The first feature-length movie with dialogue sequences, The Jazz Singer starring Al Jolson, was released on October 6, 1927. Within a year of its success, most United States movie theaters had installed sound film equipment. Walt Disney apparently intended to take advantage of this new trend and, arguably, managed to succeed. Most other cartoon studios were still producing silent products and so were unable to effectively act as competition to Disney. As a result, Mickey would soon become the most prominent animated character of the time. Walt Disney soon worked on adding sound to both Plane Crazy and The Gallopin' Gaucho (which had originally been silent releases) and their new release added to Mickey's success and popularity. A fourth Mickey short, The Barn Dance, was also put into production; however, Mickey does not actually speak until The Karnival Kid in 1929 when his first spoken words were "Hot dogs, Hot dogs!" After Steamboat Willie was released, Mickey became a close competitor to Felix the Cat, and his popularity would grow as he was continuously featured in sound cartoons. By 1929, Felix would lose popularity among theater audiences, and Pat Sullivan decided to produce all future Felix cartoons in sound as a result.[14] Unfortunately, audiences did not respond well to Felix's transition to sound and by 1930, Felix had faded from the screen.[15]
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In Mickey's early films he was often characterized not as a hero, but as an ineffective young suitor to Minnie Mouse. The Barn Dance (March 14, 1929) is the first time in which Mickey is turned down by Minnie in favor of Pete.
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The Opry House (March 28, 1929) was the first time in which Mickey wore his white gloves. Mickey wears them in almost all of his subsequent appearances and many other characters followed suit. The three lines on the back of Mickey's gloves represent darts in the gloves' fabric extending from between the digits of the hand, typical of glove design of the era.
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When the Cat's Away (April 18, 1929), essentially a remake of the Alice Comedy, "Alice Rattled by Rats", was an unusual appearance for Mickey. Although Mickey and Minnie still maintained their anthropomorphic characteristics, they were depicted as the size of regular mice and living with a community of many other mice as pests in a home. Mickey and Minnie would later appear the size of regular humans in their own setting. In appearances with real humans, Mickey has been shown to be about two to three feet high.[16] The next Mickey short was also unusual. The Barnyard Battle (April 25, 1929) was the only film to depict Mickey as a soldier and also the first to place him in combat. The Karnival Kid (1929) was the first time Mickey spoke. Before this he had only whistled, laughed, and grunted. His first words were "Hot dogs! Hot dogs!" said while trying to sell hot dogs at a carnival. Mickey's Follies (1929) introduced the song "Minnie's Yoo-Hoo" which would become the theme song for Mickey Mouse films for the next several years. The "Minnie's Yoo-Hoo" song sequence was also later reused with different background animation as its own special short shown only at the commencement of 1930s theater-based Mickey Mouse Clubs.[17][18] Mickey's dog Pluto first appeared as Mickey's pet in The Moose Hunt (1931) after previously appearing as Minnie's dog "Rover" in The Picnic (1930).
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The Cactus Kid (April 11, 1930) was the last film to be animated by Ub Iwerks at Disney. Shortly before the release of the film, Iwerks left to start his own studio, bankrolled by Disney's then-distributor Pat Powers. Powers and Disney had a falling out over money due Disney from the distribution deal. It was in response to losing the right to distribute Disney's cartoons that Powers made the deal with Iwerks, who had long harbored a desire to head his own studio. The departure is considered a turning point in Mickey's career, as well as that of Walt Disney. Walt lost the man who served as his closest colleague and confidant since 1919. Mickey lost the man responsible for his original design and for the direction or animation of several of the shorts released till this point. Advertising for the early Mickey Mouse cartoons credited them as "A Walt Disney Comic, drawn by Ub Iwerks". Later Disney Company reissues of the early cartoons tend to credit Walt Disney alone.
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Disney and his remaining staff continued the production of the Mickey series, and he was able to eventually find a number of animators to replace Iwerks. As the Great Depression progressed and Felix the Cat faded from the movie screen, Mickey's popularity would rise, and by 1932 The Mickey Mouse Club would have one million members.[19] At the 5th Academy Awards in 1932, Mickey received his first Academy Award nomination, received for Mickey's Orphans (1931). Walt Disney also received an honorary Academy Award for the creation of Mickey Mouse. Despite being eclipsed by the Silly Symphony short the Three Little Pigs in 1933, Mickey still maintained great popularity among theater audiences too, until 1935, when polls showed that Popeye was more popular than Mickey.[20][21][22] By 1934, Mickey merchandise had earned $600,000.00 a year.[23] In 1935, Disney began to phase out the Mickey Mouse Clubs, due to administration problems.[24]
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About this time, story artists at Disney were finding it increasingly difficult to write material for Mickey. As he had developed into a role model for children, they were limited in the types of gags they could make. This led to Mickey taking more of a secondary role in some of his next films allowing for more emphasis on other characters. In Orphan's Benefit (August 11, 1934) Mickey first appeared with Donald Duck who had been introduced earlier that year in the Silly Symphony series. The tempestuous duck would provide Disney with seemingly endless story ideas and would remain a recurring character in Mickey's cartoons.
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Mickey first appeared animated in color in Parade of the Award Nominees in 1932, however, the film strip was created for the 5th Academy Awards ceremony and was not released to the public. Mickey's official first color film came in 1935 with The Band Concert. The Technicolor film process was used in the film production. Here Mickey conducted the William Tell Overture, but the band is swept up by a tornado. It is said that conductor Arturo Toscanini so loved this short that, upon first seeing it, he asked the projectionist to run it again. In 1994, The Band Concert was voted the third-greatest cartoon of all time in a poll of animation professionals. By colorizing and partially redesigning Mickey, Walt would put Mickey back on top once again, and Mickey would reach popularity he never reached before as audiences now gave him more appeal.[25] Also in 1935, Walt would receive a special award from the League of Nations for creating Mickey.
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However, by 1938, the more manic Donald Duck would surpass the passive Mickey, resulting in a redesign of the mouse between 1938 and 1940 that put Mickey at the peak of his popularity.[25] The second half of the 1930s saw the character Goofy reintroduced as a series regular. Together, Mickey, Donald Duck, and Goofy would go on several adventures together. Several of the films by the comic trio are some of Mickey's most critically acclaimed films, including Mickey's Fire Brigade (1935), Moose Hunters (1937), Clock Cleaners (1937), Lonesome Ghosts (1937), Boat Builders (1938), and Mickey's Trailer (1938). Also during this era, Mickey would star in Brave Little Tailor (1938), an adaptation of The Valiant Little Tailor, which was nominated for an Academy Award.
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Mickey was redesigned by animator Fred Moore which was first seen in The Pointer (1939). Instead of having solid black eyes, Mickey was given white eyes with pupils, a Caucasian skin colored face, and a pear-shaped body. In the 1940s, he changed once more in The Little Whirlwind, where he used his trademark pants for the last time in decades, lost his tail, got more realistic ears that changed with perspective and a different body anatomy. But this change would only last for a short period of time before returning to the one in "The Pointer", with the exception of his pants. In his final theatrical cartoons in the 1950s, he was given eyebrows, which were removed in the more recent cartoons.
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In 1940, Mickey appeared in his first feature-length film, Fantasia. His screen role as The Sorcerer's Apprentice, set to the symphonic poem of the same name by Paul Dukas, is perhaps the most famous segment of the film and one of Mickey's most iconic roles. The segment features no dialogue at all, only the music. The apprentice (Mickey), not willing to do his chores, puts on the sorcerer's magic hat after the sorcerer goes to bed and casts a spell on a broom, which causes the broom to come to life and perform the most tiring chore—filling up a deep well using two buckets of water. When the well eventually overflows, Mickey finds himself unable to control the broom, leading to a near-flood. After the segment ends, Mickey is seen in silhouette shaking hands with Leopold Stokowski, who conducts all the music heard in Fantasia. Mickey has often been pictured in the red robe and blue sorcerer's hat in merchandising. It was also featured into the climax of Fantasmic!, an attraction at the Disney theme parks.
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After 1940, Mickey's popularity would decline until his 1955 re-emergence as a daily children's television personality.[26] Despite this, the character continued to appear regularly in animated shorts until 1943 (winning his only competitive Academy Award—with canine companion Pluto—for a short subject, Lend a Paw) and again from 1946 to 1952.
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The last regular installment of the Mickey Mouse film series came in 1953 with The Simple Things in which Mickey and Pluto go fishing and are pestered by a flock of seagulls.
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In the 1950s, Mickey became more known for his appearances on television, particularly with The Mickey Mouse Club. Many of his theatrical cartoon shorts were rereleased on television series such as Ink & Paint Club, various forms of the Walt Disney anthology television series, and on home video. Mickey returned to theatrical animation in 1983 with Mickey's Christmas Carol, an adaptation of Charles Dickens' A Christmas Carol in which Mickey played Bob Cratchit. This was followed up in 1990 with The Prince and the Pauper.
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Throughout the decades, Mickey Mouse competed with Warner Bros.' Bugs Bunny for animated popularity. But in 1988, the two rivals finally shared screen time in the Robert Zemeckis Disney/Amblin film Who Framed Roger Rabbit. Disney and Warner signed an agreement stating that each character had the same amount of screen time in the scene.
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Similar to his animated inclusion into a live-action film on Roger Rabbit, Mickey made a featured cameo appearance in the 1990 television special The Muppets at Walt Disney World where he met Kermit the Frog. The two are established in the story as having been old friends. The Muppets have otherwise spoofed and referenced Mickey over a dozen times since the 1970s. Eventually, The Muppets were purchased by the Walt Disney Company in 2004.
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His most recent theatrical cartoon short was 2013's Get a Horse! which was preceded by 1995's Runaway Brain, while from 1999 to 2004, he appeared in direct-to-video features like Mickey's Once Upon a Christmas, Mickey, Donald, Goofy: The Three Musketeers and the computer-animated Mickey's Twice Upon a Christmas.
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Many television series have centered on Mickey, such as the ABC shows Mickey Mouse Works (1999–2000), Disney's House of Mouse (2001–2003), Disney Channel's Mickey Mouse Clubhouse (2006–2016), and Mickey and the Roadster Racers (2017–). Prior to all these, Mickey was also featured as an unseen character in the Bonkers episode "You Oughta Be In Toons".
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Mickey has recently been announced to star in two films. One is being based on the Magic Kingdom theme park at the Walt Disney World Resort, while the other is a film idea pitched by Walt Disney Animation Studios veteran Burny Mattinson centering on Mickey, Donald, and Goofy.[27]
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Since June 28, 2013, Disney Channel has been airing new 3-minute Mickey Mouse shorts, with animator Paul Rudish at the helm, incorporating elements of Mickey's late twenties-early thirties look with a contemporary twist.[28] The creative team behind the 2017 DuckTales reboot had hoped to have Mickey Mouse in the series, but this idea was rejected by Disney executives.[29] However, this didn't stop them from including a watermelon shaped like Mickey Mouse that Donald Duck made and used like a ventriloquist dummy (to the point where he had perfectly replicated his voice (supplied by Chris Diamantopoulos)) while he was stranded on a deserted island during the season two finale.[30]
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In August 2018, ABC television announced a two-hour prime time special, Mickey's 90th Spectacular, in honor of Mickey's 90th birthday. The program featured never-before-seen short videos and several other celebrities who wanted to share their memories about Mickey Mouse and performed some of the Disney songs to impress Mickey. The show took place at the Shrine Auditorium in Los Angeles and was produced and directed by Don Mischer on November 4, 2018.[31][32] On November 18, 2018, a 90th anniversary event for the character was celebrated around the world.[33] In December 2019, both Mickey and Minnie served as special co-hosts of Wheel of Fortune for two weeks while Vanna White served as the main host during Pat Sajak's absence.[34]
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Win Smith (1930)
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Floyd Gottfredson (1930–1932)
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Ted Osborne (1932–1937)
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Merrill De Maris (1933–1934, 1938–1942)
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Bill Walsh (1943–1964)
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Dick Shaw (1964–1969)
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Del Connell (1969–1988)
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Floyd Norman(Sundays:1984–1986, 1986–1990)
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Win Smith (1930)
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Floyd Gottfredson(dailies: May 5, 1930 – November 15, 1975)(Sundays: 1932–1938, 1950–1976)
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Manuel Gonzales (Sundays: 1939–1981)
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Bill Wright (Sundays only, 1942–1946, 1956, 1979–1983)
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Carson Van Osten (1974–1975)
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Roman Arambula (1975–1989)
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Daan Jippes (Sundays only, 1981–1982)
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Mickey first appeared in comics after he had appeared in 15 commercially successful animated shorts and was easily recognized by the public. Walt Disney was approached by King Features Syndicate with the offer to license Mickey and his supporting characters for use in a comic strip. Disney accepted and Mickey Mouse made its first appearance on January 13, 1930. The comical plot was credited to Disney himself, art to Ub Iwerks and inking to Win Smith. The first week or so of the strip featured a loose adaptation of "Plane Crazy". Minnie soon became the first addition to the cast. The strips first released between January 13, 1930, and March 31, 1930, has been occasionally reprinted in comic book form under the collective title "Lost on a Desert Island". Animation historian Jim Korkis notes "After the eighteenth strip, Iwerks left and his inker, Win Smith, continued drawing the gag-a-day format..."[36]
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In early 1930, after Iwerks' departure, Disney was at first content to continue scripting the Mickey Mouse comic strip, assigning the art to Win Smith. However, Disney's focus had always been in animation and Smith was soon assigned with the scripting as well. Smith was apparently discontent at the prospect of having to script, draw, and ink a series by himself as evidenced by his sudden resignation.
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Disney then searched for a replacement among the remaining staff of the Studio. He selected Floyd Gottfredson, a recently hired employee. At the time Gottfredson was reportedly eager to work in animation and somewhat reluctant to accept his new assignment. Disney had to assure him the assignment was only temporary and that he would eventually return to animation. Gottfredson accepted and ended up holding this "temporary" assignment from May 5, 1930, to November 15, 1975.
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Walt Disney's last script for the strip appeared May 17, 1930.[36] Gottfredson's first task was to finish the storyline Disney had started on April 1, 1930. The storyline was completed on September 20, 1930, and later reprinted in comic book form as Mickey Mouse in Death Valley. This early adventure expanded the cast of the strip which to this point only included Mickey and Minnie. Among the characters who had their first comic strip appearances in this story were Clarabelle Cow, Horace Horsecollar, and Black Pete as well as the debuts of corrupted lawyer Sylvester Shyster and Minnie's uncle Mortimer Mouse. The Death Valley narrative was followed by Mr. Slicker and the Egg Robbers, first printed between September 22 and December 26, 1930, which introduced Marcus Mouse and his wife as Minnie's parents.
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Starting with these two early comic strip stories, Mickey's versions in animation and comics are considered to have diverged from each other. While Disney and his cartoon shorts would continue to focus on comedy, the comic strip effectively combined comedy and adventure. This adventurous version of Mickey would continue to appear in comic strips and later comic books throughout the 20th and into the 21st century.
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Floyd Gottfredson left his mark with stories such as Mickey Mouse Joins the Foreign Legion (1936) and The Gleam (1942). He also created the Phantom Blot, Eega Beeva, Morty and Ferdie, Captain Churchmouse, and Butch. Besides Gottfredson artists for the strip over the years included Roman Arambula, Rick Hoover, Manuel Gonzales, Carson Van Osten, Jim Engel, Bill Wright, Ted Thwailes and Daan Jippes; writers included Ted Osborne, Merrill De Maris, Bill Walsh, Dick Shaw, Roy Williams, Del Connell, and Floyd Norman.
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The next artist to leave his mark on the character was Paul Murry in Dell Comics. His first Mickey tale appeared in 1950 but Mickey did not become a specialty until Murry's first serial for Walt Disney's Comics and Stories in 1953 ("The Last Resort"). In the same period, Romano Scarpa in Italy for the magazine Topolino began to revitalize Mickey in stories that brought back the Phantom Blot and Eega Beeva along with new creations such as the Atomo Bleep-Bleep. While the stories at Western Publishing during the Silver Age emphasized Mickey as a detective in the style of Sherlock Holmes, in the modern era several editors and creators have consciously undertaken to depict a more vigorous Mickey in the mold of the classic Gottfredson adventures. This renaissance has been spearheaded by Byron Erickson, David Gerstein, Noel Van Horn, Michael T. Gilbert and César Ferioli.
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In Europe, Mickey Mouse became the main attraction of a number of comics magazines, the most famous being Topolino in Italy from 1932 onward, Le Journal de Mickey in France from 1934 onward, Don Miki in Spain and the Greek Miky Maous.
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Mickey was the main character for the series MM Mickey Mouse Mystery Magazine, published in Italy from 1999 to 2001.
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In 2006, he appeared in the Italian fantasy comic saga Wizards of Mickey.
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In 1958, Mickey Mouse was introduced to the Arab world through another comic book called “Sameer”. He became very popular in Egypt and got a comic book with his name. Mickey's comics in Egypt are licensed by Disney and were published since 1959 by “Dar Al-Hilal” and they were successful, however Dar Al-Hilal stopped the publication in 2003 because of problems with Disney. The comics were re-released by "Nahdat Masr" in 2004 and the first issues were sold out in less than 8 hours.[37]
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Throughout the earlier years, Mickey's design bore heavy resemblance to Oswald, save for the ears, nose, and tail.[38][39][40] Ub Iwerks designed Mickey's body out of circles in order to make the character simple to animate. Disney employees John Hench and Marc Davis believed that this design was part of Mickey's success as it made him more dynamic and appealing to audiences.
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Mickey's circular design is most noticeable in his ears. In animation in the 1940s, Mickey's ears were animated in a more realistic perspective. Later, they were drawn to always appear circular no matter which way Mickey was facing. This made Mickey easily recognizable to audiences and made his ears an unofficial personal trademark. The circular rule later created a dilemma for toy creators who had to recreate a three-dimensional Mickey.
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In 1938, animator Fred Moore redesigned Mickey's body away from its circular design to a pear-shaped design. Colleague Ward Kimball praised Moore for being the first animator to break from Mickey's "rubber hose, round circle" design. Although Moore himself was nervous at first about changing Mickey, Walt Disney liked the new design and told Moore "that's the way I want Mickey to be drawn from now on."
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Each of Mickey's hands has only three fingers and a thumb. Disney said that this was both an artistic and financial decision, explaining "Artistically five digits are too many for a mouse. His hand would look like a bunch of bananas. Financially, not having an extra finger in each of 45,000 drawings that make up a six and one-half minute short has saved the Studio millions." In the film The Opry House (1929), Mickey was first given white gloves as a way of contrasting his naturally black hands against his black body. The use of white gloves would prove to be an influential design for cartoon characters, particularly with later Disney characters, but also with non-Disney characters such as Bugs Bunny, Woody Woodpecker, Mighty Mouse, and Mario.
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Mickey's eyes, as drawn in Plane Crazy and The Gallopin' Gaucho, were large and white with black outlines. In Steamboat Willie, the bottom portion of the black outlines was removed, although the upper edges still contrasted with his head. Mickey's eyes were later re-imagined as only consisting of the small black dots which were originally his pupils, while what were the upper edges of his eyes became a hairline. This is evident only when Mickey blinks. Fred Moore later redesigned the eyes to be small white eyes with pupils and gave his face a Caucasian skin tone instead of plain white. This new Mickey first appeared in 1938 on the cover of a party program, and in animation the following year with the release of The Pointer.[41] Mickey is sometimes given eyebrows as seen in The Simple Things (1953) and in the comic strip, although he does not have eyebrows in his subsequent appearances.[citation needed]
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Some of Mickey's early appearance, particularly the gloves, and facial characteristics, evolved from blackface caricatures used in minstrel shows.[42][43][44][45][46]
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Besides Mickey's gloves and shoes, he typically wears only a pair of shorts with two large buttons in the front. Before Mickey was seen regularly in color animation, Mickey's shorts were either red or a dull blue-green. With the advent of Mickey's color films, the shorts were always red. When Mickey is not wearing his red shorts, he is often still wearing red clothing such as a red bandmaster coat (The Band Concert, The Mickey Mouse Club), red overalls (Clock Cleaners, Boat Builders), a red cloak (Fantasia, Fun and Fancy Free), a red coat (Squatter's Rights, Mickey's Christmas Carol), or a red shirt (Mickey Down Under, The Simple Things).
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A large part of Mickey's screen persona is his famously shy, falsetto voice. From 1928 onward, Mickey was voiced by Walt Disney himself, a task in which Disney took great personal pride. Composer Carl W. Stalling was the very first person to provide lines for Mickey in the 1929 short The Karnival Kid, and J. Donald Wilson and Joe Twerp provided the voice in some 1938 broadcasts of The Mickey Mouse Theater of the Air,[47] although Disney remained Mickey's official voice during this period. However, by 1946, Disney was becoming too busy with running the studio to do regular voice work which meant he could not do Mickey's voice on a regular basis anymore. It is also speculated that his cigarette habit had damaged his voice over the years.[citation needed] After recording the Mickey and the Beanstalk section of Fun and Fancy Free, Mickey's voice was handed over to veteran Disney musician and actor Jimmy MacDonald. Walt would reprise Mickey's voice occasionally until his passing in 1966, such as in the introductions to the original 1955–1959 run of The Mickey Mouse Club TV series, the "Fourth Anniversary Show" episode of the Walt Disney's Disneyland TV series that aired on September 11, 1957 and the Disneyland USA at Radio City Music Hall show from 1962.[48]
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MacDonald voiced Mickey in most of the remaining theatrical shorts and for various television and publicity projects up until his retirement in 1977. However, other actors would occasionally play the role during this era. Clarence Nash, the voice of Donald Duck, provided the voice in some of Mickey's later theatrical shorts, such as R'coon Dawg and Pluto's Party.[49] Stan Freberg voiced Mickey in the Freberg-produced record Mickey Mouse's Birthday Party. Alan Young voiced Mickey in the Disneyland record album An Adaptation of Dickens' Christmas Carol, Performed by The Walt Disney Players in 1974.[50][51]
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The 1983 short film Mickey's Christmas Carol marked the theatrical debut of Wayne Allwine as Mickey Mouse, who was the official voice of Mickey from 1977 until his death in 2009.[52] Allwine once recounted something MacDonald had told him about voicing Mickey: "The main piece of advice that Jim gave me about Mickey helped me keep things in perspective. He said, 'Just remember kid, you're only filling in for the boss.' And that's the way he treated doing Mickey for years and years. From Walt, and now from Jimmy."[53] In 1991, Allwine married Russi Taylor, the voice of Minnie Mouse from 1986 until her death in 2019.
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Les Perkins did the voice of Mickey in two TV specials, "Down and Out with Donald Duck" and "DTV Valentine", in the mid-1980s. Peter Renaday voiced Mickey in the 1980s Disney albums Yankee Doodle Mickey and Mickey Mouse Splashdance.[54][55] He also provided his voice for The Talking Mickey Mouse toy in 1986.[56][57] Quinton Flynn briefly filled in for Allwine as the voice of Mickey in a few episodes of the first season of Mickey Mouse Works whenever Allwine was unavailable to record.[58]
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Bret Iwan, a former Hallmark greeting card artist, is the current voice of Mickey. Iwan was originally cast as an understudy for Allwine due to the latter's declining health, but Allwine died before Iwan could get a chance to meet him and Iwan became the new official voice of the character. Iwan's early recordings in 2009 included work for the Disney Cruise Line, Mickey toys, the Disney theme parks and the Disney on Ice: Celebrations! ice show.[59] He directly replaced Allwine as Mickey for the Kingdom Hearts video game series and the TV series Mickey Mouse Clubhouse. His first video game voice-over of Mickey Mouse can be heard in Kingdom Hearts: Birth by Sleep. Iwan also became the first voice actor to portray Mickey during Disney's rebranding of the character, providing the vocal effects of Mickey in Epic Mickey as well as his voice in Epic Mickey 2: The Power of Two and the remake of Castle of Illusion.
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Despite Iwan being Mickey's primary voice actor, the character's voice is provided by Chris Diamantopoulos in the 2013 animated series[60] and the 2017 DuckTales reboot (in the form of a watermelon that Donald uses as a ventriloquist dummy) as the producers were looking for a voice closer to Walt Disney's portrayal of the character in order to match the vintage look of that series.[61]
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Since his early years, Mickey Mouse has been licensed by Disney to appear on many different kinds of merchandise. Mickey was produced as plush toys and figurines, and Mickey's image has graced almost everything from T-shirts to lunchboxes. Largely responsible for Disney merchandising in the 1930s was Kay Kamen (1892–1949) who was called a "stickler for quality." Kamen was recognized by The Walt Disney Company as having a significant part in Mickey's rise to stardom and was named a Disney Legend in 1998.[62] At the time of his 80th-anniversary celebration in 2008, Time declared Mickey Mouse one of the world's most recognized characters, even when compared against Santa Claus.[63] Disney officials have stated that 98% of children aged 3–11 around the world are at least aware of the character.[63]
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As the official Walt Disney mascot, Mickey has played a central role in the Disney parks since the opening of Disneyland in 1955. As with other characters, Mickey is often portrayed by a non-speaking costumed actor. In this form, he has participated in ceremonies and countless parades. A popular activity with guests is getting to meet and pose for photographs with the mouse. As of the presidency of Barack Obama (who jokingly referred to him as "a world leader who has bigger ears than me")[64] Mickey has met every U.S. President since Harry Truman, with the exception of Lyndon B. Johnson.[40]
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Mickey also features in several specific attractions at the Disney parks. Mickey's Toontown (Disneyland and Tokyo Disneyland) is a themed land which is a recreation of Mickey's neighborhood. Buildings are built in a cartoon style and guests can visit Mickey or Minnie's houses, Donald Duck's boat, or Goofy's garage. This is a common place to meet the characters.[65]
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Mickey's PhilharMagic (Magic Kingdom, Tokyo Disneyland, Hong Kong Disneyland) is a 4D film which features Mickey in the familiar role of symphony conductor. At Main Street Cinema several of Mickey's short films are shown on a rotating basis; the sixth film is always Steamboat Willie. Mickey plays a central role in Fantasmic! (Disneyland Resort, Disney's Hollywood Studios) a live nighttime show which famously features Mickey in his role as the Sorcerer's Apprentice. Mickey was also a central character in the now-defunct Mickey Mouse Revue (Magic Kingdom, Tokyo Disneyland) which was an indoor show featuring animatronic characters. Mickey's face currently graces the Mickey's Fun Wheel at Disney California Adventure Park, where a figure of him also stands on top of Silly Symphony Swings.
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In addition to Mickey's overt presence in the parks, numerous images of him are also subtly included in sometimes unexpected places. This phenomenon is known as "Hidden Mickey", involving hidden images in Disney films, theme parks, and merchandise.
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Like many popular characters, Mickey has starred in many video games, including Mickey Mousecapade on the Nintendo Entertainment System, Mickey Mania: The Timeless Adventures of Mickey Mouse, Mickey's Ultimate Challenge, and Disney's Magical Quest on the Super Nintendo Entertainment System, Castle of Illusion Starring Mickey Mouse on the Mega Drive/Genesis, Mickey Mouse: Magic Wands! on the Game Boy, and many others. In the 2000s, the Disney's Magical Quest series were ported to the Game Boy Advance, while Mickey made his sixth generation era debut in Disney's Magical Mirror Starring Mickey Mouse, a Nintendo GameCube title aimed at younger audiences. Mickey plays a major role in the Kingdom Hearts series, as the king of Disney Castle and aided to the protagonist, Sora and his friends. King Mickey wields the Keyblade, a weapon in the form of a key that has the power to open any lock and combat darkness. Epic Mickey, featuring a darker version of the Disney universe, was released in 2010 for the Wii. The game is part of an effort by The Walt Disney Company to re-brand the Mickey Mouse character by moving away from his current squeaky clean image and reintroducing the mischievous side of his personality.[3]
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Mickey was most famously featured on wristwatches and alarm clocks, typically utilizing his hands as the actual hands on the face of the clock. The first Mickey Mouse watches were manufactured in 1933 by the Ingersoll Watch Company. The seconds were indicated by a turning disk below Mickey. The first Mickey watch was sold at the Century of Progress in Chicago, 1933 for $3.75 (equivalent to $74 in 2019). Mickey Mouse watches have been sold by other companies and designers throughout the years, including Timex, Elgin, Helbros, Bradley, Lorus, and Gérald Genta[66] The fictional character Robert Langdon from Dan Brown's novels was said to wear a Mickey Mouse watch as a reminder "to stay young at heart."[67]
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In 1989, Milton Bradley released the electronic talking game titled Mickey Says, with three modes featuring Mickey Mouse as its host. Mickey also appeared in other toys and games, including the Worlds of Wonder released The Talking Mickey Mouse.
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Fisher-Price has recently produced a line of talking animatronic Mickey dolls including "Dance Star Mickey" (2010)[68] and "Rock Star Mickey" (2011).[69]
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In total, approximately 40% of Disney's revenues for consumer products are derived from Mickey Mouse merchandise, with revenues peaking in 1997.[63]
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In the United States, protest votes are often made in order to indicate dissatisfaction with the slate of candidates presented on a particular ballot or to highlight the inadequacies of a particular voting procedure. Since most states' electoral systems do not provide for blank balloting or a choice of "None of the Above", most protest votes take the form of a clearly non-serious candidate's name entered as a write-in vote. Mickey Mouse is often selected for this purpose.[70][71] As an election supervisor in Georgia observed, "If Mickey Mouse doesn’t get votes in our election, it’s a bad election."[72] The earliest known mention of Mickey Mouse as a write-in candidate dates back to the 1932 New York City mayoral elections.[73]
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Mickey Mouse's name has also been known to appear fraudulently on voter registration lists, such as in the 2008 U.S. Presidential Election.[74][75]
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"Mickey Mouse" is a slang expression meaning small-time, amateurish or trivial. In the United Kingdom and Ireland, it also means poor quality or counterfeit. However, in parts of Australia it can mean excellent or very good (rhyming slang for "grouse").[76] Examples of the former two of the three usages include the following:
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Mickey Mouse's global fame has made him both a symbol of The Walt Disney Company and of the United States itself. For this reason, Mickey has been used frequently in anti-American satire, such as the infamous underground cartoon "Mickey Mouse in Vietnam" (1969). There have been numerous parodies of Mickey Mouse, such as the 2-page parody "Mickey Rodent" by Will Elder (published in Mad #19, 1955) in which the mouse walks around unshaven and jails Donald Duck out of jealousy over the duck's larger popularity.[84] The grotesque Rat Fink character was created by Ed "Big Daddy" Roth over his hatred of Mickey Mouse. In The Simpsons Movie, Bart Simpson puts a black bra on his head to mimic Mickey Mouse and says: "I'm the mascot of an evil corporation!"[85] On the Comedy Central series South Park, Mickey is depicted as the sadistic, greedy, foul-mouthed boss of The Walt Disney Company, only interested in money. He also appears briefly with Donald Duck in the comic Squeak the Mouse by the Italian cartoonist Massimo Mattioli. Horst Rosenthal created a comic book, Mickey au Camp de Gurs (Mickey Mouse in the Gurs Internment Camp) while detained in the Gurs internment camp during the Second World War; he added "Publié Sans Autorisation de Walt Disney" ("Published without Walt Disney's Permission") to the front cover.[86]
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In the 1969 parody novel Bored of the Rings, Mickey Mouse is satirized as Dickey Dragon.
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In the fifth episode of the Japanese anime, Pop Team Epic, Popuko, one of the main characters, attempts an impression of Mickey, but does so poorly.
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Like all major Disney characters, Mickey Mouse is not only copyrighted but also trademarked, which lasts in perpetuity as long as it continues to be used commercially by its owner. So, whether or not a particular Disney cartoon goes into the public domain, the characters themselves may not be used as trademarks without authorization.
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Because of the Copyright Term Extension Act of the United States (sometimes called the 'Mickey Mouse Protection Act' because of extensive lobbying by the Disney corporation) and similar legislation within the European Union and other jurisdictions where copyright terms have been extended, works such as the early Mickey Mouse cartoons will remain under copyright until at least 2023. However, some copyright scholars argue that Disney's copyright on the earliest version of the character may be invalid due to ambiguity in the copyright notice for Steamboat Willie.[87]
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The Walt Disney Company has become well known for protecting its trademark on the Mickey Mouse character—whose likeness is closely associated with the company—with particular zeal. In 1989, Disney threatened legal action against three daycare centers in the Orlando, Florida region (where Walt Disney World is a dominant employer) for having Mickey Mouse and other Disney characters painted on their walls. The characters were removed, and the newly-opened rival Universal Studios Florida allowed the centers to use their own cartoon characters with their blessing, to build community goodwill.[88]
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In 1971, a group of underground cartoonists calling themselves the Air Pirates, after a group of villains from early Mickey Mouse films, produced a comic called Air Pirates Funnies. In the first issue, cartoonist Dan O'Neill depicted Mickey and Minnie Mouse engaging in explicit sexual behavior and consuming drugs. As O'Neill explained, "The air pirates were...some sort of bizarre concept to steal the air, pirate the air, steal the media....Since we were cartoonists, the logical thing was Disney."[89] Rather than change the appearance or name of the character, which O'Neill felt would dilute the parody, the mouse depicted in Air Pirates Funnies looks like and is named "Mickey Mouse". Disney sued for copyright infringement, and after a series of appeals, O'Neill eventually lost and was ordered to pay Disney $1.9 million. The outcome of the case remains controversial among free-speech advocates. New York Law School professor Edward Samuels said, "The Air Pirates set parody back twenty years."[90][better source needed]
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There have been multiple attempts to argue that certain versions of Mickey Mouse are in fact in the public domain. In the 1980s, archivist George S. Brown attempted to recreate and sell cels from the 1933 short "The Mad Doctor", on the theory that they were in the public domain because Disney had failed to renew the copyright as required by current law.[91] However, Disney successfully sued Brown to prevent such sale, arguing that the lapse in copyright for "The Mad Doctor" did not put Mickey Mouse in the public domain because of the copyright in the earlier films.[91] Brown attempted to appeal, noting imperfections in the earlier copyright claims, but the court dismissed his argument as untimely.[91]
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In 1999, Lauren Vanpelt, a law student at Arizona State University, wrote a paper making a similar argument.[91][92] Vanpelt points out that copyright law at the time required a copyright notice specify the year of the copyright and the copyright owner's name. The title cards to early Mickey Mouse films "Steamboat Willie", "Plane Crazy", and "Gallopin' Gaucho" do not clearly identify the copyright owner, and also misidentify the copyright year. However, Vanpelt notes that copyright cards in other early films may have been done correctly, which could make Mickey Mouse "protected as a component part of the larger copyrighted films".[92]
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A 2003 article by Douglas A. Hedenkamp in the Virginia Sports and Entertainment Law Journal analyzed Vanpelt's arguments, and concluded that she is likely correct.[91][93] Hedenkamp provided additional arguments, and identified some errors in Vanpelt's paper, but still found that due to imperfections in the copyright notice on the title cards, Walt Disney forfeited his copyright in Mickey Mouse. He concluded: "The forfeiture occurred at the moment of publication, and the law of that time was clear: publication without proper notice irrevocably forfeited copyright protection."[93]
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Disney threatened to sue Hedenkamp for slander of title, but did not follow through.[91] The claims in Vanpelt and Hedenkamp's articles have not been tested in court.[citation needed]
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In 1930, the German Board of Film Censors prohibited any presentations of the Mickey Mouse cartoon The Barnyard Battle (1929). The animated short, which features the mouse as a kepi-wearing soldier fighting cat enemies in German-style helmets, was viewed by censors as a negative portrayal of Germany.[94] It was claimed by the board that the film would "reawaken the latest anti-German feeling existing abroad since the War".[95] The Barnyard Battle incident did not incite wider anti-Mickey sentiment in Germany in 1930; however, after Adolf Hitler came to power several years later, the Nazi regime unambiguously propagandized against Disney. A mid-1930s German newspaper article read:
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Mickey Mouse is the most miserable ideal ever revealed. Healthy emotions tell every independent young man and every honorable youth that the dirty and filth-covered vermin, the greatest bacteria carrier in the animal kingdom, cannot be the ideal type of animal. Away with Jewish brutalization of the people! Down with Mickey Mouse! Wear the Swastika Cross! [96][97][98]
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American cartoonist and writer Art Spiegelman would later use this quote on the opening page of the second volume of his graphic novel Maus.
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In 1935 Romanian authorities also banned Mickey Mouse films from cinemas, purportedly fearing that children would be "scared to see a ten-foot mouse in the movie theatre".[99] In 1938, based on the Ministry of Popular Culture's recommendation that a reform was necessary "to raise children in the firm and imperialist spirit of the Fascist revolution", the Italian Government banned foreign children's literature[100] except Mickey; Disney characters were exempted from the decree for the "acknowledged artistic merit" of Disney's work.[101] Actually, Mussolini's children were fond of Mickey Mouse, so they managed to delay his ban as long as possible.[102] In 1942, after Italy declared war on the United States, fascism immediately forced Italian publishers to stop printing any Disney stories. Mickey's stories were replaced by the adventures of Tuffolino, a new human character created by Federico Pedrocchi (script) and Pier Lorenzo De Vita (art). After the downfall of Italy's fascist government in 1945, the ban was removed.
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Mickey has been announced to appear in two films. One is a live-action/CGI hybrid film based on the Magic Kingdom theme park at the Walt Disney World Resort,[103] while the other is a film idea pitched by Walt Disney Animation Studios veteran Burny Mattinson centering on Mickey, Donald, and Goofy.[27]
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(Note:DTV means Direct-to-video)
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Mickey Mouse has received ten nominations for the Academy Award for Best Animated Short Film. These are Mickey's Orphans (1931), Building a Building (1933), Brave Little Tailor (1938), The Pointer (1939), Lend a Paw (1941), Squatter's Rights (1946), Mickey and the Seal (1948), Mickey's Christmas Carol (1983), Runaway Brain (1995), and Get a Horse! (2013). Among these, Lend a Paw was the only film to actually win the award. Additionally, in 1932 Walt Disney received an honorary Academy Award in recognition of Mickey's creation and popularity.
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In 1994, four of Mickey's cartoons were included in the book The 50 Greatest Cartoons which listed the greatest cartoons of all time as voted by members of the animation field. The films were The Band Concert (#3), Steamboat Willie (#13), Brave Little Tailor (#26), and Clock Cleaners (#27).
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On November 18, 1978, in honor of his 50th anniversary, Mickey became the first cartoon character to have a star on the Hollywood Walk of Fame. The star is located on 6925 Hollywood Blvd.
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Melbourne (Australia) runs the annual Moomba festival street procession and appointed Mickey Mouse as their King of Moomba (1977).[105]:17–22 Although immensely popular with children, there was controversy with the appointment: some Melburnians wanted a 'home-grown' choice, e.g. Blinky Bill; when it was revealed that Patricia O'Carroll (from Disneyland's Disney on Parade show) was performing the mouse, Australian newspapers reported "Mickey Mouse is really a girl!"[105]:19–20
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Mickey was the Grand Marshal of the Tournament of Roses Parade on New Year's Day 2005. He was the first cartoon character to receive the honor and only the second fictional character after Kermit the Frog in 1996.
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A microorganism, or microbe,[a] is a microscopic organism, which may exist in its single-celled form or in a colony of cells.
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The possible existence of unseen microbial life was suspected from ancient times, such as in Jain scriptures from 6th century BC India and the 1st century BC book On Agriculture by Marcus Terentius Varro. The scientific study of microorganisms began with their observation under the microscope in the 1670s by Antonie van Leeuwenhoek. In the 1850s, Louis Pasteur found that microorganisms caused food spoilage, debunking the theory of spontaneous generation. In the 1880s, Robert Koch discovered that microorganisms caused the diseases tuberculosis, cholera and anthrax.
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Microorganisms include all unicellular organisms and so are extremely diverse. Of the three domains of life identified by Carl Woese, all of the Archaea and Bacteria are microorganisms. These were previously grouped together in the two domain system as Prokaryotes, the other being the eukaryotes. The third domain Eukaryota includes all multicellular organisms and many unicellular protists and protozoans. Some protists are related to animals and some to green plants. Many of the multicellular organisms are microscopic, namely micro-animals, some fungi and some algae, but these are not discussed here.
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They live in almost every habitat from the poles to the equator, deserts, geysers, rocks and the deep sea. Some are adapted to extremes such as very hot or very cold conditions, others to high pressure and a few such as Deinococcus radiodurans to high radiation environments. Microorganisms also make up the microbiota found in and on all multicellular organisms. There is evidence that 3.45-billion-year-old Australian rocks once contained microorganisms, the earliest direct evidence of life on Earth.[1][2]
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Microbes are important in human culture and health in many ways, serving to ferment foods, treat sewage, produce fuel, enzymes and other bioactive compounds. They are essential tools in biology as model organisms and have been put to use in biological warfare and bioterrorism. They are a vital component of fertile soils. In the human body microorganisms make up the human microbiota including the essential gut flora. They are the pathogens responsible for many infectious diseases and as such are the target of hygiene measures.
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The possible existence of microorganisms was discussed for many centuries before their discovery in the 17th century. By the fifth century BC, the Jains of present-day India postulated the existence of tiny organisms called nigodas.[3] These nigodas are said to be born in clusters; they live everywhere, including the bodies of plants, animals, and people; and their life lasts only for fraction of a second.[4] According to the Jain leader Mahavira, the humans destroy these nigodas on a massive scale, when they eat, breathe, sit and move.[3] Many modern Jains assert that Mahavira's teachings presage the existence of microorganisms as discovered by modern science.[5]
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The earliest known idea to indicate the possibility of diseases spreading by yet unseen organisms was that of the Roman scholar Marcus Terentius Varro in a 1st-century BC book titled On Agriculture in which he called the unseen creatures animalcules, and warns against locating a homestead near a swamp:[6]
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… and because there are bred certain minute creatures that cannot be seen by the eyes, which float in the air and enter the body through the mouth and nose and they cause serious diseases.[6]
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In The Canon of Medicine (1020), Avicenna suggested that tuberculosis and other diseases might be contagious.[7][8]
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Akshamsaddin (Turkish scientist) mentioned the microbe in his work Maddat ul-Hayat (The Material of Life) about two centuries prior to Antonie Van Leeuwenhoek's discovery through experimentation:
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It is incorrect to assume that diseases appear one by one in humans. Disease infects by spreading from one person to another. This infection occurs through seeds that are so small they cannot be seen but are alive.[9][10]
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In 1546, Girolamo Fracastoro proposed that epidemic diseases were caused by transferable seedlike entities that could transmit infection by direct or indirect contact, or even without contact over long distances.[11]
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Antonie Van Leeuwenhoek is considered to be the father of microbiology. He was the first in 1673 to discover, observe, describe, study and conduct scientific experiments with microorganisms, using simple single-lensed microscopes of his own design.[12][13][14][15] Robert Hooke, a contemporary of Leeuwenhoek, also used microscopy to observe microbial life in the form of the fruiting bodies of moulds. In his 1665 book Micrographia, he made drawings of studies, and he coined the term cell.[16]
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Louis Pasteur (1822–1895) exposed boiled broths to the air, in vessels that contained a filter to prevent particles from passing through to the growth medium, and also in vessels without a filter, but with air allowed in via a curved tube so dust particles would settle and not come in contact with the broth. By boiling the broth beforehand, Pasteur ensured that no microorganisms survived within the broths at the beginning of his experiment. Nothing grew in the broths in the course of Pasteur's experiment. This meant that the living organisms that grew in such broths came from outside, as spores on dust, rather than spontaneously generated within the broth. Thus, Pasteur refuted the theory of spontaneous generation and supported the germ theory of disease.[17]
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In 1876, Robert Koch (1843–1910) established that microorganisms can cause disease. He found that the blood of cattle which were infected with anthrax always had large numbers of Bacillus anthracis. Koch found that he could transmit anthrax from one animal to another by taking a small sample of blood from the infected animal and injecting it into a healthy one, and this caused the healthy animal to become sick. He also found that he could grow the bacteria in a nutrient broth, then inject it into a healthy animal, and cause illness. Based on these experiments, he devised criteria for establishing a causal link between a microorganism and a disease and these are now known as Koch's postulates.[18] Although these postulates cannot be applied in all cases, they do retain historical importance to the development of scientific thought and are still being used today.[19]
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The discovery of microorganisms such as Euglena that did not fit into either the animal or plant kingdoms, since they were photosynthetic like plants, but motile like animals, led to the naming of a third kingdom in the 1860s. In 1860 John Hogg called this the Protoctista, and in 1866 Ernst Haeckel named it the Protista.[20][21][22]
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The work of Pasteur and Koch did not accurately reflect the true diversity of the microbial world because of their exclusive focus on microorganisms having direct medical relevance. It was not until the work of Martinus Beijerinck and Sergei Winogradsky late in the 19th century that the true breadth of microbiology was revealed.[23] Beijerinck made two major contributions to microbiology: the discovery of viruses and the development of enrichment culture techniques.[24] While his work on the tobacco mosaic virus established the basic principles of virology, it was his development of enrichment culturing that had the most immediate impact on microbiology by allowing for the cultivation of a wide range of microbes with wildly different physiologies. Winogradsky was the first to develop the concept of chemolithotrophy and to thereby reveal the essential role played by microorganisms in geochemical processes.[25] He was responsible for the first isolation and description of both nitrifying and nitrogen-fixing bacteria.[23] French-Canadian microbiologist Felix d'Herelle co-discovered bacteriophages and was one of the earliest applied microbiologists.[26]
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Microorganisms can be found almost anywhere on Earth. Bacteria and archaea are almost always microscopic, while a number of eukaryotes are also microscopic, including most protists, some fungi, as well as some micro-animals and plants. Viruses are generally regarded as not living and therefore not considered as microorganisms, although a subfield of microbiology is virology, the study of viruses.[27][28][29]
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Single-celled microorganisms were the first forms of life to develop on Earth, approximately 3–4 billion years ago.[30][31][32] Further evolution was slow,[33] and for about 3 billion years in the Precambrian eon, (much of the history of life on Earth), all organisms were microorganisms.[34][35] Bacteria, algae and fungi have been identified in amber that is 220 million years old, which shows that the morphology of microorganisms has changed little since the Triassic period.[36] The newly discovered biological role played by nickel, however — especially that brought about by volcanic eruptions from the Siberian Traps — may have accelerated the evolution of methanogens towards the end of the Permian–Triassic extinction event.[37]
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Microorganisms tend to have a relatively fast rate of evolution. Most microorganisms can reproduce rapidly, and bacteria are also able to freely exchange genes through conjugation, transformation and transduction, even between widely divergent species.[38] This horizontal gene transfer, coupled with a high mutation rate and other means of transformation, allows microorganisms to swiftly evolve (via natural selection) to survive in new environments and respond to environmental stresses. This rapid evolution is important in medicine, as it has led to the development of multidrug resistant pathogenic bacteria, superbugs, that are resistant to antibiotics.[39]
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A possible transitional form of microorganism between a prokaryote and a eukaryote was discovered in 2012 by Japanese scientists. Parakaryon myojinensis is a unique microorganism larger than a typical prokaryote, but with nuclear material enclosed in a membrane as in a eukaryote, and the presence of endosymbionts. This is seen to be the first plausible evolutionary form of microorganism, showing a stage of development from the prokaryote to the eukaryote.[40][41]
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Archaea are prokaryotic unicellular organisms, and form the first domain of life, in Carl Woese's three-domain system. A prokaryote is defined as having no cell nucleus or other membrane bound-organelle. Archaea share this defining feature with the bacteria with which they were once grouped. In 1990 the microbiologist Woese proposed the three-domain system that divided living things into bacteria, archaea and eukaryotes,[42] and thereby split the prokaryote domain.
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Archaea differ from bacteria in both their genetics and biochemistry. For example, while bacterial cell membranes are made from phosphoglycerides with ester bonds, archaean membranes are made of ether lipids.[43] Archaea were originally described as extremophiles living in extreme environments, such as hot springs, but have since been found in all types of habitats.[44] Only now are scientists beginning to realize how common archaea are in the environment, with Crenarchaeota being the most common form of life in the ocean, dominating ecosystems below 150 m in depth.[45][46] These organisms are also common in soil and play a vital role in ammonia oxidation.[47]
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The combined domains of archaea and bacteria make up the most diverse and abundant group of organisms on Earth and inhabit practically all environments where the temperature is below +140 °C. They are found in water, soil, air, as the microbiome of an organism, hot springs and even deep beneath the Earth's crust in rocks.[48] The number of prokaryotes is estimated to be around five nonillion, or 5 × 1030, accounting for at least half the biomass on Earth.[49]
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The biodiversity of the prokaryotes is unknown, but may be very large. A May 2016 estimate, based on laws of scaling from known numbers of species against the size of organism, gives an estimate of perhaps 1 trillion species on the planet, of which most would be microorganisms. Currently, only one-thousandth of one percent of that total have been described.[50] Archael cells of some species aggregate and transfer DNA from one cell to another through direct contact, particularly under stressful environmental conditions that cause DNA damage.[51][52]
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Bacteria like archaea are prokaryotic – unicellular, and having no cell nucleus or other membrane-bound organelle. Bacteria are microscopic, with a few extremely rare exceptions, such as Thiomargarita namibiensis.[53] Bacteria function and reproduce as individual cells, but they can often aggregate in multicellular colonies.[54] Some species such as myxobacteria can aggregate into complex swarming structures, operating as multicellular groups as part of their life cycle,[55] or form clusters in bacterial colonies such as E.coli.
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Their genome is usually a circular bacterial chromosome – a single loop of DNA, although they can also harbor small pieces of DNA called plasmids. These plasmids can be transferred between cells through bacterial conjugation. Bacteria have an enclosing cell wall, which provides strength and rigidity to their cells. They reproduce by binary fission or sometimes by budding, but do not undergo meiotic sexual reproduction. However, many bacterial species can transfer DNA between individual cells by a horizontal gene transfer process referred to as natural transformation.[56] Some species form extraordinarily resilient spores, but for bacteria this is a mechanism for survival, not reproduction. Under optimal conditions bacteria can grow extremely rapidly and their numbers can double as quickly as every 20 minutes.[57]
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Most living things that are visible to the naked eye in their adult form are eukaryotes, including humans. However, many eukaryotes are also microorganisms. Unlike bacteria and archaea, eukaryotes contain organelles such as the cell nucleus, the Golgi apparatus and mitochondria in their cells. The nucleus is an organelle that houses the DNA that makes up a cell's genome. DNA (Deoxyribonucleic acid) itself is arranged in complex chromosomes.[58]
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Mitochondria are organelles vital in metabolism as they are the site of the citric acid cycle and oxidative phosphorylation. They evolved from symbiotic bacteria and retain a remnant genome.[59] Like bacteria, plant cells have cell walls, and contain organelles such as chloroplasts in addition to the organelles in other eukaryotes. Chloroplasts produce energy from light by photosynthesis, and were also originally symbiotic bacteria.[59]
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Unicellular eukaryotes consist of a single cell throughout their life cycle. This qualification is significant since most multicellular eukaryotes consist of a single cell called a zygote only at the beginning of their life cycles. Microbial eukaryotes can be either haploid or diploid, and some organisms have multiple cell nuclei.[60]
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Unicellular eukaryotes usually reproduce asexually by mitosis under favorable conditions. However, under stressful conditions such as nutrient limitations and other conditions associated with DNA damage, they tend to reproduce sexually by meiosis and syngamy.[61]
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Of eukaryotic groups, the protists are most commonly unicellular and microscopic. This is a highly diverse group of organisms that are not easy to classify.[62][63] Several algae species are multicellular protists, and slime molds have unique life cycles that involve switching between unicellular, colonial, and multicellular forms.[64] The number of species of protists is unknown since only a small proportion has been identified. Protist diversity is high in oceans, deep sea-vents, river sediment and an acidic river, suggesting that many eukaryotic microbial communities may yet be discovered.[65][66]
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The fungi have several unicellular species, such as baker's yeast (Saccharomyces cerevisiae) and fission yeast (Schizosaccharomyces pombe). Some fungi, such as the pathogenic yeast Candida albicans, can undergo phenotypic switching and grow as single cells in some environments, and filamentous hyphae in others.[67]
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The green algae are a large group of photosynthetic eukaryotes that include many microscopic organisms. Although some green algae are classified as protists, others such as charophyta are classified with embryophyte plants, which are the most familiar group of land plants. Algae can grow as single cells, or in long chains of cells. The green algae include unicellular and colonial flagellates, usually but not always with two flagella per cell, as well as various colonial, coccoid, and filamentous forms. In the Charales, which are the algae most closely related to higher plants, cells differentiate into several distinct tissues within the organism. There are about 6000 species of green algae.[68]
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Microorganisms are found in almost every habitat present in nature, including hostile environments such as the North and South poles, deserts, geysers, and rocks. They also include all the marine microorganisms of the oceans and deep sea. Some types of microorganisms have adapted to extreme environments and sustained colonies; these organisms are known as extremophiles. Extremophiles have been isolated from rocks as much as 7 kilometres below the Earth's surface,[69] and it has been suggested that the amount of organisms living below the Earth's surface is comparable with the amount of life on or above the surface.[48] Extremophiles have been known to survive for a prolonged time in a vacuum, and can be highly resistant to radiation, which may even allow them to survive in space.[70] Many types of microorganisms have intimate symbiotic relationships with other larger organisms; some of which are mutually beneficial (mutualism), while others can be damaging to the host organism (parasitism). If microorganisms can cause disease in a host they are known as pathogens and then they are sometimes referred to as microbes.
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Microorganisms play critical roles in Earth's biogeochemical cycles as they are responsible for decomposition and nitrogen fixation.[71]
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Bacteria use regulatory networks that allow them to adapt to almost every environmental niche on earth.[72][73] A network of interactions among diverse types of molecules including DNA, RNA, proteins and metabolites, is utilised by the bacteria to achieve regulation of gene expression. In bacteria, the principal function of regulatory networks is to control the response to environmental changes, for example nutritional status and environmental stress.[74] A complex organization of networks permits the microorganism to coordinate and integrate multiple environmental signals.[72]
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Extremophiles are microorganisms that have adapted so that they can survive and even thrive in extreme environments that are normally fatal to most life-forms. Thermophiles and hyperthermophiles thrive in high temperatures. Psychrophiles thrive in extremely low temperatures. – Temperatures as high as 130 °C (266 °F),[75] as low as −17 °C (1 °F)[76] Halophiles such as Halobacterium salinarum (an archaean) thrive in high salt conditions, up to saturation.[77] Alkaliphiles thrive in an alkaline pH of about 8.5–11.[78] Acidophiles can thrive in a pH of 2.0 or less.[79] Piezophiles thrive at very high pressures: up to 1,000–2,000 atm, down to 0 atm as in a vacuum of space.[80] A few extremophiles such as Deinococcus radiodurans are radioresistant,[81] resisting radiation exposure of up to 5k Gy. Extremophiles are significant in different ways. They extend terrestrial life into much of the Earth's hydrosphere, crust and atmosphere, their specific evolutionary adaptation mechanisms to their extreme environment can be exploited in biotechnology, and their very existence under such extreme conditions increases the potential for extraterrestrial life.[82]
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The nitrogen cycle in soils depends on the fixation of atmospheric nitrogen. This is achieved by a number of diazotrophs. One way this can occur is in the root nodules of legumes that contain symbiotic bacteria of the genera Rhizobium, Mesorhizobium, Sinorhizobium, Bradyrhizobium, and Azorhizobium.[83]
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The roots of plants create a narrow region known as the rhizosphere that supports many microorganisms known as the root microbiome.[84]
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A lichen is a symbiosis of a macroscopic fungus with photosynthetic microbial algae or cyanobacteria.[85][86]
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Microorganisms are useful in producing foods, treating waste water, creating biofuels and a wide range of chemicals and enzymes. They are invaluable in research as model organisms. They have been weaponised and sometimes used in warfare and bioterrorism. They are vital to agriculture through their roles in maintaining soil fertility and in decomposing organic matter.
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Microorganisms are used in a fermentation process to make yoghurt, cheese, curd, kefir, ayran, xynogala, and other types of food. Fermentation cultures provide flavour and aroma, and inhibit undesirable organisms.[87] They are used to leaven bread, and to convert sugars to alcohol in wine and beer. Microorganisms are used in brewing, wine making, baking, pickling and other food-making processes.[88]
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Some industrial uses of Microorganisms:
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These depend for their ability to clean up water contaminated with organic material on microorganisms that can respire dissolved substances. Respiration may be aerobic, with a well-oxygenated filter bed such as a slow sand filter.[89] Anaerobic digestion by methanogens generate useful methane gas as a by-product.[90]
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Microorganisms are used in fermentation to produce ethanol,[91] and in biogas reactors to produce methane.[92] Scientists are researching the use of algae to produce liquid fuels,[93] and bacteria to convert various forms of agricultural and urban waste into usable fuels.[94]
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Microorganisms are used to produce many commercial and industrial chemicals, enzymes and other bioactive molecules. Organic acids produced on a large industrial scale by microbial fermentation include acetic acid produced by acetic acid bacteria such as Acetobacter aceti, butyric acid made by the bacterium Clostridium butyricum, lactic acid made by Lactobacillus and other lactic acid bacteria,[95] and citric acid produced by the mould fungus Aspergillus niger.[95]
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Microorganisms are used to prepare bioactive molecules such as Streptokinase from the bacterium Streptococcus,[96] Cyclosporin A from the ascomycete fungus Tolypocladium inflatum,[97] and statins produced by the yeast Monascus purpureus.[98]
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Microorganisms are essential tools in biotechnology, biochemistry, genetics, and molecular biology. The yeasts Saccharomyces cerevisiae and Schizosaccharomyces pombe are important model organisms in science, since they are simple eukaryotes that can be grown rapidly in large numbers and are easily manipulated.[99] They are particularly valuable in genetics, genomics and proteomics.[100][101] Microorganisms can be harnessed for uses such as creating steroids and treating skin diseases. Scientists are also considering using microorganisms for living fuel cells,[102] and as a solution for pollution.[103]
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In the Middle Ages, as an early example of biological warfare, diseased corpses were thrown into castles during sieges using catapults or other siege engines. Individuals near the corpses were exposed to the pathogen and were likely to spread that pathogen to others.[104]
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In modern times, bioterrorism has included the 1984 Rajneeshee bioterror attack[105] and the 1993 release of anthrax by Aum Shinrikyo in Tokyo.[106]
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Microbes can make nutrients and minerals in the soil available to plants, produce hormones that spur growth, stimulate the plant immune system and trigger or dampen stress responses. In general a more diverse set of soil microbes results in fewer plant diseases and higher yield.[107]
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Microorganisms can form an endosymbiotic relationship with other, larger organisms. For example, microbial symbiosis plays a crucial role in the immune system. The microorganisms that make up the gut flora in the gastrointestinal tract contribute to gut immunity, synthesize vitamins such as folic acid and biotin, and ferment complex indigestible carbohydrates.[108] Some microorganisms that are seen to be beneficial to health are termed probiotics and are available as dietary supplements, or food additives.[109]
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Microorganisms are the causative agents (pathogens) in many infectious diseases. The organisms involved include pathogenic bacteria, causing diseases such as plague, tuberculosis and anthrax; protozoan parasites, causing diseases such as malaria, sleeping sickness, dysentery and toxoplasmosis; and also fungi causing diseases such as ringworm, candidiasis or histoplasmosis. However, other diseases such as influenza, yellow fever or AIDS are caused by pathogenic viruses, which are not usually classified as living organisms and are not, therefore, microorganisms by the strict definition. No clear examples of archaean pathogens are known,[110] although a relationship has been proposed between the presence of some archaean methanogens and human periodontal disease.[111] Numerous microbial pathogens are capable of sexual processes that appear to facilitate their survival in their infected host.[112]
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Hygiene is a set of practices to avoid infection or food spoilage by eliminating microorganisms from the surroundings. As microorganisms, in particular bacteria, are found virtually everywhere, harmful microorganisms may be reduced to acceptable levels rather than actually eliminated. In food preparation, microorganisms are reduced by preservation methods such as cooking, cleanliness of utensils, short storage periods, or by low temperatures. If complete sterility is needed, as with surgical equipment, an autoclave is used to kill microorganisms with heat and pressure.[113][114]
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A microorganism, or microbe,[a] is a microscopic organism, which may exist in its single-celled form or in a colony of cells.
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The possible existence of unseen microbial life was suspected from ancient times, such as in Jain scriptures from 6th century BC India and the 1st century BC book On Agriculture by Marcus Terentius Varro. The scientific study of microorganisms began with their observation under the microscope in the 1670s by Antonie van Leeuwenhoek. In the 1850s, Louis Pasteur found that microorganisms caused food spoilage, debunking the theory of spontaneous generation. In the 1880s, Robert Koch discovered that microorganisms caused the diseases tuberculosis, cholera and anthrax.
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Microorganisms include all unicellular organisms and so are extremely diverse. Of the three domains of life identified by Carl Woese, all of the Archaea and Bacteria are microorganisms. These were previously grouped together in the two domain system as Prokaryotes, the other being the eukaryotes. The third domain Eukaryota includes all multicellular organisms and many unicellular protists and protozoans. Some protists are related to animals and some to green plants. Many of the multicellular organisms are microscopic, namely micro-animals, some fungi and some algae, but these are not discussed here.
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They live in almost every habitat from the poles to the equator, deserts, geysers, rocks and the deep sea. Some are adapted to extremes such as very hot or very cold conditions, others to high pressure and a few such as Deinococcus radiodurans to high radiation environments. Microorganisms also make up the microbiota found in and on all multicellular organisms. There is evidence that 3.45-billion-year-old Australian rocks once contained microorganisms, the earliest direct evidence of life on Earth.[1][2]
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Microbes are important in human culture and health in many ways, serving to ferment foods, treat sewage, produce fuel, enzymes and other bioactive compounds. They are essential tools in biology as model organisms and have been put to use in biological warfare and bioterrorism. They are a vital component of fertile soils. In the human body microorganisms make up the human microbiota including the essential gut flora. They are the pathogens responsible for many infectious diseases and as such are the target of hygiene measures.
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The possible existence of microorganisms was discussed for many centuries before their discovery in the 17th century. By the fifth century BC, the Jains of present-day India postulated the existence of tiny organisms called nigodas.[3] These nigodas are said to be born in clusters; they live everywhere, including the bodies of plants, animals, and people; and their life lasts only for fraction of a second.[4] According to the Jain leader Mahavira, the humans destroy these nigodas on a massive scale, when they eat, breathe, sit and move.[3] Many modern Jains assert that Mahavira's teachings presage the existence of microorganisms as discovered by modern science.[5]
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The earliest known idea to indicate the possibility of diseases spreading by yet unseen organisms was that of the Roman scholar Marcus Terentius Varro in a 1st-century BC book titled On Agriculture in which he called the unseen creatures animalcules, and warns against locating a homestead near a swamp:[6]
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… and because there are bred certain minute creatures that cannot be seen by the eyes, which float in the air and enter the body through the mouth and nose and they cause serious diseases.[6]
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In The Canon of Medicine (1020), Avicenna suggested that tuberculosis and other diseases might be contagious.[7][8]
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Akshamsaddin (Turkish scientist) mentioned the microbe in his work Maddat ul-Hayat (The Material of Life) about two centuries prior to Antonie Van Leeuwenhoek's discovery through experimentation:
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It is incorrect to assume that diseases appear one by one in humans. Disease infects by spreading from one person to another. This infection occurs through seeds that are so small they cannot be seen but are alive.[9][10]
|
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In 1546, Girolamo Fracastoro proposed that epidemic diseases were caused by transferable seedlike entities that could transmit infection by direct or indirect contact, or even without contact over long distances.[11]
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Antonie Van Leeuwenhoek is considered to be the father of microbiology. He was the first in 1673 to discover, observe, describe, study and conduct scientific experiments with microorganisms, using simple single-lensed microscopes of his own design.[12][13][14][15] Robert Hooke, a contemporary of Leeuwenhoek, also used microscopy to observe microbial life in the form of the fruiting bodies of moulds. In his 1665 book Micrographia, he made drawings of studies, and he coined the term cell.[16]
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Louis Pasteur (1822–1895) exposed boiled broths to the air, in vessels that contained a filter to prevent particles from passing through to the growth medium, and also in vessels without a filter, but with air allowed in via a curved tube so dust particles would settle and not come in contact with the broth. By boiling the broth beforehand, Pasteur ensured that no microorganisms survived within the broths at the beginning of his experiment. Nothing grew in the broths in the course of Pasteur's experiment. This meant that the living organisms that grew in such broths came from outside, as spores on dust, rather than spontaneously generated within the broth. Thus, Pasteur refuted the theory of spontaneous generation and supported the germ theory of disease.[17]
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In 1876, Robert Koch (1843–1910) established that microorganisms can cause disease. He found that the blood of cattle which were infected with anthrax always had large numbers of Bacillus anthracis. Koch found that he could transmit anthrax from one animal to another by taking a small sample of blood from the infected animal and injecting it into a healthy one, and this caused the healthy animal to become sick. He also found that he could grow the bacteria in a nutrient broth, then inject it into a healthy animal, and cause illness. Based on these experiments, he devised criteria for establishing a causal link between a microorganism and a disease and these are now known as Koch's postulates.[18] Although these postulates cannot be applied in all cases, they do retain historical importance to the development of scientific thought and are still being used today.[19]
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The discovery of microorganisms such as Euglena that did not fit into either the animal or plant kingdoms, since they were photosynthetic like plants, but motile like animals, led to the naming of a third kingdom in the 1860s. In 1860 John Hogg called this the Protoctista, and in 1866 Ernst Haeckel named it the Protista.[20][21][22]
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The work of Pasteur and Koch did not accurately reflect the true diversity of the microbial world because of their exclusive focus on microorganisms having direct medical relevance. It was not until the work of Martinus Beijerinck and Sergei Winogradsky late in the 19th century that the true breadth of microbiology was revealed.[23] Beijerinck made two major contributions to microbiology: the discovery of viruses and the development of enrichment culture techniques.[24] While his work on the tobacco mosaic virus established the basic principles of virology, it was his development of enrichment culturing that had the most immediate impact on microbiology by allowing for the cultivation of a wide range of microbes with wildly different physiologies. Winogradsky was the first to develop the concept of chemolithotrophy and to thereby reveal the essential role played by microorganisms in geochemical processes.[25] He was responsible for the first isolation and description of both nitrifying and nitrogen-fixing bacteria.[23] French-Canadian microbiologist Felix d'Herelle co-discovered bacteriophages and was one of the earliest applied microbiologists.[26]
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Microorganisms can be found almost anywhere on Earth. Bacteria and archaea are almost always microscopic, while a number of eukaryotes are also microscopic, including most protists, some fungi, as well as some micro-animals and plants. Viruses are generally regarded as not living and therefore not considered as microorganisms, although a subfield of microbiology is virology, the study of viruses.[27][28][29]
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Single-celled microorganisms were the first forms of life to develop on Earth, approximately 3–4 billion years ago.[30][31][32] Further evolution was slow,[33] and for about 3 billion years in the Precambrian eon, (much of the history of life on Earth), all organisms were microorganisms.[34][35] Bacteria, algae and fungi have been identified in amber that is 220 million years old, which shows that the morphology of microorganisms has changed little since the Triassic period.[36] The newly discovered biological role played by nickel, however — especially that brought about by volcanic eruptions from the Siberian Traps — may have accelerated the evolution of methanogens towards the end of the Permian–Triassic extinction event.[37]
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Microorganisms tend to have a relatively fast rate of evolution. Most microorganisms can reproduce rapidly, and bacteria are also able to freely exchange genes through conjugation, transformation and transduction, even between widely divergent species.[38] This horizontal gene transfer, coupled with a high mutation rate and other means of transformation, allows microorganisms to swiftly evolve (via natural selection) to survive in new environments and respond to environmental stresses. This rapid evolution is important in medicine, as it has led to the development of multidrug resistant pathogenic bacteria, superbugs, that are resistant to antibiotics.[39]
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A possible transitional form of microorganism between a prokaryote and a eukaryote was discovered in 2012 by Japanese scientists. Parakaryon myojinensis is a unique microorganism larger than a typical prokaryote, but with nuclear material enclosed in a membrane as in a eukaryote, and the presence of endosymbionts. This is seen to be the first plausible evolutionary form of microorganism, showing a stage of development from the prokaryote to the eukaryote.[40][41]
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Archaea are prokaryotic unicellular organisms, and form the first domain of life, in Carl Woese's three-domain system. A prokaryote is defined as having no cell nucleus or other membrane bound-organelle. Archaea share this defining feature with the bacteria with which they were once grouped. In 1990 the microbiologist Woese proposed the three-domain system that divided living things into bacteria, archaea and eukaryotes,[42] and thereby split the prokaryote domain.
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Archaea differ from bacteria in both their genetics and biochemistry. For example, while bacterial cell membranes are made from phosphoglycerides with ester bonds, archaean membranes are made of ether lipids.[43] Archaea were originally described as extremophiles living in extreme environments, such as hot springs, but have since been found in all types of habitats.[44] Only now are scientists beginning to realize how common archaea are in the environment, with Crenarchaeota being the most common form of life in the ocean, dominating ecosystems below 150 m in depth.[45][46] These organisms are also common in soil and play a vital role in ammonia oxidation.[47]
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The combined domains of archaea and bacteria make up the most diverse and abundant group of organisms on Earth and inhabit practically all environments where the temperature is below +140 °C. They are found in water, soil, air, as the microbiome of an organism, hot springs and even deep beneath the Earth's crust in rocks.[48] The number of prokaryotes is estimated to be around five nonillion, or 5 × 1030, accounting for at least half the biomass on Earth.[49]
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The biodiversity of the prokaryotes is unknown, but may be very large. A May 2016 estimate, based on laws of scaling from known numbers of species against the size of organism, gives an estimate of perhaps 1 trillion species on the planet, of which most would be microorganisms. Currently, only one-thousandth of one percent of that total have been described.[50] Archael cells of some species aggregate and transfer DNA from one cell to another through direct contact, particularly under stressful environmental conditions that cause DNA damage.[51][52]
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Bacteria like archaea are prokaryotic – unicellular, and having no cell nucleus or other membrane-bound organelle. Bacteria are microscopic, with a few extremely rare exceptions, such as Thiomargarita namibiensis.[53] Bacteria function and reproduce as individual cells, but they can often aggregate in multicellular colonies.[54] Some species such as myxobacteria can aggregate into complex swarming structures, operating as multicellular groups as part of their life cycle,[55] or form clusters in bacterial colonies such as E.coli.
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Their genome is usually a circular bacterial chromosome – a single loop of DNA, although they can also harbor small pieces of DNA called plasmids. These plasmids can be transferred between cells through bacterial conjugation. Bacteria have an enclosing cell wall, which provides strength and rigidity to their cells. They reproduce by binary fission or sometimes by budding, but do not undergo meiotic sexual reproduction. However, many bacterial species can transfer DNA between individual cells by a horizontal gene transfer process referred to as natural transformation.[56] Some species form extraordinarily resilient spores, but for bacteria this is a mechanism for survival, not reproduction. Under optimal conditions bacteria can grow extremely rapidly and their numbers can double as quickly as every 20 minutes.[57]
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Most living things that are visible to the naked eye in their adult form are eukaryotes, including humans. However, many eukaryotes are also microorganisms. Unlike bacteria and archaea, eukaryotes contain organelles such as the cell nucleus, the Golgi apparatus and mitochondria in their cells. The nucleus is an organelle that houses the DNA that makes up a cell's genome. DNA (Deoxyribonucleic acid) itself is arranged in complex chromosomes.[58]
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Mitochondria are organelles vital in metabolism as they are the site of the citric acid cycle and oxidative phosphorylation. They evolved from symbiotic bacteria and retain a remnant genome.[59] Like bacteria, plant cells have cell walls, and contain organelles such as chloroplasts in addition to the organelles in other eukaryotes. Chloroplasts produce energy from light by photosynthesis, and were also originally symbiotic bacteria.[59]
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Unicellular eukaryotes consist of a single cell throughout their life cycle. This qualification is significant since most multicellular eukaryotes consist of a single cell called a zygote only at the beginning of their life cycles. Microbial eukaryotes can be either haploid or diploid, and some organisms have multiple cell nuclei.[60]
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Unicellular eukaryotes usually reproduce asexually by mitosis under favorable conditions. However, under stressful conditions such as nutrient limitations and other conditions associated with DNA damage, they tend to reproduce sexually by meiosis and syngamy.[61]
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Of eukaryotic groups, the protists are most commonly unicellular and microscopic. This is a highly diverse group of organisms that are not easy to classify.[62][63] Several algae species are multicellular protists, and slime molds have unique life cycles that involve switching between unicellular, colonial, and multicellular forms.[64] The number of species of protists is unknown since only a small proportion has been identified. Protist diversity is high in oceans, deep sea-vents, river sediment and an acidic river, suggesting that many eukaryotic microbial communities may yet be discovered.[65][66]
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The fungi have several unicellular species, such as baker's yeast (Saccharomyces cerevisiae) and fission yeast (Schizosaccharomyces pombe). Some fungi, such as the pathogenic yeast Candida albicans, can undergo phenotypic switching and grow as single cells in some environments, and filamentous hyphae in others.[67]
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The green algae are a large group of photosynthetic eukaryotes that include many microscopic organisms. Although some green algae are classified as protists, others such as charophyta are classified with embryophyte plants, which are the most familiar group of land plants. Algae can grow as single cells, or in long chains of cells. The green algae include unicellular and colonial flagellates, usually but not always with two flagella per cell, as well as various colonial, coccoid, and filamentous forms. In the Charales, which are the algae most closely related to higher plants, cells differentiate into several distinct tissues within the organism. There are about 6000 species of green algae.[68]
|
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Microorganisms are found in almost every habitat present in nature, including hostile environments such as the North and South poles, deserts, geysers, and rocks. They also include all the marine microorganisms of the oceans and deep sea. Some types of microorganisms have adapted to extreme environments and sustained colonies; these organisms are known as extremophiles. Extremophiles have been isolated from rocks as much as 7 kilometres below the Earth's surface,[69] and it has been suggested that the amount of organisms living below the Earth's surface is comparable with the amount of life on or above the surface.[48] Extremophiles have been known to survive for a prolonged time in a vacuum, and can be highly resistant to radiation, which may even allow them to survive in space.[70] Many types of microorganisms have intimate symbiotic relationships with other larger organisms; some of which are mutually beneficial (mutualism), while others can be damaging to the host organism (parasitism). If microorganisms can cause disease in a host they are known as pathogens and then they are sometimes referred to as microbes.
|
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Microorganisms play critical roles in Earth's biogeochemical cycles as they are responsible for decomposition and nitrogen fixation.[71]
|
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+
|
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Bacteria use regulatory networks that allow them to adapt to almost every environmental niche on earth.[72][73] A network of interactions among diverse types of molecules including DNA, RNA, proteins and metabolites, is utilised by the bacteria to achieve regulation of gene expression. In bacteria, the principal function of regulatory networks is to control the response to environmental changes, for example nutritional status and environmental stress.[74] A complex organization of networks permits the microorganism to coordinate and integrate multiple environmental signals.[72]
|
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|
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Extremophiles are microorganisms that have adapted so that they can survive and even thrive in extreme environments that are normally fatal to most life-forms. Thermophiles and hyperthermophiles thrive in high temperatures. Psychrophiles thrive in extremely low temperatures. – Temperatures as high as 130 °C (266 °F),[75] as low as −17 °C (1 °F)[76] Halophiles such as Halobacterium salinarum (an archaean) thrive in high salt conditions, up to saturation.[77] Alkaliphiles thrive in an alkaline pH of about 8.5–11.[78] Acidophiles can thrive in a pH of 2.0 or less.[79] Piezophiles thrive at very high pressures: up to 1,000–2,000 atm, down to 0 atm as in a vacuum of space.[80] A few extremophiles such as Deinococcus radiodurans are radioresistant,[81] resisting radiation exposure of up to 5k Gy. Extremophiles are significant in different ways. They extend terrestrial life into much of the Earth's hydrosphere, crust and atmosphere, their specific evolutionary adaptation mechanisms to their extreme environment can be exploited in biotechnology, and their very existence under such extreme conditions increases the potential for extraterrestrial life.[82]
|
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+
|
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The nitrogen cycle in soils depends on the fixation of atmospheric nitrogen. This is achieved by a number of diazotrophs. One way this can occur is in the root nodules of legumes that contain symbiotic bacteria of the genera Rhizobium, Mesorhizobium, Sinorhizobium, Bradyrhizobium, and Azorhizobium.[83]
|
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+
|
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The roots of plants create a narrow region known as the rhizosphere that supports many microorganisms known as the root microbiome.[84]
|
80 |
+
|
81 |
+
A lichen is a symbiosis of a macroscopic fungus with photosynthetic microbial algae or cyanobacteria.[85][86]
|
82 |
+
|
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+
Microorganisms are useful in producing foods, treating waste water, creating biofuels and a wide range of chemicals and enzymes. They are invaluable in research as model organisms. They have been weaponised and sometimes used in warfare and bioterrorism. They are vital to agriculture through their roles in maintaining soil fertility and in decomposing organic matter.
|
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+
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Microorganisms are used in a fermentation process to make yoghurt, cheese, curd, kefir, ayran, xynogala, and other types of food. Fermentation cultures provide flavour and aroma, and inhibit undesirable organisms.[87] They are used to leaven bread, and to convert sugars to alcohol in wine and beer. Microorganisms are used in brewing, wine making, baking, pickling and other food-making processes.[88]
|
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|
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Some industrial uses of Microorganisms:
|
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|
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These depend for their ability to clean up water contaminated with organic material on microorganisms that can respire dissolved substances. Respiration may be aerobic, with a well-oxygenated filter bed such as a slow sand filter.[89] Anaerobic digestion by methanogens generate useful methane gas as a by-product.[90]
|
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Microorganisms are used in fermentation to produce ethanol,[91] and in biogas reactors to produce methane.[92] Scientists are researching the use of algae to produce liquid fuels,[93] and bacteria to convert various forms of agricultural and urban waste into usable fuels.[94]
|
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Microorganisms are used to produce many commercial and industrial chemicals, enzymes and other bioactive molecules. Organic acids produced on a large industrial scale by microbial fermentation include acetic acid produced by acetic acid bacteria such as Acetobacter aceti, butyric acid made by the bacterium Clostridium butyricum, lactic acid made by Lactobacillus and other lactic acid bacteria,[95] and citric acid produced by the mould fungus Aspergillus niger.[95]
|
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+
|
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Microorganisms are used to prepare bioactive molecules such as Streptokinase from the bacterium Streptococcus,[96] Cyclosporin A from the ascomycete fungus Tolypocladium inflatum,[97] and statins produced by the yeast Monascus purpureus.[98]
|
96 |
+
|
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+
Microorganisms are essential tools in biotechnology, biochemistry, genetics, and molecular biology. The yeasts Saccharomyces cerevisiae and Schizosaccharomyces pombe are important model organisms in science, since they are simple eukaryotes that can be grown rapidly in large numbers and are easily manipulated.[99] They are particularly valuable in genetics, genomics and proteomics.[100][101] Microorganisms can be harnessed for uses such as creating steroids and treating skin diseases. Scientists are also considering using microorganisms for living fuel cells,[102] and as a solution for pollution.[103]
|
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+
|
99 |
+
In the Middle Ages, as an early example of biological warfare, diseased corpses were thrown into castles during sieges using catapults or other siege engines. Individuals near the corpses were exposed to the pathogen and were likely to spread that pathogen to others.[104]
|
100 |
+
|
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+
In modern times, bioterrorism has included the 1984 Rajneeshee bioterror attack[105] and the 1993 release of anthrax by Aum Shinrikyo in Tokyo.[106]
|
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+
|
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Microbes can make nutrients and minerals in the soil available to plants, produce hormones that spur growth, stimulate the plant immune system and trigger or dampen stress responses. In general a more diverse set of soil microbes results in fewer plant diseases and higher yield.[107]
|
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+
|
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Microorganisms can form an endosymbiotic relationship with other, larger organisms. For example, microbial symbiosis plays a crucial role in the immune system. The microorganisms that make up the gut flora in the gastrointestinal tract contribute to gut immunity, synthesize vitamins such as folic acid and biotin, and ferment complex indigestible carbohydrates.[108] Some microorganisms that are seen to be beneficial to health are termed probiotics and are available as dietary supplements, or food additives.[109]
|
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+
|
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+
Microorganisms are the causative agents (pathogens) in many infectious diseases. The organisms involved include pathogenic bacteria, causing diseases such as plague, tuberculosis and anthrax; protozoan parasites, causing diseases such as malaria, sleeping sickness, dysentery and toxoplasmosis; and also fungi causing diseases such as ringworm, candidiasis or histoplasmosis. However, other diseases such as influenza, yellow fever or AIDS are caused by pathogenic viruses, which are not usually classified as living organisms and are not, therefore, microorganisms by the strict definition. No clear examples of archaean pathogens are known,[110] although a relationship has been proposed between the presence of some archaean methanogens and human periodontal disease.[111] Numerous microbial pathogens are capable of sexual processes that appear to facilitate their survival in their infected host.[112]
|
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+
|
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+
Hygiene is a set of practices to avoid infection or food spoilage by eliminating microorganisms from the surroundings. As microorganisms, in particular bacteria, are found virtually everywhere, harmful microorganisms may be reduced to acceptable levels rather than actually eliminated. In food preparation, microorganisms are reduced by preservation methods such as cooking, cleanliness of utensils, short storage periods, or by low temperatures. If complete sterility is needed, as with surgical equipment, an autoclave is used to kill microorganisms with heat and pressure.[113][114]
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en/3839.html.txt
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The metre (Commonwealth spelling) or meter (American spelling) (from the French unit mètre, from the Greek noun μέτρον, "measure") is the base unit of length in the International System of Units (SI). The SI unit symbol is m.
|
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+
The metre is defined as the length of the path travelled by light in a vacuum in 1/299 792 458 of a second.
|
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+
The metre was originally defined in 1793 as one ten-millionth of the distance from the equator to the North Pole along a great circle, so the Earth's circumference is approximately 40000 km. In 1799, the metre was redefined in terms of a prototype metre bar (the actual bar used was changed in 1889). In 1960, the metre was redefined in terms of a certain number of wavelengths of a certain emission line of krypton-86. The current definition was adopted in 1983 and slightly updated in 2019.
|
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+
Metre is the standard spelling of the metric unit for length in nearly all English-speaking nations except the United States[2][3][4][5] and the Philippines,[6] which use meter. Other Germanic languages, such as German, Dutch, and the Scandinavian languages[7] likewise spell the word meter.
|
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|
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Measuring devices (such as ammeter, speedometer) are spelled "-meter" in all variants of English.[8] The suffix "-meter" has the same Greek origin as the unit of length.[9][10]
|
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+
|
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+
The etymological roots of metre can be traced to the Greek verb μετρέω (metreo) (to measure, count or compare) and noun μέτρον (metron) (a measure), which were used for physical measurement, for poetic metre and by extension for moderation or avoiding extremism (as in "be measured in your response"). This range of uses is also found in Latin (metior, mensura), French (mètre, mesure), English and other languages. The motto ΜΕΤΡΩ ΧΡΩ (metro chro) in the seal of the International Bureau of Weights and Measures (BIPM), which was a saying of the Greek statesman and philosopher Pittacus of Mytilene and may be translated as "Use measure!", thus calls for both measurement and moderation. The use of the word metre (for the French unit mètre) in English began at least as early as 1797.[11]
|
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|
13 |
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In 1671 Jean Picard measured the length of a "seconds pendulum" (a pendulum with a period of two seconds) at the Paris observatory. He found the value of 440.5 lines of the Toise of Châtelet which had been recently renewed. He proposed a universal toise (French: Toise universelle) which was twice the length of the seconds pendulum.[12][13] However, it was soon discovered that the length of a seconds pendulum varies from place to place: French astronomer Jean Richer had measured the 0.3% difference in length between Cayenne (in French Guiana) and Paris.[14][15][16]
|
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|
15 |
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Jean Richer and Giovanni Domenico Cassini measured the parallax of Mars between Paris and Cayenne in French Guiana when Mars was at its closest to Earth in 1672. They arrived at a figure for the solar parallax of 9.5 arcseconds, equivalent to an Earth–Sun distance of about 22000 Earth radii. They were also the first astronomers to have access to an accurate and reliable value for the radius of Earth, which had been measured by their colleague Jean Picard in 1669 as 3269 thousand toises. Picard's geodetic observations had been confined to the determination of the magnitude of the Earth considered as a sphere, but the discovery made by Jean Richer turned the attention of mathematicians to its deviation from a spherical form. In addition to its significance for cartography, the determination of the Figure of the Earth became a problem of the highest importance in astronomy, inasmuch as the diameter of the Earth was the unit to which all celestial distances had to be referred.[17] [18][19][20]
|
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|
17 |
+
As a result of the French Revolution, the French Academy of Sciences charged a commission with determining a single scale for all measures. On 7 October 1790 that commission advised the adoption of a decimal system, and on 19 March 1791 advised the adoption of the term mètre ("measure"), a basic unit of length, which they defined as equal to one ten-millionth of the distance between the North Pole and the Equator along the meridian through Paris.[21][22][23][24][25] In 1793, the French National Convention adopted the proposal.[11]
|
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|
19 |
+
The French Academy of Sciences commissioned an expedition led by Jean Baptiste Joseph Delambre and Pierre Méchain, lasting from 1792 to 1799, which attempted to accurately measure the distance between a belfry in Dunkerque and Montjuïc castle in Barcelona at the longitude of Paris Panthéon.[26] The expedition was fictionalised in Denis Guedj, Le Mètre du Monde.[27] Ken Alder wrote factually about the expedition in The Measure of All Things: the seven year odyssey and hidden error that transformed the world.[28] This portion of the Paris meridian, was to serve as the basis for the length of the half meridian connecting the North Pole with the Equator. From 1801 to 1812 France adopted this definition of the metre as its official unit of length based on results from this expedition combined with those of the Geodesic Mission to Peru.[29][30] The latter was related by Larrie D. Ferreiro in Measure of the Earth: The Enlightenment Expedition that Reshaped Our World.[31]
|
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+
|
21 |
+
A more accurate determination of the Figure of the Earth would soon result from the measurement of the Struve Geodetic Arc (1816–1855) and would have given another value for the definition of this standard of length. This did not invalidate the metre but highlighted that progresses in science would allow better measurement of Earth's size and shape.[20] After the July Revolution of 1830 the metre became the definitive French standard from 1840. At that time it had already been adopted by Ferdinand Rudolph Hassler for the U.S Survey of the Coast.[29][32][33]
|
22 |
+
|
23 |
+
"The unit of length to which all distances measured in the Coast Survey are referred is the French metre, an authentic copy of which is preserved in the archives of the Coast Survey Office. It is the property of the American Philosophical Society, to whom it was presented by Mr. Hassler, who had received it from Tralles, a member of the French Committee charged with the construction of the standard metre by comparison with the toise, which had served as unit of length in the measurement of the meridional arcs in France and Peru. It possesses all the authenticity of any original metre extant, bearing not only the stamp of the Committee but also the original mark by which it was distiguished from the other bars during the operation of standarding. It is always designated as the Committee metre" (French : Mètre des Archives).[34]
|
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+
|
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+
In 1830 President Andrew Jackson mandated Ferdinand Rudolf Hassler to work out new standards for all U.S. states. According to the decision of the Congress of the United States, the British Parlementary Standard from 1758 was introduced as the unit of length.[35] Another geodesist with metrology skills was to play a pivotal role in the process of internationalization of weights and measures, Carlos Ibáñez e Ibáñez de Ibero who would become the first president of both the International Geodetic Association and the International Committee for Weights and Measures.[36]
|
26 |
+
|
27 |
+
In 1867 at the second general conference of the International Association of Geodesy held in Berlin, the question of an international standard unit of length was discussed in order to combine the measurements made in different countries to determine the size and shape of the Earth.[37][38][39] The conference recommended the adoption of the metre in replacement of the toise and the creation of an international metre commission, according to the proposal of Johann Jacob Baeyer, Adolphe Hirsch and Carlos Ibáñez e Ibáñez de Ibero who had devised two geodetic standards calibrated on the metre for the map of Spain.[33][37][39][40] Measurement traceability between the toise and the metre was ensured by comparison of the Spanish standard with the standard devised by Borda and Lavoisier for the survey of the meridian arc connecting Dunkirk with Barcelona.[36][40][41]
|
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|
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+
A member of the Preparatory Committee since 1870 and Spanish representative at the Paris Conference in 1875, Carlos Ibáñez e Ibáñez de Ibero intervened with the French Academy of Sciences to rally France to the project to create an International Bureau of Weights and Measures equipped with the scientific means necessary to redefine the units of the metric system according to the progress of sciences.[42]
|
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+
|
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+
In the 1870s and in light of modern precision, a series of international conferences was held to devise new metric standards. The Metre Convention (Convention du Mètre) of 1875 mandated the establishment of a permanent International Bureau of Weights and Measures (BIPM: Bureau International des Poids et Mesures) to be located in Sèvres, France. This new organisation was to construct and preserve a prototype metre bar, distribute national metric prototypes, and maintain comparisons between them and non-metric measurement standards. The organisation distributed such bars in 1889 at the first General Conference on Weights and Measures (CGPM: Conférence Générale des Poids et Mesures), establishing the International Prototype Metre as the distance between two lines on a standard bar composed of an alloy of 90% platinum and 10% iridium, measured at the melting point of ice.[43]
|
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+
|
33 |
+
The comparison of the new prototypes of the metre with each other and with the Committee metre (French: Mètre des Archives) involved the development of special measuring equipment and the definition of a reproducible temperature scale. The BIPM's thermometry work led to the discovery of special alloys of iron-nickel, in particular invar, for which its director, the Swiss physicist Charles-Edouard Guillaume, was granted the Nobel Prize for physics in 1920.[44]
|
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|
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As Carlos Ibáñez e Ibáñez de Ibero stated, the progress of metrology combined with those of gravimetry through improvement of Kater's pendulum led to a new era of geodesy. If precision metrology had needed the help of geodesy, the latter could not continue to prosper without the help of metrology. Indeed, how to express all the measurements of terrestrial arcs as a function of a single unit, and all the determinations of the force of gravity with the pendulum, if metrology had not created a common unit, adopted and respected by all civilized nations, and if in addition one had not compared, with great precision, to the same unit all the standards for measuring geodesic bases, and all the pendulum rods that had hitherto been used or would be used in the future? Only when this series of metrological comparisons would be finished with a probable error of a thousandth of a millimetre would geodesy be able to link the works of the different nations with one another, and then proclaim the result of the last measurement of the Globe. As the figure of the Earth could be inferred from variations of the seconds pendulum length with latitude, the United States Coast Survey instructed Charles Sanders Peirce in the spring of 1875 to proceed to Europe for the purpose of making pendulum experiments to chief initial stations for operations of this sort, in order to bring the determinations of the forces of gravity in America into communication with those of other parts of the world; and also for the purpose of making a careful study of the methods of pursuing these researches in the different countries of Europe. In 1886 the association of geodesy changed name for the International Geodetic Association, which Carlos Ibáñez e Ibáñez de Ibero presided up to his death in 1891. During this period the International Geodetic Association (German: Internationale Erdmessung) gained worldwide importance with the joining of United States, Mexico, Chile, Argentina and Japan.[36][45][46][47][48][49]
|
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Efforts to supplement the various national surveying systems, which begun in the 19th century with the foundation of the Mitteleuropäische Gradmessung, resulted in a series of global ellipsoids of the Earth (e.g., Helmert 1906, Hayford 1910/1924) which would later lead to develop the World Geodetic System. Nowadays the practical realisation of the metre is possible everywhere thanks to the atomic clocks embedded in GPS satellites.[50][51]
|
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In 1873, James Clerk Maxwell suggested that light emitted by an element be used as the standard both for the meter and for the second. These two quantities could then be used to define the unit of mass.[52]
|
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+
In 1893, the standard metre was first measured with an interferometer by Albert A. Michelson, the inventor of the device and an advocate of using some particular wavelength of light as a standard of length. By 1925, interferometry was in regular use at the BIPM. However, the International Prototype Metre remained the standard until 1960, when the eleventh CGPM defined the metre in the new International System of Units (SI) as equal to 1650763.73 wavelengths of the orange-red emission line in the electromagnetic spectrum of the krypton-86 atom in a vacuum.[53]
|
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To further reduce uncertainty, the 17th CGPM in 1983 replaced the definition of the metre with its current definition, thus fixing the length of the metre in terms of the second and the speed of light:[54]
|
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+
|
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+
This definition fixed the speed of light in vacuum at exactly 299792458 metres per second (≈300000 km/s).[54] An intended by-product of the 17th CGPM's definition was that it enabled scientists to compare lasers accurately using frequency, resulting in wavelengths with one-fifth the uncertainty involved in the direct comparison of wavelengths, because interferometer errors were eliminated. To further facilitate reproducibility from lab to lab, the 17th CGPM also made the iodine-stabilised helium–neon laser "a recommended radiation" for realising the metre.[55] For the purpose of delineating the metre, the BIPM currently considers the HeNe laser wavelength, λHeNe, to be 632.99121258 nm with an estimated relative standard uncertainty (U) of 2.1×10−11.[55][56][57] This uncertainty is currently one limiting factor in laboratory realisations of the metre, and it is several orders of magnitude poorer than that of the second, based upon the caesium fountain atomic clock (U = 5×10−16).[58] Consequently, a realisation of the metre is usually delineated (not defined) today in labs as 1579800.762042(33) wavelengths of helium-neon laser light in a vacuum, the error stated being only that of frequency determination.[55] This bracket notation expressing the error is explained in the article on measurement uncertainty.
|
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Practical realisation of the metre is subject to uncertainties in characterising the medium, to various uncertainties of interferometry, and to uncertainties in measuring the frequency of the source.[59] A commonly used medium is air, and the National Institute of Standards and Technology (NIST) has set up an online calculator to convert wavelengths in vacuum to wavelengths in air.[60] As described by NIST, in air, the uncertainties in characterising the medium are dominated by errors in measuring temperature and pressure. Errors in the theoretical formulas used are secondary.[61] By implementing a refractive index correction such as this, an approximate realisation of the metre can be implemented in air, for example, using the formulation of the metre as 1579800.762042(33) wavelengths of helium–neon laser light in vacuum, and converting the wavelengths in a vacuum to wavelengths in air. Air is only one possible medium to use in a realisation of the metre, and any partial vacuum can be used, or some inert atmosphere like helium gas, provided the appropriate corrections for refractive index are implemented.[62]
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The metre is defined as the path length travelled by light in a given time and practical laboratory length measurements in metres are determined by counting the number of wavelengths of laser light of one of the standard types that fit into the length,[65] and converting the selected unit of wavelength to metres. Three major factors limit the accuracy attainable with laser interferometers for a length measurement:[59][66]
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Of these, the last is peculiar to the interferometer itself. The conversion of a length in wavelengths to a length in metres is based upon the relation
|
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+
which converts the unit of wavelength λ to metres using c, the speed of light in vacuum in m/s. Here n is the refractive index of the medium in which the measurement is made, and f is the measured frequency of the source. Although conversion from wavelengths to metres introduces an additional error in the overall length due to measurement error in determining the refractive index and the frequency, the measurement of frequency is one of the most accurate measurements available.[66]
|
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SI prefixes are often employed to denote decimal multiples and submultiples of the metre, as shown in the table below. As indicated in the table, some are commonly used, while others are not. Long distances are usually expressed in km, astronomical units (149.6 Gm), light-years (10 Pm), or parsecs (31 Pm), rather than in Mm, Gm, Tm, Pm, Em, Zm or Ym; "30 cm", "30 m", and "300 m" are more common than "3 dm", "3 dam", and "3 hm", respectively.
|
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The terms micron and (occasionally) millimicron are often used instead of micrometre (μm) and nanometre (nm), but this practice is officially discouraged.[76]
|
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Within this table, "inch" and "yard" mean "international inch" and "international yard"[77] respectively, though approximate conversions in the left column hold for both international and survey units.
|
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|
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+
One metre is exactly equivalent to 5 000/127 inches and to 1 250/1 143 yards.
|
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A simple mnemonic aid exists to assist with conversion, as three "3"s:
|
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The ancient Egyptian cubit was about 0.5 m (surviving rods are 523–529 mm).[78] Scottish and English definitions of the ell (two cubits) were 941 mm (0.941 m) and 1143 mm (1.143 m) respectively.[79][80] The ancient Parisian toise (fathom) was slightly shorter than 2 m and was standardised at exactly 2 m in the mesures usuelles system, such that 1 m was exactly 1⁄2 toise.[81] The Russian verst was 1.0668 km.[82] The Swedish mil was 10.688 km, but was changed to 10 km when Sweden converted to metric units.[83]
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1 |
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The Baroque (UK: /bəˈrɒk/, US: /bəˈroʊk/; French: [baʁɔk]) is a style of architecture, music, dance, painting, sculpture and other arts that flourished in Europe from the early 17th century until the 1740s. In the territories of the Spanish and Portuguese empires including the Iberian Peninsula it continued, together with new styles, until the first decade of the 1800s. It followed Renaissance art and Mannerism and preceded the Rococo (in the past often referred to as "late Baroque") and Neoclassical styles. It was encouraged by the Catholic Church as a means to counter the simplicity and austerity of Protestant architecture, art and music, though Lutheran Baroque art developed in parts of Europe as well.[1]
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The Baroque style used contrast, movement, exuberant detail, deep colour, grandeur and surprise to achieve a sense of awe. The style began at the start of the 17th century in Rome, then spread rapidly to France, northern Italy, Spain and Portugal, then to Austria, southern Germany and Russia. By the 1730s, it had evolved into an even more flamboyant style, called rocaille or Rococo, which appeared in France and Central Europe until the mid to late 18th century.
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In the decorative arts there is an excess of ornamentation. The departure from Renaissance classicism has its own ways in each country. But a general feature is that everywhere the starting point is the ornamental elements introduced by the Renaissance. The classical repertoire is crowded, dense, overlapping, loaded, in order to provoke shock effects. New motifs introduced by Baroque are: the cartouche, trophies and weapons, baskets of fruit or flowers, and others, made in marquetry, stucco, or carved.[2]
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9 |
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The English word baroque comes directly from the French (as the modern standard English-language spelling might suggest). Some scholars state that the French word originated from the Portuguese term barroco ("a flawed pearl"), pointing to[clarification needed] the Latin verruca,[3] ("wart"), or to a word with the suffix -ǒccu (common in pre-Roman Iberia).[4][5][6] Other sources suggest a Medieval Latin term used in logic, baroco, as the most likely source.[7]
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10 |
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11 |
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In the 16th century, the Medieval Latin word baroco moved beyond scholastic logic and came into use to characterise anything that seemed absurdly complex. The French philosopher Michel de Montaigne (1533–1592) associated the term baroco with "Bizarre and uselessly complicated."[8] Other early sources associate baroco with magic, complexity, confusion, and excess.[7]
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12 |
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|
13 |
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The word baroque was also associated with irregular pearls before the 18th century. The French baroque and Portuguese barroco were terms often associated with jewelry. An example from 1531 uses the term to describe pearls in an inventory of Charles V of France's[clarification needed] treasures.[9] Later, the word appears in a 1694 edition of Le Dictionnaire de l'Académie Française, which describes baroque as "only used for pearls that are imperfectly round."[10] A 1728 Portuguese dictionary similarly describes barroco as relating to a "coarse and uneven pearl".[11]
|
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|
15 |
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An alternative derivation of the word baroque points to the name of the Italian painter Federico Barocci (1528–1612).[12]
|
16 |
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|
17 |
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In the 18th century the term began to be used to describe music, and not in a flattering way. In an anonymous satirical review of the première of Jean-Philippe Rameau's Hippolyte et Aricie in October 1733, which was printed in the Mercure de France in May 1734, the critic wrote that the novelty in this opera was "du barocque", complaining that the music lacked coherent melody, was unsparing with dissonances, constantly changed key and meter, and speedily ran through every compositional device.[13]
|
18 |
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|
19 |
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In 1762 Le Dictionnaire de l'Académie Française recorded that the term could figuratively describe something "irregular, bizarre or unequal".[14]
|
20 |
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|
21 |
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Jean-Jacques Rousseau, who was a musician and composer as well as a philosopher, wrote in 1768 in the Encyclopédie: "Baroque music is that in which the harmony is confused, and loaded with modulations and dissonances. The singing is harsh and unnatural, the intonation difficult, and the movement limited. It appears that term comes from the word 'baroco' used by logicians."[8][15]
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22 |
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|
23 |
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In 1788 Quatremère de Quincy defined the term in the Encyclopédie Méthodique as "an architectural style that is highly adorned and tormented".[16]
|
24 |
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|
25 |
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The French terms style baroque and musique baroque appeared in Le Dictionnaire de l'Académie Française in 1835.[17] By the mid-19th century, art critics and historians had adopted the term "baroque" as a way to ridicule post-Renaissance art. This was the sense of the word as used in 1855 by the leading art historian Jacob Burckhardt, who wrote that baroque artists "despised and abused detail" because they lacked "respect for tradition".[18]
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In 1888 the art historian Heinrich Wölfflin published the first serious academic work on the style, Renaissance und Barock, which described the differences between the painting, sculpture, and architecture of the Renaissance and the Baroque.[19]
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The Baroque style of architecture was a result of doctrines adopted by the Catholic Church at the Council of Trent in 1545–63, in response to the Protestant Reformation. The first phase of the Counter-Reformation had imposed a severe, academic style on religious architecture, which had appealed to intellectuals but not the mass of churchgoers. The Council of Trent decided instead to appeal to a more popular audience, and declared that the arts should communicate religious themes with direct and emotional involvement.[21][22] Lutheran Baroque art developed as a confessional marker of identity, in response to the Great Iconoclasm of Calvinists.[23]
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Baroque churches were designed with a large central space, where the worshippers could be close to the altar, with a dome or cupola high overhead, allowing light to illuminate the church below. The dome was one of the central symbolic features of Baroque architecture illustrating the union between the heavens and the earth, The inside of the cupola was lavishly decorated with paintings of angels and saints, and with stucco statuettes of angels, giving the impression to those below of looking up at heaven.[24]
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Another feature of Baroque churches are the quadratura; trompe-l'œil paintings on the ceiling in stucco frames, either real or painted, crowded with paintings of saints and angels and connected by architectural details with the balustrades and consoles. Quadratura paintings of Atlantes below the cornices appear to be supporting the ceiling of the church. Unlike the painted ceilings of Michelangelo in the Sistine Chapel, which combined different scenes, each with its own perspective, to be looked at one at a time, the Baroque ceiling paintings were carefully created so the viewer on the floor of the church would see the entire ceiling in correct perspective, as if the figures were real.
|
33 |
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34 |
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The interiors of Baroque churches became more and more ornate in the High Baroque, and focused around the altar, usually placed under the dome. The most celebrated baroque decorative works of the High Baroque are the Chair of Saint Peter (1647–53) and the Baldachino of St. Peter (1623–34), both by Gian Lorenzo Bernini, in St. Peter's Basilica in Rome. The Baldequin of St. Peter is an example of the balance of opposites in Baroque art; the gigantic proportions of the piece, with the apparent lightness of the canopy; and the contrast between the solid twisted columns, bronze, gold and marble of the piece with the flowing draperies of the angels on the canopy.[25] The Dresden Frauenkirche serves as a prominent example of Lutheran Baroque art, which was completed in 1743 after being commissioned by the Lutheran city council of Dresden and was "compared by eighteenth-century observers to St Peter’s in Rome".[1]
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The twisted column in the interior of churches is one of the signature features of the Baroque. It gives both a sense of motion and also a dramatic new way of reflecting light.
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The cartouche was another characteristic feature of Baroque decoration. These were large plaques carved of marble or stone, usually oval and with a rounded surface, which carried images or text in gilded letters, and were placed as interior decoration or above the doorways of buildings, delivering messages to those below. They showed a wide variety of invention, and were found in all types of buildings, from cathedrals and palaces to small chapels.[26]
|
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Baroque architects sometimes used forced perspective to create illusions. For the Palazzo Spada in Rome, Borromini used columns of diminishing size, a narrowing floor and a miniature statue in the garden beyond to create the illusion that a passageway was thirty meters long, when it was actually only seven meters long. A statue at the end of the passage appears to be life-size, though it is only sixty centimeters high. Borromini designed the illusion with the assistance of a mathematician.
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The first building in Rome to have a Baroque facade was the Church of the Gesù in 1584; it was plain by later Baroque standards, but marked a break with the traditional Renaissance facades that preceded it. The interior of this church remained very austere until the high Baroque, when it was lavishly ornamented.
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In Rome in 1605, Paul V became the first of series of popes who commissioned basilicas and church buildings designed to inspire emotion and awe through a proliferation of forms, and a richness of colours and dramatic effects.[27] Among the most influential monuments of the Early Baroque were the facade of St. Peter's Basilica (1606–1619), and the new nave and loggia which connected the facade to Michelangelo's dome in the earlier church. The new design created a dramatic contrast between the soaring dome and the disproportionately wide facade, and the contrast on the facade itself between the Doric columns and the great mass of the portico.[28]
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45 |
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In the mid to late 17th century the style reached its peak, later termed the High Baroque. Many monumental works were commissioned by Popes Urban VIII and Alexander VII. The sculptor and architect Gian Lorenzo Bernini designed a new quadruple colonnade around St. Peter's Square (1656 to 1667). The three galleries of columns in a giant ellipse balance the oversize dome and give the Church and square a unity and the feeling of a giant theatre.[29]
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|
47 |
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Another major innovator of the Italian High Baroque was Francesco Borromini, whose major work was the Church of San Carlo alle Quattro Fontane or Saint Charles of the Four Fountains (1634–46). The sense of movement is given not by the decoration, but by the walls themselves, which undulate and by concave and convex elements, including an oval tower and balcony inserted into a concave traverse. The interior was equally revolutionary; the main space of the church was oval, beneath an oval dome.[29]
|
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|
49 |
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Painted ceilings, crowded with angels and saints and trompe-l'œil architectural effects, were an important feature of the Italian High Baroque. Major works included The Entry of Saint Ignace into Paradise by Andrea Pozzo (1685–1695) in the Church of Saint Ignatius in Rome, and The triumph of the name of Jesus by Giovanni Battista Gaulli in the Church of the Gesù in Rome (1669–1683), which featured figures spilling out of the picture frame and dramatic oblique lighting and light-dark contrasts.[30]
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The style spread quickly from Rome to other regions of Italy: It appeared in Venice in the church of Santa Maria della Salute (1631–1687) by Baldassare Longhena, a highly original octagonal form crowned with an enormous cupola. It appeared also in Turin, notably in the Chapel of the Holy Shroud (1668–1694) by Guarino Guarini. The style also began to be used in palaces; Guarini designed the Palazzo Carignano in Turin, while Longhena designed the Ca' Rezzonico on the Grand Canal, (1657), finished by Giorgio Massari with decorated with paintings by Giovanni Battista Tiepolo.[31] A series of massive earthquakes in Sicily required the rebuilding of most of them and several were built in the exuberant late Baroque or Rococo style.
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+
Façade of the Church of the Gesù from Rome (1584)
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Ceiling of the Church of the Gesù (1674–1679)
|
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|
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+
The Ca Rezzonico from Venice (1649–1656)
|
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+
|
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+
Cartouches decorating courtyard of the Palazzo Spada from Rome, by Francesco Borromini (1632)
|
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+
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+
Gallery with forced perspective, by Francesco Borromini, which creates the illusion that the corridor is much longer than it really is, in the Palazzo Spada (1632)
|
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|
62 |
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The Chair of Saint Peter by Gian Lorenzo Bernini, in the St. Peter's Basilica from Rome (1657–1666)
|
63 |
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|
64 |
+
The Catholic Church in Spain, and particularly the Jesuits, were the driving force of Spanish Baroque architecture. The first major work in the style was the San Isidro Chapel in Madrid, begun in 1643 by Pedro de la Torre. It contrasted an extreme richness of ornament on the exterior with simplicity in the interior, divided into multiple spaces and using effects of light to create a sense of mystery.[32] The Cathedral in Santiago de Compostela was modernized with a series of Baroque additions beginning at the end of the 17th century, starting with a highly ornate bell tower (1680), then flanked by two even taller and more ornate towers, called the Obradorio, added between 1738 and 1750 by Fernando de Casas Novoa. Another landmark of the Spanish Baroque is the chapel tower of the Palace of San Telmo in Seville by Leonardo de Figueroa.[33]
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Granada had only been liberated from the Moors in the 15th century, and had its own distinct variety of Baroque. The painter, sculptor and architect Alonso Cano designed the Baroque interior of Granada Cathedral between 1652 and his death in 1657. It features dramatic contrasts of the massive white columns and gold decor.
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The most ornamental and lavishly decorated architecture of the Spanish Baroque is called Churrigueresque style, named after the brothers Churriguera, who worked primarily in Salamanca and Madrid. Their works include the buildings on the city's main square, the Plaza Mayor of Salamanca (1729).[33] This highly ornamental Baroque style was very influential in many churches and cathedrals built by the Spanish in the Americas.
|
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Other notable Spanish baroque architects of the late Baroque include Pedro de Ribera, a pupil of Churriguera, who designed the Royal Hospice of San Fernando in Madrid, and Narciso Tomé, who designed the celebrated El Transparente altarpiece at Toledo Cathedral (1729–32) which gives the illusion, in certain light, of floating upwards.[33]
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The architects of the Spanish Baroque had an effect far beyond Spain; their work was highly influential in the churches built in the Spanish colonies in Latin America and the Philippines. The Church built by the Jesuits for a college in Tepotzotlán, with its ornate Baroque facade and tower, is a good example.[34]
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The Granada Cathedral (1652–1657)
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Altarpiece of Convento de San Esteban, from Salamanca (1690)
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The Plaza Mayor from Salamanca (1729)
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Hospice of San Fernando from Madrid (1750)
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From 1680 to 1750, many highly ornate cathedrals, abbeys, and pilgrimage churches were built in Central Europe, in Bavaria, Austria, Bohemia and southwestern Poland. Some were in Rococo style, a distinct, more flamboyant and asymmetric style which emerged from the Baroque, then replaced it in Central Europe in the first half of the 18th century, until it was replaced in turn by classicism.[35]
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The princes of the multitude of states in that region also chose Baroque or Rococo for their palaces and residences, and often used Italian-trained architects to construct them.[36] Notable architects included Johann Fischer von Erlach, Lukas von Hildebrandt and Dominikus Zimmermann in Bavaria, Balthasar Neumann in Bruhl, and Matthäus Daniel Pöppelmann in Dresden. In Prussia, Frederic II of Prussia was inspired the Grand Trianon of the Palace of Versailles, and used it as the model for his summer residence, Sanssouci, in Potsdam, designed for him by Georg Wenzeslaus von Knobelsdorff (1745–1747). Another work of Baroque palace architecture is the Zwinger in Dresden, the former orangerie of the palace of the Dukes of Saxony in the 18th century.
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One of the best examples of a rococo church is the Basilika Vierzehnheiligen, or Basilica of the Fourteen Holy Helpers, a pilgrimage church located near the town of Bad Staffelstein near Bamberg, in Bavaria, southern Germany. The Basilica was designed by Balthasar Neumann and was constructed between 1743 and 1772, its plan a series of interlocking circles around a central oval with the altar placed in the exact centre of the church. The interior of this church illustrates the summit of Rococo decoration.[37]
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Another notable example of the style is the Pilgrimage Church of Wies (German: Wieskirche). It was designed by the brothers J. B. and Dominikus Zimmermann. It is located in the foothills of the Alps, in the municipality of Steingaden in the Weilheim-Schongau district, Bavaria, Germany. Construction took place between 1745 and 1754, and the interior was decorated with frescoes and with stuccowork in the tradition of the Wessobrunner School. It is now a UNESCO World Heritage Site.
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Another notable example is the St. Nicholas Church (Malá Strana) in Prague (1704–55), built by Christoph Dientzenhofer and his son Kilian Ignaz Dientzenhofer. Decoration covers all of walls of interior of the church. The altar is placed in the nave beneath the central dome, and surrounded by chapels, Light comes down from the dome above and from the surrounding chapels. The altar is entirely surrounded by arches, columns, curved balustrades and pilasters of coloured stone, which are richly decorated with statuary, creating a deliberate confusion between the real architecture and the decoration. The architecture is transformed into a theatre of light, colour and movement.[25]
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In Poland, the Italian-inspired Polish Baroque lasted from the early 17th to the mid-18th century and emphasised richness of detail and colour. The first Baroque building in present-day Poland and probably one of the most recognizable is the Church of St. Peter and Paul in Kraków, designed by Giovanni Battista Trevano. Sigismund's Column in Warsaw, erected in 1644, was the world's first secular Baroque monument built in the form of a column.[38] The palatial residence style was exemplified by the Wilanów Palace, constructed between 1677 and 1696.[39] The most renowned Baroque architect active in Poland was Dutchman Tylman van Gameren and his notable works include Warsaw's St. Kazimierz Church and Krasiński Palace, St. Anne's in Kraków and Branicki Palace in Bialystok.[40] However, the most celebrated work of Polish Baroque is the Fara Church in Poznań, with details by Pompeo Ferrari.
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|
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The Fara Church from Poznań (Poland) (1651–1701)
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|
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Remnant of Zwinger Palace in Dresden (1710–1728)
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Ceiling of Ottobeuren Abbey, in Bavaria (1711–1725)
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Library of the Clementinum, the Jesuit university from Prague (1722)
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|
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Karlskirche (Vienna), by Fischer von Erlach (consecrated 1737)
|
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|
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The Vierzehnheigen Basilica from Bavaria, by Balthasar Neumann (1743–1772)
|
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+
|
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+
Sanssouci, in Potsdam, by Georg Wenzeslaus von Knobelsdorff (1745–1747)
|
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+
|
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+
The East façade of the Würzburg Residence from Würzburg (Germany)
|
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+
|
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France largely resisted the ornate Baroque style of Italy, Spain, Vienna and the rest of Europe. The French Baroque style (often termed Grand Classicism or simply Classicism in France) is closely associated with the works built for Louis XIV and Louis XV; it features more geometric order and measure than Baroque, and less elaborate decoration on the facades and in the interiors. Louis XIV invited the master of Baroque, Bernini, to submit a design for the new wing of the Louvre, but rejected it in favor of a more classical design by Claude Perrault and Louis Le Vau.[41]
|
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The principal architects of the style included François Mansart (Chateau de Balleroy, 1626–1636), Pierre Le Muet (Church of Val-de-Grace, 1645–1665), Louis Le Vau (Vaux-le-Vicomte, 1657–1661) and especially Jules Hardouin Mansart and Robert de Cotte, whose work included the Galerie des Glaces and the Grand Trianon at Versailles (1687–1688). Mansart was also responsible for the Baroque classicism of the Place Vendôme (1686–1699).[42]
|
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|
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The major royal project of the period was the expansion of Palace of Versailles, begun in 1661 by Le Vau with decoration by the painter Charles Le Brun. The gardens were designed by André Le Nôtre specifically to complement and amplify the architecture. The Galerie des Glaces (Hall of Mirrors), the centerpiece of the château, with paintings by Le Brun, was constructed between 1678 and 1686. Mansart completed the Grand Trianon in 1687. The chapel, designed by de Cotte, was finished in 1710. Following the death of Louis XIV, Louis XV added the more intimate Petit Trianon and the highly ornate theatre. The fountains in the gardens were designed to be seen from the interior, and to add to the dramatic effect. The palace was admired and copied by other monarchs of Europe, particularly Peter the Great of Russia, who visited Versailles early in the reign of Louis XV, and built his own version at Peterhof Palace near Saint Petersburg, between 1705 and 1725.[43]
|
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|
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The Church of Saint-Paul-Saint-Louis, the first Paris church with a façade in the new Baroque style (1616–20)
|
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+
|
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+
The Château de Vaux-le-Vicomte from Maincy (1657–1661)
|
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|
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East facade of the Louvre, by Claude Perrault and Louis Le Vau (1668–1680)
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|
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Hall of Mirrors in the Versailles Palace (1678–1686)
|
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The Dôme des Invalides, part of the Les Invalides (Paris)
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Place des Victoires (1684–1697), by Jules Hardouin-Mansart
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+
|
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+
Baroque architecture in Portugal lasted about two centuries (the late seventeenth century and eighteenth century).
|
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The reigns of John V and Joseph I had increased imports of gold and diamonds, in a period called Royal Absolutism, which allowed the Portuguese Baroque to flourish.
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Baroque architecture in Portugal enjoys a special situation and different timeline from the rest of Europe.
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It is conditioned by several political, artistic and economic factors, that originate several phases, and different kinds of outside influences, resulting in a unique blend,[44] often misunderstood by those looking for Italian art, find instead specific forms and character which give it a uniquely Portuguese variety.
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Another key factor is the existence of the Jesuitical architecture, also called "plain style" (Estilo Chão or Estilo Plano)[45] which like the name evokes, is plainer and appears somewhat austere.
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The buildings are single-room basilicas, deep main chapel, lateral chapels (with small doors for communication), without interior and exterior decoration, very simple portal and windows.
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It is a very practical building, allowing it to be built throughout the empire with minor adjustments, and prepared to be decorated later or when economic resources are available.
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In fact, the first Portuguese Baroque does not lack in building because "plain style" is easy to be transformed, by means of decoration (painting, tiling, etc.), turning empty areas into pompous, elaborate baroque scenarios. The same could be applied to the exterior.
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Subsequently, it is easy to adapt the building to the taste of the time and place and add on new features and details. Practical and economical.
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With more inhabitants and better economic resources, the north, particularly the areas of Porto and Braga,[46][47][48] witnessed an architectural renewal, visible in the large list of churches, convents and palaces built by the aristocracy.
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Porto is the city of Baroque in Portugal. Its historical centre is part of UNESCO World Heritage List.[49]
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Many of the Baroque works in the historical area of the city and beyond, belong to Nicolau Nasoni an Italian architect living in Portugal, drawing original buildings with scenographic emplacement such as the church and tower of Clérigos,[50] the logia of the Porto Cathedral, the church of Misericórdia, the Palace of São João Novo,[51] the Palace of Freixo,[52] the Episcopal Palace (Portuguese: Paço Episcopal do Porto)[53] along with many others.
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The debut of Russian Baroque, or Petrine Baroque, followed a long visit of Peter the Great to western Europe in 1697–98, where he visited the Chateaux of Fontainebleu and the Versailles as well as other architectural monuments. He decided, on his return to Russia, to construct similar monuments in St. Petersburg, which became the new capital of Russia in 1712. Early major monuments in the Petrine Baroque include the Peter and Paul Cathedral and Menshikov Palace.
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During the reign of Empress Anna and Elizaveta Petrovna, Russian architecture was dominated by the luxurious Baroque style of Italian-born Bartolomeo Rastrelli, which developed into Elizabethan Baroque. Rastrelli's signature buildings include the Winter Palace, the Catherine Palace and the Smolny Cathedral. Other distinctive monuments of the Elizabethan Baroque are the bell tower of the Troitse-Sergiyeva Lavra and the Red Gate.[54]
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In Moscow, Naryshkin Baroque became widespread, especially in the architecture of Eastern Orthodox churches in the late 17th century. It was a combination of western European Baroque with traditional Russian folk styles.
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Due to the colonization of the Americas by European countries, the Baroque naturally moved to the New World, finding especially favorable ground in the regions dominated by Spain and Portugal, both countries being centralized and irreducibly Catholic monarchies, by extension subject to Rome and adherents of the Baroque Counter-reformist most typical. European artists migrated to America and made school, and along with the widespread penetration of Catholic missionaries, many of whom were skilled artists, created a multiform Baroque often influenced by popular taste. The Criollo and Indidenous craftsmen did much to give this Baroque unique features. The main centres of American Baroque cultivation, that are still standing, are (in this order) Mexico, Brazil, Peru, Ecuador, Cuba, Colombia, Bolivia, Guatemala and Puerto Rico.
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Of particular note is the so-called "Missionary Baroque", developed in the framework of the Spanish reductions in areas extending from Mexico and southwestern portions of current-day United States to as far south as Argentina and Chile, indigenous settlements organized by Spanish Catholic missionaries in order to convert them to the Christian faith and acculturate them in the Western life, forming a hybrid Baroque influenced by Native culture, where flourished Criollos and many Indian artisans and musicians, even literate, some of great ability and talent of their own. Missionaries' accounts often repeat that Western art, especially music, had a hypnotic impact on foresters, and the images of saints were viewed as having great powers. Many Indians were converted, and a new form of devotion was created, of passionate intensity, laden with mysticism, superstition, and theatricality, which delighted in festive masses, sacred concerts, and mysteries.[56][57]
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The Colonial Baroque architecture in the Spanish America is characterized by a profuse decoration (portal of La Profesa Church, Mexico City; facades covered with Puebla-style azulejos, as in the Church of San Francisco Acatepec in San Andrés Cholula and Convent Church of San Francisco of Puebla), which will be exacerbated in the so-called Churrigueresque style (Facade of the Tabernacle of the Mexico City Cathedral, by Lorenzo Rodríguez; Church of San Francisco Javier, Tepotzotlán; Church of Santa Prisca of Taxco). In Peru, the constructions mostly developed in the cities of Lima, Cusco, Arequipa and Trujillo since 1650 show original characteristics that are advanced even to the European Baroque, as in the use of cushioned walls and solomonic columns (Church of la Compañía de Jesús, Cusco; Basilica and Convent of San Francisco, Lima).[58] Other countries include: the Metropolitan Cathedral of Sucre in Bolivia; Cathedral Basilica of Esquipulas in Guatemala; Tegucigalpa Cathedral in Honduras; León Cathedral in Nicaragua; the Church of la Compañía de Jesús in Quito, Ecuador; the Church of San Ignacio in Bogotá, Colombia; the Caracas Cathedral in Venezuela; the Cabildo of Buenos Aires in Argentina; the Church of Santo Domingo in Santiago, Chile; and Havana Cathedral in Cuba. It is also worth remembering the quality of the churches of the Spanish Jesuit Missions in Bolivia, Spanish Jesuit missions in Paraguay, the Spanish missions in Mexico and the Spanish Franciscan missions in California.[59]
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In Brazil, as in the metropolis, Portugal, the architecture has a certain Italian influence, usually of a Borrominesque type, as can be seen in the Co-Cathedral of Recife (1784) and Church of Nossa Senhora da Glória do Outeiro in Rio de Janeiro (1739). In the region of Minas Gerais, highlighted the work of Aleijadinho, author of a group of churches that stand out for their curved planimetry, facades with concave-convex dynamic effects and a plastic treatment of all architectural elements (Church of São Francisco de Assis in Ouro Preto, 1765–1788).
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The Church of San Francisco Acatepec from Mexico
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The Chihuahua Cathedral from Mexico (1725–1792[60])
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The León Cathedral from Nicaragua (1747–1814), an UNESCO World Heritage Site
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The Minor Basilica of San Francisco de Asís from Havana (Cuba) (1548–1738[61])
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The Church of Rosário dos Pretos from Ouro Preto (Brazil) (1762–1799[62])
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The Church of San Agustín from Quito (Ecuador) (1606–1617[63])
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The Palacio de Torre Tagle from Lima (Peru) (1715–1735[64]), Balconies of Lima
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The Santo Domingo Church from Santiago (Chile) (1747–1808[65])
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In the Portuguese colonies of India (Goa, Daman and Diu) an architectural style of Baroque forms mixed with Hindu elements flourished, such as the Goa Cathedral and the Basilica of Bom Jesus of Goa, which houses the tomb of St. Francis Xavier. The set of churches and convents of Goa was declared a World Heritage Site in 1986.
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In the Philippines, that was part of the Spanish Empire for a long time, a large number of Baroque constructions are preserved, including the Baroque Churches of the Philippines that four of these, and the Baroque and Neoclassical city of Vigan, are both UNESCO World Heritage Sites. It was also very remarkable the Walled City of Manila (Intramuros). Other city with notable preserved Spanish-era Baroque is Tayabas.
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Baroque painters worked deliberately to set themselves apart from the painters of the Renaissance and the Mannerism period after it. In their palette, they used intense and warm colours, and particularly made use of the primary colours red, blue and yellow, frequently putting all three in close proximity.[66] They avoided the even lighting of Renaissance painting and used strong contrasts of light and darkness on certain parts of the picture to direct attention to the central actions or figures. In their composition, they avoided the tranquil scenes of Renaissance paintings, and chose the moments of the greatest movement and drama. Unlike the tranquil faces of Renaissance paintings, the faces in Baroque paintings clearly expressed their emotions. They often used asymmetry, with action occurring away from the centre of the picture, and created axes that were neither vertical nor horizontal, but slanting to the left or right, giving a sense of instability and movement. They enhanced this impression of movement by having the costumes of the personages blown by the wind, or moved by their own gestures. The overall impressions were movement, emotion and drama.[67] Another essential element of baroque painting was allegory; every painting told a story and had a message, often encrypted in symbols and allegorical characters, which an educated viewer was expected to know and read.[68]
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Early evidence of Italian Baroque ideas in painting occurred in Bologna, where Annibale Carracci, Agostino Carracci and Ludovico Carracci sought to return the visual arts to the ordered Classicism of the Renaissance. Their art, however, also incorporated ideas central the Counter-Reformation; these included intense emotion and religious imagery that appealed more to the heart than to the intellect.[69]
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Another influential painter of the Baroque era was Michelangelo Merisi da Caravaggio. His realistic approach to the human figure, painted directly from life and dramatically spotlit against a dark background, shocked his contemporaries and opened a new chapter in the history of painting. Other major painters associated closely with the Baroque style include Artemisia Gentileschi, Guido Reni, Domenichino, Andrea Pozzo, and Paolo de Matteis in Italy; Francisco de Zurbarán and Diego Velázquez in Spain; Adam Elsheimer in Germany; and Nicolas Poussin and Georges de La Tour in France (though Poussin spent most of his working life in Italy). Poussin and La Tour adopted a "classical" Baroque style with less focus on emotion and greater attention to the line of the figures in the painting than to colour.
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Peter Paul Rubens was the most important painter of the Flemish Baroque style. Rubens' highly charged compositions reference erudite aspects of classical and Christian history. His unique and immensely popular Baroque style emphasised movement, colour, and sensuality, which followed the immediate, dramatic artistic style promoted in the Counter-Reformation. Rubens specialized in making altarpieces, portraits, landscapes, and history paintings of mythological and allegorical subjects.
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One important domain of Baroque painting was Quadratura, or paintings in trompe-l'oeil, which literally "fooled the eye". These were usually painted on the stucco of ceilings or upper walls and balustrades, and gave the impression to those on the ground looking up were that they were seeing the heavens populated with crowds of angels, saints and other heavenly figures, set against painted skies and imaginary architecture.[35]
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In Italy, artists often collaborated with architects on interior decoration; Pietro da Cortona was one of the painters of the 17th century who employed this illusionist way of painting. Among his most important commissions were the frescoes he painted for the Palace of the Barberini family (1633–39), to glorify the reign of Pope Urban VIII. Pietro da Cortona's compositions were the largest decorative frescoes executed in Rome since the work of Michelangelo at the Sistine Chapel.[70]
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François Boucher was an important figure in the more delicate French Rococo style, which appeared during the late Baroque period. He designed tapestries, carpets and theatre decoration as well as painting. His work was extremely popular with Madame Pompadour, the Mistress of King Louis XV. His paintings featured mythological romantic, and mildly erotic themes.[71]
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Triumph of Bacchus and Adriane (part of The Loves of the Gods); by Annibale Carracci; circa 1597–1600; fresco; length (gallery): 20.2 m; Palazzo Farnese (Rome)[72]
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The Calling of St Matthew; by Caravaggio; 1599–1600; oil on canvas; 3.2 x 3.4 m; Church of St. Louis of the French (Rome)
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The Four Continents; by Peter Paul Rubens; circa 1615; oil on canvas; 209 x 284 cm; Kunsthistorisches Museum (Vienna, Austria)
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The Rape of the Sabine Women; by Nicolas Poussin; 1634–1635; oil on canvas; 154.6 x 209.9 cm; Metropolitan Museum of Art (New York City)
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Charles I at the Hunt; by Anthony van Dyck; circa 1635; oil on canvas; 2.66 x 2.07 m; Louvre[73]
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The Night Watch; by Rembrandt; 1642; oil on canvas; 363 × 437 cm; Rijksmuseum (Amsterdam, the Netherlands)
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The Art of Painting; by Johannes Vermeer; 1666–1668; oil on canvas; 1.3 x 1.1 m; Kunsthistorisches Museum
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The Portrait of Louis XIV; by Hyacinthe Rigaud; 1701; oil on canvas; 277 × 194 cm; Louvre
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In the Spanish Americas, the first influences were from Sevillan Tenebrism, mainly from Zurbarán —some of whose works are still preserved in Mexico and Peru— as can be seen in the work of the Mexicans José Juárez and Sebastián López de Arteaga, and the Bolivian Melchor Pérez de Holguín. The Cusco School of painting arose after the arrival of the Italian painter Bernardo Bitti in 1583, who introduced Mannerism in the Americas. It highlighted the work of Luis de Riaño, disciple of the Italian Angelino Medoro, author of the murals of the Church of San Pedro of Andahuaylillas. It also highlighted the Indian (Quechua) painters Diego Quispe Tito and Basilio Santa Cruz Pumacallao, as well as Marcos Zapata, author of the fifty large canvases that cover the high arches of the Cathedral of Cusco. In Ecuador, the Quito School was formed, mainly represented by the mestizo Miguel de Santiago and the criollo Nicolás Javier de Goríbar.
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In the 18th century sculptural altarpieces began to be replaced by paintings, developing notably the Baroque painting in the Americas. Similarly, the demand for civil works, mainly portraits of the aristocratic classes and the ecclesiastical hierarchy, grew. The main influence was the Murillesque, and in some cases – as in the criollo Cristóbal de Villalpando – that of Valdés Leal. The painting of this era has a more sentimental tone, with sweet and softer shapes. It highlight Gregorio Vásquez de Arce in Colombia, and Juan Rodríguez Juárez and Miguel Cabrera in Mexico.
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The dominant figure in baroque sculpture was Gian Lorenzo Bernini. Under the patronage of Pope Urban VIII, he made a remarkable series of monumental statues of saints and figures whose faces and gestures vividly expressed their emotions, as well as portrait busts of exceptional realism, and highly decorative works for the Vatican, including the imposing Chair of St. Peter beneath the dome in St. Peter's Basilica. In addition, he designed fountains with monumental groups of sculpture to decorate the major squares of Rome.[74]
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Baroque sculpture was inspired by ancient Roman statuary, particularly by the famous statue of Laocoön from the First Century A.D., which was on display in the gallery of the Vatican. When he visited Paris in 1665, Bernini addressed the students at the Academy of painting and sculpture. He advised the students to work from classical models, rather than from nature. He told the students, "When I had trouble with my first statue, i consulted the Antinous like an oracle."[75]
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Notable late French baroque sculptors included Étienne Maurice Falconet and Jean Baptiste Pigalle. Pigalle was commissioned by Frederick the Great to make statues for Frederick's own version of Versailles at Sanssouci in Potsdam, Germany. Falconet also received an important foreign commission, creating the famous statue of Peter the Great on horseback found in St. Petersburg.
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In Spain, the sculptor Francisco Salzillo worked exclusively on religious themes, using polychromed wood. Some of the finest baroque sculptural craftsmanship was found in the gilded stucco altars of churches of the Spanish colonies of the New World, made by local craftsmen; examples include the Rosary Chapel of the Church of Santo Domingo in Oaxaca (Mexico), 1724–1731.
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Apollo and Daphne; by Gian Lorenzo Bernini; 1622–1625; marble; height: 2.43 m; Louvre
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Caryatides on the Pavillon de l'Horloge (Louvre Palace), by Jacques Sarazin, 1639–1640
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Saint Veronica; by Francesco Mochi; 1629–1639; Carrara marble; height: 5 m; St. Peter's Basilica (Vatican City)
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Bust of Andries de Graeff; by Artus Quellinus the Elder; 1661; marble; height: 76 cm, width: 76 cm, thickness: 36 cm; Rijksmuseum (Amsterdam, the Netherlands)
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The Fountain of Saturn; by François Girardon; 1672–1677; gilded lead; Palace of Versailles (France)
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The King's Fame Riding Pegasus; by Antoine Coysevox; 1701–1702; Carrara marble; height: 3.15 m, width: 2.91 m, depth: 1.28 m; Louvre
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The Death of Adonis; by Giuseppe Mazzuoli; 1710s; marble; height: 193 cm; Hermitage Museum (Saint Petersburg, Russia)
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Mercury putting on his running shoes; by Jean-Baptiste Pigalle; 1753; lead; 187 × 108 × 106 cm; Louvre
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The main motifs used are: horns of plenty, festoons, baby angels, lion heads holding a metal ring in their mouths, female faces surrounded by garlands, oval cartouches, acanthus leaves, classical columns, caryatids, pediments and other elements of Classical architecture sculpted on some parts of pieces of furniture,[76] baskets with fruits or flowers, shells, armour and trophies, heads of Apollo or Bacchus, and C-shaped volutes.[77]
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During the first period of the reign of Louis XIV, furniture followed the previous style of Louis XIII, and was massive, and profusely decorated with sculpture and gilding. After 1680, thanks in large part to the furniture designer André Charles Boulle, a more original and delicate style appeared, sometimes known as Boulle work. It was based on the inlay of ebony and other rare woods, a technique first used in Florence in the 15th century, which was refined and developed by Boulle and others working for Louis XIV. Furniture was inlaid with plaques of ebony, copper, and exotic woods of different colors.[78]
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New and often enduring types of furniture appeared; the commode, with two to four drawers, replaced the old coffre, or chest. The canapé, or sofa, appeared, in the form of a combination of two or three armchairs. New kinds of armchairs appeared, including the fauteuil en confessionale or "Confessional armchair", which had padded cushions ions on either side of the back of the chair. The console table also made its first appearance; it was designed to be placed against a wall. Another new type of furniture was the table à gibier, a marble-topped table for holding dishes. Early varieties of the desk appeared; the Mazarin desk had a central section set back, placed between two columns of drawers, with four feet on each column.[79]
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Cupboard with scenes from the life of Christ; 1620–1640; veneer, oak and walnut wood, pearwood and ebony, steel and brass; National Museum in Warsaw (Poland)
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Cupboard with hunting scenes; 1620–1640; veneer, oak and walnut wood, birch, rosewood, and many other types of wood, and steel; 174 × 148 × 63 cm; National Museum in Warsaw
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Dutch wardrobe; 1625–1650; oak with ebony and rosewood veneers; overall: 244.5 x 224.3 x 85.2 cm; Cleveland Museum of Art (Cleveland, Ohio, US)
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Small desk with folding top (bureau brisé); circa 1685; oak, pine, walnut veneered with ebony, rosewood, and marquetry of tortoiseshell and engraved brass, gilt bronze and steel; 77 x 106 x 59.4 cm; Metropolitan Museum of Art (New York City)
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French pier table; 1685–1690; carved, gessoed, and gilded wood, with a marble top; 83.6 × 128.6 × 71.6 cm; Art Institute of Chicago (US)[80]
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Console table depicting Chronos, or the father time; 1695; painted and gilded wood, with marble at its top; overall: 95.3 x 107.3 x 62.9 cm; Cleveland Museum of Art
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Commode; by André Charles Boulle; circa 1710–1720; ebony, gilt-bronze mounts and other materials; 87.6 × 128.3 × 62.9 cm; Metropolitan Museum of Art
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German slant-front desk; by Heinrich Ludwig Rohde or Ferdinand Plitzner; circa 1715–1725; marquetry with maple, amaranth, mahogany, and walnut on spruce and oak; 90 × 84 × 44.5 cm; from Mainz (Germany); Art Institute of Chicago[81]
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The term Baroque is also used to designate the style of music composed during a period that overlaps with that of Baroque art. The first uses of the term 'baroque' for music were criticisms. In an anonymous, satirical review of the première in October 1733 of Rameau's Hippolyte et Aricie, printed in the Mercure de France in May 1734, the critic implied that the novelty of this opera was "du barocque," complaining that the music lacked coherent melody, was filled with unremitting dissonances, constantly changed key and meter, and speedily ran through every compositional device.[82] Jean-Jacques Rousseau, who was a musician and noted composer as well as philosopher, made a very similar observation in 1768 in the famous Encylopedié of Denis Diderot: "Baroque music is that in which the harmony is confused, and loaded with modulations and dissonances. The singing is harsh and unnatural, the intonation difficult, and the movement limited. It appears that term comes from the word 'baroco' used by logicians."[15]
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Common use of the term for the music of the period began only in 1919, by Curt Sachs,[83] and it was not until 1940 that it was first used in English in an article published by Manfred Bukofzer.[82]
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The baroque was a period of musical experimentation and innovation. New forms were invented, including the concerto and sinfonia. Opera was born in Italy at the end of the 16th century (with Jacopo Peri's mostly lost Dafne, produced in Florence in 1598) and soon spread through the rest of Europe: Louis XIV created the first Royal Academy of Music, In 1669, the poet Pierre Perrin opened an academy of opera in Paris, the first opera theatre in France open to the public, and premiered Pomone, the first grand opera in French, with music by Robert Cambert, with five acts, elaborate stage machinery, and a ballet.[84] Heinrich Schütz in Germany, Jean-Baptiste Lully in France, and Henry Purcell in England all helped to establish their national traditions in the 17th century.
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The classical ballet also originated in the Baroque era. The style of court dance was brought to France by Marie de Medici, and in the beginning the members of the court themselves were the dancers. Louis XIV himself performed in public in several ballets. In March 1662, the Académie Royale de Danse, was founded by the King. It was the first professional dance school and company, and set the standards and vocabulary for ballet throughout Europe during the period.[84]
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Several new instruments, including the piano, were introduced during this period. The invention of the piano is credited to Bartolomeo Cristofori (1655–1731) of Padua, Italy, who was employed by Ferdinando de' Medici, Grand Prince of Tuscany, as the Keeper of the Instruments.[85][86] Cristofori named the instrument un cimbalo di cipresso di piano e forte ("a keyboard of cypress with soft and loud"), abbreviated over time as pianoforte, fortepiano, and later, simply, piano.[87]
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The Baroque period was a golden age for theatre in France and Spain; playwrights included Corneille, Racine and Moliere in France; and Lope de Vega and Pedro Calderón de la Barca Spain.
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During the Baroque period, the art and style of the theatre evolved rapidly, alongside the development of opera and of ballet. The design of newer and larger theatres, the invention the use of more elaborate machinery, the wider use of the proscenium arch, which framed the stage and hid the machinery from the audience, encouraged more scenic effects and spectacle.[88]
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The Baroque had a Catholic and conservative character in Spain, following an Italian literary model during the Renaissance.[89] The Hispanic Baroque theatre aimed for a public content with an ideal reality that manifested fundamental three sentiments: Catholic religion, monarchist and national pride and honour originating from the chivalric, knightly world.[90]
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Two periods are known in the Baroque Spanish theatre, with the division occurring in 1630. The first period is represented chiefly by Lope de Vega, but also by Tirso de Molina, Gaspar Aguilar, Guillén de Castro, Antonio Mira de Amescua, Luis Vélez de Guevara, Juan Ruiz de Alarcón, Diego Jiménez de Enciso, Luis Belmonte Bermúdez, Felipe Godínez, Luis Quiñones de Benavente or Juan Pérez de Montalbán. The second period is represented by Pedro Calderón de la Barca and fellow dramatists Antonio Hurtado de Mendoza, Álvaro Cubillo de Aragón, Jerónimo de Cáncer, Francisco de Rojas Zorrilla, Juan de Matos Fragoso, Antonio Coello y Ochoa, Agustín Moreto, and Francisco Bances Candamo.[91] These classifications are loose because each author had his own way and could occasionally adhere himself to the formula established by Lope. It may even be that Lope's "manner" was more liberal and structured than Calderón's.[92]
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Lope de Vega introduced through his Arte nuevo de hacer comedias en este tiempo (1609) the new comedy. He established a new dramatic formula that broke the three Aristotle unities of the Italian school of poetry (action, time and place) and a fourth unity of Aristotle which is about style, mixing of tragic and comic elements showing different types of verses and stanzas upon what is represented.[93] Although Lope has a great knowledge of the plastic arts, he did not use it during the major part of his career nor in theatre or scenography. The Lope's comedy granted a second role to the visual aspects of the theatrical representation.[94]
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Tirso de Molina, Lope de Vega, and Calderón were the most important play writers in Golden Era Spain. Their works, known for their subtle intelligence and profound comprehension of a person's humanity, could be considered a bridge between Lope's primitive comedy and the more elaborate comedy of Calderón. Tirso de Molina is best known for two works, The Convicted Suspicions and The Trickster of Seville, one of the first versions of the Don Juan myth.[95]
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Upon his arrival to Madrid, Cosimo Lotti brought to the Spanish court the most advanced theatrical techniques of Europe. His techniques and mechanic knowledge were applied in palace exhibitions called "Fiestas" and in lavish exhibitions of rivers or artificial fountains called "Naumaquias". He was in charge of styling the Gardens of Buen Retiro, of Zarzuela and of Aranjuez and the construction of the theatrical building of Coliseo del Buen Retiro.[96] Lope's formulas begin with a verse that it unbefitting of the palace theatre foundation and the birth of new concepts that begun the careers of some play writers like Calderón de la Barca. Marking the principal innovations of the New Lopesian Comedy, Calderón's style marked many differences, with a great deal of constructive care and attention to his internal structure. Calderón's work is in formal perfection and a very lyric and symbolic language. Liberty, vitality and openness of Lope gave a step to Calderón's intellectual reflection and formal precision. In his comedy it reflected his ideological and doctrine intentions in above the passion and the action, the work of Autos sacramentales achieved high ranks.[97] The genre of Comedia is political, multi-artistic and in a sense hybrid. The poetic text interweaved with Medias and resources originating from architecture, music and painting freeing the deception that is in the Lopesian comedy was made up from the lack of scenery and engaging the dialogue of action.[98]
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The best known German playwright was Andreas Gryphius, who used the Jesuit model of the Dutch Joost van den Vondel and Pierre Corneille. There was also Johannes Velten who combined the traditions of the English comedians and the commedia del'arte with the classic theatre of Corneille and Molière. His touring company was perhaps the most significant and important of the 17th century.
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Following the evolution marked from Spain, at the end of the 16th century, the companies of comedians, essentially transhumant, began to professionalize. With professionalization came regulation and censorship: as in Europe, the theatre oscillated between tolerance and even government protection and rejection (with exceptions) or persecution by the Church. The theatre was useful to the authorities as an instrument to disseminate the desired behavior and models, respect for the social order and the monarchy, school of religious dogma.[99]
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The corrales were administered for the benefit of hospitals that shared the benefits of the representations. The itinerant companies (or "of the league"), who carried the theatre in improvised open-air stages by the regions that did not have fixed locals, required a viceregal license to work, whose price or pinción was destined to alms and works pious.[99] For companies that worked stably in the capitals and major cities, one of their main sources of income was participation in the festivities of the Corpus Christi, which provided them with not only economic benefits, but also recognition and social prestige. The representations in the viceregal palace and the mansions of the aristocracy, where they represented both the comedies of their repertoire and special productions with great lighting effects, scenery and stage, were also an important source of well-paid and prestigious work.[99]
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Born in the Viceroyalty of New Spain[100] but later settled in Spain, Juan Ruiz de Alarcón is the most prominent figure in the Baroque theatre of New Spain. Despite his accommodation to Lope de Vega's new comedy, his "marked secularism", his discretion and restraint, and a keen capacity for "psychological penetration" as distinctive features of Alarcón against his Spanish contemporaries have been noted. Noteworthy among his works La verdad sospechosa, a comedy of characters that reflected his constant moralizing purpose.[99] The dramatic production of Sor Juana Inés de la Cruz places her as the second figure of the Spanish-American Baroque theatre. It is worth mentioning among her works the auto sacramental El divino Narciso and the comedy Los empeños de una casa.
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The Baroque garden, also known as the jardin à la française or French formal garden, first appeared in Rome in the 16th century, and then most famously in France in the 17th century in the gardens of Vaux le Vicomte and the Palace of Versailles. Baroque gardens were built by Kings and princes in Germany, the Netherlands, Austria, Spain, Poland, Italy and Russia until the mid-18th century, when they began to be remade into by the more natural English landscape garden.
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The purpose of the baroque garden was to illustrate the power of man over nature, and the glory of its builder, Baroque gardens were laid out in geometric patterns, like the rooms of a house. They were usually best seen from the outside and looking down, either from a chateau or terrace. The elements of a baroque garden included parterres of flower beds or low hedges trimmed into ornate Baroque designs, and straight lanes and alleys of gravel which divided and crisscrossed the garden. Terraces, ramps, staircases and cascades were placed where there were differences of elevation, and provided viewing points. Circular or rectangular ponds or basins of water were the settings for fountains and statues. Bosquets or carefully trimmed groves or lines of identical trees, gave the appearance of walls of greenery and were backdrops for statues. On the edges, the gardens usually had pavilions, orangeries and other structures where visitors could take shelter from the sun or rain.[101]
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Baroque gardens required enormous numbers of gardeners, continual trimming, and abundant water. In the later part of the Baroque period, the formal elements began to be replaced with more natural features, including winding paths, groves of varied trees left to grow untrimmed; rustic architecture and picturesque structures, such as Roman temples or Chinese pagodas, as well as "secret gardens" on the edges of the main garden, filled with greenery, where visitors could read or have quiet conversations. By the mid-18th century most of the Baroque gardens were partially or entirely transformed into variations of the English landscape garden.[101]
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Besides Versailles and Vaux-le-Vicomte, Celebrated baroque gardens still retaining much of their original appearance include the Royal Palace of Caserta near Naples; Nymphenburg Palace and Augustusburg and Falkenlust Palaces, Brühl in Germany; Het Loo Palace in the Netherlands; the Belvedere Palace in Vienna; the Royal Palace of La Granja de San Ildefonso in Spain; and Peterhof Palace in St. Petersburg, Russia.[101]
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Garden of Vaux-le-Vicomte (France) seen from the Chateau (1656–1661)
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View of the garden facade of Palace of Versailles in 1680s
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Plan of the Tuileries Garden (France), designed by André Le Nôtre (about 1671)
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Restored parterres of the Belvedere Palace (Vienna, Austria) today
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The following are characteristics that Rococo has and Baroque has not:[clarification needed]
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Madame de Pompadour, the mistress of Louis XV, contributed to the decline of the baroque and rococo style. In 1750 she sent her nephew, Abel-François Poisson de Vandières, on a two-year mission to study artistic and archeological developments in Italy. He was accompanied by several artists, including the engraver Nicolas Cochin and the architect Soufflot. They returned to Paris with a passion for classical art. Vandiéres became the Marquis of Marigny, and was named Royal Director of buildings in 1754. He turned official French architecture toward the neoclassical. Cochin became an important art critic; he denounced the petit style of Boucher, and called for a grand style with a new emphasis on antiquity and nobility in the academies of painting of architecture.[104]
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The pioneer German art historian and archeologist Johann Joachim Winckelmann also condemned the baroque style, and praised the superior values of classical art and architecture. By the 19th century, Baroque was a target for ridicule and criticism. The neoclassical critic Francesco Milizia wrote: "Borrominini in architecture, Bernini in sculpture, Pietro da Cortona in painting...are a plague on good taste, which infected a large number of artists."[105] In the 19th century, criticism went even further; the British critic John Ruskin declared that baroque sculpture was not only bad, but also morally corrupt.[105]
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The Swiss-born art historian Heinrich Wölfflin (1864–1945) started the rehabilitation of the word Baroque in his Renaissance und Barock (1888); Wölfflin identified the Baroque as "movement imported into mass", an art antithetic to Renaissance art. He did not make the distinctions between Mannerism and Baroque that modern writers do, and he ignored the later phase, the academic Baroque that lasted into the 18th century. Baroque art and architecture became fashionable between the two World Wars, and has largely remained in critical favor. The term "Baroque" may still be used, usually pejoratively, describing works of art, craft, or design that are thought to have excessive ornamentation or complexity of line.
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The end of the 19th century was a golden age for revival styles, including Baroque Revival or Neo-Baroque.
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In addition to its practical (protective) function, the face also has aesthetic and architectural purposes. It mirrors the predominant styles of a certain era. Ornaments are the most common "ornaments" of buildings.[106] The ornaments used in 17th-18th century architecture are reused at Baroque Revival buildings, including: horns of plenty, festoons, baby angels, female or male mascarons, oval cartouches, acanthus leaves, classical columns, caryatids, pediments and other elements of Greco-Roman architecture. Most Baroque revival buildings have mansard roofs, usually blue or sometimes black, with oval or dormer windows. Some of the houses is this style have cartouche-shaped oculus windows, usually with a mascaron at their top or bottom. In France and Romania, many of the entrances have awnings (French: Marquise; Romanian: marchiză), made of glass and metal, usually in a seashell-shape. In these two counties, especially in Romania, Neo-Baroque was sometimes combined with Art Nouveau. Beaux-Arts buildings from the late 1890s and early 1900s are very good examples of Baroque Revival architecture. The most famous Neo-Baroque building in Paris are: the Pavillon de Flore (part of the Palais du Louvre), the Palais Garnier, the Petit Palais, and the Grand Palais. Important architects of this style include Charles Garnier (1825–1898), Ferdinand Fellner (1847–1917), Hermann Helmer (1849–1919), and Ion D. Berindey (1871–1928).
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In decorative arts, Baroque Revival is usually known as the Napoleon III style or Second Empire style. Objects in this style was very appreciated in late 1890s and early 1900s Romania, many of them being brought from France or Austria. One of the main influence was the Louis XVI style, or French neoclassicism, which was preferred by the Empress Eugénie. Her rooms at the Tuileries Palace and other Places were decorated in this style. Other influences include French Renaissance and the Henry II style, which were popular influences on chests and cabinets, buffets and credences, which were massive and built like small cathedrals, decorated with columns, pediments, cartouches, mascarons, and carved angels and chimeras. They were usually constructed of walnut or oak, or sometimes of poirier stained to resemble ebony.[107]
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Tête-à-tête, an example of Second Empire furniture; 1850–1860; rosewood, ash, pine and walnut; 113 x 132.1 x 109.2 cm; Metropolitan Museum of Art (New York City)
|
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Young Ladies Beside the Seine; by Gustave Courbet; 1856; oil on canvas; 174 x 206 cm; Petit Palais (Paris)
|
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The Birth of Venus; by Alexandre Cabanel; 1863; oil on canvas; 130 x 225 cm; Musée d'Orsay (Paris)
|
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The Palais Garnier from Paris, by Charles Garnier
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Window with a pair of putti above it, in Wuppertal (Germany)
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Entrance of the House of scientists (Lviv, Ukraine)
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Staircase in the House of scientists from Lviv
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The Cantacuzino Palace on Victory Avenue from Bucharest (Romania), by Ion D. Berindey (1898–1900)[108]
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The metre (Commonwealth spelling) or meter (American spelling) (from the French unit mètre, from the Greek noun μέτρον, "measure") is the base unit of length in the International System of Units (SI). The SI unit symbol is m.
|
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The metre is defined as the length of the path travelled by light in a vacuum in 1/299 792 458 of a second.
|
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+
The metre was originally defined in 1793 as one ten-millionth of the distance from the equator to the North Pole along a great circle, so the Earth's circumference is approximately 40000 km. In 1799, the metre was redefined in terms of a prototype metre bar (the actual bar used was changed in 1889). In 1960, the metre was redefined in terms of a certain number of wavelengths of a certain emission line of krypton-86. The current definition was adopted in 1983 and slightly updated in 2019.
|
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|
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Metre is the standard spelling of the metric unit for length in nearly all English-speaking nations except the United States[2][3][4][5] and the Philippines,[6] which use meter. Other Germanic languages, such as German, Dutch, and the Scandinavian languages[7] likewise spell the word meter.
|
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+
|
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Measuring devices (such as ammeter, speedometer) are spelled "-meter" in all variants of English.[8] The suffix "-meter" has the same Greek origin as the unit of length.[9][10]
|
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+
|
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+
The etymological roots of metre can be traced to the Greek verb μετρέω (metreo) (to measure, count or compare) and noun μέτρον (metron) (a measure), which were used for physical measurement, for poetic metre and by extension for moderation or avoiding extremism (as in "be measured in your response"). This range of uses is also found in Latin (metior, mensura), French (mètre, mesure), English and other languages. The motto ΜΕΤΡΩ ΧΡΩ (metro chro) in the seal of the International Bureau of Weights and Measures (BIPM), which was a saying of the Greek statesman and philosopher Pittacus of Mytilene and may be translated as "Use measure!", thus calls for both measurement and moderation. The use of the word metre (for the French unit mètre) in English began at least as early as 1797.[11]
|
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|
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In 1671 Jean Picard measured the length of a "seconds pendulum" (a pendulum with a period of two seconds) at the Paris observatory. He found the value of 440.5 lines of the Toise of Châtelet which had been recently renewed. He proposed a universal toise (French: Toise universelle) which was twice the length of the seconds pendulum.[12][13] However, it was soon discovered that the length of a seconds pendulum varies from place to place: French astronomer Jean Richer had measured the 0.3% difference in length between Cayenne (in French Guiana) and Paris.[14][15][16]
|
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|
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Jean Richer and Giovanni Domenico Cassini measured the parallax of Mars between Paris and Cayenne in French Guiana when Mars was at its closest to Earth in 1672. They arrived at a figure for the solar parallax of 9.5 arcseconds, equivalent to an Earth–Sun distance of about 22000 Earth radii. They were also the first astronomers to have access to an accurate and reliable value for the radius of Earth, which had been measured by their colleague Jean Picard in 1669 as 3269 thousand toises. Picard's geodetic observations had been confined to the determination of the magnitude of the Earth considered as a sphere, but the discovery made by Jean Richer turned the attention of mathematicians to its deviation from a spherical form. In addition to its significance for cartography, the determination of the Figure of the Earth became a problem of the highest importance in astronomy, inasmuch as the diameter of the Earth was the unit to which all celestial distances had to be referred.[17] [18][19][20]
|
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|
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As a result of the French Revolution, the French Academy of Sciences charged a commission with determining a single scale for all measures. On 7 October 1790 that commission advised the adoption of a decimal system, and on 19 March 1791 advised the adoption of the term mètre ("measure"), a basic unit of length, which they defined as equal to one ten-millionth of the distance between the North Pole and the Equator along the meridian through Paris.[21][22][23][24][25] In 1793, the French National Convention adopted the proposal.[11]
|
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|
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The French Academy of Sciences commissioned an expedition led by Jean Baptiste Joseph Delambre and Pierre Méchain, lasting from 1792 to 1799, which attempted to accurately measure the distance between a belfry in Dunkerque and Montjuïc castle in Barcelona at the longitude of Paris Panthéon.[26] The expedition was fictionalised in Denis Guedj, Le Mètre du Monde.[27] Ken Alder wrote factually about the expedition in The Measure of All Things: the seven year odyssey and hidden error that transformed the world.[28] This portion of the Paris meridian, was to serve as the basis for the length of the half meridian connecting the North Pole with the Equator. From 1801 to 1812 France adopted this definition of the metre as its official unit of length based on results from this expedition combined with those of the Geodesic Mission to Peru.[29][30] The latter was related by Larrie D. Ferreiro in Measure of the Earth: The Enlightenment Expedition that Reshaped Our World.[31]
|
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|
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+
A more accurate determination of the Figure of the Earth would soon result from the measurement of the Struve Geodetic Arc (1816–1855) and would have given another value for the definition of this standard of length. This did not invalidate the metre but highlighted that progresses in science would allow better measurement of Earth's size and shape.[20] After the July Revolution of 1830 the metre became the definitive French standard from 1840. At that time it had already been adopted by Ferdinand Rudolph Hassler for the U.S Survey of the Coast.[29][32][33]
|
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|
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+
"The unit of length to which all distances measured in the Coast Survey are referred is the French metre, an authentic copy of which is preserved in the archives of the Coast Survey Office. It is the property of the American Philosophical Society, to whom it was presented by Mr. Hassler, who had received it from Tralles, a member of the French Committee charged with the construction of the standard metre by comparison with the toise, which had served as unit of length in the measurement of the meridional arcs in France and Peru. It possesses all the authenticity of any original metre extant, bearing not only the stamp of the Committee but also the original mark by which it was distiguished from the other bars during the operation of standarding. It is always designated as the Committee metre" (French : Mètre des Archives).[34]
|
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|
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+
In 1830 President Andrew Jackson mandated Ferdinand Rudolf Hassler to work out new standards for all U.S. states. According to the decision of the Congress of the United States, the British Parlementary Standard from 1758 was introduced as the unit of length.[35] Another geodesist with metrology skills was to play a pivotal role in the process of internationalization of weights and measures, Carlos Ibáñez e Ibáñez de Ibero who would become the first president of both the International Geodetic Association and the International Committee for Weights and Measures.[36]
|
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|
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In 1867 at the second general conference of the International Association of Geodesy held in Berlin, the question of an international standard unit of length was discussed in order to combine the measurements made in different countries to determine the size and shape of the Earth.[37][38][39] The conference recommended the adoption of the metre in replacement of the toise and the creation of an international metre commission, according to the proposal of Johann Jacob Baeyer, Adolphe Hirsch and Carlos Ibáñez e Ibáñez de Ibero who had devised two geodetic standards calibrated on the metre for the map of Spain.[33][37][39][40] Measurement traceability between the toise and the metre was ensured by comparison of the Spanish standard with the standard devised by Borda and Lavoisier for the survey of the meridian arc connecting Dunkirk with Barcelona.[36][40][41]
|
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|
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A member of the Preparatory Committee since 1870 and Spanish representative at the Paris Conference in 1875, Carlos Ibáñez e Ibáñez de Ibero intervened with the French Academy of Sciences to rally France to the project to create an International Bureau of Weights and Measures equipped with the scientific means necessary to redefine the units of the metric system according to the progress of sciences.[42]
|
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+
|
31 |
+
In the 1870s and in light of modern precision, a series of international conferences was held to devise new metric standards. The Metre Convention (Convention du Mètre) of 1875 mandated the establishment of a permanent International Bureau of Weights and Measures (BIPM: Bureau International des Poids et Mesures) to be located in Sèvres, France. This new organisation was to construct and preserve a prototype metre bar, distribute national metric prototypes, and maintain comparisons between them and non-metric measurement standards. The organisation distributed such bars in 1889 at the first General Conference on Weights and Measures (CGPM: Conférence Générale des Poids et Mesures), establishing the International Prototype Metre as the distance between two lines on a standard bar composed of an alloy of 90% platinum and 10% iridium, measured at the melting point of ice.[43]
|
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+
|
33 |
+
The comparison of the new prototypes of the metre with each other and with the Committee metre (French: Mètre des Archives) involved the development of special measuring equipment and the definition of a reproducible temperature scale. The BIPM's thermometry work led to the discovery of special alloys of iron-nickel, in particular invar, for which its director, the Swiss physicist Charles-Edouard Guillaume, was granted the Nobel Prize for physics in 1920.[44]
|
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|
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+
As Carlos Ibáñez e Ibáñez de Ibero stated, the progress of metrology combined with those of gravimetry through improvement of Kater's pendulum led to a new era of geodesy. If precision metrology had needed the help of geodesy, the latter could not continue to prosper without the help of metrology. Indeed, how to express all the measurements of terrestrial arcs as a function of a single unit, and all the determinations of the force of gravity with the pendulum, if metrology had not created a common unit, adopted and respected by all civilized nations, and if in addition one had not compared, with great precision, to the same unit all the standards for measuring geodesic bases, and all the pendulum rods that had hitherto been used or would be used in the future? Only when this series of metrological comparisons would be finished with a probable error of a thousandth of a millimetre would geodesy be able to link the works of the different nations with one another, and then proclaim the result of the last measurement of the Globe. As the figure of the Earth could be inferred from variations of the seconds pendulum length with latitude, the United States Coast Survey instructed Charles Sanders Peirce in the spring of 1875 to proceed to Europe for the purpose of making pendulum experiments to chief initial stations for operations of this sort, in order to bring the determinations of the forces of gravity in America into communication with those of other parts of the world; and also for the purpose of making a careful study of the methods of pursuing these researches in the different countries of Europe. In 1886 the association of geodesy changed name for the International Geodetic Association, which Carlos Ibáñez e Ibáñez de Ibero presided up to his death in 1891. During this period the International Geodetic Association (German: Internationale Erdmessung) gained worldwide importance with the joining of United States, Mexico, Chile, Argentina and Japan.[36][45][46][47][48][49]
|
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|
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+
Efforts to supplement the various national surveying systems, which begun in the 19th century with the foundation of the Mitteleuropäische Gradmessung, resulted in a series of global ellipsoids of the Earth (e.g., Helmert 1906, Hayford 1910/1924) which would later lead to develop the World Geodetic System. Nowadays the practical realisation of the metre is possible everywhere thanks to the atomic clocks embedded in GPS satellites.[50][51]
|
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+
|
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In 1873, James Clerk Maxwell suggested that light emitted by an element be used as the standard both for the meter and for the second. These two quantities could then be used to define the unit of mass.[52]
|
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|
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+
In 1893, the standard metre was first measured with an interferometer by Albert A. Michelson, the inventor of the device and an advocate of using some particular wavelength of light as a standard of length. By 1925, interferometry was in regular use at the BIPM. However, the International Prototype Metre remained the standard until 1960, when the eleventh CGPM defined the metre in the new International System of Units (SI) as equal to 1650763.73 wavelengths of the orange-red emission line in the electromagnetic spectrum of the krypton-86 atom in a vacuum.[53]
|
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+
|
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+
To further reduce uncertainty, the 17th CGPM in 1983 replaced the definition of the metre with its current definition, thus fixing the length of the metre in terms of the second and the speed of light:[54]
|
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+
|
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This definition fixed the speed of light in vacuum at exactly 299792458 metres per second (≈300000 km/s).[54] An intended by-product of the 17th CGPM's definition was that it enabled scientists to compare lasers accurately using frequency, resulting in wavelengths with one-fifth the uncertainty involved in the direct comparison of wavelengths, because interferometer errors were eliminated. To further facilitate reproducibility from lab to lab, the 17th CGPM also made the iodine-stabilised helium–neon laser "a recommended radiation" for realising the metre.[55] For the purpose of delineating the metre, the BIPM currently considers the HeNe laser wavelength, λHeNe, to be 632.99121258 nm with an estimated relative standard uncertainty (U) of 2.1×10−11.[55][56][57] This uncertainty is currently one limiting factor in laboratory realisations of the metre, and it is several orders of magnitude poorer than that of the second, based upon the caesium fountain atomic clock (U = 5×10−16).[58] Consequently, a realisation of the metre is usually delineated (not defined) today in labs as 1579800.762042(33) wavelengths of helium-neon laser light in a vacuum, the error stated being only that of frequency determination.[55] This bracket notation expressing the error is explained in the article on measurement uncertainty.
|
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|
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+
Practical realisation of the metre is subject to uncertainties in characterising the medium, to various uncertainties of interferometry, and to uncertainties in measuring the frequency of the source.[59] A commonly used medium is air, and the National Institute of Standards and Technology (NIST) has set up an online calculator to convert wavelengths in vacuum to wavelengths in air.[60] As described by NIST, in air, the uncertainties in characterising the medium are dominated by errors in measuring temperature and pressure. Errors in the theoretical formulas used are secondary.[61] By implementing a refractive index correction such as this, an approximate realisation of the metre can be implemented in air, for example, using the formulation of the metre as 1579800.762042(33) wavelengths of helium–neon laser light in vacuum, and converting the wavelengths in a vacuum to wavelengths in air. Air is only one possible medium to use in a realisation of the metre, and any partial vacuum can be used, or some inert atmosphere like helium gas, provided the appropriate corrections for refractive index are implemented.[62]
|
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|
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+
The metre is defined as the path length travelled by light in a given time and practical laboratory length measurements in metres are determined by counting the number of wavelengths of laser light of one of the standard types that fit into the length,[65] and converting the selected unit of wavelength to metres. Three major factors limit the accuracy attainable with laser interferometers for a length measurement:[59][66]
|
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|
51 |
+
Of these, the last is peculiar to the interferometer itself. The conversion of a length in wavelengths to a length in metres is based upon the relation
|
52 |
+
|
53 |
+
which converts the unit of wavelength λ to metres using c, the speed of light in vacuum in m/s. Here n is the refractive index of the medium in which the measurement is made, and f is the measured frequency of the source. Although conversion from wavelengths to metres introduces an additional error in the overall length due to measurement error in determining the refractive index and the frequency, the measurement of frequency is one of the most accurate measurements available.[66]
|
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|
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+
SI prefixes are often employed to denote decimal multiples and submultiples of the metre, as shown in the table below. As indicated in the table, some are commonly used, while others are not. Long distances are usually expressed in km, astronomical units (149.6 Gm), light-years (10 Pm), or parsecs (31 Pm), rather than in Mm, Gm, Tm, Pm, Em, Zm or Ym; "30 cm", "30 m", and "300 m" are more common than "3 dm", "3 dam", and "3 hm", respectively.
|
56 |
+
|
57 |
+
The terms micron and (occasionally) millimicron are often used instead of micrometre (μm) and nanometre (nm), but this practice is officially discouraged.[76]
|
58 |
+
|
59 |
+
|
60 |
+
|
61 |
+
Within this table, "inch" and "yard" mean "international inch" and "international yard"[77] respectively, though approximate conversions in the left column hold for both international and survey units.
|
62 |
+
|
63 |
+
One metre is exactly equivalent to 5 000/127 inches and to 1 250/1 143 yards.
|
64 |
+
|
65 |
+
A simple mnemonic aid exists to assist with conversion, as three "3"s:
|
66 |
+
|
67 |
+
The ancient Egyptian cubit was about 0.5 m (surviving rods are 523–529 mm).[78] Scottish and English definitions of the ell (two cubits) were 941 mm (0.941 m) and 1143 mm (1.143 m) respectively.[79][80] The ancient Parisian toise (fathom) was slightly shorter than 2 m and was standardised at exactly 2 m in the mesures usuelles system, such that 1 m was exactly 1⁄2 toise.[81] The Russian verst was 1.0668 km.[82] The Swedish mil was 10.688 km, but was changed to 10 km when Sweden converted to metric units.[83]
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1 |
+
|
2 |
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|
3 |
+
A computer is a machine that can be instructed to carry out sequences of arithmetic or logical operations automatically via computer programming. Modern computers have the ability to follow generalized sets of operations, called programs. These programs enable computers to perform an extremely wide range of tasks. A "complete" computer including the hardware, the operating system (main software), and peripheral equipment required and used for "full" operation can be referred to as a computer system. This term may as well be used for a group of computers that are connected and work together, in particular a computer network or computer cluster.
|
4 |
+
|
5 |
+
Computers are used as control systems for a wide variety of industrial and consumer devices. This includes simple special purpose devices like microwave ovens and remote controls, factory devices such as industrial robots and computer-aided design, and also general purpose devices like personal computers and mobile devices such as smartphones. The Internet is run on computers and it connects hundreds of millions of other computers and their users.
|
6 |
+
|
7 |
+
Early computers were only conceived as calculating devices. Since ancient times, simple manual devices like the abacus aided people in doing calculations. Early in the Industrial Revolution, some mechanical devices were built to automate long tedious tasks, such as guiding patterns for looms. More sophisticated electrical machines did specialized analog calculations in the early 20th century. The first digital electronic calculating machines were developed during World War II. The first semiconductor transistors in the late 1940s were followed by the silicon-based MOSFET (MOS transistor) and monolithic integrated circuit (IC) chip technologies in the late 1950s, leading to the microprocessor and the microcomputer revolution in the 1970s. The speed, power and versatility of computers have been increasing dramatically ever since then, with MOS transistor counts increasing at a rapid pace (as predicted by Moore's law), leading to the Digital Revolution during the late 20th to early 21st centuries.
|
8 |
+
|
9 |
+
Conventionally, a modern computer consists of at least one processing element, typically a central processing unit (CPU) in the form of a metal-oxide-semiconductor (MOS) microprocessor, along with some type of computer memory, typically MOS semiconductor memory chips. The processing element carries out arithmetic and logical operations, and a sequencing and control unit can change the order of operations in response to stored information. Peripheral devices include input devices (keyboards, mice, joystick, etc.), output devices (monitor screens, printers, etc.), and input/output devices that perform both functions (e.g., the 2000s-era touchscreen). Peripheral devices allow information to be retrieved from an external source and they enable the result of operations to be saved and retrieved.
|
10 |
+
|
11 |
+
According to the Oxford English Dictionary, the first known use of the word "computer" was in 1613 in a book called The Yong Mans Gleanings by English writer Richard Braithwait: "I haue [sic] read the truest computer of Times, and the best Arithmetician that euer [sic] breathed, and he reduceth thy dayes into a short number." This usage of the term referred to a human computer, a person who carried out calculations or computations. The word continued with the same meaning until the middle of the 20th century. During the latter part of this period women were often hired as computers because they could be paid less than their male counterparts.[1] By 1943, most human computers were women.[2]
|
12 |
+
|
13 |
+
The Online Etymology Dictionary gives the first attested use of "computer" in the 1640s, meaning "one who calculates"; this is an "agent noun from compute (v.)". The Online Etymology Dictionary states that the use of the term to mean "'calculating machine' (of any type) is from 1897." The Online Etymology Dictionary indicates that the "modern use" of the term, to mean "programmable digital electronic computer" dates from "1945 under this name; [in a] theoretical [sense] from 1937, as Turing machine".[3]
|
14 |
+
|
15 |
+
Devices have been used to aid computation for thousands of years, mostly using one-to-one correspondence with fingers. The earliest counting device was probably a form of tally stick. Later record keeping aids throughout the Fertile Crescent included calculi (clay spheres, cones, etc.) which represented counts of items, probably livestock or grains, sealed in hollow unbaked clay containers.[4][5] The use of counting rods is one example.
|
16 |
+
|
17 |
+
The abacus was initially used for arithmetic tasks. The Roman abacus was developed from devices used in Babylonia as early as 2400 BC. Since then, many other forms of reckoning boards or tables have been invented. In a medieval European counting house, a checkered cloth would be placed on a table, and markers moved around on it according to certain rules, as an aid to calculating sums of money.[6]
|
18 |
+
|
19 |
+
The Antikythera mechanism is believed to be the earliest mechanical analog "computer", according to Derek J. de Solla Price.[7] It was designed to calculate astronomical positions. It was discovered in 1901 in the Antikythera wreck off the Greek island of Antikythera, between Kythera and Crete, and has been dated to c. 100 BC. Devices of a level of complexity comparable to that of the Antikythera mechanism would not reappear until a thousand years later.
|
20 |
+
|
21 |
+
Many mechanical aids to calculation and measurement were constructed for astronomical and navigation use. The planisphere was a star chart invented by Abū Rayhān al-Bīrūnī in the early 11th century.[8] The astrolabe was invented in the Hellenistic world in either the 1st or 2nd centuries BC and is often attributed to Hipparchus. A combination of the planisphere and dioptra, the astrolabe was effectively an analog computer capable of working out several different kinds of problems in spherical astronomy. An astrolabe incorporating a mechanical calendar computer[9][10] and gear-wheels was invented by Abi Bakr of Isfahan, Persia in 1235.[11] Abū Rayhān al-Bīrūnī invented the first mechanical geared lunisolar calendar astrolabe,[12] an early fixed-wired knowledge processing machine[13] with a gear train and gear-wheels,[14] c. 1000 AD.
|
22 |
+
|
23 |
+
The sector, a calculating instrument used for solving problems in proportion, trigonometry, multiplication and division, and for various functions, such as squares and cube roots, was developed in the late 16th century and found application in gunnery, surveying and navigation.
|
24 |
+
|
25 |
+
The planimeter was a manual instrument to calculate the area of a closed figure by tracing over it with a mechanical linkage.
|
26 |
+
|
27 |
+
The slide rule was invented around 1620–1630, shortly after the publication of the concept of the logarithm. It is a hand-operated analog computer for doing multiplication and division. As slide rule development progressed, added scales provided reciprocals, squares and square roots, cubes and cube roots, as well as transcendental functions such as logarithms and exponentials, circular and hyperbolic trigonometry and other functions. Slide rules with special scales are still used for quick performance of routine calculations, such as the E6B circular slide rule used for time and distance calculations on light aircraft.
|
28 |
+
|
29 |
+
In the 1770s, Pierre Jaquet-Droz, a Swiss watchmaker, built a mechanical doll (automaton) that could write holding a quill pen. By switching the number and order of its internal wheels different letters, and hence different messages, could be produced. In effect, it could be mechanically "programmed" to read instructions. Along with two other complex machines, the doll is at the Musée d'Art et d'Histoire of Neuchâtel, Switzerland, and still operates.[15]
|
30 |
+
|
31 |
+
The tide-predicting machine invented by Sir William Thomson in 1872 was of great utility to navigation in shallow waters. It used a system of pulleys and wires to automatically calculate predicted tide levels for a set period at a particular location.
|
32 |
+
|
33 |
+
The differential analyser, a mechanical analog computer designed to solve differential equations by integration, used wheel-and-disc mechanisms to perform the integration. In 1876, Lord Kelvin had already discussed the possible construction of such calculators, but he had been stymied by the limited output torque of the ball-and-disk integrators.[16] In a differential analyzer, the output of one integrator drove the input of the next integrator, or a graphing output. The torque amplifier was the advance that allowed these machines to work. Starting in the 1920s, Vannevar Bush and others developed mechanical differential analyzers.
|
34 |
+
|
35 |
+
Charles Babbage, an English mechanical engineer and polymath, originated the concept of a programmable computer. Considered the "father of the computer",[17] he conceptualized and invented the first mechanical computer in the early 19th century. After working on his revolutionary difference engine, designed to aid in navigational calculations, in 1833 he realized that a much more general design, an Analytical Engine, was possible. The input of programs and data was to be provided to the machine via punched cards, a method being used at the time to direct mechanical looms such as the Jacquard loom. For output, the machine would have a printer, a curve plotter and a bell. The machine would also be able to punch numbers onto cards to be read in later. The Engine incorporated an arithmetic logic unit, control flow in the form of conditional branching and loops, and integrated memory, making it the first design for a general-purpose computer that could be described in modern terms as Turing-complete.[18][19]
|
36 |
+
|
37 |
+
The machine was about a century ahead of its time. All the parts for his machine had to be made by hand – this was a major problem for a device with thousands of parts. Eventually, the project was dissolved with the decision of the British Government to cease funding. Babbage's failure to complete the analytical engine can be chiefly attributed to political and financial difficulties as well as his desire to develop an increasingly sophisticated computer and to move ahead faster than anyone else could follow. Nevertheless, his son, Henry Babbage, completed a simplified version of the analytical engine's computing unit (the mill) in 1888. He gave a successful demonstration of its use in computing tables in 1906.
|
38 |
+
|
39 |
+
During the first half of the 20th century, many scientific computing needs were met by increasingly sophisticated analog computers, which used a direct mechanical or electrical model of the problem as a basis for computation. However, these were not programmable and generally lacked the versatility and accuracy of modern digital computers.[20] The first modern analog computer was a tide-predicting machine, invented by Sir William Thomson in 1872. The differential analyser, a mechanical analog computer designed to solve differential equations by integration using wheel-and-disc mechanisms, was conceptualized in 1876 by James Thomson, the brother of the more famous Lord Kelvin.[16]
|
40 |
+
|
41 |
+
The art of mechanical analog computing reached its zenith with the differential analyzer, built by H. L. Hazen and Vannevar Bush at MIT starting in 1927. This built on the mechanical integrators of James Thomson and the torque amplifiers invented by H. W. Nieman. A dozen of these devices were built before their obsolescence became obvious. By the 1950s, the success of digital electronic computers had spelled the end for most analog computing machines, but analog computers remained in use during the 1950s in some specialized applications such as education (control systems) and aircraft (slide rule).
|
42 |
+
|
43 |
+
By 1938, the United States Navy had developed an electromechanical analog computer small enough to use aboard a submarine. This was the Torpedo Data Computer, which used trigonometry to solve the problem of firing a torpedo at a moving target. During World War II similar devices were developed in other countries as well.
|
44 |
+
|
45 |
+
Early digital computers were electromechanical; electric switches drove mechanical relays to perform the calculation. These devices had a low operating speed and were eventually superseded by much faster all-electric computers, originally using vacuum tubes. The Z2, created by German engineer Konrad Zuse in 1939, was one of the earliest examples of an electromechanical relay computer.[21]
|
46 |
+
|
47 |
+
In 1941, Zuse followed his earlier machine up with the Z3, the world's first working electromechanical programmable, fully automatic digital computer.[22][23] The Z3 was built with 2000 relays, implementing a 22 bit word length that operated at a clock frequency of about 5–10 Hz.[24] Program code was supplied on punched film while data could be stored in 64 words of memory or supplied from the keyboard. It was quite similar to modern machines in some respects, pioneering numerous advances such as floating point numbers. Rather than the harder-to-implement decimal system (used in Charles Babbage's earlier design), using a binary system meant that Zuse's machines were easier to build and potentially more reliable, given the technologies available at that time.[25] The Z3 was not itself a universal computer but could be extended to be Turing complete.[26][27]
|
48 |
+
|
49 |
+
Purely electronic circuit elements soon replaced their mechanical and electromechanical equivalents, at the same time that digital calculation replaced analog. The engineer Tommy Flowers, working at the Post Office Research Station in London in the 1930s, began to explore the possible use of electronics for the telephone exchange. Experimental equipment that he built in 1934 went into operation five years later, converting a portion of the telephone exchange network into an electronic data processing system, using thousands of vacuum tubes.[20] In the US, John Vincent Atanasoff and Clifford E. Berry of Iowa State University developed and tested the Atanasoff–Berry Computer (ABC) in 1942,[28] the first "automatic electronic digital computer".[29] This design was also all-electronic and used about 300 vacuum tubes, with capacitors fixed in a mechanically rotating drum for memory.[30]
|
50 |
+
|
51 |
+
During World War II, the British at Bletchley Park achieved a number of successes at breaking encrypted German military communications. The German encryption machine, Enigma, was first attacked with the help of the electro-mechanical bombes which were often run by women.[31][32] To crack the more sophisticated German Lorenz SZ 40/42 machine, used for high-level Army communications, Max Newman and his colleagues commissioned Flowers to build the Colossus.[30] He spent eleven months from early February 1943 designing and building the first Colossus.[33] After a functional test in December 1943, Colossus was shipped to Bletchley Park, where it was delivered on 18 January 1944[34] and attacked its first message on 5 February.[30]
|
52 |
+
|
53 |
+
Colossus was the world's first electronic digital programmable computer.[20] It used a large number of valves (vacuum tubes). It had paper-tape input and was capable of being configured to perform a variety of boolean logical operations on its data, but it was not Turing-complete. Nine Mk II Colossi were built (The Mk I was converted to a Mk II making ten machines in total). Colossus Mark I contained 1,500 thermionic valves (tubes), but Mark II with 2,400 valves, was both 5 times faster and simpler to operate than Mark I, greatly speeding the decoding process.[35][36]
|
54 |
+
|
55 |
+
The ENIAC[37] (Electronic Numerical Integrator and Computer) was the first electronic programmable computer built in the U.S. Although the ENIAC was similar to the Colossus, it was much faster, more flexible, and it was Turing-complete. Like the Colossus, a "program" on the ENIAC was defined by the states of its patch cables and switches, a far cry from the stored program electronic machines that came later. Once a program was written, it had to be mechanically set into the machine with manual resetting of plugs and switches. The programmers of the ENIAC were six women, often known collectively as the "ENIAC girls".[38][39]
|
56 |
+
|
57 |
+
It combined the high speed of electronics with the ability to be programmed for many complex problems. It could add or subtract 5000 times a second, a thousand times faster than any other machine. It also had modules to multiply, divide, and square root. High speed memory was limited to 20 words (about 80 bytes). Built under the direction of John Mauchly and J. Presper Eckert at the University of Pennsylvania, ENIAC's development and construction lasted from 1943 to full operation at the end of 1945. The machine was huge, weighing 30 tons, using 200 kilowatts of electric power and contained over 18,000 vacuum tubes, 1,500 relays, and hundreds of thousands of resistors, capacitors, and inductors.[40]
|
58 |
+
|
59 |
+
The principle of the modern computer was proposed by Alan Turing in his seminal 1936 paper,[41] On Computable Numbers. Turing proposed a simple device that he called "Universal Computing machine" and that is now known as a universal Turing machine. He proved that such a machine is capable of computing anything that is computable by executing instructions (program) stored on tape, allowing the machine to be programmable. The fundamental concept of Turing's design is the stored program, where all the instructions for computing are stored in memory. Von Neumann acknowledged that the central concept of the modern computer was due to this paper.[42] Turing machines are to this day a central object of study in theory of computation. Except for the limitations imposed by their finite memory stores, modern computers are said to be Turing-complete, which is to say, they have algorithm execution capability equivalent to a universal Turing machine.
|
60 |
+
|
61 |
+
Early computing machines had fixed programs. Changing its function required the re-wiring and re-structuring of the machine.[30] With the proposal of the stored-program computer this changed. A stored-program computer includes by design an instruction set and can store in memory a set of instructions (a program) that details the computation. The theoretical basis for the stored-program computer was laid by Alan Turing in his 1936 paper. In 1945, Turing joined the National Physical Laboratory and began work on developing an electronic stored-program digital computer. His 1945 report "Proposed Electronic Calculator" was the first specification for such a device. John von Neumann at the University of Pennsylvania also circulated his First Draft of a Report on the EDVAC in 1945.[20]
|
62 |
+
|
63 |
+
The Manchester Baby was the world's first stored-program computer. It was built at the Victoria University of Manchester by Frederic C. Williams, Tom Kilburn and Geoff Tootill, and ran its first program on 21 June 1948.[43] It was designed as a testbed for the Williams tube, the first random-access digital storage device.[44] Although the computer was considered "small and primitive" by the standards of its time, it was the first working machine to contain all of the elements essential to a modern electronic computer.[45] As soon as the Baby had demonstrated the feasibility of its design, a project was initiated at the university to develop it into a more usable computer, the Manchester Mark 1. Grace Hopper was the first person to develop a compiler for programming language.[2]
|
64 |
+
|
65 |
+
The Mark 1 in turn quickly became the prototype for the Ferranti Mark 1, the world's first commercially available general-purpose computer.[46] Built by Ferranti, it was delivered to the University of Manchester in February 1951. At least seven of these later machines were delivered between 1953 and 1957, one of them to Shell labs in Amsterdam.[47] In October 1947, the directors of British catering company J. Lyons & Company decided to take an active role in promoting the commercial development of computers. The LEO I computer became operational in April 1951[48] and ran the world's first regular routine office computer job.
|
66 |
+
|
67 |
+
The concept of a field-effect transistor was proposed by Julius Edgar Lilienfeld in 1925. John Bardeen and Walter Brattain, while working under William Shockley at Bell Labs, built the first working transistor, the point-contact transistor, in 1947, which was followed by Shockley's bipolar junction transistor in 1948.[49][50] From 1955 onwards, transistors replaced vacuum tubes in computer designs, giving rise to the "second generation" of computers. Compared to vacuum tubes, transistors have many advantages: they are smaller, and require less power than vacuum tubes, so give off less heat. Junction transistors were much more reliable than vacuum tubes and had longer, indefinite, service life. Transistorized computers could contain tens of thousands of binary logic circuits in a relatively compact space. However, early junction transistors were relatively bulky devices that were difficult to manufacture on a mass-production basis, which limited them to a number of specialised applications.[51]
|
68 |
+
|
69 |
+
At the University of Manchester, a team under the leadership of Tom Kilburn designed and built a machine using the newly developed transistors instead of valves.[52] Their first transistorised computer and the first in the world, was operational by 1953, and a second version was completed there in April 1955. However, the machine did make use of valves to generate its 125 kHz clock waveforms and in the circuitry to read and write on its magnetic drum memory, so it was not the first completely transistorized computer. That distinction goes to the Harwell CADET of 1955,[53] built by the electronics division of the Atomic Energy Research Establishment at Harwell.[53][54]
|
70 |
+
|
71 |
+
The metal–oxide–silicon field-effect transistor (MOSFET), also known as the MOS transistor, was invented by Mohamed M. Atalla and Dawon Kahng at Bell Labs in 1959.[55] It was the first truly compact transistor that could be miniaturised and mass-produced for a wide range of uses.[51] With its high scalability,[56] and much lower power consumption and higher density than bipolar junction transistors,[57] the MOSFET made it possible to build high-density integrated circuits.[58][59] In addition to data processing, it also enabled the practical use of MOS transistors as memory cell storage elements, leading to the development of MOS semiconductor memory, which replaced earlier magnetic-core memory in computers.[60] The MOSFET led to the microcomputer revolution,[61] and became the driving force behind the computer revolution.[62][63] The MOSFET is the most widely used transistor in computers,[64][65] and is the fundamental building block of digital electronics.[66]
|
72 |
+
|
73 |
+
The next great advance in computing power came with the advent of the integrated circuit (IC).
|
74 |
+
The idea of the integrated circuit was first conceived by a radar scientist working for the Royal Radar Establishment of the Ministry of Defence, Geoffrey W.A. Dummer. Dummer presented the first public description of an integrated circuit at the Symposium on Progress in Quality Electronic Components in Washington, D.C. on 7 May 1952.[67]
|
75 |
+
|
76 |
+
The first working ICs were invented by Jack Kilby at Texas Instruments and Robert Noyce at Fairchild Semiconductor.[68] Kilby recorded his initial ideas concerning the integrated circuit in July 1958, successfully demonstrating the first working integrated example on 12 September 1958.[69] In his patent application of 6 February 1959, Kilby described his new device as "a body of semiconductor material ... wherein all the components of the electronic circuit are completely integrated".[70][71] However, Kilby's invention was a hybrid integrated circuit (hybrid IC), rather than a monolithic integrated circuit (IC) chip.[72] Kilby's IC had external wire connections, which made it difficult to mass-produce.[73]
|
77 |
+
|
78 |
+
Noyce also came up with his own idea of an integrated circuit half a year later than Kilby.[74] Noyce's invention was the first true monolithic IC chip.[75][73] His chip solved many practical problems that Kilby's had not. Produced at Fairchild Semiconductor, it was made of silicon, whereas Kilby's chip was made of germanium. Noyce's monolithic IC was fabricated using the planar process, developed by his colleague Jean Hoerni in early 1959. In turn, the planar process was based on the silicon surface passivation and thermal oxidation processes developed by Mohamed Atalla at Bell Labs in the late 1950s.[76][77][78]
|
79 |
+
|
80 |
+
Modern monolithic ICs are predominantly MOS (metal-oxide-semiconductor) integrated circuits, built from MOSFETs (MOS transistors).[79] After the first MOSFET was invented by Mohamed Atalla and Dawon Kahng at Bell Labs in 1959,[80] Atalla first proposed the concept of the MOS integrated circuit in 1960, followed by Kahng in 1961, both noting that the MOS transistor's ease of fabrication made it useful for integrated circuits.[51][81] The earliest experimental MOS IC to be fabricated was a 16-transistor chip built by Fred Heiman and Steven Hofstein at RCA in 1962.[82] General Microelectronics later introduced the first commercial MOS IC in 1964,[83] developed by Robert Norman.[82] Following the development of the self-aligned gate (silicon-gate) MOS transistor by Robert Kerwin, Donald Klein and John Sarace at Bell Labs in 1967, the first silicon-gate MOS IC with self-aligned gates was developed by Federico Faggin at Fairchild Semiconductor in 1968.[84] The MOSFET has since become the most critical device component in modern ICs.[85]
|
81 |
+
|
82 |
+
The development of the MOS integrated circuit led to the invention of the microprocessor,[86][87] and heralded an explosion in the commercial and personal use of computers. While the subject of exactly which device was the first microprocessor is contentious, partly due to lack of agreement on the exact definition of the term "microprocessor", it is largely undisputed that the first single-chip microprocessor was the Intel 4004,[88] designed and realized by Federico Faggin with his silicon-gate MOS IC technology,[86] along with Ted Hoff, Masatoshi Shima and Stanley Mazor at Intel.[89][90] In the early 1970s, MOS IC technology enabled the integration of more than 10,000 transistors on a single chip.[59]
|
83 |
+
|
84 |
+
System on a Chip (SoCs) are complete computers on a microchip (or chip) the size of a coin.[91] They may or may not have integrated RAM and flash memory. If not integrated, The RAM is usually placed directly above (known as Package on package) or below (on the opposite side of the circuit board) the SoC, and the flash memory is usually placed right next to the SoC, this all done to improve data transfer speeds, as the data signals don't have to travel long distances. Since ENIAC in 1945, computers have advanced enormously, with modern SoCs (Such as the Snapdragon 865) being the size of a coin while also being hundreds of thousands of times more powerful than ENIAC, integrating billions of transistors, and consuming only a few watts of power.
|
85 |
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|
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The first mobile computers were heavy and ran from mains power. The 50lb IBM 5100 was an early example. Later portables such as the Osborne 1 and Compaq Portable were considerably lighter but still needed to be plugged in. The first laptops, such as the Grid Compass, removed this requirement by incorporating batteries – and with the continued miniaturization of computing resources and advancements in portable battery life, portable computers grew in popularity in the 2000s.[92] The same developments allowed manufacturers to integrate computing resources into cellular mobile phones by the early 2000s.
|
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|
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These smartphones and tablets run on a variety of operating systems and recently became the dominant computing device on the market.[93] These are powered by System on a Chip (SoCs), which are complete computers on a microchip the size of a coin.[91]
|
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|
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Computers can be classified in a number of different ways, including:
|
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|
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The term hardware covers all of those parts of a computer that are tangible physical objects. Circuits, computer chips, graphic cards, sound cards, memory (RAM), motherboard, displays, power supplies, cables, keyboards, printers and "mice" input devices are all hardware.
|
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|
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A general purpose computer has four main components: the arithmetic logic unit (ALU), the control unit, the memory, and the input and output devices (collectively termed I/O). These parts are interconnected by buses, often made of groups of wires.
|
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Inside each of these parts are thousands to trillions of small electrical circuits which can be turned off or on by means of an electronic switch. Each circuit represents a bit (binary digit) of information so that when the circuit is on it represents a "1", and when off it represents a "0" (in positive logic representation). The circuits are arranged in logic gates so that one or more of the circuits may control the state of one or more of the other circuits.
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When unprocessed data is sent to the computer with the help of input devices, the data is processed and sent to output devices. The input devices may be hand-operated or automated. The act of processing is mainly regulated by the CPU. Some examples of input devices are:
|
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|
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The means through which computer gives output are known as output devices. Some examples of output devices are:
|
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The control unit (often called a control system or central controller) manages the computer's various components; it reads and interprets (decodes) the program instructions, transforming them into control signals that activate other parts of the computer.[95] Control systems in advanced computers may change the order of execution of some instructions to improve performance.
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A key component common to all CPUs is the program counter, a special memory cell (a register) that keeps track of which location in memory the next instruction is to be read from.[96]
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The control system's function is as follows—note that this is a simplified description, and some of these steps may be performed concurrently or in a different order depending on the type of CPU:
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Since the program counter is (conceptually) just another set of memory cells, it can be changed by calculations done in the ALU. Adding 100 to the program counter would cause the next instruction to be read from a place 100 locations further down the program. Instructions that modify the program counter are often known as "jumps" and allow for loops (instructions that are repeated by the computer) and often conditional instruction execution (both examples of control flow).
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The sequence of operations that the control unit goes through to process an instruction is in itself like a short computer program, and indeed, in some more complex CPU designs, there is another yet smaller computer called a microsequencer, which runs a microcode program that causes all of these events to happen.
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The control unit, ALU, and registers are collectively known as a central processing unit (CPU). Early CPUs were composed of many separate components. Since the 1970s, CPUs have typically been constructed on a single MOS integrated circuit chip called a microprocessor.
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The ALU is capable of performing two classes of operations: arithmetic and logic.[97] The set of arithmetic operations that a particular ALU supports may be limited to addition and subtraction, or might include multiplication, division, trigonometry functions such as sine, cosine, etc., and square roots. Some can only operate on whole numbers (integers) while others use floating point to represent real numbers, albeit with limited precision. However, any computer that is capable of performing just the simplest operations can be programmed to break down the more complex operations into simple steps that it can perform. Therefore, any computer can be programmed to perform any arithmetic operation—although it will take more time to do so if its ALU does not directly support the operation. An ALU may also compare numbers and return boolean truth values (true or false) depending on whether one is equal to, greater than or less than the other ("is 64 greater than 65?"). Logic operations involve Boolean logic: AND, OR, XOR, and NOT. These can be useful for creating complicated conditional statements and processing boolean logic.
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Superscalar computers may contain multiple ALUs, allowing them to process several instructions simultaneously.[98] Graphics processors and computers with SIMD and MIMD features often contain ALUs that can perform arithmetic on vectors and matrices.
|
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A computer's memory can be viewed as a list of cells into which numbers can be placed or read. Each cell has a numbered "address" and can store a single number. The computer can be instructed to "put the number 123 into the cell numbered 1357" or to "add the number that is in cell 1357 to the number that is in cell 2468 and put the answer into cell 1595." The information stored in memory may represent practically anything. Letters, numbers, even computer instructions can be placed into memory with equal ease. Since the CPU does not differentiate between different types of information, it is the software's responsibility to give significance to what the memory sees as nothing but a series of numbers.
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In almost all modern computers, each memory cell is set up to store binary numbers in groups of eight bits (called a byte). Each byte is able to represent 256 different numbers (28 = 256); either from 0 to 255 or −128 to +127. To store larger numbers, several consecutive bytes may be used (typically, two, four or eight). When negative numbers are required, they are usually stored in two's complement notation. Other arrangements are possible, but are usually not seen outside of specialized applications or historical contexts. A computer can store any kind of information in memory if it can be represented numerically. Modern computers have billions or even trillions of bytes of memory.
|
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The CPU contains a special set of memory cells called registers that can be read and written to much more rapidly than the main memory area. There are typically between two and one hundred registers depending on the type of CPU. Registers are used for the most frequently needed data items to avoid having to access main memory every time data is needed. As data is constantly being worked on, reducing the need to access main memory (which is often slow compared to the ALU and control units) greatly increases the computer's speed.
|
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|
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Computer main memory comes in two principal varieties:
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RAM can be read and written to anytime the CPU commands it, but ROM is preloaded with data and software that never changes, therefore the CPU can only read from it. ROM is typically used to store the computer's initial start-up instructions. In general, the contents of RAM are erased when the power to the computer is turned off, but ROM retains its data indefinitely. In a PC, the ROM contains a specialized program called the BIOS that orchestrates loading the computer's operating system from the hard disk drive into RAM whenever the computer is turned on or reset. In embedded computers, which frequently do not have disk drives, all of the required software may be stored in ROM. Software stored in ROM is often called firmware, because it is notionally more like hardware than software. Flash memory blurs the distinction between ROM and RAM, as it retains its data when turned off but is also rewritable. It is typically much slower than conventional ROM and RAM however, so its use is restricted to applications where high speed is unnecessary.[99]
|
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In more sophisticated computers there may be one or more RAM cache memories, which are slower than registers but faster than main memory. Generally computers with this sort of cache are designed to move frequently needed data into the cache automatically, often without the need for any intervention on the programmer's part.
|
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|
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I/O is the means by which a computer exchanges information with the outside world.[100] Devices that provide input or output to the computer are called peripherals.[101] On a typical personal computer, peripherals include input devices like the keyboard and mouse, and output devices such as the display and printer. Hard disk drives, floppy disk drives and optical disc drives serve as both input and output devices. Computer networking is another form of I/O.
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I/O devices are often complex computers in their own right, with their own CPU and memory. A graphics processing unit might contain fifty or more tiny computers that perform the calculations necessary to display 3D graphics.[citation needed] Modern desktop computers contain many smaller computers that assist the main CPU in performing I/O. A 2016-era flat screen display contains its own computer circuitry.
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While a computer may be viewed as running one gigantic program stored in its main memory, in some systems it is necessary to give the appearance of running several programs simultaneously. This is achieved by multitasking i.e. having the computer switch rapidly between running each program in turn.[102] One means by which this is done is with a special signal called an interrupt, which can periodically cause the computer to stop executing instructions where it was and do something else instead. By remembering where it was executing prior to the interrupt, the computer can return to that task later. If several programs are running "at the same time". then the interrupt generator might be causing several hundred interrupts per second, causing a program switch each time. Since modern computers typically execute instructions several orders of magnitude faster than human perception, it may appear that many programs are running at the same time even though only one is ever executing in any given instant. This method of multitasking is sometimes termed "time-sharing" since each program is allocated a "slice" of time in turn.[103]
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Before the era of inexpensive computers, the principal use for multitasking was to allow many people to share the same computer. Seemingly, multitasking would cause a computer that is switching between several programs to run more slowly, in direct proportion to the number of programs it is running, but most programs spend much of their time waiting for slow input/output devices to complete their tasks. If a program is waiting for the user to click on the mouse or press a key on the keyboard, then it will not take a "time slice" until the event it is waiting for has occurred. This frees up time for other programs to execute so that many programs may be run simultaneously without unacceptable speed loss.
|
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|
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Some computers are designed to distribute their work across several CPUs in a multiprocessing configuration, a technique once employed only in large and powerful machines such as supercomputers, mainframe computers and servers. Multiprocessor and multi-core (multiple CPUs on a single integrated circuit) personal and laptop computers are now widely available, and are being increasingly used in lower-end markets as a result.
|
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|
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Supercomputers in particular often have highly unique architectures that differ significantly from the basic stored-program architecture and from general purpose computers.[104] They often feature thousands of CPUs, customized high-speed interconnects, and specialized computing hardware. Such designs tend to be useful only for specialized tasks due to the large scale of program organization required to successfully utilize most of the available resources at once. Supercomputers usually see usage in large-scale simulation, graphics rendering, and cryptography applications, as well as with other so-called "embarrassingly parallel" tasks.
|
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|
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Software refers to parts of the computer which do not have a material form, such as programs, data, protocols, etc. Software is that part of a computer system that consists of encoded information or computer instructions, in contrast to the physical hardware from which the system is built. Computer software includes computer programs, libraries and related non-executable data, such as online documentation or digital media. It is often divided into system software and application software Computer hardware and software require each other and neither can be realistically used on its own. When software is stored in hardware that cannot easily be modified, such as with BIOS ROM in an IBM PC compatible computer, it is sometimes called "firmware".
|
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|
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There are thousands of different programming languages—some intended to be general purpose, others useful only for highly specialized applications.
|
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|
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The defining feature of modern computers which distinguishes them from all other machines is that they can be programmed. That is to say that some type of instructions (the program) can be given to the computer, and it will process them. Modern computers based on the von Neumann architecture often have machine code in the form of an imperative programming language. In practical terms, a computer program may be just a few instructions or extend to many millions of instructions, as do the programs for word processors and web browsers for example. A typical modern computer can execute billions of instructions per second (gigaflops) and rarely makes a mistake over many years of operation. Large computer programs consisting of several million instructions may take teams of programmers years to write, and due to the complexity of the task almost certainly contain errors.
|
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|
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This section applies to most common RAM machine–based computers.
|
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|
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In most cases, computer instructions are simple: add one number to another, move some data from one location to another, send a message to some external device, etc. These instructions are read from the computer's memory and are generally carried out (executed) in the order they were given. However, there are usually specialized instructions to tell the computer to jump ahead or backwards to some other place in the program and to carry on executing from there. These are called "jump" instructions (or branches). Furthermore, jump instructions may be made to happen conditionally so that different sequences of instructions may be used depending on the result of some previous calculation or some external event. Many computers directly support subroutines by providing a type of jump that "remembers" the location it jumped from and another instruction to return to the instruction following that jump instruction.
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Program execution might be likened to reading a book. While a person will normally read each word and line in sequence, they may at times jump back to an earlier place in the text or skip sections that are not of interest. Similarly, a computer may sometimes go back and repeat the instructions in some section of the program over and over again until some internal condition is met. This is called the flow of control within the program and it is what allows the computer to perform tasks repeatedly without human intervention.
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Comparatively, a person using a pocket calculator can perform a basic arithmetic operation such as adding two numbers with just a few button presses. But to add together all of the numbers from 1 to 1,000 would take thousands of button presses and a lot of time, with a near certainty of making a mistake. On the other hand, a computer may be programmed to do this with just a few simple instructions. The following example is written in the MIPS assembly language:
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Once told to run this program, the computer will perform the repetitive addition task without further human intervention. It will almost never make a mistake and a modern PC can complete the task in a fraction of a second.
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In most computers, individual instructions are stored as machine code with each instruction being given a unique number (its operation code or opcode for short). The command to add two numbers together would have one opcode; the command to multiply them would have a different opcode, and so on. The simplest computers are able to perform any of a handful of different instructions; the more complex computers have several hundred to choose from, each with a unique numerical code. Since the computer's memory is able to store numbers, it can also store the instruction codes. This leads to the important fact that entire programs (which are just lists of these instructions) can be represented as lists of numbers and can themselves be manipulated inside the computer in the same way as numeric data. The fundamental concept of storing programs in the computer's memory alongside the data they operate on is the crux of the von Neumann, or stored program[citation needed], architecture. In some cases, a computer might store some or all of its program in memory that is kept separate from the data it operates on. This is called the Harvard architecture after the Harvard Mark I computer. Modern von Neumann computers display some traits of the Harvard architecture in their designs, such as in CPU caches.
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While it is possible to write computer programs as long lists of numbers (machine language) and while this technique was used with many early computers,[105] it is extremely tedious and potentially error-prone to do so in practice, especially for complicated programs. Instead, each basic instruction can be given a short name that is indicative of its function and easy to remember – a mnemonic such as ADD, SUB, MULT or JUMP. These mnemonics are collectively known as a computer's assembly language. Converting programs written in assembly language into something the computer can actually understand (machine language) is usually done by a computer program called an assembler.
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Programming languages provide various ways of specifying programs for computers to run. Unlike natural languages, programming languages are designed to permit no ambiguity and to be concise. They are purely written languages and are often difficult to read aloud. They are generally either translated into machine code by a compiler or an assembler before being run, or translated directly at run time by an interpreter. Sometimes programs are executed by a hybrid method of the two techniques.
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Machine languages and the assembly languages that represent them (collectively termed low-level programming languages) are generally unique to the particular architecture of a computer's central processing unit (CPU). For instance, an ARM architecture CPU (such as may be found in a smartphone or a hand-held videogame) cannot understand the machine language of an x86 CPU that might be in a PC.[106] Historically a significant number of other cpu architectures were created and saw extensive use, notably including the MOS Technology 6502 and 6510 in addition to the Zilog Z80.
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Although considerably easier than in machine language, writing long programs in assembly language is often difficult and is also error prone. Therefore, most practical programs are written in more abstract high-level programming languages that are able to express the needs of the programmer more conveniently (and thereby help reduce programmer error). High level languages are usually "compiled" into machine language (or sometimes into assembly language and then into machine language) using another computer program called a compiler.[107] High level languages are less related to the workings of the target computer than assembly language, and more related to the language and structure of the problem(s) to be solved by the final program. It is therefore often possible to use different compilers to translate the same high level language program into the machine language of many different types of computer. This is part of the means by which software like video games may be made available for different computer architectures such as personal computers and various video game consoles.
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Program design of small programs is relatively simple and involves the analysis of the problem, collection of inputs, using the programming constructs within languages, devising or using established procedures and algorithms, providing data for output devices and solutions to the problem as applicable. As problems become larger and more complex, features such as subprograms, modules, formal documentation, and new paradigms such as object-oriented programming are encountered. Large programs involving thousands of line of code and more require formal software methodologies.
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The task of developing large software systems presents a significant intellectual challenge. Producing software with an acceptably high reliability within a predictable schedule and budget has historically been difficult; the academic and professional discipline of software engineering concentrates specifically on this challenge.
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Errors in computer programs are called "bugs". They may be benign and not affect the usefulness of the program, or have only subtle effects. But in some cases, they may cause the program or the entire system to "hang", becoming unresponsive to input such as mouse clicks or keystrokes, to completely fail, or to crash. Otherwise benign bugs may sometimes be harnessed for malicious intent by an unscrupulous user writing an exploit, code designed to take advantage of a bug and disrupt a computer's proper execution. Bugs are usually not the fault of the computer. Since computers merely execute the instructions they are given, bugs are nearly always the result of programmer error or an oversight made in the program's design.[108]
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Admiral Grace Hopper, an American computer scientist and developer of the first compiler, is credited for having first used the term "bugs" in computing after a dead moth was found shorting a relay in the Harvard Mark II computer in September 1947.[109]
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Computers have been used to coordinate information between multiple locations since the 1950s. The U.S. military's SAGE system was the first large-scale example of such a system, which led to a number of special-purpose commercial systems such as Sabre.[110] In the 1970s, computer engineers at research institutions throughout the United States began to link their computers together using telecommunications technology. The effort was funded by ARPA (now DARPA), and the computer network that resulted was called the ARPANET.[111] The technologies that made the Arpanet possible spread and evolved.
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In time, the network spread beyond academic and military institutions and became known as the Internet. The emergence of networking involved a redefinition of the nature and boundaries of the computer. Computer operating systems and applications were modified to include the ability to define and access the resources of other computers on the network, such as peripheral devices, stored information, and the like, as extensions of the resources of an individual computer. Initially these facilities were available primarily to people working in high-tech environments, but in the 1990s the spread of applications like e-mail and the World Wide Web, combined with the development of cheap, fast networking technologies like Ethernet and ADSL saw computer networking become almost ubiquitous. In fact, the number of computers that are networked is growing phenomenally. A very large proportion of personal computers regularly connect to the Internet to communicate and receive information. "Wireless" networking, often utilizing mobile phone networks, has meant networking is becoming increasingly ubiquitous even in mobile computing environments.
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A computer does not need to be electronic, nor even have a processor, nor RAM, nor even a hard disk. While popular usage of the word "computer" is synonymous with a personal electronic computer, the modern[112] definition of a computer is literally: "A device that computes, especially a programmable [usually] electronic machine that performs high-speed mathematical or logical operations or that assembles, stores, correlates, or otherwise processes information."[113] Any device which processes information qualifies as a computer, especially if the processing is purposeful.[citation needed]
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There is active research to make computers out of many promising new types of technology, such as optical computers, DNA computers, neural computers, and quantum computers. Most computers are universal, and are able to calculate any computable function, and are limited only by their memory capacity and operating speed. However different designs of computers can give very different performance for particular problems; for example quantum computers can potentially break some modern encryption algorithms (by quantum factoring) very quickly.
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There are many types of computer architectures:
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Of all these abstract machines, a quantum computer holds the most promise for revolutionizing computing.[114] Logic gates are a common abstraction which can apply to most of the above digital or analog paradigms. The ability to store and execute lists of instructions called programs makes computers extremely versatile, distinguishing them from calculators. The Church–Turing thesis is a mathematical statement of this versatility: any computer with a minimum capability (being Turing-complete) is, in principle, capable of performing the same tasks that any other computer can perform. Therefore, any type of computer (netbook, supercomputer, cellular automaton, etc.) is able to perform the same computational tasks, given enough time and storage capacity.
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A computer will solve problems in exactly the way it is programmed to, without regard to efficiency, alternative solutions, possible shortcuts, or possible errors in the code. Computer programs that learn and adapt are part of the emerging field of artificial intelligence and machine learning. Artificial intelligence based products generally fall into two major categories: rule based systems and pattern recognition systems. Rule based systems attempt to represent the rules used by human experts and tend to be expensive to develop. Pattern based systems use data about a problem to generate conclusions. Examples of pattern based systems include voice recognition, font recognition, translation and the emerging field of on-line marketing.
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As the use of computers has spread throughout society, there are an increasing number of careers involving computers.
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|
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The need for computers to work well together and to be able to exchange information has spawned the need for many standards organizations, clubs and societies of both a formal and informal nature.
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A microorganism, or microbe,[a] is a microscopic organism, which may exist in its single-celled form or in a colony of cells.
|
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|
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The possible existence of unseen microbial life was suspected from ancient times, such as in Jain scriptures from 6th century BC India and the 1st century BC book On Agriculture by Marcus Terentius Varro. The scientific study of microorganisms began with their observation under the microscope in the 1670s by Antonie van Leeuwenhoek. In the 1850s, Louis Pasteur found that microorganisms caused food spoilage, debunking the theory of spontaneous generation. In the 1880s, Robert Koch discovered that microorganisms caused the diseases tuberculosis, cholera and anthrax.
|
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Microorganisms include all unicellular organisms and so are extremely diverse. Of the three domains of life identified by Carl Woese, all of the Archaea and Bacteria are microorganisms. These were previously grouped together in the two domain system as Prokaryotes, the other being the eukaryotes. The third domain Eukaryota includes all multicellular organisms and many unicellular protists and protozoans. Some protists are related to animals and some to green plants. Many of the multicellular organisms are microscopic, namely micro-animals, some fungi and some algae, but these are not discussed here.
|
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They live in almost every habitat from the poles to the equator, deserts, geysers, rocks and the deep sea. Some are adapted to extremes such as very hot or very cold conditions, others to high pressure and a few such as Deinococcus radiodurans to high radiation environments. Microorganisms also make up the microbiota found in and on all multicellular organisms. There is evidence that 3.45-billion-year-old Australian rocks once contained microorganisms, the earliest direct evidence of life on Earth.[1][2]
|
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Microbes are important in human culture and health in many ways, serving to ferment foods, treat sewage, produce fuel, enzymes and other bioactive compounds. They are essential tools in biology as model organisms and have been put to use in biological warfare and bioterrorism. They are a vital component of fertile soils. In the human body microorganisms make up the human microbiota including the essential gut flora. They are the pathogens responsible for many infectious diseases and as such are the target of hygiene measures.
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The possible existence of microorganisms was discussed for many centuries before their discovery in the 17th century. By the fifth century BC, the Jains of present-day India postulated the existence of tiny organisms called nigodas.[3] These nigodas are said to be born in clusters; they live everywhere, including the bodies of plants, animals, and people; and their life lasts only for fraction of a second.[4] According to the Jain leader Mahavira, the humans destroy these nigodas on a massive scale, when they eat, breathe, sit and move.[3] Many modern Jains assert that Mahavira's teachings presage the existence of microorganisms as discovered by modern science.[5]
|
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The earliest known idea to indicate the possibility of diseases spreading by yet unseen organisms was that of the Roman scholar Marcus Terentius Varro in a 1st-century BC book titled On Agriculture in which he called the unseen creatures animalcules, and warns against locating a homestead near a swamp:[6]
|
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… and because there are bred certain minute creatures that cannot be seen by the eyes, which float in the air and enter the body through the mouth and nose and they cause serious diseases.[6]
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In The Canon of Medicine (1020), Avicenna suggested that tuberculosis and other diseases might be contagious.[7][8]
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Akshamsaddin (Turkish scientist) mentioned the microbe in his work Maddat ul-Hayat (The Material of Life) about two centuries prior to Antonie Van Leeuwenhoek's discovery through experimentation:
|
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It is incorrect to assume that diseases appear one by one in humans. Disease infects by spreading from one person to another. This infection occurs through seeds that are so small they cannot be seen but are alive.[9][10]
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In 1546, Girolamo Fracastoro proposed that epidemic diseases were caused by transferable seedlike entities that could transmit infection by direct or indirect contact, or even without contact over long distances.[11]
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Antonie Van Leeuwenhoek is considered to be the father of microbiology. He was the first in 1673 to discover, observe, describe, study and conduct scientific experiments with microorganisms, using simple single-lensed microscopes of his own design.[12][13][14][15] Robert Hooke, a contemporary of Leeuwenhoek, also used microscopy to observe microbial life in the form of the fruiting bodies of moulds. In his 1665 book Micrographia, he made drawings of studies, and he coined the term cell.[16]
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Louis Pasteur (1822–1895) exposed boiled broths to the air, in vessels that contained a filter to prevent particles from passing through to the growth medium, and also in vessels without a filter, but with air allowed in via a curved tube so dust particles would settle and not come in contact with the broth. By boiling the broth beforehand, Pasteur ensured that no microorganisms survived within the broths at the beginning of his experiment. Nothing grew in the broths in the course of Pasteur's experiment. This meant that the living organisms that grew in such broths came from outside, as spores on dust, rather than spontaneously generated within the broth. Thus, Pasteur refuted the theory of spontaneous generation and supported the germ theory of disease.[17]
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In 1876, Robert Koch (1843–1910) established that microorganisms can cause disease. He found that the blood of cattle which were infected with anthrax always had large numbers of Bacillus anthracis. Koch found that he could transmit anthrax from one animal to another by taking a small sample of blood from the infected animal and injecting it into a healthy one, and this caused the healthy animal to become sick. He also found that he could grow the bacteria in a nutrient broth, then inject it into a healthy animal, and cause illness. Based on these experiments, he devised criteria for establishing a causal link between a microorganism and a disease and these are now known as Koch's postulates.[18] Although these postulates cannot be applied in all cases, they do retain historical importance to the development of scientific thought and are still being used today.[19]
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The discovery of microorganisms such as Euglena that did not fit into either the animal or plant kingdoms, since they were photosynthetic like plants, but motile like animals, led to the naming of a third kingdom in the 1860s. In 1860 John Hogg called this the Protoctista, and in 1866 Ernst Haeckel named it the Protista.[20][21][22]
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The work of Pasteur and Koch did not accurately reflect the true diversity of the microbial world because of their exclusive focus on microorganisms having direct medical relevance. It was not until the work of Martinus Beijerinck and Sergei Winogradsky late in the 19th century that the true breadth of microbiology was revealed.[23] Beijerinck made two major contributions to microbiology: the discovery of viruses and the development of enrichment culture techniques.[24] While his work on the tobacco mosaic virus established the basic principles of virology, it was his development of enrichment culturing that had the most immediate impact on microbiology by allowing for the cultivation of a wide range of microbes with wildly different physiologies. Winogradsky was the first to develop the concept of chemolithotrophy and to thereby reveal the essential role played by microorganisms in geochemical processes.[25] He was responsible for the first isolation and description of both nitrifying and nitrogen-fixing bacteria.[23] French-Canadian microbiologist Felix d'Herelle co-discovered bacteriophages and was one of the earliest applied microbiologists.[26]
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Microorganisms can be found almost anywhere on Earth. Bacteria and archaea are almost always microscopic, while a number of eukaryotes are also microscopic, including most protists, some fungi, as well as some micro-animals and plants. Viruses are generally regarded as not living and therefore not considered as microorganisms, although a subfield of microbiology is virology, the study of viruses.[27][28][29]
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Single-celled microorganisms were the first forms of life to develop on Earth, approximately 3–4 billion years ago.[30][31][32] Further evolution was slow,[33] and for about 3 billion years in the Precambrian eon, (much of the history of life on Earth), all organisms were microorganisms.[34][35] Bacteria, algae and fungi have been identified in amber that is 220 million years old, which shows that the morphology of microorganisms has changed little since the Triassic period.[36] The newly discovered biological role played by nickel, however — especially that brought about by volcanic eruptions from the Siberian Traps — may have accelerated the evolution of methanogens towards the end of the Permian–Triassic extinction event.[37]
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Microorganisms tend to have a relatively fast rate of evolution. Most microorganisms can reproduce rapidly, and bacteria are also able to freely exchange genes through conjugation, transformation and transduction, even between widely divergent species.[38] This horizontal gene transfer, coupled with a high mutation rate and other means of transformation, allows microorganisms to swiftly evolve (via natural selection) to survive in new environments and respond to environmental stresses. This rapid evolution is important in medicine, as it has led to the development of multidrug resistant pathogenic bacteria, superbugs, that are resistant to antibiotics.[39]
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A possible transitional form of microorganism between a prokaryote and a eukaryote was discovered in 2012 by Japanese scientists. Parakaryon myojinensis is a unique microorganism larger than a typical prokaryote, but with nuclear material enclosed in a membrane as in a eukaryote, and the presence of endosymbionts. This is seen to be the first plausible evolutionary form of microorganism, showing a stage of development from the prokaryote to the eukaryote.[40][41]
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Archaea are prokaryotic unicellular organisms, and form the first domain of life, in Carl Woese's three-domain system. A prokaryote is defined as having no cell nucleus or other membrane bound-organelle. Archaea share this defining feature with the bacteria with which they were once grouped. In 1990 the microbiologist Woese proposed the three-domain system that divided living things into bacteria, archaea and eukaryotes,[42] and thereby split the prokaryote domain.
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Archaea differ from bacteria in both their genetics and biochemistry. For example, while bacterial cell membranes are made from phosphoglycerides with ester bonds, archaean membranes are made of ether lipids.[43] Archaea were originally described as extremophiles living in extreme environments, such as hot springs, but have since been found in all types of habitats.[44] Only now are scientists beginning to realize how common archaea are in the environment, with Crenarchaeota being the most common form of life in the ocean, dominating ecosystems below 150 m in depth.[45][46] These organisms are also common in soil and play a vital role in ammonia oxidation.[47]
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The combined domains of archaea and bacteria make up the most diverse and abundant group of organisms on Earth and inhabit practically all environments where the temperature is below +140 °C. They are found in water, soil, air, as the microbiome of an organism, hot springs and even deep beneath the Earth's crust in rocks.[48] The number of prokaryotes is estimated to be around five nonillion, or 5 × 1030, accounting for at least half the biomass on Earth.[49]
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The biodiversity of the prokaryotes is unknown, but may be very large. A May 2016 estimate, based on laws of scaling from known numbers of species against the size of organism, gives an estimate of perhaps 1 trillion species on the planet, of which most would be microorganisms. Currently, only one-thousandth of one percent of that total have been described.[50] Archael cells of some species aggregate and transfer DNA from one cell to another through direct contact, particularly under stressful environmental conditions that cause DNA damage.[51][52]
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|
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Bacteria like archaea are prokaryotic – unicellular, and having no cell nucleus or other membrane-bound organelle. Bacteria are microscopic, with a few extremely rare exceptions, such as Thiomargarita namibiensis.[53] Bacteria function and reproduce as individual cells, but they can often aggregate in multicellular colonies.[54] Some species such as myxobacteria can aggregate into complex swarming structures, operating as multicellular groups as part of their life cycle,[55] or form clusters in bacterial colonies such as E.coli.
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Their genome is usually a circular bacterial chromosome – a single loop of DNA, although they can also harbor small pieces of DNA called plasmids. These plasmids can be transferred between cells through bacterial conjugation. Bacteria have an enclosing cell wall, which provides strength and rigidity to their cells. They reproduce by binary fission or sometimes by budding, but do not undergo meiotic sexual reproduction. However, many bacterial species can transfer DNA between individual cells by a horizontal gene transfer process referred to as natural transformation.[56] Some species form extraordinarily resilient spores, but for bacteria this is a mechanism for survival, not reproduction. Under optimal conditions bacteria can grow extremely rapidly and their numbers can double as quickly as every 20 minutes.[57]
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Most living things that are visible to the naked eye in their adult form are eukaryotes, including humans. However, many eukaryotes are also microorganisms. Unlike bacteria and archaea, eukaryotes contain organelles such as the cell nucleus, the Golgi apparatus and mitochondria in their cells. The nucleus is an organelle that houses the DNA that makes up a cell's genome. DNA (Deoxyribonucleic acid) itself is arranged in complex chromosomes.[58]
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Mitochondria are organelles vital in metabolism as they are the site of the citric acid cycle and oxidative phosphorylation. They evolved from symbiotic bacteria and retain a remnant genome.[59] Like bacteria, plant cells have cell walls, and contain organelles such as chloroplasts in addition to the organelles in other eukaryotes. Chloroplasts produce energy from light by photosynthesis, and were also originally symbiotic bacteria.[59]
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Unicellular eukaryotes consist of a single cell throughout their life cycle. This qualification is significant since most multicellular eukaryotes consist of a single cell called a zygote only at the beginning of their life cycles. Microbial eukaryotes can be either haploid or diploid, and some organisms have multiple cell nuclei.[60]
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Unicellular eukaryotes usually reproduce asexually by mitosis under favorable conditions. However, under stressful conditions such as nutrient limitations and other conditions associated with DNA damage, they tend to reproduce sexually by meiosis and syngamy.[61]
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Of eukaryotic groups, the protists are most commonly unicellular and microscopic. This is a highly diverse group of organisms that are not easy to classify.[62][63] Several algae species are multicellular protists, and slime molds have unique life cycles that involve switching between unicellular, colonial, and multicellular forms.[64] The number of species of protists is unknown since only a small proportion has been identified. Protist diversity is high in oceans, deep sea-vents, river sediment and an acidic river, suggesting that many eukaryotic microbial communities may yet be discovered.[65][66]
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The fungi have several unicellular species, such as baker's yeast (Saccharomyces cerevisiae) and fission yeast (Schizosaccharomyces pombe). Some fungi, such as the pathogenic yeast Candida albicans, can undergo phenotypic switching and grow as single cells in some environments, and filamentous hyphae in others.[67]
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The green algae are a large group of photosynthetic eukaryotes that include many microscopic organisms. Although some green algae are classified as protists, others such as charophyta are classified with embryophyte plants, which are the most familiar group of land plants. Algae can grow as single cells, or in long chains of cells. The green algae include unicellular and colonial flagellates, usually but not always with two flagella per cell, as well as various colonial, coccoid, and filamentous forms. In the Charales, which are the algae most closely related to higher plants, cells differentiate into several distinct tissues within the organism. There are about 6000 species of green algae.[68]
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Microorganisms are found in almost every habitat present in nature, including hostile environments such as the North and South poles, deserts, geysers, and rocks. They also include all the marine microorganisms of the oceans and deep sea. Some types of microorganisms have adapted to extreme environments and sustained colonies; these organisms are known as extremophiles. Extremophiles have been isolated from rocks as much as 7 kilometres below the Earth's surface,[69] and it has been suggested that the amount of organisms living below the Earth's surface is comparable with the amount of life on or above the surface.[48] Extremophiles have been known to survive for a prolonged time in a vacuum, and can be highly resistant to radiation, which may even allow them to survive in space.[70] Many types of microorganisms have intimate symbiotic relationships with other larger organisms; some of which are mutually beneficial (mutualism), while others can be damaging to the host organism (parasitism). If microorganisms can cause disease in a host they are known as pathogens and then they are sometimes referred to as microbes.
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Microorganisms play critical roles in Earth's biogeochemical cycles as they are responsible for decomposition and nitrogen fixation.[71]
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Bacteria use regulatory networks that allow them to adapt to almost every environmental niche on earth.[72][73] A network of interactions among diverse types of molecules including DNA, RNA, proteins and metabolites, is utilised by the bacteria to achieve regulation of gene expression. In bacteria, the principal function of regulatory networks is to control the response to environmental changes, for example nutritional status and environmental stress.[74] A complex organization of networks permits the microorganism to coordinate and integrate multiple environmental signals.[72]
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Extremophiles are microorganisms that have adapted so that they can survive and even thrive in extreme environments that are normally fatal to most life-forms. Thermophiles and hyperthermophiles thrive in high temperatures. Psychrophiles thrive in extremely low temperatures. – Temperatures as high as 130 °C (266 °F),[75] as low as −17 °C (1 °F)[76] Halophiles such as Halobacterium salinarum (an archaean) thrive in high salt conditions, up to saturation.[77] Alkaliphiles thrive in an alkaline pH of about 8.5–11.[78] Acidophiles can thrive in a pH of 2.0 or less.[79] Piezophiles thrive at very high pressures: up to 1,000–2,000 atm, down to 0 atm as in a vacuum of space.[80] A few extremophiles such as Deinococcus radiodurans are radioresistant,[81] resisting radiation exposure of up to 5k Gy. Extremophiles are significant in different ways. They extend terrestrial life into much of the Earth's hydrosphere, crust and atmosphere, their specific evolutionary adaptation mechanisms to their extreme environment can be exploited in biotechnology, and their very existence under such extreme conditions increases the potential for extraterrestrial life.[82]
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The nitrogen cycle in soils depends on the fixation of atmospheric nitrogen. This is achieved by a number of diazotrophs. One way this can occur is in the root nodules of legumes that contain symbiotic bacteria of the genera Rhizobium, Mesorhizobium, Sinorhizobium, Bradyrhizobium, and Azorhizobium.[83]
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The roots of plants create a narrow region known as the rhizosphere that supports many microorganisms known as the root microbiome.[84]
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A lichen is a symbiosis of a macroscopic fungus with photosynthetic microbial algae or cyanobacteria.[85][86]
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Microorganisms are useful in producing foods, treating waste water, creating biofuels and a wide range of chemicals and enzymes. They are invaluable in research as model organisms. They have been weaponised and sometimes used in warfare and bioterrorism. They are vital to agriculture through their roles in maintaining soil fertility and in decomposing organic matter.
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Microorganisms are used in a fermentation process to make yoghurt, cheese, curd, kefir, ayran, xynogala, and other types of food. Fermentation cultures provide flavour and aroma, and inhibit undesirable organisms.[87] They are used to leaven bread, and to convert sugars to alcohol in wine and beer. Microorganisms are used in brewing, wine making, baking, pickling and other food-making processes.[88]
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Some industrial uses of Microorganisms:
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These depend for their ability to clean up water contaminated with organic material on microorganisms that can respire dissolved substances. Respiration may be aerobic, with a well-oxygenated filter bed such as a slow sand filter.[89] Anaerobic digestion by methanogens generate useful methane gas as a by-product.[90]
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Microorganisms are used in fermentation to produce ethanol,[91] and in biogas reactors to produce methane.[92] Scientists are researching the use of algae to produce liquid fuels,[93] and bacteria to convert various forms of agricultural and urban waste into usable fuels.[94]
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Microorganisms are used to produce many commercial and industrial chemicals, enzymes and other bioactive molecules. Organic acids produced on a large industrial scale by microbial fermentation include acetic acid produced by acetic acid bacteria such as Acetobacter aceti, butyric acid made by the bacterium Clostridium butyricum, lactic acid made by Lactobacillus and other lactic acid bacteria,[95] and citric acid produced by the mould fungus Aspergillus niger.[95]
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Microorganisms are used to prepare bioactive molecules such as Streptokinase from the bacterium Streptococcus,[96] Cyclosporin A from the ascomycete fungus Tolypocladium inflatum,[97] and statins produced by the yeast Monascus purpureus.[98]
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Microorganisms are essential tools in biotechnology, biochemistry, genetics, and molecular biology. The yeasts Saccharomyces cerevisiae and Schizosaccharomyces pombe are important model organisms in science, since they are simple eukaryotes that can be grown rapidly in large numbers and are easily manipulated.[99] They are particularly valuable in genetics, genomics and proteomics.[100][101] Microorganisms can be harnessed for uses such as creating steroids and treating skin diseases. Scientists are also considering using microorganisms for living fuel cells,[102] and as a solution for pollution.[103]
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In the Middle Ages, as an early example of biological warfare, diseased corpses were thrown into castles during sieges using catapults or other siege engines. Individuals near the corpses were exposed to the pathogen and were likely to spread that pathogen to others.[104]
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In modern times, bioterrorism has included the 1984 Rajneeshee bioterror attack[105] and the 1993 release of anthrax by Aum Shinrikyo in Tokyo.[106]
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Microbes can make nutrients and minerals in the soil available to plants, produce hormones that spur growth, stimulate the plant immune system and trigger or dampen stress responses. In general a more diverse set of soil microbes results in fewer plant diseases and higher yield.[107]
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Microorganisms can form an endosymbiotic relationship with other, larger organisms. For example, microbial symbiosis plays a crucial role in the immune system. The microorganisms that make up the gut flora in the gastrointestinal tract contribute to gut immunity, synthesize vitamins such as folic acid and biotin, and ferment complex indigestible carbohydrates.[108] Some microorganisms that are seen to be beneficial to health are termed probiotics and are available as dietary supplements, or food additives.[109]
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Microorganisms are the causative agents (pathogens) in many infectious diseases. The organisms involved include pathogenic bacteria, causing diseases such as plague, tuberculosis and anthrax; protozoan parasites, causing diseases such as malaria, sleeping sickness, dysentery and toxoplasmosis; and also fungi causing diseases such as ringworm, candidiasis or histoplasmosis. However, other diseases such as influenza, yellow fever or AIDS are caused by pathogenic viruses, which are not usually classified as living organisms and are not, therefore, microorganisms by the strict definition. No clear examples of archaean pathogens are known,[110] although a relationship has been proposed between the presence of some archaean methanogens and human periodontal disease.[111] Numerous microbial pathogens are capable of sexual processes that appear to facilitate their survival in their infected host.[112]
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Hygiene is a set of practices to avoid infection or food spoilage by eliminating microorganisms from the surroundings. As microorganisms, in particular bacteria, are found virtually everywhere, harmful microorganisms may be reduced to acceptable levels rather than actually eliminated. In food preparation, microorganisms are reduced by preservation methods such as cooking, cleanliness of utensils, short storage periods, or by low temperatures. If complete sterility is needed, as with surgical equipment, an autoclave is used to kill microorganisms with heat and pressure.[113][114]
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A microorganism, or microbe,[a] is a microscopic organism, which may exist in its single-celled form or in a colony of cells.
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The possible existence of unseen microbial life was suspected from ancient times, such as in Jain scriptures from 6th century BC India and the 1st century BC book On Agriculture by Marcus Terentius Varro. The scientific study of microorganisms began with their observation under the microscope in the 1670s by Antonie van Leeuwenhoek. In the 1850s, Louis Pasteur found that microorganisms caused food spoilage, debunking the theory of spontaneous generation. In the 1880s, Robert Koch discovered that microorganisms caused the diseases tuberculosis, cholera and anthrax.
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Microorganisms include all unicellular organisms and so are extremely diverse. Of the three domains of life identified by Carl Woese, all of the Archaea and Bacteria are microorganisms. These were previously grouped together in the two domain system as Prokaryotes, the other being the eukaryotes. The third domain Eukaryota includes all multicellular organisms and many unicellular protists and protozoans. Some protists are related to animals and some to green plants. Many of the multicellular organisms are microscopic, namely micro-animals, some fungi and some algae, but these are not discussed here.
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They live in almost every habitat from the poles to the equator, deserts, geysers, rocks and the deep sea. Some are adapted to extremes such as very hot or very cold conditions, others to high pressure and a few such as Deinococcus radiodurans to high radiation environments. Microorganisms also make up the microbiota found in and on all multicellular organisms. There is evidence that 3.45-billion-year-old Australian rocks once contained microorganisms, the earliest direct evidence of life on Earth.[1][2]
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Microbes are important in human culture and health in many ways, serving to ferment foods, treat sewage, produce fuel, enzymes and other bioactive compounds. They are essential tools in biology as model organisms and have been put to use in biological warfare and bioterrorism. They are a vital component of fertile soils. In the human body microorganisms make up the human microbiota including the essential gut flora. They are the pathogens responsible for many infectious diseases and as such are the target of hygiene measures.
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The possible existence of microorganisms was discussed for many centuries before their discovery in the 17th century. By the fifth century BC, the Jains of present-day India postulated the existence of tiny organisms called nigodas.[3] These nigodas are said to be born in clusters; they live everywhere, including the bodies of plants, animals, and people; and their life lasts only for fraction of a second.[4] According to the Jain leader Mahavira, the humans destroy these nigodas on a massive scale, when they eat, breathe, sit and move.[3] Many modern Jains assert that Mahavira's teachings presage the existence of microorganisms as discovered by modern science.[5]
|
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The earliest known idea to indicate the possibility of diseases spreading by yet unseen organisms was that of the Roman scholar Marcus Terentius Varro in a 1st-century BC book titled On Agriculture in which he called the unseen creatures animalcules, and warns against locating a homestead near a swamp:[6]
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… and because there are bred certain minute creatures that cannot be seen by the eyes, which float in the air and enter the body through the mouth and nose and they cause serious diseases.[6]
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In The Canon of Medicine (1020), Avicenna suggested that tuberculosis and other diseases might be contagious.[7][8]
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Akshamsaddin (Turkish scientist) mentioned the microbe in his work Maddat ul-Hayat (The Material of Life) about two centuries prior to Antonie Van Leeuwenhoek's discovery through experimentation:
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It is incorrect to assume that diseases appear one by one in humans. Disease infects by spreading from one person to another. This infection occurs through seeds that are so small they cannot be seen but are alive.[9][10]
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In 1546, Girolamo Fracastoro proposed that epidemic diseases were caused by transferable seedlike entities that could transmit infection by direct or indirect contact, or even without contact over long distances.[11]
|
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+
Antonie Van Leeuwenhoek is considered to be the father of microbiology. He was the first in 1673 to discover, observe, describe, study and conduct scientific experiments with microorganisms, using simple single-lensed microscopes of his own design.[12][13][14][15] Robert Hooke, a contemporary of Leeuwenhoek, also used microscopy to observe microbial life in the form of the fruiting bodies of moulds. In his 1665 book Micrographia, he made drawings of studies, and he coined the term cell.[16]
|
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Louis Pasteur (1822–1895) exposed boiled broths to the air, in vessels that contained a filter to prevent particles from passing through to the growth medium, and also in vessels without a filter, but with air allowed in via a curved tube so dust particles would settle and not come in contact with the broth. By boiling the broth beforehand, Pasteur ensured that no microorganisms survived within the broths at the beginning of his experiment. Nothing grew in the broths in the course of Pasteur's experiment. This meant that the living organisms that grew in such broths came from outside, as spores on dust, rather than spontaneously generated within the broth. Thus, Pasteur refuted the theory of spontaneous generation and supported the germ theory of disease.[17]
|
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In 1876, Robert Koch (1843–1910) established that microorganisms can cause disease. He found that the blood of cattle which were infected with anthrax always had large numbers of Bacillus anthracis. Koch found that he could transmit anthrax from one animal to another by taking a small sample of blood from the infected animal and injecting it into a healthy one, and this caused the healthy animal to become sick. He also found that he could grow the bacteria in a nutrient broth, then inject it into a healthy animal, and cause illness. Based on these experiments, he devised criteria for establishing a causal link between a microorganism and a disease and these are now known as Koch's postulates.[18] Although these postulates cannot be applied in all cases, they do retain historical importance to the development of scientific thought and are still being used today.[19]
|
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The discovery of microorganisms such as Euglena that did not fit into either the animal or plant kingdoms, since they were photosynthetic like plants, but motile like animals, led to the naming of a third kingdom in the 1860s. In 1860 John Hogg called this the Protoctista, and in 1866 Ernst Haeckel named it the Protista.[20][21][22]
|
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+
The work of Pasteur and Koch did not accurately reflect the true diversity of the microbial world because of their exclusive focus on microorganisms having direct medical relevance. It was not until the work of Martinus Beijerinck and Sergei Winogradsky late in the 19th century that the true breadth of microbiology was revealed.[23] Beijerinck made two major contributions to microbiology: the discovery of viruses and the development of enrichment culture techniques.[24] While his work on the tobacco mosaic virus established the basic principles of virology, it was his development of enrichment culturing that had the most immediate impact on microbiology by allowing for the cultivation of a wide range of microbes with wildly different physiologies. Winogradsky was the first to develop the concept of chemolithotrophy and to thereby reveal the essential role played by microorganisms in geochemical processes.[25] He was responsible for the first isolation and description of both nitrifying and nitrogen-fixing bacteria.[23] French-Canadian microbiologist Felix d'Herelle co-discovered bacteriophages and was one of the earliest applied microbiologists.[26]
|
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Microorganisms can be found almost anywhere on Earth. Bacteria and archaea are almost always microscopic, while a number of eukaryotes are also microscopic, including most protists, some fungi, as well as some micro-animals and plants. Viruses are generally regarded as not living and therefore not considered as microorganisms, although a subfield of microbiology is virology, the study of viruses.[27][28][29]
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Single-celled microorganisms were the first forms of life to develop on Earth, approximately 3–4 billion years ago.[30][31][32] Further evolution was slow,[33] and for about 3 billion years in the Precambrian eon, (much of the history of life on Earth), all organisms were microorganisms.[34][35] Bacteria, algae and fungi have been identified in amber that is 220 million years old, which shows that the morphology of microorganisms has changed little since the Triassic period.[36] The newly discovered biological role played by nickel, however — especially that brought about by volcanic eruptions from the Siberian Traps — may have accelerated the evolution of methanogens towards the end of the Permian–Triassic extinction event.[37]
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Microorganisms tend to have a relatively fast rate of evolution. Most microorganisms can reproduce rapidly, and bacteria are also able to freely exchange genes through conjugation, transformation and transduction, even between widely divergent species.[38] This horizontal gene transfer, coupled with a high mutation rate and other means of transformation, allows microorganisms to swiftly evolve (via natural selection) to survive in new environments and respond to environmental stresses. This rapid evolution is important in medicine, as it has led to the development of multidrug resistant pathogenic bacteria, superbugs, that are resistant to antibiotics.[39]
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A possible transitional form of microorganism between a prokaryote and a eukaryote was discovered in 2012 by Japanese scientists. Parakaryon myojinensis is a unique microorganism larger than a typical prokaryote, but with nuclear material enclosed in a membrane as in a eukaryote, and the presence of endosymbionts. This is seen to be the first plausible evolutionary form of microorganism, showing a stage of development from the prokaryote to the eukaryote.[40][41]
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Archaea are prokaryotic unicellular organisms, and form the first domain of life, in Carl Woese's three-domain system. A prokaryote is defined as having no cell nucleus or other membrane bound-organelle. Archaea share this defining feature with the bacteria with which they were once grouped. In 1990 the microbiologist Woese proposed the three-domain system that divided living things into bacteria, archaea and eukaryotes,[42] and thereby split the prokaryote domain.
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Archaea differ from bacteria in both their genetics and biochemistry. For example, while bacterial cell membranes are made from phosphoglycerides with ester bonds, archaean membranes are made of ether lipids.[43] Archaea were originally described as extremophiles living in extreme environments, such as hot springs, but have since been found in all types of habitats.[44] Only now are scientists beginning to realize how common archaea are in the environment, with Crenarchaeota being the most common form of life in the ocean, dominating ecosystems below 150 m in depth.[45][46] These organisms are also common in soil and play a vital role in ammonia oxidation.[47]
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The combined domains of archaea and bacteria make up the most diverse and abundant group of organisms on Earth and inhabit practically all environments where the temperature is below +140 °C. They are found in water, soil, air, as the microbiome of an organism, hot springs and even deep beneath the Earth's crust in rocks.[48] The number of prokaryotes is estimated to be around five nonillion, or 5 × 1030, accounting for at least half the biomass on Earth.[49]
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The biodiversity of the prokaryotes is unknown, but may be very large. A May 2016 estimate, based on laws of scaling from known numbers of species against the size of organism, gives an estimate of perhaps 1 trillion species on the planet, of which most would be microorganisms. Currently, only one-thousandth of one percent of that total have been described.[50] Archael cells of some species aggregate and transfer DNA from one cell to another through direct contact, particularly under stressful environmental conditions that cause DNA damage.[51][52]
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Bacteria like archaea are prokaryotic – unicellular, and having no cell nucleus or other membrane-bound organelle. Bacteria are microscopic, with a few extremely rare exceptions, such as Thiomargarita namibiensis.[53] Bacteria function and reproduce as individual cells, but they can often aggregate in multicellular colonies.[54] Some species such as myxobacteria can aggregate into complex swarming structures, operating as multicellular groups as part of their life cycle,[55] or form clusters in bacterial colonies such as E.coli.
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Their genome is usually a circular bacterial chromosome – a single loop of DNA, although they can also harbor small pieces of DNA called plasmids. These plasmids can be transferred between cells through bacterial conjugation. Bacteria have an enclosing cell wall, which provides strength and rigidity to their cells. They reproduce by binary fission or sometimes by budding, but do not undergo meiotic sexual reproduction. However, many bacterial species can transfer DNA between individual cells by a horizontal gene transfer process referred to as natural transformation.[56] Some species form extraordinarily resilient spores, but for bacteria this is a mechanism for survival, not reproduction. Under optimal conditions bacteria can grow extremely rapidly and their numbers can double as quickly as every 20 minutes.[57]
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Most living things that are visible to the naked eye in their adult form are eukaryotes, including humans. However, many eukaryotes are also microorganisms. Unlike bacteria and archaea, eukaryotes contain organelles such as the cell nucleus, the Golgi apparatus and mitochondria in their cells. The nucleus is an organelle that houses the DNA that makes up a cell's genome. DNA (Deoxyribonucleic acid) itself is arranged in complex chromosomes.[58]
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Mitochondria are organelles vital in metabolism as they are the site of the citric acid cycle and oxidative phosphorylation. They evolved from symbiotic bacteria and retain a remnant genome.[59] Like bacteria, plant cells have cell walls, and contain organelles such as chloroplasts in addition to the organelles in other eukaryotes. Chloroplasts produce energy from light by photosynthesis, and were also originally symbiotic bacteria.[59]
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Unicellular eukaryotes consist of a single cell throughout their life cycle. This qualification is significant since most multicellular eukaryotes consist of a single cell called a zygote only at the beginning of their life cycles. Microbial eukaryotes can be either haploid or diploid, and some organisms have multiple cell nuclei.[60]
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Unicellular eukaryotes usually reproduce asexually by mitosis under favorable conditions. However, under stressful conditions such as nutrient limitations and other conditions associated with DNA damage, they tend to reproduce sexually by meiosis and syngamy.[61]
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Of eukaryotic groups, the protists are most commonly unicellular and microscopic. This is a highly diverse group of organisms that are not easy to classify.[62][63] Several algae species are multicellular protists, and slime molds have unique life cycles that involve switching between unicellular, colonial, and multicellular forms.[64] The number of species of protists is unknown since only a small proportion has been identified. Protist diversity is high in oceans, deep sea-vents, river sediment and an acidic river, suggesting that many eukaryotic microbial communities may yet be discovered.[65][66]
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The fungi have several unicellular species, such as baker's yeast (Saccharomyces cerevisiae) and fission yeast (Schizosaccharomyces pombe). Some fungi, such as the pathogenic yeast Candida albicans, can undergo phenotypic switching and grow as single cells in some environments, and filamentous hyphae in others.[67]
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The green algae are a large group of photosynthetic eukaryotes that include many microscopic organisms. Although some green algae are classified as protists, others such as charophyta are classified with embryophyte plants, which are the most familiar group of land plants. Algae can grow as single cells, or in long chains of cells. The green algae include unicellular and colonial flagellates, usually but not always with two flagella per cell, as well as various colonial, coccoid, and filamentous forms. In the Charales, which are the algae most closely related to higher plants, cells differentiate into several distinct tissues within the organism. There are about 6000 species of green algae.[68]
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Microorganisms are found in almost every habitat present in nature, including hostile environments such as the North and South poles, deserts, geysers, and rocks. They also include all the marine microorganisms of the oceans and deep sea. Some types of microorganisms have adapted to extreme environments and sustained colonies; these organisms are known as extremophiles. Extremophiles have been isolated from rocks as much as 7 kilometres below the Earth's surface,[69] and it has been suggested that the amount of organisms living below the Earth's surface is comparable with the amount of life on or above the surface.[48] Extremophiles have been known to survive for a prolonged time in a vacuum, and can be highly resistant to radiation, which may even allow them to survive in space.[70] Many types of microorganisms have intimate symbiotic relationships with other larger organisms; some of which are mutually beneficial (mutualism), while others can be damaging to the host organism (parasitism). If microorganisms can cause disease in a host they are known as pathogens and then they are sometimes referred to as microbes.
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Microorganisms play critical roles in Earth's biogeochemical cycles as they are responsible for decomposition and nitrogen fixation.[71]
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Bacteria use regulatory networks that allow them to adapt to almost every environmental niche on earth.[72][73] A network of interactions among diverse types of molecules including DNA, RNA, proteins and metabolites, is utilised by the bacteria to achieve regulation of gene expression. In bacteria, the principal function of regulatory networks is to control the response to environmental changes, for example nutritional status and environmental stress.[74] A complex organization of networks permits the microorganism to coordinate and integrate multiple environmental signals.[72]
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Extremophiles are microorganisms that have adapted so that they can survive and even thrive in extreme environments that are normally fatal to most life-forms. Thermophiles and hyperthermophiles thrive in high temperatures. Psychrophiles thrive in extremely low temperatures. – Temperatures as high as 130 °C (266 °F),[75] as low as −17 °C (1 °F)[76] Halophiles such as Halobacterium salinarum (an archaean) thrive in high salt conditions, up to saturation.[77] Alkaliphiles thrive in an alkaline pH of about 8.5–11.[78] Acidophiles can thrive in a pH of 2.0 or less.[79] Piezophiles thrive at very high pressures: up to 1,000–2,000 atm, down to 0 atm as in a vacuum of space.[80] A few extremophiles such as Deinococcus radiodurans are radioresistant,[81] resisting radiation exposure of up to 5k Gy. Extremophiles are significant in different ways. They extend terrestrial life into much of the Earth's hydrosphere, crust and atmosphere, their specific evolutionary adaptation mechanisms to their extreme environment can be exploited in biotechnology, and their very existence under such extreme conditions increases the potential for extraterrestrial life.[82]
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The nitrogen cycle in soils depends on the fixation of atmospheric nitrogen. This is achieved by a number of diazotrophs. One way this can occur is in the root nodules of legumes that contain symbiotic bacteria of the genera Rhizobium, Mesorhizobium, Sinorhizobium, Bradyrhizobium, and Azorhizobium.[83]
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The roots of plants create a narrow region known as the rhizosphere that supports many microorganisms known as the root microbiome.[84]
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A lichen is a symbiosis of a macroscopic fungus with photosynthetic microbial algae or cyanobacteria.[85][86]
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Microorganisms are useful in producing foods, treating waste water, creating biofuels and a wide range of chemicals and enzymes. They are invaluable in research as model organisms. They have been weaponised and sometimes used in warfare and bioterrorism. They are vital to agriculture through their roles in maintaining soil fertility and in decomposing organic matter.
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Microorganisms are used in a fermentation process to make yoghurt, cheese, curd, kefir, ayran, xynogala, and other types of food. Fermentation cultures provide flavour and aroma, and inhibit undesirable organisms.[87] They are used to leaven bread, and to convert sugars to alcohol in wine and beer. Microorganisms are used in brewing, wine making, baking, pickling and other food-making processes.[88]
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Some industrial uses of Microorganisms:
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These depend for their ability to clean up water contaminated with organic material on microorganisms that can respire dissolved substances. Respiration may be aerobic, with a well-oxygenated filter bed such as a slow sand filter.[89] Anaerobic digestion by methanogens generate useful methane gas as a by-product.[90]
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Microorganisms are used in fermentation to produce ethanol,[91] and in biogas reactors to produce methane.[92] Scientists are researching the use of algae to produce liquid fuels,[93] and bacteria to convert various forms of agricultural and urban waste into usable fuels.[94]
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Microorganisms are used to produce many commercial and industrial chemicals, enzymes and other bioactive molecules. Organic acids produced on a large industrial scale by microbial fermentation include acetic acid produced by acetic acid bacteria such as Acetobacter aceti, butyric acid made by the bacterium Clostridium butyricum, lactic acid made by Lactobacillus and other lactic acid bacteria,[95] and citric acid produced by the mould fungus Aspergillus niger.[95]
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Microorganisms are used to prepare bioactive molecules such as Streptokinase from the bacterium Streptococcus,[96] Cyclosporin A from the ascomycete fungus Tolypocladium inflatum,[97] and statins produced by the yeast Monascus purpureus.[98]
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Microorganisms are essential tools in biotechnology, biochemistry, genetics, and molecular biology. The yeasts Saccharomyces cerevisiae and Schizosaccharomyces pombe are important model organisms in science, since they are simple eukaryotes that can be grown rapidly in large numbers and are easily manipulated.[99] They are particularly valuable in genetics, genomics and proteomics.[100][101] Microorganisms can be harnessed for uses such as creating steroids and treating skin diseases. Scientists are also considering using microorganisms for living fuel cells,[102] and as a solution for pollution.[103]
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In the Middle Ages, as an early example of biological warfare, diseased corpses were thrown into castles during sieges using catapults or other siege engines. Individuals near the corpses were exposed to the pathogen and were likely to spread that pathogen to others.[104]
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In modern times, bioterrorism has included the 1984 Rajneeshee bioterror attack[105] and the 1993 release of anthrax by Aum Shinrikyo in Tokyo.[106]
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Microbes can make nutrients and minerals in the soil available to plants, produce hormones that spur growth, stimulate the plant immune system and trigger or dampen stress responses. In general a more diverse set of soil microbes results in fewer plant diseases and higher yield.[107]
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Microorganisms can form an endosymbiotic relationship with other, larger organisms. For example, microbial symbiosis plays a crucial role in the immune system. The microorganisms that make up the gut flora in the gastrointestinal tract contribute to gut immunity, synthesize vitamins such as folic acid and biotin, and ferment complex indigestible carbohydrates.[108] Some microorganisms that are seen to be beneficial to health are termed probiotics and are available as dietary supplements, or food additives.[109]
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Microorganisms are the causative agents (pathogens) in many infectious diseases. The organisms involved include pathogenic bacteria, causing diseases such as plague, tuberculosis and anthrax; protozoan parasites, causing diseases such as malaria, sleeping sickness, dysentery and toxoplasmosis; and also fungi causing diseases such as ringworm, candidiasis or histoplasmosis. However, other diseases such as influenza, yellow fever or AIDS are caused by pathogenic viruses, which are not usually classified as living organisms and are not, therefore, microorganisms by the strict definition. No clear examples of archaean pathogens are known,[110] although a relationship has been proposed between the presence of some archaean methanogens and human periodontal disease.[111] Numerous microbial pathogens are capable of sexual processes that appear to facilitate their survival in their infected host.[112]
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Hygiene is a set of practices to avoid infection or food spoilage by eliminating microorganisms from the surroundings. As microorganisms, in particular bacteria, are found virtually everywhere, harmful microorganisms may be reduced to acceptable levels rather than actually eliminated. In food preparation, microorganisms are reduced by preservation methods such as cooking, cleanliness of utensils, short storage periods, or by low temperatures. If complete sterility is needed, as with surgical equipment, an autoclave is used to kill microorganisms with heat and pressure.[113][114]
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A microorganism, or microbe,[a] is a microscopic organism, which may exist in its single-celled form or in a colony of cells.
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The possible existence of unseen microbial life was suspected from ancient times, such as in Jain scriptures from 6th century BC India and the 1st century BC book On Agriculture by Marcus Terentius Varro. The scientific study of microorganisms began with their observation under the microscope in the 1670s by Antonie van Leeuwenhoek. In the 1850s, Louis Pasteur found that microorganisms caused food spoilage, debunking the theory of spontaneous generation. In the 1880s, Robert Koch discovered that microorganisms caused the diseases tuberculosis, cholera and anthrax.
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Microorganisms include all unicellular organisms and so are extremely diverse. Of the three domains of life identified by Carl Woese, all of the Archaea and Bacteria are microorganisms. These were previously grouped together in the two domain system as Prokaryotes, the other being the eukaryotes. The third domain Eukaryota includes all multicellular organisms and many unicellular protists and protozoans. Some protists are related to animals and some to green plants. Many of the multicellular organisms are microscopic, namely micro-animals, some fungi and some algae, but these are not discussed here.
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They live in almost every habitat from the poles to the equator, deserts, geysers, rocks and the deep sea. Some are adapted to extremes such as very hot or very cold conditions, others to high pressure and a few such as Deinococcus radiodurans to high radiation environments. Microorganisms also make up the microbiota found in and on all multicellular organisms. There is evidence that 3.45-billion-year-old Australian rocks once contained microorganisms, the earliest direct evidence of life on Earth.[1][2]
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Microbes are important in human culture and health in many ways, serving to ferment foods, treat sewage, produce fuel, enzymes and other bioactive compounds. They are essential tools in biology as model organisms and have been put to use in biological warfare and bioterrorism. They are a vital component of fertile soils. In the human body microorganisms make up the human microbiota including the essential gut flora. They are the pathogens responsible for many infectious diseases and as such are the target of hygiene measures.
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The possible existence of microorganisms was discussed for many centuries before their discovery in the 17th century. By the fifth century BC, the Jains of present-day India postulated the existence of tiny organisms called nigodas.[3] These nigodas are said to be born in clusters; they live everywhere, including the bodies of plants, animals, and people; and their life lasts only for fraction of a second.[4] According to the Jain leader Mahavira, the humans destroy these nigodas on a massive scale, when they eat, breathe, sit and move.[3] Many modern Jains assert that Mahavira's teachings presage the existence of microorganisms as discovered by modern science.[5]
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The earliest known idea to indicate the possibility of diseases spreading by yet unseen organisms was that of the Roman scholar Marcus Terentius Varro in a 1st-century BC book titled On Agriculture in which he called the unseen creatures animalcules, and warns against locating a homestead near a swamp:[6]
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… and because there are bred certain minute creatures that cannot be seen by the eyes, which float in the air and enter the body through the mouth and nose and they cause serious diseases.[6]
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In The Canon of Medicine (1020), Avicenna suggested that tuberculosis and other diseases might be contagious.[7][8]
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Akshamsaddin (Turkish scientist) mentioned the microbe in his work Maddat ul-Hayat (The Material of Life) about two centuries prior to Antonie Van Leeuwenhoek's discovery through experimentation:
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It is incorrect to assume that diseases appear one by one in humans. Disease infects by spreading from one person to another. This infection occurs through seeds that are so small they cannot be seen but are alive.[9][10]
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In 1546, Girolamo Fracastoro proposed that epidemic diseases were caused by transferable seedlike entities that could transmit infection by direct or indirect contact, or even without contact over long distances.[11]
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Antonie Van Leeuwenhoek is considered to be the father of microbiology. He was the first in 1673 to discover, observe, describe, study and conduct scientific experiments with microorganisms, using simple single-lensed microscopes of his own design.[12][13][14][15] Robert Hooke, a contemporary of Leeuwenhoek, also used microscopy to observe microbial life in the form of the fruiting bodies of moulds. In his 1665 book Micrographia, he made drawings of studies, and he coined the term cell.[16]
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Louis Pasteur (1822–1895) exposed boiled broths to the air, in vessels that contained a filter to prevent particles from passing through to the growth medium, and also in vessels without a filter, but with air allowed in via a curved tube so dust particles would settle and not come in contact with the broth. By boiling the broth beforehand, Pasteur ensured that no microorganisms survived within the broths at the beginning of his experiment. Nothing grew in the broths in the course of Pasteur's experiment. This meant that the living organisms that grew in such broths came from outside, as spores on dust, rather than spontaneously generated within the broth. Thus, Pasteur refuted the theory of spontaneous generation and supported the germ theory of disease.[17]
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In 1876, Robert Koch (1843–1910) established that microorganisms can cause disease. He found that the blood of cattle which were infected with anthrax always had large numbers of Bacillus anthracis. Koch found that he could transmit anthrax from one animal to another by taking a small sample of blood from the infected animal and injecting it into a healthy one, and this caused the healthy animal to become sick. He also found that he could grow the bacteria in a nutrient broth, then inject it into a healthy animal, and cause illness. Based on these experiments, he devised criteria for establishing a causal link between a microorganism and a disease and these are now known as Koch's postulates.[18] Although these postulates cannot be applied in all cases, they do retain historical importance to the development of scientific thought and are still being used today.[19]
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The discovery of microorganisms such as Euglena that did not fit into either the animal or plant kingdoms, since they were photosynthetic like plants, but motile like animals, led to the naming of a third kingdom in the 1860s. In 1860 John Hogg called this the Protoctista, and in 1866 Ernst Haeckel named it the Protista.[20][21][22]
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The work of Pasteur and Koch did not accurately reflect the true diversity of the microbial world because of their exclusive focus on microorganisms having direct medical relevance. It was not until the work of Martinus Beijerinck and Sergei Winogradsky late in the 19th century that the true breadth of microbiology was revealed.[23] Beijerinck made two major contributions to microbiology: the discovery of viruses and the development of enrichment culture techniques.[24] While his work on the tobacco mosaic virus established the basic principles of virology, it was his development of enrichment culturing that had the most immediate impact on microbiology by allowing for the cultivation of a wide range of microbes with wildly different physiologies. Winogradsky was the first to develop the concept of chemolithotrophy and to thereby reveal the essential role played by microorganisms in geochemical processes.[25] He was responsible for the first isolation and description of both nitrifying and nitrogen-fixing bacteria.[23] French-Canadian microbiologist Felix d'Herelle co-discovered bacteriophages and was one of the earliest applied microbiologists.[26]
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Microorganisms can be found almost anywhere on Earth. Bacteria and archaea are almost always microscopic, while a number of eukaryotes are also microscopic, including most protists, some fungi, as well as some micro-animals and plants. Viruses are generally regarded as not living and therefore not considered as microorganisms, although a subfield of microbiology is virology, the study of viruses.[27][28][29]
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Single-celled microorganisms were the first forms of life to develop on Earth, approximately 3–4 billion years ago.[30][31][32] Further evolution was slow,[33] and for about 3 billion years in the Precambrian eon, (much of the history of life on Earth), all organisms were microorganisms.[34][35] Bacteria, algae and fungi have been identified in amber that is 220 million years old, which shows that the morphology of microorganisms has changed little since the Triassic period.[36] The newly discovered biological role played by nickel, however — especially that brought about by volcanic eruptions from the Siberian Traps — may have accelerated the evolution of methanogens towards the end of the Permian–Triassic extinction event.[37]
|
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Microorganisms tend to have a relatively fast rate of evolution. Most microorganisms can reproduce rapidly, and bacteria are also able to freely exchange genes through conjugation, transformation and transduction, even between widely divergent species.[38] This horizontal gene transfer, coupled with a high mutation rate and other means of transformation, allows microorganisms to swiftly evolve (via natural selection) to survive in new environments and respond to environmental stresses. This rapid evolution is important in medicine, as it has led to the development of multidrug resistant pathogenic bacteria, superbugs, that are resistant to antibiotics.[39]
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A possible transitional form of microorganism between a prokaryote and a eukaryote was discovered in 2012 by Japanese scientists. Parakaryon myojinensis is a unique microorganism larger than a typical prokaryote, but with nuclear material enclosed in a membrane as in a eukaryote, and the presence of endosymbionts. This is seen to be the first plausible evolutionary form of microorganism, showing a stage of development from the prokaryote to the eukaryote.[40][41]
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Archaea are prokaryotic unicellular organisms, and form the first domain of life, in Carl Woese's three-domain system. A prokaryote is defined as having no cell nucleus or other membrane bound-organelle. Archaea share this defining feature with the bacteria with which they were once grouped. In 1990 the microbiologist Woese proposed the three-domain system that divided living things into bacteria, archaea and eukaryotes,[42] and thereby split the prokaryote domain.
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Archaea differ from bacteria in both their genetics and biochemistry. For example, while bacterial cell membranes are made from phosphoglycerides with ester bonds, archaean membranes are made of ether lipids.[43] Archaea were originally described as extremophiles living in extreme environments, such as hot springs, but have since been found in all types of habitats.[44] Only now are scientists beginning to realize how common archaea are in the environment, with Crenarchaeota being the most common form of life in the ocean, dominating ecosystems below 150 m in depth.[45][46] These organisms are also common in soil and play a vital role in ammonia oxidation.[47]
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The combined domains of archaea and bacteria make up the most diverse and abundant group of organisms on Earth and inhabit practically all environments where the temperature is below +140 °C. They are found in water, soil, air, as the microbiome of an organism, hot springs and even deep beneath the Earth's crust in rocks.[48] The number of prokaryotes is estimated to be around five nonillion, or 5 × 1030, accounting for at least half the biomass on Earth.[49]
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The biodiversity of the prokaryotes is unknown, but may be very large. A May 2016 estimate, based on laws of scaling from known numbers of species against the size of organism, gives an estimate of perhaps 1 trillion species on the planet, of which most would be microorganisms. Currently, only one-thousandth of one percent of that total have been described.[50] Archael cells of some species aggregate and transfer DNA from one cell to another through direct contact, particularly under stressful environmental conditions that cause DNA damage.[51][52]
|
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Bacteria like archaea are prokaryotic – unicellular, and having no cell nucleus or other membrane-bound organelle. Bacteria are microscopic, with a few extremely rare exceptions, such as Thiomargarita namibiensis.[53] Bacteria function and reproduce as individual cells, but they can often aggregate in multicellular colonies.[54] Some species such as myxobacteria can aggregate into complex swarming structures, operating as multicellular groups as part of their life cycle,[55] or form clusters in bacterial colonies such as E.coli.
|
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Their genome is usually a circular bacterial chromosome – a single loop of DNA, although they can also harbor small pieces of DNA called plasmids. These plasmids can be transferred between cells through bacterial conjugation. Bacteria have an enclosing cell wall, which provides strength and rigidity to their cells. They reproduce by binary fission or sometimes by budding, but do not undergo meiotic sexual reproduction. However, many bacterial species can transfer DNA between individual cells by a horizontal gene transfer process referred to as natural transformation.[56] Some species form extraordinarily resilient spores, but for bacteria this is a mechanism for survival, not reproduction. Under optimal conditions bacteria can grow extremely rapidly and their numbers can double as quickly as every 20 minutes.[57]
|
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Most living things that are visible to the naked eye in their adult form are eukaryotes, including humans. However, many eukaryotes are also microorganisms. Unlike bacteria and archaea, eukaryotes contain organelles such as the cell nucleus, the Golgi apparatus and mitochondria in their cells. The nucleus is an organelle that houses the DNA that makes up a cell's genome. DNA (Deoxyribonucleic acid) itself is arranged in complex chromosomes.[58]
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Mitochondria are organelles vital in metabolism as they are the site of the citric acid cycle and oxidative phosphorylation. They evolved from symbiotic bacteria and retain a remnant genome.[59] Like bacteria, plant cells have cell walls, and contain organelles such as chloroplasts in addition to the organelles in other eukaryotes. Chloroplasts produce energy from light by photosynthesis, and were also originally symbiotic bacteria.[59]
|
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Unicellular eukaryotes consist of a single cell throughout their life cycle. This qualification is significant since most multicellular eukaryotes consist of a single cell called a zygote only at the beginning of their life cycles. Microbial eukaryotes can be either haploid or diploid, and some organisms have multiple cell nuclei.[60]
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Unicellular eukaryotes usually reproduce asexually by mitosis under favorable conditions. However, under stressful conditions such as nutrient limitations and other conditions associated with DNA damage, they tend to reproduce sexually by meiosis and syngamy.[61]
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Of eukaryotic groups, the protists are most commonly unicellular and microscopic. This is a highly diverse group of organisms that are not easy to classify.[62][63] Several algae species are multicellular protists, and slime molds have unique life cycles that involve switching between unicellular, colonial, and multicellular forms.[64] The number of species of protists is unknown since only a small proportion has been identified. Protist diversity is high in oceans, deep sea-vents, river sediment and an acidic river, suggesting that many eukaryotic microbial communities may yet be discovered.[65][66]
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The fungi have several unicellular species, such as baker's yeast (Saccharomyces cerevisiae) and fission yeast (Schizosaccharomyces pombe). Some fungi, such as the pathogenic yeast Candida albicans, can undergo phenotypic switching and grow as single cells in some environments, and filamentous hyphae in others.[67]
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The green algae are a large group of photosynthetic eukaryotes that include many microscopic organisms. Although some green algae are classified as protists, others such as charophyta are classified with embryophyte plants, which are the most familiar group of land plants. Algae can grow as single cells, or in long chains of cells. The green algae include unicellular and colonial flagellates, usually but not always with two flagella per cell, as well as various colonial, coccoid, and filamentous forms. In the Charales, which are the algae most closely related to higher plants, cells differentiate into several distinct tissues within the organism. There are about 6000 species of green algae.[68]
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Microorganisms are found in almost every habitat present in nature, including hostile environments such as the North and South poles, deserts, geysers, and rocks. They also include all the marine microorganisms of the oceans and deep sea. Some types of microorganisms have adapted to extreme environments and sustained colonies; these organisms are known as extremophiles. Extremophiles have been isolated from rocks as much as 7 kilometres below the Earth's surface,[69] and it has been suggested that the amount of organisms living below the Earth's surface is comparable with the amount of life on or above the surface.[48] Extremophiles have been known to survive for a prolonged time in a vacuum, and can be highly resistant to radiation, which may even allow them to survive in space.[70] Many types of microorganisms have intimate symbiotic relationships with other larger organisms; some of which are mutually beneficial (mutualism), while others can be damaging to the host organism (parasitism). If microorganisms can cause disease in a host they are known as pathogens and then they are sometimes referred to as microbes.
|
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Microorganisms play critical roles in Earth's biogeochemical cycles as they are responsible for decomposition and nitrogen fixation.[71]
|
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|
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Bacteria use regulatory networks that allow them to adapt to almost every environmental niche on earth.[72][73] A network of interactions among diverse types of molecules including DNA, RNA, proteins and metabolites, is utilised by the bacteria to achieve regulation of gene expression. In bacteria, the principal function of regulatory networks is to control the response to environmental changes, for example nutritional status and environmental stress.[74] A complex organization of networks permits the microorganism to coordinate and integrate multiple environmental signals.[72]
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Extremophiles are microorganisms that have adapted so that they can survive and even thrive in extreme environments that are normally fatal to most life-forms. Thermophiles and hyperthermophiles thrive in high temperatures. Psychrophiles thrive in extremely low temperatures. – Temperatures as high as 130 °C (266 °F),[75] as low as −17 °C (1 °F)[76] Halophiles such as Halobacterium salinarum (an archaean) thrive in high salt conditions, up to saturation.[77] Alkaliphiles thrive in an alkaline pH of about 8.5–11.[78] Acidophiles can thrive in a pH of 2.0 or less.[79] Piezophiles thrive at very high pressures: up to 1,000–2,000 atm, down to 0 atm as in a vacuum of space.[80] A few extremophiles such as Deinococcus radiodurans are radioresistant,[81] resisting radiation exposure of up to 5k Gy. Extremophiles are significant in different ways. They extend terrestrial life into much of the Earth's hydrosphere, crust and atmosphere, their specific evolutionary adaptation mechanisms to their extreme environment can be exploited in biotechnology, and their very existence under such extreme conditions increases the potential for extraterrestrial life.[82]
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The nitrogen cycle in soils depends on the fixation of atmospheric nitrogen. This is achieved by a number of diazotrophs. One way this can occur is in the root nodules of legumes that contain symbiotic bacteria of the genera Rhizobium, Mesorhizobium, Sinorhizobium, Bradyrhizobium, and Azorhizobium.[83]
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|
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The roots of plants create a narrow region known as the rhizosphere that supports many microorganisms known as the root microbiome.[84]
|
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|
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A lichen is a symbiosis of a macroscopic fungus with photosynthetic microbial algae or cyanobacteria.[85][86]
|
82 |
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|
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+
Microorganisms are useful in producing foods, treating waste water, creating biofuels and a wide range of chemicals and enzymes. They are invaluable in research as model organisms. They have been weaponised and sometimes used in warfare and bioterrorism. They are vital to agriculture through their roles in maintaining soil fertility and in decomposing organic matter.
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Microorganisms are used in a fermentation process to make yoghurt, cheese, curd, kefir, ayran, xynogala, and other types of food. Fermentation cultures provide flavour and aroma, and inhibit undesirable organisms.[87] They are used to leaven bread, and to convert sugars to alcohol in wine and beer. Microorganisms are used in brewing, wine making, baking, pickling and other food-making processes.[88]
|
86 |
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|
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Some industrial uses of Microorganisms:
|
88 |
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|
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These depend for their ability to clean up water contaminated with organic material on microorganisms that can respire dissolved substances. Respiration may be aerobic, with a well-oxygenated filter bed such as a slow sand filter.[89] Anaerobic digestion by methanogens generate useful methane gas as a by-product.[90]
|
90 |
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|
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Microorganisms are used in fermentation to produce ethanol,[91] and in biogas reactors to produce methane.[92] Scientists are researching the use of algae to produce liquid fuels,[93] and bacteria to convert various forms of agricultural and urban waste into usable fuels.[94]
|
92 |
+
|
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Microorganisms are used to produce many commercial and industrial chemicals, enzymes and other bioactive molecules. Organic acids produced on a large industrial scale by microbial fermentation include acetic acid produced by acetic acid bacteria such as Acetobacter aceti, butyric acid made by the bacterium Clostridium butyricum, lactic acid made by Lactobacillus and other lactic acid bacteria,[95] and citric acid produced by the mould fungus Aspergillus niger.[95]
|
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|
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Microorganisms are used to prepare bioactive molecules such as Streptokinase from the bacterium Streptococcus,[96] Cyclosporin A from the ascomycete fungus Tolypocladium inflatum,[97] and statins produced by the yeast Monascus purpureus.[98]
|
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|
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Microorganisms are essential tools in biotechnology, biochemistry, genetics, and molecular biology. The yeasts Saccharomyces cerevisiae and Schizosaccharomyces pombe are important model organisms in science, since they are simple eukaryotes that can be grown rapidly in large numbers and are easily manipulated.[99] They are particularly valuable in genetics, genomics and proteomics.[100][101] Microorganisms can be harnessed for uses such as creating steroids and treating skin diseases. Scientists are also considering using microorganisms for living fuel cells,[102] and as a solution for pollution.[103]
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|
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In the Middle Ages, as an early example of biological warfare, diseased corpses were thrown into castles during sieges using catapults or other siege engines. Individuals near the corpses were exposed to the pathogen and were likely to spread that pathogen to others.[104]
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|
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In modern times, bioterrorism has included the 1984 Rajneeshee bioterror attack[105] and the 1993 release of anthrax by Aum Shinrikyo in Tokyo.[106]
|
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|
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Microbes can make nutrients and minerals in the soil available to plants, produce hormones that spur growth, stimulate the plant immune system and trigger or dampen stress responses. In general a more diverse set of soil microbes results in fewer plant diseases and higher yield.[107]
|
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Microorganisms can form an endosymbiotic relationship with other, larger organisms. For example, microbial symbiosis plays a crucial role in the immune system. The microorganisms that make up the gut flora in the gastrointestinal tract contribute to gut immunity, synthesize vitamins such as folic acid and biotin, and ferment complex indigestible carbohydrates.[108] Some microorganisms that are seen to be beneficial to health are termed probiotics and are available as dietary supplements, or food additives.[109]
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Microorganisms are the causative agents (pathogens) in many infectious diseases. The organisms involved include pathogenic bacteria, causing diseases such as plague, tuberculosis and anthrax; protozoan parasites, causing diseases such as malaria, sleeping sickness, dysentery and toxoplasmosis; and also fungi causing diseases such as ringworm, candidiasis or histoplasmosis. However, other diseases such as influenza, yellow fever or AIDS are caused by pathogenic viruses, which are not usually classified as living organisms and are not, therefore, microorganisms by the strict definition. No clear examples of archaean pathogens are known,[110] although a relationship has been proposed between the presence of some archaean methanogens and human periodontal disease.[111] Numerous microbial pathogens are capable of sexual processes that appear to facilitate their survival in their infected host.[112]
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|
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Hygiene is a set of practices to avoid infection or food spoilage by eliminating microorganisms from the surroundings. As microorganisms, in particular bacteria, are found virtually everywhere, harmful microorganisms may be reduced to acceptable levels rather than actually eliminated. In food preparation, microorganisms are reduced by preservation methods such as cooking, cleanliness of utensils, short storage periods, or by low temperatures. If complete sterility is needed, as with surgical equipment, an autoclave is used to kill microorganisms with heat and pressure.[113][114]
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A microprocessor is a computer processor that incorporates the functions of a central processing unit on a single (or more) integrated circuit (IC)[1][2] of MOSFET construction. The microprocessor is a multipurpose, clock driven, register based, digital integrated circuit that accepts binary data as input, processes it according to instructions stored in its memory and provides results (also in binary form) as output. Microprocessors contain both combinational logic and sequential digital logic. Microprocessors operate on numbers and symbols represented in the binary number system.
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The integration of a whole CPU onto a single or a few integrated circuits using Very-Large-Scale Integration (VLSI) greatly reduced the cost of processing power. Integrated circuit processors are produced in large numbers by highly automated metal-oxide-semiconductor (MOS) fabrication processes, resulting in a low unit price. Single-chip processors increase reliability because there are many fewer electrical connections that could fail. As microprocessor designs improve, the cost of manufacturing a chip (with smaller components built on a semiconductor chip the same size) generally stays the same according to Rock's law.
|
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Before microprocessors, small computers had been built using racks of circuit boards with many medium- and small-scale integrated circuits, typically of TTL type. Microprocessors combined this into one or a few large-scale ICs. The first microprocessor was the Intel 4004.
|
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Continued increases in microprocessor capacity have since rendered other forms of computers almost completely obsolete (see history of computing hardware), with one or more microprocessors used in everything from the smallest embedded systems and handheld devices to the largest mainframes and supercomputers.
|
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|
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The complexity of an integrated circuit is bounded by physical limitations on the number of transistors that can be put onto one chip, the number of package terminations that can connect the processor to other parts of the system, the number of interconnections it is possible to make on the chip, and the heat that the chip can dissipate. Advancing technology makes more complex and powerful chips feasible to manufacture.
|
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|
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A minimal hypothetical microprocessor might include only an arithmetic logic unit (ALU), and a control logic section. The ALU performs addition, subtraction, and operations such as AND or OR. Each operation of the ALU sets one or more flags in a status register, which indicate the results of the last operation (zero value, negative number, overflow, or others). The control logic retrieves instruction codes from memory and initiates the sequence of operations required for the ALU to carry out the instruction. A single operation code might affect many individual data paths, registers, and other elements of the processor.
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As integrated circuit technology advanced, it was feasible to manufacture more and more complex processors on a single chip. The size of data objects became larger; allowing more transistors on a chip allowed word sizes to increase from 4- and 8-bit words up to today's 64-bit words. Additional features were added to the processor architecture; more on-chip registers sped up programs, and complex instructions could be used to make more compact programs. Floating-point arithmetic, for example, was often not available on 8-bit microprocessors, but had to be carried out in software. Integration of the floating point unit first as a separate integrated circuit and then as part of the same microprocessor chip sped up floating point calculations.
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Occasionally, physical limitations of integrated circuits made such practices as a bit slice approach necessary. Instead of processing all of a long word on one integrated circuit, multiple circuits in parallel processed subsets of each data word. While this required extra logic to handle, for example, carry and overflow within each slice, the result was a system that could handle, for example, 32-bit words using integrated circuits with a capacity for only four bits each.
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The ability to put large numbers of transistors on one chip makes it feasible to integrate memory on the same die as the processor. This CPU cache has the advantage of faster access than off-chip memory and increases the processing speed of the system for many applications. Processor clock frequency has increased more rapidly than external memory speed, so cache memory is necessary if the processor is not to be delayed by slower external memory.
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|
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A microprocessor is a general-purpose entity. Several specialized processing devices have followed:
|
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Microprocessors can be selected for differing applications based on their word size, which is a measure of their complexity. Longer word sizes allow each clock cycle of a processor to carry out more computation, but correspond to physically larger integrated circuit dies with higher standby and operating power consumption.[3] 4, 8 or 12 bit processors are widely integrated into microcontrollers operating embedded systems. Where a system is expected to handle larger volumes of data or require a more flexible user interface, 16, 32 or 64 bit processors are used. An 8- or 16-bit processor may be selected over a 32-bit processor for system on a chip or microcontroller applications that require extremely low-power electronics, or are part of a mixed-signal integrated circuit with noise-sensitive on-chip analog electronics such as high-resolution analog to digital converters, or both.
|
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Running 32-bit arithmetic on an 8-bit chip could end up using more power, as the chip must execute software with multiple instructions.,[4]
|
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|
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Thousands of items that were traditionally not computer-related include microprocessors. These include large and small household appliances, cars (and their accessory equipment units), car keys, tools and test instruments, toys, light switches/dimmers and electrical circuit breakers, smoke alarms, battery packs, and hi-fi audio/visual components (from DVD players to phonograph turntables). Such products as cellular telephones, DVD video system and HDTV broadcast systems fundamentally require consumer devices with powerful, low-cost, microprocessors. Increasingly stringent pollution control standards effectively require automobile manufacturers to use microprocessor engine management systems to allow optimal control of emissions over the widely varying operating conditions of an automobile. Non-programmable controls would require complex, bulky, or costly implementation to achieve the results possible with a microprocessor.
|
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|
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A microprocessor control program (embedded software) can be easily tailored to different needs of a product line, allowing upgrades in performance with minimal redesign of the product. Different features can be implemented in different models of a product line at negligible production cost.
|
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|
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Microprocessor control of a system can provide control strategies that would be impractical to implement using electromechanical controls or purpose-built electronic controls. For example, an engine control system in an automobile can adjust ignition timing based on engine speed, load on the engine, ambient temperature, and any observed tendency for knocking—allowing an automobile to operate on a range of fuel grades.
|
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|
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The advent of low-cost computers on integrated circuits has transformed modern society. General-purpose microprocessors in personal computers are used for computation, text editing, multimedia display, and communication over the Internet. Many more microprocessors are part of embedded systems, providing digital control over myriad objects from appliances to automobiles to cellular phones and industrial process control. Microprocessors perform binary operations based on Boolean Logic, named after George Boole. The ability to operate computer systems using Boolean Logic was first proven in a 1938 Thesis by Masters Student Claude Shannon, who later went on to become a Professor. Shannon is considered "The Father of Information Theory".
|
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|
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The microprocessor has origins in the development of the MOSFET (metal-oxide-semiconductor field-effect transistor, or MOS transistor),[5] which was first demonstrated by Mohamed M. Atalla and Dawon Kahng of Bell Labs in 1960.[6] Following the development of MOS integrated circuit chips in the early 1960s, MOS chips reached higher transistor density and lower manufacturing costs than bipolar integrated circuits by 1964. MOS chips further increased in complexity at a rate predicted by Moore's law, leading to large-scale integration (LSI) with hundreds of transistors on a single MOS chip by the late 1960s. The application of MOS LSI chips to computing was the basis for the first microprocessors, as engineers began recognizing that a complete computer processor could be contained on several MOS LSI chips.[5] Designers in the late 1960s were striving to integrate the central processing unit (CPU) functions of a computer onto a handful of MOS LSI chips, called microprocessor unit (MPU) chipsets.
|
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|
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The first true microprocessor was the Intel 4004, released as a single MOS LSI chip in 1971.[7] The single-chip microprocessor was made possible with the development of MOS silicon-gate technology (SGT).[8] The earliest MOS transistors had aluminium metal gates, which Italian engineer Federico Faggin replaced with silicon self-aligned gates to develop the first silicon-gate MOS chip at Fairchild Semiconductor in 1968.[8] Faggin later joined Intel and used his silicon-gate MOS technology to develop the 4004, along with Marcian Hoff, Stanley Mazor and Masatoshi Shima in 1971.[9] The 4004 was designed for Busicom, which had earlier proposed a multi-chip design in 1969, before Faggin's team at Intel changed it into a new single-chip design. Intel introduced the first commercial microprocessor, the 4-bit Intel 4004, in 1971. It was soon followed by the 8-bit microprocessor Intel 8008 in 1972.
|
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|
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+
Other embedded uses of 4-bit and 8-bit microprocessors, such as terminals, printers, various kinds of automation etc., followed soon after. Affordable 8-bit microprocessors with 16-bit addressing also led to the first general-purpose microcomputers from the mid-1970s on.
|
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|
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The first use of the term "microprocessor" is attributed to Viatron Computer Systems[10] describing the custom integrated circuit used in their System 21 small computer system announced in 1968.
|
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+
|
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+
Since the early 1970s, the increase in capacity of microprocessors has followed Moore's law; this originally suggested that the number of components that can be fitted onto a chip doubles every year. With present technology, it is actually every two years,[11][obsolete source] and as a result Moore later changed the period to two years.[12]
|
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|
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These projects delivered a microprocessor at about the same time: Garrett AiResearch's Central Air Data Computer (CADC) (1970), Texas Instruments' TMS 1802NC (September 1971) and Intel's 4004 (November 1971, based on an earlier 1969 Busicom design). Arguably, Four-Phase Systems AL1 microprocessor was also delivered in 1969.
|
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|
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In 1968, Garrett AiResearch (who employed designers Ray Holt and Steve Geller) was invited to produce a digital computer to compete with electromechanical systems then under development for the main flight control computer in the US Navy's new F-14 Tomcat fighter. The design was complete by 1970, and used a MOS-based chipset as the core CPU. The design was significantly (approximately 20 times) smaller and much more reliable than the mechanical systems it competed against, and was used in all of the early Tomcat models. This system contained "a 20-bit, pipelined, parallel multi-microprocessor". The Navy refused to allow publication of the design until 1997. Released in 1998, the documentation on the CADC, and the MP944 chipset, are well known. Ray Holt's autobiographical story of this design and development is presented in the book: The Accidental Engineer.[13][14]
|
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|
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Ray Holt graduated from California Polytechnic University in 1968, and began his computer design career with the CADC. From its inception, it was shrouded in secrecy until 1998 when at Holt's request, the US Navy allowed the documents into the public domain. Holt has claimed that no-one has compared this microprocessor with those that came later.[15] According to Parab et al. (2007),
|
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|
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The scientific papers and literature published around 1971 reveal that the MP944 digital processor used for the F-14 Tomcat aircraft of the US Navy qualifies as the first microprocessor. Although interesting, it was not a single-chip processor, as was not the Intel 4004 – they both were more like a set of parallel building blocks you could use to make a general-purpose form. It contains a CPU, RAM, ROM, and two other support chips like the Intel 4004. It was made from the same P-channel technology, operated at military specifications and had larger chips – an excellent computer engineering design by any standards. Its design indicates a major advance over Intel, and two year earlier. It actually worked and was flying in the F-14 when the Intel 4004 was announced. It indicates that today's industry theme of converging DSP-microcontroller architectures was started in 1971.[16]
|
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+
|
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+
This convergence of DSP and microcontroller architectures is known as a digital signal controller.[17]
|
51 |
+
|
52 |
+
The Four-Phase Systems AL1 was an 8-bit bit slice chip containing eight registers and an ALU.[18] It was designed by Lee Boysel in 1969.[19][20][21] At the time, it formed part of a nine-chip, 24-bit CPU with three AL1s, but it was later called a microprocessor when, in response to 1990s litigation by Texas Instruments, a demonstration system was constructed where a single AL1 formed part of a courtroom demonstration computer system, together with RAM, ROM, and an input-output device.[22]
|
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+
|
54 |
+
In 1971, Pico Electronics[23] and General Instrument (GI) introduced their first collaboration in ICs, a complete single chip calculator IC for the Monroe/Litton Royal Digital III calculator. This chip could also arguably lay claim to be one of the first microprocessors or microcontrollers having ROM, RAM and a RISC instruction set on-chip. The layout for the four layers of the PMOS process was hand drawn at x500 scale on mylar film, a significant task at the time given the complexity of the chip.
|
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|
56 |
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Pico was a spinout by five GI design engineers whose vision was to create single chip calculator ICs. They had significant previous design experience on multiple calculator chipsets with both GI and Marconi-Elliott.[24] The key team members had originally been tasked by Elliott Automation to create an 8-bit computer in MOS and had helped establish a MOS Research Laboratory in Glenrothes, Scotland in 1967.
|
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|
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Calculators were becoming the largest single market for semiconductors so Pico and GI went on to have significant success in this burgeoning market. GI continued to innovate in microprocessors and microcontrollers with products including the CP1600, IOB1680 and PIC1650.[25] In 1987, the GI Microelectronics business was spun out into the Microchip PIC microcontroller business.
|
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|
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The Intel 4004 is generally regarded as the first true microprocessor built on a single chip,[26][27] priced at US$60 (equivalent to $378.78 in 2019)[28] The first known advertisement for the 4004 is dated November 15, 1971 and appeared in Electronic News. The microprocessor was designed by a team consisting of Italian engineer Federico Faggin, American engineers Marcian Hoff and Stanley Mazor, and Japanese engineer Masatoshi Shima.[29]
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The project that produced the 4004 originated in 1969, when Busicom, a Japanese calculator manufacturer, asked Intel to build a chipset for high-performance desktop calculators. Busicom's original design called for a programmable chip set consisting of seven different chips. Three of the chips were to make a special-purpose CPU with its program stored in ROM and its data stored in shift register read-write memory. Ted Hoff, the Intel engineer assigned to evaluate the project, believed the Busicom design could be simplified by using dynamic RAM storage for data, rather than shift register memory, and a more traditional general-purpose CPU architecture. Hoff came up with a four-chip architectural proposal: a ROM chip for storing the programs, a dynamic RAM chip for storing data, a simple I/O device and a 4-bit central processing unit (CPU). Although not a chip designer, he felt the CPU could be integrated into a single chip, but as he lacked the technical know-how the idea remained just a wish for the time being.
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While the architecture and specifications of the MCS-4 came from the interaction of Hoff with Stanley Mazor, a software engineer reporting to him, and with Busicom engineer Masatoshi Shima, during 1969, Mazor and Hoff moved on to other projects. In April 1970, Intel hired Italian engineer Federico Faggin as project leader, a move that ultimately made the single-chip CPU final design a reality (Shima meanwhile designed the Busicom calculator firmware and assisted Faggin during the first six months of the implementation). Faggin, who originally developed the silicon gate technology (SGT) in 1968 at Fairchild Semiconductor[30] and designed the world's first commercial integrated circuit using SGT, the Fairchild 3708, had the correct background to lead the project into what would become the first commercial general purpose microprocessor. Since SGT was his very own invention, Faggin also used it to create his new methodology for random logic design that made it possible to implement a single-chip CPU with the proper speed, power dissipation and cost. The manager of Intel's MOS Design Department was Leslie L. Vadász at the time of the MCS-4 development but Vadász's attention was completely focused on the mainstream business of semiconductor memories so he left the leadership and the management of the MCS-4 project to Faggin, who was ultimately responsible for leading the 4004 project to its realization. Production units of the 4004 were first delivered to Busicom in March 1971 and shipped to other customers in late 1971.[citation needed]
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Along with Intel (who developed the 8008), Texas Instruments developed in 1970–1971 a one-chip CPU replacement for the Datapoint 2200 terminal, the TMX 1795 (later TMC 1795.) Like the 8008, it was rejected by customer Datapoint. According to Gary Boone, the TMX 1795 never reached production. Since it was built to the same specification, its instruction set was very similar to the Intel 8008.[31][32]
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The TMS1802NC was announced September 17, 1971 and implemented a four-function calculator. The TMS1802NC, despite its designation, was not part of the TMS 1000 series; it was later redesignated as part of the TMS 0100 series, which was used in the TI Datamath calculator. Although marketed as a calculator-on-a-chip, the TMS1802NC was fully programmable, including on the chip a CPU with an 11-bit instruction word, 3520 bits (320 instructions) of ROM and 182 bits of RAM.[31][33][32][34]
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Gilbert Hyatt was awarded a patent claiming an invention pre-dating both TI and Intel, describing a "microcontroller".[35] The patent was later invalidated, but not before substantial royalties were paid out.[36][37]
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The Intel 4004 was followed in 1972 by the Intel 8008, the world's first 8-bit microprocessor. The 8008 was not, however, an extension of the 4004 design, but instead the culmination of a separate design project at Intel, arising from a contract with Computer Terminals Corporation, of San Antonio TX, for a chip for a terminal they were designing,[38] the Datapoint 2200—fundamental aspects of the design came not from Intel but from CTC. In 1968, CTC's Vic Poor and Harry Pyle developed the original design for the instruction set and operation of the processor. In 1969, CTC contracted two companies, Intel and Texas Instruments, to make a single-chip implementation, known as the CTC 1201.[39] In late 1970 or early 1971, TI dropped out being unable to make a reliable part. In 1970, with Intel yet to deliver the part, CTC opted to use their own implementation in the Datapoint 2200, using traditional TTL logic instead (thus the first machine to run "8008 code" was not in fact a microprocessor at all and was delivered a year earlier). Intel's version of the 1201 microprocessor arrived in late 1971, but was too late, slow, and required a number of additional support chips. CTC had no interest in using it. CTC had originally contracted Intel for the chip, and would have owed them US$50,000 (equivalent to $315,653 in 2019) for their design work.[39] To avoid paying for a chip they did not want (and could not use), CTC released Intel from their contract and allowed them free use of the design.[39] Intel marketed it as the 8008 in April, 1972, as the world's first 8-bit microprocessor. It was the basis for the famous "Mark-8" computer kit advertised in the magazine Radio-Electronics in 1974. This processor had an 8-bit data bus and a 14-bit address bus.[40]
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The 8008 was the precursor to the successful Intel 8080 (1974), which offered improved performance over the 8008 and required fewer support chips. Federico Faggin conceived and designed it using high voltage N channel MOS. The Zilog Z80 (1976) was also a Faggin design, using low voltage N channel with depletion load and derivative Intel 8-bit processors: all designed with the methodology Faggin created for the 4004. Motorola released the competing 6800 in August 1974, and the similar MOS Technology 6502 was released in 1975 (both designed largely by the same people). The 6502 family rivaled the Z80 in popularity during the 1980s.
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A low overall cost, little packaging, simple computer bus requirements, and sometimes the integration of extra circuitry (e.g. the Z80's built-in memory refresh circuitry) allowed the home computer "revolution" to accelerate sharply in the early 1980s. This delivered such inexpensive machines as the Sinclair ZX81, which sold for US$99 (equivalent to $278.41 in 2019). A variation of the 6502, the MOS Technology 6510 was used in the Commodore 64 and yet another variant, the 8502, powered the Commodore 128.
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The Western Design Center, Inc (WDC) introduced the CMOS WDC 65C02 in 1982 and licensed the design to several firms. It was used as the CPU in the Apple IIe and IIc personal computers as well as in medical implantable grade pacemakers and defibrillators, automotive, industrial and consumer devices. WDC pioneered the licensing of microprocessor designs, later followed by ARM (32-bit) and other microprocessor intellectual property (IP) providers in the 1990s.
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Motorola introduced the MC6809 in 1978. It was an ambitious and well thought-through 8-bit design that was source compatible with the 6800, and implemented using purely hard-wired logic (subsequent 16-bit microprocessors typically used microcode to some extent, as CISC design requirements were becoming too complex for pure hard-wired logic).
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Another early 8-bit microprocessor was the Signetics 2650, which enjoyed a brief surge of interest due to its innovative and powerful instruction set architecture.
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A seminal microprocessor in the world of spaceflight was RCA's RCA 1802 (aka CDP1802, RCA COSMAC) (introduced in 1976), which was used on board the Galileo probe to Jupiter (launched 1989, arrived 1995). RCA COSMAC was the first to implement CMOS technology. The CDP1802 was used because it could be run at very low power, and because a variant was available fabricated using a special production process, silicon on sapphire (SOS), which provided much better protection against cosmic radiation and electrostatic discharge than that of any other processor of the era. Thus, the SOS version of the 1802 was said to be the first radiation-hardened microprocessor.
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The RCA 1802 had a static design, meaning that the clock frequency could be made arbitrarily low, or even stopped. This let the Galileo spacecraft use minimum electric power for long uneventful stretches of a voyage. Timers or sensors would awaken the processor in time for important tasks, such as navigation updates, attitude control, data acquisition, and radio communication. Current versions of the Western Design Center 65C02 and 65C816 have static cores, and thus retain data even when the clock is completely halted.
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The Intersil 6100 family consisted of a 12-bit microprocessor (the 6100) and a range of peripheral support and memory ICs. The microprocessor recognised the DEC PDP-8 minicomputer instruction set. As such it was sometimes referred to as the CMOS-PDP8. Since it was also produced by Harris Corporation, it was also known as the Harris HM-6100. By virtue of its CMOS technology and associated benefits, the 6100 was being incorporated into some military designs until the early 1980s.
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The first multi-chip 16-bit microprocessor was the National Semiconductor IMP-16, introduced in early 1973. An 8-bit version of the chipset was introduced in 1974 as the IMP-8.
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Other early multi-chip 16-bit microprocessors include one that Digital Equipment Corporation (DEC) used in the LSI-11 OEM board set and the packaged PDP 11/03 minicomputer—and the Fairchild Semiconductor MicroFlame 9440, both introduced in 1975–76. In 1975, National introduced the first 16-bit single-chip microprocessor, the National Semiconductor PACE, which was later followed by an NMOS version, the INS8900.
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Another early single-chip 16-bit microprocessor was TI's TMS 9900, which was also compatible with their TI-990 line of minicomputers. The 9900 was used in the TI 990/4 minicomputer, the Texas Instruments TI-99/4A home computer, and the TM990 line of OEM microcomputer boards. The chip was packaged in a large ceramic 64-pin DIP package, while most 8-bit microprocessors such as the Intel 8080 used the more common, smaller, and less expensive plastic 40-pin DIP. A follow-on chip, the TMS 9980, was designed to compete with the Intel 8080, had the full TI 990 16-bit instruction set, used a plastic 40-pin package, moved data 8 bits at a time, but could only address 16 KB. A third chip, the TMS 9995, was a new design. The family later expanded to include the 99105 and 99110.
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The Western Design Center (WDC) introduced the CMOS 65816 16-bit upgrade of the WDC CMOS 65C02 in 1984. The 65816 16-bit microprocessor was the core of the Apple IIgs and later the Super Nintendo Entertainment System, making it one of the most popular 16-bit designs of all time.
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Intel "upsized" their 8080 design into the 16-bit Intel 8086, the first member of the x86 family, which powers most modern PC type computers. Intel introduced the 8086 as a cost-effective way of porting software from the 8080 lines, and succeeded in winning much business on that premise. The 8088, a version of the 8086 that used an 8-bit external data bus, was the microprocessor in the first IBM PC. Intel then released the 80186 and 80188, the 80286 and, in 1985, the 32-bit 80386, cementing their PC market dominance with the processor family's backwards compatibility. The 80186 and 80188 were essentially versions of the 8086 and 8088, enhanced with some onboard peripherals and a few new instructions. Although Intel's 80186 and 80188 were not used in IBM PC type designs,[dubious – discuss] second source versions from NEC, the V20 and V30 frequently were. The 8086 and successors had an innovative but limited method of memory segmentation, while the 80286 introduced a full-featured segmented memory management unit (MMU). The 80386 introduced a flat 32-bit memory model with paged memory management.
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The 16-bit Intel x86 processors up to and including the 80386 do not include floating-point units (FPUs). Intel introduced the 8087, 80187, 80287 and 80387 math coprocessors to add hardware floating-point and transcendental function capabilities to the 8086 through 80386 CPUs. The 8087 works with the 8086/8088 and 80186/80188,[41] the 80187 works with the 80186 but not the 80188,[42] the 80287 works with the 80286 and the 80387 works with the 80386. The combination of an x86 CPU and an x87 coprocessor forms a single multi-chip microprocessor; the two chips are programmed as a unit using a single integrated instruction set.[43] The 8087 and 80187 coprocessors are connected in parallel with the data and address buses of their parent processor and directly execute instructions intended for them. The 80287 and 80387 coprocessors are interfaced to the CPU through I/O ports in the CPU's address space, this is transparent to the program, which does not need to know about or access these I/O ports directly; the program accesses the coprocessor and its registers through normal instruction opcodes.
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16-bit designs had only been on the market briefly when 32-bit implementations started to appear.
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The most significant of the 32-bit designs is the Motorola MC68000, introduced in 1979. The 68k, as it was widely known, had 32-bit registers in its programming model but used 16-bit internal data paths, three 16-bit Arithmetic Logic Units, and a 16-bit external data bus (to reduce pin count), and externally supported only 24-bit addresses (internally it worked with full 32 bit addresses). In PC-based IBM-compatible mainframes the MC68000 internal microcode was modified to emulate the 32-bit System/370 IBM mainframe.[44] Motorola generally described it as a 16-bit processor. The combination of high performance, large (16 megabytes or 224 bytes) memory space and fairly low cost made it the most popular CPU design of its class. The Apple Lisa and Macintosh designs made use of the 68000, as did a host of other designs in the mid-1980s, including the Atari ST and Commodore Amiga.
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The world's first single-chip fully 32-bit microprocessor, with 32-bit data paths, 32-bit buses, and 32-bit addresses, was the AT&T Bell Labs BELLMAC-32A, with first samples in 1980, and general production in 1982.[45][46] After the divestiture of AT&T in 1984, it was renamed the WE 32000 (WE for Western Electric), and had two follow-on generations, the WE 32100 and WE 32200. These microprocessors were used in the AT&T 3B5 and 3B15 minicomputers; in the 3B2, the world's first desktop super microcomputer; in the "Companion", the world's first 32-bit laptop computer; and in "Alexander", the world's first book-sized super microcomputer, featuring ROM-pack memory cartridges similar to today's gaming consoles. All these systems ran the UNIX System V operating system.
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The first commercial, single chip, fully 32-bit microprocessor available on the market was the HP FOCUS.
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Intel's first 32-bit microprocessor was the iAPX 432, which was introduced in 1981, but was not a commercial success. It had an advanced capability-based object-oriented architecture, but poor performance compared to contemporary architectures such as Intel's own 80286 (introduced 1982), which was almost four times as fast on typical benchmark tests. However, the results for the iAPX432 was partly due to a rushed and therefore suboptimal Ada compiler.[citation needed]
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Motorola's success with the 68000 led to the MC68010, which added virtual memory support. The MC68020, introduced in 1984 added full 32-bit data and address buses. The 68020 became hugely popular in the Unix supermicrocomputer market, and many small companies (e.g., Altos, Charles River Data Systems, Cromemco) produced desktop-size systems. The MC68030 was introduced next, improving upon the previous design by integrating the MMU into the chip. The continued success led to the MC68040, which included an FPU for better math performance. The 68050 failed to achieve its performance goals and was not released, and the follow-up MC68060 was released into a market saturated by much faster RISC designs. The 68k family faded from use in the early 1990s.
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Other large companies designed the 68020 and follow-ons into embedded equipment. At one point, there were more 68020s in embedded equipment than there were Intel Pentiums in PCs.[47] The ColdFire processor cores are derivatives of the 68020.
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During this time (early to mid-1980s), National Semiconductor introduced a very similar 16-bit pinout, 32-bit internal microprocessor called the NS 16032 (later renamed 32016), the full 32-bit version named the NS 32032. Later, National Semiconductor produced the NS 32132, which allowed two CPUs to reside on the same memory bus with built in arbitration. The NS32016/32 outperformed the MC68000/10, but the NS32332—which arrived at approximately the same time as the MC68020—did not have enough performance. The third generation chip, the NS32532, was different. It had about double the performance of the MC68030, which was released around the same time. The appearance of RISC processors like the AM29000 and MC88000 (now both dead) influenced the architecture of the final core, the NS32764. Technically advanced—with a superscalar RISC core, 64-bit bus, and internally overclocked—it could still execute Series 32000 instructions through real-time translation.
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When National Semiconductor decided to leave the Unix market, the chip was redesigned into the Swordfish Embedded processor with a set of on chip peripherals. The chip turned out to be too expensive for the laser printer market and was killed. The design team went to Intel and there designed the Pentium processor, which is very similar to the NS32764 core internally. The big success of the Series 32000 was in the laser printer market, where the NS32CG16 with microcoded BitBlt instructions had very good price/performance and was adopted by large companies like Canon. By the mid-1980s, Sequent introduced the first SMP server-class computer using the NS 32032. This was one of the design's few wins, and it disappeared in the late 1980s. The MIPS R2000 (1984) and R3000 (1989) were highly successful 32-bit RISC microprocessors. They were used in high-end workstations and servers by SGI, among others. Other designs included the Zilog Z80000, which arrived too late to market to stand a chance and disappeared quickly.
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The ARM first appeared in 1985.[48] This is a RISC processor design, which has since come to dominate the 32-bit embedded systems processor space due in large part to its power efficiency, its licensing model, and its wide selection of system development tools. Semiconductor manufacturers generally license cores and integrate them into their own system on a chip products; only a few such vendors are licensed to modify the ARM cores. Most cell phones include an ARM processor, as do a wide variety of other products. There are microcontroller-oriented ARM cores without virtual memory support, as well as symmetric multiprocessor (SMP) applications processors with virtual memory.
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From 1993 to 2003, the 32-bit x86 architectures became increasingly dominant in desktop, laptop, and server markets, and these microprocessors became faster and more capable. Intel had licensed early versions of the architecture to other companies, but declined to license the Pentium, so AMD and Cyrix built later versions of the architecture based on their own designs. During this span, these processors increased in complexity (transistor count) and capability (instructions/second) by at least three orders of magnitude. Intel's Pentium line is probably the most famous and recognizable 32-bit processor model, at least with the public at broad.
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While 64-bit microprocessor designs have been in use in several markets since the early 1990s (including the Nintendo 64 gaming console in 1996), the early 2000s saw the introduction of 64-bit microprocessors targeted at the PC market.
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With AMD's introduction of a 64-bit architecture backwards-compatible with x86, x86-64 (also called AMD64), in September 2003, followed by Intel's near fully compatible 64-bit extensions (first called IA-32e or EM64T, later renamed Intel 64), the 64-bit desktop era began. Both versions can run 32-bit legacy applications without any performance penalty as well as new 64-bit software. With operating systems Windows XP x64, Windows Vista x64, Windows 7 x64, Linux, BSD, and macOS that run 64-bit natively, the software is also geared to fully utilize the capabilities of such processors. The move to 64 bits is more than just an increase in register size from the IA-32 as it also doubles the number of general-purpose registers.
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The move to 64 bits by PowerPC had been intended since the architecture's design in the early 90s and was not a major cause of incompatibility. Existing integer registers are extended as are all related data pathways, but, as was the case with IA-32, both floating point and vector units had been operating at or above 64 bits for several years. Unlike what happened when IA-32 was extended to x86-64, no new general purpose registers were added in 64-bit PowerPC, so any performance gained when using the 64-bit mode for applications making no use of the larger address space is minimal.[citation needed]
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In 2011, ARM introduced a new 64-bit ARM architecture.
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In the mid-1980s to early 1990s, a crop of new high-performance reduced instruction set computer (RISC) microprocessors appeared, influenced by discrete RISC-like CPU designs such as the IBM 801 and others. RISC microprocessors were initially used in special-purpose machines and Unix workstations, but then gained wide acceptance in other roles.
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The first commercial RISC microprocessor design was released in 1984, by MIPS Computer Systems, the 32-bit R2000 (the R1000 was not released). In 1986, HP released its first system with a PA-RISC CPU. In 1987, in the non-Unix Acorn computers' 32-bit, then cache-less, ARM2-based Acorn Archimedes became the first commercial success using the ARM architecture, then known as Acorn RISC Machine (ARM); first silicon ARM1 in 1985. The R3000 made the design truly practical, and the R4000 introduced the world's first commercially available 64-bit RISC microprocessor. Competing projects would result in the IBM POWER and Sun SPARC architectures. Soon every major vendor was releasing a RISC design, including the AT&T CRISP, AMD 29000, Intel i860 and Intel i960, Motorola 88000, DEC Alpha.
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In the late 1990s, only two 64-bit RISC architectures were still produced in volume for non-embedded applications: SPARC and Power ISA, but as ARM has become increasingly powerful, in the early 2010s, it became the third RISC architecture in the general computing segment.
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A different approach to improving a computer's performance is to add extra processors, as in symmetric multiprocessing designs, which have been popular in servers and workstations since the early 1990s. Keeping up with Moore's law is becoming increasingly challenging as chip-making technologies approach their physical limits. In response, microprocessor manufacturers look for other ways to improve performance so they can maintain the momentum of constant upgrades.
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A multi-core processor is a single chip that contains more than one microprocessor core. Each core can simultaneously execute processor instructions in parallel. This effectively multiplies the processor's potential performance by the number of cores, if the software is designed to take advantage of more than one processor core. Some components, such as bus interface and cache, may be shared between cores. Because the cores are physically close to each other, they can communicate with each other much faster than separate (off-chip) processors in a multiprocessor system, which improves overall system performance.
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In 2001, IBM introduced the first commercial multi-core processor, the monolithic two-core POWER4. Personal computers did not receive multi-core processors until the 2005 introduction, of the two-core Intel Pentium D. The Pentium D, however, was not a monolithic multi-core processor. It was constructed from two dies, each containing a core, packaged on a multi-chip module. The first monolithic multi-core processor in the personal computer market was the AMD Athlon X2, which was introduced a few weeks after the Pentium D. As of 2012[update], dual- and quad-core processors are widely used in home PCs and laptops, while quad-, six-, eight-, ten-, twelve-, and sixteen-core processors are common in the professional and enterprise markets with workstations and servers.
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Sun Microsystems has released the Niagara and Niagara 2 chips, both of which feature an eight-core design. The Niagara 2 supports more threads and operates at 1.6 GHz.
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High-end Intel Xeon processors that are on the LGA 775, LGA 1366, and LGA 2011 sockets and high-end AMD Opteron processors that are on the C32 and G34 sockets are DP (dual processor) capable, as well as the older Intel Core 2 Extreme QX9775 also used in an older Mac Pro by Apple and the Intel Skulltrail motherboard. AMD's G34 motherboards can support up to four CPUs and Intel's LGA 1567 motherboards can support up to eight CPUs.
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Modern desktop computers support systems with multiple CPUs, but few applications outside of the professional market can make good use of more than four cores. Both Intel and AMD currently offer fast quad, hex and octa-core desktop CPUs, making multi-CPU systems obsolete for many purposes.
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The desktop market has been in a transition towards quad-core CPUs since Intel's Core 2 Quad was released and are now common, although dual-core CPUs are still more prevalent. Older or mobile computers are less likely to have more than two cores than newer desktops. Not all software is optimised for multi-core CPUs, making fewer, more powerful cores preferable.
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AMD offers CPUs with more cores for a given amount of money than similarly priced Intel CPUs—but the AMD cores are somewhat slower, so the two trade blows in different applications depending on how well-threaded the programs running are. For example, Intel's cheapest Sandy Bridge quad-core CPUs often cost almost twice as much as AMD's cheapest Athlon II, Phenom II, and FX quad-core CPUs but Intel has dual-core CPUs in the same price ranges as AMD's cheaper quad-core CPUs. In an application that uses one or two threads, the Intel dual-core CPUs outperform AMD's similarly priced quad-core CPUs—and if a program supports three or four threads the cheap AMD quad-core CPUs outperform the similarly priced Intel dual-core CPUs.
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Historically, AMD and Intel have switched places as the company with the fastest CPU several times. In 2012, Intel led on the desktop side of the computer CPU market, with their Sandy Bridge and Ivy Bridge series, while at the same time, AMD's Opterons had superior performance for their price point. AMD were therefore more competitive in low- to mid-end servers and workstations that more effectively used fewer cores and threads.
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Taken to the extreme, this trend also includes manycore designs, with hundreds of cores, with qualitatively different architectures.
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In 1997, about 55% of all CPUs sold in the world were 8-bit microcontrollers, of which over 2 billion were sold.[49]
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In 2002, less than 10% of all the CPUs sold in the world were 32-bit or more. Of all the 32-bit CPUs sold, about 2% are used in desktop or laptop personal computers. Most microprocessors are used in embedded control applications such as household appliances, automobiles, and computer peripherals. Taken as a whole, the average price for a microprocessor, microcontroller, or DSP is just over US$6 (equivalent to $8.53 in 2019).[50]
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In 2003, about $44 billion (equivalent to about $61 billion in 2019) worth of microprocessors were manufactured and sold.[51] Although about half of that money was spent on CPUs used in desktop or laptop personal computers, those count for only about 2% of all CPUs sold.[50] The quality-adjusted price of laptop microprocessors improved −25% to −35% per year in 2004–2010, and the rate of improvement slowed to −15% to −25% per year in 2010–2013.[52]
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About 10 billion CPUs were manufactured in 2008. Most new CPUs produced each year are embedded.[53]
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A microscope (from the Ancient Greek: μικρός, mikrós, "small" and σκοπεῖν, skopeîn, "to look" or "see") is an instrument used to see objects that are too small to be seen by the naked eye. Microscopy is the science of investigating small objects and structures using such an instrument. Microscopic means invisible to the eye unless aided by a microscope.
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There are many types of microscopes, and they may be grouped in different ways. One way is to describe the way the instruments interact with a sample to create images, either by sending a beam of light or electrons to a sample in its optical path, or by scanning across, and a short distance from the surface of a sample using a probe. The most common microscope (and the first to be invented) is the optical microscope, which uses light to pass through a sample to produce an image. Other major types of microscopes are the fluorescence microscope, the electron microscope (both the transmission electron microscope and the scanning electron microscope) and the various types of scanning probe microscopes.[1]
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Although objects resembling lenses date back 4000 years and there are Greek accounts of the optical properties of water-filled spheres (5th century BC) followed by many centuries of writings on optics, the earliest known use of simple microscopes (magnifying glasses) dates back to the widespread use of lenses in eyeglasses in the 13th century.[2][3][4] The earliest known examples of compound microscopes, which combine an objective lens near the specimen with an eyepiece to view a real image, appeared in Europe around 1620.[5] The inventor is unknown although many claims have been made over the years. Several revolve around the spectacle-making centers in the Netherlands including claims it was invented in 1590 by Zacharias Janssen (claim made by his son) and/or Zacharias' father, Hans Martens,[6][7] claims it was invented by their neighbor and rival spectacle maker, Hans Lippershey (who applied for the first telescope patent in 1608),[8] and claims it was invented by expatriate Cornelis Drebbel who was noted to have a version in London in 1619.[9][10] Galileo Galilei (also sometimes cited as compound microscope inventor) seems to have found after 1610 that he could close focus his telescope to view small objects and, after seeing a compound microscope built by Drebbel exhibited in Rome in 1624, built his own improved version.[11][12][13] Giovanni Faber coined the name microscope for the compound microscope Galileo submitted to the Accademia dei Lincei in 1625[14] (Galileo had called it the "occhiolino" or "little eye").
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The first detailed account of the microscopic anatomy of organic tissue based on the use of a microscope did not appear until 1644, in Giambattista Odierna's L'occhio della mosca, or The Fly's Eye.[15]
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The microscope was still largely a novelty until the 1660s and 1670s when naturalists in Italy, the Netherlands and England began using them to study biology. Italian scientist Marcello Malpighi, called the father of histology by some historians of biology, began his analysis of biological structures with the lungs. The publication in 1665 of Robert Hooke's Micrographia had a huge impact, largely because of its impressive illustrations. A significant contribution came from Antonie van Leeuwenhoek who achieved up to 300 times magnification using a simple single lens microscope. He sandwiched a very small glass ball lens between the holes in two metal plates riveted together, and with an adjustable-by-screws needle attached to mount the specimen.[16] Then, Van Leeuwenhoek re-discovered red blood cells (after Jan Swammerdam) and spermatozoa, and helped popularise the use of microscopes to view biological ultrastructure. On 9 October 1676, van Leeuwenhoek reported the discovery of micro-organisms.[15]
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The performance of a light microscope depends on the quality and correct use of the condensor lens system to focus light on the specimen and the objective lens to capture the light from the specimen and form an image.[5] Early instruments were limited until this principle was fully appreciated and developed from the late 19th to very early 20th century, and until electric lamps were available as light sources. In 1893 August Köhler developed a key principle of sample illumination, Köhler illumination, which is central to achieving the theoretical limits of resolution for the light microscope. This method of sample illumination produces even lighting and overcomes the limited contrast and resolution imposed by early techniques of sample illumination. Further developments in sample illumination came from the discovery of phase contrast by Frits Zernike in 1953, and differential interference contrast illumination by Georges Nomarski in 1955; both of which allow imaging of unstained, transparent samples.
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In the early 20th century a significant alternative to the light microscope was developed, an instrument that uses a beam of electrons rather than light to generate an image. The German physicist, Ernst Ruska, working with electrical engineer Max Knoll, developed the first prototype electron microscope in 1931, a transmission electron microscope (TEM). The transmission electron microscope works on similar principles to an optical microscope but uses electrons in the place of light and electromagnets in the place of glass lenses. Use of electrons, instead of light, allows for much higher resolution.
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Development of the transmission electron microscope was quickly followed in 1935 by the development of the scanning electron microscope by Max Knoll.[17] Although TEMs were being used for research before WWII, and became popular afterwards, the SEM was not commercially available until 1965.
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Transmission electron microscopes became popular following the Second World War. Ernst Ruska, working at Siemens, developed the first commercial transmission electron microscope and, in the 1950s, major scientific conferences on electron microscopy started being held. In 1965, the first commercial scanning electron microscope was developed by Professor Sir Charles Oatley and his postgraduate student Gary Stewart, and marketed by the Cambridge Instrument Company as the "Stereoscan".
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One of the latest discoveries made about using an electron microscope is the ability to identify a virus.[18] Since this microscope produces a visible, clear image of small organelles, in an electron microscope there is no need for reagents to see the virus or harmful cells, resulting in a more efficient way to detect pathogens.
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From 1981 to 1983 Gerd Binnig and Heinrich Rohrer worked at IBM in Zurich, Switzerland to study the quantum tunnelling phenomenon. They created a practical instrument, a scanning probe microscope from quantum tunnelling theory, that read very small forces exchanged between a probe and the surface of a sample. The probe approaches the surface so closely that electrons can flow continuously between probe and sample, making a current from surface to probe. The microscope was not initially well received due to the complex nature of the underlying theoretical explanations. In 1984 Jerry Tersoff and D.R. Hamann, while at AT&T's Bell Laboratories in Murray Hill, New Jersey began publishing articles that tied theory to the experimental results obtained by the instrument. This was closely followed in 1985 with functioning commercial instruments, and in 1986 with Gerd Binnig, Quate, and Gerber's invention of the atomic force microscope, then Binnig's and Rohrer's Nobel Prize in Physics for the SPM.[19]
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New types of scanning probe microscope have continued to be developed as the ability to machine ultra-fine probes and tips has advanced.
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The most recent developments in light microscope largely centre on the rise of fluorescence microscopy in biology.[20] During the last decades of the 20th century, particularly in the post-genomic era, many techniques for fluorescent staining of cellular structures were developed.[20] The main groups of techniques involve targeted chemical staining of particular cell structures, for example, the chemical compound DAPI to label DNA, use of antibodies conjugated to fluorescent reporters, see
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immunofluorescence, and fluorescent proteins, such as green fluorescent protein.[21] These techniques use these different fluorophores for analysis of cell structure at a molecular level in both live and fixed samples.
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The rise of fluorescence microscopy drove the development of a major modern microscope design, the confocal microscope. The principle was patented in 1957 by Marvin Minsky, although laser technology limited practical application of the technique. It was not until 1978 when Thomas and Christoph Cremer developed the first practical confocal laser scanning microscope and the technique rapidly gained popularity through the 1980s.
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Much current research (in the early 21st century) on optical microscope techniques is focused on development of superresolution analysis of fluorescently labelled samples. Structured illumination can improve resolution by around two to four times and techniques like stimulated emission depletion (STED) microscopy are approaching the resolution of electron microscopes.[22] This occurs because the diffraction limit is occurred from light or excitation, which makes the resolution must be doubled to become super saturated. Stefan Hell was awarded the 2014 Nobel Prize in Chemistry for the development of the STED technique, along with Eric Betzig and William Moerner who adapted fluorescence microscopy for single-molecule visualization.[23]
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X-ray microscopes are instruments that use electromagnetic radiation usually in the soft X-ray band to image objects. Technological advances in X-ray lens optics in the early 1970s made the instrument a viable imaging choice.[24] They are often used in tomography (see micro-computed tomography) to produce three dimensional images of objects, including biological materials that have not been chemically fixed. Currently research is being done to improve optics for hard X-rays which have greater penetrating power.[24]
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Microscopes can be separated into several different classes. One grouping is based on what interacts with the sample to generate the image, i.e., light or photons (optical microscopes), electrons (electron microscopes) or a probe (scanning probe microscopes). Alternatively, microscopes can be classified based on whether they analyze the sample via a scanning point (confocal optical microscopes, scanning electron microscopes and scanning probe microscopes) or analyze the sample all at once (wide field optical microscopes and transmission electron microscopes).
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Wide field optical microscopes and transmission electron microscopes both use the theory of lenses (optics for light microscopes and electromagnet lenses for electron microscopes) in order to magnify the image generated by the passage of a wave transmitted through the sample, or reflected by the sample. The waves used are electromagnetic (in optical microscopes) or electron beams (in electron microscopes). Resolution in these microscopes is limited by the wavelength of the radiation used to image the sample, where shorter wavelengths allow for a higher resolution.[20]
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Scanning optical and electron microscopes, like the confocal microscope and scanning electron microscope, use lenses to focus a spot of light or electrons onto the sample then analyze the signals generated by the beam interacting with the sample. The point is then scanned over the sample to analyze a rectangular region. Magnification of the image is achieved by displaying the data from scanning a physically small sample area on a relatively large screen. These microscopes have the same resolution limit as wide field optical, probe, and electron microscopes.
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Scanning probe microscopes also analyze a single point in the sample and then scan the probe over a rectangular sample region to build up an image. As these microscopes do not use electromagnetic or electron radiation for imaging they are not subject to the same resolution limit as the optical and electron microscopes described above.
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The most common type of microscope (and the first invented) is the optical microscope. This is an optical instrument containing one or more lenses producing an enlarged image of a sample placed in the focal plane. Optical microscopes have refractive glass (occasionally plastic or quartz), to focus light on the eye or on to another light detector. Mirror-based optical microscopes operate in the same manner. Typical magnification of a light microscope, assuming visible range light, is up to 1250x with a theoretical resolution limit of around 0.250 micrometres or 250 nanometres.[20] This limits practical magnification to ~1500x. Specialized techniques (e.g., scanning confocal microscopy, Vertico SMI) may exceed this magnification but the resolution is diffraction limited. The use of shorter wavelengths of light, such as ultraviolet, is one way to improve the spatial resolution of the optical microscope, as are devices such as the near-field scanning optical microscope.
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Sarfus is a recent optical technique that increases the sensitivity of a standard optical microscope to a point where it is possible to directly visualize nanometric films (down to 0.3 nanometre) and isolated nano-objects (down to 2 nm-diameter). The technique is based on the use of non-reflecting substrates for cross-polarized reflected light microscopy.
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Ultraviolet light enables the resolution of microscopic features as well as the imaging of samples that are transparent to the eye. Near infrared light can be used to visualize circuitry embedded in bonded silicon devices, since silicon is transparent in this region of wavelengths.
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In fluorescence microscopy many wavelengths of light ranging from the ultraviolet to the visible can be used to cause samples to fluoresce, which allows viewing by eye or with specifically sensitive cameras.
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Phase-contrast microscopy is an optical microscopy illumination technique in which small phase shifts in the light passing through a transparent specimen are converted into amplitude or contrast changes in the image.[20] The use of phase contrast does not require staining to view the slide. This microscope technique made it possible to study the cell cycle in live cells.
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The traditional optical microscope has more recently evolved into the digital microscope. In addition to, or instead of, directly viewing the object through the eyepieces, a type of sensor similar to those used in a digital camera is used to obtain an image, which is then displayed on a computer monitor. These sensors may use CMOS or charge-coupled device (CCD) technology, depending on the application.
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Digital microscopy with very low light levels to avoid damage to vulnerable biological samples is available using sensitive photon-counting digital cameras. It has been demonstrated that a light source providing pairs of entangled photons may minimize the risk of damage to the most light-sensitive samples. In this application of ghost imaging to photon-sparse microscopy, the sample is illuminated with infrared photons, each of which is spatially correlated with an entangled partner in the visible band for efficient imaging by a photon-counting camera.[26]
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The two major types of electron microscopes are transmission electron microscopes (TEMs) and scanning electron microscopes (SEMs).[20][21] They both have series of electromagnetic and electrostatic lenses to focus a high energy beam of electrons on a sample. In a TEM the electrons pass through the sample, analogous to basic optical microscopy.[20] This requires careful sample preparation, since electrons are scattered strongly by most materials.[21] The samples must also be very thin (below 100 nm) in order for the electrons to pass through it.[20][21] Cross-sections of cells stained with osmium and heavy metals reveal clear organelle membranes and proteins such as ribosomes.[21] With a 0.1 nm level of resolution, detailed views of viruses (20 – 300 nm) and a strand of DNA (2 nm in width) can be obtained.[21] In contrast, the SEM has raster coils to scan the surface of bulk objects with a fine electron beam. Therefore, the specimen do not necessarily need to be sectioned, but coating with a nanometric metal or carbon layer may be needed for nonconductive samples.[20] SEM allows fast surface imaging of samples, possibly in thin water vapor to prevent drying.[20][21]
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The different types of scanning probe microscopes arise from the many different types of interactions that occur when a small probe is scanned over and interacts with a specimen. These interactions or modes can be recorded or mapped as function of location on the surface to form a characterization map. The three most common types of scanning probe microscopes are atomic force microscopes (AFM), near-field scanning optical microscopes (MSOM or SNOM, scanning near-field optical microscopy), and scanning tunneling microscopes (STM).[27] An atomic force microscope has a fine probe, usually of silicon or silicon nitride, attached to a cantilever; the probe is scanned over the surface of the sample, and the forces that cause an interaction between the probe and the surface of the sample are measured and mapped. A near-field scanning optical microscope is similar to an AFM but its probe consists of a light source in an optical fiber covered with a tip that has usually an aperture for the light to pass through. The microscope can capture either transmitted or reflected light to measure very localized optical properties of the surface, commonly of a biological specimen. Scanning tunneling microscopes have a metal tip with a single apical atom; the tip is attached to a tube through which a current flows.[28] The tip is scanned over the surface of a conductive sample until a tunneling current flows; the current is kept constant by computer movement of the tip and an image is formed by the recorded movements of the tip.[27]
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Scanning acoustic microscopes use sound waves to measure variations in acoustic impedance. Similar to Sonar in principle, they are used for such jobs as detecting defects in the subsurfaces of materials including those found in integrated circuits. On February 4, 2013, Australian engineers built a "quantum microscope" which provides unparalleled precision.[29]
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A microscope (from the Ancient Greek: μικρός, mikrós, "small" and σκοπεῖν, skopeîn, "to look" or "see") is an instrument used to see objects that are too small to be seen by the naked eye. Microscopy is the science of investigating small objects and structures using such an instrument. Microscopic means invisible to the eye unless aided by a microscope.
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|
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There are many types of microscopes, and they may be grouped in different ways. One way is to describe the way the instruments interact with a sample to create images, either by sending a beam of light or electrons to a sample in its optical path, or by scanning across, and a short distance from the surface of a sample using a probe. The most common microscope (and the first to be invented) is the optical microscope, which uses light to pass through a sample to produce an image. Other major types of microscopes are the fluorescence microscope, the electron microscope (both the transmission electron microscope and the scanning electron microscope) and the various types of scanning probe microscopes.[1]
|
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+
|
9 |
+
Although objects resembling lenses date back 4000 years and there are Greek accounts of the optical properties of water-filled spheres (5th century BC) followed by many centuries of writings on optics, the earliest known use of simple microscopes (magnifying glasses) dates back to the widespread use of lenses in eyeglasses in the 13th century.[2][3][4] The earliest known examples of compound microscopes, which combine an objective lens near the specimen with an eyepiece to view a real image, appeared in Europe around 1620.[5] The inventor is unknown although many claims have been made over the years. Several revolve around the spectacle-making centers in the Netherlands including claims it was invented in 1590 by Zacharias Janssen (claim made by his son) and/or Zacharias' father, Hans Martens,[6][7] claims it was invented by their neighbor and rival spectacle maker, Hans Lippershey (who applied for the first telescope patent in 1608),[8] and claims it was invented by expatriate Cornelis Drebbel who was noted to have a version in London in 1619.[9][10] Galileo Galilei (also sometimes cited as compound microscope inventor) seems to have found after 1610 that he could close focus his telescope to view small objects and, after seeing a compound microscope built by Drebbel exhibited in Rome in 1624, built his own improved version.[11][12][13] Giovanni Faber coined the name microscope for the compound microscope Galileo submitted to the Accademia dei Lincei in 1625[14] (Galileo had called it the "occhiolino" or "little eye").
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|
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The first detailed account of the microscopic anatomy of organic tissue based on the use of a microscope did not appear until 1644, in Giambattista Odierna's L'occhio della mosca, or The Fly's Eye.[15]
|
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+
|
13 |
+
The microscope was still largely a novelty until the 1660s and 1670s when naturalists in Italy, the Netherlands and England began using them to study biology. Italian scientist Marcello Malpighi, called the father of histology by some historians of biology, began his analysis of biological structures with the lungs. The publication in 1665 of Robert Hooke's Micrographia had a huge impact, largely because of its impressive illustrations. A significant contribution came from Antonie van Leeuwenhoek who achieved up to 300 times magnification using a simple single lens microscope. He sandwiched a very small glass ball lens between the holes in two metal plates riveted together, and with an adjustable-by-screws needle attached to mount the specimen.[16] Then, Van Leeuwenhoek re-discovered red blood cells (after Jan Swammerdam) and spermatozoa, and helped popularise the use of microscopes to view biological ultrastructure. On 9 October 1676, van Leeuwenhoek reported the discovery of micro-organisms.[15]
|
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+
|
15 |
+
The performance of a light microscope depends on the quality and correct use of the condensor lens system to focus light on the specimen and the objective lens to capture the light from the specimen and form an image.[5] Early instruments were limited until this principle was fully appreciated and developed from the late 19th to very early 20th century, and until electric lamps were available as light sources. In 1893 August Köhler developed a key principle of sample illumination, Köhler illumination, which is central to achieving the theoretical limits of resolution for the light microscope. This method of sample illumination produces even lighting and overcomes the limited contrast and resolution imposed by early techniques of sample illumination. Further developments in sample illumination came from the discovery of phase contrast by Frits Zernike in 1953, and differential interference contrast illumination by Georges Nomarski in 1955; both of which allow imaging of unstained, transparent samples.
|
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+
|
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+
In the early 20th century a significant alternative to the light microscope was developed, an instrument that uses a beam of electrons rather than light to generate an image. The German physicist, Ernst Ruska, working with electrical engineer Max Knoll, developed the first prototype electron microscope in 1931, a transmission electron microscope (TEM). The transmission electron microscope works on similar principles to an optical microscope but uses electrons in the place of light and electromagnets in the place of glass lenses. Use of electrons, instead of light, allows for much higher resolution.
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Development of the transmission electron microscope was quickly followed in 1935 by the development of the scanning electron microscope by Max Knoll.[17] Although TEMs were being used for research before WWII, and became popular afterwards, the SEM was not commercially available until 1965.
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Transmission electron microscopes became popular following the Second World War. Ernst Ruska, working at Siemens, developed the first commercial transmission electron microscope and, in the 1950s, major scientific conferences on electron microscopy started being held. In 1965, the first commercial scanning electron microscope was developed by Professor Sir Charles Oatley and his postgraduate student Gary Stewart, and marketed by the Cambridge Instrument Company as the "Stereoscan".
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One of the latest discoveries made about using an electron microscope is the ability to identify a virus.[18] Since this microscope produces a visible, clear image of small organelles, in an electron microscope there is no need for reagents to see the virus or harmful cells, resulting in a more efficient way to detect pathogens.
|
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+
|
25 |
+
From 1981 to 1983 Gerd Binnig and Heinrich Rohrer worked at IBM in Zurich, Switzerland to study the quantum tunnelling phenomenon. They created a practical instrument, a scanning probe microscope from quantum tunnelling theory, that read very small forces exchanged between a probe and the surface of a sample. The probe approaches the surface so closely that electrons can flow continuously between probe and sample, making a current from surface to probe. The microscope was not initially well received due to the complex nature of the underlying theoretical explanations. In 1984 Jerry Tersoff and D.R. Hamann, while at AT&T's Bell Laboratories in Murray Hill, New Jersey began publishing articles that tied theory to the experimental results obtained by the instrument. This was closely followed in 1985 with functioning commercial instruments, and in 1986 with Gerd Binnig, Quate, and Gerber's invention of the atomic force microscope, then Binnig's and Rohrer's Nobel Prize in Physics for the SPM.[19]
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+
|
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+
New types of scanning probe microscope have continued to be developed as the ability to machine ultra-fine probes and tips has advanced.
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The most recent developments in light microscope largely centre on the rise of fluorescence microscopy in biology.[20] During the last decades of the 20th century, particularly in the post-genomic era, many techniques for fluorescent staining of cellular structures were developed.[20] The main groups of techniques involve targeted chemical staining of particular cell structures, for example, the chemical compound DAPI to label DNA, use of antibodies conjugated to fluorescent reporters, see
|
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+
immunofluorescence, and fluorescent proteins, such as green fluorescent protein.[21] These techniques use these different fluorophores for analysis of cell structure at a molecular level in both live and fixed samples.
|
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+
|
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+
The rise of fluorescence microscopy drove the development of a major modern microscope design, the confocal microscope. The principle was patented in 1957 by Marvin Minsky, although laser technology limited practical application of the technique. It was not until 1978 when Thomas and Christoph Cremer developed the first practical confocal laser scanning microscope and the technique rapidly gained popularity through the 1980s.
|
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+
|
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+
Much current research (in the early 21st century) on optical microscope techniques is focused on development of superresolution analysis of fluorescently labelled samples. Structured illumination can improve resolution by around two to four times and techniques like stimulated emission depletion (STED) microscopy are approaching the resolution of electron microscopes.[22] This occurs because the diffraction limit is occurred from light or excitation, which makes the resolution must be doubled to become super saturated. Stefan Hell was awarded the 2014 Nobel Prize in Chemistry for the development of the STED technique, along with Eric Betzig and William Moerner who adapted fluorescence microscopy for single-molecule visualization.[23]
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+
|
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+
X-ray microscopes are instruments that use electromagnetic radiation usually in the soft X-ray band to image objects. Technological advances in X-ray lens optics in the early 1970s made the instrument a viable imaging choice.[24] They are often used in tomography (see micro-computed tomography) to produce three dimensional images of objects, including biological materials that have not been chemically fixed. Currently research is being done to improve optics for hard X-rays which have greater penetrating power.[24]
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+
|
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+
Microscopes can be separated into several different classes. One grouping is based on what interacts with the sample to generate the image, i.e., light or photons (optical microscopes), electrons (electron microscopes) or a probe (scanning probe microscopes). Alternatively, microscopes can be classified based on whether they analyze the sample via a scanning point (confocal optical microscopes, scanning electron microscopes and scanning probe microscopes) or analyze the sample all at once (wide field optical microscopes and transmission electron microscopes).
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Wide field optical microscopes and transmission electron microscopes both use the theory of lenses (optics for light microscopes and electromagnet lenses for electron microscopes) in order to magnify the image generated by the passage of a wave transmitted through the sample, or reflected by the sample. The waves used are electromagnetic (in optical microscopes) or electron beams (in electron microscopes). Resolution in these microscopes is limited by the wavelength of the radiation used to image the sample, where shorter wavelengths allow for a higher resolution.[20]
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+
|
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+
Scanning optical and electron microscopes, like the confocal microscope and scanning electron microscope, use lenses to focus a spot of light or electrons onto the sample then analyze the signals generated by the beam interacting with the sample. The point is then scanned over the sample to analyze a rectangular region. Magnification of the image is achieved by displaying the data from scanning a physically small sample area on a relatively large screen. These microscopes have the same resolution limit as wide field optical, probe, and electron microscopes.
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+
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+
Scanning probe microscopes also analyze a single point in the sample and then scan the probe over a rectangular sample region to build up an image. As these microscopes do not use electromagnetic or electron radiation for imaging they are not subject to the same resolution limit as the optical and electron microscopes described above.
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+
|
46 |
+
The most common type of microscope (and the first invented) is the optical microscope. This is an optical instrument containing one or more lenses producing an enlarged image of a sample placed in the focal plane. Optical microscopes have refractive glass (occasionally plastic or quartz), to focus light on the eye or on to another light detector. Mirror-based optical microscopes operate in the same manner. Typical magnification of a light microscope, assuming visible range light, is up to 1250x with a theoretical resolution limit of around 0.250 micrometres or 250 nanometres.[20] This limits practical magnification to ~1500x. Specialized techniques (e.g., scanning confocal microscopy, Vertico SMI) may exceed this magnification but the resolution is diffraction limited. The use of shorter wavelengths of light, such as ultraviolet, is one way to improve the spatial resolution of the optical microscope, as are devices such as the near-field scanning optical microscope.
|
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+
|
48 |
+
Sarfus is a recent optical technique that increases the sensitivity of a standard optical microscope to a point where it is possible to directly visualize nanometric films (down to 0.3 nanometre) and isolated nano-objects (down to 2 nm-diameter). The technique is based on the use of non-reflecting substrates for cross-polarized reflected light microscopy.
|
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+
|
50 |
+
Ultraviolet light enables the resolution of microscopic features as well as the imaging of samples that are transparent to the eye. Near infrared light can be used to visualize circuitry embedded in bonded silicon devices, since silicon is transparent in this region of wavelengths.
|
51 |
+
|
52 |
+
In fluorescence microscopy many wavelengths of light ranging from the ultraviolet to the visible can be used to cause samples to fluoresce, which allows viewing by eye or with specifically sensitive cameras.
|
53 |
+
|
54 |
+
Phase-contrast microscopy is an optical microscopy illumination technique in which small phase shifts in the light passing through a transparent specimen are converted into amplitude or contrast changes in the image.[20] The use of phase contrast does not require staining to view the slide. This microscope technique made it possible to study the cell cycle in live cells.
|
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+
|
56 |
+
The traditional optical microscope has more recently evolved into the digital microscope. In addition to, or instead of, directly viewing the object through the eyepieces, a type of sensor similar to those used in a digital camera is used to obtain an image, which is then displayed on a computer monitor. These sensors may use CMOS or charge-coupled device (CCD) technology, depending on the application.
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Digital microscopy with very low light levels to avoid damage to vulnerable biological samples is available using sensitive photon-counting digital cameras. It has been demonstrated that a light source providing pairs of entangled photons may minimize the risk of damage to the most light-sensitive samples. In this application of ghost imaging to photon-sparse microscopy, the sample is illuminated with infrared photons, each of which is spatially correlated with an entangled partner in the visible band for efficient imaging by a photon-counting camera.[26]
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The two major types of electron microscopes are transmission electron microscopes (TEMs) and scanning electron microscopes (SEMs).[20][21] They both have series of electromagnetic and electrostatic lenses to focus a high energy beam of electrons on a sample. In a TEM the electrons pass through the sample, analogous to basic optical microscopy.[20] This requires careful sample preparation, since electrons are scattered strongly by most materials.[21] The samples must also be very thin (below 100 nm) in order for the electrons to pass through it.[20][21] Cross-sections of cells stained with osmium and heavy metals reveal clear organelle membranes and proteins such as ribosomes.[21] With a 0.1 nm level of resolution, detailed views of viruses (20 – 300 nm) and a strand of DNA (2 nm in width) can be obtained.[21] In contrast, the SEM has raster coils to scan the surface of bulk objects with a fine electron beam. Therefore, the specimen do not necessarily need to be sectioned, but coating with a nanometric metal or carbon layer may be needed for nonconductive samples.[20] SEM allows fast surface imaging of samples, possibly in thin water vapor to prevent drying.[20][21]
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The different types of scanning probe microscopes arise from the many different types of interactions that occur when a small probe is scanned over and interacts with a specimen. These interactions or modes can be recorded or mapped as function of location on the surface to form a characterization map. The three most common types of scanning probe microscopes are atomic force microscopes (AFM), near-field scanning optical microscopes (MSOM or SNOM, scanning near-field optical microscopy), and scanning tunneling microscopes (STM).[27] An atomic force microscope has a fine probe, usually of silicon or silicon nitride, attached to a cantilever; the probe is scanned over the surface of the sample, and the forces that cause an interaction between the probe and the surface of the sample are measured and mapped. A near-field scanning optical microscope is similar to an AFM but its probe consists of a light source in an optical fiber covered with a tip that has usually an aperture for the light to pass through. The microscope can capture either transmitted or reflected light to measure very localized optical properties of the surface, commonly of a biological specimen. Scanning tunneling microscopes have a metal tip with a single apical atom; the tip is attached to a tube through which a current flows.[28] The tip is scanned over the surface of a conductive sample until a tunneling current flows; the current is kept constant by computer movement of the tip and an image is formed by the recorded movements of the tip.[27]
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Scanning acoustic microscopes use sound waves to measure variations in acoustic impedance. Similar to Sonar in principle, they are used for such jobs as detecting defects in the subsurfaces of materials including those found in integrated circuits. On February 4, 2013, Australian engineers built a "quantum microscope" which provides unparalleled precision.[29]
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A microscope (from the Ancient Greek: μικρός, mikrós, "small" and σκοπεῖν, skopeîn, "to look" or "see") is an instrument used to see objects that are too small to be seen by the naked eye. Microscopy is the science of investigating small objects and structures using such an instrument. Microscopic means invisible to the eye unless aided by a microscope.
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There are many types of microscopes, and they may be grouped in different ways. One way is to describe the way the instruments interact with a sample to create images, either by sending a beam of light or electrons to a sample in its optical path, or by scanning across, and a short distance from the surface of a sample using a probe. The most common microscope (and the first to be invented) is the optical microscope, which uses light to pass through a sample to produce an image. Other major types of microscopes are the fluorescence microscope, the electron microscope (both the transmission electron microscope and the scanning electron microscope) and the various types of scanning probe microscopes.[1]
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Although objects resembling lenses date back 4000 years and there are Greek accounts of the optical properties of water-filled spheres (5th century BC) followed by many centuries of writings on optics, the earliest known use of simple microscopes (magnifying glasses) dates back to the widespread use of lenses in eyeglasses in the 13th century.[2][3][4] The earliest known examples of compound microscopes, which combine an objective lens near the specimen with an eyepiece to view a real image, appeared in Europe around 1620.[5] The inventor is unknown although many claims have been made over the years. Several revolve around the spectacle-making centers in the Netherlands including claims it was invented in 1590 by Zacharias Janssen (claim made by his son) and/or Zacharias' father, Hans Martens,[6][7] claims it was invented by their neighbor and rival spectacle maker, Hans Lippershey (who applied for the first telescope patent in 1608),[8] and claims it was invented by expatriate Cornelis Drebbel who was noted to have a version in London in 1619.[9][10] Galileo Galilei (also sometimes cited as compound microscope inventor) seems to have found after 1610 that he could close focus his telescope to view small objects and, after seeing a compound microscope built by Drebbel exhibited in Rome in 1624, built his own improved version.[11][12][13] Giovanni Faber coined the name microscope for the compound microscope Galileo submitted to the Accademia dei Lincei in 1625[14] (Galileo had called it the "occhiolino" or "little eye").
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The first detailed account of the microscopic anatomy of organic tissue based on the use of a microscope did not appear until 1644, in Giambattista Odierna's L'occhio della mosca, or The Fly's Eye.[15]
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The microscope was still largely a novelty until the 1660s and 1670s when naturalists in Italy, the Netherlands and England began using them to study biology. Italian scientist Marcello Malpighi, called the father of histology by some historians of biology, began his analysis of biological structures with the lungs. The publication in 1665 of Robert Hooke's Micrographia had a huge impact, largely because of its impressive illustrations. A significant contribution came from Antonie van Leeuwenhoek who achieved up to 300 times magnification using a simple single lens microscope. He sandwiched a very small glass ball lens between the holes in two metal plates riveted together, and with an adjustable-by-screws needle attached to mount the specimen.[16] Then, Van Leeuwenhoek re-discovered red blood cells (after Jan Swammerdam) and spermatozoa, and helped popularise the use of microscopes to view biological ultrastructure. On 9 October 1676, van Leeuwenhoek reported the discovery of micro-organisms.[15]
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The performance of a light microscope depends on the quality and correct use of the condensor lens system to focus light on the specimen and the objective lens to capture the light from the specimen and form an image.[5] Early instruments were limited until this principle was fully appreciated and developed from the late 19th to very early 20th century, and until electric lamps were available as light sources. In 1893 August Köhler developed a key principle of sample illumination, Köhler illumination, which is central to achieving the theoretical limits of resolution for the light microscope. This method of sample illumination produces even lighting and overcomes the limited contrast and resolution imposed by early techniques of sample illumination. Further developments in sample illumination came from the discovery of phase contrast by Frits Zernike in 1953, and differential interference contrast illumination by Georges Nomarski in 1955; both of which allow imaging of unstained, transparent samples.
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In the early 20th century a significant alternative to the light microscope was developed, an instrument that uses a beam of electrons rather than light to generate an image. The German physicist, Ernst Ruska, working with electrical engineer Max Knoll, developed the first prototype electron microscope in 1931, a transmission electron microscope (TEM). The transmission electron microscope works on similar principles to an optical microscope but uses electrons in the place of light and electromagnets in the place of glass lenses. Use of electrons, instead of light, allows for much higher resolution.
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Development of the transmission electron microscope was quickly followed in 1935 by the development of the scanning electron microscope by Max Knoll.[17] Although TEMs were being used for research before WWII, and became popular afterwards, the SEM was not commercially available until 1965.
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Transmission electron microscopes became popular following the Second World War. Ernst Ruska, working at Siemens, developed the first commercial transmission electron microscope and, in the 1950s, major scientific conferences on electron microscopy started being held. In 1965, the first commercial scanning electron microscope was developed by Professor Sir Charles Oatley and his postgraduate student Gary Stewart, and marketed by the Cambridge Instrument Company as the "Stereoscan".
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One of the latest discoveries made about using an electron microscope is the ability to identify a virus.[18] Since this microscope produces a visible, clear image of small organelles, in an electron microscope there is no need for reagents to see the virus or harmful cells, resulting in a more efficient way to detect pathogens.
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From 1981 to 1983 Gerd Binnig and Heinrich Rohrer worked at IBM in Zurich, Switzerland to study the quantum tunnelling phenomenon. They created a practical instrument, a scanning probe microscope from quantum tunnelling theory, that read very small forces exchanged between a probe and the surface of a sample. The probe approaches the surface so closely that electrons can flow continuously between probe and sample, making a current from surface to probe. The microscope was not initially well received due to the complex nature of the underlying theoretical explanations. In 1984 Jerry Tersoff and D.R. Hamann, while at AT&T's Bell Laboratories in Murray Hill, New Jersey began publishing articles that tied theory to the experimental results obtained by the instrument. This was closely followed in 1985 with functioning commercial instruments, and in 1986 with Gerd Binnig, Quate, and Gerber's invention of the atomic force microscope, then Binnig's and Rohrer's Nobel Prize in Physics for the SPM.[19]
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New types of scanning probe microscope have continued to be developed as the ability to machine ultra-fine probes and tips has advanced.
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The most recent developments in light microscope largely centre on the rise of fluorescence microscopy in biology.[20] During the last decades of the 20th century, particularly in the post-genomic era, many techniques for fluorescent staining of cellular structures were developed.[20] The main groups of techniques involve targeted chemical staining of particular cell structures, for example, the chemical compound DAPI to label DNA, use of antibodies conjugated to fluorescent reporters, see
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immunofluorescence, and fluorescent proteins, such as green fluorescent protein.[21] These techniques use these different fluorophores for analysis of cell structure at a molecular level in both live and fixed samples.
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The rise of fluorescence microscopy drove the development of a major modern microscope design, the confocal microscope. The principle was patented in 1957 by Marvin Minsky, although laser technology limited practical application of the technique. It was not until 1978 when Thomas and Christoph Cremer developed the first practical confocal laser scanning microscope and the technique rapidly gained popularity through the 1980s.
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Much current research (in the early 21st century) on optical microscope techniques is focused on development of superresolution analysis of fluorescently labelled samples. Structured illumination can improve resolution by around two to four times and techniques like stimulated emission depletion (STED) microscopy are approaching the resolution of electron microscopes.[22] This occurs because the diffraction limit is occurred from light or excitation, which makes the resolution must be doubled to become super saturated. Stefan Hell was awarded the 2014 Nobel Prize in Chemistry for the development of the STED technique, along with Eric Betzig and William Moerner who adapted fluorescence microscopy for single-molecule visualization.[23]
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X-ray microscopes are instruments that use electromagnetic radiation usually in the soft X-ray band to image objects. Technological advances in X-ray lens optics in the early 1970s made the instrument a viable imaging choice.[24] They are often used in tomography (see micro-computed tomography) to produce three dimensional images of objects, including biological materials that have not been chemically fixed. Currently research is being done to improve optics for hard X-rays which have greater penetrating power.[24]
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Microscopes can be separated into several different classes. One grouping is based on what interacts with the sample to generate the image, i.e., light or photons (optical microscopes), electrons (electron microscopes) or a probe (scanning probe microscopes). Alternatively, microscopes can be classified based on whether they analyze the sample via a scanning point (confocal optical microscopes, scanning electron microscopes and scanning probe microscopes) or analyze the sample all at once (wide field optical microscopes and transmission electron microscopes).
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Wide field optical microscopes and transmission electron microscopes both use the theory of lenses (optics for light microscopes and electromagnet lenses for electron microscopes) in order to magnify the image generated by the passage of a wave transmitted through the sample, or reflected by the sample. The waves used are electromagnetic (in optical microscopes) or electron beams (in electron microscopes). Resolution in these microscopes is limited by the wavelength of the radiation used to image the sample, where shorter wavelengths allow for a higher resolution.[20]
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Scanning optical and electron microscopes, like the confocal microscope and scanning electron microscope, use lenses to focus a spot of light or electrons onto the sample then analyze the signals generated by the beam interacting with the sample. The point is then scanned over the sample to analyze a rectangular region. Magnification of the image is achieved by displaying the data from scanning a physically small sample area on a relatively large screen. These microscopes have the same resolution limit as wide field optical, probe, and electron microscopes.
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Scanning probe microscopes also analyze a single point in the sample and then scan the probe over a rectangular sample region to build up an image. As these microscopes do not use electromagnetic or electron radiation for imaging they are not subject to the same resolution limit as the optical and electron microscopes described above.
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The most common type of microscope (and the first invented) is the optical microscope. This is an optical instrument containing one or more lenses producing an enlarged image of a sample placed in the focal plane. Optical microscopes have refractive glass (occasionally plastic or quartz), to focus light on the eye or on to another light detector. Mirror-based optical microscopes operate in the same manner. Typical magnification of a light microscope, assuming visible range light, is up to 1250x with a theoretical resolution limit of around 0.250 micrometres or 250 nanometres.[20] This limits practical magnification to ~1500x. Specialized techniques (e.g., scanning confocal microscopy, Vertico SMI) may exceed this magnification but the resolution is diffraction limited. The use of shorter wavelengths of light, such as ultraviolet, is one way to improve the spatial resolution of the optical microscope, as are devices such as the near-field scanning optical microscope.
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Sarfus is a recent optical technique that increases the sensitivity of a standard optical microscope to a point where it is possible to directly visualize nanometric films (down to 0.3 nanometre) and isolated nano-objects (down to 2 nm-diameter). The technique is based on the use of non-reflecting substrates for cross-polarized reflected light microscopy.
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Ultraviolet light enables the resolution of microscopic features as well as the imaging of samples that are transparent to the eye. Near infrared light can be used to visualize circuitry embedded in bonded silicon devices, since silicon is transparent in this region of wavelengths.
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In fluorescence microscopy many wavelengths of light ranging from the ultraviolet to the visible can be used to cause samples to fluoresce, which allows viewing by eye or with specifically sensitive cameras.
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Phase-contrast microscopy is an optical microscopy illumination technique in which small phase shifts in the light passing through a transparent specimen are converted into amplitude or contrast changes in the image.[20] The use of phase contrast does not require staining to view the slide. This microscope technique made it possible to study the cell cycle in live cells.
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The traditional optical microscope has more recently evolved into the digital microscope. In addition to, or instead of, directly viewing the object through the eyepieces, a type of sensor similar to those used in a digital camera is used to obtain an image, which is then displayed on a computer monitor. These sensors may use CMOS or charge-coupled device (CCD) technology, depending on the application.
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Digital microscopy with very low light levels to avoid damage to vulnerable biological samples is available using sensitive photon-counting digital cameras. It has been demonstrated that a light source providing pairs of entangled photons may minimize the risk of damage to the most light-sensitive samples. In this application of ghost imaging to photon-sparse microscopy, the sample is illuminated with infrared photons, each of which is spatially correlated with an entangled partner in the visible band for efficient imaging by a photon-counting camera.[26]
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The two major types of electron microscopes are transmission electron microscopes (TEMs) and scanning electron microscopes (SEMs).[20][21] They both have series of electromagnetic and electrostatic lenses to focus a high energy beam of electrons on a sample. In a TEM the electrons pass through the sample, analogous to basic optical microscopy.[20] This requires careful sample preparation, since electrons are scattered strongly by most materials.[21] The samples must also be very thin (below 100 nm) in order for the electrons to pass through it.[20][21] Cross-sections of cells stained with osmium and heavy metals reveal clear organelle membranes and proteins such as ribosomes.[21] With a 0.1 nm level of resolution, detailed views of viruses (20 – 300 nm) and a strand of DNA (2 nm in width) can be obtained.[21] In contrast, the SEM has raster coils to scan the surface of bulk objects with a fine electron beam. Therefore, the specimen do not necessarily need to be sectioned, but coating with a nanometric metal or carbon layer may be needed for nonconductive samples.[20] SEM allows fast surface imaging of samples, possibly in thin water vapor to prevent drying.[20][21]
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The different types of scanning probe microscopes arise from the many different types of interactions that occur when a small probe is scanned over and interacts with a specimen. These interactions or modes can be recorded or mapped as function of location on the surface to form a characterization map. The three most common types of scanning probe microscopes are atomic force microscopes (AFM), near-field scanning optical microscopes (MSOM or SNOM, scanning near-field optical microscopy), and scanning tunneling microscopes (STM).[27] An atomic force microscope has a fine probe, usually of silicon or silicon nitride, attached to a cantilever; the probe is scanned over the surface of the sample, and the forces that cause an interaction between the probe and the surface of the sample are measured and mapped. A near-field scanning optical microscope is similar to an AFM but its probe consists of a light source in an optical fiber covered with a tip that has usually an aperture for the light to pass through. The microscope can capture either transmitted or reflected light to measure very localized optical properties of the surface, commonly of a biological specimen. Scanning tunneling microscopes have a metal tip with a single apical atom; the tip is attached to a tube through which a current flows.[28] The tip is scanned over the surface of a conductive sample until a tunneling current flows; the current is kept constant by computer movement of the tip and an image is formed by the recorded movements of the tip.[27]
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Scanning acoustic microscopes use sound waves to measure variations in acoustic impedance. Similar to Sonar in principle, they are used for such jobs as detecting defects in the subsurfaces of materials including those found in integrated circuits. On February 4, 2013, Australian engineers built a "quantum microscope" which provides unparalleled precision.[29]
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Microsoft Edge is a web browser developed by Microsoft. It was first released for Windows 10 and Xbox One in 2015, then for Android and iOS in 2017,[9][10] and for macOS in 2019.[11]
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Edge includes integration with Cortana and has extensions hosted on the Microsoft Store. Unlike Internet Explorer, Edge does not support the legacy ActiveX and BHO technologies.
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Originally built with Microsoft's own proprietary browser engine EdgeHTML and their Chakra JavaScript engine, Edge was rebuilt as a Chromium-based browser in 2019,[12][13] using the Blink and V8 engines. As part of this change (codenamed Anaheim), Microsoft made preview builds of Edge available on Windows 7, 8, 8.1 and macOS, in addition to Windows 10.[14] The first public release followed on January 15, 2020.[15] In June 2020, Microsoft began automatic rollout of Edge via Windows Update for Windows 7, 8.1 and all Windows 10 versions from version 1803 to version 2004.[16]
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Microsoft Edge is the default web browser on Windows 10, Windows 10 Mobile and Xbox One consoles, replacing Internet Explorer 11 and Internet Explorer Mobile.[17] As its development and release is dependent on the model of Windows as a service, it is not included in Windows 10 Enterprise Long-Term Servicing Channel (LTSC) builds.[18][19][20]
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Microsoft initially announced that Edge would support the legacy Trident (MSHTML) layout engine for backwards compatibility, but later said that, due to "strong feedback", Edge would use a new engine, while Internet Explorer would continue to provide the legacy engine.[21]
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Favorites, reading list, browsing history and downloads are viewed at the Hub,[22] a sidebar providing functionality similar to Internet Explorer's Downloads manager and Favorites Center.[23]
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The browser includes an integrated Adobe Flash Player (with an internal whitelist allowing Flash applets on Facebook websites to load automatically, bypassing all other security controls requiring user activation)[24] and a PDF reader. It also supports asm.js.[25]
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Edge does not support legacy technologies such as ActiveX and Browser Helper Objects, instead it uses an extension system.[7][26][27]
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Internet Explorer 11 remains available alongside Edge on Windows 10 for compatibility; it remains identical to the Windows 8.1 version and does not use the Edge engine as was previously announced.[7][17][26]
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Edge integrates with Microsoft's online platforms to provide voice control, search functionality and dynamic information related to searches within the address bar. Users can make annotations to web pages that can be stored to and shared with OneDrive,[28] and can save HTML and MHTML pages to their computers. It also integrates with the "Reading List" function and provides a "Reading Mode" that strips unnecessary formatting from pages to improve their legibility.[28]
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Preliminary support for browser extensions was added in March 2016, with build 14291; three extensions were initially supported. Microsoft indicated that the delay in allowing extensions and the small number was due to security concerns.[29]
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EdgeHTML was the proprietary layout engine originally developed for Edge. It was a fork of Trident which removed all legacy code of older versions of Internet Explorer, with the majority of its source code rewritten to support web standards and interoperability with other modern browsers.[30][31] EdgeHTML was written in C++.[32]
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The rendering engine was first released as an experimental option in Internet Explorer 11 as part of the Windows 10 Preview 9926 build.[33]
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EdgeHTML was meant to be fully compatible with the WebKit layout engine used by Safari, Chrome and other browsers. Microsoft stated their original acceptance criteria: "Any Edge–WebKit differences are bugs that we’re interested in fixing."[34]
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A review of the engine in the beta Windows 10 build by AnandTech found substantial benchmark improvements over Trident, particularly JavaScript engine performance, which had come up to par with that of Google Chrome.[35] Other benchmarks focusing on the performance of the WebGL API found EdgeHTML to perform much better than Google Chrome and Mozilla Firefox.[36]
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Edge originally lacked support for open media standards such as WebM and Opus, but these were later added in Edge 14.14291.[37] The EdgeHTML version of Microsoft Edge remains installed for compatibility reasons, but Windows will hide it (version 44.19041.1.0).[38]
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As of March 2020[update], Edge 80 had scored 531/555 on HTML5test.
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Edge was launched tied to the Windows 10 release cycle and used the Windows Insider Program to preview new versions of the browser. These pre-release builds were known as "Edge Preview". Every major release of Windows included an updated version of Edge and its render engine.
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On April 8, 2019, Microsoft announced the introduction of four preview channels: Canary, Dev, Beta and Stable and launched the Canary and Dev channel that same day with the first preview builds off the new Edge. Microsoft collectively calls the Canary, Dev and Beta channels the "Microsoft Edge Insider Channels".[39] As a result, Edge updates were decoupled from new versions of Windows.
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In December 2014, writing for ZDNet, technology writer Mary Jo Foley reported that Microsoft was developing a new web browser codenamed "Spartan" for Windows 10. She said that "Spartan" would be treated as a new product separate from Internet Explorer, with Internet Explorer 11 retained alongside it for compatibility.[40]
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In early January 2015, The Verge obtained further details surrounding "Spartan" from sources close to Microsoft, including reports that it would replace Internet Explorer on both the desktop and mobile versions of Windows 10.[41] Microsoft officially unveiled "Spartan" during a Windows 10-focused keynote on January 21, 2015.[28] It was described as a separate product from Internet Explorer; its final name was not announced.[42]
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"Spartan" was first made publicly available as the default browser of Windows 10 Technical Preview build 10049, released on 30 March 2015.[43] The new engine used by "Spartan" was available in Windows 10 builds as part of Internet Explorer 11; Microsoft later announced that Internet Explorer would be deprecated on Windows 10 and would not use the "Spartan" engine.[17][44]
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On April 29, 2015, during the Build Conference keynote, it was announced that "Spartan" would officially be known as Microsoft Edge.[45] The browser's logo and branding were designed to maintain continuity with the branding of Internet Explorer.[46] The Project "Spartan" branding was used in versions released after Build 2015. On June 25, Microsoft released version 19.10149 for Windows 10 Mobile which included the new brand. On June 28, version 20.10158 followed for the desktop versions, also including the updated branding. On July 15, Microsoft released version 20.10240 as the final release to Insiders. The same version was rolled out to consumers on July 29.
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On August 12, 2015, Microsoft started the preview program for the next version of Microsoft Edge. They released version 20.10512 to Mobile users. 6 days later followed by version 20.10525 for desktop users. The preview received multiple updates. On November 5, 2015, Microsoft released version 25.10586 as the final release for Edge's second public release for desktop users. On November 12, the update was rolled out to both desktop users and Xbox One users as part of the New Xbox Experience Update. On November 18, the update was to Windows 10 Mobile. Finally, on November 19, the update was also made available as part of the Windows Server 2016 Technical Preview 4.[citation needed]
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In November 2017, Microsoft released ports of Edge for Android and iOS. The apps feature integration and synchronization with the desktop version on Windows 10 PCs. Due to platform restrictions and other factors, these ports do not use the same layout engine as the desktop version and instead use OS-native Webkit-based engines.[47][48][6]
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In April 2018, Edge added tab audio muting.[49] In June 2018, support for the Web Authentication specifications were added to Windows Insider builds, with support for Windows Hello and external security tokens.[50][51]
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First public release, initial release for PC
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Initial release on Windows 10 Mobile and Xbox One
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Initial release on Windows Holographic
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On December 6, 2018, Microsoft announced its intent to base Edge on the Chromium source code, using the same rendering engine as Google Chrome but with enhancements developed by Microsoft. It was also announced that there will be versions of Edge available for Windows 7, Windows 8 and macOS, plus that all versions will be updated on a more frequent basis.[65][66]
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On April 8, 2019, the first of the new Edge for Windows were released to the public.[67]
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On May 20, 2019, the first preview builds of Edge for macOS were released to the public, marking the first time in 13 years that a Microsoft browser was available on the Mac platform.[68] The last time a Microsoft browser was available on the Mac platform was Microsoft Internet Explorer for Mac, which was withdrawn in January 2006.
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On June 2019 IAmA post on Reddit, an Edge developer stated that it was theoretically possible for a Linux version to be developed in the future, but no work had actually started on that possibility.[69]
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On June 19, 2019, Microsoft made Edge available on both Windows 7 and Windows 8 for testing.[70]
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On August 20, 2019, Microsoft made its first beta build of Edge available. The beta marks a major milestone, as it is the final stage before the stable version is available. The beta is available for Windows 7, Windows 8, Windows 10 and macOS.[71]
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August 2019 also saw the removal of support for the EPUB file format.[72] At Microsoft Ignite, Microsoft released an updated version of the Edge logo.[73]
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The new Edge was released on January 15, 2020.[74][75]
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Support for the new Edge on Windows 7 will end in July 2021.[76]
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Initial release of the Chromium-based version
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Fixed various bugs and performance issues
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Early benchmarks of the EdgeHTML engine—included in the first beta release of Edge in Windows 10[84] Build 10049—had drastically better JavaScript performance than Trident 7 in Internet Explorer 11, with similar performance to Google Chrome 41 and Mozilla Firefox 37. In the SunSpider benchmark, Edge performed faster than other browsers,[85] while in other benchmarks it operated slower than Google Chrome, Mozilla Firefox and Opera.[86]
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Later benchmarks conducted with the version included in 10122 showed significant performance improvement compared to both IE11 and Edge back in 10049. According to Microsoft's benchmark result, this iteration of Edge performed better than both Chrome and Firefox in Google's Octane 2.0 and Apple's Jetstream benchmark.[87]
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In July 2015, Edge scored 377 out of 555 points on the HTML5test. Chrome 44 and Firefox 42 scored 479 and 434 respectively, while Internet Explorer 11 scored 312.[88]
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In August 2015, Microsoft released Windows 10 Build 10532 to insiders, which included Edge 21.10532.0. This beta version scored 445 out of 555 points on the HTML5test.[89]
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With the release of Windows 10 Build 14390 to insiders in July 2016, the HTML5test score of the browser's development version was 460 out of 555 points. Chrome 51 scored 497, Firefox 47 scored 456 and Safari 9.1 scored 370.[citation needed]
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In June 2016, Microsoft published benchmark results to prove superior power efficiency of Edge in comparison to all other major web browsers.[90] Opera questioned the accuracy and provided their own test results where Opera came out on top.[91] Independent testing by PC World confirmed Microsoft's results.[92] However, tests conducted by Linus Sebastian contradicted Microsoft's results, instead showing that Chrome has the best battery performance.[93]
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In an August 2015 review of Windows 10 by Dan Grabham of TechRadar, Microsoft Edge was praised for its performance, despite not being in a feature-complete state at launch.[94] Andrew Cunningham of Ars Technica praised the browser for being "tremendously promising" and "a much better browser than Internet Explorer ever was" but criticized it for its lack of functionality on launch.[95] Thom Holwerda of OSNews criticized Edge in August 2015 for its hidden URL bar, lack of user friendliness, poor design and a tab system that is "so utterly broken it should never have shipped in a final release". He described the browser's implemented features as "some sort of cosmic joke", saying that "infuriating doesn't even begin to describe it".[96]
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Data from August 2015, a few weeks after release, showed that user uptake of Edge was low, with only 2% of overall computer users using the new browser. Among Windows 10 users usage peaked at 20% and then dropped to 14% through August 2015.[97]
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In October 2015, a security researcher published a report outlining a bug in Edge's "InPrivate" mode, causing data related to visited sites to still be cached in the user's profile directory, theoretically making it possible for others to determine sites visited. The bug gained mainstream attention in early February 2016,[98] and was fixed with a cumulative update on February 9, 2016.[99]
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Microsoft's switch to Blink as Edge's engine has faced mixed reception. The move increases consistency of web platform compatibility between major browsers. For this reason, the move has attracted criticism, as it reduces diversity in the overall web browser market and increases the influence of Google (developer of the Blink layout engine) on the overall browser market by Microsoft ceding its independently developed browser engine.[100][101]
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According to Douglas J Leith, a computer science professor from the Trinity College of Dublin, Ireland, Microsoft Edge is the least private browser. In response, a spokesperson from Microsoft Edge explained that it uses user diagnostic data to improve the product.[102]
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In June 2020, users criticized newly released Windows 10 and Windows 7 updates that installed Edge and imported some user data from Chrome and Firefox prior to obtaining user permission. Microsoft responded stating that if a user rejects giving Edge data import permission, then Edge will delete the imported data. However, if the browser crashes before the user has a chance to reject the import, then the already imported data will not be cleared.[103][104] The Verge called these "spyware tactics" and called Edge's "first run experience" a "dark pattern".[105]
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According to StatCounter, in August 2019 Edge overtook the market share of Internet Explorer (IE) on PC, Edge in fourth place and IE in fifth. While IE's share dropped, no single version of Edge is more popular than Internet Explorer 11. The market share for Edge remains low, with IE following in this trend. Mobile versions of Edge exist for Android and iOS, however they have little to no market share. On Microsoft consoles, Edge replaced IE as the dominant browser a few months after its release in 2015.[107] Market share varies by region. On some days of the week, Edge takes second place with a 10.02% share in the US on PC, and Firefox and Edge have very similar share globally, switch places for second and third rank depending on the day.[108][109][110]
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For example in March 2020, Edge ranked the second with market share of 7.59%, overtaking Firefox, which had 7.19% of market share.[106]
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Theatre or theater[a] is a collaborative form of performing art that uses live performers, typically actors or actresses, to present the experience of a real or imagined event before a live audience in a specific place, often a stage. The performers may communicate this experience to the audience through combinations of gesture, speech, song, music, and dance. Elements of art, such as painted scenery and stagecraft such as lighting are used to enhance the physicality, presence and immediacy of the experience.[1] The specific place of the performance is also named by the word "theatre" as derived from the Ancient Greek θέατρον (théatron, "a place for viewing"), itself from θεάομαι (theáomai, "to see", "to watch", "to observe").
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Modern Western theatre comes, in large measure, from the theatre of ancient Greece, from which it borrows technical terminology, classification into genres, and many of its themes, stock characters, and plot elements. Theatre artist Patrice Pavis defines theatricality, theatrical language, stage writing and the specificity of theatre as synonymous expressions that differentiate theatre from the other performing arts, literature and the arts in general.[2][b]
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Modern theatre includes performances of plays and musical theatre. The art forms of ballet and opera are also theatre and use many conventions such as acting, costumes and staging. They were influential to the development of musical theatre; see those articles for more information.
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The city-state of Athens is where western theatre originated.[3][4][5][c] It was part of a broader culture of theatricality and performance in classical Greece that included festivals, religious rituals, politics, law, athletics and gymnastics, music, poetry, weddings, funerals, and symposia.[6][5][7][8][d]
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Participation in the city-state's many festivals—and mandatory attendance at the City Dionysia as an audience member (or even as a participant in the theatrical productions) in particular—was an important part of citizenship.[10] Civic participation also involved the evaluation of the rhetoric of orators evidenced in performances in the law-court or political assembly, both of which were understood as analogous to the theatre and increasingly came to absorb its dramatic vocabulary.[11][12] The Greeks also developed the concepts of dramatic criticism and theatre architecture.[13][14][15] Actors were either amateur or at best semi-professional.[16] The theatre of ancient Greece consisted of three types of drama: tragedy, comedy, and the satyr play.[17]
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The origins of theatre in ancient Greece, according to Aristotle (384–322 BCE), the first theoretician of theatre, are to be found in the festivals that honoured Dionysus. The performances were given in semi-circular auditoria cut into hillsides, capable of seating 10,000–20,000 people. The stage consisted of a dancing floor (orchestra), dressing room and scene-building area (skene). Since the words were the most important part, good acoustics and clear delivery were paramount. The actors (always men) wore masks appropriate to the characters they represented, and each might play several parts.[18]
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Athenian tragedy—the oldest surviving form of tragedy—is a type of dance-drama that formed an important part of the theatrical culture of the city-state.[3][4][5][19][20][e] Having emerged sometime during the 6th century BCE, it flowered during the 5th century BCE (from the end of which it began to spread throughout the Greek world), and continued to be popular until the beginning of the Hellenistic period.[22][23][4][f]
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No tragedies from the 6th century BCE and only 32 of the more than a thousand that were performed in during the 5th century BCE have survived.[25][26][g] We have complete texts extant by Aeschylus, Sophocles, and Euripides.[27][h] The origins of tragedy remain obscure, though by the 5th century BCE it was institutionalised in competitions (agon) held as part of festivities celebrating Dionysus (the god of wine and fertility).[28][29] As contestants in the City Dionysia's competition (the most prestigious of the festivals to stage drama) playwrights were required to present a tetralogy of plays (though the individual works were not necessarily connected by story or theme), which usually consisted of three tragedies and one satyr play.[30][31][i] The performance of tragedies at the City Dionysia may have begun as early as 534 BCE; official records (didaskaliai) begin from 501 BCE, when the satyr play was introduced.[32][30][j]
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Most Athenian tragedies dramatise events from Greek mythology, though The Persians—which stages the Persian response to news of their military defeat at the Battle of Salamis in 480 BCE—is the notable exception in the surviving drama.[30][k] When Aeschylus won first prize for it at the City Dionysia in 472 BCE, he had been writing tragedies for more than 25 years, yet its tragic treatment of recent history is the earliest example of drama to survive.[30][34] More than 130 years later, the philosopher Aristotle analysed 5th-century Athenian tragedy in the oldest surviving work of dramatic theory—his Poetics (c. 335 BCE).
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Athenian comedy is conventionally divided into three periods, "Old Comedy", "Middle Comedy", and "New Comedy". Old Comedy survives today largely in the form of the eleven surviving plays of Aristophanes, while Middle Comedy is largely lost (preserved only in relatively short fragments in authors such as Athenaeus of Naucratis). New Comedy is known primarily from the substantial papyrus fragments of Menander. Aristotle defined comedy as a representation of laughable people that involves some kind of blunder or ugliness that does not cause pain or disaster.[l]
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In addition to the categories of comedy and tragedy at the City Dionysia, the festival also included the Satyr Play. Finding its origins in rural, agricultural rituals dedicated to Dionysus, the satyr play eventually found its way to Athens in its most well-known form. Satyr's themselves were tied to the god Dionysus as his loyal woodland companions, often engaging in drunken revelry and mischief at his side. The satyr play itself was classified as tragicomedy, erring on the side of the more modern burlesque traditions of the early twentieth century. The plotlines of the plays were typically concerned with the dealings of the pantheon of Gods and their involvement in human affairs, backed by the chorus of Satyrs. However, according to Webster, satyr actors did not always perform typical satyr actions and would break from the acting traditions assigned to the character type of a mythical forest creature.[35]
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Western theatre developed and expanded considerably under the Romans. The Roman historian Livy wrote that the Romans first experienced theatre in the 4th century BCE, with a performance by Etruscan actors.[36] Beacham argues that they had been familiar with "pre-theatrical practices" for some time before that recorded contact.[37] The theatre of ancient Rome was a thriving and diverse art form, ranging from festival performances of street theatre, nude dancing, and acrobatics, to the staging of Plautus's broadly appealing situation comedies, to the high-style, verbally elaborate tragedies of Seneca. Although Rome had a native tradition of performance, the Hellenization of Roman culture in the 3rd century BCE had a profound and energizing effect on Roman theatre and encouraged the development of Latin literature of the highest quality for the stage. The only surviving Roman tragedies, indeed the only plays of any kind from the Roman Empire, are ten dramas attributed to Lucius Annaeus Seneca (4 BCE–65 CE), the Corduba-born Stoic philosopher and tutor of Nero.[38]
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The earliest-surviving fragments of Sanskrit drama date from the 1st century CE.[39][40] The wealth of archeological evidence from earlier periods offers no indication of the existence of a tradition of theatre.[41] The ancient Vedas (hymns from between 1500 and 1000 BCE that are among the earliest examples of literature in the world) contain no hint of it (although a small number are composed in a form of dialogue) and the rituals of the Vedic period do not appear to have developed into theatre.[41] The Mahābhāṣya by Patañjali contains the earliest reference to what may have been the seeds of Sanskrit drama.[42] This treatise on grammar from 140 BCE provides a feasible date for the beginnings of theatre in India.[42]
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The major source of evidence for Sanskrit theatre is A Treatise on Theatre (Nātyaśāstra), a compendium whose date of composition is uncertain (estimates range from 200 BCE to 200 CE) and whose authorship is attributed to Bharata Muni. The Treatise is the most complete work of dramaturgy in the ancient world. It addresses acting, dance, music, dramatic construction, architecture, costuming, make-up, props, the organisation of companies, the audience, competitions, and offers a mythological account of the origin of theatre.[42] In doing so, it provides indications about the nature of actual theatrical practices. Sanskrit theatre was performed on sacred ground by priests who had been trained in the necessary skills (dance, music, and recitation) in a [hereditary process]. Its aim was both to educate and to entertain.
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Under the patronage of royal courts, performers belonged to professional companies that were directed by a stage manager (sutradhara), who may also have acted.[39][42] This task was thought of as being analogous to that of a puppeteer—the literal meaning of "sutradhara" is "holder of the strings or threads".[42] The performers were trained rigorously in vocal and physical technique.[43] There were no prohibitions against female performers; companies were all-male, all-female, and of mixed gender. Certain sentiments were considered inappropriate for men to enact, however, and were thought better suited to women. Some performers played characters their own age, while others played ages different from their own (whether younger or older). Of all the elements of theatre, the Treatise gives most attention to acting (abhinaya), which consists of two styles: realistic (lokadharmi) and conventional (natyadharmi), though the major focus is on the latter.[43][m]
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Its drama is regarded as the highest achievement of Sanskrit literature.[39] It utilised stock characters, such as the hero (nayaka), heroine (nayika), or clown (vidusaka). Actors may have specialised in a particular type. Kālidāsa in the 1st century BCE, is arguably considered to be ancient India's greatest Sanskrit dramatist. Three famous romantic plays written by Kālidāsa are the Mālavikāgnimitram (Mālavikā and Agnimitra), Vikramuurvashiiya (Pertaining to Vikrama and Urvashi), and Abhijñānaśākuntala (The Recognition of Shakuntala). The last was inspired by a story in the Mahabharata and is the most famous. It was the first to be translated into English and German. Śakuntalā (in English translation) influenced Goethe's Faust (1808–1832).[39]
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The next great Indian dramatist was Bhavabhuti (c. 7th century CE). He is said to have written the following three plays: Malati-Madhava, Mahaviracharita and Uttar Ramacharita. Among these three, the last two cover between them the entire epic of Ramayana. The powerful Indian emperor Harsha (606–648) is credited with having written three plays: the comedy Ratnavali, Priyadarsika, and the Buddhist drama Nagananda.
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The Tang dynasty is sometimes known as "The Age of 1000 Entertainments". During this era, Ming Huang formed an acting school known as The Pear Garden to produce a form of drama that was primarily musical. That is why actors are commonly called "Children of the Pear Garden." During the dynasty of Empress Ling, shadow puppetry first emerged as a recognized form of theatre in China. There were two distinct forms of shadow puppetry, Pekingese (northern) and Cantonese (southern). The two styles were differentiated by the method of making the puppets and the positioning of the rods on the puppets, as opposed to the type of play performed by the puppets. Both styles generally performed plays depicting great adventure and fantasy, rarely was this very stylized form of theatre used for political propaganda.
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Cantonese shadow puppets were the larger of the two. They were built using thick leather which created more substantial shadows. Symbolic color was also very prevalent; a black face represented honesty, a red one bravery. The rods used to control Cantonese puppets were attached perpendicular to the puppets' heads. Thus, they were not seen by the audience when the shadow was created. Pekingese puppets were more delicate and smaller. They were created out of thin, translucent leather (usually taken from the belly of a donkey). They were painted with vibrant paints, thus they cast a very colorful shadow. The thin rods which controlled their movements were attached to a leather collar at the neck of the puppet. The rods ran parallel to the bodies of the puppet then turned at a ninety degree angle to connect to the neck. While these rods were visible when the shadow was cast, they laid outside the shadow of the puppet; thus they did not interfere with the appearance of the figure. The rods attached at the necks to facilitate the use of multiple heads with one body. When the heads were not being used, they were stored in a muslin book or fabric lined box. The heads were always removed at night. This was in keeping with the old superstition that if left intact, the puppets would come to life at night. Some puppeteers went so far as to store the heads in one book and the bodies in another, to further reduce the possibility of reanimating puppets. Shadow puppetry is said to have reached its highest point of artistic development in the eleventh century before becoming a tool of the government.
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In the Song dynasty, there were many popular plays involving acrobatics and music. These developed in the Yuan dynasty into a more sophisticated form known as zaju, with a four- or five-act structure. Yuan drama spread across China and diversified into numerous regional forms, one of the best known of which is Peking Opera which is still popular today.
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Xiangsheng is a certain traditional Chinese comedic performance in the forms of monologue or dialogue.
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Theatre took on many alternate forms in the West between the 15th and 19th centuries, including commedia dell'arte and melodrama. The general trend was away from the poetic drama of the Greeks and the Renaissance and toward a more naturalistic prose style of dialogue, especially following the Industrial Revolution.[44]
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Theatre took a big pause during 1642 and 1660 in England because of the Puritan Interregnum. Viewing theatre as something sinful, the Puritans ordered the closure of London theatres in 1642. This stagnant period ended once Charles II came back to the throne in 1660 in the Restoration. Theatre (among other arts) exploded, with influence from French culture, since Charles had been exiled in France in the years previous to his reign.
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One of the big changes was the new theatre house. Instead of the type of the Elizabethan era, such as the Globe Theatre, round with no place for the actors to really prep for the next act and with no "theatre manners", the theatre house became transformed into a place of refinement, with a stage in front and stadium seating facing it. Since seating was no longer all the way around the stage, it became prioritized—some seats were obviously better than others. The king would have the best seat in the house: the very middle of the theatre, which got the widest view of the stage as well as the best way to see the point of view and vanishing point that the stage was constructed around. Philippe Jacques de Loutherbourg was one of the most influential set designers of the time because of his use of floor space and scenery.
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Because of the turmoil before this time, there was still some controversy about what should and should not be put on the stage. Jeremy Collier, a preacher, was one of the heads in this movement through his piece A Short View of the Immorality and Profaneness of the English Stage. The beliefs in this paper were mainly held by non-theatre goers and the remainder of the Puritans and very religious of the time. The main question was if seeing something immoral on stage affects behavior in the lives of those who watch it, a controversy that is still playing out today.[46]
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The seventeenth century had also introduced women to the stage, which was considered inappropriate earlier. These women were regarded as celebrities (also a newer concept, thanks to ideas on individualism that arose in the wake of Renaissance Humanism), but on the other hand, it was still very new and revolutionary that they were on the stage, and some said they were unladylike, and looked down on them. Charles II did not like young men playing the parts of young women, so he asked that women play their own parts.[47] Because women were allowed on the stage, playwrights had more leeway with plot twists, like women dressing as men, and having narrow escapes from morally sticky situations as forms of comedy.
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Comedies were full of the young and very much in vogue, with the storyline following their love lives: commonly a young roguish hero professing his love to the chaste and free minded heroine near the end of the play, much like Sheridan's The School for Scandal. Many of the comedies were fashioned after the French tradition, mainly Molière, again hailing back to the French influence brought back by the King and the Royals after their exile. Molière was one of the top comedic playwrights of the time, revolutionizing the way comedy was written and performed by combining Italian commedia dell'arte and neoclassical French comedy to create some of the longest lasting and most influential satiric comedies.[48] Tragedies were similarly victorious in their sense of righting political power, especially poignant because of the recent Restoration of the Crown.[49] They were also imitations of French tragedy, although the French had a larger distinction between comedy and tragedy, whereas the English fudged the lines occasionally and put some comedic parts in their tragedies. Common forms of non-comedic plays were sentimental comedies as well as something that would later be called tragédie bourgeoise, or domestic tragedy—that is, the tragedy of common life—were more popular in England because they appealed more to English sensibilities.[50]
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While theatre troupes were formerly often travelling, the idea of the national theatre gained support in the 18th century, inspired by Ludvig Holberg. The major promoter of the idea of the national theatre in Germany, and also of the Sturm und Drang poets, was Abel Seyler, the owner of the Hamburgische Entreprise and the Seyler Theatre Company.[51]
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Through the 19th century, the popular theatrical forms of Romanticism, melodrama, Victorian burlesque and the well-made plays of Scribe and Sardou gave way to the problem plays of Naturalism and Realism; the farces of Feydeau; Wagner's operatic Gesamtkunstwerk; musical theatre (including Gilbert and Sullivan's operas); F. C. Burnand's, W. S. Gilbert's and Oscar Wilde's drawing-room comedies; Symbolism; proto-Expressionism in the late works of August Strindberg and Henrik Ibsen;[53] and Edwardian musical comedy.
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These trends continued through the 20th century in the realism of Stanislavski and Lee Strasberg, the political theatre of Erwin Piscator and Bertolt Brecht, the so-called Theatre of the Absurd of Samuel Beckett and Eugène Ionesco, American and British musicals, the collective creations of companies of actors and directors such as Joan Littlewood's Theatre Workshop, experimental and postmodern theatre of Robert Wilson and Robert Lepage, the postcolonial theatre of August Wilson or Tomson Highway, and Augusto Boal's Theatre of the Oppressed.
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The first form of Indian theatre was the Sanskrit theatre.[54] It began after the development of Greek and Roman theatre and before the development of theatre in other parts of Asia.[54] It emerged sometime between the 2nd century BCE and the 1st century CE and flourished between the 1st century CE and the 10th, which was a period of relative peace in the history of India during which hundreds of plays were written.[55][41] Japanese forms of Kabuki, Nō, and Kyōgen developed in the 17th century CE.[56] Theatre in the medieval Islamic world included puppet theatre (which included hand puppets, shadow plays and marionette productions) and live passion plays known as ta'ziya, where actors re-enact episodes from Muslim history. In particular, Shia Islamic plays revolved around the shaheed (martyrdom) of Ali's sons Hasan ibn Ali and Husayn ibn Ali. Secular plays were known as akhraja, recorded in medieval adab literature, though they were less common than puppetry and ta'ziya theatre.[57]
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Drama is the specific mode of fiction represented in performance.[58] The term comes from a Greek word meaning "action", which is derived from the verb δράω, dráō, "to do" or "to act". The enactment of drama in theatre, performed by actors on a stage before an audience, presupposes collaborative modes of production and a collective form of reception. The structure of dramatic texts, unlike other forms of literature, is directly influenced by this collaborative production and collective reception.[59] The early modern tragedy Hamlet (1601) by Shakespeare and the classical Athenian tragedy Oedipus Rex (c. 429 BCE) by Sophocles are among the masterpieces of the art of drama.[60] A modern example is Long Day's Journey into Night by Eugene O'Neill (1956).[61]
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Considered as a genre of poetry in general, the dramatic mode has been contrasted with the epic and the lyrical modes ever since Aristotle's Poetics (c. 335 BCE)—the earliest work of dramatic theory.[n] The use of "drama" in the narrow sense to designate a specific type of play dates from the 19th century. Drama in this sense refers to a play that is neither a comedy nor a tragedy—for example, Zola's Thérèse Raquin (1873) or Chekhov's Ivanov (1887). In Ancient Greece however, the word drama encompassed all theatrical plays, tragic, comic, or anything in between.
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Drama is often combined with music and dance: the drama in opera is generally sung throughout; musicals generally include both spoken dialogue and songs; and some forms of drama have incidental music or musical accompaniment underscoring the dialogue (melodrama and Japanese Nō, for example).[o] In certain periods of history (the ancient Roman and modern Romantic) some dramas have been written to be read rather than performed.[p] In improvisation, the drama does not pre-exist the moment of performance; performers devise a dramatic script spontaneously before an audience.[q]
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Music and theatre have had a close relationship since ancient times—Athenian tragedy, for example, was a form of dance-drama that employed a chorus whose parts were sung (to the accompaniment of an aulos—an instrument comparable to the modern clarinet), as were some of the actors' responses and their 'solo songs' (monodies).[62] Modern musical theatre is a form of theatre that also combines music, spoken dialogue, and dance. It emerged from comic opera (especially Gilbert and Sullivan), variety, vaudeville, and music hall genres of the late 19th and early 20th century.[63] After the Edwardian musical comedy that began in the 1890s, the Princess Theatre musicals of the early 20th century, and comedies in the 1920s and 1930s (such as the works of Rodgers and Hammerstein), with Oklahoma! (1943), musicals moved in a more dramatic direction.[r] Famous musicals over the subsequent decades included My Fair Lady (1956), West Side Story (1957), The Fantasticks (1960), Hair (1967), A Chorus Line (1975), Les Misérables (1980), Into the Woods (1986), and The Phantom of the Opera (1986),[64] as well as more contemporary hits including Rent (1994), The Lion King (1997), Wicked (2003), and Hamilton (2015).
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Musical theatre may be produced on an intimate scale Off-Broadway, in regional theatres, and elsewhere, but it often includes spectacle. For instance, Broadway and West End musicals often include lavish costumes and sets supported by multimillion-dollar budgets.
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Theatre productions that use humour as a vehicle to tell a story qualify as comedies. This may include a modern farce such as Boeing Boeing or a classical play such as As You Like It. Theatre expressing bleak, controversial or taboo subject matter in a deliberately humorous way is referred to as black comedy. Black Comedy can have several genres like slapstick humour, dark and sarcastic comedy.
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Tragedy, then, is an imitation of an action that is serious, complete, and of a certain magnitude: in language embellished with each kind of artistic ornament, the several kinds being found in separate parts of the play; in the form of action, not of narrative; through pity and fear effecting the proper purgation of these emotions.
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Aristotle's phrase "several kinds being found in separate parts of the play" is a reference to the structural origins of drama. In it the spoken parts were written in the Attic dialect whereas the choral (recited or sung) ones in the Doric dialect, these discrepancies reflecting the differing religious origins and poetic metres of the parts that were fused into a new entity, the theatrical drama.
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Tragedy refers to a specific tradition of drama that has played a unique and important role historically in the self-definition of Western civilisation.[66][67] That tradition has been multiple and discontinuous, yet the term has often been used to invoke a powerful effect of cultural identity and historical continuity—"the Greeks and the Elizabethans, in one cultural form; Hellenes and Christians, in a common activity," as Raymond Williams puts it.[68] From its obscure origins in the theatres of Athens 2,500 years ago, from which there survives only a fraction of the work of Aeschylus, Sophocles and Euripides, through its singular articulations in the works of Shakespeare, Lope de Vega, Racine, and Schiller, to the more recent naturalistic tragedy of Strindberg, Beckett's modernist meditations on death, loss and suffering, and Müller's postmodernist reworkings of the tragic canon, tragedy has remained an important site of cultural experimentation, negotiation, struggle, and change.[69][70] In the wake of Aristotle's Poetics (335 BCE), tragedy has been used to make genre distinctions, whether at the scale of poetry in general (where the tragic divides against epic and lyric) or at the scale of the drama (where tragedy is opposed to comedy). In the modern era, tragedy has also been defined against drama, melodrama, the tragicomic, and epic theatre.[s]
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Improvisation has been a consistent feature of theatre, with the Commedia dell'arte in the sixteenth century being recognised as the first improvisation form. Popularized by Nobel Prize Winner Dario Fo and troupes such as the Upright Citizens Brigade improvisational theatre continues to evolve with many different streams and philosophies. Keith Johnstone and Viola Spolin are recognized as the first teachers of improvisation in modern times, with Johnstone exploring improvisation as an alternative to scripted theatre and Spolin and her successors exploring improvisation principally as a tool for developing dramatic work or skills or as a form for situational comedy. Spolin also became interested in how the process of learning improvisation was applicable to the development of human potential.[71] Spolin's son, Paul Sills popularized improvisational theatre as a theatrical art form when he founded, as its first director, The Second City in Chicago.
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Having been an important part of human culture for more than 2,500 years, theatre has evolved a wide range of different theories and practices. Some are related to political or spiritual ideologies, while others are based purely on "artistic" concerns. Some processes focus on a story, some on theatre as event, and some on theatre as catalyst for social change. The classical Greek philosopher Aristotle, in his seminal treatise, Poetics (c. 335 BCE) is the earliest-surviving example and its arguments have influenced theories of theatre ever since.[13][14] In it, he offers an account of what he calls "poetry" (a term which in Greek literally means "making" and in this context includes drama—comedy, tragedy, and the satyr play—as well as lyric poetry, epic poetry, and the dithyramb). He examines its "first principles" and identifies its genres and basic elements; his analysis of tragedy constitutes the core of the discussion.[72]
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Aristotle argues that tragedy consists of six qualitative parts, which are (in order of importance) mythos or "plot", ethos or "character", dianoia or "thought", lexis or "diction", melos or "song", and opsis or "spectacle".[73][74] "Although Aristotle's Poetics is universally acknowledged in the Western critical tradition", Marvin Carlson explains, "almost every detail about his seminal work has aroused divergent opinions."[75] Important theatre practitioners of the 20th century include Konstantin Stanislavski, Vsevolod Meyerhold, Jacques Copeau, Edward Gordon Craig, Bertolt Brecht, Antonin Artaud, Joan Littlewood, Peter Brook, Jerzy Grotowski, Augusto Boal, Eugenio Barba, Dario Fo, Viola Spolin, Keith Johnstone and Robert Wilson (director).
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Stanislavski treated the theatre as an art-form that is autonomous from literature and one in which the playwright's contribution should be respected as that of only one of an ensemble of creative artists.[76][77][78][79][t] His innovative contribution to modern acting theory has remained at the core of mainstream western performance training for much of the last century.[80][81][82][83][84] That many of the precepts of his system of actor training seem to be common sense and self-evident testifies to its hegemonic success.[85] Actors frequently employ his basic concepts without knowing they do so.[85] Thanks to its promotion and elaboration by acting teachers who were former students and the many translations of his theoretical writings, Stanislavski's 'system' acquired an unprecedented ability to cross cultural boundaries and developed an international reach, dominating debates about acting in Europe and the United States.[80][86][87][88] Many actors routinely equate his 'system' with the North American Method, although the latter's exclusively psychological techniques contrast sharply with Stanislavski's multivariant, holistic and psychophysical approach, which explores character and action both from the 'inside out' and the 'outside in' and treats the actor's mind and body as parts of a continuum.[89][90]
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Theatre presupposes collaborative modes of production and a collective form of reception. The structure of dramatic texts, unlike other forms of literature, is directly influenced by this collaborative production and collective reception.[59] The production of plays usually involves contributions from a playwright, director, a cast of actors, and a technical production team that includes a scenic or set designer, lighting designer, costume designer, sound designer, stage manager, production manager and technical director. Depending on the production, this team may also include a composer, dramaturg, video designer or fight director.
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Stagecraft is a generic term referring to the technical aspects of theatrical, film, and video production. It includes, but is not limited to, constructing and rigging scenery, hanging and focusing of lighting, design and procurement of costumes, makeup, procurement of props, stage management, and recording and mixing of sound. Stagecraft is distinct from the wider umbrella term of scenography. Considered a technical rather than an artistic field, it relates primarily to the practical implementation of a designer's artistic vision.
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In its most basic form, stagecraft is managed by a single person (often the stage manager of a smaller production) who arranges all scenery, costumes, lighting, and sound, and organizes the cast. At a more professional level, for example in modern Broadway houses, stagecraft is managed by hundreds of skilled carpenters, painters, electricians, stagehands, stitchers, wigmakers, and the like. This modern form of stagecraft is highly technical and specialized: it comprises many sub-disciplines and a vast trove of history and tradition. The majority of stagecraft lies between these two extremes. Regional theatres and larger community theatres will generally have a technical director and a complement of designers, each of whom has a direct hand in their respective designs.
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There are many modern theatre movements which go about producing theatre in a variety of ways. Theatrical enterprises vary enormously in sophistication and purpose. People who are involved vary from novices and hobbyists (in community theatre) to professionals (in Broadway and similar productions). Theatre can be performed with a shoestring budget or on a grand scale with multimillion-dollar budgets. This diversity manifests in the abundance of theatre sub-categories, which include:
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While most modern theatre companies rehearse one piece of theatre at a time, perform that piece for a set "run", retire the piece, and begin rehearsing a new show, repertory companies rehearse multiple shows at one time. These companies are able to perform these various pieces upon request and often perform works for years before retiring them. Most dance companies operate on this repertory system. The Royal National Theatre in London performs on a repertory system.
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Repertory theatre generally involves a group of similarly accomplished actors, and relies more on the reputation of the group than on an individual star actor. It also typically relies less on strict control by a director and less on adherence to theatrical conventions, since actors who have worked together in multiple productions can respond to each other without relying as much on convention or external direction.[91]
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In order to put on a piece of theatre, both a theatre company and a theatre venue are needed. When a theatre company is the sole company in residence at a theatre venue, this theatre (and its corresponding theatre company) are called a resident theatre or a producing theatre, because the venue produces its own work. Other theatre companies, as well as dance companies, who do not have their own theatre venue, perform at rental theatres or at presenting theatres. Both rental and presenting theatres have no full-time resident companies. They do, however, sometimes have one or more part-time resident companies, in addition to other independent partner companies who arrange to use the space when available. A rental theatre allows the independent companies to seek out the space, while a presenting theatre seeks out the independent companies to support their work by presenting them on their stage.
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Some performance groups perform in non-theatrical spaces. Such performances can take place outside or inside, in a non-traditional performance space, and include street theatre, and site-specific theatre. Non-traditional venues can be used to create more immersive or meaningful environments for audiences. They can sometimes be modified more heavily than traditional theatre venues, or can accommodate different kinds of equipment, lighting and sets.[92]
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A touring company is an independent theatre or dance company that travels, often internationally, being presented at a different theatre in each city.
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There are many theatre unions including: Actors' Equity Association (for actors and stage managers), the Stage Directors and Choreographers Society (SDC), and the International Alliance of Theatrical Stage Employees (IATSE, for designers and technicians). Many theatres require that their staff be members of these organizations.
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Microsoft Corporation (/maɪkroʊ.sɒft/) is an American multinational technology company with headquarters in Redmond, Washington. It develops, manufactures, licenses, supports, and sells computer software, consumer electronics, personal computers, and related services. Its best known software products are the Microsoft Windows line of operating systems, the Microsoft Office suite, and the Internet Explorer and Edge web browsers. Its flagship hardware products are the Xbox video game consoles and the Microsoft Surface lineup of touchscreen personal computers. In 2016, it was the world's largest software maker by revenue (currently Alphabet/Google has more revenue).[3] The word "Microsoft" is a portmanteau of "microcomputer" and "software".[4] Microsoft is ranked No. 30 in the 2018 Fortune 500 rankings of the largest United States corporations by total revenue.[5] It is considered one of the Big Five technology companies alongside Amazon, Apple, Google, and Facebook.
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Microsoft was founded by Bill Gates and Paul Allen on April 4, 1975, to develop and sell BASIC interpreters for the Altair 8800. It rose to dominate the personal computer operating system market with MS-DOS in the mid-1980s, followed by Microsoft Windows. The company's 1986 initial public offering (IPO), and subsequent rise in its share price, created three billionaires and an estimated 12,000 millionaires among Microsoft employees. Since the 1990s, it has increasingly diversified from the operating system market and has made a number of corporate acquisitions, their largest being the acquisition of LinkedIn for $26.2 billion in December 2016,[6] followed by their acquisition of Skype Technologies for $8.5 billion in May 2011.[7]
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As of 2015[update], Microsoft is market-dominant in the IBM PC compatible operating system market and the office software suite market, although it has lost the majority of the overall operating system market to Android.[8] The company also produces a wide range of other consumer and enterprise software for desktops, laptops, tabs, gadgets, and servers, including Internet search (with Bing), the digital services market (through MSN), mixed reality (HoloLens), cloud computing (Azure), and software development (Visual Studio).
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Steve Ballmer replaced Gates as CEO in 2000, and later envisioned a "devices and services" strategy.[9] This unfolded with Microsoft acquiring Danger Inc. in 2008,[10] entering the personal computer production market for the first time in June 2012 with the launch of the Microsoft Surface line of tablet computers, and later forming Microsoft Mobile through the acquisition of Nokia's devices and services division. Since Satya Nadella took over as CEO in 2014, the company has scaled back on hardware and has instead focused on cloud computing, a move that helped the company's shares reach its highest value since December 1999.[11][12]
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Earlier dethroned by Apple in 2010, in 2018 Microsoft reclaimed its position as the most valuable publicly traded company in the world.[13] In April 2019, Microsoft reached the trillion-dollar market cap, becoming the third U.S. public company to be valued at over $1 trillion after Apple and Amazon respectively.[14]
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Childhood friends Bill Gates and Paul Allen sought to make a business utilizing their shared skills in computer programming.[16] In 1972, they founded Traf-O-Data which sold a rudimentary computer to track and analyze automobile traffic data. Gates enrolled at Harvard while Allen pursued a degree in computer science at Washington State University, though he later dropped out of school to work at Honeywell.[17] The January 1975 issue of Popular Electronics featured Micro Instrumentation and Telemetry Systems's (MITS) Altair 8800 microcomputer,[18] which inspired Allen to suggest that they could program a BASIC interpreter for the device. Gates called MITS and claimed that he had a working interpreter, and MITS requested a demonstration. Allen worked on a simulator for the Altair while Gates developed the interpreter, and it worked flawlessly when they demonstrated it to MITS in March 1975 in Albuquerque, New Mexico. MITS agreed to distribute it, marketing it as Altair BASIC.[15]:108, 112–114 Gates and Allen established Microsoft on April 4, 1975, with Gates as the CEO,[19] and Allen suggested the name "Micro-Soft", short for micro-computer software.[20][21] In August 1977, the company formed an agreement with ASCII Magazine in Japan, resulting in its first international office of "ASCII Microsoft".[22] Microsoft moved its headquarters to Bellevue, Washington in January 1979.[19]
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Microsoft entered the operating system (OS) business in 1980 with its own version of Unix called Xenix,[23] but it was MS-DOS that solidified the company's dominance. IBM awarded a contract to Microsoft in November 1980 to provide a version of the CP/M OS to be used in the IBM Personal Computer (IBM PC).[24] For this deal, Microsoft purchased a CP/M clone called 86-DOS from Seattle Computer Products which it branded as MS-DOS, although IBM rebranded it to IBM PC DOS. Microsoft retained ownership of MS-DOS following the release of the IBM PC in August 1981. IBM had copyrighted the IBM PC BIOS, so other companies had to reverse engineer it in order for non-IBM hardware to run as IBM PC compatibles, but no such restriction applied to the operating systems. Microsoft eventually became the leading PC operating systems vendor.[25][26]:210 The company expanded into new markets with the release of the Microsoft Mouse in 1983, as well as with a publishing division named Microsoft Press.[15]:232
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Paul Allen resigned from Microsoft in 1983 after developing Hodgkin's disease.[27] Allen claimed in Idea Man: A Memoir by the Co-founder of Microsoft that Gates wanted to dilute his share in the company when he was diagnosed with Hodgkin's disease because he did not think that he was working hard enough.[28] Allen later invested in low-tech sectors, sports teams, commercial real estate, neuroscience, private space flight, and more.[29]
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Microsoft released Microsoft Windows on November 20, 1985, as a graphical extension for MS-DOS,[15]:242–243, 246 despite having begun jointly developing OS/2 with IBM the previous August.[30] Microsoft moved its headquarters from Bellevue to Redmond, Washington on February 26, 1986, and went public on March 13,[31] with the resulting rise in stock making an estimated four billionaires and 12,000 millionaires from Microsoft employees.[32] Microsoft released its version of OS/2 to original equipment manufacturers (OEMs) on April 2, 1987.[15] In 1990, the Federal Trade Commission examined Microsoft for possible collusion due to the partnership with IBM, marking the beginning of more than a decade of legal clashes with the government.[33] :243–244 Meanwhile, the company was at work on Microsoft Windows NT, which was heavily based on their copy of the OS/2 code. It shipped on July 21, 1993, with a new modular kernel and the 32-bit Win32 application programming interface (API), making it easier to port from 16-bit (MS-DOS-based) Windows. Microsoft informed IBM of Windows NT, and the OS/2 partnership deteriorated.[34]
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In 1990, Microsoft introduced the Microsoft Office suite which bundled separate applications such as Microsoft Word and Microsoft Excel.[15]:301 On May 22, Microsoft launched Windows 3.0, featuring streamlined user interface graphics and improved protected mode capability for the Intel 386 processor,[35] and both Office and Windows became dominant in their respective areas.[36][37]
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On July 27, 1994, the Department of Justice's Antitrust Division filed a competitive impact statement which said: "Beginning in 1988, and continuing until July 15, 1994, Microsoft induced many OEMs to execute anti-competitive 'per processor' licenses. Under a per processor license, an OEM pays Microsoft a royalty for each computer it sells containing a particular microprocessor, whether the OEM sells the computer with a Microsoft operating system or a non-Microsoft operating system. In effect, the royalty payment to Microsoft when no Microsoft product is being used acts as a penalty, or tax, on the OEM's use of a competing PC operating system. Since 1988, Microsoft's use of per processor licenses has increased."[38]
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Following Bill Gates' internal "Internet Tidal Wave memo" on May 26, 1995, Microsoft began to redefine its offerings and expand its product line into computer networking and the World Wide Web.[39] With a few exceptions of new companies, like Netscape, Microsoft was the only major and established company that acted fast enough to be a part of the World Wide Web practically from the start. Other companies like Borland, WordPerfect, Novell, IBM and Lotus, being much slower to adapt to the new situation, would give Microsoft a market dominance.[40] The company released Windows 95 on August 24, 1995, featuring pre-emptive multitasking, a completely new user interface with a novel start button, and 32-bit compatibility; similar to NT, it provided the Win32 API.[41][42]:20 Windows 95 came bundled with the online service MSN, which was at first intended to be a competitor to the Internet,[dubious – discuss] and (for OEMs) Internet Explorer, a Web browser. Internet Explorer was not bundled with the retail Windows 95 boxes, because the boxes were printed before the team finished the Web browser, and instead was included in the Windows 95 Plus! pack.[43] Branching out into new markets in 1996, Microsoft and General Electric's NBC unit created a new 24/7 cable news channel, MSNBC.[44] Microsoft created Windows CE 1.0, a new OS designed for devices with low memory and other constraints, such as personal digital assistants.[45] In October 1997, the Justice Department filed a motion in the Federal District Court, stating that Microsoft violated an agreement signed in 1994 and asked the court to stop the bundling of Internet Explorer with Windows.[15]:323–324
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On January 13, 2000, Bill Gates handed over the CEO position to Steve Ballmer, an old college friend of Gates and employee of the company since 1980, while creating a new position for himself as Chief Software Architect.[15]:111, 228[19] Various companies including Microsoft formed the Trusted Computing Platform Alliance in October 1999 to (among other things) increase security and protect intellectual property through identifying changes in hardware and software. Critics decried the alliance as a way to enforce indiscriminate restrictions over how consumers use software, and over how computers behave, and as a form of digital rights management: for example the scenario where a computer is not only secured for its owner, but also secured against its owner as well.[46][47] On April 3, 2000, a judgment was handed down in the case of United States v. Microsoft Corp.,[48] calling the company an "abusive monopoly."[49] Microsoft later settled with the U.S. Department of Justice in 2004.[31] On October 25, 2001, Microsoft released Windows XP, unifying the mainstream and NT lines of OS under the NT codebase.[50] The company released the Xbox later that year, entering the video game console market dominated by Sony and Nintendo.[51] In March 2004 the European Union brought antitrust legal action against the company, citing it abused its dominance with the Windows OS, resulting in a judgment of €497 million ($613 million) and requiring Microsoft to produce new versions of Windows XP without Windows Media Player: Windows XP Home Edition N and Windows XP Professional N.[52][53] In November 2005, the company's second video game console, the Xbox 360, was released. There were two versions, a basic version for $299.99 and a deluxe version for $399.99.[54]
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Released in January 2007, the next version of Windows, Vista, focused on features, security and a redesigned user interface dubbed Aero.[56][57] Microsoft Office 2007, released at the same time, featured a "Ribbon" user interface which was a significant departure from its predecessors. Relatively strong sales of both products helped to produce a record profit in 2007.[58] The European Union imposed another fine of €899 million ($1.4 billion) for Microsoft's lack of compliance with the March 2004 judgment on February 27, 2008, saying that the company charged rivals unreasonable prices for key information about its workgroup and backoffice servers. Microsoft stated that it was in compliance and that "these fines are about the past issues that have been resolved".[59] 2007 also saw the creation of a multi-core unit at Microsoft, following the steps of server companies such as Sun and IBM.[60]
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Gates retired from his role as Chief Software Architect on June 27, 2008, a decision announced in June 2006, while retaining other positions related to the company in addition to being an advisor for the company on key projects.[61][62] Azure Services Platform, the company's entry into the cloud computing market for Windows, launched on October 27, 2008.[63] On February 12, 2009, Microsoft announced its intent to open a chain of Microsoft-branded retail stores, and on October 22, 2009, the first retail Microsoft Store opened in Scottsdale, Arizona; the same day Windows 7 was officially released to the public. Windows 7's focus was on refining Vista with ease-of-use features and performance enhancements, rather than an extensive reworking of Windows.[64][65][66]
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As the smartphone industry boomed in 2007, Microsoft had struggled to keep up with its rivals Apple and Google in providing a modern smartphone operating system. As a result, in 2010 Microsoft revamped their aging flagship mobile operating system, Windows Mobile, replacing it with the new Windows Phone OS. Microsoft implemented a new strategy for the software industry that had them working more closely with smartphone manufacturers, such as Nokia, and providing a consistent user experience across all smartphones using the Windows Phone OS. It used a new user interface design language, codenamed "Metro", which prominently used simple shapes, typography and iconography, utilizing the concept of minimalism. Microsoft is a founding member of the Open Networking Foundation started on March 23, 2011. Fellow founders were Google, HP Networking, Yahoo!, Verizon Communications, Deutsche Telekom and 17 other companies. This nonprofit organization is focused on providing support for a cloud computing initiative called Software-Defined Networking.[67] The initiative is meant to speed innovation through simple software changes in telecommunications networks, wireless networks, data centers and other networking areas.[68]
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Following the release of Windows Phone, Microsoft undertook a gradual rebranding of its product range throughout 2011 and 2012, with the corporation's logos, products, services and websites adopting the principles and concepts of the Metro design language.[69] Microsoft unveiled Windows 8, an operating system designed to power both personal computers and tablet computers, in Taipei in June 2011.[70] A developer preview was released on September 13, which was subsequently replaced by a consumer preview on February 29, 2012, and released to the public in May.[71] The Surface was unveiled on June 18, becoming the first computer in the company's history to have its hardware made by Microsoft.[72][73] On June 25, Microsoft paid US$1.2 billion to buy the social network Yammer.[74] On July 31, they launched the Outlook.com webmail service to compete with Gmail.[75] On September 4, 2012, Microsoft released Windows Server 2012.[76]
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In July 2012, Microsoft sold its 50% stake in MSNBC, which it had run as a joint venture with NBC since 1996.[77] On October 1, Microsoft announced its intention to launch a news operation, part of a new-look MSN, with Windows 8 later in the month.[78] On October 26, 2012, Microsoft launched Windows 8 and the Microsoft Surface.[73][79] Three days later, Windows Phone 8 was launched.[80] To cope with the potential for an increase in demand for products and services, Microsoft opened a number of "holiday stores" across the U.S. to complement the increasing number of "bricks-and-mortar" Microsoft Stores that opened in 2012.[81] On March 29, 2013, Microsoft launched a Patent Tracker.[82]
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In August 2012, the New York City Police Department announced a partnership with Microsoft for the development of the Domain Awareness System which is used for Police surveillance in New York City.[83]
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The Kinect, a motion-sensing input device made by Microsoft and designed as a video game controller, first introduced in November 2010, was upgraded for the 2013 release of the Xbox One video game console. Kinect's capabilities were revealed in May 2013: an ultra-wide 1080p camera, function in the dark due to an infrared sensor, higher-end processing power and new software, the ability to distinguish between fine movements (such as a thumb movements), and determining a user's heart rate by looking at their face.[84] Microsoft filed a patent application in 2011 that suggests that the corporation may use the Kinect camera system to monitor the behavior of television viewers as part of a plan to make the viewing experience more interactive. On July 19, 2013, Microsoft stocks suffered its biggest one-day percentage sell-off since the year 2000, after its fourth-quarter report raised concerns among the investors on the poor showings of both Windows 8 and the Surface tablet. Microsoft suffered a loss of more than US$32 billion.[85]
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In line with the maturing PC business, in July 2013, Microsoft announced that it would reorganize the business into four new business divisions, namely Operating System, Apps, Cloud, and Devices. All previous divisions will be dissolved into new divisions without any workforce cuts.[86] On September 3, 2013, Microsoft agreed to buy Nokia's mobile unit for $7 billion,[87] following Amy Hood taking the role of CFO.[88]
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On February 4, 2014, Steve Ballmer stepped down as CEO of Microsoft and was succeeded by Satya Nadella, who previously led Microsoft's Cloud and Enterprise division.[89] On the same day, John W. Thompson took on the role of chairman, in place of Bill Gates, who continued to participate as a technology advisor.[90] Thompson became the second chairman in Microsoft's history.[91] On April 25, 2014, Microsoft acquired Nokia Devices and Services for $7.2 billion.[92] This new subsidiary was renamed Microsoft Mobile Oy.[93] On September 15, 2014, Microsoft acquired the video game development company Mojang, best known for Minecraft, for $2.5 billion.[94] On June 8, 2017, Microsoft acquired Hexadite, an Israeli security firm, for $100 million.[95][96]
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On January 21, 2015, Microsoft announced the release of their first Interactive whiteboard, Microsoft Surface Hub.[97] On July 29, 2015, Windows 10 was released,[98] with its server sibling, Windows Server 2016, released in September 2016. In Q1 2015, Microsoft was the third largest maker of mobile phones, selling 33 million units (7.2% of all). While a large majority (at least 75%) of them do not run any version of Windows Phone— those other phones are not categorized as smartphones by Gartner – in the same time frame 8 million Windows smartphones (2.5% of all smartphones) were made by all manufacturers (but mostly by Microsoft).[99] Microsoft's share of the U.S. smartphone market in January 2016 was 2.7%.[100] During the summer of 2015 the company lost $7.6 billion related to its mobile-phone business, firing 7,800 employees.[101]
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On March 1, 2016, Microsoft announced the merger of its PC and Xbox divisions, with Phil Spencer announcing that Universal Windows Platform (UWP) apps would be the focus for Microsoft's gaming in the future.[102] On January 24, 2017, Microsoft showcased Intune for Education at the BETT 2017 education technology conference in London.[103] Intune for Education is a new cloud-based application and device management service for the education sector.[104] In May 2016, the company announced it was laying off 1,850 workers, and taking an impairment and restructuring charge of $950 million.[101] In June 2016, Microsoft announced a project named Microsoft Azure Information Protection. It aims to help enterprises protect their data as it moves between servers and devices.[105] In November 2016, Microsoft joined the Linux Foundation as a Platinum member during Microsoft's Connect(); developer event in New York.[106] The cost of each Platinum membership is US$500,000 per year.[107] Some analysts deemed this unthinkable ten years prior, however, as in 2001 then-CEO Steve Ballmer called Linux "cancer".[108] Microsoft planned to launch a preview of Intune for Education "in the coming weeks", with general availability scheduled for spring 2017, priced at $30 per device, or through volume licensing agreements.[109]
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In January 2018, Microsoft patched Windows 10 to account for CPU problems related to Intel's Meltdown security breach. The patch led to issues with the Microsoft Azure virtual machines reliant on Intel's CPU architecture. On January 12, Microsoft released PowerShell Core 6.0 for the macOS and Linux operating systems.[110] In February 2018, Microsoft killed notification support for their Windows Phone devices which effectively ended firmware updates for the discontinued devices.[110] In March 2018, Microsoft recalled Windows 10 S to change it to a mode for the Windows operating system rather than a separate and unique operating system. In March the company also established guidelines that censor users of Office 365 from using profanity in private documents.[110] In April 2018, Microsoft released the source code for Windows File Manager under the MIT License to celebrate the program's 20th anniversary. In April the company further expressed willingness to embrace open source initiatives by announcing Azure Sphere as its own derivative of the Linux operating system.[110] In May 2018, Microsoft partnered with 17 American intelligence agencies to develop cloud computing products. The project is dubbed "Azure Government" and has ties to the Joint Enterprise Defense Infrastructure (JEDI) surveillance program.[110] On June 4, 2018, Microsoft officially announced the acquisition of GitHub for $7.5 billion, a deal that closed on October 26, 2018.[111][112] On July 10, 2018, Microsoft revealed the Surface Go platform to the public. Later in the month it converted Microsoft Teams to gratis.[110] In August 2018, Microsoft released two projects called Microsoft AccountGuard and Defending Democracy. It also unveiled Snapdragon 850 compatibility for Windows 10 on the ARM architecture.[113][114][110]
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In August 2018, Toyota Tsusho began a partnership with Microsoft to create fish farming tools using the Microsoft Azure application suite for Internet of things (IoT) technologies related to water management. Developed in part by researchers from Kindai University, the water pump mechanisms use artificial intelligence to count the number of fish on a conveyor belt, analyze the number of fish, and deduce the effectiveness of water flow from the data the fish provide. The specific computer programs used in the process fall under the Azure Machine Learning and the Azure IoT Hub platforms.[115] In September 2018, Microsoft discontinued Skype Classic.[110] On October 10, 2018, Microsoft joined the Open Invention Network community despite holding more than 60,000 patents.[116] In November 2018, Microsoft agreed to supply 100,000 Microsoft HoloLens headsets to the United States military in order to "increase lethality by enhancing the ability to detect, decide and engage before the enemy."[117] In November 2018, Microsoft introduced Azure Multi-Factor Authentication for Microsoft Azure.[118] In December 2018, Microsoft announced Project Mu, an open source release of the Unified Extensible Firmware Interface (UEFI) core used in Microsoft Surface and Hyper-V products. The project promotes the idea of Firmware as a Service.[119] In the same month, Microsoft announced the open source implementation of Windows Forms and the Windows Presentation Foundation (WPF) which will allow for further movement of the company toward the transparent release of key frameworks used in developing Windows desktop applications and software. December also saw the company discontinue the Microsoft Edge project in favor of Chromium backends for their browsers.[118]
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February 20, 2019 Microsoft Corp said it will offer its cyber security service AccountGuard to 12 new markets in Europe including Germany, France and Spain, to close security gaps and protect customers in political space from hacking.[120] In February 2019, hundreds of Microsoft employees protested the company's war profiteering from a $480 million contract to develop virtual reality headsets for the United States Army.[121]
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On March 26, 2020, Microsoft announced it was acquiring Affirmed Networks for about $1.35 billion.[122][123]
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Due to the COVID-19 pandemic, Microsoft closed all of its retail stores indefinitely due to health concerns.[124]
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The company is run by a board of directors made up of mostly company outsiders, as is customary for publicly traded companies. Members of the board of directors as of January 2018 are Bill Gates, Satya Nadella, Reid Hoffman, Hugh Johnston, Teri List-Stoll, Charles Noski, Helmut Panke, Sandi Peterson, Penny Pritzker, Charles Scharf, Arne Sorenson, John W. Stanton, John W. Thompson and Padmasree Warrior.[125] Board members are elected every year at the annual shareholders' meeting using a majority vote system. There are five committees within the board which oversee more specific matters. These committees include the Audit Committee, which handles accounting issues with the company including auditing and reporting; the Compensation Committee, which approves compensation for the CEO and other employees of the company; the Finance Committee, which handles financial matters such as proposing mergers and acquisitions; the Governance and Nominating Committee, which handles various corporate matters including nomination of the board; and the Antitrust Compliance Committee, which attempts to prevent company practices from violating antitrust laws.[126]
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On March 13, 2020, Gates announced that he is leaving the board of directors of Microsoft and Berkshire Hathaway in order to focus more on his philanthropic efforts. According to Aaron Tilley of The Wall Street Journal this is "marking the biggest boardroom departure in the tech industry since the death of longtime rival and Apple Inc. co-founder Steve Jobs."[127]
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When Microsoft went public and launched its Initial Public Offering (IPO) in 1986, the opening stock price was $21; after the trading day, the price closed at $27.75. As of July 2010, with the company's nine stock splits, any IPO shares would be multiplied by 288; if one were to buy the IPO today, given the splits and other factors, it would cost about 9 cents.[15]:235–236[129][130] The stock price peaked in 1999 at around $119 ($60.928, adjusting for splits).[131] The company began to offer a dividend on January 16, 2003, starting at eight cents per share for the fiscal year followed by a dividend of sixteen cents per share the subsequent year, switching from yearly to quarterly dividends in 2005 with eight cents a share per quarter and a special one-time payout of three dollars per share for the second quarter of the fiscal year.[131][132] Though the company had subsequent increases in dividend payouts, the price of Microsoft's stock remained steady for years.[132][133]
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Standard & Poor's and Moody's Investors Service have both given a AAA rating to Microsoft, whose assets were valued at $41 billion as compared to only $8.5 billion in unsecured debt. Consequently, in February 2011 Microsoft released a corporate bond amounting to $2.25 billion with relatively low borrowing rates compared to government bonds.[134] For the first time in 20 years Apple Inc. surpassed Microsoft in Q1 2011 quarterly profits and revenues due to a slowdown in PC sales and continuing huge losses in Microsoft's Online Services Division (which contains its search engine Bing). Microsoft profits were $5.2 billion, while Apple Inc. profits were $6 billion, on revenues of $14.5 billion and $24.7 billion respectively.[135] Microsoft's Online Services Division has been continuously loss-making since 2006 and in Q1 2011 it lost $726 million. This follows a loss of $2.5 billion for the year 2010.[136]
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On July 20, 2012, Microsoft posted its first quarterly loss ever, despite earning record revenues for the quarter and fiscal year, with a net loss of $492 million due to a writedown related to the advertising company aQuantive, which had been acquired for $6.2 billion back in 2007.[137] As of January 2014, Microsoft's market capitalization stood at $314B,[138] making it the 8th largest company in the world by market capitalization.[139] On November 14, 2014, Microsoft overtook ExxonMobil to become the second most-valuable company by market capitalization, behind only Apple Inc. Its total market value was over $410B—with the stock price hitting $50.04 a share, the highest since early 2000.[140] In 2015, Reuters reported that Microsoft Corp had earnings abroad of $76.4 billion which were untaxed by the Internal Revenue Service. Under U.S. law, corporations don't pay income tax on overseas profits until the profits are brought into the United States.[141]
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In November 2018, the company won a $480 million military contract with the U.S. government to bring augmented reality (AR) headset technology into the weapon repertoires of American soldiers. The two-year contract may result in follow-on orders of more than 100,000 headsets, according to documentation describing the bidding process. One of the contract's tag lines for the augmented reality technology seems to be its ability to enable "25 bloodless battles before the 1st battle", suggesting that actual combat training is going to be an essential aspect of the augmented reality headset capabilities.[143]
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In 2004, Microsoft commissioned research firms to do independent studies comparing the total cost of ownership (TCO) of Windows Server 2003 to Linux; the firms concluded that companies found Windows easier to administrate than Linux, thus those using Windows would administrate faster resulting in lower costs for their company (i.e. lower TCO).[144] This spurred a wave of related studies; a study by the Yankee Group concluded that upgrading from one version of Windows Server to another costs a fraction of the switching costs from Windows Server to Linux, although companies surveyed noted the increased security and reliability of Linux servers and concern about being locked into using Microsoft products.[145] Another study, released by the Open Source Development Labs, claimed that the Microsoft studies were "simply outdated and one-sided" and their survey concluded that the TCO of Linux was lower due to Linux administrators managing more servers on average and other reasons.[146]
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As part of the "Get the Facts" campaign, Microsoft highlighted the .NET Framework trading platform that it had developed in partnership with Accenture for the London Stock Exchange, claiming that it provided "five nines" reliability. After suffering extended downtime and unreliability[147][148] the London Stock Exchange announced in 2009 that it was planning to drop its Microsoft solution and switch to a Linux-based one in 2010.[149][150]
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In 2012, Microsoft hired a political pollster named Mark Penn, whom The New York Times called "famous for bulldozing" his political opponents[151] as Executive Vice-President, Advertising and Strategy. Penn created a series of negative advertisements targeting one of Microsoft's chief competitors, Google. The advertisements, called "Scroogled", attempt to make the case that Google is "screwing" consumers with search results rigged to favor Google's paid advertisers, that Gmail violates the privacy of its users to place ad results related to the content of their emails and shopping results, which favor Google products. Tech publications like TechCrunch have been highly critical of the advertising campaign,[152] while Google employees have embraced it.[153]
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In July 2014, Microsoft announced plans to lay off 18,000 employees. Microsoft employed 127,104 people as of June 5, 2014, making this about a 14 percent reduction of its workforce as the biggest Microsoft lay off ever. This included 12,500 professional and factory personnel. Previously, Microsoft had eliminated 5,800 jobs in 2009 in line with the Great Recession of 2008–2017.[154][155] In September 2014, Microsoft laid off 2,100 people, including 747 people in the Seattle–Redmond area, where the company is headquartered. The firings came as a second wave of the layoffs that were previously announced. This brought the total number to over 15,000 out of the 18,000 expected cuts.[156] In October 2014, Microsoft revealed that it was almost done with the elimination of 18,000 employees, which was its largest-ever layoff sweep.[157] In July 2015, Microsoft announced another 7,800 job cuts in the next several months.[158] In May 2016, Microsoft announced another 1,850 job cuts mostly in (Nokia) mobile phone division. As a result, the company will record an impairment and restructuring charge of approximately $950 million, of which approximately $200 million will relate to severance payments.[159]
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Microsoft provides information about reported bugs in their software to intelligence agencies of the United States government, prior to the public release of the fix. A Microsoft spokesperson has stated that the corporation runs several programs that facilitate the sharing of such information with the U.S. government.[160] Following media reports about PRISM, NSA's massive electronic surveillance program, in May 2013, several technology companies were identified as participants, including Microsoft.[161] According to leaks of said program, Microsoft joined the PRISM program in 2007.[162] However, in June 2013, an official statement from Microsoft flatly denied their participation in the program:
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"We provide customer data only when we receive a legally binding order or subpoena to do so, and never on a voluntary basis. In addition we only ever comply with orders for requests about specific accounts or identifiers. If the government has a broader voluntary national security program to gather customer data, we don't participate in it."[163]
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During the first six months in 2013, Microsoft had received requests that affected between 15,000 and 15,999 accounts.[164] In December 2013, the company made statement to further emphasize the fact that they take their customers' privacy and data protection very seriously, even saying that "government snooping potentially now constitutes an "advanced persistent threat," alongside sophisticated malware and cyber attacks".[165] The statement also marked the beginning of three-part program to enhance Microsoft's encryption and transparency efforts. On July 1, 2014, as part of this program they opened the first (of many) Microsoft Transparency Center, that provides "participating governments with the ability to review source code for our key products, assure themselves of their software integrity, and confirm there are no "back doors."[166] Microsoft has also argued that the United States Congress should enact strong privacy regulations to protect consumer data.[167]
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In April 2016, the company sued the U.S. government, arguing that secrecy orders were preventing the company from disclosing warrants to customers in violation of the company's and customers' rights. Microsoft argued that it was unconstitutional for the government to indefinitely ban Microsoft from informing its users that the government was requesting their emails and other documents, and that the Fourth Amendment made it so people or businesses had the right to know if the government searches or seizes their property. On October 23, 2017, Microsoft said it would drop the lawsuit as a result of a policy change by the United States Department of Justice (DoJ). The DoJ had "changed data request rules on alerting Internet users about agencies accessing their information."
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Technical reference for developers and articles for various Microsoft magazines such as Microsoft Systems Journal (MSJ) are available through the Microsoft Developer Network (MSDN). MSDN also offers subscriptions for companies and individuals, and the more expensive subscriptions usually offer access to pre-release beta versions of Microsoft software.[168][169] In April 2004 Microsoft launched a community site for developers and users, titled Channel 9, that provides a wiki and an Internet forum.[170] Another community site that provides daily videocasts and other services, On10.net, launched on March 3, 2006.[171] Free technical support is traditionally provided through online Usenet newsgroups, and CompuServe in the past, monitored by Microsoft employees; there can be several newsgroups for a single product. Helpful people can be elected by peers or Microsoft employees for Microsoft Most Valuable Professional (MVP) status, which entitles them to a sort of special social status and possibilities for awards and other benefits.[172]
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Noted for its internal lexicon, the expression "eating your own dog food" is used to describe the policy of using pre-release and beta versions of products inside Microsoft in an effort to test them in "real-world" situations.[173] This is usually shortened to just "dog food" and is used as noun, verb, and adjective. Another bit of jargon, FYIFV or FYIV ("Fuck You, I'm [Fully] Vested"), is used by an employee to indicate they are financially independent and can avoid work anytime they wish.[174] The company is also known for its hiring process, mimicked in other organizations and dubbed the "Microsoft interview", which is notorious for off-the-wall questions such as "Why is a manhole cover round?".[175]
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Microsoft is an outspoken opponent of the cap on H-1B visas, which allow companies in the U.S. to employ certain foreign workers. Bill Gates claims the cap on H1B visas makes it difficult to hire employees for the company, stating "I'd certainly get rid of the H1B cap" in 2005.[176] Critics of H1B visas argue that relaxing the limits would result in increased unemployment for U.S. citizens due to H1B workers working for lower salaries.[177] The Human Rights Campaign Corporate Equality Index, a report of how progressive the organization deems company policies towards LGBT employees, rated Microsoft as 87% from 2002 to 2004 and as 100% from 2005 to 2010 after they allowed gender expression.[178]
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In August 2018, Microsoft implemented a policy for all companies providing subcontractors to require 12 weeks of paid parental leave to each employee. This expands on the former requirement from 2015 requiring 15 days of paid vacation and sick leave each year.[179] In 2015, Microsoft established its own parental leave policy to allow 12 weeks off for parental leave with an additional 8 weeks for the parent who gave birth.[180]
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In 2011, Greenpeace released a report rating the top ten big brands in cloud computing on their sources of electricity for their data centers. At the time, data centers consumed up to 2% of all global electricity and this amount was projected to increase. Phil Radford of Greenpeace said "we are concerned that this new explosion in electricity use could lock us into old, polluting energy sources instead of the clean energy available today,"[181] and called on "Amazon, Microsoft and other leaders of the information-technology industry must embrace clean energy to power their cloud-based data centers."[182] In 2013, Microsoft agreed to buy power generated by a Texas wind project to power one of its data centers.[183] Microsoft is ranked on the 17th place in Greenpeace's Guide to Greener Electronics (16th Edition) that ranks 18 electronics manufacturers according to their policies on toxic chemicals, recycling and climate change.[184] Microsoft's timeline for phasing out brominated flame retardant (BFRs) and phthalates in all products is 2012 but its commitment to phasing out PVC is not clear. As of January 2011, it has no products that are completely free from PVC and BFRs.[185]
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Microsoft's main U.S. campus received a silver certification from the Leadership in Energy and Environmental Design (LEED) program in 2008, and it installed over 2,000 solar panels on top of its buildings at its Silicon Valley campus, generating approximately 15 percent of the total energy needed by the facilities in April 2005.[186] Microsoft makes use of alternative forms of transit. It created one of the world's largest private bus systems, the "Connector", to transport people from outside the company; for on-campus transportation, the "Shuttle Connect" uses a large fleet of hybrid cars to save fuel. The company also subsidizes regional public transport, provided by Sound Transit and King County Metro, as an incentive.[186][187] In February 2010 however, Microsoft took a stance against adding additional public transport and high-occupancy vehicle (HOV) lanes to the State Route 520 and its floating bridge connecting Redmond to Seattle; the company did not want to delay the construction any further.[188] Microsoft was ranked number 1 in the list of the World's Best Multinational Workplaces by the Great Place to Work Institute in 2011.[189] In January 2020, the company promised to remove from the environment all of the carbon that it has emitted since its foundation in 1975.[190]
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Microsoft donates to politicians who deny climate change including Jim Inhofe.[191]
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The corporate headquarters, informally known as the Microsoft Redmond campus, is located at One Microsoft Way in Redmond, Washington. Microsoft initially moved onto the grounds of the campus on February 26, 1986, weeks before the company went public on March 13. The headquarters has since experienced multiple expansions since its establishment. It is estimated to encompass over 8 million ft2 (750,000 m2) of office space and 30,000–40,000 employees.[192] Additional offices are located in Bellevue and Issaquah, Washington (90,000 employees worldwide). The company is planning to upgrade its Mountain View, California, campus on a grand scale. The company has occupied this campus since 1981. In 2016, the company bought the 32-acre campus, with plans to renovate and expand it by 25%.[193] Microsoft operates an East Coast headquarters in Charlotte, North Carolina.[194]
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On October 26, 2015, the company opened its retail location on Fifth Avenue in New York City. The location features a five-story glass storefront and is 22,270 square feet.[195] As per company executives, Microsoft had been on the lookout for a flagship location since 2009.[196] The company's retail locations are part of a greater
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strategy to help build a connection with its consumers. The
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opening of the store coincided with the launch of the Surface Book and Surface
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Pro 4.[197] On November 12, 2015, Microsoft opened a second flagship store, located in Sydney's Pitt Street Mall.[198]
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Microsoft adopted the so-called "Pac-Man Logo", designed by Scott Baker, in 1987. Baker stated "The new logo, in Helvetica italic typeface, has a slash between the o and s to emphasize the "soft" part of the name and convey motion and speed."[199] Dave Norris ran an internal joke campaign to save the old logo, which was green, in all uppercase, and featured a fanciful letter O, nicknamed the blibbet, but it was discarded.[200] Microsoft's logo with the tagline "Your potential. Our passion."—below the main corporate name—is based on a slogan Microsoft used in 2008. In 2002, the company started using the logo in the United States and eventually started a television campaign with the slogan, changed from the previous tagline of "Where do you want to go today?"[201][202][203] During the private MGX (Microsoft Global Exchange) conference in 2010, Microsoft unveiled the company's next tagline, "Be What's Next."[204] They also had a slogan/tagline "Making it all make sense."[205]
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On August 23, 2012, Microsoft unveiled a new corporate logo at the opening of its 23rd Microsoft store in Boston, indicating the company's shift of focus from the classic style to the tile-centric modern interface, which it uses/will use on the Windows Phone platform, Xbox 360, Windows 8 and the upcoming Office Suites.[206] The new logo also includes four squares with the colors of the then-current Windows logo which have been used to represent Microsoft's four major products: Windows (blue), Office (red), Xbox (green) and Bing (yellow).[207] The logo resembles the opening of one of the commercials for Windows 95.[208][209]
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1975–1980: First Microsoft logo, in 1975
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1980–1982: Second Microsoft logo, in 1980
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1982–1987: Third Microsoft logo, in 1982
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1987–2012: Microsoft "Pac-Man" logo, designed by Scott Baker and used from 1987 to 2012[201][202]
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2012–present: Fifth Microsoft logo, introduced on August 23, 2012[210]
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The company was the official jersey sponsor of Finland's national basketball team at EuroBasket 2015.[211]
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During the COVID-19 pandemic, Microsoft's president, Brad Smith, announced that an initial batch of supplies, including 15,000 protection goggles, infrared thermometers, medical caps, and protective suits, were donated to Seattle, with further aid to come soon.[212]
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Coordinates: 47°38′23″N 122°7′42″W / 47.63972°N 122.12833°W / 47.63972; -122.12833
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Microsoft Windows, commonly referred to as Windows, is a group of several proprietary graphical operating system families, all of which are developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. Active Microsoft Windows families include Windows NT and Windows IoT; these may encompass subfamilies, e.g. Windows Server or Windows Embedded Compact (Windows CE). Defunct Microsoft Windows families include Windows 9x, Windows Mobile and Windows Phone.
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Microsoft introduced an operating environment named Windows on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs).[3] Microsoft Windows came to dominate the world's personal computer (PC) market with over 90% market share, overtaking Mac OS, which had been introduced in 1984. Apple came to see Windows as an unfair encroachment on their innovation in GUI development as implemented on products such as the Lisa and Macintosh (eventually settled in court in Microsoft's favor in 1993). On PCs, Windows is still the most popular operating system. However, in 2014, Microsoft admitted losing the majority of the overall operating system market to Android,[4] because of the massive growth in sales of Android smartphones. In 2014, the number of Windows devices sold was less than 25% that of Android devices sold. This comparison, however, may not be fully relevant, as the two operating systems traditionally target different platforms. Still, numbers for server use of Windows (that are comparable to competitors) show one third market share, similar to that for end user use.
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As of February 2020[update], the most recent version of Windows for PCs, tablets and embedded devices is Windows 10. The most recent version for server computers is Windows Server, version 2004.[5] A specialized version of Windows also runs on the Xbox One video game console.[6]
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Microsoft, the developer of Windows, has registered several trademarks, each of which denotes a family of Windows operating systems that target a specific sector of the computing industry. As of 2014, the following Windows families were being actively developed:
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The following Windows families are no longer being developed:
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The term Windows collectively describes any or all of several generations of Microsoft operating system products. These products are generally categorized as follows:
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The history of Windows dates back to 1981 when Microsoft started work on a program called "Interface Manager". It was announced in November 1983 (after the Apple Lisa, but before the Macintosh) under the name "Windows", but Windows 1.0 was not released until November 1985.[9] Windows 1.0 was to compete with Apple's operating system, but achieved little popularity. Windows 1.0 is not a complete operating system; rather, it extends MS-DOS. The shell of Windows 1.0 is a program known as the MS-DOS Executive. Components included Calculator, Calendar, Cardfile, Clipboard Viewer, Clock, Control Panel, Notepad, Paint, Reversi, Terminal and Write. Windows 1.0 does not allow overlapping windows. Instead all windows are tiled. Only modal dialog boxes may appear over other windows. Microsoft sold as included Windows Development libraries with the C development environment, which included numerous windows samples.[10]
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Windows 2.0 was released in December 1987, and was more popular than its predecessor. It features several improvements to the user interface and memory management.[11] Windows 2.03 changed the OS from tiled windows to overlapping windows. The result of this change led to Apple Computer filing a suit against Microsoft alleging infringement on Apple's copyrights.[12][13] Windows 2.0 also introduced more sophisticated keyboard shortcuts and could make use of expanded memory.
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Windows 2.1 was released in two different versions: Windows/286 and Windows/386. Windows/386 uses the virtual 8086 mode of the Intel 80386 to multitask several DOS programs and the paged memory model to emulate expanded memory using available extended memory. Windows/286, in spite of its name, runs on both Intel 8086 and Intel 80286 processors. It runs in real mode but can make use of the high memory area.[citation needed]
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In addition to full Windows-packages, there were runtime-only versions that shipped with early Windows software from third parties and made it possible to run their Windows software on MS-DOS and without the full Windows feature set.
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The early versions of Windows are often thought of as graphical shells, mostly because they ran on top of MS-DOS and use it for file system services.[14] However, even the earliest Windows versions already assumed many typical operating system functions; notably, having their own executable file format and providing their own device drivers (timer, graphics, printer, mouse, keyboard and sound). Unlike MS-DOS, Windows allowed users to execute multiple graphical applications at the same time, through cooperative multitasking. Windows implemented an elaborate, segment-based, software virtual memory scheme, which allows it to run applications larger than available memory: code segments and resources are swapped in and thrown away when memory became scarce; data segments moved in memory when a given application had relinquished processor control.
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Windows 3.0, released in 1990, improved the design, mostly because of virtual memory and loadable virtual device drivers (VxDs) that allow Windows to share arbitrary devices between multi-tasked DOS applications.[citation needed] Windows 3.0 applications can run in protected mode, which gives them access to several megabytes of memory without the obligation to participate in the software virtual memory scheme. They run inside the same address space, where the segmented memory provides a degree of protection. Windows 3.0 also featured improvements to the user interface. Microsoft rewrote critical operations from C into assembly. Windows 3.0 is the first Microsoft Windows version to achieve broad commercial success, selling 2 million copies in the first six months.[15][16]
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Windows 3.1, made generally available on March 1, 1992, featured a facelift. In August 1993, Windows for Workgroups, a special version with integrated peer-to-peer networking features and a version number of 3.11, was released. It was sold along with Windows 3.1. Support for Windows 3.1 ended on December 31, 2001.[17]
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Windows 3.2, released 1994, is an updated version of the Chinese version of Windows 3.1.[18] The update was limited to this language version, as it fixed only issues related to the complex writing system of the Chinese language.[19] Windows 3.2 was generally sold by computer manufacturers with a ten-disk version of MS-DOS that also had Simplified Chinese characters in basic output and some translated utilities.
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The next major consumer-oriented release of Windows, Windows 95, was released on August 24, 1995. While still remaining MS-DOS-based, Windows 95 introduced support for native 32-bit applications, plug and play hardware, preemptive multitasking, long file names of up to 255 characters, and provided increased stability over its predecessors. Windows 95 also introduced a redesigned, object oriented user interface, replacing the previous Program Manager with the Start menu, taskbar, and Windows Explorer shell. Windows 95 was a major commercial success for Microsoft; Ina Fried of CNET remarked that "by the time Windows 95 was finally ushered off the market in 2001, it had become a fixture on computer desktops around the world."[20] Microsoft published four OEM Service Releases (OSR) of Windows 95, each of which was roughly equivalent to a service pack. The first OSR of Windows 95 was also the first version of Windows to be bundled with Microsoft's web browser, Internet Explorer.[21] Mainstream support for Windows 95 ended on December 31, 2000, and extended support for Windows 95 ended on December 31, 2001.[22]
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Windows 95 was followed up with the release of Windows 98 on June 25, 1998, which introduced the Windows Driver Model, support for USB composite devices, support for ACPI, hibernation, and support for multi-monitor configurations. Windows 98 also included integration with Internet Explorer 4 through Active Desktop and other aspects of the Windows Desktop Update (a series of enhancements to the Explorer shell which were also made available for Windows 95). In May 1999, Microsoft released Windows 98 Second Edition, an updated version of Windows 98. Windows 98 SE added Internet Explorer 5.0 and Windows Media Player 6.2 amongst other upgrades. Mainstream support for Windows 98 ended on June 30, 2002, and extended support for Windows 98 ended on July 11, 2006.[23]
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On September 14, 2000, Microsoft released Windows Me (Millennium Edition), the last DOS-based version of Windows. Windows Me incorporated visual interface enhancements from its Windows NT-based counterpart Windows 2000, had faster boot times than previous versions (which however, required the removal of the ability to access a real mode DOS environment, removing compatibility with some older programs),[24] expanded multimedia functionality (including Windows Media Player 7, Windows Movie Maker, and the Windows Image Acquisition framework for retrieving images from scanners and digital cameras), additional system utilities such as System File Protection and System Restore, and updated home networking tools.[25] However, Windows Me was faced with criticism for its speed and instability, along with hardware compatibility issues and its removal of real mode DOS support. PC World considered Windows Me to be one of the worst operating systems Microsoft had ever released, and the 4th worst tech product of all time.[8]
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In November 1988, a new development team within Microsoft (which included former Digital Equipment Corporation developers Dave Cutler and Mark Lucovsky) began work on a revamped version of IBM and Microsoft's OS/2 operating system known as "NT OS/2". NT OS/2 was intended to be a secure, multi-user operating system with POSIX compatibility and a modular, portable kernel with preemptive multitasking and support for multiple processor architectures. However, following the successful release of Windows 3.0, the NT development team decided to rework the project to use an extended 32-bit port of the Windows API known as Win32 instead of those of OS/2. Win32 maintained a similar structure to the Windows APIs (allowing existing Windows applications to easily be ported to the platform), but also supported the capabilities of the existing NT kernel. Following its approval by Microsoft's staff, development continued on what was now Windows NT, the first 32-bit version of Windows. However, IBM objected to the changes, and ultimately continued OS/2 development on its own.[26][27]
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The first release of the resulting operating system, Windows NT 3.1 (named to associate it with Windows 3.1) was released in July 1993, with versions for desktop workstations and servers. Windows NT 3.5 was released in September 1994, focusing on performance improvements and support for Novell's NetWare, and was followed up by Windows NT 3.51 in May 1995, which included additional improvements and support for the PowerPC architecture. Windows NT 4.0 was released in June 1996, introducing the redesigned interface of Windows 95 to the NT series. On February 17, 2000, Microsoft released Windows 2000, a successor to NT 4.0. The Windows NT name was dropped at this point in order to put a greater focus on the Windows brand.[27]
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The next major version of Windows NT, Windows XP, was released on October 25, 2001. The introduction of Windows XP aimed to unify the consumer-oriented Windows 9x series with the architecture introduced by Windows NT, a change which Microsoft promised would provide better performance over its DOS-based predecessors. Windows XP would also introduce a redesigned user interface (including an updated Start menu and a "task-oriented" Windows Explorer), streamlined multimedia and networking features, Internet Explorer 6, integration with Microsoft's .NET Passport services, modes to help provide compatibility with software designed for previous versions of Windows, and Remote Assistance functionality.[28]
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At retail, Windows XP was now marketed in two main editions: the "Home" edition was targeted towards consumers, while the "Professional" edition was targeted towards business environments and power users, and included additional security and networking features. Home and Professional were later accompanied by the "Media Center" edition (designed for home theater PCs, with an emphasis on support for DVD playback, TV tuner cards, DVR functionality, and remote controls), and the "Tablet PC" edition (designed for mobile devices meeting its specifications for a tablet computer, with support for stylus pen input and additional pen-enabled applications).[29][30][31] Mainstream support for Windows XP ended on April 14, 2009. Extended support ended on April 8, 2014.[32]
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After Windows 2000, Microsoft also changed its release schedules for server operating systems; the server counterpart of Windows XP, Windows Server 2003, was released in April 2003.[27] It was followed in December 2005, by Windows Server 2003 R2.
|
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|
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After a lengthy development process, Windows Vista was released on November 30, 2006, for volume licensing and January 30, 2007, for consumers. It contained a number of new features, from a redesigned shell and user interface to significant technical changes, with a particular focus on security features. It was available in a number of different editions, and has been subject to some criticism, such as drop of performance, longer boot time, criticism of new UAC, and stricter license agreement. Vista's server counterpart, Windows Server 2008 was released in early 2008.
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|
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On July 22, 2009, Windows 7 and Windows Server 2008 R2 were released as RTM (release to manufacturing) while the former was released to the public 3 months later on October 22, 2009. Unlike its predecessor, Windows Vista, which introduced a large number of new features, Windows 7 was intended to be a more focused, incremental upgrade to the Windows line, with the goal of being compatible with applications and hardware with which Windows Vista was already compatible.[33] Windows 7 has multi-touch support, a redesigned Windows shell with an updated taskbar, a home networking system called HomeGroup,[34] and performance improvements.
|
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|
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Windows 8, the successor to Windows 7, was released generally on October 26, 2012. A number of significant changes were made on Windows 8, including the introduction of a user interface based around Microsoft's Metro design language with optimizations for touch-based devices such as tablets and all-in-one PCs. These changes include the Start screen, which uses large tiles that are more convenient for touch interactions and allow for the display of continually updated information, and a new class of apps which are designed primarily for use on touch-based devices. The new Windows version required a minimum resolution of 1024×768 pixels,[35] effectively making it unfit for netbooks with 800×600-pixel screens.
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|
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Other changes include increased integration with cloud services and other online platforms (such as social networks and Microsoft's own OneDrive (formerly SkyDrive) and Xbox Live services), the Windows Store service for software distribution, and a new variant known as Windows RT for use on devices that utilize the ARM architecture.[36][37][38][39][40][41] An update to Windows 8, called Windows 8.1,[42] was released on October 17, 2013, and includes features such as new live tile sizes, deeper OneDrive integration, and many other revisions. Windows 8 and Windows 8.1 have been subject to some criticism, such as removal of the Start menu.
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|
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On September 30, 2014, Microsoft announced Windows 10 as the successor to Windows 8.1. It was released on July 29, 2015, and addresses shortcomings in the user interface first introduced with Windows 8. Changes on PC include the return of the Start Menu, a virtual desktop system, and the ability to run Windows Store apps within windows on the desktop rather than in full-screen mode. Windows 10 is said to be available to update from qualified Windows 7 with SP1, Windows 8.1 and Windows Phone 8.1 devices from the Get Windows 10 Application (for Windows 7, Windows 8.1) or Windows Update (Windows 7).[43]
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|
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In February 2017, Microsoft announced the migration of its Windows source code repository from Perforce to Git. This migration involved 3.5 million separate files in a 300 gigabyte repository.[44] By May 2017, 90 percent of its engineering team was using Git, in about 8500 commits and 1760 Windows builds per day.[44]
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Multilingual support has been built into Windows since Windows 3. The language for both the keyboard and the interface can be changed through the Region and Language Control Panel. Components for all supported input languages, such as Input Method Editors, are automatically installed during Windows installation (in Windows XP and earlier, files for East Asian languages, such as Chinese, and right-to-left scripts, such as Arabic, may need to be installed separately, also from the said Control Panel). Third-party IMEs may also be installed if a user feels that the provided one is insufficient for their needs.
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Interface languages for the operating system are free for download, but some languages are limited to certain editions of Windows. Language Interface Packs (LIPs) are redistributable and may be downloaded from Microsoft's Download Center and installed for any edition of Windows (XP or later) – they translate most, but not all, of the Windows interface, and require a certain base language (the language which Windows originally shipped with). This is used for most languages in emerging markets. Full Language Packs, which translates the complete operating system, are only available for specific editions of Windows (Ultimate and Enterprise editions of Windows Vista and 7, and all editions of Windows 8, 8.1 and RT except Single Language). They do not require a specific base language, and are commonly used for more popular languages such as French or Chinese. These languages cannot be downloaded through the Download Center, but available as optional updates through the Windows Update service (except Windows 8).
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The interface language of installed applications are not affected by changes in the Windows interface language. Availability of languages depends on the application developers themselves.
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Windows 8 and Windows Server 2012 introduces a new Language Control Panel where both the interface and input languages can be simultaneously changed, and language packs, regardless of type, can be downloaded from a central location. The PC Settings app in Windows 8.1 and Windows Server 2012 R2 also includes a counterpart settings page for this. Changing the interface language also changes the language of preinstalled Windows Store apps (such as Mail, Maps and News) and certain other Microsoft-developed apps (such as Remote Desktop). The above limitations for language packs are however still in effect, except that full language packs can be installed for any edition except Single Language, which caters to emerging markets.
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Windows NT included support for several different platforms before the x86-based personal computer became dominant in the professional world. Windows NT 4.0 and its predecessors supported PowerPC, DEC Alpha and MIPS R4000. (Although some these platforms implement 64-bit computing, the operating system treated them as 32-bit.) However, Windows 2000, the successor of Windows NT 4.0, dropped support for all platforms except the third generation x86 (known as IA-32) or newer in 32-bit mode. The client line of Windows NT family still runs on IA-32, although the Windows Server line has ceased supporting this platform with the release of Windows Server 2008 R2.
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With the introduction of the Intel Itanium architecture (IA-64), Microsoft released new versions of Windows to support it. Itanium versions of Windows XP and Windows Server 2003 were released at the same time as their mainstream x86 counterparts. Windows XP 64-Bit Edition, released in 2005, is the last Windows client operating systems to support Itanium. Windows Server line continues to support this platform until Windows Server 2012; Windows Server 2008 R2 is the last Windows operating system to support Itanium architecture.
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On April 25, 2005, Microsoft released Windows XP Professional x64 Edition and Windows Server 2003 x64 Editions to support the x86-64 (or simply x64), the eighth generation of x86 architecture. Windows Vista was the first client version of Windows NT to be released simultaneously in IA-32 and x64 editions. x64 is still supported.
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An edition of Windows 8 known as Windows RT was specifically created for computers with ARM architecture and while ARM is still used for Windows smartphones with Windows 10, tablets with Windows RT will not be updated. Starting from Windows 10 Fall Creators Update and later includes support for PCs with ARM architecture.[45]
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Windows CE (officially known as Windows Embedded Compact), is an edition of Windows that runs on minimalistic computers, like satellite navigation systems and some mobile phones. Windows Embedded Compact is based on its own dedicated kernel, dubbed Windows CE kernel. Microsoft licenses Windows CE to OEMs and device makers. The OEMs and device makers can modify and create their own user interfaces and experiences, while Windows CE provides the technical foundation to do so.
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Windows CE was used in the Dreamcast along with Sega's own proprietary OS for the console. Windows CE was the core from which Windows Mobile was derived. Its successor, Windows Phone 7, was based on components from both Windows CE 6.0 R3 and Windows CE 7.0. Windows Phone 8 however, is based on the same NT-kernel as Windows 8.
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Windows Embedded Compact is not to be confused with Windows XP Embedded or Windows NT 4.0 Embedded, modular editions of Windows based on Windows NT kernel.
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Xbox OS is an unofficial name given to the version of Windows that runs on the Xbox One.[46] It is a more specific implementation with an emphasis on virtualization (using Hyper-V) as it is three operating systems running at once, consisting of the core operating system, a second implemented for games and a more Windows-like environment for applications.[47]
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Microsoft updates Xbox One's OS every month, and these updates can be downloaded from the Xbox Live service to the Xbox and subsequently installed, or by using offline recovery images downloaded via a PC.[48] The Windows 10-based Core had replaced the Windows 8-based one in this update, and the new system is sometimes referred to as "Windows 10 on Xbox One" or "OneCore".[49][50]
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Xbox One's system also allows backward compatibility with Xbox 360,[51] and the Xbox 360's system is backwards compatible with the original Xbox.[52]
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In 2017 Microsoft announced that it would start using Git, an open source version control system created by Linus Torvalds. Microsoft has previously used a proprietary version control system called "Source Depot". Microsoft had begun to integrate Git into Team Foundation Server in 2013, but Windows continued to rely on Source Depot. Because of its large, decades-long history, the Windows codebase is not especially well suited to the decentralized nature of Linux development that Git was originally created to manage. Each Git repository contains a complete history of all the files, which proved unworkable for Windows developers because cloning the repository takes several hours. Microsoft has been working on a new project called the Virtual File System for Git (VFSForGit) to address these challenges.[53]
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Market share overview
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As a percentage of desktop systems, according to Net Applications[55]
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and StatCounter[56] data from March 2020
|
92 |
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93 |
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Mobile market share is very low at under 0.1% for all versions combined.[57][58]
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According to Net Applications, which tracks the use of operating systems in devices that are active on the Web, Windows was the most used operating-system family on personal computers in April 2020, with around 88% usage share.[59] Including personal computers of all kinds (e.g., desktops, laptops, mobile devices, and game consoles), Windows OSes accounted for 35.84% of usage share in May 2020, compared to Android (highest, at 37.48%), iOS's 15.52%, and macOS's 8.61%, according to StatCounter, which tracks use of operating systems by their use in devices active on the Web.[60] Windows is used in less than half the market not only in developing countries, but also in developed ones – such as the United States, where use of Windows on desktops, on which it is the plurality operating system, has fallen to 48.46%,[61] and the United Kingdom and Ireland. These numbers are easiest (monthly numbers) to find that track real use, but they may not mirror installed base or sales numbers (in recent years) of devices. They are consistent with server numbers in next section.
|
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Use of the latest version Windows 10 has exceeded Windows 7 globally since early 2018.[62]
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|
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Usage share of Windows on servers – those running a web server that is (there are also other kinds of servers) – is at 30.3%.[63]
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Consumer versions of Windows were originally designed for ease-of-use on a single-user PC without a network connection, and did not have security features built in from the outset.[64] However, Windows NT and its successors are designed for security (including on a network) and multi-user PCs, but were not initially designed with Internet security in mind as much, since, when it was first developed in the early 1990s, Internet use was less prevalent.[65]
|
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These design issues combined with programming errors (e.g. buffer overflows) and the popularity of Windows means that it is a frequent target of computer worm and virus writers. In June 2005, Bruce Schneier's Counterpane Internet Security reported that it had seen over 1,000 new viruses and worms in the previous six months.[66] In 2005, Kaspersky Lab found around 11,000 malicious programs – viruses, Trojans, back-doors, and exploits written for Windows.[67]
|
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|
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Microsoft releases security patches through its Windows Update service approximately once a month (usually the second Tuesday of the month), although critical updates are made available at shorter intervals when necessary.[68] In versions of Windows after and including Windows 2000 SP3 and Windows XP, updates can be automatically downloaded and installed if the user selects to do so. As a result, Service Pack 2 for Windows XP, as well as Service Pack 1 for Windows Server 2003, were installed by users more quickly than it otherwise might have been.[69]
|
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|
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While the Windows 9x series offered the option of having profiles for multiple users, they had no concept of access privileges, and did not allow concurrent access; and so were not true multi-user operating systems. In addition, they implemented only partial memory protection. They were accordingly widely criticised for lack of security.
|
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|
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The Windows NT series of operating systems, by contrast, are true multi-user, and implement absolute memory protection. However, a lot of the advantages of being a true multi-user operating system were nullified by the fact that, prior to Windows Vista, the first user account created during the setup process was an administrator account, which was also the default for new accounts. Though Windows XP did have limited accounts, the majority of home users did not change to an account type with fewer rights – partially due to the number of programs which unnecessarily required administrator rights – and so most home users ran as administrator all the time.
|
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+
|
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Windows Vista changes this[70] by introducing a privilege elevation system called User Account Control. When logging in as a standard user, a logon session is created and a token containing only the most basic privileges is assigned. In this way, the new logon session is incapable of making changes that would affect the entire system. When logging in as a user in the Administrators group, two separate tokens are assigned. The first token contains all privileges typically awarded to an administrator, and the second is a restricted token similar to what a standard user would receive. User applications, including the Windows shell, are then started with the restricted token, resulting in a reduced privilege environment even under an Administrator account. When an application requests higher privileges or "Run as administrator" is clicked, UAC will prompt for confirmation and, if consent is given (including administrator credentials if the account requesting the elevation is not a member of the administrators group), start the process using the unrestricted token.[71]
|
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+
|
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+
Leaked documents published by WikiLeaks, codenamed Vault 7 and dated from 2013–2016, detail the capabilities of the CIA to perform electronic surveillance and cyber warfare,[72] such as the ability to compromise operating systems such as Microsoft Windows.[73]
|
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+
|
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In August 2019, computer experts reported that the BlueKeep security vulnerability, CVE-2019-0708, that potentially affects older unpatched Microsoft Windows versions via the program's Remote Desktop Protocol, allowing for the possibility of remote code execution, may now include related flaws, collectively named DejaBlue, affecting newer Windows versions (i.e., Windows 7 and all recent versions) as well.[74] In addition, experts reported a Microsoft security vulnerability, CVE-2019-1162, based on legacy code involving Microsoft CTF and ctfmon (ctfmon.exe), that affects all Windows versions from the older Windows XP version to the most recent Windows 10 versions; a patch to correct the flaw is currently available.[75]
|
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+
|
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All Windows versions from Windows NT 3 have been based on a file system permission system referred to as AGDLP (Accounts, Global, Domain Local, Permissions) in which file permissions are applied to the file/folder in the form of a 'local group' which then has other 'global groups' as members. These global groups then hold other groups or users depending on different Windows versions used. This system varies from other vendor products such as Linux and NetWare due to the 'static' allocation of permission being applied directly to the file or folder. However using this process of AGLP/AGDLP/AGUDLP allows a small number of static permissions to be applied and allows for easy changes to the account groups without reapplying the file permissions on the files and folders.
|
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+
|
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Owing to the operating system's popularity, a number of applications have been released that aim to provide compatibility with Windows applications, either as a compatibility layer for another operating system, or as a standalone system that can run software written for Windows out of the box. These include:
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Urine is a liquid by-product of metabolism in humans and in many other animals. Urine flows from the kidneys through the ureters to the urinary bladder. Urination results in urine being excreted from the body through the urethra.
|
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+
|
5 |
+
Cellular metabolism generates many by-products that are rich in nitrogen and must be cleared from the bloodstream, such as urea, uric acid, and creatinine. These by-products are expelled from the body during urination, which is the primary method for excreting water-soluble chemicals from the body. A urinalysis can detect nitrogenous wastes of the mammalian body.
|
6 |
+
|
7 |
+
Urine has a role in the earth's nitrogen cycle. In balanced ecosystems, urine fertilizes the soil and thus helps plants to grow. Therefore, urine can be used as a fertilizer. Some animals use it to mark their territories. Historically, aged or fermented urine (known as lant) was also used for gunpowder production, household cleaning, tanning of leather and dyeing of textiles.
|
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|
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Human urine and feces are collectively referred to as human waste or human excreta, and are managed via sanitation systems. Livestock urine and feces also require proper management if the livestock population density is high.
|
10 |
+
|
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+
Most animals have excretory systems for elimination of soluble toxic wastes. In humans, soluble wastes are excreted primarily by the urinary system and, to a lesser extent in terms of urea, removed by perspiration.[1] The urinary system consists of the kidneys, ureters, urinary bladder, and urethra. The system produces urine by a process of filtration, reabsorption, and tubular secretion. The kidneys extract the soluble wastes from the bloodstream, as well as excess water, sugars, and a variety of other compounds. The resulting urine contains high concentrations of urea and other substances, including toxins. Urine flows from the kidneys through the ureter, bladder, and finally the urethra before passing from the body.
|
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|
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+
Research looking at the duration of urination in a range of mammal species found that nine larger species urinated for 21 ± 13 seconds irrespective of body size.[2] Smaller species, including rodents and bats, cannot produce steady streams and instead urinate with a series of drops.[2]
|
14 |
+
|
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+
Average urine production in adult humans is around 1.4 L of urine per person per day with a normal range of 0.6 to 2.6 L per person per day, produced in around 6 to 8 urinations per day depending on state of hydration, activity level, environmental factors, weight, and the individual's health.[3] Producing too much or too little urine needs medical attention. Polyuria is a condition of excessive production of urine (> 2.5 L/day), oliguria when < 400 mL are produced, and anuria being < 100 mL per day.
|
16 |
+
|
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+
About 91-96% of urine consists of water.[3] Urine also contains an assortment of inorganic salts and organic compounds, including proteins, hormones, and a wide range of metabolites, varying by what is introduced into the body.
|
18 |
+
|
19 |
+
The total solids in urine are on average 59 g per person per day. Organic matter makes up between 65% and 85% of urine dry solids, with volatile solids comprising 75–85% of total solids. Urea is the largest constituent of the solids, constituting more than 50% of the total. On an elemental level, human urine contains 6.87 g/L carbon, 8.12 g/L nitrogen, 8.25 g/L oxygen, and 1.51 g/L hydrogen. The exact proportions vary with individuals and with factors such as diet and health.[3] In healthy persons, urine contains very little protein and an excess is suggestive of illness.
|
20 |
+
|
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+
Urine varies in appearance, depending principally upon a body's level of hydration, as well as other factors. Normal urine is a transparent solution ranging from colorless to amber but is usually a pale yellow. In the urine of a healthy individual, the color comes primarily from the presence of urobilin. Urobilin is a final waste product resulting from the breakdown of heme from hemoglobin during the destruction of aging blood cells.
|
22 |
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|
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+
Colorless urine indicates over-hydration, generally preferable to dehydration (though it can remove essential salts from the body). Colorless urine in drug tests can suggest an attempt to avoid detection of illicit drugs in the bloodstream through over-hydration.
|
24 |
+
|
25 |
+
Dark urine due to low fluid intake.
|
26 |
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|
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+
Dark red urine due to blood (hematuria).
|
28 |
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|
29 |
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Dark red urine due to choluria.
|
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|
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Pinkish urine due to consumption of beetroots.
|
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|
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Green urine during long term infusion of the sedative propofol.
|
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|
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Sometime after leaving the body, urine may acquire a strong "fish-like" odor because of contamination with bacteria that break down urea into ammonia. This odor is not present in fresh urine of healthy individuals; its presence may be a sign of a urinary tract infection.[citation needed]
|
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|
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The odor of normal human urine can reflect what has been consumed or specific diseases. For example, an individual with diabetes mellitus may present a sweetened urine odor. This can be due to kidney diseases as well, such as kidney stones.
|
38 |
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|
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Eating asparagus can cause a strong odor reminiscent of the vegetable caused by the body's breakdown of asparagusic acid.[4] Likewise consumption of saffron, alcohol, coffee, tuna fish, and onion can result in telltale scents.[citation needed] Particularly spicy foods can have a similar effect, as their compounds pass through the kidneys without being fully broken down before exiting the body.[5][6]
|
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|
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Turbid (cloudy) urine may be a symptom of a bacterial infection, but can also be caused by crystallization of salts such as calcium phosphate.[citation needed]
|
42 |
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|
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The pH normally is within the range of 5.5 to 7 with an average of 6.2.[3] In persons with hyperuricosuria, acidic urine can contribute to the formation of stones of uric acid in the kidneys, ureters, or bladder.[7] Urine pH can be monitored by a physician[8] or at home.
|
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|
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A diet which is high in protein from meat and dairy, as well as alcohol consumption can reduce urine pH, whilst potassium and organic acids, such as from diets high in fruit and vegetables, can increase the pH and make it more alkaline.[3] Some drugs also can increase urine pH, including acetazolamide, potassium citrate, and sodium bicarbonate.[citation needed]
|
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+
|
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Cranberries, popularly thought to decrease the pH of urine, have actually been shown not to acidify urine.[9] Drugs that can decrease urine pH include ammonium chloride, chlorothiazide diuretics, and methenamine mandelate.[10][11]
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|
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Human urine has a specific gravity of 1.003–1.035.[3] Any deviations may be associated with urinary disorders.
|
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|
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Healthy urine is not toxic.[12] However, it contains compounds eliminated by the body as undesirable, and can be irritating to skin and eyes. With suitable processing, it is possible to extract potable water from urine.[citation needed]
|
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+
|
53 |
+
Urine is not sterile, not even in the bladder.[13][14] Earlier studies, with less sophisticated analytical techniques, had found that urine was sterile until it reached the urethra. In the urethra, epithelial cells lining the urethra are colonized by facultatively anaerobic Gram-negative rod and cocci bacteria.[15]
|
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|
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Many physicians in ancient history resorted to the inspection and examination of the urine of their patients. Hermogenes wrote about the color and other attributes of urine as indicators of certain diseases. Abdul Malik Ibn Habib of Andalusia d.862 AD, mentions numerous reports of urine examination throughout the Umayyad empire.[16] Diabetes mellitus got its name because the urine is plentiful and sweet. The name uroscopy refers to any visual examination of the urine, including microscopy, although it often refers to the aforementioned prescientific or protoscientific forms of urine examination. Clinical urine tests today duly note the gross color, turbidity, and odor of urine but also include urinalysis, which chemically analyzes the urine and quantifies its constituents. A culture of the urine is performed when a urinary tract infection is suspected, as bacteria in the urine are unusual otherwise. A microscopic examination of the urine may be helpful to identify organic or inorganic substrates and help in the diagnosis.
|
56 |
+
|
57 |
+
The color and volume of urine can be reliable indicators of hydration level. Clear and copious urine is generally a sign of adequate hydration. Dark urine is a sign of dehydration. The exception occurs when diuretics are consumed, in which case urine can be clear and copious and the person still be dehydrated.
|
58 |
+
|
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+
Urine contains proteins and other substances that are useful for medical therapy and are ingredients in many prescription drugs (e.g., Ureacin, Urecholine, Urowave).[citation needed] Urine from postmenopausal women is rich in gonadotropins that can yield follicle stimulating hormone and luteinizing hormone for fertility therapy.[17] One such commercial product is Pergonal.[18]
|
60 |
+
|
61 |
+
Urine from pregnant women contains enough human chorionic gonadotropins for commercial extraction and purification to produce hCG medication. Pregnant mare urine is the source of estrogens, namely Premarin.[17] Urine also contains antibodies, which can be used in diagnostic antibody tests for a range of pathogens, including HIV-1.[19]
|
62 |
+
|
63 |
+
Urine can also be used to produce urokinase, which is used clinically as a thrombolytic agent.[citation needed]
|
64 |
+
|
65 |
+
Urine contains large quantities of nitrogen (mostly as urea), as well as reasonable quantities of dissolved potassium. The exact composition of nutrients in urine varies with diet, in particular nitrogen content in urine is related to the quantity of protein in the diet. A high protein diet results in high urea levels in urine.
|
66 |
+
|
67 |
+
Urine is very high in nitrogen (can be over 10% in a high-protein diet), low in phosphorus (1%), and moderate in potassium (2-3%). Urine typically contributes 70% of the nitrogen and more than half of the potassium found in urban wastewater flows, while making up less than 1% of the overall volume. If urine is to be separated and collected for use as a fertiliser in agriculture, then the easiest method of doing so is with sanitation systems that utilise waterless urinals, urine-diverting dry toilets (UDDTs) or urine diversion flush toilets.[20]
|
68 |
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|
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+
Undiluted urine can chemically burn the leaves or roots of some plants, particularly if the soil moisture content is low, therefore it is usually applied diluted with water.
|
70 |
+
|
71 |
+
When diluted with water (at a 1:5 ratio for container-grown annual crops with fresh growing medium each season or a 1:8 ratio for more general use), it can be applied directly to soil as a fertilizer.[21][22] The fertilization effect of urine has been found to be comparable to that of commercial nitrogen fertilizers.[23] Concentrations of heavy metals such as lead, mercury, and cadmium, commonly found in sewage sludge, are much lower in urine.[24]
|
72 |
+
|
73 |
+
Urine can also be used safely as a source of nitrogen in carbon-rich compost.[22] The health risks of using urine as a natural source of agricultural fertilizer are generally regarded as negligible, especially when dispersed in the soil rather than on the part of the plant that is consumed. Urine can even be distributed via perforated hoses buried some 10 cm under the surface of the soil among our crop plants, thus minimizing risk of odors, loss of nutrients, or transmission of pathogens.[25]
|
74 |
+
|
75 |
+
Given that the urea in urine breaks down into ammonia, urine has been used for cleaning. In pre-industrial times, urine was used – in the form of lant or aged urine – as a cleaning fluid.[26]
|
76 |
+
Urine was also used for whitening teeth in Ancient Rome.
|
77 |
+
|
78 |
+
Urine was used before the development of a chemical industry in the manufacture of gunpowder. Urine, a nitrogen source, was used to moisten straw or other organic material, which was kept moist and allowed to rot for several months to over a year. The resulting salts were washed from the heap with water, which was evaporated to allow collection of crude saltpeter crystals, that were usually refined before being used in making gunpowder.[27]
|
79 |
+
|
80 |
+
The US Army Field Manual[28] advises against drinking urine for survival. These guides explain that drinking urine tends to worsen rather than relieve dehydration due to the salts in it, and that urine should not be consumed in a survival situation, even when there is no other fluid available. In hot weather survival situations, where other sources of water are not available, soaking cloth (a shirt for example) in urine and putting it on the head can help cool the body.
|
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+
|
82 |
+
During World War I, Germans experimented with numerous poisonous gases as weapons. After the first German chlorine gas attacks, Allied troops were supplied with masks of cotton pads that had been soaked in urine. It was believed that the ammonia in the pad neutralized the chlorine. These pads were held over the face until the soldiers could escape from the poisonous fumes. The Vickers machine gun, used by the British Army during World War I, required water for cooling when fired so soldiers would resort to urine if water was unavailable.[29]
|
83 |
+
|
84 |
+
Urban legend states that urine works well against jellyfish stings. This scenario has appeared many times in popular culture including in the Friends episode "The One With the Jellyfish", an early episode of Survivor, as well as the films The Real Cancun (2003), The Heartbreak Kid (2007) and The Paperboy (2012). However, at best it is ineffective, and in some cases this treatment may make the injury worse.[30][31][32]
|
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+
|
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+
Urine has often been used as a mordant to help prepare textiles, especially wool, for dyeing. In the Scottish Highlands and Hebrides, the process of "waulking" (fulling) woven wool is preceded by soaking in urine, preferably infantile.[33]
|
87 |
+
|
88 |
+
Ancient Romans used fermented human urine (in the form of lant) to cleanse grease stains from clothing.[34] The emperor Nero instituted a tax (Latin: vectigal urinae) on the urine industry, continued by his successor, Vespasian. The Latin saying Pecunia non olet (money doesn't smell) is attributed to Vespasian – said to have been his reply to a complaint from his son about the unpleasant nature of the tax. Vespasian's name is still attached to public urinals in France (vespasiennes), Italy (vespasiani), and Romania (vespasiene).
|
89 |
+
|
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+
Alchemists spent much time trying to extract gold from urine, which led to discoveries such as white phosphorus by German alchemist Hennig Brand when distilling fermented urine in 1669. In 1773 the French chemist Hilaire Rouelle discovered the organic compound urea by boiling urine dry.
|
91 |
+
|
92 |
+
The English word urine (/ˈjuːrɪn/, /ˈjɜːrɪn/) comes from the Latin urina (-ae, f.), which is cognate with ancient words in various Indo-European languages that concern water, liquid, diving, rain, and urination. The onomatopoetic term piss was the usual word for urination before the 14th century and is now considered vulgar. Urinate was at first used mostly in medical contexts. Piss is also used in such colloquialisms as to piss off, piss poor, and the slang expression pissing down to mean heavy rain. Euphemisms and expressions used between parents and children (such as wee, pee, and many others) have long existed.
|
93 |
+
|
94 |
+
Lant is a word for aged urine, originating from the Old English word hland referring to urine in general.
|
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|
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+
Body water: Intracellular fluid/Cytosol
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1 |
+
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|
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Honey is a sweet, viscous food substance made by honey bees and some related insects.[1] Bees produce honey from the sugary secretions of plants (floral nectar) or from secretions of other insects (such as honeydew), by regurgitation, enzymatic activity, and water evaporation. Bees store honey in wax structures called honeycombs.[1][2] The variety of honey produced by honey bees (the genus Apis) is the best-known, due to its worldwide commercial production and human consumption.[3] Honey is collected from wild bee colonies, or from hives of domesticated bees, a practice known as beekeeping or apiculture.
|
6 |
+
|
7 |
+
Honey gets its sweetness from the monosaccharides fructose and glucose, and has about the same relative sweetness as sucrose (table sugar).[4][5] It has attractive chemical properties for baking and a distinctive flavor when used as a sweetener.[4] Most microorganisms do not grow in honey, so sealed honey does not spoil, even after thousands of years.[6][7]
|
8 |
+
|
9 |
+
Fifteen millilitres (1 US tablespoon) of honey provides around 190 kilojoules (46 kilocalories) of food energy.[8]
|
10 |
+
|
11 |
+
Honey use and production have a long and varied history as an ancient activity. Several cave paintings in Cuevas de la Araña in Spain depict humans foraging for honey at least 8,000 years ago.[9][10]
|
12 |
+
|
13 |
+
Honey is produced by bees collecting nectar and honeydew for use as sugars consumed to support metabolism of muscle activity during foraging or to be stored as a long-term food supply.[11][12] During foraging, bees access part of the nectar collected to support metabolic activity of flight muscles, with the majority of collected nectar destined for regurgitation, digestion, and storage as honey.[11][13] In cold weather or when other food sources are scarce, adult and larval bees use stored honey as food.[12]
|
14 |
+
|
15 |
+
By contriving for bee swarms to nest in human-made hives, people have been able to semidomesticate the insects and harvest excess honey. In the hive or in a wild nest, the three types of bees are:
|
16 |
+
|
17 |
+
Leaving the hive, a foraging bee collects sugar-rich flower nectar, sucking it through its proboscis and placing it in its proventriculus (honey stomach or crop), which lies just dorsal to its food stomach. The honey stomach holds about 40 mg of nectar, or roughly 50% of the bee's unloaded weight, which can require over a thousand flowers and more than an hour to fill. The nectar generally begins with a water content of 70 to 80%.[15] Salivary enzymes and proteins from the bee's hypopharyngeal gland are added to the nectar to begin breaking down the sugars, raising the water content slightly. The forager bees then return to the hive, where they regurgitate and transfer nectar to the hive bees. The hive bees then use their honey stomachs to ingest and regurgitate the nectar, forming bubbles between their mandibles repeatedly until it is partially digested. The bubbles create a large surface area per volume and a portion of the water is removed through evaporation.[16][11][13][17] Bee digestive enzymes hydrolyze sucrose to a mixture of glucose and fructose, and break down other starches and proteins, increasing the acidity.[11][13][18]
|
18 |
+
|
19 |
+
The bees work together as a group with the regurgitation and digestion for as long as 20 minutes, passing the nectar from one bee to the next, until the product reaches the honeycombs in storage quality.[13] It is then placed in honeycomb cells and left unsealed while still high in water content (about 50 to 70%) and natural yeasts which, unchecked, would cause the sugars in the newly formed honey to ferment.[12][19][20] Bees are among the few insects that can generate large amounts of body heat, and the hive bees constantly regulate the hive temperature, either heating with their bodies or cooling with water evaporation, to maintain a fairly constant temperature of about 35 °C (95 °F) in the honey-storage areas. The process continues as hive bees flutter their wings constantly to circulate air and evaporate water from the honey to a content around 18%, raising the sugar concentration beyond the saturation point and preventing fermentation.[12][13] The bees then cap the cells with wax to seal them.[13] As removed from the hive by a beekeeper, honey has a long shelf life and will not ferment if properly sealed.[12]
|
20 |
+
|
21 |
+
Some wasp species, such as Brachygastra lecheguana and Brachygastra mellifica found in South and Central America, are known to feed on nectar and produce honey.[21]
|
22 |
+
|
23 |
+
Some wasps, such as Polistes versicolor, consume honey, alternating between feeding on pollen in the middle of their lifecycles and feeding on honey, which can better provide for their energy needs.[22]
|
24 |
+
|
25 |
+
Honey is collected from wild bee colonies or from domesticated beehives. On average, a hive will produce about 29 kilograms (65 lb) of honey per year.[23] Wild bee nests are sometimes located by following a honeyguide bird.
|
26 |
+
|
27 |
+
To safely collect honey from a hive, beekeepers typically pacify the bees using a bee smoker. The smoke triggers a feeding instinct (an attempt to save the resources of the hive from a possible fire), making them less aggressive, and obscures the pheromones the bees use to communicate. The honeycomb is removed from the hive and the honey may be extracted from it either by crushing or by using a honey extractor. The honey is then usually filtered to remove beeswax and other debris.
|
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+
|
29 |
+
Before the invention of removable frames, bee colonies were often sacrificed to conduct the harvest. The harvester would take all the available honey and replace the entire colony the next spring. Since the invention of removable frames, the principles of husbandry led most beekeepers to ensure that their bees have enough stores to survive the winter, either by leaving some honey in the beehive or by providing the colony with a honey substitute such as sugar water or crystalline sugar (often in the form of a "candyboard"). The amount of food necessary to survive the winter depends on the variety of bees and on the length and severity of local winters.
|
30 |
+
|
31 |
+
Many animal species are attracted to wild or domestic sources of honey.[24]
|
32 |
+
|
33 |
+
Because of its composition and chemical properties, honey is suitable for long-term storage, and is easily assimilated even after long preservation. Honey, and objects immersed in honey, have been preserved for centuries.[25][26] The key to preservation is limiting access to humidity. In its cured state, honey has a sufficiently high sugar content to inhibit fermentation. If exposed to moist air, its hydrophilic properties pull moisture into the honey, eventually diluting it to the point that fermentation can begin.[27]
|
34 |
+
|
35 |
+
The long shelf life of honey is attributed to an enzyme found in the stomach of bees. The bees mix glucose oxidase with expelled nectar they previously consumed, creating two byproducts – gluconic acid and hydrogen peroxide, which are partially responsible for honey acidity and suppression of bacterial growth.[6]
|
36 |
+
|
37 |
+
Honey is sometimes adulterated by the addition of other sugars, syrups, or compounds to change its flavor or viscosity, reduce cost, or increase the fructose content to stave off crystallization. Adulteration of honey has been practiced since ancient times, when honey was sometimes blended with plant syrups such as maple, birch, or sorghum and sold to customers as pure honey. Sometimes crystallized honey was mixed with flour or other fillers, hiding the adulteration from buyers until the honey was liquefied. In modern times the most common adulterant became clear, almost-flavorless corn syrup; the adulterated mixture can be very difficult to distinguish from pure honey.[28]
|
38 |
+
|
39 |
+
According to the Codex Alimentarius of the United Nations, any product labeled as "honey" or "pure honey" must be a wholly natural product, although labeling laws differ between countries.[29] In the United States, according to the National Honey Board (NHB;[30] supervised by the United States Department of Agriculture),[31][32] "honey stipulates a pure product that does not allow for the addition of any other substance... this includes, but is not limited to, water or other sweeteners".[33]
|
40 |
+
|
41 |
+
Isotope ratio mass spectrometry can be used to detect addition of corn syrup and cane sugar by the carbon isotopic signature. Addition of sugars originating from corn or sugar cane (C4 plants, unlike the plants used by bees, and also sugar beet, which are predominantly C3 plants) skews the isotopic ratio of sugars present in honey,[34] but does not influence the isotopic ratio of proteins. In an unadulterated honey, the carbon isotopic ratios of sugars and proteins should match. Levels as low as 7% of addition can be detected.[35]
|
42 |
+
|
43 |
+
In 2018, global production of honey was 1.9 million tonnes, led by China with 24% of the world total (table).[36] Other major producers were Turkey, Argentina, and Iran.[36]
|
44 |
+
|
45 |
+
Over its history as a food,[9] the main uses of honey are in cooking, baking, desserts, as a spread on bread, as an addition to various beverages such as tea, and as a sweetener in some commercial beverages.
|
46 |
+
|
47 |
+
Possibly the world's oldest fermented beverage, dating from 9,000 years ago,[37] mead ("honey wine") is the alcoholic product made by adding yeast to honey-water must and fermenting it for weeks or months.[38][39] The yeast Saccharomyces cerevisiae is commonly used in modern mead production.[38][39]
|
48 |
+
|
49 |
+
Primary fermentation usually takes 28 to 56 days, after which the must is placed in a secondary fermentation vessel for 6 to 9 months of aging.[38][39] Durations of primary and secondary fermentation producing satisfactory mead may vary considerably according to numerous factors, such as floral origin of the honey and its natural sugar and microorganism contents, must water percentage, pH, additives used, and strain of yeast, among others.[39][40] Although supplementation of the must with nitrogen, salt, or vitamins has been tested to improve mead qualities, no evidence suggests that adding nutrients reduced fermentation time or improved quality.[38] Cell immobilization methods, however, proved effective for enhancing mead quality.[39]
|
50 |
+
|
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Mead varieties include drinks called metheglin (with spices or herbs), melomel (with fruit juices, such as grape, specifically called pyment), hippocras (with cinnamon), and sack mead (high concentration of honey),[39] many of which have been developed as commercial products numbering in the hundreds in the United States.[40] Honey is also used to make mead beer, called "braggot".[41]
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The physical properties of honey vary, depending on water content, the type of flora used to produce it (pasturage), temperature, and the proportion of the specific sugars it contains. Fresh honey is a supersaturated liquid, containing more sugar than the water can typically dissolve at ambient temperatures. At room temperature, honey is a supercooled liquid, in which the glucose precipitates into solid granules. This forms a semisolid solution of precipitated glucose crystals in a solution of fructose and other ingredients.
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The density of honey typically ranges between 1.38 and 1.45 kg/l at 20 °C.[42]
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The melting point of crystallized honey is between 40 and 50 °C (104 and 122 °F), depending on its composition. Below this temperature, honey can be either in a metastable state, meaning that it will not crystallize until a seed crystal is added, or, more often, it is in a "labile" state, being saturated with enough sugars to crystallize spontaneously.[43] The rate of crystallization is affected by many factors, but the primary factor is the ratio of the main sugars: fructose to glucose. Honeys that are supersaturated with a very high percentage of glucose, such as brassica honey, crystallize almost immediately after harvesting, while honeys with a low percentage of glucose, such as chestnut or tupelo honey, do not crystallize. Some types of honey may produce few but very large crystals, while others produce many small crystals.[44]
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Crystallization is also affected by water content, because a high percentage of water inhibits crystallization, as does a high dextrin content. Temperature also affects the rate of crystallization, with the fastest growth occurring between 13 and 17 °C (55 and 63 °F). Crystal nuclei (seeds) tend to form more readily if the honey is disturbed, by stirring, shaking, or agitating, rather than if left at rest. However, the nucleation of microscopic seed-crystals is greatest between 5 and 8 °C (41 and 46 °F). Therefore, larger but fewer crystals tend to form at higher temperatures, while smaller but more-numerous crystals usually form at lower temperatures. Below 5 °C, the honey will not crystallize, thus the original texture and flavor can be preserved indefinitely.[44]
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Honey is a supercooled liquid when stored below its melting point, as is normal. At very low temperatures, honey does not freeze solid; rather its viscosity increases. Like most viscous liquids, the honey becomes thick and sluggish with decreasing temperature. At −20 °C (−4 °F), honey may appear or even feel solid, but it continues to flow at very low rates. Honey has a glass transition between −42 and −51 °C (−44 and −60 °F). Below this temperature, honey enters a glassy state and becomes an amorphous solid (noncrystalline).[45][46]
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The viscosity of honey is affected greatly by both temperature and water content. The higher the water percentage, the more easily honey flows. Above its melting point, however, water has little effect on viscosity. Aside from water content, the composition of most types of honey also has little effect on viscosity. At 25 °C (77 °F), honey with 14% water content generally has a viscosity around 400 poise, while a honey containing 20% water has a viscosity around 20 poise. Viscosity increases very slowly with moderate cooling; a honey containing 16% water, at 70 °C (158 °F), has a viscosity around 2 poise, while at 30 °C (86 °F), the viscosity is around 70 poise. With further cooling, the increase in viscosity is more rapid, reaching 600 poise at around 14 °C (57 °F).[49][50] However, while honey is viscous, it has low surface tension of 50–60 mJ/m2, making its wettability similar to water, glycerin, or most other liquids.[51] The high viscosity and wettability of honey cause stickiness, which is a time-dependent process in supercooled liquids between the glass-transition temperature (Tg) and the crystalline-melting temperature.[52]
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Most types of honey are Newtonian liquids, but a few types have non-Newtonian viscous properties. Honeys from heather or manuka display thixotropic properties. These types of honey enter a gel-like state when motionless, but liquefy when stirred.[53]
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Because honey contains electrolytes, in the form of acids and minerals, it exhibits varying degrees of electrical conductivity. Measurements of the electrical conductivity are used to determine the quality of honey in terms of ash content.[50]
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The effect honey has on light is useful for determining the type and quality. Variations in its water content alter its refractive index. Water content can easily be measured with a refractometer. Typically, the refractive index for honey ranges from 1.504 at 13% water content to 1.474 at 25%. Honey also has an effect on polarized light, in that it rotates the polarization plane. The fructose gives a negative rotation, while the glucose gives a positive one. The overall rotation can be used to measure the ratio of the mixture.[50][27] Honey may vary in color between pale yellow and dark brown, but other bright colors may occasionally be found, depending on the source of the sugar harvested by the bees.[54]
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Honey has the ability to absorb moisture directly from the air, a phenomenon called hygroscopy. The amount of water the honey absorbs is dependent on the relative humidity of the air. Because honey contains yeast, this hygroscopic nature requires that honey be stored in sealed containers to prevent fermentation, which usually begins if the honey's water content rises much above 25%. Honey tends to absorb more water in this manner than the individual sugars allow on their own, which may be due to other ingredients it contains.[27]
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Fermentation of honey usually occurs after crystallization, because without the glucose, the liquid portion of the honey primarily consists of a concentrated mixture of fructose, acids, and water, providing the yeast with enough of an increase in the water percentage for growth. Honey that is to be stored at room temperature for long periods of time is often pasteurized, to kill any yeast, by heating it above 70 °C (158 °F).[27]
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Like all sugar compounds, honey caramelizes if heated sufficiently, becoming darker in color, and eventually burns. However, honey contains fructose, which caramelizes at lower temperatures than glucose.[55] The temperature at which caramelization begins varies, depending on the composition, but is typically between 70 and 110 °C (158 and 230 °F). Honey also contains acids, which act as catalysts for caramelization. The specific types of acids and their amounts play a primary role in determining the exact temperature.[56] Of these acids, the amino acids, which occur in very small amounts, play an important role in the darkening of honey. The amino acids form darkened compounds called melanoidins, during a Maillard reaction. The Maillard reaction occurs slowly at room temperature, taking from a few to several months to show visible darkening, but speeds up dramatically with increasing temperatures. However, the reaction can also be slowed by storing the honey at colder temperatures.[57]
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Unlike many other liquids, honey has very poor thermal conductivity of 0.5 W/(m⋅K) at 13% water content (compared to 401 W/(m⋅K) of copper), taking a long time to reach thermal equilibrium.[58] Due to its high kinematic viscosity honey does not transfer heat through momentum diffusion (convection) but rather through thermal diffusion (more like a solid), so melting crystallized honey can easily result in localized caramelization if the heat source is too hot or not evenly distributed. However, honey takes substantially longer to liquefy when just above the melting point than at elevated temperatures.[50] Melting 20 kg of crystallized honey at 40 °C (104 °F) can take up to 24 hours, while 50 kg may take twice as long. These times can be cut nearly in half by heating at 50 °C (122 °F); however, many of the minor substances in honey can be affected greatly by heating, changing the flavor, aroma, or other properties, so heating is usually done at the lowest temperature and for the shortest time possible.[59]
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The average pH of honey is 3.9, but can range from 3.4 to 6.1.[60] Honey contains many kinds of acids, both organic and amino. However, the different types and their amounts vary considerably, depending on the type of honey. These acids may be aromatic or aliphatic (nonaromatic). The aliphatic acids contribute greatly to the flavor of honey by interacting with the flavors of other ingredients.[60]
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Organic acids comprise most of the acids in honey, accounting for 0.17–1.17% of the mixture, with gluconic acid formed by the actions of glucose oxidase as the most prevalent.[60] Minor amounts of other organic acids are present, consisting of formic, acetic, butyric, citric, lactic, malic, pyroglutamic, propionic, valeric, capronic, palmitic, and succinic, among many others.[60][61]
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Individual honeys from different plant sources contain over 100 volatile organic compounds (VOCs), which play a primary role in determining honey flavors and aromas.[62][63][64] VOCs are carbon-based compounds that readily vaporize into the air, providing aroma, including the scents of flowers, essential oils, or ripening fruit.[62][64] The typical chemical families of VOCs found in honey include hydrocarbons, aldehydes, alcohols, ketones, esters, acids, benzenes, furans, pyrans, norisoprenoids, and terpenes, among many others and their derivatives.[62][64] The specific VOCs and their amounts vary considerably between different types of honey obtained by bees foraging on different plant sources.[62][63][64] By example, when comparing the mixture of VOCs in different honeys in one review, longan honey had a higher amount of volatiles (48 VOCs), while sunflower honey had the lowest number of volatiles (8 VOCs).[62]
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VOCs are primarily introduced into the honey from the nectar, where they are excreted by the flowers imparting individual scents.[62] The specific types and concentrations of certain VOCs can be used to determine the type of flora used to produce monofloral honeys.[62][64] The specific geography, soil composition and acidity used to grow the flora also have an effect on honey aroma properties,[63] such as a "fruity" or "grassy" aroma from longan honey, or a "waxy" aroma from sunflower honey.[62] Dominant VOCs in one study were linalool oxide, trans-linalool oxide, 2-phenylacetaldehyde, benzyl ethanol, isophorone, and methyl nonanoate.[62]
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VOCs can also be introduced from the bodies of the bees, be produced by the enzymatic actions of digestion, or from chemical reactions that occur between different substances within the honey during storage, and therefore may change, increase, or decrease over long periods of time.[62][63] VOCs may be produced, altered, or greatly affected by temperature and processing.[63] Some VOCs are heat labile, and are destroyed at elevated temperatures, while others can be created during non-enzymatic reactions, such as the Maillard reaction.[64] VOCs are responsible for nearly all of the aroma produced by a honey, which may be described as "sweet", "flowery", "citrus", "almond" or "rancid", among other terms.[62] In addition, VOCs play a large role in determining the specific flavor of the honey, both through the aromas and flavor.[62] VOCs from honeys in different geographic regions can be used as floral markers of those regions, and as markers of the bees that foraged the nectars.[62][63]
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Honey is classified by its floral source, and divisions are made according to the packaging and processing used. Regional honeys are also identified. In the USA, honey is also graded on its color and optical density by USDA standards, graded on the Pfund scale, which ranges from 0 for "water white" honey to more than 114 for "dark amber" honey.[65]
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Generally, honey is classified by the floral source of the nectar from which it was made. Honeys can be from specific types of flower nectars or can be blended after collection. The pollen in honey is traceable to floral source and therefore region of origin. The rheological and melissopalynological properties of honey can be used to identify the major plant nectar source used in its production.[66]
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Most commercially available honey is a blend[67] of two or more honeys differing in floral source, color, flavor, density, or geographic origin.[68]
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Polyfloral honey, also known as wildflower honey,[69] is derived from the nectar of many types of flowers.[68][70] The taste may vary from year to year, and the aroma and the flavor can be more or less intense, depending on which flowers are blooming.[68]
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Monofloral honey is made primarily from the nectar of one type of flower. Monofloral honeys have distinctive flavors and colors because of differences between their principal nectar sources.[71] To produce monofloral honey, beekeepers keep beehives in an area where the bees have access, as far as possible, to only one type of flower. In practice a small proportion of any monofloral honey will be from other flower types. Typical examples of North American monofloral honeys are clover, orange blossom, sage, tupelo, buckwheat, fireweed, mesquite, sourwood,[72] and blueberry. Some typical European examples include thyme, thistle, heather, acacia, dandelion, sunflower, lavender, honeysuckle, and varieties from lime and chestnut trees.[citation needed] In North Africa (e.g. Egypt), examples include clover, cotton, and citrus (mainly orange blossoms).[citation needed] The unique flora of Australia yields a number of distinctive honeys, with some of the most popular being yellow box, blue gum, ironbark, bush mallee, Tasmanian leatherwood, and macadamia.
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Instead of taking nectar, bees can take honeydew, the sweet secretions of aphids or other plant sap-sucking insects. Honeydew honey is very dark brown in color, with a rich fragrance of stewed fruit or fig jam, and is not as sweet as nectar honeys.[71] Germany's Black Forest is a well-known source of honeydew-based honeys, as well as some regions in Bulgaria, Tara (mountain) in Serbia, and Northern California in the United States. In Greece pine honey, a type of honeydew honey, constitutes 60–65% of honey production.[73] Honeydew honey is popular in some areas, but in other areas, beekeepers have difficulty selling the stronger-flavored product.[74]
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The production of honeydew honey has some complications and dangers. This honey has a much larger proportion of indigestibles than light floral honeys, thus causing dysentery to the bees,[75] resulting in the death of colonies in areas with cold winters. Good beekeeping management requires the removal of honeydew prior to winter in colder areas. Bees collecting this resource also have to be fed protein supplements, as honeydew lacks the protein-rich pollen accompaniment gathered from flowers.
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Generally, honey is bottled in its familiar liquid form, but it is sold in other forms, and can be subjected to a variety of processing methods.
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Countries have differing standards for grading honey.
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In the US, honey grading is performed voluntarily based upon USDA standards. USDA offers inspection and grading "as on-line (in-plant) or lot inspection...upon application, on a fee-for-service basis." Honey is graded based upon a number of factors, including water content, flavor and aroma, absence of defects, and clarity. Honey is also classified by color, though it is not a factor in the grading scale.[89]
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The honey grade scale is:
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India certifies honey grades based on additional factors, such as the Fiehe's test, and other empirical measurements.[90]
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High-quality honey can be distinguished by fragrance, taste, and consistency. Ripe, freshly collected, high-quality honey at 20 °C (68 °F) should flow from a knife in a straight stream, without breaking into separate drops.[91] After falling down, the honey should form a bead. The honey, when poured, should form small, temporary layers that disappear fairly quickly, indicating high viscosity. If not, it indicates honey with excessive water content of over 20%,[91] not suitable for long-term preservation.[92]
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In jars, fresh honey should appear as a pure, consistent fluid, and should not set in layers. Within a few weeks to a few months of extraction, many varieties of honey crystallize into a cream-colored solid. Some varieties of honey, including tupelo, acacia, and sage, crystallize less regularly. Honey may be heated during bottling at temperatures of 40–49 °C (104–120 °F) to delay or inhibit crystallization. Overheating is indicated by change in enzyme levels, for instance, diastase activity, which can be determined with the Schade or the Phadebas methods. A fluffy film on the surface of the honey (like a white foam), or marble-colored or white-spotted crystallization on a container's sides, is formed by air bubbles trapped during the bottling process.
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A 2008 Italian study determined that nuclear magnetic resonance spectroscopy can be used to distinguish between different honey types, and can be used to pinpoint the area where it was produced. Researchers were able to identify differences in acacia and polyfloral honeys by the differing proportions of fructose and sucrose, as well as differing levels of aromatic amino acids phenylalanine and tyrosine. This ability allows greater ease of selecting compatible stocks.[93]
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One hundred grams of honey provides about 1,270 kJ (304 kcal) of energy with no significant amounts of essential nutrients.[8] Composed of 17% water and 82% carbohydrates, honey has low content of fat, dietary fiber, and protein.
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A mixture of sugars and other carbohydrates, honey is mainly fructose (about 38%) and glucose (about 32%),[4] with remaining sugars including maltose, sucrose, and other complex carbohydrates.[4] Its glycemic index ranges from 31 to 78, depending on the variety.[94] The specific composition, color, aroma, and flavor of any batch of honey depend on the flowers foraged by bees that produced the honey.[9]
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One 1980 study found that mixed floral honey from several United States regions typically contains the following:[95]
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A 2013 NMR spectroscopy study of 20 different honeys from Germany found that their sugar contents comprised:
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The average ratio was 56% fructose to 44% glucose, but the ratios in the individual honeys ranged from a high of 64% fructose and 36% glucose (one type of flower honey; table 3 in reference) to a low of 50% fructose and 50% glucose (a different floral source). This NMR method was not able to quantify maltose, galactose, and the other minor sugars as compared to fructose and glucose.[96]
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Honey is a popular folk treatment for burns and other skin injuries. Preliminary evidence suggests that it aids in the healing of partial thickness burns 4–5 days faster than other dressings, and moderate evidence suggests that post-operative infections treated with honey heal faster and with fewer adverse events than with antiseptic and gauze.[97] The evidence for the use of honey in various other wound treatments is of low quality, and firm conclusions cannot be drawn.[97][98] Evidence does not support the use of honey-based products for the treatment of venous stasis ulcers or ingrown toenail.[99][100] Several medical-grade honey products have been approved by the FDA for use in treating minor wounds and burns.[101]
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Honey has long been used as a topical antibiotic by practitioners of traditional and herbal medicine.[102][103] Honey's antibacterial effects were first demonstrated by the Dutch scientist Bernardus Adrianus van Ketel in 1892.[104][105] Since then, numerous studies have shown that honey has broad-spectrum antibacterial activity against Gram-positive and Gram-negative bacteria, although potency varies widely between different honeys.[101][105][106][107] Due to the proliferation of antibiotic-resistant bacteria in the last few decades, there has been renewed interest in researching the antibacterial properties of honey.[103] Components of honey under preliminary research for potential antibiotic use include methylglyoxal, hydrogen peroxide, and royalisin (also called defensin-1).[108][109]
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For chronic and acute coughs, a Cochrane review found no strong evidence for or against the use of honey.[110][111] For treating children, the systematic review concluded with moderate to low evidence that honey probably helps more than no treatment, diphenhydramine, and placebo at giving relief from coughing.[111] Honey does not appear to work better than dextromethorphan at relieving coughing in children.[111] Another reviewer agrees with these conclusions.[112]
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The UK Medicines and Healthcare Products Regulatory Agency recommends avoiding giving over-the-counter cough and common cold medication to children under six, and suggests "a homemade remedy containing honey and lemon is likely to be just as useful and safer to take", but warns that honey should not be given to babies because of the risk of infant botulism.[113] The World Health Organization recommends honey as a treatment for coughs and sore throats, including for children, stating that no reason exists to believe it is less effective than a commercial remedy.[114]
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The use of honey has been recommended as a temporary intervention for known or suspected button cell battery ingestions to reduce the risk and severity of injury to the esophagus caused by the battery prior to its removal.[115][116]
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There is no evidence that honey is beneficial for treating cancer,[117] although honey may be useful for controlling side effects of radiation therapy or chemotherapy used to treat cancer.[118]
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Consumption is sometimes advocated as a treatment for seasonal allergies due to pollen, but scientific evidence to support the claim is inconclusive.[117][119] Honey is generally considered ineffective for the treatment of allergic conjunctivitis.[117][120]
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Although the majority of calories in honey is from fructose, honey does not cause increased weight gain[121] and fructose by itself is not an independent factor for weight gain.[122]
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Honey is generally safe when taken in typical food amounts,[112][117] but it may have various, potential adverse effects or interactions in combination with excessive consumption, existing disease conditions, or drugs.[117] Included among these are mild reactions to high intake, such as anxiety, insomnia, or hyperactivity in about 10% of children, according to one study.[112] No symptoms of anxiety, insomnia, or hyperactivity were detected with honey consumption compared to placebo, according to another study.[112] Honey consumption may interact adversely with existing allergies, high blood sugar levels (as in diabetes), or anticoagulants used to control bleeding, among other clinical conditions.[117]
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People who have a weakened immune system may be at risk of bacterial or fungal infection from eating honey,[123] although there is no high-quality clinical evidence that this occurs commonly.[117]
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Infants can develop botulism after consuming honey contaminated with Clostridium botulinum endospores.[124]
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Infantile botulism shows geographical variation. In the UK, only six cases were reported between 1976 and 2006,[125] yet the U.S. has much higher rates: 1.9 per 100,000 live births, 47.2% of which are in California.[126] While the risk honey poses to infant health is small, taking the risk is not recommended until after one year of age, and then giving honey is considered safe.[127]
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Mad honey intoxication is a result of eating honey containing grayanotoxins.[128] Honey produced from flowers of rhododendrons, mountain laurels, sheep laurel, and azaleas may cause honey intoxication. Symptoms include dizziness, weakness, excessive perspiration, nausea, and vomiting. Less commonly, low blood pressure, shock, heart rhythm irregularities, and convulsions may occur, with rare cases resulting in death. Honey intoxication is more likely when using "natural" unprocessed honey and honey from farmers who may have a small number of hives. Commercial processing, with pooling of honey from numerous sources, is thought to dilute any toxins.[129]
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Toxic honey may also result when bees are proximate to tutu bushes (Coriaria arborea) and the vine hopper insect (Scolypopa australis). Both are found throughout New Zealand. Bees gather honeydew produced by the vine hopper insects feeding on the tutu plant. This introduces the poison tutin into honey.[130] Only a few areas in New Zealand (the Coromandel Peninsula, Eastern Bay of Plenty and the Marlborough Sounds) frequently produce toxic honey. Symptoms of tutin poisoning include vomiting, delirium, giddiness, increased excitability, stupor, coma, and violent convulsions.[131] To reduce the risk of tutin poisoning, humans should not eat honey taken from feral hives in the risk areas of New Zealand. Since December 2001, New Zealand beekeepers have been required to reduce the risk of producing toxic honey by closely monitoring tutu, vine hopper, and foraging conditions within 3 km (2 mi) of their apiary.[citation needed] Intoxication is rarely dangerous.[128]
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In myths and folk medicine, honey was used both orally and topically to treat various ailments including gastric disturbances, ulcers, skin wounds, and skin burns by ancient Greeks and Egyptians, and in Ayurveda and traditional Chinese medicine.[132]
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Honey collection is an ancient activity.[10] A Mesolithic rock painting in a cave in Valencia, Spain, dating back at least 8,000 years, depicts two honey foragers collecting honey and honeycomb from a wild bees' nest. The figures are depicted carrying baskets or gourds, and using a ladder or series of ropes to reach the nest.[10] Humans followed the greater honeyguide bird to wild beehives;[133] this behavior may have evolved with early hominids.[134][135] The oldest known honey remains were found in Georgia during the construction of the Baku-Tbilisi-Ceyhan pipeline: archaeologists found honey remains on the inner surface of clay vessels unearthed in an ancient tomb, dating back between 4,700 and 5,500 years.[136][137][138] In ancient Georgia, several types of honey were buried with a person for their journey into the afterlife, including linden, berry, and meadow-flower varieties.[139]
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In ancient Egypt honey was used to sweeten cakes, biscuits, and other foods. Ancient Egyptian and Middle Eastern peoples also used honey for embalming the dead.[140] In ancient Greece, honey was produced from the Archaic to the Hellenistic periods. In 594 BC[141] beekeeping around Athens was so widespread that Solon passed a law about it: "He who sets up hives of bees must put them 300 feet [90 metres] away from those already installed by another".[142][3] Greek archaeological excavations of pottery located ancient hives.[143] According to Columella, Greek beekeepers of the Hellenistic period did not hesitate to move their hives over rather long distances to maximize production, taking advantage of the different vegetative cycles in different regions.[143] The spiritual and supposed therapeutic use of honey in ancient India was documented in both the Vedas and the Ayurveda texts.[132]
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In ancient Greek religion, the food of Zeus and the twelve Gods of Olympus was honey in the form of nectar and ambrosia.[144]
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In Hinduism, honey (Madhu) is one of the five elixirs of life (Panchamrita). In temples, honey is poured over the deities in a ritual called Madhu abhisheka. The Vedas and other ancient literature mention the use of honey as a great medicinal and health food.[145]
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In Jewish tradition, honey is a symbol for the new year, Rosh Hashanah. At the traditional meal for that holiday, apple slices are dipped in honey and eaten to bring a sweet new year. Some Rosh Hashanah greetings show honey and an apple, symbolizing the feast. In some congregations, small straws of honey are given out to usher in the new year.[146]
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The Hebrew Bible contains many references to honey. In the Book of Judges, Samson found a swarm of bees and honey in the carcass of a lion (14:8). Biblical law covered offerings made in the temple to God. The Book of Leviticus says that "Every grain offering you bring to the Lord must be made without yeast, for you are not to burn any yeast or honey in a food offering presented to the Lord" (2:11). In the Books of Samuel, Jonathan is forced into a confrontation with his father King Saul after eating honey in violation of a rash oath Saul has made.[147] Proverbs 16:24 in the JPS Tanakh 1917 version says "Pleasant words are as a honeycomb, Sweet to the soul, and health to the bones." Book of Exodus famously describes the Promised Land as a "land flowing with milk and honey" (33:3). However, most Biblical commentators write that the original Hebrew in the Bible (דבש devash) refers to the sweet syrup produced from the juice of dates (silan).[148] In 2005 an apiary dating from the 10th century B.C. was found in Tel Rehov, Israel that contained 100 hives, estimated to produce half a ton of honey annually.[149][150] Pure honey is considered kosher (permitted to be eaten by religious Jews), though it is produced by a flying insect, a non-kosher creature; eating other products of non-kosher animals is forbidden.[151] It belongs among the parve (neutral) foods, containing neither meat nor dairy products and allowed to be eaten together with either.
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In Buddhism, honey plays an important role in the festival of Madhu Purnima, celebrated in India and Bangladesh. The day commemorates Buddha's making peace among his disciples by retreating into the wilderness. According to legend, while he was there a monkey brought him honey to eat. On Madhu Purnima, Buddhists remember this act by giving honey to monks. The monkey's gift is frequently depicted in Buddhist art.[145]
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The Christian New Testament (Matthew 3:4) says that John the Baptist lived for a long of time in the wilderness on a diet of locusts and honey.
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In Islam, an entire chapter (Surah) in the Qur'an is called an-Nahl (the Bees). According to his teachings (hadith), Muhammad strongly recommended honey for healing purposes.[152] The Qur'an promotes honey as a nutritious and healthy food, saying:
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And thy Lord taught the Bee to build its cells in hills, on trees, and in (men's) habitations; Then to eat of all the produce (of the earth), and find with skill the spacious paths of its Lord: there issues from within their bodies a drink of varying colours, wherein is healing for men: verily in this is a Sign for those who give thought [Al-Quran 16:68–69].[153]
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A migraine is a primary headache disorder characterized by recurrent headaches that are moderate to severe.[1] Typically, the headaches affect one half of the head, are pulsating in nature, and last from a few hours to 3 days.[1] Associated symptoms may include nausea, vomiting, and sensitivity to light, sound, or smell.[2] The pain is generally made worse by physical activity.[12] Up to one-third of people affected have an aura: typically a short period of visual disturbance that signals that the headache will soon occur.[12] Occasionally, an aura can occur with little or no headache following it.[13]
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Migraines are believed to be due to a mixture of environmental and genetic factors.[3] About two-thirds of cases run in families.[5] Changing hormone levels may also play a role, as migraines affect slightly more boys than girls before puberty and two to three times more women than men.[4][14] The risk of migraines usually decreases during pregnancy and after menopause.[4][15] The underlying mechanisms are not fully known.[15] They are, however, believed to involve the nerves and blood vessels of the brain.[5]
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Initial recommended treatment is with simple pain medication such as ibuprofen and paracetamol (acetaminophen) for the headache, medication for the nausea, and the avoidance of triggers.[10] Specific medications such as triptans or ergotamines may be used in those for whom simple pain medications are not effective.[5] Caffeine may be added to the above.[16] A number of medications are useful to prevent attacks including metoprolol, valproate, and topiramate.[8][9]
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Globally, approximately 15% of people are affected by migraines.[11] It most often starts at puberty and is worst during middle age.[1] As of 2016, it is one of the most common causes of disability.[17] An early description consistent with migraines is contained in the Ebers papyrus, written around 1500 BCE in ancient Egypt.[18] The word migraine is from the Greek ἡμικρανία (hemikrania), 'pain in half of the head',[19] from ἡμι- (hemi-), 'half', and κρανίον (kranion), 'skull'.[20]
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Migraines typically present with self-limited, recurrent severe headache associated with autonomic symptoms.[5][21] About 15–30% of people with migraines experience them with an aura,[10][22] and they also frequently have migraines without aura.[23] The severity of the pain, duration of the headache, and frequency of attacks are variable.[5] A migraine lasting longer than 72 hours is termed status migrainosus.[24] There are four possible phases to a migraine, although not all the phases are necessarily experienced:[12]
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Migraines are associated with major depression, bipolar disorder, anxiety disorders, and obsessive compulsive disorder. These psychiatric disorders are approximately 2–5 times more common in people without aura, and 3–10 times more common in people with aura.[25]
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Prodromal or premonitory symptoms occur in about 60% of those with migraines,[2][26] with an onset that can range from two hours to two days before the start of pain or the aura.[27] These symptoms may include a wide variety of phenomena,[28] including altered mood, irritability, depression or euphoria, fatigue, craving for certain food(s), stiff muscles (especially in the neck), constipation or diarrhea, and sensitivity to smells or noise.[26] This may occur in those with either migraine with aura or migraine without aura.[29] Neuroimaging indicates the limbic system and hypothalamus as the origin of prodromal symptoms in migraine.[30]
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An aura is a transient focal neurological phenomenon that occurs before or during the headache.[2] Auras appear gradually over a number of minutes and generally last less than 60 minutes.[31] Symptoms can be visual, sensory or motor in nature and many people experience more than one.[32] Visual effects occur most frequently: they occur in up to 99% of cases and in more than 50% of cases are not accompanied by sensory or motor effects.[32]
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Vision disturbances often consist of a scintillating scotoma (an area of partial alteration in the field of vision which flickers and may interfere with a person's ability to read or drive).[2] These typically start near the center of vision and then spread out to the sides with zigzagging lines which have been described as looking like fortifications or walls of a castle.[32] Usually the lines are in black and white but some people also see colored lines.[32] Some people lose part of their field of vision known as hemianopsia while others experience blurring.[32]
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Sensory aura are the second most common type; they occur in 30–40% of people with auras.[32] Often a feeling of pins-and-needles begins on one side in the hand and arm and spreads to the nose–mouth area on the same side.[32] Numbness usually occurs after the tingling has passed with a loss of position sense.[32] Other symptoms of the aura phase can include speech or language disturbances, world spinning, and less commonly motor problems.[32] Motor symptoms indicate that this is a hemiplegic migraine, and weakness often lasts longer than one hour unlike other auras.[32] Auditory hallucinations or delusions have also been described.[33]
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Classically the headache is unilateral, throbbing, and moderate to severe in intensity.[31] It usually comes on gradually[31] and is aggravated by physical activity.[12] The feeling of pulsating pain is not in phase with the pulse.[34] In more than 40% of cases, however, the pain may be bilateral and neck pain is commonly associated with it.[35] Bilateral pain is particularly common in those who have migraines without an aura.[2] Less commonly pain may occur primarily in the back or top of the head.[2] The pain usually lasts 4 to 72 hours in adults,[31] however in young children frequently lasts less than 1 hour.[36] The frequency of attacks is variable, from a few in a lifetime to several a week, with the average being about one a month.[37][38]
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The pain is frequently accompanied by nausea, vomiting, sensitivity to light, sensitivity to sound, sensitivity to smells, fatigue and irritability.[2] Many thus seek a dark and quiet room.[39] In a basilar migraine, a migraine with neurological symptoms related to the brain stem or with neurological symptoms on both sides of the body,[40] common effects include a sense of the world spinning, light-headedness, and confusion.[2] Nausea occurs in almost 90% of people, and vomiting occurs in about one-third.[39] Other symptoms may include blurred vision, nasal stuffiness, diarrhea, frequent urination, pallor, or sweating.[41] Swelling or tenderness of the scalp may occur as can neck stiffness.[41] Associated symptoms are less common in the elderly.[42]
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Rarely, an aura occurs without a subsequent headache.[32] This is known as an acephalgic migraine or silent migraine; however, it is difficult to assess the frequency of such cases because people who do not experience symptoms severe enough to seek treatment may not realize that anything unusual is happening to them and dismiss it without reporting any problems.
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The migraine postdrome could be defined as that constellation of symptoms occurring once the acute headache has settled.[43] Many report a sore feeling in the area where the migraine was, and some report impaired thinking for a few days after the headache has passed. The person may feel tired or "hung over" and have head pain, cognitive difficulties, gastrointestinal symptoms, mood changes, and weakness.[44] According to one summary, "Some people feel unusually refreshed or euphoric after an attack, whereas others note depression and malaise."[45] For some individuals this can vary each time.
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The underlying causes of migraines are unknown.[46] However, they are believed to be related to a mix of environmental and genetic factors.[3] They run in families in about two-thirds of cases[5] and rarely occur due to a single gene defect.[47] While migraines were once believed to be more common in those of high intelligence, this does not appear to be true.[48] A number of psychological conditions are associated, including depression, anxiety, and bipolar disorder,[49] as are many biological events or triggers.
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Studies of twins indicate a 34% to 51% genetic influence of likelihood to develop migraine headaches.[3] This genetic relationship is stronger for migraines with aura than for migraines without aura.[23] A number of specific variants of genes increase the risk by a small to moderate amount.[47]
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Single gene disorders that result in migraines are rare.[47] One of these is known as familial hemiplegic migraine, a type of migraine with aura, which is inherited in an autosomal dominant fashion.[50][51] Four genes have been shown to be involved in familial hemiplegic migraine.[52] Three of these genes are involved in ion transport.[52] The fourth is an axonal protein associated with the exocytosis complex.[52] Another genetic disorder associated with migraine is CADASIL syndrome or cerebral autosomal dominant arteriopathy with subcortical infarcts and leukoencephalopathy.[2] One meta-analysis found a protective effect from an angiotensin converting enzyme polymorphisms on migraine.[53] The TRPM8 gene, which codes for a cation channel, has been linked to migraines.[54]
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Migraines may be induced by triggers, with some reporting it as an influence in a minority of cases[5] and others the majority.[55] Many things such as fatigue, certain foods, and weather have been labeled as triggers; however, the strength and significance of these relationships are uncertain.[55][56] Most people with migraines report experiencing triggers.[57] Symptoms may start up to 24 hours after a trigger.[5]
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Common triggers quoted are stress, hunger, and fatigue (these equally contribute to tension headaches).[55] Psychological stress has been reported as a factor by 50 to 80% of people.[58] Migraines have also been associated with post-traumatic stress disorder and abuse.[59] Migraines are more likely to occur around menstruation.[58] Other hormonal influences, such as menarche, oral contraceptive use, pregnancy, perimenopause, and menopause, also play a role.[60] These hormonal influences seem to play a greater role in migraine without aura.[48] Migraines typically do not occur during the second and third trimesters of pregnancy, or following menopause.[2]
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Between 12 and 60% of people report foods as triggers.[61][62] Evidence for such triggers, however, mostly relies on self-reports and is not rigorous enough to prove or disprove any particular trigger.[63] A clear explanation for why food might trigger migraines is also lacking.[61]
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There does not appear to be evidence for an effect of tyramine – which is naturally present in chocolate, alcoholic beverages, most cheeses and processed meats – on migraine.[64] Likewise, while monosodium glutamate (MSG) is frequently reported,[65] evidence does not consistently support that it is a dietary trigger.[66]
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A review on potential triggers in the indoor and outdoor environment concluded that there is insufficient evidence to confirm environmental factors as causing migraines. They nevertheless suggested that people with migraines take some preventive measures related to indoor air quality and lighting. This includes ventilation and various black out items to reduce light at the maximum rate.[67]
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Migraines are believed to be primarily a neurological disorder,[68][69][70] while others believe it to be a neurovascular disorder with blood vessels playing the key role, although current evidence does not support this completely.[71][72][73][74] Others believe both are likely important.[75][76][77][78] One theory is related to increased excitability of the cerebral cortex and abnormal control of pain neurons in the trigeminal nucleus of the brainstem.[79]
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Cortical spreading depression, or spreading depression according to Leão, is a burst of neuronal activity followed by a period of inactivity, which is seen in those with migraines with an aura.[80] There are a number of explanations for its occurrence, including activation of NMDA receptors leading to calcium entering the cell.[80] After the burst of activity, the blood flow to the cerebral cortex in the area affected is decreased for two to six hours.[80] It is believed that when depolarization travels down the underside of the brain, nerves that sense pain in the head and neck are triggered.[80]
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The exact mechanism of the head pain which occurs during a migraine is unknown.[81] Some evidence supports a primary role for central nervous system structures (such as the brainstem and diencephalon),[82] while other data support the role of peripheral activation (such as via the sensory nerves that surround blood vessels of the head and neck).[81] The potential candidate vessels include dural arteries, pial arteries and extracranial arteries such as those of the scalp.[81] The role of vasodilatation of the extracranial arteries, in particular, is believed to be significant.[83]
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Adenosine, a neuromodulator, may be involved.[84] Released after the progressive cleavage of adenosine triphosphate (ATP), adenosine acts on adenosine receptors to put the body and brain in a low activity state by dilating blood vessels and slowing the heart rate, such as before and during the early stages of sleep. Adenosine levels have been found to be high during migraine attacks.[84][85] Caffeine's role as an inhibitor of adenosine may explain its effect in reducing migraine.[86] Low levels of the neurotransmitter serotonin, also known as 5-hydroxytryptamine (5-HT), are also believed to be involved.[87]
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Calcitonin gene related peptides (CGRPs) have been found to play a role in the pathogenesis of the pain associated with migraine, as levels of it become elevated during an attack.[10][34]
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The diagnosis of a migraine is based on signs and symptoms.[5] Neuroimaging tests are not necessary to diagnose migraine, but may be used to find other causes of headaches in those whose examination and history do not confirm a migraine diagnosis.[88] It is believed that a substantial number of people with the condition remain undiagnosed.[5]
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The diagnosis of migraine without aura, according to the International Headache Society, can be made according to the following criteria, the "5, 4, 3, 2, 1 criteria":[12]
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If someone experiences two of the following: photophobia, nausea, or inability to work or study for a day, the diagnosis is more likely.[89] In those with four out of five of the following: pulsating headache, duration of 4–72 hours, pain on one side of the head, nausea, or symptoms that interfere with the person's life, the probability that this is a migraine is 92%.[10] In those with fewer than three of these symptoms the probability is 17%.[10]
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Migraines were first comprehensively classified in 1988.[23] The International Headache Society updated their classification of headaches in 2004.[12] A third version was published in 2018.[90] According to this classification migraines are primary headaches along with tension-type headaches and cluster headaches, among others.[91]
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Migraines are divided into seven subclasses (some of which include further subdivisions):
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The diagnosis of abdominal migraines is controversial.[93] Some evidence indicates that recurrent episodes of abdominal pain in the absence of a headache may be a type of migraine[93][94] or are at least a precursor to migraines.[23] These episodes of pain may or may not follow a migraine-like prodrome and typically last minutes to hours.[93] They often occur in those with either a personal or family history of typical migraines.[93] Other syndromes that are believed to be precursors include cyclical vomiting syndrome and benign paroxysmal vertigo of childhood.[23]
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Other conditions that can cause similar symptoms to a migraine headache include temporal arteritis, cluster headaches, acute glaucoma, meningitis and subarachnoid hemorrhage.[10] Temporal arteritis typically occurs in people over 50 years old and presents with tenderness over the temple, cluster headaches presents with one-sided nose stuffiness, tears and severe pain around the orbits, acute glaucoma is associated with vision problems, meningitis with fevers, and subarachnoid hemorrhage with a very fast onset.[10] Tension headaches typically occur on both sides, are not pounding, and are less disabling.[10]
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Those with stable headaches that meet criteria for migraines should not receive neuroimaging to look for other intracranial disease.[95][96][97] This requires that other concerning findings such as papilledema (swelling of the optic disc) are not present. People with migraines are not at an increased risk of having another cause for severe headaches.
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Preventive treatments of migraines include medications, nutritional supplements, lifestyle alterations, and surgery. Prevention is recommended in those who have headaches more than two days a week, cannot tolerate the medications used to treat acute attacks, or those with severe attacks that are not easily controlled.[10] Recommended lifestyle changes include stopping tobacco use and receding behaviors that interfere with sleep.[98]
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The goal is to reduce the frequency, painfulness, and duration of migraines, and to increase the effectiveness of abortive therapy.[99] Another reason for prevention is to avoid medication overuse headache. This is a common problem and can result in chronic daily headache.[100][101]
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Preventive migraine medications are considered effective if they reduce the frequency or severity of the migraine attacks by at least 50%.[102] Guidelines are fairly consistent in rating topiramate, divalproex/sodium valproate, propranolol, and metoprolol as having the highest level of evidence for first-line use.[103] Propranolol and topiramate have the best evidence in children; however, evidence only supports short term benefit as of 2020.[98][104]
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Recommendations regarding effectiveness varied however for gabapentin and pregabalin.[103] Timolol is also effective for migraine prevention and in reducing migraine attack frequency and severity, while frovatriptan is effective for prevention of menstrual migraine.[103] Tentative evidence also supports the use of magnesium supplementation.[105] Increasing dietary intake may be better.[106]
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Amitriptyline and venlafaxine are probably also effective.[107] Angiotensin inhibition by either an angiotensin-converting enzyme inhibitor or angiotensin II receptor antagonist may reduce attacks.[108]
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Medications in the anti-calcitonin gene-related peptide, including eptinezumab, erenumab, fremanezumab, and galcanezumab, appear to decrease the frequency of migraines by one to two per month.[109] They are, however, expensive: a year of erenumab costs $6,900 as of 2019.[110]
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Acupuncture has a small effect in reducing the number of migraines, compared to sham acupuncture, a practice where needles are placed randomly or do not penetrate the skin.[111] Physiotherapy, massage and relaxation, and chiropractic manipulation might be as effective as propranolol or topiramate in the prevention of migraine headaches; however, the research had some problems with methodology.[112][113] Another review, however, found evidence to support spinal manipulation to be poor and insufficient to support its use.[114]
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Tentative evidence supports the use of stress reduction techniques such as cognitive behavioral therapy, biofeedback, and relaxation techniques.[58] Regular physical exercise may decrease the frequency.[115]
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Among alternative medicines, butterbur has the best evidence for its use.[116][117] However, unprocessed butterbur contains chemicals called pyrrolizidine alkaloids (PAs) which can cause liver damage, however there are versions that are PA free.[118] In addition, butterbur may cause allergic reactions in people who are sensitive to plants such as ragweed.[119] There is tentative evidence that coenzyme Q10 reduces migraine frequency.[120]
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There is tentative evidence for melatonin as an add-on therapy for prevention and treatment of migraine.[121][122] The data on melatonin are mixed and certain studies have had negative results.[121] The reasons for the mixed findings are unclear but may stem from differences in study design and dosage.[121] Melatonin's possible mechanisms of action in migraine are not completely clear, but may include improved sleep, direct action on melatonin receptors in the brain, and anti-inflammatory properties.[121][123]
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Medical devices, such as biofeedback and neurostimulators, have some advantages in migraine prevention, mainly when common anti-migraine medications are contraindicated or in case of medication overuse. Biofeedback helps people be conscious of some physiological parameters so as to control them and try to relax and may be efficient for migraine treatment.[124][125] Neurostimulation uses noninvasive or implantable neurostimulators similar to pacemakers for the treatment of intractable chronic migraines with encouraging results for severe cases.[126][127] A transcutaneous electrical nerve stimulator and a transcranial magnetic stimulator are approved in the United States for the prevention of migraines.[128][129] There is also tentative evidence for transcutaneous electrical nerve stimulation decreases the frequency of migraines.[130] Migraine surgery, which involves decompression of certain nerves around the head and neck, may be an option in certain people who do not improve with medications.[131]
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There are three main aspects of treatment: trigger avoidance, acute symptomatic control, and medication for prevention.[5] Medications are more effective if used earlier in an attack.[5] The frequent use of medications may result in medication overuse headache, in which the headaches become more severe and more frequent.[12] This may occur with triptans, ergotamines, and analgesics, especially opioid analgesics.[12] Due to these concerns simple analgesics are recommended to be used less than three days per week at most.[132]
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Recommended initial treatment for those with mild to moderate symptoms are simple analgesics such as nonsteroidal anti-inflammatory drugs (NSAIDs) or the combination of paracetamol (also known as acetaminophen), aspirin, and caffeine.[10] Several NSAIDs, including diclofenac and ibuprofen have evidence to support their use.[133][134] Aspirin can relieve moderate to severe migraine pain, with an effectiveness similar to sumatriptan.[135] Ketorolac is available in intravenous and intramuscular formulations.[10]
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Paracetamol, either alone or in combination with metoclopramide, is another effective treatment with a low risk of adverse effects.[136] Intravenous metoclopramide is also effective by itself.[137][138] In pregnancy, paracetamol and metoclopramide are deemed safe as are NSAIDs until the third trimester.[10]
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Triptans such as sumatriptan are effective for both pain and nausea in up to 75% of people.[5][139] When sumatriptan is taken with naproxen it works better.[140] They are the initially recommended treatments for those with moderate to severe pain or those with milder symptoms who do not respond to simple analgesics.[10] The different forms available include oral, injectable, nasal spray, and oral dissolving tablets.[5] In general, all the triptans appear equally effective, with similar side effects. However, individuals may respond better to specific ones.[10] Most side effects are mild, such as flushing; however, rare cases of myocardial ischemia have occurred.[5] They are thus not recommended for people with cardiovascular disease,[10] who have had a stroke, or have migraines that are accompanied by neurological problems.[141] In addition, triptans should be prescribed with caution for those with risk factors for vascular disease.[141] While historically not recommended in those with basilar migraines there is no specific evidence of harm from their use in this population to support this caution.[40] They are not addictive, but may cause medication-overuse headaches if used more than 10 days per month.[142]
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Ergotamine and dihydroergotamine are older medications still prescribed for migraines, the latter in nasal spray and injectable forms.[5][143] They appear equally effective to the triptans[144] and experience adverse effects that typically are benign.[145] In the most severe cases, such as those with status migrainosus, they appear to be the most effective treatment option.[145] They can cause vasospasm including coronary vasospasm and are contraindicated in people with coronary artery disease.[146]
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Intravenous metoclopramide, intravenous prochlorperazine, or intranasal lidocaine are other potential options.[10][138] Metoclopramide or prochlorperazine are the recommended treatment for those who present to the emergency department.[10][138] Haloperidol may also be useful in this group.[138][143] A single dose of intravenous dexamethasone, when added to standard treatment of a migraine attack, is associated with a 26% decrease in headache recurrence in the following 72 hours.[147] Spinal manipulation for treating an ongoing migraine headache is not supported by evidence.[114] It is recommended that opioids and barbiturates not be used due to questionable efficacy, addictive potential, and the risk of rebound headache.[10] There is tentative evidence that propofol may be useful if other measures are not effective.[148]
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Occipital nerve stimulation, may be effective but has the downsides of being cost-expensive and has a significant amount of complications.[149]
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Ibuprofen helps decrease pain in children with migraines and is the initially recommended treatment.[150][151] Paracetamol does not appear to be effective in providing pain relief.[150] Triptans are effective, though there is a risk of causing minor side effects like taste disturbance, nasal symptoms, dizziness, fatigue, low energy, nausea, or vomiting.[150] Ibuprofen should be used less than half the days in a month and triptans less than a third of the days in a month to decrease the risk of medication overuse headaches.[151]
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Topiramate and botulinum toxin (Botox) have evidence in treating chronic migraine.[107][152] Botulinum toxin has been found to be useful in those with chronic migraines but not those with episodic ones.[153][154] The anti-CGRP monoclonal antibody erenumab was found in one study to decrease chronic migraines by 2.4 days more than placebo.[155]
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Long-term prognosis in people with migraines is variable.[21] Most people with migraines have periods of lost productivity due to their disease;[5] however typically the condition is fairly benign[21] and is not associated with an increased risk of death.[156] There are four main patterns to the disease: symptoms can resolve completely, symptoms can continue but become gradually less with time, symptoms may continue at the same frequency and severity, or attacks may become worse and more frequent.[21]
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Migraines with aura appear to be a risk factor for ischemic stroke[157] doubling the risk.[158] Being a young adult, being female, using hormonal birth control, and smoking further increases this risk.[157] There also appears to be an association with cervical artery dissection.[159] Migraines without aura do not appear to be a factor.[160] The relationship with heart problems is inconclusive with a single study supporting an association.[157] Overall however migraines do not appear to increase the risk of death from stroke or heart disease.[156] Preventative therapy of migraines in those with migraines with auras may prevent associated strokes.[161] People with migraines, particularly women, may develop higher than average numbers of white matter brain lesions of unclear significance.[162]
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Worldwide, migraines affect nearly 15% or approximately one billion people.[11] It is more common in women at 19% than men at 11%.[11] In the United States, about 6% of men and 18% of women get a migraine in a given year, with a lifetime risk of about 18% and 43% respectively.[5] In Europe, migraines affect 12–28% of people at some point in their lives with about 6–15% of adult men and 14–35% of adult women getting at least one yearly.[14] Rates of migraines are slightly lower in Asia and Africa than in Western countries.[48][163] Chronic migraines occur in approximately 1.4 to 2.2% of the population.[164]
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These figures vary substantially with age: migraines most commonly start at between 15 and 24 years of age and occur most frequently in those 35 to 45 years of age.[5] In children, about 1.7% of 7 year olds and 3.9% of those between 7 and 15 have migraines, with the condition being slightly more common in boys before puberty.[165] Children as young as two years may be affected.[150] During adolescence migraines become more common among women[165] and this persists for the rest of the lifespan, being twice as common among elderly females than males.[166] In women migraines without aura are more common than migraines with aura; however in men the two types occur with similar frequency.[48]
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During perimenopause symptoms often get worse before decreasing in severity.[166] While symptoms resolve in about two thirds of the elderly, in 3 to 10% they persist.[42]
|
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An early description consistent with migraines is contained in the Ebers papyrus, written around 1500 BCE in ancient Egypt.[18] In 200 BCE, writings from the Hippocratic school of medicine described the visual aura that can precede the headache and a partial relief occurring through vomiting.[167]
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+
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+
A second-century description by Aretaeus of Cappadocia divided headaches into three types: cephalalgia, cephalea, and heterocrania.[168] Galen of Pergamon used the term hemicrania (half-head), from which the word migraine was eventually derived.[168] He also proposed that the pain arose from the meninges and blood vessels of the head.[167] Migraines were first divided into the two now used types – migraine with aura (migraine ophthalmique) and migraine without aura (migraine vulgaire) in 1887 by Louis Hyacinthe Thomas, a French Librarian.[167] The mystical visions of Hildegard von Bingen, which she described as “reflections of the living light", are consistent with the visual auras experienced during migraines.[169]
|
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Trepanation, the deliberate drilling of holes into a skull, was practiced as early as 7,000 BCE.[18] While sometimes people survived, many would have died from the procedure due to infection.[170] It was believed to work via "letting evil spirits escape".[171] William Harvey recommended trepanation as a treatment for migraines in the 17th century.[172]
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While many treatments for migraines have been attempted, it was not until 1868 that use of a substance which eventually turned out to be effective began.[167] This substance was the fungus ergot from which ergotamine was isolated in 1918.[173] Methysergide was developed in 1959 and the first triptan, sumatriptan, was developed in 1988.[173] During the 20th century with better study-design, effective preventive measures were found and confirmed.[167]
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Migraines are a significant source of both medical costs and lost productivity. It has been estimated that they are the most costly neurological disorder in the European Community, costing more than €27 billion per year.[174] In the United States, direct costs have been estimated at $17 billion, while indirect costs — such as missed or decreased ability to work — is estimated at $15 billion.[175] Nearly a tenth of the direct cost is due to the cost of triptans.[175] In those who do attend work with a migraine, effectiveness is decreased by around a third.[174] Negative impacts also frequently occur for a person's family.[174]
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Transcranial magnetic stimulation shows promise[10][176] as does transcutaneous supraorbital nerve stimulation.[177] There is preliminary evidence that a ketogenic diet may help prevent episodic and long-term migraine.[178][179]
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Miguel de Cervantes Saavedra (Spanish: [miˈɣel de θeɾˈβantes saaˈβeðɾa]; 29 September 1547 (assumed) – 22 April 1616 NS)[6] was a Spanish writer widely regarded as the greatest writer in the Spanish language, and one of the world's pre-eminent novelists. He is best known for his novel Don Quixote, a work often cited as both the first modern novel,[7][8][9] and one of the pinnacles of literature.[10][11]
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Much of his life was spent in poverty and obscurity, many of its details are disputed or unknown, and the bulk of his surviving work was produced in the three years preceding his death. Despite this, his influence and literary contribution are reflected by the fact Spanish is often referred to as "the language of Cervantes".[12]
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In 1569, Cervantes was forced to leave Spain and moved to Rome, where he worked in the household of a cardinal. In 1570, he enlisted in a Spanish Navy infantry regiment, and was badly wounded at the Battle of Lepanto in October 1571. He served as a soldier until 1575, when he was captured by Barbary pirates; after five years in captivity, he was ransomed, and returned to Madrid.
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His first significant novel, titled La Galatea, was published in 1585, but he continued to work as a purchasing agent, then later a government tax collector. Part One of Don Quixote was published in 1605, Part Two in 1615. Other works include the 12 Novelas ejemplares (Exemplary Novels); a long poem, the Viaje del Parnaso (Journey to Parnassus); and Ocho comedias y ocho entremeses (Eight Plays and Eight Entr'actes). Los trabajos de Persiles y Sigismunda (The Travails of Persiles and Sigismunda), was published posthumously in 1616.
|
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+
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Despite his subsequent fame, much of Cervantes' life is uncertain, including his name, background and what he looked like. Although he signed himself Cerbantes, his printers used Cervantes, which became the common form. In later life, Cervantes used Saavedra, the name of a distant relative, rather than the more usual Cortinas, after his mother.[13] But historian Luce López-Baralt, claimed that it comes from the word «shaibedraa» that in crippled Arabic dialect is single-handed, his nickname during his captivity.[14]
|
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+
Another area of dispute are his ethnic origins. In the 16th century, many Spaniards were descended either from Moriscos, Muslims who remained after the conquest of Granada in 1492, or Conversos, Jews who converted to Catholicism after expulsion of Jews from Spain in 1492. An estimated 20% of the Spanish population in the south fell into one of these categories, and it has been suggested Cervantes' mother may have been one of these New Christians.[15] However, others refute this theory.[16]
|
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No confirmed portrait of the author is known to exist. The one most often associated with Cervantes is attributed to Juan de Jáuregui, but both names were added at a later date.[17] The El Greco painting in the Museo del Prado, known as Retrato de un caballero desconocido, or Portrait of an Unknown Gentleman, is cited as 'possibly' depicting Cervantes, but there is no evidence for this.[18] The portrait by Luis de Madrazo, at the Biblioteca Nacional de España, was painted in 1859, based on his imagination.[19] The image that appears on Spanish euro coins of €0.10, €0.20, and €0.50 is based on a bust, created in 1905.[20]
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+
It is generally accepted Miguel de Cervantes was born around 29 September 1547, in Alcalá de Henares. He was the second son of barber-surgeon Rodrigo de Cervantes and his wife, Leonor de Cortinas (c. 1520–1593).[21] Rodrigo came from Córdoba, Andalusia, where his father Juan de Cervantes was an influential lawyer.[22]
|
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|
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+
Rodrigo was frequently in debt, or searching for work, and moved constantly. Leonor came from Arganda del Rey, and died in October 1593, at the age of 73; surviving legal documents indicate she had seven children, could read and write, and was a resourceful individual with an eye for business. When Rodrigo was imprisoned for debt from October 1553 to April 1554, she supported the family on her own.[23]
|
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|
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+
Cervantes' siblings were Andrés (born 1543), Andrea (born 1544), Luisa (born 1546), Rodrigo (born 1550), Magdalena (born 1554) and Juan. They lived in Córdoba until 1556, when his grandfather died. For reasons that are unclear, Rodrigo did not benefit from his will and the family disappears until 1564 when he filed a lawsuit in Seville.[24]
|
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+
|
23 |
+
Seville was then in the midst of an economic boom, and Rodrigo managed rented accommodation for his elder brother Andres, who was a junior magistrate. It is assumed Cervantes attended the Jesuit college in Seville, where one of the teachers was Jesuit playwright Pedro Pablo Acevedo, who moved there in 1561 from Córdoba.[25] However, legal records show his father got into debt once more, and in 1566, the family moved to Madrid.[26]
|
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|
25 |
+
In the 19th century, a biographer discovered an arrest warrant for a Miguel de Cervantes, dated 15 September 1569, who was charged with wounding Antonio de Sigura in a duel.[27] Although disputed at the time, largely on the grounds such behaviour was unworthy of so great an author, it is now accepted as the most likely reason for Cervantes leaving Madrid.[28]
|
26 |
+
|
27 |
+
He eventually made his way to Rome, where he found a position in the household of Giulio Acquaviva, an Italian bishop who spent 1568 to 1569 in Madrid, and was appointed Cardinal in 1570.[29] When the 1570 to 1573 Ottoman–Venetian War began, Spain formed part of the Holy League, a coalition formed to support the Venetian Republic. Possibly seeing an opportunity to have his arrest warrant rescinded, Cervantes went to Naples, then part of the Crown of Aragon.[30]
|
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+
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+
The military commander in Naples was Alvaro de Sande, a friend of the family, who gave Cervantes a commission under the Marquis de Santa Cruz. At some point, he was joined in Naples by his younger brother Rodrigo.[30] In September 1571, Cervantes sailed on board the Marquesa, part of the Holy League fleet under Don John of Austria, illegitimate half brother of Phillip II of Spain; on 7 October, they defeated the Ottoman fleet at the Battle of Lepanto.[31]
|
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+
According to his own account, although suffering from malaria, Cervantes was given command of a 12-man skiff, small boats used for assaulting enemy galleys. The Marquesa lost 40 dead, and 120 wounded, including Cervantes, who received three separate wounds, two in the chest, and another that rendered his left arm useless. His actions at Lepanto were a source of pride to the end of his life,[b] while Don John approved no less than four separate pay increases for him.[33]
|
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In Journey to Parnassus, published two years before his death in 1616, Cervantes claimed to have "lost the movement of the left hand for the glory of the right".[34] As with much else, the extent of his disability is unclear, the only source being Cervantes himself, while commentators cite his habitual tendency to praise himself.[c] [35] However, they were serious enough to earn him six months in hospital at Messina, Sicily.[36]
|
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+
Although he returned to service in July 1572, records show his chest wounds were still not completely healed in February 1573.[37] Based mainly in Naples, he joined expeditions to Corfu and Navarino, and took part in the 1573 occupation of Tunis and La Goulette, which were recaptured by the Ottomans in 1574.[38] Despite Lepanto, the war overall was an Ottoman victory, and the loss of Tunis a military disaster for Spain. Cervantes returned to Palermo, where he was paid off by the Duke of Sessa, who gave him letters of commendation.[39]
|
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In early September 1575, Cervantes and Rodrigo left Naples on the galley Sol; as they approached Barcelona on 26 September, their ship was captured by Ottoman corsairs, and the brothers taken to Algiers, to be sold as slaves, or–as was the case of Cervantes and his brother–held for ransom, if this would be more lucrative than their sale as slaves.[40] Rodrigo was ransomed in 1577, but his family could not afford the fee for Cervantes, who was forced to remain.[41] Turkish historian Rasih Nuri İleri found evidence suggesting Cervantes worked on the construction of the Kılıç Ali Pasha Complex, which means he spent at least part of his captivity in Istanbul.[42][43][44]
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By 1580, Spain was occupied integrating Portugal, and suppressing the Dutch Revolt, while the Ottomans were at war with Persia; the two sides agreed a truce, leading to an improvement of relations.[45] After almost five years, and four escape attempts, in 1580 Cervantes was set free by the Trinitarians, a religious charity that specialised in ransoming Christian captives, and returned to Madrid.[46]
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While Cervantes was in captivity, both Don John and the Duke of Sessa died, depriving him of two potential patrons, while the Spanish economy was in dire straits. This made finding employment difficult; other than a period in 1581 to 1582, when he was employed as an intelligence agent in North Africa, little is known of his movements prior to 1584.[47]
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In April of that year, Cervantes visited Esquivias, to help arrange the affairs of his recently deceased friend and minor poet, Pedro Lainez. Here he met Catalina de Salazar y Palacios (c. 1566?–1626), eldest daughter of the widowed Catalina de Palacios; her husband died leaving only debts, but the elder Catalina owned some land of her own. This may be why in December 1584, Cervantes married her daughter, then between 15 and 18 years old.[48] The first use of the name Cervantes Saavedra appears in 1586, on documents related to his marriage.[13]
|
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+
Shortly before this, his illegitimate daughter Isabel was born in November. Her mother, Ana Franca, was the wife of a Madrid inn keeper; they apparently concealed it from her husband, but Cervantes acknowledged paternity.[49] When Ana Franca died in 1598, he asked his sister Magdalena to take care of her.[50]
|
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+
In 1587, Cervantes was appointed as a government purchasing agent, then became a tax collector in 1592. They were also subject to price fluctuations, which could go either way; he was briefly jailed several times for 'irregularities', but quickly released. Several applications for positions in Spanish America were rejected, although modern critics note images of the colonies appear in his work.[34]
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From 1596 to 1600, he lived primarily in Seville, then returned to Madrid in 1606, where he remained for the rest of his life.[51] In later years, he received some financial support from the Count of Lemos, although he was excluded from the retinue Lemos took to Naples when appointed Viceroy in 1608.[34] In July 1613, he joined the Third Order Franciscan, then a common way for Catholics to gain spiritual merit.[52] It is generally accepted Cervantes died on 16 April 1616; the symptoms described, including intense thirst, correspond to diabetes, then untreatable.[53]
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In accordance with his will, Cervantes was buried in the Convent of the Barefoot Trinitarians, in central Madrid.[54] His remains went missing when moved during rebuilding work at the convent in 1673, and in 2014, historian Fernando de Prado launched a project to rediscover them.[55]
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+
In January 2015, Francisco Etxeberria, the forensic anthropologist leading the search, reported the discovery of caskets containing bone fragments, and part of a board, with the letters 'M.C.'.[56] Based on evidence of injuries suffered at Lepanto, on 17 March 2015 they were confirmed as belonging to Cervantes along with his wife and others.[57] They were formally reburied at a public ceremony in June 2015.[58]
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Cervantes claims to have written over 20 plays, of which only two survive, El trato de Argel, based on his experiences in captivity, and El cerco de Numancia. Such works were extremely short-lived, and even Lope de Vega, the best-known playwright of the day, could not live on their proceeds.[5] In 1585, he published La Galatea, a conventional Pastoral romance that received little contemporary notice; despite promising to write a sequel, he never did so.[59]
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Aside from these, and some poems, by 1605, Cervantes had not been published for 20 years. In Don Quixote, he challenged a form of literature that had been a favourite for more than a century, explicitly stating his purpose was to undermine 'vain and empty' chivalric romances.[60] His portrayal of real life, and use of everyday speech in a literary context was considered innovative, and proved instantly popular. First published in January 1605, Don Quixote and Sancho Panza featured in masquerades held to celebrate the birth of Philip IV on 8 April.[50]
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He finally achieved a degree of financial security, while its popularity led to demands for a sequel. In the foreword to his 1613 work, Novelas ejemplares, dedicated to his patron, the Count of Lemos, Cervantes promises to produce one, but was pre-empted by an unauthorised version published in 1614, published under the name Alonso Fernández de Avellaneda. It is possible this delay was deliberate, to ensure support from his publisher and reading public; Cervantes finally produced the second part of Don Quixote in 1615.[61]
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The two parts of Don Quixote are different in focus, but similar in their clarity of prose, and realism; the first was more comic, and had greater popular appeal.[62] The second part is often considered more sophisticated and complex, with a greater depth of characterisation and philosophical insight.[63]
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In addition to this, he produced a series of works between 1613 and his death in 1616. They include a collection of tales titled Exemplary Novels, similar in style to picaresque novels written by Lazarillo de Tormes. This was followed by Viaje del Parnaso, or Eight Comedies and Eight New Interludes, and Los trabajos de Persiles y Sigismunda, completed just before his death, and published posthumously in January 1617.
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He was rediscovered by English writers in the mid-18th century; literary editor John Bowle argued Cervantes was as significant as any of the Greek and Roman authors then popular, and published an annotated edition in 1781. Now viewed as a significant work, at the time it proved a failure.[64] However, Don Quixote has been translated into all major languages, in 700 editions. Mexican author Carlos Fuentes suggested Cervantes and his contemporary William Shakespeare form part of a narrative tradition, which includes Homer, Dante, Defoe, Dickens, Balzac, and Joyce.[65]
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Sigmund Freud claimed he learnt Spanish to read Cervantes in the original; he particularly admired The Dialogue of the Dogs (El coloquio de los perros), from Exemplary Tales. Two dogs, Cipión and Berganza, share their stories; as one talks, the other listens, occasionally making comments. From 1871 to 1881, Freud and his close friend, Eduard Silberstein, wrote letters to each other, using the pennames Cipión and Berganza.[66]
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The tricentennial of Don Quixote's publication in 1905 was marked with celebrations in Spain;[67] the 400th anniversary of his death in 2016, saw the production of Cervantina, a celebration of his plays by the Compañía Nacional de Teatro Clásico in Madrid.[68] The Miguel de Cervantes Virtual Library, the largest digital archive of Spanish-language historical and literary works in the world, is named after the author.
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As listed in Complete Works of Miguel de Cervantes:[69]
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Generally considered a mediocre poet, few survive; some appear in La Galatea, while he also wrote Dos Canciones à la Armada Invencible.
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His sonnets are considered his best work, particularly Al Túmulo del Rey Felipe en Sevilla, Canto de Calíope and Epístola a Mateo Vázquez. Viaje del Parnaso, or Journey to Parnassus, is his most ambitious verse work, an allegory that consists largely of reviews of contemporary poets.
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He published 16 dramatic works including eight full-length plays (Spanish links to plays included), only two of which survive;
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He also wrote 8 short farces (entremeses):
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These plays and entremeses made up Ocho Comedias y ocho entreméses nuevos, nunca representados[86] (Eight Comedies and Eight New Interludes, Never Before Performed), which appeared in 1615.[citation needed] The dates and order of composition of Cervantes' entremeses are unknown.[citation needed] Faithful to the spirit of Lope de Rueda, Cervantes endowed them with novelistic elements, such as simplified plot, the type of descriptions normally associated with a novel, and character development. Cervantes included some of his dramas among the works he was most satisfied with.[citation needed]
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Don Quixote is the subject of a multitude of works in other fields of art, including ballet, films, television, music and opera.
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This person whom you see here, with an oval visage, chestnut hair, smooth open forehead, lively eyes, a hooked but well-proportioned nose, and silvery beard that twenty years ago was golden, large moustaches, a small mouth, teeth not much to speak of, for he has but six, in bad condition and worse placed, no two of them corresponding to each other, a figure midway between the two extremes, neither tall nor short, a vivid complexion, rather fair than dark, somewhat stooped in the shoulders, and not very lightfooted: this, I say, is the author of Galatea, Don Quixote de la Mancha, The Journey to Parnassus, which he wrote in imitation of Cesare Caporali Perusino, and other works which are current among the public, and perhaps without the author's name. He is commonly called MIGUEL DE CERVANTES SAAVEDRA.
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Milan (/mɪˈlæn/, US also /mɪˈlɑːn/;[4][5] Italian: Milano [miˈlaːno] (listen); Milanese: [miˈlãː] (listen))[6][7] is a city in northern Italy, capital of Lombardy, and the second-most populous city in Italy after Rome. Milan served as the capital of the Western Roman Empire, the Duchy of Milan and the Kingdom of Lombardy–Venetia.
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The city proper has a population of about 1.4 million[8] while its metropolitan city has 3.26 million inhabitants.[9] Its continuously built-up urban area, that stretches well beyond the boundaries of the administrative metropolitan city, is the fourth largest in the EU with 5.27 million inhabitants.[10] The population within the wider Milan metropolitan area, also known as Greater Milan, is estimated at 8.2 million, making it by far the largest metropolitan area in Italy and the 3rd largest in the EU.[11][12]
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Milan is considered a leading alpha global city,[13] with strengths in the field of the art, commerce, design, education, entertainment, fashion, finance, healthcare, media, services, research and tourism. Its business district hosts Italy's stock exchange (Italian: Borsa Italiana), and the headquarters of national and international banks and companies. In terms of GDP, it has the second-largest economy among EU cities after Paris, and is the wealthiest among EU non-capital cities.[14][15] Milan is considered part of the Blue Banana and one of the "Four Motors for Europe".
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The city has been recognized as one of the world's four fashion capitals[16] thanks to several international events and fairs, including Milan Fashion Week and the Milan Furniture Fair, which are currently among the world's biggest in terms of revenue, visitors and growth.[17][18][19] It hosted the Universal Exposition in 1906 and 2015. The city hosts numerous cultural institutions, academies and universities, with 11% of the national total enrolled students.[20] Milan is the destination of 8 million overseas[citation needed] visitors every year, attracted by its museums and art galleries that include some of the most important collections in the world, including major works by Leonardo da Vinci. The city is served by many luxury hotels and is the fifth-most starred in the world by Michelin Guide.[21] The city is home to two of Europe's most successful football teams, A.C. Milan and F.C. Internazionale, and one of Europe's main basketball teams, Olimpia Milano. Milan will host the 2026 Winter Olympics together with Cortina d'Ampezzo.
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The etymology of the name Milan (Lombard: Milan [miˈlãː]) remains uncertain. One theory holds that the Latin name Mediolanum comes from the Latin words medio (in the middle) and planus (plain).[22] However, some scholars believe that lanum comes from the Celtic root lan, meaning an enclosure or demarcated territory (source of the Welsh word llan, meaning "a sanctuary or church", ultimately cognate to English/German Land) in which Celtic communities used to build shrines.[23] Hence Mediolanum could signify the central town or sanctuary of a Celtic tribe. Indeed, about sixty Gallo-Roman sites in France bore the name "Mediolanum", for example: Saintes (Mediolanum Santonum) and Évreux (Mediolanum Aulercorum).[24] In addition, another theory links the name to the boar sow (the Scrofa semilanuta) an ancient emblem of the city, fancifully accounted for in Andrea Alciato's Emblemata (1584), beneath a woodcut of the first raising of the city walls, where a boar is seen lifted from the excavation, and the etymology of Mediolanum given as "half-wool",[25] explained in Latin and in French. According to this theory, the foundation of Milan is credited to two Celtic peoples, the Bituriges and the Aedui, having as their emblems a ram and a boar;[26] therefore "The city's symbol is a wool-bearing boar, an animal of double form, here with sharp bristles, there with sleek wool."[27] Alciato credits Ambrose for his account.[28]
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The Celtic Insubres, the inhabitants of the region of northern Italy called Insubria, appear to have founded Milan around 600 BC. According to the legend reported by Livy (writing between 27 and 9 BC), the Gaulish king Ambicatus sent his nephew Bellovesus into northern Italy at the head of a party drawn from various Gaulish tribes; this Bellovesus allegedly founded Mediolanum in the time of the Roman monarchy, during the reign of Tarquinius Priscus. Tarquin is traditionally recorded as reigning from 616 to 579 BC, according to ancient Roman historian Titus Livy.[29]
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During the Roman Republic, the Romans led by consul Gnaeus Cornelius Scipio Calvus, fought the Insubres and captured the city in 222 BC. The chief of the Insubres then submitted to Rome, giving the Romans control of the city.[30] They eventually conquered the entirety of the region, calling the new province "Cisalpine Gaul" (Latin: Gallia Cisalpina) – "Gaul this side of the Alps" – and may have given the site its Latinized Celtic name of Mediolanum: in Gaulish *medio- meant "middle, center" and the name element -lanon is the Celtic equivalent of Latin -planum "plain", thus *Mediolanon (Latinized as Mediolānum) meant "(settlement) in the midst of the plain".[31][32]
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In 286 the Roman Emperor Diocletian moved the capital of the Western Roman Empire from Rome to Mediolanum.[33]
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Diocletian himself chose to reside at Nicomedia in the Eastern Empire, leaving his colleague Maximian at Milan. Maximian built several gigantic monuments, the large circus (470 × 85 metres), the thermae or "Baths of Hercules", a large complex of imperial palaces and other services and buildings of which fewer visible traces remain. Maximian increased the city area surrounded by a new, larger stone wall (about 4.5 km long) encompassing an area of 375 acres with many 24-sided towers. The monumental area had twin towers; one included in the convent of San Maurizio Maggiore remains 16.6 m high.
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From Mediolanum the Emperor Constantine issued the Edict of Milan in 313 AD, granting tolerance to all religions within the Empire, and thus paving the way for Christianity to become the dominant religion of Roman Europe. Constantine had come to Mediolanum to celebrate the wedding of his sister to the Eastern Emperor, Licinius. In 402 the Visigoths besieged the city and the Emperor Honorius moved the Imperial residence to Ravenna.[34]
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In 452 Attila in his turn besieged Mediolanum, but the real break with the city's Imperial past came in 539, during the Gothic War, when Uraia (a nephew of Witiges, formerly King of the Italian Ostrogoths), laid Mediolanum to waste with great loss of life.[35]
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The Lombards took Ticinum as their capital in 572 (renaming it Papia – the modern Pavia), and left early-medieval Milan to the governance of its archbishops.
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After the city was besieged by the Visigoths in 402, the imperial residence was moved to Ravenna. An age of decline began which worsened when Attila, King of the Huns, sacked and devastated the city in 452 AD. In 539, the Ostrogoths conquered and destroyed Milan during the Gothic War against Byzantine Emperor Justinian I. In the summer of 569 the Lombards (from which the name of the Italian region Lombardy derives), conquered Milan, overpowering the small Byzantine garrison left for its defence. Some Roman structures remained in use in Milan under Lombard rule.[36] Milan surrendered to Charlemagne and the Franks in 774.
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The 11th century saw a reaction against the control of the German emperors. The city-state was born, an expression of the new political power of the city and its will to fight against all feudal powers. Milan was no exception. It did not take long, however, for the City States to begin fighting each other to try to limit neighbouring powers.[37] The Milanese destroyed Lodi and continuously warred with Pavia, Cremona and Como, who in turn asked the Emperor of Germany, Frederick I Barbarossa for help. This brought the destruction of much of Milan in 1162. A fire destroyed the storehouses containing the entire food supply, and within just a few days Milan was forced to surrender.
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A period of peace followed and Milan prospered as a centre of trade due to its position. As a result of the independence that the Lombard cities gained in the Peace of Constance in 1183, Milan became a duchy. In 1447 Filippo Maria Visconti, Duke of Milan, died without a male heir; following the end of the Visconti line, the Ambrosian Republic was established; it took its name from St. Ambrose, the popular patron saint of the city.[38] Both the Guelph and the Ghibelline factions worked together to bring about the Ambrosian Republic in Milan. Nonetheless, the Republic collapsed when, in 1450, Milan was conquered by Francesco I of the House of Sforza, which made Milan one of the leading cities of the Italian Renaissance.[38][39]
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Milan's last independent ruler, Lodovico il Moro, requested the aid of Charles VIII of France against the other Italian statelets, eventually unleashing the Italian Wars. The king's cousin, Louis of Orléans, took part in the expedition and realized Italy was virtually defenseless. This prompted him to come back a few years later in 1500, and claim the Duchy of Milan for himself, his grandmother having been a member of the ruling Visconti family. At that time, Milan was also defended by Swiss mercenaries. After the victory of Louis's successor François I over the Swiss at the Battle of Marignan, the duchy was promised to the French king François I. When the Spanish Habsburg Emperor Charles V defeated François I at the Battle of Pavia in 1525, northern Italy, including Milan, passed to Habsburg Spain.[40]
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In 1556, Charles V abdicated in favour of his son Philip II and his brother Ferdinand I. Charles's Italian possessions, including Milan, passed to Philip II and remained with the Spanish line of Habsburgs, while Ferdinand's Austrian line of Habsburgs ruled the Holy Roman Empire. The Great Plague of Milan in 1629–31, that claimed the lives of an estimated 60,000 people out of a population of 130,000, caused unprecedented devastation in the city and was effectively described by Alessandro Manzoni in his masterpiece "The Betrothed". This episode was seen by many as the symbol of Spanish bad rule and decadence and is considered one of the last outbreaks of the centuries-long pandemic of plague that began with the Black Death.[41]
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In 1700 the Spanish line of Habsburgs was extinguished with the death of Charles II. After his death, the War of the Spanish Succession began in 1701 with the occupation of all Spanish possessions by French troops backing the claim of the French Philippe of Anjou to the Spanish throne. In 1706, the French were defeated in Ramillies and Turin and were forced to yield northern Italy to the Austrian Habsburgs. In 1713–1714 the Treaties of Utrecht and Rastatt formally confirmed Austrian sovereignty over most of Habsburg Spain's Italian possessions including Lombardy and its capital, Milan. Napoleon invaded Italy in 1796, and Milan was declared capital of the Cisalpine Republic. Later, he declared Milan capital of the Kingdom of Italy and was crowned in the Duomo. Once Napoleon's occupation ended, the Congress of Vienna returned Lombardy, and Milan, to Austrian control in 1815.
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On March 18, 1848 Milan efficaciously rebelled against Austrian rule, during the so-called "Five Days" (Italian: Le Cinque Giornate), that forced Field Marshal Radetzky to temporarily withdraw from the city. The bordering kingdom of Piedmont-Sardinia sent troops in order to protect the insurgents and organsied a plebiscite that ratified by a huge majority the unification of Lombardy with Piedmont-Sardinia. But just a few months later the Austrians were able to send fresh forces that routed the Piedmontese army at the Battle of Custoza on 24 July and to reassert Austrian control over northern Italy. About ten years later, however, Italian nationalist politicians, officers and intellectuals such as Cavour, Garibaldi and Mazzini were able to gather a huge consensus and to pressure the monarchy to forge an alliance with the new French Empire of Napoleon III in order to defeat Austria and establish a large Italian state in the region. At the Battle of Solferino in 1859 French and Italian troops heavily defeated the Austrians that retreated under the Quadrilateral line.[42] Following this battle, Milan and the rest of Lombardy were incorporated into Piedmont-Sardinia, which then proceeded to annex all the other Italian statlets and proclaim the birth of the Kingdom of Italy on March 17, 1861.
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The political unification of Italy enhanced Milan's economic dominance over northern Italy. A dense rail network, whose construction had started under Austrian patronage, was completed in a brief time, making Milan the rail hub of northern Italy and, with the opening of the Gotthard (1882) and Simplon (1906) railway tunnels, the major South European rail hub for goods and passenger transport. Indeed, Milan and Venice were among the main stops of the Orient Express that started operating from 1919. Abundant hydroelectric resources allowed the development of a strong steel and textile sector and, as Milanese banks dominated Italy's financial sphere, the city became the country's leading financial centre. Very rapid industrialization in the last two decades of the 1800s led to the birth of a massive worker class as well as bitter social conflicts. In May 1898 Milan was shaken by the Bava Beccaris massacre, a riot related to soaring cost of living.
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Milan's economic dominance in Italy secured also a leading role for the city on the political scene. It was in Milan that Benito Mussolini built his political and journalistic careers, and his fascist Blackshirts rallied for the first time in the city's Piazza San Sepolcro; here the future Fascist dictator launched his March on Rome on 28 October 1922. During the Second World War Milan large industrial and transport facilities suffered extensive damage from Allied bombings that often hit also residential districts.[43] When Italy surrendered in 1943, German forces occupied and plundered most of northern Italy, fueling the birth of a massive resistance guerrilla movement.[44] On April 29, 1945 the American 1st Armored Division was advancing on Milan but, before it arrived, the Italian resistance seized control of the city and executed Mussolini along with his mistress and several regime officers, that were later hanged and exposed in Piazzale Loreto, where one year before some resistance members had been executed.
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During the post-war economic boom, the reconstruction effort and the so-called Italian economic miracle attracted a large wave of internal migration (especially from rural areas of southern Italy) to Milan. The population grew from 1.3 million in 1951 to 1.7 million in 1967.[45] During this period, Milan was rapidly rebuilt, with the construction of several innovative and modernist skyscrapers, such as the Torre Velasca and the Pirelli Tower, that soon became the symbols of this new era of prosperity.[46] The economic prosperity was, however, overshadowed in the late 1960s and early 1970s during the so-called Years of Lead, when Milan witnessed an unprecedented wave of street violence, labour strikes and political terrorism. The apex of this period of turmoil occurred on 12 December 1969, when a bomb exploded at the National Agrarian Bank in Piazza Fontana, killing seventeen people and injuring eighty-eight.
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In the 1980s, with the international success of Milanese houses (like Armani, Versace and Dolce & Gabbana), Milan became one of the world's fashion capitals. The city saw also a marked rise in international tourism, notably from America and Japan, while the stock exchange increased its market capitalisation more than five-fold.[47] This period led the mass media to nickname the metropolis "Milano da bere", literally "Milan to drink".[48] However, in the 1990s, Milan was badly affected by Tangentopoli, a political scandal in which many politicians and businessmen were tried for corruption. The city was also affected by a severe financial crisis and a steady decline in textiles, automobile and steel production.[46]
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In the early 21st century, Milan underwent a series of sweeping redevelopments over huge former industrial areas.[49] Two new business districts, Porta Nuova and CityLife, were built in the space of a decade, radically changing the skyline of the city. Its exhibition centre moved to a much larger site in Rho.[50] The long decline in traditional manufacturing has been overshadowed by a great expansion of publishing, finance, banking, fashion design, information technology, logistics and tourism.[51] The city's decades-long population decline seems to have partially reverted in recent years, as the comune gained about 100,000 new residents since the last census. The successful re-branding of the city as a global capital of innovation has been instrumental in its successful bids for hosting large international events such as 2015 Expo and 2026 Winter Olympics.
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Milan is located in the north-western section of the Po Valley, approximately halfway between the river Po to the south and the foothills of the Alps with the great lakes (Lake Como, Lake Maggiore, Lake Lugano) to the north, the Ticino river to the west and the Adda to the east. The city's land is flat, the highest point being at 122 m (400.26 ft) above sea level.
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The administrative comune covers an area of about 181 square kilometres (70 sq mi), with a population, in 2013, of 1,324,169 and a population density of 7,315 inhabitants per square kilometre (18,950/sq mi). The Metropolitan City of Milan covers 1,575 square kilometres (608 sq mi) and in 2015 had a population estimated at 3,196,825, with a resulting density of 2,029 inhabitants per square kilometre (5,260/sq mi).[52] A larger urban area, comprising parts of the provinces of Milan, Monza e Brianza, Como, Lecco and Varese is 1,891 square kilometres (730 sq mi) wide and has a population of 5,270,000 with a density of 2,783 inhabitants per square kilometre (7,210/sq mi).[10]
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The concentric layout of the city centre reflects the Navigli, an ancient system of navigable and interconnected canals, now mostly covered.[53] The suburbs of the city have expanded mainly to the north, swallowing up many comunes to reach Varese, Como, Lecco and Bergamo.[54]
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Milan features a mid-latitude humid subtropical climate (Cfa), according to the Köppen climate classification. Milan's climate is similar to much of Northern Italy's inland plains, with hot, humid summers and cold, foggy winters. The Alps and Apennine Mountains form a natural barrier that protects the city from the major circulations coming from northern Europe and the sea.[55]
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During winter, daily average temperatures can fall below freezing (0 °C [32 °F]) and accumulations of snow can occur: the historic average of Milan's area is 25 centimetres (10 in) in the period between 1961 and 1990, with a record of 90 centimetres (35 in) in January 1985. In the suburbs the average can reach 36 centimetres (14 in).[56] The city receives on average seven days of snow per year.[57]
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The city is often shrouded in heavy fog, although the removal of rice paddies from the southern neighbourhoods and the urban heat island effect have reduced this occurrence in recent decades. Occasionally, the Foehn winds cause the temperatures to rise unexpectedly: on 22 January 2012 the daily high reached 16 °C (61 °F) while on 22 February 2012 it reached 21 °C (70 °F).[58] Air pollution levels rise significantly in wintertime when cold air clings to the soil, causing Milan to be one of Europe's most polluted cities.[59]
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In summer, humidity levels are high and peak temperatures can reach temperatures above 35 °C (95 °F).[60] Usually this season enjoys clearer skies with an average of more than 13 hours of daylight:[61] when precipitations occur though, there is a higher likelihood of them being thunderstorms and hailstorms.[61] Springs and autumns are generally pleasant, with temperatures ranging between 10 and 20 °C (50 and 68 °F); these seasons are characterized by higher rainfall, especially in April and May.[62] Relative humidity typically ranges between 45% (comfortable) and 95% (very humid) throughout the year, rarely dropping below 27% (dry) and reaching as high as 100%[61] Wind is generally absent: over the course of the year typical wind speeds vary from 0 to 14 km/h (0 to 9 mph) (calm to gentle breeze), rarely exceeding 29 km/h (18 mph) (fresh breeze), except during summer thunderstorms when winds can blow strong. In the spring, gale-force windstorms may happen, generated either by Tramontane blowing from the Alps or by Bora-like winds from the north.[61]
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The legislative body of the Italian comunes is the City Council (Consiglio Comunale), which in cities with more than one million population is composed by 48 councillors elected every five years with a proportional system, contextually to the mayoral elections. The executive body is the City Committee (Giunta Comunale), composed by 12 assessors, that is nominated and presided over by a directly elected Mayor. The current mayor of Milan is Giuseppe Sala, a left-wing independent leading a progressive alliance composed by Democratic Party, Italian Left and Italy of Values.
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The municipality of Milan is subdivided into nine administrative Borough Councils (Consigli di Municipio), down from the former twenty districts before the 1999 administrative reform.[67] Each Borough Council is governed by a Council (Consiglio) and a President, elected contextually to the city Mayor. The urban organisation is governed by the Italian Constitution (art. 114), the Municipal Statute[68] and several laws, notably the Legislative Decree 267/2000 or Unified Text on Local Administration (Testo Unico degli Enti Locali).[69] After the 2016 administrative reform, the Borough Councils have the power to advise the Mayor with nonbinding opinions on a large spectrum of topics and are responsible for running most local services, such as schools, social services, waste collection, roads, parks, libraries and local commerce; in addition they are supplied with an autonomous funding in order to finance local activities.
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Milan is the capital of the eponymous Metropolitan city. According to the last governmental dispositions concerning administrative reorganisation, the urban area of Milan is one of the 15 Metropolitan municipalities (città metropolitane), new administrative bodies fully operative since 1 January 2015.[70] The new Metro municipalities, giving large urban areas the administrative powers of a province, are conceived for improving the performance of local administrations and to slash local spending by better co-ordinating the municipalities in providing basic services (including transport, school and social programs) and environment protection.[71] In this policy framework, the Mayor of Milan is designated to exercise the functions of Metropolitan mayor (Sindaco metropolitano), presiding over a Metropolitan Council formed by 24 mayors of municipalities within the Metro municipality. The Metropolitan City of Milan is headed by the Metropolitan Mayor (Sindaco metropolitano) and by the Metropolitan Council (Consiglio metropolitano). Since 21 June 2016 Giuseppe Sala, as mayor of the capital city, has been the mayor of the Metropolitan City.
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Milan is also the capital of Lombardy, one of the twenty regions of Italy. Lombardy is by far the most populated region of Italy, with more than ten million inhabitants, almost one sixth of the national total. It is governed by a Regional Council, composed of 80 members elected for a five-year term. On 26 March 2018, a list of candidates of the Centre-right coalition, a coalition of centrist and right-wing parties, led by Attilio Fontana, largely won the regional election, defeating a coalition of socialists, liberals and ecologists and a third party candidate from the populist Five Stars Movement. The conservatives have governed the region almost uninterruptedly since 1970. The regional council has 48 members from the Centre-right coalition, 18 from the Centre-left coalition and 13 from the Five Star Movement. The seat of the regional government is Palazzo Lombardia that, standing at 161.3 metres (529 feet),[72] is the fifth-tallest building in Milan.
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There are two main areas which dominate Milan's skyline: the Porta Nuova area in the north-east (boroughs n° 9 and 2) and the CityLife area (borough n° 8). The tallest buildings include the Unicredit Tower at 231 m (though only 162 m without the spire), and the 209 m Allianz Tower, which has 50 floors.
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There are only few remains of the ancient Roman colony, notably the well-preserved Colonne di San Lorenzo. During the second half of the 4th century, Saint Ambrose, as bishop of Milan, had a strong influence on the layout of the city, reshaping the centre (although the cathedral and baptistery built in Roman times are now lost) and building the great basilicas at the city gates: Sant'Ambrogio, San Nazaro in Brolo, San Simpliciano and Sant'Eustorgio, which still stand, refurbished over the centuries, as some of the finest and most important churches in Milan. Milan's Cathedral, built between 1386 and 1577, is the fifth-largest cathedral in the world[73] and the most important example of Gothic architecture in Italy. The gilt bronze statue of the Virgin Mary, placed in 1774 on the highest pinnacle of the Duomo, soon became one of the most enduring symbols of Milan.[74]
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In the 15th century, when the Sforza ruled the city, an old Viscontean fortress was enlarged and embellished to become the Castello Sforzesco, the seat of an elegant Renaissance court surrounded by a walled hunting park. Notable architects involved in the project included the Florentine Filarete, who was commissioned to build the high central entrance tower, and the military specialist Bartolomeo Gadio.[75] The alliance between Francesco Sforza and Florence's Cosimo de' Medici bore to Milan Tuscan models of Renaissance architecture, apparent in the Ospedale Maggiore and Bramante's work in the city, which includes Santa Maria presso San Satiro (a reconstruction of a small 9th-century church), the tribune of Santa Maria delle Grazie and three cloisters for Sant'Ambrogio.[76] The Counter-Reformation in the 16th to 17th centuries was also the period of Spanish domination and was marked by two powerful figures: Saint Charles Borromeo and his cousin, Cardinal Federico Borromeo. Not only did they impose themselves as moral guides to the people of Milan, but they also gave a great impulse to culture, with the creation of the Biblioteca Ambrosiana, in a building designed by Francesco Maria Ricchino, and the nearby Pinacoteca Ambrosiana. Many notable churches and Baroque mansions were built in the city during this period by the architects, Pellegrino Tibaldi, Galeazzo Alessi and Ricchino himself.[77]
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Empress Maria Theresa of Austria was responsible for the significant renovations carried out in Milan during the 18th century.[78] This urban and artistic renewal included the establishment of Teatro alla Scala, inaugurated in 1778, and the renovation of the Royal Palace. The late 1700s Palazzo Belgioioso by Giuseppe Piermarini and Royal Villa of Milan by Leopoldo Pollack, later the official residence of Austrian viceroys, are often regarded among the best examples of Neoclassical architecture in Lombardy.[79] The Napoleonic rule of the city in 1805–1814, having established Milan as the capital of a satellite Kingdom of Italy, took steps in order to reshape it accordingly to its new status, with the construction of large boulevards, new squares (Porta Ticinese by Luigi Cagnola and Foro Bonaparte by Giovanni Antonio Antolini) and cultural institutions (Art Gallery and the Academy of Fine Arts).[80] The massive Arch of Peace, situated at the bottom of Corso Sempione, is often compared to the Arc de Triomphe in Paris. In the second half of the 19th century, Milan quickly became the main industrial centre of the new Italian nation, drawing inspiration from the great European capitals that were hubs of the Second Industrial Revolution. The great Galleria Vittorio Emanuele II, realised by Giuseppe Mengoni between 1865 and 1877 to celebrate Vittorio Emanuele II, is a covered passage with a glass and cast iron roof, inspired by the Burlington Arcade in London. Another late-19th-century eclectic monument in the city is the Cimitero Monumentale graveyard, built in a Neo-Romanesque style between 1863 and 1866.
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The tumultuous period of early 20th century brought several, radical innovations in Milanese architecture. Art Nouveau, also known as Liberty in Italy, is recognisable in Palazzo Castiglioni, built by architect Giuseppe Sommaruga between 1901 and 1903.[81] Other examples include Hotel Corso,[81] Casa Guazzoni with its wrought iron and staircase, and Berri-Meregalli house, the latter built in a traditional Milanese Art Nouveau style combined with elements of neo-Romanesque and Gothic revival architecture, regarded as one of the last such types of architecture in the city.[82] A new, more eclectic form of architecture can be seen in buildings such as Castello Cova, built the 1910s in a distinctly neo-medieval style, evoking the architectural trends of the past.[83] An important example of Art Deco, which blended such styles with Fascist architecture, is the huge Central railway station inaugurated in 1931.[84]
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The post–World War II period saw rapid reconstruction and fast economic growth, accompanied by a nearly two-fold increase in population. In the 1950s and 1960s, a strong demand for new residential and commercial areas drove to extreme urban expansion, that has produced some of the major milestones in the city's architectural history, including Gio Ponti's Pirelli Tower (1956–60), Velasca Tower (1956–58), and the creation of brand new residential satellite towns, as well as huge amounts of low quality public housings. In recent years, de-industrialization, urban decay and gentrification led to a vast urban renewal of former industrial areas, that have been transformed into modern residential and financial districts, notably Porta Nuova in downtown Milan and FieraMilano in the suburb of Rho. In addition, the old exhibition area is being completely reshaped according to the Citylife regeneration project, featuring residencial areas, museums, an urban park and three skyscrapers designed by international architects, and after whom they are named: the 202-metre (663-foot) Isozaki Arata—when completed, the tallest building in Italy,[85] the twisted Hadid Tower,[86] and the curved Libeskind Tower.[87]
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The largest parks in the central area of Milan are Sempione Park, at the north-western edge, and Montanelli Gardens, situated northeast of the city. English-style Sempione Park, built in 1890, contains a Napoleonic Arena, the Milan City Aquarium, a steel lattice panoramic tower, an art exhibition centre, a Japanese garden and a public library.[88] The Montanelli gardens, created in the 18th century, hosts the Natural History Museum of Milan and a planetarium.[89] Slightly away from the city centre, heading east, Forlanini Park is characterised by a large pond and a few preserved shacks which remind of the area's agricultural past.[90] In recent years Milan's authorities pledged to develop its green areas: they planned to create twenty new urban parks and extend the already existing ones, and announced plans to plant three million trees by 2030.[91]
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In addition, even though Milan is located in one of the most urbanised regions of Italy, it is surrounded by a belt of green areas and features numerous gardens even in its very centre. Since 1990, the farmlands and woodlands north (Parco Nord Milano) and south (Parco Agricolo Sud Milano) of the urban area have been protected as regional parks. West of the city, the Parco delle Cave (Sand pit park) has been established on a neglected site where gravel and sand used to be extracted, featuring artificial lakes and woods.
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The official estimated population of the City of Milan was 1,378,689 as of 31 December 2018, according to ISTAT, the official Italian statistical agency,[93] up by 136,556 from the 2011 census, or a growth of about 11%. At the same date 3,250,315 people lived in Milan province-level municipality.[94][95] The population of Milan today is lower than its historical peak. With rapid industrialization in post-war years, the population of Milan peaked at 1,743,427 in 1973.[96] Thereafter, during the following decades, about one third of the population moved to the outer belt of suburbs and new satellite settlements that grew around the city proper.
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Today, Milan's conurbation extends well beyond the borders of the city proper and of its special-status provincial authority: its contiguous built-up urban area was home to 5,270,000 people in 2015,[10] while its wider metropolitan area, the largest in Italy and fourth largest in the EU, is estimated to have a population of more than 8.2 million.[12]
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Foreign residents as of 2016 [97]
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As of 2016, some 260,421 foreign residents lived in the municipality of Milan,[97] representing 19% of the total resident population. These figures suggest that the immigrant population has more than doubled in the last 15 years.[98]
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After World War II, Milan experienced two main waves of immigration: the first, dating from the 1950s to the early 1970s, saw a large influx of migrants from poorer and rural areas within Italy; the second, starting from the late 1980s, has been characterised by the preponderance of foreign-born immigrants.[99]
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The early period coincided with the so-called Italian economic miracle of postwar years, an era of extraordinary growth based on rapid industrial expansion and great public works, that brought to the city a large influx of over 400,000 people, mainly from rural and underdeveloped Southern Italy.[46] In the last three decades, the foreign born share of the population soared. Immigrants came mainly from Africa (in particular Eritrean, Egyptian, Moroccans, Senegalese, and Nigerian), and the former socialist countries of Eastern Europe (notably Albania, Romania, Ukraine, Macedonia, Moldova, and Russia), in addition to a growing number of Asians (in particular Chinese, Sri Lankans and Filipinos) and Latin Americans (Mainly South Americans). At the beginning of the 1990s, Milan already had a population of foreign-born residents of approximately 58,000 (or 4% of the then population), that rose rapidly to over 117,000 by the end of the decade (about 9% of the total).[100]
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Decades of continuing high immigration have made the city the most cosmopolitan and multicultural in Italy. Milan notably hosts the oldest and largest Chinese community in Italy, with almost 21,000 people in 2011.[101] Situated in the 9th district, and centred on Via Paolo Sarpi, an important commercial avenue, the Milanese Chinatown was originally established in the 1920s by immigrants from Wencheng County, in the Zhejiang province, and used to operate small textile and leather workshops.[102] Milan has also a substantial English-speaking community (more than 3,000 American, British and Australian expatriates[101]), and several English schools and language publications, such as Hello Milano, Where Milano and Easy Milano.
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Milan's population, like that of Italy as a whole, is mostly Catholic.[103][104] It is the seat of the Roman Catholic Archdiocese of Milan. Greater Milan is also home to Protestant, Orthodox, Jewish, Muslim, Hindu, Sikh and Buddhist communities.[105][106][107][108][109]
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Milan has been a Christian-majority city since the late Roman Empire.[110] Its religious history was marked by the figure of St. Ambrose, whose heritage includes the Ambrosian Rite (Italian: Rito ambrosiano), used by some five million Catholics in the greater part of the Archdiocese of Milan.[111] The Rite varies slightly from the canonical Roman Rite liturgy, with differences in the mass, liturgical year (Lent starts four days later than in the Roman Rite), baptism, rite of funerals, priest clothes, and sacred music (use of the Ambrosian chant rather than Gregorian).[112]
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In addition, the city is home to the largest Orthodox community in Italy. Lombardy is the seat of at least 78 Orthodox parishes and monasteries, the vast majority of them located in the area of Milan.[113] The main Romanian Orthodox church in Milan is the Catholic church of Our Lady of Victory (Chiesa di Santa Maria della Vittoria), currently granted for use to the local Romanian community.[114] Similarly, the point of reference for the followers of the Russian Orthodox Church is the Catholic church of San Vito in Pasquirolo.[115][116]
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The Jewish community of Milan is the second largest in Italy after Rome, with about 10,000 members, mainly Sephardi.[117] The main city synagogue, Hechal David u-Mordechai Temple, was built by architect Luca Beltrami in 1892.
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Milan hosts also one of the largest Muslim communities in Italy,[118] and the city saw the construction of the country's first new mosque featuring a dome and minaret, since the destruction of the ancient mosques of Lucera in the year 1300. In 2014 the City Council agreed on the construction of a new mosque amid bitter political debate, since it is strenuously opposed by right-wing parties such as the Northern League.[119]
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Currently, accurate statistics on the Hindu and Sikh presence in Milan metro area are not available; however, various sources estimate that about 40% of the total Indian population living in Italy, or about 50,000 individuals, reside in Lombardy,[120][121] where a number of Hindu and Sikh temples exist and where they form the largest such communities in Europe after the ones in Britain.[122]
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Whereas Rome is Italy's political capital, Milan is the country's industrial and financial heart. With a 2014 GDP estimated at €158.9 billion,[123] the province of Milan generates approximately 10% of the national GDP; while the economy of the Lombardy region generates approximately 22% of Italy's GDP (or an estimated €357 billion in 2015,[124] roughly the size of Belgium). The province of Milan is home to about 45% of businesses in the Lombardy region and more than 8 percent of all businesses in Italy, including three Fortune 500 companies.[125]
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Milan was the 11th most expensive city in Europe and the 22nd most expensive city in the world in 2019,[126] according to the Economist Intelligence Unit, while the well-known Via Monte Napoleone is Europe's most expensive shopping street according to Global Blue.[127]
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Since the late 1800s, the area of Milan has been a major industrial and manufacturing centre. Alfa Romeo automobile company and Falck steel group employed thousands of workers in the city until the closure of their sites in Arese in 2004 and Sesto San Giovanni in 1995. Other global industrial companies, such as Edison, Pirelli, Prysmian Group, Riva Group, Saras, Saipem and Techint, maintain their headquarters and significant employment in the city and its suburbs. Other relevant industries active in metro Milan include chemicals (e.g. Mapei, Versalis, Tamoil Italy), home appliances (e.g. Candy) food & beverages (e.g. Bertolli, Campari), machinery, medical technologies (e.g. Amplifon, Bracco), plastics and textiles. The construction (e.g. Salini), retail (e.g. Esselunga, La Rinascente) and utilities (e.g. Snam) sectors are also large employers in Greater Milan.
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Milan is Italy's largest financial hub. The main national insurance companies and banking groups (for a total of 198 companies) and over forty foreign insurance and banking companies are located in the city,[128] as well as a number of asset management companies, including Azimut Holding, ARCA SGR, and Eurizon Capital. The Associazione Bancaria Italiana representing the Italian banking system, and Milan Stock Exchange (225 companies listed on the stock exchange) are both located in the city. Porta Nuova, the main business district of Milan and one of the most important in Europe, hosts the Italian headquarters of numerous global companies, such as Accenture, AXA, Bank of America, BNP Paribas, Celgene, China Construction Bank, Finanza & Futuro Banca, FinecoBank, FM Global, Herbalife, HSBC, KPMG, Maire Tecnimont, Mitsubishi UFJ Financial Group, Panasonic, Samsung, Shire, Tata Consultancy Services, Telecom Italia, UniCredit, UnipolSai. Other large multinational service companies, such as Allianz, Generali, Alleanza Assicurazioni and PricewaterhouseCoopers, have their headquarters in the recently built towers of the CityLife business district, a new 900-acre-wide (3.6 km2) development project designed by prominent modernist architects Zaha Hadid, Daniel Liebskind and Arata Isozaki.
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The city is home to numerous media and advertising agencies, national newspapers and telecommunication companies, including both the public service broadcaster RAI and private television companies like Mediaset, La7 and Sky Italia. In addition, it hosts the headquarters of the largest Italian publishing companies, such as Feltrinelli, Mondadori, RCS Media Group, Messaggerie Italiane, and Giunti Editore. Milan has also seen a rapid increase in the presence of IT companies, with both domestic and international companies such as Altavista, Google, Exprivia, Lycos, Microsoft,[129] Virgilio and Yahoo! establishing their Italian operations in the city.
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Milan is one of the fashion capitals of the world, where the sector can count on 12,000 companies, 800 show rooms, and 6,000 sales outlets; the city hosts the headquarters of global fashion houses such as Armani, Dolce & Gabbana, Luxottica, Prada, Versace, Valentino, Zegna and four weeks a year are dedicated to fashion events.[128] The city is also a global hub for event management and trade fairs. FieraMilano operates the world's fourth largest[130] exhibition hall in Rho, were international exhibitions like Milan Furniture Fair, EICMA, EMO take place on 400,000 square metres of exhibition areas with more than 4 million visitors in 2018.[131]
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Tourism is an increasingly important part of the city's economy: with 8.81 million registered international arrivals in 2018 (up 9.92% on the previous year), Milan ranked as the world's 15th-most visited city.[132]
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Milan is home to many cultural institutions, museums and art galleries, that account for about a tenth of the national total of visitors and receipts.[134] The Pinacoteca di Brera is one of Milan's most important art galleries. It contains one of the foremost collections of Italian painting, including masterpieces such as the Brera Madonna by Piero della Francesca. The Castello Sforzesco hosts numerous art collections and exhibitions, especially statues, ancient arms and furnitures, as well as the Pinacoteca del Castello Sforzesco, with an art collection including Michelangelo's last sculpture, the Rondanini Pietà, Andrea Mantegna's Trivulzio Madonna and Leonardo da Vinci's Codex Trivulzianus manuscript. The Castello complex also includes The Museum of Ancient Art, The Furniture Museum, The Museum of Musical Instruments and the Applied Arts Collection, The Egyptian and Prehistoric sections of the Archaeological Museum and the Achille Bertarelli Print Collection.
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Milan's figurative art flourished in the Middle Ages, and with the Visconti family being major patrons of the arts, the city became an important centre of Gothic art and architecture (Milan Cathedral being the city's most formidable work of Gothic architecture). Leonardo worked in Milan from 1482 until 1499. He was commissioned to paint the Virgin of the Rocks for the Confraternity of the Immaculate Conception and The Last Supper for the monastery of Santa Maria delle Grazie.[135]
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The city was affected by the Baroque in the 17th and 18th centuries, and hosted numerous formidable artists, architects and painters of that period, such as Caravaggio and Francesco Hayez, which several important works are hosted in Brera Academy. The Museum of Risorgimento is specialised on the history of Italian unification Its collections include iconic paintings like Baldassare Verazzi's Episode from the Five Days and Francesco Hayez's 1840 Portrait of Emperor Ferdinand I of Austria. The Triennale is a design museum and events venue located in Palazzo dell'Arte, in Sempione Park. It hosts exhibitions and events highlighting contemporary Italian design, urban planning, architecture, music, and media arts, emphasising the relationship between art and industry.
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Milan in the 20th century was the epicentre of the Futurist artistic movement. Filippo Marinetti, the founder of Italian Futurism wrote in his 1909 "Manifesto of Futurism" (in Italian, Manifesto Futuristico), that Milan was "grande...tradizionale e futurista" ("grand...traditional and futuristic", in English). Umberto Boccioni was also an important Futurism artist who worked in the city. Today, Milan remains a major international hub of modern and contemporary art, with numerous modern art galleries. The Modern Art Gallery, situated in the Royal Villa, hosts collections of Italian and European painting from the 18th to the early 20th centuries.[136][137][138]
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The Museo del Novecento, situated in the Palazzo dell'Arengario, is one of the most important art galleries in Italy about 20th-century art; of particular relevance are the sections dedicated to Futurism, Spatialism and Arte povera. In the early 1990s architect David Chipperfield was invited to convert the premises of the former Ansaldo Factory into a Museum. Museo delle Culture (MUDEC) opened in April 2015.[139]
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The Gallerie di Piazza Scala, a modern and contemporary museum located in Piazza della Scala in the Palazzo Brentani and the Palazzo Anguissola, hosts 195 artworks from the collections of Fondazione Cariplo with a strong representation of nineteenth-century Lombard painters and sculptors, including Antonio Canova and Umberto Boccioni. A new section was opened in the Palazzo della Banca Commerciale Italiana in 2012. Other private ventures dedicated to contemporary art include the exhibiting spaces of the Prada Foundation and HangarBicocca. The Nicola Trussardi Foundation is renewed for organising temporary exhibition in venues around the city.
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Milan is also home to many public art projects, with a variety of works that range from sculptures to murals to pieces by internationally renowned artists, including Arman, Kengiro Azuma, Francesco Barzaghi, Alberto Burri, Pietro Cascella, Maurizio Cattelan, Leonardo Da Vinci, Giorgio de Chirico, Kris Ruhs, Emilio Isgrò, Fausto Melotti, Joan Miró, Carlo Mo, Claes Oldenburg, Igor Mitoraj, Gianfranco Pardi, Michelangelo Pistoletto, Arnaldo Pomodoro, Carlo Ramous, Aldo Rossi, Aligi Sassu, Giuseppe Spagnulo and Domenico Trentacoste.
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Milan is a major national and international centre of the performing arts, most notably opera. The city hosts La Scala operahouse, considered one of the world's most prestigious,[141] having throughout history witnessed the premieres of numerous operas, such as Nabucco by Giuseppe Verdi in 1842, La Gioconda by Amilcare Ponchielli, Madama Butterfly by Giacomo Puccini in 1904, Turandot by Puccini in 1926, and more recently Teneke, by Fabio Vacchi in 2007. Other major theatres in Milan include the Teatro degli Arcimboldi, Teatro Dal Verme, Teatro Lirico and formerly the Teatro Regio Ducal. The city is also the seat of a renowned symphony orchestra and musical conservatory, and has been, throughout history, a major centre for musical composition: numerous famous composers and musicians such as Gioseppe Caimo, Simon Boyleau, Hoste da Reggio, Verdi, Giulio Gatti-Casazza, Paolo Cherici and Alice Edun lived and worked in Milan. The city is also the birthplace of many modern ensembles and bands, including Camaleonti, Camerata Mediolanense, Gli Spioni, Dynamis Ensemble, Elio e le Storie Tese, Krisma, Premiata Forneria Marconi, Quartetto Cetra, Stormy Six and Le Vibrazioni.
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Milan is widely regarded as a global capital in industrial design, fashion and architecture.[142] In the 1950s and 60s, as the main industrial centre of Italy and one of Europe's most dynamic cities, Milan became a world capital of design and architecture. There was such a revolutionary change that Milan's fashion exports accounted for US$726 million in 1952, and by 1955 that number grew to US$72.5 billion.[143] Modern skyscrapers, such as the Pirelli Tower and the Torre Velasca were built, and artists such as Bruno Munari, Lucio Fontana, Enrico Castellani and Piero Manzoni gathered in the city.[144] Today, Milan is still particularly well known for its high-quality furniture and interior design industry. The city is home to FieraMilano, Europe's largest permanent trade exhibition, and Salone Internazionale del Mobile, one of the most prestigious international furniture and design fairs.[145]
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Milan is also regarded as one of the fashion capitals of the world, along with New York City, Paris, and London.[146] Milan is synonymous with the Italian prêt-à-porter industry,[147] as many of the most famous Italian fashion brands, such as Valentino, Gucci, Versace, Prada, Armani and Dolce & Gabbana, are headquartered in the city. Numerous international fashion labels also operate shops in Milan. Furthermore, the city hosts the Milan Fashion Week twice a year, one of the most important events in the international fashion system.[148] Milan's main upscale fashion district, quadrilatero della moda, is home to the city's most prestigious shopping streets (Via Monte Napoleone, Via della Spiga, Via Sant'Andrea, Via Manzoni and Corso Venezia), in addition to Galleria Vittorio Emanuele II, one of the world's oldest shopping malls.[149]
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In the late 18th century, and throughout the 19th, Milan was an important centre for intellectual discussion and literary creativity. The Enlightenment found here a fertile ground. Cesare, Marquis of Beccaria, with his famous Dei delitti e delle pene, and Count Pietro Verri, with the periodical Il Caffè were able to exert a considerable influence over the new middle-class culture, thanks also to an open-minded Austrian administration.
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In the first years of the 19th century, the ideals of the Romantic movement made their impact on the cultural life of the city and its major writers debated the primacy of Classical versus Romantic poetry. Here, too, Giuseppe Parini, and Ugo Foscolo published their most important works, and were admired by younger poets as masters of ethics, as well as of literary craftsmanship. Foscolo's poem Dei sepolcri was inspired by a Napoleonic law that—against the will of many of its inhabitants—was being extended to the city.
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In the third decade of the 19th century, Alessandro Manzoni wrote his novel I Promessi Sposi, considered the manifesto of Italian Romanticism, which found in Milan its centre; in the same period Carlo Porta, reputed the most renowned local vernacular poet, wrote his poems in Lombard Language. The periodical Il Conciliatore published articles by Silvio Pellico, Giovanni Berchet, Ludovico di Breme, who were both Romantic in poetry and patriotic in politics.
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After the Unification of Italy in 1861, Milan lost its political importance; nevertheless it retained a sort of central position in cultural debates. New ideas and movements from other countries of Europe were accepted and discussed: thus Realism and Naturalism gave birth to an Italian movement, Verismo. The greatest verista novelist, Giovanni Verga, was born in Sicily but wrote his most important books in Milan.
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In addition to Italian, approximately 2 million people in the Milan metropolitan area can speak the Milanese dialect or one of its Western Lombard variations.[150]
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Milan is an important national and international media centre. Corriere della Sera, founded in 1876, is one of the oldest Italian newspapers, and it is published by Rizzoli, as well as La Gazzetta dello Sport, a daily dedicated to coverage of various sports and currently considered the most widely read daily newspaper in Italy.
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Other local dailies are the general broadsheets Il Giorno, Il Giornale, the Roman Catholic Church-owned Avvenire, and Il Sole 24 Ore, a daily business newspaper owned by Confindustria (the Italian employers' federation). Free daily newspapers include Leggo and Metro.
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Milan is also home to many architecture, art, and fashion periodicals, including Abitare, Casabella, Domus, Flash Art, Gioia, Grazia, and Vogue Italia. Panorama and Oggi, two of Italy's most important weekly news magazines, are also published in Milan.
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Several commercial broadcast television networks have their national headquarters in the Milan conurbation, including Mediaset Group (owner of Canale 5, Italia 1, Iris and Rete 4), Telelombardia and MTV Italy. National radio stations based in Milan include Radio Deejay, Radio 105 Network, R101 (Italy), Radio Popolare, RTL 102.5, Radio Capital and Virgin Radio Italia.
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Like most cities in Italy, Milan has developed its own local culinary tradition, which, as it is typical for North Italian cuisines, uses more frequently rice than pasta, butter than vegetable oil and features almost no tomato or fish. Milanese traditional dishes includes cotoletta alla milanese, a breaded veal (pork and turkey can be used) cutlet pan-fried in butter (similar to Viennese Wiener Schnitzel). Other typical dishes are cassoeula (stewed pork rib chops and sausage with Savoy cabbage), ossobuco (braised veal shank served with a condiment called gremolata), risotto alla milanese (with saffron and beef marrow), busecca (stewed tripe with beans), and brasato (stewed beef or pork with wine and potatoes).
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Season-related pastries include chiacchiere (flat fritters dusted with sugar) and tortelli (fried spherical cookies) for Carnival, colomba (glazed cake shaped as a dove) for Easter, pane dei morti ("bread of the (Day of the ) Dead", cookies flavoured with cinnamon) for All Souls' Day and panettone for Christmas. The salame Milano, a salami with a very fine grain, is widespread throughout Italy. Renowned Milanese cheeses are gorgonzola (from the namesake village nearby), mascarpone, used in pastry-making, taleggio and quartirolo.
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Milan is well known for its world-class restaurants and cafés, characterised by innovative cuisine and design.[151] As of 2014[update], Milan has 157 Michelin-selected places, including three 2-Michelin-starred restaurants;[152] these include Cracco, Sadler and il Luogo di Aimo e Nadia.[153] Many historical restaurants and bars are found in the historic centre, the Brera and Navigli districts. One of the city's oldest surviving cafés, Caffè Cova, was established in 1817.[154] In total, Milan has 15 cafés, bars and restaurants registered among the Historical Places of Italy, continuously operating for at least 70 years.[155]
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Milan hosted the FIFA World Cup in 1934 and 1990, the UEFA European Football Championship in 1980 and most recently the 2003 World Rowing Championships, the 2009 World Boxing Championships, and some games of the Men's Volleyball World Championship in 2010 and the final games of the Women's Volleyball World Championship in 2014. In 2018, Milan hosted World Figure Skating Championships. Milan will host the 2026 Winter Olympics as well as the 2026 Winter Paralympics jointly with Cortina d'Ampezzo.
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Milan is the only city in Europe that is home to two European Cup/Champions League winning teams—Serie A renewed football clubs Milan and Inter. Both teams have also won the Intercontinental Cup (now FIFA Club World Cup). With a combined ten Champions League titles, Milan is second after Madrid as city that have won the most European Cups. They are one of the most successful clubs in the world of football in terms of international trophies. Both teams play at the UEFA 5-star-rated Giuseppe Meazza Stadium, more commonly known as the San Siro, that is one of the biggest stadiums in Europe, with a seating capacity of over 80,000.[156] The Meazza Stadium hosted the 2016 UEFA Champions League Final, in which Real Madrid defeated Atlético Madrid 5–3 in a penalty shoot out. A third team, Brera Calcio F.C. plays in Promozione.[157] Another team, Milano City F.C. (formerly of ASD Bustese)[158] plays in Serie D.
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There are currently four professional Lega Basket clubs in Milan: Olimpia Milano, Pallacanestro Milano 1958, Società Canottieri Milano and A.S.S.I. Milano. Olimpia is the most titled basketball club in Italy, having won 27 Italian League championships, six Italian National Cups, one Italian Super Cup, three European Champions Cups, one FIBA Intercontinental Cup, three FIBA Saporta Cups, two FIBA Korać Cups and many junior titles. The team play at the Mediolanum Forum, with a capacity of 12,700 where it has been hosted the final of the 2013–14 Euroleague. In some cases the team play also at the PalaDesio, with a capacity of 6,700.
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Milan is also home to Italy's oldest American football team: Rhinos Milano, that won 5 Italian Super Bowls. The team play at the Velodromo Vigorelli, with a capacity of 8,000. Milan has also two cricket teams, Milano Fiori (currently competing in the second division) and Kingsgrove Milan, who won the Serie A championship in 2014. Amatori Rugby Milano, the most titled rugby team in Italy, was founded in Milan in 1927. The Monza Formula One circuit is located near the city, inside a suburban park. It is one of the world's oldest car racing circuits. The capacity for the F1 races is currently of over 113,000. It has hosted an F1 race nearly every year since the first year of competition, with the exception of 1980.
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In road cycling, Milan hosts the start of the annual Milan–San Remo classic one-day race and the annual Milano–Torino one day race. Milan is also the traditional finish for the final stage of the Giro d'Italia, which, along with the Tour de France and the Vuelta a Espana, is one of cycling's three Grand Tours.
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Milan is a major global centre of higher education teaching and research and has the second largest concentration of higher education institutes in Italy after Rome. Milan's higher education system includes 7 universities, 48 faculties and 142 departments, with 185,000 university students enrolled in 2011 (approximately 11 percent of the national total)[20] and the largest number of university graduates and postgraduate students (34,000 and more than 5,000, respectively) in Italy.[161]
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The Polytechnic University of Milan is the city's oldest university, founded in 1863. With over 40,000 students, it is the largest technical university in Italy.[162]
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The University of Milan, founded in 1923, is the largest public teaching and research university in the city.[163] The University of Milan is the sixth-largest university in Italy, with approximately 60,000 enrolled students and a teaching staff of 2,500.[164]
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Università Cattolica del Sacro Cuore is the largest Catholic university in the world with 42,000 enrolled students.[165]
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Bocconi University is a private management and finance school established in 1902, ranking as the sixth best business school in Europe as of 2018.[166] Bocconi University also ranks as the 5th best 1 year MBA course in the world, according to the Forbes 2017 ranking.[167]
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University of Milan Bicocca is the city's newest high education institution, founded in 1998 in an effort to alleviate pressure on the overcrowded University of Milan. Bicocca, built over abandoned industrial estates, today enrolls more than 30,000 students and ranks high in international rankings on young universities;[168]
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IULM University of Milan was established in 1968 as the first Italian tertiary institution offering courses on public relations; later it became a point of reference also for business communication; media and advertising; interpreting; communication in culture and arts markets, tourism and fashion.[169]
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Vita-Salute San Raffaele University is a medical university linked to the San Raffaele Hospital.[170]
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Milan is also well known for its fine arts and music schools. The Milan Academy of Fine Arts (Brera Academy) is a public academic institution founded in 1776 by Empress Maria Theresa of Austria; the New Academy of Fine Arts is the largest private art and design university in Italy;[171] the European Institute of Design is a private university specialised in fashion, industrial and interior design, audio/visual design including photography, advertising and marketing and business communication; the Marangoni Institute, is a fashion institute with campuses in Milan, London, and Paris; the Domus Academy is a private postgraduate institution of design, fashion, architecture, interior design and management; the Pontifical Ambrosian Institute of Sacred Music, a college of music founded in 1931 by the blessed cardinal A.I. Schuster, archbishop of Milan, and raised according to the rules by the Holy See in 1940, is—similarly to the Pontifical Institute of Sacred Music in Rome, which is consociated with—an Institute "ad instar facultatis" and is authorised to confer university qualifications with canonical validity[172] and the Milan Conservatory, a college of music established in 1807, currently Italy's largest with more than 1,700 students and 240 music teachers.[173]
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Milan is one the key transport nodes of Italy and southern Europe. Its central railway station is Italy's second and Europe's eighth busiest.[174][175] The Malpensa, Linate and Orio al Serio airports serve the Greater Milan, the largest metropolitan area in Italy.
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Azienda Trasporti Milanesi (ATM) is the Milanese municipal transport company; it operates 4 metro lines, 18 tram lines, 131 bus lines and 4 trolleybus lines, carrying about 776 million passengers in 2018.[176] Overall the network covers nearly 1,500 km (932 mi) reaching 46 municipalities.[177] Besides public transport, ATM manages the interchange parking lots and other transport services including bike sharing and carsharing systems.[178]
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The Milan Metro is the rapid transit system serving the city and surrounding municipalities. The network consists of 4 lines (plus one under construction), with a total network length of 101 kilometres (63 mi), and a total of 113 stations, mostly underground.[179] It has a daily ridership of 1.15 million,[180] the largest in Italy as well as one of the largest in Europe.
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The Milan suburban railway service, operated by Trenord, comprises 12 S lines connecting the metropolitan area with the city center, with possible transfers to all the metro lines. Most S lines run through the Milan Passerby railway, commonly referred to as "il Passante" and served by double-decker trains every 4/8 minutes in the central underground section.[181]
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Milan Central station, with 120 million passengers per year, is the eight busiest railway station in Europe and the second in Italy after Rome.[174] Milano Cadorna and Milano Porta Garibaldi stations are respectively the seventh and the eleventh busiest stations in Italy.[174] Since the end of 2009, two high-speed train lines link Milan to Rome, Naples and Turin, considerably shortening travel times with other major cities in Italy. Further high-speed lines are under construction towards Genoa and Verona. Milan is served by direct international trains to Nice, Marseille, Lyon, Paris, Lugano, Geneva, Bern, Basel, Zurich and Frankfurt, and by overnight sleeper services to Paris and Dijon (Thello), Munich and Vienna (ÖBB).[182]
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Milan is also the core of Lombardy's regional train network. Regional trains were operated on two different systems by LeNord (departing from Milano Cadorna) and Trenitalia (departing from Milan Centrale and Milano Porta Garibaldi). Since 2011, a new company, Trenord, operates both Trenitalia and LeNord regional trains in Lombardy, carrying over 750,000 passengers on more than 50 routes every day.[183][184]
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The city tram network consists of approximately 160 kilometres (99 mi) of track and 18 lines, and is Europe's most advanced light rail system.[185] Bus lines cover over 1,070 km (665 mi). Milan has also taxi services operated by private companies and licensed by the City council of Milan. The city is also a key node for the national road network, being served by all the major highways of Northern Italy. Numerous long-distance bus lines link Milan with many other cities and towns in Lombardy and throughout Italy.[186]
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The Milan metropolitan area is served by three international airports, with a grand total of about 47 million passengers served in 2018.[187]
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Lastly, Bresso Airfield is a general aviation airport, operated by Aero Club Milano.[191]
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Milan has fifteen official sister cities as reported on the city's website.[192] The date column indicates the year in which the relationship was established. São Paulo was Milan's first sister city.
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The partnership with the city of St. Petersburg, Russia, that started in 1967, was suspended in 2012 (a decision taken by the city of Milan), because of the prohibition of the Russian government on "homosexual propaganda".[195]
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Milan has the following collaborations:[196]
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People awarded the honorary citizenship of Milan are:
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L'Aquila, AbruzzoAosta, Aosta ValleyBari, ApuliaPotenza, Basilicata
|
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|
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Catanzaro, CalabriaNaples, CampaniaBologna, Emilia-RomagnaTrieste, Friuli-Venezia Giulia
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222 |
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Rome, LazioGenoa, LiguriaMilan, LombardyAncona, Marche
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Campobasso, MoliseTurin, PiedmontCagliari, SardiniaPalermo, Sicily
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Trento, Trentino-Alto Adige/SüdtirolFlorence, TuscanyPerugia, UmbriaVenice, Veneto
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Milan (/mɪˈlæn/, US also /mɪˈlɑːn/;[4][5] Italian: Milano [miˈlaːno] (listen); Milanese: [miˈlãː] (listen))[6][7] is a city in northern Italy, capital of Lombardy, and the second-most populous city in Italy after Rome. Milan served as the capital of the Western Roman Empire, the Duchy of Milan and the Kingdom of Lombardy–Venetia.
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The city proper has a population of about 1.4 million[8] while its metropolitan city has 3.26 million inhabitants.[9] Its continuously built-up urban area, that stretches well beyond the boundaries of the administrative metropolitan city, is the fourth largest in the EU with 5.27 million inhabitants.[10] The population within the wider Milan metropolitan area, also known as Greater Milan, is estimated at 8.2 million, making it by far the largest metropolitan area in Italy and the 3rd largest in the EU.[11][12]
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Milan is considered a leading alpha global city,[13] with strengths in the field of the art, commerce, design, education, entertainment, fashion, finance, healthcare, media, services, research and tourism. Its business district hosts Italy's stock exchange (Italian: Borsa Italiana), and the headquarters of national and international banks and companies. In terms of GDP, it has the second-largest economy among EU cities after Paris, and is the wealthiest among EU non-capital cities.[14][15] Milan is considered part of the Blue Banana and one of the "Four Motors for Europe".
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The city has been recognized as one of the world's four fashion capitals[16] thanks to several international events and fairs, including Milan Fashion Week and the Milan Furniture Fair, which are currently among the world's biggest in terms of revenue, visitors and growth.[17][18][19] It hosted the Universal Exposition in 1906 and 2015. The city hosts numerous cultural institutions, academies and universities, with 11% of the national total enrolled students.[20] Milan is the destination of 8 million overseas[citation needed] visitors every year, attracted by its museums and art galleries that include some of the most important collections in the world, including major works by Leonardo da Vinci. The city is served by many luxury hotels and is the fifth-most starred in the world by Michelin Guide.[21] The city is home to two of Europe's most successful football teams, A.C. Milan and F.C. Internazionale, and one of Europe's main basketball teams, Olimpia Milano. Milan will host the 2026 Winter Olympics together with Cortina d'Ampezzo.
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The etymology of the name Milan (Lombard: Milan [miˈlãː]) remains uncertain. One theory holds that the Latin name Mediolanum comes from the Latin words medio (in the middle) and planus (plain).[22] However, some scholars believe that lanum comes from the Celtic root lan, meaning an enclosure or demarcated territory (source of the Welsh word llan, meaning "a sanctuary or church", ultimately cognate to English/German Land) in which Celtic communities used to build shrines.[23] Hence Mediolanum could signify the central town or sanctuary of a Celtic tribe. Indeed, about sixty Gallo-Roman sites in France bore the name "Mediolanum", for example: Saintes (Mediolanum Santonum) and Évreux (Mediolanum Aulercorum).[24] In addition, another theory links the name to the boar sow (the Scrofa semilanuta) an ancient emblem of the city, fancifully accounted for in Andrea Alciato's Emblemata (1584), beneath a woodcut of the first raising of the city walls, where a boar is seen lifted from the excavation, and the etymology of Mediolanum given as "half-wool",[25] explained in Latin and in French. According to this theory, the foundation of Milan is credited to two Celtic peoples, the Bituriges and the Aedui, having as their emblems a ram and a boar;[26] therefore "The city's symbol is a wool-bearing boar, an animal of double form, here with sharp bristles, there with sleek wool."[27] Alciato credits Ambrose for his account.[28]
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|
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The Celtic Insubres, the inhabitants of the region of northern Italy called Insubria, appear to have founded Milan around 600 BC. According to the legend reported by Livy (writing between 27 and 9 BC), the Gaulish king Ambicatus sent his nephew Bellovesus into northern Italy at the head of a party drawn from various Gaulish tribes; this Bellovesus allegedly founded Mediolanum in the time of the Roman monarchy, during the reign of Tarquinius Priscus. Tarquin is traditionally recorded as reigning from 616 to 579 BC, according to ancient Roman historian Titus Livy.[29]
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During the Roman Republic, the Romans led by consul Gnaeus Cornelius Scipio Calvus, fought the Insubres and captured the city in 222 BC. The chief of the Insubres then submitted to Rome, giving the Romans control of the city.[30] They eventually conquered the entirety of the region, calling the new province "Cisalpine Gaul" (Latin: Gallia Cisalpina) – "Gaul this side of the Alps" – and may have given the site its Latinized Celtic name of Mediolanum: in Gaulish *medio- meant "middle, center" and the name element -lanon is the Celtic equivalent of Latin -planum "plain", thus *Mediolanon (Latinized as Mediolānum) meant "(settlement) in the midst of the plain".[31][32]
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In 286 the Roman Emperor Diocletian moved the capital of the Western Roman Empire from Rome to Mediolanum.[33]
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Diocletian himself chose to reside at Nicomedia in the Eastern Empire, leaving his colleague Maximian at Milan. Maximian built several gigantic monuments, the large circus (470 × 85 metres), the thermae or "Baths of Hercules", a large complex of imperial palaces and other services and buildings of which fewer visible traces remain. Maximian increased the city area surrounded by a new, larger stone wall (about 4.5 km long) encompassing an area of 375 acres with many 24-sided towers. The monumental area had twin towers; one included in the convent of San Maurizio Maggiore remains 16.6 m high.
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From Mediolanum the Emperor Constantine issued the Edict of Milan in 313 AD, granting tolerance to all religions within the Empire, and thus paving the way for Christianity to become the dominant religion of Roman Europe. Constantine had come to Mediolanum to celebrate the wedding of his sister to the Eastern Emperor, Licinius. In 402 the Visigoths besieged the city and the Emperor Honorius moved the Imperial residence to Ravenna.[34]
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In 452 Attila in his turn besieged Mediolanum, but the real break with the city's Imperial past came in 539, during the Gothic War, when Uraia (a nephew of Witiges, formerly King of the Italian Ostrogoths), laid Mediolanum to waste with great loss of life.[35]
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The Lombards took Ticinum as their capital in 572 (renaming it Papia – the modern Pavia), and left early-medieval Milan to the governance of its archbishops.
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|
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After the city was besieged by the Visigoths in 402, the imperial residence was moved to Ravenna. An age of decline began which worsened when Attila, King of the Huns, sacked and devastated the city in 452 AD. In 539, the Ostrogoths conquered and destroyed Milan during the Gothic War against Byzantine Emperor Justinian I. In the summer of 569 the Lombards (from which the name of the Italian region Lombardy derives), conquered Milan, overpowering the small Byzantine garrison left for its defence. Some Roman structures remained in use in Milan under Lombard rule.[36] Milan surrendered to Charlemagne and the Franks in 774.
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The 11th century saw a reaction against the control of the German emperors. The city-state was born, an expression of the new political power of the city and its will to fight against all feudal powers. Milan was no exception. It did not take long, however, for the City States to begin fighting each other to try to limit neighbouring powers.[37] The Milanese destroyed Lodi and continuously warred with Pavia, Cremona and Como, who in turn asked the Emperor of Germany, Frederick I Barbarossa for help. This brought the destruction of much of Milan in 1162. A fire destroyed the storehouses containing the entire food supply, and within just a few days Milan was forced to surrender.
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A period of peace followed and Milan prospered as a centre of trade due to its position. As a result of the independence that the Lombard cities gained in the Peace of Constance in 1183, Milan became a duchy. In 1447 Filippo Maria Visconti, Duke of Milan, died without a male heir; following the end of the Visconti line, the Ambrosian Republic was established; it took its name from St. Ambrose, the popular patron saint of the city.[38] Both the Guelph and the Ghibelline factions worked together to bring about the Ambrosian Republic in Milan. Nonetheless, the Republic collapsed when, in 1450, Milan was conquered by Francesco I of the House of Sforza, which made Milan one of the leading cities of the Italian Renaissance.[38][39]
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Milan's last independent ruler, Lodovico il Moro, requested the aid of Charles VIII of France against the other Italian statelets, eventually unleashing the Italian Wars. The king's cousin, Louis of Orléans, took part in the expedition and realized Italy was virtually defenseless. This prompted him to come back a few years later in 1500, and claim the Duchy of Milan for himself, his grandmother having been a member of the ruling Visconti family. At that time, Milan was also defended by Swiss mercenaries. After the victory of Louis's successor François I over the Swiss at the Battle of Marignan, the duchy was promised to the French king François I. When the Spanish Habsburg Emperor Charles V defeated François I at the Battle of Pavia in 1525, northern Italy, including Milan, passed to Habsburg Spain.[40]
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In 1556, Charles V abdicated in favour of his son Philip II and his brother Ferdinand I. Charles's Italian possessions, including Milan, passed to Philip II and remained with the Spanish line of Habsburgs, while Ferdinand's Austrian line of Habsburgs ruled the Holy Roman Empire. The Great Plague of Milan in 1629–31, that claimed the lives of an estimated 60,000 people out of a population of 130,000, caused unprecedented devastation in the city and was effectively described by Alessandro Manzoni in his masterpiece "The Betrothed". This episode was seen by many as the symbol of Spanish bad rule and decadence and is considered one of the last outbreaks of the centuries-long pandemic of plague that began with the Black Death.[41]
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In 1700 the Spanish line of Habsburgs was extinguished with the death of Charles II. After his death, the War of the Spanish Succession began in 1701 with the occupation of all Spanish possessions by French troops backing the claim of the French Philippe of Anjou to the Spanish throne. In 1706, the French were defeated in Ramillies and Turin and were forced to yield northern Italy to the Austrian Habsburgs. In 1713–1714 the Treaties of Utrecht and Rastatt formally confirmed Austrian sovereignty over most of Habsburg Spain's Italian possessions including Lombardy and its capital, Milan. Napoleon invaded Italy in 1796, and Milan was declared capital of the Cisalpine Republic. Later, he declared Milan capital of the Kingdom of Italy and was crowned in the Duomo. Once Napoleon's occupation ended, the Congress of Vienna returned Lombardy, and Milan, to Austrian control in 1815.
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On March 18, 1848 Milan efficaciously rebelled against Austrian rule, during the so-called "Five Days" (Italian: Le Cinque Giornate), that forced Field Marshal Radetzky to temporarily withdraw from the city. The bordering kingdom of Piedmont-Sardinia sent troops in order to protect the insurgents and organsied a plebiscite that ratified by a huge majority the unification of Lombardy with Piedmont-Sardinia. But just a few months later the Austrians were able to send fresh forces that routed the Piedmontese army at the Battle of Custoza on 24 July and to reassert Austrian control over northern Italy. About ten years later, however, Italian nationalist politicians, officers and intellectuals such as Cavour, Garibaldi and Mazzini were able to gather a huge consensus and to pressure the monarchy to forge an alliance with the new French Empire of Napoleon III in order to defeat Austria and establish a large Italian state in the region. At the Battle of Solferino in 1859 French and Italian troops heavily defeated the Austrians that retreated under the Quadrilateral line.[42] Following this battle, Milan and the rest of Lombardy were incorporated into Piedmont-Sardinia, which then proceeded to annex all the other Italian statlets and proclaim the birth of the Kingdom of Italy on March 17, 1861.
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The political unification of Italy enhanced Milan's economic dominance over northern Italy. A dense rail network, whose construction had started under Austrian patronage, was completed in a brief time, making Milan the rail hub of northern Italy and, with the opening of the Gotthard (1882) and Simplon (1906) railway tunnels, the major South European rail hub for goods and passenger transport. Indeed, Milan and Venice were among the main stops of the Orient Express that started operating from 1919. Abundant hydroelectric resources allowed the development of a strong steel and textile sector and, as Milanese banks dominated Italy's financial sphere, the city became the country's leading financial centre. Very rapid industrialization in the last two decades of the 1800s led to the birth of a massive worker class as well as bitter social conflicts. In May 1898 Milan was shaken by the Bava Beccaris massacre, a riot related to soaring cost of living.
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Milan's economic dominance in Italy secured also a leading role for the city on the political scene. It was in Milan that Benito Mussolini built his political and journalistic careers, and his fascist Blackshirts rallied for the first time in the city's Piazza San Sepolcro; here the future Fascist dictator launched his March on Rome on 28 October 1922. During the Second World War Milan large industrial and transport facilities suffered extensive damage from Allied bombings that often hit also residential districts.[43] When Italy surrendered in 1943, German forces occupied and plundered most of northern Italy, fueling the birth of a massive resistance guerrilla movement.[44] On April 29, 1945 the American 1st Armored Division was advancing on Milan but, before it arrived, the Italian resistance seized control of the city and executed Mussolini along with his mistress and several regime officers, that were later hanged and exposed in Piazzale Loreto, where one year before some resistance members had been executed.
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During the post-war economic boom, the reconstruction effort and the so-called Italian economic miracle attracted a large wave of internal migration (especially from rural areas of southern Italy) to Milan. The population grew from 1.3 million in 1951 to 1.7 million in 1967.[45] During this period, Milan was rapidly rebuilt, with the construction of several innovative and modernist skyscrapers, such as the Torre Velasca and the Pirelli Tower, that soon became the symbols of this new era of prosperity.[46] The economic prosperity was, however, overshadowed in the late 1960s and early 1970s during the so-called Years of Lead, when Milan witnessed an unprecedented wave of street violence, labour strikes and political terrorism. The apex of this period of turmoil occurred on 12 December 1969, when a bomb exploded at the National Agrarian Bank in Piazza Fontana, killing seventeen people and injuring eighty-eight.
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In the 1980s, with the international success of Milanese houses (like Armani, Versace and Dolce & Gabbana), Milan became one of the world's fashion capitals. The city saw also a marked rise in international tourism, notably from America and Japan, while the stock exchange increased its market capitalisation more than five-fold.[47] This period led the mass media to nickname the metropolis "Milano da bere", literally "Milan to drink".[48] However, in the 1990s, Milan was badly affected by Tangentopoli, a political scandal in which many politicians and businessmen were tried for corruption. The city was also affected by a severe financial crisis and a steady decline in textiles, automobile and steel production.[46]
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In the early 21st century, Milan underwent a series of sweeping redevelopments over huge former industrial areas.[49] Two new business districts, Porta Nuova and CityLife, were built in the space of a decade, radically changing the skyline of the city. Its exhibition centre moved to a much larger site in Rho.[50] The long decline in traditional manufacturing has been overshadowed by a great expansion of publishing, finance, banking, fashion design, information technology, logistics and tourism.[51] The city's decades-long population decline seems to have partially reverted in recent years, as the comune gained about 100,000 new residents since the last census. The successful re-branding of the city as a global capital of innovation has been instrumental in its successful bids for hosting large international events such as 2015 Expo and 2026 Winter Olympics.
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Milan is located in the north-western section of the Po Valley, approximately halfway between the river Po to the south and the foothills of the Alps with the great lakes (Lake Como, Lake Maggiore, Lake Lugano) to the north, the Ticino river to the west and the Adda to the east. The city's land is flat, the highest point being at 122 m (400.26 ft) above sea level.
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The administrative comune covers an area of about 181 square kilometres (70 sq mi), with a population, in 2013, of 1,324,169 and a population density of 7,315 inhabitants per square kilometre (18,950/sq mi). The Metropolitan City of Milan covers 1,575 square kilometres (608 sq mi) and in 2015 had a population estimated at 3,196,825, with a resulting density of 2,029 inhabitants per square kilometre (5,260/sq mi).[52] A larger urban area, comprising parts of the provinces of Milan, Monza e Brianza, Como, Lecco and Varese is 1,891 square kilometres (730 sq mi) wide and has a population of 5,270,000 with a density of 2,783 inhabitants per square kilometre (7,210/sq mi).[10]
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The concentric layout of the city centre reflects the Navigli, an ancient system of navigable and interconnected canals, now mostly covered.[53] The suburbs of the city have expanded mainly to the north, swallowing up many comunes to reach Varese, Como, Lecco and Bergamo.[54]
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Milan features a mid-latitude humid subtropical climate (Cfa), according to the Köppen climate classification. Milan's climate is similar to much of Northern Italy's inland plains, with hot, humid summers and cold, foggy winters. The Alps and Apennine Mountains form a natural barrier that protects the city from the major circulations coming from northern Europe and the sea.[55]
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During winter, daily average temperatures can fall below freezing (0 °C [32 °F]) and accumulations of snow can occur: the historic average of Milan's area is 25 centimetres (10 in) in the period between 1961 and 1990, with a record of 90 centimetres (35 in) in January 1985. In the suburbs the average can reach 36 centimetres (14 in).[56] The city receives on average seven days of snow per year.[57]
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The city is often shrouded in heavy fog, although the removal of rice paddies from the southern neighbourhoods and the urban heat island effect have reduced this occurrence in recent decades. Occasionally, the Foehn winds cause the temperatures to rise unexpectedly: on 22 January 2012 the daily high reached 16 °C (61 °F) while on 22 February 2012 it reached 21 °C (70 °F).[58] Air pollution levels rise significantly in wintertime when cold air clings to the soil, causing Milan to be one of Europe's most polluted cities.[59]
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In summer, humidity levels are high and peak temperatures can reach temperatures above 35 °C (95 °F).[60] Usually this season enjoys clearer skies with an average of more than 13 hours of daylight:[61] when precipitations occur though, there is a higher likelihood of them being thunderstorms and hailstorms.[61] Springs and autumns are generally pleasant, with temperatures ranging between 10 and 20 °C (50 and 68 °F); these seasons are characterized by higher rainfall, especially in April and May.[62] Relative humidity typically ranges between 45% (comfortable) and 95% (very humid) throughout the year, rarely dropping below 27% (dry) and reaching as high as 100%[61] Wind is generally absent: over the course of the year typical wind speeds vary from 0 to 14 km/h (0 to 9 mph) (calm to gentle breeze), rarely exceeding 29 km/h (18 mph) (fresh breeze), except during summer thunderstorms when winds can blow strong. In the spring, gale-force windstorms may happen, generated either by Tramontane blowing from the Alps or by Bora-like winds from the north.[61]
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The legislative body of the Italian comunes is the City Council (Consiglio Comunale), which in cities with more than one million population is composed by 48 councillors elected every five years with a proportional system, contextually to the mayoral elections. The executive body is the City Committee (Giunta Comunale), composed by 12 assessors, that is nominated and presided over by a directly elected Mayor. The current mayor of Milan is Giuseppe Sala, a left-wing independent leading a progressive alliance composed by Democratic Party, Italian Left and Italy of Values.
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The municipality of Milan is subdivided into nine administrative Borough Councils (Consigli di Municipio), down from the former twenty districts before the 1999 administrative reform.[67] Each Borough Council is governed by a Council (Consiglio) and a President, elected contextually to the city Mayor. The urban organisation is governed by the Italian Constitution (art. 114), the Municipal Statute[68] and several laws, notably the Legislative Decree 267/2000 or Unified Text on Local Administration (Testo Unico degli Enti Locali).[69] After the 2016 administrative reform, the Borough Councils have the power to advise the Mayor with nonbinding opinions on a large spectrum of topics and are responsible for running most local services, such as schools, social services, waste collection, roads, parks, libraries and local commerce; in addition they are supplied with an autonomous funding in order to finance local activities.
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Milan is the capital of the eponymous Metropolitan city. According to the last governmental dispositions concerning administrative reorganisation, the urban area of Milan is one of the 15 Metropolitan municipalities (città metropolitane), new administrative bodies fully operative since 1 January 2015.[70] The new Metro municipalities, giving large urban areas the administrative powers of a province, are conceived for improving the performance of local administrations and to slash local spending by better co-ordinating the municipalities in providing basic services (including transport, school and social programs) and environment protection.[71] In this policy framework, the Mayor of Milan is designated to exercise the functions of Metropolitan mayor (Sindaco metropolitano), presiding over a Metropolitan Council formed by 24 mayors of municipalities within the Metro municipality. The Metropolitan City of Milan is headed by the Metropolitan Mayor (Sindaco metropolitano) and by the Metropolitan Council (Consiglio metropolitano). Since 21 June 2016 Giuseppe Sala, as mayor of the capital city, has been the mayor of the Metropolitan City.
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Milan is also the capital of Lombardy, one of the twenty regions of Italy. Lombardy is by far the most populated region of Italy, with more than ten million inhabitants, almost one sixth of the national total. It is governed by a Regional Council, composed of 80 members elected for a five-year term. On 26 March 2018, a list of candidates of the Centre-right coalition, a coalition of centrist and right-wing parties, led by Attilio Fontana, largely won the regional election, defeating a coalition of socialists, liberals and ecologists and a third party candidate from the populist Five Stars Movement. The conservatives have governed the region almost uninterruptedly since 1970. The regional council has 48 members from the Centre-right coalition, 18 from the Centre-left coalition and 13 from the Five Star Movement. The seat of the regional government is Palazzo Lombardia that, standing at 161.3 metres (529 feet),[72] is the fifth-tallest building in Milan.
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There are two main areas which dominate Milan's skyline: the Porta Nuova area in the north-east (boroughs n° 9 and 2) and the CityLife area (borough n° 8). The tallest buildings include the Unicredit Tower at 231 m (though only 162 m without the spire), and the 209 m Allianz Tower, which has 50 floors.
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There are only few remains of the ancient Roman colony, notably the well-preserved Colonne di San Lorenzo. During the second half of the 4th century, Saint Ambrose, as bishop of Milan, had a strong influence on the layout of the city, reshaping the centre (although the cathedral and baptistery built in Roman times are now lost) and building the great basilicas at the city gates: Sant'Ambrogio, San Nazaro in Brolo, San Simpliciano and Sant'Eustorgio, which still stand, refurbished over the centuries, as some of the finest and most important churches in Milan. Milan's Cathedral, built between 1386 and 1577, is the fifth-largest cathedral in the world[73] and the most important example of Gothic architecture in Italy. The gilt bronze statue of the Virgin Mary, placed in 1774 on the highest pinnacle of the Duomo, soon became one of the most enduring symbols of Milan.[74]
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In the 15th century, when the Sforza ruled the city, an old Viscontean fortress was enlarged and embellished to become the Castello Sforzesco, the seat of an elegant Renaissance court surrounded by a walled hunting park. Notable architects involved in the project included the Florentine Filarete, who was commissioned to build the high central entrance tower, and the military specialist Bartolomeo Gadio.[75] The alliance between Francesco Sforza and Florence's Cosimo de' Medici bore to Milan Tuscan models of Renaissance architecture, apparent in the Ospedale Maggiore and Bramante's work in the city, which includes Santa Maria presso San Satiro (a reconstruction of a small 9th-century church), the tribune of Santa Maria delle Grazie and three cloisters for Sant'Ambrogio.[76] The Counter-Reformation in the 16th to 17th centuries was also the period of Spanish domination and was marked by two powerful figures: Saint Charles Borromeo and his cousin, Cardinal Federico Borromeo. Not only did they impose themselves as moral guides to the people of Milan, but they also gave a great impulse to culture, with the creation of the Biblioteca Ambrosiana, in a building designed by Francesco Maria Ricchino, and the nearby Pinacoteca Ambrosiana. Many notable churches and Baroque mansions were built in the city during this period by the architects, Pellegrino Tibaldi, Galeazzo Alessi and Ricchino himself.[77]
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Empress Maria Theresa of Austria was responsible for the significant renovations carried out in Milan during the 18th century.[78] This urban and artistic renewal included the establishment of Teatro alla Scala, inaugurated in 1778, and the renovation of the Royal Palace. The late 1700s Palazzo Belgioioso by Giuseppe Piermarini and Royal Villa of Milan by Leopoldo Pollack, later the official residence of Austrian viceroys, are often regarded among the best examples of Neoclassical architecture in Lombardy.[79] The Napoleonic rule of the city in 1805–1814, having established Milan as the capital of a satellite Kingdom of Italy, took steps in order to reshape it accordingly to its new status, with the construction of large boulevards, new squares (Porta Ticinese by Luigi Cagnola and Foro Bonaparte by Giovanni Antonio Antolini) and cultural institutions (Art Gallery and the Academy of Fine Arts).[80] The massive Arch of Peace, situated at the bottom of Corso Sempione, is often compared to the Arc de Triomphe in Paris. In the second half of the 19th century, Milan quickly became the main industrial centre of the new Italian nation, drawing inspiration from the great European capitals that were hubs of the Second Industrial Revolution. The great Galleria Vittorio Emanuele II, realised by Giuseppe Mengoni between 1865 and 1877 to celebrate Vittorio Emanuele II, is a covered passage with a glass and cast iron roof, inspired by the Burlington Arcade in London. Another late-19th-century eclectic monument in the city is the Cimitero Monumentale graveyard, built in a Neo-Romanesque style between 1863 and 1866.
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The tumultuous period of early 20th century brought several, radical innovations in Milanese architecture. Art Nouveau, also known as Liberty in Italy, is recognisable in Palazzo Castiglioni, built by architect Giuseppe Sommaruga between 1901 and 1903.[81] Other examples include Hotel Corso,[81] Casa Guazzoni with its wrought iron and staircase, and Berri-Meregalli house, the latter built in a traditional Milanese Art Nouveau style combined with elements of neo-Romanesque and Gothic revival architecture, regarded as one of the last such types of architecture in the city.[82] A new, more eclectic form of architecture can be seen in buildings such as Castello Cova, built the 1910s in a distinctly neo-medieval style, evoking the architectural trends of the past.[83] An important example of Art Deco, which blended such styles with Fascist architecture, is the huge Central railway station inaugurated in 1931.[84]
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The post–World War II period saw rapid reconstruction and fast economic growth, accompanied by a nearly two-fold increase in population. In the 1950s and 1960s, a strong demand for new residential and commercial areas drove to extreme urban expansion, that has produced some of the major milestones in the city's architectural history, including Gio Ponti's Pirelli Tower (1956–60), Velasca Tower (1956–58), and the creation of brand new residential satellite towns, as well as huge amounts of low quality public housings. In recent years, de-industrialization, urban decay and gentrification led to a vast urban renewal of former industrial areas, that have been transformed into modern residential and financial districts, notably Porta Nuova in downtown Milan and FieraMilano in the suburb of Rho. In addition, the old exhibition area is being completely reshaped according to the Citylife regeneration project, featuring residencial areas, museums, an urban park and three skyscrapers designed by international architects, and after whom they are named: the 202-metre (663-foot) Isozaki Arata—when completed, the tallest building in Italy,[85] the twisted Hadid Tower,[86] and the curved Libeskind Tower.[87]
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The largest parks in the central area of Milan are Sempione Park, at the north-western edge, and Montanelli Gardens, situated northeast of the city. English-style Sempione Park, built in 1890, contains a Napoleonic Arena, the Milan City Aquarium, a steel lattice panoramic tower, an art exhibition centre, a Japanese garden and a public library.[88] The Montanelli gardens, created in the 18th century, hosts the Natural History Museum of Milan and a planetarium.[89] Slightly away from the city centre, heading east, Forlanini Park is characterised by a large pond and a few preserved shacks which remind of the area's agricultural past.[90] In recent years Milan's authorities pledged to develop its green areas: they planned to create twenty new urban parks and extend the already existing ones, and announced plans to plant three million trees by 2030.[91]
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In addition, even though Milan is located in one of the most urbanised regions of Italy, it is surrounded by a belt of green areas and features numerous gardens even in its very centre. Since 1990, the farmlands and woodlands north (Parco Nord Milano) and south (Parco Agricolo Sud Milano) of the urban area have been protected as regional parks. West of the city, the Parco delle Cave (Sand pit park) has been established on a neglected site where gravel and sand used to be extracted, featuring artificial lakes and woods.
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The official estimated population of the City of Milan was 1,378,689 as of 31 December 2018, according to ISTAT, the official Italian statistical agency,[93] up by 136,556 from the 2011 census, or a growth of about 11%. At the same date 3,250,315 people lived in Milan province-level municipality.[94][95] The population of Milan today is lower than its historical peak. With rapid industrialization in post-war years, the population of Milan peaked at 1,743,427 in 1973.[96] Thereafter, during the following decades, about one third of the population moved to the outer belt of suburbs and new satellite settlements that grew around the city proper.
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Today, Milan's conurbation extends well beyond the borders of the city proper and of its special-status provincial authority: its contiguous built-up urban area was home to 5,270,000 people in 2015,[10] while its wider metropolitan area, the largest in Italy and fourth largest in the EU, is estimated to have a population of more than 8.2 million.[12]
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Foreign residents as of 2016 [97]
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As of 2016, some 260,421 foreign residents lived in the municipality of Milan,[97] representing 19% of the total resident population. These figures suggest that the immigrant population has more than doubled in the last 15 years.[98]
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After World War II, Milan experienced two main waves of immigration: the first, dating from the 1950s to the early 1970s, saw a large influx of migrants from poorer and rural areas within Italy; the second, starting from the late 1980s, has been characterised by the preponderance of foreign-born immigrants.[99]
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The early period coincided with the so-called Italian economic miracle of postwar years, an era of extraordinary growth based on rapid industrial expansion and great public works, that brought to the city a large influx of over 400,000 people, mainly from rural and underdeveloped Southern Italy.[46] In the last three decades, the foreign born share of the population soared. Immigrants came mainly from Africa (in particular Eritrean, Egyptian, Moroccans, Senegalese, and Nigerian), and the former socialist countries of Eastern Europe (notably Albania, Romania, Ukraine, Macedonia, Moldova, and Russia), in addition to a growing number of Asians (in particular Chinese, Sri Lankans and Filipinos) and Latin Americans (Mainly South Americans). At the beginning of the 1990s, Milan already had a population of foreign-born residents of approximately 58,000 (or 4% of the then population), that rose rapidly to over 117,000 by the end of the decade (about 9% of the total).[100]
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Decades of continuing high immigration have made the city the most cosmopolitan and multicultural in Italy. Milan notably hosts the oldest and largest Chinese community in Italy, with almost 21,000 people in 2011.[101] Situated in the 9th district, and centred on Via Paolo Sarpi, an important commercial avenue, the Milanese Chinatown was originally established in the 1920s by immigrants from Wencheng County, in the Zhejiang province, and used to operate small textile and leather workshops.[102] Milan has also a substantial English-speaking community (more than 3,000 American, British and Australian expatriates[101]), and several English schools and language publications, such as Hello Milano, Where Milano and Easy Milano.
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Milan's population, like that of Italy as a whole, is mostly Catholic.[103][104] It is the seat of the Roman Catholic Archdiocese of Milan. Greater Milan is also home to Protestant, Orthodox, Jewish, Muslim, Hindu, Sikh and Buddhist communities.[105][106][107][108][109]
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Milan has been a Christian-majority city since the late Roman Empire.[110] Its religious history was marked by the figure of St. Ambrose, whose heritage includes the Ambrosian Rite (Italian: Rito ambrosiano), used by some five million Catholics in the greater part of the Archdiocese of Milan.[111] The Rite varies slightly from the canonical Roman Rite liturgy, with differences in the mass, liturgical year (Lent starts four days later than in the Roman Rite), baptism, rite of funerals, priest clothes, and sacred music (use of the Ambrosian chant rather than Gregorian).[112]
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In addition, the city is home to the largest Orthodox community in Italy. Lombardy is the seat of at least 78 Orthodox parishes and monasteries, the vast majority of them located in the area of Milan.[113] The main Romanian Orthodox church in Milan is the Catholic church of Our Lady of Victory (Chiesa di Santa Maria della Vittoria), currently granted for use to the local Romanian community.[114] Similarly, the point of reference for the followers of the Russian Orthodox Church is the Catholic church of San Vito in Pasquirolo.[115][116]
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The Jewish community of Milan is the second largest in Italy after Rome, with about 10,000 members, mainly Sephardi.[117] The main city synagogue, Hechal David u-Mordechai Temple, was built by architect Luca Beltrami in 1892.
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Milan hosts also one of the largest Muslim communities in Italy,[118] and the city saw the construction of the country's first new mosque featuring a dome and minaret, since the destruction of the ancient mosques of Lucera in the year 1300. In 2014 the City Council agreed on the construction of a new mosque amid bitter political debate, since it is strenuously opposed by right-wing parties such as the Northern League.[119]
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Currently, accurate statistics on the Hindu and Sikh presence in Milan metro area are not available; however, various sources estimate that about 40% of the total Indian population living in Italy, or about 50,000 individuals, reside in Lombardy,[120][121] where a number of Hindu and Sikh temples exist and where they form the largest such communities in Europe after the ones in Britain.[122]
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Whereas Rome is Italy's political capital, Milan is the country's industrial and financial heart. With a 2014 GDP estimated at €158.9 billion,[123] the province of Milan generates approximately 10% of the national GDP; while the economy of the Lombardy region generates approximately 22% of Italy's GDP (or an estimated €357 billion in 2015,[124] roughly the size of Belgium). The province of Milan is home to about 45% of businesses in the Lombardy region and more than 8 percent of all businesses in Italy, including three Fortune 500 companies.[125]
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Milan was the 11th most expensive city in Europe and the 22nd most expensive city in the world in 2019,[126] according to the Economist Intelligence Unit, while the well-known Via Monte Napoleone is Europe's most expensive shopping street according to Global Blue.[127]
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Since the late 1800s, the area of Milan has been a major industrial and manufacturing centre. Alfa Romeo automobile company and Falck steel group employed thousands of workers in the city until the closure of their sites in Arese in 2004 and Sesto San Giovanni in 1995. Other global industrial companies, such as Edison, Pirelli, Prysmian Group, Riva Group, Saras, Saipem and Techint, maintain their headquarters and significant employment in the city and its suburbs. Other relevant industries active in metro Milan include chemicals (e.g. Mapei, Versalis, Tamoil Italy), home appliances (e.g. Candy) food & beverages (e.g. Bertolli, Campari), machinery, medical technologies (e.g. Amplifon, Bracco), plastics and textiles. The construction (e.g. Salini), retail (e.g. Esselunga, La Rinascente) and utilities (e.g. Snam) sectors are also large employers in Greater Milan.
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Milan is Italy's largest financial hub. The main national insurance companies and banking groups (for a total of 198 companies) and over forty foreign insurance and banking companies are located in the city,[128] as well as a number of asset management companies, including Azimut Holding, ARCA SGR, and Eurizon Capital. The Associazione Bancaria Italiana representing the Italian banking system, and Milan Stock Exchange (225 companies listed on the stock exchange) are both located in the city. Porta Nuova, the main business district of Milan and one of the most important in Europe, hosts the Italian headquarters of numerous global companies, such as Accenture, AXA, Bank of America, BNP Paribas, Celgene, China Construction Bank, Finanza & Futuro Banca, FinecoBank, FM Global, Herbalife, HSBC, KPMG, Maire Tecnimont, Mitsubishi UFJ Financial Group, Panasonic, Samsung, Shire, Tata Consultancy Services, Telecom Italia, UniCredit, UnipolSai. Other large multinational service companies, such as Allianz, Generali, Alleanza Assicurazioni and PricewaterhouseCoopers, have their headquarters in the recently built towers of the CityLife business district, a new 900-acre-wide (3.6 km2) development project designed by prominent modernist architects Zaha Hadid, Daniel Liebskind and Arata Isozaki.
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The city is home to numerous media and advertising agencies, national newspapers and telecommunication companies, including both the public service broadcaster RAI and private television companies like Mediaset, La7 and Sky Italia. In addition, it hosts the headquarters of the largest Italian publishing companies, such as Feltrinelli, Mondadori, RCS Media Group, Messaggerie Italiane, and Giunti Editore. Milan has also seen a rapid increase in the presence of IT companies, with both domestic and international companies such as Altavista, Google, Exprivia, Lycos, Microsoft,[129] Virgilio and Yahoo! establishing their Italian operations in the city.
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Milan is one of the fashion capitals of the world, where the sector can count on 12,000 companies, 800 show rooms, and 6,000 sales outlets; the city hosts the headquarters of global fashion houses such as Armani, Dolce & Gabbana, Luxottica, Prada, Versace, Valentino, Zegna and four weeks a year are dedicated to fashion events.[128] The city is also a global hub for event management and trade fairs. FieraMilano operates the world's fourth largest[130] exhibition hall in Rho, were international exhibitions like Milan Furniture Fair, EICMA, EMO take place on 400,000 square metres of exhibition areas with more than 4 million visitors in 2018.[131]
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Tourism is an increasingly important part of the city's economy: with 8.81 million registered international arrivals in 2018 (up 9.92% on the previous year), Milan ranked as the world's 15th-most visited city.[132]
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Milan is home to many cultural institutions, museums and art galleries, that account for about a tenth of the national total of visitors and receipts.[134] The Pinacoteca di Brera is one of Milan's most important art galleries. It contains one of the foremost collections of Italian painting, including masterpieces such as the Brera Madonna by Piero della Francesca. The Castello Sforzesco hosts numerous art collections and exhibitions, especially statues, ancient arms and furnitures, as well as the Pinacoteca del Castello Sforzesco, with an art collection including Michelangelo's last sculpture, the Rondanini Pietà, Andrea Mantegna's Trivulzio Madonna and Leonardo da Vinci's Codex Trivulzianus manuscript. The Castello complex also includes The Museum of Ancient Art, The Furniture Museum, The Museum of Musical Instruments and the Applied Arts Collection, The Egyptian and Prehistoric sections of the Archaeological Museum and the Achille Bertarelli Print Collection.
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Milan's figurative art flourished in the Middle Ages, and with the Visconti family being major patrons of the arts, the city became an important centre of Gothic art and architecture (Milan Cathedral being the city's most formidable work of Gothic architecture). Leonardo worked in Milan from 1482 until 1499. He was commissioned to paint the Virgin of the Rocks for the Confraternity of the Immaculate Conception and The Last Supper for the monastery of Santa Maria delle Grazie.[135]
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The city was affected by the Baroque in the 17th and 18th centuries, and hosted numerous formidable artists, architects and painters of that period, such as Caravaggio and Francesco Hayez, which several important works are hosted in Brera Academy. The Museum of Risorgimento is specialised on the history of Italian unification Its collections include iconic paintings like Baldassare Verazzi's Episode from the Five Days and Francesco Hayez's 1840 Portrait of Emperor Ferdinand I of Austria. The Triennale is a design museum and events venue located in Palazzo dell'Arte, in Sempione Park. It hosts exhibitions and events highlighting contemporary Italian design, urban planning, architecture, music, and media arts, emphasising the relationship between art and industry.
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Milan in the 20th century was the epicentre of the Futurist artistic movement. Filippo Marinetti, the founder of Italian Futurism wrote in his 1909 "Manifesto of Futurism" (in Italian, Manifesto Futuristico), that Milan was "grande...tradizionale e futurista" ("grand...traditional and futuristic", in English). Umberto Boccioni was also an important Futurism artist who worked in the city. Today, Milan remains a major international hub of modern and contemporary art, with numerous modern art galleries. The Modern Art Gallery, situated in the Royal Villa, hosts collections of Italian and European painting from the 18th to the early 20th centuries.[136][137][138]
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The Museo del Novecento, situated in the Palazzo dell'Arengario, is one of the most important art galleries in Italy about 20th-century art; of particular relevance are the sections dedicated to Futurism, Spatialism and Arte povera. In the early 1990s architect David Chipperfield was invited to convert the premises of the former Ansaldo Factory into a Museum. Museo delle Culture (MUDEC) opened in April 2015.[139]
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The Gallerie di Piazza Scala, a modern and contemporary museum located in Piazza della Scala in the Palazzo Brentani and the Palazzo Anguissola, hosts 195 artworks from the collections of Fondazione Cariplo with a strong representation of nineteenth-century Lombard painters and sculptors, including Antonio Canova and Umberto Boccioni. A new section was opened in the Palazzo della Banca Commerciale Italiana in 2012. Other private ventures dedicated to contemporary art include the exhibiting spaces of the Prada Foundation and HangarBicocca. The Nicola Trussardi Foundation is renewed for organising temporary exhibition in venues around the city.
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Milan is also home to many public art projects, with a variety of works that range from sculptures to murals to pieces by internationally renowned artists, including Arman, Kengiro Azuma, Francesco Barzaghi, Alberto Burri, Pietro Cascella, Maurizio Cattelan, Leonardo Da Vinci, Giorgio de Chirico, Kris Ruhs, Emilio Isgrò, Fausto Melotti, Joan Miró, Carlo Mo, Claes Oldenburg, Igor Mitoraj, Gianfranco Pardi, Michelangelo Pistoletto, Arnaldo Pomodoro, Carlo Ramous, Aldo Rossi, Aligi Sassu, Giuseppe Spagnulo and Domenico Trentacoste.
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Milan is a major national and international centre of the performing arts, most notably opera. The city hosts La Scala operahouse, considered one of the world's most prestigious,[141] having throughout history witnessed the premieres of numerous operas, such as Nabucco by Giuseppe Verdi in 1842, La Gioconda by Amilcare Ponchielli, Madama Butterfly by Giacomo Puccini in 1904, Turandot by Puccini in 1926, and more recently Teneke, by Fabio Vacchi in 2007. Other major theatres in Milan include the Teatro degli Arcimboldi, Teatro Dal Verme, Teatro Lirico and formerly the Teatro Regio Ducal. The city is also the seat of a renowned symphony orchestra and musical conservatory, and has been, throughout history, a major centre for musical composition: numerous famous composers and musicians such as Gioseppe Caimo, Simon Boyleau, Hoste da Reggio, Verdi, Giulio Gatti-Casazza, Paolo Cherici and Alice Edun lived and worked in Milan. The city is also the birthplace of many modern ensembles and bands, including Camaleonti, Camerata Mediolanense, Gli Spioni, Dynamis Ensemble, Elio e le Storie Tese, Krisma, Premiata Forneria Marconi, Quartetto Cetra, Stormy Six and Le Vibrazioni.
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Milan is widely regarded as a global capital in industrial design, fashion and architecture.[142] In the 1950s and 60s, as the main industrial centre of Italy and one of Europe's most dynamic cities, Milan became a world capital of design and architecture. There was such a revolutionary change that Milan's fashion exports accounted for US$726 million in 1952, and by 1955 that number grew to US$72.5 billion.[143] Modern skyscrapers, such as the Pirelli Tower and the Torre Velasca were built, and artists such as Bruno Munari, Lucio Fontana, Enrico Castellani and Piero Manzoni gathered in the city.[144] Today, Milan is still particularly well known for its high-quality furniture and interior design industry. The city is home to FieraMilano, Europe's largest permanent trade exhibition, and Salone Internazionale del Mobile, one of the most prestigious international furniture and design fairs.[145]
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Milan is also regarded as one of the fashion capitals of the world, along with New York City, Paris, and London.[146] Milan is synonymous with the Italian prêt-à-porter industry,[147] as many of the most famous Italian fashion brands, such as Valentino, Gucci, Versace, Prada, Armani and Dolce & Gabbana, are headquartered in the city. Numerous international fashion labels also operate shops in Milan. Furthermore, the city hosts the Milan Fashion Week twice a year, one of the most important events in the international fashion system.[148] Milan's main upscale fashion district, quadrilatero della moda, is home to the city's most prestigious shopping streets (Via Monte Napoleone, Via della Spiga, Via Sant'Andrea, Via Manzoni and Corso Venezia), in addition to Galleria Vittorio Emanuele II, one of the world's oldest shopping malls.[149]
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In the late 18th century, and throughout the 19th, Milan was an important centre for intellectual discussion and literary creativity. The Enlightenment found here a fertile ground. Cesare, Marquis of Beccaria, with his famous Dei delitti e delle pene, and Count Pietro Verri, with the periodical Il Caffè were able to exert a considerable influence over the new middle-class culture, thanks also to an open-minded Austrian administration.
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In the first years of the 19th century, the ideals of the Romantic movement made their impact on the cultural life of the city and its major writers debated the primacy of Classical versus Romantic poetry. Here, too, Giuseppe Parini, and Ugo Foscolo published their most important works, and were admired by younger poets as masters of ethics, as well as of literary craftsmanship. Foscolo's poem Dei sepolcri was inspired by a Napoleonic law that—against the will of many of its inhabitants—was being extended to the city.
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In the third decade of the 19th century, Alessandro Manzoni wrote his novel I Promessi Sposi, considered the manifesto of Italian Romanticism, which found in Milan its centre; in the same period Carlo Porta, reputed the most renowned local vernacular poet, wrote his poems in Lombard Language. The periodical Il Conciliatore published articles by Silvio Pellico, Giovanni Berchet, Ludovico di Breme, who were both Romantic in poetry and patriotic in politics.
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After the Unification of Italy in 1861, Milan lost its political importance; nevertheless it retained a sort of central position in cultural debates. New ideas and movements from other countries of Europe were accepted and discussed: thus Realism and Naturalism gave birth to an Italian movement, Verismo. The greatest verista novelist, Giovanni Verga, was born in Sicily but wrote his most important books in Milan.
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In addition to Italian, approximately 2 million people in the Milan metropolitan area can speak the Milanese dialect or one of its Western Lombard variations.[150]
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Milan is an important national and international media centre. Corriere della Sera, founded in 1876, is one of the oldest Italian newspapers, and it is published by Rizzoli, as well as La Gazzetta dello Sport, a daily dedicated to coverage of various sports and currently considered the most widely read daily newspaper in Italy.
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Other local dailies are the general broadsheets Il Giorno, Il Giornale, the Roman Catholic Church-owned Avvenire, and Il Sole 24 Ore, a daily business newspaper owned by Confindustria (the Italian employers' federation). Free daily newspapers include Leggo and Metro.
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Milan is also home to many architecture, art, and fashion periodicals, including Abitare, Casabella, Domus, Flash Art, Gioia, Grazia, and Vogue Italia. Panorama and Oggi, two of Italy's most important weekly news magazines, are also published in Milan.
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Several commercial broadcast television networks have their national headquarters in the Milan conurbation, including Mediaset Group (owner of Canale 5, Italia 1, Iris and Rete 4), Telelombardia and MTV Italy. National radio stations based in Milan include Radio Deejay, Radio 105 Network, R101 (Italy), Radio Popolare, RTL 102.5, Radio Capital and Virgin Radio Italia.
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Like most cities in Italy, Milan has developed its own local culinary tradition, which, as it is typical for North Italian cuisines, uses more frequently rice than pasta, butter than vegetable oil and features almost no tomato or fish. Milanese traditional dishes includes cotoletta alla milanese, a breaded veal (pork and turkey can be used) cutlet pan-fried in butter (similar to Viennese Wiener Schnitzel). Other typical dishes are cassoeula (stewed pork rib chops and sausage with Savoy cabbage), ossobuco (braised veal shank served with a condiment called gremolata), risotto alla milanese (with saffron and beef marrow), busecca (stewed tripe with beans), and brasato (stewed beef or pork with wine and potatoes).
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Season-related pastries include chiacchiere (flat fritters dusted with sugar) and tortelli (fried spherical cookies) for Carnival, colomba (glazed cake shaped as a dove) for Easter, pane dei morti ("bread of the (Day of the ) Dead", cookies flavoured with cinnamon) for All Souls' Day and panettone for Christmas. The salame Milano, a salami with a very fine grain, is widespread throughout Italy. Renowned Milanese cheeses are gorgonzola (from the namesake village nearby), mascarpone, used in pastry-making, taleggio and quartirolo.
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Milan is well known for its world-class restaurants and cafés, characterised by innovative cuisine and design.[151] As of 2014[update], Milan has 157 Michelin-selected places, including three 2-Michelin-starred restaurants;[152] these include Cracco, Sadler and il Luogo di Aimo e Nadia.[153] Many historical restaurants and bars are found in the historic centre, the Brera and Navigli districts. One of the city's oldest surviving cafés, Caffè Cova, was established in 1817.[154] In total, Milan has 15 cafés, bars and restaurants registered among the Historical Places of Italy, continuously operating for at least 70 years.[155]
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Milan hosted the FIFA World Cup in 1934 and 1990, the UEFA European Football Championship in 1980 and most recently the 2003 World Rowing Championships, the 2009 World Boxing Championships, and some games of the Men's Volleyball World Championship in 2010 and the final games of the Women's Volleyball World Championship in 2014. In 2018, Milan hosted World Figure Skating Championships. Milan will host the 2026 Winter Olympics as well as the 2026 Winter Paralympics jointly with Cortina d'Ampezzo.
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Milan is the only city in Europe that is home to two European Cup/Champions League winning teams—Serie A renewed football clubs Milan and Inter. Both teams have also won the Intercontinental Cup (now FIFA Club World Cup). With a combined ten Champions League titles, Milan is second after Madrid as city that have won the most European Cups. They are one of the most successful clubs in the world of football in terms of international trophies. Both teams play at the UEFA 5-star-rated Giuseppe Meazza Stadium, more commonly known as the San Siro, that is one of the biggest stadiums in Europe, with a seating capacity of over 80,000.[156] The Meazza Stadium hosted the 2016 UEFA Champions League Final, in which Real Madrid defeated Atlético Madrid 5–3 in a penalty shoot out. A third team, Brera Calcio F.C. plays in Promozione.[157] Another team, Milano City F.C. (formerly of ASD Bustese)[158] plays in Serie D.
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There are currently four professional Lega Basket clubs in Milan: Olimpia Milano, Pallacanestro Milano 1958, Società Canottieri Milano and A.S.S.I. Milano. Olimpia is the most titled basketball club in Italy, having won 27 Italian League championships, six Italian National Cups, one Italian Super Cup, three European Champions Cups, one FIBA Intercontinental Cup, three FIBA Saporta Cups, two FIBA Korać Cups and many junior titles. The team play at the Mediolanum Forum, with a capacity of 12,700 where it has been hosted the final of the 2013–14 Euroleague. In some cases the team play also at the PalaDesio, with a capacity of 6,700.
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Milan is also home to Italy's oldest American football team: Rhinos Milano, that won 5 Italian Super Bowls. The team play at the Velodromo Vigorelli, with a capacity of 8,000. Milan has also two cricket teams, Milano Fiori (currently competing in the second division) and Kingsgrove Milan, who won the Serie A championship in 2014. Amatori Rugby Milano, the most titled rugby team in Italy, was founded in Milan in 1927. The Monza Formula One circuit is located near the city, inside a suburban park. It is one of the world's oldest car racing circuits. The capacity for the F1 races is currently of over 113,000. It has hosted an F1 race nearly every year since the first year of competition, with the exception of 1980.
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In road cycling, Milan hosts the start of the annual Milan–San Remo classic one-day race and the annual Milano–Torino one day race. Milan is also the traditional finish for the final stage of the Giro d'Italia, which, along with the Tour de France and the Vuelta a Espana, is one of cycling's three Grand Tours.
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Milan is a major global centre of higher education teaching and research and has the second largest concentration of higher education institutes in Italy after Rome. Milan's higher education system includes 7 universities, 48 faculties and 142 departments, with 185,000 university students enrolled in 2011 (approximately 11 percent of the national total)[20] and the largest number of university graduates and postgraduate students (34,000 and more than 5,000, respectively) in Italy.[161]
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The Polytechnic University of Milan is the city's oldest university, founded in 1863. With over 40,000 students, it is the largest technical university in Italy.[162]
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The University of Milan, founded in 1923, is the largest public teaching and research university in the city.[163] The University of Milan is the sixth-largest university in Italy, with approximately 60,000 enrolled students and a teaching staff of 2,500.[164]
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Università Cattolica del Sacro Cuore is the largest Catholic university in the world with 42,000 enrolled students.[165]
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Bocconi University is a private management and finance school established in 1902, ranking as the sixth best business school in Europe as of 2018.[166] Bocconi University also ranks as the 5th best 1 year MBA course in the world, according to the Forbes 2017 ranking.[167]
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University of Milan Bicocca is the city's newest high education institution, founded in 1998 in an effort to alleviate pressure on the overcrowded University of Milan. Bicocca, built over abandoned industrial estates, today enrolls more than 30,000 students and ranks high in international rankings on young universities;[168]
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IULM University of Milan was established in 1968 as the first Italian tertiary institution offering courses on public relations; later it became a point of reference also for business communication; media and advertising; interpreting; communication in culture and arts markets, tourism and fashion.[169]
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Vita-Salute San Raffaele University is a medical university linked to the San Raffaele Hospital.[170]
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Milan is also well known for its fine arts and music schools. The Milan Academy of Fine Arts (Brera Academy) is a public academic institution founded in 1776 by Empress Maria Theresa of Austria; the New Academy of Fine Arts is the largest private art and design university in Italy;[171] the European Institute of Design is a private university specialised in fashion, industrial and interior design, audio/visual design including photography, advertising and marketing and business communication; the Marangoni Institute, is a fashion institute with campuses in Milan, London, and Paris; the Domus Academy is a private postgraduate institution of design, fashion, architecture, interior design and management; the Pontifical Ambrosian Institute of Sacred Music, a college of music founded in 1931 by the blessed cardinal A.I. Schuster, archbishop of Milan, and raised according to the rules by the Holy See in 1940, is—similarly to the Pontifical Institute of Sacred Music in Rome, which is consociated with—an Institute "ad instar facultatis" and is authorised to confer university qualifications with canonical validity[172] and the Milan Conservatory, a college of music established in 1807, currently Italy's largest with more than 1,700 students and 240 music teachers.[173]
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Milan is one the key transport nodes of Italy and southern Europe. Its central railway station is Italy's second and Europe's eighth busiest.[174][175] The Malpensa, Linate and Orio al Serio airports serve the Greater Milan, the largest metropolitan area in Italy.
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Azienda Trasporti Milanesi (ATM) is the Milanese municipal transport company; it operates 4 metro lines, 18 tram lines, 131 bus lines and 4 trolleybus lines, carrying about 776 million passengers in 2018.[176] Overall the network covers nearly 1,500 km (932 mi) reaching 46 municipalities.[177] Besides public transport, ATM manages the interchange parking lots and other transport services including bike sharing and carsharing systems.[178]
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The Milan Metro is the rapid transit system serving the city and surrounding municipalities. The network consists of 4 lines (plus one under construction), with a total network length of 101 kilometres (63 mi), and a total of 113 stations, mostly underground.[179] It has a daily ridership of 1.15 million,[180] the largest in Italy as well as one of the largest in Europe.
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The Milan suburban railway service, operated by Trenord, comprises 12 S lines connecting the metropolitan area with the city center, with possible transfers to all the metro lines. Most S lines run through the Milan Passerby railway, commonly referred to as "il Passante" and served by double-decker trains every 4/8 minutes in the central underground section.[181]
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Milan Central station, with 120 million passengers per year, is the eight busiest railway station in Europe and the second in Italy after Rome.[174] Milano Cadorna and Milano Porta Garibaldi stations are respectively the seventh and the eleventh busiest stations in Italy.[174] Since the end of 2009, two high-speed train lines link Milan to Rome, Naples and Turin, considerably shortening travel times with other major cities in Italy. Further high-speed lines are under construction towards Genoa and Verona. Milan is served by direct international trains to Nice, Marseille, Lyon, Paris, Lugano, Geneva, Bern, Basel, Zurich and Frankfurt, and by overnight sleeper services to Paris and Dijon (Thello), Munich and Vienna (ÖBB).[182]
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Milan is also the core of Lombardy's regional train network. Regional trains were operated on two different systems by LeNord (departing from Milano Cadorna) and Trenitalia (departing from Milan Centrale and Milano Porta Garibaldi). Since 2011, a new company, Trenord, operates both Trenitalia and LeNord regional trains in Lombardy, carrying over 750,000 passengers on more than 50 routes every day.[183][184]
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The city tram network consists of approximately 160 kilometres (99 mi) of track and 18 lines, and is Europe's most advanced light rail system.[185] Bus lines cover over 1,070 km (665 mi). Milan has also taxi services operated by private companies and licensed by the City council of Milan. The city is also a key node for the national road network, being served by all the major highways of Northern Italy. Numerous long-distance bus lines link Milan with many other cities and towns in Lombardy and throughout Italy.[186]
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The Milan metropolitan area is served by three international airports, with a grand total of about 47 million passengers served in 2018.[187]
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Lastly, Bresso Airfield is a general aviation airport, operated by Aero Club Milano.[191]
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Milan has fifteen official sister cities as reported on the city's website.[192] The date column indicates the year in which the relationship was established. São Paulo was Milan's first sister city.
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The partnership with the city of St. Petersburg, Russia, that started in 1967, was suspended in 2012 (a decision taken by the city of Milan), because of the prohibition of the Russian government on "homosexual propaganda".[195]
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Milan has the following collaborations:[196]
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People awarded the honorary citizenship of Milan are:
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L'Aquila, AbruzzoAosta, Aosta ValleyBari, ApuliaPotenza, Basilicata
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Catanzaro, CalabriaNaples, CampaniaBologna, Emilia-RomagnaTrieste, Friuli-Venezia Giulia
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Rome, LazioGenoa, LiguriaMilan, LombardyAncona, Marche
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Campobasso, MoliseTurin, PiedmontCagliari, SardiniaPalermo, Sicily
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Trento, Trentino-Alto Adige/SüdtirolFlorence, TuscanyPerugia, UmbriaVenice, Veneto
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Deified emperors:
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Diana[a] is a goddess in Roman and Hellenistic religion, primarily considered a patroness of the countryside, hunters, crossroads, and the Moon. She is equated with the Greek goddess Artemis, and absorbed much of Artemis' mythology early in Roman history, including a birth on the island of Delos to parents Jupiter and Latona, and a twin brother, Apollo,[2] though she had an independent origin in Italy.
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Diana is considered a virgin goddess and protector of childbirth. Historically, Diana made up a triad with two other Roman deities: Egeria the water nymph, her servant and assistant midwife; and Virbius, the woodland god.[3]
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Diana is revered in modern neopagan religions including Roman neopaganism, Stregheria, and Wicca. From the medieval to the modern period, as folklore attached to her developed and was eventually adapted into neopagan religions, the mythology surrounding Diana grew to include a consort (Lucifer) and daughter (Aradia), figures sometimes recognized by modern traditions.[4] In the ancient, medieval, and modern periods, Diana has been considered a triple deity, merged with a goddess of the moon (Luna/Selene) and the underworld (usually Hecate).[5][6]
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The name Dīāna probably derives from Latin dīus ('godly'), ultimately from Proto-Italic *divios (diwios), meaning 'divine, heavenly'.[7][8] It stems from Proto-Indo-European *diwyós ('divine, heavenly'), formed with the root *dyew- ('daylight sky') attached the thematic suffix -yós.[9][10] Cognates appear in Myceanean Greek di-wi-ja, in Ancient Greek dîos (δῖος; 'belonging to heaven, godlike'), or in Sanskrit divyá ('heavenly').[11]
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The ancient Latin writers Varro and Cicero considered the etymology of Dīāna as allied to that of dies and connected to the shine of the Moon, noting that one of her titles is Diana Lucifera ("light-bearer").
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... people regard Diana and the moon as one and the same. ... the moon (luna) is so called from the verb to shine (lucere). Lucina is identified with it, which is why in our country they invoke Juno Lucina in childbirth, just as the Greeks call on Diana the Light-bearer. Diana also has the name Omnivaga ("wandering everywhere"), not because of her hunting but because she is numbered as one of the seven planets; her name Diana derives from the fact that she turns darkness into daylight (dies). She is invoked at childbirth because children are born occasionally after seven, or usually after nine, lunar revolutions ...
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The persona of Diana is complex, and contains a number of archaic features. Diana was originally considered to be a goddess of the wilderness and of the hunt, a central sport in both Roman and Greek culture.[13] Early Roman inscriptions to Diana celebrated her primarily as a huntress and patron of hunters. Later, in the Hellenistic period, Diana came to be equally or more revered as a goddess not of the wild woodland but of the "tame" countryside, or villa rustica, the idealization of which was common in Greek thought and poetry. This dual role as goddess of both civilization and the wild, and therefore the civilized countryside, first applied to the Greek goddess Artemis (for example, in the 3rd century BCE poetry of Anacreon).[14] By the 3rd century CE, after Greek influence had a profound impact on Roman religion, Diana had been almost fully combined with Artemis and took on many of her attributes, both in her spiritual domains and in the description of her appearance. The Roman poet Nemesianus wrote a typical description of Diana: She carried a bow and a quiver full of golden arrows, wore a golden cloak, purple half-boots, and a belt with a jeweled buckle to hold her tunic together, and wore her hair gathered in a ribbon.[13] By the 5th century CE, almost a millennia after her cult's entry into Rome, the philosopher Proclus could still characterize Diana as "the inspective guardian of every thing rural, [who] represses every thing rustic and uncultivated."[15]
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Diana was often considered an aspect of a triple goddess, known as Diana triformis: Diana, Luna, and Hecate. According to historian C.M. Green, "these were neither different goddesses nor an amalgamation of different goddesses. They were Diana...Diana as huntress, Diana as the moon, Diana of the underworld."[6] At her sacred grove on the shores of Lake Nemi, Diana was venerated as a triple goddess beginning in the late 6th century BCE.
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Andreas Alföldi interpreted an image on a late Republican coin as the Latin Diana "conceived as a threefold unity of the divine huntress, the Moon goddess and the goddess of the nether world, Hekate".[17] This coin, minted by P. Accoleius Lariscolus in 43 BCE, has been acknowledged as representing an archaic statue of Diana Nemorensis.[18] It represents Artemis with the bow at one extremity, Luna-Selene with flowers at the other and a central deity not immediately identifiable, all united by a horizontal bar. The iconographical analysis allows the dating of this image to the 6th century at which time there are Etruscan models. The coin shows that the triple goddess cult image still stood in the lucus of Nemi in 43 BCE. Lake Nemi was called Triviae lacus by Virgil (Aeneid 7.516), while Horace called Diana montium custos nemoremque virgo ("keeper of the mountains and virgin of Nemi") and diva triformis ("three-form goddess").[19]
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Two heads found in the sanctuary[20] and the Roman theatre at Nemi, which have a hollow on their back, lend support to this interpretation of an archaic triple Diana.[21]
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The earliest epithet of Diana was Trivia, and she was addressed with that title by Virgil,[22] Catullus,[23] and many others. "Trivia" comes from the Latin trivium, "triple way", and refers to Diana's guardianship over roadways, particularly Y-junctions or three-way crossroads. This role carried a somewhat dark and dangerous connotation, as it metaphorically pointed the way to the underworld.[6] In the 1st-century CE play Medea, Seneca's titular sorceress calls on Trivia to cast a magic spell. She evokes the triple goddess of Diana, Selene, and Hecate, and specifies that she requires the powers of the latter.[6] The 1st century poet Horace similarly wrote of a magic incantation invoking the power of both Diana and Proserpina.[24] The symbol of the crossroads is relevant to several aspects of Diana's domain. It can symbolize the paths hunters may encounter in the forest, lit only by the full moon; this symbolizes making choices "in the dark" without the light of guidance.[6]
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Diana's role as a goddess of the underworld, or at least of ushering people between life and death, caused her early on to be conflated with Hecate (and occasionally also with Proserpina). However, her role as an underworld goddess appears to pre-date strong Greek influence (though the early Greek colony of Cumae had a cult of Hekate and certainly had contacts with the Latins[25]). A theater in her sanctuary at Lake Nemi included a pit and tunnel that would have allowed actors to easily descend on one side of the stage and ascend on the other, indicating a connection between the phases of the moon and a descent by the moon goddess into the underworld.[6] It is likely that her underworld aspect in her original Latin worship did not have a distinct name, like Luna was for her moon aspect. This is due to a seeming reluctance or taboo by the early Latins to name underworld deities, and the fact that they believed the underworld to be silent, precluding naming. Hekate, a Greek goddess also associated with the boundary between the earth and the underworld, became attached to Diana as a name for her underworld aspect following Greek influence.[6]
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Diana was often considered to be a goddess associated with fertility and childbirth, and the protection of women during labor. This probably arose as an extension of her association with the moon, whose cycles were believed to parallel the menstrual cycle, and which was used to track the months during pregnancy.[6] At her shrine in Aricia, worshipers left votive terracotta offerings for the goddess in the shapes of babies and wombs, and the temple there also offered care of pups and pregnant dogs. This care of infants also extended to the training of both young people and dogs, especially for hunting.[6] In her role as a protector of childbirth, Diana was called Diana Lucina or even Juno Lucina, because her domain overlapped with that of the goddess Juno. The title of Juno may also have had an independent origin as it applied to Diana, with the literal meaning of "helper" - Diana as Juno Lucina would be the "helper of childbirth".[6]
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According to a theory proposed by Georges Dumézil, Diana falls into a particular subset of celestial gods, referred to in histories of religion as frame gods. Such gods, while keeping the original features of celestial divinities (i.e. transcendent heavenly power and abstention from direct rule in worldly matters), did not share the fate of other celestial gods in Indoeuropean religions - that of becoming dei otiosi, or gods without practical purpose,[26] since they did retain a particular sort of influence over the world and mankind.[27] The celestial character of Diana is reflected in her connection with inaccessibility, virginity, light, and her preference for dwelling on high mountains and in sacred woods. Diana, therefore, reflects the heavenly world in its sovereignty, supremacy, impassibility, and indifference towards such secular matters as the fates of mortals and states. At the same time, however, she is seen as active in ensuring the succession of kings and in the preservation of humankind through the protection of childbirth.[28] These functions are apparent in the traditional institutions and cults related to the goddess:
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According to Dumezil, the forerunner of all frame gods is an Indian epic hero who was the image (avatar) of the Vedic god Dyaus. Having renounced the world, in his roles of father and king, he attained the status of an immortal being while retaining the duty of ensuring that his dynasty is preserved and that there is always a new king for each generation. The Scandinavian god Heimdallr performs an analogous function: he is born first and will die last. He too gives origin to kingship and the first king, bestowing on him regal prerogatives.
|
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Diana, although a female deity, has exactly the same functions, preserving mankind through childbirth and royal succession.
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F. H. Pairault, in her essay on Diana, qualified Dumézil's theory as "impossible to verify".
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Unlike the Greek gods, Roman gods were originally considered to be numina: divine powers of presence and will that did not necessarily have physical form. At the time Rome was founded, Diana and the other major Roman gods probably did not have much mythology per se, or any depictions in human form. The idea of gods as having anthropomorphic qualities and human-like personalities and actions developed later, under the influence of Greek and Etruscan religion.[31]
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By the 3rd century BCE, Diana is found listed among the twelve major gods of the Roman pantheon by the poet Ennius. Though the Capitoline Triad were the primary state gods of Rome, early Roman myth did not assign a strict hierarchy to the gods the way Greek mythology did, though the Greek hierarchy would eventually be adopted by Roman religion as well.[31]
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Once Greek influence had caused Diana to be considered identical to the Greek goddess Artemis, Diana acquired Artemis's physical description, attributes, and variants of her myths as well. Like Artemis, Diana is usually depicted in art wearing a short skirt, with a hunting bow and quiver, and often accompanied by hunting dogs. A 1st-century BCE Roman coin (see above) depicted her with a unique, short hairstyle, and in triple form, with one form holding a bow and another holding a poppy.[6]
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When worship of Apollo was first introduced to Rome, Diana became conflated with Apollo's sister Artemis as in the earlier Greek myths, and as such she became identified as the daughter of Apollo's parents Latona and Jupiter. Though Diana was usually considered to be a virgin goddess like Artemis, later authors sometimes attributed consorts and children to her. According to Cicero and Ennius, Trivia (an epithet of Diana) and Caelus were the parents of Janus, as well as of Saturn and Ops.[32]
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According to Macrobius (who cited Nigidius Figulus and Cicero), Janus and Jana (Diana) are a pair of divinities, worshiped as the sun and moon. Janus was said to receive sacrifices before all the others because, through him, the way of access to the desired deity is made apparent.[33]
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Diana's mythology incorporated stories which were variants of earlier stories about Artemis. Possibly the most well-known of these is the myth of Actaeon. In Ovid's version of this myth, part of his poem Metamorphoses, he tells of a pool or grotto hidden in the wooded valley of Gargaphie. There, Diana, the goddess of the woods, would bathe and rest after a hunt. Actaeon, a young hunter, stumbled across the grotto and accidentally witnessed the goddess bathing without invitation. In retaliation, Diana splashed him with water from the pool, cursing him, and he transformed into a deer. His own hunting dogs caught his scent, and tore him apart.[6]
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Ovid's version of the myth of Actaeon differs from most earlier sources. Unlike earlier myths about Artemis, Actaeon is killed for an innocent mistake, glimpsing Diana bathing. An earlier variant of this myth, known as the Bath of Pallas, had the hunter intentionally spy on the bathing goddess Pallas (Athena), and earlier versions of the myth involving Artemis did not involve the bath at all.[34]
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Diana was an ancient goddess common to all Latin tribes. Therefore, many sanctuaries were dedicated to her in the lands inhabited by Latins. Her primary sanctuary was a woodland grove overlooking Lake Nemi, a body of water also known as "Diana's Mirror", where she was worshiped as Diana Nemorensis, or "Diana of the Wood". In Rome, the cult of Diana may have been almost as old as the city itself. Varro mentions her in the list of deities to whom king Titus Tatius promised to build a shrine. His list included Luna and Diana Lucina as separate entities. Another testimony to the antiquity of her cult is to be found in the lex regia of King Tullus Hostilius that condemns those guilty of incest to the sacratio to Diana. She had a temple in Rome on the Aventine Hill, according to tradition dedicated by king Servius Tullius. Its location is remarkable as the Aventine is situated outside the pomerium, i.e. original territory of the city, in order to comply with the tradition that Diana was a goddess common to all Latins and not exclusively of the Romans. Being placed on the Aventine, and thus outside the pomerium, meant that Diana's cult essentially remained a foreign one, like that of Bacchus; she was never officially transferred to Rome as Juno was after the sack of Veii.
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Other known sanctuaries and temples to Diana include Colle di Corne near Tusculum,[35] where she is referred to with the archaic Latin name of deva Cornisca and where existed a collegium of worshippers;[36] at Évora, Portugal;[37] Mount Algidus, also near Tusculum;[38] at Lavinium;[39] and at Tibur (Tivoli), where she is referred to as Diana Opifera Nemorensis.[40] Diana was also worshiped at a sacred wood mentioned by Livy[41] - ad compitum Anagninum (near Anagni), and on Mount Tifata in Campania.[42]
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According to Plutarch, men and women alike were worshipers of Diana and were welcomed into all of her temples. The one exception seems to have been a temple on the Vicus Patricius, which men either did not enter due to tradition, or were not allowed to enter. Plutarch related a legend that a man had attempted to assault a woman worshiping in this temple and was killed by a pack of dogs (echoing the myth of Diana and Actaeon), which resulted in a superstition against men entering the temple.[43]
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A feature common to nearly all of Diana's temples and shrines by the second century AD was the hanging up of stag antlers. Plutarch noted that the only exception to this was the temple on the Aventine Hill, in which bull horns had been hung up instead. Plutarch explains this by way of reference to a legend surrounding the sacrifice of an impressive Sabine bull by King Servius at the founding of the Aventine temple.[43]
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Diana's worship may have originated at an open-air sanctuary overlooking Lake Nemi in the Alban Hills near Aricia, where she was worshiped as Diana Nemorensis, or ("Diana of the Sylvan Glade").[44] According to legendary accounts, the sanctuary was founded by Orestes and Iphigenia after they fled from the Tauri. In this tradition, the Nemi sanctuary was supposedly built on the pattern of an earlier Temple of Artemis Tauropolos,[45] and the first cult statue at Nemi was said to have been stolen from the Tauri and brought to Nemi by Orestes.[13][46] Historical evidence suggests that worship of Diana at Nemi flourished from at least the 6th century BCE[46] until the 2nd century CE. Her cult there was first attested in Latin literature by Cato the Elder, in a surviving quote by the late grammarian Priscian.[47] By the 4th century BCE, the simple shrine at Nemi had been joined by a temple complex.[46] The sanctuary served an important political role as it was held in common by the Latin League.[48][49]
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A festival to Diana, the Nemoralia, was held yearly at Nemi on the Ides of August (August 13–15[50]). Worshipers traveled to Nemi carrying torches and garlands, and once at the lake, they left pieces of thread tied to fences and tablets inscribed with prayers.[51][52] Diana's festival eventually became widely celebrated throughout Italy, which was unusual given the provincial nature of Diana's cult. The poet Statius wrote of the festival:[6]
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Statius describes the triple nature of the goddess by invoking heavenly (the stars), earthly (the grove itself) and underworld (Hecate) imagery. He also suggests by the garlanding of the dogs and polishing of the spears that no hunting was allowed during the festival.[6]
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Legend has it that Diana's high priest at Nemi, known as the Rex Nemorensis, was always an escaped slave who could only obtain the position by defeating his predecessor in a fight to the death.[44] Sir James George Frazer wrote of this sacred grove in The Golden Bough, basing his interpretation on brief remarks in Strabo (5.3.12), Pausanias (2,27.24) and Servius' commentary on the Aeneid (6.136). The legend tells of a tree that stood in the center of the grove and was heavily guarded. No one was allowed to break off its limbs, with the exception of a runaway slave, who was allowed, if he could, to break off one of the boughs. He was then in turn granted the privilege to engage the Rex Nemorensis, the current king and priest of Diana, in a fight to the death. If the slave prevailed, he became the next king for as long as he could defeat his challengers. However, Joseph Fontenrose criticised Frazer's assumption that a rite of this sort actually occurred at the sanctuary,[53] and no contemporary records exist that support the historical existence of the Rex Nemorensis.[54]
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Rome hoped to unify into and control the Latin tribes around Nemi,[48] so Diana's worship was imported to Rome as a show of political solidarity. Diana soon afterwards became Hellenized, and combined with the Greek goddess Artemis, "a process which culminated with the appearance of Diana beside Apollo [the brother of Artemis] in the first lectisternium at Rome" in 399 BCE.[55] The process of identification between the two goddesses probably began when artists who were commissioned to create new cult statues for Diana's temples outside Nemi were struck by the similar attributes between Diana and the more familiar Artemis, and sculpted Diana in a manner inspired by previous depictions of Artemis. Sibyllene influence and trade with Massilia, where similar cult statues of Artemis existed, would have completed the process.[46]
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According to Françoise Hélène Pairault's study,[56] historical and archaeological evidence point to the fact that the characteristics given to both Diana of the Aventine Hill and Diana Nemorensis were the product of the direct or indirect influence of the cult of Artemis, which was spread by the Phoceans among the Greek towns of Campania Cuma and Capua, who in turn had passed it over to the Etruscans and the Latins by the 6th and 5th centuries BCE.
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Evidence suggests that a confrontation occurred between two groups of Etruscans who fought for supremacy, those from Tarquinia, Vulci and Caere (allied with the Greeks of Capua) and those of Clusium. This is reflected in the legend of the coming of Orestes to Nemi and of the inhumation of his bones in the Roman Forum near the temple of Saturn.[57] The cult introduced by Orestes at Nemi is apparently that of the Artemis Tauropolos. The literary amplification[58] reveals a confused religious background: different versions of Artemis were conflated under the epithet.[59] As far as Nemi's Diana is concerned there are two different versions, by Strabo[60] and Servius Honoratus. Strabo's version looks to be the most authoritative as he had access to first-hand primary sources on the sanctuaries of Artemis, i.e. the priest of Artemis Artemidoros of Ephesus. The meaning of Tauropolos denotes an Asiatic goddess with lunar attributes, lady of the herds.[61] The only possible interpretatio graeca of high antiquity concerning Diana Nemorensis could have been the one based on this ancient aspect of a deity of light, master of wildlife. Tauropolos is an ancient epithet attached to Artemis, Hecate, and even Athena.[62] According to the legend Orestes founded Nemi together with Iphigenia.[63] At Cuma the Sybil is the priestess of both Phoibos and Trivia.[64] Hesiod[65] and Stesichorus[66] tell the story according to which after her death Iphigenia was divinised under the name of Hecate, a fact which would support the assumption that Artemis Tauropolos had a real ancient alliance with the heroine, who was her priestess in Taurid and her human paragon. This religious complex is in turn supported by the triple statue of Artemis-Hecate.[18]
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In Rome, Diana was regarded with great reverence and was a patroness of lower-class citizens, called plebeians, as well as slaves, who could receive asylum in her temples. Georg Wissowa proposed that this might be because the first slaves of the Romans were Latins of the neighboring tribes.[67] However, the Temple of Artemis at Ephesus had the same custom of the asylum.
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Worship of Diana probably spread into the city of Rome beginning around 550 BCE,[46] during her Hellenization and combination with the Greek goddess Artemis. Diana was first worshiped along with her brother and mother, Apollo and Latona, in their temple in the Campus Martius, and later in the Temple of Apollo Palatinus.[13]
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The first major temple dedicated primarily to Diana in the vicinity of Rome was the Temple of Diana Aventina (Diana of the Aventine Hill). According to the Roman historian Livy, the construction of this temple began in the 6th century BCE and was inspired by stories of the massive Temple of Artemis at Ephesus, which was said to have been built through the combined efforts of all the cities of Asia Minor. Legend has it that Servius Tullius was impressed with this act of massive political and economic cooperation, and convinced the cities of the Latin League to work with the Romans to build their own temple to the goddess.[68] However, there is no compelling evidence for such an early construction of the temple, and it is more likely that it was built in the 3rd century BCE, following the influence of the temple at Nemi, and probably about the same time the first temples to Vertumnus (who was associated with Diana) were built in Rome (264 BCE).[46] The misconception that the Aventine Temple was inspired by the Ephesian Temple might originate in the fact that the cult images and statues used at the former were based heavily on those found in the latter.[46] Whatever its initial construction date, records show that the Avantine Temple was rebuilt by Lucius Cornificius in 32 BCE.[45] If it was still in use by the 4th century CE, the Aventine temple would have been permanently closed during the persecution of pagans in the late Roman Empire. Today, a short street named the Via del Tempio di Diana and an associated plaza, Piazza del Tempio di Diana, commemorates the site of the temple. Part of its wall is located within one of the halls of the Apuleius restaurant.[69]
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Later temple dedications often were based on the model for ritual formulas and regulations of the Temple of Diana.[70] Roman politicians built several minor temples to Diana elsewhere in Rome to secure public support. One of these was built in the Campus Martius in 187 BCE; no Imperial period records of this temple have been found, and it is possible it was one of the temples demolished around 55 BCE in order to build a theater.[45] Diana also had a public temple on the Quirinal Hill, the sanctuary of Diana Planciana. It was dedicated by Plancius in 55 BCE, though it is unclear which Plancius.[45]
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In their worship of Artemis, Greeks filled their temples with sculptures of the goddess created by well-known sculptors, and many were adapted for use in the worship of Diana by the Romans, beginning around the 2nd century BCE (the beginning of a period of strong Hellenistic influence on Roman religion). The earliest depictions of the Artemis of Ephesus are found on Ephesian coins from this period. By the Imperial period, small marble statues of the Ephesian Artemis were being produced in the Western region of the Mediterranean and were often bought by Roman patrons.[71] The Romans obtained a large copy of an Ephesian Artemis statue for their temple on the Aventine Hill.[13] Diana was usually depicted for educated Romans in her Greek guise. If she was shown accompanied by a deer, as in the Diana of Versailles, this is because Diana was the patroness of hunting. The deer may also offer a covert reference to the myth of Acteon (or Actaeon), who saw her bathing naked. Diana transformed Acteon into a stag and set his own hunting dogs to kill him.
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In Campania, Diana had a major temple at Mount Tifata, near Capua. She was worshiped there as Diana Tifatina. This was one of the oldest sanctuaries in Campania. As a rural sanctuary, it included lands and estates that would have been worked by slaves following the Roman conquest of Campania, and records show that expansion and renovation projects at her temple were funded in part by other conquests by Roman military campaigns. The modern Christian church of Sant'Angelo in Formis was built on the ruins of the Tifata temple.[45]
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In the Roman provinces, Diana was widely worshiped alongside local deities. Over 100 inscriptions to Diana have been cataloged in the provinces, mainly from Gaul, Upper Germania, and Britannia. Diana was commonly invoked alongside another forest god, Silvanus, as well as other "mountain gods". In the provinces, she was occasionally conflated with local goddesses such as Abnoba, and was given high status, with Augusta and regina ("queen") being common epithets.[72]
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Diana was not only regarded as a goddess of the wilderness and the hunt, but was often worshiped as a patroness of families. She served a similar function to the hearth goddess Vesta, and was sometimes considered to be a member of the Penates, the deities most often invoked in household rituals. In this role, she was often given a name reflecting the tribe of family who worshiped her and asked for her protection. For example, in what is now Wiesbaden, Diana was worshiped as Diana Mattiaca by the Mattiaci tribe. Other family-derived named attested in the ancient literature include Diana Cariciana, Diana Valeriana, and Diana Plancia. As a house goddess, Diana often became reduced in stature compared to her official worship by the Roman state religion. In personal or family worship, Diana was brought to the level of other household spirits, and was believed to have a vested interest in the prosperity of the household and the continuation of the family. The Roman poet Horace regarded Diana as a household goddess in his Odes, and had an altar dedicated to her in his villa where household worship could be conducted. In his poetry, Horace deliberately contrasted the kinds of grand, elevated hymns to Diana on behalf of the entire Roman state, the kind of worship that would have been typical at her Aventine temple, with a more personal form of devotion.[14]
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Images of Diana and her associated myths have been found on sarcophagi of wealthy Romans. They often included scenes depicting sacrifices to the goddess, and on at least one example, the deceased man is shown joining Diana's hunt.[13]
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Since ancient times, philosophers and theologians have examined the nature of Diana in light of her worship traditions, attributes, mythology, and identification with other gods.
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Diana was initially a hunting goddess and goddess of the local woodland at Nemi,[73] but as her worship spread, she acquired attributes of other similar goddesses. As she became conflated with Artemis, she became a moon goddess, identified with the other lunar goddesses goddess Luna and Hekate.[73] She also became the goddess of childbirth and ruled over the countryside. Catullus wrote a poem to Diana in which she has more than one alias: Latonia, Lucina, Juno, Trivia, Luna.[74]
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Along with Mars, Diana was often venerated at games held in Roman amphitheaters, and some inscriptions from the Danubian provinces show that she was conflated with Nemesis in this role, as Diana Nemesis.[13]
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Outside of Italy, Diana had important centers of worship where she was syncretised with similar local deities in Gaul, Upper Germania, and Britannia. Diana was particularly important in the region in and around the Black Forest, where she was conflated with the local goddess Abnoba and worshiped as Diana Abnoba.[75]
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Some late antique sources went even further, syncretizing many local "great goddesses" into a single "Queen of Heaven". The Platonist philosopher Apuleius, writing in the late 2nd century, depicted the goddess declaring:
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"I come, Lucius, moved by your entreaties: I, mother of the universe, mistress of all the elements, first-born of the ages, highest of the gods, queen of the shades, first of those who dwell in heaven, representing in one shape all gods and goddesses. My will controls the shining heights of heaven, the health-giving sea-winds, and the mournful silences of hell; the entire world worships my single godhead in a thousand shapes, with divers rites, and under many a different name. The Phrygians, first-born of mankind, call me the Pessinuntian Mother of the gods; the native Athenians the Cecropian Minerva; the island-dwelling Cypriots Paphian Venus; the archer Cretans Dictynnan Diana; the triple-tongued Sicilians Stygian Proserpine; the ancient Eleusinians Actaean Ceres; some call me Juno, some Bellona, others Hecate, others Rhamnusia; but both races of Ethiopians, those on whom the rising and those on whom the setting sun shines, and the Egyptians who excel in ancient learning, honour me with the worship which is truly mine and call me by my true name: Queen Isis."
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Later poets and historians looked to Diana's identity as a triple goddess to merge her with triads heavenly, earthly, and underworld (cthonic) goddesses. Maurus Servius Honoratus said that the same goddess was called Luna in heaven, Diana on earth, and Proserpina in hell.[5]
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Michael Drayton praises the Triple Diana in poem The Man in the Moone (1606): "So these great three most powerful of the rest, Phoebe, Diana, Hecate, do tell. Her sovereignty in Heaven, in Earth and Hell".[77][78][79]
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Based on the earlier writings of Plato, the Neoplatonist philosophers of late antiquity united the various major gods of Hellenic tradition into a series of monads containing within them triads, with some creating the world, some animating it or bringing it to life, and others harmonizing it. Within this system, Proclus considered Diana to be one of the primary animating, or life-giving, deities. Proclus, citing Orphic tradition, concludes that Diana "presides over all the generation in nature, and is the midwife of physical productive principles" and that she "extends these genitals, distributing as far as to subterranean natures the prolific power of [Bacchus]."[15] Specifically, Proclus considered the life-generating principle of the highest order, within the Intellectual realm, to be Rhea, who he identified with Ceres. Within her divinity was produced the cause of the basic principle of life. Projecting this principle into the lower, Hypercosmic realm of reality generated a lower monad, Kore, who could therefore be understood as Ceres' "daughter". Kore embodied the "maidenly" principle of generation that, more importantly, included a principle of division - where Demeter generates life indiscriminately, Kore distributes it individually. This division results in another triad or trinity, known as the Maidenly trinity, within the monad of Kore: namely, Diana, Proserpine, and Minerva, through whom individual living beings are given life and perfected. Specifically, according to a commentary by scholar Spyridon Rangos, Diana (equated with Hecate) gives existence, Proserpine (equated with "Soul") gives form, and Minerva (equated with "Virtue") gives intellect.[80]
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In his commentary on Proclus, the 19th century Platonist scholar Thomas Taylor expanded upon the theology of the classical philosophers, further interpreting the nature and roles of the gods in light of the whole body of Neoplatonist philosophy. He cites Plato in giving a three-form aspect to her central characteristic of virginity: the undefiled, the mundane, and the anagogic. Through the first form, Diana is regarded as a "lover of virginity". Through the second, she is the guardian of virtue. Through the third, she is considered to "hate the impulses arising from generation." Through the principle of the undefiled, Taylor suggests that she is given supremacy in Proclus' triad of life-giving or animating deities, and in this role the theurgists called her Hekate. In this role, Diana is granted undefiled power (Amilieti) from the other gods. This generative power does not proceed forth from the goddess (according to a statement by the Oracle of Delphi) but rather resides with her, giving her unparalleled virtue, and in this way she can be said to embody virginity.[81] Later commentators on Proclus have clarified that the virginity of Diana is not an absence of sexual drive, but a renunciation of sexuality. Diana embodies virginity because she generates but precedes active fertility (within Neoplatonism, an important maxim is that "every productive cause is superior to the nature of the produced effect").[80]
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Using the ancient Neoplatonists as a basis, Taylor also commented on the triadic nature of Diana and related goddesses, and the ways in which they subsist within one another, partaking unevenly in each other's powers and attributes. For example, Kore is said to embody both Diana/Hecate and Minerva, who create the virtuous or virgin power within her, but also Proserpine (her sole traditional identification), through whom the generative power of the Kore as a whole is able to proceed forth into the world, where it joins with the demiurge to produce further deities, including Bacchus and "nine azure-eyed, flower-producing daughters".[81]
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Proclus also included Artemis/Diana in a second triad of deities, along with Ceres and Juno. According to Proclus:
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Proclus pointed to the conflict between Hera and Artmeis in the Illiad as a representation of the two kinds of human souls. Where Hera creates the higher, more cultured, or "worthy" souls, Artemis brings light to and perfects the "less worthy" or less rational. As explained by Ragnos (2000), "The aspect of reality which Artemis and Hera share, and because of which they engage in a symbolic conflict, is the engendering of life." Hera elevates rational living beings up to intellectual rational existence, whereas Artemis's power pertains to human life as far as its physical existence as a living thing. "Artemis deals with the most elementary forms of life or the most elementary part of all life, whereas Hera operates in the most elevated forms of life or the most elevated part of all life.[80]
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Sermons and other religious documents have provided evidence for the worship of Diana during the Middle Ages. Though few details have been recorded, enough references to Diana worship during the early Christian period exist to give some indication that it may have been relatively widespread among remote and rural communities throughout Europe, and that such beliefs persisted into the Merovingian period.[82] References to contemporary Diana worship exist from the 6th century on the Iberian peninsula and what is now southern France,[82] though more detailed accounts of Dianic cults were given for the Low Countries, and southern Belgium in particular. Many of these were probably local goddesses, and wood nymphs or dryads, which had been conflated with Diana by Christian writers Latinizing local names and traditions.[82]
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The 6th century bishop Gregory of Tours reported meeting with a deacon named Vulfilaic (also known as Saint Wulflaicus or Walfroy the Stylite), who founded a hermitage on a hill in what is now Margut, France. On the same hill, he found "an image of Diana which the unbelieving people worshiped as a god." According to Gregory's report, worshipers would also sing chants in Diana's honor as they drank and feasted. Vulfilaic destroyed a number of smaller pagan statues in the area, but the statue of Diana was too large. After converting some of the local population to Christianity, Vulfilaic and a group of local residents attempted to pull the large statue down the mountain in order to destroy it, but failed, as it was too large to be moved. In Vulfilaic's account, after praying for a miracle, he was then able to single-handedly pull down the statue, at which point he and his group smashed it to dust with their hammers. According to Vulfilaic, this incident was quickly followed by an outbreak of pimples or sores that covered his entire body, which he attributed to demonic activity and similarly cured via what he described as a miracle. Vulfilaic would later found a church on the site, which is today known as Mont Saint-Walfroy.[83]
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Additional evidence for surviving pagan practices in the Low Countries region comes from the Vita Eligii, or "Life of Saint Eligius", written by Audoin in the 7th century. Audoin drew together the familiar admonitions of Eligius to the people of Flanders. In his sermons, he denounced "pagan customs" that the people continued to follow. In particular, he denounced several Roman gods and goddesses alongside Druidic mythological beliefs and objects:
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"I denounce and contest, that you shall observe no sacrilegious pagan customs. For no cause or infirmity should you consult magicians, diviners, sorcerers or incantators. ..Do not observe auguries ... No influence attaches to the first work of the day or the [phase of the] moon. ... [Do not] make vetulas, little deer or iotticos or set tables at night or exchange New Year gifts or supply superfluous drinks... No Christian... performs solestitia or dancing or leaping or diabolical chants. No Christian should presume to invoke the name of a demon, not Neptune or Orcus or Diana or Minerva or Geniscus... No one should observe Jove's day in idleness. ... No Christian should make or render any devotion to the gods of the trivium, where three roads meet, to the fanes or the rocks, or springs or groves or corners. None should presume to hang any phylacteries from the neck of man nor beast. ..None should presume to make lustrations or incantations with herbs, or to pass cattle through a hollow tree or ditch ... No woman should presume to hang amber from her neck or call upon Minerva or other ill-starred beings in their weaving or dyeing. .. None should call the sun or moon lord or swear by them. .. No one should tell fate or fortune or horoscopes by them as those do who believe that a person must be what he was born to be."[84]
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Legends from medieval Belgium concern a natural spring which came to be known as the "Fons Remacli", a location which may have been home to late-surviving worship of Diana. Remacle was a monk appointed by Eligius to head a monastery at Solignac, and he is reported to have encountered Diana worship in the area around the river Warche. The population in this region was said to have been involved in the worship of "Diana of the Ardennes" (a syncretism of Diana and the Celtic goddess Arduinna), with effigies and "stones of Diana" used as evidence of pagan practices. Remacle believed that demonic entities were present in the spring, and had caused it to run dry. He performed and exorcism of the water source, and installed a lead pipe, which allowed the water to flow again.[85]
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Diana is the only pagan goddess mentioned by name in the New Testament (Acts 19). As a result, she became associated with many folk beliefs involving goddess-like supernatural figures that Catholic clergy wished to demonize. In the Middle Ages, legends of night-time processions of spirits led by a female figure are recorded in the church records of Northern Italy, western Germany, and southern France. The spirits were said to enter houses and consume food which then miraculously re-appeared. They would sing and dance, and dispense advise regarding healing herbs and the whereabouts of lost objects. If the house was in good order, they would bring fertility and plenty. If not, they would bring curses to the family. Some women reported participating in these processions while their bodies still lay in bed. Historian Carlo Ginzburg has referred to these legendary spirit gatherings as "The Society of Diana".[86]
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Local clergy complained that women believed they were following Diana or Herodias, riding out on appointed nights to join the processions or carry out instructions from the goddess.[4] The earliest reports of these legends appear in the writings of Regino of Prüm in the year 899, followed by many additional reports and variants of the legend in documents by Ratherius and others. By 1310, the names of the goddess figures attached to the legend were sometimes combined as Herodiana.[4] It is likely that the clergy of this time used the identification of the procession's leader as Diana or Herodias in order to fit an older folk belief into a Biblical framework, as both are featured and demonized in the New Testament. Herodias was often conflated with her daughter Salome in legend, which also holds that, upon being presented with the severed head of John the Baptist, she was blown into the air by wind from the saint's mouth, through which she continued to wander for eternity. Diana was often conflated with Hecate, a goddess associated with the spirits of the dead and with witchcraft. These associations, and the fact that both figures are attested to in the Bible, made them a natural fit for the leader of the ghostly procession. Clergy used this identification to assert that the spirits were evil, and that the women who followed them were inspired by demons. As was typical of this time period, though pagan beliefs and practices were near totally eliminated from Europe, the clergy and other authorities still treated paganism as a real threat, in part thanks to biblical influence; much of the Bible had been written when various forms of paganism were still active if not dominant, so medieval clergy applied the same kinds of warnings and admonitions for any non-standard folk beliefs and practices they encountered.[4] Based on analysis of church documents and parishioner confessions, it is likely that the spirit identified by the Church as Diana or Herodias was called by names of pre-Christian figures like Holda (a Germanic goddess of the winter solstice), or with names referencing her bringing of prosperity, like the Latin Abundia (meaning "plenty"), Satia (meaning "full" or "plentiful") and the Italian Richella (meaning "rich").[4] Some of the local titles for her, such as bonae res (meaning "good things"), are similar to late classical titles for Hecate, like bona dea. This might indicate a cultural mixture of medieval folk ideas with holdovers from earlier pagan belief systems. Whatever her true origin, by the 13th century, the leader of the legendary spirit procession had come to be firmly identified with Diana and Herodias through the influence of the Church.[4]
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In his wide-ranging, comparative study of mythology and religion, The Golden Bough, anthropologist James George Frazer drew on various lines of evidence to re-interpret the legendary rituals associated with Diana at Nemi, particularly that of the rex Nemorensis. Frazer developed his ideas in relation to J. M. W. Turner's painting, also titled The Golden Bough, depicting a dream-like vision of the woodland lake of Nemi. According to Frazer, the rex Nemorensis or king at Nemi was the incarnation of a dying and reviving god, a solar deity who participated in a mystical marriage to a goddess. He died at the harvest and was reincarnated in the spring. Frazer claimed that this motif of death and rebirth is central to nearly all of the world's religions and mythologies. In Frazer's theory, Diana functioned as a goddess of fertility and childbirth, who, assisted by the sacred king, ritually returned life to the land in spring. The king in this scheme served not only as a high priest but as a god of the grove. Frazer identifies this figure with Virbius, of which little is known, but also with Jupiter via an association with sacred oak trees. Frazer argued furthermore that Jupiter and Juno were simply duplicate names of Jana and Janus; that is, Diana and Dianus, all of whom had identical functions and origins.[87]
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Frazer's speculatively reconstructed folklore of Diana's origins and the nature of her cult at Nemi were not well received even by his contemporaries. Godfrey Lienhardt noted that even during Frazer's lifetime, other anthropologists had "for the most part distanced themselves from his theories and opinions", and that the lasting influence of The Golden Bough and Frazer's wider body of work "has been in the literary rather than the academic world."[88] Robert Ackerman wrote that, for anthropologists, Frazer is "an embarrassment" for being "the most famous of them all" and that most distance themselves from his work. While The Golden Bough achieved wide "popular appeal" and exerted a "disproportionate" influence "on so many [20th century] creative writers", Frazer's ideas played "a much smaller part" in the history of academic social anthropology.[88]
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Folk legends like the Society of Diana, which linked the goddess to forbidden gatherings of women with spirits, may have influenced later works of folklore. One of these is Charles Godfrey Leland's Aradia, or the Gospel of the Witches, which prominently featured Diana at the center of an Italian witch-cult.[4] In Leland's interpretation of supposed Italian folk witchcraft, Diana is considered Queen of the Witches. In this belief system, Diana is said to have created the world of her own being having in herself the seeds of all creation yet to come. It was said that out of herself she divided the darkness and the light, keeping for herself the darkness of creation and creating her brother Lucifer. Diana was believed to have loved and ruled with her brother, and with him bore a daughter, Aradia (a name likely derived from Herodias), who leads and teaches the witches on earth.[89][4]
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Leland's claim that Aradia represented an authentic tradition from an underground witch-cult, which had secretly worshiped Diana since ancient times has been dismissed by most scholars of folklore, religion, and medieval history. After the 1921 publication of Margaret Murray's The Witch-cult in Western Europe, which hypothesized that the European witch trials were actually a persecution of a pagan religious survival, American sensationalist author Theda Kenyon's 1929 book Witches Still Live connected Murray's thesis with the witchcraft religion in Aradia.[90][91] Arguments against Murray's thesis would eventually include arguments against Leland. Witchcraft scholar Jeffrey Russell devoted some of his 1980 book A History of Witchcraft: Sorcerers, Heretics and Pagans to arguing against the claims Leland presented in Aradia.[92] Historian Elliot Rose's A Razor for a Goat dismissed Aradia as a collection of incantations unsuccessfully attempting to portray a religion.[93] In his book Triumph of the Moon, historian Ronald Hutton doubted not only of the existence of the religion that Aradia claimed to represent, and that the traditions Leland presented were unlike anything found in actual medieval literature,[94] but also of the existence of Leland's sources, arguing that it is more likely that Leland created the entire story than that Leland could be so easily "duped".[95] Religious scholar Chas S. Clifton took exception to Hutton's position, writing that it amounted to an accusation of "serious literary fraud" made by an "argument from absence".[96]
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Building on the work of Frazer, Murray, and others, some 20th and 21st century authors have attempted to identify links between Diana and more localized deities. R. Lowe Thompson, for example, in his 2013 book The History of the Devil, speculated that Diana may have been linked as an occasional "spouse" to the Gaulish horned god Cernunnos. Thompson suggested that Diana in her role as wild goddess of the hunt would have made a fitting consort for Cernunnos in Western Europe, and further noted the link between Diana as Proserpina with Pluto, the Greek god associated with the riches of the earth who served a similar role to the Gaulish Cernunnos.
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Because Leland's claims about an Italian witch-cult are questionable, the first verifiable worship of Diana in the modern age was probably begun by Wicca. The earliest known practitioners of Neopagan witchcraft were members of a tradition begun by Gerald Gardner. Published versions of the devotional materials used by Gardner's group, dated to 1949, are heavily focused on the worship of Aradia, the daughter of Diana in Leland's folklore. Diana herself was recognized as an aspect of a single "great goddess" in the tradition of Apuleius, as described in the Wiccan Charge of the Goddess (itself adapted from Leland's text).[97] Some later Wiccans, such as Scott Cunningham, would replace Aradia with Diana as the central focus of worship.[98]
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In the early 1960s, Victor Henry Anderson founded the Feri Tradition, a form of Wicca that draws from both Charles Leland's folklore and the Gardnerian tradition. Anderson claimed that he had first been initiated into a witchcraft tradition as a child in 1926,[99] and that he had been told the name of the goddess worshiped by witches was Tana.[100] The name Tana originated in Leland's Aradia, where he claimed it was an old Etruscan name for Diana. The Feri Tradition founded by Anderson continues to recognize Tana/Diana as an aspect of the Star Goddess related to the element of fire, and representing "the fiery womb that gives birth to and transforms all matter."[100] (In Aradia, Diana is also credited as the creatrix of the material world and Queen of Faeries[101]).
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A few Wiccan traditions would elevate Diana to a more prominent position of worship, and there are two distinct modern branches of Wicca focused primarily on Diana. The first, founded during the early 1970s in the United States by Morgan McFarland and Mark Roberts, has a feminist theology and only occasionally accepts male participants, and leadership is limited to female priestesses.[102][103] McFarland Dianic Wiccans base their tradition primarily on the work of Robert Graves and his book The White Goddess, and were inspired by references to the existence of medieval European "Dianic cults" in Margaret Murray's book The Witch-Cult in Western Europe.[103] The second Dianic tradition, founded by Zsuzsanna Budapest in the mid 1970s, is characterized by an exclusive focus on the feminine aspect of the divine, and as a result is exclusively female. This tradition combines elements from British Traditional Wicca, Italian folk-magic based on the work of Charles Leland, feminist values, and healing practices drawn from a variety of different cultures.[104][102]
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A third Neopagan tradition heavily inspired by the worship of Diana through the lens of Italian folklore is Stregheria, founded in the 1980s. It centers around a pair of deities regarded as divine lovers, who are known by several variant names including Diana and Dianus, alternately given as Tana and Tanus or Jana and Janus (the later two deity names were mentioned by James Frazer in The Golden Bough as later corruptions of Diana and Dianus, which themselves were alternate and possibly older names for Juno and Jupiter).[105] The tradition was founded by author Raven Grimassi, and influenced by Italian folktales he was told by his mother. One such folktale describes the moon being impregnated by her lover the morning star, a parallel to Leland's mythology of Diana and her lover Lucifer.[86]
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Diana was also a subject of worship in certain Feraferian rites, particularly those surrounding the autumnal equinox, beginning in 1967.[106]
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Both the Romanian words for "fairy" Zână[107] and Sânziană, the Leonese and Portuguese word for "water nymph" xana, and the Spanish word for "shooting target" and "morning call" (diana) seem to come from the name of Diana.
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Since the Renaissance, Diana's myths have often been represented in the visual and dramatic arts, including the opera L'arbore di Diana. In the 16th century, Diana's image figured prominently at the châteaus of Fontainebleau, Chenonceau, & at Anet, in deference to Diane de Poitiers, mistress of Henri of France. At Versailles she was incorporated into the Olympian iconography with which Louis XIV, the Apollo-like "Sun King" liked to surround himself. Diana is also a character in the 1876 Léo Delibes ballet Sylvia. The plot deals with Sylvia, one of Diana's nymphs and sworn to chastity, and Diana's assault on Sylvia's affections for the shepherd Amyntas.
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Diana has been one of the most popular themes in art. Painters like Titian, Peter Paul Rubens, François Boucher, Nicholas Poussin and made use of her myth as a major theme. Most depictions of Diana in art featured the stories of Diana and Actaeon, or Callisto, or depicted her resting after hunting. Some famous work of arts with a Diana theme are:
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Miley Ray Cyrus (born Destiny Hope Cyrus; November 23, 1992) is an American singer-songwriter, actress, and television judge. Her music spans a range of styles, from pop and country pop to hip hop. Cyrus' personal life, public image, and performances have often sparked controversy and received widespread media coverage.
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Cyrus, the daughter of country music singer Billy Ray Cyrus, became a teen idol while portraying the title character of the Disney Channel television series Hannah Montana (2006–2011). As Hannah Montana, she attained two number-one and three top-ten soundtracks on the US Billboard 200, including the US Billboard Hot 100 top-ten single "He Could Be the One". Cyrus' own discography includes the US number-one albums Meet Miley Cyrus (2007), Breakout (2008), and Bangerz (2013); the top-five releases Can't Be Tamed (2010), Younger Now (2017), and She Is Coming (2019); and the free SoundCloud streaming-exclusive album Miley Cyrus & Her Dead Petz (2015). Her singles include the US top ten-charting "See You Again", "7 Things", "The Climb", "Party in the U.S.A.", "Can't Be Tamed", "We Can't Stop", "Malibu"; and the chart-topping "Wrecking Ball". Cyrus' career accolades include entries on the Time 100 list in 2008 and 2014, MTV's Best Artist of 2013 Award, and placement on Billboard's Greatest of All Time Artists Chart in 2019.[7] She is often cited as an example of a successful child actor-turned-singer.[8]
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As an actress, Cyrus has made appearances in the animated film Bolt (2008) and the feature films Hannah Montana: The Movie (2009) and The Last Song (2010). On television, Cyrus featured as a coach on the singing competition television series The Voice across two seasons and in an episode of British television series Black Mirror (2019). Cyrus is an animal rights advocate and adopted a vegan lifestyle in 2014; she founded the non-profit Happy Hippie Foundation in 2014, which focuses on youth homelessness and the LGBT community.
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Destiny Hope Cyrus was born November 23, 1992, in Franklin, Tennessee,[9] to Leticia "Tish" Jean Finley and country singer Billy Ray Cyrus. Her parents married the year following her birth.[9] Cyrus was born with supraventricular tachycardia, a condition causing an abnormal resting heart rate.[10] Her birth name, Destiny Hope, expressed her parents' belief that she would accomplish great things. Her parents nicknamed her "Smiley", which they later shortened to "Miley", because she often smiled as an infant.[11] In 2008, she legally changed her name to Miley Ray Cyrus; her middle name honors her grandfather, Democratic politician Ronald Ray Cyrus from Kentucky.[12] Cyrus's godmother is entertainer Dolly Parton.[13]
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Against the advice of her father's record company,[14] Cyrus' parents secretly married on December 28, 1993, a year after her birth.[15] They had two more children together, son Braison and daughter Noah.[16] From previous relationships, her mother has two other children, Brandi and Trace.[17] Her father's first child, Christopher Cody, was born in April 1992[15] and grew up with his mother, Kristin Luckey, in South Carolina.[14]
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All of Cyrus' maternal siblings are established entertainers. Trace is a vocalist and guitarist for the electronic pop band Metro Station.[18] Noah is an actress and, along with Braison, models, singers, and songwriters.[19][20][21][22][23] Brandi was formerly a musician for the indie rock band Frank + Derol[24][25] and is a professional DJ. The Cyrus farmhouse is located on 500 acres of land outside Nashville, Tennessee.[26]
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Cyrus attended Heritage Elementary School in Williamson County, when her family lived in Thompson's Station, Tennessee.[27] When she was cast in Hannah Montana, the family moved to Los Angeles, where she attended Options for Youth Charter Schools[28] and studied with a private tutor on set.[29] Raised Christian, she was baptized in a Southern Baptist church before moving to Hollywood in 2005.[30] She attended church regularly while growing up and wore a purity ring.[31] In 2001, when Cyrus was eight, she and her family moved to Toronto, Canada while her father filmed the television series Doc.[32] After Billy Ray took her to see a 2001 Mirvish production of Mamma Mia! at the Royal Alexandra Theatre, Cyrus grabbed his arm and told him, "This is what I want to do, daddy. I want to be an actress."[33] She began singing and acting lessons at the Armstrong Acting Studio in Toronto.[34]
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Cyrus' debut acting role was portraying a girl named Kylie in her father's television series Doc.[11] In 2003, Cyrus received credit under her birth name for her role as "Young Ruthie" in Tim Burton's Big Fish.[35] During this period, she auditioned with Taylor Lautner for the feature film The Adventures of Sharkboy and Lavagirl in 3-D. Although she was one of two finalists for the role, she chose to appear in Hannah Montana instead.[36]
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Her mother took on the role of Miley's manager and worked to acquire a team to build her daughter's career.[37] Cyrus signed with Mitchell Gossett, director of the youth division at Cunningham Escott Slevin Doherty.[38] Gossett is often credited with "discovering" Cyrus and played a key role in her auditioning for Hannah Montana.[39] She later signed with Jason Morey of Morey Management Group to handle her music career, having been directed to him by Dolly Parton.[37] She hired her father's finance manager as part of her team.[37]
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Cyrus auditioned for the Disney Channel television series Hannah Montana when she was eleven years old.[40] She auditioned for the role of the title character's best friend, but was called to audition for the lead role instead.[40] Despite being denied the part at first because she was too "young and small" for the role,[41] she was selected later as the lead because of her singing and acting abilities.[42] The series premiered in March 2006 to the largest audience for a Disney Channel program[43] and quickly ranked among the highest-rated series on basic cable.[44] The success of the series led to Cyrus being labeled a "teen idol".[35][45] She toured with The Cheetah Girls as Hannah Montana in September 2006, performing songs from the show's first season.[46] Walt Disney Records released a soundtrack credited to Cyrus' character in October of that year.[47] The record was a commercial success, topping the Billboard 200 chart in the United States; it went on to sell over three million copies worldwide.[48] With the release of the soundtrack, Cyrus became the first act within The Walt Disney Company to have deals in television, film, consumer products, and music.[45]
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Cyrus signed a four-album recording contract with Hollywood Records to distribute her non-Hannah Montana soundtrack music.[49] She released the two-disc album Hannah Montana 2: Meet Miley Cyrus in June 2007.[50] The first disc was credited as the second soundtrack by "Hannah Montana", while the second disc served as Cyrus' debut studio album.[50] The album became her second to reach the top of the Billboard 200, and has sold over three million copies since its release.[51] Months after the release of the project, "See You Again" (2007) was released as the lead single from the album.[52] The song was a commercial success, and has sold over two million copies in the United States since its release.[53] She then collaborated with her father on the single "Ready, Set, Don't Go" (2007).[54] Cyrus embarked on her highly successful Best of Both Worlds Tour (2007–08) to promote its release.[55][56] Ticketmaster officials commented that "there [hadn't] been a demand of this level or intensity since The Beatles or Elvis".[57] The tour's success led to the theatrical release of the 3D concert film Hannah Montana & Miley Cyrus: Best of Both Worlds Concert (2008).[58] While initially intended to be a limited release, the film's success led to a longer run.[59]
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Cyrus and friend Mandy Jiroux began posting videos on the popular website YouTube in February 2008, referring to the clips as "The Miley and Mandy Show"; the videos garnered a large online following.[60] In April 2008, several images of Cyrus in her underwear and swimsuit were leaked by a teenage hacker who accessed her Gmail account.[61][62] Further controversy arose when it was reported that Cyrus, then fifteen, had posed topless during a photo shoot with Annie Leibovitz for Vanity Fair.[63] The New York Times later clarified that although the pictures left the impression that she was bare-breasted, Cyrus was wrapped in a bed sheet and was not topless.[64]
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Cyrus went on to release her second studio album, Breakout (2008), in June of that year.[65] The album earned the highest first-week sales of her career thus far and became her third to top the Billboard 200.[66][67] Cyrus later starred with John Travolta in the animated film Bolt (2008), her debut as a film actress; she also co-wrote the song "I Thought I Lost You" (2008) for this film, which she sings as a duet with Travolta.[68] The film was a critical and commercial success earning her a Golden Globe nomination.[69]
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In March 2009, Cyrus released "The Climb" (2009) as a single from the soundtrack to the Hannah Montana feature film.[70] It was met with a warm critical and commercial reaction, becoming a crossover hit in both pop and country music formats.[71] The soundtrack, which features the single, went on to become Cyrus' fourth entry to top the Billboard 200; at sixteen, she became the youngest performer in history to have four number one albums on the chart.[72] She released her fourth soundtrack as Hannah Montana in July 2009, which debuted at number two on the Billboard 200.[73] Cyrus later launched her first fashion line, Miley Cyrus and Max Azria, through Walmart.[74] It was promoted by the release of "Party in the U.S.A." (2009) and the EP The Time of Our Lives (2009).[75][76] Cyrus said the album was "a transitioning album [...] really to introduce people to what I want my next record to sound like and with time I will be able to do that a little more".[76] "Party in the U.S.A." went on to become one of Cyrus' most successful singles to date, and is considered one of her signature songs.[77] She next embarked on her first world tour, the Wonder World Tour (2009), which was a critical and commercial success.[78] On December 7, 2009, Cyrus performed for Queen Elizabeth II and other members of the British Royal Family at the Royal Variety Performance in Blackpool, Lancashire.[79]
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Billboard ranked her as the fourth best-selling female artist of 2009.[80]
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Hoping to foster a more mature image, Cyrus starred in the film The Last Song (2010), based on the Nicholas Sparks novel.[81] It garnered a generally negative critical reviews[82] but was a box office hit.[83][84] Cyrus further attempted to shift her image with the release of her third studio album, Can't Be Tamed (2010).[85] The album featured a more dance-oriented sound than her prior releases and caused a considerable amount of controversy due to its lyrical content and Cyrus' live performances.[86][87][88][89] It sold 106,000 copies in its first week of release and became her first studio album not to top the Billboard 200 chart in the United States.[90] Due to the controversy surrounding the release, the album's second, and final single, "Who Owns My Heart" was released solely in select European territories.[citation needed] Cyrus released her final soundtrack as Hannah Montana that October; it was a commercial failure.[citation needed]
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Cyrus was the center of more controversy when a video posted online in December 2010 showed a then eighteen Cyrus smoking salvia with a bong.[91][92][93] 2010 ended with her ranking at number thirteen on Forbes Celebrity 100 list.[94] She embarked on her worldwide Gypsy Heart Tour in April 2011, which featured no North American dates.[95] Cyrus cited her various controversial moments as the reason, claiming she only wanted to travel where she felt "the most love".[96][97] Following the release of Can't Be Tamed, Cyrus officially parted ways with Hollywood Records.[98] With her obligations to Hannah Montana fulfilled, Cyrus announced that she planned to take a hiatus from music to focus on her film career.[99] She later confirmed she would not be going to college.[100][101]
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Cyrus hosted the March 5 episode of Saturday Night Live in 2011, during which she poked fun at her recent controversies.[102][103] She later made an appearance on the MTV television series Punk'd with Kelly Osbourne and Khloé Kardashian.[104][105] Cyrus starred in the independent film LOL (2012) with Demi Moore.[106] The film had a limited release, and was critically and commercially unsuccessful.[107][108][109] She then starred in the comedy film So Undercover, appearing as an FBI agent required to go undercover at a college sorority.[110]
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Cyrus released a string of live performances known as the Backyard Sessions on YouTube during the spring and summer of 2012; the performances were of classic songs that Cyrus personally liked.[111] Having begun working on a failed fourth album the previous year, Cyrus resumed working on a new musical project in late 2012.[112] She collaborated with producers Rock Mafia on their song "Morning Sun" (2012), which was made available for free download online.[113] She had previously appeared in the music video for their debut single, "The Big Bang" (2010).[114] Cyrus later provided guest vocals on "Decisions" (2012) by Borgore.[115] Both Cyrus and Hemsworth appeared in the music video for the track.[116] She went on to appear as Missi in two episodes of the CBS sitcom Two and a Half Men.[117] Cyrus generated considerable media attention after cutting her traditionally long, brown hair in favor of a blonde, pixie cut; she commented that she had "never felt more [herself] in [her] whole life" and that "it really changed [her] life".[118][119]
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In 2013, Cyrus hired Larry Rudolph to be her manager, although she is currently managed by Maverick's Adam Leber; Rudolph is best known for representing Britney Spears.[120][121] It was confirmed that Cyrus had signed a recording contract with RCA Records for her future releases.[122] She worked with producers such as Pharrell Williams and Mike Will Made-It on her fourth studio album, resulting in a hip-hop influenced sound.[123] She collaborated with numerous hip-hop artists releases[123] and appeared on the Snoop Lion song "Ashtrays and Heartbreaks" (2013), released as the lead single from his twelfth studio album, Reincarnated.[124] She collaborated with will.i.am on the song "Fall Down" (2013), released as a promotional single that same month.[125] The song entered the Billboard Hot 100 at number fifty-eight, marking her first appearance on the chart since "Can't Be Tamed" (2010).[126] She provided guest vocals on the Lil Twist song "Twerk", which also featured vocals by Justin Bieber.[127] The song was unreleased for unknown reasons but leaked online.[127] On May 23, 2013, it was confirmed that Cyrus would be featured on the Mike Will Made It single "23", with Wiz Khalifa and Juicy J.[128] The single went on to peak at number eleven on the Hot 100, and had sold over one million copies worldwide as of 2013.[129]
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Cyrus released her new single "We Can't Stop" on June 3.[130] Touted as her comeback single, it became a worldwide commercial success, topping charts in territories such as the United Kingdom.[131][132] The song's music video set the Vevo record for most views within twenty-four hours of release and became the first to reach 100 million views on the site.[133] Cyrus performed with Robin Thicke at the 2013 MTV Video Music Awards, a performance that resulted in widespread media attention and public scrutiny. Her simulated sex acts with a foam finger were described as "disturbing" and the whole performance as "cringe-worthy".[134][135] Cyrus released "Wrecking Ball" (2013) as the second single from Bangerz on the same day as the VMAs.[136] The accompanying music video, showing her swinging naked on a wrecking ball, was viewed over nineteen million times within its first day of release.[136][135] The single became Cyrus' first to top the Hot 100 in the US and sold over two million copies.[137]
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On October 2, MTV aired the documentary Miley: The Movement, that chronicled the recording of her fourth studio album Bangerz,[138][139] which was released on October 4.[140] The album was a commercial success, debuting at number one on the Billboard 200 with first week sales of 270,000 copies.[141] On October 5, Cyrus hosted Saturday Night Live for the second time.[142] On November 5, Cyrus featured on rapper Future's "Real and True" with Mr. Hudson; an accompanying music video premiered five days later on November 10, 2013.[143] In late 2013 she was declared Artist of the Year by MTV.[144] On January 29, 2014, she played an acoustic concert show on MTV Unplugged, performing songs from Bangerz featuring a guest appearance by Madonna.[145] It became the highest rated MTV Unplugged in the past decade, with over 1.7 million streams.[146] Cyrus was also featured in the Marc Jacobs Spring 2014 campaign along with Natalie Westling and Esmerelda Seay Reynolds.[147] She launched her controversial Bangerz Tour (2014) that year, which received a generally positive reactions.[148][149] Two months into her tour, Cyrus' Alaskan Klee Kai was found mauled to death at her home after fighting with a coyote. The trauma from the incident inspired her to dedicate her life to veganism.[150] Two weeks later, Cyrus suffered an allergic reaction to the antibiotic cephalexin, prescribed to treat a sinus infection,[151] resulting in her hospitalization in Kansas City. Though she rescheduled some of her US tour dates, she resumed the tour two weeks later, beginning with the European leg.[152]
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While collaborating with The Flaming Lips on their remake of the Beatles' Sgt. Pepper's Lonely Hearts Club Band, With a Little Help from My Fwends,[153][154] Cyrus began working with Wayne Coyne on her fifth studio album.[155] She claimed that she was taking her time to focus on the music, and that the album would not be released until she felt it was ready.[156] Coyne compared his collaborative material with Cyrus to the catalogs of Pink Floyd and Portishead and described their sound as being "a slightly wiser, sadder, more true version" of Cyrus' pop music output.[157] Cyrus also worked on the films The Night Before (2015) and A Very Murray Christmas (2015) during this period; both roles were cameos.[158] Reports began to surface in 2015 that Cyrus was working on two albums simultaneously, one of which she hoped to release at no charge.[159] This was confirmed by her manager who claimed she was willing to end her contract with RCA Records if they refused to let her release a free album.[159] Cyrus was the host of the 2015 MTV Video Music Awards, making her its first openly pansexual host, and gave a surprise performance of a new song "Dooo It!" (2015) during the show's finale.[160][161] Immediately following the performance, Cyrus announced that her fifth studio album, Miley Cyrus & Her Dead Petz (2015), was available for free streaming on SoundCloud.[161] The album was written and produced primarily by Cyrus, and has been called experimental and psychedelic,[162][163][164] with elements of psychedelic pop,[165][166] psychedelic rock,[167] and alternative pop.[168]
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In 2016, following the release of her fifth studio album the previous year, Cyrus resumed working on her upcoming sixth studio album.[169][170] She was a key advisor during the tenth season of the reality singing competition The Voice.[171] In March, Cyrus had signed on as a coach for the eleventh season of The Voice as a replacement for Gwen Stefani; Cyrus became the youngest judge to appear in any incarnation of the series.[172] In September 2016, Cyrus co-starred in Crisis in Six Scenes, a television series Woody Allen created for Amazon Studios. She played a radical activist who causes chaos in a conservative 1960s household while hiding from the police.[173][174] On September 17, 2016, she appeared on The Tonight Show Starring Jimmy Fallon and covered Bob Dylan's "Baby, I'm In the Mood for You".[175]
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On May 11, 2017, Cyrus released "Malibu" as the lead single from her sixth album.[176] The single debuted at No. 64 on the Billboard Hot 100 and peaked at No. 10 on the chart on its second week.[177][178] On June 9, Cyrus released "Inspired" after performing the song at the One Love Manchester benefit concert.[179] It serveed as a promotional single from the album. On August 8, Cyrus announced that her sixth studio album would be titled Younger Now and would be released on September 29, 2017.[180][181] The album's title track was released as the second single from the album on August 18 and debuted and peaked at No. 79 on the Billboard Hot 100.[182] On August 27, Cyrus performed the track at the 2017 MTV Video Music Awards.[183] On September 15, she performed "Malibu", "Younger Now", "See You Again", "Party in the U.S.A." and a cover of Roberta Flack's "The First Time Ever I Saw Your Face" for the BBC Radio 1 Live Lounge.[184] Cyrus also returned as a coach in the thirteenth season of The Voice after taking a one-season hiatus.[185][186] On October 5, 2017, Cyrus confirmed that she would not be returning to The Voice for season fourteen.[187] On October 30, 2017, Cyrus said she would not tour for or release any further singles from Younger Now.[188]
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Before the release of Younger Now in September 2017, Cyrus expressed she was "already two songs deep on the next [album]."[189] Producers attached to her seventh studio album included previous collaborator Mike Will Made It and new collaborators Mark Ronson and Andrew Wyatt.[190] Her first collaboration with Ronson, "Nothing Breaks Like a Heart" from his 2019 album Late Night Feelings, was released on November 29, 2018.[191][192][193]
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On May 31, 2019, Cyrus tweeted that her seventh studio album would be titled She Is Miley Cyrus and would comprise three six-song EPs, which would be released before the full-length album: She Is Coming on May 31, She Is Here in the summer, and She Is Everything in the fall.[194] She Is Coming debuted at number five on the US Billboard 200 with 36,000 album-equivalent units,[195] while the single "Mother's Daughter" entered at number 54 on the US Billboard Hot 100.[196]
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Cyrus starred in "Rachel, Jack and Ashley Too," an episode of the British science fiction series Black Mirror, which she filmed in South Africa in November 2018. It was released on Netflix on June 5, 2019.[197] In the episode, she portrays the fictional pop star Ashley O and provides the voice for her AI doll extension, Ashley Too. The music video for the song "On a Roll" from the episode was released on June 13;[198] the song itself and the B-side "Right Where I Belong" were released to digital platforms the following day.[199] On June 27, it was revealed that Cyrus had collaborated with Ariana Grande and Lana Del Rey on "Don't Call Me Angel", the lead single of the soundtrack to the 2019 film Charlie's Angels.[200] It was released on September 13, 2019.[201] In August 2019, Cyrus released "Slide Away", her first song since announcing her separation from then-husband Hemsworth. The song hinted at their breakup and contained lyrics such as "Move on we're not 17, I'm not who I used to be".[202] A music video was released in September 2019 that contained further references, including a ten of hearts playing card at the bottom of a pool to represent the end of her decade-long relationship with Hemsworth.[203] Miley Cyrus won a 2020 Webby Special Achievement Award.[204]
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Cyrus cites Elvis Presley as her biggest inspiration.[205] She has also cited artists such as Madonna, Lana Del Rey, Dolly Parton, Timbaland, Joan Jett, Lil Kim, Shania Twain, Hanson, OneRepublic and Britney Spears as influences.[206][207][208][209][210][211][212] Since the start of her musical career, Cyrus has been described as being predominantly a pop artist.[213] Her Hannah Montana 2: Meet Miley Cyrus debut studio effort was characterized as sounding similar to her releases as "Hannah Montana" featuring a pop-rock and bubblegum pop sound.[214][215] Cyrus hoped that the release of Breakout (2008) would help distance her from this sound; the project features Cyrus experimenting with various genres.[216][217] Cyrus co-wrote eight songs for the album, and was quoted as saying: "I just hope this record showcases that, more than anything, I'm a writer."[67] The songs on her early releases feature lyrics on the topics of love and relationships.[213]
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Cyrus's vocal range is mezzo-soprano,[218] although her vocals were once described as alto,[219] with a "Nashville twang" in both her speech and singing voice. Her voice has a distinctive raspy sound to it, similar in vein to the voices of Pink and Amy Winehouse[103] On "Party in the U.S.A." (2009), her vocals feature belter refrains,[220] while those on the song "Obsessed" (2009) are described as "husky".[221] Releases such as "The Climb" (2009) and "These Four Walls" (2008) feature elements of country music and showcase Cyrus's "twangy vocals".[222] Cyrus experiments with an electropop sound on "Fly on the Wall" (2008), a genre that she would explore further with the release of Can't Be Tamed (2010), her third studio album.[223] It was initially intended to feature rock music elements prior to its completion,[224] and Cyrus claimed after its release that it could be her final pop album.[225] The album's songs speak of Cyrus' desire to achieve freedom in both her personal life and her career.[225] She began working on Bangerz (2013) during a musical hiatus, and described the project as having a "dirty south feel" prior to its release.[226] Critics noted the use of hip hop music and synthpop in the album.[227] The album's songs are placed in chronological order telling the story of her failed relationship with Liam Hemsworth.[228] Cyrus described Miley Cyrus & Her Dead Petz (2015) as "a little psychedelic, but still in that pop world".[156]
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Cyrus has become known for her controversial performances, most notably during her Bangerz Tour (2014) and Milky Milky Milk Tour (2015).[229] Her performance of "Party In the U.S.A." at the 2009 Teen Choice Awards sparked a "national uproar" because of her outfit and her perceived pole dancing.[230][231] She faced similar controversy following a performance of "Can't Be Tamed" (2010) on Britain's Got Talent, where she pretended to kiss one of her female dancers on stage.[232] Cyrus defended the performance, feeling she did nothing wrong.[232] Cyrus was the subject of public and media scrutiny following her performance of "We Can't Stop" (2013) and "Blurred Lines" (2013) with Robin Thicke at the 2013 MTV Video Music Awards. Clad in a skin colored latex two-piece, Cyrus touched Thicke's crotch area with a giant foam finger and twerked against his crotch.[233] The performance resulted in a media frenzy; one reviewer likened the performance to a "bad acid trip",[134] while another described it as a "trainwreck in the classic sense of the word as the audience reaction seemed to be a mix of confusion, dismay and horror in a cocktail of embarrassment".[234] Cyrus entered the stage of her Bangerz Tour (2014) by sliding down a slide in the shape of a tongue, gaining media attention during the tour for her costumes and racy performances.[235]
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Throughout her career, Cyrus has sung on several charity singles such as: "Just Stand Up!", "Send It On", "Everybody Hurts" and "We Are the World 25 for Haiti".[236][237][238][239] She has visited sick fans in hospitals throughout the years.[240][241] She is an avid supporter of the City of Hope National Medical Center in California, having attended benefit concerts in 2008, 2009 and 2012.[242][243][244] In 2008 and 2009, during her Best of Both Worlds and Wonder World Tours, for every concert ticket sold, she donated one dollar to the organization.[245] Cyrus celebrated her sixteenth birthday at Disneyland by delivering a $1 million donation from Disney to Youth Service America.[246] In July 2009, Cyrus performed at the Elizabeth Glaser Pediatric AIDS Foundation's 20th annual A Time for Heroes celebrity picnic[247] and donated several items including autographed merchandise, and a script from Hannah Montana for the Ronald McDonald House Auction.[248] Cyrus has supported charities such as the Elton John AIDS Foundation, Entertainment Industry Foundation, Habitat for Humanity, United Service Organizations, Youth Service America and Music for Relief.[249][250][251][252][253][254] In February 2010, she donated several items, including the dress she wore to the 52nd Annual Grammy Awards, and two tickets to the Hollywood premiere of her movie The Last Song, to raise money for the victims of the 2010 Haiti earthquake.[255]
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In January 2011, Cyrus met an ailing fan with spina bifida with the charity Kids Wish Network.[256] In April 2011, she appeared in a commercial for the American Red Cross asking people to pledge $10 to help those affected by the 2011 Japan earthquake and tsunami.[257] That same year, Hilary Duff presented Cyrus with the first ever Global Action Youth Leadership Award at the first Annual Global Action Awards Gala for her support of Blessings in a Backpack, an organization that works to feed hungry children in schools, and her personal Get Ur Good On campaign with the Youth Services of America. Cyrus stated: "I want (kids) to do something they love. Not something that seems like a chore because someone tells them that's the right thing to do or what their parents want or what's important to people around them, but what's in their heart."[258][259] In December 2011, she appeared in a commercial for the charity J/P Haitian Relief Organization, and teamed up with her elder brother Trace Cyrus to design a limited edition T-shirt and hoodie for charity. All proceeds from the sale of these items went to her charity, Get Ur Good On, which supports education for under-privileged children.[260][261] That month, she performed "The Climb" at the CNN Heroes: An All-Star Tribute at the Shrine Auditorium in Los Angeles.[262]
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In 2012, Cyrus released a cover version of Bob Dylan's "You're Gonna Make Me Lonesome When You Go" featuring Johnzo West for the charity Amnesty International as a part of the album Chimes of Freedom.[263] She also appeared in a commercial for the Rock the Vote campaign, which encouraged young people to make their voices heard by voting in the 2012 federal election.[264] For her twentieth birthday, activists at People for the Ethical Treatment of Animals (PETA) adopted a pig called Nora in her name.[265][266] Cyrus also supports thirty-nine well-known charities, including: Make-a-Wish Foundation, Cystic Fibrosis Foundation, St. Jude's Children's Research Hospital, To Write Love on Her Arms, NOH8 Campaign, Love Is Louder Than the Pressure to Be Perfect and The Jed Foundation among others.[267][268][269] In 2013, Cyrus was named the fourteenth most charitable celebrity of the year by Do Something.[270] She also appeared with Justin Bieber and Pitbull in a television special entitled The Real Change Project: Artists for Education.[271] On July 26, 2014, it was announced that Cyrus would appear alongside Justin Timberlake at an HIV/AIDS charity event in the White House.[272]
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At the 2014 MTV Video Music Awards, Jimmy Fallon announced that Cyrus was the winner of the Video of the Year award for her song "Wrecking Ball". Instead of accepting the award herself, she invited a twenty-two-year-old homeless man by the name of Jesse collect it on her behalf; she met him at My Friend's Place, an organization that helps homeless youth find shelter, work, health care and education. His acceptance speech encouraged musicians to learn more about homeless youth in Los Angeles at Cyrus's Facebook page.[273] Cyrus then launched a Prizeo campaign to raise funds for the charity; those who made donations were entered into a sweepstake for a chance to meet Cyrus on her Bangerz Tour in Rio de Janeiro that September.[274]
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Cyrus is the founder of the Happy Hippie Foundation, which works to "fight injustice facing homeless youth, LGBTQ youth and other vulnerable populations".[275] Since 2014, the foundation has served nearly 1,500 homeless youth in Los Angeles, reached more than 25,000 LGBTQ youth and their families with resources about gender, and provided social services to transgender individuals, youth in conflict zones, and people affected by crisis situations.[276] Happy Hippie encourages Cyrus's fans to support causes including gender equality, LGBTQ rights and mental health through awareness campaigns and fundraising.
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On June 15, 2015, Cyrus unleashed the campaign #InstaPride[277] in collaboration with Instagram. The campaign features a series of portraits starring transgender and gender-expansive people, which were posted to her Instagram feed with the hashtags "#HappyHippiePresents" and "#InstaPride". It was aimed at encouraging diversity and tolerance by showing these people in a positive light as examples for others who might be struggling to figure themselves out, as well as a reference point for people who didn't know personally anyone in that situation. Cyrus was the one behind the camera for the photoshoot the whole time and even interviewed her 14 subjects to share their personal stories along with their portraits. She decided to predominate the color yellow since she believes it is a happy and non-sexualized color. She said she wanted to bring attention and celebrate people who wouldn't normally find themselves being the stars of a photoshoot or wouldn't find themselves on the cover of a magazine.[278]
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Following the loss of their Malibu home from the Woolsey Fire, Cyrus and Hemsworth partnered with their community to launch the Malibu Foundation for relief efforts following the 2018 California wildfires.[279] Through the Happy Hippie Foundation, Cyrus and Hemsworth donated $500,000 to the Malibu Foundation.[280][281]
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In the early years of her career, Cyrus had a generally wholesome image as a teen idol.[282] Her fame increased dramatically following the Vanity Fair photo scandal, and it was reported that photos of Cyrus could be shopped for $2,000 apiece.[282] In the following years, Cyrus' image continued to shift dramatically from her previous teen idol status.[282] Donny Osmond wrote of Cyrus' transition into adulthood: "Miley will have to face adulthood..... As she does, she'll want to change her image, and that change will be met with adversity."[283] The release of Can't Be Tamed (2010) saw Cyrus officially attempting to distance herself from her teenage persona, releasing controversial music videos for her songs "Can't Be Tamed" (2010) and "Who Owns My Heart" (2010).[284][285] Her behavior generated considerable controversy throughout 2013 and 2014, although her godmother Dolly Parton stated "...the girl can write. The girl can sing. The girl is smart. And she doesn't have to be so drastic. But I will respect her choices. I did it my way, so why can't she do it her way?"[286]
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Cyrus was placed at number seventeen on Forbes' list of the most powerful celebrities in 2014, the magazine noting that "The last time she made our list was when she was still rolling in Hannah Montana money. Now the pop singer is all grown up and courting controversy at every turn."[3] In August 2014, her life was documented in a comic book called Fame: Miley Cyrus, starting with her 2013 MTV Video Music Awards performance to her Disney fame and exploring her childhood in Tennessee.[287] The comic book was written by Michael L. Frizell and drawn by Juan Luis Rincón and is available in both print and digital formats.[288] In September 2010, Cyrus placed tenth on Billboard magazine's first-ever list of Music's Hottest Minors of 2010[289] and was ranked twenty-first in 2011[290] and eighteenth in 2012.[291] In May 2013, Maxim ranked Cyrus first on their Hot 100 of the year.[292] Cyrus was chosen by Time magazine as one of their finalists for Person of the Year in November 2013[293]; she came in third place with 16.3% of the staff vote.[294] In March 2014, Skidmore College in New York began offering a special topics sociology course entitled "The Sociology of Miley Cyrus: Race, Class, Gender and Media" which was "using Miley as a lens through which to explore sociological thinking about identity, entertainment, media and fame".[295] In 2015, Cyrus was listed as one of the nine runners-up for The Advocate's Person of the Year.[296]
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Cyrus came out as pansexual to her mother when she was 14[297][298][299] and has said: "I never want to label myself! I am ready to love anyone that loves me for who I am! I am open."[300] In June 2015, TIME magazine reported she is gender fluid.[301][298][299][300] She was quoted as stating she "doesn't relate to being boy or girl, and I don't have to have my partner relate to boy or girl."[302] Cyrus stated she is "literally open to every single thing that is consenting and doesn't involve an animal and everyone is of age".[297]
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Cyrus is a supporter of the LGBT community.[303] Her song "My Heart Beats for Love" (2010) was written for one of Cyrus' gay friends,[304] while she has since claimed London is her favorite place to perform due to its extensive gay scene.[305] Cyrus also has an equals sign tattooed on her ring finger in support of same-sex marriage.[306] After her 2018 marriage to a man, Cyrus went on the record to state she still identified as queer.[307] She is the founder of the Happy Hippie Foundation, which works to "Fight injustice facing homeless youth, LGBTQ youth and other vulnerable populations".[275]
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Cyrus is open about her recreational use of cannabis.[308][309] She told Rolling Stone in 2013 that it was "the best drug on earth" and called it, along with MDMA, a "happy drug".[310] While accepting the Best Video Award at the 2013 MTV Europe Music Awards, Cyrus smoked what appeared to be a joint on stage; this was removed from the delayed broadcast of the program in the United States.[311] In a 2014 interview with W, Cyrus stated "I love weed" and "I just love getting stoned."[312] On a 2017 episode of The Tonight Show Starring Jimmy Fallon, Cyrus revealed that she quit cannabis before the press tour of her album Younger Now so she could be "super clear" when discussing the record.[313] She credited her mother for reintroducing her to cannabis during a 2018 interview with Andy Cohen.[314] In 2019, Cyrus sent "Nothing Breaks Like a Heart" collaborator Mark Ronson a cannabis bouquet from Lowell Herb Co as a tongue-in-cheek Valentine's Day gift.[315] She invested in the cannabis company in August.[316]
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Cyrus has stated that she dated singer and actor Nick Jonas from June 2006 to December 2007,[317] claiming they were "in love" and began dating soon after they first met.[318] Her relationship with Jonas attracted considerable media attention.[319] Cyrus was in a nine-month relationship with model Justin Gaston from 2008 to 2009.[320] While filming The Last Song, Cyrus began an on-again, off-again relationship with her co-star, Liam Hemsworth, in 2009.[321] During the breakups, Cyrus has been romantically linked to actors Lucas Till (2009) and Josh Bowman (2011).[322] Cyrus and Hemsworth were first engaged from May 2012 until September 2013.[323][324] After, she dated for a few months producer Mike Will Made It (2013), actor Patrick Schwarzenegger (2014–2015), model Stella Maxwell (2015), comedian Dane Cook (2016) and blogger Kaitlynn Carter (2019).[325][321][326]
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Cyrus and Hemsworth rekindled their relationship in March 2016,[327][328] and became re-engaged that October.[329] In November 2018, Cyrus and Hemsworth's home burned down in the Woolsey Fire.[330][331] On December 23, Cyrus and Hemsworth married in a private wedding ceremony in their home in Nashville, Tennessee.[332] She felt that her marriage "[redefined] what it looks like for someone that's a queer person like [herself] to be in a hetero relationship" though she was "still very sexually attracted to women". Cyrus indicated that the ceremony was "kind of out of character for [her]" because "[they have] worn rings forever [and] definitely didn't need it in any way". She believed the loss of their home to be the catalyst for getting married, citing that "the timing felt right" and that "no one is promised the next day, or the next, so [she tries] to be 'in the now' as much as possible".[333] On August 10, 2019, Cyrus announced their separation.[334] Eleven days later, Hemsworth filed for divorce, citing "irreconcilable differences".[335] To commemorate her divorce from Hemsworth, Cyrus had a note written to her from Yoko Ono tattooed on her left shoulder blade.[336] On January 28, 2020, their divorce had been finalized.[337]
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Since October 2019, Cyrus and Australian singer Cody Simpson have been in a committed relationship after being friends for years prior.[338]
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Cyrus was raised as a Christian and identified herself as such during her childhood and early adult life.[30] Cyrus includes references to Tibetan Buddhism in the lyrics of "Milky Milky Milk" (2015).[339]
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A town is a human settlement. Towns are generally larger than villages but smaller than cities, though the criteria to distinguish them vary considerably between different parts of the world.
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The word "town" shares an origin with the German word Zaun, the Dutch word tuin, and the Old Norse tun.[1] The original Proto-Germanic word, *tunan, is thought to be an early borrowing from Proto-Celtic *dunon (cf. Old Irish dun, Welsh din).[2]
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The original sense of the word in both Germanic and Celtic was that of a fortress or an enclosure. Cognates of "town" in many modern Germanic languages designate a fence or a hedge.[2] In English and Dutch, the meaning of the word took on the sense of the space which these fences enclosed, and through which a track must run.[citation needed] In England, a town was a small community that could not afford or was not allowed to build walls or other larger fortifications, and built a palisade or stockade instead.[citation needed] In the Netherlands, this space was a garden, more specifically those of the wealthy, which had a high fence or a wall around them (like the garden of the palace of Het Loo in Apeldoorn, which was the model for the privy garden of William III and Mary II at Hampton Court). In Old Norse tun means a (grassy) place between farmhouses, and the word is still used with a similar meaning in modern Norwegian.
|
6 |
+
|
7 |
+
Old English tun became a common place-name suffix in England and southeastern Scotland during the Anglo-Saxon settlement period. In Old English and Early and Middle Scots, the words ton, toun, etc. could refer to diverse kinds of settlements from agricultural estates and holdings, partly picking up the Norse sense (as in the Scots word fermtoun) at one end of the scale, to fortified municipalities.[citation needed] Other common Anglo-Saxon suffixes included ham ("home"), stede ("stead"), and burh ("bury," "borough," "burgh").
|
8 |
+
|
9 |
+
In some cases, "town" is an alternative name for "city" or "village" (especially a larger village). Sometimes, the word "town" is short for "township". In general, today towns can be differentiated from townships, villages, or hamlets on the basis of their economic character, in that most of a town's population will tend to derive their living from manufacturing industry, commerce, and public services rather than primary industry such as agriculture or related activities.
|
10 |
+
|
11 |
+
A place's population size is not a reliable determinant of urban character. In many areas of the world, e.g. in India at least until recent times, a large village might contain several times as many people as a small town. In the United Kingdom, there are historical cities that are far smaller than the larger towns.
|
12 |
+
|
13 |
+
The modern phenomenon of extensive suburban growth, satellite urban development, and migration of city dwellers to villages has further complicated the definition of towns, creating communities urban in their economic and cultural characteristics but lacking other characteristics of urban localities.
|
14 |
+
|
15 |
+
Some forms of non-rural settlement, such as temporary mining locations, may be clearly non-rural, but have at best a questionable claim to be called a town.
|
16 |
+
|
17 |
+
Towns often exist as distinct governmental units, with legally defined borders and some or all of the appurtenances of local government (e.g. a police force). In the United States these are referred to as "incorporated towns". In other cases the town lacks its own governance and is said to be "unincorporated". Note that the existence of an unincorporated town may be legally set out by other means, e.g. zoning districts. In the case of some planned communities, the town exists legally in the form of covenants on the properties within the town. The United States Census identifies many census-designated places (CDPs) by the names of unincorporated towns which lie within them; however, those CDPs typically include rural and suburban areas and even surrounding villages and other towns.
|
18 |
+
|
19 |
+
The distinction between a town and a city similarly depends on the approach: a city may strictly be an administrative entity which has been granted that designation by law, but in informal usage, the term is also used to denote an urban locality of a particular size or importance: whereas a medieval city may have possessed as few as 10,000 inhabitants, today some[who?] consider an urban place of fewer than 100,000 as a town, even though there are many officially designated cities that are much smaller than that.
|
20 |
+
|
21 |
+
Australian geographer Thomas Griffith Taylor proposed a classification of towns based on their age and pattern of land use. He identified five types of town:[3]
|
22 |
+
|
23 |
+
In Afghanistan, towns and cities are known as shār (Dari: شهر, Pashto: ښار).[4] As the country is an historically rural society with few larger settlements, with major cities never holding more than a few hundred thousand inhabitants before the 2000s, the lingual tradition of the country does not discriminate between towns and cities.
|
24 |
+
|
25 |
+
In Albania "qytezë" means town, which is very similar with the word for city ("qytet"). Although there is no official use of the term for any settlement.
|
26 |
+
In Albanian "qytezë" means "small city" or "new city", while in ancient times "small residential center within the walls of a castle".
|
27 |
+
|
28 |
+
The center is a population group, larger than a village, and smaller than a city. Though the village is bigger than a hamlet.
|
29 |
+
|
30 |
+
In Australia, most rural and regional centres of population can be called towns; many small towns have populations of less than 200.[5] The smallest may be described as townships.
|
31 |
+
|
32 |
+
In addition, some local government entities are officially styled as towns in Queensland, South Australia, Western Australia and the Northern Territory, and formerly also (till the 1990s) in Victoria.
|
33 |
+
|
34 |
+
The Austrian legal system does not distinguish between villages, towns, and cities. The country is partitioned into 2098 municipalities (German: Gemeinden) of fundamentally equal rank. Larger municipalities are designated as market towns (German: Marktgemeinden) or cities (Städte), but these distinctions are purely symbolic and do not confer additional legal responsibilities. There is a number of smaller communities that are labelled cities because they used to be regional population centers in the distant past. The city of Rattenberg for example has about 400 inhabitants. The city of Hardegg has about 1200 inhabitants, although the historic city core − Hardegg proper without what used to be the surrounding hamlets − is home to just 80 souls.
|
35 |
+
|
36 |
+
There are no unincorporated areas.
|
37 |
+
|
38 |
+
Of the 201 cities in Austria, 15 are statutory cities (Statutarstädte). A statutory city is a city that is vested, in addition to its purview as a municipality, with the duties of a district administrative authority. The status does not come with any additional autonomy: district administrative authorities are essentially just service centers that citizens use to interact with the national government, for example to apply for driver licenses or passports. The national government generally uses the provinces to run these points of contact on its behalf; in the case of statutory cities, the municipality gets to step up.
|
39 |
+
|
40 |
+
Bulgarians do not, in general, differentiate between 'city' and 'town'. However, in everyday language and media the terms "large towns" and "small towns" are in use. "Large towns" usually refers to Sofia, Plovdiv, Varna and Burgas, which have population over 200,000. Ruse and Stara Zagora are often included as well due to presence of relatively developed infrastructure and population over 100,000 threshold. It is difficult to call the remaining provincial capitals "large towns" as, in general, they are less developed and have shrinking population, some with as few as 30,000 inhabitants.
|
41 |
+
|
42 |
+
In Bulgaria the Council of Ministers defines what constitutes a settlement, while the President of Bulgaria grants each settlement its title. In 2005 the requirement that villages that wish to classify themselves as town must have a social and technical infrastructure, as well as a population of no fewer than 3500 people. For resort settlements the requirements are lower with the population needing to be no fewer than 1000 people but infrastructure requirements remain.
|
43 |
+
|
44 |
+
The legal definition of a town in Canada varies by province or territory, as each has jurisdiction over defining and legislating towns, cities and other types of municipal organization within its own boundaries.
|
45 |
+
|
46 |
+
The province of Quebec is unique in that it makes no distinction under law between towns and cities. There is no intermediate level in French between village and ville (municipality is an administrative term usually applied to a legal, not geographical entity), so both are combined under the single legal status of ville. While an informal preference may exist among English speakers as to whether any individual ville is commonly referred to as a city or as a town, no distinction and no objective legal criteria exist to make such a distinction under law.
|
47 |
+
|
48 |
+
In Chile, towns (Spanish: pueblos) are defined by the National Statistics Institute (INE) as an urban entity with a population from 2001 to 5000 or an area with a population from 1001 to 2000 and an established economic activity.
|
49 |
+
|
50 |
+
In the Czech Republic, the word město (city) is used for very wide variety of municipalities, ranging from Prague, the largest and capital city with approximately 1.2 million inhabitants, to the smallest, Přebuz, with just 74 inhabitants. Technically, a municipality must have at least 3,000 inhabitants to be granted the město title, although many smaller municipalities, especially some former mining towns, retain the title město for historic reasons. Currently, approximately 192 of the 592 města have less than 3,000 inhabitants.
|
51 |
+
|
52 |
+
Some municipalities have been amalgamated together, such that the whole is considered as a město.
|
53 |
+
|
54 |
+
Statutory cities (statutární město), which are defined by law no. 128/2000 Coll.,[6] can define their own self-governing municipal districts.. There are 25 such cities, in addition to Prague, which is a de facto statutory city.
|
55 |
+
|
56 |
+
In 2006, the legal concept of a town (městys, or formerly městečko) was reintroduced. Currently, around 213 municipalities hold the title městys.
|
57 |
+
|
58 |
+
Municipalities which do not qualify as a město or a městys default to the title of obec (a municipality) or, unofficially, a vesnice (village), even though they may consist of one or more villages.
|
59 |
+
|
60 |
+
In Denmark, in many contexts no distinction is made between "city", "town" and "village"; all three translate as "by". In more specific use, for small villages and hamlets the word "landsby" (meaning "country town") is used, while the Danish equivalent of English "city" is "storby" (meaning "large town"). For formal purposes, urban areas having at least 200 inhabitants are counted as "by".[7]
|
61 |
+
|
62 |
+
Historically some towns held various privileges, the most important of which was the right to hold market. They were administered separately from the rural areas in both fiscal, military and legal matters. Such towns are known as "købstad" (roughly the same meaning as "borough" albeit deriving from a different etymology) and they retain the exclusive right to the title even after the last vestiges of their privileges vanished through the reform of the local administration carried through in 1970.
|
63 |
+
|
64 |
+
In Estonia, there is no distinction between a town and a city as the word linn is used for both bigger and smaller settlements, which are bigger than villages and boroughs. There are 30 municipal towns (omavalitsuslik linn) in Estonia and a further 17 towns, which have merged with a municipal parish (vallasisene linn).
|
65 |
+
|
66 |
+
In Finland, there is no distinction between a town and a city as the word kaupunki is used for both bigger and smaller settlements, which are bigger than villages and boroughs; although in a way, when talking about the word town, it could also use the word pikkukaupunki (pikku means "little" or "small"). There are almost one huntred municipal towns in Finland.
|
67 |
+
|
68 |
+
From an administrative standpoint, the smallest level of local authorities are all called "communes". Those can have anywhere from a handful to millions of inhabitants, and France has 36000 of them. The French term for "town" is "bourg"[8] but French laws does not really distinguish between towns and cities which are all commonly called "villes". However, some laws do treat these authorities differently based on the population and different rules apply to the three big cities Paris, Lyon and Marseille. For historical reasons, six communes in the Meuse département exist as independent administrative entities despite having no inhabitant at all.
|
69 |
+
|
70 |
+
For statistical purposes, the national statistical institute (INSEE) operates a distinction between urban areas with fewer than 2,000 inhabitants and bigger communes, the latter being called "villes". Smaller settlements are usually called "villages".
|
71 |
+
|
72 |
+
Germans do not, in general, differentiate between 'city' and 'town'. The German word for both is Stadt, as it is the case in many other languages that do not differentiate between these Anglo-Saxon concepts. The word for a 'village', as a smaller settlement, is Dorf. However, the International Statistics Conference of 1887 defined different sizes of Stadt, based on their population size, as follows: Landstadt ("country town"; under 5,000), Kleinstadt ("small town"; 5,000 to 20,000), Mittelstadt ("middle town"; between 20,000 and 100,000) and Großstadt ("large town"; over 100,000).[9] The term Großstadt may be translated as "city". In addition, Germans may speak of a Millionenstadt, a city with over one million inhabitants (such as Munich, Hamburg and Berlin).
|
73 |
+
|
74 |
+
Historically, many settlements became a Stadt by being awarded a Stadtrecht in medieval times. In modern German language use, the historical importance, the existence of central functions (education, retail etc.) and the population density of an urban place might also be taken as characteristics of a Stadt. The modern local government organisation is subject to the laws of each state and refers to a Gemeinde (municipality), regardless of its historic title. While most Gemeinden form part of a Landkreis (district) on a higher tier of local government, larger towns and cities may have the status of a kreisfreie Stadt, combining both the powers of a municipality and a district.
|
75 |
+
|
76 |
+
Designations in different states are as diverse as e.g. in Australian States and Territories, and differ from state to state. In some German states, the words Markt ("market"), Marktflecken (both used in southern Germany) or Flecken ("spot"; northern Germany e.g. in Lower Saxony) designate a town-like residential community between Gemeinde and Stadt with special importance to its outer conurbation area. Historically those had Marktrecht (market right) but not full town privileges; see Market town. The legal denomination of a specific settlement may differ from its common designation (e.g. Samtgemeinde – a legal term in Lower Saxony for a group of villages [Dorf, pl. Dörfer] with common local government created by combining municipalities [Gemeinde, pl. Gemeinden]).
|
77 |
+
|
78 |
+
In ordinary speech, Greeks use the word χωριό (=village) to refer to smaller settlements and the word πόλη or πολιτεία (=city) to refer to larger ones. Careful speakers may also use the word κωμόπολη to refer to towns with a population of 2,000–9,999.
|
79 |
+
In Greek administrative law there used to be a distinction between δήμοι, i.e. municipalities with more than 10,000 inhabitants or considered important for some other geographical (county seats), historical or ecclesiastical (bishops' seats) reason, and κοινότητες, referring to smaller self-governing units, mostly villages. A sweeping reform, carried out in two stages early in the 21st century, merged most κοινότητες with the nearest δήμοι, dividing the whole country into 325 big self-governing δήμοι. The former municipalities survive as administrative subdivisions (δημοτικά διαμερίσματα, δημοτικές ενότητες).
|
80 |
+
|
81 |
+
Cyprus, including the Turkish-occupied areas, is also divided into 39 δήμοι (in principle, with at least 5,000 inhabitants, though there are exceptions) and 576 κοινότητες.
|
82 |
+
|
83 |
+
Hong Kong started developing new towns in the 1950s, to accommodate exponential population increase. The very first new towns included Tsuen Wan and Kwun Tong. In the late 1960s and the 1970s, another stage of new town developments was launched. Nine new towns have been developed so far. Land use is carefully planned and development provides plenty of room for public housing projects. Rail transport is usually available at a later stage. The first towns are Sha Tin, Tsuen Wan, Tuen Mun and Tseung Kwan O. Tuen Mun was intended to be self-reliant, but was not successful and turned into a bedroom community like the other new towns. More recent developments are Tin Shui Wai and North Lantau (Tung Chung-Tai Ho).
|
84 |
+
|
85 |
+
In Hungary there is no official distinction between a city and a town (the word for both in Hungarian is: város). Nevertheless, the expressions formed by adding the adjectives "kis" (small) and "nagy" (large) to the beginning of the root word (e.g. "nagyváros") have been normalized to differentiate between cities and towns (towns being smaller, therefore bearing the name "kisváros".) In Hungary, a village can gain the status of "város" (town), if it meets a set of diverse conditions for quality of life and development of certain public services and utilities (e.g. having a local secondary school or installing full-area sewage collection pipe network). Every year the Minister of Internal Affairs selects candidates from a committee-screened list of applicants, whom the President of Republic usually affirms by issuing a bill of town's rank to them. Since being a town carries extra fiscal support from the government, many relatively small villages try to win the status of "városi rang" nowadays.
|
86 |
+
|
87 |
+
Before the fall of communism in 1990, Hungarian villages with fewer than 10,000 residents were not allowed to become towns. Recently some settlements as small as 2,500 souls have received the rank of town (e.g. Visegrád, Zalakaros or Gönc) and meeting the conditions of development is often disregarded to quickly elevate larger villages into towns. As of middle 2013, there are 346 towns in Hungary, encompassing some 69% of the entire population.
|
88 |
+
|
89 |
+
Towns of more than 50,000 people are able to gain the status of "megyei jogú város" (town with the rights of a county), which allows them to maintain a higher degree of services. (There are a few exceptions, when towns of fewer than 50,000 people gained the status: Érd, Hódmezővásárhely, Salgótarján and Szekszárd)[10] As of middle 2013, there are only 23 such towns in Hungary.[11]
|
90 |
+
|
91 |
+
The Local Government act 2001 provides that from January 1, 2002 (section 10 subsection (3)
|
92 |
+
Within the county in which they are situated and of which they form part, there continue to be such other local government areas as are set out in Schedule 6 which – (a) in the case of the areas set out in Chapter 1 of Part 1 of that Schedule, shall be known as boroughs, and – (b) in the case of the areas set out in Chapter 2 of Part 1 and Part 2 of that Schedule, shall be known as towns, and in this Act a reference to a town shall include a reference to a borough.
|
93 |
+
|
94 |
+
These provisions affect the replacement of the boroughs, Towns and urban districts which existed before then. Similar reforms in the nomenclature of local authorities ( but not their functions) are effected by section 11 part 17 of the act includes provision (section 185(2))
|
95 |
+
Qualified electors of a town having a population of at least 7,500 as ascertained at the last preceding census or such other figure as the Minister may from time to time prescribe by regulations, and not having a town council, may make a proposal in accordance with paragraph (b) for the establishment of such a council
|
96 |
+
and contains provisions enabling the establishment of new town councils and provisions enabling the dissolution of existing or new town councils in certain circumstances
|
97 |
+
|
98 |
+
The reference to town having a population of at least 7,500 as ascertained at the last preceding census hands much of the power relating to defining what is in fact a town over to the Central Statistics Office and their criteria are published as part of each census.
|
99 |
+
|
100 |
+
Another reference to the Census and its role in determining what is or is not a town for some administrative purpose is in the Planning and Development act 2000 (part II chapter I which provides for Local area plans)
|
101 |
+
|
102 |
+
A local area plan shall be made in respect of an area which —(i) is designated as a town in the most recent census of population, other than a town designated as a suburb or environs in that census, (ii) has a population in excess of 2,000, and (iii) is situated within the functional area of a planning authority which is a county council.
|
103 |
+
|
104 |
+
These are set out in full at 2006 Census Appendices.
|
105 |
+
|
106 |
+
In short they speak of "towns with legally defined boundaries" ( i.e. those established by the Local Government Act 2001) and the remaining 664 as "census towns", defined by themselves since 1971 as a cluster of 50 or more occupied dwellings in which within a distance of 800 meters there is a nucleus of 30 occupied houses on both sides of the road or twenty occupied houses on one side of the road there is also a 200 meter criterion for determining whether a house is part of a census town.
|
107 |
+
|
108 |
+
The 2011 Census of India defines towns of two types: statutory town and census town. Statutory town is defined as all places with a municipality, corporation, cantonment board or notified town area committee. Census towns are defined as places that satisfy the following criteria:
|
109 |
+
|
110 |
+
All the statutory towns, census towns and out growths are considered as urban settlements, as opposed to rural areas.[12]
|
111 |
+
|
112 |
+
In contemporary Persian texts, no distinction is made between "city" and "town"; both translate as "Shahr" (شهر). In older Persian texts (until the first half of the 20th century), the Arabic word "Qasabeh" (قصبه) was used for a town. However, in recent 50 years, this word has become obsolete.
|
113 |
+
|
114 |
+
There is a word in Persian which is used for special sort of satellite townships and city neighborhoods. It is Shahrak (شهرک), (lit.: small city).
|
115 |
+
Another smaller type of town or neighborhood in a big city is called Kuy (کوی). Shahrak and Kuy each have their different legal definitions.
|
116 |
+
Large cities such as Tehran, Mashhad, Isfahan, Tabriz, etc. which have millions of populations are referred to as Kalan-shahrکلانشهر (metropole).
|
117 |
+
|
118 |
+
The pace in which different large villages have gained city status in Iran shows a dramatic increase in the last two decades.
|
119 |
+
|
120 |
+
Bigger cities and towns usually are centers of a township (in Persian: Shahrestan (شهرستان). Shahrestan itself is a subdivision of Ostan استان (Province).
|
121 |
+
|
122 |
+
There are four settlements which are historically and officially designated as towns (Douglas, Ramsey, Peel, Castletown); however
|
123 |
+
|
124 |
+
Modern Hebrew does provide a word for the concept of a town: Ayara (עיירה), derived from Ir (עיר), the biblical word for "city". However, the term ayara is normally used only to describe towns in foreign countries, i.e. urban areas of limited population, particularly when the speaker is attempting to evoke nostalgic or romantic attitudes. The term is also used to describe a Shtetl, a pre-Holocaust Eastern European Jewish town.
|
125 |
+
|
126 |
+
Within Israel, established urban areas are always referred to as cities (with one notable exception explained below) regardless of their actual size. Israeli law does not define any nomenclature for distinction between urban areas based on size or any other factor – meaning that all urban settlements in Israel are legally referred to as "cities".
|
127 |
+
|
128 |
+
The exception to the above is the term Ayeret Pituakh (עיירת פיתוח, lit. "Development Town") which is applied to certain cities in Israel based on the reasons for their establishment. These cities, created during the earlier decades of Israeli independence (1950s and 1960s, generally), were designed primarily to serve as commercial and transportation hubs, connecting smaller agricultural settlements in the northern and southern regions of the country (the "Periphery") to the major urban areas of the coastal and central regions. Some of these "development towns" have since grown to a comparatively large size, and yet are still referred to as "development towns", particularly when the speaker wishes to emphasize their (often low) socio-economic status. Nonetheless, they are rarely (if ever) referred to simply as "towns"; when referring to one directly, it will be called either a "development town" or a "city", depending on context.
|
129 |
+
|
130 |
+
Although Italian provides different words for city (città), town (paese) and village (villaggio, old-fashioned, or frazione, most common), no legal definitions exist as to how settlements must be classified. Administratively, both towns and cities are ruled as comuni/comunes, while villages might be subdivisions of the former.
|
131 |
+
Generally, in everyday's speech, a town is larger or more populated than a village and smaller than a city. Various cities and towns together may form a metropolitan area (area metropolitana). A city, can also be a culturally, economically or politically prominent community with respect to surrounding towns. Moreover, a city can be such by Presidential decree. A town, in contrast, can be an inhabited place which would elsewhere be styled a city, but has not received any official recognition.
|
132 |
+
Remarkable exceptions do exist: for instance, Bassano del Grappa, was given the status of "città" in 1760 by Francesco Loredan's dogal decree and has since then carried this title. Also, the Italian word for town (paese with lowercase P) must not be confused with the Italian word for country/nation (Paese usually with uppercase P).
|
133 |
+
|
134 |
+
In Japan city status (shi) was traditionally reserved for only a few particularly large settlements. Over time however the necessary conditions to be a city have been watered down and today the only loose rules that apply are having a population over 50,000 and over 60% of the population in a "city centre". In recent times many small villages and towns have merged in order to form a city despite seeming geographically to be just a collection of villages.
|
135 |
+
|
136 |
+
The distinction between towns (machi/chō) and villages (mura/son) is largely unwritten and purely one of population size when the settlement was founded with villages having under 10,000 and towns 10,000–50,000.
|
137 |
+
|
138 |
+
In both of South Korea and North Korea, towns are called eup (읍).
|
139 |
+
|
140 |
+
In Latvia, towns and cities are indiscriminately called pilsēta in singular form. The name is a contraction of two Latvian words: pils (castle) and sēta (fence), making it very obvious what is meant by the word – what is situated between the castle and the castle fence. However, a city can be called lielpilsēta in reference to its size. A village is called ciemats or ciems in Latvian.
|
141 |
+
|
142 |
+
In Lithuanian, a city is called miestas, a town is called miestelis (literally "small miestas). Metropolis is called didmiestis (literally "big miestas).
|
143 |
+
|
144 |
+
In Malaysia, a town is the area administered by Municipal Council (Malay: Majlis Perbandaran).
|
145 |
+
|
146 |
+
Before 1848 there was a legal distinction between stad and non-stad parts of the country, but the word no longer has any legal significance. About 220 places were granted stadsrechten (city rights) and are still so called for historical and traditional reasons, though the word is also used for large urban areas that never obtained such rights. Because of this, in the Netherlands, no distinction is made between "city" and "town"; both translate as stad. A hamlet (gehucht) usually has fewer than 1,000 inhabitants, a village (dorp) ranges from 1,000 up to 25,000 inhabitants, and a place above 25,000 can call itself either village or city, mostly depending on historic reasons or size of the place. As an example, The Hague never gained city rights, but because of its size - more than half a million inhabitants - it is regarded as a city. Staverden, with only 40 inhabitants, would be a hamlet, but because of its city rights it may call itself a city.
|
147 |
+
|
148 |
+
For statistical purposes, the Netherlands has three sorts of cities:
|
149 |
+
|
150 |
+
Only Amsterdam, Rotterdam, The Hague and Utrecht are regarded as a grote stad.
|
151 |
+
|
152 |
+
In New Zealand, a town is a built-up area that is not large enough to be considered a city. Historically, this definition corresponded to a population of between approximately 1,000 and 20,000. Towns have no independent legal existence, being administered simply as built-up parts of districts, or, in some cases, of cities.
|
153 |
+
|
154 |
+
New Zealand's towns vary greatly in size and importance, ranging from small rural service centres to significant regional centres such as Blenheim and Taupo. Typically, once a town reaches a population of somewhere between 20,000 and 30,000 people, it will begin to be informally regarded as a city. One who regards a settlement as too small to be a town will typically call it a "township" or "village."
|
155 |
+
|
156 |
+
In Norway, "city" and "town" both translate to "by", even if a city may be referred to as "storby" ("large town"). They will all be part of and administered as a "kommune" ("municipality").
|
157 |
+
|
158 |
+
Norway has had inland the northernmost city in the world: Hammerfest. Now the record is held by New Ålesund on the Norwegian island Svalbard
|
159 |
+
|
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In the Philippines, the local official equivalent of the town is the municipality (Filipino bayan). Every municipality, or town, in the country has a mayor (Filipino alkalde) and a vice mayor (Filipino bise alkalde) as well as local town officials (Sangguniang Bayan). Philippine towns, otherwise called as municipalities, are composed of a number of villages and communities called barangays with one (or a few cluster of) barangay(s) serving as the town center or poblacion.
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Unique in Philippine towns is that they have fixed budget, population and land requirements to become as such, i.e. from a barangay, or a cluster of such, to a town, or to become cities, i.e. from town to a city. Respectively, examples of these are the town of B.E. Dujali in Davao del Norte province, which was formed in 1998 from a cluster of 5 barangays, and the city of El Salvador, which was converted from a town to a city in 2007. Each town in the Philippines was classified by its annual income and budget.
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A sharp, hierarchical distinction exists between Philippine cities (Filipino lungsod or siyudad) and towns, as towns in the country are juridically separate from cities, which are typically larger and more populous (some smaller and less populated) and which political and economic status are above those of towns. This was further supported and indicated by the income classification system implemented by the National Department of Finance, to which both cities and towns fell into their respective categories that indicate they are such as stated under Philippine law. However, both towns and cities equally share the status as local government units (LGU's) grouped under and belong to provinces and regions; both each are composed of barangays and are governed by a mayor and a vice mayor supplemented by their respective LGU legislative councils.
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Similarly to Germany and Sweden, in Poland there is no linguistic distinction between a city and a town. The word for both is miasto, as a form of settlement distinct from following: village (wieś), hamlet (przysiółek), settlement (osada), or colony (kolonia). Town status is conferred by administrative decree, new towns are announced by the Government in a separate Bill effective from the first day of the year. Some settlements tend to remain villages even though they have a larger population than many smaller towns. Town may be called in diminutive way as "miasteczko", what is colloquially used for localities with a few thousand residents. Such localities have usually a Mayor (burmistrz) as a chief of town council.
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Cities are the biggest localities, generally must be bigger than 100 thousand of residents, they are ruled by President (prezydent) as a chief of City Council. There are bare a few (mainly historic or political) exemptions which have allowed towns lesser than 100 thousand of people, to obtain President title for their Mayors, and to become recognized as Cities that way. Just to name a few: Bolesławiec, Gniezno, Zamość.
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Like other Iberian cultures, in Portugal there is a traditional distinction between towns (vilas) and cities (cidades). Similarly, although these areas are not defined under the constitution, and have no political function (with associated organs), they are defined by law,[13] and a town must have:
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In this context, the town or city is subordinate to the local authority (civil parish or municipality, in comparison to the North American context, where they have political functions. In special cases, some villages may be granted the status of town if they possess historical, cultural or architectonic importance.
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The Portuguese urban settlements heraldry reflects the difference between towns and cities,[14] with the coat of arms of a town bearing a crown with 4 towers, while the coat of arms of a city bears a crown with 5 towers. This difference between towns and cities is still in use in other Portuguese speaking countries, but in Brazil is no longer in use.
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In Romania there is no official distinction between a city and a town (the word for both in Romanian is: oraş). Cities and towns in Romania can have the status either of oraş municipiu, conferred to large urban areas, or only oraş to smaller urban localities. Some settlements remain villages (communes) even though they have a larger population than other smaller towns.
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Unlike English, the Russian language does not distinguish the terms "city" and "town"—both are translated as "город" (gorod). Occasionally the term "город" is applied to urban-type settlements as well, even though the status of those is not the same as that of a city/town proper.
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In Russia, the criteria an inhabited locality needs to meet in order to be granted city/town (gorod) status vary in different federal subjects. In general, to qualify for this status, an inhabited locality should have more than 12,000 inhabitants and the occupation of no less than 85% of inhabitants must be other than agriculture. However, inhabited localities which were previously granted the city/town status but no longer meet the criteria can still retain the status for historical reasons.
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In Singapore, towns are large scale satellite housing developments which are designed to be self contained. It includes public housing units, a town centre and other amenities.[15] Helmed by a hierarchy of commercial developments, ranging from a town centre to precinct-level outlets, there is no need to venture out of town to meet the most common needs of residences. Employment can be found in industrial estates located within several towns. Educational, health care, and recreational needs are also taken care of with the provision of schools, hospitals, parks, sports complexes, and so on. The most populous town in the country is Bedok.
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In South Africa the Afrikaans term "Dorp" is used interchangeably with the English equivalent of "Town". A "town" is a settlement that has a size that is smaller than that of a city.
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In Spain, the equivalent of town would be villa, a population unit between a village (pueblo) and a city (ciudad), and is not defined by the number of inhabitants, but by some historical rights and privileges dating from the Middle Ages, such as the right to hold a market or fair. For instance, while Madrid is technically a villa, Barcelona, with a smaller population, is known as a city.
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The Swedish language does not differentiate between towns and cities in the English sense of the words; both words are commonly translated as stad, a term which has no legal significance today. The term tätort is used for an urban area or a locality, which however is a statistical rather than an administrative concept and encompasses densely settled villages with only 200 inhabitants as well as the major cities. The word köping corresponds to an English market town (chipping) or German Markt but is mainly of historical significance, as the term is not used today and only survives in some toponyms. Some towns with names ending in -köping are cities with over 100 000 inhabitants today, e.g. Linköping.
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Before 1971, 132 larger municipalities in Sweden enjoyed special royal charters as stad instead of kommun (which is similar to a US county). However, since 1971 all municipalities are officially defined as kommun, thus making no legal difference between, for instance, Stockholm and a small countryside municipality. Every urban area that was a stad before 1971 is still often referred to as a stad in daily speech. Since the 1980s, 14 of these municipalities brand themselves as stad again, although this has no legal or administrative significance, as they still have refer to themselves as kommun in all legal documentation.
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For statistical purposes, Statistics Sweden officially defines a stad as an urban area of at least 10,000 inhabitants, and since 2017 also defines a storstad (literally "big town") as a municipality that has a population of at least 200,000 and a "tätort", i.e. a contiguous urban area, with a population of at least 200,000,[16] which means that Stockholm, Gothenburg and Malmö are storstäder, i.e. "major cities", while Uppsala, with a population of approximately 230,000 in the municipality, which covers an unusually large area, almost three times larger than the combined land area of the municipalities of Stockholm, Göteborg and Malmö, isn't since the largest contiguous urban area within the municipality has a population of well below 200,000, while the population of both Malmö Municipality, with a land area only 1/14 the size of Uppsala municipality, and Malmö tätort, i.e. contiguous urban area, is well over 300,000, and the population of the Malmö Metropolitan Area, with a land area only slightly larger than Uppsala Municipality, is well over 700,000. A difference in the size and population of the urban area between Uppsala and the smallest storstad in Sweden, Malmö, that is the reason why Statistics Sweden changed the definition for storstad in 2017.[17]
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In Ukraine the term town (містечко, mistechko) existed from the Medieval period until 1925, when it was replaced by the Soviet regime with urban type settlement.[18] Historically, town in the Ukrainian lands was a smaller populated place that was chartered under the German town law and had a market square (see Market town).
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Today informally, town is also referred to cities of district significance, cities with small population, and former Jewish shtetls.
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In England and Wales, a town traditionally was a settlement which had a charter to hold a market or fair and therefore became a "market town". Market towns were distinguished from villages in that they were the economic hub of a surrounding area, and were usually larger and had more facilities.
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In parallel with popular usage, however, there are many technical and official definitions of what constitutes a town, to which various interested parties cling.
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In modern official usage the term town is employed either for old market towns, or for settlements which have a town council, or for settlements which elsewhere would be classed a city, but which do not have the legal right to call themselves such. Any parish council can decide to describe itself as a town council, but this will usually only apply to the smallest "towns" (because larger towns will be larger than a single civil parish).
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Not all settlements which are commonly described as towns have a "Town Council" or "Borough Council". In fact, because of many successive changes to the structure of local government, there are now few large towns which are represented by a body closely related to their historic borough council. These days, a smaller town will usually be part of a local authority which covers several towns. And where a larger town is the seat of a local authority, the authority will usually cover a much wider area than the town itself (either a large rural hinterland, or several other, smaller towns).
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Additionally, there are "new towns" which were created during the 20th century, such as Basildon, Redditch and Telford. Milton Keynes was designed to be a "new city" but legally it is still a town despite its size.
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Some settlements which describe themselves as towns (e.g. Shipston-on-Stour, Warwickshire) are smaller than some large villages (e.g. Kidlington, Oxfordshire).
|
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|
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The status of a city is reserved for places that have letters patent entitling them to the name, historically associated with the possession of a cathedral. Some large municipalities (such as Northampton and Bournemouth) are legally boroughs but not cities, whereas some cities are quite small — such as Ely or St David's. The city of Brighton and Hove was created from the two former towns and some surrounding villages, and within the city the correct term for the former distinct entities is somewhat unclear.
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It appears that a city may become a town, though perhaps only through administrative error: Rochester in Kent had been a city for centuries but, when in 1998 the Medway district was created, a bureaucratic blunder meant that Rochester lost its official city status and is now technically a town.
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It is often thought that towns with bishops' seats rank automatically as cities: however, Chelmsford was a town until 5 June 2012 despite being the seat of the diocese of Chelmsford, created in 1914. St Asaph, which is the seat of the diocese of St Asaph, only became a city on 1 June 2012 though the diocese was founded in the mid sixth century. In reality, the pre-qualification of having a cathedral of the established Church of England, and the formerly established Church in Wales or Church of Ireland, ceased to apply from 1888.
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The word town can also be used as a general term for urban areas, including cities and in a few cases, districts within cities. In this usage, a city is a type of town; a large one, with a certain status. For example, central Greater London is sometimes referred to colloquially as "London town". (The "City of London" is the historical nucleus, informally known as the "Square Mile", and is administratively separate from the rest of Greater London, while the City of Westminster is also technically a city and is also a London borough.) Camden Town and Somers Town are districts of London, as New Town is a district of Edinburgh – actually the Georgian centre.
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In recent years the division between cities and towns has grown, leading to the establishment of groups like the Centre for Towns, who work to highlight the issues facing many towns.[19] Towns also became a significant issue in the 2020 Labour Party leadership election, with Lisa Nandy making significant reference to Labour needing to win back smaller towns which have swung away from the party.[20]
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|
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A town in Scotland has no specific legal meaning and (especially in areas which were or are still Gaelic-speaking) can refer to a mere collection of buildings (e.g. a farm-town or in Scots ferm-toun), not all of which might be inhabited, or to an inhabited area of any size which is not otherwise described in terms such as city, burgh, etc. Many locations of greatly different size will be encountered with a name ending with -town, -ton, -toun etc. (or beginning with the Gaelic equivalent baile etc.).
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A burgh (pronounced burruh) is the Scots' term for a town or a municipality. They were highly autonomous units of local government from at least the 12th century until their abolition in 1975, when a new regional structure of local government was introduced across the country. Usually based upon a town, they had a municipal corporation and certain rights, such as a degree of self-governance and representation in the sovereign Parliament of Scotland adjourned in 1707.
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The term no longer describes units of local government although various claims are made from time to time that the legislation used was not competent to change the status of the Royal Burghs described below. The status is now chiefly ceremonial but various functions have been inherited by current Councils (e.g. the application of various endowments providing for public benefit) which might only apply within the area previously served by a burgh; in consequence a burgh can still exist (if only as a defined geographical area) and might still be signed as such by the current local authority. The word 'burgh' is generally not used as a synonym for 'town' or 'city' in everyday speech, but is reserved mostly for government and administrative purposes.
|
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|
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Historically, the most important burghs were royal burghs, followed by burghs of regality and burghs of barony. Some newer settlements were only designated as police burghs from the 19th century onward, a classification which also applies to most of the older burghs.
|
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The definition of "town" varies widely from state to state and in many states there is no official definition. In some states, the term "town" refers to an area of population distinct from others in some meaningful dimension, typically population or type of government. The characteristic that distinguishes a town from another type of populated place — a city, borough, village, or township, for example — differs from state to state. In some states, a town is an incorporated municipality; that is, one with a charter received from the state, similar to a city (see incorporated town), while in others, a town is unincorporated. In some instances, the term "town" refers to a small incorporated municipality of less than a population threshold specified by state statute, while in others a town can be significantly larger. Some states do not use the term "town" at all, while in others the term has no official meaning and is used informally to refer to a populated place, of any size, whether incorporated or unincorporated. In still other states, the words "town" and "city" are legally interchangeable.
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Small town life has been a major theme in American literature, especially stories of rejection by young people leaving for the metropolis.[21]
|
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|
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Since the use of the term varies considerably by state, individual usages are presented in the following sections:
|
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In Alabama, the legal use of the terms "town" and "city" is based on population. A municipality with a population of 2,000 or more is a city, while less than 2,000 is a town (Code of Alabama 1975, Section 11-40-6). For legislative purposes, municipalities are divided into eight classes based on population. Class 8 includes all towns, plus cities with populations of less than 6,000 (Code of Alabama 1975, Section 11-40-12).
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In Arizona, the terms "town" and "city" are largely interchangeable. A community may incorporate under either a town or a city organization with no regard to population or other restrictions according to Arizona law (see Arizona Revised Statutes, Title 9). Cities may function under slightly differing governmental systems, such as the option to organize a district system for city governments, but largely retain the same powers as towns. Arizona law also allows for the consolidation of neighboring towns and the unification of a city and a town, but makes no provision for the joining of two adjacent cities.
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In California, the words "town" and "city" are synonymous by law (see Cal. Govt. Code Secs. 34500–34504). There are two types of cities in California: charter and general law. Cities organized as charter cities derive their authority from a charter that they draft and file with the state, and which, among other things, states the municipality's name as "City of (Name)" or "Town of (Name)." Government Code Sections 34500–34504 applies to cities organized as general law cities, which differ from charter cities in that they do not have charters but instead operate with the powers conferred them by the pertinent sections of the Government Code. Like charter cities, general law cities may incorporate as "City of (Name)" or "Town of (Name)."
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Some cities change their minds as to how they want to be called. The sign in front of the municipal offices in Los Gatos, California, for example, reads "City of Los Gatos", but the words engraved on the building above the front entrance when the city hall was built read "Town of Los Gatos." There are also signs at the municipal corporation limit, some of which welcome visitors to the "City of Los Gatos" while older, adjacent signs welcome people to the "Town of Los Gatos." Meanwhile, the village does not exist in California as a municipal corporation. Instead, the word "town" is commonly used to indicate any unincorporated community that might otherwise be known as an unincorporated village. Additionally, some people may still use the word "town" as shorthand for "township", which is not an incorporated municipality but an administrative division of a county.
|
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|
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The Hawaiian Island of Oahu has various communities that may be referred to as towns. However, the entire island is lumped as a single incorporated city, the City and County of Honolulu. The towns on Oahu are merely unincorporated census-designated places.
|
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|
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In Illinois, the word "town" has been used both to denote a subdivision of a county called a township,[22] and to denote a form of municipality similar to a village, in that it is generally governed by a president and trustees rather than a mayor.[23] In some areas a "Town" may be incorporated legally as a Village (meaning it has at large Trustees) or a City (meaning it has aldermen from districts) and absorb the duties of the Township it is coterminous with (maintenance of birth records, certain welfare items). Evanston, Berwyn and Cicero are examples of Towns in this manner. Under the current Illinois Municipal Code, an incorporated or unincorporated town may choose to incorporate as a city or as a village, but other forms of incorporation are no longer allowed.[24]
|
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|
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In Louisiana a "town" is defined as being a municipal government having a population of 1,001 to 4,999 inhabitants.[25]
|
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|
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While a "town" is generally considered a smaller entity than a "city", the two terms are legally interchangeable in Maryland. The only exception may be the independent city of Baltimore, which is a special case, as it was created by the Constitution of Maryland.
|
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In Nevada, a town has a form of government, but is not considered to be incorporated. It generally provides a limited range of services, such as land use planning and recreation, while leaving most services to the county. Many communities have found this "semi-incorporated" status attractive; the state has only 20 incorporated cities, and towns as large as Paradise (186,020 in 2000 Census), home of the Las Vegas Strip. Most county seats are also towns, not cities.
|
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In the six New England states, a town is the most prevalent minor civil division, and in most cases, are a more important form of government than the county. In Connecticut, Rhode Island and 7 out of 14 counties in Massachusetts, in fact, counties only exist as map divisions and have no legal functions. In New Hampshire, Maine, and Vermont, counties hold varying functions, although county governments are still not as important in northern New England as they are outside of the northeast. In all six, towns perform functions that in most states would be county functions. The defining feature of a New England town, as opposed to a city, is that a town meeting and a board of selectmen serve as the main form of government for a town, while cities are run by a mayor and a city council. For example, Brookline, Massachusetts is a town, even though it is fairly urban, because of its form of government.
|
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|
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A "town" in the context of New Jersey local government refers to one of five types and one of eleven forms of municipal government. While Town is often used as a shorthand to refer to a Township, the two are not the same. The Town Act of 1895 allowed any municipality or area with a population exceeding 5,000 to become a Town through a petition and referendum process. Under the 1895 Act, a newly incorporated town was divided into at least three wards, with two councilmen per ward serving staggered two-year terms, and one councilman at large, who also served a two-year term. The councilman at large served as chairman of the town council. The Town Act of 1988 completely revised the Town form of government and applied to all towns incorporated under the Town Act of 1895 and to those incorporated by a special charter granted by the Legislature prior to 1875.
|
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Under the 1988 Act, the mayor is also the councilman at large, serving a term of two years, unless increased to three years by a petition and referendum process. The Council under the Town Act of 1988 consists of eight members serving staggered two-year terms with two elected from each of four wards. One councilman from each ward is up for election each year. Towns with different structures predating the 1988 Act may retain those features unless changed by a petition and referendum process. Two new provisions were added in 1991 to the statutes governing towns, First, a petition and referendum process was created whereby the voters can require that the mayor and town council be elected to four-year terms of office. The second new provision defines the election procedure in towns with wards. The mayor in a town chairs the town council and heads the municipal government. The mayor may both vote on legislation before council and veto ordinances. A veto may be overridden by a vote of two-thirds of all the members of the council. The council may enact an ordinance to delegate all or a portion of the executive responsibilities of the town to a municipal administrator. Fifteen New Jersey municipalities currently have a type of Town, nine of which operate under the town form of government.
|
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|
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In New York, a town is similarly a division of the county, but with less importance than in New England. Of some importance, a town provides a closer level of governance than its enclosing county, providing almost all municipal services to unincorporated communities, called hamlets, and selected services to incorporated areas, called villages. In New York, a town typically contains a number of such hamlets and villages. However, due to their independent nature, incorporated villages may exist in two towns or even two counties (example: Almond (village), New York). Everyone in New York who does not live on an Indian reservation or in New York City or Geneva lives in a town and possibly in one of the town's hamlets or villages. (Since its creation in 1898, there have been no towns in the five counties – also known as boroughs – that make up modern New York City.)
|
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|
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In North Carolina, all cities, towns, and villages are incorporated as municipalities. According to the North Carolina League of Municipalities,[26] there is no legal distinction among a city, town, or village—it is a matter of preference of the local government. Some North Carolina cities have populations as small as 1,000 residents, while some towns, such as Cary, have populations of greater than 100,000.
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According to the definitions in the Oklahoma Municipal Code, "City" means a municipality which has incorporated as a city in accordance with the laws of the state; "Town" means a municipality which has incorporated as a town in accordance with the laws of the state; and, a "Municipality" means any incorporated city or town.[27] The term “Village” is not defined or used in the act.[27] Any community of people residing in compact form may become incorporated as a Town; however, if the resident population is one thousand or more, a Town or community of people residing in compact form may become incorporated as a City.[28]
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In Pennsylvania, the incorporated divisions are townships, boroughs, and cities, of which boroughs are equivalent to towns (example: State College is a borough). However, one borough is incorporated as a "town": Bloomsburg.
|
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|
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In Texas, although some municipalities refer to themselves as "towns" or "villages" (to market themselves as an attractive place to live), these names have no specific designation in Texas law; legally all incorporated places are considered cities.
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|
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In Utah, the legal use of the terms "town" and "city" is based on population. A municipality with a population of 1,000 or more is a city, while less than 1,000 is a town. In addition, cities are divided into five separate classes based on population.[29]
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|
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In Virginia, a town is an incorporated municipality similar to a city (though with a smaller required minimum population). But while cities are by Virginia law independent of counties, towns are contained within counties.[30]
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A town in the state of Washington is a municipality that has a population of less than 1,500 at incorporation, however an existing town can reorganize as a code city.[31] Town government authority is limited relative to cities, the other main classification of municipalities in the state.[32] As of 2012[update], most municipalities in Washington are cities. (See List of towns in Washington.)
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Wisconsin has Towns which are areas outside of incorporated cities and villages. These Towns retain the name of the Civil Township from which they evolved and are often the same name as a neighboring City. Some Towns, especially those in urban areas, have services similar to those of incorporated Cities, such as police departments. These Towns will, from time to time, incorporate into Cities, such as Fox Crossing in 2016 from the former town of Menasha.[33] Often this is to protect against being annexed into neighboring cities and villages.
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A Wyoming statute indicates towns are incorporated municipalities with populations of less than 4,000. Municipalities of 4,000 or more residents are considered "first-class cities".[34]
|
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|
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In Vietnam, a district-level town (Vietnamese: thị xã) is the second subdivision, below a province (tỉnh) or municipality (thành phố trực thuộc trung ương). A commune-level town (thị trấn) a third-level (commune-level) subdivision, below a district (huyện).
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Millard Fillmore (January 7, 1800 – March 8, 1874) was the 13th president of the United States (1850–1853), the last to be a member of the Whig Party while in the White House. A former U.S. representative from New York, Fillmore was elected the nation's 12th vice president in 1848, and succeeded to the presidency in July 1850 upon the death of President Zachary Taylor. He was instrumental in the passing of the Compromise of 1850, a bargain that led to a brief truce in the battle over slavery. He failed to win the Whig nomination for president in 1852, but he gained the endorsement of the nativist Know Nothing Party four years later, finishing third in the 1856 presidential election.
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Fillmore was born into poverty in the Finger Lakes area of New York state—his parents were tenant farmers during his formative years. Though he had little formal schooling, he rose from poverty through diligent study and became a successful attorney. He became prominent in the Buffalo area as an attorney and politician, and was elected to the New York Assembly in 1828, and to the U.S. House of Representatives in 1832. Initially, he belonged to the Anti-Masonic Party, but became a Whig as the party formed in the mid-1830s; he was a rival for state party leadership with editor Thurlow Weed and Weed's protégé, William H. Seward. Throughout his career, Fillmore declared slavery an evil, but one beyond the powers of the federal government, whereas Seward was not only openly hostile to slavery, he argued that the federal government had a role to play in ending it. Fillmore was an unsuccessful candidate for Speaker of the House when the Whigs took control of the chamber in 1841 but was made Ways and Means Committee chairman. Defeated in bids for the Whig nomination for vice president in 1844, and for New York governor the same year, Fillmore was elected Comptroller of New York in 1847, the first to hold that post by direct election.
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As vice president, Fillmore was largely ignored by Taylor, even in the dispensing of patronage in New York, on which Taylor consulted Weed and Seward. In his capacity as President of the Senate, however, he presided over angry debates there as Congress decided whether to allow slavery in the Mexican Cession. Fillmore supported Henry Clay's Omnibus Bill (the basis of the 1850 Compromise) though Taylor did not. Upon becoming president in July 1850, Fillmore dismissed Taylor's cabinet and pushed Congress to pass the Compromise. The Fugitive Slave Act, expediting the return of escaped slaves to those who claimed ownership, was a controversial part of the Compromise. Fillmore felt himself duty-bound to enforce it, though it damaged his popularity and also the Whig Party, which was torn North from South. In foreign policy Fillmore supported U.S. Navy expeditions to open trade in Japan, opposed French designs on Hawaii, and was embarrassed by Narciso López's filibuster expeditions to Cuba. He sought election to a full term in 1852 but was passed over by the Whigs in favor of Winfield Scott.
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As the Whig Party broke up after Fillmore's presidency, many in Fillmore's conservative wing joined the Know Nothings, forming the American Party. In his 1856 candidacy as that party's nominee Fillmore had little to say about immigration, focusing instead on the preservation of the Union, and won only Maryland. During the American Civil War, Fillmore denounced secession and agreed that the Union must be maintained by force if necessary, but was critical of the war policies of Abraham Lincoln. After peace was restored, he supported the Reconstruction policies of President Andrew Johnson. In retirement, Fillmore remained involved in civic interests, including as chancellor of the University of Buffalo, which he had helped found in 1846. Though he is largely obscure today, Fillmore has been praised by some for his foreign policy, and criticized by others for his enforcement of the Fugitive Slave Act and his association with the Know Nothings.
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Millard Fillmore was born on January 7, 1800, in a log cabin,[b] on a farm in what is now Moravia, Cayuga County, in the Finger Lakes region of New York. His parents were Phoebe Millard and Nathaniel Fillmore[2]—he was the second of eight children and the oldest son.[3] Nathaniel Fillmore was the son of Nathaniel Fillmore Sr. (1739–1814), a native of Franklin, Connecticut, who became one of the earliest settlers of Bennington, Vermont, when it was founded in the territory then called the New Hampshire Grants.[4]
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Nathaniel Fillmore and Phoebe Millard moved from Vermont in 1799, seeking better opportunities than were available on Nathaniel's stony farm, but the title to their Cayuga County land proved defective, and the Fillmore family moved to nearby Sempronius, where they leased land as tenant farmers, and Nathaniel occasionally taught school.[5][6] Historian Tyler Anbinder described Fillmore's childhood as "... one of hard work, frequent privation, and virtually no formal schooling".[2]
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Over time, Nathaniel became more successful in Sempronius, though during Millard's formative years the family endured severe poverty.[c] Nathaniel became sufficiently regarded that he was chosen to serve in local offices including justice of the peace.[9] In hopes his oldest son would learn a trade, he convinced Millard at age fourteen not to enlist for the War of 1812[10] and apprenticed him to cloth maker Benjamin Hungerford in Sparta.[11] Fillmore was relegated to menial labor; unhappy at not learning any skills, he left Hungerford's employ.[12] His father then placed him in the same trade at a mill in New Hope.[13] Seeking to better himself, Millard bought a share in a circulating library and read all the books he could.[13] In 1819, he took advantage of idle time at the mill to enroll at a new academy in the town, where he met a classmate, Abigail Powers, and fell in love with her.[14]
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Later in 1819, Nathaniel moved the family to Montville, a hamlet of Moravia.[15] Appreciating his son's talents, Nathaniel followed his wife's advice and persuaded Judge Walter Wood, the Fillmores' landlord and the wealthiest person in the area, to allow Millard to be his law clerk for a trial period.[16] Wood agreed to employ young Fillmore and to supervise him as he read law.[16] Fillmore earned money teaching school for three months and bought out his mill apprenticeship.[17] He left Wood after 18 months—the judge paid him almost nothing—and the two quarreled after Fillmore, unaided, earned a small sum advising a farmer in a minor lawsuit.[18] Refusing to pledge not to do it again, Fillmore gave up his clerkship.[19] Nathaniel again moved the family, and Millard accompanied them west to East Aurora, in Erie County, near Buffalo.[20] There Nathaniel purchased a farm which became prosperous.[21]
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In 1821, Fillmore turned 21 and reached adulthood.[22] He taught school in East Aurora and accepted a few cases in justice of the peace courts, which did not require the practitioner to be a licensed attorney.[22] He moved to Buffalo the following year and continued his study of law—first while teaching school, and then in the law office of Asa Rice and Joseph Clary. At that time he also became engaged to Abigail Powers.[22] In 1823, he was admitted to the New York bar, declined offers from Buffalo law firms, and returned to East Aurora to establish a practice as the town's only resident lawyer.[20][23] Later in life, Fillmore said that initially he lacked the self-confidence to practice in the larger city of Buffalo; his biographer, Paul Finkelman, suggested that after being under others' thumbs all his life, Fillmore enjoyed the independence of his East Aurora practice.[24] Millard and Abigail wed on February 5, 1826. They would have two children, Millard Powers Fillmore (1828–1889) and Mary Abigail Fillmore (1832–1854).[25]
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Other members of the Fillmore family were active in politics and government in addition to Nathaniel's service as a justice of the peace. Millard's grandfather, Nathaniel Sr., served in local offices in Bennington—as hayward ("hedge warden"), highway surveyor and tax collector.[26][d] Millard then also became interested in politics—the rise of the Anti-Masonic Party in the late 1820s provided his initial attraction and entry.[29]
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Many Anti-Masons were opposed to the presidential candidacy of General Andrew Jackson, a Mason. Fillmore was a delegate to the New York convention that endorsed President John Quincy Adams for re-election and also served at two Anti-Masonic conventions in the summer of 1828.[2] At the conventions, Fillmore and one of the early political bosses, newspaper editor Thurlow Weed, met and impressed each other.[29] By then, Fillmore was the leading citizen in East Aurora. He successfully sought election to the New York State Assembly and served in Albany for three one-year terms (1829 to 1831).[2] Fillmore's 1828 election was in contrast to the victories of the Jacksonian Democrats (soon the Democrats), who swept the general into the White House and their party to a majority in Albany—thus Fillmore was in the minority in the Assembly.[30] He proved effective anyway, promoting legislation to provide court witnesses the option of taking a non-religious oath, and in 1830 abolishing imprisonment for debt.[10] By then, much of Fillmore's legal practice was in Buffalo and later that year he moved there with his family; he did not seek re-election in 1831.[29][31]
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Fillmore was also successful as a lawyer. Buffalo was then in a period of rapid expansion, recovering from British conflagration during the War of 1812 and becoming the western terminus of the Erie Canal. Court cases from outside Erie County began falling to Fillmore's lot, and he reached prominence as a lawyer in Buffalo before he moved there. He took his lifelong friend Nathan K. Hall as a law clerk in East Aurora—Hall became Fillmore's partner in Buffalo and his postmaster general as president. Buffalo was legally a village when Fillmore arrived, and although the bill to incorporate it as a city passed the legislature after Fillmore had left the Assembly, he helped draft the city charter. In addition to his legal practice, Fillmore helped found the Buffalo High School Association, joined the lyceum and attended the local Unitarian church; he became a leading citizen of Buffalo.[32] He was also active in the New York Militia and attained the rank of major as inspector of the 47th Brigade.[33][34]
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In 1832, Fillmore ran successfully for the House of Representatives. The Anti-Masonic presidential candidate, William Wirt, former attorney general, won only Vermont, as President Jackson easily gained re-election. At the time, Congress convened its annual session in December, and so Fillmore had to wait more than a year after his election to take his seat. Fillmore, Weed, and others realized that opposition to Masonry was too narrow a foundation on which to build a national party. They formed the broad-based Whig Party from National Republicans, Anti-Masons, and disaffected Democrats. The Whigs were initially united by their opposition to Jackson, but became a major party by expanding their platform to include support for economic growth through rechartering the Second Bank of the United States and federally funded internal improvements including roads, bridges, and canals.[35] Weed joined the Whigs before Fillmore and became a power within the party; his anti-slavery views were stronger than Fillmore's (who disliked slavery but considered the federal government powerless over it), and closer to those of another prominent New York Whig, William H. Seward of Auburn, who was also seen as a Weed protégé.[3]
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In Washington, Fillmore urged the expansion of Buffalo harbor, a decision under federal jurisdiction, and privately lobbied Albany for the expansion of the state-owned Erie Canal.[36] Even during the 1832 campaign, Fillmore's affiliation as an Anti-Mason had been uncertain, and he rapidly shed the label once sworn in. Fillmore came to the notice of the influential Massachusetts senator Daniel Webster, who took the new congressman under his wing. Fillmore became a firm supporter, and the close relationship between the two would continue until Webster's death late in Fillmore's presidency.[37] Despite Fillmore's support of the Second Bank as a means for national development, he did not speak in the congressional debates in which some advocated renewing its charter, although Jackson had previously vetoed legislation for a charter renewal.[38] Fillmore supported building infrastructure, voting in favor of navigation improvements on the Hudson River and constructing a bridge across the Potomac River.[39]
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Anti-Masonry was still strong in Western New York, though it was petering out nationally. When the Anti-Masons did not nominate him for a second term in 1834, Fillmore declined the Whig nomination, seeing that the two parties would split the anti-Jackson vote and elect the Democrat. Despite Fillmore's departure from office, he was a rival for state party leadership with Seward, the unsuccessful 1834 Whig gubernatorial candidate.[40] Fillmore spent his time out of office building his law practice and boosting the Whig Party, which gradually absorbed most of the Anti-Masons.[41] By 1836 Fillmore was confident enough of anti-Jackson unity that he accepted the Whig nomination for Congress. Democrats, led by their presidential candidate, Vice President Martin Van Buren, were victorious nationwide and in Van Buren's home state of New York, but Western New York voted Whig and sent Fillmore back to Washington.[42]
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Van Buren, faced with the economic Panic of 1837, caused in part by lack of confidence in private banknote issues after Jackson had instructed the government to accept only gold or silver, called a special session of Congress. Government money had been held in so-called "pet banks" since Jackson had withdrawn it from the Second Bank; Van Buren proposed to place funds in sub-treasuries, government depositories that would not lend money. Believing that government funds should be lent to develop the country, Fillmore felt this would lock the nation's limited supply of gold money away from commerce. Van Buren's sub-treasury and other economic proposals passed, but as hard times continued, the Whigs saw an increased vote in the 1837 elections and captured the New York Assembly. This set up a fight for the 1838 gubernatorial nomination. Fillmore supported the leading Whig vice-presidential candidate from 1836, Francis Granger; Weed preferred Seward. Fillmore was embittered when Weed got the nomination for Seward but campaigned loyally; Seward was elected, while Fillmore won another term in the House.[43]
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The rivalry between Fillmore and Seward was affected by the growing anti-slavery movement. Although Fillmore disliked slavery, he saw no reason it should be a political issue. Seward, however, was hostile to slavery and made that clear in his actions as governor, refusing to return slaves claimed by Southerners.[43] When the Buffalo bar proposed Fillmore for the position of vice-chancellor of the eighth judicial district in 1839, Seward refused and nominated Frederick Whittlesey—indicating that if the state senate rejected Whittlesey, he still would not appoint Fillmore.[44]
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Fillmore was active in the discussions of presidential candidates that preceded the Whig National Convention for the 1840 race. He initially supported General Winfield Scott, but really wanted to defeat Kentucky Senator Henry Clay, a slaveholder he felt could not carry New York state. Fillmore did not attend the convention, but was gratified when it nominated General William Henry Harrison for president, with former Virginia senator John Tyler his running mate.[45] Fillmore organized Western New York for the Harrison campaign, and the national ticket was elected, while Fillmore easily gained a fourth term in the House.[46]
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At the urging of Senator Clay, Harrison quickly called a special session of Congress. With the Whigs able to organize the House for the first time, Fillmore sought the Speakership, but it went to a Clay acolyte, John White of Kentucky.[47] Nevertheless, Fillmore was made chairman of the House Ways and Means Committee.[2] Harrison was expected to go along with anything Clay and other congressional Whig leaders proposed, but died on April 4, 1841, elevating Vice President Tyler to the presidency. Tyler, a onetime maverick Democrat, soon broke with Clay over congressional proposals for a national bank to stabilize the currency, which he vetoed twice, leading to his expulsion from the Whig Party. Fillmore remained on the fringes of that conflict, generally supporting the congressional Whig position, but his chief achievement as Ways and Means chairman was the Tariff of 1842. The existing tariff did not protect manufacturing, and part of the revenue was distributed to the states, a decision made in better times that was by then depleting the Treasury. Fillmore prepared a bill raising tariff rates that was popular in the country, but the continuation of distribution assured a Tyler veto and much political advantage for the Whigs. Once Tyler vetoed it, a House committee headed by Massachusetts' John Quincy Adams condemned his actions. Fillmore prepared a second bill, this time omitting distribution, and when it reached his desk, Tyler signed it, but in the process offended his erstwhile Democratic allies. Thus, Fillmore not only achieved his legislative goal but managed to isolate Tyler politically.[48]
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Fillmore received praise for the tariff, but in July 1842 he announced he would not seek re-election. The Whigs nominated him anyway, but he refused it. Tired of Washington life and the conflict that had revolved around President Tyler, Fillmore sought to return to his life and law practice in Buffalo. He continued to be active in the lame duck session of Congress that followed the 1842 elections and returned to Buffalo in April 1843. According to his biographer, Scarry: "Fillmore concluded his Congressional career at a point when he had become a powerful figure, an able statesman at the height of his popularity".[49] Thurlow Weed deemed Congressman Fillmore "able in debate, wise in council, and inflexible in his political sentiments".[50]
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Out of office, Fillmore continued his law practice and made long-neglected repairs to his Buffalo home. He remained a major political figure, leading the committee of notables that welcomed John Quincy Adams to Buffalo. The former president expressed his regret at Fillmore's absence from the halls of Congress. Some urged Fillmore to run for vice president with Clay, the consensus Whig choice for president in 1844. Horace Greeley wrote privately that "my own first choice has long been Millard Fillmore"; others thought Fillmore should try to win back the governor's mansion for the Whigs.[51] Seeking to return to Washington, Fillmore wanted the vice presidency.[52]
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Fillmore hoped to gain the endorsement of the New York delegation to the national convention, but Weed wanted the vice presidency for Seward, with Fillmore as governor. Seward, however, withdrew before the 1844 Whig National Convention. When Weed's replacement vice presidential hopeful, Willis Hall, fell ill, Weed sought to defeat Fillmore's candidacy to force him to run for governor. Weed's attempts to boost Fillmore as a gubernatorial candidate caused the former congressman to write, "I am not willing to be treacherously killed by this pretended kindness ... do not suppose for a minute that I think they desire my nomination for governor."[53] New York sent a delegation to the convention in Baltimore pledged to support Clay, but with no instructions as to how to vote for vice president. Weed told out-of-state delegates that the New York party preferred to have Fillmore as its gubernatorial candidate, and after Clay was nominated for president, the second place on the ticket fell to former New Jersey senator Theodore Frelinghuysen.[54]
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Putting a good face on his defeat, Fillmore met and publicly appeared with Frelinghuysen, quietly spurning Weed's offer to get him nominated as governor at the state convention. Fillmore's position in opposing slavery, but only at the state level, made him acceptable as a statewide Whig candidate, and Weed saw to it the pressure on Fillmore increased. Fillmore had stated previously that a convention had the right to draft anyone for political service, and Weed got the convention to choose Fillmore, who had broad support, despite his reluctance.[55]
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The Democrats nominated Senator Silas Wright as their gubernatorial candidate and former Tennessee governor James K. Polk for president. Although Fillmore worked to gain support among German-Americans, a major constituency, he was hurt among immigrants by the fact that New York City Whigs had supported a nativist candidate in the mayoral election earlier in 1844—Fillmore and his party were tarred with that brush.[56] He was not friendly to immigrants and blamed his defeat on "foreign Catholics".[57] Clay was beaten as well.[55] Fillmore's biographer Paul Finkelman suggested that Fillmore's hostility to immigrants and his weak position on slavery defeated him for governor.[58]
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In 1846, Fillmore was involved in the founding of what is now the University at Buffalo (earlier the University of Buffalo) and became its first chancellor; he served until his death in 1874. He had opposed the annexation of Texas, and spoke against the subsequent Mexican–American War, seeing it as a contrivance to extend slavery's realm. Fillmore was angered when President Polk vetoed a river and harbors bill that would have benefited Buffalo,[59] and wrote, "May God save the country for it is evident the people will not."[60] At the time, New York governors served a two-year term, and Fillmore could have had the Whig nomination in 1846, had he wanted it. He actually came within one vote of it while maneuvering to get the nomination for his supporter, John Young, who was elected. A new constitution for New York state provided that the office of comptroller was made elective, as were the attorney general and some other positions that were formerly chosen by the state legislature. Fillmore's work in finance while Ways and Means chairman made him an obvious candidate for comptroller, and he was successful in getting the Whig nomination for the 1847 election.[61] With a united party at his back, Fillmore won by 38,000 votes, the largest margin a Whig candidate for statewide office would ever achieve in New York.[62]
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Before moving to Albany to take office on January 1, 1848, he left his law firm and rented out his house. Fillmore received positive reviews for his service as comptroller. In that office, he was a member of the state canal board, supported its expansion and saw that it was managed competently. He secured an enlargement of Buffalo's canal facilities. The comptroller regulated the banks, and Fillmore stabilized the currency by requiring that state-chartered banks keep New York and federal bonds to the value of the banknotes they issued—a similar plan was adopted by Congress in 1864.[63]
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President Polk had pledged not to seek a second term, and with gains in Congress during the 1846 election cycle, the Whigs were hopeful of taking the White House in 1848. The party's perennial candidates, Henry Clay and Daniel Webster, each wanted the nomination and amassed support from congressional colleagues. Many rank and file Whigs backed the Mexican War hero, General Zachary Taylor, for president. Although Taylor was extremely popular, many northerners had qualms about electing a Louisiana slaveholder at a time of sectional tension over whether slavery should be allowed in the territories ceded by Mexico. Taylor's uncertain political views gave others pause—career Army, he had never cast a ballot for president, though he stated that he was a Whig supporter, and some feared they might elect another Tyler, or another Harrison.[64]
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With the nomination undecided, Weed maneuvered for New York to send an uncommitted delegation to the 1848 Whig National Convention in Philadelphia, hoping to be a kingmaker in position to place former governor Seward on the ticket or to get him high national office. He persuaded Fillmore to support an uncommitted ticket, though he did not tell the Buffaloan of his hopes for Seward. Weed was an influential editor, and Fillmore tended to cooperate with him for the greater good of the Whig Party. But Weed had sterner opponents, including Governor Young, who disliked Seward and did not want to see him gain high office.[65]
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Despite Weed's efforts, Taylor was nominated on the fourth ballot, to the anger of Clay's supporters and of Conscience Whigs from the Northeast. When order was restored, John A. Collier, a New Yorker and a Weed opponent, addressed the convention. Delegates hung on his every word as he described himself as a Clay partisan; he had voted for Clay on each ballot. He eloquently described the grief of the Clay supporters, frustrated again in their battle to make Clay president. Collier warned of a fatal breach in the party and stated that only one thing could prevent it: the nomination of Fillmore for vice president, whom he depicted incorrectly as a strong Clay supporter. Fillmore in fact agreed with many of Clay's positions, but did not back him for president, and was not in Philadelphia. Delegates did not know this was false, or at least greatly exaggerated, and there was a large reaction in Fillmore's favor. At the time, the presidential candidate did not automatically pick his running mate, and despite the efforts of Taylor's managers to get the nomination for their choice, Abbott Lawrence of Massachusetts, Fillmore became the Whig nominee for vice president on the second ballot.[66]
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Weed had wanted the vice-presidential nomination for Seward (who attracted few delegate votes), and Collier had acted to frustrate them in more ways than one, for with the New Yorker Fillmore as vice president, under the political customs of the time, no one from that state could be named to the cabinet. Fillmore was accused of complicity in Collier's actions, but this was never substantiated.[67] Nevertheless, there were sound reasons for Fillmore's selection, as he was a proven vote-getter from electorally crucial New York, and his track record in Congress and as a candidate showed his devotion to Whig doctrine, allaying fears he might be another Tyler were something to happen to General Taylor. Delegates remembered him for his role in the Tariff of 1842, and he had been mentioned as a vice-presidential possibility along with Lawrence and Ohio's Thomas Ewing. His rivalry with Seward (already known for anti-slavery views and statements) made him more acceptable in the South.[68][69]
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It was customary in mid-19th century America for a candidate for high office not to appear to seek it. Thus, Fillmore remained at the comptroller's office in Albany and made no speeches; the 1848 campaign was conducted in the newspapers and with addresses made by surrogates at rallies. The Democrats nominated Senator Lewis Cass of Michigan for president, with General William O. Butler as his running mate, but it became a three-way fight as the Free Soil Party, opposed to the spread of slavery, chose former president Van Buren.[70] There was a crisis among the Whigs when Taylor also accepted the presidential nomination of a group of dissident South Carolina Democrats. Fearing that Taylor would be a party apostate like Tyler, Weed in late August scheduled a rally in Albany aimed at electing an uncommitted slate of presidential electors. Fillmore interceded with the editor, assuring him that Taylor was loyal to the party.[71][72]
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Northerners assumed that Fillmore, hailing from a free state, was an opponent of the spread of slavery. Southerners accused him of being an abolitionist, which he hotly denied.[73] Fillmore responded to one Alabamian in a widely published letter that slavery was an evil, but one that the federal government had no authority over.[71] Taylor and Fillmore corresponded twice in September, with the general happy that the crisis over the South Carolinians was resolved. Fillmore, for his part, assured his running mate that the electoral prospects for the ticket looked good, especially in the Northeast.[74]
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In the end, the Taylor/Fillmore ticket won narrowly, with New York's electoral votes again key to the election.[75] The Whig ticket won the popular vote by 1,361,393 (47.3 percent) to 1,223,460 (42.5 percent) and triumphed 163 to 127 in the Electoral College.[e] Minor party candidates took no electoral votes,[76] but the strength of the burgeoning anti-slavery movement was shown by the vote for Van Buren, who, though he won no states, earned 291,501 votes (10.1 percent), and finished second in New York, Vermont and Massachusetts.[77]
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Millard Fillmore was sworn in as vice president on March 5, 1849, in the Senate Chamber. March 4 (then Inauguration Day) fell on a Sunday, so the swearing-in was postponed until the following day. Fillmore took the oath from Chief Justice Roger B. Taney and in turn swore in the senators beginning their terms, including Seward, who in February had been elected by the New York legislature.[f]
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Fillmore had spent the four months between the election and swearing-in being feted by the New York Whigs and winding up affairs in the comptroller's office. Taylor had written to him, promising influence in the new administration; the president-elect mistakenly thought that the vice president was a cabinet member, which was not true in the 19th century. Fillmore, Seward and Weed had met and come to general agreement on how to divide federal jobs in New York. Once he went to Washington, Seward made friendly contact with Taylor's cabinet nominees, advisers, and the general's brother. An alliance between the incoming administration and the Weed machine was soon under way behind Fillmore's back. In exchange for support, Seward and Weed were allowed to designate who was to fill federal jobs in New York, with Fillmore given far less influence than had been agreed. When Fillmore discovered this after the election, he went to Taylor, which only made the warfare against Fillmore's influence more open. Fillmore supporters like Collier, who had nominated him at the convention, were passed over for candidates backed by Weed, who was triumphant even in Buffalo. This greatly increased Weed's influence in New York politics and diminished Fillmore's. According to Rayback, "by mid-1849, Fillmore's situation had become desperate."[78] Despite his lack of influence, office seekers pestered him, as did those with a house to lease or sell, for there was then no official vice-presidential residence. He enjoyed one aspect of his office, due to his lifelong love of learning: he became deeply involved in the administration of the Smithsonian Institution as a member ex officio of its Board of Regents.[79]
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Through 1849, the slavery issue was unresolved in the territories. Taylor advocated the admission of California and New Mexico,[g] both likely to outlaw slavery. Southerners were surprised to learn the president, despite being a Southern slaveholder, did not support the introduction of slavery into the new territories, as he believed the institution could not flourish in the arid Southwest. There was anger across party lines in the South, where making the territories free of slavery was considered excluding Southerners from part of the national heritage. When Congress met in December 1849, this discord was manifested in the election for Speaker, which took weeks and dozens of ballots to resolve as the House divided along sectional lines.[80][81]
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Fillmore countered the Weed machine by building a network of like-minded Whigs in New York state; with backing from wealthy New Yorkers, their positions were publicized by the establishment of a rival newspaper to Weed's Albany Evening Journal. All pretense at friendship between Fillmore and Weed vanished in November 1849 when the two happened to meet in New York City, and they exchanged accusations.[82]
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Fillmore presided[h] over some of the most momentous and passionate debates in American history as the Senate debated whether to allow slavery in the territories. The ongoing sectional conflict had already excited much discussion when on January 21, 1850, President Taylor sent a special message to Congress urging the admission of California immediately and New Mexico later, and that the Supreme Court settle the boundary dispute whereby the state of Texas claimed much of what is now the state of New Mexico.[83] On January 29, Henry Clay introduced what was called the "Omnibus Bill".[i] The bill would give victories to both North and South: it would admit California as a free state, organize territorial governments in New Mexico and Utah, and ban the importation of slaves into the District of Columbia for sale and export out of it. It would also toughen the Fugitive Slave Act, as resistance to enforcement in parts of the North was a longtime Southern grievance. Clay's bill provided for the settlement of the Texas-New Mexico boundary dispute; the status of slavery in the territories would be decided by those living there (known as popular sovereignty). Taylor was unenthusiastic about the bill, and it languished in Congress. After hearing weeks of debate, however, Fillmore informed him in May 1850 that if senators divided equally on the bill, he would cast his tie-breaking vote in favor.[2] Fillmore did his best to keep the peace among the senators, reminding them of the vice president's power to rule them out of order, but was blamed for failing to maintain it when a physical confrontation between Mississippi's Henry S. Foote and Missouri's Thomas Hart Benton broke out on April 17. Before other senators intervened to separate them, Foote pointed a gun at his colleague as Benton advanced on him.[84]
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July 4, 1850 was a very hot day in Washington, and President Taylor, who attended Fourth of July ceremonies to lay the cornerstone of the Washington Monument, refreshed himself, likely with cold milk and cherries. What he consumed probably gave him gastroenteritis, and he died on July 9. Taylor, nicknamed "Old Rough and Ready", had gained a reputation for toughness through his military campaigning in the heat, and his sudden death came as a shock to the nation.[85]
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Fillmore had been called from his chair presiding over the Senate on July 8 and had sat with members of the cabinet in a vigil outside Taylor's bedroom at the White House. He received the formal notification of the president's death, signed by the cabinet, on the evening of July 9 in his residence at the Willard Hotel. After acknowledging the letter, and spending a sleepless night,[86] Fillmore went to the House of Representatives, where, at a joint session of Congress, he took the oath as president from William Cranch, chief judge of the federal court for the District of Columbia, and the man who had sworn in President Tyler. The cabinet officers, as was customary when a new president took over, submitted their resignations, expecting Fillmore to refuse, allowing them to continue in office. Fillmore had been marginalized by the cabinet members, and he accepted the resignations, though he asked them to stay on for a month, which most refused to do. Fillmore is the only president who succeeded by death or resignation not to retain, at least initially, his predecessor's cabinet. He was already in discussions with Whig leaders, and on July 20 began to send new nominations to the Senate, with the Fillmore Cabinet to be led by Webster as Secretary of State. Webster had outraged his Massachusetts constituents by supporting Clay's bill, and with his Senate term to expire in 1851, had no political future in his home state. Fillmore appointed his old law partner, Nathan Hall, as Postmaster General, a cabinet position that controlled many patronage appointments.[87] The new department heads were mostly supporters of the Compromise, as was Fillmore.[88]
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The brief pause from politics out of national grief at Taylor's death did not abate the crisis. Texas had attempted to assert its authority in New Mexico territory, and the state's governor, Peter H. Bell, had sent belligerent letters to President Taylor.[89] Fillmore received another one after becoming president. He reinforced federal troops in the area and warned Bell to keep the peace.[88]
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By July 31, Clay's bill was effectively dead, as all the significant provisions other than the organization of Utah Territory had been deleted by amendment. As one wag put it, the "Mormons" were the only remaining passengers on the Omnibus.[90] Illinois senator Stephen A. Douglas then stepped to the fore, with Clay's agreement, proposing to break the Omnibus into individual bills that could be passed piecemeal.[90] Fillmore endorsed this strategy, with the Omnibus to become (as it proved) five bills.[2]
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Fillmore sent a special message to Congress on August 6, 1850, disclosing the letter from Governor Bell and his reply, warning that armed Texans would be viewed as intruders, and urging Congress to defuse sectional tensions by passing the Compromise. Without the presence of the Great Triumvirate of John C. Calhoun, Webster, and Clay, who had long dominated the Senate;[j] Douglas and others were able to lead that body towards the administration-backed package of bills. Each bill passed the Senate with the support of the section that wanted it, plus a few members who were determined to see all the bills passed. The battle then moved to the House, which had a Northern majority because of population. Most contentious was the Fugitive Slave Bill, whose provisions were anathema to abolitionists. Fillmore applied pressure to get Northern Whigs, including New Yorkers, to abstain rather than oppose the bill. Through the legislative process, various changes were made, including the setting of a boundary between New Mexico Territory and Texas—the state would be given a payment to settle any claims. California was admitted as a free state, the District slave trade was ended, and the final status of slavery in New Mexico and Utah would be settled later. Fillmore signed the bills as they reached his desk, holding the Fugitive Slave Bill for two days until he received a favorable opinion as to its constitutionality from the new Attorney General, John J. Crittenden. Although some Northerners were unhappy at the Fugitive Slave Act, relief was widespread, as it was hoped this would settle the slavery question.[91][92]
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The Fugitive Slave Act remained contentious after its enactment: Southerners complained bitterly about any leniency in its application, but its enforcement was highly offensive to many Northerners. Abolitionists recited the inequities of the law: anyone aiding an escaped slave was punished severely, and it granted no due process to the escapee who could not testify before a magistrate. The law also permitted higher payment to the hearing magistrate for deciding the escapee was a slave rather than free. Nevertheless, Fillmore believed himself bound by his oath as president and by the bargain made in the Compromise to enforce the Fugitive Slave Act. He did so even though some prosecutions or attempts to return slaves ended badly for the government, with acquittals or the slave taken from federal custody and freed by a Boston mob. Such cases were widely publicized North and South, and inflamed passions in both places, undermining the good feeling that had followed the Compromise.[93]
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In August 1850, the social reformer Dorothea Dix wrote to Fillmore, urging support of her proposal in Congress for land grants to finance asylums for the impoverished mentally ill. Though her proposal did not pass, they became friends, met in person and corresponded, which continued well after Fillmore's presidency.[94] In September of that year, Fillmore appointed The Church of Jesus Christ of Latter-day Saints leader Brigham Young as the first governor of Utah Territory.[95] In gratitude, Young named the first territorial capital "Fillmore" and the surrounding county "Millard".[96]
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A longtime supporter of national infrastructure development, Fillmore signed bills to subsidize the Illinois Central railroad from Chicago to Mobile, and for a canal at Sault Ste. Marie. The 1851 completion of the Erie Railroad in New York prompted Fillmore and his cabinet to ride the first train from New York City to the shores of Lake Erie, in company with many other politicians and dignitaries. Fillmore made many speeches along the way from the train's rear platform, urging acceptance of the Compromise, and afterwards went on a tour of New England with his Southern cabinet members. Although Fillmore urged Congress to authorize a transcontinental railroad, it did not do so until a decade later.[97]
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Fillmore appointed one justice to the Supreme Court of the United States and made four appointments to United States District Courts, including that of his law partner and cabinet officer, Nathan Hall, to the federal district court in Buffalo.[98] When Supreme Court Justice Levi Woodbury died in September 1851 with the Senate not in session, Fillmore made a recess appointment of Benjamin Robbins Curtis to the high court. In December, with Congress convened, Fillmore formally nominated Curtis, who was confirmed. In 1857, Justice Curtis dissented from the Court's decision in the slavery case of Dred Scott v. Sandford, and resigned as a matter of principle.[99]
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Justice John McKinley's death in 1852 led to repeated, fruitless attempts by the president to fill the vacancy. The Senate took no action on the nomination of New Orleans attorney Edward A. Bradford. Fillmore's second choice, George Edmund Badger, asked that his name be withdrawn. Senator-elect Judah P. Benjamin declined to serve. The nomination of William C. Micou, a New Orleans lawyer recommended by Benjamin, was not acted on by the Senate. The vacancy was finally filled after Fillmore's term, when President Franklin Pierce nominated John Archibald Campbell, who was confirmed by the Senate.[100]
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Fillmore oversaw two highly competent Secretaries of State, Daniel Webster, and after the New Englander's 1852 death, Edward Everett, looking over their shoulders and making all major decisions.[101] The president was particularly active in Asia and the Pacific, especially with regard to Japan, which at the time still prohibited nearly all foreign contact. American merchants and shipowners wanted Japan "opened up" for trade. This would not only allow commerce, but would also permit American ships to call there for food and water, and in emergencies without being punished. They were concerned that American sailors cast away on the Japanese coast were imprisoned as criminals.[102] Fillmore and Webster dispatched Commodore Matthew C. Perry on an expedition to open Japan to relations with the outside world. Perry and his ships reached Japan in July 1853, four months after the end of Fillmore's term.[102]
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Fillmore was a staunch opponent of European influence in Hawaii. France, under Napoleon III, sought to annex Hawaii, but backed down after Fillmore issued a strongly worded message warning that "the United States would not stand for any such action."[102] Taylor had pressed Portugal for payment of American claims dating as far back as the War of 1812, and had refused offers of arbitration; Fillmore gained a favorable settlement.[103]
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Fillmore had difficulties regarding Cuba; many Southerners hoped to see the island part of the U.S. as slave territory: Cuba was a colony of Spain where slavery was practiced.[102] Venezuelan adventurer Narciso López recruited Americans for three filibustering expeditions to Cuba, in the hope of overthrowing Spanish rule there. After the second attempt in 1850, López and some of his followers were indicted for breach of the Neutrality Act but were quickly acquitted by friendly Southern juries.[102] The final López expedition ended with his execution by the Spanish, who put several Americans before the firing squad, including the nephew of Attorney General Crittenden. This resulted in riots against the Spanish in New Orleans, causing their consul to flee. The historian Elbert B. Smith, who wrote of the Taylor and Fillmore presidencies, suggested that Fillmore could have had war against Spain had he wanted it. Instead, Fillmore, Webster and the Spanish worked out a series of face-saving measures that settled the crisis without armed conflict. Many Southerners, including Whigs, supported the filibusters, and Fillmore's response helped divide his party as the 1852 election approached.[104]
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A much-publicized event of Fillmore's presidency was the arrival in late 1851 of Lajos Kossuth, the exiled leader of a failed Hungarian revolution against Austria. Kossuth wanted the U.S. to recognize Hungary's independence. Many Americans were sympathetic to the Hungarian rebels, especially recent German immigrants, who were now coming to the U.S. in large numbers and had become a major political force. Kossuth was feted by Congress, and Fillmore allowed a White House meeting after receiving word that Kossuth would not try to politicize it. In spite of his promise, Kossuth made a speech promoting his cause. The American enthusiasm for Kossuth petered out, and he departed for Europe; Fillmore refused to change American policy, remaining neutral.[105]
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As the election of 1852 approached, Fillmore remained undecided whether to run for a full term as president. Secretary Webster had long coveted the presidency and, though past seventy, planned a final attempt to gain the White House. Fillmore, sympathetic to the ambitions of his longtime friend, issued a letter in late 1851 stating that he did not seek a full term, but he was reluctant to rule it out, fearing the party would be captured by the Sewardites. Thus, approaching the national convention in Baltimore, to be held in June 1852, the major candidates were Fillmore, Webster and General Scott. Weed and Seward backed Scott; in late May, the Democrats nominated former New Hampshire senator Franklin Pierce, who had been out of national politics for nearly a decade before 1852 but whose profile had risen as a result of his military service in the Mexican War. His nomination as a northerner sympathetic to the southern view on slavery united the Democrats and meant the Whig candidate would face an uphill battle to gain the presidency.[106]
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By then, Fillmore was unpopular with northern Whigs for signing and enforcing the Fugitive Slave Act but had considerable support from the South, where he was seen as the only candidate capable of uniting the party. Once the convention passed a party platform endorsing the Compromise as a final settlement of the slavery question, Fillmore was willing to withdraw. He found that many of his supporters could not accept Webster and his action would nominate Scott. The convention deadlocked, and this persisted through Saturday, June 19, when a total of 46 ballots had been taken; delegates adjourned until Monday. Party leaders proposed a deal to both Fillmore and Webster: if the secretary could increase his vote total over the next several ballots, enough Fillmore supporters would go along to put him over the top; if he could not, Webster would withdraw in favor of Fillmore. The president quickly agreed, but Webster did not do so until Monday morning. On the 48th ballot, Webster delegates began to defect to Scott, and the general gained the nomination on the 53rd ballot. Webster was far more unhappy at the outcome than was Fillmore, who refused the secretary's resignation. Bereft of the votes of much of the South, and also of Northerners who depended on peaceful intersectional trade, Scott was easily beaten by Pierce in November. Smith suggested that the Whigs might have done much better with Fillmore.[107]
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The final months of Fillmore's term were uneventful. Webster died in October 1852, but during his final illness, Fillmore effectively acted as his own Secretary of State without incident, and Everett stepped competently into Webster's shoes. Fillmore intended to lecture Congress on the slavery question in his final annual message in December, but was talked out of it by his cabinet, and he contented himself with pointing out the prosperity of the nation and expressing gratitude for the opportunity to serve it. There was little discussion of slavery during the lame duck session of Congress, and Fillmore left office on March 4, 1853, succeeded by Pierce.[108]
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Fillmore was the first president to return to private life without independent wealth or possession of a landed estate. With no pension to anticipate, he needed to earn a living and felt it should be in a way that would uphold the dignity of his former office. His friend Judge Hall assured him it would be proper for him to practice law in the higher courts of New York, and Fillmore so intended.[109] The Fillmores had planned a tour of the South after leaving the White House, but Abigail caught a cold at President Pierce's inauguration, developed pneumonia, and died in Washington on March 30, 1853. A saddened Fillmore returned to Buffalo for the burial.[110] The fact that he was in mourning limited his social activities, and he made ends meet on the income from his investments.[111] He was bereaved again on July 26, 1854, when his only daughter, Mary, died of cholera.[112]
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The former president ended his seclusion in early 1854, as debate over Senator Douglas's Kansas–Nebraska Bill embroiled the nation. This would open the northern portion of the Louisiana Purchase to settlement, including slavery, and would end the northern limit on slavery under the Missouri Compromise of 1820. Fillmore retained many supporters and planned an ostensibly non-political national tour, while privately rallying disaffected Whig politicians to preserve the Union, and back him in a run for president. Fillmore made public appearances opening railroads and visiting the grave of Senator Clay but met with politicians out of the public eye during the late winter and spring of 1854.[113]
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Such a comeback could not be under the auspices of the Whig Party, with its remnants divided by the Kansas–Nebraska legislation (which passed with the support of Pierce). Many northern foes of slavery, such as Seward, gravitated towards a new party, the Republicans, but Fillmore saw no home for himself there. In the early 1850s there was considerable hostility towards immigrants, especially Catholics, who had recently arrived in the United States in large numbers; several nativist organizations, including the Order of the Star Spangled Banner, sprang up in reaction. By 1854, the Order had morphed into the American Party, which became known as the Know Nothings. (In its early days, members were sworn to keep its internal deliberations private, and if asked, were to say they knew nothing about them.)[114] Many from Fillmore's "National Whig" faction had joined the Know Nothings by 1854 and influenced the organization to take up causes besides nativism.[115] Fillmore was encouraged by the success of the Know Nothings in the 1854 midterm elections, in which they won in several Northeastern states and showed strength in the South. On January 1, 1855, he sent a letter for publication, warning against immigrant influence in American elections, and soon thereafter joined the Order of the Star Spangled Banner.[116]
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Later that year, Fillmore went abroad, stating publicly that as he lacked office, he might as well travel. The trip was at the advice of political friends, who felt that by touring, he would avoid involvement in the contentious issues of the day. He spent over a year, from March 1855 to June 1856, in Europe and the Middle East. Queen Victoria is said to have pronounced the ex-president the handsomest man she had ever seen, and his coincidental appearance with Van Buren in the gallery of the House of Commons triggered a comment from MP John Bright.[117] Fillmore was offered an honorary Doctor of Civil Law (D.C.L.) degree by the University of Oxford; he declined, explaining that he had neither the "literary nor scientific attainment" to justify the degree.[118] He is also quoted as saying that he "lacked the benefit of a classical education" and could not, therefore, understand the Latin text of the diploma, adding that he believed "no man should accept a degree he cannot read."[119] Alternatively, Fillmore may have refused the degree to escape the heckling and taunting which Oxford students typically imposed upon the recipients of such honors.[120][k]
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Dorothea Dix had preceded him to Europe and was lobbying to improve conditions for the mentally ill. They continued to correspond and met several times.[122] In Rome, Fillmore had an audience with Pope Pius IX. He carefully weighed the political pros and cons of meeting with Pius; he nearly withdrew from the meeting when told he would have to kneel and kiss the pope's hand. To avoid this, Pius remained seated throughout the meeting.[123][124]
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Fillmore's allies were in full control of the American Party, and they arranged for him to get its presidential nomination while he was in Europe. The Know Nothing convention chose Andrew Jackson Donelson of Kentucky to be Fillmore's running mate; he was the nephew by marriage and onetime ward of President Jackson. Fillmore made a celebrated return in June 1856, speaking at a series of welcomes, which began with his arrival at a huge reception in New York City and continued across the state to Buffalo. These addresses were portrayed as expressions of thanks for his reception, rather than as campaign speeches, which might be considered illicit office-seeking if made by a presidential hopeful. Fillmore warned that electing the Republican candidate, former California senator John C. Frémont, who had no support in the South, would divide the Union and lead to civil war. Both Fillmore and the Democratic candidate, former Pennsylvania senator James Buchanan, agreed that slavery was principally a matter for state and not federal government. Fillmore rarely spoke about the immigration question, and focused on the sectional divide, urging preservation of the Union.[125][126]
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Once Fillmore was back home in Buffalo, he had no excuse to make speeches, and his campaign stagnated through the summer and fall of 1856. Political fixers who had been Whigs, such as Weed, tended to join the Republican Party, and the Know Nothings lacked experience at selling anything but nativism. Accordingly, Fillmore's pro-Union stance mostly went unheard. Although the South was friendly towards Fillmore, many there feared a Frémont victory would lead to secession, and some sympathetic to Fillmore moved into the Buchanan camp lest the anti-Frémont vote be split, which might elect the Republican.[127] Scarry suggested that the events of 1856, including the conflict in Kansas Territory and the caning of Charles Sumner on the floor of the Senate, polarized the nation, making Fillmore's moderate stance obsolete.[128]
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On Election Day, Buchanan won with 1,836,072 votes (45.3%) and 174 electoral votes to Frémont's 1,342,345 votes (33.1%) and 114 electoral votes. Fillmore and Donelson finished third, winning 873,053 votes (21.6%) and carrying the state of Maryland and its 8 electoral votes.[l] The American Party ticket narrowly lost in several southern states, and a change of fewer than 8,000 votes in Louisiana, Kentucky, and Tennessee would have thrown the election to the House of Representatives, where the sectional divide would have made the outcome uncertain.[130]
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Historian Allan Nevins wrote that Fillmore was not a Know Nothing or a nativist. He was out of the country when the nomination came and had not been consulted about running. Furthermore, "By no spoken or written word had he indicated a subscription to American tenets."[131][132] He sought national unity and felt the American Party was the "only hope of forming a truly national party, which shall ignore this constant and distracting agitation of slavery."[133]
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Fillmore considered his political career to be at an end with his defeat in 1856. He again felt inhibited from returning to the practice of law. However, his financial worries were removed on February 10, 1858, when he married Caroline McIntosh, a well-to-do widow. Their combined wealth allowed them to purchase a large house on Niagara Square in Buffalo, where they lived for the remainder of his life.[134] There, the Fillmores devoted themselves to entertaining and philanthropy; according to historian Smith, "they generously supported almost every conceivable cause".[135] Among these were the Buffalo Historical Society and the Buffalo General Hospital, which he helped found.[136]
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In the election of 1860, Fillmore voted for Senator Douglas, the nominee of the northern Democrats. After the vote, in which the Republican candidate, former Illinois representative Abraham Lincoln, was elected, many sought out Fillmore's views, but he refused to take any part in the secession crisis that followed, feeling that he lacked influence.[137] He decried Buchanan's inaction as states left the Union, writing that while the federal government could not coerce a state, those advocating secession should simply be regarded as traitors. When Lincoln came to Buffalo en route to his inauguration, Fillmore led the committee selected to receive the president-elect, hosted him at his mansion, and took him to church. Once war came, Fillmore supported Lincoln in his efforts to preserve the Union.[138] He commanded the Union Continentals, a corps of home guards of males over the age of 45 from the upstate New York area. The Continentals trained to defend the Buffalo area in the event of a Confederate attack. They performed military drill and ceremonial functions at parades, funerals, and other events. The Union Continentals guarded Lincoln's funeral train in Buffalo. They continued operations after the war, and Fillmore remained active with them almost until his death.[139][140]
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Despite Fillmore's zeal in the war effort, he gave a speech in early 1864 calling for magnanimity towards the South at war's end and counting its heavy cost, both financial and in blood. The Lincoln administration saw this as an attack on it that could not be tolerated in an election year, and Fillmore was criticized in many newspapers, called a Copperhead and even a traitor. This led to lasting ill-feeling against Fillmore in many circles.[141] In the 1864 presidential election Fillmore supported Democratic candidate George B. McClellan for the presidency, believing that the Democratic Party's plan for immediate cessation of fighting and allowing the seceded states to return with slavery intact was the best possibility for restoring the Union.[142]
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After Lincoln's assassination in April 1865, black ink was thrown on Fillmore's house because it was not draped in mourning like others; he was apparently out of town at the time and put black drapes in the windows once he returned. Although he retained his position as Buffalo's leading citizen, and was among those selected to escort the body when Lincoln's funeral train passed through Buffalo, there was still anger towards him for his wartime positions.[143] Fillmore supported President Andrew Johnson's Reconstruction policies, feeling that the nation needed to be reconciled as quickly as possible.[144] He devoted most of his time to civic activities. He aided Buffalo in becoming the third American city to have a permanent art gallery, with the Buffalo Fine Arts Academy.[145]
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Fillmore stayed in good health almost to the end, but suffered a stroke in February 1874, and died after a second one on March 8 at the age of 74. Two days later, he was buried at Forest Lawn Cemetery in Buffalo after a funeral procession including hundreds of notables;[146] the U.S. Senate sent three of its members to honor its former president, including Lincoln's first vice president, Maine's Hannibal Hamlin.[147]
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According to biographer Scarry: "No president of the United States ... has suffered as much ridicule as Millard Fillmore".[148] He ascribed much of the abuse to a tendency to denigrate the presidents who served in the years just prior to the Civil War as lacking in leadership. For example, later president Harry S. Truman "characterized Fillmore as a weak, trivial thumb-twaddler who would do nothing to offend anyone", and as responsible in part for the war.[149] Anna Prior, writing in The Wall Street Journal in 2010, said that Fillmore's very name connotes mediocrity.[150] Another Fillmore biographer, Finkelman, commented, "on the central issues of the age his vision was myopic and his legacy is worse ... in the end, Fillmore was always on the wrong side of the great moral and political issues".[151] Rayback, however, applauded "the warmth and wisdom with which he had defended the Union".[152]
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Although Fillmore has become something of a cult figure as America's most forgettable chief executive, Smith found him to be "a conscientious president" who chose to honor his oath of office and enforce the Fugitive Slave Act, rather than govern based on his personal preferences.[153] Steven G. Calabresi and Christopher S. Yoo, in their study of presidential power, deemed Fillmore "a faithful executor of the laws of the United States—for good and for ill".[154] But, according to Smith, the enforcement of the act has given Fillmore an undeserved pro-southern reputation. Fillmore's place in history has also suffered because "even those who give him high marks for his support of the compromise have done so almost grudgingly, probably because of his Know-Nothing candidacy in 1856".[155] Smith argued that Fillmore's association with the Know Nothings looks far worse in retrospect than it did at the time and that the former president was not motivated by nativism in his candidacy.[156]
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Benson Lee Grayson suggested that the Fillmore administration's ability to avoid potential problems is too often overlooked. Fillmore's constant attention to Mexico avoided a resumption of the Mexican–American War and laid the groundwork for the Gadsden Treaty during Pierce's presidency.[157] Meanwhile, the Fillmore administration resolved a controversy with Portugal left over from the Taylor administration,[158] smoothed over a disagreement with Peru over guano islands, and peacefully resolved disputes with Britain, France, and Spain over Cuba. All of these crises were resolved without the United States going to war or losing face.[159] Grayson also applauded Fillmore's firm stand against Texas' ambitions in New Mexico during the 1850 crisis.[160] Fred I. Greenstein and Dale Anderson praised Fillmore for his resoluteness in his early months in office, noting that Fillmore "is typically described as stolid, bland, and conventional, but such terms underestimate the forcefulness evinced by his handling of the Texas–New Mexico border crisis, his decision to replace Taylor's entire cabinet, and his effectiveness in advancing the Compromise of 1850".[161]
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Millard Fillmore, with his wife Abigail, established the first White House library.[162] There are a number of remembrances of Millard Fillmore; his East Aurora house still stands, and sites honor him at his birthplace and boyhood home, where a replica log cabin was dedicated in 1963 by the Millard Fillmore Memorial Association.[163] A statue of Fillmore stands outside Buffalo City Hall.[164] At the university he helped found, now University at Buffalo, Millard Fillmore Academic Center and Millard Fillmore College bear his name.[165][166] On February 18, 2010, the United States Mint released the thirteenth coin in the Presidential $1 Coin Program, bearing Fillmore's likeness.[150][167]
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According to the assessment of Fillmore by the Miller Center of Public Affairs at the University of Virginia:
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Any assessment of a President who served a century and a half ago must be refracted through a consideration of the interesting times in which he lived. Fillmore's political career encompassed the tortuous course toward the two-party system that we know today. The Whigs were not cohesive enough to survive the slavery imbroglio, while parties like the Anti-Masonics and Know-Nothings were too extremist. When, as President, Fillmore sided with proslavery elements in ordering enforcement of the Fugitive Slave Law, he all but guaranteed that he would be the last Whig President. The first modern two-party system of Whigs and Democrats had succeeded only in dividing the nation in two by the 1850s, and seven years later, the election of the first Republican President, Abraham Lincoln, would guarantee civil war.[168]
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Statue by Bryant Baker at Buffalo City Hall, Buffalo, New York, 1930
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Fillmore's East Aurora house was moved off Main Street.
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The house is designated a National Historic Landmark.
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The DAR placed this plaque on the house in 1931.
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A memorial to Fillmore on the gate surrounding his plot in Buffalo
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Detail of the Fillmore obelisk in Buffalo
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A millennium (plural millennia or millenniums) is a period of one thousand years,[1] sometimes called a kiloyear. Sometimes, the word is used specifically for periods of a thousand years that begin at the starting point (initial reference point) of the calendar in consideration (typically the year "1") and at later years that are whole number multiples of a thousand years after the start point. The term can also refer to an interval of time beginning on any date. Millennia sometimes have religious or theological implications (see millenarianism).
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The word millennium derives from the Latin mille, thousand, and annus, year.
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There was widespread public debate leading up to the celebrations of the year 2000 as to whether the beginning of that year should be understood (and celebrated) as the beginning of "the" new millennium. Historically, there has been debate around the turn of previous decades, centuries and millennia. The issue arises from the difference between the convention of using ordinal numbers to count years and millennia (as in "the third millennium"), or cardinally using "the two thousands". The first convention is common in English-speaking countries, but the latter is favoured in, for example, Sweden (tvåtusentalet, which translates literally as the two thousands period). Those holding that the arrival of the new millennium should be celebrated in the transition from 2000 to 2001 (i.e., December 31, 2000 to January 1, 2001) argued that the Gregorian calendar has no year zero, and therefore the millennia should be counted from the year 1. Thus, the first millennium was from the year 1 to the end of the year 1000, the second millennium from 1001 to the end of 2000, and so on. The "year 2000" has been a popular phrase referring to an often utopian future, or a year when stories in such a future were set, adding to its cultural significance. There was also media and public interest in the Y2K computer bug. The change from 1999 to 2000 was compared to the "rolling over" of zeroes on an odometer. Some people[2] argued that the change of the hundreds digit in the year number, and the zeroes rolling over, created a sense that a new century had begun. This is analogous to the common demarcation of decades by their 'tens' digit, e.g. naming the period 1980 to 1989 as "the 1980s" or "the eighties". The ISO 8601 standard is superficially similar to this second viewpoint, but as ISO 8601 includes a "year 0" it is not strictly relevant to the discussion.
|
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+
|
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+
Stephen Jay Gould argued that the choice between them is arbitrary, and, since the question revolves around rules made by people, rather than a natural phenomenon that is subject to experimental measurement, the matter cannot be resolved.[3] Gould, in his essay Dousing Diminutive Dennis' Debate (or DDDD = 2000) (Dinosaur in a Haystack), discussed the "high" versus "pop" culture interpretation of the transition. Gould noted that the high culture, strict construction had been the dominant viewpoint at the 20th century's beginning, but that the pop culture viewpoint dominated at its end. Gould also included comments on adjustments to the calendar, such as those by Dionysius Exiguus (the eponymous "Diminutive Dennis") and the timing of celebrations over different transitional periods.
|
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+
|
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+
The popular[4] approach was to treat the end of 1999 as the end of "a millennium" and to hold millennium celebrations at midnight between December 31, 1999, and January 1, 2000, as per viewpoint 2, with the cultural and psychological significance of the events listed above combining to cause celebrations to be observed one year earlier than the formal Gregorian date.[4] However, this does not establish that insistence on the formal Gregorian date is "incorrect". Some event organisers hedged their bets by calling their 1999 celebrations things like "Click"[citation needed] referring to the odometer-like rolling over of the nines to zeroes; another, pragmatic approach was to celebrate "a new millennium" twice.[citation needed]
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en/3864.html.txt
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A billion is a number with two distinct definitions:
|
2 |
+
|
3 |
+
American English adopted the short scale definition from the French.[3] The United Kingdom used the long scale billion until 1974, when the government officially switched to the short scale, but since the 1950s the short scale had already been increasingly used in technical writing and journalism; the long scale definition still enjoys some limited usage in the UK.[4]
|
4 |
+
|
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+
Other countries use the word billion (or words cognate to it) to denote either the long scale or short scale billion. For details, see Long and short scales – Current usage.
|
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+
|
7 |
+
Milliard, another term for one thousand million, is still found occasionally in English, and is very common in most other European languages.[5][6] For example, Bulgarian, Catalan, Croatian, Czech, Danish, Dutch, Finnish, French, Georgian, German, Hebrew (Asia), Hungarian, Italian, Norwegian, Polish, Portuguese, Romanian, Russian, Serbian, Slovak, Slovenian, Spanish, Swedish, Turkish and Ukrainian — use milliard (or a related word) for the short scale billion, and billion (or a related word) for the long scale billion. Thus for these languages billion is thousand times larger than the modern English billion. However, in Russian, while milliard (миллиард) is used for the short scale billion, trillion (триллион) is used for the long scale billion.
|
8 |
+
|
9 |
+
According to the Oxford English Dictionary, the word billion was formed in the 16th century (from million and the prefix bi-, "two"), meaning the second power of a million (1,000,0002 = 1012). This long scale definition was similarly applied to trillion, quadrillion and so on. The words were originally Latin, and entered English around the end of the 17th century. Later, French arithmeticians changed the words' meanings, adopting the short scale definition whereby three zeros rather than six were added at each step, so a billion came to denote a thousand million (109), a trillion (1012), and so on. This new convention was adopted in the United States in the 19th century, but Britain retained the original long scale use. France, in turn, reverted to the long scale in 1948.[3]
|
10 |
+
In Britain, however, under the influence of American usage, the short scale came to be increasingly used. In 1974, Prime Minister Harold Wilson confirmed that the government would use the word billion only in its short scale meaning (one thousand million). In a written answer to Robin Maxwell-Hyslop MP, who asked whether official usage would conform to the traditional British meaning of a million million, Wilson stated: "No. The word 'billion' is now used internationally to mean 1,000 million and it would be confusing if British Ministers were to use it in any other sense. I accept that it could still be interpreted in this country as 1 million million and I shall ask my colleagues to ensure that, if they do use it, there should be no ambiguity as to its meaning."[4]
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en/3865.html.txt
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The metre (Commonwealth spelling) or meter (American spelling) (from the French unit mètre, from the Greek noun μέτρον, "measure") is the base unit of length in the International System of Units (SI). The SI unit symbol is m.
|
4 |
+
The metre is defined as the length of the path travelled by light in a vacuum in 1/299 792 458 of a second.
|
5 |
+
The metre was originally defined in 1793 as one ten-millionth of the distance from the equator to the North Pole along a great circle, so the Earth's circumference is approximately 40000 km. In 1799, the metre was redefined in terms of a prototype metre bar (the actual bar used was changed in 1889). In 1960, the metre was redefined in terms of a certain number of wavelengths of a certain emission line of krypton-86. The current definition was adopted in 1983 and slightly updated in 2019.
|
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+
|
7 |
+
Metre is the standard spelling of the metric unit for length in nearly all English-speaking nations except the United States[2][3][4][5] and the Philippines,[6] which use meter. Other Germanic languages, such as German, Dutch, and the Scandinavian languages[7] likewise spell the word meter.
|
8 |
+
|
9 |
+
Measuring devices (such as ammeter, speedometer) are spelled "-meter" in all variants of English.[8] The suffix "-meter" has the same Greek origin as the unit of length.[9][10]
|
10 |
+
|
11 |
+
The etymological roots of metre can be traced to the Greek verb μετρέω (metreo) (to measure, count or compare) and noun μέτρον (metron) (a measure), which were used for physical measurement, for poetic metre and by extension for moderation or avoiding extremism (as in "be measured in your response"). This range of uses is also found in Latin (metior, mensura), French (mètre, mesure), English and other languages. The motto ΜΕΤΡΩ ΧΡΩ (metro chro) in the seal of the International Bureau of Weights and Measures (BIPM), which was a saying of the Greek statesman and philosopher Pittacus of Mytilene and may be translated as "Use measure!", thus calls for both measurement and moderation. The use of the word metre (for the French unit mètre) in English began at least as early as 1797.[11]
|
12 |
+
|
13 |
+
In 1671 Jean Picard measured the length of a "seconds pendulum" (a pendulum with a period of two seconds) at the Paris observatory. He found the value of 440.5 lines of the Toise of Châtelet which had been recently renewed. He proposed a universal toise (French: Toise universelle) which was twice the length of the seconds pendulum.[12][13] However, it was soon discovered that the length of a seconds pendulum varies from place to place: French astronomer Jean Richer had measured the 0.3% difference in length between Cayenne (in French Guiana) and Paris.[14][15][16]
|
14 |
+
|
15 |
+
Jean Richer and Giovanni Domenico Cassini measured the parallax of Mars between Paris and Cayenne in French Guiana when Mars was at its closest to Earth in 1672. They arrived at a figure for the solar parallax of 9.5 arcseconds, equivalent to an Earth–Sun distance of about 22000 Earth radii. They were also the first astronomers to have access to an accurate and reliable value for the radius of Earth, which had been measured by their colleague Jean Picard in 1669 as 3269 thousand toises. Picard's geodetic observations had been confined to the determination of the magnitude of the Earth considered as a sphere, but the discovery made by Jean Richer turned the attention of mathematicians to its deviation from a spherical form. In addition to its significance for cartography, the determination of the Figure of the Earth became a problem of the highest importance in astronomy, inasmuch as the diameter of the Earth was the unit to which all celestial distances had to be referred.[17] [18][19][20]
|
16 |
+
|
17 |
+
As a result of the French Revolution, the French Academy of Sciences charged a commission with determining a single scale for all measures. On 7 October 1790 that commission advised the adoption of a decimal system, and on 19 March 1791 advised the adoption of the term mètre ("measure"), a basic unit of length, which they defined as equal to one ten-millionth of the distance between the North Pole and the Equator along the meridian through Paris.[21][22][23][24][25] In 1793, the French National Convention adopted the proposal.[11]
|
18 |
+
|
19 |
+
The French Academy of Sciences commissioned an expedition led by Jean Baptiste Joseph Delambre and Pierre Méchain, lasting from 1792 to 1799, which attempted to accurately measure the distance between a belfry in Dunkerque and Montjuïc castle in Barcelona at the longitude of Paris Panthéon.[26] The expedition was fictionalised in Denis Guedj, Le Mètre du Monde.[27] Ken Alder wrote factually about the expedition in The Measure of All Things: the seven year odyssey and hidden error that transformed the world.[28] This portion of the Paris meridian, was to serve as the basis for the length of the half meridian connecting the North Pole with the Equator. From 1801 to 1812 France adopted this definition of the metre as its official unit of length based on results from this expedition combined with those of the Geodesic Mission to Peru.[29][30] The latter was related by Larrie D. Ferreiro in Measure of the Earth: The Enlightenment Expedition that Reshaped Our World.[31]
|
20 |
+
|
21 |
+
A more accurate determination of the Figure of the Earth would soon result from the measurement of the Struve Geodetic Arc (1816–1855) and would have given another value for the definition of this standard of length. This did not invalidate the metre but highlighted that progresses in science would allow better measurement of Earth's size and shape.[20] After the July Revolution of 1830 the metre became the definitive French standard from 1840. At that time it had already been adopted by Ferdinand Rudolph Hassler for the U.S Survey of the Coast.[29][32][33]
|
22 |
+
|
23 |
+
"The unit of length to which all distances measured in the Coast Survey are referred is the French metre, an authentic copy of which is preserved in the archives of the Coast Survey Office. It is the property of the American Philosophical Society, to whom it was presented by Mr. Hassler, who had received it from Tralles, a member of the French Committee charged with the construction of the standard metre by comparison with the toise, which had served as unit of length in the measurement of the meridional arcs in France and Peru. It possesses all the authenticity of any original metre extant, bearing not only the stamp of the Committee but also the original mark by which it was distiguished from the other bars during the operation of standarding. It is always designated as the Committee metre" (French : Mètre des Archives).[34]
|
24 |
+
|
25 |
+
In 1830 President Andrew Jackson mandated Ferdinand Rudolf Hassler to work out new standards for all U.S. states. According to the decision of the Congress of the United States, the British Parlementary Standard from 1758 was introduced as the unit of length.[35] Another geodesist with metrology skills was to play a pivotal role in the process of internationalization of weights and measures, Carlos Ibáñez e Ibáñez de Ibero who would become the first president of both the International Geodetic Association and the International Committee for Weights and Measures.[36]
|
26 |
+
|
27 |
+
In 1867 at the second general conference of the International Association of Geodesy held in Berlin, the question of an international standard unit of length was discussed in order to combine the measurements made in different countries to determine the size and shape of the Earth.[37][38][39] The conference recommended the adoption of the metre in replacement of the toise and the creation of an international metre commission, according to the proposal of Johann Jacob Baeyer, Adolphe Hirsch and Carlos Ibáñez e Ibáñez de Ibero who had devised two geodetic standards calibrated on the metre for the map of Spain.[33][37][39][40] Measurement traceability between the toise and the metre was ensured by comparison of the Spanish standard with the standard devised by Borda and Lavoisier for the survey of the meridian arc connecting Dunkirk with Barcelona.[36][40][41]
|
28 |
+
|
29 |
+
A member of the Preparatory Committee since 1870 and Spanish representative at the Paris Conference in 1875, Carlos Ibáñez e Ibáñez de Ibero intervened with the French Academy of Sciences to rally France to the project to create an International Bureau of Weights and Measures equipped with the scientific means necessary to redefine the units of the metric system according to the progress of sciences.[42]
|
30 |
+
|
31 |
+
In the 1870s and in light of modern precision, a series of international conferences was held to devise new metric standards. The Metre Convention (Convention du Mètre) of 1875 mandated the establishment of a permanent International Bureau of Weights and Measures (BIPM: Bureau International des Poids et Mesures) to be located in Sèvres, France. This new organisation was to construct and preserve a prototype metre bar, distribute national metric prototypes, and maintain comparisons between them and non-metric measurement standards. The organisation distributed such bars in 1889 at the first General Conference on Weights and Measures (CGPM: Conférence Générale des Poids et Mesures), establishing the International Prototype Metre as the distance between two lines on a standard bar composed of an alloy of 90% platinum and 10% iridium, measured at the melting point of ice.[43]
|
32 |
+
|
33 |
+
The comparison of the new prototypes of the metre with each other and with the Committee metre (French: Mètre des Archives) involved the development of special measuring equipment and the definition of a reproducible temperature scale. The BIPM's thermometry work led to the discovery of special alloys of iron-nickel, in particular invar, for which its director, the Swiss physicist Charles-Edouard Guillaume, was granted the Nobel Prize for physics in 1920.[44]
|
34 |
+
|
35 |
+
As Carlos Ibáñez e Ibáñez de Ibero stated, the progress of metrology combined with those of gravimetry through improvement of Kater's pendulum led to a new era of geodesy. If precision metrology had needed the help of geodesy, the latter could not continue to prosper without the help of metrology. Indeed, how to express all the measurements of terrestrial arcs as a function of a single unit, and all the determinations of the force of gravity with the pendulum, if metrology had not created a common unit, adopted and respected by all civilized nations, and if in addition one had not compared, with great precision, to the same unit all the standards for measuring geodesic bases, and all the pendulum rods that had hitherto been used or would be used in the future? Only when this series of metrological comparisons would be finished with a probable error of a thousandth of a millimetre would geodesy be able to link the works of the different nations with one another, and then proclaim the result of the last measurement of the Globe. As the figure of the Earth could be inferred from variations of the seconds pendulum length with latitude, the United States Coast Survey instructed Charles Sanders Peirce in the spring of 1875 to proceed to Europe for the purpose of making pendulum experiments to chief initial stations for operations of this sort, in order to bring the determinations of the forces of gravity in America into communication with those of other parts of the world; and also for the purpose of making a careful study of the methods of pursuing these researches in the different countries of Europe. In 1886 the association of geodesy changed name for the International Geodetic Association, which Carlos Ibáñez e Ibáñez de Ibero presided up to his death in 1891. During this period the International Geodetic Association (German: Internationale Erdmessung) gained worldwide importance with the joining of United States, Mexico, Chile, Argentina and Japan.[36][45][46][47][48][49]
|
36 |
+
|
37 |
+
Efforts to supplement the various national surveying systems, which begun in the 19th century with the foundation of the Mitteleuropäische Gradmessung, resulted in a series of global ellipsoids of the Earth (e.g., Helmert 1906, Hayford 1910/1924) which would later lead to develop the World Geodetic System. Nowadays the practical realisation of the metre is possible everywhere thanks to the atomic clocks embedded in GPS satellites.[50][51]
|
38 |
+
|
39 |
+
In 1873, James Clerk Maxwell suggested that light emitted by an element be used as the standard both for the meter and for the second. These two quantities could then be used to define the unit of mass.[52]
|
40 |
+
|
41 |
+
In 1893, the standard metre was first measured with an interferometer by Albert A. Michelson, the inventor of the device and an advocate of using some particular wavelength of light as a standard of length. By 1925, interferometry was in regular use at the BIPM. However, the International Prototype Metre remained the standard until 1960, when the eleventh CGPM defined the metre in the new International System of Units (SI) as equal to 1650763.73 wavelengths of the orange-red emission line in the electromagnetic spectrum of the krypton-86 atom in a vacuum.[53]
|
42 |
+
|
43 |
+
To further reduce uncertainty, the 17th CGPM in 1983 replaced the definition of the metre with its current definition, thus fixing the length of the metre in terms of the second and the speed of light:[54]
|
44 |
+
|
45 |
+
This definition fixed the speed of light in vacuum at exactly 299792458 metres per second (≈300000 km/s).[54] An intended by-product of the 17th CGPM's definition was that it enabled scientists to compare lasers accurately using frequency, resulting in wavelengths with one-fifth the uncertainty involved in the direct comparison of wavelengths, because interferometer errors were eliminated. To further facilitate reproducibility from lab to lab, the 17th CGPM also made the iodine-stabilised helium–neon laser "a recommended radiation" for realising the metre.[55] For the purpose of delineating the metre, the BIPM currently considers the HeNe laser wavelength, λHeNe, to be 632.99121258 nm with an estimated relative standard uncertainty (U) of 2.1×10−11.[55][56][57] This uncertainty is currently one limiting factor in laboratory realisations of the metre, and it is several orders of magnitude poorer than that of the second, based upon the caesium fountain atomic clock (U = 5×10−16).[58] Consequently, a realisation of the metre is usually delineated (not defined) today in labs as 1579800.762042(33) wavelengths of helium-neon laser light in a vacuum, the error stated being only that of frequency determination.[55] This bracket notation expressing the error is explained in the article on measurement uncertainty.
|
46 |
+
|
47 |
+
Practical realisation of the metre is subject to uncertainties in characterising the medium, to various uncertainties of interferometry, and to uncertainties in measuring the frequency of the source.[59] A commonly used medium is air, and the National Institute of Standards and Technology (NIST) has set up an online calculator to convert wavelengths in vacuum to wavelengths in air.[60] As described by NIST, in air, the uncertainties in characterising the medium are dominated by errors in measuring temperature and pressure. Errors in the theoretical formulas used are secondary.[61] By implementing a refractive index correction such as this, an approximate realisation of the metre can be implemented in air, for example, using the formulation of the metre as 1579800.762042(33) wavelengths of helium–neon laser light in vacuum, and converting the wavelengths in a vacuum to wavelengths in air. Air is only one possible medium to use in a realisation of the metre, and any partial vacuum can be used, or some inert atmosphere like helium gas, provided the appropriate corrections for refractive index are implemented.[62]
|
48 |
+
|
49 |
+
The metre is defined as the path length travelled by light in a given time and practical laboratory length measurements in metres are determined by counting the number of wavelengths of laser light of one of the standard types that fit into the length,[65] and converting the selected unit of wavelength to metres. Three major factors limit the accuracy attainable with laser interferometers for a length measurement:[59][66]
|
50 |
+
|
51 |
+
Of these, the last is peculiar to the interferometer itself. The conversion of a length in wavelengths to a length in metres is based upon the relation
|
52 |
+
|
53 |
+
which converts the unit of wavelength λ to metres using c, the speed of light in vacuum in m/s. Here n is the refractive index of the medium in which the measurement is made, and f is the measured frequency of the source. Although conversion from wavelengths to metres introduces an additional error in the overall length due to measurement error in determining the refractive index and the frequency, the measurement of frequency is one of the most accurate measurements available.[66]
|
54 |
+
|
55 |
+
SI prefixes are often employed to denote decimal multiples and submultiples of the metre, as shown in the table below. As indicated in the table, some are commonly used, while others are not. Long distances are usually expressed in km, astronomical units (149.6 Gm), light-years (10 Pm), or parsecs (31 Pm), rather than in Mm, Gm, Tm, Pm, Em, Zm or Ym; "30 cm", "30 m", and "300 m" are more common than "3 dm", "3 dam", and "3 hm", respectively.
|
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+
|
57 |
+
The terms micron and (occasionally) millimicron are often used instead of micrometre (μm) and nanometre (nm), but this practice is officially discouraged.[76]
|
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+
|
59 |
+
|
60 |
+
|
61 |
+
Within this table, "inch" and "yard" mean "international inch" and "international yard"[77] respectively, though approximate conversions in the left column hold for both international and survey units.
|
62 |
+
|
63 |
+
One metre is exactly equivalent to 5 000/127 inches and to 1 250/1 143 yards.
|
64 |
+
|
65 |
+
A simple mnemonic aid exists to assist with conversion, as three "3"s:
|
66 |
+
|
67 |
+
The ancient Egyptian cubit was about 0.5 m (surviving rods are 523–529 mm).[78] Scottish and English definitions of the ell (two cubits) were 941 mm (0.941 m) and 1143 mm (1.143 m) respectively.[79][80] The ancient Parisian toise (fathom) was slightly shorter than 2 m and was standardised at exactly 2 m in the mesures usuelles system, such that 1 m was exactly 1⁄2 toise.[81] The Russian verst was 1.0668 km.[82] The Swedish mil was 10.688 km, but was changed to 10 km when Sweden converted to metric units.[83]
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1,000,000 (one million), or one thousand thousand, is the natural number following 999,999 and preceding 1,000,001. The word is derived from the early Italian millione (milione in modern Italian), from mille, "thousand", plus the augmentative suffix -one.[1] It is commonly abbreviated as m[2][3][4] (not to be confused with the metric prefix for 1×10−3) or M[5][6] and MM ("thousand thousands", from Latin "Mille"; not to be confused with the Roman numeral MM = 2,000), mm, or mn in financial contexts.[7][better source needed]
|
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+
|
3 |
+
In scientific notation, it is written as 1×106 or 106.[8] Physical quantities can also be expressed using the SI prefix mega (M), when dealing with SI units; for example, 1 megawatt (1 MW) equals 1,000,000 watts.
|
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+
|
5 |
+
The meaning of the word "million" is common to the short scale and long scale numbering systems, unlike the larger numbers, which have different names in the two systems.
|
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+
|
7 |
+
The million is sometimes used in the English language as a metaphor for a very large number, as in "Not in a million years" and "You're one in a million", or a hyperbole, as in "I've walked a million miles" and "You've asked a million-dollar question".
|
8 |
+
|
9 |
+
Even though it is often stressed that counting to precisely a million would be an exceedingly tedious task due to the time and concentration required, there are many ways to bring the number "down to size" in approximate quantities, ignoring irregularities or packing effects.
|
10 |
+
|
11 |
+
In Indian English and Pakistani English, it is also expressed as 10 lakh. Lakh is derived from lakṣa for 100,000 in Sanskrit.
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Minecraft is a sandbox video game developed by Mojang Studios. Created by Markus "Notch" Persson in the Java programming language and released as a public alpha for personal computers in 2009, the game was officially released in November 2011, with Jens Bergensten taking over development around then. Minecraft has since been ported to various platforms and become the best-selling video game of all time, with 200 million copies sold across all platforms and 126 million monthly active users as of 2020[update].
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In Minecraft, players explore a blocky, procedurally-generated 3D world with infinite terrain, and may discover and extract raw materials, craft tools and items, and build structures or earthworks. Depending on game mode, players can fight computer-controlled "mobs", as well as cooperate with or compete against other players in the same world. Game modes include a survival mode, in which players must acquire resources to build the world and maintain health, and a creative mode, where players have unlimited resources. Players can modify the game to create new gameplay mechanics, items, and assets.
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Minecraft has been critically acclaimed, winning several awards and being cited as one of the greatest and most influential video games of all time, being inducted into the World Video Game Hall of Fame in June 2020. Social media, parodies, adaptations, merchandise, and the annual MineCon conventions played large roles in popularizing the game. It has also been used in educational environments, especially in the realm of computing systems, as virtual computers and hardware devices have been built in it. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion. A number of spin-off games have also been produced, such as Minecraft: Story Mode, Minecraft Dungeons, and Minecraft Earth.
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Minecraft is a 3D sandbox game that has no specific goals to accomplish, allowing players a large amount of freedom in choosing how to play the game.[19] However, there is an achievement system,[20] known as "advancements" in the Java Edition of the game. Gameplay is in the first-person perspective by default, but players have the option for third-person perspective.[21] The game world is composed of rough 3D objects—mainly cubes and fluids, and commonly called "blocks"—representing various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can "mine" blocks and then place them elsewhere, enabling them to build things.[22] Many commentators have described the game's physics system as unrealistic;[23] liquids continuously flow for a limited horizontal distance from source blocks, which can be removed by placing a solid block in its place or by scooping it into a bucket. The game also contains a material known as redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systems.[24]
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The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player).[25][26][27] There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center.[i] The game achieves this by splitting the world data into smaller sections called "chunks" that are only created or loaded when players are nearby.[25] The world is divided into biomes ranging from deserts to jungles to snowfields;[28][29] the terrain includes plains, mountains, forests, caves, and various lava/water bodies.[27] The in-game time system follows a day and night cycle, and one full cycle lasts 20 real-time minutes.
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When starting a new world, players must choose one of five game modes, as well as one of four difficulties, ranging from peaceful to hard. Increasing the difficulty of the game causes the player to take more damage from mobs, as well as having other difficulty-specific effects. For example, the peaceful difficulty prevents hostile mobs from spawning, and the hard difficulty allows players to starve to death if their hunger bar is depleted.[30][31] Once selected, the difficulty can be changed, but the game mode is locked and can only be changed with cheats.
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New players have a randomly selected default character skin of either Steve or Alex,[32] but the option to create custom skins was made available in 2010.[33] Players encounter various non-player characters known as mobs, such as animals, villagers, and hostile creatures.[34] Passive mobs, such as cows, pigs, and chickens, can be hunted for food and crafting materials. They spawn in the daytime, while hostile mobs—including large spiders, skeletons, and zombies—spawn during nighttime or in dark places such as caves.[27] Some hostile mobs, such as zombies, skeletons and drowned (underwater versions of zombies), burn under the sun if they have no headgear.[35] Other creatures unique to Minecraft include the creeper (an exploding creature that sneaks up on the player) and the enderman (a creature with the ability to teleport as well as pick up and place blocks).[36] There are also variants of mobs that spawn in different conditions; for example, zombies have husk variants that spawn in deserts.[37]
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Minecraft has two alternative dimensions besides the overworld (the main world): the Nether and the End.[36] The Nether is a hell-like dimension accessed via player-built portals; it contains many unique resources and can be used to travel great distances in the overworld, due to every block traveled in the Nether being equivalent to 8 traveled in the overworld.[38] The player can build an optional boss mob called the Wither out of materials found in the Nether.[39] The End is a barren land consisting of many islands. A boss dragon called the Ender Dragon dwells on the main island.[40] Killing the dragon opens access to an exit portal, which upon entering cues the game's ending credits and a poem written by Irish novelist Julian Gough.[41] Players are then teleported back to their spawn point and may continue the game indefinitely.[42]
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In survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items.[27] Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter at night.[27] The mode also has a health bar which is depleted by attacks from monsters, falls, drowning, falling into lava, suffocation, starvation, and other events. Players also have a hunger bar, which must be periodically refilled by eating food in-game, except in peaceful difficulty. If the hunger bar is depleted, automatic healing will stop and eventually health will deplete.[31] Health replenishes when players have a nearly full hunger bar or continuously on peaceful difficulty.
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Players can craft a wide variety of items in Minecraft.[43] Craftable items include armor, which mitigates damage from attacks; weapons (such as swords), which allows monsters and animals to be killed more easily; and tools, which break certain types of blocks more quickly. Some items have multiple tiers depending on the material used to craft them, with higher-tier items being more effective and durable. Players can construct furnaces, which can cook food, process ores, and convert materials into other materials.[44] Players may also exchange goods with villager Non-player characters through a trading system, which involves trading emeralds for different goods and vice versa.[45][34]
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The game has an inventory system, allowing players to carry a limited number of items. Upon dying, items in the players' inventories are dropped, and players re-spawn at their spawn point, which by default is where players first spawn in the game, and can be reset by sleeping in a bed[46] or using a respawn anchor.[47][better source needed] Dropped items can be recovered if players can reach them before they disappear, or despawn, after 5 minutes. Players may acquire experience points by killing mobs and other players, mining, smelting ores, breeding animals, and cooking food. Experience can then be spent on enchanting tools, armor and weapons.[30] Enchanted items are generally more powerful, last longer, or have other special effects.[30]
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Hardcore mode is a survival mode variant that is locked to the hardest setting and has permadeath.[48] If a player dies in a hardcore world, they are no longer allowed to interact with it, so they can either be put into spectator mode and explore the world or delete it entirely.[49]
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In creative mode, players have access to all resources and items in the game through the inventory menu, and can place or remove them instantly.[50] Players can toggle the ability to fly freely around the game world at will, and their characters do not take any damage and are not affected by hunger.[51][52] The game mode helps players focus on building and creating projects of any size without disturbance.[50]
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Adventure mode was designed specifically so that players could experience user-crafted custom maps and adventures.[53][54][55] Gameplay is similar to survival mode but with various restrictions, which can be applied to the game world by the creator of the map. This forces players to obtain the required items and experience adventures in the way that the map maker intended.[55] Another addition designed for custom maps is the command block; this block allows map makers to expand interactions with players through scripted server commands.[56]
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Spectator mode allows players to fly through blocks and watch gameplay without directly interacting. Players do not have an inventory, but can teleport to other players and view from the perspective of another player or creature.[57] This game mode can only be accessed within the Java or PC edition.
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Multiplayer in Minecraft is available through direct game-to-game multiplayer, LAN play, local split screen, and servers (player-hosted and business-hosted). It enables multiple players to interact and communicate with each other on a single world.[58] Players can run their own servers, use a hosting provider, or connect directly to another player's game via Xbox Live. Single-player worlds have local area network support, allowing players to join a world on locally interconnected computers without a server setup.[59] Minecraft multiplayer servers are guided by server operators, who have access to server commands such as setting the time of day and teleporting players. Operators can also set up restrictions concerning which usernames or IP addresses are allowed or disallowed to enter the server.[58] Multiplayer servers have a wide range of activities, with some servers having their own unique rules and customs. One of the largest and most popular servers is Hypixel, which has been visited by over 14 million unique players.[60][61] Player versus player combat (PvP) can be enabled to allow fighting between players.[62] Many servers have custom plugins that allow actions that are not normally possible.
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In 2013, Mojang announced Minecraft Realms, a server hosting service intended to enable players to run server multiplayer games easily and safely without having to set up their own.[63][64] Unlike a standard server, only invited players can join Realms servers, and these servers do not use IP addresses. Minecraft: Java Edition Realms server owners can invite up to twenty people to play on their server, with up to ten players online at a time. Minecraft Realms server owners can invite up to 3000 people to play on their server, with up to ten players online at one time.[65] The Minecraft: Java Edition Realms servers do not support user-made plugins, but players can play custom Minecraft maps.[66] Minecraft Realms servers support user-made add-ons, resource packs, behavior packs, and custom Minecraft maps.[65] At Electronic Entertainment Expo 2016, it was announced that Realms would enable Minecraft to support cross-platform play between Windows 10, iOS, and Android platforms starting in June 2016,[67] with Xbox One and Nintendo Switch support to come later in 2017,[68] and support for virtual reality devices. On 31 July 2017, Mojang released the beta version of the update allowing cross-platform play.[69] Nintendo Switch support for Realms was released in July 2018.[70]
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A wide variety of user-generated downloadable content for Minecraft, such as modifications, texture packs and custom maps, exists and is available on the Internet. Modifications of the Minecraft code, called mods, add a variety of gameplay changes, ranging from new blocks, new items, new mobs to entire arrays of mechanisms to craft.[71][72] The modding community is responsible for a substantial supply of mods from ones that enhance gameplay, such as minimaps, waypoints, and durability counters, to ones that add to the game elements from other video games and media.
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While mod framework is fan-made, vanilla Minecraft contains intended frameworks for modification, such as community-created resource packs, which alter certain game elements including textures and sounds.[73] Players can also create their own "maps" (custom world save files) which often contain specific rules, challenges, puzzles and quests, and share them for others to play.[53] Mojang added an adventure mode in August 2012[54] and "command blocks" in October 2012,[56] which were created specially for custom maps in Java Edition. Data packs, introduced in version 1.13 of the Java Edition, allow further customization, including the ability to add new advancements, dimensions, functions, loot tables, predicates, recipes, structures, tags, world generation settings, and biomes.[74][75]
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The Xbox 360 Edition supports downloadable content, which is available to purchase via the Xbox Games Store; these content packs usually contain additional character skins.[76] It later received support for texture packs in its twelfth title update while introducing "mash-up packs", which combines texture packs with skin packs and changes to the game's sounds, music and user interface.[77] The first mash-up pack (and by extension, the first texture pack) for the Xbox 360 Edition was released on 4 September 2013, and was themed after the Mass Effect franchise.[78] Unlike Java Edition, however, the Xbox 360 Edition does not support player-made mods or custom maps.[79] A cross-promotional resource pack based on the Super Mario franchise by Nintendo was released for the Wii U Edition worldwide on 17 May 2016.[80] A mash-up pack based on Fallout was announced for release on the Wii U Edition.[81]
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In June 2017, Mojang released an update known as the "Discovery Update" to the Bedrock version of the game.[82] The update includes a new map, a new game mode, the "Marketplace", a catalogue of user-generated content that gives Minecraft creators "another way to make a living from the game", and more.[83][84][85]
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Around the time that he came up with Minecraft, Markus "Notch" Persson was a game developer with King through March 2009, at the time serving mostly browser games, during which he learnt a number of different programming languages.[86] He would prototype his own games during his off-hours at home, often based on inspiration he found from other games, and participated frequently on the TIGSource forums for independent developers.[86] One of these personal projects was called "RubyDung", a base-building game inspired by Dwarf Fortress, but as an isometric three dimensional game like Roller Coaster Tycoon.[87] He had already made a 3D texture mapper for another zombie game prototype he had started to try to emulate the style of Grand Theft Auto: Chinatown Wars. Among the features in "RubyDung" he explored was a first-person view similar to Dungeon Keeper but at the time, felt the graphics were too pixelated and omitted this mode.[88][89] Around March 2009, Persson left King and joined jAlbum, but otherwise kept working on his prototypes.
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Infiniminer, a block-based open-ended mining game first released in April 2009, sparked Persson's inspiration for how to take "RubyDung" forward. Infiniminer heavily influenced the visual style of gameplay, including bringing back the first-person mode, the "blocky" visual style and the block-building fundamentals. However, unlike Infiniminer, Persson wanted Minecraft to have RPG elements.[90]
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The base program of Minecraft was completed by Persson over a weekend in May 2009, and was first released to the public on 17 May 2009 as a developmental release on TIGSource forums. Perrson sold access to this for €10, and sold 40 copies the first week. Persson continue to release an updated version of the game each week based on feedback from the forums.[86][91] This version later become known as the Classic version. Further milestones dubbed as Survival Test, Indev and Infdev were released between September 2009 and February 2010, although the game saw updates in-between. The first major update, dubbed alpha version, was released on 28 June 2010. Although Persson maintained a day job with Jalbum.net at first, he later quit in order to work on Minecraft full-time as sales of the alpha version of the game expanded.[92] Persson continued to update the game with releases distributed to users automatically. These updates included new items, new blocks, new mobs, survival mode, and changes to the game's behavior (e.g. how water flows).[92]
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To back the development of Minecraft, Persson set up a video game company, Mojang, with the money earned from the game.[93][94][95] Mojang co-founders included Jakob Porser, one of Persson's coworkers from King, and Carl Manneh, jAlbum's CEO.[86]
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On 11 December 2010, Persson announced that Minecraft was entering its beta testing phase on 20 December 2010. He further stated that bug fixes and all updates leading up to and including the release would still be free.[96] Over the course of the development, Mojang hired several new employees to work on the project.[97]
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Mojang moved the game out of beta and released the full version on 18 November 2011.[98] On 1 December 2011, Jens "Jeb" Bergensten took full creative control over Minecraft, replacing Persson as lead designer.[99] On 28 February 2012, Mojang announced that they had hired the developers of the popular server platform "Bukkit"[62] to improve Minecraft's support of server modifications.[100] This acquisition also included Mojang apparently taking full ownership of the CraftBukkit modification,[101] although the validity of this claim was questioned due to its status as an open-source project with many contributors, licensed under the GNU General Public License and Lesser General Public License.[102] On 15 September 2014, Microsoft announced a $2.5 billion deal to buy Mojang, along with the ownership of the Minecraft intellectual property. The deal was suggested by Persson when he posted a tweet asking a corporation to buy his share of the game after receiving criticism for "trying to do the right thing".[103][104] It was arbitrated on 6 November 2014, and led to Persson becoming one of Forbes' "World's Billionaires".[105][106][107][108] The original version of the game was renamed to Minecraft: Java Edition on 18 September 2017 to separate it from Bedrock Edition, which was renamed to just Minecraft by the Better Together Update.[109]
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Since the first full release of Minecraft, dubbed the "Adventure Update", the game has been continuously updated with many major updates, available for free to users who have already purchased the game.[110] The latest update is 1.16, the "Nether Update", which overhauls the Nether dimension, adding new biomes and mobs, and was released on 23 June 2020.[111] The Bedrock Edition has also been regularly updated, with these updates now matching the themes of Java Edition updates. Other versions of the game such as the various console editions and Pocket Edition were either merged into Bedrock and/or discontinued and as such have not received further updates.[109]
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Minecraft's music and sound effects were produced by German musician Daniel Rosenfeld, better known as C418.[112] The background music in Minecraft is instrumental ambient music. On 4 March 2011, Rosenfeld released a soundtrack titled Minecraft – Volume Alpha; it includes most of the tracks featured in Minecraft, as well as other music not featured in the game.[113] Kirk Hamilton of Kotaku chose the music in Minecraft as one of the best video game soundtracks of 2011.[114] On 9 November 2013, Rosenfeld released the second official soundtrack, titled Minecraft – Volume Beta, which includes the music that was added in later versions of the game.[115][116] A physical release of Volume Alpha, consisting of CDs, black vinyl, and limited-edition transparent green vinyl LPs, was issued by indie electronic label Ghostly International on 21 August 2015.[117][118] In addition to Rosenfeld's work, other composers have contributed tracks to the game since release, including Samuel Åberg, Gareth Coker, and Lena Raine.[119][120] Raine's work was included in a separate album titled Minecraft: Nether Update (Original Game Soundtrack).[121]
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The game can run on multiple operating systems, including Windows, macOS, and Linux.[58][122] Apart from Minecraft: Java Edition and Minecraft for Windows 10, there are other versions of Minecraft for PC, including Minecraft Classic, Minecraft 4K, and Minecraft: Education Edition.
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Minecraft Classic is an older version of Minecraft that was first available online[123] and can also be played through the game's launcher.[124]
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Unlike newer versions of Minecraft, the Classic version is free to play, though it is no longer updated. It functions much the same as creative mode, allowing players to build and destroy any and all parts of the world either alone or in a multiplayer server. Environmental hazards such as lava do not damage players, and some blocks function differently since their behavior was later changed during development.[125][126][127]
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Minecraft 4K is a simplified version of Minecraft similar to the Classic version that was developed for the Java 4K game programming contest "in way less than 4 kilobytes".[128] The map itself is finite—composed of 64×64×64 blocks—and the same world is generated every time. Players are restricted to placing or destroying blocks, which consist of grass, dirt, stone, wood, leaves, and brick.[129]
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Minecraft: Education Edition is a version of Minecraft created specifically for educational institutions, which was launched 1 November 2016.[130] It includes a Chemistry Resource Pack,[131] free lesson plans on the Minecraft: Education Edition website, and two free companion applications: Code Connection and Classroom Mode.[132]
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Minecraft for Windows 10 is currently exclusive to Microsoft's Windows 10 operating system. The beta for it launched on the Windows Store on 29 July 2015.[133] This version has the ability to play with Xbox Live friends, and to play local multiplayer with owners of Minecraft on other Bedrock platforms. Other features include the ability to use multiple control schemes, such as a gamepad, keyboard, or touchscreen (for Microsoft Surface and other touchscreen-enabled devices), virtual reality support, and to record and take screenshots in-game via the built-in GameDVR.[134]
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On 16 August 2011, Minecraft: Pocket Edition was released for the Xperia Play on the Android Market as an early alpha version. It was then released for several other compatible devices on 8 October 2011.[135][136] An iOS version of Minecraft was released on 17 November 2011.[137] A port was made available for Windows Phones shortly after Microsoft acquired Mojang.[138] The port concentrates on the creative building and the primitive survival aspect of the game, and does not contain all the features of the PC release. On his Twitter account, Jens Bergensten said that the Pocket Edition of Minecraft is written in C++ and not Java, due to iOS not being able to support Java.[139] Gradual updates are periodically released to bring the port closer to the PC version.[140]
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On 10 December 2014, in observance of Mojang's acquisition by Microsoft, a port of Pocket Edition was released for Windows Phone 8.1.[141] On 18 January 2017, Microsoft announced that it would no longer maintain the Windows Phone versions of Pocket Edition.[142] On 19 December 2016, the full version of Minecraft: Pocket Edition was released on iOS, Android and Windows Phone. On 31 July 2017, the Pocket Edition portion of the name was dropped and the apps were renamed simply as Minecraft.[143] The Pocket Edition's engine, known as "Bedrock", was ported to non-mobile platforms Windows 10, Xbox One, Gear VR, Apple TV, Fire TV, Nintendo Switch, and PlayStation 4.[144][145][146][147] Versions of the game on the Bedrock engine are collectively referred to as the Bedrock Edition.
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An Xbox 360 version of the game, developed by 4J Studios, was released on 9 May 2012.[148][149] On 22 March 2012, it was announced that Minecraft would be the flagship game in a new Xbox Live promotion called Arcade NEXT.[149] The game differs from the home computer versions in a number of ways, including a newly designed crafting system, the control interface, in-game tutorials, split-screen multiplayer, and the ability to play with friends via Xbox Live.[150][151] The worlds in the Xbox 360 version are also not "infinite", and are essentially barricaded by invisible walls.[151] The Xbox 360 version was originally similar in content to older PC versions, but was gradually updated to bring it closer to the current PC version prior to its discontinuation.[148][152][153] An Xbox One version featuring larger worlds among other enhancements[154] was released on 5 September 2014.[154]
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Versions of the game for the PlayStation 3 and PlayStation 4 were released on 17 December 2013 and 4 September 2014 respectively.[9] The PlayStation 4 version was announced as a launch title, though it was eventually delayed.[155][156] A version for PlayStation Vita was also released in October 2014.[157] Like the Xbox versions, the PlayStation versions were developed by 4J Studios.[158]
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On 17 December 2015, Minecraft: Wii U Edition was released. The Wii U version received a physical release on 17 June 2016 in North America,[159] in Japan on 23 June 2016,[160] and in Europe on 30 June 2016.[161] A Nintendo Switch version of the game was released on the Nintendo eShop on 11 May 2017, along with a physical retail version set for a later date.[162] During a Nintendo Direct presentation on 13 September 2017, Nintendo announced that Minecraft: New Nintendo 3DS Edition would be available for download immediately after the livestream, and a physical copy available on a later date. The game is only compatible with the "New" versions of the 3DS and 2DS systems, and does not work with the original 3DS, 3DS XL, or 2DS models.[17]
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On 18 December 2018, the PlayStation 3, PlayStation Vita, Xbox 360, and the Wii U versions of Minecraft received their final update.[163]
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The PlayStation 4 version of Minecraft was updated in December 2019 to support cross-platform play with all other Bedrock editions, though users are required to have a free Xbox Live account to play.[147]
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A version of Minecraft for the Raspberry Pi was officially revealed at MineCon 2012. Mojang stated that the Pi Edition is similar to the Pocket Edition, except that it is downgraded to an older version, and with the added ability of using text commands to edit the game world. Players can open the game code and use the Python programming language to manipulate things in the game world.[164] The game was leaked on 20 December 2012, but was quickly pulled off.[165] It was officially released on 11 February 2013.[166]
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On 20 May 2016, Minecraft China was announced as a localized edition for China, where it was released under a licensing agreement between NetEase and Mojang.[167] The PC edition was released for public testing on 8 August 2017. The iOS version was released on 15 September 2017, and the Android version was released on 12 October 2017.[168][169][170] The PC edition is based on the original Java Edition, while the iOS and Android mobile version is based on the Bedrock Edition. The edition is free-to-play, and had over 300 million players by November 2019.[171]
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Early on, Persson planned to support the Oculus Rift with a port of Minecraft. However, after Facebook acquired Oculus in 2013, he abruptly canceled plans noting "Facebook creeps me out."[172][173] A community-made modification known as Minecraft VR was developed in 2016 to provide virtual reality support to Minecraft: Java Edition oriented towards Oculus Rift hardware. A fork of the Minecraft VR modification known as Vivecraft ported the mod to OpenVR, and is oriented towards supporting HTC Vive hardware.[174] On 15 August 2016, Microsoft launched official Oculus Rift support for Minecraft on Windows 10.[174] Upon its release, the Minecraft VR mod was discontinued by its developer due to trademark complaints issued by Microsoft, and Vivecraft was endorsed by the community makers of the Minecraft VR modification due to its Rift support and being superior to the original Minecraft VR mod.[174] Also available is a Gear VR version, titled Minecraft: Gear VR Edition.[175] Windows Mixed Reality support was added in 2017. The only officially supported VR versions of Minecraft are Minecraft: Gear VR Edition and Minecraft for Windows 10 for Oculus Rift and Windows Mixed Reality headsets.[176]
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On 16 April 2020, a Beta version of Minecraft implementing physically based rendering, ray tracing and DLSS was released by Nvidia on RTX-enabled GPUs.[177] The final version is expected to be released later in 2020.[178]
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Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One via download on 13 October 2015.[179][180][181] A physical disc that grants access to all episodes was released for the aforementioned four consoles on 27 October.[181] Wii U [182] and Nintendo Switch version were also later released [183][184] The first trailer for the game was shown at MineCon on 4 July 2015, revealing some of the game's features. In Minecraft: Story Mode, players control Jesse (voiced by Patton Oswalt and Catherine Taber),[181] who sets out on a journey with his or her friends to find The Order of the Stone—four adventurers who slayed an Ender Dragon—in order to save their world. Brian Posehn, Ashley Johnson, Scott Porter, Martha Plimpton, Dave Fennoy, Corey Feldman, Billy West and Paul Reubens portray the rest of the cast.[185]
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Minecraft Classic is a browser remake of the 2009 Classic version of Minecraft. The game was released on 7 May 2019, to celebrate the 10th anniversary of Minecraft. Minecraft Classic recreates the game as it was in 2009, including the bugs present in the 2009 version of Minecraft.[186] The game has a total of 32 block types that players can place.[187] The game also supports multiplayer with up to a total of 10 players.[188]
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Minecraft Earth is an upcoming augmented reality game that was announced by Microsoft in May 2019. The game will allow players to interact with the world and build Minecraft-style structures and objects that will persist and can be modified by other players. The game will implement the resource-gathering and many of other features of the original game in an augmented-reality setting. The game had a beta release in July 2019.[189]
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Minecraft Dungeons is a dungeon crawler game that was released on May 26, 2020. It was announced to be development at MineCon 2018. Set in the Minecraft universe, the game can be played alone or in a party of up to four people.[190] It was released for Windows, Xbox One, Nintendo Switch, and PlayStation 4 in 2020.[191]
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Minecraft received critical acclaim, praising the creative freedom it grants players in-game, as well as the ease of enabling emergent gameplay.[220][221][222] Critics have praised Minecraft's complex crafting system, commenting that it is an important aspect of the game's open-ended gameplay.[207] Most publications were impressed by the game's "blocky" graphics, with IGN describing them as "instantly memorable".[19] Reviewers also liked the game's adventure elements, noting that the game creates a good balance between exploring and building.[207] The game's multiplayer feature has been generally received favorably, with IGN commenting that "adventuring is always better with friends".[19] Jaz McDougall of PC Gamer said Minecraft is "intuitively interesting and contagiously fun, with an unparalleled scope for creativity and memorable experiences".[214] It has been regarded as having introduced millions of children to the digital world, insofar as its basic game mechanics are logically analogous to computer commands.
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[223]
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Reviewers have said the game's lack of in-game tutorials and instructions make it difficult for new players to learn how to play the game. IGN was disappointed about the troublesome steps needed to set up multiplayer servers, calling it a "hassle".[19] Critics also said that visual glitches occur periodically.[207] Despite its release out of beta in 2011, GameSpot said the game had an "unfinished feel", adding that some game elements seem "incomplete or thrown together in haste".[207]
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A review of the alpha version, by Scott Munro of the Daily Record, called it "already something special" and urged readers to buy it.[224] Jim Rossignol of Rock, Paper, Shotgun also recommended the alpha of the game, calling it "a kind of generative 8-bit Lego Stalker".[225] On 17 September 2010, gaming webcomic Penny Arcade began a series of comics and news posts about the addictiveness of the game.[226] The Xbox 360 version was generally received positively by critics, but did not receive as much praise as the PC version. Although reviewers were disappointed by the lack of features such as mod support and content from the PC version, they acclaimed the port's addition of a tutorial and in-game tips and crafting recipes, saying that they make the game more user-friendly.[79]
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Minecraft: Pocket Edition initially received mixed reviews from critics. Although reviewers appreciated the game's intuitive controls, they were disappointed by the lack of content. The inability to collect resources and craft items, as well as the limited types of blocks and lack of hostile mobs, were especially criticized.[210][227][228] After updates adding more content, Pocket Edition started receiving more positive reviews. Reviewers complimented the controls and the graphics, but still noted a lack of content.[210]
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Minecraft surpassed over a million purchases less than a month after entering its beta phase in early 2011.[229][230] At the same time, the game had no publisher backing and has never been commercially advertised except through word of mouth,[231] and various unpaid references in popular media such as the Penny Arcade webcomic.[232] By April 2011, Persson estimated that Minecraft had made €23 million (US$33 million) in revenue, with 800,000 sales of the alpha version of the game, and over 1 million sales of the beta version.[233] In November 2011, prior to the game's full release, Minecraft beta surpassed 16 million registered users and 4 million purchases.[234] By March 2012, Minecraft had become the 6th best-selling PC game of all time.[235] As of 10 October 2014[update], the game has sold 17 million copies on PC, becoming the best-selling PC game of all time.[236] As of 10 October 2014[update], the game has sold approximately 60 million copies across all platforms, making it one of the best-selling video games of all time.[236][237] On 25 February 2014, the game reached 100 million registered users.[238] By May 2019, 180 million copies had been sold across all platforms, making it the single best-selling video game of all time. The free-to-play Minecraft China version had over 300 million players by November 2019.[171]
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The Xbox 360 version of Minecraft became profitable within the first day of the game's release in 2012, when the game broke the Xbox Live sales records with 400,000 players online.[239] Within a week of being on the Xbox Live Marketplace, Minecraft sold upwards of a million copies.[240] GameSpot announced in December 2012 that Minecraft sold over 4.48 million copies since the game debuted on Xbox Live Arcade in May 2012.[241] In 2012, Minecraft was the most purchased title on Xbox Live Arcade; it was also the fourth most played title on Xbox Live based on average unique users per day.[242] As of 4 April 2014[update], the Xbox 360 version has sold 12 million copies.[243] In addition, Minecraft: Pocket Edition has reached a figure of 21 million in sales.[244] The PlayStation 3 version sold one million copies in five weeks.[245] The release of the game's PlayStation Vita version boosted Minecraft sales by 79%, outselling both PS3 and PS4 debut releases and becoming the largest Minecraft launch on a PlayStation console.[246] The PS Vita version sold 100,000 digital copies in Japan within the first two months of release, according to an announcement by SCE Japan Asia.[247] By January 2015, 500,000 digital copies of Minecraft were sold in Japan across all PlayStation platforms, with a surge in primary school children purchasing the PS Vita version.[248] Minecraft helped improve Microsoft's total first-party revenue by $63 million for the 2015 second quarter.[249] The game, including all of its versions, had over 112 million monthly active players by September 2019.[250]
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On its 11th anniversary in May 2020, the company announced that Minecraft had reached over 200 million copies sold across platforms with over 126 million monthly active players.[251]
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In July 2010, PC Gamer listed Minecraft as the fourth-best game to play at work.[252] In December of that year, Good Game selected Minecraft as their choice for Best Downloadable Game of 2010,[253] Gamasutra named it the eighth best game of the year as well as the eighth best indie game of the year,[254][255] and Rock, Paper, Shotgun named it the "game of the year".[256] Indie DB awarded the game the 2010 Indie of the Year award as chosen by voters, in addition to two out of five Editor's Choice awards for Most Innovative and Best Singleplayer Indie.[257] It was also awarded Game of the Year by PC Gamer UK.[258] The game was nominated for the Seumas McNally Grand Prize, Technical Excellence, and Excellence in Design awards at the March 2011 Independent Games Festival and won the Grand Prize and the community-voted Audience Award.[259][260] At Game Developers Choice Awards 2011, Minecraft won awards in the categories for Best Debut Game, Best Downloadable Game and Innovation Award, winning every award for which it was nominated.[261][262] It also won GameCity's video game arts award.[263] On 5 May 2011, Minecraft was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of The Art of Video Games exhibit that opened on 16 March 2012.[264][265] At the 2011 Spike Video Game Awards, Minecraft won the award for Best Independent Game and was nominated in the Best PC Game category.[266][267] In 2012, at the British Academy Video Games Awards, Minecraft was nominated in the GAME Award of 2011 category and Persson received The Special Award.[268] In 2012, Minecraft XBLA was awarded a Golden Joystick Award in the Best Downloadable Game category,[269] and a TIGA Games Industry Award in the Best Arcade Game category.[270] In 2013 it was nominated as the family game of the year at the British Academy Video Games Awards.[271] Minecraft Console Edition won the award for TIGA Game Of The Year in 2014.[272] In 2015, the game placed 6th on USgamer's The 15 Best Games Since 2000 list.[273] In 2016, Minecraft placed 6th on Time's The 50 Best Video Games of All Time list.[274]
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Minecraft was nominated for the 2013 Kids' Choice Awards for Favorite App, but lost to Temple Run.[275] It was nominated for the 2014 Kids' Choice Awards for Favorite Video Game, but lost to Just Dance 2014.[276] The game later won the award for the Most Addicting Game at the 2015 Kids' Choice Awards.[277] In addition, the Java Edition was nominated for "Favorite Video Game" at the 2018 Kids' Choice Awards,[278][279] while the game itself won the "Still Playing" award at the 2019 Golden Joystick Awards,[280] as well as the "Favorite Video Game" award at the 2020 Kids' Choice Awards.[281]
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In September 2019, The Guardian classified Minecraft as the best video game of (the first two decades of) the 21st century,[282] and in November 2019
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Polygon called the game the "most important game of the decade" in its 2010s "decade in review".[283] In December 2019, Forbes gave Minecraft a special mention in a list of the best video games of the 2010s, stating that the game is “without a doubt one of the most important games of the last ten years.”[284] In June 2020, Minecraft was inducted into the World Video Game Hall of Fame.[285]
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Social media sites such as YouTube, Facebook, and Reddit played a significant role in popularizing Minecraft.[286] Research conducted by the University of Pennsylvania's Annenberg School of Communication showed that one-third of Minecraft players learned about the game via Internet videos.[287] In 2010, Minecraft-related videos began to gain influence on YouTube, often made by commentators. The videos usually contain screen-capture footage of the game and voice-overs.[288] Common coverage in the videos includes creations made by players, walkthroughs of various tasks, and parodies of works in popular culture. By May 2012, over four million Minecraft-related YouTube videos had been uploaded.[289] Some popular commentators have received employment at Machinima, a gaming video company that owns a highly watched entertainment channel on YouTube.[288] The Yogscast is a British company that regularly produces Minecraft videos; their YouTube channel has attained billions of views, and their panel at MineCon 2011 had the highest attendance.[288][290] Other well known YouTube personnel include Jordan Maron, who has created many Minecraft parodies, including "Minecraft Style", a parody of the internationally successful single "Gangnam Style" by South Korean rapper Psy.[291]
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Herobrine is a major community icon of Minecraft, who first appeared as a single image on 4chan's /v/ board. According to rumors, Herobrine appears in players' worlds and builds strange constructions.[292] However, Mojang has confirmed that Herobrine has never existed in Minecraft, and there are no plans to add Herobrine.[293]
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Minecraft has been referenced by other video games, such as Torchlight II, Borderlands 2, Choplifter HD, Super Meat Boy, The Elder Scrolls V: Skyrim, The Binding of Isaac, The Stanley Parable, and FTL: Faster Than Light.[294][295] It was also referenced by electronic music artist deadmau5 in his performances.[296] A simulation of the game was featured in Lady Gaga's "G.U.Y." music video.[297] The game is also referenced heavily in "Informative Murder Porn", the second episode of the seventeenth season of the animated television series South Park.[298] "Luca$", the seventeenth episode of the 25th season of the animated sitcom The Simpsons was inspired by Minecraft.[299]
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The possible applications of Minecraft have been discussed extensively, especially in the fields of computer-aided design and education. In a panel at MineCon 2011, a Swedish developer discussed the possibility of using the game to redesign public buildings and parks, stating that rendering using Minecraft was much more user-friendly for the community, making it easier to envision the functionality of new buildings and parks.[288] In 2012, a member of the Human Dynamics group at the MIT Media Lab, Cody Sumter, said: "Notch hasn't just built a game. He's tricked 40 million people into learning to use a CAD program." Various software has been developed to allow virtual designs to be printed using professional 3D printers or personal printers such as MakerBot and RepRap.[300]
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In September 2012, Mojang began the Block By Block project in cooperation with UN Habitat to create real-world environments in Minecraft.[301] The project allows young people who live in those environments to participate in designing the changes they would like to see. Using Minecraft, the community has helped reconstruct the areas of concern, and citizens are invited to enter the Minecraft servers and modify their own neighborhood. Carl Manneh, Mojang's managing director, called the game "the perfect tool to facilitate this process", adding "The three-year partnership will support UN-Habitat's Sustainable Urban Development Network to upgrade 300 public spaces by 2016." Mojang signed Minecraft building community, FyreUK, to help render the environments into Minecraft. The first pilot project began in Kibera, one of Nairobi's informal settlements, and is in the planning phase. The Block By Block project is based on an earlier initiative started in October 2011, Mina Kvarter (My Block), which gave young people in Swedish communities a tool to visualize how they wanted to change their part of town. According to Manneh, the project was a helpful way to visualize urban planning ideas without necessarily having a training in architecture. The ideas presented by the citizens were a template for political decisions.[302]
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In April 2014, the Danish Geodata Agency generated all of Denmark in fullscale in Minecraft based on their own geodata.[303] This is possible because Denmark is one of the flattest countries with the highest point at 171 metres (561 ft) (ranking as the country with the 30th smallest elevation span), where the limit in default Minecraft is around 192 metres (630 ft) above in-game sea level.[304][305]
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Minecraft has also been used in educational settings.[306] In 2011, an educational organization named MinecraftEdu was formed with the goal of introducing Minecraft into schools. The group works with Mojang to make the game affordable and accessible to schools. The version of Minecraft through MinecraftEDU includes unique features to allow teachers to monitor the students' progress within the virtual world, such as receiving screenshots from students to show completion of a lesson.[307] In September 2012, MinecraftEdu said that approximately 250,000 students around the world have access to Minecraft through the company.[308] A wide variety of educational activities involving the game have been developed to teach students various subjects, including history, language arts and science. For an example, one teacher built a world consisting of various historical landmarks for students to learn and explore.[308] Another teacher created a large-scale representation of an animal cell within Minecraft that student could explore and learn how the cell functions work.[307] Great Ormond Street Hospital has been recreated in Minecraft, and it proposed that patients can use it to virtually explore the hospital before they actually visit.[309] Minecraft may also prove as an innovation in Computer Aided Design (CAD).[310] Minecraft offers an outlet of collaboration in design and could have an impact on the industry.[311]
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With the introduction of redstone blocks to represent electrical circuits, users have been able to build functional virtual computers within Minecraft.[312] Such virtual creations include a working hard drive,[313] an 8-bit virtual computer,[314] and emulators for the Atari 2600 (including one by YouTube personality SethBling)[315][316] and Game Boy Advance.[317] In at least one instance, a mod has been created to use this feature to teach younger players how to program within a language set by the virtual computer within a Minecraft world.[318]
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Microsoft and non-profit Code.org had teamed up to offer Minecraft-based games, puzzles, and tutorials aimed to help teach children how to program; by March 2018, Microsoft and Code.org reported that more than 85 million children have used their tutorials.[319] In September 2014, the British Museum in London announced plans to recreate its building along with all exhibits in Minecraft in conjunction with members of the public.[320]
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Taking advantage of the game's accessibility where other websites are censored, the non-governmental organization Reporters Without Borders have used an open Minecraft server to create the Uncensored Library, a repository within the game of journalism by authors from countries
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(including Egypt, Mexico, Russia, Saudi Arabia and Vietnam) who have been censored and arrested, such as Jamal Khashoggi.[321] The neoclassical virtual building was created over about 250 hours by an international team of 24 people.[322]
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After the release of Minecraft, some video games were released with various similarities with Minecraft, and some were called "clones" of the game. Examples include Ace of Spades, CastleMiner, CraftWorld, FortressCraft, Terraria, Total Miner.[323] David Frampton, designer of The Blockheads, reported that one failure of his 2D game was the "low resolution pixel art" that too closely resembled the art in Minecraft which resulted in "some resistance" from fans.[324] A homebrew adaptation of the alpha version of Minecraft for the Nintendo DS, titled DScraft, has been released; it has been noted for its similarity to the original game considering the technical limitations of the system.[325]
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In response to Microsoft's acquisition of Mojang and their Minecraft IP, various developers announced further clone titles developed specifically for Nintendo's consoles, as they were the only major platforms to not officially receive Minecraft at the time.[326] These clone titles include UCraft (Nexis Games),[327] Cube Life: Island Survival (Cypronia),[328] Discovery (Noowanda),[329] Battleminer (Wobbly Tooth Games),[330] Cube Creator 3D (Big John Games),[331] and Stone Shire (Finger Gun Games).[332] Despite this the fears were unfounded with official Minecraft releases on Nintendo consoles eventually resuming.[333][182][14] Persson made a similar game, Minicraft, for a Ludum Dare competition in 2011.
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A documentary about the development of Mojang and Minecraft was released in December 2012. Titled Minecraft: The Story of Mojang, the film was produced by 2 Player Productions.[334] In 2014, an attempt to crowdfund a fan film through Kickstarter was shut down after Persson refused to let the filmmakers use the license.[335][336]
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In 2012, Mojang received offers from Hollywood producers who wanted to produce Minecraft-related TV shows; however, Mojang stated that they would only engage in such projects when "the right idea comes along".[289] By February 2014, Persson revealed that Mojang was in talks with Warner Bros. Pictures regarding a Minecraft film[337][338] and, by that October, it was "in its early days of development".[339][340] The film was scheduled for release on 24 May 2019, and was going to be directed by Shawn Levy and written by Jason Fuchs.[341][342] Levy later dropped out and was replaced by Rob McElhenney.[343][344] In August 2018, McElhenney left the film and Fuchs was replaced with Aaron and Adam Nee, resulting in its release date getting delayed.[345] According to McElhenney, he had been drawn to the film based on the open world nature of the game, an idea Warner Bros. had initially been in agreement with and provided him with a preliminary US$150 million budget for. In 2016, early production had started on the film, including having had Steve Carell on contract for starring. At that time, Warner Bros. Pictures CEO Greg Silverman stepped down and was replaced by Toby Emmerich who had a different vision for the studio. McElhenney's Minecraft movie "slowly died on the vine", and he eventually departed the film.[346]
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In January 2019, Peter Sollett was announced to write and direct the film, featuring a wholly different story from McElhenney's version.[347] The film is expected to be released in theaters on 4 March 2022.[348]
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The game has inspired several officially licensed novels:
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A Lego set based on Minecraft called Lego Minecraft was released on 6 June 2012.[351] The set, called "Micro World", centres around the game's default player character and a creeper.[352] Mojang submitted the concept of Minecraft merchandise to Lego in December 2011 for the Lego Cuusoo program, from which it quickly received 10,000 votes by users, prompting Lego to review the concept.[353] Lego Cuusoo approved the concept in January 2012 and began developing sets based on Minecraft.[353] Two more sets based on the Nether and village areas of the game were released on 1 September 2013. A fourth Micro World set, the End, was released in June 2014. Six more, larger Lego minifigure scale, sets became available November 2014.[354]
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Mojang often collaborates with Jinx, an online game merchandise store, to sell Minecraft merchandise, such as clothing, foam pickaxes, and toys of creatures in the game.[93] By May 2012, over 1 million dollars were made from Minecraft merchandise sales. T-shirts and socks were the most popular products.[289] In March 2013 Mojang signed a deal with the Egmont Group, a children's book publisher, to create Minecraft handbooks, annuals, poster books, and magazines.[355][356][357]
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MINECON (alternatively capitalized "MineCon") is an official convention dedicated to Minecraft. The first one was held in November 2011 at the Mandalay Bay Hotel and Casino in Las Vegas. All 4,500 tickets for MineCon 2011 were sold out by 31 October.[358] The event included the official launch of Minecraft; keynote speeches, including one by Persson; building and costume contests; Minecraft-themed breakout classes; exhibits by leading gaming and Minecraft-related companies; commemorative merchandise; and autograph and picture times with Mojang employees and well-known contributors from the Minecraft community.[359] After MineCon, there was an Into The Nether after-party with deadmau5.[360] Free codes were given to every attendee of MineCon that unlocked alpha versions of Mojang's Scrolls, as well as an additional non-Mojang game, Cobalt, developed by Oxeye Game Studios.[361] Similar events occurred in MineCon 2012, which took place in Disneyland Paris from in November.[362] The tickets for the 2012 event sold out in less than two hours.[363] MineCon 2013 was held in Orlando in November as well.[364][365] MineCon 2015 was held in London in July.[366] MineCon 2016 was held in Anaheim in September.[367] MineCon 2017 was held as a livestream instead of being held at a show floor. Titled "MINECON Earth", it was streamed live in November.[368] MineCon Earth 2018 followed the same format as the 2017 event, but was renamed in 2019 to "MINECON Live" to avoid confusion with Mojang's augmented-reality game, Minecraft Earth.
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In MineCon Live 2019, Mojang announced that the Minecraft Festival would be an in-person event to be held September 25–27, 2020, in Orlando, Florida. The event has been postponed to late 2021 due to coronavirus fears.[369][370]
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Minecraft is a sandbox video game developed by Mojang Studios. Created by Markus "Notch" Persson in the Java programming language and released as a public alpha for personal computers in 2009, the game was officially released in November 2011, with Jens Bergensten taking over development around then. Minecraft has since been ported to various platforms and become the best-selling video game of all time, with 200 million copies sold across all platforms and 126 million monthly active users as of 2020[update].
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In Minecraft, players explore a blocky, procedurally-generated 3D world with infinite terrain, and may discover and extract raw materials, craft tools and items, and build structures or earthworks. Depending on game mode, players can fight computer-controlled "mobs", as well as cooperate with or compete against other players in the same world. Game modes include a survival mode, in which players must acquire resources to build the world and maintain health, and a creative mode, where players have unlimited resources. Players can modify the game to create new gameplay mechanics, items, and assets.
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Minecraft has been critically acclaimed, winning several awards and being cited as one of the greatest and most influential video games of all time, being inducted into the World Video Game Hall of Fame in June 2020. Social media, parodies, adaptations, merchandise, and the annual MineCon conventions played large roles in popularizing the game. It has also been used in educational environments, especially in the realm of computing systems, as virtual computers and hardware devices have been built in it. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion. A number of spin-off games have also been produced, such as Minecraft: Story Mode, Minecraft Dungeons, and Minecraft Earth.
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Minecraft is a 3D sandbox game that has no specific goals to accomplish, allowing players a large amount of freedom in choosing how to play the game.[19] However, there is an achievement system,[20] known as "advancements" in the Java Edition of the game. Gameplay is in the first-person perspective by default, but players have the option for third-person perspective.[21] The game world is composed of rough 3D objects—mainly cubes and fluids, and commonly called "blocks"—representing various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can "mine" blocks and then place them elsewhere, enabling them to build things.[22] Many commentators have described the game's physics system as unrealistic;[23] liquids continuously flow for a limited horizontal distance from source blocks, which can be removed by placing a solid block in its place or by scooping it into a bucket. The game also contains a material known as redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systems.[24]
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The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player).[25][26][27] There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center.[i] The game achieves this by splitting the world data into smaller sections called "chunks" that are only created or loaded when players are nearby.[25] The world is divided into biomes ranging from deserts to jungles to snowfields;[28][29] the terrain includes plains, mountains, forests, caves, and various lava/water bodies.[27] The in-game time system follows a day and night cycle, and one full cycle lasts 20 real-time minutes.
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When starting a new world, players must choose one of five game modes, as well as one of four difficulties, ranging from peaceful to hard. Increasing the difficulty of the game causes the player to take more damage from mobs, as well as having other difficulty-specific effects. For example, the peaceful difficulty prevents hostile mobs from spawning, and the hard difficulty allows players to starve to death if their hunger bar is depleted.[30][31] Once selected, the difficulty can be changed, but the game mode is locked and can only be changed with cheats.
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New players have a randomly selected default character skin of either Steve or Alex,[32] but the option to create custom skins was made available in 2010.[33] Players encounter various non-player characters known as mobs, such as animals, villagers, and hostile creatures.[34] Passive mobs, such as cows, pigs, and chickens, can be hunted for food and crafting materials. They spawn in the daytime, while hostile mobs—including large spiders, skeletons, and zombies—spawn during nighttime or in dark places such as caves.[27] Some hostile mobs, such as zombies, skeletons and drowned (underwater versions of zombies), burn under the sun if they have no headgear.[35] Other creatures unique to Minecraft include the creeper (an exploding creature that sneaks up on the player) and the enderman (a creature with the ability to teleport as well as pick up and place blocks).[36] There are also variants of mobs that spawn in different conditions; for example, zombies have husk variants that spawn in deserts.[37]
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Minecraft has two alternative dimensions besides the overworld (the main world): the Nether and the End.[36] The Nether is a hell-like dimension accessed via player-built portals; it contains many unique resources and can be used to travel great distances in the overworld, due to every block traveled in the Nether being equivalent to 8 traveled in the overworld.[38] The player can build an optional boss mob called the Wither out of materials found in the Nether.[39] The End is a barren land consisting of many islands. A boss dragon called the Ender Dragon dwells on the main island.[40] Killing the dragon opens access to an exit portal, which upon entering cues the game's ending credits and a poem written by Irish novelist Julian Gough.[41] Players are then teleported back to their spawn point and may continue the game indefinitely.[42]
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In survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items.[27] Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter at night.[27] The mode also has a health bar which is depleted by attacks from monsters, falls, drowning, falling into lava, suffocation, starvation, and other events. Players also have a hunger bar, which must be periodically refilled by eating food in-game, except in peaceful difficulty. If the hunger bar is depleted, automatic healing will stop and eventually health will deplete.[31] Health replenishes when players have a nearly full hunger bar or continuously on peaceful difficulty.
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Players can craft a wide variety of items in Minecraft.[43] Craftable items include armor, which mitigates damage from attacks; weapons (such as swords), which allows monsters and animals to be killed more easily; and tools, which break certain types of blocks more quickly. Some items have multiple tiers depending on the material used to craft them, with higher-tier items being more effective and durable. Players can construct furnaces, which can cook food, process ores, and convert materials into other materials.[44] Players may also exchange goods with villager Non-player characters through a trading system, which involves trading emeralds for different goods and vice versa.[45][34]
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The game has an inventory system, allowing players to carry a limited number of items. Upon dying, items in the players' inventories are dropped, and players re-spawn at their spawn point, which by default is where players first spawn in the game, and can be reset by sleeping in a bed[46] or using a respawn anchor.[47][better source needed] Dropped items can be recovered if players can reach them before they disappear, or despawn, after 5 minutes. Players may acquire experience points by killing mobs and other players, mining, smelting ores, breeding animals, and cooking food. Experience can then be spent on enchanting tools, armor and weapons.[30] Enchanted items are generally more powerful, last longer, or have other special effects.[30]
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Hardcore mode is a survival mode variant that is locked to the hardest setting and has permadeath.[48] If a player dies in a hardcore world, they are no longer allowed to interact with it, so they can either be put into spectator mode and explore the world or delete it entirely.[49]
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In creative mode, players have access to all resources and items in the game through the inventory menu, and can place or remove them instantly.[50] Players can toggle the ability to fly freely around the game world at will, and their characters do not take any damage and are not affected by hunger.[51][52] The game mode helps players focus on building and creating projects of any size without disturbance.[50]
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Adventure mode was designed specifically so that players could experience user-crafted custom maps and adventures.[53][54][55] Gameplay is similar to survival mode but with various restrictions, which can be applied to the game world by the creator of the map. This forces players to obtain the required items and experience adventures in the way that the map maker intended.[55] Another addition designed for custom maps is the command block; this block allows map makers to expand interactions with players through scripted server commands.[56]
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Spectator mode allows players to fly through blocks and watch gameplay without directly interacting. Players do not have an inventory, but can teleport to other players and view from the perspective of another player or creature.[57] This game mode can only be accessed within the Java or PC edition.
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Multiplayer in Minecraft is available through direct game-to-game multiplayer, LAN play, local split screen, and servers (player-hosted and business-hosted). It enables multiple players to interact and communicate with each other on a single world.[58] Players can run their own servers, use a hosting provider, or connect directly to another player's game via Xbox Live. Single-player worlds have local area network support, allowing players to join a world on locally interconnected computers without a server setup.[59] Minecraft multiplayer servers are guided by server operators, who have access to server commands such as setting the time of day and teleporting players. Operators can also set up restrictions concerning which usernames or IP addresses are allowed or disallowed to enter the server.[58] Multiplayer servers have a wide range of activities, with some servers having their own unique rules and customs. One of the largest and most popular servers is Hypixel, which has been visited by over 14 million unique players.[60][61] Player versus player combat (PvP) can be enabled to allow fighting between players.[62] Many servers have custom plugins that allow actions that are not normally possible.
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In 2013, Mojang announced Minecraft Realms, a server hosting service intended to enable players to run server multiplayer games easily and safely without having to set up their own.[63][64] Unlike a standard server, only invited players can join Realms servers, and these servers do not use IP addresses. Minecraft: Java Edition Realms server owners can invite up to twenty people to play on their server, with up to ten players online at a time. Minecraft Realms server owners can invite up to 3000 people to play on their server, with up to ten players online at one time.[65] The Minecraft: Java Edition Realms servers do not support user-made plugins, but players can play custom Minecraft maps.[66] Minecraft Realms servers support user-made add-ons, resource packs, behavior packs, and custom Minecraft maps.[65] At Electronic Entertainment Expo 2016, it was announced that Realms would enable Minecraft to support cross-platform play between Windows 10, iOS, and Android platforms starting in June 2016,[67] with Xbox One and Nintendo Switch support to come later in 2017,[68] and support for virtual reality devices. On 31 July 2017, Mojang released the beta version of the update allowing cross-platform play.[69] Nintendo Switch support for Realms was released in July 2018.[70]
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A wide variety of user-generated downloadable content for Minecraft, such as modifications, texture packs and custom maps, exists and is available on the Internet. Modifications of the Minecraft code, called mods, add a variety of gameplay changes, ranging from new blocks, new items, new mobs to entire arrays of mechanisms to craft.[71][72] The modding community is responsible for a substantial supply of mods from ones that enhance gameplay, such as minimaps, waypoints, and durability counters, to ones that add to the game elements from other video games and media.
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While mod framework is fan-made, vanilla Minecraft contains intended frameworks for modification, such as community-created resource packs, which alter certain game elements including textures and sounds.[73] Players can also create their own "maps" (custom world save files) which often contain specific rules, challenges, puzzles and quests, and share them for others to play.[53] Mojang added an adventure mode in August 2012[54] and "command blocks" in October 2012,[56] which were created specially for custom maps in Java Edition. Data packs, introduced in version 1.13 of the Java Edition, allow further customization, including the ability to add new advancements, dimensions, functions, loot tables, predicates, recipes, structures, tags, world generation settings, and biomes.[74][75]
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The Xbox 360 Edition supports downloadable content, which is available to purchase via the Xbox Games Store; these content packs usually contain additional character skins.[76] It later received support for texture packs in its twelfth title update while introducing "mash-up packs", which combines texture packs with skin packs and changes to the game's sounds, music and user interface.[77] The first mash-up pack (and by extension, the first texture pack) for the Xbox 360 Edition was released on 4 September 2013, and was themed after the Mass Effect franchise.[78] Unlike Java Edition, however, the Xbox 360 Edition does not support player-made mods or custom maps.[79] A cross-promotional resource pack based on the Super Mario franchise by Nintendo was released for the Wii U Edition worldwide on 17 May 2016.[80] A mash-up pack based on Fallout was announced for release on the Wii U Edition.[81]
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In June 2017, Mojang released an update known as the "Discovery Update" to the Bedrock version of the game.[82] The update includes a new map, a new game mode, the "Marketplace", a catalogue of user-generated content that gives Minecraft creators "another way to make a living from the game", and more.[83][84][85]
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Around the time that he came up with Minecraft, Markus "Notch" Persson was a game developer with King through March 2009, at the time serving mostly browser games, during which he learnt a number of different programming languages.[86] He would prototype his own games during his off-hours at home, often based on inspiration he found from other games, and participated frequently on the TIGSource forums for independent developers.[86] One of these personal projects was called "RubyDung", a base-building game inspired by Dwarf Fortress, but as an isometric three dimensional game like Roller Coaster Tycoon.[87] He had already made a 3D texture mapper for another zombie game prototype he had started to try to emulate the style of Grand Theft Auto: Chinatown Wars. Among the features in "RubyDung" he explored was a first-person view similar to Dungeon Keeper but at the time, felt the graphics were too pixelated and omitted this mode.[88][89] Around March 2009, Persson left King and joined jAlbum, but otherwise kept working on his prototypes.
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Infiniminer, a block-based open-ended mining game first released in April 2009, sparked Persson's inspiration for how to take "RubyDung" forward. Infiniminer heavily influenced the visual style of gameplay, including bringing back the first-person mode, the "blocky" visual style and the block-building fundamentals. However, unlike Infiniminer, Persson wanted Minecraft to have RPG elements.[90]
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The base program of Minecraft was completed by Persson over a weekend in May 2009, and was first released to the public on 17 May 2009 as a developmental release on TIGSource forums. Perrson sold access to this for €10, and sold 40 copies the first week. Persson continue to release an updated version of the game each week based on feedback from the forums.[86][91] This version later become known as the Classic version. Further milestones dubbed as Survival Test, Indev and Infdev were released between September 2009 and February 2010, although the game saw updates in-between. The first major update, dubbed alpha version, was released on 28 June 2010. Although Persson maintained a day job with Jalbum.net at first, he later quit in order to work on Minecraft full-time as sales of the alpha version of the game expanded.[92] Persson continued to update the game with releases distributed to users automatically. These updates included new items, new blocks, new mobs, survival mode, and changes to the game's behavior (e.g. how water flows).[92]
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To back the development of Minecraft, Persson set up a video game company, Mojang, with the money earned from the game.[93][94][95] Mojang co-founders included Jakob Porser, one of Persson's coworkers from King, and Carl Manneh, jAlbum's CEO.[86]
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On 11 December 2010, Persson announced that Minecraft was entering its beta testing phase on 20 December 2010. He further stated that bug fixes and all updates leading up to and including the release would still be free.[96] Over the course of the development, Mojang hired several new employees to work on the project.[97]
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Mojang moved the game out of beta and released the full version on 18 November 2011.[98] On 1 December 2011, Jens "Jeb" Bergensten took full creative control over Minecraft, replacing Persson as lead designer.[99] On 28 February 2012, Mojang announced that they had hired the developers of the popular server platform "Bukkit"[62] to improve Minecraft's support of server modifications.[100] This acquisition also included Mojang apparently taking full ownership of the CraftBukkit modification,[101] although the validity of this claim was questioned due to its status as an open-source project with many contributors, licensed under the GNU General Public License and Lesser General Public License.[102] On 15 September 2014, Microsoft announced a $2.5 billion deal to buy Mojang, along with the ownership of the Minecraft intellectual property. The deal was suggested by Persson when he posted a tweet asking a corporation to buy his share of the game after receiving criticism for "trying to do the right thing".[103][104] It was arbitrated on 6 November 2014, and led to Persson becoming one of Forbes' "World's Billionaires".[105][106][107][108] The original version of the game was renamed to Minecraft: Java Edition on 18 September 2017 to separate it from Bedrock Edition, which was renamed to just Minecraft by the Better Together Update.[109]
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Since the first full release of Minecraft, dubbed the "Adventure Update", the game has been continuously updated with many major updates, available for free to users who have already purchased the game.[110] The latest update is 1.16, the "Nether Update", which overhauls the Nether dimension, adding new biomes and mobs, and was released on 23 June 2020.[111] The Bedrock Edition has also been regularly updated, with these updates now matching the themes of Java Edition updates. Other versions of the game such as the various console editions and Pocket Edition were either merged into Bedrock and/or discontinued and as such have not received further updates.[109]
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Minecraft's music and sound effects were produced by German musician Daniel Rosenfeld, better known as C418.[112] The background music in Minecraft is instrumental ambient music. On 4 March 2011, Rosenfeld released a soundtrack titled Minecraft – Volume Alpha; it includes most of the tracks featured in Minecraft, as well as other music not featured in the game.[113] Kirk Hamilton of Kotaku chose the music in Minecraft as one of the best video game soundtracks of 2011.[114] On 9 November 2013, Rosenfeld released the second official soundtrack, titled Minecraft – Volume Beta, which includes the music that was added in later versions of the game.[115][116] A physical release of Volume Alpha, consisting of CDs, black vinyl, and limited-edition transparent green vinyl LPs, was issued by indie electronic label Ghostly International on 21 August 2015.[117][118] In addition to Rosenfeld's work, other composers have contributed tracks to the game since release, including Samuel Åberg, Gareth Coker, and Lena Raine.[119][120] Raine's work was included in a separate album titled Minecraft: Nether Update (Original Game Soundtrack).[121]
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The game can run on multiple operating systems, including Windows, macOS, and Linux.[58][122] Apart from Minecraft: Java Edition and Minecraft for Windows 10, there are other versions of Minecraft for PC, including Minecraft Classic, Minecraft 4K, and Minecraft: Education Edition.
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Minecraft Classic is an older version of Minecraft that was first available online[123] and can also be played through the game's launcher.[124]
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Unlike newer versions of Minecraft, the Classic version is free to play, though it is no longer updated. It functions much the same as creative mode, allowing players to build and destroy any and all parts of the world either alone or in a multiplayer server. Environmental hazards such as lava do not damage players, and some blocks function differently since their behavior was later changed during development.[125][126][127]
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Minecraft 4K is a simplified version of Minecraft similar to the Classic version that was developed for the Java 4K game programming contest "in way less than 4 kilobytes".[128] The map itself is finite—composed of 64×64×64 blocks—and the same world is generated every time. Players are restricted to placing or destroying blocks, which consist of grass, dirt, stone, wood, leaves, and brick.[129]
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Minecraft: Education Edition is a version of Minecraft created specifically for educational institutions, which was launched 1 November 2016.[130] It includes a Chemistry Resource Pack,[131] free lesson plans on the Minecraft: Education Edition website, and two free companion applications: Code Connection and Classroom Mode.[132]
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Minecraft for Windows 10 is currently exclusive to Microsoft's Windows 10 operating system. The beta for it launched on the Windows Store on 29 July 2015.[133] This version has the ability to play with Xbox Live friends, and to play local multiplayer with owners of Minecraft on other Bedrock platforms. Other features include the ability to use multiple control schemes, such as a gamepad, keyboard, or touchscreen (for Microsoft Surface and other touchscreen-enabled devices), virtual reality support, and to record and take screenshots in-game via the built-in GameDVR.[134]
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On 16 August 2011, Minecraft: Pocket Edition was released for the Xperia Play on the Android Market as an early alpha version. It was then released for several other compatible devices on 8 October 2011.[135][136] An iOS version of Minecraft was released on 17 November 2011.[137] A port was made available for Windows Phones shortly after Microsoft acquired Mojang.[138] The port concentrates on the creative building and the primitive survival aspect of the game, and does not contain all the features of the PC release. On his Twitter account, Jens Bergensten said that the Pocket Edition of Minecraft is written in C++ and not Java, due to iOS not being able to support Java.[139] Gradual updates are periodically released to bring the port closer to the PC version.[140]
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On 10 December 2014, in observance of Mojang's acquisition by Microsoft, a port of Pocket Edition was released for Windows Phone 8.1.[141] On 18 January 2017, Microsoft announced that it would no longer maintain the Windows Phone versions of Pocket Edition.[142] On 19 December 2016, the full version of Minecraft: Pocket Edition was released on iOS, Android and Windows Phone. On 31 July 2017, the Pocket Edition portion of the name was dropped and the apps were renamed simply as Minecraft.[143] The Pocket Edition's engine, known as "Bedrock", was ported to non-mobile platforms Windows 10, Xbox One, Gear VR, Apple TV, Fire TV, Nintendo Switch, and PlayStation 4.[144][145][146][147] Versions of the game on the Bedrock engine are collectively referred to as the Bedrock Edition.
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An Xbox 360 version of the game, developed by 4J Studios, was released on 9 May 2012.[148][149] On 22 March 2012, it was announced that Minecraft would be the flagship game in a new Xbox Live promotion called Arcade NEXT.[149] The game differs from the home computer versions in a number of ways, including a newly designed crafting system, the control interface, in-game tutorials, split-screen multiplayer, and the ability to play with friends via Xbox Live.[150][151] The worlds in the Xbox 360 version are also not "infinite", and are essentially barricaded by invisible walls.[151] The Xbox 360 version was originally similar in content to older PC versions, but was gradually updated to bring it closer to the current PC version prior to its discontinuation.[148][152][153] An Xbox One version featuring larger worlds among other enhancements[154] was released on 5 September 2014.[154]
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Versions of the game for the PlayStation 3 and PlayStation 4 were released on 17 December 2013 and 4 September 2014 respectively.[9] The PlayStation 4 version was announced as a launch title, though it was eventually delayed.[155][156] A version for PlayStation Vita was also released in October 2014.[157] Like the Xbox versions, the PlayStation versions were developed by 4J Studios.[158]
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On 17 December 2015, Minecraft: Wii U Edition was released. The Wii U version received a physical release on 17 June 2016 in North America,[159] in Japan on 23 June 2016,[160] and in Europe on 30 June 2016.[161] A Nintendo Switch version of the game was released on the Nintendo eShop on 11 May 2017, along with a physical retail version set for a later date.[162] During a Nintendo Direct presentation on 13 September 2017, Nintendo announced that Minecraft: New Nintendo 3DS Edition would be available for download immediately after the livestream, and a physical copy available on a later date. The game is only compatible with the "New" versions of the 3DS and 2DS systems, and does not work with the original 3DS, 3DS XL, or 2DS models.[17]
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On 18 December 2018, the PlayStation 3, PlayStation Vita, Xbox 360, and the Wii U versions of Minecraft received their final update.[163]
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The PlayStation 4 version of Minecraft was updated in December 2019 to support cross-platform play with all other Bedrock editions, though users are required to have a free Xbox Live account to play.[147]
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A version of Minecraft for the Raspberry Pi was officially revealed at MineCon 2012. Mojang stated that the Pi Edition is similar to the Pocket Edition, except that it is downgraded to an older version, and with the added ability of using text commands to edit the game world. Players can open the game code and use the Python programming language to manipulate things in the game world.[164] The game was leaked on 20 December 2012, but was quickly pulled off.[165] It was officially released on 11 February 2013.[166]
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On 20 May 2016, Minecraft China was announced as a localized edition for China, where it was released under a licensing agreement between NetEase and Mojang.[167] The PC edition was released for public testing on 8 August 2017. The iOS version was released on 15 September 2017, and the Android version was released on 12 October 2017.[168][169][170] The PC edition is based on the original Java Edition, while the iOS and Android mobile version is based on the Bedrock Edition. The edition is free-to-play, and had over 300 million players by November 2019.[171]
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Early on, Persson planned to support the Oculus Rift with a port of Minecraft. However, after Facebook acquired Oculus in 2013, he abruptly canceled plans noting "Facebook creeps me out."[172][173] A community-made modification known as Minecraft VR was developed in 2016 to provide virtual reality support to Minecraft: Java Edition oriented towards Oculus Rift hardware. A fork of the Minecraft VR modification known as Vivecraft ported the mod to OpenVR, and is oriented towards supporting HTC Vive hardware.[174] On 15 August 2016, Microsoft launched official Oculus Rift support for Minecraft on Windows 10.[174] Upon its release, the Minecraft VR mod was discontinued by its developer due to trademark complaints issued by Microsoft, and Vivecraft was endorsed by the community makers of the Minecraft VR modification due to its Rift support and being superior to the original Minecraft VR mod.[174] Also available is a Gear VR version, titled Minecraft: Gear VR Edition.[175] Windows Mixed Reality support was added in 2017. The only officially supported VR versions of Minecraft are Minecraft: Gear VR Edition and Minecraft for Windows 10 for Oculus Rift and Windows Mixed Reality headsets.[176]
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On 16 April 2020, a Beta version of Minecraft implementing physically based rendering, ray tracing and DLSS was released by Nvidia on RTX-enabled GPUs.[177] The final version is expected to be released later in 2020.[178]
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Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One via download on 13 October 2015.[179][180][181] A physical disc that grants access to all episodes was released for the aforementioned four consoles on 27 October.[181] Wii U [182] and Nintendo Switch version were also later released [183][184] The first trailer for the game was shown at MineCon on 4 July 2015, revealing some of the game's features. In Minecraft: Story Mode, players control Jesse (voiced by Patton Oswalt and Catherine Taber),[181] who sets out on a journey with his or her friends to find The Order of the Stone—four adventurers who slayed an Ender Dragon—in order to save their world. Brian Posehn, Ashley Johnson, Scott Porter, Martha Plimpton, Dave Fennoy, Corey Feldman, Billy West and Paul Reubens portray the rest of the cast.[185]
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Minecraft Classic is a browser remake of the 2009 Classic version of Minecraft. The game was released on 7 May 2019, to celebrate the 10th anniversary of Minecraft. Minecraft Classic recreates the game as it was in 2009, including the bugs present in the 2009 version of Minecraft.[186] The game has a total of 32 block types that players can place.[187] The game also supports multiplayer with up to a total of 10 players.[188]
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Minecraft Earth is an upcoming augmented reality game that was announced by Microsoft in May 2019. The game will allow players to interact with the world and build Minecraft-style structures and objects that will persist and can be modified by other players. The game will implement the resource-gathering and many of other features of the original game in an augmented-reality setting. The game had a beta release in July 2019.[189]
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Minecraft Dungeons is a dungeon crawler game that was released on May 26, 2020. It was announced to be development at MineCon 2018. Set in the Minecraft universe, the game can be played alone or in a party of up to four people.[190] It was released for Windows, Xbox One, Nintendo Switch, and PlayStation 4 in 2020.[191]
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Minecraft received critical acclaim, praising the creative freedom it grants players in-game, as well as the ease of enabling emergent gameplay.[220][221][222] Critics have praised Minecraft's complex crafting system, commenting that it is an important aspect of the game's open-ended gameplay.[207] Most publications were impressed by the game's "blocky" graphics, with IGN describing them as "instantly memorable".[19] Reviewers also liked the game's adventure elements, noting that the game creates a good balance between exploring and building.[207] The game's multiplayer feature has been generally received favorably, with IGN commenting that "adventuring is always better with friends".[19] Jaz McDougall of PC Gamer said Minecraft is "intuitively interesting and contagiously fun, with an unparalleled scope for creativity and memorable experiences".[214] It has been regarded as having introduced millions of children to the digital world, insofar as its basic game mechanics are logically analogous to computer commands.
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[223]
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Reviewers have said the game's lack of in-game tutorials and instructions make it difficult for new players to learn how to play the game. IGN was disappointed about the troublesome steps needed to set up multiplayer servers, calling it a "hassle".[19] Critics also said that visual glitches occur periodically.[207] Despite its release out of beta in 2011, GameSpot said the game had an "unfinished feel", adding that some game elements seem "incomplete or thrown together in haste".[207]
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A review of the alpha version, by Scott Munro of the Daily Record, called it "already something special" and urged readers to buy it.[224] Jim Rossignol of Rock, Paper, Shotgun also recommended the alpha of the game, calling it "a kind of generative 8-bit Lego Stalker".[225] On 17 September 2010, gaming webcomic Penny Arcade began a series of comics and news posts about the addictiveness of the game.[226] The Xbox 360 version was generally received positively by critics, but did not receive as much praise as the PC version. Although reviewers were disappointed by the lack of features such as mod support and content from the PC version, they acclaimed the port's addition of a tutorial and in-game tips and crafting recipes, saying that they make the game more user-friendly.[79]
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Minecraft: Pocket Edition initially received mixed reviews from critics. Although reviewers appreciated the game's intuitive controls, they were disappointed by the lack of content. The inability to collect resources and craft items, as well as the limited types of blocks and lack of hostile mobs, were especially criticized.[210][227][228] After updates adding more content, Pocket Edition started receiving more positive reviews. Reviewers complimented the controls and the graphics, but still noted a lack of content.[210]
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Minecraft surpassed over a million purchases less than a month after entering its beta phase in early 2011.[229][230] At the same time, the game had no publisher backing and has never been commercially advertised except through word of mouth,[231] and various unpaid references in popular media such as the Penny Arcade webcomic.[232] By April 2011, Persson estimated that Minecraft had made €23 million (US$33 million) in revenue, with 800,000 sales of the alpha version of the game, and over 1 million sales of the beta version.[233] In November 2011, prior to the game's full release, Minecraft beta surpassed 16 million registered users and 4 million purchases.[234] By March 2012, Minecraft had become the 6th best-selling PC game of all time.[235] As of 10 October 2014[update], the game has sold 17 million copies on PC, becoming the best-selling PC game of all time.[236] As of 10 October 2014[update], the game has sold approximately 60 million copies across all platforms, making it one of the best-selling video games of all time.[236][237] On 25 February 2014, the game reached 100 million registered users.[238] By May 2019, 180 million copies had been sold across all platforms, making it the single best-selling video game of all time. The free-to-play Minecraft China version had over 300 million players by November 2019.[171]
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The Xbox 360 version of Minecraft became profitable within the first day of the game's release in 2012, when the game broke the Xbox Live sales records with 400,000 players online.[239] Within a week of being on the Xbox Live Marketplace, Minecraft sold upwards of a million copies.[240] GameSpot announced in December 2012 that Minecraft sold over 4.48 million copies since the game debuted on Xbox Live Arcade in May 2012.[241] In 2012, Minecraft was the most purchased title on Xbox Live Arcade; it was also the fourth most played title on Xbox Live based on average unique users per day.[242] As of 4 April 2014[update], the Xbox 360 version has sold 12 million copies.[243] In addition, Minecraft: Pocket Edition has reached a figure of 21 million in sales.[244] The PlayStation 3 version sold one million copies in five weeks.[245] The release of the game's PlayStation Vita version boosted Minecraft sales by 79%, outselling both PS3 and PS4 debut releases and becoming the largest Minecraft launch on a PlayStation console.[246] The PS Vita version sold 100,000 digital copies in Japan within the first two months of release, according to an announcement by SCE Japan Asia.[247] By January 2015, 500,000 digital copies of Minecraft were sold in Japan across all PlayStation platforms, with a surge in primary school children purchasing the PS Vita version.[248] Minecraft helped improve Microsoft's total first-party revenue by $63 million for the 2015 second quarter.[249] The game, including all of its versions, had over 112 million monthly active players by September 2019.[250]
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On its 11th anniversary in May 2020, the company announced that Minecraft had reached over 200 million copies sold across platforms with over 126 million monthly active players.[251]
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In July 2010, PC Gamer listed Minecraft as the fourth-best game to play at work.[252] In December of that year, Good Game selected Minecraft as their choice for Best Downloadable Game of 2010,[253] Gamasutra named it the eighth best game of the year as well as the eighth best indie game of the year,[254][255] and Rock, Paper, Shotgun named it the "game of the year".[256] Indie DB awarded the game the 2010 Indie of the Year award as chosen by voters, in addition to two out of five Editor's Choice awards for Most Innovative and Best Singleplayer Indie.[257] It was also awarded Game of the Year by PC Gamer UK.[258] The game was nominated for the Seumas McNally Grand Prize, Technical Excellence, and Excellence in Design awards at the March 2011 Independent Games Festival and won the Grand Prize and the community-voted Audience Award.[259][260] At Game Developers Choice Awards 2011, Minecraft won awards in the categories for Best Debut Game, Best Downloadable Game and Innovation Award, winning every award for which it was nominated.[261][262] It also won GameCity's video game arts award.[263] On 5 May 2011, Minecraft was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of The Art of Video Games exhibit that opened on 16 March 2012.[264][265] At the 2011 Spike Video Game Awards, Minecraft won the award for Best Independent Game and was nominated in the Best PC Game category.[266][267] In 2012, at the British Academy Video Games Awards, Minecraft was nominated in the GAME Award of 2011 category and Persson received The Special Award.[268] In 2012, Minecraft XBLA was awarded a Golden Joystick Award in the Best Downloadable Game category,[269] and a TIGA Games Industry Award in the Best Arcade Game category.[270] In 2013 it was nominated as the family game of the year at the British Academy Video Games Awards.[271] Minecraft Console Edition won the award for TIGA Game Of The Year in 2014.[272] In 2015, the game placed 6th on USgamer's The 15 Best Games Since 2000 list.[273] In 2016, Minecraft placed 6th on Time's The 50 Best Video Games of All Time list.[274]
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Minecraft was nominated for the 2013 Kids' Choice Awards for Favorite App, but lost to Temple Run.[275] It was nominated for the 2014 Kids' Choice Awards for Favorite Video Game, but lost to Just Dance 2014.[276] The game later won the award for the Most Addicting Game at the 2015 Kids' Choice Awards.[277] In addition, the Java Edition was nominated for "Favorite Video Game" at the 2018 Kids' Choice Awards,[278][279] while the game itself won the "Still Playing" award at the 2019 Golden Joystick Awards,[280] as well as the "Favorite Video Game" award at the 2020 Kids' Choice Awards.[281]
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In September 2019, The Guardian classified Minecraft as the best video game of (the first two decades of) the 21st century,[282] and in November 2019
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Polygon called the game the "most important game of the decade" in its 2010s "decade in review".[283] In December 2019, Forbes gave Minecraft a special mention in a list of the best video games of the 2010s, stating that the game is “without a doubt one of the most important games of the last ten years.”[284] In June 2020, Minecraft was inducted into the World Video Game Hall of Fame.[285]
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Social media sites such as YouTube, Facebook, and Reddit played a significant role in popularizing Minecraft.[286] Research conducted by the University of Pennsylvania's Annenberg School of Communication showed that one-third of Minecraft players learned about the game via Internet videos.[287] In 2010, Minecraft-related videos began to gain influence on YouTube, often made by commentators. The videos usually contain screen-capture footage of the game and voice-overs.[288] Common coverage in the videos includes creations made by players, walkthroughs of various tasks, and parodies of works in popular culture. By May 2012, over four million Minecraft-related YouTube videos had been uploaded.[289] Some popular commentators have received employment at Machinima, a gaming video company that owns a highly watched entertainment channel on YouTube.[288] The Yogscast is a British company that regularly produces Minecraft videos; their YouTube channel has attained billions of views, and their panel at MineCon 2011 had the highest attendance.[288][290] Other well known YouTube personnel include Jordan Maron, who has created many Minecraft parodies, including "Minecraft Style", a parody of the internationally successful single "Gangnam Style" by South Korean rapper Psy.[291]
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Herobrine is a major community icon of Minecraft, who first appeared as a single image on 4chan's /v/ board. According to rumors, Herobrine appears in players' worlds and builds strange constructions.[292] However, Mojang has confirmed that Herobrine has never existed in Minecraft, and there are no plans to add Herobrine.[293]
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Minecraft has been referenced by other video games, such as Torchlight II, Borderlands 2, Choplifter HD, Super Meat Boy, The Elder Scrolls V: Skyrim, The Binding of Isaac, The Stanley Parable, and FTL: Faster Than Light.[294][295] It was also referenced by electronic music artist deadmau5 in his performances.[296] A simulation of the game was featured in Lady Gaga's "G.U.Y." music video.[297] The game is also referenced heavily in "Informative Murder Porn", the second episode of the seventeenth season of the animated television series South Park.[298] "Luca$", the seventeenth episode of the 25th season of the animated sitcom The Simpsons was inspired by Minecraft.[299]
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The possible applications of Minecraft have been discussed extensively, especially in the fields of computer-aided design and education. In a panel at MineCon 2011, a Swedish developer discussed the possibility of using the game to redesign public buildings and parks, stating that rendering using Minecraft was much more user-friendly for the community, making it easier to envision the functionality of new buildings and parks.[288] In 2012, a member of the Human Dynamics group at the MIT Media Lab, Cody Sumter, said: "Notch hasn't just built a game. He's tricked 40 million people into learning to use a CAD program." Various software has been developed to allow virtual designs to be printed using professional 3D printers or personal printers such as MakerBot and RepRap.[300]
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In September 2012, Mojang began the Block By Block project in cooperation with UN Habitat to create real-world environments in Minecraft.[301] The project allows young people who live in those environments to participate in designing the changes they would like to see. Using Minecraft, the community has helped reconstruct the areas of concern, and citizens are invited to enter the Minecraft servers and modify their own neighborhood. Carl Manneh, Mojang's managing director, called the game "the perfect tool to facilitate this process", adding "The three-year partnership will support UN-Habitat's Sustainable Urban Development Network to upgrade 300 public spaces by 2016." Mojang signed Minecraft building community, FyreUK, to help render the environments into Minecraft. The first pilot project began in Kibera, one of Nairobi's informal settlements, and is in the planning phase. The Block By Block project is based on an earlier initiative started in October 2011, Mina Kvarter (My Block), which gave young people in Swedish communities a tool to visualize how they wanted to change their part of town. According to Manneh, the project was a helpful way to visualize urban planning ideas without necessarily having a training in architecture. The ideas presented by the citizens were a template for political decisions.[302]
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In April 2014, the Danish Geodata Agency generated all of Denmark in fullscale in Minecraft based on their own geodata.[303] This is possible because Denmark is one of the flattest countries with the highest point at 171 metres (561 ft) (ranking as the country with the 30th smallest elevation span), where the limit in default Minecraft is around 192 metres (630 ft) above in-game sea level.[304][305]
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Minecraft has also been used in educational settings.[306] In 2011, an educational organization named MinecraftEdu was formed with the goal of introducing Minecraft into schools. The group works with Mojang to make the game affordable and accessible to schools. The version of Minecraft through MinecraftEDU includes unique features to allow teachers to monitor the students' progress within the virtual world, such as receiving screenshots from students to show completion of a lesson.[307] In September 2012, MinecraftEdu said that approximately 250,000 students around the world have access to Minecraft through the company.[308] A wide variety of educational activities involving the game have been developed to teach students various subjects, including history, language arts and science. For an example, one teacher built a world consisting of various historical landmarks for students to learn and explore.[308] Another teacher created a large-scale representation of an animal cell within Minecraft that student could explore and learn how the cell functions work.[307] Great Ormond Street Hospital has been recreated in Minecraft, and it proposed that patients can use it to virtually explore the hospital before they actually visit.[309] Minecraft may also prove as an innovation in Computer Aided Design (CAD).[310] Minecraft offers an outlet of collaboration in design and could have an impact on the industry.[311]
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With the introduction of redstone blocks to represent electrical circuits, users have been able to build functional virtual computers within Minecraft.[312] Such virtual creations include a working hard drive,[313] an 8-bit virtual computer,[314] and emulators for the Atari 2600 (including one by YouTube personality SethBling)[315][316] and Game Boy Advance.[317] In at least one instance, a mod has been created to use this feature to teach younger players how to program within a language set by the virtual computer within a Minecraft world.[318]
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Microsoft and non-profit Code.org had teamed up to offer Minecraft-based games, puzzles, and tutorials aimed to help teach children how to program; by March 2018, Microsoft and Code.org reported that more than 85 million children have used their tutorials.[319] In September 2014, the British Museum in London announced plans to recreate its building along with all exhibits in Minecraft in conjunction with members of the public.[320]
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Taking advantage of the game's accessibility where other websites are censored, the non-governmental organization Reporters Without Borders have used an open Minecraft server to create the Uncensored Library, a repository within the game of journalism by authors from countries
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(including Egypt, Mexico, Russia, Saudi Arabia and Vietnam) who have been censored and arrested, such as Jamal Khashoggi.[321] The neoclassical virtual building was created over about 250 hours by an international team of 24 people.[322]
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After the release of Minecraft, some video games were released with various similarities with Minecraft, and some were called "clones" of the game. Examples include Ace of Spades, CastleMiner, CraftWorld, FortressCraft, Terraria, Total Miner.[323] David Frampton, designer of The Blockheads, reported that one failure of his 2D game was the "low resolution pixel art" that too closely resembled the art in Minecraft which resulted in "some resistance" from fans.[324] A homebrew adaptation of the alpha version of Minecraft for the Nintendo DS, titled DScraft, has been released; it has been noted for its similarity to the original game considering the technical limitations of the system.[325]
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In response to Microsoft's acquisition of Mojang and their Minecraft IP, various developers announced further clone titles developed specifically for Nintendo's consoles, as they were the only major platforms to not officially receive Minecraft at the time.[326] These clone titles include UCraft (Nexis Games),[327] Cube Life: Island Survival (Cypronia),[328] Discovery (Noowanda),[329] Battleminer (Wobbly Tooth Games),[330] Cube Creator 3D (Big John Games),[331] and Stone Shire (Finger Gun Games).[332] Despite this the fears were unfounded with official Minecraft releases on Nintendo consoles eventually resuming.[333][182][14] Persson made a similar game, Minicraft, for a Ludum Dare competition in 2011.
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A documentary about the development of Mojang and Minecraft was released in December 2012. Titled Minecraft: The Story of Mojang, the film was produced by 2 Player Productions.[334] In 2014, an attempt to crowdfund a fan film through Kickstarter was shut down after Persson refused to let the filmmakers use the license.[335][336]
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In 2012, Mojang received offers from Hollywood producers who wanted to produce Minecraft-related TV shows; however, Mojang stated that they would only engage in such projects when "the right idea comes along".[289] By February 2014, Persson revealed that Mojang was in talks with Warner Bros. Pictures regarding a Minecraft film[337][338] and, by that October, it was "in its early days of development".[339][340] The film was scheduled for release on 24 May 2019, and was going to be directed by Shawn Levy and written by Jason Fuchs.[341][342] Levy later dropped out and was replaced by Rob McElhenney.[343][344] In August 2018, McElhenney left the film and Fuchs was replaced with Aaron and Adam Nee, resulting in its release date getting delayed.[345] According to McElhenney, he had been drawn to the film based on the open world nature of the game, an idea Warner Bros. had initially been in agreement with and provided him with a preliminary US$150 million budget for. In 2016, early production had started on the film, including having had Steve Carell on contract for starring. At that time, Warner Bros. Pictures CEO Greg Silverman stepped down and was replaced by Toby Emmerich who had a different vision for the studio. McElhenney's Minecraft movie "slowly died on the vine", and he eventually departed the film.[346]
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In January 2019, Peter Sollett was announced to write and direct the film, featuring a wholly different story from McElhenney's version.[347] The film is expected to be released in theaters on 4 March 2022.[348]
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The game has inspired several officially licensed novels:
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A Lego set based on Minecraft called Lego Minecraft was released on 6 June 2012.[351] The set, called "Micro World", centres around the game's default player character and a creeper.[352] Mojang submitted the concept of Minecraft merchandise to Lego in December 2011 for the Lego Cuusoo program, from which it quickly received 10,000 votes by users, prompting Lego to review the concept.[353] Lego Cuusoo approved the concept in January 2012 and began developing sets based on Minecraft.[353] Two more sets based on the Nether and village areas of the game were released on 1 September 2013. A fourth Micro World set, the End, was released in June 2014. Six more, larger Lego minifigure scale, sets became available November 2014.[354]
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Mojang often collaborates with Jinx, an online game merchandise store, to sell Minecraft merchandise, such as clothing, foam pickaxes, and toys of creatures in the game.[93] By May 2012, over 1 million dollars were made from Minecraft merchandise sales. T-shirts and socks were the most popular products.[289] In March 2013 Mojang signed a deal with the Egmont Group, a children's book publisher, to create Minecraft handbooks, annuals, poster books, and magazines.[355][356][357]
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MINECON (alternatively capitalized "MineCon") is an official convention dedicated to Minecraft. The first one was held in November 2011 at the Mandalay Bay Hotel and Casino in Las Vegas. All 4,500 tickets for MineCon 2011 were sold out by 31 October.[358] The event included the official launch of Minecraft; keynote speeches, including one by Persson; building and costume contests; Minecraft-themed breakout classes; exhibits by leading gaming and Minecraft-related companies; commemorative merchandise; and autograph and picture times with Mojang employees and well-known contributors from the Minecraft community.[359] After MineCon, there was an Into The Nether after-party with deadmau5.[360] Free codes were given to every attendee of MineCon that unlocked alpha versions of Mojang's Scrolls, as well as an additional non-Mojang game, Cobalt, developed by Oxeye Game Studios.[361] Similar events occurred in MineCon 2012, which took place in Disneyland Paris from in November.[362] The tickets for the 2012 event sold out in less than two hours.[363] MineCon 2013 was held in Orlando in November as well.[364][365] MineCon 2015 was held in London in July.[366] MineCon 2016 was held in Anaheim in September.[367] MineCon 2017 was held as a livestream instead of being held at a show floor. Titled "MINECON Earth", it was streamed live in November.[368] MineCon Earth 2018 followed the same format as the 2017 event, but was renamed in 2019 to "MINECON Live" to avoid confusion with Mojang's augmented-reality game, Minecraft Earth.
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In MineCon Live 2019, Mojang announced that the Minecraft Festival would be an in-person event to be held September 25–27, 2020, in Orlando, Florida. The event has been postponed to late 2021 due to coronavirus fears.[369][370]
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Minecraft is a sandbox video game developed by Mojang Studios. Created by Markus "Notch" Persson in the Java programming language and released as a public alpha for personal computers in 2009, the game was officially released in November 2011, with Jens Bergensten taking over development around then. Minecraft has since been ported to various platforms and become the best-selling video game of all time, with 200 million copies sold across all platforms and 126 million monthly active users as of 2020[update].
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In Minecraft, players explore a blocky, procedurally-generated 3D world with infinite terrain, and may discover and extract raw materials, craft tools and items, and build structures or earthworks. Depending on game mode, players can fight computer-controlled "mobs", as well as cooperate with or compete against other players in the same world. Game modes include a survival mode, in which players must acquire resources to build the world and maintain health, and a creative mode, where players have unlimited resources. Players can modify the game to create new gameplay mechanics, items, and assets.
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Minecraft has been critically acclaimed, winning several awards and being cited as one of the greatest and most influential video games of all time, being inducted into the World Video Game Hall of Fame in June 2020. Social media, parodies, adaptations, merchandise, and the annual MineCon conventions played large roles in popularizing the game. It has also been used in educational environments, especially in the realm of computing systems, as virtual computers and hardware devices have been built in it. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion. A number of spin-off games have also been produced, such as Minecraft: Story Mode, Minecraft Dungeons, and Minecraft Earth.
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Minecraft is a 3D sandbox game that has no specific goals to accomplish, allowing players a large amount of freedom in choosing how to play the game.[19] However, there is an achievement system,[20] known as "advancements" in the Java Edition of the game. Gameplay is in the first-person perspective by default, but players have the option for third-person perspective.[21] The game world is composed of rough 3D objects—mainly cubes and fluids, and commonly called "blocks"—representing various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can "mine" blocks and then place them elsewhere, enabling them to build things.[22] Many commentators have described the game's physics system as unrealistic;[23] liquids continuously flow for a limited horizontal distance from source blocks, which can be removed by placing a solid block in its place or by scooping it into a bucket. The game also contains a material known as redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systems.[24]
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The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player).[25][26][27] There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center.[i] The game achieves this by splitting the world data into smaller sections called "chunks" that are only created or loaded when players are nearby.[25] The world is divided into biomes ranging from deserts to jungles to snowfields;[28][29] the terrain includes plains, mountains, forests, caves, and various lava/water bodies.[27] The in-game time system follows a day and night cycle, and one full cycle lasts 20 real-time minutes.
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When starting a new world, players must choose one of five game modes, as well as one of four difficulties, ranging from peaceful to hard. Increasing the difficulty of the game causes the player to take more damage from mobs, as well as having other difficulty-specific effects. For example, the peaceful difficulty prevents hostile mobs from spawning, and the hard difficulty allows players to starve to death if their hunger bar is depleted.[30][31] Once selected, the difficulty can be changed, but the game mode is locked and can only be changed with cheats.
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New players have a randomly selected default character skin of either Steve or Alex,[32] but the option to create custom skins was made available in 2010.[33] Players encounter various non-player characters known as mobs, such as animals, villagers, and hostile creatures.[34] Passive mobs, such as cows, pigs, and chickens, can be hunted for food and crafting materials. They spawn in the daytime, while hostile mobs—including large spiders, skeletons, and zombies—spawn during nighttime or in dark places such as caves.[27] Some hostile mobs, such as zombies, skeletons and drowned (underwater versions of zombies), burn under the sun if they have no headgear.[35] Other creatures unique to Minecraft include the creeper (an exploding creature that sneaks up on the player) and the enderman (a creature with the ability to teleport as well as pick up and place blocks).[36] There are also variants of mobs that spawn in different conditions; for example, zombies have husk variants that spawn in deserts.[37]
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Minecraft has two alternative dimensions besides the overworld (the main world): the Nether and the End.[36] The Nether is a hell-like dimension accessed via player-built portals; it contains many unique resources and can be used to travel great distances in the overworld, due to every block traveled in the Nether being equivalent to 8 traveled in the overworld.[38] The player can build an optional boss mob called the Wither out of materials found in the Nether.[39] The End is a barren land consisting of many islands. A boss dragon called the Ender Dragon dwells on the main island.[40] Killing the dragon opens access to an exit portal, which upon entering cues the game's ending credits and a poem written by Irish novelist Julian Gough.[41] Players are then teleported back to their spawn point and may continue the game indefinitely.[42]
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In survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items.[27] Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter at night.[27] The mode also has a health bar which is depleted by attacks from monsters, falls, drowning, falling into lava, suffocation, starvation, and other events. Players also have a hunger bar, which must be periodically refilled by eating food in-game, except in peaceful difficulty. If the hunger bar is depleted, automatic healing will stop and eventually health will deplete.[31] Health replenishes when players have a nearly full hunger bar or continuously on peaceful difficulty.
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Players can craft a wide variety of items in Minecraft.[43] Craftable items include armor, which mitigates damage from attacks; weapons (such as swords), which allows monsters and animals to be killed more easily; and tools, which break certain types of blocks more quickly. Some items have multiple tiers depending on the material used to craft them, with higher-tier items being more effective and durable. Players can construct furnaces, which can cook food, process ores, and convert materials into other materials.[44] Players may also exchange goods with villager Non-player characters through a trading system, which involves trading emeralds for different goods and vice versa.[45][34]
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The game has an inventory system, allowing players to carry a limited number of items. Upon dying, items in the players' inventories are dropped, and players re-spawn at their spawn point, which by default is where players first spawn in the game, and can be reset by sleeping in a bed[46] or using a respawn anchor.[47][better source needed] Dropped items can be recovered if players can reach them before they disappear, or despawn, after 5 minutes. Players may acquire experience points by killing mobs and other players, mining, smelting ores, breeding animals, and cooking food. Experience can then be spent on enchanting tools, armor and weapons.[30] Enchanted items are generally more powerful, last longer, or have other special effects.[30]
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Hardcore mode is a survival mode variant that is locked to the hardest setting and has permadeath.[48] If a player dies in a hardcore world, they are no longer allowed to interact with it, so they can either be put into spectator mode and explore the world or delete it entirely.[49]
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In creative mode, players have access to all resources and items in the game through the inventory menu, and can place or remove them instantly.[50] Players can toggle the ability to fly freely around the game world at will, and their characters do not take any damage and are not affected by hunger.[51][52] The game mode helps players focus on building and creating projects of any size without disturbance.[50]
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Adventure mode was designed specifically so that players could experience user-crafted custom maps and adventures.[53][54][55] Gameplay is similar to survival mode but with various restrictions, which can be applied to the game world by the creator of the map. This forces players to obtain the required items and experience adventures in the way that the map maker intended.[55] Another addition designed for custom maps is the command block; this block allows map makers to expand interactions with players through scripted server commands.[56]
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Spectator mode allows players to fly through blocks and watch gameplay without directly interacting. Players do not have an inventory, but can teleport to other players and view from the perspective of another player or creature.[57] This game mode can only be accessed within the Java or PC edition.
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Multiplayer in Minecraft is available through direct game-to-game multiplayer, LAN play, local split screen, and servers (player-hosted and business-hosted). It enables multiple players to interact and communicate with each other on a single world.[58] Players can run their own servers, use a hosting provider, or connect directly to another player's game via Xbox Live. Single-player worlds have local area network support, allowing players to join a world on locally interconnected computers without a server setup.[59] Minecraft multiplayer servers are guided by server operators, who have access to server commands such as setting the time of day and teleporting players. Operators can also set up restrictions concerning which usernames or IP addresses are allowed or disallowed to enter the server.[58] Multiplayer servers have a wide range of activities, with some servers having their own unique rules and customs. One of the largest and most popular servers is Hypixel, which has been visited by over 14 million unique players.[60][61] Player versus player combat (PvP) can be enabled to allow fighting between players.[62] Many servers have custom plugins that allow actions that are not normally possible.
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In 2013, Mojang announced Minecraft Realms, a server hosting service intended to enable players to run server multiplayer games easily and safely without having to set up their own.[63][64] Unlike a standard server, only invited players can join Realms servers, and these servers do not use IP addresses. Minecraft: Java Edition Realms server owners can invite up to twenty people to play on their server, with up to ten players online at a time. Minecraft Realms server owners can invite up to 3000 people to play on their server, with up to ten players online at one time.[65] The Minecraft: Java Edition Realms servers do not support user-made plugins, but players can play custom Minecraft maps.[66] Minecraft Realms servers support user-made add-ons, resource packs, behavior packs, and custom Minecraft maps.[65] At Electronic Entertainment Expo 2016, it was announced that Realms would enable Minecraft to support cross-platform play between Windows 10, iOS, and Android platforms starting in June 2016,[67] with Xbox One and Nintendo Switch support to come later in 2017,[68] and support for virtual reality devices. On 31 July 2017, Mojang released the beta version of the update allowing cross-platform play.[69] Nintendo Switch support for Realms was released in July 2018.[70]
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A wide variety of user-generated downloadable content for Minecraft, such as modifications, texture packs and custom maps, exists and is available on the Internet. Modifications of the Minecraft code, called mods, add a variety of gameplay changes, ranging from new blocks, new items, new mobs to entire arrays of mechanisms to craft.[71][72] The modding community is responsible for a substantial supply of mods from ones that enhance gameplay, such as minimaps, waypoints, and durability counters, to ones that add to the game elements from other video games and media.
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While mod framework is fan-made, vanilla Minecraft contains intended frameworks for modification, such as community-created resource packs, which alter certain game elements including textures and sounds.[73] Players can also create their own "maps" (custom world save files) which often contain specific rules, challenges, puzzles and quests, and share them for others to play.[53] Mojang added an adventure mode in August 2012[54] and "command blocks" in October 2012,[56] which were created specially for custom maps in Java Edition. Data packs, introduced in version 1.13 of the Java Edition, allow further customization, including the ability to add new advancements, dimensions, functions, loot tables, predicates, recipes, structures, tags, world generation settings, and biomes.[74][75]
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The Xbox 360 Edition supports downloadable content, which is available to purchase via the Xbox Games Store; these content packs usually contain additional character skins.[76] It later received support for texture packs in its twelfth title update while introducing "mash-up packs", which combines texture packs with skin packs and changes to the game's sounds, music and user interface.[77] The first mash-up pack (and by extension, the first texture pack) for the Xbox 360 Edition was released on 4 September 2013, and was themed after the Mass Effect franchise.[78] Unlike Java Edition, however, the Xbox 360 Edition does not support player-made mods or custom maps.[79] A cross-promotional resource pack based on the Super Mario franchise by Nintendo was released for the Wii U Edition worldwide on 17 May 2016.[80] A mash-up pack based on Fallout was announced for release on the Wii U Edition.[81]
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In June 2017, Mojang released an update known as the "Discovery Update" to the Bedrock version of the game.[82] The update includes a new map, a new game mode, the "Marketplace", a catalogue of user-generated content that gives Minecraft creators "another way to make a living from the game", and more.[83][84][85]
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Around the time that he came up with Minecraft, Markus "Notch" Persson was a game developer with King through March 2009, at the time serving mostly browser games, during which he learnt a number of different programming languages.[86] He would prototype his own games during his off-hours at home, often based on inspiration he found from other games, and participated frequently on the TIGSource forums for independent developers.[86] One of these personal projects was called "RubyDung", a base-building game inspired by Dwarf Fortress, but as an isometric three dimensional game like Roller Coaster Tycoon.[87] He had already made a 3D texture mapper for another zombie game prototype he had started to try to emulate the style of Grand Theft Auto: Chinatown Wars. Among the features in "RubyDung" he explored was a first-person view similar to Dungeon Keeper but at the time, felt the graphics were too pixelated and omitted this mode.[88][89] Around March 2009, Persson left King and joined jAlbum, but otherwise kept working on his prototypes.
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Infiniminer, a block-based open-ended mining game first released in April 2009, sparked Persson's inspiration for how to take "RubyDung" forward. Infiniminer heavily influenced the visual style of gameplay, including bringing back the first-person mode, the "blocky" visual style and the block-building fundamentals. However, unlike Infiniminer, Persson wanted Minecraft to have RPG elements.[90]
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The base program of Minecraft was completed by Persson over a weekend in May 2009, and was first released to the public on 17 May 2009 as a developmental release on TIGSource forums. Perrson sold access to this for €10, and sold 40 copies the first week. Persson continue to release an updated version of the game each week based on feedback from the forums.[86][91] This version later become known as the Classic version. Further milestones dubbed as Survival Test, Indev and Infdev were released between September 2009 and February 2010, although the game saw updates in-between. The first major update, dubbed alpha version, was released on 28 June 2010. Although Persson maintained a day job with Jalbum.net at first, he later quit in order to work on Minecraft full-time as sales of the alpha version of the game expanded.[92] Persson continued to update the game with releases distributed to users automatically. These updates included new items, new blocks, new mobs, survival mode, and changes to the game's behavior (e.g. how water flows).[92]
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To back the development of Minecraft, Persson set up a video game company, Mojang, with the money earned from the game.[93][94][95] Mojang co-founders included Jakob Porser, one of Persson's coworkers from King, and Carl Manneh, jAlbum's CEO.[86]
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On 11 December 2010, Persson announced that Minecraft was entering its beta testing phase on 20 December 2010. He further stated that bug fixes and all updates leading up to and including the release would still be free.[96] Over the course of the development, Mojang hired several new employees to work on the project.[97]
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Mojang moved the game out of beta and released the full version on 18 November 2011.[98] On 1 December 2011, Jens "Jeb" Bergensten took full creative control over Minecraft, replacing Persson as lead designer.[99] On 28 February 2012, Mojang announced that they had hired the developers of the popular server platform "Bukkit"[62] to improve Minecraft's support of server modifications.[100] This acquisition also included Mojang apparently taking full ownership of the CraftBukkit modification,[101] although the validity of this claim was questioned due to its status as an open-source project with many contributors, licensed under the GNU General Public License and Lesser General Public License.[102] On 15 September 2014, Microsoft announced a $2.5 billion deal to buy Mojang, along with the ownership of the Minecraft intellectual property. The deal was suggested by Persson when he posted a tweet asking a corporation to buy his share of the game after receiving criticism for "trying to do the right thing".[103][104] It was arbitrated on 6 November 2014, and led to Persson becoming one of Forbes' "World's Billionaires".[105][106][107][108] The original version of the game was renamed to Minecraft: Java Edition on 18 September 2017 to separate it from Bedrock Edition, which was renamed to just Minecraft by the Better Together Update.[109]
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Since the first full release of Minecraft, dubbed the "Adventure Update", the game has been continuously updated with many major updates, available for free to users who have already purchased the game.[110] The latest update is 1.16, the "Nether Update", which overhauls the Nether dimension, adding new biomes and mobs, and was released on 23 June 2020.[111] The Bedrock Edition has also been regularly updated, with these updates now matching the themes of Java Edition updates. Other versions of the game such as the various console editions and Pocket Edition were either merged into Bedrock and/or discontinued and as such have not received further updates.[109]
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Minecraft's music and sound effects were produced by German musician Daniel Rosenfeld, better known as C418.[112] The background music in Minecraft is instrumental ambient music. On 4 March 2011, Rosenfeld released a soundtrack titled Minecraft – Volume Alpha; it includes most of the tracks featured in Minecraft, as well as other music not featured in the game.[113] Kirk Hamilton of Kotaku chose the music in Minecraft as one of the best video game soundtracks of 2011.[114] On 9 November 2013, Rosenfeld released the second official soundtrack, titled Minecraft – Volume Beta, which includes the music that was added in later versions of the game.[115][116] A physical release of Volume Alpha, consisting of CDs, black vinyl, and limited-edition transparent green vinyl LPs, was issued by indie electronic label Ghostly International on 21 August 2015.[117][118] In addition to Rosenfeld's work, other composers have contributed tracks to the game since release, including Samuel Åberg, Gareth Coker, and Lena Raine.[119][120] Raine's work was included in a separate album titled Minecraft: Nether Update (Original Game Soundtrack).[121]
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The game can run on multiple operating systems, including Windows, macOS, and Linux.[58][122] Apart from Minecraft: Java Edition and Minecraft for Windows 10, there are other versions of Minecraft for PC, including Minecraft Classic, Minecraft 4K, and Minecraft: Education Edition.
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Minecraft Classic is an older version of Minecraft that was first available online[123] and can also be played through the game's launcher.[124]
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Unlike newer versions of Minecraft, the Classic version is free to play, though it is no longer updated. It functions much the same as creative mode, allowing players to build and destroy any and all parts of the world either alone or in a multiplayer server. Environmental hazards such as lava do not damage players, and some blocks function differently since their behavior was later changed during development.[125][126][127]
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Minecraft 4K is a simplified version of Minecraft similar to the Classic version that was developed for the Java 4K game programming contest "in way less than 4 kilobytes".[128] The map itself is finite—composed of 64×64×64 blocks—and the same world is generated every time. Players are restricted to placing or destroying blocks, which consist of grass, dirt, stone, wood, leaves, and brick.[129]
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Minecraft: Education Edition is a version of Minecraft created specifically for educational institutions, which was launched 1 November 2016.[130] It includes a Chemistry Resource Pack,[131] free lesson plans on the Minecraft: Education Edition website, and two free companion applications: Code Connection and Classroom Mode.[132]
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Minecraft for Windows 10 is currently exclusive to Microsoft's Windows 10 operating system. The beta for it launched on the Windows Store on 29 July 2015.[133] This version has the ability to play with Xbox Live friends, and to play local multiplayer with owners of Minecraft on other Bedrock platforms. Other features include the ability to use multiple control schemes, such as a gamepad, keyboard, or touchscreen (for Microsoft Surface and other touchscreen-enabled devices), virtual reality support, and to record and take screenshots in-game via the built-in GameDVR.[134]
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On 16 August 2011, Minecraft: Pocket Edition was released for the Xperia Play on the Android Market as an early alpha version. It was then released for several other compatible devices on 8 October 2011.[135][136] An iOS version of Minecraft was released on 17 November 2011.[137] A port was made available for Windows Phones shortly after Microsoft acquired Mojang.[138] The port concentrates on the creative building and the primitive survival aspect of the game, and does not contain all the features of the PC release. On his Twitter account, Jens Bergensten said that the Pocket Edition of Minecraft is written in C++ and not Java, due to iOS not being able to support Java.[139] Gradual updates are periodically released to bring the port closer to the PC version.[140]
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On 10 December 2014, in observance of Mojang's acquisition by Microsoft, a port of Pocket Edition was released for Windows Phone 8.1.[141] On 18 January 2017, Microsoft announced that it would no longer maintain the Windows Phone versions of Pocket Edition.[142] On 19 December 2016, the full version of Minecraft: Pocket Edition was released on iOS, Android and Windows Phone. On 31 July 2017, the Pocket Edition portion of the name was dropped and the apps were renamed simply as Minecraft.[143] The Pocket Edition's engine, known as "Bedrock", was ported to non-mobile platforms Windows 10, Xbox One, Gear VR, Apple TV, Fire TV, Nintendo Switch, and PlayStation 4.[144][145][146][147] Versions of the game on the Bedrock engine are collectively referred to as the Bedrock Edition.
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An Xbox 360 version of the game, developed by 4J Studios, was released on 9 May 2012.[148][149] On 22 March 2012, it was announced that Minecraft would be the flagship game in a new Xbox Live promotion called Arcade NEXT.[149] The game differs from the home computer versions in a number of ways, including a newly designed crafting system, the control interface, in-game tutorials, split-screen multiplayer, and the ability to play with friends via Xbox Live.[150][151] The worlds in the Xbox 360 version are also not "infinite", and are essentially barricaded by invisible walls.[151] The Xbox 360 version was originally similar in content to older PC versions, but was gradually updated to bring it closer to the current PC version prior to its discontinuation.[148][152][153] An Xbox One version featuring larger worlds among other enhancements[154] was released on 5 September 2014.[154]
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Versions of the game for the PlayStation 3 and PlayStation 4 were released on 17 December 2013 and 4 September 2014 respectively.[9] The PlayStation 4 version was announced as a launch title, though it was eventually delayed.[155][156] A version for PlayStation Vita was also released in October 2014.[157] Like the Xbox versions, the PlayStation versions were developed by 4J Studios.[158]
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On 17 December 2015, Minecraft: Wii U Edition was released. The Wii U version received a physical release on 17 June 2016 in North America,[159] in Japan on 23 June 2016,[160] and in Europe on 30 June 2016.[161] A Nintendo Switch version of the game was released on the Nintendo eShop on 11 May 2017, along with a physical retail version set for a later date.[162] During a Nintendo Direct presentation on 13 September 2017, Nintendo announced that Minecraft: New Nintendo 3DS Edition would be available for download immediately after the livestream, and a physical copy available on a later date. The game is only compatible with the "New" versions of the 3DS and 2DS systems, and does not work with the original 3DS, 3DS XL, or 2DS models.[17]
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On 18 December 2018, the PlayStation 3, PlayStation Vita, Xbox 360, and the Wii U versions of Minecraft received their final update.[163]
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The PlayStation 4 version of Minecraft was updated in December 2019 to support cross-platform play with all other Bedrock editions, though users are required to have a free Xbox Live account to play.[147]
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A version of Minecraft for the Raspberry Pi was officially revealed at MineCon 2012. Mojang stated that the Pi Edition is similar to the Pocket Edition, except that it is downgraded to an older version, and with the added ability of using text commands to edit the game world. Players can open the game code and use the Python programming language to manipulate things in the game world.[164] The game was leaked on 20 December 2012, but was quickly pulled off.[165] It was officially released on 11 February 2013.[166]
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On 20 May 2016, Minecraft China was announced as a localized edition for China, where it was released under a licensing agreement between NetEase and Mojang.[167] The PC edition was released for public testing on 8 August 2017. The iOS version was released on 15 September 2017, and the Android version was released on 12 October 2017.[168][169][170] The PC edition is based on the original Java Edition, while the iOS and Android mobile version is based on the Bedrock Edition. The edition is free-to-play, and had over 300 million players by November 2019.[171]
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Early on, Persson planned to support the Oculus Rift with a port of Minecraft. However, after Facebook acquired Oculus in 2013, he abruptly canceled plans noting "Facebook creeps me out."[172][173] A community-made modification known as Minecraft VR was developed in 2016 to provide virtual reality support to Minecraft: Java Edition oriented towards Oculus Rift hardware. A fork of the Minecraft VR modification known as Vivecraft ported the mod to OpenVR, and is oriented towards supporting HTC Vive hardware.[174] On 15 August 2016, Microsoft launched official Oculus Rift support for Minecraft on Windows 10.[174] Upon its release, the Minecraft VR mod was discontinued by its developer due to trademark complaints issued by Microsoft, and Vivecraft was endorsed by the community makers of the Minecraft VR modification due to its Rift support and being superior to the original Minecraft VR mod.[174] Also available is a Gear VR version, titled Minecraft: Gear VR Edition.[175] Windows Mixed Reality support was added in 2017. The only officially supported VR versions of Minecraft are Minecraft: Gear VR Edition and Minecraft for Windows 10 for Oculus Rift and Windows Mixed Reality headsets.[176]
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On 16 April 2020, a Beta version of Minecraft implementing physically based rendering, ray tracing and DLSS was released by Nvidia on RTX-enabled GPUs.[177] The final version is expected to be released later in 2020.[178]
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Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One via download on 13 October 2015.[179][180][181] A physical disc that grants access to all episodes was released for the aforementioned four consoles on 27 October.[181] Wii U [182] and Nintendo Switch version were also later released [183][184] The first trailer for the game was shown at MineCon on 4 July 2015, revealing some of the game's features. In Minecraft: Story Mode, players control Jesse (voiced by Patton Oswalt and Catherine Taber),[181] who sets out on a journey with his or her friends to find The Order of the Stone—four adventurers who slayed an Ender Dragon—in order to save their world. Brian Posehn, Ashley Johnson, Scott Porter, Martha Plimpton, Dave Fennoy, Corey Feldman, Billy West and Paul Reubens portray the rest of the cast.[185]
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Minecraft Classic is a browser remake of the 2009 Classic version of Minecraft. The game was released on 7 May 2019, to celebrate the 10th anniversary of Minecraft. Minecraft Classic recreates the game as it was in 2009, including the bugs present in the 2009 version of Minecraft.[186] The game has a total of 32 block types that players can place.[187] The game also supports multiplayer with up to a total of 10 players.[188]
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Minecraft Earth is an upcoming augmented reality game that was announced by Microsoft in May 2019. The game will allow players to interact with the world and build Minecraft-style structures and objects that will persist and can be modified by other players. The game will implement the resource-gathering and many of other features of the original game in an augmented-reality setting. The game had a beta release in July 2019.[189]
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Minecraft Dungeons is a dungeon crawler game that was released on May 26, 2020. It was announced to be development at MineCon 2018. Set in the Minecraft universe, the game can be played alone or in a party of up to four people.[190] It was released for Windows, Xbox One, Nintendo Switch, and PlayStation 4 in 2020.[191]
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Minecraft received critical acclaim, praising the creative freedom it grants players in-game, as well as the ease of enabling emergent gameplay.[220][221][222] Critics have praised Minecraft's complex crafting system, commenting that it is an important aspect of the game's open-ended gameplay.[207] Most publications were impressed by the game's "blocky" graphics, with IGN describing them as "instantly memorable".[19] Reviewers also liked the game's adventure elements, noting that the game creates a good balance between exploring and building.[207] The game's multiplayer feature has been generally received favorably, with IGN commenting that "adventuring is always better with friends".[19] Jaz McDougall of PC Gamer said Minecraft is "intuitively interesting and contagiously fun, with an unparalleled scope for creativity and memorable experiences".[214] It has been regarded as having introduced millions of children to the digital world, insofar as its basic game mechanics are logically analogous to computer commands.
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[223]
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Reviewers have said the game's lack of in-game tutorials and instructions make it difficult for new players to learn how to play the game. IGN was disappointed about the troublesome steps needed to set up multiplayer servers, calling it a "hassle".[19] Critics also said that visual glitches occur periodically.[207] Despite its release out of beta in 2011, GameSpot said the game had an "unfinished feel", adding that some game elements seem "incomplete or thrown together in haste".[207]
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A review of the alpha version, by Scott Munro of the Daily Record, called it "already something special" and urged readers to buy it.[224] Jim Rossignol of Rock, Paper, Shotgun also recommended the alpha of the game, calling it "a kind of generative 8-bit Lego Stalker".[225] On 17 September 2010, gaming webcomic Penny Arcade began a series of comics and news posts about the addictiveness of the game.[226] The Xbox 360 version was generally received positively by critics, but did not receive as much praise as the PC version. Although reviewers were disappointed by the lack of features such as mod support and content from the PC version, they acclaimed the port's addition of a tutorial and in-game tips and crafting recipes, saying that they make the game more user-friendly.[79]
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Minecraft: Pocket Edition initially received mixed reviews from critics. Although reviewers appreciated the game's intuitive controls, they were disappointed by the lack of content. The inability to collect resources and craft items, as well as the limited types of blocks and lack of hostile mobs, were especially criticized.[210][227][228] After updates adding more content, Pocket Edition started receiving more positive reviews. Reviewers complimented the controls and the graphics, but still noted a lack of content.[210]
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Minecraft surpassed over a million purchases less than a month after entering its beta phase in early 2011.[229][230] At the same time, the game had no publisher backing and has never been commercially advertised except through word of mouth,[231] and various unpaid references in popular media such as the Penny Arcade webcomic.[232] By April 2011, Persson estimated that Minecraft had made €23 million (US$33 million) in revenue, with 800,000 sales of the alpha version of the game, and over 1 million sales of the beta version.[233] In November 2011, prior to the game's full release, Minecraft beta surpassed 16 million registered users and 4 million purchases.[234] By March 2012, Minecraft had become the 6th best-selling PC game of all time.[235] As of 10 October 2014[update], the game has sold 17 million copies on PC, becoming the best-selling PC game of all time.[236] As of 10 October 2014[update], the game has sold approximately 60 million copies across all platforms, making it one of the best-selling video games of all time.[236][237] On 25 February 2014, the game reached 100 million registered users.[238] By May 2019, 180 million copies had been sold across all platforms, making it the single best-selling video game of all time. The free-to-play Minecraft China version had over 300 million players by November 2019.[171]
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The Xbox 360 version of Minecraft became profitable within the first day of the game's release in 2012, when the game broke the Xbox Live sales records with 400,000 players online.[239] Within a week of being on the Xbox Live Marketplace, Minecraft sold upwards of a million copies.[240] GameSpot announced in December 2012 that Minecraft sold over 4.48 million copies since the game debuted on Xbox Live Arcade in May 2012.[241] In 2012, Minecraft was the most purchased title on Xbox Live Arcade; it was also the fourth most played title on Xbox Live based on average unique users per day.[242] As of 4 April 2014[update], the Xbox 360 version has sold 12 million copies.[243] In addition, Minecraft: Pocket Edition has reached a figure of 21 million in sales.[244] The PlayStation 3 version sold one million copies in five weeks.[245] The release of the game's PlayStation Vita version boosted Minecraft sales by 79%, outselling both PS3 and PS4 debut releases and becoming the largest Minecraft launch on a PlayStation console.[246] The PS Vita version sold 100,000 digital copies in Japan within the first two months of release, according to an announcement by SCE Japan Asia.[247] By January 2015, 500,000 digital copies of Minecraft were sold in Japan across all PlayStation platforms, with a surge in primary school children purchasing the PS Vita version.[248] Minecraft helped improve Microsoft's total first-party revenue by $63 million for the 2015 second quarter.[249] The game, including all of its versions, had over 112 million monthly active players by September 2019.[250]
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On its 11th anniversary in May 2020, the company announced that Minecraft had reached over 200 million copies sold across platforms with over 126 million monthly active players.[251]
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In July 2010, PC Gamer listed Minecraft as the fourth-best game to play at work.[252] In December of that year, Good Game selected Minecraft as their choice for Best Downloadable Game of 2010,[253] Gamasutra named it the eighth best game of the year as well as the eighth best indie game of the year,[254][255] and Rock, Paper, Shotgun named it the "game of the year".[256] Indie DB awarded the game the 2010 Indie of the Year award as chosen by voters, in addition to two out of five Editor's Choice awards for Most Innovative and Best Singleplayer Indie.[257] It was also awarded Game of the Year by PC Gamer UK.[258] The game was nominated for the Seumas McNally Grand Prize, Technical Excellence, and Excellence in Design awards at the March 2011 Independent Games Festival and won the Grand Prize and the community-voted Audience Award.[259][260] At Game Developers Choice Awards 2011, Minecraft won awards in the categories for Best Debut Game, Best Downloadable Game and Innovation Award, winning every award for which it was nominated.[261][262] It also won GameCity's video game arts award.[263] On 5 May 2011, Minecraft was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of The Art of Video Games exhibit that opened on 16 March 2012.[264][265] At the 2011 Spike Video Game Awards, Minecraft won the award for Best Independent Game and was nominated in the Best PC Game category.[266][267] In 2012, at the British Academy Video Games Awards, Minecraft was nominated in the GAME Award of 2011 category and Persson received The Special Award.[268] In 2012, Minecraft XBLA was awarded a Golden Joystick Award in the Best Downloadable Game category,[269] and a TIGA Games Industry Award in the Best Arcade Game category.[270] In 2013 it was nominated as the family game of the year at the British Academy Video Games Awards.[271] Minecraft Console Edition won the award for TIGA Game Of The Year in 2014.[272] In 2015, the game placed 6th on USgamer's The 15 Best Games Since 2000 list.[273] In 2016, Minecraft placed 6th on Time's The 50 Best Video Games of All Time list.[274]
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Minecraft was nominated for the 2013 Kids' Choice Awards for Favorite App, but lost to Temple Run.[275] It was nominated for the 2014 Kids' Choice Awards for Favorite Video Game, but lost to Just Dance 2014.[276] The game later won the award for the Most Addicting Game at the 2015 Kids' Choice Awards.[277] In addition, the Java Edition was nominated for "Favorite Video Game" at the 2018 Kids' Choice Awards,[278][279] while the game itself won the "Still Playing" award at the 2019 Golden Joystick Awards,[280] as well as the "Favorite Video Game" award at the 2020 Kids' Choice Awards.[281]
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In September 2019, The Guardian classified Minecraft as the best video game of (the first two decades of) the 21st century,[282] and in November 2019
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Polygon called the game the "most important game of the decade" in its 2010s "decade in review".[283] In December 2019, Forbes gave Minecraft a special mention in a list of the best video games of the 2010s, stating that the game is “without a doubt one of the most important games of the last ten years.”[284] In June 2020, Minecraft was inducted into the World Video Game Hall of Fame.[285]
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Social media sites such as YouTube, Facebook, and Reddit played a significant role in popularizing Minecraft.[286] Research conducted by the University of Pennsylvania's Annenberg School of Communication showed that one-third of Minecraft players learned about the game via Internet videos.[287] In 2010, Minecraft-related videos began to gain influence on YouTube, often made by commentators. The videos usually contain screen-capture footage of the game and voice-overs.[288] Common coverage in the videos includes creations made by players, walkthroughs of various tasks, and parodies of works in popular culture. By May 2012, over four million Minecraft-related YouTube videos had been uploaded.[289] Some popular commentators have received employment at Machinima, a gaming video company that owns a highly watched entertainment channel on YouTube.[288] The Yogscast is a British company that regularly produces Minecraft videos; their YouTube channel has attained billions of views, and their panel at MineCon 2011 had the highest attendance.[288][290] Other well known YouTube personnel include Jordan Maron, who has created many Minecraft parodies, including "Minecraft Style", a parody of the internationally successful single "Gangnam Style" by South Korean rapper Psy.[291]
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Herobrine is a major community icon of Minecraft, who first appeared as a single image on 4chan's /v/ board. According to rumors, Herobrine appears in players' worlds and builds strange constructions.[292] However, Mojang has confirmed that Herobrine has never existed in Minecraft, and there are no plans to add Herobrine.[293]
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Minecraft has been referenced by other video games, such as Torchlight II, Borderlands 2, Choplifter HD, Super Meat Boy, The Elder Scrolls V: Skyrim, The Binding of Isaac, The Stanley Parable, and FTL: Faster Than Light.[294][295] It was also referenced by electronic music artist deadmau5 in his performances.[296] A simulation of the game was featured in Lady Gaga's "G.U.Y." music video.[297] The game is also referenced heavily in "Informative Murder Porn", the second episode of the seventeenth season of the animated television series South Park.[298] "Luca$", the seventeenth episode of the 25th season of the animated sitcom The Simpsons was inspired by Minecraft.[299]
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The possible applications of Minecraft have been discussed extensively, especially in the fields of computer-aided design and education. In a panel at MineCon 2011, a Swedish developer discussed the possibility of using the game to redesign public buildings and parks, stating that rendering using Minecraft was much more user-friendly for the community, making it easier to envision the functionality of new buildings and parks.[288] In 2012, a member of the Human Dynamics group at the MIT Media Lab, Cody Sumter, said: "Notch hasn't just built a game. He's tricked 40 million people into learning to use a CAD program." Various software has been developed to allow virtual designs to be printed using professional 3D printers or personal printers such as MakerBot and RepRap.[300]
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In September 2012, Mojang began the Block By Block project in cooperation with UN Habitat to create real-world environments in Minecraft.[301] The project allows young people who live in those environments to participate in designing the changes they would like to see. Using Minecraft, the community has helped reconstruct the areas of concern, and citizens are invited to enter the Minecraft servers and modify their own neighborhood. Carl Manneh, Mojang's managing director, called the game "the perfect tool to facilitate this process", adding "The three-year partnership will support UN-Habitat's Sustainable Urban Development Network to upgrade 300 public spaces by 2016." Mojang signed Minecraft building community, FyreUK, to help render the environments into Minecraft. The first pilot project began in Kibera, one of Nairobi's informal settlements, and is in the planning phase. The Block By Block project is based on an earlier initiative started in October 2011, Mina Kvarter (My Block), which gave young people in Swedish communities a tool to visualize how they wanted to change their part of town. According to Manneh, the project was a helpful way to visualize urban planning ideas without necessarily having a training in architecture. The ideas presented by the citizens were a template for political decisions.[302]
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In April 2014, the Danish Geodata Agency generated all of Denmark in fullscale in Minecraft based on their own geodata.[303] This is possible because Denmark is one of the flattest countries with the highest point at 171 metres (561 ft) (ranking as the country with the 30th smallest elevation span), where the limit in default Minecraft is around 192 metres (630 ft) above in-game sea level.[304][305]
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Minecraft has also been used in educational settings.[306] In 2011, an educational organization named MinecraftEdu was formed with the goal of introducing Minecraft into schools. The group works with Mojang to make the game affordable and accessible to schools. The version of Minecraft through MinecraftEDU includes unique features to allow teachers to monitor the students' progress within the virtual world, such as receiving screenshots from students to show completion of a lesson.[307] In September 2012, MinecraftEdu said that approximately 250,000 students around the world have access to Minecraft through the company.[308] A wide variety of educational activities involving the game have been developed to teach students various subjects, including history, language arts and science. For an example, one teacher built a world consisting of various historical landmarks for students to learn and explore.[308] Another teacher created a large-scale representation of an animal cell within Minecraft that student could explore and learn how the cell functions work.[307] Great Ormond Street Hospital has been recreated in Minecraft, and it proposed that patients can use it to virtually explore the hospital before they actually visit.[309] Minecraft may also prove as an innovation in Computer Aided Design (CAD).[310] Minecraft offers an outlet of collaboration in design and could have an impact on the industry.[311]
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With the introduction of redstone blocks to represent electrical circuits, users have been able to build functional virtual computers within Minecraft.[312] Such virtual creations include a working hard drive,[313] an 8-bit virtual computer,[314] and emulators for the Atari 2600 (including one by YouTube personality SethBling)[315][316] and Game Boy Advance.[317] In at least one instance, a mod has been created to use this feature to teach younger players how to program within a language set by the virtual computer within a Minecraft world.[318]
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Microsoft and non-profit Code.org had teamed up to offer Minecraft-based games, puzzles, and tutorials aimed to help teach children how to program; by March 2018, Microsoft and Code.org reported that more than 85 million children have used their tutorials.[319] In September 2014, the British Museum in London announced plans to recreate its building along with all exhibits in Minecraft in conjunction with members of the public.[320]
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Taking advantage of the game's accessibility where other websites are censored, the non-governmental organization Reporters Without Borders have used an open Minecraft server to create the Uncensored Library, a repository within the game of journalism by authors from countries
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(including Egypt, Mexico, Russia, Saudi Arabia and Vietnam) who have been censored and arrested, such as Jamal Khashoggi.[321] The neoclassical virtual building was created over about 250 hours by an international team of 24 people.[322]
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After the release of Minecraft, some video games were released with various similarities with Minecraft, and some were called "clones" of the game. Examples include Ace of Spades, CastleMiner, CraftWorld, FortressCraft, Terraria, Total Miner.[323] David Frampton, designer of The Blockheads, reported that one failure of his 2D game was the "low resolution pixel art" that too closely resembled the art in Minecraft which resulted in "some resistance" from fans.[324] A homebrew adaptation of the alpha version of Minecraft for the Nintendo DS, titled DScraft, has been released; it has been noted for its similarity to the original game considering the technical limitations of the system.[325]
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In response to Microsoft's acquisition of Mojang and their Minecraft IP, various developers announced further clone titles developed specifically for Nintendo's consoles, as they were the only major platforms to not officially receive Minecraft at the time.[326] These clone titles include UCraft (Nexis Games),[327] Cube Life: Island Survival (Cypronia),[328] Discovery (Noowanda),[329] Battleminer (Wobbly Tooth Games),[330] Cube Creator 3D (Big John Games),[331] and Stone Shire (Finger Gun Games).[332] Despite this the fears were unfounded with official Minecraft releases on Nintendo consoles eventually resuming.[333][182][14] Persson made a similar game, Minicraft, for a Ludum Dare competition in 2011.
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A documentary about the development of Mojang and Minecraft was released in December 2012. Titled Minecraft: The Story of Mojang, the film was produced by 2 Player Productions.[334] In 2014, an attempt to crowdfund a fan film through Kickstarter was shut down after Persson refused to let the filmmakers use the license.[335][336]
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In 2012, Mojang received offers from Hollywood producers who wanted to produce Minecraft-related TV shows; however, Mojang stated that they would only engage in such projects when "the right idea comes along".[289] By February 2014, Persson revealed that Mojang was in talks with Warner Bros. Pictures regarding a Minecraft film[337][338] and, by that October, it was "in its early days of development".[339][340] The film was scheduled for release on 24 May 2019, and was going to be directed by Shawn Levy and written by Jason Fuchs.[341][342] Levy later dropped out and was replaced by Rob McElhenney.[343][344] In August 2018, McElhenney left the film and Fuchs was replaced with Aaron and Adam Nee, resulting in its release date getting delayed.[345] According to McElhenney, he had been drawn to the film based on the open world nature of the game, an idea Warner Bros. had initially been in agreement with and provided him with a preliminary US$150 million budget for. In 2016, early production had started on the film, including having had Steve Carell on contract for starring. At that time, Warner Bros. Pictures CEO Greg Silverman stepped down and was replaced by Toby Emmerich who had a different vision for the studio. McElhenney's Minecraft movie "slowly died on the vine", and he eventually departed the film.[346]
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In January 2019, Peter Sollett was announced to write and direct the film, featuring a wholly different story from McElhenney's version.[347] The film is expected to be released in theaters on 4 March 2022.[348]
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The game has inspired several officially licensed novels:
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A Lego set based on Minecraft called Lego Minecraft was released on 6 June 2012.[351] The set, called "Micro World", centres around the game's default player character and a creeper.[352] Mojang submitted the concept of Minecraft merchandise to Lego in December 2011 for the Lego Cuusoo program, from which it quickly received 10,000 votes by users, prompting Lego to review the concept.[353] Lego Cuusoo approved the concept in January 2012 and began developing sets based on Minecraft.[353] Two more sets based on the Nether and village areas of the game were released on 1 September 2013. A fourth Micro World set, the End, was released in June 2014. Six more, larger Lego minifigure scale, sets became available November 2014.[354]
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Mojang often collaborates with Jinx, an online game merchandise store, to sell Minecraft merchandise, such as clothing, foam pickaxes, and toys of creatures in the game.[93] By May 2012, over 1 million dollars were made from Minecraft merchandise sales. T-shirts and socks were the most popular products.[289] In March 2013 Mojang signed a deal with the Egmont Group, a children's book publisher, to create Minecraft handbooks, annuals, poster books, and magazines.[355][356][357]
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MINECON (alternatively capitalized "MineCon") is an official convention dedicated to Minecraft. The first one was held in November 2011 at the Mandalay Bay Hotel and Casino in Las Vegas. All 4,500 tickets for MineCon 2011 were sold out by 31 October.[358] The event included the official launch of Minecraft; keynote speeches, including one by Persson; building and costume contests; Minecraft-themed breakout classes; exhibits by leading gaming and Minecraft-related companies; commemorative merchandise; and autograph and picture times with Mojang employees and well-known contributors from the Minecraft community.[359] After MineCon, there was an Into The Nether after-party with deadmau5.[360] Free codes were given to every attendee of MineCon that unlocked alpha versions of Mojang's Scrolls, as well as an additional non-Mojang game, Cobalt, developed by Oxeye Game Studios.[361] Similar events occurred in MineCon 2012, which took place in Disneyland Paris from in November.[362] The tickets for the 2012 event sold out in less than two hours.[363] MineCon 2013 was held in Orlando in November as well.[364][365] MineCon 2015 was held in London in July.[366] MineCon 2016 was held in Anaheim in September.[367] MineCon 2017 was held as a livestream instead of being held at a show floor. Titled "MINECON Earth", it was streamed live in November.[368] MineCon Earth 2018 followed the same format as the 2017 event, but was renamed in 2019 to "MINECON Live" to avoid confusion with Mojang's augmented-reality game, Minecraft Earth.
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In MineCon Live 2019, Mojang announced that the Minecraft Festival would be an in-person event to be held September 25–27, 2020, in Orlando, Florida. The event has been postponed to late 2021 due to coronavirus fears.[369][370]
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Deified emperors:
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Diana[a] is a goddess in Roman and Hellenistic religion, primarily considered a patroness of the countryside, hunters, crossroads, and the Moon. She is equated with the Greek goddess Artemis, and absorbed much of Artemis' mythology early in Roman history, including a birth on the island of Delos to parents Jupiter and Latona, and a twin brother, Apollo,[2] though she had an independent origin in Italy.
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Diana is considered a virgin goddess and protector of childbirth. Historically, Diana made up a triad with two other Roman deities: Egeria the water nymph, her servant and assistant midwife; and Virbius, the woodland god.[3]
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Diana is revered in modern neopagan religions including Roman neopaganism, Stregheria, and Wicca. From the medieval to the modern period, as folklore attached to her developed and was eventually adapted into neopagan religions, the mythology surrounding Diana grew to include a consort (Lucifer) and daughter (Aradia), figures sometimes recognized by modern traditions.[4] In the ancient, medieval, and modern periods, Diana has been considered a triple deity, merged with a goddess of the moon (Luna/Selene) and the underworld (usually Hecate).[5][6]
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The name Dīāna probably derives from Latin dīus ('godly'), ultimately from Proto-Italic *divios (diwios), meaning 'divine, heavenly'.[7][8] It stems from Proto-Indo-European *diwyós ('divine, heavenly'), formed with the root *dyew- ('daylight sky') attached the thematic suffix -yós.[9][10] Cognates appear in Myceanean Greek di-wi-ja, in Ancient Greek dîos (δῖος; 'belonging to heaven, godlike'), or in Sanskrit divyá ('heavenly').[11]
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The ancient Latin writers Varro and Cicero considered the etymology of Dīāna as allied to that of dies and connected to the shine of the Moon, noting that one of her titles is Diana Lucifera ("light-bearer").
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... people regard Diana and the moon as one and the same. ... the moon (luna) is so called from the verb to shine (lucere). Lucina is identified with it, which is why in our country they invoke Juno Lucina in childbirth, just as the Greeks call on Diana the Light-bearer. Diana also has the name Omnivaga ("wandering everywhere"), not because of her hunting but because she is numbered as one of the seven planets; her name Diana derives from the fact that she turns darkness into daylight (dies). She is invoked at childbirth because children are born occasionally after seven, or usually after nine, lunar revolutions ...
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The persona of Diana is complex, and contains a number of archaic features. Diana was originally considered to be a goddess of the wilderness and of the hunt, a central sport in both Roman and Greek culture.[13] Early Roman inscriptions to Diana celebrated her primarily as a huntress and patron of hunters. Later, in the Hellenistic period, Diana came to be equally or more revered as a goddess not of the wild woodland but of the "tame" countryside, or villa rustica, the idealization of which was common in Greek thought and poetry. This dual role as goddess of both civilization and the wild, and therefore the civilized countryside, first applied to the Greek goddess Artemis (for example, in the 3rd century BCE poetry of Anacreon).[14] By the 3rd century CE, after Greek influence had a profound impact on Roman religion, Diana had been almost fully combined with Artemis and took on many of her attributes, both in her spiritual domains and in the description of her appearance. The Roman poet Nemesianus wrote a typical description of Diana: She carried a bow and a quiver full of golden arrows, wore a golden cloak, purple half-boots, and a belt with a jeweled buckle to hold her tunic together, and wore her hair gathered in a ribbon.[13] By the 5th century CE, almost a millennia after her cult's entry into Rome, the philosopher Proclus could still characterize Diana as "the inspective guardian of every thing rural, [who] represses every thing rustic and uncultivated."[15]
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Diana was often considered an aspect of a triple goddess, known as Diana triformis: Diana, Luna, and Hecate. According to historian C.M. Green, "these were neither different goddesses nor an amalgamation of different goddesses. They were Diana...Diana as huntress, Diana as the moon, Diana of the underworld."[6] At her sacred grove on the shores of Lake Nemi, Diana was venerated as a triple goddess beginning in the late 6th century BCE.
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Andreas Alföldi interpreted an image on a late Republican coin as the Latin Diana "conceived as a threefold unity of the divine huntress, the Moon goddess and the goddess of the nether world, Hekate".[17] This coin, minted by P. Accoleius Lariscolus in 43 BCE, has been acknowledged as representing an archaic statue of Diana Nemorensis.[18] It represents Artemis with the bow at one extremity, Luna-Selene with flowers at the other and a central deity not immediately identifiable, all united by a horizontal bar. The iconographical analysis allows the dating of this image to the 6th century at which time there are Etruscan models. The coin shows that the triple goddess cult image still stood in the lucus of Nemi in 43 BCE. Lake Nemi was called Triviae lacus by Virgil (Aeneid 7.516), while Horace called Diana montium custos nemoremque virgo ("keeper of the mountains and virgin of Nemi") and diva triformis ("three-form goddess").[19]
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Two heads found in the sanctuary[20] and the Roman theatre at Nemi, which have a hollow on their back, lend support to this interpretation of an archaic triple Diana.[21]
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The earliest epithet of Diana was Trivia, and she was addressed with that title by Virgil,[22] Catullus,[23] and many others. "Trivia" comes from the Latin trivium, "triple way", and refers to Diana's guardianship over roadways, particularly Y-junctions or three-way crossroads. This role carried a somewhat dark and dangerous connotation, as it metaphorically pointed the way to the underworld.[6] In the 1st-century CE play Medea, Seneca's titular sorceress calls on Trivia to cast a magic spell. She evokes the triple goddess of Diana, Selene, and Hecate, and specifies that she requires the powers of the latter.[6] The 1st century poet Horace similarly wrote of a magic incantation invoking the power of both Diana and Proserpina.[24] The symbol of the crossroads is relevant to several aspects of Diana's domain. It can symbolize the paths hunters may encounter in the forest, lit only by the full moon; this symbolizes making choices "in the dark" without the light of guidance.[6]
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Diana's role as a goddess of the underworld, or at least of ushering people between life and death, caused her early on to be conflated with Hecate (and occasionally also with Proserpina). However, her role as an underworld goddess appears to pre-date strong Greek influence (though the early Greek colony of Cumae had a cult of Hekate and certainly had contacts with the Latins[25]). A theater in her sanctuary at Lake Nemi included a pit and tunnel that would have allowed actors to easily descend on one side of the stage and ascend on the other, indicating a connection between the phases of the moon and a descent by the moon goddess into the underworld.[6] It is likely that her underworld aspect in her original Latin worship did not have a distinct name, like Luna was for her moon aspect. This is due to a seeming reluctance or taboo by the early Latins to name underworld deities, and the fact that they believed the underworld to be silent, precluding naming. Hekate, a Greek goddess also associated with the boundary between the earth and the underworld, became attached to Diana as a name for her underworld aspect following Greek influence.[6]
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Diana was often considered to be a goddess associated with fertility and childbirth, and the protection of women during labor. This probably arose as an extension of her association with the moon, whose cycles were believed to parallel the menstrual cycle, and which was used to track the months during pregnancy.[6] At her shrine in Aricia, worshipers left votive terracotta offerings for the goddess in the shapes of babies and wombs, and the temple there also offered care of pups and pregnant dogs. This care of infants also extended to the training of both young people and dogs, especially for hunting.[6] In her role as a protector of childbirth, Diana was called Diana Lucina or even Juno Lucina, because her domain overlapped with that of the goddess Juno. The title of Juno may also have had an independent origin as it applied to Diana, with the literal meaning of "helper" - Diana as Juno Lucina would be the "helper of childbirth".[6]
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According to a theory proposed by Georges Dumézil, Diana falls into a particular subset of celestial gods, referred to in histories of religion as frame gods. Such gods, while keeping the original features of celestial divinities (i.e. transcendent heavenly power and abstention from direct rule in worldly matters), did not share the fate of other celestial gods in Indoeuropean religions - that of becoming dei otiosi, or gods without practical purpose,[26] since they did retain a particular sort of influence over the world and mankind.[27] The celestial character of Diana is reflected in her connection with inaccessibility, virginity, light, and her preference for dwelling on high mountains and in sacred woods. Diana, therefore, reflects the heavenly world in its sovereignty, supremacy, impassibility, and indifference towards such secular matters as the fates of mortals and states. At the same time, however, she is seen as active in ensuring the succession of kings and in the preservation of humankind through the protection of childbirth.[28] These functions are apparent in the traditional institutions and cults related to the goddess:
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According to Dumezil, the forerunner of all frame gods is an Indian epic hero who was the image (avatar) of the Vedic god Dyaus. Having renounced the world, in his roles of father and king, he attained the status of an immortal being while retaining the duty of ensuring that his dynasty is preserved and that there is always a new king for each generation. The Scandinavian god Heimdallr performs an analogous function: he is born first and will die last. He too gives origin to kingship and the first king, bestowing on him regal prerogatives.
|
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Diana, although a female deity, has exactly the same functions, preserving mankind through childbirth and royal succession.
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F. H. Pairault, in her essay on Diana, qualified Dumézil's theory as "impossible to verify".
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Unlike the Greek gods, Roman gods were originally considered to be numina: divine powers of presence and will that did not necessarily have physical form. At the time Rome was founded, Diana and the other major Roman gods probably did not have much mythology per se, or any depictions in human form. The idea of gods as having anthropomorphic qualities and human-like personalities and actions developed later, under the influence of Greek and Etruscan religion.[31]
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By the 3rd century BCE, Diana is found listed among the twelve major gods of the Roman pantheon by the poet Ennius. Though the Capitoline Triad were the primary state gods of Rome, early Roman myth did not assign a strict hierarchy to the gods the way Greek mythology did, though the Greek hierarchy would eventually be adopted by Roman religion as well.[31]
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Once Greek influence had caused Diana to be considered identical to the Greek goddess Artemis, Diana acquired Artemis's physical description, attributes, and variants of her myths as well. Like Artemis, Diana is usually depicted in art wearing a short skirt, with a hunting bow and quiver, and often accompanied by hunting dogs. A 1st-century BCE Roman coin (see above) depicted her with a unique, short hairstyle, and in triple form, with one form holding a bow and another holding a poppy.[6]
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When worship of Apollo was first introduced to Rome, Diana became conflated with Apollo's sister Artemis as in the earlier Greek myths, and as such she became identified as the daughter of Apollo's parents Latona and Jupiter. Though Diana was usually considered to be a virgin goddess like Artemis, later authors sometimes attributed consorts and children to her. According to Cicero and Ennius, Trivia (an epithet of Diana) and Caelus were the parents of Janus, as well as of Saturn and Ops.[32]
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According to Macrobius (who cited Nigidius Figulus and Cicero), Janus and Jana (Diana) are a pair of divinities, worshiped as the sun and moon. Janus was said to receive sacrifices before all the others because, through him, the way of access to the desired deity is made apparent.[33]
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Diana's mythology incorporated stories which were variants of earlier stories about Artemis. Possibly the most well-known of these is the myth of Actaeon. In Ovid's version of this myth, part of his poem Metamorphoses, he tells of a pool or grotto hidden in the wooded valley of Gargaphie. There, Diana, the goddess of the woods, would bathe and rest after a hunt. Actaeon, a young hunter, stumbled across the grotto and accidentally witnessed the goddess bathing without invitation. In retaliation, Diana splashed him with water from the pool, cursing him, and he transformed into a deer. His own hunting dogs caught his scent, and tore him apart.[6]
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Ovid's version of the myth of Actaeon differs from most earlier sources. Unlike earlier myths about Artemis, Actaeon is killed for an innocent mistake, glimpsing Diana bathing. An earlier variant of this myth, known as the Bath of Pallas, had the hunter intentionally spy on the bathing goddess Pallas (Athena), and earlier versions of the myth involving Artemis did not involve the bath at all.[34]
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Diana was an ancient goddess common to all Latin tribes. Therefore, many sanctuaries were dedicated to her in the lands inhabited by Latins. Her primary sanctuary was a woodland grove overlooking Lake Nemi, a body of water also known as "Diana's Mirror", where she was worshiped as Diana Nemorensis, or "Diana of the Wood". In Rome, the cult of Diana may have been almost as old as the city itself. Varro mentions her in the list of deities to whom king Titus Tatius promised to build a shrine. His list included Luna and Diana Lucina as separate entities. Another testimony to the antiquity of her cult is to be found in the lex regia of King Tullus Hostilius that condemns those guilty of incest to the sacratio to Diana. She had a temple in Rome on the Aventine Hill, according to tradition dedicated by king Servius Tullius. Its location is remarkable as the Aventine is situated outside the pomerium, i.e. original territory of the city, in order to comply with the tradition that Diana was a goddess common to all Latins and not exclusively of the Romans. Being placed on the Aventine, and thus outside the pomerium, meant that Diana's cult essentially remained a foreign one, like that of Bacchus; she was never officially transferred to Rome as Juno was after the sack of Veii.
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Other known sanctuaries and temples to Diana include Colle di Corne near Tusculum,[35] where she is referred to with the archaic Latin name of deva Cornisca and where existed a collegium of worshippers;[36] at Évora, Portugal;[37] Mount Algidus, also near Tusculum;[38] at Lavinium;[39] and at Tibur (Tivoli), where she is referred to as Diana Opifera Nemorensis.[40] Diana was also worshiped at a sacred wood mentioned by Livy[41] - ad compitum Anagninum (near Anagni), and on Mount Tifata in Campania.[42]
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According to Plutarch, men and women alike were worshipers of Diana and were welcomed into all of her temples. The one exception seems to have been a temple on the Vicus Patricius, which men either did not enter due to tradition, or were not allowed to enter. Plutarch related a legend that a man had attempted to assault a woman worshiping in this temple and was killed by a pack of dogs (echoing the myth of Diana and Actaeon), which resulted in a superstition against men entering the temple.[43]
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A feature common to nearly all of Diana's temples and shrines by the second century AD was the hanging up of stag antlers. Plutarch noted that the only exception to this was the temple on the Aventine Hill, in which bull horns had been hung up instead. Plutarch explains this by way of reference to a legend surrounding the sacrifice of an impressive Sabine bull by King Servius at the founding of the Aventine temple.[43]
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Diana's worship may have originated at an open-air sanctuary overlooking Lake Nemi in the Alban Hills near Aricia, where she was worshiped as Diana Nemorensis, or ("Diana of the Sylvan Glade").[44] According to legendary accounts, the sanctuary was founded by Orestes and Iphigenia after they fled from the Tauri. In this tradition, the Nemi sanctuary was supposedly built on the pattern of an earlier Temple of Artemis Tauropolos,[45] and the first cult statue at Nemi was said to have been stolen from the Tauri and brought to Nemi by Orestes.[13][46] Historical evidence suggests that worship of Diana at Nemi flourished from at least the 6th century BCE[46] until the 2nd century CE. Her cult there was first attested in Latin literature by Cato the Elder, in a surviving quote by the late grammarian Priscian.[47] By the 4th century BCE, the simple shrine at Nemi had been joined by a temple complex.[46] The sanctuary served an important political role as it was held in common by the Latin League.[48][49]
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A festival to Diana, the Nemoralia, was held yearly at Nemi on the Ides of August (August 13–15[50]). Worshipers traveled to Nemi carrying torches and garlands, and once at the lake, they left pieces of thread tied to fences and tablets inscribed with prayers.[51][52] Diana's festival eventually became widely celebrated throughout Italy, which was unusual given the provincial nature of Diana's cult. The poet Statius wrote of the festival:[6]
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Statius describes the triple nature of the goddess by invoking heavenly (the stars), earthly (the grove itself) and underworld (Hecate) imagery. He also suggests by the garlanding of the dogs and polishing of the spears that no hunting was allowed during the festival.[6]
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Legend has it that Diana's high priest at Nemi, known as the Rex Nemorensis, was always an escaped slave who could only obtain the position by defeating his predecessor in a fight to the death.[44] Sir James George Frazer wrote of this sacred grove in The Golden Bough, basing his interpretation on brief remarks in Strabo (5.3.12), Pausanias (2,27.24) and Servius' commentary on the Aeneid (6.136). The legend tells of a tree that stood in the center of the grove and was heavily guarded. No one was allowed to break off its limbs, with the exception of a runaway slave, who was allowed, if he could, to break off one of the boughs. He was then in turn granted the privilege to engage the Rex Nemorensis, the current king and priest of Diana, in a fight to the death. If the slave prevailed, he became the next king for as long as he could defeat his challengers. However, Joseph Fontenrose criticised Frazer's assumption that a rite of this sort actually occurred at the sanctuary,[53] and no contemporary records exist that support the historical existence of the Rex Nemorensis.[54]
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Rome hoped to unify into and control the Latin tribes around Nemi,[48] so Diana's worship was imported to Rome as a show of political solidarity. Diana soon afterwards became Hellenized, and combined with the Greek goddess Artemis, "a process which culminated with the appearance of Diana beside Apollo [the brother of Artemis] in the first lectisternium at Rome" in 399 BCE.[55] The process of identification between the two goddesses probably began when artists who were commissioned to create new cult statues for Diana's temples outside Nemi were struck by the similar attributes between Diana and the more familiar Artemis, and sculpted Diana in a manner inspired by previous depictions of Artemis. Sibyllene influence and trade with Massilia, where similar cult statues of Artemis existed, would have completed the process.[46]
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According to Françoise Hélène Pairault's study,[56] historical and archaeological evidence point to the fact that the characteristics given to both Diana of the Aventine Hill and Diana Nemorensis were the product of the direct or indirect influence of the cult of Artemis, which was spread by the Phoceans among the Greek towns of Campania Cuma and Capua, who in turn had passed it over to the Etruscans and the Latins by the 6th and 5th centuries BCE.
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Evidence suggests that a confrontation occurred between two groups of Etruscans who fought for supremacy, those from Tarquinia, Vulci and Caere (allied with the Greeks of Capua) and those of Clusium. This is reflected in the legend of the coming of Orestes to Nemi and of the inhumation of his bones in the Roman Forum near the temple of Saturn.[57] The cult introduced by Orestes at Nemi is apparently that of the Artemis Tauropolos. The literary amplification[58] reveals a confused religious background: different versions of Artemis were conflated under the epithet.[59] As far as Nemi's Diana is concerned there are two different versions, by Strabo[60] and Servius Honoratus. Strabo's version looks to be the most authoritative as he had access to first-hand primary sources on the sanctuaries of Artemis, i.e. the priest of Artemis Artemidoros of Ephesus. The meaning of Tauropolos denotes an Asiatic goddess with lunar attributes, lady of the herds.[61] The only possible interpretatio graeca of high antiquity concerning Diana Nemorensis could have been the one based on this ancient aspect of a deity of light, master of wildlife. Tauropolos is an ancient epithet attached to Artemis, Hecate, and even Athena.[62] According to the legend Orestes founded Nemi together with Iphigenia.[63] At Cuma the Sybil is the priestess of both Phoibos and Trivia.[64] Hesiod[65] and Stesichorus[66] tell the story according to which after her death Iphigenia was divinised under the name of Hecate, a fact which would support the assumption that Artemis Tauropolos had a real ancient alliance with the heroine, who was her priestess in Taurid and her human paragon. This religious complex is in turn supported by the triple statue of Artemis-Hecate.[18]
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In Rome, Diana was regarded with great reverence and was a patroness of lower-class citizens, called plebeians, as well as slaves, who could receive asylum in her temples. Georg Wissowa proposed that this might be because the first slaves of the Romans were Latins of the neighboring tribes.[67] However, the Temple of Artemis at Ephesus had the same custom of the asylum.
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Worship of Diana probably spread into the city of Rome beginning around 550 BCE,[46] during her Hellenization and combination with the Greek goddess Artemis. Diana was first worshiped along with her brother and mother, Apollo and Latona, in their temple in the Campus Martius, and later in the Temple of Apollo Palatinus.[13]
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The first major temple dedicated primarily to Diana in the vicinity of Rome was the Temple of Diana Aventina (Diana of the Aventine Hill). According to the Roman historian Livy, the construction of this temple began in the 6th century BCE and was inspired by stories of the massive Temple of Artemis at Ephesus, which was said to have been built through the combined efforts of all the cities of Asia Minor. Legend has it that Servius Tullius was impressed with this act of massive political and economic cooperation, and convinced the cities of the Latin League to work with the Romans to build their own temple to the goddess.[68] However, there is no compelling evidence for such an early construction of the temple, and it is more likely that it was built in the 3rd century BCE, following the influence of the temple at Nemi, and probably about the same time the first temples to Vertumnus (who was associated with Diana) were built in Rome (264 BCE).[46] The misconception that the Aventine Temple was inspired by the Ephesian Temple might originate in the fact that the cult images and statues used at the former were based heavily on those found in the latter.[46] Whatever its initial construction date, records show that the Avantine Temple was rebuilt by Lucius Cornificius in 32 BCE.[45] If it was still in use by the 4th century CE, the Aventine temple would have been permanently closed during the persecution of pagans in the late Roman Empire. Today, a short street named the Via del Tempio di Diana and an associated plaza, Piazza del Tempio di Diana, commemorates the site of the temple. Part of its wall is located within one of the halls of the Apuleius restaurant.[69]
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Later temple dedications often were based on the model for ritual formulas and regulations of the Temple of Diana.[70] Roman politicians built several minor temples to Diana elsewhere in Rome to secure public support. One of these was built in the Campus Martius in 187 BCE; no Imperial period records of this temple have been found, and it is possible it was one of the temples demolished around 55 BCE in order to build a theater.[45] Diana also had a public temple on the Quirinal Hill, the sanctuary of Diana Planciana. It was dedicated by Plancius in 55 BCE, though it is unclear which Plancius.[45]
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In their worship of Artemis, Greeks filled their temples with sculptures of the goddess created by well-known sculptors, and many were adapted for use in the worship of Diana by the Romans, beginning around the 2nd century BCE (the beginning of a period of strong Hellenistic influence on Roman religion). The earliest depictions of the Artemis of Ephesus are found on Ephesian coins from this period. By the Imperial period, small marble statues of the Ephesian Artemis were being produced in the Western region of the Mediterranean and were often bought by Roman patrons.[71] The Romans obtained a large copy of an Ephesian Artemis statue for their temple on the Aventine Hill.[13] Diana was usually depicted for educated Romans in her Greek guise. If she was shown accompanied by a deer, as in the Diana of Versailles, this is because Diana was the patroness of hunting. The deer may also offer a covert reference to the myth of Acteon (or Actaeon), who saw her bathing naked. Diana transformed Acteon into a stag and set his own hunting dogs to kill him.
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In Campania, Diana had a major temple at Mount Tifata, near Capua. She was worshiped there as Diana Tifatina. This was one of the oldest sanctuaries in Campania. As a rural sanctuary, it included lands and estates that would have been worked by slaves following the Roman conquest of Campania, and records show that expansion and renovation projects at her temple were funded in part by other conquests by Roman military campaigns. The modern Christian church of Sant'Angelo in Formis was built on the ruins of the Tifata temple.[45]
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In the Roman provinces, Diana was widely worshiped alongside local deities. Over 100 inscriptions to Diana have been cataloged in the provinces, mainly from Gaul, Upper Germania, and Britannia. Diana was commonly invoked alongside another forest god, Silvanus, as well as other "mountain gods". In the provinces, she was occasionally conflated with local goddesses such as Abnoba, and was given high status, with Augusta and regina ("queen") being common epithets.[72]
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Diana was not only regarded as a goddess of the wilderness and the hunt, but was often worshiped as a patroness of families. She served a similar function to the hearth goddess Vesta, and was sometimes considered to be a member of the Penates, the deities most often invoked in household rituals. In this role, she was often given a name reflecting the tribe of family who worshiped her and asked for her protection. For example, in what is now Wiesbaden, Diana was worshiped as Diana Mattiaca by the Mattiaci tribe. Other family-derived named attested in the ancient literature include Diana Cariciana, Diana Valeriana, and Diana Plancia. As a house goddess, Diana often became reduced in stature compared to her official worship by the Roman state religion. In personal or family worship, Diana was brought to the level of other household spirits, and was believed to have a vested interest in the prosperity of the household and the continuation of the family. The Roman poet Horace regarded Diana as a household goddess in his Odes, and had an altar dedicated to her in his villa where household worship could be conducted. In his poetry, Horace deliberately contrasted the kinds of grand, elevated hymns to Diana on behalf of the entire Roman state, the kind of worship that would have been typical at her Aventine temple, with a more personal form of devotion.[14]
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Images of Diana and her associated myths have been found on sarcophagi of wealthy Romans. They often included scenes depicting sacrifices to the goddess, and on at least one example, the deceased man is shown joining Diana's hunt.[13]
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Since ancient times, philosophers and theologians have examined the nature of Diana in light of her worship traditions, attributes, mythology, and identification with other gods.
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Diana was initially a hunting goddess and goddess of the local woodland at Nemi,[73] but as her worship spread, she acquired attributes of other similar goddesses. As she became conflated with Artemis, she became a moon goddess, identified with the other lunar goddesses goddess Luna and Hekate.[73] She also became the goddess of childbirth and ruled over the countryside. Catullus wrote a poem to Diana in which she has more than one alias: Latonia, Lucina, Juno, Trivia, Luna.[74]
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Along with Mars, Diana was often venerated at games held in Roman amphitheaters, and some inscriptions from the Danubian provinces show that she was conflated with Nemesis in this role, as Diana Nemesis.[13]
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Outside of Italy, Diana had important centers of worship where she was syncretised with similar local deities in Gaul, Upper Germania, and Britannia. Diana was particularly important in the region in and around the Black Forest, where she was conflated with the local goddess Abnoba and worshiped as Diana Abnoba.[75]
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Some late antique sources went even further, syncretizing many local "great goddesses" into a single "Queen of Heaven". The Platonist philosopher Apuleius, writing in the late 2nd century, depicted the goddess declaring:
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"I come, Lucius, moved by your entreaties: I, mother of the universe, mistress of all the elements, first-born of the ages, highest of the gods, queen of the shades, first of those who dwell in heaven, representing in one shape all gods and goddesses. My will controls the shining heights of heaven, the health-giving sea-winds, and the mournful silences of hell; the entire world worships my single godhead in a thousand shapes, with divers rites, and under many a different name. The Phrygians, first-born of mankind, call me the Pessinuntian Mother of the gods; the native Athenians the Cecropian Minerva; the island-dwelling Cypriots Paphian Venus; the archer Cretans Dictynnan Diana; the triple-tongued Sicilians Stygian Proserpine; the ancient Eleusinians Actaean Ceres; some call me Juno, some Bellona, others Hecate, others Rhamnusia; but both races of Ethiopians, those on whom the rising and those on whom the setting sun shines, and the Egyptians who excel in ancient learning, honour me with the worship which is truly mine and call me by my true name: Queen Isis."
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Later poets and historians looked to Diana's identity as a triple goddess to merge her with triads heavenly, earthly, and underworld (cthonic) goddesses. Maurus Servius Honoratus said that the same goddess was called Luna in heaven, Diana on earth, and Proserpina in hell.[5]
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Michael Drayton praises the Triple Diana in poem The Man in the Moone (1606): "So these great three most powerful of the rest, Phoebe, Diana, Hecate, do tell. Her sovereignty in Heaven, in Earth and Hell".[77][78][79]
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Based on the earlier writings of Plato, the Neoplatonist philosophers of late antiquity united the various major gods of Hellenic tradition into a series of monads containing within them triads, with some creating the world, some animating it or bringing it to life, and others harmonizing it. Within this system, Proclus considered Diana to be one of the primary animating, or life-giving, deities. Proclus, citing Orphic tradition, concludes that Diana "presides over all the generation in nature, and is the midwife of physical productive principles" and that she "extends these genitals, distributing as far as to subterranean natures the prolific power of [Bacchus]."[15] Specifically, Proclus considered the life-generating principle of the highest order, within the Intellectual realm, to be Rhea, who he identified with Ceres. Within her divinity was produced the cause of the basic principle of life. Projecting this principle into the lower, Hypercosmic realm of reality generated a lower monad, Kore, who could therefore be understood as Ceres' "daughter". Kore embodied the "maidenly" principle of generation that, more importantly, included a principle of division - where Demeter generates life indiscriminately, Kore distributes it individually. This division results in another triad or trinity, known as the Maidenly trinity, within the monad of Kore: namely, Diana, Proserpine, and Minerva, through whom individual living beings are given life and perfected. Specifically, according to a commentary by scholar Spyridon Rangos, Diana (equated with Hecate) gives existence, Proserpine (equated with "Soul") gives form, and Minerva (equated with "Virtue") gives intellect.[80]
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In his commentary on Proclus, the 19th century Platonist scholar Thomas Taylor expanded upon the theology of the classical philosophers, further interpreting the nature and roles of the gods in light of the whole body of Neoplatonist philosophy. He cites Plato in giving a three-form aspect to her central characteristic of virginity: the undefiled, the mundane, and the anagogic. Through the first form, Diana is regarded as a "lover of virginity". Through the second, she is the guardian of virtue. Through the third, she is considered to "hate the impulses arising from generation." Through the principle of the undefiled, Taylor suggests that she is given supremacy in Proclus' triad of life-giving or animating deities, and in this role the theurgists called her Hekate. In this role, Diana is granted undefiled power (Amilieti) from the other gods. This generative power does not proceed forth from the goddess (according to a statement by the Oracle of Delphi) but rather resides with her, giving her unparalleled virtue, and in this way she can be said to embody virginity.[81] Later commentators on Proclus have clarified that the virginity of Diana is not an absence of sexual drive, but a renunciation of sexuality. Diana embodies virginity because she generates but precedes active fertility (within Neoplatonism, an important maxim is that "every productive cause is superior to the nature of the produced effect").[80]
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Using the ancient Neoplatonists as a basis, Taylor also commented on the triadic nature of Diana and related goddesses, and the ways in which they subsist within one another, partaking unevenly in each other's powers and attributes. For example, Kore is said to embody both Diana/Hecate and Minerva, who create the virtuous or virgin power within her, but also Proserpine (her sole traditional identification), through whom the generative power of the Kore as a whole is able to proceed forth into the world, where it joins with the demiurge to produce further deities, including Bacchus and "nine azure-eyed, flower-producing daughters".[81]
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Proclus also included Artemis/Diana in a second triad of deities, along with Ceres and Juno. According to Proclus:
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Proclus pointed to the conflict between Hera and Artmeis in the Illiad as a representation of the two kinds of human souls. Where Hera creates the higher, more cultured, or "worthy" souls, Artemis brings light to and perfects the "less worthy" or less rational. As explained by Ragnos (2000), "The aspect of reality which Artemis and Hera share, and because of which they engage in a symbolic conflict, is the engendering of life." Hera elevates rational living beings up to intellectual rational existence, whereas Artemis's power pertains to human life as far as its physical existence as a living thing. "Artemis deals with the most elementary forms of life or the most elementary part of all life, whereas Hera operates in the most elevated forms of life or the most elevated part of all life.[80]
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Sermons and other religious documents have provided evidence for the worship of Diana during the Middle Ages. Though few details have been recorded, enough references to Diana worship during the early Christian period exist to give some indication that it may have been relatively widespread among remote and rural communities throughout Europe, and that such beliefs persisted into the Merovingian period.[82] References to contemporary Diana worship exist from the 6th century on the Iberian peninsula and what is now southern France,[82] though more detailed accounts of Dianic cults were given for the Low Countries, and southern Belgium in particular. Many of these were probably local goddesses, and wood nymphs or dryads, which had been conflated with Diana by Christian writers Latinizing local names and traditions.[82]
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The 6th century bishop Gregory of Tours reported meeting with a deacon named Vulfilaic (also known as Saint Wulflaicus or Walfroy the Stylite), who founded a hermitage on a hill in what is now Margut, France. On the same hill, he found "an image of Diana which the unbelieving people worshiped as a god." According to Gregory's report, worshipers would also sing chants in Diana's honor as they drank and feasted. Vulfilaic destroyed a number of smaller pagan statues in the area, but the statue of Diana was too large. After converting some of the local population to Christianity, Vulfilaic and a group of local residents attempted to pull the large statue down the mountain in order to destroy it, but failed, as it was too large to be moved. In Vulfilaic's account, after praying for a miracle, he was then able to single-handedly pull down the statue, at which point he and his group smashed it to dust with their hammers. According to Vulfilaic, this incident was quickly followed by an outbreak of pimples or sores that covered his entire body, which he attributed to demonic activity and similarly cured via what he described as a miracle. Vulfilaic would later found a church on the site, which is today known as Mont Saint-Walfroy.[83]
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Additional evidence for surviving pagan practices in the Low Countries region comes from the Vita Eligii, or "Life of Saint Eligius", written by Audoin in the 7th century. Audoin drew together the familiar admonitions of Eligius to the people of Flanders. In his sermons, he denounced "pagan customs" that the people continued to follow. In particular, he denounced several Roman gods and goddesses alongside Druidic mythological beliefs and objects:
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"I denounce and contest, that you shall observe no sacrilegious pagan customs. For no cause or infirmity should you consult magicians, diviners, sorcerers or incantators. ..Do not observe auguries ... No influence attaches to the first work of the day or the [phase of the] moon. ... [Do not] make vetulas, little deer or iotticos or set tables at night or exchange New Year gifts or supply superfluous drinks... No Christian... performs solestitia or dancing or leaping or diabolical chants. No Christian should presume to invoke the name of a demon, not Neptune or Orcus or Diana or Minerva or Geniscus... No one should observe Jove's day in idleness. ... No Christian should make or render any devotion to the gods of the trivium, where three roads meet, to the fanes or the rocks, or springs or groves or corners. None should presume to hang any phylacteries from the neck of man nor beast. ..None should presume to make lustrations or incantations with herbs, or to pass cattle through a hollow tree or ditch ... No woman should presume to hang amber from her neck or call upon Minerva or other ill-starred beings in their weaving or dyeing. .. None should call the sun or moon lord or swear by them. .. No one should tell fate or fortune or horoscopes by them as those do who believe that a person must be what he was born to be."[84]
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Legends from medieval Belgium concern a natural spring which came to be known as the "Fons Remacli", a location which may have been home to late-surviving worship of Diana. Remacle was a monk appointed by Eligius to head a monastery at Solignac, and he is reported to have encountered Diana worship in the area around the river Warche. The population in this region was said to have been involved in the worship of "Diana of the Ardennes" (a syncretism of Diana and the Celtic goddess Arduinna), with effigies and "stones of Diana" used as evidence of pagan practices. Remacle believed that demonic entities were present in the spring, and had caused it to run dry. He performed and exorcism of the water source, and installed a lead pipe, which allowed the water to flow again.[85]
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Diana is the only pagan goddess mentioned by name in the New Testament (Acts 19). As a result, she became associated with many folk beliefs involving goddess-like supernatural figures that Catholic clergy wished to demonize. In the Middle Ages, legends of night-time processions of spirits led by a female figure are recorded in the church records of Northern Italy, western Germany, and southern France. The spirits were said to enter houses and consume food which then miraculously re-appeared. They would sing and dance, and dispense advise regarding healing herbs and the whereabouts of lost objects. If the house was in good order, they would bring fertility and plenty. If not, they would bring curses to the family. Some women reported participating in these processions while their bodies still lay in bed. Historian Carlo Ginzburg has referred to these legendary spirit gatherings as "The Society of Diana".[86]
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Local clergy complained that women believed they were following Diana or Herodias, riding out on appointed nights to join the processions or carry out instructions from the goddess.[4] The earliest reports of these legends appear in the writings of Regino of Prüm in the year 899, followed by many additional reports and variants of the legend in documents by Ratherius and others. By 1310, the names of the goddess figures attached to the legend were sometimes combined as Herodiana.[4] It is likely that the clergy of this time used the identification of the procession's leader as Diana or Herodias in order to fit an older folk belief into a Biblical framework, as both are featured and demonized in the New Testament. Herodias was often conflated with her daughter Salome in legend, which also holds that, upon being presented with the severed head of John the Baptist, she was blown into the air by wind from the saint's mouth, through which she continued to wander for eternity. Diana was often conflated with Hecate, a goddess associated with the spirits of the dead and with witchcraft. These associations, and the fact that both figures are attested to in the Bible, made them a natural fit for the leader of the ghostly procession. Clergy used this identification to assert that the spirits were evil, and that the women who followed them were inspired by demons. As was typical of this time period, though pagan beliefs and practices were near totally eliminated from Europe, the clergy and other authorities still treated paganism as a real threat, in part thanks to biblical influence; much of the Bible had been written when various forms of paganism were still active if not dominant, so medieval clergy applied the same kinds of warnings and admonitions for any non-standard folk beliefs and practices they encountered.[4] Based on analysis of church documents and parishioner confessions, it is likely that the spirit identified by the Church as Diana or Herodias was called by names of pre-Christian figures like Holda (a Germanic goddess of the winter solstice), or with names referencing her bringing of prosperity, like the Latin Abundia (meaning "plenty"), Satia (meaning "full" or "plentiful") and the Italian Richella (meaning "rich").[4] Some of the local titles for her, such as bonae res (meaning "good things"), are similar to late classical titles for Hecate, like bona dea. This might indicate a cultural mixture of medieval folk ideas with holdovers from earlier pagan belief systems. Whatever her true origin, by the 13th century, the leader of the legendary spirit procession had come to be firmly identified with Diana and Herodias through the influence of the Church.[4]
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In his wide-ranging, comparative study of mythology and religion, The Golden Bough, anthropologist James George Frazer drew on various lines of evidence to re-interpret the legendary rituals associated with Diana at Nemi, particularly that of the rex Nemorensis. Frazer developed his ideas in relation to J. M. W. Turner's painting, also titled The Golden Bough, depicting a dream-like vision of the woodland lake of Nemi. According to Frazer, the rex Nemorensis or king at Nemi was the incarnation of a dying and reviving god, a solar deity who participated in a mystical marriage to a goddess. He died at the harvest and was reincarnated in the spring. Frazer claimed that this motif of death and rebirth is central to nearly all of the world's religions and mythologies. In Frazer's theory, Diana functioned as a goddess of fertility and childbirth, who, assisted by the sacred king, ritually returned life to the land in spring. The king in this scheme served not only as a high priest but as a god of the grove. Frazer identifies this figure with Virbius, of which little is known, but also with Jupiter via an association with sacred oak trees. Frazer argued furthermore that Jupiter and Juno were simply duplicate names of Jana and Janus; that is, Diana and Dianus, all of whom had identical functions and origins.[87]
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Frazer's speculatively reconstructed folklore of Diana's origins and the nature of her cult at Nemi were not well received even by his contemporaries. Godfrey Lienhardt noted that even during Frazer's lifetime, other anthropologists had "for the most part distanced themselves from his theories and opinions", and that the lasting influence of The Golden Bough and Frazer's wider body of work "has been in the literary rather than the academic world."[88] Robert Ackerman wrote that, for anthropologists, Frazer is "an embarrassment" for being "the most famous of them all" and that most distance themselves from his work. While The Golden Bough achieved wide "popular appeal" and exerted a "disproportionate" influence "on so many [20th century] creative writers", Frazer's ideas played "a much smaller part" in the history of academic social anthropology.[88]
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Folk legends like the Society of Diana, which linked the goddess to forbidden gatherings of women with spirits, may have influenced later works of folklore. One of these is Charles Godfrey Leland's Aradia, or the Gospel of the Witches, which prominently featured Diana at the center of an Italian witch-cult.[4] In Leland's interpretation of supposed Italian folk witchcraft, Diana is considered Queen of the Witches. In this belief system, Diana is said to have created the world of her own being having in herself the seeds of all creation yet to come. It was said that out of herself she divided the darkness and the light, keeping for herself the darkness of creation and creating her brother Lucifer. Diana was believed to have loved and ruled with her brother, and with him bore a daughter, Aradia (a name likely derived from Herodias), who leads and teaches the witches on earth.[89][4]
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Leland's claim that Aradia represented an authentic tradition from an underground witch-cult, which had secretly worshiped Diana since ancient times has been dismissed by most scholars of folklore, religion, and medieval history. After the 1921 publication of Margaret Murray's The Witch-cult in Western Europe, which hypothesized that the European witch trials were actually a persecution of a pagan religious survival, American sensationalist author Theda Kenyon's 1929 book Witches Still Live connected Murray's thesis with the witchcraft religion in Aradia.[90][91] Arguments against Murray's thesis would eventually include arguments against Leland. Witchcraft scholar Jeffrey Russell devoted some of his 1980 book A History of Witchcraft: Sorcerers, Heretics and Pagans to arguing against the claims Leland presented in Aradia.[92] Historian Elliot Rose's A Razor for a Goat dismissed Aradia as a collection of incantations unsuccessfully attempting to portray a religion.[93] In his book Triumph of the Moon, historian Ronald Hutton doubted not only of the existence of the religion that Aradia claimed to represent, and that the traditions Leland presented were unlike anything found in actual medieval literature,[94] but also of the existence of Leland's sources, arguing that it is more likely that Leland created the entire story than that Leland could be so easily "duped".[95] Religious scholar Chas S. Clifton took exception to Hutton's position, writing that it amounted to an accusation of "serious literary fraud" made by an "argument from absence".[96]
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Building on the work of Frazer, Murray, and others, some 20th and 21st century authors have attempted to identify links between Diana and more localized deities. R. Lowe Thompson, for example, in his 2013 book The History of the Devil, speculated that Diana may have been linked as an occasional "spouse" to the Gaulish horned god Cernunnos. Thompson suggested that Diana in her role as wild goddess of the hunt would have made a fitting consort for Cernunnos in Western Europe, and further noted the link between Diana as Proserpina with Pluto, the Greek god associated with the riches of the earth who served a similar role to the Gaulish Cernunnos.
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Because Leland's claims about an Italian witch-cult are questionable, the first verifiable worship of Diana in the modern age was probably begun by Wicca. The earliest known practitioners of Neopagan witchcraft were members of a tradition begun by Gerald Gardner. Published versions of the devotional materials used by Gardner's group, dated to 1949, are heavily focused on the worship of Aradia, the daughter of Diana in Leland's folklore. Diana herself was recognized as an aspect of a single "great goddess" in the tradition of Apuleius, as described in the Wiccan Charge of the Goddess (itself adapted from Leland's text).[97] Some later Wiccans, such as Scott Cunningham, would replace Aradia with Diana as the central focus of worship.[98]
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In the early 1960s, Victor Henry Anderson founded the Feri Tradition, a form of Wicca that draws from both Charles Leland's folklore and the Gardnerian tradition. Anderson claimed that he had first been initiated into a witchcraft tradition as a child in 1926,[99] and that he had been told the name of the goddess worshiped by witches was Tana.[100] The name Tana originated in Leland's Aradia, where he claimed it was an old Etruscan name for Diana. The Feri Tradition founded by Anderson continues to recognize Tana/Diana as an aspect of the Star Goddess related to the element of fire, and representing "the fiery womb that gives birth to and transforms all matter."[100] (In Aradia, Diana is also credited as the creatrix of the material world and Queen of Faeries[101]).
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A few Wiccan traditions would elevate Diana to a more prominent position of worship, and there are two distinct modern branches of Wicca focused primarily on Diana. The first, founded during the early 1970s in the United States by Morgan McFarland and Mark Roberts, has a feminist theology and only occasionally accepts male participants, and leadership is limited to female priestesses.[102][103] McFarland Dianic Wiccans base their tradition primarily on the work of Robert Graves and his book The White Goddess, and were inspired by references to the existence of medieval European "Dianic cults" in Margaret Murray's book The Witch-Cult in Western Europe.[103] The second Dianic tradition, founded by Zsuzsanna Budapest in the mid 1970s, is characterized by an exclusive focus on the feminine aspect of the divine, and as a result is exclusively female. This tradition combines elements from British Traditional Wicca, Italian folk-magic based on the work of Charles Leland, feminist values, and healing practices drawn from a variety of different cultures.[104][102]
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A third Neopagan tradition heavily inspired by the worship of Diana through the lens of Italian folklore is Stregheria, founded in the 1980s. It centers around a pair of deities regarded as divine lovers, who are known by several variant names including Diana and Dianus, alternately given as Tana and Tanus or Jana and Janus (the later two deity names were mentioned by James Frazer in The Golden Bough as later corruptions of Diana and Dianus, which themselves were alternate and possibly older names for Juno and Jupiter).[105] The tradition was founded by author Raven Grimassi, and influenced by Italian folktales he was told by his mother. One such folktale describes the moon being impregnated by her lover the morning star, a parallel to Leland's mythology of Diana and her lover Lucifer.[86]
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Diana was also a subject of worship in certain Feraferian rites, particularly those surrounding the autumnal equinox, beginning in 1967.[106]
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Both the Romanian words for "fairy" Zână[107] and Sânziană, the Leonese and Portuguese word for "water nymph" xana, and the Spanish word for "shooting target" and "morning call" (diana) seem to come from the name of Diana.
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Since the Renaissance, Diana's myths have often been represented in the visual and dramatic arts, including the opera L'arbore di Diana. In the 16th century, Diana's image figured prominently at the châteaus of Fontainebleau, Chenonceau, & at Anet, in deference to Diane de Poitiers, mistress of Henri of France. At Versailles she was incorporated into the Olympian iconography with which Louis XIV, the Apollo-like "Sun King" liked to surround himself. Diana is also a character in the 1876 Léo Delibes ballet Sylvia. The plot deals with Sylvia, one of Diana's nymphs and sworn to chastity, and Diana's assault on Sylvia's affections for the shepherd Amyntas.
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Diana has been one of the most popular themes in art. Painters like Titian, Peter Paul Rubens, François Boucher, Nicholas Poussin and made use of her myth as a major theme. Most depictions of Diana in art featured the stories of Diana and Actaeon, or Callisto, or depicted her resting after hunting. Some famous work of arts with a Diana theme are:
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Minecraft is a sandbox video game developed by Mojang Studios. Created by Markus "Notch" Persson in the Java programming language and released as a public alpha for personal computers in 2009, the game was officially released in November 2011, with Jens Bergensten taking over development around then. Minecraft has since been ported to various platforms and become the best-selling video game of all time, with 200 million copies sold across all platforms and 126 million monthly active users as of 2020[update].
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In Minecraft, players explore a blocky, procedurally-generated 3D world with infinite terrain, and may discover and extract raw materials, craft tools and items, and build structures or earthworks. Depending on game mode, players can fight computer-controlled "mobs", as well as cooperate with or compete against other players in the same world. Game modes include a survival mode, in which players must acquire resources to build the world and maintain health, and a creative mode, where players have unlimited resources. Players can modify the game to create new gameplay mechanics, items, and assets.
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Minecraft has been critically acclaimed, winning several awards and being cited as one of the greatest and most influential video games of all time, being inducted into the World Video Game Hall of Fame in June 2020. Social media, parodies, adaptations, merchandise, and the annual MineCon conventions played large roles in popularizing the game. It has also been used in educational environments, especially in the realm of computing systems, as virtual computers and hardware devices have been built in it. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion. A number of spin-off games have also been produced, such as Minecraft: Story Mode, Minecraft Dungeons, and Minecraft Earth.
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Minecraft is a 3D sandbox game that has no specific goals to accomplish, allowing players a large amount of freedom in choosing how to play the game.[19] However, there is an achievement system,[20] known as "advancements" in the Java Edition of the game. Gameplay is in the first-person perspective by default, but players have the option for third-person perspective.[21] The game world is composed of rough 3D objects—mainly cubes and fluids, and commonly called "blocks"—representing various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can "mine" blocks and then place them elsewhere, enabling them to build things.[22] Many commentators have described the game's physics system as unrealistic;[23] liquids continuously flow for a limited horizontal distance from source blocks, which can be removed by placing a solid block in its place or by scooping it into a bucket. The game also contains a material known as redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systems.[24]
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The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player).[25][26][27] There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center.[i] The game achieves this by splitting the world data into smaller sections called "chunks" that are only created or loaded when players are nearby.[25] The world is divided into biomes ranging from deserts to jungles to snowfields;[28][29] the terrain includes plains, mountains, forests, caves, and various lava/water bodies.[27] The in-game time system follows a day and night cycle, and one full cycle lasts 20 real-time minutes.
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When starting a new world, players must choose one of five game modes, as well as one of four difficulties, ranging from peaceful to hard. Increasing the difficulty of the game causes the player to take more damage from mobs, as well as having other difficulty-specific effects. For example, the peaceful difficulty prevents hostile mobs from spawning, and the hard difficulty allows players to starve to death if their hunger bar is depleted.[30][31] Once selected, the difficulty can be changed, but the game mode is locked and can only be changed with cheats.
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New players have a randomly selected default character skin of either Steve or Alex,[32] but the option to create custom skins was made available in 2010.[33] Players encounter various non-player characters known as mobs, such as animals, villagers, and hostile creatures.[34] Passive mobs, such as cows, pigs, and chickens, can be hunted for food and crafting materials. They spawn in the daytime, while hostile mobs—including large spiders, skeletons, and zombies—spawn during nighttime or in dark places such as caves.[27] Some hostile mobs, such as zombies, skeletons and drowned (underwater versions of zombies), burn under the sun if they have no headgear.[35] Other creatures unique to Minecraft include the creeper (an exploding creature that sneaks up on the player) and the enderman (a creature with the ability to teleport as well as pick up and place blocks).[36] There are also variants of mobs that spawn in different conditions; for example, zombies have husk variants that spawn in deserts.[37]
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Minecraft has two alternative dimensions besides the overworld (the main world): the Nether and the End.[36] The Nether is a hell-like dimension accessed via player-built portals; it contains many unique resources and can be used to travel great distances in the overworld, due to every block traveled in the Nether being equivalent to 8 traveled in the overworld.[38] The player can build an optional boss mob called the Wither out of materials found in the Nether.[39] The End is a barren land consisting of many islands. A boss dragon called the Ender Dragon dwells on the main island.[40] Killing the dragon opens access to an exit portal, which upon entering cues the game's ending credits and a poem written by Irish novelist Julian Gough.[41] Players are then teleported back to their spawn point and may continue the game indefinitely.[42]
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In survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items.[27] Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter at night.[27] The mode also has a health bar which is depleted by attacks from monsters, falls, drowning, falling into lava, suffocation, starvation, and other events. Players also have a hunger bar, which must be periodically refilled by eating food in-game, except in peaceful difficulty. If the hunger bar is depleted, automatic healing will stop and eventually health will deplete.[31] Health replenishes when players have a nearly full hunger bar or continuously on peaceful difficulty.
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Players can craft a wide variety of items in Minecraft.[43] Craftable items include armor, which mitigates damage from attacks; weapons (such as swords), which allows monsters and animals to be killed more easily; and tools, which break certain types of blocks more quickly. Some items have multiple tiers depending on the material used to craft them, with higher-tier items being more effective and durable. Players can construct furnaces, which can cook food, process ores, and convert materials into other materials.[44] Players may also exchange goods with villager Non-player characters through a trading system, which involves trading emeralds for different goods and vice versa.[45][34]
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The game has an inventory system, allowing players to carry a limited number of items. Upon dying, items in the players' inventories are dropped, and players re-spawn at their spawn point, which by default is where players first spawn in the game, and can be reset by sleeping in a bed[46] or using a respawn anchor.[47][better source needed] Dropped items can be recovered if players can reach them before they disappear, or despawn, after 5 minutes. Players may acquire experience points by killing mobs and other players, mining, smelting ores, breeding animals, and cooking food. Experience can then be spent on enchanting tools, armor and weapons.[30] Enchanted items are generally more powerful, last longer, or have other special effects.[30]
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Hardcore mode is a survival mode variant that is locked to the hardest setting and has permadeath.[48] If a player dies in a hardcore world, they are no longer allowed to interact with it, so they can either be put into spectator mode and explore the world or delete it entirely.[49]
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In creative mode, players have access to all resources and items in the game through the inventory menu, and can place or remove them instantly.[50] Players can toggle the ability to fly freely around the game world at will, and their characters do not take any damage and are not affected by hunger.[51][52] The game mode helps players focus on building and creating projects of any size without disturbance.[50]
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Adventure mode was designed specifically so that players could experience user-crafted custom maps and adventures.[53][54][55] Gameplay is similar to survival mode but with various restrictions, which can be applied to the game world by the creator of the map. This forces players to obtain the required items and experience adventures in the way that the map maker intended.[55] Another addition designed for custom maps is the command block; this block allows map makers to expand interactions with players through scripted server commands.[56]
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Spectator mode allows players to fly through blocks and watch gameplay without directly interacting. Players do not have an inventory, but can teleport to other players and view from the perspective of another player or creature.[57] This game mode can only be accessed within the Java or PC edition.
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Multiplayer in Minecraft is available through direct game-to-game multiplayer, LAN play, local split screen, and servers (player-hosted and business-hosted). It enables multiple players to interact and communicate with each other on a single world.[58] Players can run their own servers, use a hosting provider, or connect directly to another player's game via Xbox Live. Single-player worlds have local area network support, allowing players to join a world on locally interconnected computers without a server setup.[59] Minecraft multiplayer servers are guided by server operators, who have access to server commands such as setting the time of day and teleporting players. Operators can also set up restrictions concerning which usernames or IP addresses are allowed or disallowed to enter the server.[58] Multiplayer servers have a wide range of activities, with some servers having their own unique rules and customs. One of the largest and most popular servers is Hypixel, which has been visited by over 14 million unique players.[60][61] Player versus player combat (PvP) can be enabled to allow fighting between players.[62] Many servers have custom plugins that allow actions that are not normally possible.
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In 2013, Mojang announced Minecraft Realms, a server hosting service intended to enable players to run server multiplayer games easily and safely without having to set up their own.[63][64] Unlike a standard server, only invited players can join Realms servers, and these servers do not use IP addresses. Minecraft: Java Edition Realms server owners can invite up to twenty people to play on their server, with up to ten players online at a time. Minecraft Realms server owners can invite up to 3000 people to play on their server, with up to ten players online at one time.[65] The Minecraft: Java Edition Realms servers do not support user-made plugins, but players can play custom Minecraft maps.[66] Minecraft Realms servers support user-made add-ons, resource packs, behavior packs, and custom Minecraft maps.[65] At Electronic Entertainment Expo 2016, it was announced that Realms would enable Minecraft to support cross-platform play between Windows 10, iOS, and Android platforms starting in June 2016,[67] with Xbox One and Nintendo Switch support to come later in 2017,[68] and support for virtual reality devices. On 31 July 2017, Mojang released the beta version of the update allowing cross-platform play.[69] Nintendo Switch support for Realms was released in July 2018.[70]
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A wide variety of user-generated downloadable content for Minecraft, such as modifications, texture packs and custom maps, exists and is available on the Internet. Modifications of the Minecraft code, called mods, add a variety of gameplay changes, ranging from new blocks, new items, new mobs to entire arrays of mechanisms to craft.[71][72] The modding community is responsible for a substantial supply of mods from ones that enhance gameplay, such as minimaps, waypoints, and durability counters, to ones that add to the game elements from other video games and media.
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While mod framework is fan-made, vanilla Minecraft contains intended frameworks for modification, such as community-created resource packs, which alter certain game elements including textures and sounds.[73] Players can also create their own "maps" (custom world save files) which often contain specific rules, challenges, puzzles and quests, and share them for others to play.[53] Mojang added an adventure mode in August 2012[54] and "command blocks" in October 2012,[56] which were created specially for custom maps in Java Edition. Data packs, introduced in version 1.13 of the Java Edition, allow further customization, including the ability to add new advancements, dimensions, functions, loot tables, predicates, recipes, structures, tags, world generation settings, and biomes.[74][75]
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The Xbox 360 Edition supports downloadable content, which is available to purchase via the Xbox Games Store; these content packs usually contain additional character skins.[76] It later received support for texture packs in its twelfth title update while introducing "mash-up packs", which combines texture packs with skin packs and changes to the game's sounds, music and user interface.[77] The first mash-up pack (and by extension, the first texture pack) for the Xbox 360 Edition was released on 4 September 2013, and was themed after the Mass Effect franchise.[78] Unlike Java Edition, however, the Xbox 360 Edition does not support player-made mods or custom maps.[79] A cross-promotional resource pack based on the Super Mario franchise by Nintendo was released for the Wii U Edition worldwide on 17 May 2016.[80] A mash-up pack based on Fallout was announced for release on the Wii U Edition.[81]
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In June 2017, Mojang released an update known as the "Discovery Update" to the Bedrock version of the game.[82] The update includes a new map, a new game mode, the "Marketplace", a catalogue of user-generated content that gives Minecraft creators "another way to make a living from the game", and more.[83][84][85]
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Around the time that he came up with Minecraft, Markus "Notch" Persson was a game developer with King through March 2009, at the time serving mostly browser games, during which he learnt a number of different programming languages.[86] He would prototype his own games during his off-hours at home, often based on inspiration he found from other games, and participated frequently on the TIGSource forums for independent developers.[86] One of these personal projects was called "RubyDung", a base-building game inspired by Dwarf Fortress, but as an isometric three dimensional game like Roller Coaster Tycoon.[87] He had already made a 3D texture mapper for another zombie game prototype he had started to try to emulate the style of Grand Theft Auto: Chinatown Wars. Among the features in "RubyDung" he explored was a first-person view similar to Dungeon Keeper but at the time, felt the graphics were too pixelated and omitted this mode.[88][89] Around March 2009, Persson left King and joined jAlbum, but otherwise kept working on his prototypes.
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Infiniminer, a block-based open-ended mining game first released in April 2009, sparked Persson's inspiration for how to take "RubyDung" forward. Infiniminer heavily influenced the visual style of gameplay, including bringing back the first-person mode, the "blocky" visual style and the block-building fundamentals. However, unlike Infiniminer, Persson wanted Minecraft to have RPG elements.[90]
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The base program of Minecraft was completed by Persson over a weekend in May 2009, and was first released to the public on 17 May 2009 as a developmental release on TIGSource forums. Perrson sold access to this for €10, and sold 40 copies the first week. Persson continue to release an updated version of the game each week based on feedback from the forums.[86][91] This version later become known as the Classic version. Further milestones dubbed as Survival Test, Indev and Infdev were released between September 2009 and February 2010, although the game saw updates in-between. The first major update, dubbed alpha version, was released on 28 June 2010. Although Persson maintained a day job with Jalbum.net at first, he later quit in order to work on Minecraft full-time as sales of the alpha version of the game expanded.[92] Persson continued to update the game with releases distributed to users automatically. These updates included new items, new blocks, new mobs, survival mode, and changes to the game's behavior (e.g. how water flows).[92]
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To back the development of Minecraft, Persson set up a video game company, Mojang, with the money earned from the game.[93][94][95] Mojang co-founders included Jakob Porser, one of Persson's coworkers from King, and Carl Manneh, jAlbum's CEO.[86]
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On 11 December 2010, Persson announced that Minecraft was entering its beta testing phase on 20 December 2010. He further stated that bug fixes and all updates leading up to and including the release would still be free.[96] Over the course of the development, Mojang hired several new employees to work on the project.[97]
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Mojang moved the game out of beta and released the full version on 18 November 2011.[98] On 1 December 2011, Jens "Jeb" Bergensten took full creative control over Minecraft, replacing Persson as lead designer.[99] On 28 February 2012, Mojang announced that they had hired the developers of the popular server platform "Bukkit"[62] to improve Minecraft's support of server modifications.[100] This acquisition also included Mojang apparently taking full ownership of the CraftBukkit modification,[101] although the validity of this claim was questioned due to its status as an open-source project with many contributors, licensed under the GNU General Public License and Lesser General Public License.[102] On 15 September 2014, Microsoft announced a $2.5 billion deal to buy Mojang, along with the ownership of the Minecraft intellectual property. The deal was suggested by Persson when he posted a tweet asking a corporation to buy his share of the game after receiving criticism for "trying to do the right thing".[103][104] It was arbitrated on 6 November 2014, and led to Persson becoming one of Forbes' "World's Billionaires".[105][106][107][108] The original version of the game was renamed to Minecraft: Java Edition on 18 September 2017 to separate it from Bedrock Edition, which was renamed to just Minecraft by the Better Together Update.[109]
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Since the first full release of Minecraft, dubbed the "Adventure Update", the game has been continuously updated with many major updates, available for free to users who have already purchased the game.[110] The latest update is 1.16, the "Nether Update", which overhauls the Nether dimension, adding new biomes and mobs, and was released on 23 June 2020.[111] The Bedrock Edition has also been regularly updated, with these updates now matching the themes of Java Edition updates. Other versions of the game such as the various console editions and Pocket Edition were either merged into Bedrock and/or discontinued and as such have not received further updates.[109]
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Minecraft's music and sound effects were produced by German musician Daniel Rosenfeld, better known as C418.[112] The background music in Minecraft is instrumental ambient music. On 4 March 2011, Rosenfeld released a soundtrack titled Minecraft – Volume Alpha; it includes most of the tracks featured in Minecraft, as well as other music not featured in the game.[113] Kirk Hamilton of Kotaku chose the music in Minecraft as one of the best video game soundtracks of 2011.[114] On 9 November 2013, Rosenfeld released the second official soundtrack, titled Minecraft – Volume Beta, which includes the music that was added in later versions of the game.[115][116] A physical release of Volume Alpha, consisting of CDs, black vinyl, and limited-edition transparent green vinyl LPs, was issued by indie electronic label Ghostly International on 21 August 2015.[117][118] In addition to Rosenfeld's work, other composers have contributed tracks to the game since release, including Samuel Åberg, Gareth Coker, and Lena Raine.[119][120] Raine's work was included in a separate album titled Minecraft: Nether Update (Original Game Soundtrack).[121]
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The game can run on multiple operating systems, including Windows, macOS, and Linux.[58][122] Apart from Minecraft: Java Edition and Minecraft for Windows 10, there are other versions of Minecraft for PC, including Minecraft Classic, Minecraft 4K, and Minecraft: Education Edition.
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Minecraft Classic is an older version of Minecraft that was first available online[123] and can also be played through the game's launcher.[124]
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Unlike newer versions of Minecraft, the Classic version is free to play, though it is no longer updated. It functions much the same as creative mode, allowing players to build and destroy any and all parts of the world either alone or in a multiplayer server. Environmental hazards such as lava do not damage players, and some blocks function differently since their behavior was later changed during development.[125][126][127]
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Minecraft 4K is a simplified version of Minecraft similar to the Classic version that was developed for the Java 4K game programming contest "in way less than 4 kilobytes".[128] The map itself is finite—composed of 64×64×64 blocks—and the same world is generated every time. Players are restricted to placing or destroying blocks, which consist of grass, dirt, stone, wood, leaves, and brick.[129]
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Minecraft: Education Edition is a version of Minecraft created specifically for educational institutions, which was launched 1 November 2016.[130] It includes a Chemistry Resource Pack,[131] free lesson plans on the Minecraft: Education Edition website, and two free companion applications: Code Connection and Classroom Mode.[132]
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Minecraft for Windows 10 is currently exclusive to Microsoft's Windows 10 operating system. The beta for it launched on the Windows Store on 29 July 2015.[133] This version has the ability to play with Xbox Live friends, and to play local multiplayer with owners of Minecraft on other Bedrock platforms. Other features include the ability to use multiple control schemes, such as a gamepad, keyboard, or touchscreen (for Microsoft Surface and other touchscreen-enabled devices), virtual reality support, and to record and take screenshots in-game via the built-in GameDVR.[134]
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On 16 August 2011, Minecraft: Pocket Edition was released for the Xperia Play on the Android Market as an early alpha version. It was then released for several other compatible devices on 8 October 2011.[135][136] An iOS version of Minecraft was released on 17 November 2011.[137] A port was made available for Windows Phones shortly after Microsoft acquired Mojang.[138] The port concentrates on the creative building and the primitive survival aspect of the game, and does not contain all the features of the PC release. On his Twitter account, Jens Bergensten said that the Pocket Edition of Minecraft is written in C++ and not Java, due to iOS not being able to support Java.[139] Gradual updates are periodically released to bring the port closer to the PC version.[140]
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On 10 December 2014, in observance of Mojang's acquisition by Microsoft, a port of Pocket Edition was released for Windows Phone 8.1.[141] On 18 January 2017, Microsoft announced that it would no longer maintain the Windows Phone versions of Pocket Edition.[142] On 19 December 2016, the full version of Minecraft: Pocket Edition was released on iOS, Android and Windows Phone. On 31 July 2017, the Pocket Edition portion of the name was dropped and the apps were renamed simply as Minecraft.[143] The Pocket Edition's engine, known as "Bedrock", was ported to non-mobile platforms Windows 10, Xbox One, Gear VR, Apple TV, Fire TV, Nintendo Switch, and PlayStation 4.[144][145][146][147] Versions of the game on the Bedrock engine are collectively referred to as the Bedrock Edition.
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An Xbox 360 version of the game, developed by 4J Studios, was released on 9 May 2012.[148][149] On 22 March 2012, it was announced that Minecraft would be the flagship game in a new Xbox Live promotion called Arcade NEXT.[149] The game differs from the home computer versions in a number of ways, including a newly designed crafting system, the control interface, in-game tutorials, split-screen multiplayer, and the ability to play with friends via Xbox Live.[150][151] The worlds in the Xbox 360 version are also not "infinite", and are essentially barricaded by invisible walls.[151] The Xbox 360 version was originally similar in content to older PC versions, but was gradually updated to bring it closer to the current PC version prior to its discontinuation.[148][152][153] An Xbox One version featuring larger worlds among other enhancements[154] was released on 5 September 2014.[154]
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Versions of the game for the PlayStation 3 and PlayStation 4 were released on 17 December 2013 and 4 September 2014 respectively.[9] The PlayStation 4 version was announced as a launch title, though it was eventually delayed.[155][156] A version for PlayStation Vita was also released in October 2014.[157] Like the Xbox versions, the PlayStation versions were developed by 4J Studios.[158]
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On 17 December 2015, Minecraft: Wii U Edition was released. The Wii U version received a physical release on 17 June 2016 in North America,[159] in Japan on 23 June 2016,[160] and in Europe on 30 June 2016.[161] A Nintendo Switch version of the game was released on the Nintendo eShop on 11 May 2017, along with a physical retail version set for a later date.[162] During a Nintendo Direct presentation on 13 September 2017, Nintendo announced that Minecraft: New Nintendo 3DS Edition would be available for download immediately after the livestream, and a physical copy available on a later date. The game is only compatible with the "New" versions of the 3DS and 2DS systems, and does not work with the original 3DS, 3DS XL, or 2DS models.[17]
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On 18 December 2018, the PlayStation 3, PlayStation Vita, Xbox 360, and the Wii U versions of Minecraft received their final update.[163]
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The PlayStation 4 version of Minecraft was updated in December 2019 to support cross-platform play with all other Bedrock editions, though users are required to have a free Xbox Live account to play.[147]
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A version of Minecraft for the Raspberry Pi was officially revealed at MineCon 2012. Mojang stated that the Pi Edition is similar to the Pocket Edition, except that it is downgraded to an older version, and with the added ability of using text commands to edit the game world. Players can open the game code and use the Python programming language to manipulate things in the game world.[164] The game was leaked on 20 December 2012, but was quickly pulled off.[165] It was officially released on 11 February 2013.[166]
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On 20 May 2016, Minecraft China was announced as a localized edition for China, where it was released under a licensing agreement between NetEase and Mojang.[167] The PC edition was released for public testing on 8 August 2017. The iOS version was released on 15 September 2017, and the Android version was released on 12 October 2017.[168][169][170] The PC edition is based on the original Java Edition, while the iOS and Android mobile version is based on the Bedrock Edition. The edition is free-to-play, and had over 300 million players by November 2019.[171]
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Early on, Persson planned to support the Oculus Rift with a port of Minecraft. However, after Facebook acquired Oculus in 2013, he abruptly canceled plans noting "Facebook creeps me out."[172][173] A community-made modification known as Minecraft VR was developed in 2016 to provide virtual reality support to Minecraft: Java Edition oriented towards Oculus Rift hardware. A fork of the Minecraft VR modification known as Vivecraft ported the mod to OpenVR, and is oriented towards supporting HTC Vive hardware.[174] On 15 August 2016, Microsoft launched official Oculus Rift support for Minecraft on Windows 10.[174] Upon its release, the Minecraft VR mod was discontinued by its developer due to trademark complaints issued by Microsoft, and Vivecraft was endorsed by the community makers of the Minecraft VR modification due to its Rift support and being superior to the original Minecraft VR mod.[174] Also available is a Gear VR version, titled Minecraft: Gear VR Edition.[175] Windows Mixed Reality support was added in 2017. The only officially supported VR versions of Minecraft are Minecraft: Gear VR Edition and Minecraft for Windows 10 for Oculus Rift and Windows Mixed Reality headsets.[176]
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On 16 April 2020, a Beta version of Minecraft implementing physically based rendering, ray tracing and DLSS was released by Nvidia on RTX-enabled GPUs.[177] The final version is expected to be released later in 2020.[178]
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Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One via download on 13 October 2015.[179][180][181] A physical disc that grants access to all episodes was released for the aforementioned four consoles on 27 October.[181] Wii U [182] and Nintendo Switch version were also later released [183][184] The first trailer for the game was shown at MineCon on 4 July 2015, revealing some of the game's features. In Minecraft: Story Mode, players control Jesse (voiced by Patton Oswalt and Catherine Taber),[181] who sets out on a journey with his or her friends to find The Order of the Stone—four adventurers who slayed an Ender Dragon—in order to save their world. Brian Posehn, Ashley Johnson, Scott Porter, Martha Plimpton, Dave Fennoy, Corey Feldman, Billy West and Paul Reubens portray the rest of the cast.[185]
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Minecraft Classic is a browser remake of the 2009 Classic version of Minecraft. The game was released on 7 May 2019, to celebrate the 10th anniversary of Minecraft. Minecraft Classic recreates the game as it was in 2009, including the bugs present in the 2009 version of Minecraft.[186] The game has a total of 32 block types that players can place.[187] The game also supports multiplayer with up to a total of 10 players.[188]
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Minecraft Earth is an upcoming augmented reality game that was announced by Microsoft in May 2019. The game will allow players to interact with the world and build Minecraft-style structures and objects that will persist and can be modified by other players. The game will implement the resource-gathering and many of other features of the original game in an augmented-reality setting. The game had a beta release in July 2019.[189]
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Minecraft Dungeons is a dungeon crawler game that was released on May 26, 2020. It was announced to be development at MineCon 2018. Set in the Minecraft universe, the game can be played alone or in a party of up to four people.[190] It was released for Windows, Xbox One, Nintendo Switch, and PlayStation 4 in 2020.[191]
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Minecraft received critical acclaim, praising the creative freedom it grants players in-game, as well as the ease of enabling emergent gameplay.[220][221][222] Critics have praised Minecraft's complex crafting system, commenting that it is an important aspect of the game's open-ended gameplay.[207] Most publications were impressed by the game's "blocky" graphics, with IGN describing them as "instantly memorable".[19] Reviewers also liked the game's adventure elements, noting that the game creates a good balance between exploring and building.[207] The game's multiplayer feature has been generally received favorably, with IGN commenting that "adventuring is always better with friends".[19] Jaz McDougall of PC Gamer said Minecraft is "intuitively interesting and contagiously fun, with an unparalleled scope for creativity and memorable experiences".[214] It has been regarded as having introduced millions of children to the digital world, insofar as its basic game mechanics are logically analogous to computer commands.
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[223]
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Reviewers have said the game's lack of in-game tutorials and instructions make it difficult for new players to learn how to play the game. IGN was disappointed about the troublesome steps needed to set up multiplayer servers, calling it a "hassle".[19] Critics also said that visual glitches occur periodically.[207] Despite its release out of beta in 2011, GameSpot said the game had an "unfinished feel", adding that some game elements seem "incomplete or thrown together in haste".[207]
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A review of the alpha version, by Scott Munro of the Daily Record, called it "already something special" and urged readers to buy it.[224] Jim Rossignol of Rock, Paper, Shotgun also recommended the alpha of the game, calling it "a kind of generative 8-bit Lego Stalker".[225] On 17 September 2010, gaming webcomic Penny Arcade began a series of comics and news posts about the addictiveness of the game.[226] The Xbox 360 version was generally received positively by critics, but did not receive as much praise as the PC version. Although reviewers were disappointed by the lack of features such as mod support and content from the PC version, they acclaimed the port's addition of a tutorial and in-game tips and crafting recipes, saying that they make the game more user-friendly.[79]
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Minecraft: Pocket Edition initially received mixed reviews from critics. Although reviewers appreciated the game's intuitive controls, they were disappointed by the lack of content. The inability to collect resources and craft items, as well as the limited types of blocks and lack of hostile mobs, were especially criticized.[210][227][228] After updates adding more content, Pocket Edition started receiving more positive reviews. Reviewers complimented the controls and the graphics, but still noted a lack of content.[210]
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Minecraft surpassed over a million purchases less than a month after entering its beta phase in early 2011.[229][230] At the same time, the game had no publisher backing and has never been commercially advertised except through word of mouth,[231] and various unpaid references in popular media such as the Penny Arcade webcomic.[232] By April 2011, Persson estimated that Minecraft had made €23 million (US$33 million) in revenue, with 800,000 sales of the alpha version of the game, and over 1 million sales of the beta version.[233] In November 2011, prior to the game's full release, Minecraft beta surpassed 16 million registered users and 4 million purchases.[234] By March 2012, Minecraft had become the 6th best-selling PC game of all time.[235] As of 10 October 2014[update], the game has sold 17 million copies on PC, becoming the best-selling PC game of all time.[236] As of 10 October 2014[update], the game has sold approximately 60 million copies across all platforms, making it one of the best-selling video games of all time.[236][237] On 25 February 2014, the game reached 100 million registered users.[238] By May 2019, 180 million copies had been sold across all platforms, making it the single best-selling video game of all time. The free-to-play Minecraft China version had over 300 million players by November 2019.[171]
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The Xbox 360 version of Minecraft became profitable within the first day of the game's release in 2012, when the game broke the Xbox Live sales records with 400,000 players online.[239] Within a week of being on the Xbox Live Marketplace, Minecraft sold upwards of a million copies.[240] GameSpot announced in December 2012 that Minecraft sold over 4.48 million copies since the game debuted on Xbox Live Arcade in May 2012.[241] In 2012, Minecraft was the most purchased title on Xbox Live Arcade; it was also the fourth most played title on Xbox Live based on average unique users per day.[242] As of 4 April 2014[update], the Xbox 360 version has sold 12 million copies.[243] In addition, Minecraft: Pocket Edition has reached a figure of 21 million in sales.[244] The PlayStation 3 version sold one million copies in five weeks.[245] The release of the game's PlayStation Vita version boosted Minecraft sales by 79%, outselling both PS3 and PS4 debut releases and becoming the largest Minecraft launch on a PlayStation console.[246] The PS Vita version sold 100,000 digital copies in Japan within the first two months of release, according to an announcement by SCE Japan Asia.[247] By January 2015, 500,000 digital copies of Minecraft were sold in Japan across all PlayStation platforms, with a surge in primary school children purchasing the PS Vita version.[248] Minecraft helped improve Microsoft's total first-party revenue by $63 million for the 2015 second quarter.[249] The game, including all of its versions, had over 112 million monthly active players by September 2019.[250]
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On its 11th anniversary in May 2020, the company announced that Minecraft had reached over 200 million copies sold across platforms with over 126 million monthly active players.[251]
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In July 2010, PC Gamer listed Minecraft as the fourth-best game to play at work.[252] In December of that year, Good Game selected Minecraft as their choice for Best Downloadable Game of 2010,[253] Gamasutra named it the eighth best game of the year as well as the eighth best indie game of the year,[254][255] and Rock, Paper, Shotgun named it the "game of the year".[256] Indie DB awarded the game the 2010 Indie of the Year award as chosen by voters, in addition to two out of five Editor's Choice awards for Most Innovative and Best Singleplayer Indie.[257] It was also awarded Game of the Year by PC Gamer UK.[258] The game was nominated for the Seumas McNally Grand Prize, Technical Excellence, and Excellence in Design awards at the March 2011 Independent Games Festival and won the Grand Prize and the community-voted Audience Award.[259][260] At Game Developers Choice Awards 2011, Minecraft won awards in the categories for Best Debut Game, Best Downloadable Game and Innovation Award, winning every award for which it was nominated.[261][262] It also won GameCity's video game arts award.[263] On 5 May 2011, Minecraft was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of The Art of Video Games exhibit that opened on 16 March 2012.[264][265] At the 2011 Spike Video Game Awards, Minecraft won the award for Best Independent Game and was nominated in the Best PC Game category.[266][267] In 2012, at the British Academy Video Games Awards, Minecraft was nominated in the GAME Award of 2011 category and Persson received The Special Award.[268] In 2012, Minecraft XBLA was awarded a Golden Joystick Award in the Best Downloadable Game category,[269] and a TIGA Games Industry Award in the Best Arcade Game category.[270] In 2013 it was nominated as the family game of the year at the British Academy Video Games Awards.[271] Minecraft Console Edition won the award for TIGA Game Of The Year in 2014.[272] In 2015, the game placed 6th on USgamer's The 15 Best Games Since 2000 list.[273] In 2016, Minecraft placed 6th on Time's The 50 Best Video Games of All Time list.[274]
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Minecraft was nominated for the 2013 Kids' Choice Awards for Favorite App, but lost to Temple Run.[275] It was nominated for the 2014 Kids' Choice Awards for Favorite Video Game, but lost to Just Dance 2014.[276] The game later won the award for the Most Addicting Game at the 2015 Kids' Choice Awards.[277] In addition, the Java Edition was nominated for "Favorite Video Game" at the 2018 Kids' Choice Awards,[278][279] while the game itself won the "Still Playing" award at the 2019 Golden Joystick Awards,[280] as well as the "Favorite Video Game" award at the 2020 Kids' Choice Awards.[281]
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In September 2019, The Guardian classified Minecraft as the best video game of (the first two decades of) the 21st century,[282] and in November 2019
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Polygon called the game the "most important game of the decade" in its 2010s "decade in review".[283] In December 2019, Forbes gave Minecraft a special mention in a list of the best video games of the 2010s, stating that the game is “without a doubt one of the most important games of the last ten years.”[284] In June 2020, Minecraft was inducted into the World Video Game Hall of Fame.[285]
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Social media sites such as YouTube, Facebook, and Reddit played a significant role in popularizing Minecraft.[286] Research conducted by the University of Pennsylvania's Annenberg School of Communication showed that one-third of Minecraft players learned about the game via Internet videos.[287] In 2010, Minecraft-related videos began to gain influence on YouTube, often made by commentators. The videos usually contain screen-capture footage of the game and voice-overs.[288] Common coverage in the videos includes creations made by players, walkthroughs of various tasks, and parodies of works in popular culture. By May 2012, over four million Minecraft-related YouTube videos had been uploaded.[289] Some popular commentators have received employment at Machinima, a gaming video company that owns a highly watched entertainment channel on YouTube.[288] The Yogscast is a British company that regularly produces Minecraft videos; their YouTube channel has attained billions of views, and their panel at MineCon 2011 had the highest attendance.[288][290] Other well known YouTube personnel include Jordan Maron, who has created many Minecraft parodies, including "Minecraft Style", a parody of the internationally successful single "Gangnam Style" by South Korean rapper Psy.[291]
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Herobrine is a major community icon of Minecraft, who first appeared as a single image on 4chan's /v/ board. According to rumors, Herobrine appears in players' worlds and builds strange constructions.[292] However, Mojang has confirmed that Herobrine has never existed in Minecraft, and there are no plans to add Herobrine.[293]
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Minecraft has been referenced by other video games, such as Torchlight II, Borderlands 2, Choplifter HD, Super Meat Boy, The Elder Scrolls V: Skyrim, The Binding of Isaac, The Stanley Parable, and FTL: Faster Than Light.[294][295] It was also referenced by electronic music artist deadmau5 in his performances.[296] A simulation of the game was featured in Lady Gaga's "G.U.Y." music video.[297] The game is also referenced heavily in "Informative Murder Porn", the second episode of the seventeenth season of the animated television series South Park.[298] "Luca$", the seventeenth episode of the 25th season of the animated sitcom The Simpsons was inspired by Minecraft.[299]
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The possible applications of Minecraft have been discussed extensively, especially in the fields of computer-aided design and education. In a panel at MineCon 2011, a Swedish developer discussed the possibility of using the game to redesign public buildings and parks, stating that rendering using Minecraft was much more user-friendly for the community, making it easier to envision the functionality of new buildings and parks.[288] In 2012, a member of the Human Dynamics group at the MIT Media Lab, Cody Sumter, said: "Notch hasn't just built a game. He's tricked 40 million people into learning to use a CAD program." Various software has been developed to allow virtual designs to be printed using professional 3D printers or personal printers such as MakerBot and RepRap.[300]
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In September 2012, Mojang began the Block By Block project in cooperation with UN Habitat to create real-world environments in Minecraft.[301] The project allows young people who live in those environments to participate in designing the changes they would like to see. Using Minecraft, the community has helped reconstruct the areas of concern, and citizens are invited to enter the Minecraft servers and modify their own neighborhood. Carl Manneh, Mojang's managing director, called the game "the perfect tool to facilitate this process", adding "The three-year partnership will support UN-Habitat's Sustainable Urban Development Network to upgrade 300 public spaces by 2016." Mojang signed Minecraft building community, FyreUK, to help render the environments into Minecraft. The first pilot project began in Kibera, one of Nairobi's informal settlements, and is in the planning phase. The Block By Block project is based on an earlier initiative started in October 2011, Mina Kvarter (My Block), which gave young people in Swedish communities a tool to visualize how they wanted to change their part of town. According to Manneh, the project was a helpful way to visualize urban planning ideas without necessarily having a training in architecture. The ideas presented by the citizens were a template for political decisions.[302]
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In April 2014, the Danish Geodata Agency generated all of Denmark in fullscale in Minecraft based on their own geodata.[303] This is possible because Denmark is one of the flattest countries with the highest point at 171 metres (561 ft) (ranking as the country with the 30th smallest elevation span), where the limit in default Minecraft is around 192 metres (630 ft) above in-game sea level.[304][305]
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Minecraft has also been used in educational settings.[306] In 2011, an educational organization named MinecraftEdu was formed with the goal of introducing Minecraft into schools. The group works with Mojang to make the game affordable and accessible to schools. The version of Minecraft through MinecraftEDU includes unique features to allow teachers to monitor the students' progress within the virtual world, such as receiving screenshots from students to show completion of a lesson.[307] In September 2012, MinecraftEdu said that approximately 250,000 students around the world have access to Minecraft through the company.[308] A wide variety of educational activities involving the game have been developed to teach students various subjects, including history, language arts and science. For an example, one teacher built a world consisting of various historical landmarks for students to learn and explore.[308] Another teacher created a large-scale representation of an animal cell within Minecraft that student could explore and learn how the cell functions work.[307] Great Ormond Street Hospital has been recreated in Minecraft, and it proposed that patients can use it to virtually explore the hospital before they actually visit.[309] Minecraft may also prove as an innovation in Computer Aided Design (CAD).[310] Minecraft offers an outlet of collaboration in design and could have an impact on the industry.[311]
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With the introduction of redstone blocks to represent electrical circuits, users have been able to build functional virtual computers within Minecraft.[312] Such virtual creations include a working hard drive,[313] an 8-bit virtual computer,[314] and emulators for the Atari 2600 (including one by YouTube personality SethBling)[315][316] and Game Boy Advance.[317] In at least one instance, a mod has been created to use this feature to teach younger players how to program within a language set by the virtual computer within a Minecraft world.[318]
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Microsoft and non-profit Code.org had teamed up to offer Minecraft-based games, puzzles, and tutorials aimed to help teach children how to program; by March 2018, Microsoft and Code.org reported that more than 85 million children have used their tutorials.[319] In September 2014, the British Museum in London announced plans to recreate its building along with all exhibits in Minecraft in conjunction with members of the public.[320]
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Taking advantage of the game's accessibility where other websites are censored, the non-governmental organization Reporters Without Borders have used an open Minecraft server to create the Uncensored Library, a repository within the game of journalism by authors from countries
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(including Egypt, Mexico, Russia, Saudi Arabia and Vietnam) who have been censored and arrested, such as Jamal Khashoggi.[321] The neoclassical virtual building was created over about 250 hours by an international team of 24 people.[322]
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After the release of Minecraft, some video games were released with various similarities with Minecraft, and some were called "clones" of the game. Examples include Ace of Spades, CastleMiner, CraftWorld, FortressCraft, Terraria, Total Miner.[323] David Frampton, designer of The Blockheads, reported that one failure of his 2D game was the "low resolution pixel art" that too closely resembled the art in Minecraft which resulted in "some resistance" from fans.[324] A homebrew adaptation of the alpha version of Minecraft for the Nintendo DS, titled DScraft, has been released; it has been noted for its similarity to the original game considering the technical limitations of the system.[325]
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In response to Microsoft's acquisition of Mojang and their Minecraft IP, various developers announced further clone titles developed specifically for Nintendo's consoles, as they were the only major platforms to not officially receive Minecraft at the time.[326] These clone titles include UCraft (Nexis Games),[327] Cube Life: Island Survival (Cypronia),[328] Discovery (Noowanda),[329] Battleminer (Wobbly Tooth Games),[330] Cube Creator 3D (Big John Games),[331] and Stone Shire (Finger Gun Games).[332] Despite this the fears were unfounded with official Minecraft releases on Nintendo consoles eventually resuming.[333][182][14] Persson made a similar game, Minicraft, for a Ludum Dare competition in 2011.
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A documentary about the development of Mojang and Minecraft was released in December 2012. Titled Minecraft: The Story of Mojang, the film was produced by 2 Player Productions.[334] In 2014, an attempt to crowdfund a fan film through Kickstarter was shut down after Persson refused to let the filmmakers use the license.[335][336]
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In 2012, Mojang received offers from Hollywood producers who wanted to produce Minecraft-related TV shows; however, Mojang stated that they would only engage in such projects when "the right idea comes along".[289] By February 2014, Persson revealed that Mojang was in talks with Warner Bros. Pictures regarding a Minecraft film[337][338] and, by that October, it was "in its early days of development".[339][340] The film was scheduled for release on 24 May 2019, and was going to be directed by Shawn Levy and written by Jason Fuchs.[341][342] Levy later dropped out and was replaced by Rob McElhenney.[343][344] In August 2018, McElhenney left the film and Fuchs was replaced with Aaron and Adam Nee, resulting in its release date getting delayed.[345] According to McElhenney, he had been drawn to the film based on the open world nature of the game, an idea Warner Bros. had initially been in agreement with and provided him with a preliminary US$150 million budget for. In 2016, early production had started on the film, including having had Steve Carell on contract for starring. At that time, Warner Bros. Pictures CEO Greg Silverman stepped down and was replaced by Toby Emmerich who had a different vision for the studio. McElhenney's Minecraft movie "slowly died on the vine", and he eventually departed the film.[346]
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In January 2019, Peter Sollett was announced to write and direct the film, featuring a wholly different story from McElhenney's version.[347] The film is expected to be released in theaters on 4 March 2022.[348]
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The game has inspired several officially licensed novels:
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A Lego set based on Minecraft called Lego Minecraft was released on 6 June 2012.[351] The set, called "Micro World", centres around the game's default player character and a creeper.[352] Mojang submitted the concept of Minecraft merchandise to Lego in December 2011 for the Lego Cuusoo program, from which it quickly received 10,000 votes by users, prompting Lego to review the concept.[353] Lego Cuusoo approved the concept in January 2012 and began developing sets based on Minecraft.[353] Two more sets based on the Nether and village areas of the game were released on 1 September 2013. A fourth Micro World set, the End, was released in June 2014. Six more, larger Lego minifigure scale, sets became available November 2014.[354]
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Mojang often collaborates with Jinx, an online game merchandise store, to sell Minecraft merchandise, such as clothing, foam pickaxes, and toys of creatures in the game.[93] By May 2012, over 1 million dollars were made from Minecraft merchandise sales. T-shirts and socks were the most popular products.[289] In March 2013 Mojang signed a deal with the Egmont Group, a children's book publisher, to create Minecraft handbooks, annuals, poster books, and magazines.[355][356][357]
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MINECON (alternatively capitalized "MineCon") is an official convention dedicated to Minecraft. The first one was held in November 2011 at the Mandalay Bay Hotel and Casino in Las Vegas. All 4,500 tickets for MineCon 2011 were sold out by 31 October.[358] The event included the official launch of Minecraft; keynote speeches, including one by Persson; building and costume contests; Minecraft-themed breakout classes; exhibits by leading gaming and Minecraft-related companies; commemorative merchandise; and autograph and picture times with Mojang employees and well-known contributors from the Minecraft community.[359] After MineCon, there was an Into The Nether after-party with deadmau5.[360] Free codes were given to every attendee of MineCon that unlocked alpha versions of Mojang's Scrolls, as well as an additional non-Mojang game, Cobalt, developed by Oxeye Game Studios.[361] Similar events occurred in MineCon 2012, which took place in Disneyland Paris from in November.[362] The tickets for the 2012 event sold out in less than two hours.[363] MineCon 2013 was held in Orlando in November as well.[364][365] MineCon 2015 was held in London in July.[366] MineCon 2016 was held in Anaheim in September.[367] MineCon 2017 was held as a livestream instead of being held at a show floor. Titled "MINECON Earth", it was streamed live in November.[368] MineCon Earth 2018 followed the same format as the 2017 event, but was renamed in 2019 to "MINECON Live" to avoid confusion with Mojang's augmented-reality game, Minecraft Earth.
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In MineCon Live 2019, Mojang announced that the Minecraft Festival would be an in-person event to be held September 25–27, 2020, in Orlando, Florida. The event has been postponed to late 2021 due to coronavirus fears.[369][370]
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Minecraft is a sandbox video game developed by Mojang Studios. Created by Markus "Notch" Persson in the Java programming language and released as a public alpha for personal computers in 2009, the game was officially released in November 2011, with Jens Bergensten taking over development around then. Minecraft has since been ported to various platforms and become the best-selling video game of all time, with 200 million copies sold across all platforms and 126 million monthly active users as of 2020[update].
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In Minecraft, players explore a blocky, procedurally-generated 3D world with infinite terrain, and may discover and extract raw materials, craft tools and items, and build structures or earthworks. Depending on game mode, players can fight computer-controlled "mobs", as well as cooperate with or compete against other players in the same world. Game modes include a survival mode, in which players must acquire resources to build the world and maintain health, and a creative mode, where players have unlimited resources. Players can modify the game to create new gameplay mechanics, items, and assets.
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Minecraft has been critically acclaimed, winning several awards and being cited as one of the greatest and most influential video games of all time, being inducted into the World Video Game Hall of Fame in June 2020. Social media, parodies, adaptations, merchandise, and the annual MineCon conventions played large roles in popularizing the game. It has also been used in educational environments, especially in the realm of computing systems, as virtual computers and hardware devices have been built in it. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion. A number of spin-off games have also been produced, such as Minecraft: Story Mode, Minecraft Dungeons, and Minecraft Earth.
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Minecraft is a 3D sandbox game that has no specific goals to accomplish, allowing players a large amount of freedom in choosing how to play the game.[19] However, there is an achievement system,[20] known as "advancements" in the Java Edition of the game. Gameplay is in the first-person perspective by default, but players have the option for third-person perspective.[21] The game world is composed of rough 3D objects—mainly cubes and fluids, and commonly called "blocks"—representing various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can "mine" blocks and then place them elsewhere, enabling them to build things.[22] Many commentators have described the game's physics system as unrealistic;[23] liquids continuously flow for a limited horizontal distance from source blocks, which can be removed by placing a solid block in its place or by scooping it into a bucket. The game also contains a material known as redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systems.[24]
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The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player).[25][26][27] There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center.[i] The game achieves this by splitting the world data into smaller sections called "chunks" that are only created or loaded when players are nearby.[25] The world is divided into biomes ranging from deserts to jungles to snowfields;[28][29] the terrain includes plains, mountains, forests, caves, and various lava/water bodies.[27] The in-game time system follows a day and night cycle, and one full cycle lasts 20 real-time minutes.
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When starting a new world, players must choose one of five game modes, as well as one of four difficulties, ranging from peaceful to hard. Increasing the difficulty of the game causes the player to take more damage from mobs, as well as having other difficulty-specific effects. For example, the peaceful difficulty prevents hostile mobs from spawning, and the hard difficulty allows players to starve to death if their hunger bar is depleted.[30][31] Once selected, the difficulty can be changed, but the game mode is locked and can only be changed with cheats.
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New players have a randomly selected default character skin of either Steve or Alex,[32] but the option to create custom skins was made available in 2010.[33] Players encounter various non-player characters known as mobs, such as animals, villagers, and hostile creatures.[34] Passive mobs, such as cows, pigs, and chickens, can be hunted for food and crafting materials. They spawn in the daytime, while hostile mobs—including large spiders, skeletons, and zombies—spawn during nighttime or in dark places such as caves.[27] Some hostile mobs, such as zombies, skeletons and drowned (underwater versions of zombies), burn under the sun if they have no headgear.[35] Other creatures unique to Minecraft include the creeper (an exploding creature that sneaks up on the player) and the enderman (a creature with the ability to teleport as well as pick up and place blocks).[36] There are also variants of mobs that spawn in different conditions; for example, zombies have husk variants that spawn in deserts.[37]
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Minecraft has two alternative dimensions besides the overworld (the main world): the Nether and the End.[36] The Nether is a hell-like dimension accessed via player-built portals; it contains many unique resources and can be used to travel great distances in the overworld, due to every block traveled in the Nether being equivalent to 8 traveled in the overworld.[38] The player can build an optional boss mob called the Wither out of materials found in the Nether.[39] The End is a barren land consisting of many islands. A boss dragon called the Ender Dragon dwells on the main island.[40] Killing the dragon opens access to an exit portal, which upon entering cues the game's ending credits and a poem written by Irish novelist Julian Gough.[41] Players are then teleported back to their spawn point and may continue the game indefinitely.[42]
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In survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items.[27] Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter at night.[27] The mode also has a health bar which is depleted by attacks from monsters, falls, drowning, falling into lava, suffocation, starvation, and other events. Players also have a hunger bar, which must be periodically refilled by eating food in-game, except in peaceful difficulty. If the hunger bar is depleted, automatic healing will stop and eventually health will deplete.[31] Health replenishes when players have a nearly full hunger bar or continuously on peaceful difficulty.
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Players can craft a wide variety of items in Minecraft.[43] Craftable items include armor, which mitigates damage from attacks; weapons (such as swords), which allows monsters and animals to be killed more easily; and tools, which break certain types of blocks more quickly. Some items have multiple tiers depending on the material used to craft them, with higher-tier items being more effective and durable. Players can construct furnaces, which can cook food, process ores, and convert materials into other materials.[44] Players may also exchange goods with villager Non-player characters through a trading system, which involves trading emeralds for different goods and vice versa.[45][34]
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The game has an inventory system, allowing players to carry a limited number of items. Upon dying, items in the players' inventories are dropped, and players re-spawn at their spawn point, which by default is where players first spawn in the game, and can be reset by sleeping in a bed[46] or using a respawn anchor.[47][better source needed] Dropped items can be recovered if players can reach them before they disappear, or despawn, after 5 minutes. Players may acquire experience points by killing mobs and other players, mining, smelting ores, breeding animals, and cooking food. Experience can then be spent on enchanting tools, armor and weapons.[30] Enchanted items are generally more powerful, last longer, or have other special effects.[30]
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Hardcore mode is a survival mode variant that is locked to the hardest setting and has permadeath.[48] If a player dies in a hardcore world, they are no longer allowed to interact with it, so they can either be put into spectator mode and explore the world or delete it entirely.[49]
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In creative mode, players have access to all resources and items in the game through the inventory menu, and can place or remove them instantly.[50] Players can toggle the ability to fly freely around the game world at will, and their characters do not take any damage and are not affected by hunger.[51][52] The game mode helps players focus on building and creating projects of any size without disturbance.[50]
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Adventure mode was designed specifically so that players could experience user-crafted custom maps and adventures.[53][54][55] Gameplay is similar to survival mode but with various restrictions, which can be applied to the game world by the creator of the map. This forces players to obtain the required items and experience adventures in the way that the map maker intended.[55] Another addition designed for custom maps is the command block; this block allows map makers to expand interactions with players through scripted server commands.[56]
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Spectator mode allows players to fly through blocks and watch gameplay without directly interacting. Players do not have an inventory, but can teleport to other players and view from the perspective of another player or creature.[57] This game mode can only be accessed within the Java or PC edition.
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Multiplayer in Minecraft is available through direct game-to-game multiplayer, LAN play, local split screen, and servers (player-hosted and business-hosted). It enables multiple players to interact and communicate with each other on a single world.[58] Players can run their own servers, use a hosting provider, or connect directly to another player's game via Xbox Live. Single-player worlds have local area network support, allowing players to join a world on locally interconnected computers without a server setup.[59] Minecraft multiplayer servers are guided by server operators, who have access to server commands such as setting the time of day and teleporting players. Operators can also set up restrictions concerning which usernames or IP addresses are allowed or disallowed to enter the server.[58] Multiplayer servers have a wide range of activities, with some servers having their own unique rules and customs. One of the largest and most popular servers is Hypixel, which has been visited by over 14 million unique players.[60][61] Player versus player combat (PvP) can be enabled to allow fighting between players.[62] Many servers have custom plugins that allow actions that are not normally possible.
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In 2013, Mojang announced Minecraft Realms, a server hosting service intended to enable players to run server multiplayer games easily and safely without having to set up their own.[63][64] Unlike a standard server, only invited players can join Realms servers, and these servers do not use IP addresses. Minecraft: Java Edition Realms server owners can invite up to twenty people to play on their server, with up to ten players online at a time. Minecraft Realms server owners can invite up to 3000 people to play on their server, with up to ten players online at one time.[65] The Minecraft: Java Edition Realms servers do not support user-made plugins, but players can play custom Minecraft maps.[66] Minecraft Realms servers support user-made add-ons, resource packs, behavior packs, and custom Minecraft maps.[65] At Electronic Entertainment Expo 2016, it was announced that Realms would enable Minecraft to support cross-platform play between Windows 10, iOS, and Android platforms starting in June 2016,[67] with Xbox One and Nintendo Switch support to come later in 2017,[68] and support for virtual reality devices. On 31 July 2017, Mojang released the beta version of the update allowing cross-platform play.[69] Nintendo Switch support for Realms was released in July 2018.[70]
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A wide variety of user-generated downloadable content for Minecraft, such as modifications, texture packs and custom maps, exists and is available on the Internet. Modifications of the Minecraft code, called mods, add a variety of gameplay changes, ranging from new blocks, new items, new mobs to entire arrays of mechanisms to craft.[71][72] The modding community is responsible for a substantial supply of mods from ones that enhance gameplay, such as minimaps, waypoints, and durability counters, to ones that add to the game elements from other video games and media.
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While mod framework is fan-made, vanilla Minecraft contains intended frameworks for modification, such as community-created resource packs, which alter certain game elements including textures and sounds.[73] Players can also create their own "maps" (custom world save files) which often contain specific rules, challenges, puzzles and quests, and share them for others to play.[53] Mojang added an adventure mode in August 2012[54] and "command blocks" in October 2012,[56] which were created specially for custom maps in Java Edition. Data packs, introduced in version 1.13 of the Java Edition, allow further customization, including the ability to add new advancements, dimensions, functions, loot tables, predicates, recipes, structures, tags, world generation settings, and biomes.[74][75]
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The Xbox 360 Edition supports downloadable content, which is available to purchase via the Xbox Games Store; these content packs usually contain additional character skins.[76] It later received support for texture packs in its twelfth title update while introducing "mash-up packs", which combines texture packs with skin packs and changes to the game's sounds, music and user interface.[77] The first mash-up pack (and by extension, the first texture pack) for the Xbox 360 Edition was released on 4 September 2013, and was themed after the Mass Effect franchise.[78] Unlike Java Edition, however, the Xbox 360 Edition does not support player-made mods or custom maps.[79] A cross-promotional resource pack based on the Super Mario franchise by Nintendo was released for the Wii U Edition worldwide on 17 May 2016.[80] A mash-up pack based on Fallout was announced for release on the Wii U Edition.[81]
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In June 2017, Mojang released an update known as the "Discovery Update" to the Bedrock version of the game.[82] The update includes a new map, a new game mode, the "Marketplace", a catalogue of user-generated content that gives Minecraft creators "another way to make a living from the game", and more.[83][84][85]
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Around the time that he came up with Minecraft, Markus "Notch" Persson was a game developer with King through March 2009, at the time serving mostly browser games, during which he learnt a number of different programming languages.[86] He would prototype his own games during his off-hours at home, often based on inspiration he found from other games, and participated frequently on the TIGSource forums for independent developers.[86] One of these personal projects was called "RubyDung", a base-building game inspired by Dwarf Fortress, but as an isometric three dimensional game like Roller Coaster Tycoon.[87] He had already made a 3D texture mapper for another zombie game prototype he had started to try to emulate the style of Grand Theft Auto: Chinatown Wars. Among the features in "RubyDung" he explored was a first-person view similar to Dungeon Keeper but at the time, felt the graphics were too pixelated and omitted this mode.[88][89] Around March 2009, Persson left King and joined jAlbum, but otherwise kept working on his prototypes.
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Infiniminer, a block-based open-ended mining game first released in April 2009, sparked Persson's inspiration for how to take "RubyDung" forward. Infiniminer heavily influenced the visual style of gameplay, including bringing back the first-person mode, the "blocky" visual style and the block-building fundamentals. However, unlike Infiniminer, Persson wanted Minecraft to have RPG elements.[90]
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The base program of Minecraft was completed by Persson over a weekend in May 2009, and was first released to the public on 17 May 2009 as a developmental release on TIGSource forums. Perrson sold access to this for €10, and sold 40 copies the first week. Persson continue to release an updated version of the game each week based on feedback from the forums.[86][91] This version later become known as the Classic version. Further milestones dubbed as Survival Test, Indev and Infdev were released between September 2009 and February 2010, although the game saw updates in-between. The first major update, dubbed alpha version, was released on 28 June 2010. Although Persson maintained a day job with Jalbum.net at first, he later quit in order to work on Minecraft full-time as sales of the alpha version of the game expanded.[92] Persson continued to update the game with releases distributed to users automatically. These updates included new items, new blocks, new mobs, survival mode, and changes to the game's behavior (e.g. how water flows).[92]
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To back the development of Minecraft, Persson set up a video game company, Mojang, with the money earned from the game.[93][94][95] Mojang co-founders included Jakob Porser, one of Persson's coworkers from King, and Carl Manneh, jAlbum's CEO.[86]
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On 11 December 2010, Persson announced that Minecraft was entering its beta testing phase on 20 December 2010. He further stated that bug fixes and all updates leading up to and including the release would still be free.[96] Over the course of the development, Mojang hired several new employees to work on the project.[97]
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Mojang moved the game out of beta and released the full version on 18 November 2011.[98] On 1 December 2011, Jens "Jeb" Bergensten took full creative control over Minecraft, replacing Persson as lead designer.[99] On 28 February 2012, Mojang announced that they had hired the developers of the popular server platform "Bukkit"[62] to improve Minecraft's support of server modifications.[100] This acquisition also included Mojang apparently taking full ownership of the CraftBukkit modification,[101] although the validity of this claim was questioned due to its status as an open-source project with many contributors, licensed under the GNU General Public License and Lesser General Public License.[102] On 15 September 2014, Microsoft announced a $2.5 billion deal to buy Mojang, along with the ownership of the Minecraft intellectual property. The deal was suggested by Persson when he posted a tweet asking a corporation to buy his share of the game after receiving criticism for "trying to do the right thing".[103][104] It was arbitrated on 6 November 2014, and led to Persson becoming one of Forbes' "World's Billionaires".[105][106][107][108] The original version of the game was renamed to Minecraft: Java Edition on 18 September 2017 to separate it from Bedrock Edition, which was renamed to just Minecraft by the Better Together Update.[109]
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Since the first full release of Minecraft, dubbed the "Adventure Update", the game has been continuously updated with many major updates, available for free to users who have already purchased the game.[110] The latest update is 1.16, the "Nether Update", which overhauls the Nether dimension, adding new biomes and mobs, and was released on 23 June 2020.[111] The Bedrock Edition has also been regularly updated, with these updates now matching the themes of Java Edition updates. Other versions of the game such as the various console editions and Pocket Edition were either merged into Bedrock and/or discontinued and as such have not received further updates.[109]
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Minecraft's music and sound effects were produced by German musician Daniel Rosenfeld, better known as C418.[112] The background music in Minecraft is instrumental ambient music. On 4 March 2011, Rosenfeld released a soundtrack titled Minecraft – Volume Alpha; it includes most of the tracks featured in Minecraft, as well as other music not featured in the game.[113] Kirk Hamilton of Kotaku chose the music in Minecraft as one of the best video game soundtracks of 2011.[114] On 9 November 2013, Rosenfeld released the second official soundtrack, titled Minecraft – Volume Beta, which includes the music that was added in later versions of the game.[115][116] A physical release of Volume Alpha, consisting of CDs, black vinyl, and limited-edition transparent green vinyl LPs, was issued by indie electronic label Ghostly International on 21 August 2015.[117][118] In addition to Rosenfeld's work, other composers have contributed tracks to the game since release, including Samuel Åberg, Gareth Coker, and Lena Raine.[119][120] Raine's work was included in a separate album titled Minecraft: Nether Update (Original Game Soundtrack).[121]
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The game can run on multiple operating systems, including Windows, macOS, and Linux.[58][122] Apart from Minecraft: Java Edition and Minecraft for Windows 10, there are other versions of Minecraft for PC, including Minecraft Classic, Minecraft 4K, and Minecraft: Education Edition.
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Minecraft Classic is an older version of Minecraft that was first available online[123] and can also be played through the game's launcher.[124]
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Unlike newer versions of Minecraft, the Classic version is free to play, though it is no longer updated. It functions much the same as creative mode, allowing players to build and destroy any and all parts of the world either alone or in a multiplayer server. Environmental hazards such as lava do not damage players, and some blocks function differently since their behavior was later changed during development.[125][126][127]
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Minecraft 4K is a simplified version of Minecraft similar to the Classic version that was developed for the Java 4K game programming contest "in way less than 4 kilobytes".[128] The map itself is finite—composed of 64×64×64 blocks—and the same world is generated every time. Players are restricted to placing or destroying blocks, which consist of grass, dirt, stone, wood, leaves, and brick.[129]
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Minecraft: Education Edition is a version of Minecraft created specifically for educational institutions, which was launched 1 November 2016.[130] It includes a Chemistry Resource Pack,[131] free lesson plans on the Minecraft: Education Edition website, and two free companion applications: Code Connection and Classroom Mode.[132]
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Minecraft for Windows 10 is currently exclusive to Microsoft's Windows 10 operating system. The beta for it launched on the Windows Store on 29 July 2015.[133] This version has the ability to play with Xbox Live friends, and to play local multiplayer with owners of Minecraft on other Bedrock platforms. Other features include the ability to use multiple control schemes, such as a gamepad, keyboard, or touchscreen (for Microsoft Surface and other touchscreen-enabled devices), virtual reality support, and to record and take screenshots in-game via the built-in GameDVR.[134]
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On 16 August 2011, Minecraft: Pocket Edition was released for the Xperia Play on the Android Market as an early alpha version. It was then released for several other compatible devices on 8 October 2011.[135][136] An iOS version of Minecraft was released on 17 November 2011.[137] A port was made available for Windows Phones shortly after Microsoft acquired Mojang.[138] The port concentrates on the creative building and the primitive survival aspect of the game, and does not contain all the features of the PC release. On his Twitter account, Jens Bergensten said that the Pocket Edition of Minecraft is written in C++ and not Java, due to iOS not being able to support Java.[139] Gradual updates are periodically released to bring the port closer to the PC version.[140]
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On 10 December 2014, in observance of Mojang's acquisition by Microsoft, a port of Pocket Edition was released for Windows Phone 8.1.[141] On 18 January 2017, Microsoft announced that it would no longer maintain the Windows Phone versions of Pocket Edition.[142] On 19 December 2016, the full version of Minecraft: Pocket Edition was released on iOS, Android and Windows Phone. On 31 July 2017, the Pocket Edition portion of the name was dropped and the apps were renamed simply as Minecraft.[143] The Pocket Edition's engine, known as "Bedrock", was ported to non-mobile platforms Windows 10, Xbox One, Gear VR, Apple TV, Fire TV, Nintendo Switch, and PlayStation 4.[144][145][146][147] Versions of the game on the Bedrock engine are collectively referred to as the Bedrock Edition.
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An Xbox 360 version of the game, developed by 4J Studios, was released on 9 May 2012.[148][149] On 22 March 2012, it was announced that Minecraft would be the flagship game in a new Xbox Live promotion called Arcade NEXT.[149] The game differs from the home computer versions in a number of ways, including a newly designed crafting system, the control interface, in-game tutorials, split-screen multiplayer, and the ability to play with friends via Xbox Live.[150][151] The worlds in the Xbox 360 version are also not "infinite", and are essentially barricaded by invisible walls.[151] The Xbox 360 version was originally similar in content to older PC versions, but was gradually updated to bring it closer to the current PC version prior to its discontinuation.[148][152][153] An Xbox One version featuring larger worlds among other enhancements[154] was released on 5 September 2014.[154]
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Versions of the game for the PlayStation 3 and PlayStation 4 were released on 17 December 2013 and 4 September 2014 respectively.[9] The PlayStation 4 version was announced as a launch title, though it was eventually delayed.[155][156] A version for PlayStation Vita was also released in October 2014.[157] Like the Xbox versions, the PlayStation versions were developed by 4J Studios.[158]
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On 17 December 2015, Minecraft: Wii U Edition was released. The Wii U version received a physical release on 17 June 2016 in North America,[159] in Japan on 23 June 2016,[160] and in Europe on 30 June 2016.[161] A Nintendo Switch version of the game was released on the Nintendo eShop on 11 May 2017, along with a physical retail version set for a later date.[162] During a Nintendo Direct presentation on 13 September 2017, Nintendo announced that Minecraft: New Nintendo 3DS Edition would be available for download immediately after the livestream, and a physical copy available on a later date. The game is only compatible with the "New" versions of the 3DS and 2DS systems, and does not work with the original 3DS, 3DS XL, or 2DS models.[17]
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On 18 December 2018, the PlayStation 3, PlayStation Vita, Xbox 360, and the Wii U versions of Minecraft received their final update.[163]
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The PlayStation 4 version of Minecraft was updated in December 2019 to support cross-platform play with all other Bedrock editions, though users are required to have a free Xbox Live account to play.[147]
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A version of Minecraft for the Raspberry Pi was officially revealed at MineCon 2012. Mojang stated that the Pi Edition is similar to the Pocket Edition, except that it is downgraded to an older version, and with the added ability of using text commands to edit the game world. Players can open the game code and use the Python programming language to manipulate things in the game world.[164] The game was leaked on 20 December 2012, but was quickly pulled off.[165] It was officially released on 11 February 2013.[166]
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On 20 May 2016, Minecraft China was announced as a localized edition for China, where it was released under a licensing agreement between NetEase and Mojang.[167] The PC edition was released for public testing on 8 August 2017. The iOS version was released on 15 September 2017, and the Android version was released on 12 October 2017.[168][169][170] The PC edition is based on the original Java Edition, while the iOS and Android mobile version is based on the Bedrock Edition. The edition is free-to-play, and had over 300 million players by November 2019.[171]
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Early on, Persson planned to support the Oculus Rift with a port of Minecraft. However, after Facebook acquired Oculus in 2013, he abruptly canceled plans noting "Facebook creeps me out."[172][173] A community-made modification known as Minecraft VR was developed in 2016 to provide virtual reality support to Minecraft: Java Edition oriented towards Oculus Rift hardware. A fork of the Minecraft VR modification known as Vivecraft ported the mod to OpenVR, and is oriented towards supporting HTC Vive hardware.[174] On 15 August 2016, Microsoft launched official Oculus Rift support for Minecraft on Windows 10.[174] Upon its release, the Minecraft VR mod was discontinued by its developer due to trademark complaints issued by Microsoft, and Vivecraft was endorsed by the community makers of the Minecraft VR modification due to its Rift support and being superior to the original Minecraft VR mod.[174] Also available is a Gear VR version, titled Minecraft: Gear VR Edition.[175] Windows Mixed Reality support was added in 2017. The only officially supported VR versions of Minecraft are Minecraft: Gear VR Edition and Minecraft for Windows 10 for Oculus Rift and Windows Mixed Reality headsets.[176]
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On 16 April 2020, a Beta version of Minecraft implementing physically based rendering, ray tracing and DLSS was released by Nvidia on RTX-enabled GPUs.[177] The final version is expected to be released later in 2020.[178]
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Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One via download on 13 October 2015.[179][180][181] A physical disc that grants access to all episodes was released for the aforementioned four consoles on 27 October.[181] Wii U [182] and Nintendo Switch version were also later released [183][184] The first trailer for the game was shown at MineCon on 4 July 2015, revealing some of the game's features. In Minecraft: Story Mode, players control Jesse (voiced by Patton Oswalt and Catherine Taber),[181] who sets out on a journey with his or her friends to find The Order of the Stone—four adventurers who slayed an Ender Dragon—in order to save their world. Brian Posehn, Ashley Johnson, Scott Porter, Martha Plimpton, Dave Fennoy, Corey Feldman, Billy West and Paul Reubens portray the rest of the cast.[185]
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Minecraft Classic is a browser remake of the 2009 Classic version of Minecraft. The game was released on 7 May 2019, to celebrate the 10th anniversary of Minecraft. Minecraft Classic recreates the game as it was in 2009, including the bugs present in the 2009 version of Minecraft.[186] The game has a total of 32 block types that players can place.[187] The game also supports multiplayer with up to a total of 10 players.[188]
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Minecraft Earth is an upcoming augmented reality game that was announced by Microsoft in May 2019. The game will allow players to interact with the world and build Minecraft-style structures and objects that will persist and can be modified by other players. The game will implement the resource-gathering and many of other features of the original game in an augmented-reality setting. The game had a beta release in July 2019.[189]
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Minecraft Dungeons is a dungeon crawler game that was released on May 26, 2020. It was announced to be development at MineCon 2018. Set in the Minecraft universe, the game can be played alone or in a party of up to four people.[190] It was released for Windows, Xbox One, Nintendo Switch, and PlayStation 4 in 2020.[191]
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Minecraft received critical acclaim, praising the creative freedom it grants players in-game, as well as the ease of enabling emergent gameplay.[220][221][222] Critics have praised Minecraft's complex crafting system, commenting that it is an important aspect of the game's open-ended gameplay.[207] Most publications were impressed by the game's "blocky" graphics, with IGN describing them as "instantly memorable".[19] Reviewers also liked the game's adventure elements, noting that the game creates a good balance between exploring and building.[207] The game's multiplayer feature has been generally received favorably, with IGN commenting that "adventuring is always better with friends".[19] Jaz McDougall of PC Gamer said Minecraft is "intuitively interesting and contagiously fun, with an unparalleled scope for creativity and memorable experiences".[214] It has been regarded as having introduced millions of children to the digital world, insofar as its basic game mechanics are logically analogous to computer commands.
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[223]
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Reviewers have said the game's lack of in-game tutorials and instructions make it difficult for new players to learn how to play the game. IGN was disappointed about the troublesome steps needed to set up multiplayer servers, calling it a "hassle".[19] Critics also said that visual glitches occur periodically.[207] Despite its release out of beta in 2011, GameSpot said the game had an "unfinished feel", adding that some game elements seem "incomplete or thrown together in haste".[207]
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A review of the alpha version, by Scott Munro of the Daily Record, called it "already something special" and urged readers to buy it.[224] Jim Rossignol of Rock, Paper, Shotgun also recommended the alpha of the game, calling it "a kind of generative 8-bit Lego Stalker".[225] On 17 September 2010, gaming webcomic Penny Arcade began a series of comics and news posts about the addictiveness of the game.[226] The Xbox 360 version was generally received positively by critics, but did not receive as much praise as the PC version. Although reviewers were disappointed by the lack of features such as mod support and content from the PC version, they acclaimed the port's addition of a tutorial and in-game tips and crafting recipes, saying that they make the game more user-friendly.[79]
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Minecraft: Pocket Edition initially received mixed reviews from critics. Although reviewers appreciated the game's intuitive controls, they were disappointed by the lack of content. The inability to collect resources and craft items, as well as the limited types of blocks and lack of hostile mobs, were especially criticized.[210][227][228] After updates adding more content, Pocket Edition started receiving more positive reviews. Reviewers complimented the controls and the graphics, but still noted a lack of content.[210]
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Minecraft surpassed over a million purchases less than a month after entering its beta phase in early 2011.[229][230] At the same time, the game had no publisher backing and has never been commercially advertised except through word of mouth,[231] and various unpaid references in popular media such as the Penny Arcade webcomic.[232] By April 2011, Persson estimated that Minecraft had made €23 million (US$33 million) in revenue, with 800,000 sales of the alpha version of the game, and over 1 million sales of the beta version.[233] In November 2011, prior to the game's full release, Minecraft beta surpassed 16 million registered users and 4 million purchases.[234] By March 2012, Minecraft had become the 6th best-selling PC game of all time.[235] As of 10 October 2014[update], the game has sold 17 million copies on PC, becoming the best-selling PC game of all time.[236] As of 10 October 2014[update], the game has sold approximately 60 million copies across all platforms, making it one of the best-selling video games of all time.[236][237] On 25 February 2014, the game reached 100 million registered users.[238] By May 2019, 180 million copies had been sold across all platforms, making it the single best-selling video game of all time. The free-to-play Minecraft China version had over 300 million players by November 2019.[171]
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The Xbox 360 version of Minecraft became profitable within the first day of the game's release in 2012, when the game broke the Xbox Live sales records with 400,000 players online.[239] Within a week of being on the Xbox Live Marketplace, Minecraft sold upwards of a million copies.[240] GameSpot announced in December 2012 that Minecraft sold over 4.48 million copies since the game debuted on Xbox Live Arcade in May 2012.[241] In 2012, Minecraft was the most purchased title on Xbox Live Arcade; it was also the fourth most played title on Xbox Live based on average unique users per day.[242] As of 4 April 2014[update], the Xbox 360 version has sold 12 million copies.[243] In addition, Minecraft: Pocket Edition has reached a figure of 21 million in sales.[244] The PlayStation 3 version sold one million copies in five weeks.[245] The release of the game's PlayStation Vita version boosted Minecraft sales by 79%, outselling both PS3 and PS4 debut releases and becoming the largest Minecraft launch on a PlayStation console.[246] The PS Vita version sold 100,000 digital copies in Japan within the first two months of release, according to an announcement by SCE Japan Asia.[247] By January 2015, 500,000 digital copies of Minecraft were sold in Japan across all PlayStation platforms, with a surge in primary school children purchasing the PS Vita version.[248] Minecraft helped improve Microsoft's total first-party revenue by $63 million for the 2015 second quarter.[249] The game, including all of its versions, had over 112 million monthly active players by September 2019.[250]
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On its 11th anniversary in May 2020, the company announced that Minecraft had reached over 200 million copies sold across platforms with over 126 million monthly active players.[251]
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In July 2010, PC Gamer listed Minecraft as the fourth-best game to play at work.[252] In December of that year, Good Game selected Minecraft as their choice for Best Downloadable Game of 2010,[253] Gamasutra named it the eighth best game of the year as well as the eighth best indie game of the year,[254][255] and Rock, Paper, Shotgun named it the "game of the year".[256] Indie DB awarded the game the 2010 Indie of the Year award as chosen by voters, in addition to two out of five Editor's Choice awards for Most Innovative and Best Singleplayer Indie.[257] It was also awarded Game of the Year by PC Gamer UK.[258] The game was nominated for the Seumas McNally Grand Prize, Technical Excellence, and Excellence in Design awards at the March 2011 Independent Games Festival and won the Grand Prize and the community-voted Audience Award.[259][260] At Game Developers Choice Awards 2011, Minecraft won awards in the categories for Best Debut Game, Best Downloadable Game and Innovation Award, winning every award for which it was nominated.[261][262] It also won GameCity's video game arts award.[263] On 5 May 2011, Minecraft was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of The Art of Video Games exhibit that opened on 16 March 2012.[264][265] At the 2011 Spike Video Game Awards, Minecraft won the award for Best Independent Game and was nominated in the Best PC Game category.[266][267] In 2012, at the British Academy Video Games Awards, Minecraft was nominated in the GAME Award of 2011 category and Persson received The Special Award.[268] In 2012, Minecraft XBLA was awarded a Golden Joystick Award in the Best Downloadable Game category,[269] and a TIGA Games Industry Award in the Best Arcade Game category.[270] In 2013 it was nominated as the family game of the year at the British Academy Video Games Awards.[271] Minecraft Console Edition won the award for TIGA Game Of The Year in 2014.[272] In 2015, the game placed 6th on USgamer's The 15 Best Games Since 2000 list.[273] In 2016, Minecraft placed 6th on Time's The 50 Best Video Games of All Time list.[274]
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Minecraft was nominated for the 2013 Kids' Choice Awards for Favorite App, but lost to Temple Run.[275] It was nominated for the 2014 Kids' Choice Awards for Favorite Video Game, but lost to Just Dance 2014.[276] The game later won the award for the Most Addicting Game at the 2015 Kids' Choice Awards.[277] In addition, the Java Edition was nominated for "Favorite Video Game" at the 2018 Kids' Choice Awards,[278][279] while the game itself won the "Still Playing" award at the 2019 Golden Joystick Awards,[280] as well as the "Favorite Video Game" award at the 2020 Kids' Choice Awards.[281]
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In September 2019, The Guardian classified Minecraft as the best video game of (the first two decades of) the 21st century,[282] and in November 2019
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Polygon called the game the "most important game of the decade" in its 2010s "decade in review".[283] In December 2019, Forbes gave Minecraft a special mention in a list of the best video games of the 2010s, stating that the game is “without a doubt one of the most important games of the last ten years.”[284] In June 2020, Minecraft was inducted into the World Video Game Hall of Fame.[285]
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Social media sites such as YouTube, Facebook, and Reddit played a significant role in popularizing Minecraft.[286] Research conducted by the University of Pennsylvania's Annenberg School of Communication showed that one-third of Minecraft players learned about the game via Internet videos.[287] In 2010, Minecraft-related videos began to gain influence on YouTube, often made by commentators. The videos usually contain screen-capture footage of the game and voice-overs.[288] Common coverage in the videos includes creations made by players, walkthroughs of various tasks, and parodies of works in popular culture. By May 2012, over four million Minecraft-related YouTube videos had been uploaded.[289] Some popular commentators have received employment at Machinima, a gaming video company that owns a highly watched entertainment channel on YouTube.[288] The Yogscast is a British company that regularly produces Minecraft videos; their YouTube channel has attained billions of views, and their panel at MineCon 2011 had the highest attendance.[288][290] Other well known YouTube personnel include Jordan Maron, who has created many Minecraft parodies, including "Minecraft Style", a parody of the internationally successful single "Gangnam Style" by South Korean rapper Psy.[291]
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Herobrine is a major community icon of Minecraft, who first appeared as a single image on 4chan's /v/ board. According to rumors, Herobrine appears in players' worlds and builds strange constructions.[292] However, Mojang has confirmed that Herobrine has never existed in Minecraft, and there are no plans to add Herobrine.[293]
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Minecraft has been referenced by other video games, such as Torchlight II, Borderlands 2, Choplifter HD, Super Meat Boy, The Elder Scrolls V: Skyrim, The Binding of Isaac, The Stanley Parable, and FTL: Faster Than Light.[294][295] It was also referenced by electronic music artist deadmau5 in his performances.[296] A simulation of the game was featured in Lady Gaga's "G.U.Y." music video.[297] The game is also referenced heavily in "Informative Murder Porn", the second episode of the seventeenth season of the animated television series South Park.[298] "Luca$", the seventeenth episode of the 25th season of the animated sitcom The Simpsons was inspired by Minecraft.[299]
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The possible applications of Minecraft have been discussed extensively, especially in the fields of computer-aided design and education. In a panel at MineCon 2011, a Swedish developer discussed the possibility of using the game to redesign public buildings and parks, stating that rendering using Minecraft was much more user-friendly for the community, making it easier to envision the functionality of new buildings and parks.[288] In 2012, a member of the Human Dynamics group at the MIT Media Lab, Cody Sumter, said: "Notch hasn't just built a game. He's tricked 40 million people into learning to use a CAD program." Various software has been developed to allow virtual designs to be printed using professional 3D printers or personal printers such as MakerBot and RepRap.[300]
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In September 2012, Mojang began the Block By Block project in cooperation with UN Habitat to create real-world environments in Minecraft.[301] The project allows young people who live in those environments to participate in designing the changes they would like to see. Using Minecraft, the community has helped reconstruct the areas of concern, and citizens are invited to enter the Minecraft servers and modify their own neighborhood. Carl Manneh, Mojang's managing director, called the game "the perfect tool to facilitate this process", adding "The three-year partnership will support UN-Habitat's Sustainable Urban Development Network to upgrade 300 public spaces by 2016." Mojang signed Minecraft building community, FyreUK, to help render the environments into Minecraft. The first pilot project began in Kibera, one of Nairobi's informal settlements, and is in the planning phase. The Block By Block project is based on an earlier initiative started in October 2011, Mina Kvarter (My Block), which gave young people in Swedish communities a tool to visualize how they wanted to change their part of town. According to Manneh, the project was a helpful way to visualize urban planning ideas without necessarily having a training in architecture. The ideas presented by the citizens were a template for political decisions.[302]
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In April 2014, the Danish Geodata Agency generated all of Denmark in fullscale in Minecraft based on their own geodata.[303] This is possible because Denmark is one of the flattest countries with the highest point at 171 metres (561 ft) (ranking as the country with the 30th smallest elevation span), where the limit in default Minecraft is around 192 metres (630 ft) above in-game sea level.[304][305]
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Minecraft has also been used in educational settings.[306] In 2011, an educational organization named MinecraftEdu was formed with the goal of introducing Minecraft into schools. The group works with Mojang to make the game affordable and accessible to schools. The version of Minecraft through MinecraftEDU includes unique features to allow teachers to monitor the students' progress within the virtual world, such as receiving screenshots from students to show completion of a lesson.[307] In September 2012, MinecraftEdu said that approximately 250,000 students around the world have access to Minecraft through the company.[308] A wide variety of educational activities involving the game have been developed to teach students various subjects, including history, language arts and science. For an example, one teacher built a world consisting of various historical landmarks for students to learn and explore.[308] Another teacher created a large-scale representation of an animal cell within Minecraft that student could explore and learn how the cell functions work.[307] Great Ormond Street Hospital has been recreated in Minecraft, and it proposed that patients can use it to virtually explore the hospital before they actually visit.[309] Minecraft may also prove as an innovation in Computer Aided Design (CAD).[310] Minecraft offers an outlet of collaboration in design and could have an impact on the industry.[311]
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With the introduction of redstone blocks to represent electrical circuits, users have been able to build functional virtual computers within Minecraft.[312] Such virtual creations include a working hard drive,[313] an 8-bit virtual computer,[314] and emulators for the Atari 2600 (including one by YouTube personality SethBling)[315][316] and Game Boy Advance.[317] In at least one instance, a mod has been created to use this feature to teach younger players how to program within a language set by the virtual computer within a Minecraft world.[318]
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Microsoft and non-profit Code.org had teamed up to offer Minecraft-based games, puzzles, and tutorials aimed to help teach children how to program; by March 2018, Microsoft and Code.org reported that more than 85 million children have used their tutorials.[319] In September 2014, the British Museum in London announced plans to recreate its building along with all exhibits in Minecraft in conjunction with members of the public.[320]
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Taking advantage of the game's accessibility where other websites are censored, the non-governmental organization Reporters Without Borders have used an open Minecraft server to create the Uncensored Library, a repository within the game of journalism by authors from countries
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(including Egypt, Mexico, Russia, Saudi Arabia and Vietnam) who have been censored and arrested, such as Jamal Khashoggi.[321] The neoclassical virtual building was created over about 250 hours by an international team of 24 people.[322]
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After the release of Minecraft, some video games were released with various similarities with Minecraft, and some were called "clones" of the game. Examples include Ace of Spades, CastleMiner, CraftWorld, FortressCraft, Terraria, Total Miner.[323] David Frampton, designer of The Blockheads, reported that one failure of his 2D game was the "low resolution pixel art" that too closely resembled the art in Minecraft which resulted in "some resistance" from fans.[324] A homebrew adaptation of the alpha version of Minecraft for the Nintendo DS, titled DScraft, has been released; it has been noted for its similarity to the original game considering the technical limitations of the system.[325]
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In response to Microsoft's acquisition of Mojang and their Minecraft IP, various developers announced further clone titles developed specifically for Nintendo's consoles, as they were the only major platforms to not officially receive Minecraft at the time.[326] These clone titles include UCraft (Nexis Games),[327] Cube Life: Island Survival (Cypronia),[328] Discovery (Noowanda),[329] Battleminer (Wobbly Tooth Games),[330] Cube Creator 3D (Big John Games),[331] and Stone Shire (Finger Gun Games).[332] Despite this the fears were unfounded with official Minecraft releases on Nintendo consoles eventually resuming.[333][182][14] Persson made a similar game, Minicraft, for a Ludum Dare competition in 2011.
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A documentary about the development of Mojang and Minecraft was released in December 2012. Titled Minecraft: The Story of Mojang, the film was produced by 2 Player Productions.[334] In 2014, an attempt to crowdfund a fan film through Kickstarter was shut down after Persson refused to let the filmmakers use the license.[335][336]
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In 2012, Mojang received offers from Hollywood producers who wanted to produce Minecraft-related TV shows; however, Mojang stated that they would only engage in such projects when "the right idea comes along".[289] By February 2014, Persson revealed that Mojang was in talks with Warner Bros. Pictures regarding a Minecraft film[337][338] and, by that October, it was "in its early days of development".[339][340] The film was scheduled for release on 24 May 2019, and was going to be directed by Shawn Levy and written by Jason Fuchs.[341][342] Levy later dropped out and was replaced by Rob McElhenney.[343][344] In August 2018, McElhenney left the film and Fuchs was replaced with Aaron and Adam Nee, resulting in its release date getting delayed.[345] According to McElhenney, he had been drawn to the film based on the open world nature of the game, an idea Warner Bros. had initially been in agreement with and provided him with a preliminary US$150 million budget for. In 2016, early production had started on the film, including having had Steve Carell on contract for starring. At that time, Warner Bros. Pictures CEO Greg Silverman stepped down and was replaced by Toby Emmerich who had a different vision for the studio. McElhenney's Minecraft movie "slowly died on the vine", and he eventually departed the film.[346]
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In January 2019, Peter Sollett was announced to write and direct the film, featuring a wholly different story from McElhenney's version.[347] The film is expected to be released in theaters on 4 March 2022.[348]
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The game has inspired several officially licensed novels:
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A Lego set based on Minecraft called Lego Minecraft was released on 6 June 2012.[351] The set, called "Micro World", centres around the game's default player character and a creeper.[352] Mojang submitted the concept of Minecraft merchandise to Lego in December 2011 for the Lego Cuusoo program, from which it quickly received 10,000 votes by users, prompting Lego to review the concept.[353] Lego Cuusoo approved the concept in January 2012 and began developing sets based on Minecraft.[353] Two more sets based on the Nether and village areas of the game were released on 1 September 2013. A fourth Micro World set, the End, was released in June 2014. Six more, larger Lego minifigure scale, sets became available November 2014.[354]
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Mojang often collaborates with Jinx, an online game merchandise store, to sell Minecraft merchandise, such as clothing, foam pickaxes, and toys of creatures in the game.[93] By May 2012, over 1 million dollars were made from Minecraft merchandise sales. T-shirts and socks were the most popular products.[289] In March 2013 Mojang signed a deal with the Egmont Group, a children's book publisher, to create Minecraft handbooks, annuals, poster books, and magazines.[355][356][357]
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MINECON (alternatively capitalized "MineCon") is an official convention dedicated to Minecraft. The first one was held in November 2011 at the Mandalay Bay Hotel and Casino in Las Vegas. All 4,500 tickets for MineCon 2011 were sold out by 31 October.[358] The event included the official launch of Minecraft; keynote speeches, including one by Persson; building and costume contests; Minecraft-themed breakout classes; exhibits by leading gaming and Minecraft-related companies; commemorative merchandise; and autograph and picture times with Mojang employees and well-known contributors from the Minecraft community.[359] After MineCon, there was an Into The Nether after-party with deadmau5.[360] Free codes were given to every attendee of MineCon that unlocked alpha versions of Mojang's Scrolls, as well as an additional non-Mojang game, Cobalt, developed by Oxeye Game Studios.[361] Similar events occurred in MineCon 2012, which took place in Disneyland Paris from in November.[362] The tickets for the 2012 event sold out in less than two hours.[363] MineCon 2013 was held in Orlando in November as well.[364][365] MineCon 2015 was held in London in July.[366] MineCon 2016 was held in Anaheim in September.[367] MineCon 2017 was held as a livestream instead of being held at a show floor. Titled "MINECON Earth", it was streamed live in November.[368] MineCon Earth 2018 followed the same format as the 2017 event, but was renamed in 2019 to "MINECON Live" to avoid confusion with Mojang's augmented-reality game, Minecraft Earth.
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In MineCon Live 2019, Mojang announced that the Minecraft Festival would be an in-person event to be held September 25–27, 2020, in Orlando, Florida. The event has been postponed to late 2021 due to coronavirus fears.[369][370]
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Mining is the extraction of valuable minerals or other geological materials from the Earth, usually from an ore body, lode, vein, seam, reef or placer deposit. These deposits form a mineralized package that is of economic interest to the miner.
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Ores recovered by mining include metals, coal, oil shale, gemstones, limestone, chalk, dimension stone, rock salt, potash, gravel, and clay. Mining is required to obtain any material that cannot be grown through agricultural processes, or feasibly created artificially in a laboratory or factory. Mining in a wider sense includes extraction of any non-renewable resource such as petroleum, natural gas, or even water.
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Mining of stones and metal has been a human activity since pre-historic times. Modern mining processes involve prospecting for ore bodies, analysis of the profit potential of a proposed mine, extraction of the desired materials, and final reclamation of the land after the mine is closed.[1]
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Mining operations usually create a negative environmental impact, both during the mining activity and after the mine has closed. Hence, most of the world's nations have passed regulations to decrease the impact. Work safety has long been a concern as well, and modern practices have significantly improved safety in mines.
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Levels of metal recycling are generally low. Unless future end-of-life recycling rates are stepped up, some rare metals may become unavailable for use in a variety of consumer products. Due to the low recycling rates, some landfills now contain higher concentrations of metal than mines themselves.[2]
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Since the beginning of civilization, people have used stone, ceramics and, later, metals found close to the Earth's surface. These were used to make early tools and weapons; for example, high quality flint found in northern France, southern England and Poland was used to create flint tools.[3] Flint mines have been found in chalk areas where seams of the stone were followed underground by shafts and galleries. The mines at Grimes Graves and Krzemionki are especially famous, and like most other flint mines, are Neolithic in origin (c. 4000–3000 BC). Other hard rocks mined or collected for axes included the greenstone of the Langdale axe industry based in the English Lake District.
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The oldest-known mine on archaeological record is the Ngwenya Mine in Eswatini (Swaziland), which radiocarbon dating shows to be about 43,000 years old. At this site Paleolithic humans mined hematite to make the red pigment ochre.[4][5] Mines of a similar age in Hungary are believed to be sites where Neanderthals may have mined flint for weapons and tools.[6]
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Ancient Egyptians mined malachite at Maadi.[7] At first, Egyptians used the bright green malachite stones for ornamentations and pottery. Later, between 2613 and 2494 BC, large building projects required expeditions abroad to the area of Wadi Maghareh in order to secure minerals and other resources not available in Egypt itself.[8] Quarries for turquoise and copper were also found at Wadi Hammamat, Tura, Aswan and various other Nubian sites on the Sinai Peninsula and at Timna.[8]
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Mining in Egypt occurred in the earliest dynasties. The gold mines of Nubia were among the largest and most extensive of any in Ancient Egypt. These mines are described by the Greek author Diodorus Siculus, who mentions fire-setting as one method used to break down the hard rock holding the gold. One of the complexes is shown in one of the earliest known maps. The miners crushed the ore and ground it to a fine powder before washing the powder for the gold dust.
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Mining in Europe has a very long history. Examples include the silver mines of Laurium, which helped support the Greek city state of Athens. Although they had over 20,000 slaves working them, their technology was essentially identical to their Bronze Age predecessors.[9] At other mines, such as on the island of Thassos, marble was quarried by the Parians after they arrived in the 7th century BC.[10] The marble was shipped away and was later found by archaeologists to have been used in buildings including the tomb of Amphipolis. Philip II of Macedon, the father of Alexander the Great, captured the gold mines of Mount Pangeo in 357 BC to fund his military campaigns.[11] He also captured gold mines in Thrace for minting coinage, eventually producing 26 tons per year.
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However, it was the Romans who developed large scale mining methods, especially the use of large volumes of water brought to the minehead by numerous aqueducts. The water was used for a variety of purposes, including removing overburden and rock debris, called hydraulic mining, as well as washing comminuted, or crushed, ores and driving simple machinery.
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The Romans used hydraulic mining methods on a large scale to prospect for the veins of ore, especially a now-obsolete form of mining known as hushing. They built numerous aqueducts to supply water to the minehead. There, the water stored in large reservoirs and tanks. When a full tank was opened, the flood of water sluiced away the overburden to expose the bedrock underneath and any gold veins. The rock was then worked upon by fire-setting to heat the rock, which would be quenched with a stream of water. The resulting thermal shock cracked the rock, enabling it to be removed by further streams of water from the overhead tanks. The Roman miners used similar methods to work cassiterite deposits in Cornwall and lead ore in the Pennines.
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The methods had been developed by the Romans in Spain in 25 AD to exploit large alluvial gold deposits, the largest site being at Las Medulas, where seven long aqueducts tapped local rivers and sluiced the deposits. The Romans also exploited the silver present in the argentiferous galena in the mines of Cartagena (Cartago Nova), Linares (Castulo), Plasenzuela and Azuaga, among many others.[12] Spain was one of the most important mining regions, but all regions of the Roman Empire were exploited. In Great Britain the natives had mined minerals for millennia,[13] but after the Roman conquest, the scale of the operations increased dramatically, as the Romans needed Britannia's resources, especially gold, silver, tin, and lead.
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Roman techniques were not limited to surface mining. They followed the ore veins underground once opencast mining was no longer feasible. At Dolaucothi they stoped out the veins and drove adits through bare rock to drain the stopes. The same adits were also used to ventilate the workings, especially important when fire-setting was used. At other parts of the site, they penetrated the water table and dewatered the mines using several kinds of machines, especially reverse overshot water-wheels. These were used extensively in the copper mines at Rio Tinto in Spain, where one sequence comprised 16 such wheels arranged in pairs, and lifting water about 24 metres (79 ft). They were worked as treadmills with miners standing on the top slats. Many examples of such devices have been found in old Roman mines and some examples are now preserved in the British Museum and the National Museum of Wales.[14]
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Mining as an industry underwent dramatic changes in medieval Europe. The mining industry in the early Middle Ages was mainly focused on the extraction of copper and iron. Other precious metals were also used, mainly for gilding or coinage. Initially, many metals were obtained through open-pit mining, and ore was primarily extracted from shallow depths, rather than through deep mine shafts. Around the 14th century, the growing use of weapons, armour, stirrups, and horseshoes greatly increased the demand for iron. Medieval knights, for example, were often laden with up to 100 pounds (45 kg) of plate or chain link armour in addition to swords, lances and other weapons.[15] The overwhelming dependency on iron for military purposes spurred iron production and extraction processes.
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The silver crisis of 1465 occurred when all mines had reached depths at which the shafts could no longer be pumped dry with the available technology.[16] Although an increased use of banknotes, credit and copper coins during this period did decrease the value of, and dependence on, precious metals, gold and silver still remained vital to the story of medieval mining.
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Due to differences in the social structure of society, the increasing extraction of mineral deposits spread from central Europe to England in the mid-sixteenth century. On the continent, mineral deposits belonged to the crown, and this regalian right was stoutly maintained. But in England, royal mining rights were restricted to gold and silver (of which England had virtually no deposits) by a judicial decision of 1568 and a law in 1688. England had iron, zinc, copper, lead, and tin ores. Landlords who owned the base metals and coal under their estates then had a strong inducement to extract these metals or to lease the deposits and collect royalties from mine operators. English, German, and Dutch capital combined to finance extraction and refining. Hundreds of German technicians and skilled workers were brought over; in 1642 a colony of 4,000 foreigners was mining and smelting copper at Keswick in the northwestern mountains.[17]
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Use of water power in the form of water mills was extensive. The water mills were employed in crushing ore, raising ore from shafts, and ventilating galleries by powering giant bellows. Black powder was first used in mining in Selmecbánya, Kingdom of Hungary (now Banská Štiavnica, Slovakia) in 1627.[18] Black powder allowed blasting of rock and earth to loosen and reveal ore veins. Blasting was much faster than fire-setting and allowed the mining of previously impenetrable metals and ores.[19] In 1762, the world's first mining academy was established in the same town there.
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The widespread adoption of agricultural innovations such as the iron plowshare, as well as the growing use of metal as a building material, was also a driving force in the tremendous growth of the iron industry during this period. Inventions like the arrastra were often used by the Spanish to pulverize ore after being mined. This device was powered by animals and used the same principles used for grain threshing.[20]
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Much of the knowledge of medieval mining techniques comes from books such as Biringuccio’s De la pirotechnia and probably most importantly from Georg Agricola's De re metallica (1556). These books detail many different mining methods used in German and Saxon mines. A prime issue in medieval mines, which Agricola explains in detail, was the removal of water from mining shafts. As miners dug deeper to access new veins, flooding became a very real obstacle. The mining industry became dramatically more efficient and prosperous with the invention of mechanical and animal driven pumps.
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Mining in the Philippines began around 1000 BC. The early Filipinos worked various mines of gold, silver, copper and iron. Jewels, gold ingots, chains, calombigas and earrings were handed down from antiquity and inherited from their ancestors. Gold dagger handles, gold dishes, tooth plating, and huge gold ornaments were also used.[21] In Laszlo Legeza's "Tantric elements in pre-Hispanic Philippines Gold Art", he mentioned that gold jewelry of Philippine origin was found in Ancient Egypt.[21] According to Antonio Pigafetta, the people of Mindoro possessed great skill in mixing gold with other metals and gave it a natural and perfect appearance that could deceive even the best of silversmiths.[21] The natives were also known for the pieces of jewelry made of other precious stones such as carnelian, agate and pearl. Some outstanding examples of Philippine jewelry included necklaces, belts, armlets and rings placed around the waist.
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During prehistoric times, large amounts of copper was mined along Lake Superior's Keweenaw Peninsula and in nearby Isle Royale; metallic copper was still present near the surface in colonial times.[22][23][24] Indigenous peoples used Lake Superior copper from at least 5,000 years ago;[22] copper tools, arrowheads, and other artifacts that were part of an extensive native trade network have been discovered. In addition, obsidian, flint, and other minerals were mined, worked, and traded.[23] Early French explorers who encountered the sites[clarification needed] made no use of the metals due to the difficulties of transporting them,[23] but the copper was eventually traded throughout the continent along major river routes.
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In the early colonial history of the Americas, "native gold and silver was quickly expropriated and sent back to Spain in fleets of gold- and silver-laden galleons,"[25] the gold and silver originating mostly from mines in Central and South America. Turquoise dated at 700 AD was mined in pre-Columbian America; in the Cerillos Mining District in New Mexico, estimates are that "about 15,000 tons of rock had been removed from Mt. Chalchihuitl using stone tools before 1700."[26][27]
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In 1727, Louis Denys (Denis) (1675–1741), sieur de La Ronde – brother of Simon-Pierre Denys de Bonaventure and the son-in-law of René Chartier – took command of Fort La Pointe at Chequamegon Bay; where natives informed him of an island of copper. La Ronde obtained permission from the French crown to operate mines in 1733, becoming "the first practical miner on Lake Superior"; seven years later, mining was halted by an outbreak between Sioux and Chippewa tribes.[28]
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Mining in the United States became prevalent in the 19th century, and the General Mining Act of 1872 was passed to encourage mining of federal lands.[29] As with the California Gold Rush in the mid-19th century, mining for minerals and precious metals, along with ranching, was a driving factor in the Westward Expansion to the Pacific coast. With the exploration of the West, mining camps were established and "expressed a distinctive spirit, an enduring legacy to the new nation;" Gold Rushers would experience the same problems as the Land Rushers of the transient West that preceded them.[30] Aided by railroads, many traveled West for work opportunities in mining. Western cities such as Denver and Sacramento originated as mining towns.
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When new areas were explored, it was usually the gold (placer and then lode) and then silver that were taken into possession and extracted first. Other metals would often wait for railroads or canals, as coarse gold dust and nuggets do not require smelting and are easy to identify and transport.[24]
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In the early 20th century, the gold and silver rush to the western United States also stimulated mining for coal as well as base metals such as copper, lead, and iron. Areas in modern Montana, Utah, Arizona, and later Alaska became predominate suppliers of copper to the world, which was increasingly demanding copper for electrical and households goods.[31] Canada's mining industry grew more slowly than did the United States' due to limitations in transportation, capital, and U.S. competition; Ontario was the major producer of the early 20th century with nickel, copper, and gold.[31]
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Meanwhile, Australia experienced the Australian gold rushes and by the 1850s was producing 40% of the world's gold, followed by the establishment of large mines such as the Mount Morgan Mine, which ran for nearly a hundred years, Broken Hill ore deposit (one of the largest zinc-lead ore deposits), and the iron ore mines at Iron Knob. After declines in production, another boom in mining occurred in the 1960s. Now, in the early 21st century, Australia remains a major world mineral producer.[32]
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As the 21st century begins, a globalized mining industry of large multinational corporations has arisen. Peak minerals and environmental impacts have also become a concern. Different elements, particularly rare earth minerals, have begun to increase in demand as a result of new technologies.
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The process of mining from discovery of an ore body through extraction of minerals and finally to returning the land to its natural state consists of several distinct steps. The first is discovery of the ore body, which is carried out through prospecting or exploration to find and then define the extent, location and value of the ore body. This leads to a mathematical resource estimation to estimate the size and grade of the deposit.
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This estimation is used to conduct a pre-feasibility study to determine the theoretical economics of the ore deposit. This identifies, early on, whether further investment in estimation and engineering studies is warranted and identifies key risks and areas for further work. The next step is to conduct a feasibility study to evaluate the financial viability, the technical and financial risks, and the robustness of the project.
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This is when the mining company makes the decision whether to develop the mine or to walk away from the project. This includes mine planning to evaluate the economically recoverable portion of the deposit, the metallurgy and ore recoverability, marketability and payability of the ore concentrates, engineering concerns, milling and infrastructure costs, finance and equity requirements, and an analysis of the proposed mine from the initial excavation all the way through to reclamation. The proportion of a deposit that is economically recoverable is dependent on the enrichment factor of the ore in the area.
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To gain access to the mineral deposit within an area it is often necessary to mine through or remove waste material which is not of immediate interest to the miner. The total movement of ore and waste constitutes the mining process. Often more waste than ore is mined during the life of a mine, depending on the nature and location of the ore body. Waste removal and placement is a major cost to the mining operator, so a detailed characterization of the waste material forms an essential part of the geological exploration program for a mining operation.
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Once the analysis determines a given ore body is worth recovering, development begins to create access to the ore body. The mine buildings and processing plants are built, and any necessary equipment is obtained. The operation of the mine to recover the ore begins and continues as long as the company operating the mine finds it economical to do so. Once all the ore that the mine can produce profitably is recovered, reclamation begins to make the land used by the mine suitable for future use.
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Mining techniques can be divided into two common excavation types: surface mining and sub-surface (underground) mining. Today, surface mining is much more common, and produces, for example, 85% of minerals (excluding petroleum and natural gas) in the United States, including 98% of metallic ores.[33]
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Targets are divided into two general categories of materials: placer deposits, consisting of valuable minerals contained within river gravels, beach sands, and other unconsolidated materials; and lode deposits, where valuable minerals are found in veins, in layers, or in mineral grains generally distributed throughout a mass of actual rock. Both types of ore deposit, placer or lode, are mined by both surface and underground methods.
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Some mining, including much of the rare earth elements and uranium mining, is done by less-common methods, such as in-situ leaching: this technique involves digging neither at the surface nor underground. The extraction of target minerals by this technique requires that they be soluble, e.g., potash, potassium chloride, sodium chloride, sodium sulfate, which dissolve in water. Some minerals, such as copper minerals and uranium oxide, require acid or carbonate solutions to dissolve.[34][35]
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Surface mining is done by removing (stripping) surface vegetation, dirt, and, if necessary, layers of bedrock in order to reach buried ore deposits. Techniques of surface mining include: open-pit mining, which is the recovery of materials from an open pit in the ground, quarrying, identical to open-pit mining except that it refers to sand, stone and clay;[36] strip mining, which consists of stripping surface layers off to reveal ore/seams underneath; and mountaintop removal, commonly associated with coal mining, which involves taking the top of a mountain off to reach ore deposits at depth. Most (but not all) placer deposits, because of their shallowly buried nature, are mined by surface methods. Finally, landfill mining involves sites where landfills are excavated and processed.[37] Landfill mining has been thought of as a solution to dealing with long-term methane emissions and local pollution.[38]
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High wall mining is another form of surface mining that evolved from auger mining. In high wall mining, the coal seam is penetrated by a continuous miner propelled by a hydraulic Push-beam Transfer Mechanism (PTM). A typical cycle includes sumping (launch-pushing forward) and shearing (raising and lowering the cutter-head boom to cut the entire height of the coal seam). As the coal recovery cycle continues, the cutter-head is progressively launched into the coal seam for 19.72 feet (6.01 m). Then, the Push-beam Transfer Mechanism (PTM) automatically inserts a 19.72-foot (6.01 m) long rectangular Push-beam (Screw-Conveyor Segment) into the center section of the machine between the Powerhead and the cutter-head. The Push-beam system can penetrate nearly 1,000 feet (300 m) into the coal seam. One patented high wall mining system uses augers enclosed inside the Push-beam that prevent the mined coal from being contaminated by rock debris during the conveyance process. Using a video imaging and/or a gamma ray sensor and/or other Geo-Radar systems like a coal-rock interface detection sensor (CID), the operator can see ahead projection of the seam-rock interface and guide the continuous miner's progress. High wall mining can produce thousands of tons of coal in contour-strip operations with narrow benches, previously mined areas, trench mine applications and steep-dip seams with controlled water-inflow pump system and/or a gas (inert) venting system.
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Sub-surface mining consists of digging tunnels or shafts into the earth to reach buried ore deposits. Ore, for processing, and waste rock, for disposal, are brought to the surface through the tunnels and shafts. Sub-surface mining can be classified by the type of access shafts used, and the extraction method or the technique used to reach the mineral deposit. Drift mining utilizes horizontal access tunnels, slope mining uses diagonally sloping access shafts, and shaft mining utilizes vertical access shafts. Mining in hard and soft rock formations require different techniques.
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Other methods include shrinkage stope mining, which is mining upward, creating a sloping underground room, long wall mining, which is grinding a long ore surface underground, and room and pillar mining, which is removing ore from rooms while leaving pillars in place to support the roof of the room. Room and pillar mining often leads to retreat mining, in which supporting pillars are removed as miners retreat, allowing the room to cave in, thereby loosening more ore. Additional sub-surface mining methods include hard rock mining, which is mining of hard rock (igneous, metamorphic or sedimentary) materials, bore hole mining, drift and fill mining, long hole slope mining, sub level caving, and block caving.
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Heavy machinery is used in mining to explore and develop sites, to remove and stockpile overburden, to break and remove rocks of various hardness and toughness, to process the ore, and to carry out reclamation projects after the mine is closed. Bulldozers, drills, explosives and trucks are all necessary for excavating the land. In the case of placer mining, unconsolidated gravel, or alluvium, is fed into machinery consisting of a hopper and a shaking screen or trommel which frees the desired minerals from the waste gravel. The minerals are then concentrated using sluices or jigs.
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Large drills are used to sink shafts, excavate stopes, and obtain samples for analysis. Trams are used to transport miners, minerals and waste. Lifts carry miners into and out of mines, and move rock and ore out, and machinery in and out, of underground mines. Huge trucks, shovels and cranes are employed in surface mining to move large quantities of overburden and ore. Processing plants utilize large crushers, mills, reactors, roasters and other equipment to consolidate the mineral-rich material and extract the desired compounds and metals from the ore.
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Once the mineral is extracted, it is often then processed. The science of extractive metallurgy is a specialized area in the science of metallurgy that studies the extraction of valuable metals from their ores, especially through chemical or mechanical means.
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Mineral processing (or mineral dressing) is a specialized area in the science of metallurgy that studies the mechanical means of crushing, grinding, and washing that enable the separation (extractive metallurgy) of valuable metals or minerals from their gangue (waste material). Processing of placer ore material consists of gravity-dependent methods of separation, such as sluice boxes. Only minor shaking or washing may be necessary to disaggregate (unclump) the sands or gravels before processing. Processing of ore from a lode mine, whether it is a surface or subsurface mine, requires that the rock ore be crushed and pulverized before extraction of the valuable minerals begins. After lode ore is crushed, recovery of the valuable minerals is done by one, or a combination of several, mechanical and chemical techniques.
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Since most metals are present in ores as oxides or sulfides, the metal needs to be reduced to its metallic form. This can be accomplished through chemical means such as smelting or through electrolytic reduction, as in the case of aluminium. Geometallurgy combines the geologic sciences with extractive metallurgy and mining.
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In 2018, led by Chemistry and Biochemistry professor Bradley D. Smith, University of Notre Dame researchers "invented a new class of molecules whose shape and size enable them to capture and contain precious metal ions," reported in a study published by the Journal of the American Chemical Society. The new method "converts gold-containing ore into chloroauric acid and extracts it using an industrial solvent. The container molecules are able to selectively separate the gold from the solvent without the use of water stripping." The newly developed molecules can eliminate water stripping, whereas mining traditionally "relies on a 125-year-old method that treats gold-containing ore with large quantities of poisonous sodium cyanide... this new process has a milder environmental impact and that, besides gold, it can be used for capturing other metals such as platinum and palladium," and could also be used in urban mining processes that remove precious metals from wastewater streams.[39]
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Environmental issues can include erosion, formation of sinkholes, loss of biodiversity, and contamination of soil, groundwater and surface water by chemicals from mining processes. In some cases, additional forest logging is done in the vicinity of mines to create space for the storage of the created debris and soil.[40] Contamination resulting from leakage of chemicals can also affect the health of the local population if not properly controlled.[41] Extreme examples of pollution from mining activities include coal fires, which can last for years or even decades, producing massive amounts of environmental damage.
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Mining companies in most countries are required to follow stringent environmental and rehabilitation codes in order to minimize environmental impact and avoid impacting human health. These codes and regulations all require the common steps of environmental impact assessment, development of environmental management plans, mine closure planning (which must be done before the start of mining operations), and environmental monitoring during operation and after closure. However, in some areas, particularly in the developing world, government regulations may not be well enforced.
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For major mining companies and any company seeking international financing, there are a number of other mechanisms to enforce environmental standards. These generally relate to financing standards such as the Equator Principles, IFC environmental standards, and criteria for Socially responsible investing. Mining companies have used this oversight from the financial sector to argue for some level of industry self-regulation.[42] In 1992, a Draft Code of Conduct for Transnational Corporations was proposed at the Rio Earth Summit by the UN Centre for Transnational Corporations (UNCTC), but the Business Council for Sustainable Development (BCSD) together with the International Chamber of Commerce (ICC) argued successfully for self-regulation instead.[43]
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This was followed by the Global Mining Initiative which was begun by nine of the largest metals and mining companies and which led to the formation of the International Council on Mining and Metals, whose purpose was to "act as a catalyst" in an effort to improve social and environmental performance in the mining and metals industry internationally.[42] The mining industry has provided funding to various conservation groups, some of which have been working with conservation agendas that are at odds with an emerging acceptance of the rights of indigenous people – particularly the right to make land-use decisions.[44]
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Certification of mines with good practices occurs through the International Organization for Standardization (ISO). For example, ISO 9000 and ISO 14001, which certify an "auditable environmental management system", involve short inspections, although they have been accused of lacking rigor.[clarification needed][42]:183–84 Certification is also available through Ceres' Global Reporting Initiative, but these reports are voluntary and unverified. Miscellaneous other certification programs exist for various projects, typically through nonprofit groups.[42]:185–86
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The purpose of a 2012 EPS PEAKS paper[45] was to provide evidence on policies managing ecological costs and maximise socio-economic benefits of mining using host country regulatory initiatives. It found existing literature suggesting donors encourage developing countries to:
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Ore mills generate large amounts of waste, called tailings. For example, 99 tons of waste are generated per ton of copper, with even higher ratios in gold mining – because only 5.3 g of gold is extracted per ton of ore, a ton of gold produces 200,000 tons of tailings.[46] (As time goes on and richer deposits are exhausted – and technology improves to permit – this number is going down to .5 g and less.) These tailings can be toxic. Tailings, which are usually produced as a slurry, are most commonly dumped into ponds made from naturally existing valleys.[47] These ponds are secured by impoundments (dams or embankment dams).[47] In 2000 it was estimated that 3,500 tailings impoundments existed, and that every year, 2 to 5 major failures and 35 minor failures occurred;[48] for example, in the Marcopper mining disaster at least 2 million tons of tailings were released into a local river.[48] In 2015, Barrick Gold spilled over 1 million liters of cyanide into a total of five rivers in Argentina near their Veladero mine.[49] In central Finland, Talvivaara Terrafame polymetal mine waste effluent since 2008 and numerous leaks of saline mine water has resulted in ecological collapse of nearby lake.[50] Subaqueous tailings disposal is another option.[47] The mining industry has argued that submarine tailings disposal (STD), which disposes of tailings in the sea, is ideal because it avoids the risks of tailings ponds; although the practice is illegal in the United States and Canada, it is used in the developing world.[51]
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The waste is classified as either sterile or mineralised, with acid generating potential, and the movement and storage of this material forms a major part of the mine planning process. When the mineralised package is determined by an economic cut-off, the near-grade mineralised waste is usually dumped separately with view to later treatment should market conditions change and it becomes economically viable. Civil engineering design parameters are used in the design of the waste dumps, and special conditions apply to high-rainfall areas and to seismically active areas. Waste dump designs must meet all regulatory requirements of the country in whose jurisdiction the mine is located. It is also common practice to rehabilitate dumps to an internationally acceptable standard, which in some cases means that higher standards than the local regulatory standard are applied.[48]
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Many mining sites are remote and not connected to the grid. Electricity is typically generated with diesel generators. Due to high transportation cost and theft during transportation the cost for generating electricity is normally high. Renewable energy applications are becoming an alternative or amendment. Both solar and wind power plants can contribute in saving diesel costs at mining sites. Renewable energy applications have been built at mining sites.[52]
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Cost savings can reach up to 70%.[53]
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Mining exists in many countries. London is known as the capital of global "mining houses" such as Rio Tinto Group, BHP Billiton, and Anglo American PLC.[54] The US mining industry is also large, but it is dominated by the coal and other nonmetal minerals (e.g., rock and sand), and various regulations have worked to reduce the significance of mining in the United States.[54] In 2007 the total market capitalization of mining companies was reported at US$962 billion, which compares to a total global market cap of publicly traded companies of about US$50 trillion in 2007.[55] In 2002, Chile and Peru were reportedly the major mining countries of South America.[56] The mineral industry of Africa includes the mining of various minerals; it produces relatively little of the industrial metals copper, lead, and zinc, but according to one estimate has as a percent of world reserves 40% of gold, 60% of cobalt, and 90% of the world's platinum group metals.[57] Mining in India is a significant part of that country's economy. In the developed world, mining in Australia, with BHP Billiton founded and headquartered in the country, and mining in Canada are particularly significant. For rare earth minerals mining, China reportedly controlled 95% of production in 2013.[58]
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While exploration and mining can be conducted by individual entrepreneurs or small businesses, most modern-day mines are large enterprises requiring large amounts of capital to establish. Consequently, the mining sector of the industry is dominated by large, often multinational, companies, most of them publicly listed. It can be argued that what is referred to as the 'mining industry' is actually two sectors, one specializing in exploration for new resources and the other in mining those resources. The exploration sector is typically made up of individuals and small mineral resource companies, called "juniors", which are dependent on venture capital. The mining sector is made up of large multinational companies that are sustained by production from their mining operations. Various other industries such as equipment manufacture, environmental testing, and metallurgy analysis rely on, and support, the mining industry throughout the world. Canadian stock exchanges have a particular focus on mining companies, particularly junior exploration companies through Toronto's TSX Venture Exchange; Canadian companies raise capital on these exchanges and then invest the money in exploration globally.[54] Some have argued that below juniors there exists a substantial sector of illegitimate companies primarily focused on manipulating stock prices.[54]
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Mining operations can be grouped into five major categories in terms of their respective resources. These are oil and gas extraction, coal mining, metal ore mining, nonmetallic mineral mining and quarrying, and mining support activities.[59] Of all of these categories, oil and gas extraction remains one of the largest in terms of its global economic importance. Prospecting potential mining sites, a vital area of concern for the mining industry, is now done using sophisticated new technologies such as seismic prospecting and remote-sensing satellites. Mining is heavily affected by the prices of the commodity minerals, which are often volatile. The 2000s commodities boom ("commodities supercycle") increased the prices of commodities, driving aggressive mining. In addition, the price of gold increased dramatically in the 2000s, which increased gold mining; for example, one study found that conversion of forest in the Amazon increased six-fold from the period 2003–2006 (292 ha/yr) to the period 2006–2009 (1,915 ha/yr), largely due to artisanal mining.[60]
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Mining companies can be classified based on their size and financial capabilities:
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New regulations and a process of legislative reforms aim to improve the harmonization and stability of the mining sector in mineral-rich countries.[62] New legislation for mining industry in African countries still appears to be an issue, but has the potential to be solved, when a consensus is reached on the best approach.[63] By the beginning of the 21st century the booming and increasingly complex mining sector in mineral-rich countries was providing only slight benefits to local communities, especially in given the sustainability issues. Increasing debate and influence by NGOs and local communities called for a new approaches which would also include disadvantaged communities, and work towards sustainable development even after mine closure (including transparency and revenue management). By the early 2000s, community development issues and resettlements became mainstream concerns in World Bank mining projects.[63] Mining-industry expansion after mineral prices increased in 2003 and also potential fiscal revenues in those countries created an omission in the other economic sectors in terms of finances and development. Furthermore, this highlighted regional and local demand for mining revenues and an inability of sub-national governments to effectively use the revenues. The Fraser Institute (a Canadian think tank) has highlighted[clarification needed] the environmental protection laws in developing countries, as well as voluntary efforts by mining companies to improve their environmental impact.[64]
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In 2007 the Extractive Industries Transparency Initiative (EITI) was mainstreamed[clarification needed] in all countries cooperating with the World Bank in mining industry reform.[63] The EITI operates and was implemented with the support of the EITI multi-donor trust fund, managed by the World Bank.[65] The EITI aims to increase transparency in transactions between governments and companies in extractive industries[66] by monitoring the revenues and benefits between industries and recipient governments. The entrance process is voluntary for each country and is monitored by multiple stakeholders including governments, private companies and civil society representatives, responsible for disclosure and dissemination of the reconciliation report;[63] however, the competitive disadvantage of company-by company public report is for some of the businesses in Ghana at least, the main constraint.[67] Therefore, the outcome assessment in terms of failure or success of the new EITI regulation does not only "rest on the government's shoulders" but also on civil society and companies.[68]
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On the other hand, implementation has issues; inclusion or exclusion of artisanal mining and small-scale mining (ASM) from the EITI and how to deal with "non-cash" payments made by companies to subnational governments. Furthermore, the disproportionate revenues the mining industry can bring to the comparatively small number of people that it employs,[69] causes other problems, like a lack of investment in other less lucrative sectors, leading to swings in government revenuebecause of volatility in the oil markets. Artisanal mining is clearly an issue in EITI Countries such as the Central African Republic, D.R. Congo, Guinea, Liberia and Sierra Leone – i.e. almost half of the mining countries implementing the EITI.[69] Among other things, limited scope of the EITI involving disparity in terms of knowledge of the industry and negotiation skills, thus far flexibility of the policy (e.g. liberty of the countries to expand beyond the minimum requirements and adapt it to their needs), creates another risk of unsuccessful implementation. Public awareness increase, where government should act as a bridge between public and initiative for a successful outcome of the policy is an important element to be considered.[70]
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The World Bank has been involved in mining since 1955, mainly through grants from its International Bank for Reconstruction and Development, with the Bank's Multilateral Investment Guarantee Agency offering political risk insurance.[71] Between 1955 and 1990 it provided about $2 billion to fifty mining projects, broadly categorized as reform and rehabilitation, greenfield mine construction, mineral processing, technical assistance, and engineering. These projects have been criticized, particularly the Ferro Carajas project of Brazil, begun in 1981.[72] The World Bank established mining codes intended to increase foreign investment; in 1988 it solicited feedback from 45 mining companies on how to increase their involvement.[42]:20
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In 1992 the World Bank began to push for privatization of government-owned mining companies with a new set of codes, beginning with its report The Strategy for African Mining. In 1997, Latin America's largest miner Companhia Vale do Rio Doce (CVRD) was privatized. These and other developments such as the Philippines 1995 Mining Act led the bank to publish a third report (Assistance for Minerals Sector Development and Reform in Member Countries) which endorsed mandatory environment impact assessments and attention to the concerns of the local population. The codes based on this report are influential in the legislation of developing nations. The new codes are intended to encourage development through tax holidays, zero custom duties, reduced income taxes, and related measures.[42]:22 The results of these codes were analyzed by a group from the University of Quebec, which concluded that the codes promote foreign investment but "fall very short of permitting sustainable development".[73] The observed negative correlation between natural resources and economic development is known as the resource curse.
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Safety has long been a concern in the mining business, especially in sub-surface mining. The Courrières mine disaster, Europe's worst mining accident, involved the death of 1,099 miners in Northern France on March 10, 1906. This disaster was surpassed only by the Benxihu Colliery accident in China on April 26, 1942, which killed 1,549 miners.[74] While mining today is substantially safer than it was in previous decades, mining accidents still occur. Government figures indicate that 5,000 Chinese miners die in accidents each year, while other reports have suggested a figure as high as 20,000.[75] Mining accidents continue worldwide, including accidents causing dozens of fatalities at a time such as the 2007 Ulyanovskaya Mine disaster in Russia, the 2009 Heilongjiang mine explosion in China, and the 2010 Upper Big Branch Mine disaster in the United States. Mining has been identified by the National Institute for Occupational Safety and Health (NIOSH) as a priority industry sector in the National Occupational Research Agenda (NORA) to identify and provide intervention strategies regarding occupational health and safety issues.[76] The Mining Safety and Health Administration (MSHA) was established in 1978 to "work to prevent death, illness, and injury from mining and promote safe and healthful workplaces for US miners."[77] Since its implementation in 1978, the number of miner fatalities has decreased from 242 miners in 1978 to 24 miners in 2019.
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There are numerous occupational hazards associated with mining, including exposure to rockdust which can lead to diseases such as silicosis, asbestosis, and pneumoconiosis. Gases in the mine can lead to asphyxiation and could also be ignited. Mining equipment can generate considerable noise, putting workers at risk for hearing loss. Cave-ins, rock falls, and exposure to excess heat are also known hazards. The current NIOSH Recommended Exposure Limit (REL) of noise is 85 dBA with a 3 dBA exchange rate and the MSHA Permissible Exposure Limit (PEL) is 90 dBA with a 5 dBA exchange rate as an 8-hour time-weighted average. NIOSH has found that 25% of noise-exposed workers in Mining, Quarrying, and Oil and Gas Extraction have hearing impairment.[78] The prevalence of hearing loss increased by 1% from 1991-2001 within these workers.
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Noise studies have been conducted in several mining environments. Stageloaders (84-102 dBA), shearers (85-99 dBA), auxiliary fans (84–120 dBA), continuous mining machines (78–109 dBA), and roof bolters (92–103 dBA) represent some of the noisiest equipment in underground coal mines.[79] Dragline oilers, dozer operators, and welders using air arcing were occupations with the highest noise exposures among surface coal miners.[80] Coal mines had the highest hearing loss injury likelihood.[81]
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Proper ventilation, hearing protection, and spraying equipment with water are important safety practices in mines.
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As of 2008, the deepest mine in the world is TauTona in Carletonville, South Africa, at 3.9 kilometres (2.4 mi),[82] replacing the neighboring Savuka Mine in the North West Province of South Africa at 3,774 metres (12,382 ft).[83] East Rand Mine in Boksburg, South Africa briefly held the record at 3,585 metres (11,762 ft), and the first mine declared the deepest in the world was also TauTona when it was at 3,581 metres (11,749 ft).
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The Moab Khutsong gold mine in North West Province (South Africa) has the world's longest winding steel wire rope, which is able to lower workers to 3,054 metres (10,020 ft) in one uninterrupted four-minute journey.[84]
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The deepest mine in Europe is the 16th shaft of the uranium mines in Příbram, Czech Republic, at 1,838 metres (6,030 ft),[85] second is Bergwerk Saar in Saarland, Germany, at 1,750 metres (5,740 ft).
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The deepest open-pit mine in the world is Bingham Canyon Mine in Bingham Canyon, Utah, United States, at over 1,200 metres (3,900 ft). The largest and second deepest open-pit copper mine in the world is Chuquicamata in northern Chile at 900 metres (3,000 ft), which annually produces 443,000 tons of copper and 20,000 tons of molybdenum.[86][87][88]
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The deepest open-pit mine with respect to sea level is Tagebau Hambach in Germany, where the base of the pit is 293 metres (961 ft) below sea level.
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The largest underground mine is Kiirunavaara Mine in Kiruna, Sweden. With 450 kilometres (280 mi) of roads, 40 million tonnes of annually produced ore, and a depth of 1,270 metres (4,170 ft), it is also one of the most modern underground mines. The deepest borehole in the world is Kola Superdeep Borehole at 12,262 metres (40,230 ft), but this is connected to scientific drilling, not mining.
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During the 20th century, the variety of metals used in society grew rapidly. Today, the development of major nations such as China and India and advances in technologies are fueling an ever-greater demand. The result is that metal mining activities are expanding and more and more of the world's metal stocks are above ground in use rather than below ground as unused reserves. An example is the in-use stock of copper. Between 1932 and 1999, copper in use in the US rose from 73 kilograms (161 lb) to 238 kilograms (525 lb) per person.[89]
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95% of the energy used to make aluminium from bauxite ore is saved by using recycled material.[90] However, levels of metals recycling are generally low. In 2010, the International Resource Panel, hosted by the United Nations Environment Programme (UNEP), published reports on metal stocks that exist within society[91] and their recycling rates.[89]
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The report's authors observed that the metal stocks in society can serve as huge mines above ground. However, they warned that the recycling rates of some rare metals used in applications such as mobile phones, battery packs for hybrid cars, and fuel cells are so low that unless future end-of-life recycling rates are dramatically stepped up these critical metals will become unavailable for use in modern technology.
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As recycling rates are low and so much metal has already been extracted, some landfills now contain a higher concentrations of metal than mines themselves.[92] This is especially true of aluminium, used in cans, and precious metals, found in discarded electronics.[93] Furthermore, waste after 15 years has still not broken down, so less processing would be required when compared to mining ores. A study undertaken by Cranfield University has found £360 million of metals could be mined from just 4 landfill sites.[94] There is also up to 20MJ/kg of energy in waste, potentially making the re-extraction more profitable.[95] However, although the first landfill mine opened in Tel Aviv, Israel in 1953, little work has followed due to the abundance of accessible ores.[96]
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A mineral is, broadly speaking, a solid chemical compound that occurs naturally in pure form.[1] Minerals are most commonly associated with rocks due to the presence of minerals within rocks.[2] These rocks may consist of one type of mineral, or may be an aggregate of two or more different types of minerals, spacially segregated into distinct phases. Compounds that occur only in living beings are usually excluded, but some minerals are often biogenic (such as calcite) or are organic compounds in the sense of chemistry (such as mellite). Moreover, living beings often synthesize inorganic minerals (such as hydroxylapatite) that also occur in rocks.
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In geology and mineralogy, the term "mineral" is usually reserved for mineral species: crystalline compounds with a fairly well-defined chemical composition and a specific crystal structure.[3] Some natural solid substances without a definite crystalline structure, such as opal or obsidian, are then more properly called mineraloids.[4] If a chemical compound may occur naturally with different crystal structures, each structure is considered a different mineral species. Thus, for example, quartz and stishovite are two different minerals consisting of the same compound, silicon dioxide.
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The International Mineralogical Association (IMA) is the world's premier standard body for the definition and nomenclature of mineral species. As of March 2020[update], the IMA recognizes 5,562 official mineral species[5] out of more than 5,750 proposed or traditional ones.[6]
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The chemical composition of a named mineral species may vary somewhat by the inclusion of small amounts of impurities. Specific varieties of a species sometimes have conventional or official names of their own.[7] For example, amethyst is a purple variety of the mineral species quartz. Some mineral species can have variable proportions of two or more chemical elements that occupy equivalent positions in the mineral's structure; for example, the formula of mackinawite is given as (Fe,Ni)9S8, meaning FexNi9-xS8, where x is a variable number between 0 and 9. Sometimes a mineral with variable composition is split into separate species, more or less arbitrarily, forming a mineral group; that is the case of the silicates CaxMgyFe2-x-ySiO4, the olivine group.
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Besides the essential chemical composition and crystal structure, the description of a mineral species usually includes its common physical properties such as habit, hardness, lustre, diaphaneity, colour, streak, tenacity, cleavage, fracture, parting, specific gravity, magnetism, fluorescence, radioactivity, as well as its taste or smell and its reaction to acid.
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Minerals are classified by key chemical constituents; the two dominant systems are the Dana classification and the Strunz classification. Silicate minerals comprise approximately 90% of the Earth's crust.[8] Other important mineral groups include the native elements, sulfides, oxides, halides, carbonates, sulfates, and phosphates.
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One definition of a mineral encompasses the following criteria:[9]
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The first three general characteristics are less debated than the last two.[9]
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Mineral classification schemes and their definitions are evolving to match recent advances in mineral science. Recent changes have included the addition of an organic class, in both the new Dana and the Strunz classification schemes.[15][16] The organic class includes a very rare group of minerals with hydrocarbons. The IMA Commission on New Minerals and Mineral Names adopted in 2009 a hierarchical scheme for the naming and classification of mineral groups and group names and established seven commissions and four working groups to review and classify minerals into an official listing of their published names.[17][18] According to these new rules, "mineral species can be grouped in a number of different ways, on the basis of chemistry, crystal structure, occurrence, association, genetic history, or resource, for example, depending on the purpose to be served by the classification."[17]
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Ernest Nickel's (1995) exclusion of biogenic substances has not been universally adhered to. For example, Lowenstam (1981) stated that "organisms are capable of forming a diverse array of minerals, some of which cannot be formed inorganically in the biosphere."[19] The distinction is a matter of classification and less to do with the constituents of the minerals themselves. Skinner (2005) views all solids as potential minerals and includes biominerals in the mineral kingdom, which are those that are created by the metabolic activities of organisms. Skinner expanded the previous definition of a mineral to classify "element or compound, amorphous or crystalline, formed through biogeochemical processes," as a mineral.[20]
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Recent advances in high-resolution genetics and X-ray absorption spectroscopy are providing revelations on the biogeochemical relations between microorganisms and minerals that may make Nickel's (1995) biogenic mineral exclusion obsolete and Skinner's (2005) biogenic mineral inclusion a necessity.[14][20] For example, the IMA-commissioned "Working Group on Environmental Mineralogy and Geochemistry " deals with minerals in the hydrosphere, atmosphere, and biosphere.[21] The group's scope includes mineral-forming microorganisms, which exist on nearly every rock, soil, and particle surface spanning the globe to depths of at least 1600 metres below the sea floor and 70 kilometres into the stratosphere (possibly entering the mesosphere).[22][23][24] Biogeochemical cycles have contributed to the formation of minerals for billions of years. Microorganisms can precipitate metals from solution, contributing to the formation of ore deposits. They can also catalyze the dissolution of minerals.[25][26][27]
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Prior to the International Mineralogical Association's listing, over 60 biominerals had been discovered, named, and published.[28] These minerals (a sub-set tabulated in Lowenstam (1981)[19]) are considered minerals proper according to Skinner's (2005) definition.[20] These biominerals are not listed in the International Mineral Association official list of mineral names,[29] however, many of these biomineral representatives are distributed amongst the 78 mineral classes listed in the Dana classification scheme.[20] Another rare class of minerals (primarily biological in origin) include the mineral liquid crystals that have properties of both liquids and crystals. To date, over 80,000 liquid crystalline compounds have been identified.[30][31]
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Skinner's (2005) definition of a mineral takes this matter into account by stating that a mineral can be crystalline or amorphous, the latter group including liquid crystals.[20] Although biominerals and liquid mineral crystals, are not the most common form of minerals,[32] they help to define the limits of what constitutes a mineral proper. Nickel's (1995) formal definition explicitly mentioned crystallinity as a key to defining a substance as a mineral. A 2011 article defined icosahedrite, an aluminium-iron-copper alloy as mineral; named for its unique natural icosahedral symmetry, it is a quasicrystal. Unlike a true crystal, quasicrystals are ordered but not periodic.[33][34]
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Minerals are not equivalent to rocks. A rock is an aggregate of one or more minerals[35] or mineraloids. Some rocks, such as limestone or quartzite, are composed primarily of one mineral – calcite or aragonite in the case of limestone, and quartz in the latter case.[36][37] Other rocks can be defined by relative abundances of key (essential) minerals; a granite is defined by proportions of quartz, alkali feldspar, and plagioclase feldspar.[38] The other minerals in the rock are termed accessory minerals, and do not greatly affect the bulk composition of the rock. Rocks can also be composed entirely of non-mineral material; coal is a sedimentary rock composed primarily of organically derived carbon.[35][39]
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In rocks, some mineral species and groups are much more abundant than others; these are termed the rock-forming minerals. The major examples of these are quartz, the feldspars, the micas, the amphiboles, the pyroxenes, the olivines, and calcite; except for the last one, all of these minerals are silicates.[40] Overall, around 150 minerals are considered particularly important, whether in terms of their abundance or aesthetic value in terms of collecting.[41]
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Commercially valuable minerals and rocks are referred to as industrial minerals. For example, muscovite, a white mica, can be used for windows (sometimes referred to as isinglass), as a filler, or as an insulator.[42] Ores are minerals that have a high concentration of a certain element, typically a metal. Examples are cinnabar (HgS), an ore of mercury, sphalerite (ZnS), an ore of zinc, or cassiterite (SnO2), an ore of tin. Gems are minerals with an ornamental value, and are distinguished from non-gems by their beauty, durability, and usually, rarity. There are about 20 mineral species that qualify as gem minerals, which constitute about 35 of the most common gemstones. Gem minerals are often present in several varieties, and so one mineral can account for several different gemstones; for example, ruby and sapphire are both corundum, Al2O3.[43]
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Minerals are classified by variety, species, series and group, in order of increasing generality. The basic level of definition is that of mineral species, each of which is distinguished from the others by unique chemical and physical properties. For example, quartz is defined by its formula, SiO2, and a specific crystalline structure that distinguishes it from other minerals with the same chemical formula (termed polymorphs). When there exists a range of composition between two minerals species, a mineral series is defined. For example, the biotite series is represented by variable amounts of the endmembers phlogopite, siderophyllite, annite, and eastonite. In contrast, a mineral group is a grouping of mineral species with some common chemical properties that share a crystal structure. The pyroxene group has a common formula of XY(Si,Al)2O6, where X and Y are both cations, with X typically bigger than Y; the pyroxenes are single-chain silicates that crystallize in either the orthorhombic or monoclinic crystal systems. Finally, a mineral variety is a specific type of mineral species that differs by some physical characteristic, such as colour or crystal habit. An example is amethyst, which is a purple variety of quartz.[44]
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Two common classifications, Dana and Strunz, are used for minerals; both rely on composition, specifically with regards to important chemical groups, and structure. James Dwight Dana, a leading geologist of his time, first published his System of Mineralogy in 1837; as of 1997, it is in its eighth edition. The Dana classification assigns a four-part number to a mineral species. Its class number is based on important compositional groups; the type gives the ratio of cations to anions in the mineral, and the last two numbers group minerals by structural similarity within a given type or class. The less commonly used Strunz classification, named for German mineralogist Karl Hugo Strunz, is based on the Dana system, but combines both chemical and structural criteria, the latter with regards to distribution of chemical bonds.[45]
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As of January 2020[update], 5,562 mineral species are approved by the IMA.[5] They are most commonly named after a person, followed by discovery location; names based on chemical composition or physical properties are the two other major groups of mineral name etymologies.[44][46]
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The word "species" (from the Latin species, "a particular sort, kind, or type with distinct look, or appearance")[47] comes from the classification scheme in Systema Naturae by Carl Linnaeus. He divided the natural world into three kingdoms – plants, animals, and minerals – and classified each with the same hierarchy.[48] In descending order, these were Phylum, Class, Order, Family, Tribe, Genus, and Species.
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The abundance and diversity of minerals is controlled directly by their chemistry, in turn dependent on elemental abundances in the Earth. The majority of minerals observed are derived from the Earth's crust. Eight elements account for most of the key components of minerals, due to their abundance in the crust. These eight elements, summing to over 98% of the crust by weight, are, in order of decreasing abundance: oxygen, silicon, aluminium, iron, magnesium, calcium, sodium and potassium. Oxygen and silicon are by far the two most important – oxygen composes 47% of the crust by weight, and silicon accounts for 28%.[49]
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The minerals that form are directly controlled by the bulk chemistry of the parent body. For example, a magma rich in iron and magnesium will form mafic minerals, such as olivine and the pyroxenes; in contrast, a more silica-rich magma will crystallize to form minerals that incorporate more SiO2, such as the feldspars and quartz. In a limestone, calcite or aragonite (both CaCO3) form because the rock is rich in calcium and carbonate. A corollary is that a mineral will not be found in a rock whose bulk chemistry does not resemble the bulk chemistry of a given mineral with the exception of trace minerals. For example, kyanite, Al2SiO5 forms from the metamorphism of aluminium-rich shales; it would not likely occur in aluminium-poor rock, such as quartzite.
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The chemical composition may vary between end member species of a solid solution series. For example, the plagioclase feldspars comprise a continuous series from sodium-rich end member albite (NaAlSi3O8) to calcium-rich anorthite (CaAl2Si2O8) with four recognized intermediate varieties between them (given in order from sodium- to calcium-rich): oligoclase, andesine, labradorite, and bytownite.[50] Other examples of series include the olivine series of magnesium-rich forsterite and iron-rich fayalite, and the wolframite series of manganese-rich hübnerite and iron-rich ferberite.
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Chemical substitution and coordination polyhedra explain this common feature of minerals. In nature, minerals are not pure substances, and are contaminated by whatever other elements are present in the given chemical system. As a result, it is possible for one element to be substituted for another.[51] Chemical substitution will occur between ions of a similar size and charge; for example, K+ will not substitute for Si4+ because of chemical and structural incompatibilities caused by a big difference in size and charge. A common example of chemical substitution is that of Si4+ by Al3+, which are close in charge, size, and abundance in the crust. In the example of plagioclase, there are three cases of substitution. Feldspars are all framework silicates, which have a silicon-oxygen ratio of 2:1, and the space for other elements is given by the substitution of Si4+ by Al3+ to give a base unit of [AlSi3O8]−; without the substitution, the formula would be charge-balanced as SiO2, giving quartz.[52] The significance of this structural property will be explained further by coordination polyhedra. The second substitution occurs between Na+ and Ca2+; however, the difference in charge has to accounted for by making a second substitution of Si4+ by Al3+.[53]
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Coordination polyhedra are geometric representations of how a cation is surrounded by an anion. In mineralogy, coordination polyhedra are usually considered in terms of oxygen, due its abundance in the crust. The base unit of silicate minerals is the silica tetrahedron – one Si4+ surrounded by four O2−. An alternate way of describing the coordination of the silicate is by a number: in the case of the silica tetrahedron, the silicon is said to have a coordination number of 4. Various cations have a specific range of possible coordination numbers; for silicon, it is almost always 4, except for very high-pressure minerals where the compound is compressed such that silicon is in six-fold (octahedral) coordination with oxygen. Bigger cations have a bigger coordination numbers because of the increase in relative size as compared to oxygen (the last orbital subshell of heavier atoms is different too). Changes in coordination numbers leads to physical and mineralogical differences; for example, at high pressure, such as in the mantle, many minerals, especially silicates such as olivine and garnet, will change to a perovskite structure, where silicon is in octahedral coordination. Other examples are the aluminosilicates kyanite, andalusite, and sillimanite (polymorphs, since they share the formula Al2SiO5), which differ by the coordination number of the Al3+; these minerals transition from one another as a response to changes in pressure and temperature.[49] In the case of silicate materials, the substitution of Si4+ by Al3+ allows for a variety of minerals because of the need to balance charges.[54]
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Changes in temperature and pressure and composition alter the mineralogy of a rock sample. Changes in composition can be caused by processes such as weathering or metasomatism (hydrothermal alteration). Changes in temperature and pressure occur when the host rock undergoes tectonic or magmatic movement into differing physical regimes. Changes in thermodynamic conditions make it favourable for mineral assemblages to react with each other to produce new minerals; as such, it is possible for two rocks to have an identical or a very similar bulk rock chemistry without having a similar mineralogy. This process of mineralogical alteration is related to the rock cycle. An example of a series of mineral reactions is illustrated as follows.[55]
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Orthoclase feldspar (KAlSi3O8) is a mineral commonly found in granite, a plutonic igneous rock. When exposed to weathering, it reacts to form kaolinite (Al2Si2O5(OH)4, a sedimentary mineral, and silicic acid):
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Under low-grade metamorphic conditions, kaolinite reacts with quartz to form pyrophyllite (Al2Si4O10(OH)2):
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As metamorphic grade increases, the pyrophyllite reacts to form kyanite and quartz:
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Alternatively, a mineral may change its crystal structure as a consequence of changes in temperature and pressure without reacting. For example, quartz will change into a variety of its SiO2 polymorphs, such as tridymite and cristobalite at high temperatures, and coesite at high pressures.[56]
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Classifying minerals ranges from simple to difficult. A mineral can be identified by several physical properties, some of them being sufficient for full identification without equivocation. In other cases, minerals can only be classified by more complex optical, chemical or X-ray diffraction analysis; these methods, however, can be costly and time-consuming. Physical properties applied for classification include crystal structure and habit, hardness, lustre, diaphaneity, colour, streak, cleavage and fracture, and specific gravity. Other less general tests include fluorescence, phosphorescence, magnetism, radioactivity, tenacity (response to mechanical induced changes of shape or form), piezoelectricity and reactivity to dilute acids.[57]
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Crystal structure results from the orderly geometric spatial arrangement of atoms in the internal structure of a mineral. This crystal structure is based on regular internal atomic or ionic arrangement that is often expressed in the geometric form that the crystal takes. Even when the mineral grains are too small to see or are irregularly shaped, the underlying crystal structure is always periodic and can be determined by X-ray diffraction.[9] Minerals are typically described by their symmetry content. Crystals are restricted to 32 point groups, which differ by their symmetry. These groups are classified in turn into more broad categories, the most encompassing of these being the six crystal families.[58]
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These families can be described by the relative lengths of the three crystallographic axes, and the angles between them; these relationships correspond to the symmetry operations that define the narrower point groups. They are summarized below; a, b, and c represent the axes, and α, β, γ represent the angle opposite the respective crystallographic axis (e.g. α is the angle opposite the a-axis, viz. the angle between the b and c axes):[58]
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The hexagonal crystal family is also split into two crystal systems – the trigonal, which has a three-fold axis of symmetry, and the hexagonal, which has a six-fold axis of symmetry.
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Chemistry and crystal structure together define a mineral. With a restriction to 32 point groups, minerals of different chemistry may have identical crystal structure. For example, halite (NaCl), galena (PbS), and periclase (MgO) all belong to the hexaoctahedral point group (isometric family), as they have a similar stoichiometry between their different constituent elements. In contrast, polymorphs are groupings of minerals that share a chemical formula but have a different structure. For example, pyrite and marcasite, both iron sulfides, have the formula FeS2; however, the former is isometric while the latter is orthorhombic. This polymorphism extends to other sulfides with the generic AX2 formula; these two groups are collectively known as the pyrite and marcasite groups.[59]
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Polymorphism can extend beyond pure symmetry content. The aluminosilicates are a group of three minerals – kyanite, andalusite, and sillimanite – which share the chemical formula Al2SiO5. Kyanite is triclinic, while andalusite and sillimanite are both orthorhombic and belong to the dipyramidal point group. These differences arise corresponding to how aluminium is coordinated within the crystal structure. In all minerals, one aluminium ion is always in six-fold coordination with oxygen. Silicon, as a general rule, is in four-fold coordination in all minerals; an exception is a case like stishovite (SiO2, an ultra-high pressure quartz polymorph with rutile structure).[60] In kyanite, the second aluminium is in six-fold coordination; its chemical formula can be expressed as Al[6]Al[6]SiO5, to reflect its crystal structure. Andalusite has the second aluminium in five-fold coordination (Al[6]Al[5]SiO5) and sillimanite has it in four-fold coordination (Al[6]Al[4]SiO5).[61]
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Differences in crystal structure and chemistry greatly influence other physical properties of the mineral. The carbon allotropes diamond and graphite have vastly different properties; diamond is the hardest natural substance, has an adamantine lustre, and belongs to the isometric crystal family, whereas graphite is very soft, has a greasy lustre, and crystallises in the hexagonal family. This difference is accounted for by differences in bonding. In diamond, the carbons are in sp3 hybrid orbitals, which means they form a framework where each carbon is covalently bonded to four neighbours in a tetrahedral fashion; on the other hand, graphite is composed of sheets of carbons in sp2 hybrid orbitals, where each carbon is bonded covalently to only three others. These sheets are held together by much weaker van der Waals forces, and this discrepancy translates to large macroscopic differences.[62]
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Twinning is the intergrowth of two or more crystals of a single mineral species. The geometry of the twinning is controlled by the mineral's symmetry. As a result, there are several types of twins, including contact twins, reticulated twins, geniculated twins, penetration twins, cyclic twins, and polysynthetic twins. Contact, or simple twins, consist of two crystals joined at a plane; this type of twinning is common in spinel. Reticulated twins, common in rutile, are interlocking crystals resembling netting. Geniculated twins have a bend in the middle that is caused by start of the twin. Penetration twins consist of two single crystals that have grown into each other; examples of this twinning include cross-shaped staurolite twins and Carlsbad twinning in orthoclase. Cyclic twins are caused by repeated twinning around a rotation axis. This type of twinning occurs around three, four, five, six, or eight-fold axes, and the corresponding patterns are called threelings, fourlings, fivelings, sixlings, and eightlings. Sixlings are common in aragonite. Polysynthetic twins are similar to cyclic twins through the presence of repetitive twinning; however, instead of occurring around a rotational axis, polysynthetic twinning occurs along parallel planes, usually on a microscopic scale.[63][64]
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Crystal habit refers to the overall shape of crystal. Several terms are used to describe this property. Common habits include acicular, which describes needlelike crystals as in natrolite, bladed, dendritic (tree-pattern, common in native copper), equant, which is typical of garnet, prismatic (elongated in one direction), and tabular, which differs from bladed habit in that the former is platy whereas the latter has a defined elongation. Related to crystal form, the quality of crystal faces is diagnostic of some minerals, especially with a petrographic microscope. Euhedral crystals have a defined external shape, while anhedral crystals do not; those intermediate forms are termed subhedral.[65][66]
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The hardness of a mineral defines how much it can resist scratching. This physical property is controlled by the chemical composition and crystalline structure of a mineral. A mineral's hardness is not necessarily constant for all sides, which is a function of its structure; crystallographic weakness renders some directions softer than others.[67] An example of this property exists in kyanite, which has a Mohs hardness of 5½ parallel to [001] but 7 parallel to [100].[68]
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The most common scale of measurement is the ordinal Mohs hardness scale. Defined by ten indicators, a mineral with a higher index scratches those below it. The scale ranges from talc, a phyllosilicate, to diamond, a carbon polymorph that is the hardest natural material. The scale is provided below:[67]
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Lustre indicates how light reflects from the mineral's surface, with regards to its quality and intensity. There are numerous qualitative terms used to describe this property, which are split into metallic and non-metallic categories. Metallic and sub-metallic minerals have high reflectivity like metal; examples of minerals with this lustre are galena and pyrite. Non-metallic lustres include: adamantine, such as in diamond; vitreous, which is a glassy lustre very common in silicate minerals; pearly, such as in talc and apophyllite; resinous, such as members of the garnet group; silky which is common in fibrous minerals such as asbestiform chrysotile.[69]
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The diaphaneity of a mineral describes the ability of light to pass through it. Transparent minerals do not diminish the intensity of light passing through them. An example of a transparent mineral is muscovite (potassium mica); some varieties are sufficiently clear to have been used for windows. Translucent minerals allow some light to pass, but less than those that are transparent. Jadeite and nephrite (mineral forms of jade are examples of minerals with this property). Minerals that do not allow light to pass are called opaque.[70][71]
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The diaphaneity of a mineral depends on the thickness of the sample. When a mineral is sufficiently thin (e.g., in a thin section for petrography), it may become transparent even if that property is not seen in a hand sample. In contrast, some minerals, such as hematite or pyrite, are opaque even in thin-section.[71]
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Colour is the most obvious property of a mineral, but it is often non-diagnostic.[72] It is caused by electromagnetic radiation interacting with electrons (except in the case of incandescence, which does not apply to minerals).[73] Two broad classes of elements (idiochromatic and allochromatic) are defined with regards to their contribution to a mineral's colour: Idiochromatic elements are essential to a mineral's composition; their contribution to a mineral's colour is diagnostic.[70][74] Examples of such minerals are malachite (green) and azurite (blue). In contrast, allochromatic elements in minerals are present in trace amounts as impurities. An example of such a mineral would be the ruby and sapphire varieties of the mineral corundum.[74]
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The colours of pseudochromatic minerals are the result of interference of light waves. Examples include labradorite and bornite.
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In addition to simple body colour, minerals can have various other distinctive optical properties, such as play of colours, asterism, chatoyancy, iridescence, tarnish, and pleochroism. Several of these properties involve variability in colour. Play of colour, such as in opal, results in the sample reflecting different colours as it is turned, while pleochroism describes the change in colour as light passes through a mineral in a different orientation. Iridescence is a variety of the play of colours where light scatters off a coating on the surface of crystal, cleavage planes, or off layers having minor gradations in chemistry.[75] In contrast, the play of colours in opal is caused by light refracting from ordered microscopic silica spheres within its physical structure.[76] Chatoyancy ("cat's eye") is the wavy banding of colour that is observed as the sample is rotated; asterism, a variety of chatoyancy, gives the appearance of a star on the mineral grain. The latter property is particularly common in gem-quality corundum.[75][76]
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The streak of a mineral refers to the colour of a mineral in powdered form, which may or may not be identical to its body colour.[74] The most common way of testing this property is done with a streak plate, which is made out of porcelain and coloured either white or black. The streak of a mineral is independent of trace elements[70] or any weathering surface.[74] A common example of this property is illustrated with hematite, which is coloured black, silver, or red in hand sample, but has a cherry-red[70] to reddish-brown streak.[74] Streak is more often distinctive for metallic minerals, in contrast to non-metallic minerals whose body colour is created by allochromatic elements.[70] Streak testing is constrained by the hardness of the mineral, as those harder than 7 powder the streak plate instead.[74]
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By definition, minerals have a characteristic atomic arrangement. Weakness in this crystalline structure causes planes of weakness, and the breakage of a mineral along such planes is termed cleavage. The quality of cleavage can be described based on how cleanly and easily the mineral breaks; common descriptors, in order of decreasing quality, are "perfect", "good", "distinct", and "poor". In particularly transparent minerals, or in thin-section, cleavage can be seen as a series of parallel lines marking the planar surfaces when viewed from the side. Cleavage is not a universal property among minerals; for example, quartz, consisting of extensively interconnected silica tetrahedra, does not have a crystallographic weakness which would allow it to cleave. In contrast, micas, which have perfect basal cleavage, consist of sheets of silica tetrahedra which are very weakly held together.[77][78]
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As cleavage is a function of crystallography, there are a variety of cleavage types. Cleavage occurs typically in either one, two, three, four, or six directions. Basal cleavage in one direction is a distinctive property of the micas. Two-directional cleavage is described as prismatic, and occurs in minerals such as the amphiboles and pyroxenes. Minerals such as galena or halite have cubic (or isometric) cleavage in three directions, at 90°; when three directions of cleavage are present, but not at 90°, such as in calcite or rhodochrosite, it is termed rhombohedral cleavage. Octahedral cleavage (four directions) is present in fluorite and diamond, and sphalerite has six-directional dodecahedral cleavage.[77][78]
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Minerals with many cleavages might not break equally well in all of the directions; for example, calcite has good cleavage in three directions, but gypsum has perfect cleavage in one direction, and poor cleavage in two other directions. Angles between cleavage planes vary between minerals. For example, as the amphiboles are double-chain silicates and the pyroxenes are single-chain silicates, the angle between their cleavage planes is different. The pyroxenes cleave in two directions at approximately 90°, whereas the amphiboles distinctively cleave in two directions separated by approximately 120° and 60°. The cleavage angles can be measured with a contact goniometer, which is similar to a protractor.[77][78]
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Parting, sometimes called "false cleavage", is similar in appearance to cleavage but is instead produced by structural defects in the mineral, as opposed to systematic weakness. Parting varies from crystal to crystal of a mineral, whereas all crystals of a given mineral will cleave if the atomic structure allows for that property. In general, parting is caused by some stress applied to a crystal. The sources of the stresses include deformation (e.g. an increase in pressure), exsolution, or twinning. Minerals that often display parting include the pyroxenes, hematite, magnetite, and corundum.[77][79]
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When a mineral is broken in a direction that does not correspond to a plane of cleavage, it is termed to have been fractured. There are several types of uneven fracture. The classic example is conchoidal fracture, like that of quartz; rounded surfaces are created, which are marked by smooth curved lines. This type of fracture occurs only in very homogeneous minerals. Other types of fracture are fibrous, splintery, and hackly. The latter describes a break along a rough, jagged surface; an example of this property is found in native copper.[80]
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Tenacity is related to both cleavage and fracture. Whereas fracture and cleavage describes the surfaces that are created when a mineral is broken, tenacity describes how resistant a mineral is to such breaking. Minerals can be described as brittle, ductile, malleable, sectile, flexible, or elastic.[81]
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Specific gravity numerically describes the density of a mineral. The dimensions of density are mass divided by volume with units: kg/m3 or g/cm3. Specific gravity measures how much water a mineral sample displaces. Defined as the quotient of the mass of the sample and difference between the weight of the sample in air and its corresponding weight in water, specific gravity is a unitless ratio. Among most minerals, this property is not diagnostic. Rock forming minerals – typically silicates or occasionally carbonates – have a specific gravity of 2.5–3.5.[82]
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High specific gravity is a diagnostic property of a mineral. A variation in chemistry (and consequently, mineral class) correlates to a change in specific gravity. Among more common minerals, oxides and sulfides tend to have a higher specific gravity as they include elements with higher atomic mass. A generalization is that minerals with metallic or adamantine lustre tend to have higher specific gravities than those having a non-metallic to dull lustre. For example, hematite, Fe2O3, has a specific gravity of 5.26[83] while galena, PbS, has a specific gravity of 7.2–7.6,[84] which is a result of their high iron and lead content, respectively. A very high specific gravity becomes very pronounced in native metals; kamacite, an iron-nickel alloy common in iron meteorites has a specific gravity of 7.9,[85] and gold has an observed specific gravity between 15 and 19.3.[82][86]
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Other properties can be used to diagnose minerals. These are less general, and apply to specific minerals.
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Dropping dilute acid (often 10% HCl) onto a mineral aids in distinguishing carbonates from other mineral classes. The acid reacts with the carbonate ([CO3]2−) group, which causes the affected area to effervesce, giving off carbon dioxide gas. This test can be further expanded to test the mineral in its original crystal form or powdered form. An example of this test is done when distinguishing calcite from dolomite, especially within the rocks (limestone and dolomite respectively). Calcite immediately effervesces in acid, whereas acid must be applied to powdered dolomite (often to a scratched surface in a rock), for it to effervesce.[87] Zeolite minerals will not effervesce in acid; instead, they become frosted after 5–10 minutes, and if left in acid for a day, they dissolve or become a silica gel.[88]
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When tested, magnetism is a very conspicuous property of minerals. Among common minerals, magnetite exhibits this property strongly, and magnetism is also present, albeit not as strongly, in pyrrhotite and ilmenite.[87] Some minerals exhibit electrical properties – for example, quartz is piezoelectric – but electrical properties are rarely used as diagnostic criteria for minerals because of incomplete data and natural variation.[89]
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Minerals can also be tested for taste or smell. Halite, NaCl, is table salt; its potassium-bearing counterpart, sylvite, has a pronounced bitter taste. Sulfides have a characteristic smell, especially as samples are fractured, reacting, or powdered.[87]
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Radioactivity is a rare property; minerals may be composed of radioactive elements. They could be a defining constituent, such as uranium in uraninite, autunite, and carnotite, or as trace impurities. In the latter case, the decay of a radioactive element damages the mineral crystal; the result, termed a radioactive halo or pleochroic halo, is observable with various techniques, such as thin-section petrography.[87]
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As the composition of the Earth's crust is dominated by silicon and oxygen, silicate elements are by far the most important class of minerals in terms of rock formation and diversity. However, non-silicate minerals are of great economic importance, especially as ores.[90][91]
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Non-silicate minerals are subdivided into several other classes by their dominant chemistry, which includes native elements, sulfides, halides, oxides and hydroxides, carbonates and nitrates, borates, sulfates, phosphates, and organic compounds. Most non-silicate mineral species are rare (constituting in total 8% of the Earth's crust), although some are relatively common, such as calcite, pyrite, magnetite, and hematite. There are two major structural styles observed in non-silicates: close-packing and silicate-like linked tetrahedra. close-packed structures is a way to densely pack atoms while minimizing interstitial space. Hexagonal close-packing involves stacking layers where every other layer is the same ("ababab"), whereas cubic close-packing involves stacking groups of three layers ("abcabcabc"). Analogues to linked silica tetrahedra include SO4 (sulfate), PO4 (phosphate), AsO4 (arsenate), and VO4 (vanadate). The non-silicates have great economic importance, as they concentrate elements more than the silicate minerals do.[92]
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The largest grouping of minerals by far are the silicates; most rocks are composed of greater than 95% silicate minerals, and over 90% of the Earth's crust is composed of these minerals.[93] The two main constituents of silicates are silicon and oxygen, which are the two most abundant elements in the Earth's crust. Other common elements in silicate minerals correspond to other common elements in the Earth's crust, such as aluminium, magnesium, iron, calcium, sodium, and potassium.[94] Some important rock-forming silicates include the feldspars, quartz, olivines, pyroxenes, amphiboles, garnets, and micas.
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The base unit of a silicate mineral is the [SiO4]4− tetrahedron. In the vast majority of cases, silicon is in four-fold or tetrahedral coordination with oxygen. In very high-pressure situations, silicon will be in six-fold or octahedral coordination, such as in the perovskite structure or the quartz polymorph stishovite (SiO2). In the latter case, the mineral no longer has a silicate structure, but that of rutile (TiO2), and its associated group, which are simple oxides. These silica tetrahedra are then polymerized to some degree to create various structures, such as one-dimensional chains, two-dimensional sheets, and three-dimensional frameworks. The basic silicate mineral where no polymerization of the tetrahedra has occurred requires other elements to balance out the base 4- charge. In other silicate structures, different combinations of elements are required to balance out the resultant negative charge. It is common for the Si4+ to be substituted by Al3+ because of similarity in ionic radius and charge; in those cases, the [AlO4]5− tetrahedra form the same structures as do the unsubstituted tetrahedra, but their charge-balancing requirements are different.[95]
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The degree of polymerization can be described by both the structure formed and how many tetrahedral corners (or coordinating oxygens) are shared (for aluminium and silicon in tetrahedral sites).[96] Orthosilicates (or nesosilicates) have no linking of polyhedra, thus tetrahedra share no corners. Disilicates (or sorosilicates) have two tetrahedra sharing one oxygen atom. Inosilicates are chain silicates; single-chain silicates have two shared corners, whereas double-chain silicates have two or three shared corners. In phyllosilicates, a sheet structure is formed which requires three shared oxygens; in the case of double-chain silicates, some tetrahedra must share two corners instead of three as otherwise a sheet structure would result. Framework silicates, or tectosilicates, have tetrahedra that share all four corners. The ring silicates, or cyclosilicates, only need tetrahedra to share two corners to form the cyclical structure.[97]
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The silicate subclasses are described below in order of decreasing polymerization.
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Tectosilicates, also known as framework silicates, have the highest degree of polymerization. With all corners of a tetrahedra shared, the silicon:oxygen ratio becomes 1:2. Examples are quartz, the feldspars, feldspathoids, and the zeolites. Framework silicates tend to be particularly chemically stable as a result of strong covalent bonds.[98]
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Forming 12% of the Earth's crust, quartz (SiO2) is the most abundant mineral species. It is characterized by its high chemical and physical resistivity. Quartz has several polymorphs, including tridymite and cristobalite at high temperatures, high-pressure coesite, and ultra-high pressure stishovite. The latter mineral can only be formed on Earth by meteorite impacts, and its structure has been composed so much that it had changed from a silicate structure to that of rutile (TiO2). The silica polymorph that is most stable at the Earth's surface is α-quartz. Its counterpart, β-quartz, is present only at high temperatures and pressures (changes to α-quartz below 573 °C at 1 bar). These two polymorphs differ by a "kinking" of bonds; this change in structure gives β-quartz greater symmetry than α-quartz, and they are thus also called high quartz (β) and low quartz (α).[93][99]
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Feldspars are the most abundant group in the Earth's crust, at about 50%. In the feldspars, Al3+ substitutes for Si4+, which creates a charge imbalance that must be accounted for by the addition of cations. The base structure becomes either [AlSi3O8]− or [Al2Si2O8]2− There are 22 mineral species of feldspars, subdivided into two major subgroups – alkali and plagioclase – and two less common groups – celsian and banalsite. The alkali feldspars are most commonly in a series between potassium-rich orthoclase and sodium-rich albite; in the case of plagioclase, the most common series ranges from albite to calcium-rich anorthite. Crystal twinning is common in feldspars, especially polysynthetic twins in plagioclase and Carlsbad twins in alkali feldspars. If the latter subgroup cools slowly from a melt, it forms exsolution lamellae because the two components – orthoclase and albite – are unstable in solid solution. Exsolution can be on a scale from microscopic to readily observable in hand-sample; perthitic texture forms when Na-rich feldspar exsolve in a K-rich host. The opposite texture (antiperthitic), where K-rich feldspar exsolves in a Na-rich host, is very rare.[100]
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Feldspathoids are structurally similar to feldspar, but differ in that they form in Si-deficient conditions, which allows for further substitution by Al3+. As a result, feldspathoids cannot be associated with quartz. A common example of a feldspathoid is nepheline ((Na, K)AlSiO4); compared to alkali feldspar, nepheline has an Al2O3:SiO2 ratio of 1:2, as opposed to 1:6 in the feldspar.[101] Zeolites often have distinctive crystal habits, occurring in needles, plates, or blocky masses. They form in the presence of water at low temperatures and pressures, and have channels and voids in their structure. Zeolites have several industrial applications, especially in waste water treatment.[102]
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Phyllosilicates consist of sheets of polymerized tetrahedra. They are bound at three oxygen sites, which gives a characteristic silicon:oxygen ratio of 2:5. Important examples include the mica, chlorite, and the kaolinite-serpentine groups. The sheets are weakly bound by van der Waals forces or hydrogen bonds, which causes a crystallographic weakness, in turn leading to a prominent basal cleavage among the phyllosilicates.[103] In addition to the tetrahedra, phyllosilicates have a sheet of octahedra (elements in six-fold coordination by oxygen) that balance out the basic tetrahedra, which have a negative charge (e.g. [Si4O10]4−) These tetrahedra (T) and octahedra (O) sheets are stacked in a variety of combinations to create phyllosilicate groups. Within an octahedral sheet, there are three octahedral sites in a unit structure; however, not all of the sites may be occupied. In that case, the mineral is termed dioctahedral, whereas in other case it is termed trioctahedral.[104]
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The kaolinite-serpentine group consists of T-O stacks (the 1:1 clay minerals); their hardness ranges from 2 to 4, as the sheets are held by hydrogen bonds. The 2:1 clay minerals (pyrophyllite-talc) consist of T-O-T stacks, but they are softer (hardness from 1 to 2), as they are instead held together by van der Waals forces. These two groups of minerals are subgrouped by octahedral occupation; specifically, kaolinite and pyrophyllite are dioctahedral whereas serpentine and talc trioctahedral.[105]
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Micas are also T-O-T-stacked phyllosilicates, but differ from the other T-O-T and T-O-stacked subclass members in that they incorporate aluminium into the tetrahedral sheets (clay minerals have Al3+ in octahedral sites). Common examples of micas are muscovite, and the biotite series. The chlorite group is related to mica group, but a brucite-like (Mg(OH)2) layer between the T-O-T stacks.[106]
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Because of their chemical structure, phyllosilicates typically have flexible, elastic, transparent layers that are electrical insulators and can be split into very thin flakes. Micas can be used in electronics as insulators, in construction, as optical filler, or even cosmetics. Chrysotile, a species of serpentine, is the most common mineral species in industrial asbestos, as it is less dangerous in terms of health than the amphibole asbestos.[107]
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Inosilicates consist of tetrahedra repeatedly bonded in chains. These chains can be single, where a tetrahedron is bound to two others to form a continuous chain; alternatively, two chains can be merged to create double-chain silicates. Single-chain silicates have a silicon:oxygen ratio of 1:3 (e.g. [Si2O6]4−), whereas the double-chain variety has a ratio of 4:11, e.g. [Si8O22]12−. Inosilicates contain two important rock-forming mineral groups; single-chain silicates are most commonly pyroxenes, while double-chain silicates are often amphiboles.[108] Higher-order chains exist (e.g. three-member, four-member, five-member chains, etc.) but they are rare.[109]
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The pyroxene group consists of 21 mineral species.[110] Pyroxenes have a general structure formula of XY(Si2O6), where X is an octahedral site, while Y can vary in coordination number from six to eight. Most varieties of pyroxene consist of permutations of Ca2+, Fe2+ and Mg2+ to balance the negative charge on the backbone. Pyroxenes are common in the Earth's crust (about 10%) and are a key constituent of mafic igneous rocks.[111]
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Amphiboles have great variability in chemistry, described variously as a "mineralogical garbage can" or a "mineralogical shark swimming a sea of elements". The backbone of the amphiboles is the [Si8O22]12−; it is balanced by cations in three possible positions, although the third position is not always used, and one element can occupy both remaining ones. Finally, the amphiboles are usually hydrated, that is, they have a hydroxyl group ([OH]−), although it can be replaced by a fluoride, a chloride, or an oxide ion.[112] Because of the variable chemistry, there are over 80 species of amphibole, although variations, as in the pyroxenes, most commonly involve mixtures of Ca2+, Fe2+ and Mg2+.[110] Several amphibole mineral species can have an asbestiform crystal habit. These asbestos minerals form long, thin, flexible, and strong fibres, which are electrical insulators, chemically inert and heat-resistant; as such, they have several applications, especially in construction materials. However, asbestos are known carcinogens, and cause various other illnesses, such as asbestosis; amphibole asbestos (anthophyllite, tremolite, actinolite, grunerite, and riebeckite) are considered more dangerous than chrysotile serpentine asbestos.[113]
|
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Cyclosilicates, or ring silicates, have a ratio of silicon to oxygen of 1:3. Six-member rings are most common, with a base structure of [Si6O18]12−; examples include the tourmaline group and beryl. Other ring structures exist, with 3, 4, 8, 9, 12 having been described.[114] Cyclosilicates tend to be strong, with elongated, striated crystals.[115]
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Tourmalines have a very complex chemistry that can be described by a general formula XY3Z6(BO3)3T6O18V3W. The T6O18 is the basic ring structure, where T is usually Si4+, but substitutable by Al3+ or B3+. Tourmalines can be subgrouped by the occupancy of the X site, and from there further subdivided by the chemistry of the W site. The Y and Z sites can accommodate a variety of cations, especially various transition metals; this variability in structural transition metal content gives the tourmaline group greater variability in colour. Other cyclosilicates include beryl, Al2Be3Si6O18, whose varieties include the gemstones emerald (green) and aquamarine (bluish). Cordierite is structurally similar to beryl, and is a common metamorphic mineral.[116]
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Sorosilicates, also termed disilicates, have tetrahedron-tetrahedron bonding at one oxygen, which results in a 2:7 ratio of silicon to oxygen. The resultant common structural element is the [Si2O7]6− group. The most common disilicates by far are members of the epidote group. Epidotes are found in variety of geologic settings, ranging from mid-ocean ridge to granites to metapelites. Epidotes are built around the structure [(SiO4)(Si2O7)]10− structure; for example, the mineral species epidote has calcium, aluminium, and ferric iron to charge balance: Ca2Al2(Fe3+, Al)(SiO4)(Si2O7)O(OH). The presence of iron as Fe3+ and Fe2+ helps understand oxygen fugacity, which in turn is a significant factor in petrogenesis.[117]
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Other examples of sorosilicates include lawsonite, a metamorphic mineral forming in the blueschist facies (subduction zone setting with low temperature and high pressure), vesuvianite, which takes up a significant amount of calcium in its chemical structure.[117][118]
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Orthosilicates consist of isolated tetrahedra that are charge-balanced by other cations.[119] Also termed nesosilicates, this type of silicate has a silicon:oxygen ratio of 1:4 (e.g. SiO4). Typical orthosilicates tend to form blocky equant crystals, and are fairly hard.[120] Several rock-forming minerals are part of this subclass, such as the aluminosilicates, the olivine group, and the garnet group.
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The aluminosilicates –bkyanite, andalusite, and sillimanite, all Al2SiO5 – are structurally composed of one [SiO4]4− tetrahedron, and one Al3+ in octahedral coordination. The remaining Al3+ can be in six-fold coordination (kyanite), five-fold (andalusite) or four-fold (sillimanite); which mineral forms in a given environment is depend on pressure and temperature conditions. In the olivine structure, the main olivine series of (Mg, Fe)2SiO4 consist of magnesium-rich forsterite and iron-rich fayalite. Both iron and magnesium are in octahedral by oxygen. Other mineral species having this structure exist, such as tephroite, Mn2SiO4.[121] The garnet group has a general formula of X3Y2(SiO4)3, where X is a large eight-fold coordinated cation, and Y is a smaller six-fold coordinated cation. There are six ideal endmembers of garnet, split into two group. The pyralspite garnets have Al3+ in the Y position: pyrope (Mg3Al2(SiO4)3), almandine (Fe3Al2(SiO4)3), and spessartine (Mn3Al2(SiO4)3). The ugrandite garnets have Ca2+ in the X position: uvarovite (Ca3Cr2(SiO4)3), grossular (Ca3Al2(SiO4)3) and andradite (Ca3Fe2(SiO4)3). While there are two subgroups of garnet, solid solutions exist between all six end-members.[119]
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Other orthosilicates include zircon, staurolite, and topaz. Zircon (ZrSiO4) is useful in geochronology as the Zr4+ can be substituted by U6+; furthermore, because of its very resistant structure, it is difficult to reset it as a chronometer. Staurolite is a common metamorphic intermediate-grade index mineral. It has a particularly complicated crystal structure that was only fully described in 1986. Topaz (Al2SiO4(F, OH)2, often found in granitic pegmatites associated with tourmaline, is a common gemstone mineral.[122]
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Native elements are those that are not chemically bonded to other elements. This mineral group includes native metals, semi-metals, and non-metals, and various alloys and solid solutions. The metals are held together by metallic bonding, which confers distinctive physical properties such as their shiny metallic lustre, ductility and malleability, and electrical conductivity. Native elements are subdivided into groups by their structure or chemical attributes.
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The gold group, with a cubic close-packed structure, includes metals such as gold, silver, and copper. The platinum group is similar in structure to the gold group. The iron-nickel group is characterized by several iron-nickel alloy species. Two examples are kamacite and taenite, which are found in iron meteorites; these species differ by the amount of Ni in the alloy; kamacite has less than 5–7% nickel and is a variety of native iron, whereas the nickel content of taenite ranges from 7–37%. Arsenic group minerals consist of semi-metals, which have only some metallic traits; for example, they lack the malleability of metals. Native carbon occurs in two allotropes, graphite and diamond; the latter forms at very high pressure in the mantle, which gives it a much stronger structure than graphite.[123]
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The sulfide minerals are chemical compounds of one or more metals or semimetals with a sulfur; tellurium, arsenic, or selenium can substitute for the sulfur. Sulfides tend to be soft, brittle minerals with a high specific gravity. Many powdered sulfides, such as pyrite, have a sulfurous smell when powdered. Sulfides are susceptible to weathering, and many readily dissolve in water; these dissolved minerals can be later redeposited, which creates enriched secondary ore deposits.[124] Sulfides are classified by the ratio of the metal or semimetal to the sulfur, such as M:S equal to 2:1, or 1:1.[125] Many sulfide minerals are economically important as metal ores; examples include sphalerite (ZnS), an ore of zinc, galena (PbS), an ore of lead, cinnabar (HgS), an ore of mercury, and molybdenite (MoS2, an ore of molybdenum.[126] Pyrite (FeS2), is the most commonly occurring sulfide, and can be found in most geological environments. It is not, however, an ore of iron, but can be instead oxidized to produce sulfuric acid.[127] Related to the sulfides are the rare sulfosalts, in which a metallic element is bonded to sulfur and a semimetal such as antimony, arsenic, or bismuth. Like the sulfides, sulfosalts are typically soft, heavy, and brittle minerals.[128]
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Oxide minerals are divided into three categories: simple oxides, hydroxides, and multiple oxides. Simple oxides are characterized by O2− as the main anion and primarily ionic bonding. They can be further subdivided by the ratio of oxygen to the cations. The periclase group consists of minerals with a 1:1 ratio. Oxides with a 2:1 ratio include cuprite (Cu2O) and water ice. Corundum group minerals have a 2:3 ratio, and includes minerals such as corundum (Al2O3), and hematite (Fe2O3). Rutile group minerals have a ratio of 1:2; the eponymous species, rutile (TiO2) is the chief ore of titanium; other examples include cassiterite (SnO2; ore of tin), and pyrolusite (MnO2; ore of manganese).[129][130] In hydroxides, the dominant anion is the hydroxyl ion, OH−. Bauxites are the chief aluminium ore, and are a heterogeneous mixture of the hydroxide minerals diaspore, gibbsite, and bohmite; they form in areas with a very high rate of chemical weathering (mainly tropical conditions).[131] Finally, multiple oxides are compounds of two metals with oxygen. A major group within this class are the spinels, with a general formula of X2+Y3+2O4. Examples of species include spinel (MgAl2O4), chromite (FeCr2O4), and magnetite (Fe3O4). The latter is readily distinguishable by its strong magnetism, which occurs as it has iron in two oxidation states (Fe2+Fe3+2O4), which makes it a multiple oxide instead of a single oxide.[132]
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The halide minerals are compounds in which a halogen (fluorine, chlorine, iodine, or bromine) is the main anion. These minerals tend to be soft, weak, brittle, and water-soluble. Common examples of halides include halite (NaCl, table salt), sylvite (KCl), fluorite (CaF2). Halite and sylvite commonly form as evaporites, and can be dominant minerals in chemical sedimentary rocks. Cryolite, Na3AlF6, is a key mineral in the extraction of aluminium from bauxites; however, as the only significant occurrence at Ivittuut, Greenland, in a granitic pegmatite, was depleted, synthetic cryolite can be made from fluorite.[133]
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The carbonate minerals are those in which the main anionic group is carbonate, [CO3]2−. Carbonates tend to be brittle, many have rhombohedral cleavage, and all react with acid.[134] Due to the last characteristic, field geologists often carry dilute hydrochloric acid to distinguish carbonates from non-carbonates. The reaction of acid with carbonates, most commonly found as the polymorph calcite and aragonite (CaCO3), relates to the dissolution and precipitation of the mineral, which is a key in the formation of limestone caves, features within them such as stalactite and stalagmites, and karst landforms. Carbonates are most often formed as biogenic or chemical sediments in marine environments. The carbonate group is structurally a triangle, where a central C4+ cation is surrounded by three O2− anions; different groups of minerals form from different arrangements of these triangles.[135] The most common carbonate mineral is calcite, which is the primary constituent of sedimentary limestone and metamorphic marble. Calcite, CaCO3, can have a high magnesium impurity. Under high-Mg conditions, its polymorph aragonite will form instead; the marine geochemistry in this regard can be described as an aragonite or calcite sea, depending on which mineral preferentially forms. Dolomite is a double carbonate, with the formula CaMg(CO3)2. Secondary dolomitization of limestone is common, in which calcite or aragonite are converted to dolomite; this reaction increases pore space (the unit cell volume of dolomite is 88% that of calcite), which can create a reservoir for oil and gas. These two mineral species are members of eponymous mineral groups: the calcite group includes carbonates with the general formula XCO3, and the dolomite group constitutes minerals with the general formula XY(CO3)2.[136]
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The sulfate minerals all contain the sulfate anion, [SO4]2−. They tend to be transparent to translucent, soft, and many are fragile.[137] Sulfate minerals commonly form as evaporites, where they precipitate out of evaporating saline waters. Sulfates can also be found in hydrothermal vein systems associated with sulfides,[138] or as oxidation products of sulfides.[139] Sulfates can be subdivided into anhydrous and hydrous minerals. The most common hydrous sulfate by far is gypsum, CaSO4⋅2H2O. It forms as an evaporite, and is associated with other evaporites such as calcite and halite; if it incorporates sand grains as it crystallizes, gypsum can form desert roses. Gypsum has very low thermal conductivity and maintains a low temperature when heated as it loses that heat by dehydrating; as such, gypsum is used as an insulator in materials such as plaster and drywall. The anhydrous equivalent of gypsum is anhydrite; it can form directly from seawater in highly arid conditions. The barite group has the general formula XSO4, where the X is a large 12-coordinated cation. Examples include barite (BaSO4), celestine (SrSO4), and anglesite (PbSO4); anhydrite is not part of the barite group, as the smaller Ca2+ is only in eight-fold coordination.[140]
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The phosphate minerals are characterized by the tetrahedral [PO4]3− unit, although the structure can be generalized, and phosphorus is replaced by antimony, arsenic, or vanadium. The most common phosphate is the apatite group; common species within this group are fluorapatite (Ca5(PO4)3F), chlorapatite (Ca5(PO4)3Cl) and hydroxylapatite (Ca5(PO4)3(OH)). Minerals in this group are the main crystalline constituents of teeth and bones in vertebrates. The relatively abundant monazite group has a general structure of ATO4, where T is phosphorus or arsenic, and A is often a rare-earth element (REE). Monazite is important in two ways: first, as a REE "sink", it can sufficiently concentrate these elements to become an ore; secondly, monazite group elements can incorporate relatively large amounts of uranium and thorium, which can be used in monazite geochronology to date the rock based on the decay of the U and Th to lead.[141]
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The Strunz classification includes a class for organic minerals. These rare compounds contain organic carbon, but can be formed by a geologic process. For example, whewellite, CaC2O4⋅H2O is an oxalate that can be deposited in hydrothermal ore veins. While hydrated calcium oxalate can be found in coal seams and other sedimentary deposits involving organic matter, the hydrothermal occurrence is not considered to be related to biological activity.[91]
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It has been suggested that biominerals could be important indicators of extraterrestrial life and thus could play an important role in the search for past or present life on the planet Mars. Furthermore, organic components (biosignatures) that are often associated with biominerals are believed to play crucial roles in both pre-biotic and biotic reactions.[142]
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On January 24, 2014, NASA reported that current studies by the Curiosity and Opportunity rovers on Mars will now be searching for evidence of ancient life, including a biosphere based on autotrophic, chemotrophic and/or chemolithoautotrophic microorganisms, as well as ancient water, including fluvio-lacustrine environments (plains related to ancient rivers or lakes) that may have been habitable.[143][144][145][146] The search for evidence of habitability, taphonomy (related to fossils), and organic carbon on the planet Mars is now a primary NASA objective.[143][144]
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A mineral is, broadly speaking, a solid chemical compound that occurs naturally in pure form.[1] Minerals are most commonly associated with rocks due to the presence of minerals within rocks.[2] These rocks may consist of one type of mineral, or may be an aggregate of two or more different types of minerals, spacially segregated into distinct phases. Compounds that occur only in living beings are usually excluded, but some minerals are often biogenic (such as calcite) or are organic compounds in the sense of chemistry (such as mellite). Moreover, living beings often synthesize inorganic minerals (such as hydroxylapatite) that also occur in rocks.
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In geology and mineralogy, the term "mineral" is usually reserved for mineral species: crystalline compounds with a fairly well-defined chemical composition and a specific crystal structure.[3] Some natural solid substances without a definite crystalline structure, such as opal or obsidian, are then more properly called mineraloids.[4] If a chemical compound may occur naturally with different crystal structures, each structure is considered a different mineral species. Thus, for example, quartz and stishovite are two different minerals consisting of the same compound, silicon dioxide.
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The International Mineralogical Association (IMA) is the world's premier standard body for the definition and nomenclature of mineral species. As of March 2020[update], the IMA recognizes 5,562 official mineral species[5] out of more than 5,750 proposed or traditional ones.[6]
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The chemical composition of a named mineral species may vary somewhat by the inclusion of small amounts of impurities. Specific varieties of a species sometimes have conventional or official names of their own.[7] For example, amethyst is a purple variety of the mineral species quartz. Some mineral species can have variable proportions of two or more chemical elements that occupy equivalent positions in the mineral's structure; for example, the formula of mackinawite is given as (Fe,Ni)9S8, meaning FexNi9-xS8, where x is a variable number between 0 and 9. Sometimes a mineral with variable composition is split into separate species, more or less arbitrarily, forming a mineral group; that is the case of the silicates CaxMgyFe2-x-ySiO4, the olivine group.
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Besides the essential chemical composition and crystal structure, the description of a mineral species usually includes its common physical properties such as habit, hardness, lustre, diaphaneity, colour, streak, tenacity, cleavage, fracture, parting, specific gravity, magnetism, fluorescence, radioactivity, as well as its taste or smell and its reaction to acid.
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Minerals are classified by key chemical constituents; the two dominant systems are the Dana classification and the Strunz classification. Silicate minerals comprise approximately 90% of the Earth's crust.[8] Other important mineral groups include the native elements, sulfides, oxides, halides, carbonates, sulfates, and phosphates.
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One definition of a mineral encompasses the following criteria:[9]
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The first three general characteristics are less debated than the last two.[9]
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Mineral classification schemes and their definitions are evolving to match recent advances in mineral science. Recent changes have included the addition of an organic class, in both the new Dana and the Strunz classification schemes.[15][16] The organic class includes a very rare group of minerals with hydrocarbons. The IMA Commission on New Minerals and Mineral Names adopted in 2009 a hierarchical scheme for the naming and classification of mineral groups and group names and established seven commissions and four working groups to review and classify minerals into an official listing of their published names.[17][18] According to these new rules, "mineral species can be grouped in a number of different ways, on the basis of chemistry, crystal structure, occurrence, association, genetic history, or resource, for example, depending on the purpose to be served by the classification."[17]
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Ernest Nickel's (1995) exclusion of biogenic substances has not been universally adhered to. For example, Lowenstam (1981) stated that "organisms are capable of forming a diverse array of minerals, some of which cannot be formed inorganically in the biosphere."[19] The distinction is a matter of classification and less to do with the constituents of the minerals themselves. Skinner (2005) views all solids as potential minerals and includes biominerals in the mineral kingdom, which are those that are created by the metabolic activities of organisms. Skinner expanded the previous definition of a mineral to classify "element or compound, amorphous or crystalline, formed through biogeochemical processes," as a mineral.[20]
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Recent advances in high-resolution genetics and X-ray absorption spectroscopy are providing revelations on the biogeochemical relations between microorganisms and minerals that may make Nickel's (1995) biogenic mineral exclusion obsolete and Skinner's (2005) biogenic mineral inclusion a necessity.[14][20] For example, the IMA-commissioned "Working Group on Environmental Mineralogy and Geochemistry " deals with minerals in the hydrosphere, atmosphere, and biosphere.[21] The group's scope includes mineral-forming microorganisms, which exist on nearly every rock, soil, and particle surface spanning the globe to depths of at least 1600 metres below the sea floor and 70 kilometres into the stratosphere (possibly entering the mesosphere).[22][23][24] Biogeochemical cycles have contributed to the formation of minerals for billions of years. Microorganisms can precipitate metals from solution, contributing to the formation of ore deposits. They can also catalyze the dissolution of minerals.[25][26][27]
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Prior to the International Mineralogical Association's listing, over 60 biominerals had been discovered, named, and published.[28] These minerals (a sub-set tabulated in Lowenstam (1981)[19]) are considered minerals proper according to Skinner's (2005) definition.[20] These biominerals are not listed in the International Mineral Association official list of mineral names,[29] however, many of these biomineral representatives are distributed amongst the 78 mineral classes listed in the Dana classification scheme.[20] Another rare class of minerals (primarily biological in origin) include the mineral liquid crystals that have properties of both liquids and crystals. To date, over 80,000 liquid crystalline compounds have been identified.[30][31]
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Skinner's (2005) definition of a mineral takes this matter into account by stating that a mineral can be crystalline or amorphous, the latter group including liquid crystals.[20] Although biominerals and liquid mineral crystals, are not the most common form of minerals,[32] they help to define the limits of what constitutes a mineral proper. Nickel's (1995) formal definition explicitly mentioned crystallinity as a key to defining a substance as a mineral. A 2011 article defined icosahedrite, an aluminium-iron-copper alloy as mineral; named for its unique natural icosahedral symmetry, it is a quasicrystal. Unlike a true crystal, quasicrystals are ordered but not periodic.[33][34]
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Minerals are not equivalent to rocks. A rock is an aggregate of one or more minerals[35] or mineraloids. Some rocks, such as limestone or quartzite, are composed primarily of one mineral – calcite or aragonite in the case of limestone, and quartz in the latter case.[36][37] Other rocks can be defined by relative abundances of key (essential) minerals; a granite is defined by proportions of quartz, alkali feldspar, and plagioclase feldspar.[38] The other minerals in the rock are termed accessory minerals, and do not greatly affect the bulk composition of the rock. Rocks can also be composed entirely of non-mineral material; coal is a sedimentary rock composed primarily of organically derived carbon.[35][39]
|
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In rocks, some mineral species and groups are much more abundant than others; these are termed the rock-forming minerals. The major examples of these are quartz, the feldspars, the micas, the amphiboles, the pyroxenes, the olivines, and calcite; except for the last one, all of these minerals are silicates.[40] Overall, around 150 minerals are considered particularly important, whether in terms of their abundance or aesthetic value in terms of collecting.[41]
|
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Commercially valuable minerals and rocks are referred to as industrial minerals. For example, muscovite, a white mica, can be used for windows (sometimes referred to as isinglass), as a filler, or as an insulator.[42] Ores are minerals that have a high concentration of a certain element, typically a metal. Examples are cinnabar (HgS), an ore of mercury, sphalerite (ZnS), an ore of zinc, or cassiterite (SnO2), an ore of tin. Gems are minerals with an ornamental value, and are distinguished from non-gems by their beauty, durability, and usually, rarity. There are about 20 mineral species that qualify as gem minerals, which constitute about 35 of the most common gemstones. Gem minerals are often present in several varieties, and so one mineral can account for several different gemstones; for example, ruby and sapphire are both corundum, Al2O3.[43]
|
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Minerals are classified by variety, species, series and group, in order of increasing generality. The basic level of definition is that of mineral species, each of which is distinguished from the others by unique chemical and physical properties. For example, quartz is defined by its formula, SiO2, and a specific crystalline structure that distinguishes it from other minerals with the same chemical formula (termed polymorphs). When there exists a range of composition between two minerals species, a mineral series is defined. For example, the biotite series is represented by variable amounts of the endmembers phlogopite, siderophyllite, annite, and eastonite. In contrast, a mineral group is a grouping of mineral species with some common chemical properties that share a crystal structure. The pyroxene group has a common formula of XY(Si,Al)2O6, where X and Y are both cations, with X typically bigger than Y; the pyroxenes are single-chain silicates that crystallize in either the orthorhombic or monoclinic crystal systems. Finally, a mineral variety is a specific type of mineral species that differs by some physical characteristic, such as colour or crystal habit. An example is amethyst, which is a purple variety of quartz.[44]
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Two common classifications, Dana and Strunz, are used for minerals; both rely on composition, specifically with regards to important chemical groups, and structure. James Dwight Dana, a leading geologist of his time, first published his System of Mineralogy in 1837; as of 1997, it is in its eighth edition. The Dana classification assigns a four-part number to a mineral species. Its class number is based on important compositional groups; the type gives the ratio of cations to anions in the mineral, and the last two numbers group minerals by structural similarity within a given type or class. The less commonly used Strunz classification, named for German mineralogist Karl Hugo Strunz, is based on the Dana system, but combines both chemical and structural criteria, the latter with regards to distribution of chemical bonds.[45]
|
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|
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As of January 2020[update], 5,562 mineral species are approved by the IMA.[5] They are most commonly named after a person, followed by discovery location; names based on chemical composition or physical properties are the two other major groups of mineral name etymologies.[44][46]
|
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|
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The word "species" (from the Latin species, "a particular sort, kind, or type with distinct look, or appearance")[47] comes from the classification scheme in Systema Naturae by Carl Linnaeus. He divided the natural world into three kingdoms – plants, animals, and minerals – and classified each with the same hierarchy.[48] In descending order, these were Phylum, Class, Order, Family, Tribe, Genus, and Species.
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The abundance and diversity of minerals is controlled directly by their chemistry, in turn dependent on elemental abundances in the Earth. The majority of minerals observed are derived from the Earth's crust. Eight elements account for most of the key components of minerals, due to their abundance in the crust. These eight elements, summing to over 98% of the crust by weight, are, in order of decreasing abundance: oxygen, silicon, aluminium, iron, magnesium, calcium, sodium and potassium. Oxygen and silicon are by far the two most important – oxygen composes 47% of the crust by weight, and silicon accounts for 28%.[49]
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The minerals that form are directly controlled by the bulk chemistry of the parent body. For example, a magma rich in iron and magnesium will form mafic minerals, such as olivine and the pyroxenes; in contrast, a more silica-rich magma will crystallize to form minerals that incorporate more SiO2, such as the feldspars and quartz. In a limestone, calcite or aragonite (both CaCO3) form because the rock is rich in calcium and carbonate. A corollary is that a mineral will not be found in a rock whose bulk chemistry does not resemble the bulk chemistry of a given mineral with the exception of trace minerals. For example, kyanite, Al2SiO5 forms from the metamorphism of aluminium-rich shales; it would not likely occur in aluminium-poor rock, such as quartzite.
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The chemical composition may vary between end member species of a solid solution series. For example, the plagioclase feldspars comprise a continuous series from sodium-rich end member albite (NaAlSi3O8) to calcium-rich anorthite (CaAl2Si2O8) with four recognized intermediate varieties between them (given in order from sodium- to calcium-rich): oligoclase, andesine, labradorite, and bytownite.[50] Other examples of series include the olivine series of magnesium-rich forsterite and iron-rich fayalite, and the wolframite series of manganese-rich hübnerite and iron-rich ferberite.
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Chemical substitution and coordination polyhedra explain this common feature of minerals. In nature, minerals are not pure substances, and are contaminated by whatever other elements are present in the given chemical system. As a result, it is possible for one element to be substituted for another.[51] Chemical substitution will occur between ions of a similar size and charge; for example, K+ will not substitute for Si4+ because of chemical and structural incompatibilities caused by a big difference in size and charge. A common example of chemical substitution is that of Si4+ by Al3+, which are close in charge, size, and abundance in the crust. In the example of plagioclase, there are three cases of substitution. Feldspars are all framework silicates, which have a silicon-oxygen ratio of 2:1, and the space for other elements is given by the substitution of Si4+ by Al3+ to give a base unit of [AlSi3O8]−; without the substitution, the formula would be charge-balanced as SiO2, giving quartz.[52] The significance of this structural property will be explained further by coordination polyhedra. The second substitution occurs between Na+ and Ca2+; however, the difference in charge has to accounted for by making a second substitution of Si4+ by Al3+.[53]
|
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Coordination polyhedra are geometric representations of how a cation is surrounded by an anion. In mineralogy, coordination polyhedra are usually considered in terms of oxygen, due its abundance in the crust. The base unit of silicate minerals is the silica tetrahedron – one Si4+ surrounded by four O2−. An alternate way of describing the coordination of the silicate is by a number: in the case of the silica tetrahedron, the silicon is said to have a coordination number of 4. Various cations have a specific range of possible coordination numbers; for silicon, it is almost always 4, except for very high-pressure minerals where the compound is compressed such that silicon is in six-fold (octahedral) coordination with oxygen. Bigger cations have a bigger coordination numbers because of the increase in relative size as compared to oxygen (the last orbital subshell of heavier atoms is different too). Changes in coordination numbers leads to physical and mineralogical differences; for example, at high pressure, such as in the mantle, many minerals, especially silicates such as olivine and garnet, will change to a perovskite structure, where silicon is in octahedral coordination. Other examples are the aluminosilicates kyanite, andalusite, and sillimanite (polymorphs, since they share the formula Al2SiO5), which differ by the coordination number of the Al3+; these minerals transition from one another as a response to changes in pressure and temperature.[49] In the case of silicate materials, the substitution of Si4+ by Al3+ allows for a variety of minerals because of the need to balance charges.[54]
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Changes in temperature and pressure and composition alter the mineralogy of a rock sample. Changes in composition can be caused by processes such as weathering or metasomatism (hydrothermal alteration). Changes in temperature and pressure occur when the host rock undergoes tectonic or magmatic movement into differing physical regimes. Changes in thermodynamic conditions make it favourable for mineral assemblages to react with each other to produce new minerals; as such, it is possible for two rocks to have an identical or a very similar bulk rock chemistry without having a similar mineralogy. This process of mineralogical alteration is related to the rock cycle. An example of a series of mineral reactions is illustrated as follows.[55]
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Orthoclase feldspar (KAlSi3O8) is a mineral commonly found in granite, a plutonic igneous rock. When exposed to weathering, it reacts to form kaolinite (Al2Si2O5(OH)4, a sedimentary mineral, and silicic acid):
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Under low-grade metamorphic conditions, kaolinite reacts with quartz to form pyrophyllite (Al2Si4O10(OH)2):
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As metamorphic grade increases, the pyrophyllite reacts to form kyanite and quartz:
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Alternatively, a mineral may change its crystal structure as a consequence of changes in temperature and pressure without reacting. For example, quartz will change into a variety of its SiO2 polymorphs, such as tridymite and cristobalite at high temperatures, and coesite at high pressures.[56]
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Classifying minerals ranges from simple to difficult. A mineral can be identified by several physical properties, some of them being sufficient for full identification without equivocation. In other cases, minerals can only be classified by more complex optical, chemical or X-ray diffraction analysis; these methods, however, can be costly and time-consuming. Physical properties applied for classification include crystal structure and habit, hardness, lustre, diaphaneity, colour, streak, cleavage and fracture, and specific gravity. Other less general tests include fluorescence, phosphorescence, magnetism, radioactivity, tenacity (response to mechanical induced changes of shape or form), piezoelectricity and reactivity to dilute acids.[57]
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Crystal structure results from the orderly geometric spatial arrangement of atoms in the internal structure of a mineral. This crystal structure is based on regular internal atomic or ionic arrangement that is often expressed in the geometric form that the crystal takes. Even when the mineral grains are too small to see or are irregularly shaped, the underlying crystal structure is always periodic and can be determined by X-ray diffraction.[9] Minerals are typically described by their symmetry content. Crystals are restricted to 32 point groups, which differ by their symmetry. These groups are classified in turn into more broad categories, the most encompassing of these being the six crystal families.[58]
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These families can be described by the relative lengths of the three crystallographic axes, and the angles between them; these relationships correspond to the symmetry operations that define the narrower point groups. They are summarized below; a, b, and c represent the axes, and α, β, γ represent the angle opposite the respective crystallographic axis (e.g. α is the angle opposite the a-axis, viz. the angle between the b and c axes):[58]
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The hexagonal crystal family is also split into two crystal systems – the trigonal, which has a three-fold axis of symmetry, and the hexagonal, which has a six-fold axis of symmetry.
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Chemistry and crystal structure together define a mineral. With a restriction to 32 point groups, minerals of different chemistry may have identical crystal structure. For example, halite (NaCl), galena (PbS), and periclase (MgO) all belong to the hexaoctahedral point group (isometric family), as they have a similar stoichiometry between their different constituent elements. In contrast, polymorphs are groupings of minerals that share a chemical formula but have a different structure. For example, pyrite and marcasite, both iron sulfides, have the formula FeS2; however, the former is isometric while the latter is orthorhombic. This polymorphism extends to other sulfides with the generic AX2 formula; these two groups are collectively known as the pyrite and marcasite groups.[59]
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Polymorphism can extend beyond pure symmetry content. The aluminosilicates are a group of three minerals – kyanite, andalusite, and sillimanite – which share the chemical formula Al2SiO5. Kyanite is triclinic, while andalusite and sillimanite are both orthorhombic and belong to the dipyramidal point group. These differences arise corresponding to how aluminium is coordinated within the crystal structure. In all minerals, one aluminium ion is always in six-fold coordination with oxygen. Silicon, as a general rule, is in four-fold coordination in all minerals; an exception is a case like stishovite (SiO2, an ultra-high pressure quartz polymorph with rutile structure).[60] In kyanite, the second aluminium is in six-fold coordination; its chemical formula can be expressed as Al[6]Al[6]SiO5, to reflect its crystal structure. Andalusite has the second aluminium in five-fold coordination (Al[6]Al[5]SiO5) and sillimanite has it in four-fold coordination (Al[6]Al[4]SiO5).[61]
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Differences in crystal structure and chemistry greatly influence other physical properties of the mineral. The carbon allotropes diamond and graphite have vastly different properties; diamond is the hardest natural substance, has an adamantine lustre, and belongs to the isometric crystal family, whereas graphite is very soft, has a greasy lustre, and crystallises in the hexagonal family. This difference is accounted for by differences in bonding. In diamond, the carbons are in sp3 hybrid orbitals, which means they form a framework where each carbon is covalently bonded to four neighbours in a tetrahedral fashion; on the other hand, graphite is composed of sheets of carbons in sp2 hybrid orbitals, where each carbon is bonded covalently to only three others. These sheets are held together by much weaker van der Waals forces, and this discrepancy translates to large macroscopic differences.[62]
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Twinning is the intergrowth of two or more crystals of a single mineral species. The geometry of the twinning is controlled by the mineral's symmetry. As a result, there are several types of twins, including contact twins, reticulated twins, geniculated twins, penetration twins, cyclic twins, and polysynthetic twins. Contact, or simple twins, consist of two crystals joined at a plane; this type of twinning is common in spinel. Reticulated twins, common in rutile, are interlocking crystals resembling netting. Geniculated twins have a bend in the middle that is caused by start of the twin. Penetration twins consist of two single crystals that have grown into each other; examples of this twinning include cross-shaped staurolite twins and Carlsbad twinning in orthoclase. Cyclic twins are caused by repeated twinning around a rotation axis. This type of twinning occurs around three, four, five, six, or eight-fold axes, and the corresponding patterns are called threelings, fourlings, fivelings, sixlings, and eightlings. Sixlings are common in aragonite. Polysynthetic twins are similar to cyclic twins through the presence of repetitive twinning; however, instead of occurring around a rotational axis, polysynthetic twinning occurs along parallel planes, usually on a microscopic scale.[63][64]
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Crystal habit refers to the overall shape of crystal. Several terms are used to describe this property. Common habits include acicular, which describes needlelike crystals as in natrolite, bladed, dendritic (tree-pattern, common in native copper), equant, which is typical of garnet, prismatic (elongated in one direction), and tabular, which differs from bladed habit in that the former is platy whereas the latter has a defined elongation. Related to crystal form, the quality of crystal faces is diagnostic of some minerals, especially with a petrographic microscope. Euhedral crystals have a defined external shape, while anhedral crystals do not; those intermediate forms are termed subhedral.[65][66]
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The hardness of a mineral defines how much it can resist scratching. This physical property is controlled by the chemical composition and crystalline structure of a mineral. A mineral's hardness is not necessarily constant for all sides, which is a function of its structure; crystallographic weakness renders some directions softer than others.[67] An example of this property exists in kyanite, which has a Mohs hardness of 5½ parallel to [001] but 7 parallel to [100].[68]
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The most common scale of measurement is the ordinal Mohs hardness scale. Defined by ten indicators, a mineral with a higher index scratches those below it. The scale ranges from talc, a phyllosilicate, to diamond, a carbon polymorph that is the hardest natural material. The scale is provided below:[67]
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Lustre indicates how light reflects from the mineral's surface, with regards to its quality and intensity. There are numerous qualitative terms used to describe this property, which are split into metallic and non-metallic categories. Metallic and sub-metallic minerals have high reflectivity like metal; examples of minerals with this lustre are galena and pyrite. Non-metallic lustres include: adamantine, such as in diamond; vitreous, which is a glassy lustre very common in silicate minerals; pearly, such as in talc and apophyllite; resinous, such as members of the garnet group; silky which is common in fibrous minerals such as asbestiform chrysotile.[69]
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The diaphaneity of a mineral describes the ability of light to pass through it. Transparent minerals do not diminish the intensity of light passing through them. An example of a transparent mineral is muscovite (potassium mica); some varieties are sufficiently clear to have been used for windows. Translucent minerals allow some light to pass, but less than those that are transparent. Jadeite and nephrite (mineral forms of jade are examples of minerals with this property). Minerals that do not allow light to pass are called opaque.[70][71]
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The diaphaneity of a mineral depends on the thickness of the sample. When a mineral is sufficiently thin (e.g., in a thin section for petrography), it may become transparent even if that property is not seen in a hand sample. In contrast, some minerals, such as hematite or pyrite, are opaque even in thin-section.[71]
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Colour is the most obvious property of a mineral, but it is often non-diagnostic.[72] It is caused by electromagnetic radiation interacting with electrons (except in the case of incandescence, which does not apply to minerals).[73] Two broad classes of elements (idiochromatic and allochromatic) are defined with regards to their contribution to a mineral's colour: Idiochromatic elements are essential to a mineral's composition; their contribution to a mineral's colour is diagnostic.[70][74] Examples of such minerals are malachite (green) and azurite (blue). In contrast, allochromatic elements in minerals are present in trace amounts as impurities. An example of such a mineral would be the ruby and sapphire varieties of the mineral corundum.[74]
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The colours of pseudochromatic minerals are the result of interference of light waves. Examples include labradorite and bornite.
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In addition to simple body colour, minerals can have various other distinctive optical properties, such as play of colours, asterism, chatoyancy, iridescence, tarnish, and pleochroism. Several of these properties involve variability in colour. Play of colour, such as in opal, results in the sample reflecting different colours as it is turned, while pleochroism describes the change in colour as light passes through a mineral in a different orientation. Iridescence is a variety of the play of colours where light scatters off a coating on the surface of crystal, cleavage planes, or off layers having minor gradations in chemistry.[75] In contrast, the play of colours in opal is caused by light refracting from ordered microscopic silica spheres within its physical structure.[76] Chatoyancy ("cat's eye") is the wavy banding of colour that is observed as the sample is rotated; asterism, a variety of chatoyancy, gives the appearance of a star on the mineral grain. The latter property is particularly common in gem-quality corundum.[75][76]
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The streak of a mineral refers to the colour of a mineral in powdered form, which may or may not be identical to its body colour.[74] The most common way of testing this property is done with a streak plate, which is made out of porcelain and coloured either white or black. The streak of a mineral is independent of trace elements[70] or any weathering surface.[74] A common example of this property is illustrated with hematite, which is coloured black, silver, or red in hand sample, but has a cherry-red[70] to reddish-brown streak.[74] Streak is more often distinctive for metallic minerals, in contrast to non-metallic minerals whose body colour is created by allochromatic elements.[70] Streak testing is constrained by the hardness of the mineral, as those harder than 7 powder the streak plate instead.[74]
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By definition, minerals have a characteristic atomic arrangement. Weakness in this crystalline structure causes planes of weakness, and the breakage of a mineral along such planes is termed cleavage. The quality of cleavage can be described based on how cleanly and easily the mineral breaks; common descriptors, in order of decreasing quality, are "perfect", "good", "distinct", and "poor". In particularly transparent minerals, or in thin-section, cleavage can be seen as a series of parallel lines marking the planar surfaces when viewed from the side. Cleavage is not a universal property among minerals; for example, quartz, consisting of extensively interconnected silica tetrahedra, does not have a crystallographic weakness which would allow it to cleave. In contrast, micas, which have perfect basal cleavage, consist of sheets of silica tetrahedra which are very weakly held together.[77][78]
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As cleavage is a function of crystallography, there are a variety of cleavage types. Cleavage occurs typically in either one, two, three, four, or six directions. Basal cleavage in one direction is a distinctive property of the micas. Two-directional cleavage is described as prismatic, and occurs in minerals such as the amphiboles and pyroxenes. Minerals such as galena or halite have cubic (or isometric) cleavage in three directions, at 90°; when three directions of cleavage are present, but not at 90°, such as in calcite or rhodochrosite, it is termed rhombohedral cleavage. Octahedral cleavage (four directions) is present in fluorite and diamond, and sphalerite has six-directional dodecahedral cleavage.[77][78]
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Minerals with many cleavages might not break equally well in all of the directions; for example, calcite has good cleavage in three directions, but gypsum has perfect cleavage in one direction, and poor cleavage in two other directions. Angles between cleavage planes vary between minerals. For example, as the amphiboles are double-chain silicates and the pyroxenes are single-chain silicates, the angle between their cleavage planes is different. The pyroxenes cleave in two directions at approximately 90°, whereas the amphiboles distinctively cleave in two directions separated by approximately 120° and 60°. The cleavage angles can be measured with a contact goniometer, which is similar to a protractor.[77][78]
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Parting, sometimes called "false cleavage", is similar in appearance to cleavage but is instead produced by structural defects in the mineral, as opposed to systematic weakness. Parting varies from crystal to crystal of a mineral, whereas all crystals of a given mineral will cleave if the atomic structure allows for that property. In general, parting is caused by some stress applied to a crystal. The sources of the stresses include deformation (e.g. an increase in pressure), exsolution, or twinning. Minerals that often display parting include the pyroxenes, hematite, magnetite, and corundum.[77][79]
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When a mineral is broken in a direction that does not correspond to a plane of cleavage, it is termed to have been fractured. There are several types of uneven fracture. The classic example is conchoidal fracture, like that of quartz; rounded surfaces are created, which are marked by smooth curved lines. This type of fracture occurs only in very homogeneous minerals. Other types of fracture are fibrous, splintery, and hackly. The latter describes a break along a rough, jagged surface; an example of this property is found in native copper.[80]
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Tenacity is related to both cleavage and fracture. Whereas fracture and cleavage describes the surfaces that are created when a mineral is broken, tenacity describes how resistant a mineral is to such breaking. Minerals can be described as brittle, ductile, malleable, sectile, flexible, or elastic.[81]
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Specific gravity numerically describes the density of a mineral. The dimensions of density are mass divided by volume with units: kg/m3 or g/cm3. Specific gravity measures how much water a mineral sample displaces. Defined as the quotient of the mass of the sample and difference between the weight of the sample in air and its corresponding weight in water, specific gravity is a unitless ratio. Among most minerals, this property is not diagnostic. Rock forming minerals – typically silicates or occasionally carbonates – have a specific gravity of 2.5–3.5.[82]
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High specific gravity is a diagnostic property of a mineral. A variation in chemistry (and consequently, mineral class) correlates to a change in specific gravity. Among more common minerals, oxides and sulfides tend to have a higher specific gravity as they include elements with higher atomic mass. A generalization is that minerals with metallic or adamantine lustre tend to have higher specific gravities than those having a non-metallic to dull lustre. For example, hematite, Fe2O3, has a specific gravity of 5.26[83] while galena, PbS, has a specific gravity of 7.2–7.6,[84] which is a result of their high iron and lead content, respectively. A very high specific gravity becomes very pronounced in native metals; kamacite, an iron-nickel alloy common in iron meteorites has a specific gravity of 7.9,[85] and gold has an observed specific gravity between 15 and 19.3.[82][86]
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Other properties can be used to diagnose minerals. These are less general, and apply to specific minerals.
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Dropping dilute acid (often 10% HCl) onto a mineral aids in distinguishing carbonates from other mineral classes. The acid reacts with the carbonate ([CO3]2−) group, which causes the affected area to effervesce, giving off carbon dioxide gas. This test can be further expanded to test the mineral in its original crystal form or powdered form. An example of this test is done when distinguishing calcite from dolomite, especially within the rocks (limestone and dolomite respectively). Calcite immediately effervesces in acid, whereas acid must be applied to powdered dolomite (often to a scratched surface in a rock), for it to effervesce.[87] Zeolite minerals will not effervesce in acid; instead, they become frosted after 5–10 minutes, and if left in acid for a day, they dissolve or become a silica gel.[88]
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When tested, magnetism is a very conspicuous property of minerals. Among common minerals, magnetite exhibits this property strongly, and magnetism is also present, albeit not as strongly, in pyrrhotite and ilmenite.[87] Some minerals exhibit electrical properties – for example, quartz is piezoelectric – but electrical properties are rarely used as diagnostic criteria for minerals because of incomplete data and natural variation.[89]
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Minerals can also be tested for taste or smell. Halite, NaCl, is table salt; its potassium-bearing counterpart, sylvite, has a pronounced bitter taste. Sulfides have a characteristic smell, especially as samples are fractured, reacting, or powdered.[87]
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Radioactivity is a rare property; minerals may be composed of radioactive elements. They could be a defining constituent, such as uranium in uraninite, autunite, and carnotite, or as trace impurities. In the latter case, the decay of a radioactive element damages the mineral crystal; the result, termed a radioactive halo or pleochroic halo, is observable with various techniques, such as thin-section petrography.[87]
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As the composition of the Earth's crust is dominated by silicon and oxygen, silicate elements are by far the most important class of minerals in terms of rock formation and diversity. However, non-silicate minerals are of great economic importance, especially as ores.[90][91]
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Non-silicate minerals are subdivided into several other classes by their dominant chemistry, which includes native elements, sulfides, halides, oxides and hydroxides, carbonates and nitrates, borates, sulfates, phosphates, and organic compounds. Most non-silicate mineral species are rare (constituting in total 8% of the Earth's crust), although some are relatively common, such as calcite, pyrite, magnetite, and hematite. There are two major structural styles observed in non-silicates: close-packing and silicate-like linked tetrahedra. close-packed structures is a way to densely pack atoms while minimizing interstitial space. Hexagonal close-packing involves stacking layers where every other layer is the same ("ababab"), whereas cubic close-packing involves stacking groups of three layers ("abcabcabc"). Analogues to linked silica tetrahedra include SO4 (sulfate), PO4 (phosphate), AsO4 (arsenate), and VO4 (vanadate). The non-silicates have great economic importance, as they concentrate elements more than the silicate minerals do.[92]
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The largest grouping of minerals by far are the silicates; most rocks are composed of greater than 95% silicate minerals, and over 90% of the Earth's crust is composed of these minerals.[93] The two main constituents of silicates are silicon and oxygen, which are the two most abundant elements in the Earth's crust. Other common elements in silicate minerals correspond to other common elements in the Earth's crust, such as aluminium, magnesium, iron, calcium, sodium, and potassium.[94] Some important rock-forming silicates include the feldspars, quartz, olivines, pyroxenes, amphiboles, garnets, and micas.
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The base unit of a silicate mineral is the [SiO4]4− tetrahedron. In the vast majority of cases, silicon is in four-fold or tetrahedral coordination with oxygen. In very high-pressure situations, silicon will be in six-fold or octahedral coordination, such as in the perovskite structure or the quartz polymorph stishovite (SiO2). In the latter case, the mineral no longer has a silicate structure, but that of rutile (TiO2), and its associated group, which are simple oxides. These silica tetrahedra are then polymerized to some degree to create various structures, such as one-dimensional chains, two-dimensional sheets, and three-dimensional frameworks. The basic silicate mineral where no polymerization of the tetrahedra has occurred requires other elements to balance out the base 4- charge. In other silicate structures, different combinations of elements are required to balance out the resultant negative charge. It is common for the Si4+ to be substituted by Al3+ because of similarity in ionic radius and charge; in those cases, the [AlO4]5− tetrahedra form the same structures as do the unsubstituted tetrahedra, but their charge-balancing requirements are different.[95]
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The degree of polymerization can be described by both the structure formed and how many tetrahedral corners (or coordinating oxygens) are shared (for aluminium and silicon in tetrahedral sites).[96] Orthosilicates (or nesosilicates) have no linking of polyhedra, thus tetrahedra share no corners. Disilicates (or sorosilicates) have two tetrahedra sharing one oxygen atom. Inosilicates are chain silicates; single-chain silicates have two shared corners, whereas double-chain silicates have two or three shared corners. In phyllosilicates, a sheet structure is formed which requires three shared oxygens; in the case of double-chain silicates, some tetrahedra must share two corners instead of three as otherwise a sheet structure would result. Framework silicates, or tectosilicates, have tetrahedra that share all four corners. The ring silicates, or cyclosilicates, only need tetrahedra to share two corners to form the cyclical structure.[97]
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The silicate subclasses are described below in order of decreasing polymerization.
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Tectosilicates, also known as framework silicates, have the highest degree of polymerization. With all corners of a tetrahedra shared, the silicon:oxygen ratio becomes 1:2. Examples are quartz, the feldspars, feldspathoids, and the zeolites. Framework silicates tend to be particularly chemically stable as a result of strong covalent bonds.[98]
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Forming 12% of the Earth's crust, quartz (SiO2) is the most abundant mineral species. It is characterized by its high chemical and physical resistivity. Quartz has several polymorphs, including tridymite and cristobalite at high temperatures, high-pressure coesite, and ultra-high pressure stishovite. The latter mineral can only be formed on Earth by meteorite impacts, and its structure has been composed so much that it had changed from a silicate structure to that of rutile (TiO2). The silica polymorph that is most stable at the Earth's surface is α-quartz. Its counterpart, β-quartz, is present only at high temperatures and pressures (changes to α-quartz below 573 °C at 1 bar). These two polymorphs differ by a "kinking" of bonds; this change in structure gives β-quartz greater symmetry than α-quartz, and they are thus also called high quartz (β) and low quartz (α).[93][99]
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Feldspars are the most abundant group in the Earth's crust, at about 50%. In the feldspars, Al3+ substitutes for Si4+, which creates a charge imbalance that must be accounted for by the addition of cations. The base structure becomes either [AlSi3O8]− or [Al2Si2O8]2− There are 22 mineral species of feldspars, subdivided into two major subgroups – alkali and plagioclase – and two less common groups – celsian and banalsite. The alkali feldspars are most commonly in a series between potassium-rich orthoclase and sodium-rich albite; in the case of plagioclase, the most common series ranges from albite to calcium-rich anorthite. Crystal twinning is common in feldspars, especially polysynthetic twins in plagioclase and Carlsbad twins in alkali feldspars. If the latter subgroup cools slowly from a melt, it forms exsolution lamellae because the two components – orthoclase and albite – are unstable in solid solution. Exsolution can be on a scale from microscopic to readily observable in hand-sample; perthitic texture forms when Na-rich feldspar exsolve in a K-rich host. The opposite texture (antiperthitic), where K-rich feldspar exsolves in a Na-rich host, is very rare.[100]
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Feldspathoids are structurally similar to feldspar, but differ in that they form in Si-deficient conditions, which allows for further substitution by Al3+. As a result, feldspathoids cannot be associated with quartz. A common example of a feldspathoid is nepheline ((Na, K)AlSiO4); compared to alkali feldspar, nepheline has an Al2O3:SiO2 ratio of 1:2, as opposed to 1:6 in the feldspar.[101] Zeolites often have distinctive crystal habits, occurring in needles, plates, or blocky masses. They form in the presence of water at low temperatures and pressures, and have channels and voids in their structure. Zeolites have several industrial applications, especially in waste water treatment.[102]
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Phyllosilicates consist of sheets of polymerized tetrahedra. They are bound at three oxygen sites, which gives a characteristic silicon:oxygen ratio of 2:5. Important examples include the mica, chlorite, and the kaolinite-serpentine groups. The sheets are weakly bound by van der Waals forces or hydrogen bonds, which causes a crystallographic weakness, in turn leading to a prominent basal cleavage among the phyllosilicates.[103] In addition to the tetrahedra, phyllosilicates have a sheet of octahedra (elements in six-fold coordination by oxygen) that balance out the basic tetrahedra, which have a negative charge (e.g. [Si4O10]4−) These tetrahedra (T) and octahedra (O) sheets are stacked in a variety of combinations to create phyllosilicate groups. Within an octahedral sheet, there are three octahedral sites in a unit structure; however, not all of the sites may be occupied. In that case, the mineral is termed dioctahedral, whereas in other case it is termed trioctahedral.[104]
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The kaolinite-serpentine group consists of T-O stacks (the 1:1 clay minerals); their hardness ranges from 2 to 4, as the sheets are held by hydrogen bonds. The 2:1 clay minerals (pyrophyllite-talc) consist of T-O-T stacks, but they are softer (hardness from 1 to 2), as they are instead held together by van der Waals forces. These two groups of minerals are subgrouped by octahedral occupation; specifically, kaolinite and pyrophyllite are dioctahedral whereas serpentine and talc trioctahedral.[105]
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Micas are also T-O-T-stacked phyllosilicates, but differ from the other T-O-T and T-O-stacked subclass members in that they incorporate aluminium into the tetrahedral sheets (clay minerals have Al3+ in octahedral sites). Common examples of micas are muscovite, and the biotite series. The chlorite group is related to mica group, but a brucite-like (Mg(OH)2) layer between the T-O-T stacks.[106]
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Because of their chemical structure, phyllosilicates typically have flexible, elastic, transparent layers that are electrical insulators and can be split into very thin flakes. Micas can be used in electronics as insulators, in construction, as optical filler, or even cosmetics. Chrysotile, a species of serpentine, is the most common mineral species in industrial asbestos, as it is less dangerous in terms of health than the amphibole asbestos.[107]
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Inosilicates consist of tetrahedra repeatedly bonded in chains. These chains can be single, where a tetrahedron is bound to two others to form a continuous chain; alternatively, two chains can be merged to create double-chain silicates. Single-chain silicates have a silicon:oxygen ratio of 1:3 (e.g. [Si2O6]4−), whereas the double-chain variety has a ratio of 4:11, e.g. [Si8O22]12−. Inosilicates contain two important rock-forming mineral groups; single-chain silicates are most commonly pyroxenes, while double-chain silicates are often amphiboles.[108] Higher-order chains exist (e.g. three-member, four-member, five-member chains, etc.) but they are rare.[109]
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The pyroxene group consists of 21 mineral species.[110] Pyroxenes have a general structure formula of XY(Si2O6), where X is an octahedral site, while Y can vary in coordination number from six to eight. Most varieties of pyroxene consist of permutations of Ca2+, Fe2+ and Mg2+ to balance the negative charge on the backbone. Pyroxenes are common in the Earth's crust (about 10%) and are a key constituent of mafic igneous rocks.[111]
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Amphiboles have great variability in chemistry, described variously as a "mineralogical garbage can" or a "mineralogical shark swimming a sea of elements". The backbone of the amphiboles is the [Si8O22]12−; it is balanced by cations in three possible positions, although the third position is not always used, and one element can occupy both remaining ones. Finally, the amphiboles are usually hydrated, that is, they have a hydroxyl group ([OH]−), although it can be replaced by a fluoride, a chloride, or an oxide ion.[112] Because of the variable chemistry, there are over 80 species of amphibole, although variations, as in the pyroxenes, most commonly involve mixtures of Ca2+, Fe2+ and Mg2+.[110] Several amphibole mineral species can have an asbestiform crystal habit. These asbestos minerals form long, thin, flexible, and strong fibres, which are electrical insulators, chemically inert and heat-resistant; as such, they have several applications, especially in construction materials. However, asbestos are known carcinogens, and cause various other illnesses, such as asbestosis; amphibole asbestos (anthophyllite, tremolite, actinolite, grunerite, and riebeckite) are considered more dangerous than chrysotile serpentine asbestos.[113]
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Cyclosilicates, or ring silicates, have a ratio of silicon to oxygen of 1:3. Six-member rings are most common, with a base structure of [Si6O18]12−; examples include the tourmaline group and beryl. Other ring structures exist, with 3, 4, 8, 9, 12 having been described.[114] Cyclosilicates tend to be strong, with elongated, striated crystals.[115]
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Tourmalines have a very complex chemistry that can be described by a general formula XY3Z6(BO3)3T6O18V3W. The T6O18 is the basic ring structure, where T is usually Si4+, but substitutable by Al3+ or B3+. Tourmalines can be subgrouped by the occupancy of the X site, and from there further subdivided by the chemistry of the W site. The Y and Z sites can accommodate a variety of cations, especially various transition metals; this variability in structural transition metal content gives the tourmaline group greater variability in colour. Other cyclosilicates include beryl, Al2Be3Si6O18, whose varieties include the gemstones emerald (green) and aquamarine (bluish). Cordierite is structurally similar to beryl, and is a common metamorphic mineral.[116]
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Sorosilicates, also termed disilicates, have tetrahedron-tetrahedron bonding at one oxygen, which results in a 2:7 ratio of silicon to oxygen. The resultant common structural element is the [Si2O7]6− group. The most common disilicates by far are members of the epidote group. Epidotes are found in variety of geologic settings, ranging from mid-ocean ridge to granites to metapelites. Epidotes are built around the structure [(SiO4)(Si2O7)]10− structure; for example, the mineral species epidote has calcium, aluminium, and ferric iron to charge balance: Ca2Al2(Fe3+, Al)(SiO4)(Si2O7)O(OH). The presence of iron as Fe3+ and Fe2+ helps understand oxygen fugacity, which in turn is a significant factor in petrogenesis.[117]
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Other examples of sorosilicates include lawsonite, a metamorphic mineral forming in the blueschist facies (subduction zone setting with low temperature and high pressure), vesuvianite, which takes up a significant amount of calcium in its chemical structure.[117][118]
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Orthosilicates consist of isolated tetrahedra that are charge-balanced by other cations.[119] Also termed nesosilicates, this type of silicate has a silicon:oxygen ratio of 1:4 (e.g. SiO4). Typical orthosilicates tend to form blocky equant crystals, and are fairly hard.[120] Several rock-forming minerals are part of this subclass, such as the aluminosilicates, the olivine group, and the garnet group.
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The aluminosilicates –bkyanite, andalusite, and sillimanite, all Al2SiO5 – are structurally composed of one [SiO4]4− tetrahedron, and one Al3+ in octahedral coordination. The remaining Al3+ can be in six-fold coordination (kyanite), five-fold (andalusite) or four-fold (sillimanite); which mineral forms in a given environment is depend on pressure and temperature conditions. In the olivine structure, the main olivine series of (Mg, Fe)2SiO4 consist of magnesium-rich forsterite and iron-rich fayalite. Both iron and magnesium are in octahedral by oxygen. Other mineral species having this structure exist, such as tephroite, Mn2SiO4.[121] The garnet group has a general formula of X3Y2(SiO4)3, where X is a large eight-fold coordinated cation, and Y is a smaller six-fold coordinated cation. There are six ideal endmembers of garnet, split into two group. The pyralspite garnets have Al3+ in the Y position: pyrope (Mg3Al2(SiO4)3), almandine (Fe3Al2(SiO4)3), and spessartine (Mn3Al2(SiO4)3). The ugrandite garnets have Ca2+ in the X position: uvarovite (Ca3Cr2(SiO4)3), grossular (Ca3Al2(SiO4)3) and andradite (Ca3Fe2(SiO4)3). While there are two subgroups of garnet, solid solutions exist between all six end-members.[119]
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Other orthosilicates include zircon, staurolite, and topaz. Zircon (ZrSiO4) is useful in geochronology as the Zr4+ can be substituted by U6+; furthermore, because of its very resistant structure, it is difficult to reset it as a chronometer. Staurolite is a common metamorphic intermediate-grade index mineral. It has a particularly complicated crystal structure that was only fully described in 1986. Topaz (Al2SiO4(F, OH)2, often found in granitic pegmatites associated with tourmaline, is a common gemstone mineral.[122]
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Native elements are those that are not chemically bonded to other elements. This mineral group includes native metals, semi-metals, and non-metals, and various alloys and solid solutions. The metals are held together by metallic bonding, which confers distinctive physical properties such as their shiny metallic lustre, ductility and malleability, and electrical conductivity. Native elements are subdivided into groups by their structure or chemical attributes.
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The gold group, with a cubic close-packed structure, includes metals such as gold, silver, and copper. The platinum group is similar in structure to the gold group. The iron-nickel group is characterized by several iron-nickel alloy species. Two examples are kamacite and taenite, which are found in iron meteorites; these species differ by the amount of Ni in the alloy; kamacite has less than 5–7% nickel and is a variety of native iron, whereas the nickel content of taenite ranges from 7–37%. Arsenic group minerals consist of semi-metals, which have only some metallic traits; for example, they lack the malleability of metals. Native carbon occurs in two allotropes, graphite and diamond; the latter forms at very high pressure in the mantle, which gives it a much stronger structure than graphite.[123]
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The sulfide minerals are chemical compounds of one or more metals or semimetals with a sulfur; tellurium, arsenic, or selenium can substitute for the sulfur. Sulfides tend to be soft, brittle minerals with a high specific gravity. Many powdered sulfides, such as pyrite, have a sulfurous smell when powdered. Sulfides are susceptible to weathering, and many readily dissolve in water; these dissolved minerals can be later redeposited, which creates enriched secondary ore deposits.[124] Sulfides are classified by the ratio of the metal or semimetal to the sulfur, such as M:S equal to 2:1, or 1:1.[125] Many sulfide minerals are economically important as metal ores; examples include sphalerite (ZnS), an ore of zinc, galena (PbS), an ore of lead, cinnabar (HgS), an ore of mercury, and molybdenite (MoS2, an ore of molybdenum.[126] Pyrite (FeS2), is the most commonly occurring sulfide, and can be found in most geological environments. It is not, however, an ore of iron, but can be instead oxidized to produce sulfuric acid.[127] Related to the sulfides are the rare sulfosalts, in which a metallic element is bonded to sulfur and a semimetal such as antimony, arsenic, or bismuth. Like the sulfides, sulfosalts are typically soft, heavy, and brittle minerals.[128]
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Oxide minerals are divided into three categories: simple oxides, hydroxides, and multiple oxides. Simple oxides are characterized by O2− as the main anion and primarily ionic bonding. They can be further subdivided by the ratio of oxygen to the cations. The periclase group consists of minerals with a 1:1 ratio. Oxides with a 2:1 ratio include cuprite (Cu2O) and water ice. Corundum group minerals have a 2:3 ratio, and includes minerals such as corundum (Al2O3), and hematite (Fe2O3). Rutile group minerals have a ratio of 1:2; the eponymous species, rutile (TiO2) is the chief ore of titanium; other examples include cassiterite (SnO2; ore of tin), and pyrolusite (MnO2; ore of manganese).[129][130] In hydroxides, the dominant anion is the hydroxyl ion, OH−. Bauxites are the chief aluminium ore, and are a heterogeneous mixture of the hydroxide minerals diaspore, gibbsite, and bohmite; they form in areas with a very high rate of chemical weathering (mainly tropical conditions).[131] Finally, multiple oxides are compounds of two metals with oxygen. A major group within this class are the spinels, with a general formula of X2+Y3+2O4. Examples of species include spinel (MgAl2O4), chromite (FeCr2O4), and magnetite (Fe3O4). The latter is readily distinguishable by its strong magnetism, which occurs as it has iron in two oxidation states (Fe2+Fe3+2O4), which makes it a multiple oxide instead of a single oxide.[132]
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The halide minerals are compounds in which a halogen (fluorine, chlorine, iodine, or bromine) is the main anion. These minerals tend to be soft, weak, brittle, and water-soluble. Common examples of halides include halite (NaCl, table salt), sylvite (KCl), fluorite (CaF2). Halite and sylvite commonly form as evaporites, and can be dominant minerals in chemical sedimentary rocks. Cryolite, Na3AlF6, is a key mineral in the extraction of aluminium from bauxites; however, as the only significant occurrence at Ivittuut, Greenland, in a granitic pegmatite, was depleted, synthetic cryolite can be made from fluorite.[133]
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The carbonate minerals are those in which the main anionic group is carbonate, [CO3]2−. Carbonates tend to be brittle, many have rhombohedral cleavage, and all react with acid.[134] Due to the last characteristic, field geologists often carry dilute hydrochloric acid to distinguish carbonates from non-carbonates. The reaction of acid with carbonates, most commonly found as the polymorph calcite and aragonite (CaCO3), relates to the dissolution and precipitation of the mineral, which is a key in the formation of limestone caves, features within them such as stalactite and stalagmites, and karst landforms. Carbonates are most often formed as biogenic or chemical sediments in marine environments. The carbonate group is structurally a triangle, where a central C4+ cation is surrounded by three O2− anions; different groups of minerals form from different arrangements of these triangles.[135] The most common carbonate mineral is calcite, which is the primary constituent of sedimentary limestone and metamorphic marble. Calcite, CaCO3, can have a high magnesium impurity. Under high-Mg conditions, its polymorph aragonite will form instead; the marine geochemistry in this regard can be described as an aragonite or calcite sea, depending on which mineral preferentially forms. Dolomite is a double carbonate, with the formula CaMg(CO3)2. Secondary dolomitization of limestone is common, in which calcite or aragonite are converted to dolomite; this reaction increases pore space (the unit cell volume of dolomite is 88% that of calcite), which can create a reservoir for oil and gas. These two mineral species are members of eponymous mineral groups: the calcite group includes carbonates with the general formula XCO3, and the dolomite group constitutes minerals with the general formula XY(CO3)2.[136]
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The sulfate minerals all contain the sulfate anion, [SO4]2−. They tend to be transparent to translucent, soft, and many are fragile.[137] Sulfate minerals commonly form as evaporites, where they precipitate out of evaporating saline waters. Sulfates can also be found in hydrothermal vein systems associated with sulfides,[138] or as oxidation products of sulfides.[139] Sulfates can be subdivided into anhydrous and hydrous minerals. The most common hydrous sulfate by far is gypsum, CaSO4⋅2H2O. It forms as an evaporite, and is associated with other evaporites such as calcite and halite; if it incorporates sand grains as it crystallizes, gypsum can form desert roses. Gypsum has very low thermal conductivity and maintains a low temperature when heated as it loses that heat by dehydrating; as such, gypsum is used as an insulator in materials such as plaster and drywall. The anhydrous equivalent of gypsum is anhydrite; it can form directly from seawater in highly arid conditions. The barite group has the general formula XSO4, where the X is a large 12-coordinated cation. Examples include barite (BaSO4), celestine (SrSO4), and anglesite (PbSO4); anhydrite is not part of the barite group, as the smaller Ca2+ is only in eight-fold coordination.[140]
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The phosphate minerals are characterized by the tetrahedral [PO4]3− unit, although the structure can be generalized, and phosphorus is replaced by antimony, arsenic, or vanadium. The most common phosphate is the apatite group; common species within this group are fluorapatite (Ca5(PO4)3F), chlorapatite (Ca5(PO4)3Cl) and hydroxylapatite (Ca5(PO4)3(OH)). Minerals in this group are the main crystalline constituents of teeth and bones in vertebrates. The relatively abundant monazite group has a general structure of ATO4, where T is phosphorus or arsenic, and A is often a rare-earth element (REE). Monazite is important in two ways: first, as a REE "sink", it can sufficiently concentrate these elements to become an ore; secondly, monazite group elements can incorporate relatively large amounts of uranium and thorium, which can be used in monazite geochronology to date the rock based on the decay of the U and Th to lead.[141]
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The Strunz classification includes a class for organic minerals. These rare compounds contain organic carbon, but can be formed by a geologic process. For example, whewellite, CaC2O4⋅H2O is an oxalate that can be deposited in hydrothermal ore veins. While hydrated calcium oxalate can be found in coal seams and other sedimentary deposits involving organic matter, the hydrothermal occurrence is not considered to be related to biological activity.[91]
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It has been suggested that biominerals could be important indicators of extraterrestrial life and thus could play an important role in the search for past or present life on the planet Mars. Furthermore, organic components (biosignatures) that are often associated with biominerals are believed to play crucial roles in both pre-biotic and biotic reactions.[142]
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On January 24, 2014, NASA reported that current studies by the Curiosity and Opportunity rovers on Mars will now be searching for evidence of ancient life, including a biosphere based on autotrophic, chemotrophic and/or chemolithoautotrophic microorganisms, as well as ancient water, including fluvio-lacustrine environments (plains related to ancient rivers or lakes) that may have been habitable.[143][144][145][146] The search for evidence of habitability, taphonomy (related to fossils), and organic carbon on the planet Mars is now a primary NASA objective.[143][144]
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Minnesota (/ˌmɪnɪˈsoʊtə/ (listen)) is a state in the Upper Midwest, Great Lakes, and northern regions of the United States. Minnesota was admitted as the 32nd U.S. state on May 11, 1858, created from the eastern half of the Minnesota Territory. The state has many lakes, and is known as the "Land of 10,000 Lakes". Its official motto is L'Étoile du Nord (French for The Star of the North).
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Minnesota is the 12th largest in area and the 22nd most populous of the U.S. states; nearly 55% of its residents live in the Minneapolis–Saint Paul metropolitan area (known as the "Twin Cities").[8] This area has the largest concentration of transportation, business, industry, education, and government in the state. Urban centers in "Greater Minnesota" include Duluth, Mankato, Moorhead, Rochester and St. Cloud.[9]
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The geography of the state consists of western prairies now given over to intensive agriculture; deciduous forests in the southeast, now partially cleared, farmed, and settled; and the less populated North Woods, used for mining, forestry, and recreation.
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For thousands of years before Europeans arrived, Minnesota was inhabited by various indigenous peoples. French explorers, missionaries, and fur traders began exploring the region in the 17th century, encountering the Dakota and Ojibwe/Anishinaabe tribes. Much of what is now Minnesota was part of the vast French holding of Louisiana, which was purchased by the United States in 1803. Following several territorial reorganizations, Minnesota in its current form was admitted as the country's 32nd state on May 11, 1858. Like many Midwestern states, it remained sparsely populated and centered on lumber and agriculture.
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During the mid-19th and early 20th centuries, European immigrants began settling the state. Many of them came from Scandinavia, Germany, and Central Europe (e.g., Czechs and Slovaks). To this day, Minnesota remains a center of Scandinavian American, German American, and Czech American[10] cultures (e.g., Kolach Days or Kolacky Days in Montgomery, and Bohemian Flats in Minneapolis).[11] Historical evidence suggests that many people immigrated to Minnesota as a result of the failed European Revolutions of 1848.[12]
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Minnesota's standard of living index is among the highest in the United States, behind only Massachusetts and Connecticut, and the state is also among the best-educated and wealthiest in the nation.[13] In recent years, its economy has greatly diversified, shifting from traditional activities such as agriculture and resource extraction to services and finance. While Minnesota's population is still largely dominated by Scandinavian- and German-Americans, domestic migration and immigration from Asia, the Horn of Africa, the Middle East, and Latin America have broadened the demographics of the state.
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The word Minnesota comes from the Dakota[14] name for the Minnesota River, which got its name from one of two words in Dakota: "mní sóta", which means "clear blue water",[15][16] or "Mníssota", which means "cloudy water".[17][18][19] Dakota people demonstrated the name to early settlers by dropping milk into water and calling it mní sóta.[19] Many places in the state have similar Dakota names, such as Minnehaha Falls ("curling water" or waterfall), Minneiska ("white water"), Minneota ("much water"), Minnetonka ("big water"), Minnetrista ("crooked water"), and Minneapolis, a hybrid word combining Dakota mní ("water") and -polis (Greek for "city").[20]
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Minnesota is the second northernmost U.S. state (after Alaska) and northernmost contiguous state. The isolated Northwest Angle in Lake of the Woods county is the only part of the 48 contiguous states north of the 49th parallel. The state is part of the U.S. region known as the Upper Midwest and part of North America's Great Lakes Region. It shares a Lake Superior water border with Michigan and a land and water border with Wisconsin to the east. Iowa is to the south, North Dakota and South Dakota are to the west, and the Canadian provinces of Ontario and Manitoba are to the north. With 86,943 square miles (225,180 km2),[21] or approximately 2.25% of the United States,[22] Minnesota is the 12th-largest state.[23]
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Minnesota has some of the earth's oldest rocks, gneisses that are about 3.6 billion years old (80% as old as the planet).[24][25] About 2.7 billion years ago basaltic lava poured out of cracks in the floor of the primordial ocean; the remains of this volcanic rock formed the Canadian Shield in northeast Minnesota.[24][26] The roots of these volcanic mountains and the action of Precambrian seas formed the Iron Range of northern Minnesota. Since a period of volcanism 1.1 billion years ago, Minnesota's geological activity has been more subdued, with no volcanism or mountain formation, but with repeated incursions of the sea, which left behind multiple strata of sedimentary rock.[24]
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In more recent times, massive ice sheets at least one kilometer thick ravaged the state's landscape and sculpted its terrain.[24] The Wisconsin glaciation left 12,000 years ago.[24] These glaciers covered all of Minnesota except the far southeast, an area characterized by steep hills and streams that cut into the bedrock. This area is known as the Driftless Zone for its absence of glacial drift.[27] Much of the remainder of the state has 50 feet (15 m) or more of glacial till left behind as the last glaciers retreated. Gigantic Lake Agassiz formed in the northwest 13,000 years ago. Its bed created the fertile Red River valley, and its outflow, glacial River Warren, carved the valley of the Minnesota River and the Upper Mississippi downstream from Fort Snelling.[24] Minnesota is geologically quiet today; it experiences earthquakes infrequently, most of them minor.[28]
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The state's high point is Eagle Mountain at 2,301 feet (701 m), which is only 13 miles (21 km) away from the low point of 601 feet (183 m) at the shore of Lake Superior.[26][29] Notwithstanding dramatic local differences in elevation, much of the state is a gently rolling peneplain.[24]
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Two major drainage divides meet in Minnesota's northeast in rural Hibbing, forming a triple watershed. Precipitation can follow the Mississippi River south to the Gulf of Mexico, the Saint Lawrence Seaway east to the Atlantic Ocean, or the Hudson Bay watershed to the Arctic Ocean.[30]
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The state's nickname "Land of 10,000 Lakes" is apt, as there are 11,842 Minnesota lakes over 10 acres (4 ha) in size.[31] Minnesota's portion of Lake Superior is the largest at 962,700 acres (389,600 ha; 3,896 km2) and deepest (at 1,290 ft (390 m)) body of water in the state.[31] Minnesota has 6,564 natural rivers and streams that cumulatively flow for 69,000 miles (111,000 km).[31] The Mississippi River begins its journey from its headwaters at Lake Itasca and crosses the Iowa border 680 miles (1,090 km) downstream.[31] It is joined by the Minnesota River at Fort Snelling, by the St. Croix River near Hastings, by the Chippewa River at Wabasha, and by many smaller streams. The Red River, in the bed of glacial Lake Agassiz, drains the northwest part of the state northward toward Canada's Hudson Bay. Approximately 10.6 million acres (4,300,000 ha; 43,000 km2) of wetlands are within Minnesota's borders, the most of any state except Alaska.[32]
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Minnesota has four ecological provinces: prairie parkland, in the southwestern and western parts of the state; the eastern broadleaf forest (Big Woods) in the southeast, extending in a narrowing strip to the state's northwestern part, where it transitions into tallgrass aspen parkland; and the northern Laurentian mixed forest, a transitional forest between the northern boreal forest and the broadleaf forests to the south.[33] These northern forests are a vast wilderness of pine and spruce trees mixed with patchy stands of birch and poplar.
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Much of Minnesota's northern forest has undergone logging, leaving only a few patches of old growth forest today in areas such as in the Chippewa National Forest and the Superior National Forest, where the Boundary Waters Canoe Area Wilderness has some 400,000 acres (162,000 ha) of unlogged land.[34] Although logging continues, regrowth and replanting keep about a third of the state forested.[35] Nearly all Minnesota's prairies and oak savannas have been fragmented by farming, grazing, logging, and suburban development.[36]
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While loss of habitat has affected native animals such as the pine marten, elk, woodland caribou, and bison,[37] others like whitetail deer and bobcat thrive. Minnesota has the nation's largest population of timber wolves outside Alaska,[38] and supports healthy populations of black bears, moose, and gophers. Located on the Mississippi Flyway, Minnesota hosts migratory waterfowl such as geese and ducks, and game birds such as grouse, pheasants, and turkeys. It is home to birds of prey, including the largest number of breeding pairs of bald eagles in the lower 48 states as of 2007,[39] red-tailed hawks, and snowy owls. Hawk Ridge is one of the premier bird watching sites in North America. The lakes teem with sport fish such as walleye, bass, muskellunge, and northern pike, and brook, brown, and rainbow trout populate streams in the southeast and northeast.
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Minnesota experiences temperature extremes characteristic of its continental climate, with cold winters and hot summers. The lowest temperature recorded was −60 °F (−51 °C) at Tower on February 2, 1996, and the highest was 114 °F (46 °C) at Moorhead on July 6, 1936.[40] Meteorological events include rain, snow, blizzards, thunderstorms, hail, derechos, tornadoes, and high-velocity straight-line winds. The growing season varies from 90 days in the Iron Range to 160 days in southeast Minnesota near the Mississippi River, and average temperatures range from 37 to 49 °F (3 to 9 °C).[41] Average summer dewpoints range from about 58 °F (14 °C) in the south to about 48 °F (9 °C) in the north.[41][42] Average annual precipitation ranges from 19 to 35 inches (48 to 89 cm), and droughts occur every 10 to 50 years.[41]
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Minnesota's first state park, Itasca State Park, was established in 1891, and is the source of the Mississippi River.[44] Today Minnesota has 72 state parks and recreation areas, 58 state forests covering about four million acres (16,000 km2), and numerous state wildlife preserves, all managed by the Minnesota Department of Natural Resources. The Chippewa and Superior national forests comprise 5.5 million acres (22,000 km2). The Superior National Forest in the northeast contains the Boundary Waters Canoe Area Wilderness, which encompasses over a million acres (4,000 km2) and a thousand lakes. To its west is Voyageurs National Park. The Mississippi National River and Recreation Area (MNRRA) is a 72-mile-long (116 km) corridor along the Mississippi River through the Minneapolis–St. Paul Metropolitan Area connecting a variety of sites of historic, cultural, and geologic interest.[45]
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Before European settlement of North America, a subculture of Sioux called the Dakota people lived in Minnesota. As Europeans settled the east coast, Native Americans moved away from them, causing migration of the Anishinaabe (also known as Ojibwe) and other Native Americans into the Minnesota area. The first Europeans in the area were French voyageur fur traders who arrived in the 17th century and began using the Grand Portage to access trapping and trading areas further inland. Late that century, Anishinaabe migrated westward to Minnesota, causing tensions with the Dakota people.[46] Explorers such as Daniel Greysolon, Sieur du Lhut, Father Louis Hennepin, Jonathan Carver, Henry Schoolcraft, and Joseph Nicollet mapped the state.
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The region was part of Spanish Louisiana from 1762 to 1802.[47][48] The portion of the state east of the Mississippi River became part of the United States at the end of the American Revolutionary War, when the Second Treaty of Paris was signed. Land west of the Mississippi was acquired with the Louisiana Purchase, though part of the Red River Valley was disputed until the Treaty of 1818.[49] By the late 1700s, the North West Company had established the post of Fort Charlotte at the Lake Superior end of the Grand Portage. It moved 50 miles northeast to Fort William in 1803.[50] In 1805 Zebulon Pike bargained with Native Americans to acquire land at the confluence of the Minnesota and Mississippi rivers. The construction of Fort Snelling followed between 1819 and 1825.[51] Its soldiers built a grist mill and a sawmill at Saint Anthony Falls, the first of the water-powered industries around which the city of Minneapolis later grew. Meanwhile, squatters, government officials, and sight-seers had settled near the fort. In 1839 the army forced them to move downriver and they settled in the area that became St. Paul.[52] Minnesota Territory was formed on March 3, 1849. The first territorial legislature (held September 2, 1849)[53] was dominated by men from New England or of New England ancestry.[54] Thousands of people had come to build farms and cut timber, and Minnesota became the 32nd U.S. state on May 11, 1858. The founding population was so overwhelmingly of New England origins that the state was dubbed "the New England of the West".[55][56][57][58]
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Treaties between European settlers and the Dakota and Ojibwe gradually forced the natives off their lands and onto smaller reservations. In 1861 residents of Mankato formed the Knights of the Forest, with a goal of eliminating all Native Americans from Minnesota. As conditions deteriorated for the Dakota, tensions rose, leading to the Dakota War of 1862.[59] The six-week war ended with the execution of 38 Dakota and the exile of most of the rest to the Crow Creek Reservation in Dakota Territory.[49] As many as 800 white settlers died during the war.[60]
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Logging and farming were mainstays of Minnesota's early economy. The sawmills at Saint Anthony Falls and logging centers like Pine City, Marine on St. Croix, Stillwater, and Winona processed high volumes of lumber. These cities were on rivers that were ideal for transportation.[49] Saint Anthony Falls was later tapped to provide power for flour mills. Innovations by Minneapolis millers led to the production of Minnesota "patent" flour, which commanded almost double the price of "bakers'" or "clear" flour, which it replaced.[61] By 1900 Minnesota mills, led by Pillsbury, Northwestern and the Washburn-Crosby Company (a forerunner of General Mills), were grinding 14.1 percent of the nation's grain.[62]
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The state's iron-mining industry was established with the discovery of iron in the Vermilion Range and the Mesabi Range in the 1880s, and in the Cuyuna Range in the early 20th century. The ore was shipped by rail to Duluth and Two Harbors, then loaded onto ships and transported eastward over the Great Lakes.[49]
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Industrial development and the rise of manufacturing caused the population to shift gradually from rural areas to cities during the early 20th century. Nevertheless, farming remained prevalent. Minnesota's economy was hit hard by the Great Depression, resulting in lower prices for farmers, layoffs among iron miners, and labor unrest. Compounding the adversity, western Minnesota and the Dakotas were hit by drought from 1931 to 1935. New Deal programs provided some economic turnaround. The Civilian Conservation Corps and other programs around the state established some jobs for Indians on their reservations, and the Indian Reorganization Act of 1934 provided the tribes with a mechanism of self-government. This gave Natives a greater voice within the state, and promoted more respect for tribal customs because religious ceremonies and native languages were no longer suppressed.[51]
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After World War II, industrial development quickened. New technology increased farm productivity through automation of feedlots for hogs and cattle, machine milking at dairy farms, and raising chickens in large buildings. Planting became more specialized with hybridization of corn and wheat, and farm machinery such as tractors and combines became the norm. University of Minnesota professor Norman Borlaug contributed to these developments as part of the Green Revolution.[51] Suburban development accelerated due to increased postwar housing demand and convenient transportation. Increased mobility in turn enabled more specialized jobs.[51]
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Minnesota became a center of technology after World War II. Engineering Research Associates was formed in 1946 to develop computers for the United States Navy. It later merged with Remington Rand, and then became Sperry Rand. William Norris left Sperry in 1957 to form Control Data Corporation (CDC).[63] Cray Research was formed when Seymour Cray left CDC to form his own company. Medical device maker Medtronic also started business in the Twin Cities in 1949.
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Saint Paul, in east-central Minnesota along the banks of the Mississippi River, has been Minnesota's capital city since 1849, first as capital of the Territory of Minnesota, and then as the state capital since 1858.
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Saint Paul is adjacent to Minnesota's most populous city, Minneapolis; they and their suburbs are collectively known as the Twin Cities metropolitan area, the country's 16th-largest metropolitan area and home to about 55 percent of the state's population.[64] The remainder of the state is known as "Greater Minnesota" or "Outstate Minnesota".[65]
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The state has 17 cities with populations above 50,000 as of the 2010 census. In descending order of population, they are Minneapolis, Saint Paul, Rochester, Duluth, Bloomington, Brooklyn Park, Plymouth, Saint Cloud, Woodbury, Eagan, Maple Grove, Coon Rapids, Eden Prairie, Minnetonka, Burnsville, Apple Valley, Blaine, and Lakeville.[66] Of these only Rochester, Duluth, and Saint Cloud are outside the Twin Cities metropolitan area.
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Minnesota's population continues to grow, primarily in the urban centers. The populations of metropolitan Sherburne and Scott counties doubled between 1980 and 2000, while 40 of the state's 87 counties lost residents over the same period.[67]
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From fewer than 6,120 white settlers in 1850, Minnesota's official population grew to over 1.7 million by 1900. Each of the next six decades saw a 15 percent increase in population, reaching 3.4 million in 1960. Growth then slowed, rising 11 percent to 3.8 million in 1970, and an average of 9 percent over the next three decades to 4.9 million in the 2000 Census.[67]
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The United States Census Bureau estimates the population of Minnesota was 5,639,632 on July 1, 2019, a 6.33 percent increase since the 2010 United States Census.[5] The rate of population change, and age and gender distributions, approximate the national average. Minnesota's center of population is in Hennepin County.[68]
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As of the 2010 Census Minnesota's population was 5,303,925. The gender makeup of the state was 49.6% male and 50.4% female. 24.2% of the population was under the age of 18; 9.5% between the ages of 18 and 24; 26.3% from 25 to 44; 27.1% from 45 to 64; and 12.9% 65 or older.[69]
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The table below shows the racial composition of Minnesota's population as of 2017.
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According to the 2017 American Community Survey, 5.1% of Minnesota's population were of Hispanic or Latino origin (of any race): Mexican (3.5%), Puerto Rican (0.2%), Cuban (0.1%), and other Hispanic or Latino origin (1.2%).[71] The ancestry groups claimed by more than five percent of the population were: German (33.8%), Norwegian (15.3%), Irish (10.5%), Swedish (8.1%), and English (5.4%).[72]
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In 2011 non-Hispanic whites were involved in 72.3 percent of all the births.[73] Minnesota's growing minority groups, however, still form a smaller percentage of the population than in the nation as a whole.[74]
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Minnesota has the country's largest Somali population,[75] with an estimated 57,000 people, the largest concentration outside of the Horn of Africa.[76]
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The majority of Minnesotans are Protestants, including a large Lutheran contingent, owing to the state's largely Northern European ethnic makeup. Roman Catholics (of largely German, Irish, French and Slavic descent) make up the largest single Christian denomination. A 2010 survey by the Pew Forum on Religion and Public Life showed that 32 percent of Minnesotans were affiliated with Mainline Protestant traditions, 21 percent were Evangelical Protestants, 28 percent Roman Catholic, 1 percent each Jewish, Muslim, Buddhist, and Black Protestant, and smaller amounts of other faiths, with 13 percent unaffiliated.[77] According to the Association of Religion Data Archives, the denominations with the most adherents in 2010 were the Roman Catholic Church with 1,150,367; the Evangelical Lutheran Church in America with 737,537; and the Lutheran Church–Missouri Synod with 182,439.[78] This is broadly consistent with the results of the 2001 American Religious Identification Survey, which also gives detailed percentages for many individual denominations.[79] The international Confessional Evangelical Lutheran Conference is headquartered in Mankato, Minnesota.[80] Although Christianity is dominant, Minnesota has a long history with non-Christian faiths. Ashkenazi Jewish pioneers set up Saint Paul's first synagogue in 1856.[81] Minnesota is home to more than 30 mosques, mostly in the Twin Cities metro area.[82] The Temple of ECK, the spiritual home of Eckankar, is based in Minnesota.[83]
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Once primarily a producer of raw materials, Minnesota's economy has transformed to emphasize finished products and services. Perhaps the most significant characteristic of the economy is its diversity; the relative outputs of its business sectors closely match the United States as a whole.[85] Minnesota's economy had a gross domestic product of $262 billion in 2008,[86] with 33 of the United States' top 1,000 publicly traded companies by revenue headquartered in Minnesota,[87] including Target, UnitedHealth Group, 3M, General Mills, U.S. Bancorp, Ameriprise, Hormel, Land O' Lakes, SuperValu, Best Buy, and Valspar. Private companies based in Minnesota include Cargill, the largest privately owned company in the United States,[88] and Carlson Companies, the parent company of Radisson Hotels.[89]
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Minnesota's per capita personal income in 2008 was $42,772, the tenth-highest in the nation.[90] Its three-year median household income from 2002 to 2004 was $55,914, ranking fifth in the U.S. and first among the 36 states not on the Atlantic coast.[91]
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As of December 2018 the state's unemployment rate was 2.8 percent.[92]
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Minnesota's earliest industries were fur trading and agriculture. Minneapolis grew around the flour mills powered by St. Anthony Falls. Although less than one percent of the population is now employed in the agricultural sector,[94] it remains a major part of the state's economy, ranking sixth in the nation in the value of products sold.[95] The state is the nation's largest producer of sugar beets, sweet corn, and peas for processing, and farm-raised turkeys. Minnesota is also a large producer of corn and soybeans,[96] and has the most food cooperatives per capita in the United States.[97] Forestry remains strong, including logging, pulpwood processing and paper production, and forest products manufacturing. Minnesota was famous for its soft-ore mines, which produced a significant portion of the world's iron ore for more than a century. Although the high-grade ore is now depleted, taconite mining continues, using processes developed locally to save the industry. In 2004 the state produced 75 percent of the country's usable iron ore.[96] The mining boom created the port of Duluth, which continues to be important for shipping ore, coal, and agricultural products. The manufacturing sector now includes technology and biomedical firms, in addition to the older food processors and heavy industry. The nation's first indoor shopping mall was Edina's Southdale Center, and its largest is Bloomington's Mall of America.
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Minnesota is one of 42 U.S. states with its own lottery; its games include Powerball, Mega Millions, Lotto America (all three multi-state), Northstar Cash, and Gopher 5.
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Minnesota produces ethanol fuel and is the first to mandate its use, a ten percent mix (E10).[98] In 2019 there were more than 411 service stations supplying E85 fuel, comprising 85 percent ethanol and 15 percent gasoline.[99] A two percent biodiesel blend has been required in diesel fuel since 2005. Minnesota is ranked in the top ten for wind energy production. The state gets nearly one fifth of all its electrical energy from wind.[100]
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Xcel Energy is the state's largest utility and is headquartered in the state;[101] it is one of five investor-owned utilities.[102] There are also a number of municipal utilities.[102]
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Minnesota has a progressive income tax structure; the four brackets of state income tax rates are 5.35, 7.05, 7.85 and 9.85 percent.[103] As of 2008 Minnesota was ranked 12th in the nation in per capita total state and local taxes.[104] In 2008 Minnesotans paid 10.2 percent of their income in state and local taxes; the U.S. average was 9.7 percent.[104] The state sales tax in Minnesota is 6.875 percent, but clothing, prescription drug medications and food items for home consumption are exempt.[105] The state legislature may allow municipalities to institute local sales taxes and special local taxes, such as the 0.5 percent supplemental sales tax in Minneapolis.[106] Excise taxes are levied on alcohol, tobacco, and motor fuel. The state imposes a use tax on items purchased elsewhere but used within Minnesota.[105] Owners of real property in Minnesota pay property tax to their county, municipality, school district, and special taxing districts.
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Minnesota's leading fine art museums include the Minneapolis Institute of Art, the Walker Art Center, the Frederick R. Weisman Art Museum, and The Museum of Russian Art (TMORA). All are in Minneapolis. The Minnesota Orchestra and the Saint Paul Chamber Orchestra are prominent full-time professional musical ensembles who perform concerts and offer educational programs to the Twin Cities' community. The world-renowned Guthrie Theater moved into a new Minneapolis facility in 2006, boasting three stages and overlooking the Mississippi River. Attendance at theatrical, musical, and comedy events in the area is strong. In the United States, the Twin Cities' number of theater seats per capita ranks behind only New York City;[107] with some 2.3 million theater tickets sold annually.[108] The Minnesota Fringe Festival is an annual celebration of theatre, dance, improvisation, puppetry, kids' shows, visual art, and musicals. The summer festival consists of more than 800 performances over 11 days in Minneapolis, and is the largest non-juried performing arts festival in the United States.[109]
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The rigors and rewards of pioneer life on the prairie are the subject of Giants in the Earth by Ole Rolvaag and the Little House series of children's books by Laura Ingalls Wilder. Small-town life is portrayed grimly by Sinclair Lewis in the novel Main Street, and more gently and affectionately by Garrison Keillor in his tales of Lake Wobegon. St. Paul native F. Scott Fitzgerald writes of the social insecurities and aspirations of the young city in stories such as Winter Dreams and The Ice Palace (published in Flappers and Philosophers). Henry Wadsworth Longfellow's epic poem The Song of Hiawatha was inspired by Minnesota and names many of the state's places and bodies of water. Minnesota native Robert Zimmerman (Bob Dylan) won the 2016 Nobel Prize in Literature. Science fiction writer Marissa Lingen lives here.
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Minnesota musicians include Holly Henry, Bob Dylan, Eddie Cochran, The Andrews Sisters, The Castaways, The Trashmen, Prince, Soul Asylum, David Ellefson, Chad Smith, John Wozniak, Hüsker Dü, Owl City, The Replacements, and Dessa. Minnesotans helped shape the history of music through popular American culture: the Andrews Sisters' "Boogie Woogie Bugle Boy" was an iconic tune of World War II, while the Trashmen's "Surfin' Bird" and Bob Dylan epitomize two sides of the 1960s. In the 1980s, influential hit radio groups and musicians included Prince, The Original 7ven, Jimmy Jam & Terry Lewis, The Jets, Lipps Inc., and Information Society.
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Minnesotans have also made significant contributions to comedy, theater, media, and film. The comic strip Peanuts was created by St. Paul native Charles M. Schulz. A Prairie Home Companion which first aired in 1974, became a long-running comedy radio show on National Public Radio. A cult scifi cable TV show, Mystery Science Theater 3000, was created by Joel Hodgson in Hopkins, and Minneapolis, MN. Another popular comedy staple developed in the 1990s, The Daily Show, was originated through Lizz Winstead and Madeleine Smithberg.
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Joel and Ethan Coen, Terry Gilliam, Bill Pohlad, and Mike Todd contributed to the art of filmmaking as writers, directors, and producers. Notable actors from Minnesota include Loni Anderson, Richard Dean Anderson, James Arness, Jessica Biel, Rachael Leigh Cook, Julia Duffy, Mike Farrell, Judy Garland, Peter Graves, Josh Hartnett, Garrett Hedlund, Tippi Hedren, Jessica Lange, Kelly Lynch, E.G. Marshall, Laura Osnes, Melissa Peterman, Chris Pratt, Marion Ross, Jane Russell, Winona Ryder, Seann William Scott, Kevin Sorbo, Lea Thompson, Vince Vaughn, Jesse Ventura, and Steve Zahn.
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Stereotypical traits of Minnesotans include "Minnesota nice", Lutheranism, a strong sense of community and shared culture, and a distinctive brand of North Central American English sprinkled with Scandinavian expressions. Potlucks, usually with a variety of hotdishes, are popular small-town church activities. A small segment of the Scandinavian population attend a traditional lutefisk dinner to celebrate Christmas. Life in Minnesota has also been depicted or used as a backdrop, in movies such as Fargo, Grumpy Old Men, Grumpier Old Men, Juno, Drop Dead Gorgeous, Young Adult, A Serious Man, New in Town, Rio, and in famous television series like Little House on the Prairie, The Mary Tyler Moore Show, The Golden Girls, Coach, The Rocky and Bullwinkle Show, How I Met Your Mother and Fargo. Major movies shot on location in Minnesota include That Was Then... This Is Now, Purple Rain, Airport, Beautiful Girls, North Country, Untamed Heart, Feeling Minnesota, Jingle All The Way, A Simple Plan, and The Mighty Ducks films.
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The Minnesota State Fair, advertised as The Great Minnesota Get-Together, is an icon of state culture. In a state of 5.5 million people, there were more than 1.8 million visitors to the fair in 2014, setting a new attendance record.[110] The fair covers the variety of Minnesota life, including fine art, science, agriculture, food preparation, 4-H displays, music, the midway, and corporate merchandising. It is known for its displays of seed art, butter sculptures of dairy princesses, the birthing barn, and the "fattest pig" competition. One can also find dozens of varieties of food on a stick, such as Pronto Pups, cheese curds, and deep-fried candy bars. On a smaller scale, many of these attractions are offered at numerous county fairs.
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Other large annual festivals include the Saint Paul Winter Carnival, the Minnesota Renaissance Festival, Minneapolis' Aquatennial and Mill City Music Festival, Moondance Jam in Walker, Sonshine Christian music festival in Willmar, the Judy Garland Festival in Grand Rapids, the Eelpout Festival on Leech Lake, and the WE Fest in Detroit Lakes.
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Minnesotans have low rates of premature death, infant mortality, cardiovascular disease, and occupational fatalities.[111][112] They have long life expectancies,[113] and high rates of health insurance and regular exercise.[111][114][115] These and other measures have led two groups to rank Minnesota as the healthiest state in the nation; however, in one of these rankings, Minnesota descended from first to sixth in the nation between 2005 and 2009 because of low levels of public health funding and the prevalence of binge drinking.[111][116] While overall health indicators are strong, Minnesota does have significant health disparities in minority populations.[117]
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On October 1, 2007, Minnesota became the 17th state to enact the Freedom to Breathe Act, a statewide smoking ban in restaurants and bars.[118]
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The Minnesota Department of Health is the primary state health agency responsible for public policy and regulation. Medical care in the state is provided by a comprehensive network of hospitals and clinics operated by a number of large providers including Allina Hospitals & Clinics, CentraCare Health System, Essentia Health, HealthPartners, M Health Fairview and the Mayo Clinic Health System. There are two teaching hospitals and medical schools in Minnesota. The University of Minnesota Medical School is a high-rated teaching institution that has made a number of breakthroughs in treatment, and its research activities contribute significantly to the state's growing biotechnology industry.[119] The Mayo Clinic, a world-renowned hospital based in Rochester, was founded by William Worrall Mayo, an immigrant from England.[120][121]
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U.S. News & World Report's 2014–2015 survey ranked 4,743 hospitals in the United States in 16 specialized fields of care, and placed the Mayo Clinic in the top four in all fields except psychiatry, where it ranked seventh. The hospital ranked #1 in eight fields and #2 in three others.[122] The Mayo Clinic and the University of Minnesota are partners in the Minnesota Partnership for Biotechnology and Medical Genomics, a state-funded program that conducts research into cancer, Alzheimer's disease, heart health, obesity, and other areas.[123]
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One of the Minnesota Legislature's first acts when it opened in 1858 was the creation of a normal school in Winona. Minnesota's commitment to education has contributed to a literate and well-educated populace. In 2009, according to the U.S. Census Bureau, Minnesota had the second-highest proportion of high school graduates, with 91.5% of people 25 and older holding a diploma, and the tenth-highest proportion of people with bachelor's degrees.[124] In 2015, Minneapolis was named the nation's "Most Literate City", while St. Paul placed fourth, according to a major annual survey.[125] In a 2013 study conducted by the National Center for Educational Statistics comparing the performance of eighth-grade students internationally in math and science, Minnesota ranked eighth in the world and third in the United States, behind Massachusetts and Vermont.[126] In 2014, Minnesota students earned the tenth-highest average composite score in the nation on the ACT exam.[127] In 2013, nationwide in per-student public education spending, Minnesota ranked 21st.[128] While Minnesota has chosen not to implement school vouchers,[129] it is home to the first charter school.[130]
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The state supports a network of public universities and colleges, including 37 institutions in the Minnesota State Colleges and Universities System, and five major campuses of the University of Minnesota system. It is also home to more than 20 private colleges and universities, six of which rank among the nation's top 100 liberal arts colleges, according to U.S. News & World Report.[131]
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Transportation in Minnesota is overseen by the Minnesota Department of Transportation (MnDOT) at the state level and by regional and local governments at the local level. Principal transportation corridors radiate from the Twin Cities metropolitan area and along interstate corridors in Greater Minnesota. The major Interstate highways are Interstate 35 (I-35), I-90, and I-94, with I-35 and I-94 connecting the Minneapolis–St. Paul area, and I-90 traveling east-west along the southern edge of the state.[132] In 2006, a constitutional amendment was passed that required sales and use taxes on motor vehicles to fund transportation, with at least 40 percent dedicated to public transit.[133] There are nearly two dozen rail corridors in Minnesota, most of which go through Minneapolis–St. Paul or Duluth.[134] There is water transportation along the Mississippi River system and from the ports of Lake Superior.[135]
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Minnesota's principal airport is Minneapolis–St. Paul International Airport (MSP), a major passenger and freight hub for Delta Air Lines and Sun Country Airlines. Most other domestic carriers serve the airport. Large commercial jet service is provided at Duluth and Rochester, with scheduled commuter service to four smaller cities via Delta Connection carriers SkyWest Airlines, Compass Airlines, and Endeavor Air.[136]
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Public transit services are available in the regional urban centers in Minnesota including Metro Transit in the Twin Cities, opt out suburban operators Minnesota Valley Transit Authority, SouthWest Transit, Plymouth Metrolink, Maple Grove Transit and others. In Greater Minnesota transit services are provided by city systems such as Duluth Transit Authority, Mankato Transit System, MATBUS (Fargo-Moorhead), Rochester Public Transit, Saint Cloud Metro Bus, Winona Public Transit and others. Dial-a-Ride service is available for persons with disabilities in a majority of Minnesota Counties.[137]
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In addition to bus services, Amtrak's daily Empire Builder (Chicago–Seattle/Portland) train runs through Minnesota, calling at the Saint Paul Union Depot and five other stations.[138] Intercity bus providers include Jefferson Lines, Greyhound, and Megabus. Local public transit is provided by bus networks in the larger cities and by two rail services. The Northstar Line commuter rail service runs from Big Lake to the Target Field station in downtown Minneapolis. From there, light rail runs to Saint Paul Union Depot on the Green Line, and to the MSP airport and the Mall of America via the Blue Line.
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As with the federal government of the United States, power in Minnesota is divided into three branches: executive, legislative, and judicial.[139]
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The executive branch is headed by the governor. Governor Tim Walz, DFL (Democratic–Farmer–Labor), took office on January 7, 2019. The governor has a cabinet consisting of the leaders of various state government agencies, called commissioners. The other elected constitutional offices are secretary of state, attorney general, and state auditor.
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Constitutional officeholders:
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The Minnesota Legislature is a bicameral body consisting of the Senate and the House of Representatives. The state has 67 districts, each with about 60,000 people. Each district has one senator and two representatives, each senatorial district being divided into A and B sections for members of the House. Senators serve for four years and representatives for two years.
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In the November 2010 Minnesota House election, the Republicans gained 25 house seats, giving them control of the body by a 72–62 margin.[140] The 2010 Senate election also saw Minnesota voters elect a Republican majority in the state Senate for the first time since 1972. In 2012, the Democrats regained the House of Representatives by a margin of 73–61, picking up 11 seats; the Democrats also regained the Minnesota Senate. Control of the House shifted back to Republicans in the 2014 election, and returned to the DFL in the 2018 midterm election. Since 2016, the Senate has had a slim Republican majority.
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House Leadership[141]
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Senate Leadership[142]
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Minnesota's court system has three levels. Most cases start in the district courts, which are courts of general jurisdiction. There are 279 district court judgeships in ten judicial districts. Appeals from the trial courts and challenges to certain governmental decisions are heard by the Minnesota Court of Appeals, consisting of 19 judges who typically sit in three-judge panels. The seven-justice Minnesota Supreme Court hears all appeals from the tax court, the workers' compensation court of appeals, first-degree murder convictions, and discretionary appeals from the court of appeals; it also has original jurisdiction over election disputes.[143]
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Two specialized courts within administrative agencies have been established: the workers' compensation court of appeals, and the tax court, which deals with non-criminal tax cases.
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Supreme Court Justices[144]
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Associate Justices
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In addition to the city and county levels of government found in the United States, Minnesota has other entities that provide governmental oversight and planning. Regional development commissions (RDCs) provide technical assistance to local governments in broad multi-county area of the state. Along with this Metropolitan Planning Organizations (MPOs), such as the Metropolitan Council, provide planning and oversight of land use actions in metropolitan areas. Many lakes and rivers are overseen by watershed districts and soil and water conservation districts.
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Minnesota's United States senators are Democrat Amy Klobuchar and Democrat Tina Smith. The outcome of the 2008 U.S. Senate election in Minnesota was contested until June 30, 2009; when the Minnesota Supreme Court ruled in favor of Franken, Republican Norm Coleman conceded defeat.[145] Franken resigned on January 2, 2018, and Minnesota Governor Mark Dayton appointed his lieutenant governor, Tina Smith, to Franken's seat until a special election in November 2018. The state has eight congressional districts; they are represented by Jim Hagedorn (1st district; R), Angie Craig (2nd; DFL), Dean Phillips (3rd; DFL), Betty McCollum (4th; DFL), Ilhan Omar (5th; DFL), Tom Emmer (6th; R), Collin Peterson (7th; DFL), and Pete Stauber (8th; R).
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Federal court cases are heard in the United States District Court for the District of Minnesota, which holds court in Minneapolis, St. Paul, Duluth, and Fergus Falls. Appeals are heard by the Eighth Circuit Court of Appeals, which is based in St. Louis, Missouri and routinely also hears cases in St. Paul.
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The State of Minnesota was created by the United States federal government in the traditional and cultural range of lands occupied by the Dakota and Anishinaabe peoples as well as other Native American groups. After many years of unequal treaties and forced resettlement by the state and federal government, the tribes re-organized into sovereign tribal governments. Today, the tribal governments are divided into 11 semi-autonomous reservations that negotiate with the U.S. and the state on a bilateral basis:
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Four Dakota Mdewakanton communities:
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Seven Anishinaabe reservations:
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The first six of the Anishinaabe bands compose the Minnesota Chippewa Tribe, the collective federally recognized tribal government of the Bois Forte, Fond du Lac, Grand Portage, Leech Lake, Mille Lacs, and White Earth reservations.
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Minnesota is known for a politically active citizenry, and populism has been a long-standing force among the state's political parties.[147][148] Minnesota has a consistently high voter turnout. In the 2008 U.S. presidential election, 78.2% of eligible Minnesotans voted—the highest percentage of any U.S. state—versus the national average of 61.2%.[149] Voters can register on election day at their polling places with evidence of residency.[150]
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Hubert Humphrey brought national attention to the state with his address at the 1948 Democratic National Convention. Minnesotans have consistently cast their Electoral College votes for Democratic presidential candidates since 1976, longer than any other state. Minnesota is the only state in the nation that did not vote for Ronald Reagan in either of his presidential runs. Minnesota has gone for the Democratic Party in every presidential election since 1960, with the exception of 1972, when it was carried by Republican Richard Nixon.
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Both the Democratic and Republican parties have major-party status in Minnesota, but its state-level Democratic party has a different name, officially known as the Minnesota Democratic-Farmer-Labor Party (DFL). It was formed out of a 1944 alliance of the Minnesota Democratic and Farmer-Labor parties.
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The state has had active third-party movements. The Reform Party, now the Independence Party, was able to elect former mayor of Brooklyn Park and professional wrestler Jesse Ventura to the governorship in 1998. The Independence Party has received enough support to keep major-party status. The Green Party, while no longer having major-party status, has a large presence in municipal government,[151] notably in Minneapolis and Duluth, where it competes directly with the DFL party for local offices. Major-party status in Minnesota (which grants state funding for elections) is reserved to parties whose candidates receive five percent or more of the vote in any statewide election (e.g., governor, secretary of state, U.S. president).
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The state's U.S. Senate seats have generally been split since the early 1990s, and in the 108th and 109th Congresses, Minnesota's congressional delegation was split, with four representatives and one senator from each party. In the 2006 mid-term election, Democrats were elected to all state offices, except governor and lieutenant governor, where Republicans Tim Pawlenty and Carol Molnau narrowly won re-election. The DFL posted double-digit gains in both houses of the legislature, elected Amy Klobuchar to the U.S. Senate, and increased the party's U.S. House caucus by one. Keith Ellison (DFL) was elected as the first African American U.S. Representative from Minnesota, as well as the first Muslim elected to Congress nationwide.[152] In 2008, DFLer and former comedian and radio talk show host Al Franken defeated incumbent Republican Norm Coleman in the U.S. Senate race by 312 votes out of three million cast.
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In the 2010 election, Republicans took control of both chambers of the Minnesota legislature for the first time in 38 years and, with Mark Dayton's election, the DFL party took the governor's office for the first time in 20 years. Two years later, the DFL regained control of both houses, and with Dayton in office, the party had same-party control of both the legislative and executive branches for the first time since 1990. Two years later, the Republicans regained control of the Minnesota House,[153] and in 2016, the GOP also regained control of the State Senate.[154]
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In 2018, the DFL retook control of the Minnesota House, while electing DFLer Tim Walz as Governor.
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The Twin Cities area is the fifteenth-largest media market in the United States, as ranked by Nielsen Media Research. The state's other top markets are Fargo–Moorhead (118th nationally), Duluth–Superior (137th), Rochester–Mason City–Austin (152nd), and Mankato (200th).[155]
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Broadcast television in Minnesota and the Upper Midwest started on April 27, 1948, when KSTP-TV began broadcasting.[156] Hubbard Broadcasting, which owns KSTP, is now the only locally owned television company in Minnesota. Twin Cities CBS station WCCO-TV and FOX station KMSP-TV are owned-and-operated by their respective networks. There are 39 analog broadcast stations and 23 digital channels broadcast over Minnesota.
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The four largest daily newspapers are the Star Tribune in Minneapolis, the Pioneer Press in Saint Paul, the Duluth News Tribune in Duluth, and the Post-Bulletin in Rochester. The Minnesota Daily is the largest student-run newspaper in the U.S.[157] Sites offering daily news on the Web include The UpTake, MinnPost, the Twin Cities Daily Planet, business news site Finance and Commerce and Washington D.C.-based Minnesota Independent. Weeklies including City Pages and monthly publications such as Minnesota Monthly are available.
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Two of the largest public radio networks, Minnesota Public Radio (MPR) and Public Radio International (PRI), are based in the state. MPR has the largest audience of any regional public radio network in the nation, broadcasting on 46 radio stations as of 2019.[158][159] PRI weekly provides more than 400 hours of programming to almost 800 affiliates.[160] The state's oldest radio station, KUOM-AM, was launched in 1922 and is among the 10-oldest radio stations in the United States. The University of Minnesota-owned station is still on the air, and since 1993 broadcasts a college rock format.
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Minnesota has an active program of organized amateur and professional sports. Tourism has become an important industry, especially in the Lake region. In the North Country, what had been an industrial area focused on mining and timber has largely been transformed into a vacation destination. Popular interest in the environment and environmentalism, added to traditional interests in hunting and fishing, has attracted a large urban audience within driving range.[161]
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Minnesota has professional men's teams in all major sports.
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The Minnesota Vikings have played in the National Football League since their admission as an expansion franchise in 1961. They played in Metropolitan Stadium from 1961 through 1981 and in the Hubert H. Humphrey Metrodome from 1982 until its demolition after the 2013 season for the construction of the team's new home, U.S. Bank Stadium. The Vikings' current stadium hosted Super Bowl LII in February, 2018. Super Bowl XXVI was played in the Metrodome in 1992. The Vikings have advanced to the Super Bowl Super Bowl IV, Super Bowl VIII, Super Bowl IX, and Super Bowl XI, losing all four games to their AFC/AFL opponent
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The Minnesota Twins have played in the Major League Baseball in the Twin Cities since 1961. The Twins began play as the original Washington Senators, a founding member of the American League in 1901, relocating to Minnesota in 1961. The Twins won the 1987 and 1991 World Series in seven game matches where the home team was victorious in all games. The Twins also advanced to the 1965 World Series, where they lost to the Los Angeles Dodgers in seven games. The team has played at Target Field since 2010.
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The Minneapolis Lakers of the National Basketball Association played in the Minneapolis Auditorium from 1947 to 1960, after which they relocated to Los Angeles. The Minnesota Timberwolves joined the NBA in 1989, and have played in Target Center since 1990.
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The National Hockey League's Minnesota Wild play in St. Paul's Xcel Energy Center, and reached 300 consecutive sold-out games on January 16, 2008.[162] Previously, the Minnesota North Stars competed in NHL from 1967 to 1993, which played in and lost the 1981 and 1991 Stanley Cup Finals.
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Minnesota United FC joined Major League Soccer as an expansion team in 2017, having played in the lower-division North American Soccer League from 2010 to 2016. The team plays at Allianz Field in St. Paul.[163] Previous professional soccer teams have included the Minnesota Kicks, which played at Metropolitan Stadium from 1976 to 1981, and the Minnesota Strikers from 1984 to 1988.
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Minnesota also has minor-league professional sports teams. The Minnesota Swarm of the National Lacrosse League played at the Xcel Energy Center until the team moved to Georgia in 2015. Minor league baseball is represented by major league-sponsored teams and independent teams such as the St. Paul Saints, who play at CHS Field in St. Paul.
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Professional women's sports include the Minnesota Lynx of the Women's National Basketball Association, winners of the 2011, 2013, 2015, and 2017 WNBA Championships, the Minnesota Lightning of the United Soccer Leagues W-League, the Minnesota Vixen of the Independent Women's Football League, the Minnesota Valkyrie of the Legends Football League, and the Minnesota Whitecaps of the National Women's Hockey League.
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The Twin Cities campus of the University of Minnesota is a National Collegiate Athletic Association (NCAA) Division I school competing in the Big Ten Conference. Four additional schools in the state compete in NCAA Division I ice hockey: the University of Minnesota Duluth; Minnesota State University, Mankato; St. Cloud State University and Bemidji State University. There are nine NCAA Division II colleges in the Northern Sun Intercollegiate Conference, and twenty NCAA Division III colleges in the Minnesota Intercollegiate Athletic Conference and Upper Midwest Athletic Conference.[164][165]
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Minneapolis has hosted the NCAA Men's Division I Basketball Championship in 1951, 1992, 2001, and 2019.
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The Hazeltine National Golf Club has hosted the U.S. Open, U.S. Women's Open, U.S. Senior Open and PGA Championship. The course also hosted the Ryder Cup in the fall of 2016, when it became one of two courses in the U.S. to host all major golf competitions. The Ryder Cup is scheduled to return in 2028.[166]
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Interlachen Country Club has hosted the U.S. Open, U.S. Women's Open, and Solheim Cup.
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Winter Olympic Games medalists from the state include twelve of the twenty members of the gold medal 1980 ice hockey team (coached by Minnesota native Herb Brooks) and the bronze medalist U.S. men's curling team in the 2006 Winter Olympics. Swimmer Tom Malchow won an Olympic gold medal in the 2000 Summer games and a silver medal in 1996.
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Grandma's Marathon is run every summer along the scenic North Shore of Lake Superior, and the Twin Cities Marathon winds around lakes and the Mississippi River during the peak of the fall color season. Farther north, Eveleth is the location of the United States Hockey Hall of Fame.
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As the state's tourism promotion office, Explore Minnesota pursues an entrepreneurial approach, leveraging the state's tourism investment with increased involvement by the private sector. A council of representatives from the state's tourism industry strongly connects Explore Minnesota with tourism businesses and organizations. Explore Minnesota's mission is to inspire and facilitate travel to and within the state of Minnesota.
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Tourism is a $15.3 billion industry in Minnesota, and a key sector of the state's economy. The leisure and hospitality industry—a major provider of tourism services—employs more than 270,000 workers, representing 11 percent of Minnesota's private sector employment. Leisure and hospitality also generates 18 percent of the state's sales tax revenues. Minnesota welcomes more than 73 million domestic and international travelers annually.
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In 2014, Explore Minnesota launched an all-new travel marketing campaign, themed "Only in Minnesota", to increase awareness about Minnesota as a one-of-a-kind Midwest travel destination. The strategic effort, which includes a new and improved website and market reach to audiences in 14 states and provinces, is the largest travel marketing campaign in the state's history. A new series of advertisements and a strong, user-driven #OnlyinMN social media movement has been well-received and has engaged travelers, residents, businesses and visitors bureaus across the state. In the latest evolution of the popular #OnlyinMN campaign, Explore Minnesota generated 3.5 million trips to Minnesota, and more than $388 million in traveler spending. Explore Minnesota engaged with hundreds of thousands of people through social media, surpassing half a million uses of the campaign hashtag as of May 2017. The newly branded slogan represents the diversity of Minnesota, from its bustling downtowns to untouched wilderness, pine forests to bluff country and historic landmarks to modern-day attractions. #OnlyinMN celebrates the inspiring and sometimes unexpected experiences that await travelers on a Minnesota vacation.
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In 2019, Explore Minnesota launched the "Find Your True North" marketing campaign that supports and strengthens the award-winning #OnlyinMN positioning. The "True North" campaign was designed to tell specific stories that make Minnesota stand apart as a unique travel destination, and invite people to have real and meaningful experiences around the state. Campaign elements will be integrated on the agency's website, Explore Minnesota social channels, statewide publications and more.
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Minnesotans participate in high levels of physical activity,[167] and many of these activities are outdoors. The strong interest of Minnesotans in environmentalism has been attributed to the popularity of these pursuits.[168]
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In the warmer months, these activities often involve water. Weekend and longer trips to family cabins on Minnesota's numerous lakes are a way of life for many residents. Activities include water sports such as water skiing, which originated in the state,[169] boating, canoeing, and fishing. More than 36 percent of Minnesotans fish, second only to Alaska.[170]
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Fishing does not cease when the lakes freeze; ice fishing has been around since the arrival of early Scandinavian immigrants.[171] Minnesotans have learned to embrace their long, harsh winters in ice sports such as skating, hockey, curling, and broomball, and snow sports such as cross-country skiing, alpine skiing, luge, snowshoeing, and snowmobiling.[172] Minnesota is the only U.S. state where bandy is played.[173]
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State and national forests and the seventy-two state parks are used year-round for hunting, camping, and hiking. There are almost 20,000 miles (32,000 km) of snowmobile trails statewide.[174] Minnesota has more miles of bike trails than any other state,[175] and a growing network of hiking trails, including the 235-mile (378 km) Superior Hiking Trail in the northeast.[176] Many hiking and bike trails are used for cross-country skiing during the winter.
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Coordinates: 46°N 94°W / 46°N 94°W / 46; -94
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A gladiator (Latin: gladiator, "swordsman", from gladius, "sword") was an armed combatant who entertained audiences in the Roman Republic and Roman Empire in violent confrontations with other gladiators, wild animals, and condemned criminals. Some gladiators were volunteers who risked their lives and their legal and social standing by appearing in the arena. Most were despised as slaves, schooled under harsh conditions, socially marginalized, and segregated even in death.
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Irrespective of their origin, gladiators offered spectators an example of Rome's martial ethics and, in fighting or dying well, they could inspire admiration and popular acclaim. They were celebrated in high and low art, and their value as entertainers was commemorated in precious and commonplace objects throughout the Roman world.
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The origin of gladiatorial combat is open to debate. There is evidence of it in funeral rites during the Punic Wars of the 3rd century BC, and thereafter it rapidly became an essential feature of politics and social life in the Roman world. Its popularity led to its use in ever more lavish and costly games.
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The gladiator games lasted for nearly a thousand years, reaching their peak between the 1st century BC and the 2nd century AD. The games finally declined during the early 5th century after the adoption of Christianity as state church of the Roman Empire in 380, although beast hunts (venationes) continued into the 6th century.
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Early literary sources seldom agree on the origins of gladiators and the gladiator games.[1] In the late 1st century BC, Nicolaus of Damascus believed they were Etruscan.[2] A generation later, Livy wrote that they were first held in 310 BC by the Campanians in celebration of their victory over the Samnites.[3] Long after the games had ceased, the 7th century AD writer Isidore of Seville derived Latin lanista (manager of gladiators) from the Etruscan word for "executioner," and the title of Charon (an official who accompanied the dead from the Roman gladiatorial arena) from Charun, psychopomp of the Etruscan underworld.[4] This was accepted and repeated in most early modern, standard histories of the games.[5]
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Reappraisal of pictorial evidence supports a Campanian origin, or at least a borrowing, for the games and gladiators.[6] Campania hosted the earliest known gladiator schools (ludi).[7] Tomb frescoes from the Campanian city of Paestum (4th century BC) show paired fighters, with helmets, spears and shields, in a propitiatory funeral blood-rite that anticipates early Roman gladiator games.[8] Compared to these images, supporting evidence from Etruscan tomb-paintings is tentative and late. The Paestum frescoes may represent the continuation of a much older tradition, acquired or inherited from Greek colonists of the 8th century BC.[9]
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Livy places the first Roman gladiator games (264 BC) in the early stage of Rome's First Punic War against Carthage, when Decimus Junius Brutus Scaeva had three gladiator pairs fight to the death in Rome's "cattle market" Forum (Forum Boarium) to honor his dead father, Brutus Pera. This is described as a munus (plural: munera), a commemorative duty owed the manes of a dead ancestor by his descendants.[10][11] The development of the munus and its gladiator types was most strongly influenced by Samnium's support for Hannibal and the subsequent punitive expeditions against the Samnites by Rome and her Campanian allies; the earliest and most frequently mentioned type was the Samnite.[12]
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The war in Samnium, immediately afterwards, was attended with equal danger and an equally glorious conclusion. The enemy, besides their other warlike preparation, had made their battle-line to glitter with new and splendid arms. There were two corps: the shields of the one were inlaid with gold, of the other with silver ... The Romans had already heard of these splendid accoutrements, but their generals had taught them that a soldier should be rough to look on, not adorned with gold and silver but putting his trust in iron and in courage ... The Dictator, as decreed by the senate, celebrated a triumph, in which by far the finest show was afforded by the captured armour. So the Romans made use of the splendid armour of their enemies to do honour to their gods; while the Campanians, in consequence of their pride and in hatred of the Samnites, equipped after this fashion the gladiators who furnished them entertainment at their feasts, and bestowed on them the name Samnites.[13]
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Livy's account skirts the funereal, sacrificial function of early Roman gladiator combats and reflects the later theatrical ethos of the Roman gladiator show: splendidly, exotically armed and armoured barbarians, treacherous and degenerate, are dominated by Roman iron and native courage.[14] His plain Romans virtuously dedicate the magnificent spoils of war to the Gods. Their Campanian allies stage a dinner entertainment using gladiators who may not be Samnites, but play the Samnite role. Other groups and tribes would join the cast list as Roman territories expanded. Most gladiators were armed and armoured in the manner of the enemies of Rome.[15] The munus became a morally instructive form of historic enactment in which the only honourable option for the gladiator was to fight well, or else die well.[16]
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In 216 BC, Marcus Aemilius Lepidus, late consul and augur, was honoured by his sons with three days of gladiatora munera in the Forum Romanum, using twenty-two pairs of gladiators.[17] Ten years later, Scipio Africanus gave a commemorative munus in Iberia for his father and uncle, casualties in the Punic Wars. High status non-Romans, and possibly Romans too, volunteered as his gladiators.[18] The context of the Punic Wars and Rome's near-disastrous defeat at the Battle of Cannae (216 BC) link these early games to munificence, the celebration of military victory and the religious expiation of military disaster; these munera appear to serve a morale-raising agenda in an era of military threat and expansion.[19] The next recorded munus, held for the funeral of Publius Licinius in 183 BC, was more extravagant. It involved three days of funeral games, 120 gladiators, and public distribution of meat (visceratio data)[20] – a practice that reflected the gladiatorial fights at Campanian banquets described by Livy and later deplored by Silius Italicus.[21]
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The enthusiastic adoption of gladiatoria munera by Rome's Iberian allies shows how easily, and how early, the culture of the gladiator munus permeated places far from Rome itself. By 174 BC, "small" Roman munera (private or public), provided by an editor of relatively low importance, may have been so commonplace and unremarkable they were not considered worth recording:[22]
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Many gladiatorial games were given in that year, some unimportant, one noteworthy beyond the rest — that of Titus Flamininus which he gave to commemorate the death of his father, which lasted four days, and was accompanied by a public distribution of meats, a banquet, and scenic performances. The climax of the show which was big for the time was that in three days seventy four gladiators fought.[23]
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In 105 BC, the ruling consuls offered Rome its first taste of state-sponsored "barbarian combat" demonstrated by gladiators from Capua, as part of a training program for the military. It proved immensely popular.[24] Thereafter, the gladiator contests formerly restricted to private munera were often included in the state games (ludi)[25] that accompanied the major religious festivals. Where traditional ludi had been dedicated to a deity, such as Jupiter, the munera could be dedicated to an aristocratic sponsor's divine or heroic ancestor.[26]
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Gladiator games offered their sponsors extravagantly expensive but effective opportunities for self-promotion, and gave their clients and potential voters exciting entertainment at little or no cost to themselves.[27] Gladiators became big business for trainers and owners, for politicians on the make and those who had reached the top and wished to stay there. A politically ambitious privatus (private citizen) might postpone his deceased father's munus to the election season, when a generous show might drum up votes; those in power and those seeking it needed the support of the plebeians and their tribunes, whose votes might be won with the mere promise of an exceptionally good show.[28] Sulla, during his term as praetor, showed his usual acumen in breaking his own sumptuary laws to give the most lavish munus yet seen in Rome, on occasion of his wife's funeral.[29]
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In the closing years of the politically and socially unstable Late Republic, any aristocratic owner of gladiators had political muscle at his disposal.[30][31][32] In 65 BC, newly elected curule aedile Julius Caesar held games that he justified as munus to his father, who had been dead for 20 years. Despite an already enormous personal debt, he used 320 gladiator pairs in silvered armour.[33] He had more available in Capua but the Senate, mindful of the recent Spartacus revolt and fearful of Caesar's burgeoning private armies and rising popularity, imposed a limit of 320 pairs as the maximum number of gladiators any citizen could keep in Rome.[34] Caesar's showmanship was unprecedented in scale and expense;[35] he had staged a munus as memorial rather than funeral rite, eroding any practical or meaningful distinction between munus and ludi.[36]
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Gladiatorial games, usually linked with beast shows, spread throughout the Republic and beyond.[37] Anti-corruption laws of 65 and 63 BC attempted but failed to curb the political usefulness of the games to their sponsors.[38] Following Caesar's assassination and the Roman Civil War, Augustus assumed Imperial authority over the games, including munera, and formalised their provision as a civic and religious duty.[39] His revision of sumptuary law capped private and public expenditure on munera, claiming to save the Roman elite from the bankruptcies they would otherwise suffer, and restricted their performance to the festivals of Saturnalia and Quinquatria.[40] Henceforth, the ceiling cost for a praetor's "economical" official munus employing a maximum 120 gladiators was to be 25,000 denarii; a "generous" Imperial ludi might cost no less than 180,000 denarii.[41] Throughout the Empire, the greatest and most celebrated games would now be identified with the state-sponsored Imperial cult, which furthered public recognition, respect and approval for the Emperor's divine numen, his laws, and his agents.[42][26] Between 108 and 109 AD, Trajan celebrated his Dacian victories using a reported 10,000 gladiators and 11,000 animals over 123 days.[43] The cost of gladiators and munera continued to spiral out of control. Legislation of 177 AD by Marcus Aurelius did little to stop it, and was completely ignored by his son, Commodus.[44]
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The decline of the munus was a far from straightforward process.[45] The crisis of the 3rd century imposed increasing military demands on the imperial purse, from which the Roman Empire never quite recovered, and lesser magistrates found the obligatory munera an increasingly unrewarding tax on the doubtful privileges of office. Still, emperors continued to subsidize the games as a matter of undiminished public interest.[46] In the early 3rd century AD, the Christian writer Tertullian had acknowledged their power over the Christian flock, and was compelled to be blunt: the combats were murder, their witnessing spiritually and morally harmful and the gladiator an instrument of pagan human sacrifice.[47] In the next century, Augustine of Hippo deplored the youthful fascination of his friend (and later fellow-convert and Bishop) Alypius of Thagaste, with the munera spectacle as inimical to a Christian life and salvation.[48] Amphitheatres continued to host the spectacular administration of Imperial justice: in 315 Constantine the Great condemned child-snatchers ad bestias in the arena. Ten years later, he forbade criminals being forced to fight to the death as gladiators:
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Bloody spectacles do not please us in civil ease and domestic quiet. For that reason we forbid those people to be gladiators who by reason of some criminal act were accustomed to deserve this condition and sentence. You shall rather sentence them to serve in the mines so that they may acknowledge the penalties of their crimes with blood[49]
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This has been interpreted as a ban on gladiatorial combat. Yet, in the last year of his life, Constantine wrote a letter to the citizens of Hispellum, granting its people the right to celebrate his rule with gladiatorial games.[50]
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In 365, Valentinian I (r. 364–375) threatened to fine a judge who sentenced Christians to the arena and in 384 attempted, like most of his predecessors, to limit the expenses of munera.[51][52][53]
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In 393, Theodosius I (r. 379–395) adopted Nicene Christianity as the state religion of the Roman Empire and banned pagan festivals.[54] The ludi continued, very gradually shorn of their stubbornly pagan munera. Honorius (r. 395–423) legally ended munera in 399, and again in 404, at least in the Western Roman Empire. According to Theodoret, the ban was in consequence of Saint Telemachus' martyrdom by spectators at a munus.[55] Valentinian III (r. 425–455) repeated the ban in 438, perhaps effectively, though venationes continued beyond 536.[56] By this time, interest in munera had waned throughout the Roman world. In the Byzantine Empire, theatrical shows and chariot races continued to attract the crowds, and drew a generous Imperial subsidy.
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It is not known how many gladiatoria munera were given throughout the Roman period. Many, if not most, involved venationes, and in the later Empire some may have been only that. In 165 BC, at least one munus was held during April's Megalesia. In the early Imperial era, munera in Pompeii and neighbouring towns were dispersed from March through November. They included a provincial magnate's five-day munus of thirty pairs, plus beast-hunts.[57] A single late primary source, the Calendar of Furius Dionysius Philocalus for 354, shows how seldom gladiators featured among a multitude of official festivals. Of 176 days reserved for spectacles of various kinds, 102 were for theatrical shows, 64 for chariot races and just 10 in December for gladiator games and venationes. A century before this, the emperor Alexander Severus (r. 222–235) may have intended a more even redistribution of munera throughout the year; but this would have broken with what had become the traditional positioning of the major gladiator games, at the year's ending. As Wiedemann points out, December was also the month for the Saturnalia, Saturn's festival, in which death was linked to renewal, and the lowest were honoured as the highest.[58]
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The earliest munera took place at or near the tomb of the deceased and these were organised by their munerator (who made the offering). Later games were held by an editor, either identical with the munerator or an official employed by him. As time passed, these titles and meanings may have merged.[59] In the Republican era, private citizens could own and train gladiators, or lease them from a lanista (owner of a gladiator training school). From the Principate onwards, private citizens could hold munera and own gladiators only under Imperial permission, and the role of editor was increasingly tied to state officialdom. Legislation by Claudius required that quaestors, the lowest rank of Roman magistrate, personally subsidise two-thirds of the costs of games for their small-town communities – in effect, both an advertisement of their personal generosity and a part-purchase of their office. Bigger games were put on by senior magistrates, who could better afford them. The largest and most lavish of all were paid for by the emperor himself.[60][61]
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The earliest types of gladiator were named after Rome's enemies of that time: the Samnite, Thracian and Gaul. The Samnite, heavily armed, elegantly helmed and probably the most popular type,[citation needed] was renamed secutor and the Gaul renamed murmillo, once these former enemies had been conquered then absorbed into Rome's Empire. In the mid-republican munus, each type seems to have fought against a similar or identical type. In the later Republic and early Empire, various "fantasy" types were introduced, and were set against dissimilar but complementary types. For example, the bareheaded, nimble retiarius ("net-man"), armoured only at the left arm and shoulder, pitted his net, trident and dagger against the more heavily armoured, helmeted Secutor.[62] Most depictions of gladiators show the most common and popular types. Passing literary references to others has allowed their tentative reconstruction. Other novelties introduced around this time included gladiators who fought from chariots or carts, or from horseback.
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The trade in gladiators was empire-wide, and subjected to official supervision. Rome's military success produced a supply of soldier-prisoners who were redistributed for use in State mines or amphitheatres and for sale on the open market. For example, in the aftermath of the Jewish Revolt, the gladiator schools received an influx of Jews – those rejected for training would have been sent straight to the arenas as noxii (lit. "hurtful ones").[63] The best – the most robust – were sent to Rome. In Rome's military ethos, enemy soldiers who had surrendered or allowed their own capture and enslavement had been granted an unmerited gift of life. Their training as gladiators would give them opportunity to redeem their honour in the munus.[64]
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Two other sources of gladiators, found increasingly during the Principate and the relatively low military activity of the Pax Romana, were slaves condemned to the arena (damnati), to gladiator schools or games (ad ludum gladiatorium)[65] as punishment for crimes, and the paid volunteers (auctorati) who by the late Republic may have comprised approximately half – and possibly the most capable half – of all gladiators.[66] The use of volunteers had a precedent in the Iberian munus of Scipio Africanus; but none of those had been paid.[18]
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For the poor, and for non-citizens, enrollment in a gladiator school offered a trade, regular food, housing of sorts and a fighting chance of fame and fortune. Mark Antony chose a troupe of gladiators to be his personal bodyguard.[67] Gladiators customarily kept their prize money and any gifts they received, and these could be substantial. Tiberius offered several retired gladiators 100,000 sesterces each to return to the arena.[68] Nero gave the gladiator Spiculus property and residence "equal to those of men who had celebrated triumphs."[69]
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From the 60s AD female gladiators appear as rare and "exotic markers of exceptionally lavish spectacle".[70] In 66 AD, Nero had Ethiopian women, men and children fight at a munus to impress the King Tiridates I of Armenia.[71] Romans seem to have found the idea of a female gladiator novel and entertaining, or downright absurd; Juvenal titillates his readers with a woman named "Mevia", hunting boars in the arena "with spear in hand and breasts exposed",[72] and Petronius mocks the pretensions of a rich, low-class citizen, whose munus includes a woman fighting from a cart or chariot.[73] A munus of 89 AD, during Domitian's reign, featured a battle between female gladiators, described as "Amazons".[74] In Halicarnassus, a 2nd-century AD relief depicts two female combatants named "Amazon" and "Achillia"; their match ended in a draw.[75] In the same century, an epigraph praises one of Ostia's local elite as the first to "arm women" in the history of its games.[75] Female gladiators probably submitted to the same regulations and training as their male counterparts.[76] Roman morality required that all gladiators be of the lowest social classes, and emperors who failed to respect this distinction earned the scorn of posterity. Cassius Dio takes pains to point out that when the much admired emperor Titus used female gladiators, they were of acceptably low class.[70]
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Some regarded female gladiators of any type or class as a symptom of corrupted Roman appetites, morals and womanhood. Before he became emperor, Septimius Severus may have attended the Antiochene Olympic Games, which had been revived by the emperor Commodus and included traditional Greek female athletics. His attempt to give Rome a similarly dignified display of female athletics was met by the crowd with ribald chants and cat-calls.[77] Probably as a result, he banned the use of female gladiators in 200 AD.[78][79]
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Caligula, Titus, Hadrian, Lucius Verus, Caracalla, Geta and Didius Julianus were all said to have performed in the arena, either in public or private, but risks to themselves were minimal.[80] Claudius, characterised by his historians as morbidly cruel and boorish, fought a whale trapped in the harbor in front of a group of spectators.[81] Commentators invariably disapproved of such performances.[82]
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Commodus was a fanatical participant at the ludi, and compelled Rome's elite to attend his performances as gladiator, bestiarius or venator. Most of his performances as a gladiator were bloodless affairs, fought with wooden swords; he invariably won. He was said to have restyled Nero's colossal statue in his own image as "Hercules Reborn", dedicated to himself as "Champion of secutores; only left-handed fighter to conquer twelve times one thousand men."[83] He was said to have killed 100 lions in one day, almost certainly from an elevated platform surrounding the arena perimeter, which allowed him to safely demonstrate his marksmanship. On another occasion, he decapitated a running ostrich with a specially designed dart, carried the bloodied head and his sword over to the Senatorial seats and gesticulated as though they were next.[84] As reward for these services, he drew a gigantic stipend from the public purse.[85]
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Gladiator games were advertised well beforehand, on billboards that gave the reason for the game, its editor, venue, date and the number of paired gladiators (ordinarii) to be used. Other highlighted features could include details of venationes, executions, music and any luxuries to be provided for the spectators, such as an awning against the sun, water sprinklers, food, drink, sweets and occasionally "door prizes". For enthusiasts and gamblers, a more detailed program (libellus) was distributed on the day of the munus, showing the names, types and match records of gladiator pairs, and their order of appearance.[86] Left-handed gladiators were advertised as a rarity; they were trained to fight right-handers, which gave them an advantage over most opponents and produced an interestingly unorthodox combination.[87]
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The night before the munus, the gladiators were given a banquet and opportunity to order their personal and private affairs; Futrell notes its similarity to a ritualistic or sacramental "last meal".[88] These were probably both family and public events which included even the noxii, sentenced to die in the arena the following day; and the damnati, who would have at least a slender chance of survival. The event may also have been used to drum up more publicity for the imminent game.[89][90]
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Official munera of the early Imperial era seem to have followed a standard form (munus legitimum).[91] A procession (pompa) entered the arena, led by lictors who bore the fasces that signified the magistrate-editor's power over life and death. They were followed by a small band of trumpeters (tubicines) playing a fanfare. Images of the gods were carried in to "witness" the proceedings, followed by a scribe to record the outcome, and a man carrying the palm branch used to honour victors. The magistrate editor entered among a retinue who carried the arms and armour to be used; the gladiators presumably came in last.[92]
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The entertainments often began with venationes (beast hunts) and bestiarii (beast fighters).[93] Next came the ludi meridiani, which were of variable content but usually involved executions of noxii, some of whom were condemned to be subjects of fatal re-enactments, based on Greek or Roman myths.[94] Gladiators may have been involved in these as executioners, though most of the crowd, and the gladiators themselves, preferred the "dignity" of an even contest.[95] There were also comedy fights; some may have been lethal. A crude Pompeian graffito suggests a burlesque of musicians, dressed as animals named Ursus tibicen (flute-playing bear) and Pullus cornicen (horn-blowing chicken), perhaps as accompaniment to clowning by paegniarii during a "mock" contest of the ludi meridiani.[96]
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The gladiators may have held informal warm-up matches, using blunted or dummy weapons – some munera, however, may have used blunted weapons throughout.[97] The editor, his representative or an honoured guest would check the weapons (probatio armorum) for the scheduled matches.[98] These were the highlight of the day, and were as inventive, varied and novel as the editor could afford. Armatures could be very costly – some were flamboyantly decorated with exotic feathers, jewels and precious metals. Increasingly the munus was the editor's gift to spectators who had come to expect the best as their due.[99]
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Lightly armed and armoured fighters, such as the retiarius, would tire less rapidly than their heavily armed opponents; most bouts would have lasted 10 to 15 minutes, or 20 minutes at most.[100] In late Republican munera, between 10 and 13 matches could have been fought on one day; this assumes one match at a time in the course of an afternoon.[89]
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Spectators preferred to watch highly skilled, well matched ordinarii with complementary fighting styles; these were the most costly to train and to hire. A general melee of several, lower-skilled gladiators was far less costly, but also less popular. Even among the ordinarii, match winners might have to fight a new, well-rested opponent, either a tertiarius ("third choice gladiator") by prearrangement; or a "substitute" gladiator (suppositicius) who fought at the whim of the editor as an unadvertised, unexpected "extra".[101] This yielded two combats for the cost of three gladiators, rather than four; such contests were prolonged, and in some cases, more bloody. Most were probably of poor quality,[102] but the emperor Caracalla chose to test a notably skilled and successful fighter named Bato against first one supposicitius, whom he beat, and then another, who killed him.[103] At the opposite level of the profession, a gladiator reluctant to confront his opponent might be whipped, or goaded with hot irons, until he engaged through sheer desperation.[104]
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Combats between experienced, well trained gladiators demonstrated a considerable degree of stagecraft. Among the cognoscenti, bravado and skill in combat were esteemed over mere hacking and bloodshed; some gladiators made their careers and reputation from bloodless victories. Suetonius describes an exceptional munus by Nero, in which no-one was killed, "not even noxii (enemies of the state)."[105]
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Trained gladiators were expected to observe professional rules of combat. Most matches employed a senior referee (summa rudis) and an assistant, shown in mosaics with long staffs (rudes) to caution or separate opponents at some crucial point in the match. Referees were usually retired gladiators whose decisions, judgement and discretion were, for the most part, respected;[106] they could stop bouts entirely, or pause them to allow the combatants rest, refreshment and a rub-down.[107]
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Ludi and munera were accompanied by music, played as interludes, or building to a "frenzied crescendo" during combats, perhaps to heighten the suspense during a gladiator's appeal; blows may have been accompanied by trumpet-blasts.[108][87] The Zliten mosaic in Libya (circa 80–100 AD) shows musicians playing an accompaniment to provincial games (with gladiators, bestiarii, or venatores and prisoners attacked by beasts). Their instruments are a long straight trumpet (tubicen), a large curved horn (Cornu) and a water organ (hydraulis).[109] Similar representations (musicians, gladiators and bestiari) are found on a tomb relief in Pompeii.[110]
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A match was won by the gladiator who overcame his opponent, or killed him outright. Victors received the palm branch and an award from the editor. An outstanding fighter might receive a laurel crown and money from an appreciative crowd but for anyone originally condemned ad ludum the greatest reward was manumission (emancipation), symbolised by the gift of a wooden training sword or staff (rudis) from the editor. Martial describes a match between Priscus and Verus, who fought so evenly and bravely for so long that when both acknowledged defeat at the same instant, Titus awarded victory and a rudis to each.[111] Flamma was awarded the rudis four times, but chose to remain a gladiator. His gravestone in Sicily includes his record: "Flamma, secutor, lived 30 years, fought 34 times, won 21 times, fought to a draw 9 times, defeated 4 times, a Syrian by nationality. Delicatus made this for his deserving comrade-in-arms."[112]
|
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A gladiator could acknowledge defeat by raising a finger (ad digitum), in appeal to the referee to stop the combat and refer to the editor, whose decision would usually rest on the crowd's response.[113] In the earliest munera, death was considered a righteous penalty for defeat; later, those who fought well might be granted remission at the whim of the crowd or the editor. During the Imperial era, matches advertised as sine missione (without remission from the sentence of death) suggest that missio (the sparing of a defeated gladiator's life) had become common practice. The contract between editor and his lanista could include compensation for unexpected deaths;[114] this could be "some fifty times higher than the lease price" of the gladiator.[115]
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Under Augustus' rule, the demand for gladiators began to exceed supply, and matches sine missione were officially banned; an economical, pragmatic development that happened to match popular notions of "natural justice". When Caligula and Claudius refused to spare defeated but popular fighters, their own popularity suffered. In general, gladiators who fought well were likely to survive.[116] At a Pompeian match between chariot-fighters, Publius Ostorius, with previous 51 wins to his credit, was granted missio after losing to Scylax, with 26 victories.[117] By common custom, the spectators decided whether or not a losing gladiator should be spared, and chose the winner in the rare event of a standing tie.[118] Even more rarely, perhaps uniquely, one stalemate ended in the killing of one gladiator by the editor himself.[119][120] In any event, the final decision of death or life belonged to the editor, who signalled his choice with a gesture described by Roman sources as pollice verso meaning "with a turned thumb"; a description too imprecise for reconstruction of the gesture or its symbolism. Whether victorious or defeated, a gladiator was bound by oath to accept or implement his editor's decision, "the victor being nothing but the instrument of his [editor's] will."[120] Not all editors chose to go with the crowd, and not all those condemned to death for putting on a poor show chose to submit:
|
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Once a band of five retiarii in tunics, matched against the same number of secutores, yielded without a struggle; but when their death was ordered, one of them caught up his trident and slew all the victors. Caligula bewailed this in a public proclamation as a most cruel murder.[121]
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A gladiator who was refused missio was despatched by his opponent. To die well, a gladiator should never ask for mercy, nor cry out.[122] A "good death" redeemed the gladiator from the dishonourable weakness and passivity of defeat, and provided a noble example to those who watched:[123]
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For death, when it stands near us, gives even to inexperienced men the courage not to seek to avoid the inevitable. So the gladiator, no matter how faint-hearted he has been throughout the fight, offers his throat to his opponent and directs the wavering blade to the vital spot. (Seneca. Epistles, 30.8)
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Some mosaics show defeated gladiators kneeling in preparation for the moment of death. Seneca's "vital spot" seems to have meant the neck.[124] Gladiator remains from Ephesus confirm this.[125]
|
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The body of a gladiator who had died well was placed on a couch of Libitina and removed with dignity to the arena morgue, where the corpse was stripped of armour, and probably had its throat cut to prove that dead was dead. The Christian author Tertullian, commenting on ludi meridiani in Roman Carthage during the peak era of the games, describes a more humiliating method of removal. One arena official, dressed as the "brother of Jove", Dis Pater (god of the underworld) strikes the corpse with a mallet. Another, dressed as Mercury, tests for life-signs with a heated "wand"; once confirmed as dead, the body is dragged from the arena.[126]
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Whether these victims were gladiators or noxii is unknown. Modern pathological examination confirms the probably fatal use of a mallet on some, but not all the gladiator skulls found in a gladiators' cemetery.[127] Kyle (1998) proposes that gladiators who disgraced themselves might have been subjected to the same indignities as noxii, denied the relative mercies of a quick death and dragged from the arena as carrion. Whether the corpse of such a gladiator could be redeemed from further ignominy by friends or familia is not known.[128]
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The bodies of noxii, and possibly some damnati, were thrown into rivers or dumped unburied;[129] Denial of funeral rites and memorial condemned the shade (manes) of the deceased to restless wandering upon the earth as a dreadful larva or lemur.[130] Ordinary citizens, slaves and freedmen were usually buried beyond the town or city limits, to avoid the ritual and physical pollution of the living; professional gladiators had their own, separate cemeteries. The taint of infamia was perpetual.[131]
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Gladiators could subscribe to a union (collegia), which ensured their proper burial, and sometimes a pension or compensation for wives and children. Otherwise, the gladiator's familia, which included his lanista, comrades and blood-kin, might fund his funeral and memorial costs, and use the memorial to assert their moral reputation as responsible, respectful colleagues or family members. Some monuments record the gladiator's career in some detail, including the number of appearances, victories — sometimes represented by an engraved crown or wreath — defeats, career duration, and age at death. Some include the gladiator's type, in words or direct representation: for example, the memorial of a retiarius at Verona included an engraved trident and sword.[132][133] A wealthy editor might commission artwork to celebrate a particularly successful or memorable show, and include named portraits of winners and losers in action; the Borghese Gladiator Mosaic is a notable example. According to Cassius Dio, the emperor Caracalla gave the gladiator Bato a magnificent memorial and State funeral;[103] more typical are the simple gladiator tombs of the Eastern Roman Empire, whose brief inscriptions include the following:
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"The familia set this up in memory of Saturnilos."
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"For Nikepharos, son of Synetos, Lakedaimonian, and for Narcissus the secutor. Titus Flavius Satyrus set up this monument in his memory from his own money."
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"For Hermes. Paitraeites with his cell-mates set this up in memory".[134]
|
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Very little evidence survives of the religious beliefs of gladiators as a class, or their expectations of an afterlife. Modern scholarship offers little support for the once-prevalent notion that gladiators, venatores and bestiarii were personally or professionally dedicated to the cult of the Graeco-Roman goddess Nemesis. Rather, she seems to have represented a kind of "Imperial Fortuna" who dispensed Imperial retribution on the one hand, and Imperially subsidised gifts on the other – including the munera. One gladiator's tomb dedication clearly states that her decisions are not to be trusted.[135] Many gladiator epitaphs claim Nemesis, fate, deception or treachery as the instrument of their death, never the superior skills of the flesh-and-blood adversary who defeated and killed them. Having no personal responsibility for his own defeat and death, the losing gladiator remains the better man, worth avenging.[136]
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"I, Victor, left-handed, lie here, but my homeland was in Thessalonica. Doom killed me, not the liar Pinnas. No longer let him boast. I had a fellow gladiator, Polyneikes, who killed Pinnas and avenged me. Claudius Thallus set up this memorial from what I left behind as a legacy."[137]
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A gladiator might expect to fight in two or three munera annually, and an unknown number would have died in their first match. Few gladiators survived more than 10 contests, though one survived an extraordinary 150 bouts;[138] and another died at 90 years of age, presumably long after retirement.[139] A natural death following retirement is also likely for three individuals who died at 38, 45, and 48 years respectively.[132] George Ville, using evidence from 1st century gladiator headstones, calculated an average age at death of 27, and mortality "among all who entered the arena" at 19/100.[140] Marcus Junkelmann disputes Ville's calculation for average age at death; the majority would have received no headstone, and would have died early in their careers, at 18–25 years of age.[141] Between the early and later Imperial periods the risk of death for defeated gladiators rose from 1/5 to 1/4, perhaps because missio was granted less often.[140] Hopkins and Beard tentatively estimate a total of 400 arenas throughout the Roman Empire at its greatest extent, with a combined total of 8,000 deaths per annum from executions, combats and accidents.[142]
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The earliest named gladiator school (singular: ludus; plural: ludi) is that of Aurelius Scaurus at Capua. He was lanista of the gladiators employed by the state circa 105 BC to instruct the legions and simultaneously entertain the public.[143] Few other lanistae are known by name: they headed their familia gladiatoria, and had lawful power over life and death of every family member, including servi poenae, auctorati and ancillaries. Socially, they were infames, on a footing with pimps and butchers and despised as price gougers.[144] No such stigma was attached to a gladiator owner (munerarius or editor) of good family, high status and independent means;[145] Cicero congratulated his friend Atticus on buying a splendid troop – if he rented them out, he might recover their entire cost after two performances.[146]
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The Spartacus revolt had originated in a gladiator school privately owned by Lentulus Batiatus, and had been suppressed only after a protracted series of costly, sometimes disastrous campaigns by regular Roman troops. In the late Republican era, a fear of similar uprisings, the usefulness of gladiator schools in creating private armies, and the exploitation of munera for political gain led to increased restrictions on gladiator school ownership, siting and organisation. By Domitian's time, many had been more or less absorbed by the State, including those at Pergamum, Alexandria, Praeneste and Capua.[147] The city of Rome itself had four; the Ludus Magnus (the largest and most important, housing up to about 2,000 gladiators), Ludus Dacicus, Ludus Gallicus, and the Ludus Matutinus, which trained bestiarii.[59]
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Roman myrmillones gladiator helmet with relief depicting scenes from the Trojan War from Herculaneum
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helmet with scenes from the Trojan War
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helmet with scenes from the Trojan War
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helmet with relief including an eagle and Priapus
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helmet with relief including an eagle and Priapus
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Helmet found in the gladiator barracks in Pompeii
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iron gladiator helmet from Herculaneum
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Gladiator helmet found in Pompeii
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Helmet from 1st - 3rd century
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Helmet of a murmillo
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Ornate gladiator shin guards from Pompeii
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Closeup of Silenus on shin guard
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Shin guard depicting the goddess Athena
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Shin guard depicting Venus Euploia on a ship shaped like a dolphin
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Shin guard with relief of Hercules
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Shin guard with relief of Hercules
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Bronze spear head found in the gladiator barracks in Pompeii
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Heart-shaped spear head found in the gladiator barracks in Pompeii
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In the Imperial era, volunteers required a magistrate's permission to join a school as auctorati.[148] If this was granted, the school's physician assessed their suitability. Their contract (auctoramentum) stipulated how often they were to perform, their fighting style and earnings. A condemned bankrupt or debtor accepted as novice (novicius) could negotiate with his lanista or editor for the partial or complete payment of his debt. Faced with runaway re-enlistment fees for skilled auctorati, Marcus Aurelius set their upper limit at 12,000 sesterces.[149]
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All prospective gladiators, whether volunteer or condemned, were bound to service by a sacred oath (sacramentum).[150] Novices (novicii) trained under teachers of particular fighting styles, probably retired gladiators.[151] They could ascend through a hierarchy of grades (singular: palus) in which primus palus was the highest.[152] Lethal weapons were prohibited in the schools – weighted, blunt wooden versions were probably used. Fighting styles were probably learned through constant rehearsal as choreographed "numbers". An elegant, economical style was preferred. Training included preparation for a stoical, unflinching death. Successful training required intense commitment.[153]
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Those condemned ad ludum were probably branded or marked with a tattoo (stigma, plural stigmata) on the face, legs and/or hands. These stigmata may have been text – slaves were sometimes thus marked on the forehead until Constantine banned the use of facial stigmata in 325 AD. Soldiers were routinely marked on the hand.[154]
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Gladiators were typically accommodated in cells, arranged in barrack formation around a central practice arena. Juvenal describes the segregation of gladiators according to type and status, suggestive of rigid hierarchies within the schools: "even the lowest scum of the arena observe this rule; even in prison they're separate". Retiarii were kept away from damnati, and "fag targeteers" from "armoured heavies". As most ordinarii at games were from the same school, this kept potential opponents separate and safe from each other until the lawful munus.[155] Discipline could be extreme, even lethal.[156] Remains of a Pompeian ludus site attest to developments in supply, demand and discipline; in its earliest phase, the building could accommodate 15–20 gladiators. Its replacement could have housed about 100 and included a very small cell, probably for lesser punishments and so low that standing was impossible.[157]
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Despite the harsh discipline, gladiators represented a substantial investment for their lanista and were otherwise well fed and cared for. Their daily, high-energy, vegetarian diet consisted of barley, boiled beans, oatmeal, ash and dried fruit.[158][159] Gladiators were sometimes called hordearii (eaters of barley). Romans considered barley inferior to wheat — a punishment for legionaries replaced their wheat ration with it — but it was thought to strengthen the body.[160] Regular massage and high quality medical care helped mitigate an otherwise very severe training regimen. Part of Galen's medical training was at a gladiator school in Pergamum where he saw (and would later criticise) the training, diet, and long-term health prospects of the gladiators.[161]
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"He vows to endure to be burned, to be bound, to be beaten, and to be killed by the sword." The gladiator's oath as cited by Petronius (Satyricon, 117).
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Modern customs and institutions offer few useful parallels to the legal and social context of the gladiatoria munera.[162] In Roman law, anyone condemned to the arena or the gladiator schools (damnati ad ludum) was a servus poenae (slave of the penalty), and was considered to be under sentence of death unless manumitted.[163] A rescript of Hadrian reminded magistrates that "those sentenced to the sword" (execution) should be despatched immediately "or at least within the year", and those sentenced to the ludi should not be discharged before five years, or three years if granted manumission.[164] Only slaves found guilty of specific offences could be sentenced to the arena; however, citizens found guilty of particular offenses could be stripped of citizenship, formally enslaved, then sentenced; and slaves, once freed, could be legally reverted to slavery for certain offences.[165] Arena punishment could be given for banditry, theft and arson, and for treasons such as rebellion, census evasion to avoid paying due taxes and refusal to swear lawful oaths.[166]
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Offenders seen as particularly obnoxious to the state (noxii) received the most humiliating punishments.[167] By the 1st century BC, noxii were being condemned to the beasts (damnati ad bestias) in the arena, with almost no chance of survival, or were made to kill each other.[168] From the early Imperial era, some were forced to participate in humiliating and novel forms of mythological or historical enactment, culminating in their execution.[169] Those judged less harshly might be condemned ad ludum venatorium or ad gladiatorium – combat with animals or gladiators – and armed as thought appropriate. These damnati at least might put on a good show and retrieve some respect, and very rarely, survive to fight another day. Some may even have become "proper" gladiators.[170]
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Among the most admired and skilled auctorati were those who, having been granted manumission, volunteered to fight in the arena.[171] Some of these highly trained and experienced specialists may have had no other practical choice open to them. Their legal status – slave or free – is uncertain. Under Roman law, a freed gladiator could not "offer such services [as those of a gladiator] after manumission, because they cannot be performed without endangering [his] life."[172] All contracted volunteers, including those of equestrian and senatorial class, were legally enslaved by their auctoratio because it involved their potentially lethal submission to a master.[173] All arenarii (those who appeared in the arena) were "infames by reputation", a form of social dishonour which excluded them from most of the advantages and rights of citizenship. Payment for such appearances compounded their infamia.[174] The legal and social status of even the most popular and wealthy auctorati was thus marginal at best. They could not vote, plead in court nor leave a will; and unless they were manumitted, their lives and property belonged to their masters.[175] Nevertheless, there is evidence of informal if not entirely lawful practices to the contrary. Some "unfree" gladiators bequeathed money and personal property to wives and children, possibly via a sympathetic owner or familia; some had their own slaves and gave them their freedom.[176] One gladiator was even granted "citizenship" to several Greek cities of the Eastern Roman world.[177]
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Caesar's munus of 46 BC included at least one equestrian, son of a Praetor, and two volunteers of possible senatorial rank.[178] Augustus, who enjoyed watching the games, forbade the participation of senators, equestrians and their descendants as fighters or arenarii, but in 11 AD he bent his own rules and allowed equestrians to volunteer because "the prohibition was no use".[179] Under Tiberius, the Larinum decree[180] (19AD) reiterated Augustus' original prohibitions. Thereafter, Caligula flouted them and Claudius strengthened them.[181] Nero and Commodus ignored them. Even after the adoption of Christianity as Rome's official religion, legislation forbade the involvement of Rome's upper social classes in the games, though not the games themselves.[182] Throughout Rome's history, some volunteers were prepared to risk loss of status or reputation by appearing in the arena, whether for payment, glory or, as in one recorded case, to revenge an affront to their personal honour.[183][184] In one extraordinary episode, an aristocratic descendant of the Gracchi, already infamous for his marriage, as a bride, to a male horn player, appeared in what may have been a non-lethal or farcical match. His motives are unknown, but his voluntary and "shameless" arena appearance combined the "womanly attire" of a lowly retiarius tunicatus, adorned with golden ribbons, with the apex headdress that marked him out as a priest of Mars. In Juvenal's account, he seems to have relished the scandalous self-display, applause and the disgrace he inflicted on his more sturdy opponent by repeatedly skipping away from the confrontation.[185][186]
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As munera grew larger and more popular, open spaces such as the Forum Romanum were adapted (as the Forum Boarium had been) as venues in Rome and elsewhere, with temporary, elevated seating for the patron and high status spectators; they were popular but not truly public events:
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A show of gladiators was to be exhibited before the people in the market-place, and most of the magistrates erected scaffolds round about, with an intention of letting them for advantage. Caius commanded them to take down their scaffolds, that the poor people might see the sport without paying anything. But nobody obeying these orders of his, he gathered together a body of labourers, who worked for him, and overthrew all the scaffolds the very night before the contest was to take place. So that by the next morning the market-place was cleared, and the common people had an opportunity of seeing the pastime. In this, the populace thought he had acted the part of a man; but he much disobliged the tribunes his colleagues, who regarded it as a piece of violent and presumptuous interference.[187][188]
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Towards the end of the Republic, Cicero (Murena, 72–3) still describes gladiator shows as ticketed — their political usefulness was served by inviting the rural tribunes of the plebs, not the people of Rome en masse – but in Imperial times, poor citizens in receipt of the corn dole were allocated at least some free seating, possibly by lottery.[189] Others had to pay. Ticket scalpers (Locarii) sometimes sold or let out seats at inflated prices. Martial wrote that "Hermes [a gladiator who always drew the crowds] means riches for the ticket scalpers".[190]
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The earliest known Roman amphitheatre was built at Pompeii by Sullan colonists, around 70 BC.[191] The first in the city of Rome was the extraordinary wooden amphitheatre of Gaius Scribonius Curio (built in 53 BC).[192] The first part-stone amphitheatre in Rome was inaugurated in 29–30 BC, in time for the triple triumph of Octavian (later Augustus).[193] Shortly after it burned down in 64 AD, Vespasian began its replacement, later known as the Amphitheatrum Flavium (Colosseum), which seated 50,000 spectators and would remain the largest in the Empire. It was inaugurated by Titus in 80 AD as the personal gift of the Emperor to the people of Rome, paid for by the imperial share of booty after the Jewish Revolt.[194]
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Amphitheatres were usually oval in plan. Their seating tiers surrounded the arena below, where the community's judgments were meted out, in full public view. From across the stands, crowd and editor could assess each other's character and temperament. For the crowd, amphitheatres afforded unique opportunities for free expression and free speech (theatralis licentia). Petitions could be submitted to the editor (as magistrate) in full view of the community. Factiones and claques could vent their spleen on each other, and occasionally on Emperors. The emperor Titus's dignified yet confident ease in his management of an amphitheatre crowd and its factions were taken as a measure of his enormous popularity and the rightness of his imperium. The amphitheatre munus thus served the Roman community as living theatre and a court in miniature, in which judgement could be served not only on those in the arena below, but on their judges.[195][196][197] Amphitheatres also provided a means of social control. Their seating was "disorderly and indiscriminate" until Augustus prescribed its arrangement in his Social Reforms. To persuade the Senate, he expressed his distress on behalf of a Senator who could not find seating at a crowded games in Puteoli:
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In consequence of this the senate decreed that, whenever any public show was given anywhere, the first row of seats should be reserved for senators; and at Rome he would not allow the envoys of the free and allied nations to sit in the orchestra, since he was informed that even freedmen were sometimes appointed. He separated the soldiery from the people. He assigned special seats to the married men of the commons, to boys under age their own section and the adjoining one to their preceptors; and he decreed that no one wearing a dark cloak should sit in the middle of the house. He would not allow women to view even the gladiators except from the upper seats, though it had been the custom for men and women to sit together at such shows. Only the Vestal virgins were assigned a place to themselves, opposite the praetor's tribunal.[198]
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These arrangements do not seem to have been strongly enforced.[199]
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Popular factions supported favourite gladiators and gladiator types.[200] Under Augustan legislation, the Samnite type was renamed Secutor ("chaser", or "pursuer"). The secutor was equipped with a long, heavy "large" shield called a scutum; Secutores, their supporters and any heavyweight secutor-based types such as the Murmillo were secutarii.[201] Lighter types, such as the Thraex, were equipped with a smaller, lighter shield called a parma, from which they and their supporters were named parmularii ("small shields"). Titus and Trajan preferred the parmularii and Domitian the secutarii; Marcus Aurelius took neither side. Nero seems to have enjoyed the brawls between rowdy, enthusiastic and sometimes violent factions, but called in the troops if they went too far.[202][203]
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There were also local rivalries. At Pompeii's amphitheatre, during Nero's reign, the trading of insults between Pompeians and Nucerian spectators during public ludi led to stone throwing and riot. Many were killed or wounded. Nero banned gladiator munera (though not the games) at Pompeii for ten years as punishment. The story is told in Pompeian graffiti and high quality wall painting, with much boasting of Pompeii's "victory" over Nuceria.[204]
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A man who knows how to conquer in war is a man who knows how to arrange a banquet and put on a show.[205]
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Rome was essentially a landowning military aristocracy. From the early days of the Republic, ten years of military service were a citizen's duty and a prerequisite for election to public office. Devotio (willingness to sacrifice one's life to the greater good) was central to the Roman military ideal, and was the core of the Roman military oath. It applied from highest to lowest alike in the chain of command.[206] As a soldier committed his life (voluntarily, at least in theory) to the greater cause of Rome's victory, he was not expected to survive defeat.[207]
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The Punic Wars of the late 3rd century BC – in particular the near-catastrophic defeat of Roman arms at Cannae – had long-lasting effects on the Republic, its citizen armies, and the development of the gladiatorial munera. In the aftermath of Cannae, Scipio Africanus crucified Roman deserters and had non-Roman deserters thrown to the beasts.[208] The Senate refused to ransom Hannibal's Roman captives: instead, they consulted the Sibylline books, then made drastic preparations:
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In obedience to the Books of Destiny, some strange and unusual sacrifices were made, human sacrifices amongst them. A Gaulish man and a Gaulish woman and a Greek man and a Greek woman were buried alive under the Forum Boarium ... They were lowered into a stone vault, which had on a previous occasion also been polluted by human victims, a practice most repulsive to Roman feelings. When the gods were believed to be duly propitiated ... Armour, weapons, and other things of the kind were ordered to be in readiness, and the ancient spoils gathered from the enemy were taken down from the temples and colonnades. The dearth of freemen necessitated a new kind of enlistment; 8,000 sturdy youths from amongst the slaves were armed at the public cost, after they had each been asked whether they were willing to serve or no. These soldiers were preferred, as there would be an opportunity of ransoming them when taken prisoners at a lower price.[209]
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The account notes, uncomfortably, the bloodless human sacrifices performed to help turn the tide of the war in Rome's favour. While the Senate mustered their willing slaves, Hannibal offered his dishonoured Roman captives a chance for honourable death, in what Livy describes as something very like the Roman munus. The munus thus represented an essentially military, self-sacrificial ideal, taken to extreme fulfillment in the gladiator's oath.[197] By the devotio of a voluntary oath, a slave might achieve the quality of a Roman (Romanitas), become the embodiment of true virtus (manliness, or manly virtue), and paradoxically, be granted missio while remaining a slave.[150] The gladiator as a specialist fighter, and the ethos and organization of the gladiator schools, would inform the development of the Roman military as the most effective force of its time.[210] In 107 BC, the Marian Reforms established the Roman army as a professional body. Two years later, following its defeat at the Battle of Arausio:
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...weapons training was given to soldiers by P. Rutilius, consul with C. Mallis. For he, following the example of no previous general, with teachers summoned from the gladiatorial training school of C. Aurelus Scaurus, implanted in the legions a more sophisticated method of avoiding and dealing a blow and mixed bravery with skill and skill back again with virtue so that skill became stronger by bravery's passion and passion became more wary with the knowledge of this art.[24]
|
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|
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The military were great aficionados of the games, and supervised the schools. Many schools and amphitheatres were sited at or near military barracks, and some provincial army units owned gladiator troupes.[211] As the Republic wore on, the term of military service increased from ten to the sixteen years formalised by Augustus in the Principate. It would rise to twenty, and later, to twenty-five years. Roman military discipline was ferocious; severe enough to provoke mutiny, despite the consequences. A career as a volunteer gladiator may have seemed an attractive option for some.[212]
|
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In AD 69, the Year of the Four Emperors, Otho's troops at Bedriacum included 2000 gladiators. Opposite him on the field, Vitellius's army was swollen by levies of slaves, plebs and gladiators.[213] In 167 AD, troop depletions by plague and desertion may have prompted Marcus Aurelius to draft gladiators at his own expense.[214] During the Civil Wars that led to the Principate, Octavian (later Augustus) acquired the personal gladiator troop of his erstwhile opponent, Mark Antony. They had served their late master with exemplary loyalty but thereafter, they disappear from the record.[67]
|
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Roman writing as a whole demonstrates a deep ambivalence towards the gladiatoria munera. Even the most complex and sophisticated munera of the Imperial era evoked the ancient, ancestral dii manes of the underworld and were framed by the protective, lawful rites of sacrificium. Their popularity made their co-option by the state inevitable; Cicero acknowledged their sponsorship as a political imperative.[215] Despite the popular adulation of gladiators, they were set apart, despised; and despite Cicero's contempt for the mob, he shared their admiration: "Even when [gladiators] have been felled, let alone when they are standing and fighting, they never disgrace themselves. And suppose a gladiator has been brought to the ground, when do you ever see one twist his neck away after he has been ordered to extend it for the death blow?" His own death would later emulate this example.[216][217] Yet, Cicero could also refer to his popularist opponent Clodius, publicly and scathingly, as a bustuarius – literally, a "funeral-man", implying that Clodius has shown the moral temperament of the lowest sort of gladiator. "Gladiator" could be (and was) used as an insult throughout the Roman period, and "Samnite" doubled the insult, despite the popularity of the Samnite type.[218] Silius Italicus wrote, as the games approached their peak, that the degenerate Campanians had devised the very worst of precedents, which now threatened the moral fabric of Rome: "It was their custom to enliven their banquets with bloodshed and to combine with their feasting the horrid sight of armed men [(Samnites)] fighting; often the combatants fell dead above the very cups of the revelers, and the tables were stained with streams of blood. Thus demoralised was Capua."[219] Death could be rightly meted out as punishment, or met with equanimity in peace or war, as a gift of fate; but when inflicted as entertainment, with no underlying moral or religious purpose, it could only pollute and demean those who witnessed it.[220]
|
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The munus itself could be interpreted as pious necessity, but its increasing luxury corroded Roman virtue, and created an un-Roman appetite for profligacy and self-indulgence.[221] Caesar's 46 BC ludi were mere entertainment for political gain, a waste of lives and of money that would have been better doled out to his legionary veterans.[222] Yet for Seneca, and for Marcus Aurelius – both professed Stoics – the degradation of gladiators in the munus highlighted their Stoic virtues: their unconditional obedience to their master and to fate, and equanimity in the face of death. Having "neither hope nor illusions", the gladiator could transcend his own debased nature, and disempower death itself by meeting it face to face. Courage, dignity, altruism and loyalty were morally redemptive; Lucian idealised this principle in his story of Sisinnes, who voluntarily fought as a gladiator, earned 10,000 drachmas and used it to buy freedom for his friend, Toxaris.[223] Seneca had a lower opinion of the mob's un-Stoical appetite for ludi meridiani: "Man [is]...now slaughtered for jest and sport; and those whom it used to be unholy to train for the purpose of inflicting and enduring wounds are thrust forth exposed and defenceless."[197]
|
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+
|
215 |
+
These accounts seek a higher moral meaning from the munus, but Ovid's very detailed (though satirical) instructions for seduction in the amphitheatre suggest that the spectacles could generate a potent and dangerously sexual atmosphere.[199] Augustan seating prescriptions placed women – excepting the Vestals, who were legally inviolate – as far as possible from the action of the arena floor; or tried to. There remained the thrilling possibility of clandestine sexual transgression by high-caste spectators and their heroes of the arena. Such assignations were a source for gossip and satire but some became unforgivably public:[224]
|
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What was the youthful charm that so fired Eppia? What hooked her? What did she see in him to make her put up with being called "the gladiator's moll"? Her poppet, her Sergius, was no chicken, with a dud arm that prompted hope of early retirement. Besides his face looked a proper mess, helmet-scarred, a great wart on his nose, an unpleasant discharge always trickling from one eye. But he was a gladiator. That word makes the whole breed seem handsome, and made her prefer him to her children and country, her sister, her husband. Steel is what they fall in love with.[225]
|
218 |
+
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Eppia – a senator's wife – and her Sergius eloped to Egypt, where he deserted her. Most gladiators would have aimed lower. Two wall graffiti in Pompeii describe Celadus the Thraex as "the sigh of the girls" and "the glory of the girls" – which may or may not have been Celadus' own wishful thinking.[226]
|
220 |
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In the later Imperial era, Servius Maurus Honoratus uses the same disparaging term as Cicero – bustuarius – for gladiators.[227] Tertullian used it somewhat differently – all victims of the arena were sacrificial in his eyes – and expressed the paradox of the arenarii as a class, from a Christian viewpoint:
|
222 |
+
|
223 |
+
On the one and the same account they glorify them and they degrade and diminish them; yes, further, they openly condemn them to disgrace and civil degradation; they keep them religiously excluded from council chamber, rostrum, senate, knighthood, and every other kind of office and a good many distinctions. The perversity of it! They love whom they lower; they despise whom they approve; the art they glorify, the artist they disgrace.[228]
|
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+
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In this new Play, I attempted to follow the old custom of mine, of making a fresh trial; I brought it on again. In the first Act I pleased; when in the meantime a rumor spread that gladiators were about to be exhibited; the populace flock together, make a tumult, clamor aloud, and fight for their places: meantime, I was unable to maintain my place.[229]
|
226 |
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Images of gladiators could be found throughout the Republic and Empire, among all classes. Walls in the 2nd century BC "Italian Agora" at Delos were decorated with paintings of gladiators. Mosaics dating from the 2nd through 4th centuries AD have been invaluable in the reconstruction of combat and its rules, gladiator types and the development of the munus. Throughout the Roman world, ceramics, lamps, gems and jewellery, mosaics, reliefs, wall paintings and statuary offer evidence, sometimes the best evidence, of the clothing, props, equipment, names, events, prevalence and rules of gladiatorial combat. Earlier periods provide only occasional, perhaps exceptional examples.[230][231] The Gladiator Mosaic in the Galleria Borghese displays several gladiator types, and the Bignor Roman Villa mosaic from Provincial Britain shows Cupids as gladiators. Souvenir ceramics were produced depicting named gladiators in combat; similar images of higher quality, were available on more expensive articles in high quality ceramic, glass or silver.
|
228 |
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Pliny the Elder gives vivid examples of the popularity of gladiator portraiture in Antium and an artistic treat laid on by an adoptive aristocrat for the solidly plebeian citizens of the Roman Aventine:
|
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|
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+
When a freedman of Nero was giving a gladiatorial show at Antium, the public porticoes were covered with paintings, so we are told, containing life-like portraits of all the gladiators and assistants. This portraiture of gladiators has been the highest interest in art for many centuries now, but it was Gaius Terentius who began the practice of having pictures made of gladiatorial shows and exhibited in public; in honour of his grandfather who had adopted him he provided thirty pairs of Gladiators in the Forum for three consecutive days, and exhibited a picture of the matches in the Grove of Diana.[232]
|
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Some Roman reenactors attempt to recreate Roman gladiator troupes. Some of these groups are part of larger Roman reenactment groups, and others are wholly independent, though they might participate in larger demonstrations of Roman reenacting or historical reenacting in general. These groups usually focus on portraying mock gladiatorial combat in as accurate a manner as possible.
|
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|
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Gladiator show fight in Trier in 2005.
|
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|
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+
Nimes, 2005.
|
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|
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Carnuntum, Austria, 2007.
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Video of a show fight at the Roman Villa Borg, Germany, in 2011 (Retiarius vs. Secutor, Thraex vs. Murmillo).
|
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243 |
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Books of fiction in which Roman gladiators play the main or an important supporting role.
|
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|
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Gladiator fights have been depicted in a number of peplum films (also known as "sword-and-sandal" movies). This is a genre of largely Italian-made historical epics (costume dramas) that dominated the Italian film industry from 1958 to 1965. They can be immediately differentiated from the competing Hollywood product by their use of dubbing. The pepla attempted to emulate the big-budget Hollywood historical epics of the time, such as Spartacus. Inspired by the success of Spartacus, there were a number of Italian peplums that emphasized the gladiatorial arena fights in their plots, with it becoming almost a peplum subgenre in itself; One group of supermen known as "The Ten Gladiators" appeared in a trilogy, all three films starring Dan Vadis in the lead role.
|
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The Arena (also known as the Naked Warriors) is a 1974 gladiator exploitation film, starring Margaret Markov and Pam Grier, and directed by Steve Carver and an uncredited Joe D'Amato. Grier and Markov portray female gladiators in ancient Rome, who have been enslaved and must fight for their freedom. Gladiator is a 2000 British-American epic historical drama film directed by Ridley Scott, and starring Russell Crowe and Joaquin Phoenix. Crowe portrays a fictional Roman general who is reduced to slavery and then rises through the ranks of the gladiatorial arena to avenge the murder of his family. Amazons and Gladiators is a 2001 drama action adventure film directed and written by Zachary Weintraub starring Patrick Bergin and Jennifer Rubin.[233]
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1 |
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A mirror or reflector is an object such that each narrow beam of light that incides on its surface bounces (is reflected) in a single direction. This property, called specular reflection, distinguishes a mirror from objects that scatter light in many directions (such as flat-white paint), let it pass through them (such as a lens or prism), or absorb it.
|
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Most mirrors behave as such only for certain ranges of wavelength, direction, and polarization of the incident light; most commonly for visible light, but also for other regions of the electromagnetic spectrum from X-rays to radio waves. A mirror will generally reflect only a fraction of the incident light; even the best mirrors may scatter, absorb, or transmit a small portion of it. If the mirror's width is only a few times the wavelength of the light, a significant part of the light will also be diffracted instead. An object that is a mirror when examined at a small scale (like a bearing ball) may seem to be scattering light when examined at a larger scale.
|
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When looking at a mirror, one will see a mirror image or reflected image of objects in the environment, formed by light emitted or scattered by them and reflected by the mirror towards one's eyes. This effect gives the illusion that those objects are behind the mirror, or (sometimes) in front of it. A plane mirror will yield a real-looking undistorted image, while a curved mirror may distort, magnify, or reduce the image in various ways.
|
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A mirror is commonly used for inspecting oneself, such as during personal grooming; hence the old-fashioned name looking glass.[1] This use, which dates from the Prehistory,[2] overlaps with uses in decoration and architecture. Mirrors are also used to view other items that are not directly visible because of obstructions; examples include rear-view mirrors in vehicles, security mirrors in or around buildings, and dentist's mirrors. Mirrors are also used in optical and scientific apparatus such as telescopes, lasers, cameras, periscopes, and industrial machinery.
|
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|
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The terms "mirror" and "reflector" can be used for devices that reflect other types of radiation according to the same laws. An acoustic mirror reflects sound waves, and may be used for applications such as directional microphones, atmospheric studies, sonar, and sea floor mapping.[3] An atomic mirror reflects matter waves, and can be used for atomic interferometry and atomic holography.
|
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|
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The first mirrors used by humans were most likely pools of dark, still water, or water collected in a primitive vessel of some sort. The requirements for making a good mirror are a surface with a very high degree of flatness (preferably but not necessarily with high reflectivity), and a surface roughness smaller than the wavelength of the light.
|
14 |
+
|
15 |
+
The earliest manufactured mirrors were pieces of polished stone such as obsidian, a naturally occurring volcanic glass.[4] Examples of obsidian mirrors found in Anatolia (modern-day Turkey) have been dated to around 6000 BC.[5] Mirrors of polished copper were crafted in Mesopotamia from 4000 BC,[5] and in ancient Egypt from around 3000 BC.[6] Polished stone mirrors from Central and South America date from around 2000 BC onwards.[5]
|
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+
|
17 |
+
By the Bronze Age most cultures were using mirrors made from polished discs of bronze, copper, silver, or other metals.[4][7] In China, bronze mirrors were manufactured from around 2000 BC,[citation needed] some of the earliest bronze and copper examples being produced by the Qijia culture. Such metal mirrors remained the norm through to Greco-Roman Antiquity and throughout the Middle Ages in Europe.[8] During the Roman Empire silver mirrors were in wide use even by maidservants.[9]
|
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+
|
19 |
+
Speculum metal is a highly reflective alloy of copper and tin that has been used for mirrors until a couple of centuries ago. Such mirrors may have originated in China and India.[10] Mirrors of speculum metal or any precious metal were hard to produce and were only owned by the wealthy.[11]
|
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+
|
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+
Common metal mirrors tarnished and required frequent polishing. Bronze mirrors had low reflectivity and poor color rendering, and stone mirrors were much worse in this regard.[12]:p.11 These defects explain the New Testament reference in 1 Corinthians 13 to seeing "as in a mirror, darkly."
|
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+
|
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+
The Greek philosopher Socrates, of "know thyself" fame, urged young people to look at themselves in mirrors so that, if they were beautiful, they would become worthy of their beauty, and if they were ugly, they would know how to hide their disgrace through learning.[12]:p.106
|
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+
|
25 |
+
Glass began to be used for mirrors in the 1st century CE, with the development of soda-lime glass and glass blowing.[13] The Roman scholar Pliny the Elder claims that artisans in Sidon (modern-day Lebanon) were producing glass mirrors coated with lead or gold leaf in the back. The metal provided good reflectivity, and the glass provided a smooth surface and protected the metal from scrathes and tarnishing.[14][15][16][12]:p.12[17] However, there is no archeological evidence of glass mirrors before the third century.[18]
|
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+
|
27 |
+
These early glass mirrors were made by blowing a glass bubble, and then cutting off a small circular section from 10 to 20 cm in diameter. Their surface was either concave or convex, and imperfections tended to distort the image. Lead-coated mirrors were very thin to prevent cracking by the heat of the molten metal.[12]:p.10 Due to their poor quality, high cost, and small size, solid-metal mirrors, primarily of steel, remained in common use until the late nineteenth century.[12]:p.13
|
28 |
+
|
29 |
+
Silver-coated metal mirrors were developed in China as early as 500 CE. The bare metal was coated with an amalgam, then heated it until the mercury boiled away.[19]
|
30 |
+
|
31 |
+
The evolution of glass mirrors in the Middle Ages followed improvements in glassmaking technology. Glassmakers in France made flat glass plates by blowing glass bubbles, spinning them rapidly to flatten them, and cutting rectangles out of them. A better method, developed in Germany and perfected in Venice by the 16th century, was to blow a cylinder of glass, cut off the ends, slice it along its length, and unroll it onto a flat hot plate.[12]:p.11 Venetian glassmakers also adopted lead glass for mirrors, because of its crystal-clarity and its easier workability. By the 11th century, glass mirrors were being produced in Moorish Spain.[20]
|
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+
|
33 |
+
During the early European Renaissance, a fire-gilding technique developed to produce an even and highly reflective tin coating for glass mirrors. The back of the glass was coated with a tin-mercury amalgam, and the mercury was then evaporated by heating the piece. This process caused less thermal shock to the glass than the older molten-lead method.[12]:p.16 The date and location of the discovery is unknown, but by the 16th century Venice was a center of mirror production using this technique. These Venetian mirrors were up to 40 inches (100 cm) square.
|
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+
|
35 |
+
For a century, Venice retained the monopoly of the tin amalgam technique. Venetian mirrors in richly decorated frames served as luxury decorations for palaces throughout Europe, and were very expensive. For example, in the late seventeenth century, the Countess de Fiesque was reported to have traded an entire wheat farm for a mirror, considering it a bargain.[21] However, by the end of that century the secret was leaked through to industrial espionage. French workshops succeeded in large-scale industrialization of the process, eventually making mirrors affordable to the masses, in spite of the toxicity of mercury's vapor.[22]
|
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+
|
37 |
+
The invention of the ribbon machine in the late Industrial Revolution allowed modern glass panes to be produced in bulk.[12] The Saint-Gobain factory, founded by royal initiative in France, was an important manufacturer, and Bohemian and German glass, often rather cheaper, was also important.
|
38 |
+
|
39 |
+
The invention of the silvered-glass mirror is credited to German chemist Justus von Liebig in 1835.[23] His wet deposition process involved the deposition of a thin layer of metallic silver onto glass through the chemical reduction of silver nitrate. This silvering process was adapted for mass manufacturing and led to the greater availability of affordable mirrors.
|
40 |
+
|
41 |
+
Currently mirrors are often produced by the wet deposition of silver, or sometimes nickel or chromium (the latter used most often in automotive mirrors) via electroplating directly onto the glass substrate.[24]
|
42 |
+
|
43 |
+
Glass mirrors for optical instruments are usually produced by vacuum deposition methods. These techniques can be traced to observations in the 1920s and 1930s that metal was being ejected from electrodes in gas discharge lamps and condensed on the glass walls forming a mirror-like coating. The phenomenon, called sputtering, was developed into an industrial metal-coating method with the development of semiconductor technology in the 1970s.
|
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+
|
45 |
+
A similar phenomenon had been observed with incandescent light bulbs: the metal in the hot filament would slowly sublimate and condense on the bulb's walls. This phenomenon was developed into the method of evaporation coating by Pohl and Pringsheim in 1912. John D. Strong used evaporation coating to make the first aluminum-coated telescope mirrors in the 1930s.[25] The first dielectric mirror was created in 1937 by Auwarter using evaporated rhodium.[13]
|
46 |
+
|
47 |
+
The metal coating of glass mirrors is usually protected from abrasion and corrosion by a layer of paint applied over it. Mirrors for optical instruments often have the metal layer on the front face, so that the light does not have to cross the glass twice. In these mirrors, the metal may be protected by a thin transparent coating of anon-metallic (dielectric) material. The first metallic mirror to be enhanced with a dielectric coating of silicon dioxide was created by Hass in 1937. In 1939 at the Schott Glass company, Walter Geffcken invented the first dielectric mirrors to use multilayer coatings.[13]
|
48 |
+
|
49 |
+
The Greek in Classical Antiquity were familiar with the use of mirrors to concentrate light. Parabolic mirrors were described and studied by the mathematician Diocles in his work On Burning Mirrors.[26] Ptolemy conducted a number of experiments with curved polished iron mirrors,[2]:p.64 and discussed plane, convex spherical, and concave spherical mirrors in his Optics.[27]
|
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+
|
51 |
+
Parabolic mirrors were also described by the Caliphate mathematician Ibn Sahl in the tenth century.[28] The scholar Ibn al-Haytham discussed concave and convex mirrors in both cylindrical and spherical geometries,[29] carried out a number of experiments with mirrors, and solved the problem of finding the point on a convex mirror at which a ray coming from one point is reflected to another point.[30]
|
52 |
+
|
53 |
+
Mirrors can be classified in many ways; including by shape, support and reflective materials, manufacturing methods, and intended application.
|
54 |
+
|
55 |
+
Typical mirror shapes are planar, convex, and concave.
|
56 |
+
|
57 |
+
The surface of curved mirrors is often a part of a sphere, for ease of fabrication. Mirrors that are meant to precisely concentrate parallel rays of light into a point are usually made in the shape of a paraboloid of revolution instead; they are used in telescopes (form radio waves to X-rays), in antennas to communicate with broadcast satellites, and in solar furnaces. A segmented mirror, consisting of multiple flat or curved mirrors, properly placed and oriented, may be used instead.
|
58 |
+
|
59 |
+
Mirrors that are intended to concentrate sunlight onto a long pipe may be a circular cylinder or of a parabolic cylinder.[citation needed]
|
60 |
+
|
61 |
+
The most common structural material for mirrors is glass, due to its transparency, ease of fabrication, rigidity, hardness, and ability to take a smooth finish.
|
62 |
+
|
63 |
+
The most common mirrors consist of a plate of transparent glass, with a thin reflective layer on the back (the side opposite to the incident and reflected light) backed by a coating that protects that layer against abrasion, tarnishing, and corrosion. The glass is usually soda-lime glass, but lead glass may be used for decorative effects, and other transparent materials may be used for specific applications.[citation needed]
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+
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A plate of transparent plastic may be used instead of glass, for lighter weight or impact resistance. Alternatively, a flexible transparent plastic film may be bonded to the front and/or back surface of the mirror, to prevent injuries in case the mirror is broken. Lettering or decorative designs may be printed on the front face of the glass, or formed on the reflective layer. The front surface may have an anti-reflection coating.[citation needed]
|
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+
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Mirrors which are reflective on the front surface (the same side of the incident and reflected light) may be made of any rigid material.[31] The supporting material does not need to be transparent, but telescope mirrors often use glass anyway. Often a protective transparent coating is added on top of the reflecting layer, to protect it against abrasion, tarnishing, and corrosion, or to absorb certain wavelengths.[citation needed]
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+
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Thin flexible plastic mirrors are sometimes used for safety, since they cannot shatter or produce sharp flakes. Their flatness is achieved by stretching them on a rigid frame. These usually consist of a layer of evaporated aluminum between two thin layers of transparent plastic.[citation needed]
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+
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In common mirrors, the reflective layer is usually some metal like silver, tin, nickel, or chromium, deposited by a wet process; or aluminum,[24][32] deposited by sputtering or evaporation in vacuum. The reflective layer may also be made of one or more layers of transparent materials with suitable indices of refraction.
|
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+
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The structural material may be a metal, in which case the reflecting layer may be just the surface of the same. Metal concave dishes are often used to reflect infrared light (such as in space heaters) or microwaves (as in satellite TV antennas). Some telescopes, such as the Sky Mirror and liquid metal telescopes, as well as mirrors for high-power laser cutting, also use all-metal mirrors.
|
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+
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Mirrors that reflect only part of the light, while transmitting some of the rest, can be made with very thin metal layers or suitable combinations of dielectric layers. They are typically used as beamsplitters. A dichroic mirror, in particular, has surface that reflects certain wavelengths of light, while letting other wavelengths pass through. A cold mirror is a dichroic mirror that efficiently reflects the entire visible light spectrum while transmitting infrared wavelengths. A hot mirror is the opposite: it reflects infrared light while transmitting visible light. Dichroic mirrors are often used as filters to remove undesired components of the light in cameras and measuring instruments.
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An active mirror will produce reflected beams that have more power than the incident beams. They are used to make disk lasers. The amplification is typically over a narrow range of wavelengths, and requires an external source of power.[33]
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In X-ray telescopes, the X-rays incide on a highly precise metal surface at almost grazing angles, and only a small fraction of the rays are reflected.[34] In flying relativistic mirrors conceived for X-ray lasers, the reflecting surface is a spherical shockwave (wake wave) created in a in a low-density plasma by a very intense laser-pulse, and moving at an extremely high velocity.[35]
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A phase-conjugating mirror uses nonlinear optics to reverse the phase difference between incident beams. Such mirrors may be used, for example, for combination and self-guiding of laser beams and correction of atmospheric distortions in imaging systems.[36][37][38]
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When a sufficiently narrow beam of light is reflected at a point of a surface, the surface's normal direction
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n
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→
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{\displaystyle {\vec {n}}}
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will be the bisector of the angle formed by the two beams at that point. That is, the direction vector
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u
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→
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{\displaystyle {\vec {u}}}
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towards the incident beams's source, the normal vector
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n
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→
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{\displaystyle {\vec {n}}}
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, and direction vector
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v
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→
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{\displaystyle {\vec {v}}}
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of the reflected beam will be coplanar, and the angle between
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n
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→
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{\displaystyle {\vec {n}}}
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and
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v
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{\displaystyle {\vec {v}}}
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will be equal to the angle of incidence between
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{\displaystyle {\vec {n}}}
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and
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u
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{\displaystyle {\vec {u}}}
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, but of opposite sign.[39]
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This property can be explained by the physics of an electromagnetic plane wave that is incident to a flat surface that is electrically conductive or where the speed of light changes abruptly, as between two materials with different indices of refraction.
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More specifically, a concave parabolic mirror (whose surface is a part of a paraboloid of revolution) will reflect rays that are parallel to its axis into rays that pass through its focus. Conversely, a parabolic concave mirror will reflect any ray that comes from its focus towards a direction parallel to its axis. If a concave mirror surface is a part of a prolate ellipsoid, it will reflect any ray coming from one focus toward the other focus.[39]
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A convex parabolic mirror, on the other hand, will reflect rays that are parallel to its axis into rays that seem to emanate from the focus of the surface, behind the mirror. Conversely, it will reflect incoming rays that converge toward that point into rays that are parallel to the axis. A convex mirror that is part of a prolate ellipsoid will reflect rays that converge towards one focus into divergent rays that seem to emanate from the other focus.[39]
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Spherical mirrors do not reflect parallel rays to rays that converge to or diverge from a single point, or vice-versa, due to spherical aberration. However, a spherical mirror whose diameter is sufficiently small compared to the sphere's radius will behave very similarly to a parabolic mirror whose axis goes through the mirror's center and the center of that sphere; so that spherical mirrors can substitute for parabolic ones in many applications.[39]
|
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A similar aberration occurs with parabolic mirrors when the incident rays are parallel among themselves but not parallel to the mirror's axis, or are divergent from a point that is not the focus — as when trying to form an image of an objet that is near the mirror or spans a wide angle as seen from it. However, this aberration can be sufficiently small if the object image is sufficiently far from the mirror and spans a sufficiently small angle around its axis.[39]
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Objects viewed in a (plane) mirror will appear laterally inverted (e.g., if one raises one's right hand, the image's left hand will appear to go up in the mirror), but not vertically inverted (in the image a person's head still appears above their body).[40] However, a mirror does not usually "swap" left and right any more than it swaps top and bottom. A mirror typically reverses the forward/backward axis. To be precise, it reverses the object in the direction perpendicular to the mirror surface (the normal). Because left and right are defined relative to front-back and top-bottom, the "flipping" of front and back results in the perception of a left-right reversal in the image. (If you stand side-on to a mirror, the mirror really does reverse your left and right, because that's the direction perpendicular to the mirror.)
|
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Looking at an image of oneself with the front-back axis flipped results in the perception of an image with its left-right axis flipped. When reflected in the mirror, your right hand remains directly opposite your real right hand, but it is perceived as the left hand of your image. When a person looks into a mirror, the image is actually front-back reversed, which is an effect similar to the hollow-mask illusion. Notice that a mirror image is fundamentally different from the object and cannot be reproduced by simply rotating the object.
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For things that may be considered as two-dimensional objects (like text), front-back reversal cannot usually explain the observed reversal. In the same way that text on a piece of paper appears reversed if held up to a light and viewed from behind, text held facing a mirror will appear reversed, because the observer is behind the text. Another way to understand the reversals observed in images of objects that are effectively two-dimensional is that the inversion of left and right in a mirror is due to the way human beings turn their bodies. To turn from viewing the side of the object facing the mirror to view the reflection in the mirror requires the observer to look in the opposite direction. To look in another direction, human beings turn their heads about a vertical axis. This causes a left-right reversal in the image but not an up-down reversal.
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The reflectivity of a mirror is determined by the percentage of reflected light per the total of the incident light. The reflectivity may vary with wavelength. All or a portion of the light not reflected is absorbed by the mirror, while in some cases a portion may also transmit through. Although some small portion of the light will be absorbed by the coating, the reflectivity is usually higher for first-surface mirrors, eliminating both reflection and absorption losses from the substrate. The reflectivity is often determined by the type and thickness of the coating. When the thickness of the coating is sufficient to prevent transmission, all of the losses occur due to absorption. Aluminum is harder, less expensive, and more resistant to tarnishing than silver, and will reflect 85 to 90% of the light in the visible to near-ultraviolet range, but experiences a drop in its reflectance between 800 and 900 nm. Gold is very soft and easily scratched, costly, yet does not tarnish. Gold is greater than 96% reflective to near and far-infrared light between 800 and 12000 nm, but poorly reflects visible light with wavelengths shorter than 600 nm (yellow). Silver is expensive, soft, and quickly tarnishes, but has the highest reflectivity in the visual to near-infrared of any metal. Silver can reflect up to 98 or 99% of light to wavelengths as long as 2000 nm, but loses nearly all reflectivity at wavelengths shorter than 350 nm. Dielectric mirrors can reflect greater than 99.99% of light, but only for a narrow range of wavelengths, ranging from a bandwidth of only 10 nm to as wide as 100 nm for tunable lasers. However, dielectric coatings can also enhance the reflectivity of metallic coatings and protect them from scratching or tarnishing. Dielectric materials are typically very hard and relatively cheap, however the number of coats needed generally makes it an expensive process. In mirrors with low tolerances, the coating thickness may be reduced to save cost, and simply covered with paint to absorb transmission.[41]
|
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|
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Surface quality, or surface accuracy, measures the deviations from a perfect, ideal surface shape. Increasing the surface quality reduces distortion, artifacts, and aberration in images, and helps increase coherence, collimation, and reduce unwanted divergence in beams. For plane mirrors, this is often described in terms of flatness, while other surface shapes are compared to an ideal shape. The surface quality is typically measured with items like interferometers or optical flats, and are usually measured in wavelengths of light (λ). These deviations can be much larger or much smaller than the surface roughness. A normal household-mirror made with float glass may have flatness tolerances as low as 9–14λ per inch (25.4 mm), equating to a deviation of 5600 through 8800 nanometers from perfect flatness. Precision ground and polished mirrors intended for lasers or telescopes may have tolerances as high as λ/50 (1/50 of the wavelength of the light, or around 12 nm) across the entire surface.[42][41] The surface quality can be affected by factors such as temperature changes, internal stress in the substrate, or even bending effects that occur when combining materials with different coefficients of thermal expansion, similar to a bimetallic strip.[43]
|
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+
|
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Surface roughness describes the texture of the surface, often in terms of the depth of the microscopic scratches left by the polishing operations. Surface roughness determines how much of the reflection is specular and how much diffuses, controlling how sharp or blurry the image will be.
|
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|
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For perfectly specular reflection, the surface roughness must be kept smaller than the wavelength of the light. Microwaves, which sometimes have a wavelength greater than an inch (~25 mm) can reflect specularly off a metal screen-door, continental ice-sheets, or desert sand, while visible light, having wavelengths of only a few hundred nanometers (a few hundred-thousandths of an inch), must meet a very smooth surface to produce specular reflection. For wavelengths that are approaching or are even shorter than the diameter of the atoms, such as X-rays, specular reflection can only be produced by surfaces that are at a grazing incidence from the rays.
|
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+
|
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+
Surface roughness is typically measured in microns, wavelength, or grit size, with ~80,000–100,000 grit or ~½λ–¼λ being "optical quality".[44][41][45]
|
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+
|
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+
Transmissivity is determined by the percentage of light transmitted per the incident light. Transmissivity is usually the same from both first and second surfaces. The combined transmitted and reflected light, subtracted from the incident light, measures the amount absorbed by both the coating and substrate. For transmissive mirrors, such as one-way mirrors, beam splitters, or laser output couplers, the transmissivity of the mirror is an important consideration. The transmissivity of metallic coatings are often determined by their thickness. For precision beam-splitters or output couplers, the thickness of the coating must be kept at very high tolerances to transmit the proper amount of light. For dielectric mirrors, the thickness of the coat must always be kept to high tolerances, but it is often more the number of individual coats that determine the transmissivity. For the substrate, the material used must also have good transmissivity to the chosen wavelengths. Glass is a suitable substrate for most visible-light applications, but other substrates such as zinc selenide or synthetic sapphire may be used for infrared or ultraviolet wavelengths.[46]:p.104–108
|
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+
|
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+
Wedge errors are caused by the deviation of the surfaces from perfect parallelism. An optical wedge is the angle formed between two plane-surfaces (or between the principle planes of curved surfaces) due to manufacturing errors or limitations, causing one edge of the mirror to be slightly thicker than the other. Nearly all mirrors and optics with parallel faces have some slight degree of wedge, which is usually measured in seconds or minutes of arc. For first-surface mirrors, wedges can introduce alignment deviations in mounting hardware. For second-surface or transmissive mirrors, wedges can have a prismatic effect on the light, deviating its trajectory or, to a very slight degree, its color, causing chromatic and other forms of aberration. In some instances, a slight wedge is desirable, such as in certain laser systems where stray reflections from the uncoated surface are better dispersed than reflected back through the medium.[41][47]
|
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+
|
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+
Surface defects are small-scale, discontinuous imperfections in the surface smoothness. Surface defects are larger (in some cases much larger) than the surface roughness, but only affect small, localized portions of the entire surface. These are typically found as scratches, digs, pits (often from bubbles in the glass), sleeks (scratches from prior, larger grit polishing operations that were not fully removed by subsequent polishing grits), edge chips, or blemishes in the coating. These defects are often an unavoidable side-effect of manufacturing limitations, both in cost and machine precision. If kept low enough, in most applications these defects will rarely have any adverse effect, unless the surface is located at an image plane where they will show up directly. For applications that require extremely low scattering of light, extremely high reflectance, or low absorption due to high energy-levels that could destroy the mirror, such as lasers or Fabry-Perot interferometers, the surface defects must be kept to a minimum.[48]
|
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+
|
245 |
+
Mirrors are usually manufactured by either polishing a naturally reflective material, such as speculum metal, or by applying a reflective coating to a suitable polished substrate.[49]
|
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+
|
247 |
+
In some applications, generally those that are cost-sensitive or that require great durability, such as for mounting in a prison cell, mirrors may be made from a single, bulk material such as polished metal. However, metals consist of small crystals (grains) separated by grain boundaries that may prevent the surface from attaining optical smoothness and uniform reflectivity.[13]:p.2,8
|
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+
|
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+
The coating of glass with a reflective layer of a metal is generally called "silvering", even though the metal may not be silver. Currently the main processes are electroplating, "wet" chemical deposition, and vacuum deposition [13] Front-coated metal mirrors achieve reflectivities of 90–95% when new.
|
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+
|
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+
Applications requiring higher reflectivity or greater durability, where wide bandwidth is not essential, use dielectric coatings, which can achieve reflectivities as high as 99.997% over a limited range of wavelengths. Because they are often chemically stable and do not conduct electricity, dielectric coatings are almost always applied by methods of vacuum deposition, and most commonly by evaporation deposition. Because the coatings are usually transparent, absorption losses are negligible. Unlike with metals, the reflectivity of the individual dielectric-coatings is a function of Snell's law known as the Fresnel equations, determined by the difference in refractive index between layers. Therefore, the thickness and index of the coatings can be adjusted to be centered on any wavelength. Vacuum deposition can be achieved in a number of ways, including sputtering, evaporation deposition, arc deposition, reactive-gas deposition, and ion plating, among many others.[13]:p.103,107
|
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+
|
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+
Mirrors can be manufactured to a wide range of engineering tolerances, including reflectivity, surface quality, surface roughness, or transmissivity, depending on the desired application. These tolerances can range from wide, such as found in a normal household-mirror, to extremely narrow, like those used in lasers or telescopes. Tightening the tolerances allows better and more precise imaging or beam transmission over longer distances. In imaging systems this can help reduce anomalies (artifacts), distortion or blur, but at a much higher cost. Where viewing distances are relatively close or high precision is not a concern, wider tolerances can be used to make effective mirrors at affordable costs.
|
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+
|
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Mirrors are commonly used as aids to personal grooming.[50] They may range from small sizes, good to carry with oneself, to full body sized; they may be handheld, mobile, fixed or adjustable. A classic example of the latter is the cheval glass, which may be tilted.
|
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+
|
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With the sun as light source, a mirror can be used to signal by variations in the orientation of the mirror. The signal can be used over long distances, possibly up to 60 kilometres (37 mi) on a clear day. This technique was used by Native American tribes and numerous militaries to transmit information between distant outposts.
|
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+
|
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+
Mirrors can also be used for search to attract the attention of search and rescue parties. Specialized type of mirrors are available and are often included in military survival kits.
|
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+
|
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+
Microscopic mirrors are a core element of many of the largest high-definition televisions and video projectors. A common technology of this type is Texas Instruments' DLP. A DLP chip is a postage stamp-sized microchip whose surface is an array of millions of microscopic mirrors. The picture is created as the individual mirrors move to either reflect light toward the projection surface (pixel on), or toward a light absorbing surface (pixel off).
|
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|
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+
Other projection technologies involving mirrors include LCoS. Like a DLP chip, LCoS is a microchip of similar size, but rather than millions of individual mirrors, there is a single mirror that is actively shielded by a liquid crystal matrix with up to millions of pixels. The picture, formed as light, is either reflected toward the projection surface (pixel on), or absorbed by the activated LCD pixels (pixel off). LCoS-based televisions and projectors often use 3 chips, one for each primary color.
|
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+
|
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Large mirrors are used in rear projection televisions. Light (for example from a DLP as mentioned above) is "folded" by one or more mirrors so that the television set is compact.
|
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+
|
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Mirrors are integral parts of a solar power plant. The one shown in the adjacent picture uses concentrated solar power from an array of parabolic troughs.[59]
|
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+
|
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Telescopes and other precision instruments use front silvered or first surface mirrors, where the reflecting surface is placed on the front (or first) surface of the glass (this eliminates reflection from glass surface ordinary back mirrors have). Some of them use silver, but most are aluminium, which is more reflective at short wavelengths than silver.
|
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All of these coatings are easily damaged and require special handling.
|
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+
They reflect 90% to 95% of the incident light when new.
|
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+
The coatings are typically applied by vacuum deposition.
|
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+
A protective overcoat is usually applied before the mirror is removed from the vacuum, because the coating otherwise begins to corrode as soon as it is exposed to oxygen and humidity in the air. Front silvered mirrors have to be resurfaced occasionally to keep their quality. There are optical mirrors such as mangin mirrors that are second surface mirrors (reflective coating on the rear surface) as part of their optical designs, usually to correct optical aberrations.[60]
|
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+
|
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The reflectivity of the mirror coating can be measured using a reflectometer and for a particular metal it will be different for different wavelengths of light. This is exploited in some optical work to make cold mirrors and hot mirrors. A cold mirror is made by using a transparent substrate and choosing a coating material that is more reflective to visible light and more transmissive to infrared light.
|
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+
|
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+
A hot mirror is the opposite, the coating preferentially reflects infrared. Mirror surfaces are sometimes given thin film overcoatings both to retard degradation of the surface and to increase their reflectivity in parts of the spectrum where they will be used. For instance, aluminum mirrors are commonly coated with silicon dioxide or magnesium fluoride. The reflectivity as a function of wavelength depends on both the thickness of the coating and on how it is applied.
|
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|
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+
For scientific optical work, dielectric mirrors are often used. These are glass (or sometimes other material) substrates on which one or more layers of dielectric material are deposited, to form an optical coating. By careful choice of the type and thickness of the dielectric layers, the range of wavelengths and amount of light reflected from the mirror can be specified. The best mirrors of this type can reflect >99.999% of the light (in a narrow range of wavelengths) which is incident on the mirror. Such mirrors are often used in lasers.
|
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+
|
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+
In astronomy, adaptive optics is a technique to measure variable image distortions and adapt a deformable mirror accordingly on a timescale of milliseconds, to compensate for the distortions.
|
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+
|
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+
Although most mirrors are designed to reflect visible light, surfaces reflecting other forms of electromagnetic radiation are also called "mirrors". The mirrors for other ranges of electromagnetic waves are used in
|
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+
optics and astronomy. Mirrors for radio waves (sometimes known as reflectors) are important elements of radio telescopes.
|
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+
|
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+
Two or more mirrors aligned exactly parallel and facing each other can give an infinite regress of reflections, called an infinity mirror effect. Some devices use this to generate multiple reflections:
|
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+
|
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It has been said that Archimedes used a large array of mirrors to burn Roman ships during an attack on Syracuse. This has never been proven or disproved. On the TV show MythBusters, a team from MIT tried to recreate the famous "Archimedes Death Ray". They were unsuccessful at starting a fire on the ship.[64] Previous attempts to light the boat on fire using only the bronze mirrors available in Archimedes' time were unsuccessful, and the time taken to ignite the craft would have made its use impractical, resulting in the MythBusters team deeming the myth "busted". It was however found that the mirrors made it very difficult for the passengers of the targeted boat to see, likely helping to cause their defeat, which may have been the origin of the myth. (See solar power tower for a practical use of this technique.)
|
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+
|
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+
Due to its location in a steep-sided valley, the Italian town of Viganella gets no direct sunlight for seven weeks each winter. In 2006 a €100,000 computer-controlled mirror, 8×5 m, was installed to reflect sunlight into the town's piazza. In early 2007 the similarly situated village of Bondo, Switzerland, was considering applying this solution as well.[65][66] In 2013, mirrors were installed to reflect sunlight into the town square in the Norwegian town of Rjukan.[67] Mirrors can be used to produce enhanced lighting effects in greenhouses or conservatories.
|
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+
|
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Mirrors are a popular design theme in architecture, particularly with late modern and post-modernist high-rise buildings in major cities. Early examples include the Campbell Center in Dallas, which opened in 1972,[68] and the John Hancock Tower in Boston.
|
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+
|
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More recently, two skyscrapers designed by architect Rafael Viñoly, the Vdara in Las Vegas and 20 Fenchurch Street in London, have experienced unusual problems due to their concave curved glass exteriors acting as respectively cylindrical and spherical reflectors for sunlight. In 2010, the Las Vegas Review Journal reported that sunlight reflected off the Vdara's south-facing tower could singe swimmers in the hotel pool, as well as melting plastic cups and shopping bags; employees of the hotel referred to the phenomenon as the "Vdara death ray",[69] aka the "fryscraper." In 2013, sunlight reflecting off 20 Fenchurch Street melted parts of a Jaguar car parked nearby and scorching or igniting the carpet of a nearby barber shop.[70] This building had been nicknamed the "walkie-talkie" because its shape was supposedly similar to a certain model of two-way radio; but after its tendency to overheat surrounding objects became known, the nickname changed to the "walkie-scorchie."
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|
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Painters depicting someone gazing into a mirror often also show the person's reflection. This is a kind of abstraction—in most cases the angle of view is such that the person's reflection should not be visible. Similarly, in movies and still photography an actor or actress is often shown ostensibly looking at him- or herself in the mirror, and yet the reflection faces the camera. In reality, the actor or actress sees only the camera and its operator in this case, not their own reflection. In the psychology of perception, this is known as the Venus effect.
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|
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+
The mirror is the central device in some of the greatest of European paintings:
|
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+
|
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+
Mirrors have been used by artists to create works and hone their craft:
|
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+
|
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Mirrors are sometimes necessary to fully appreciate art work:
|
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+
|
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Contemporary anamorphic artist Jonty Hurwitz uses cylindrical mirrors to project distorted sculptures.[74]
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Some other contemporary artists use mirrors as the material of art:
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In the Middle Ages mirrors existed in various shapes for multiple uses. Mostly they were used as an accessory for personal hygiene but also as tokens of courtly love, made from ivory in the ivory carving centers in Paris, Cologne and the Southern Netherlands.[76] They also had their uses in religious contexts as they were integrated in a special form of pilgrims badges or pewter/lead mirror boxes[77] since the late 14th century. Burgundian ducal inventories show us that the dukes owned a mass of mirrors or objects with mirrors, not only with religious iconography or inscriptions, but combined with reliquaries, religious paintings or other objects that were distinctively used for personal piety.[78] Considering mirrors in paintings and book illumination as depicted artifacts and trying to draw conclusions about their functions from their depicted setting, one of these functions is to be an aid in personal prayer to achieve self-knowledge and knowledge of God, in accord with contemporary theological sources. E.g. the famous Arnolfini-Wedding by Jan van Eyck shows a constellation of objects that can be recognized as one which would allow a praying man to use them for his personal piety: the mirror surrounded by scenes of the Passion to reflect on it and on oneself, a rosary as a device in this process, the veiled and cushioned bench to use as a prie-dieu, and the abandoned shoes that point in the direction in which the praying man kneeled.[78] The metaphorical meaning of depicted mirrors is complex and many-layered, e.g. as an attribute of Mary, the “speculum sine macula”, or as attributes of scholarly and theological wisdom and knowledge as they appear in book illuminations of different evangelists and authors of theological treatises. Depicted mirrors – orientated on the physical properties of a real mirror – can be seen as metaphors of knowledge and reflection and are thus able to remind the beholder to reflect and get to know himself. The mirror may function simultaneously as a symbol and a device of a moral appeal. That is also the case if it is shown in combination with virtues and vices, a combination which also occurs more frequently in the 15th century: The moralizing layers of mirror metaphors remind the beholder to examine himself thoroughly according to his own virtuous or vicious life. This is all the more true if the mirror is combined with iconography of death. Not only is Death as a corpse or skeleton holding the mirror for the still living personnel of paintings, illuminations and prints, but the skull appears on the convex surfaces of depicted mirrors, showing the painted and real beholder his future face.[78]
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Mirrors are frequently used in interior decoration and as ornaments:
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Mirrors play a powerful role in cultural literature.
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Only a few animal species have been shown to have the ability to recognize themselves in a mirror, most of them mammals. Experiments have found that the following animals can pass the mirror test:
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