# newdoc id = pilot01 # sent_id = pilot01-1 # speaker = Tomm # text = ello 1 ello ello INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-2 # speaker = Tomm # text = Just got a connection reset 1 Just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 connection connection NOUN NN Number=Sing 5 compound 5:compound _ 5 reset reset NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = pilot01-3 # speaker = Markus # text = Hm , should n't happen ( and has n't before ) . 1 Hm hm INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 should should AUX MD VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 happen happen VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 6 ( ( PUNCT -LRB- _ 5 punct 5:punct BeginSeg=Yes 7 and and CCONJ CC _ 10 cc 10:cc _ 8 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 aux 10:aux _ 9 n't not PART RB Polarity=Neg 10 advmod 10:advmod _ 10 before before ADV RB Degree=Pos 5 conj 5:conj:and _ 11 ) ) PUNCT -RRB- _ 5 punct 5:punct _ 12 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-4 # speaker = Markus # text = Let me know if you have problems . 1 Let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 1 obj 1:obj|3:nsubj:xsubj _ 3 know know VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 if if SCONJ IN _ 6 mark 6:mark _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:if _ 7 problems problem NOUN NNS Number=Plur 6 obj 6:obj _ 8 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-5 # speaker = Tomm # text = Got a SocketException error appear in this chat line 1 Got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 3 SocketException socketexception NOUN NN Number=Sing 4 compound 4:compound _ 4 error error NOUN NN Number=Sing 1 obj 1:obj|5:nsubj:xsubj _ 5 appear appear VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 6 in in ADP IN _ 9 case 9:case _ 7 this this DET DT Number=Sing|PronType=Dem 9 det 9:det _ 8 chat chat NOUN NN Number=Sing 9 compound 9:compound _ 9 line line NOUN NN Number=Sing 5 obl 5:obl:in _ # sent_id = pilot01-6 # speaker = Tomm # text = I guess we 'll see if it happens again 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 see see VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ 6 if if SCONJ IN _ 8 mark 8:mark _ 7 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 nsubj 8:nsubj _ 8 happens happen VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 advcl 5:advcl:if _ 9 again again ADV RB Degree=Pos 8 advmod 8:advmod _ # sent_id = pilot01-7 # speaker = Markus # text = Yes , fingers crossed . 1 Yes yes INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 fingers finger NOUN NNS Number=Plur 4 nsubj 4:nsubj BeginSeg=Yes 4 crossed cross VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-8 # speaker = Tomm # text = I take it this is the right game to be in ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 take take VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 this this PRON DT Number=Sing|PronType=Dem 8 nsubj 8:nsubj _ 5 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 6 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 7 right right ADJ JJ Degree=Pos 8 amod 8:amod _ 8 game game NOUN NN Number=Sing 2 ccomp 2:ccomp _ 9 to to PART TO _ 11 mark 11:mark _ 10 be be AUX VB VerbForm=Inf 11 cop 11:cop _ 11 in in ADV RB Degree=Pos 8 acl 8:acl:to _ 12 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-9 # speaker = Markus # text = Yes , I do n't know where the other two are . 1 Yes yes INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 4 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 know know VERB VB VerbForm=Inf 0 root 0:root _ 7 where where ADV WRB PronType=Int 11 mark 11:mark _ 8 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 9 other other ADJ JJ Degree=Pos 10 amod 10:amod _ 10 two two NUM CD NumForm=Word|NumType=Card 11 nsubj 11:nsubj _ 11 are be VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 advcl 6:advcl:where _ 12 . . PUNCT . _ 6 punct 6:punct _ # sent_id = pilot01-10 # speaker = Markus # text = It 's been very last minute ... 1 It it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 3 been be AUX VBN Tense=Past|VerbForm=Part 6 cop 6:cop _ 4 very very ADV RB _ 5 advmod 5:advmod _ 5 last last ADJ JJ Degree=Pos 6 amod 6:amod _ 6 minute minute NOUN NN Number=Sing 0 root 0:root _ 7 ... ... PUNCT . _ 6 punct 6:punct _ # sent_id = pilot01-11 # speaker = Tomm # text = Excellent ! 1 Excellent excellent ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-12 # speaker = Tomm # text = well it always feels last minute when you are getting participants , does n't it ? 1 well well INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 always always ADV RB _ 4 advmod 4:advmod _ 4 feels feel VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 last last ADJ JJ Degree=Pos 6 amod 6:amod _ 6 minute minute NOUN NN Number=Sing 4 obl:tmod 4:obl:tmod _ 7 when when ADV WRB PronType=Int 10 mark 10:mark _ 8 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 10 nsubj 10:nsubj _ 9 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 10 aux 10:aux _ 10 getting get VERB VBG Tense=Pres|VerbForm=Part 4 advcl 4:advcl:when _ 11 participants participant NOUN NNS Number=Plur 10 obj 10:obj _ 12 , , PUNCT , _ 4 punct 4:punct _ 13 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 15 aux 15:aux _ 14 n't not PART RB Polarity=Neg 15 advmod 15:advmod _ 15 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 10 parataxis 10:parataxis _ 16 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-13 # speaker = Tomm # text = Yeah , 1 Yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ # sent_id = pilot01-14 # speaker = Markus # text = Hehe , yes . 1 Hehe hehe INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 yes yes INTJ UH _ 1 discourse 1:discourse _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-15 # speaker = Markus # text = Perhaps they 're still in a lecture . 1 Perhaps perhaps ADV RB Degree=Pos 7 advmod 7:advmod BeginSeg=Yes 2 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 3 're be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 4 still still ADV RB Degree=Pos 7 advmod 7:advmod _ 5 in in ADP IN _ 7 case 7:case _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 lecture lecture NOUN NN Number=Sing 0 root 0:root _ 8 . . PUNCT . _ 7 punct 7:punct _ # sent_id = pilot01-16 # speaker = Tomm # text = So , does this generate a random Catan board ? 1 So so ADV RB _ 5 advmod 5:advmod BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 this this PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj _ 5 generate generate VERB VB VerbForm=Inf 0 root 0:root _ 6 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 7 random random ADJ JJ Degree=Pos 9 amod 9:amod _ 8 Catan Catan PROPN NNP Number=Sing 9 compound 9:compound _ 9 board board NOUN NN Number=Sing 5 obj 5:obj _ 10 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-17 # speaker = Markus # text = Yes . 1 Yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-18 # speaker = Tomm # text = I 'm still rather impressed at a Hex grid in Java to be honest ... Java layout always feels like a nig 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 still still ADV RB Degree=Pos 5 advmod 5:advmod _ 4 rather rather ADV RB _ 5 advmod 5:advmod _ 5 impressed impressed ADJ JJ Degree=Pos 0 root 0:root _ 6 at at ADP IN _ 9 case 9:case _ 7 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 8 Hex hex NOUN NN Number=Sing 9 compound 9:compound _ 9 grid grid NOUN NN Number=Sing 5 obl 5:obl:at _ 10 in in ADP IN _ 11 case 11:case _ 11 Java Java PROPN NNP Number=Sing 9 nmod 9:nmod:in _ 12 to to PART TO _ 14 mark 14:mark _ 13 be be AUX VB VerbForm=Inf 14 cop 14:cop _ 14 honest honest ADJ JJ Degree=Pos 5 advcl 5:advcl:to _ 15 ... ... PUNCT , _ 5 punct 5:punct _ 16 Java Java PROPN NNP Number=Sing 17 compound 17:compound BeginSeg=Yes 17 layout layout NOUN NN Number=Sing 19 nsubj 19:nsubj _ 18 always always ADV RB _ 19 advmod 19:advmod _ 19 feels feel VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 parataxis 5:parataxis _ 20 like like ADP IN _ 22 case 22:case _ 21 a a DET DT Definite=Ind|PronType=Art 22 det 22:det _ 22 nig nig NOUN NN Number=Sing 19 obl 19:obl:like _ # sent_id = pilot01-19 # speaker = Tomm # text = *nightmare 1 *nightmare *nightmare PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-20 # speaker = Markus # text = Indeed ; I had the pleasure editing the source code of this application . 1 Indeed indeed ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 2 ; ; PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 had have VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 pleasure pleasure NOUN NN Number=Sing 4 obj 4:obj _ 7 editing editing VERB VBG VerbForm=Ger 6 acl 6:acl _ 8 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 9 source source NOUN NN Number=Sing 10 compound 10:compound _ 10 code code NOUN NN Number=Sing 7 obj 7:obj _ 11 of of ADP IN _ 13 case 13:case _ 12 this this DET DT Number=Sing|PronType=Dem 13 det 13:det _ 13 application application NOUN NN Number=Sing 10 nmod 10:nmod:of _ 14 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-21 # speaker = Tomm # text = Ah . Fun I take it ? 1 Ah ah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 . . PUNCT . _ 3 punct 3:punct _ 3 Fun fun NOUN NN Number=Sing 5 obj 5:obj _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 take take VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 obj 5:obj _ 7 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-22 # speaker = Tomm # text = Still , it looks very nicely laid out to be honest . 1 Still still ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj|7:nsubj:xsubj _ 4 looks look VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 very very ADV RB _ 6 advmod 6:advmod _ 6 nicely nicely ADV RB Degree=Pos 7 advmod 7:advmod _ 7 laid lay VERB VBN Tense=Past|VerbForm=Part 4 xcomp 4:xcomp _ 8 out out ADP RP _ 7 compound:prt 7:compound:prt _ 9 to to PART TO _ 11 mark 11:mark _ 10 be be AUX VB VerbForm=Inf 11 cop 11:cop _ 11 honest honest ADJ JJ Degree=Pos 7 advcl 7:advcl:to _ 12 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-23 # speaker = Markus # text = so it 's OK . 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 OK ok ADJ JJ Abbr=Yes|Degree=Pos 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-24 # speaker = Markus # text = But I had to dig deeper than I wanted . 1 But but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj|6:nsubj:xsubj _ 3 had have VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 dig dig VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 deeper deeper ADJ JJR Degree=Cmp 5 xcomp 5:xcomp _ 7 than than SCONJ IN _ 9 mark 9:mark _ 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 9 wanted want VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 5 advcl 5:advcl:than _ 10 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-25 # speaker = Markus # text = :*) Well , it 's an open source projet , 1 :*) :*) SYM NFP _ 9 discourse 9:discourse BeginSeg=Yes 2 Well well INTJ UH _ 9 discourse 9:discourse BeginSeg=Yes 3 , , PUNCT , _ 9 punct 9:punct _ 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 9 nsubj 9:nsubj _ 5 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 6 an a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 7 open open ADJ JJ Degree=Pos 9 amod 9:amod _ 8 source source NOUN NN Number=Sing 9 compound 9:compound _ 9 projet projet NOUN NN Number=Sing 0 root 0:root _ 10 , , PUNCT , _ 9 punct 9:punct _ # sent_id = pilot01-26 # speaker = Tomm # text = Ahh ! I see . 1 Ahh ahh INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 ! ! PUNCT . _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-27 # speaker = Tomm # text = One more to go , I guess . 1 One one NUM CD NumForm=Word|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 more more ADJ JJR Degree=Cmp 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 go go VERB VB VerbForm=Inf 2 acl 2:acl:to _ 5 , , PUNCT , _ 7 punct 7:punct _ 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 discourse 2:discourse _ 8 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-28 # speaker = Markus # text = Yes , it 's supposed to be three of you . 1 Yes yes INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj|8:nsubj:xsubj BeginSeg=Yes 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 supposed suppose VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 to to PART TO _ 8 mark 8:mark _ 7 be be AUX VB VerbForm=Inf 8 cop 8:cop _ 8 three three NUM CD NumForm=Word|NumType=Card 5 xcomp 5:xcomp _ 9 of of ADP IN _ 10 case 10:case _ 10 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 8 nmod 8:nmod:of _ 11 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-29 # speaker = Markus # text = Hm , how are you two for time ? 1 Hm hm INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 how how ADV WRB PronType=Int 0 root 0:root _ 4 are be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 two two NUM CD NumForm=Word|NumType=Card 3 nsubj 3:nsubj _ 7 for for ADP IN _ 8 case 8:case _ 8 time time NOUN NN Number=Sing 6 nmod 6:nmod:for _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-30 # speaker = Markus # text = Can we wait a bit longer ? 1 Can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 wait wait VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 bit bit NOUN NN Number=Sing 6 obl:npmod 6:obl:npmod _ 6 longer longer ADV RBR Degree=Cmp 3 advmod 3:advmod _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-31 # speaker = Tomm # text = I 'm good for a little bit longer . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 good good ADJ JJ Degree=Pos 0 root 0:root _ 4 for for ADP IN _ 7 case 7:case _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 little little ADJ JJ Degree=Pos 7 amod 7:amod _ 7 bit bit NOUN NN Number=Sing 8 obl:npmod 8:obl:npmod _ 8 longer longer ADV RBR Degree=Cmp 3 advmod 3:advmod _ 9 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-32 # speaker = rennoc1 # text = I do n't mind waiting for a while . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 mind mind VERB VB VerbForm=Inf 0 root 0:root _ 5 waiting wait VERB VBG VerbForm=Ger 4 xcomp 4:xcomp _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 while while NOUN NN Number=Sing 5 obl 5:obl:for _ 9 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-33 # speaker = Markus # text = Great . 1 Great great ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-34 # speaker = Markus # text = I guess if person number 3 does n't show up in 5 or 10 minutes it 'll be you only you two anywa 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 if if SCONJ IN _ 9 mark 9:mark _ 4 person person NOUN NN Number=Sing 9 nsubj 9:nsubj _ 5 number number NOUN NN Number=Sing 9 nsubj 9:nsubj _ 6 3 3 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 7 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 8 n't not PART RB Polarity=Neg 9 advmod 9:advmod _ 9 show show VERB VB VerbForm=Inf 19 advcl 19:advcl:if _ 10 up up ADP RP _ 9 compound:prt 9:compound:prt _ 11 in in ADP IN _ 15 case 15:case _ 12 5 5 NUM CD NumForm=Digit|NumType=Card 15 nummod 15:nummod _ 13 or or CCONJ CC _ 14 cc 14:cc _ 14 10 10 NUM CD NumForm=Digit|NumType=Card 12 conj 12:conj:or|15:nummod _ 15 minutes minute NOUN NNS Number=Plur 9 obl 9:obl:in _ 16 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 19 nsubj 19:nsubj BeginSeg=Yes 17 'll will AUX MD VerbForm=Fin 19 aux 19:aux _ 18 be be AUX VB VerbForm=Inf 19 cop 19:cop _ 19 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 ccomp 2:ccomp _ 20 only only ADV RB _ 21 advmod 21:advmod _ 21 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 19 nmod 19:nmod _ 22 two two NUM CD NumForm=Word|NumType=Card 23 nummod 23:nummod _ 23 anywa anywa NOUN NNS Number=Plur 19 obl:tmod 19:obl:tmod _ # sent_id = pilot01-35 # speaker = Markus # text = y. 1 y. y. PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-36 # speaker = Dave # text = hi 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-37 # speaker = Markus # text = Ah , great . 1 Ah ah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 great great ADJ JJ Degree=Pos 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-38 # speaker = Markus # text = We can start . 1 We we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 start start VERB VB VerbForm=Inf 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-39 # speaker = Markus # text = Sombody has to click START GAME . 1 Sombody Sombody PROPN NNP Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 click click VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 START start NOUN NN Number=Sing 6 compound 6:compound _ 6 GAME game NOUN NN Number=Sing 4 obj 4:obj _ 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-40 # speaker = Markus # text = Amd and off you go ! 1 Amd Amd PROPN NNP Number=Sing 5 nsubj 5:nsubj BeginSeg=Yes 2 and and CCONJ CC _ 3 cc 3:cc _ 3 off off ADP IN _ 4 case 4:case _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 1 conj 1:conj|5:nsubj _ 5 go go VERB VBP Mood=Ind|Number=Plur|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-41 # speaker = rennoc1 # text = so anyone else played this before ? 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 4 nsubj 4:nsubj _ 3 else else ADJ JJ Degree=Pos 2 amod 2:amod _ 4 played play VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 this this PRON DT Number=Sing|PronType=Dem 4 obj 4:obj _ 6 before before ADV RB Degree=Pos 4 advmod 4:advmod _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-42 # speaker = Dave # text = I have n't , no 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 n't not PART RB Polarity=Neg 2 advmod 2:advmod _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 no no INTJ UH Polarity=Neg 2 discourse 2:discourse _ # sent_id = pilot01-43 # speaker = Tomm # text = Yes , a little ... but I was never good at it . 1 Yes yes INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 little little ADJ JJ Degree=Pos 0 root 0:root _ 5 ... ... PUNCT , _ 10 punct 10:punct _ 6 but but CCONJ CC _ 10 cc 10:cc BeginSeg=Yes 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj _ 8 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 10 cop 10:cop _ 9 never never ADV RB Polarity=Neg 10 advmod 10:advmod _ 10 good good ADJ JJ Degree=Pos 4 conj 4:conj:but _ 11 at at ADP IN _ 12 case 12:case _ 12 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 10 obl 10:obl:at _ 13 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-44 # speaker = Dave # text = is it still your turn rennoc ? 1 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 3 still still ADV RB Degree=Pos 6 advmod 6:advmod _ 4 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 5 turn turn NOUN NN Number=Sing 6 compound 6:compound _ 6 rennoc rennoc NOUN NN Number=Sing 0 root 0:root _ 7 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = pilot01-45 # speaker = rennoc1 # text = yeah , 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ # sent_id = pilot01-46 # speaker = Dave # text = does anyone have any wood they would be willing to trade for ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 9 nsubj 9:nsubj|11:nsubj:xsubj _ 7 would would AUX MD VerbForm=Fin 9 aux 9:aux _ 8 be be AUX VB VerbForm=Inf 9 cop 9:cop _ 9 willing willing ADJ JJ Degree=Pos 5 acl:relcl 5:acl:relcl _ 10 to to PART TO _ 11 mark 11:mark _ 11 trade trade VERB VB VerbForm=Inf 9 xcomp 9:xcomp _ 12 for for ADP IN _ 11 obl 11:obl _ 13 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-47 # speaker = Tomm # text = until people start rolling 8 's :P Not 1 until until SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 people people NOUN NNS Number=Plur 3 nsubj 3:nsubj|4:nsubj:xsubj _ 3 start start VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 rolling roll VERB VBG VerbForm=Ger 3 xcomp 3:xcomp _ 5 8 8 NUM CD NumForm=Digit|NumType=Card 4 obj 4:obj _ 6 's 's PART POS _ 5 case 5:case _ 7 :P :p SYM NFP _ 4 discourse 4:discourse _ 8 Not not PART RB Polarity=Neg 4 advmod 4:advmod BeginSeg=Yes # sent_id = pilot01-48 # speaker = Dave # text = woo 1 woo woo PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-49 # speaker = Tomm # text = Bugger . 1 Bugger bugger NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-50 # speaker = Tomm # text = Got any clay to trade for sheep/wheat ? 1 Got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 any any DET DT _ 3 det 3:det _ 3 clay clay NOUN NN Number=Sing 1 obj 1:obj _ 4 to to PART TO _ 5 mark 5:mark _ 5 trade trade VERB VB VerbForm=Inf 3 acl 3:acl:to _ 6 for for ADP IN _ 7 case 7:case _ 7 sheep/wheat sheep/wheat NOUN NN Number=Sing 5 obl 5:obl:for _ 8 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-51 # speaker = Dave # text = and I 'm holding on to it , sorry . 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 holding hold VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 on on ADP RP _ 4 compound:prt 4:compound:prt _ 6 to to ADP IN _ 7 case 7:case _ 7 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obl 4:obl:to _ 8 , , PUNCT , _ 4 punct 4:punct _ 9 sorry sorry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 10 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-52 # speaker = Dave # text = Only got 1 1 Only only ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 2 obj 2:obj _ # sent_id = pilot01-53 # speaker = Tomm # text = I think , you lose cards If someone rolls a 7 , Also : Rennoc - be careful holding lots of resources . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 lose lose VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 6 cards card NOUN NNS Number=Plur 5 obj 5:obj _ 7 If if SCONJ IN _ 9 mark 9:mark BeginSeg=Yes 8 someone someone PRON NN Number=Sing 9 nsubj 9:nsubj _ 9 rolls roll VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 advcl 5:advcl:if _ 10 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 7 7 NUM CD NumForm=Digit|NumType=Card 9 obj 9:obj _ 12 , , PUNCT , _ 18 punct 18:punct _ 13 Also also ADV RB _ 18 advmod 18:advmod BeginSeg=Yes 14 : : PUNCT : _ 15 punct 15:punct _ 15 Rennoc Rennoc PROPN NNP Number=Sing 18 nsubj 18:nsubj _ 16 - - PUNCT , _ 18 punct 18:punct _ 17 be be AUX VB Mood=Imp|VerbForm=Fin 18 cop 18:cop _ 18 careful careful ADJ JJ Degree=Pos 2 ccomp 2:ccomp _ 19 holding hold VERB VBG VerbForm=Ger 18 advcl 18:advcl _ 20 lots lot NOUN NNS Number=Plur 19 obj 19:obj _ 21 of of ADP IN _ 22 case 22:case _ 22 resources resource NOUN NNS Number=Plur 20 nmod 20:nmod:of _ 23 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-54 # speaker = rennoc1 # text = how many do you need got some clay . 1 how how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 many many ADJ JJ Degree=Pos 5 obj 5:obj|6:nsubj:xsubj _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 need need VERB VB VerbForm=Inf 0 root 0:root _ 6 got get VERB VBN Tense=Past|VerbForm=Part 5 xcomp 5:xcomp BeginSeg=Yes 7 some some DET DT _ 8 det 8:det _ 8 clay clay NOUN NN Number=Sing 6 obj 6:obj _ 9 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-55 # speaker = Dave # text = that 's the robber isn'tit Yeah , 1 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 robber robber NOUN NN Number=Sing 0 root 0:root _ 5 isn'tit isn'tit INTJ UH _ 4 discourse 4:discourse _ 6 Yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 7 , , PUNCT , _ 4 punct 4:punct _ # sent_id = pilot01-56 # speaker = Tomm # text = and/or how many do you want to give ? 1 and/or and/or INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 how how ADV WRB PronType=Int 3 advmod 3:advmod _ 3 many many ADJ JJ Degree=Pos 6 obj 6:obj|8:nsubj:xsubj _ 4 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 want want VERB VB VerbForm=Inf 0 root 0:root _ 7 to to PART TO _ 8 mark 8:mark _ 8 give give VERB VB VerbForm=Inf 6 xcomp 6:xcomp _ 9 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = pilot01-57 # speaker = Tomm # text = Well , what would you like for clay 1 Well well INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 what what PRON WP PronType=Int 6 obj 6:obj _ 4 would would AUX MD VerbForm=Fin 6 aux 6:aux _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 like like VERB VB VerbForm=Inf 0 root 0:root _ 7 for for ADP IN _ 8 case 8:case _ 8 clay clay NOUN NN Number=Sing 6 obl 6:obl:for _ # sent_id = pilot01-58 # speaker = rennoc1 # text = could do with some ore or sheep 1 could could AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 with with ADP IN _ 5 case 5:case _ 4 some some DET DT _ 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 2 obl 2:obl:with _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 sheep sheep NOUN NNS Number=Plur 5 conj 2:obl:with|5:conj:or _ # sent_id = pilot01-59 # speaker = Dave # text = does anyone have sheep While we 're talking about trading , 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 While while SCONJ IN _ 8 mark 8:mark BeginSeg=Yes 6 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 7 're be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 8 aux 8:aux _ 8 talking talk VERB VBG Tense=Pres|VerbForm=Part 3 advcl 3:advcl:while _ 9 about about ADP IN _ 10 case 10:case _ 10 trading trading NOUN NN Number=Sing 8 obl 8:obl:about _ 11 , , PUNCT , _ 3 punct 3:punct _ # sent_id = pilot01-60 # speaker = Tomm # text = Yeah , and the robber gets moved . 1 Yeah yeah INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 and and CCONJ CC _ 7 cc 7:cc BeginSeg=Yes 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 robber robber NOUN NN Number=Sing 7 nsubj:pass 7:nsubj:pass _ 6 gets get AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux:pass 7:aux:pass _ 7 moved move VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 8 . . PUNCT . _ 7 punct 7:punct _ # sent_id = pilot01-61 # speaker = Tomm # text = on a 7 anyone with lots of cards gets halved 1 on on ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 3 7 7 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 anyone anyone PRON NN Number=Sing 10 nsubj:pass 10:nsubj:pass _ 5 with with ADP IN _ 6 case 6:case _ 6 lots lot NOUN NNS Number=Plur 4 nmod 4:nmod:with _ 7 of of ADP IN _ 8 case 8:case _ 8 cards card NOUN NNS Number=Plur 6 nmod 6:nmod:of _ 9 gets get AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 aux:pass 10:aux:pass _ 10 halved halve VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ # sent_id = pilot01-62 # speaker = Tomm # text = I have sheep , yes . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 yes yes INTJ UH _ 2 discourse 2:discourse _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-63 # speaker = Dave # text = Need ore or wheat ? 1 Need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 3 or or CCONJ CC _ 4 cc 4:cc _ 4 wheat wheat NOUN NN Number=Sing 2 conj 1:obj|2:conj:or _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-64 # speaker = Tomm # text = Sheep for an ore and sheep for a clay ? 1 Sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 1 nmod 1:nmod:for _ 5 and and CCONJ CC _ 6 cc 6:cc _ 6 sheep sheep NOUN NN Number=Sing 4 conj 1:nmod:for|4:conj:and _ 7 for for ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 clay clay NOUN NN Number=Sing 4 nmod 4:nmod:for _ 10 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-65 # speaker = Dave # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot01-66 # speaker = Tomm # text = soo ... how do we do this ? 1 soo soo INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 6 punct 6:punct _ 3 how how ADV WRB PronType=Int 6 advmod 6:advmod _ 4 do do AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 6 do do VERB VB VerbForm=Inf 0 root 0:root _ 7 this this PRON DT Number=Sing|PronType=Dem 6 obj 6:obj _ 8 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = pilot01-67 # speaker = Dave # text = ok , I THINK 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 THINK think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = pilot01-68 # speaker = Dave # text = click register a trade 1 click click VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 register register VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 trade trade NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = pilot01-69 # speaker = Dave # text = then I 'm not sure 1 then then ADV RB PronType=Dem 5 advmod 5:advmod BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 not not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 sure sure ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot01-70 # speaker = Tomm # text = I get an ore , right ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 get get VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 , , PUNCT , _ 2 punct 2:punct _ 6 right right ADV RB Degree=Pos 2 advmod 2:advmod _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-71 # speaker = Tomm # text = so I give a sheep to red , 1 so so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 to to ADP IN _ 7 case 7:case _ 7 red red ADJ JJ Degree=Pos 3 obl 3:obl:to _ 8 , , PUNCT , _ 3 punct 3:punct _ # sent_id = pilot01-72 # speaker = Dave # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-73 # speaker = Tomm # text = Did that work ? 1 Did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 that that DET DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj _ 3 work work VERB VB VerbForm=Inf 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-74 # speaker = Dave # text = it did , yeah 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 did do VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 yeah yeah INTJ UH _ 2 discourse 2:discourse _ # sent_id = pilot01-75 # speaker = Dave # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-76 # speaker = Tomm # text = rennoc : Sheep for an ore ? 1 rennoc rennoc NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 Sheep sheep NOUN NNS Number=Plur 1 appos 1:appos _ 4 for for ADP IN _ 6 case 6:case _ 5 an a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 ore ore NOUN NN Number=Sing 3 nmod 3:nmod:for _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-77 # speaker = rennoc1 # text = but i do have plenty clay I dont have any ore , 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 plenty plenty NOUN NN Number=Sing 6 compound 6:compound _ 6 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj BeginSeg=Yes 8 dont dont AUX MD VerbForm=Fin 9 aux 9:aux _ 9 have have VERB VB VerbForm=Inf 6 acl:relcl 6:acl:relcl _ 10 any any DET DT _ 11 det 11:det _ 11 ore ore NOUN NN Number=Sing 9 obj 9:obj _ 12 , , PUNCT , _ 4 punct 4:punct _ # sent_id = pilot01-78 # speaker = Dave # text = I have the resources Is there a reason I ca n't buy a settlement now ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 resources resource NOUN NNS Number=Plur 2 obj 2:obj _ 5 Is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp BeginSeg=Yes 6 there there PRON EX _ 5 expl 5:expl _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 reason reason NOUN NN Number=Sing 5 nsubj 5:nsubj _ 9 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 12 nsubj 12:nsubj _ 10 ca can AUX MD VerbForm=Fin 12 aux 12:aux _ 11 n't not PART RB Polarity=Neg 12 advmod 12:advmod _ 12 buy buy VERB VB VerbForm=Inf 8 acl:relcl 8:acl:relcl _ 13 a a DET DT Definite=Ind|PronType=Art 14 det 14:det _ 14 settlement settlement NOUN NN Number=Sing 12 obj 12:obj _ 15 now now ADV RB _ 12 advmod 12:advmod _ 16 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-79 # speaker = Tomm # text = sorry . 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-80 # speaker = Tomm # text = Bah , that 's what I meant , 1 Bah bah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 that that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj _ 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 what what PRON WP PronType=Rel 0 root 0:root _ 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 meant mean VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 5 acl:relcl 5:acl:relcl _ 8 , , PUNCT , _ 5 punct 5:punct _ # sent_id = pilot01-81 # speaker = Tomm # text = You have to do it on your go 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 do do VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj _ 6 on on ADP IN _ 8 case 8:case _ 7 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 8 go go NOUN NN Number=Sing 4 obl 4:obl:on _ # sent_id = pilot01-82 # speaker = rennoc1 # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-83 # speaker = Dave # text = yes settlement is just dashes but the road and card options have a greyed out buy option , 1 yes yes INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 settlement settlement NOUN NN Number=Sing 5 nsubj 5:nsubj BeginSeg=Yes 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 just just ADV RB _ 5 advmod 5:advmod _ 5 dashes dash NOUN NNS Number=Plur 0 root 0:root _ 6 but but CCONJ CC _ 12 cc 12:cc BeginSeg=Yes 7 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 8 road road NOUN NN Number=Sing 12 nsubj 12:nsubj _ 9 and and CCONJ CC _ 11 cc 11:cc _ 10 card card NOUN NN Number=Sing 11 compound 11:compound _ 11 options option NOUN NNS Number=Plur 8 conj 8:conj:and|12:nsubj _ 12 have have VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 5 conj 5:conj:but _ 13 a a DET DT Definite=Ind|PronType=Art 17 det 17:det _ 14 greyed grey VERB VBN Tense=Past|VerbForm=Part 17 amod 17:amod _ 15 out out ADP RP _ 14 compound 14:compound _ 16 buy buy NOUN NN Number=Sing 17 compound 17:compound _ 17 option option NOUN NN Number=Sing 12 obj 12:obj _ 18 , , PUNCT , _ 5 punct 5:punct _ # sent_id = pilot01-84 # speaker = rennoc1 # text = how do I accept a trade 1 how how ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 accept accept VERB VB VerbForm=Inf 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 trade trade NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = pilot01-85 # speaker = Dave # text = also you tried to trade with me there tomm , not rennoc 1 also also ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 tried try VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 trade trade VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 with with ADP IN _ 7 case 7:case _ 7 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 obl 5:obl:with _ 8 there there ADV RB PronType=Dem 5 advmod 5:advmod _ 9 tomm tomm NOUN NN Number=Sing 5 obl:tmod 5:obl:tmod _ 10 , , PUNCT , _ 12 punct 12:punct _ 11 not not ADV RB Polarity=Neg 12 advmod 12:advmod _ 12 rennoc rennoc ADJ JJ Degree=Pos 9 conj 5:obl:tmod|9:conj _ # sent_id = pilot01-86 # speaker = Tomm # text = Thanks 1 Thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-87 # speaker = rennoc1 # text = ah ... 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-88 # speaker = rennoc1 # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-89 # speaker = Tomm # text = Oh , you do n't have anywhere you can BUILD a settlement 1 Oh oh INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 4 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 have have VERB VB VerbForm=Inf 0 root 0:root _ 7 anywhere anywhere ADV RB _ 6 advmod 6:advmod _ 8 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 10 nsubj 10:nsubj _ 9 can can AUX MD VerbForm=Fin 10 aux 10:aux _ 10 BUILD build VERB VB VerbForm=Inf 6 ccomp 6:ccomp _ 11 a a DET DT Definite=Ind|PronType=Art 12 det 12:det _ 12 settlement settlement NOUN NN Number=Sing 10 obj 10:obj _ # sent_id = pilot01-90 # speaker = Tomm # text = they have to be two sides away from a settlement , connected by road 1 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 2 nsubj 2:nsubj|7:nsubj:xsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 7 mark 7:mark _ 4 be be AUX VB VerbForm=Inf 7 cop 7:cop _ 5 two two NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 sides side NOUN NNS Number=Plur 7 obl:npmod 7:obl:npmod _ 7 away away ADV RB Degree=Pos 2 xcomp 2:xcomp _ 8 from from ADP IN _ 10 case 10:case _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 settlement settlement NOUN NN Number=Sing 7 obl 7:obl:from _ 11 , , PUNCT , _ 10 punct 10:punct _ 12 connected connect VERB VBN Tense=Past|VerbForm=Part 10 acl 10:acl _ 13 by by ADP IN _ 14 case 14:case _ 14 road road NOUN NN Number=Sing 12 obl 12:obl:by _ # sent_id = pilot01-91 # speaker = Tomm # text = so you need to build one more segment of road first 1 so so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 build build VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 one one NUM CD NumForm=Word|NumType=Card 8 nummod 8:nummod _ 7 more more ADJ JJR Degree=Cmp 8 amod 8:amod _ 8 segment segment NOUN NN Number=Sing 5 obj 5:obj _ 9 of of ADP IN _ 10 case 10:case _ 10 road road NOUN NN Number=Sing 8 nmod 8:nmod:of _ 11 first first ADV RB Degree=Pos|NumType=Ord 5 advmod 5:advmod _ # sent_id = pilot01-92 # speaker = Dave # text = oh , so I need to build a road first 1 oh oh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 so so ADV RB _ 5 advmod 5:advmod _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj|7:nsubj:xsubj _ 5 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 build build VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 road road NOUN NN Number=Sing 7 obj 7:obj _ 10 first first ADV RB Degree=Pos|NumType=Ord 7 advmod 7:advmod _ # sent_id = pilot01-93 # speaker = Tomm # text = yeah 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-94 # speaker = Dave # text = right , thanks 1 right right INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-95 # speaker = Dave # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-96 # speaker = Tomm # text = Oh ... well that 's unkind 1 Oh oh INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 6 punct 6:punct _ 3 well well INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 4 that that PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj _ 5 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 unkind unkind ADJ JJ Degree=Pos|Polarity=Neg 0 root 0:root _ # sent_id = pilot01-97 # speaker = Dave # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-98 # speaker = Tomm # text = It 's okay , name of the game and all that . 1 It it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj|5:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 okay okay ADJ JJ Degree=Pos 0 root 0:root _ 4 , , PUNCT , _ 5 punct 5:punct _ 5 name name NOUN NN Number=Sing 3 conj 3:conj BeginSeg=Yes 6 of of ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 game game NOUN NN Number=Sing 5 nmod 5:nmod:of _ 9 and and CCONJ CC _ 11 cc 11:cc _ 10 all all DET PDT _ 11 det:predet 11:det:predet _ 11 that that PRON DT Number=Sing|PronType=Dem 8 conj 5:nmod:of|8:conj:and _ 12 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-99 # speaker = Tomm # text = Do you get a random one of my resources then ? 1 Do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 5 random random ADJ JJ Degree=Pos 6 amod 6:amod _ 6 one one NUM CD NumForm=Word|NumType=Card 3 obj 3:obj _ 7 of of ADP IN _ 9 case 9:case _ 8 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 9 resources resource NOUN NNS Number=Plur 6 nmod 6:nmod:of _ 10 then then ADV RB PronType=Dem 3 advmod 3:advmod _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-100 # speaker = Dave # text = anyone need wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-101 # speaker = Dave # text = I did , yeah 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 did do VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 yeah yeah INTJ UH _ 2 discourse 2:discourse _ # sent_id = pilot01-102 # speaker = Tomm # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot01-103 # speaker = Dave # text = rennoc ? 1 rennoc rennoc INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-104 # speaker = rennoc1 # text = i 'm ok for now 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 ok ok ADJ JJ Degree=Pos 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 now now ADV RB _ 3 obl 3:obl:for _ # sent_id = pilot01-105 # speaker = Dave # text = aww 1 aww aww INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-106 # speaker = Tomm # text = well that was robbery 1 well well INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj _ 3 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 cop 4:cop _ 4 robbery robbery NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot01-107 # speaker = Dave # text = after you put him and before he 's moved does the robber do anything 1 after after SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 put put VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 13 advcl 13:advcl:after _ 4 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 and and CCONJ CC _ 9 cc 9:cc BeginSeg=Yes 6 before before SCONJ IN _ 9 mark 9:mark _ 7 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 9 nsubj:pass 9:nsubj:pass _ 8 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 aux:pass 9:aux:pass _ 9 moved move VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 13 advcl 13:advcl:before _ 10 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 13 aux 13:aux BeginSeg=Yes 11 the the DET DT Definite=Def|PronType=Art 12 det 12:det _ 12 robber robber NOUN NN Number=Sing 13 nsubj 13:nsubj _ 13 do do VERB VB VerbForm=Inf 0 root 0:root _ 14 anything anything PRON NN Number=Sing 13 obj 13:obj _ # sent_id = pilot01-108 # speaker = Dave # text = will you not get it or something ? 1 will will AUX MD VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 get get VERB VB VerbForm=Inf 0 root 0:root _ 5 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 something something PRON NN Number=Sing 4 conj 4:conj:or _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-109 # speaker = Dave # text = like , if that resource comes up 1 like like INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 if if SCONJ IN _ 6 mark 6:mark _ 4 that that DET DT Number=Sing|PronType=Dem 5 det 5:det _ 5 resource resource NOUN NN Number=Sing 6 nsubj 6:nsubj _ 6 comes come VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 7 up up ADP RP _ 6 compound:prt 6:compound:prt _ # sent_id = pilot01-110 # speaker = Tomm # text = you ca n't get resources When he is in a hex 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 get get VERB VB VerbForm=Inf 0 root 0:root _ 5 resources resource NOUN NNS Number=Plur 4 obj 4:obj _ 6 When when ADV WRB PronType=Int 11 mark 11:mark BeginSeg=Yes 7 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 11 nsubj 11:nsubj _ 8 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 11 cop 11:cop _ 9 in in ADP IN _ 11 case 11:case _ 10 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 hex hex NOUN NN Number=Sing 4 advcl 4:advcl:when _ # sent_id = pilot01-111 # speaker = Dave # text = ah 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-112 # speaker = Tomm # text = yeah , so 8 wo n't get you wheat now 1 yeah yeah INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 so so ADV RB _ 7 advmod 7:advmod BeginSeg=Yes 4 8 8 NUM CD NumForm=Digit|NumType=Card 7 nsubj 7:nsubj _ 5 wo will AUX MD VerbForm=Fin 7 aux 7:aux _ 6 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 7 get get VERB VB VerbForm=Inf 0 root 0:root _ 8 you you PRON PRP$ Person=2|PronType=Prs 9 nmod:poss 9:nmod:poss _ 9 wheat wheat NOUN NN Number=Sing 7 obj 7:obj _ 10 now now ADV RB _ 7 advmod 7:advmod _ # sent_id = pilot01-113 # speaker = Tomm # text = I was n't expected to roll 7 to be honest :p 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj:pass 4:nsubj:pass|6:nsubj:xsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 aux:pass 4:aux:pass _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 expected expect VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 roll roll VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 7 7 NUM CD NumForm=Digit|NumType=Card 6 obj 6:obj _ 8 to to PART TO _ 10 mark 10:mark _ 9 be be AUX VB VerbForm=Inf 10 cop 10:cop _ 10 honest honest ADJ JJ Degree=Pos 6 advcl 6:advcl:to _ 11 :p :p SYM NFP _ 4 discourse 4:discourse _ # sent_id = pilot01-114 # speaker = Dave # text = because you played a car ? 1 because because SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 played play VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 car car NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-115 # speaker = Dave # text = I thought you got to move the robber 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 thought think VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 got get VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 5 to to PART TO _ 6 mark 6:mark _ 6 move move VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 robber robber NOUN NN Number=Sing 6 obj 6:obj _ # sent_id = pilot01-116 # speaker = Dave # text = *card 1 *card *card PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-117 # speaker = rennoc1 # text = any got any wood they can trade 1 any any DET DT _ 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 6 can can AUX MD VerbForm=Fin 7 aux 7:aux _ 7 trade trade VERB VB VerbForm=Inf 4 acl:relcl 4:acl:relcl _ # sent_id = pilot01-118 # speaker = Dave # text = Nope 1 Nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-119 # speaker = Tomm # text = moved the robber and THEN rolled a 7 as well I played the card , 1 moved move VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 robber robber NOUN NN Number=Sing 1 obj 1:obj _ 4 and and CCONJ CC _ 6 cc 6:cc BeginSeg=Yes 5 THEN then ADV RB PronType=Dem 6 advmod 6:advmod _ 6 rolled roll VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 1 conj 1:conj:and _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 7 7 NUM CD NumForm=Digit|NumType=Card 6 obj 6:obj _ 9 as as ADV RB _ 12 cc 12:cc _ 10 well well ADV RB Degree=Pos 9 fixed 9:fixed _ 11 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 12 nsubj 12:nsubj BeginSeg=Yes 12 played play VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 6 conj 1:conj|6:conj:as_well _ 13 the the DET DT Definite=Def|PronType=Art 14 det 14:det _ 14 card card NOUN NN Number=Sing 12 obj 12:obj _ 15 , , PUNCT , _ 1 punct 1:punct _ # sent_id = pilot01-120 # speaker = Tomm # text = so I moved him twice 1 so so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 moved move VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 twice twice ADV RB NumType=Mult 3 advmod 3:advmod _ # sent_id = pilot01-121 # speaker = Dave # text = aah 1 aah aah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-122 # speaker = Dave # text = that sucks 1 that that PRON DT Number=Sing|PronType=Dem 2 nsubj 2:nsubj BeginSeg=Yes 2 sucks suck VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = pilot01-123 # speaker = Tomm # text = and I 've only got 1 , sorry . 1 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 only only ADV RB _ 5 advmod 5:advmod _ 5 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 5 obj 5:obj _ 7 , , PUNCT , _ 5 punct 5:punct _ 8 sorry sorry INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 9 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-124 # speaker = rennoc1 # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-125 # speaker = Dave # text = anyone need ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VB VerbForm=Inf 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-126 # speaker = rennoc1 # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-127 # speaker = Dave # text = willing to trade for clay and sheep 1 willing willing ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 trade trade VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 for for ADP IN _ 5 case 5:case _ 5 clay clay NOUN NN Number=Sing 3 obl 3:obl:for _ 6 and and CCONJ CC _ 7 cc 7:cc _ 7 sheep sheep NOUN NNS Number=Plur 5 conj 3:obl:for|5:conj:and _ # sent_id = pilot01-128 # speaker = Tomm # text = what for ? 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 1 nmod 1:nmod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-129 # speaker = rennoc1 # text = got some clay . 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 some some DET DT _ 3 det 3:det _ 3 clay clay NOUN NN Number=Sing 1 obj 1:obj _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-130 # speaker = Dave # text = 1 ore for 1 clay ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 clay clay NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-131 # speaker = rennoc1 # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-132 # speaker = Tomm # text = Sheep ! 1 Sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-133 # speaker = Dave # text = uh 1 uh uh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-134 # speaker = Dave # text = should we add time> ? 1 should should AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 add add VERB VB VerbForm=Inf 0 root 0:root _ 4 time> time> NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-135 # speaker = Markus # text = Yes , sorry . 1 Yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sorry sorry INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-136 # speaker = rennoc1 # text = ADDTIME 1 ADDTIME ADDTIME PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-137 # speaker = Dave # text = *ADDTIME* 1 *ADDTIME* *addtime* PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-138 # speaker = Tomm # text = Sheep ? 1 Sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-139 # speaker = Tomm # text = Wheat ? 1 Wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-140 # speaker = Tomm # text = Anyone needy ? 1 Anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 needy needy ADJ JJ Degree=Pos 1 amod 1:amod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-141 # speaker = Dave # text = but I have nothing to trade , I 'll have something possibly when my turn rolls around I need sheep , 1 but but CCONJ CC _ 10 cc 10:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 nothing nothing PRON NN Number=Sing|Polarity=Neg 3 obj 3:obj _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB VerbForm=Inf 4 acl 4:acl:to _ 7 , , PUNCT , _ 3 punct 3:punct _ 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 9 'll will AUX MD VerbForm=Fin 10 aux 10:aux _ 10 have have VERB VB VerbForm=Inf 3 parataxis 3:parataxis _ 11 something something PRON NN Number=Sing 10 obj 10:obj _ 12 possibly possibly ADV RB Degree=Pos 16 advmod 16:advmod BeginSeg=Yes 13 when when ADV WRB PronType=Int 16 mark 16:mark _ 14 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 15 nmod:poss 15:nmod:poss _ 15 turn turn NOUN NN Number=Sing 16 nsubj 16:nsubj _ 16 rolls roll VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 advcl 10:advcl:when _ 17 around around ADV RB Degree=Pos 16 advmod 16:advmod _ 18 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 19 nsubj 19:nsubj BeginSeg=Yes 19 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 10 parataxis 10:parataxis _ 20 sheep sheep NOUN NNS Number=Plur 19 obj 19:obj _ 21 , , PUNCT , _ 3 punct 3:punct _ # sent_id = pilot01-142 # speaker = rennoc1 # text = ive nothing either yeah , 1 ive ive VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 nothing nothing PRON NN Number=Sing|Polarity=Neg 1 obj 1:obj _ 3 either either ADV RB _ 1 advmod 1:advmod _ 4 yeah yeah INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 5 , , PUNCT , _ 1 punct 1:punct _ # sent_id = pilot01-143 # speaker = Dave # text = now I can trade you ore or wood , need either ? 1 now now ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|10:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 iobj 4:iobj _ 6 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 wood wood NOUN NN Number=Sing 6 conj 4:obj|6:conj:or _ 9 , , PUNCT , _ 10 punct 10:punct _ 10 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 conj 4:conj BeginSeg=Yes 11 either either ADV RB _ 10 advmod 10:advmod _ 12 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-144 # speaker = Dave # text = Ok 1 Ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-145 # speaker = Tomm # text = Well looks like you have stuff now Dave :P 1 Well well INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 looks look VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 like like SCONJ IN _ 5 mark 5:mark _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:like _ 6 stuff stuff NOUN NN Number=Sing 5 obj 5:obj _ 7 now now ADV RB _ 8 advmod 8:advmod _ 8 Dave Dave PROPN NNP Number=Sing 5 obj 5:obj _ 9 :P :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot01-146 # speaker = Tomm # text = Ore would be good . 1 Ore Ore PROPN NNP Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 good good ADJ JJ Degree=Pos 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-147 # speaker = Dave # text = 1 ore for 1 sheep it is 1 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 sheep sheep NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj _ 7 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 cop 2:cop _ # sent_id = pilot01-148 # speaker = rennoc1 # text = can I have some wood dave ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 some some DET DT _ 6 det 6:det _ 5 wood wood NOUN NN Number=Sing 6 compound 6:compound _ 6 dave dave NOUN NN Number=Sing 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-149 # speaker = Dave # text = what have you got to trade ? 1 what what PRON WP PronType=Int 6 obj 6:obj BeginSeg=Yes 2 have have AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-150 # speaker = rennoc1 # text = sheep 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = pilot01-151 # speaker = Dave # text = I guess I can use two sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 5 use use VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ 6 two two NUM CD NumForm=Word|NumType=Card 7 nummod 7:nummod _ 7 sheep sheep NOUN NNS Number=Plur 5 obj 5:obj _ # sent_id = pilot01-152 # speaker = Dave # text = go ahead yeah , 1 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ahead ahead ADV RB Degree=Pos 1 advmod 1:advmod _ 3 yeah yeah INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 4 , , PUNCT , _ 1 punct 1:punct _ # sent_id = pilot01-153 # speaker = rennoc1 # text = i only have one sheep 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 only only ADV RB _ 3 advmod 3:advmod _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 one one NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot01-154 # speaker = Tomm # text = well you have no way of getting them yourself yet 1 well well INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 no no DET DT Polarity=Neg 5 det 5:det _ 5 way way NOUN NN Number=Sing 3 obj 3:obj _ 6 of of SCONJ IN _ 7 mark 7:mark _ 7 getting get VERB VBG VerbForm=Ger 5 acl 5:acl:of _ 8 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 7 obj 7:obj _ 9 yourself yourself PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs|Reflex=Yes 7 obj 7:obj _ 10 yet yet ADV RB _ 7 advmod 7:advmod _ # sent_id = pilot01-155 # speaker = Dave # text = true 1 true true ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot01-156 # speaker = Dave # text = i mean I 'll still trade with tomm after this trade yeah , 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 mean mean VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 parataxis 6:parataxis _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 4 'll will AUX MD VerbForm=Fin 6 aux 6:aux _ 5 still still ADV RB Degree=Pos 6 advmod 6:advmod _ 6 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 7 with with ADP IN _ 8 case 8:case _ 8 tomm tomm PROPN NNP Number=Sing 6 obl 6:obl:with _ 9 after after ADP IN _ 11 case 11:case BeginSeg=Yes 10 this this DET DT Number=Sing|PronType=Dem 11 det 11:det _ 11 trade trade NOUN NN Number=Sing 6 obl 6:obl:after _ 12 yeah yeah INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 13 , , PUNCT , _ 6 punct 6:punct _ # sent_id = pilot01-157 # speaker = Dave # text = wrong person 1 wrong wrong ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 person person NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot01-158 # speaker = rennoc1 # text = ... oh 1 ... ... PUNCT , _ 2 punct 2:punct BeginSeg=Yes 2 oh oh INTJ UH _ 0 root 0:root _ # sent_id = pilot01-159 # speaker = Tomm # text = little colour ticky boxes 1 little little ADJ JJ Degree=Pos 4 amod 4:amod BeginSeg=Yes 2 colour colour NOUN NN Number=Sing 4 compound 4:compound _ 3 ticky ticky NOUN NN Number=Sing 4 compound 4:compound _ 4 boxes box NOUN NNS Number=Plur 0 root 0:root _ # sent_id = pilot01-160 # speaker = Tomm # text = Really easy to miss , I did that too . 1 Really really ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 easy easy ADJ JJ Degree=Pos 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 miss miss VERB VB VerbForm=Inf 2 csubj 2:csubj _ 5 , , PUNCT , _ 2 punct 2:punct _ 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 7 did do VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 2 parataxis 2:parataxis _ 8 that that PRON DT Number=Sing|PronType=Dem 7 obj 7:obj _ 9 too too ADV RB Degree=Pos 7 advmod 7:advmod _ 10 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-161 # speaker = rennoc1 # text = cool , thanks :) 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 thanks thanks NOUN NN Number=Sing 1 discourse 1:discourse _ 4 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot01-162 # speaker = Dave # text = np 1 np np PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-163 # speaker = Dave # text = um 1 um um INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-164 # speaker = Tomm # text = pouty face . 1 pouty pouty ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 face face NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-165 # speaker = Dave # text = Still want to trade ? 1 Still still ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-166 # speaker = Tomm # text = Yes , do you still want to ? 1 Yes yes INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 aux 6:aux BeginSeg=Yes 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj|7:nsubj:xsubj _ 5 still still ADV RB Degree=Pos 6 advmod 6:advmod _ 6 want want VERB VB VerbForm=Inf 0 root 0:root _ 7 to to PART TO _ 6 xcomp 6:xcomp _ 8 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = pilot01-167 # speaker = Dave # text = becasue you have three times the resources Only chose you 1 becasue becasue SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 9 advcl 9:advcl:becasue _ 4 three three NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 times time NOUN NNS Number=Plur 3 obj 3:obj _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 resources resource NOUN NNS Number=Plur 9 nsubj 9:nsubj _ 8 Only only ADV RB _ 9 advmod 9:advmod BeginSeg=Yes 9 chose choose VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 10 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 9 obj 9:obj _ # sent_id = pilot01-168 # speaker = Dave # text = and yeah , sure 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 yeah yeah INTJ UH _ 4 discourse 4:discourse _ 3 , , PUNCT , _ 4 punct 4:punct _ 4 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot01-169 # speaker = Dave # text = uuuh 1 uuuh uuuh PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-170 # speaker = Tomm # text = on you go then 1 on on ADP IN _ 2 case 2:case BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 go go VERB VB VerbForm=Inf 0 root 0:root _ 4 then then ADV RB PronType=Dem 3 advmod 3:advmod _ # sent_id = pilot01-171 # speaker = Dave # text = actually , instead of sheep , do you have any wood or clay ? 1 actually actually ADV RB Degree=Pos 9 advmod 9:advmod BeginSeg=Yes 2 , , PUNCT , _ 9 punct 9:punct _ 3 instead instead ADV RB Degree=Pos 5 case 5:case _ 4 of of ADP IN _ 3 fixed 3:fixed _ 5 sheep sheep NOUN NN Number=Sing 9 obl 9:obl:instead_of _ 6 , , PUNCT , _ 9 punct 9:punct _ 7 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 9 aux 9:aux BeginSeg=Yes 8 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj _ 9 have have VERB VB VerbForm=Inf 0 root 0:root _ 10 any any DET DT _ 11 det 11:det _ 11 wood wood NOUN NN Number=Sing 9 obj 9:obj _ 12 or or CCONJ CC _ 13 cc 13:cc _ 13 clay clay NOUN NN Number=Sing 11 conj 9:obj|11:conj:or _ 14 ? ? PUNCT . _ 9 punct 9:punct _ # sent_id = pilot01-172 # speaker = Tomm # text = Ah , ' fraid not 1 Ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 ' ' PUNCT '' _ 1 punct 1:punct _ 4 fraid fraid INTJ UH _ 1 discourse 1:discourse _ 5 not not PART RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = pilot01-173 # speaker = Dave # text = hmm 1 hmm hmm INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-174 # speaker = Tomm # text = Until someone rolls a 4 1 Until until SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 someone someone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 rolls roll VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 4 4 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ # sent_id = pilot01-175 # speaker = Dave # text = rennoc ? 1 rennoc rennoc INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-176 # speaker = rennoc1 # text = nope dont have either 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 dont dont AUX MD VerbForm=Fin 3 aux 3:aux _ 3 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 either either CCONJ CC _ 3 cc:preconj 3:cc:preconj _ # sent_id = pilot01-177 # speaker = Dave # text = I 'm actually going to hold off on the trade for now , sorry 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 actually actually ADV RB Degree=Pos 4 advmod 4:advmod _ 4 going go VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 hold hold VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 off off ADP RP _ 6 compound:prt 6:compound:prt _ 8 on on ADP IN _ 10 case 10:case _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 trade trade NOUN NN Number=Sing 6 obl 6:obl:on _ 11 for for ADP IN _ 12 case 12:case _ 12 now now ADV RB _ 6 obl 6:obl:for _ 13 , , PUNCT , _ 14 punct 14:punct _ 14 sorry sorry ADJ JJ Degree=Pos 6 parataxis 6:parataxis BeginSeg=Yes # sent_id = pilot01-178 # speaker = Tomm # text = Fair enough , thought you might ! 1 Fair fair ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 enough enough ADJ JJ Degree=Pos 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 thought think VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 parataxis 2:parataxis BeginSeg=Yes 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 might might AUX MD VerbForm=Fin 4 ccomp 4:ccomp _ 7 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-179 # speaker = Tomm # text = You did nick that sheep after all :p 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 3 aux 3:aux _ 3 nick nick PROPN NNP Number=Sing 0 root 0:root _ 4 that that SCONJ IN _ 5 mark 5:mark _ 5 sheep sheep NOUN NNS Number=Plur 3 parataxis 3:parataxis _ 6 after after ADV RB Degree=Pos 7 case 7:case _ 7 all all ADV RB Degree=Pos 5 nmod 5:nmod:after _ 8 :p :p SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot01-180 # speaker = Dave # text = well , it was revenge for earlier ^_^ 1 well well INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 4 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 5 revenge revenge NOUN NN Number=Sing 0 root 0:root _ 6 for for ADP IN _ 7 case 7:case _ 7 earlier earlier ADV RBR Degree=Cmp 5 obl 5:obl:for _ 8 ^_^ ^_^ SYM NFP _ 5 discourse 5:discourse _ # sent_id = pilot01-181 # speaker = Tomm # text = Which was revenge for you earlier . 1 Which which PRON WDT PronType=Int 3 nsubj 3:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 cop 3:cop _ 3 revenge revenge NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 nmod 3:nmod:for _ 6 earlier earlier ADV RB Degree=Pos 3 advmod 3:advmod _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-182 # speaker = Tomm # text = Ah , how this game goes back :p 1 Ah ah INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 how how ADV WRB PronType=Int 6 advmod 6:advmod _ 4 this this DET DT Number=Sing|PronType=Dem 5 det 5:det _ 5 game game NOUN NN Number=Sing 6 nsubj 6:nsubj _ 6 goes go VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 7 back back ADV RB Degree=Pos 6 advmod 6:advmod _ 8 :p :p SYM NFP _ 6 discourse 6:discourse _ # sent_id = pilot01-183 # speaker = Tomm # text = Just gimmie the virtual dice , hehe 1 Just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 gimmie gimmie VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 virtual virtual ADJ JJ Degree=Pos 5 amod 5:amod _ 5 dice dice NOUN NN Number=Sing 2 obj 2:obj _ 6 , , PUNCT , _ 2 punct 2:punct _ 7 hehe hehe INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes # sent_id = pilot01-184 # speaker = Dave # text = I 'm guessing there 's no point in putting a city next to a desert 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 guessing guess VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 there there PRON EX _ 5 expl 5:expl _ 5 's be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 ccomp 3:ccomp _ 6 no no DET DT Polarity=Neg 7 det 7:det _ 7 point point NOUN NN Number=Sing 5 nsubj 5:nsubj _ 8 in in SCONJ IN _ 9 mark 9:mark _ 9 putting put VERB VBG VerbForm=Ger 7 acl 7:acl:in _ 10 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 city city NOUN NN Number=Sing 9 obj 9:obj _ 12 next next ADV RB Degree=Pos 9 advmod 9:advmod _ 13 to to ADP IN _ 15 case 15:case _ 14 a a DET DT Definite=Ind|PronType=Art 15 det 15:det _ 15 desert desert NOUN NN Number=Sing 12 obl 12:obl:to _ # sent_id = pilot01-185 # speaker = Tomm # text = Not unless the other hexes are very likely to come up 1 Not not PART RB Polarity=Neg 0 root 0:root BeginSeg=Yes 2 unless unless SCONJ IN _ 8 mark 8:mark BeginSeg=Yes 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 other other ADJ JJ Degree=Pos 5 amod 5:amod _ 5 hexes hex NOUN NNS Number=Plur 8 nsubj 8:nsubj|10:nsubj:xsubj _ 6 are be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 7 very very ADV RB _ 8 advmod 8:advmod _ 8 likely likely ADJ JJ Degree=Pos 1 advcl 1:advcl:unless _ 9 to to PART TO _ 10 mark 10:mark _ 10 come come VERB VB VerbForm=Inf 8 xcomp 8:xcomp _ 11 up up ADP RP _ 10 compound:prt 10:compound:prt _ # sent_id = pilot01-186 # speaker = Dave # text = :/ 1 :/ :/ SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-187 # speaker = Tomm # text = 7 ! 1 7 7 X LS _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-188 # speaker = Dave # text = I 've laid out my things at the start really badly 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 laid lay VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 out out ADP RP _ 3 compound:prt 3:compound:prt _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 things thing NOUN NNS Number=Plur 3 obj 3:obj _ 7 at at ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 start start NOUN NN Number=Sing 3 obl 3:obl:at _ 10 really really ADV RB Degree=Pos 11 advmod 11:advmod _ 11 badly badly ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = pilot01-189 # speaker = Dave # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-190 # speaker = Tomm # text = wanted your goods Sorry Rennoc , 1 wanted want VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 goods goods NOUN NNS Number=Plur 1 obj 1:obj|4:nsubj:xsubj _ 4 Sorry sorry ADJ JJ Degree=Pos 1 xcomp 1:xcomp BeginSeg=Yes 5 Rennoc Rennoc PROPN NNP Number=Sing 4 vocative 4:vocative _ 6 , , PUNCT , _ 1 punct 1:punct _ # sent_id = pilot01-191 # speaker = rennoc1 # text = aargh ! my precious ores 1 aargh aargh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 4 precious precious ADJ JJ Degree=Pos 5 amod 5:amod _ 5 ores ore NOUN NNS Number=Plur 0 root 0:root _ # sent_id = pilot01-192 # speaker = Tomm # text = Delicious 1 Delicious delicious ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot01-193 # speaker = Tomm # text = so did I. It 's okay Dave , 1 so so ADV RB _ 6 advmod 6:advmod BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 6 aux 6:aux _ 3 I. i. NOUN NN Number=Sing 6 nsubj 6:nsubj _ 4 It it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 5 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 okay okay ADJ JJ Degree=Pos 0 root 0:root _ 7 Dave Dave PROPN NNP Number=Sing 6 vocative 6:vocative _ 8 , , PUNCT , _ 6 punct 6:punct _ # sent_id = pilot01-194 # speaker = Dave # text = really 1 really really ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot01-195 # speaker = Tomm # text = oh ... 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-196 # speaker = Dave # text = reallllly 1 reallllly reallllly ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot01-197 # speaker = Tomm # text = Sheep . 1 Sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-198 # speaker = Tomm # text = Do n't have any of those . 1 Do do AUX VB Tense=Pres|VerbForm=Inf 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 any any DET DT _ 3 obj 3:obj _ 5 of of ADP IN _ 6 case 6:case _ 6 those those PRON DT Number=Plur|PronType=Dem 4 nmod 4:nmod:of _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-199 # speaker = Tomm # text = Oh great . 1 Oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 great great ADJ JJ Degree=Pos 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-200 # speaker = Dave # text = that was my favourite sheep ! 1 that that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 4 favourite favourite ADJ JJ Degree=Pos 5 amod 5:amod _ 5 sheep sheep NOUN NN Number=Sing 0 root 0:root _ 6 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-201 # speaker = Tomm # text = Worrying ... > . > 1 Worrying worry VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 > > PUNCT -RRB- _ 1 punct 1:punct _ 4 . . PUNCT . _ 1 punct 1:punct _ 5 > > PUNCT -RRB- _ 1 punct 1:punct _ # sent_id = pilot01-202 # speaker = Tomm # text = Sorry , what did you roll Rennoc ? 1 Sorry sorry INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 what what PRON WP PronType=Int 6 obj 6:obj BeginSeg=Yes 4 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 6 aux 6:aux _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 roll roll VERB VB VerbForm=Inf 0 root 0:root _ 7 Rennoc Rennoc PROPN NNP Number=Sing 6 obj 6:obj _ 8 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = pilot01-203 # speaker = rennoc1 # text = a 5 ( I think ) 1 a a DET DT Definite=Ind|PronType=Art 2 det 2:det BeginSeg=Yes 2 5 5 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 3 ( ( PUNCT -LRB- _ 5 punct 5:punct _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ 6 ) ) PUNCT -RRB- _ 5 punct 5:punct _ # sent_id = pilot01-204 # speaker = Tomm # text = ORE ! :D 1 ORE ORE PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ 3 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot01-205 # speaker = Tomm # text = Also ... you 're all gonna hate me 1 Also also ADV RB _ 7 advmod 7:advmod BeginSeg=Yes 2 ... ... PUNCT , _ 7 punct 7:punct _ 3 you you PRON PRP Case=Nom|Number=Plur|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 4 're be AUX VBP Mood=Ind|Number=Plur|Person=2|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 5 all all ADV RB Degree=Pos 7 advmod 7:advmod _ 6 gonna gonna PART TO _ 7 advmod 7:advmod _ 7 hate hate VERB VB VerbForm=Inf 0 root 0:root _ 8 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 7 obj 7:obj _ # sent_id = pilot01-206 # speaker = Dave # text = oh no 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ # sent_id = pilot01-207 # speaker = Dave # text = well , that was n't too bad 1 well well INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 that that PRON DT Number=Sing|PronType=Dem 7 nsubj 7:nsubj _ 4 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 7 cop 7:cop _ 5 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 6 too too ADV RB Degree=Pos 7 advmod 7:advmod _ 7 bad bad ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot01-208 # speaker = rennoc1 # text = oh dear ... 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 dear dear ADJ JJ Degree=Pos 1 vocative 1:vocative _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-209 # speaker = Tomm # text = Sorry , need me some clay and I ca n't get it 1 Sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 some some DET DT _ 6 det 6:det _ 6 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 7 and and CCONJ CC _ 11 cc 11:cc BeginSeg=Yes 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 9 ca can AUX MD VerbForm=Fin 11 aux 11:aux _ 10 n't not PART RB Polarity=Neg 11 advmod 11:advmod _ 11 get get VERB VB VerbForm=Inf 3 conj 3:conj:and _ 12 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 11 obj 11:obj _ # sent_id = pilot01-210 # speaker = Dave # text = wheat for ore anyone ? 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 ore ore NOUN NN Number=Sing 4 compound 4:compound _ 4 anyone anyone PRON NN Number=Sing 1 nmod 1:nmod:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-211 # speaker = Tomm # text = You just nicked my wheat :P 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 nicked nick VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 :P :p SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot01-212 # speaker = Tomm # text = Not going to buy it back 1 Not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 going go VERB VBG VerbForm=Ger 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 buy buy VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj _ 6 back back ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = pilot01-213 # speaker = Dave # text = Want to buy it back ? :D 1 Want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 buy buy VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 back back ADV RB Degree=Pos 3 advmod 3:advmod _ 6 ? ? PUNCT . _ 1 punct 1:punct _ 7 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot01-214 # speaker = Dave # text = aw 1 aw aw INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-215 # speaker = Dave # text = discard ? 1 discard discard VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-216 # speaker = Tomm # text = Well that was upsetting . 1 Well well INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj _ 3 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 cop 4:cop _ 4 upsetting upsetting ADJ JJ Degree=Pos 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-217 # speaker = Dave # text = did you just lose four resources ? 1 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 lose lose VERB VB VerbForm=Inf 0 root 0:root _ 5 four four NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 resources resource NOUN NNS Number=Plur 4 obj 4:obj _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-218 # speaker = Tomm # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-219 # speaker = Dave # text = how ? 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-220 # speaker = rennoc1 # text = rolled a 7 1 rolled roll VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 7 7 NUM CD NumForm=Digit|NumType=Card 1 obj 1:obj _ # sent_id = pilot01-221 # speaker = Tomm # text = Had too many cards when a 7 came up 1 Had have VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 3 advmod 3:advmod _ 3 many many ADJ JJ Degree=Pos 4 amod 4:amod _ 4 cards card NOUN NNS Number=Plur 1 obj 1:obj _ 5 when when ADV WRB PronType=Int 8 mark 8:mark _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 7 7 NUM CD NumForm=Digit|NumType=Card 8 nsubj 8:nsubj _ 8 came come VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 1 advcl 1:advcl:when _ 9 up up ADP RP _ 8 compound:prt 8:compound:prt _ # sent_id = pilot01-222 # speaker = Dave # text = yeah , but 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 but but CCONJ CC _ 1 cc 1:cc BeginSeg=Yes # sent_id = pilot01-223 # speaker = Dave # text = oh 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-224 # speaker = Dave # text = did n't know that was a thing 1 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 know know VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 7 nsubj 7:nsubj _ 5 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 7 cop 7:cop _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 thing thing NOUN NN Number=Sing 3 ccomp 3:ccomp _ # sent_id = pilot01-225 # speaker = Tomm # text = I think it 's over 7 ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 over over ADV RB _ 6 advmod 6:advmod _ 6 7 7 NUM CD NumForm=Digit|NumType=Card 2 ccomp 2:ccomp _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-226 # speaker = Tomm # text = Anyway . Bah . 1 Anyway anyway INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 Bah bah INTJ UH _ 1 discourse 1:discourse _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-227 # speaker = Tomm # text = My wheat ! 1 My my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-228 # speaker = Dave # text = I did n't want that wheat anyway 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 that that DET DT Number=Sing|PronType=Dem 6 det 6:det _ 6 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 7 anyway anyway ADV RB _ 4 advmod 4:advmod _ # sent_id = pilot01-229 # speaker = Tomm # text = Anyone want anything for wood ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 anything anything PRON NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 wood wood NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-230 # speaker = Tomm # text = seeing as no one is rolling 8 's despite it being really likely . 1 seeing see VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 as as SCONJ IN _ 6 mark 6:mark _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 one one NOUN NN Number=Sing 6 nsubj 6:nsubj _ 5 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 6 rolling roll VERB VBG Tense=Pres|VerbForm=Part 1 advcl 1:advcl:as _ 7 8 8 NUM CD NumForm=Digit|NumType=Card 6 obj 6:obj _ 8 's 's PART POS _ 7 case 7:case _ 9 despite despite SCONJ IN _ 13 mark 13:mark _ 10 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 13 nsubj 13:nsubj _ 11 being be AUX VBG VerbForm=Ger 13 cop 13:cop _ 12 really really ADV RB Degree=Pos 13 advmod 13:advmod _ 13 likely likely ADJ JJ Degree=Pos 6 advcl 6:advcl:despite _ 14 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-231 # speaker = Dave # text = Although I guess it depends on how the rolls are simulated equally likely for all numbers ? 1 Although although SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 5 depends depend VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 ccomp 3:ccomp _ 6 on on SCONJ IN _ 11 mark 11:mark _ 7 how how ADV WRB PronType=Int 11 advmod 11:advmod _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 rolls roll NOUN NNS Number=Plur 11 nsubj:pass 11:nsubj:pass|13:nsubj:xsubj _ 10 are be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 11 aux:pass 11:aux:pass _ 11 simulated simulate VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 5 advcl 5:advcl:on _ 12 equally equally ADV RB Degree=Pos 13 advmod 13:advmod BeginSeg=Yes 13 likely likely ADJ JJ Degree=Pos 11 xcomp 11:xcomp _ 14 for for ADP IN _ 16 case 16:case _ 15 all all DET DT _ 16 det 16:det _ 16 numbers number NOUN NNS Number=Plur 13 obl 13:obl:for _ 17 ? ? PUNCT . _ 13 punct 13:punct _ # sent_id = pilot01-232 # speaker = rennoc1 # text = dont have any , sorry 1 dont dont AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 any any DET DT _ 2 obj 2:obj _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 sorry sorry ADJ JJ Degree=Pos 3 conj 2:obj|3:conj _ # sent_id = pilot01-233 # speaker = Tomm # text = Nah it is n't if it follows the proper game . 1 Nah nah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 3 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 5 if if SCONJ IN _ 7 mark 7:mark BeginSeg=Yes 6 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 7 follows follow VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:if _ 8 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 9 proper proper ADJ JJ Degree=Pos 10 amod 10:amod _ 10 game game NOUN NN Number=Sing 7 obj 7:obj _ 11 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-234 # speaker = Tomm # text = so there are more ways of rolling say an 8 , rather than a 2 You are rolling 2 dice ... 1 so so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 there there PRON EX _ 3 expl 3:expl _ 3 are be VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 more more ADJ JJR Degree=Cmp 5 amod 5:amod _ 5 ways way NOUN NNS Number=Plur 3 nsubj 3:nsubj _ 6 of of SCONJ IN _ 7 mark 7:mark _ 7 rolling roll VERB VBG VerbForm=Ger 5 acl 5:acl:of _ 8 say say VERB VB Mood=Imp|VerbForm=Fin 5 acl 5:acl _ 9 an a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 8 8 NUM CD NumForm=Digit|NumType=Card 8 obj 8:obj _ 11 , , PUNCT , _ 18 punct 18:punct _ 12 rather rather ADV RB _ 15 cc 15:cc _ 13 than than ADP IN _ 12 fixed 12:fixed _ 14 a a DET DT Definite=Ind|PronType=Art 15 det 15:det _ 15 2 2 NUM CD NumForm=Digit|NumType=Card 10 conj 8:obj|10:conj:rather_than _ 16 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 18 nsubj 18:nsubj BeginSeg=Yes 17 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 18 aux 18:aux _ 18 rolling roll VERB VBG Tense=Pres|VerbForm=Part 3 conj 3:conj _ 19 2 2 NUM CD NumForm=Digit|NumType=Card 20 nummod 20:nummod _ 20 dice dice NOUN NN Number=Sing 18 obj 18:obj _ 21 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-235 # speaker = Dave # text = Yeah , I mean if it 's actually rolling two dice then there are more 8 's tha- well , yeha 1 Yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 mean mean VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 14 discourse 14:discourse _ 5 if if SCONJ IN _ 9 mark 9:mark _ 6 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 9 nsubj 9:nsubj _ 7 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 8 actually actually ADV RB Degree=Pos 9 advmod 9:advmod _ 9 rolling roll VERB VBG Tense=Pres|VerbForm=Part 14 advcl 14:advcl:if _ 10 two two NUM CD NumForm=Word|NumType=Card 11 nummod 11:nummod _ 11 dice dice NOUN NNS Number=Plur 9 obj 9:obj _ 12 then then ADV RB PronType=Dem 14 advmod 14:advmod BeginSeg=Yes 13 there there PRON EX _ 14 expl 14:expl _ 14 are be VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 15 more more ADJ JJR Degree=Cmp 16 advmod 16:advmod _ 16 8 8 NUM CD NumForm=Digit|NumType=Card 18 nummod 18:nummod _ 17 's 's PART POS _ 16 case 16:case _ 18 tha- tha- NOUN NNS Number=Plur 14 nsubj 14:nsubj _ 19 well well ADV RB Degree=Pos 14 advmod 14:advmod _ 20 , , PUNCT , _ 14 punct 14:punct _ 21 yeha yeha INTJ UH _ 14 discourse 14:discourse _ # sent_id = pilot01-236 # speaker = Tomm # text = So no wood anyone ? 1 So so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 no no DET DT Polarity=Neg 4 det 4:det _ 3 wood wood NOUN NN Number=Sing 4 compound 4:compound _ 4 anyone anyone PRON NN Number=Sing 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-237 # speaker = Tomm # text = okay 1 okay okay INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-238 # speaker = Dave # text = nope , sorry 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot01-239 # speaker = Dave # text = 10 10 10 1 10 10 X LS _ 0 root 0:root BeginSeg=Yes 2 10 10 NUM CD NumForm=Digit|NumType=Card 1 nummod 1:nummod _ 3 10 10 X LS _ 1 goeswith 1:goeswith _ # sent_id = pilot01-240 # speaker = Dave # text = never a 10 1 never never ADV RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 10 10 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ # sent_id = pilot01-241 # speaker = Dave # text = :9 1 :9 :9 X LS _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-242 # speaker = Dave # text = * : ( 1 * * PUNCT NFP _ 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 ( ( PUNCT -LRB- _ 1 punct 1:punct _ # sent_id = pilot01-243 # speaker = Tomm # text = Yeah . 1 Yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-244 # speaker = Tomm # text = Also 8 should be as likely as a 6 ... but looads of 6 's no 8 's :p 1 Also also ADV RB _ 6 advmod 6:advmod BeginSeg=Yes 2 8 8 NUM CD NumForm=Digit|NumType=Card 6 nsubj 6:nsubj _ 3 should should AUX MD VerbForm=Fin 6 aux 6:aux _ 4 be be AUX VB VerbForm=Inf 6 cop 6:cop _ 5 as as ADV RB _ 6 advmod 6:advmod _ 6 likely likely ADJ JJ Degree=Pos 0 root 0:root _ 7 as as ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 6 6 NUM CD NumForm=Digit|NumType=Card 6 obl 6:obl:as _ 10 ... ... PUNCT , _ 6 punct 6:punct _ 11 but but CCONJ CC _ 17 cc 17:cc BeginSeg=Yes 12 looads looad NOUN NNS Number=Plur 17 nsubj 17:nsubj _ 13 of of ADP IN _ 14 case 14:case _ 14 6 6 NUM CD NumForm=Digit|NumType=Card 12 nmod 12:nmod:of _ 15 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 17 cop 17:cop _ 16 no no DET DT Polarity=Neg 17 det 17:det _ 17 8 8 NUM CD NumForm=Digit|NumType=Card 6 conj 6:conj:but _ 18 's 's PART POS _ 17 case 17:case _ 19 :p :p SYM NFP _ 6 discourse 6:discourse _ # sent_id = pilot01-245 # speaker = Dave # text = also 7 's , we 've had about half the rolls as sevens 1 also also ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 7 7 NUM CD NumForm=Digit|NumType=Card 7 obl:tmod 7:obl:tmod _ 3 's 's PART POS _ 2 case 2:case _ 4 , , PUNCT , _ 7 punct 7:punct _ 5 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 6 've have AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 7 had have VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 8 about about ADP IN _ 11 case 11:case _ 9 half half DET PDT _ 11 det:predet 11:det:predet _ 10 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 11 rolls roll NOUN NNS Number=Plur 7 obl 7:obl:about _ 12 as as ADP IN _ 13 case 13:case _ 13 sevens sevens PROPN NNP Number=Sing 11 nmod 11:nmod:as _ # sent_id = pilot01-246 # speaker = Tomm # text = 7 is the most likely to be fair 1 7 7 X LS _ 5 nummod 5:nummod BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 most most ADV RBS Degree=Sup 5 advmod 5:advmod _ 5 likely likely ADJ JJ Degree=Pos 0 root 0:root _ 6 to to PART TO _ 8 mark 8:mark _ 7 be be AUX VB VerbForm=Inf 8 cop 8:cop _ 8 fair fair ADJ JJ Degree=Pos 5 xcomp 5:xcomp _ # sent_id = pilot01-247 # speaker = Tomm # text = from what I remember 1 from from SCONJ IN _ 2 case 2:case BeginSeg=Yes 2 what what PRON WP PronType=Rel 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 remember remember VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 acl:relcl 2:acl:relcl _ # sent_id = pilot01-248 # speaker = Dave # text = it is , yeah , even so 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 , , PUNCT , _ 4 punct 4:punct _ 4 yeah yeah INTJ UH _ 0 root 0:root _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 even even ADV RB _ 7 advmod 7:advmod _ 7 so so ADV RB _ 4 conj 4:conj _ # sent_id = pilot01-249 # speaker = rennoc1 # text = so anyone have any ore ? 1 so so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-250 # speaker = rennoc1 # text = I have sheep to spare 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj|5:nsubj:xsubj _ 4 to to PART TO _ 5 mark 5:mark _ 5 spare spare VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ # sent_id = pilot01-251 # speaker = Dave # text = I have wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = pilot01-252 # speaker = Tomm # text = fraid not 1 fraid fraid INTJ UH _ 0 root 0:root BeginSeg=Yes 2 not not PART RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = pilot01-253 # speaker = Dave # text = more wheat , great 1 more more ADJ JJR Degree=Cmp 2 amod 2:amod BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 great great ADJ JJ Degree=Pos 2 parataxis 2:parataxis BeginSeg=Yes # sent_id = pilot01-254 # speaker = Dave # text = anyone need wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-255 # speaker = Tomm # text = Really not , sorry . 1 Really really ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 not not PART RB Polarity=Neg 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 sorry sorry INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 5 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-256 # speaker = Dave # text = rennoc ? 1 rennoc rennoc INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-257 # speaker = rennoc1 # text = I 'm fine for wheat at the mo 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 fine fine ADJ JJ Degree=Pos 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 wheat wheat NOUN NN Number=Sing 3 obl 3:obl:for _ 6 at at ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 mo mo PROPN NNP Number=Sing 3 obl 3:obl:at _ # sent_id = pilot01-258 # speaker = Tomm # text = well ... sigh . 1 well well INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 sigh sigh INTJ UH _ 1 discourse 1:discourse _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-259 # speaker = Dave # text = least you did n't have to lose half your resrouces this time 1 least least ADV RBS Degree=Sup 5 advmod 5:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj|7:nsubj:xsubj _ 3 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 have have VERB VB VerbForm=Inf 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 lose lose VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 half half DET PDT _ 10 det:predet 10:det:predet _ 9 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 10 nmod:poss 10:nmod:poss _ 10 resrouces resrouce NOUN NNS Number=Plur 7 obj 7:obj _ 11 this this DET DT Number=Sing|PronType=Dem 12 det 12:det _ 12 time time NOUN NN Number=Sing 7 obl:tmod 7:obl:tmod _ # sent_id = pilot01-260 # speaker = Tomm # text = true . 1 true true ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-261 # speaker = Tomm # text = I 'd rather like to roll an 8 though :P 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 rather rather ADV RB _ 4 advmod 4:advmod _ 4 like like VERB VB VerbForm=Inf 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 roll roll VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 an a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 8 8 NUM CD NumForm=Digit|NumType=Card 6 obj 6:obj _ 9 though though ADV RB Degree=Pos 6 advmod 6:advmod _ 10 :P :p SYM NFP _ 4 discourse 4:discourse _ # sent_id = pilot01-262 # speaker = Dave # text = No more wheat ! 1 No no DET DT Polarity=Neg 3 det 3:det BeginSeg=Yes 2 more more ADJ JJR Degree=Cmp 3 amod 3:amod _ 3 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-263 # speaker = Tomm # text = Well thank you Rennoc :D 1 Well well INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 obj 2:obj _ 4 Rennoc Rennoc PROPN NNP Number=Sing 2 vocative 2:vocative _ 5 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot01-264 # speaker = Dave # text = anyone need wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-265 # speaker = Tomm # text = What for ? 1 What what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 1 nmod 1:nmod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-266 # speaker = Dave # text = clay , I guess , or ore 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 parataxis 1:parataxis _ 5 , , PUNCT , _ 7 punct 7:punct _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 ore ore PROPN NNP Number=Sing 4 conj 4:conj:or _ # sent_id = pilot01-267 # speaker = Dave # text = or wood 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot01-268 # speaker = rennoc1 # text = I think you can trade them into the bank , you know if you have more than 4 , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 5 trade trade VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ 6 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 5 obj 5:obj _ 7 into into ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 bank bank NOUN NN Number=Sing 5 obl 5:obl:into _ 10 , , PUNCT , _ 2 punct 2:punct _ 11 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 12 nsubj 12:nsubj BeginSeg=Yes 12 know know VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ 13 if if SCONJ IN _ 15 mark 15:mark _ 14 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 15 nsubj 15:nsubj _ 15 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 12 advcl 12:advcl:if _ 16 more more ADJ JJR Degree=Cmp 15 obj 15:obj _ 17 than than ADP IN _ 16 fixed 16:fixed _ 18 4 4 NUM CD NumForm=Digit|NumType=Card 16 obl 16:obl _ 19 , , PUNCT , _ 2 punct 2:punct _ # sent_id = pilot01-269 # speaker = Dave # text = yeah but it 's not ideal 1 yeah yeah INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 but but CCONJ CC _ 6 cc 6:cc BeginSeg=Yes 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 not not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 ideal ideal ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot01-270 # speaker = Tomm # text = That 's true ... 4 -> 1 1 That that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 true true ADJ JJ Degree=Pos 0 root 0:root _ 4 ... ... PUNCT , _ 3 punct 3:punct _ 5 4 4 NUM CD NumForm=Digit|NumType=Card 3 appos 3:appos BeginSeg=Yes 6 -> -> SYM SYM _ 7 goeswith 7:goeswith _ 7 1 1 X LS _ 5 nmod 5:nmod _ # sent_id = pilot01-271 # speaker = Tomm # text = Well , I might do , but depends on my roll , I 'm afraid 1 Well well INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj|8:nsubj _ 4 might might AUX MD VerbForm=Fin 5 aux 5:aux _ 5 do do VERB VB VerbForm=Inf 0 root 0:root _ 6 , , PUNCT , _ 8 punct 8:punct _ 7 but but CCONJ CC _ 8 cc 8:cc BeginSeg=Yes 8 depends depend VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 conj 5:conj:but _ 9 on on ADP IN _ 11 case 11:case _ 10 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 11 nmod:poss 11:nmod:poss _ 11 roll roll NOUN NN Number=Sing 8 obl 8:obl:on _ 12 , , PUNCT , _ 5 punct 5:punct _ 13 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 15 nsubj 15:nsubj _ 14 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 15 cop 15:cop _ 15 afraid afraid ADJ JJ Degree=Pos 5 parataxis 5:parataxis _ # sent_id = pilot01-272 # speaker = Tomm # text = Dave : Wheat for a clay ? 1 Dave Dave PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 Wheat wheat NOUN NN Number=Sing 1 appos 1:appos _ 4 for for ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 clay clay NOUN NN Number=Sing 3 nmod 3:nmod:for _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-273 # speaker = Dave # text = or do you just want 1 for 1 sure , can you do 2 for 2 , 1 or or CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 just just ADV RB _ 5 advmod 5:advmod _ 5 want want VERB VB VerbForm=Inf 0 root 0:root _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 5 obj 5:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 1 1 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 sure sure ADJ JJ Degree=Pos 5 obl 5:obl:for BeginSeg=Yes 10 , , PUNCT , _ 5 punct 5:punct _ 11 can can AUX MD VerbForm=Fin 13 aux 13:aux _ 12 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 13 nsubj 13:nsubj _ 13 do do VERB VB VerbForm=Inf 5 parataxis 5:parataxis _ 14 2 2 NUM CD NumForm=Digit|NumType=Card 13 obj 13:obj _ 15 for for ADP IN _ 16 case 16:case _ 16 2 2 NUM CD NumForm=Digit|NumType=Card 13 obl 13:obl:for _ 17 , , PUNCT , _ 5 punct 5:punct _ # sent_id = pilot01-274 # speaker = Tomm # text = Just 1-4-1 I 'm afraid 1 Just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 1-4-1 1-4-1 NUM CD NumForm=Word|NumType=Card 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 afraid afraid ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ # sent_id = pilot01-275 # speaker = Dave # text = fair enough 1 fair fair ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 enough enough ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot01-276 # speaker = Tomm # text = Oh ... now I get wheat( ! ) 1 Oh oh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 5 punct 5:punct _ 3 now now ADV RB _ 5 advmod 5:advmod _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 get get VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 wheat( wheat( PRON PRP Case=Acc 5 obj 5:obj _ 7 ! ! PUNCT . _ 5 punct 5:punct _ 8 ) ) PUNCT -RRB- _ 5 punct 5:punct _ # sent_id = pilot01-277 # speaker = Dave # text = heh 1 heh heh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-278 # speaker = rennoc1 # text = any spare ores anyone ? 1 any any DET DT _ 3 det 3:det BeginSeg=Yes 2 spare spare NOUN NN Number=Sing 3 compound 3:compound _ 3 ores ore NOUN NNS Number=Plur 4 compound 4:compound _ 4 anyone anyone PRON NN Number=Sing 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-279 # speaker = Dave # text = afraid not , sorry 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not ADV RB Polarity=Neg 4 advmod 4:advmod _ 3 , , PUNCT , _ 4 punct 4:punct _ 4 sorry sorry ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ # sent_id = pilot01-280 # speaker = Tomm # text = None here either :( 1 None none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 here here ADV RB PronType=Dem 1 advmod 1:advmod _ 3 either either ADV RB _ 1 advmod 1:advmod _ 4 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot01-281 # speaker = Dave # text = wheat for wood anyone ? 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 wood wood NOUN NN Number=Sing 4 compound 4:compound _ 4 anyone anyone PRON NN Number=Sing 1 nmod 1:nmod:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-282 # speaker = Dave # text = or a sheep 1 or or CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 sheep sheep NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot01-283 # speaker = Tomm # text = sorry :/ 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :/ :/ SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot01-284 # speaker = Dave # text = how do those resource tiles in the water work 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 1 aux 1:aux _ 3 those those DET DT Number=Plur|PronType=Dem 5 det 5:det _ 4 resource resource NOUN NN Number=Sing 5 compound 5:compound _ 5 tiles tile NOUN NNS Number=Plur 1 nsubj 1:nsubj _ 6 in in ADP IN _ 9 case 9:case _ 7 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 8 water water NOUN NN Number=Sing 9 compound 9:compound _ 9 work work NOUN NN Number=Sing 5 nmod 5:nmod:in _ # sent_id = pilot01-285 # speaker = Tomm # text = you can get better trades If you have a settlement on them 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 better better ADJ JJR Degree=Cmp 5 amod 5:amod _ 5 trades trade NOUN NNS Number=Plur 3 obj 3:obj _ 6 If if SCONJ IN _ 8 mark 8:mark BeginSeg=Yes 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 8 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:if _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 settlement settlement NOUN NN Number=Sing 8 obj 8:obj _ 11 on on ADP IN _ 12 case 12:case _ 12 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 8 obl 8:obl:on _ # sent_id = pilot01-286 # speaker = Dave # text = I thought that was the number ones 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 thought think VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 that that PRON DT Number=Sing|PronType=Dem 7 nsubj 7:nsubj _ 4 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 7 cop 7:cop _ 5 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 6 number number NOUN NN Number=Sing 7 compound 7:compound _ 7 ones one NOUN NNS Number=Plur 2 ccomp 2:ccomp _ # sent_id = pilot01-287 # speaker = Tomm # text = the 3:1 means you can trade 3 of anything to 1 of anything 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 3:1 3:1 NUM CD NumForm=Word|NumType=Card 3 nsubj 3:nsubj _ 3 means mean VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 5 can can AUX MD VerbForm=Fin 6 aux 6:aux _ 6 trade trade VERB VB VerbForm=Inf 3 ccomp 3:ccomp _ 7 3 3 NUM CD NumForm=Digit|NumType=Card 6 obj 6:obj _ 8 of of ADP IN _ 9 case 9:case _ 9 anything anything PRON NN Number=Sing 7 nmod 7:nmod:of _ 10 to to ADP IN _ 11 case 11:case _ 11 1 1 NUM CD NumForm=Digit|NumType=Card 6 obl 6:obl:to _ 12 of of ADP IN _ 13 case 13:case _ 13 anything anything PRON NN Number=Sing 11 nmod 11:nmod:of _ # sent_id = pilot01-288 # speaker = Dave # text = what about the other ones 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 5 case 5:case _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 other other ADJ JJ Degree=Pos 5 amod 5:amod _ 5 ones one NOUN NNS Number=Plur 1 nmod 1:nmod:about _ # sent_id = pilot01-289 # speaker = Tomm # text = The resource ones -I think- mean you can trade 2 of any of that item to 1 of anything else 1 The the DET DT Definite=Def|PronType=Art 3 det 3:det BeginSeg=Yes 2 resource resource NOUN NN Number=Sing 3 compound 3:compound _ 3 ones one NOUN NNS Number=Plur 6 nsubj 6:nsubj _ 4 -I -i AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 think- think- PRON PRP Case=Nom|PronType=Prs 6 nsubj 6:nsubj _ 6 mean mean VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj _ 8 can can AUX MD VerbForm=Fin 9 aux 9:aux _ 9 trade trade VERB VB VerbForm=Inf 6 ccomp 6:ccomp _ 10 2 2 NUM CD NumForm=Digit|NumType=Card 9 obj 9:obj _ 11 of of ADP IN _ 12 case 12:case _ 12 any any DET DT _ 10 nmod 10:nmod:of _ 13 of of ADP IN _ 15 case 15:case _ 14 that that DET DT Number=Sing|PronType=Dem 15 det 15:det _ 15 item item NOUN NN Number=Sing 12 nmod 12:nmod:of _ 16 to to ADP IN _ 17 case 17:case _ 17 1 1 NUM CD NumForm=Digit|NumType=Card 9 obl 9:obl:to _ 18 of of ADP IN _ 19 case 19:case _ 19 anything anything PRON NN Number=Sing 17 nmod 17:nmod:of _ 20 else else ADJ JJ Degree=Pos 19 amod 19:amod _ # sent_id = pilot01-290 # speaker = Dave # text = ah , that 's pretty good 1 ah ah INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 that that PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj _ 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 pretty pretty ADV RB _ 6 advmod 6:advmod _ 6 good good ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot01-291 # speaker = Tomm # text = But I might have that the wrong way around 1 But but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 might might AUX MD VerbForm=Fin 4 aux 4:aux _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 that that PRON DT Number=Sing|PronType=Dem 4 obj 4:obj _ 6 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 7 wrong wrong ADJ JJ Degree=Pos 8 amod 8:amod _ 8 way way NOUN NN Number=Sing 4 obj 4:obj _ 9 around around ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = pilot01-292 # speaker = rennoc1 # text = anyone have any wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-293 # speaker = Dave # text = nope , sorry 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot01-294 # speaker = Tomm # text = I think we are all looking for it ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 4 are be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 all all ADV RB Degree=Pos 6 advmod 6:advmod _ 6 looking look VERB VBG Tense=Pres|VerbForm=Part 2 ccomp 2:ccomp _ 7 for for ADP IN _ 8 case 8:case _ 8 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 obl 6:obl:for _ 9 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-295 # speaker = Tomm # text = Oh . 1 Oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-296 # speaker = Dave # text = can anyone trade clay for ore 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 ore ore PROPN NNP Number=Sing 3 obl 3:obl:for _ # sent_id = pilot01-297 # speaker = Dave # text = as in , I give you the clay 1 as as ADP IN _ 2 case 2:case BeginSeg=Yes 2 in in ADV RB Degree=Pos 5 obl 5:obl:as _ 3 , , PUNCT , _ 5 punct 5:punct _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 iobj 5:iobj _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 clay clay NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = pilot01-298 # speaker = Tomm # text = No ore , sorry . 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 sorry sorry INTJ UH _ 2 discourse 2:discourse _ 5 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-299 # speaker = rennoc1 # text = me neither 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 neither neither ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = pilot01-300 # speaker = Dave # text = good roll that 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 roll roll NOUN NN Number=Sing 0 root 0:root _ 3 that that PRON WDT PronType=Rel 2 appos 2:appos _ # sent_id = pilot01-301 # speaker = Dave # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-302 # speaker = Tomm # text = boss walked in Sorry , 1 boss boss NOUN NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 walked walk VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 in in ADV RB Degree=Pos 2 advmod 2:advmod _ 4 Sorry sorry ADJ JJ Degree=Pos 2 xcomp 2:xcomp BeginSeg=Yes 5 , , PUNCT , _ 2 punct 2:punct _ # sent_id = pilot01-303 # speaker = Dave # text = np 1 np np PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-304 # speaker = Tomm # text = Yes , that was a good roll for you . 1 Yes yes INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 that that PRON DT Number=Sing|PronType=Dem 7 nsubj 7:nsubj _ 4 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 7 cop 7:cop _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 good good ADJ JJ Degree=Pos 7 amod 7:amod _ 7 roll roll NOUN NN Number=Sing 0 root 0:root _ 8 for for ADP IN _ 9 case 9:case _ 9 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 7 nmod 7:nmod:for _ 10 . . PUNCT . _ 7 punct 7:punct _ # sent_id = pilot01-305 # speaker = Tomm # text = Ah . Sheep . 1 Ah ah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 . . PUNCT . _ 3 punct 3:punct _ 3 Sheep sheep NOUN NN Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-306 # speaker = Dave # text = You basically control the sheep 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 basically basically ADV RB Degree=Pos 3 advmod 3:advmod _ 3 control control VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot01-307 # speaker = Tomm # text = That 's not as handy or as sinister as it sounds 1 That that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj|8:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 not not PART RB Polarity=Neg 5 advmod 5:advmod _ 4 as as ADV RB _ 5 advmod 5:advmod _ 5 handy handy ADJ JJ Degree=Pos 0 root 0:root _ 6 or or CCONJ CC _ 8 cc 8:cc _ 7 as as ADV RB _ 8 advmod 8:advmod _ 8 sinister sinister ADJ JJ Degree=Pos 5 conj 5:conj:or _ 9 as as SCONJ IN _ 11 mark 11:mark _ 10 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 11 nsubj 11:nsubj _ 11 sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 advcl 7:advcl:as _ # sent_id = pilot01-308 # speaker = Tomm # text = Unfortunately . 1 Unfortunately unfortunately ADV RB Degree=Pos|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-309 # speaker = Dave # text = Still cooler than being a wheat baron 1 Still still ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 cooler cooler ADJ JJR Degree=Cmp 0 root 0:root _ 3 than than SCONJ IN _ 7 mark 7:mark _ 4 being be AUX VBG VerbForm=Ger 7 cop 7:cop _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 wheat wheat NOUN NN Number=Sing 7 compound 7:compound _ 7 baron baron NOUN NN Number=Sing 2 advcl 2:advcl:than _ # sent_id = pilot01-310 # speaker = Tomm # text = I do n't know , you 've got ' baron ' right there in the title 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 know know VERB VB VerbForm=Inf 0 root 0:root _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 7 've have AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 8 aux 8:aux _ 8 got get VERB VBN Tense=Past|VerbForm=Part 4 parataxis 4:parataxis _ 9 ' ' PUNCT `` _ 10 punct 10:punct _ 10 baron baron NOUN NN Number=Sing 8 obj 8:obj _ 11 ' ' PUNCT '' _ 10 punct 10:punct _ 12 right right ADV RB Degree=Pos 13 advmod 13:advmod _ 13 there there ADV RB PronType=Dem 8 advmod 8:advmod _ 14 in in ADP IN _ 16 case 16:case _ 15 the the DET DT Definite=Def|PronType=Art 16 det 16:det _ 16 title title NOUN NN Number=Sing 8 obl 8:obl:in _ # sent_id = pilot01-311 # speaker = Dave # text = That is actually the only good thing about this job 1 That that PRON DT Number=Sing|PronType=Dem 7 nsubj 7:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 3 actually actually ADV RB Degree=Pos 7 advmod 7:advmod _ 4 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 5 only only ADV RB _ 6 advmod 6:advmod _ 6 good good ADJ JJ Degree=Pos 7 amod 7:amod _ 7 thing thing NOUN NN Number=Sing 0 root 0:root _ 8 about about ADP IN _ 10 case 10:case _ 9 this this DET DT Number=Sing|PronType=Dem 10 det 10:det _ 10 job job NOUN NN Number=Sing 7 nmod 7:nmod:about _ # sent_id = pilot01-312 # speaker = Tomm # text = Thank god . 1 Thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 god god PROPN NNP Number=Sing 1 obj 1:obj _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-313 # speaker = Tomm # text = I was going to scream if I rolled a 7 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 3 aux 3:aux _ 3 going go VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 scream scream VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 if if SCONJ IN _ 8 mark 8:mark BeginSeg=Yes 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 rolled roll VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 5 advcl 5:advcl:if _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 7 7 NUM CD NumForm=Digit|NumType=Card 8 obj 8:obj _ # sent_id = pilot01-314 # speaker = Dave # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-315 # speaker = Tomm # text = Woo ! 1 Woo Woo PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-316 # speaker = Tomm # text = Clay ! 1 Clay clay PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-317 # speaker = Tomm # text = Hard-earned clay ! 1 Hard-earned hard-earned ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-318 # speaker = Dave # text = anyone got clay or ore they can swap for wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 8 advcl 8:advcl _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 ore ore NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 8 nsubj 8:nsubj _ 7 can can AUX MD VerbForm=Fin 8 aux 8:aux _ 8 swap swap VERB VB VerbForm=Inf 0 root 0:root _ 9 for for ADP IN _ 10 case 10:case _ 10 wheat wheat NOUN NN Number=Sing 8 obl 8:obl:for _ 11 ? ? PUNCT . _ 8 punct 8:punct _ # sent_id = pilot01-319 # speaker = Dave # text = clay or wood , rather 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 wood wood NOUN NN Number=Sing 1 conj 1:conj:or _ 4 , , PUNCT , _ 1 punct 1:punct _ 5 rather rather ADV RB _ 1 advmod 1:advmod _ # sent_id = pilot01-320 # speaker = Tomm # text = Only got that one 1 Only only ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 that that DET DT Number=Sing|PronType=Dem 4 det 4:det _ 4 one one NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = pilot01-321 # speaker = Dave # text = could you , by any chance , use some fine high quality wheat 1 could could AUX MD VerbForm=Fin 8 aux 8:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 3 , , PUNCT , _ 8 punct 8:punct _ 4 by by ADP IN _ 6 case 6:case _ 5 any any DET DT _ 6 det 6:det _ 6 chance chance NOUN NN Number=Sing 8 obl 8:obl:by _ 7 , , PUNCT , _ 8 punct 8:punct _ 8 use use VERB VB Mood=Imp|VerbForm=Fin 0 root 0:root _ 9 some some DET DT _ 13 det 13:det _ 10 fine fine ADJ JJ Degree=Pos 13 amod 13:amod _ 11 high high ADJ JJ Degree=Pos 12 amod 12:amod _ 12 quality quality NOUN NN Number=Sing 13 compound 13:compound _ 13 wheat wheat NOUN NN Number=Sing 8 obj 8:obj _ # sent_id = pilot01-322 # speaker = Dave # text = guaranteed to be 100 % more edible than clay 1 guaranteed guarantee VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 7 mark 7:mark _ 3 be be AUX VB VerbForm=Inf 7 cop 7:cop _ 4 100 100 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 % % SYM NN Number=Sing 6 obl:npmod 6:obl:npmod _ 6 more more ADV RBR Degree=Cmp 7 advmod 7:advmod _ 7 edible edible ADJ JJ Degree=Pos 1 xcomp 1:xcomp _ 8 than than ADP IN _ 9 case 9:case _ 9 clay clay PROPN NNP Number=Sing 7 obl 7:obl:than _ # sent_id = pilot01-323 # speaker = Tomm # text = perhaps ... I can eat the sheep for now . 1 perhaps perhaps ADV RB Degree=Pos 5 advmod 5:advmod BeginSeg=Yes 2 ... ... PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 5 eat eat VERB VB VerbForm=Inf 0 root 0:root _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 sheep sheep NOUN NN Number=Sing 5 obj 5:obj _ 8 for for ADP IN _ 9 case 9:case _ 9 now now ADV RB _ 5 obl 5:obl:for _ 10 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-324 # speaker = Tomm # text = If I get more clay , 1 If if SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 more more ADJ JJR Degree=Cmp 5 amod 5:amod _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 , , PUNCT , _ 3 punct 3:punct _ # sent_id = pilot01-325 # speaker = Tomm # text = Cook them in my lovely new tandoor oven I made out of the clay ! 1 Cook cook VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 1 obj 1:obj _ 3 in in ADP IN _ 8 case 8:case _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 5 lovely lovely ADJ JJ Degree=Pos 8 amod 8:amod _ 6 new new ADJ JJ Degree=Pos 8 amod 8:amod _ 7 tandoor tandoor NOUN NN Number=Sing 8 compound 8:compound _ 8 oven oven NOUN NN Number=Sing 1 obl 1:obl:in _ 9 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj _ 10 made make VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 8 acl:relcl 8:acl:relcl _ 11 out out ADP IN _ 14 case 14:case _ 12 of of ADP IN _ 14 case 14:case _ 13 the the DET DT Definite=Def|PronType=Art 14 det 14:det _ 14 clay clay NOUN NN Number=Sing 10 obl 10:obl:out_of _ 15 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-326 # speaker = rennoc1 # text = but I have almost nothing but wheat to trade back maybe 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 almost almost ADV RB Degree=Pos 5 advmod 5:advmod _ 5 nothing nothing PRON NN Number=Sing|Polarity=Neg 3 obj 3:obj _ 6 but but ADP IN _ 7 case 7:case _ 7 wheat wheat NOUN NN Number=Sing 5 nmod 5:nmod:but _ 8 to to PART TO _ 9 mark 9:mark _ 9 trade trade VERB VB VerbForm=Inf 3 advcl 3:advcl:to _ 10 back back ADP RP _ 9 compound:prt 9:compound:prt _ 11 maybe maybe ADV RB _ 9 advmod 9:advmod BeginSeg=Yes # sent_id = pilot01-327 # speaker = Dave # text = clay or wood rennoc ? 1 clay clay NOUN NN Number=Sing 4 compound 4:compound BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 wood wood NOUN NN Number=Sing 1 conj 1:conj:or|4:compound _ 4 rennoc rennoc NOUN NN Number=Sing 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-328 # speaker = Dave # text = either one 1 either either CCONJ CC _ 2 cc:preconj 2:cc:preconj BeginSeg=Yes 2 one one NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot01-329 # speaker = rennoc1 # text = unfortunately , neither one 1 unfortunately unfortunately ADV RB Degree=Pos|Polarity=Neg 4 advmod 4:advmod BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 neither neither ADV RB Degree=Pos 4 advmod 4:advmod _ 4 one one NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot01-330 # speaker = rennoc1 # text = tomm , could I give you 3 sheep for a clay and an ore ? 1 tomm tomm NOUN NN Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 could could AUX MD VerbForm=Fin 5 aux 5:aux _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 give give VERB VB VerbForm=Inf 0 root 0:root _ 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 iobj 5:iobj _ 7 3 3 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 sheep sheep NOUN NNS Number=Plur 5 obj 5:obj _ 9 for for ADP IN _ 11 case 11:case _ 10 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 clay clay NOUN NN Number=Sing 8 nmod 8:nmod:for _ 12 and and CCONJ CC _ 14 cc 14:cc _ 13 an a DET DT Definite=Ind|PronType=Art 14 det 14:det _ 14 ore ore NOUN NN Number=Sing 11 conj 8:nmod:for|11:conj:and _ 15 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-331 # speaker = Tomm # text = I do n't have ore , I 'm afraid ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 6 , , PUNCT , _ 4 punct 4:punct _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 8 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 9 afraid afraid ADJ JJ Degree=Pos 4 parataxis 4:parataxis _ 10 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-332 # speaker = Tomm # text = Plus ... I 'm basically rolling in sheep 1 Plus plus CCONJ CC _ 6 cc 6:cc BeginSeg=Yes 2 ... ... PUNCT , _ 6 punct 6:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 4 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 basically basically ADV RB Degree=Pos 6 advmod 6:advmod _ 6 rolling roll VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 7 in in ADP IN _ 8 case 8:case _ 8 sheep sheep NOUN NNS Number=Plur 6 obl 6:obl:in _ # sent_id = pilot01-333 # speaker = Tomm # text = Really need to move that robber blocking your clay , eh ? :/ 1 Really really ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 move move VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 that that DET DT Number=Sing|PronType=Dem 6 det 6:det _ 6 robber robber NOUN NN Number=Sing 4 obj 4:obj _ 7 blocking block VERB VBG VerbForm=Ger 4 advcl 4:advcl _ 8 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 9 clay clay NOUN NN Number=Sing 7 obj 7:obj _ 10 , , PUNCT , _ 2 punct 2:punct _ 11 eh eh INTJ UH _ 2 discourse 2:discourse _ 12 ? ? PUNCT . _ 2 punct 2:punct _ 13 :/ :/ SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot01-334 # speaker = rennoc1 # text = you could trade them back for the resources you 'd need but if I gave you some sheep , 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 3 obj 3:obj _ 5 back back ADV RB Degree=Pos 3 advmod 3:advmod _ 6 for for ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 resources resource NOUN NNS Number=Plur 3 obl 3:obl:for _ 9 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 11 nsubj 11:nsubj _ 10 'd would AUX MD VerbForm=Fin 11 aux 11:aux _ 11 need need VERB VB VerbForm=Inf 8 acl:relcl 8:acl:relcl _ 12 but but CCONJ CC _ 15 cc 15:cc BeginSeg=Yes 13 if if SCONJ IN _ 15 mark 15:mark _ 14 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 15 nsubj 15:nsubj _ 15 gave give VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 3 conj 3:conj:but _ 16 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 15 iobj 15:iobj _ 17 some some DET DT _ 18 det 18:det _ 18 sheep sheep NOUN NNS Number=Plur 15 obj 15:obj _ 19 , , PUNCT , _ 3 punct 3:punct _ # sent_id = pilot01-335 # speaker = Tomm # text = Well , as I say , do n't have any ore at all 1 Well well INTJ UH _ 9 discourse 9:discourse BeginSeg=Yes 2 , , PUNCT , _ 9 punct 9:punct _ 3 as as SCONJ IN _ 5 mark 5:mark _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 say say VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 9 advcl 9:advcl:as _ 6 , , PUNCT , _ 9 punct 9:punct _ 7 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 8 n't not PART RB Polarity=Neg 9 advmod 9:advmod _ 9 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 10 any any DET DT _ 11 det 11:det _ 11 ore ore NOUN NN Number=Sing 9 obj 9:obj _ 12 at at ADV RB Degree=Pos 13 case 13:case _ 13 all all ADV RB Degree=Pos 11 nmod 11:nmod:at _ # sent_id = pilot01-336 # speaker = rennoc1 # text = ok , cool . 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-337 # speaker = Tomm # text = I think Dave is the only one who does 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 Dave Dave PROPN NNP Number=Sing 7 nsubj 7:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 5 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 6 only only ADJ JJ Degree=Pos 7 amod 7:amod _ 7 one one NOUN NN Number=Sing 2 ccomp 2:ccomp|9:nsubj _ 8 who who PRON WP PronType=Rel 9 nsubj 7:ref _ 9 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 acl:relcl 7:acl:relcl _ # sent_id = pilot01-338 # speaker = Tomm # text = *whispers*horder ! 1 *whispers*horder *whispers*horder NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-339 # speaker = rennoc1 # text = do you have any ores , dave ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 ores ore NOUN NNS Number=Plur 3 obj 3:obj _ 6 , , PUNCT , _ 5 punct 5:punct _ 7 dave dave PROPN NNP Number=Sing 5 appos 5:appos _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-340 # speaker = Dave # text = lo 1 lo lo INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-341 # speaker = Dave # text = I do n't , no 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 n't not PART RB Polarity=Neg 2 advmod 2:advmod _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 no no INTJ UH Polarity=Neg 2 discourse 2:discourse _ # sent_id = pilot01-342 # speaker = Dave # text = I have wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = pilot01-343 # speaker = Dave # text = wheat 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-344 # speaker = Dave # text = I stole your wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 stole steal VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = pilot01-345 # speaker = Dave # text = aand , I did n't mean to end that 1 aand aand ADV RB Degree=Pos 6 advmod 6:advmod BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj|8:nsubj:xsubj _ 4 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 6 aux 6:aux _ 5 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 mean mean VERB VB VerbForm=Inf 0 root 0:root _ 7 to to PART TO _ 8 mark 8:mark _ 8 end end VERB VB VerbForm=Inf 6 xcomp 6:xcomp _ 9 that that PRON DT Number=Sing|PronType=Dem 8 obj 8:obj _ # sent_id = pilot01-346 # speaker = Tomm # text = Wait , who 'd you steam from ? 1 Wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 who who PRON WP PronType=Int 6 obl 6:obl:from _ 4 'd would AUX MD VerbForm=Fin 6 aux 6:aux _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 steam steam VERB VB VerbForm=Inf 1 parataxis 1:parataxis _ 7 from from ADP IN _ 3 case 3:case _ 8 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-347 # speaker = Dave # text = rennoc 1 rennoc rennoc PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-348 # speaker = Dave # text = wwait 1 wwait wwait PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-349 # speaker = rennoc1 # text = i am now utterly wheatless so i see . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 now now ADV RB _ 5 advmod 5:advmod _ 4 utterly utterly ADV RB Degree=Pos 5 advmod 5:advmod _ 5 wheatless wheatless ADJ JJ Degree=Pos 0 root 0:root _ 6 so so ADV RB _ 8 advmod 8:advmod BeginSeg=Yes 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 parataxis 5:parataxis _ 9 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-350 # speaker = Dave # text = maybe you ? 1 maybe maybe ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-351 # speaker = Tomm # text = Oh , that 's harsh . 1 Oh oh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 that that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj _ 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 harsh harsh ADJ JJ Degree=Pos 0 root 0:root _ 6 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-352 # speaker = Tomm # text = one sec 1 one one NUM CD NumForm=Word|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 sec sec NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot01-353 # speaker = Dave # text = nah , it was rennoc 1 nah nah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 4 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 5 rennoc rennoc ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot01-354 # speaker = Dave # text = hey , I know where you can get some good wheat 1 hey hey INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 where where ADV WRB PronType=Int 8 mark 8:mark _ 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 7 can can AUX MD VerbForm=Fin 8 aux 8:aux _ 8 get get VERB VB VerbForm=Inf 4 advcl 4:advcl:where _ 9 some some DET DT _ 11 det 11:det _ 10 good good ADJ JJ Degree=Pos 11 amod 11:amod _ 11 wheat wheat NOUN NN Number=Sing 8 obj 8:obj _ # sent_id = pilot01-355 # speaker = Dave # text = but seriously , want to trade for some wheat ? 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 seriously seriously ADV RB Degree=Pos 4 advmod 4:advmod _ 3 , , PUNCT , _ 4 punct 4:punct _ 4 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 for for ADP IN _ 9 case 9:case _ 8 some some DET DT _ 9 det 9:det _ 9 wheat wheat NOUN NN Number=Sing 6 obl 6:obl:for _ 10 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-356 # speaker = Tomm # text = where goes the robber ? 1 where where ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 goes go VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 robber robber NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-357 # speaker = Dave # text = has n't been moved yet 1 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 3 been be AUX VBN Tense=Past|VerbForm=Part 4 aux:pass 4:aux:pass _ 4 moved move VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 5 yet yet ADV RB _ 4 advmod 4:advmod _ # sent_id = pilot01-358 # speaker = Tomm # text = bah , phone , brb . 1 bah bah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 phone phone NOUN NN Number=Sing 0 root 0:root _ 4 , , PUNCT , _ 5 punct 5:punct _ 5 brb brb NOUN NN Number=Sing 3 vocative 3:vocative _ 6 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-359 # speaker = Tomm # text = Hey ! 1 Hey hey INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-360 # speaker = Tomm # text = :p 1 :p :p SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-361 # speaker = Dave # text = heh 1 heh heh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-362 # speaker = Dave # text = ... 1 ... ... SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-363 # speaker = Dave # text = noooo 1 noooo noooo INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-364 # speaker = Dave # text = I just bought the wrong resource 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 bought buy VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 wrong wrong ADJ JJ Degree=Pos 6 amod 6:amod _ 6 resource resource NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot01-365 # speaker = rennoc1 # text = so you have ore to spare then ... ? 1 so so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj|6:nsubj:xsubj _ 5 to to PART TO _ 6 mark 6:mark _ 6 spare spare VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 7 then then ADV RB PronType=Dem 6 advmod 6:advmod _ 8 ... ... PUNCT , _ 3 punct 3:punct _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-366 # speaker = Dave # text = I do 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = pilot01-367 # speaker = Dave # text = ore for wood ? 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wood wood NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-368 # speaker = rennoc1 # text = if only ... I have clay ? 1 if if SCONJ IN _ 2 mark 2:mark BeginSeg=Yes 2 only only ADV RB _ 5 advcl 5:advcl:if _ 3 ... ... PUNCT , _ 5 punct 5:punct _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 5 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 clay clay NOUN NN Number=Sing 5 obj 5:obj _ 7 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-369 # speaker = Dave # text = that is more useful 1 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 more more ADV RBR Degree=Cmp 4 advmod 4:advmod _ 4 useful useful ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot01-370 # speaker = Dave # text = yeah , go ahead 1 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 ahead ahead ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = pilot01-371 # speaker = Tomm # text = Sorry , back 1 Sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 back back ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = pilot01-372 # speaker = Tomm # text = what did I miss ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 miss miss VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-373 # speaker = Dave # text = not much 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 much much ADV RB Degree=Pos 0 root 0:root _ # sent_id = pilot01-374 # speaker = Dave # text = ADDTIME 1 ADDTIME ADDTIME PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-375 # speaker = Dave # text = we play this to the end , not until the time runs out , yeah ? 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 play play VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 this this PRON DT Number=Sing|PronType=Dem 2 obj 2:obj _ 4 to to ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 end end NOUN NN Number=Sing 2 obl 2:obl:to _ 7 , , PUNCT , _ 2 punct 2:punct _ 8 not not ADV RB Polarity=Neg 12 advmod 12:advmod _ 9 until until SCONJ IN _ 12 mark 12:mark _ 10 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 11 time time NOUN NN Number=Sing 12 nsubj 12:nsubj _ 12 runs run VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:until _ 13 out out ADP RP _ 12 compound:prt 12:compound:prt _ 14 , , PUNCT , _ 2 punct 2:punct _ 15 yeah yeah INTJ UH _ 2 discourse 2:discourse _ 16 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-376 # speaker = Tomm # text = yeah , we 'll see 1 yeah yeah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 see see VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = pilot01-377 # speaker = Tomm # text = Right , anyway ... so I have bugger all ... annnnd ... yes . 1 Right right INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 anyway anyway INTJ UH _ 7 discourse 7:discourse _ 4 ... ... PUNCT , _ 7 punct 7:punct _ 5 so so ADV RB _ 7 advmod 7:advmod BeginSeg=Yes 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 8 bugger bugger NOUN NN Number=Sing 7 obj 7:obj _ 9 all all DET DT _ 8 det 8:det _ 10 ... ... PUNCT , _ 7 punct 7:punct _ 11 annnnd annnnd INTJ UH _ 7 discourse 7:discourse _ 12 ... ... PUNCT , _ 7 punct 7:punct _ 13 yes yes INTJ UH _ 7 discourse 7:discourse _ 14 . . PUNCT . _ 7 punct 7:punct _ # sent_id = pilot01-378 # speaker = rennoc1 # text = so dave , what did you have to trade for clay ? 1 so so ADV RB _ 7 advmod 7:advmod BeginSeg=Yes 2 dave dave PROPN NNP Number=Sing 7 vocative 7:vocative _ 3 , , PUNCT , _ 7 punct 7:punct _ 4 what what PRON WP PronType=Int 7 obj 7:obj|9:nsubj:xsubj _ 5 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 7 aux 7:aux _ 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 7 have have VERB VB VerbForm=Inf 0 root 0:root _ 8 to to PART TO _ 9 mark 9:mark _ 9 trade trade VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 10 for for ADP IN _ 11 case 11:case _ 11 clay clay NOUN NN Number=Sing 9 obl 9:obl:for _ 12 ? ? PUNCT . _ 7 punct 7:punct _ # sent_id = pilot01-379 # speaker = Tomm # text = I covert rennoc 's clay . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 covert covert VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 rennoc rennoc PROPN NNP Number=Sing 5 nmod:poss 5:nmod:poss _ 4 's 's PART POS _ 3 case 3:case _ 5 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-380 # speaker = Tomm # text = I could offer things ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 things thing NOUN NNS Number=Plur 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-381 # speaker = Dave # text = wood ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-382 # speaker = Tomm # text = Ore ? 1 Ore Ore PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-383 # speaker = Dave # text = clay rennoc 1 clay clay NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 rennoc rennoc NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot01-384 # speaker = Dave # text = I have ore to trade ( or wheat , always wheat ) 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|8:nsubj:xsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj|5:nsubj:xsubj|8:nsubj:xsubj _ 4 to to PART TO _ 5 mark 5:mark _ 5 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 6 ( ( PUNCT -LRB- _ 11 punct 11:punct _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 wheat wheat NOUN NN Number=Sing 5 conj 2:xcomp|5:conj:or _ 9 , , PUNCT , _ 11 punct 11:punct _ 10 always always ADV RB _ 11 advmod 11:advmod _ 11 wheat wheat NOUN NN Number=Sing 8 appos 8:appos _ 12 ) ) PUNCT -RRB- _ 11 punct 11:punct _ # sent_id = pilot01-385 # speaker = rennoc1 # text = tomm , do you have ore ? 1 tomm tomm INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 have have VERB VB VerbForm=Inf 0 root 0:root _ 6 ore ore NOUN NN Number=Sing 5 obj 5:obj _ 7 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-386 # speaker = Tomm # text = Yes , yes I do 1 Yes yes INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 yes yes INTJ UH _ 5 discourse 5:discourse _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 do do VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = pilot01-387 # speaker = rennoc1 # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-388 # speaker = Tomm # text = 8 ! 1 8 8 X LS _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-389 # speaker = Tomm # text = 8 ! 1 8 8 X LS _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-390 # speaker = Tomm # text = Not 8 . 1 Not not ADV RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 8 8 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-391 # speaker = Dave # text = any wood around ? 1 any any DET DT _ 2 det 2:det BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 around around ADV RB Degree=Pos 2 advmod 2:advmod _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-392 # speaker = rennoc1 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-393 # speaker = Tomm # text = He stole my sheep Damn robber . 1 He he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 stole steal VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 Damn damn ADJ JJ Degree=Pos 6 amod 6:amod BeginSeg=Yes 6 robber robber NOUN NN Number=Sing 2 obj 2:obj _ 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-394 # speaker = Tomm # text = Woo ! Poor ! 1 Woo Woo PROPN NNP Number=Sing 3 vocative 3:vocative BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ 3 Poor poor ADJ JJ Degree=Pos 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-395 # speaker = Dave # text = I can trade wheat or clay has anyone got a sheep , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 clay clay NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 7 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 aux 9:aux BeginSeg=Yes 8 anyone anyone PRON NN Number=Sing 9 nsubj 9:nsubj _ 9 got get VERB VBN Tense=Past|VerbForm=Part 3 parataxis 3:parataxis _ 10 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 sheep sheep NOUN NN Number=Sing 9 obj 9:obj _ 12 , , PUNCT , _ 3 punct 3:punct _ # sent_id = pilot01-396 # speaker = Tomm # text = Surprisingly I am bereft of sheep . 1 Surprisingly surprisingly ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 bereft bereft ADJ JJ Degree=Pos 0 root 0:root _ 5 of of ADP IN _ 6 case 6:case _ 6 sheep sheep NOUN NNS Number=Plur 4 obl 4:obl:of _ 7 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-397 # speaker = Dave # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-398 # speaker = Dave # text = rennoc ? 1 rennoc rennoc INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-399 # speaker = rennoc1 # text = sorry , no sheep 1 sorry sorry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ # sent_id = pilot01-400 # speaker = rennoc1 # text = brb 1 brb brb PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-401 # speaker = Tomm # text = Fancy some tasty ore ? 1 Fancy Fancy VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 some some DET DT _ 4 det 4:det _ 3 tasty tasty ADJ JJ Degree=Pos 4 amod 4:amod _ 4 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-402 # speaker = Dave # text = I do not ^_^ 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 not not PART RB Polarity=Neg 2 advmod 2:advmod _ 4 ^_^ ^_^ SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot01-403 # speaker = Tomm # text = But ... you can ... you know ... smelt it ? 1 But but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 ... ... PUNCT , _ 4 punct 4:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 can can AUX MD VerbForm=Fin 0 root 0:root _ 5 ... ... PUNCT , _ 4 punct 4:punct _ 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 7 know know VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 8 ... ... PUNCT , _ 9 punct 9:punct _ 9 smelt smelt VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 10 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 9 obj 9:obj _ 11 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-404 # speaker = Tomm # text = How about clay ? 1 How how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 3 case 3:case _ 3 clay clay NOUN NN Number=Sing 1 obl 1:obl:about _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-405 # speaker = Dave # text = nope , sorry , I 'm good for clay 1 nope nope INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 sorry sorry INTJ UH _ 7 discourse 7:discourse _ 4 , , PUNCT , _ 7 punct 7:punct _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 6 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 7 good good ADJ JJ Degree=Pos 0 root 0:root _ 8 for for ADP IN _ 9 case 9:case _ 9 clay clay NOUN NN Number=Sing 7 obl 7:obl:for _ # sent_id = pilot01-406 # speaker = Tomm # text = For ... you know ... sculpture ? 1 For for ADP IN _ 4 mark 4:mark BeginSeg=Yes 2 ... ... PUNCT , _ 4 punct 4:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 know know VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 ... ... PUNCT , _ 4 punct 4:punct _ 6 sculpture sculpture NOUN NN Number=Sing 4 obj 4:obj _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-407 # speaker = Dave # text = and pots 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 pots pot NOUN NNS Number=Plur 0 root 0:root _ # sent_id = pilot01-408 # speaker = Tomm # text = Bah . Philistine :P 1 Bah bah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 . . PUNCT . _ 3 punct 3:punct _ 3 Philistine Philistine PROPN NNP Number=Sing 0 root 0:root _ 4 :P :p SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot01-409 # speaker = Dave # text = hey , the people of Davetopia make very nice pots 1 hey hey INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 people people NOUN NNS Number=Plur 7 nsubj 7:nsubj _ 5 of of ADP IN _ 6 case 6:case _ 6 Davetopia Davetopia PROPN NNP Number=Sing 4 nmod 4:nmod:of _ 7 make make VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 8 very very ADV RB _ 9 advmod 9:advmod _ 9 nice nice ADJ JJ Degree=Pos 10 amod 10:amod _ 10 pots pot NOUN NNS Number=Plur 7 obj 7:obj _ # sent_id = pilot01-410 # speaker = Dave # text = ooh , wood 1 ooh ooh INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot01-411 # speaker = Dave # text = trade ? 1 trade trade NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-412 # speaker = rennoc1 # text = ok im back 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 im im VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 back back ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = pilot01-413 # speaker = Tomm # text = Oh , so now Davetopia makes with the niceties ? 1 Oh oh INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 so so ADV RB _ 6 advmod 6:advmod _ 4 now now ADV RB _ 6 advmod 6:advmod _ 5 Davetopia Davetopia PROPN NNP Number=Sing 6 nsubj 6:nsubj _ 6 makes make VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 7 with with ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 niceties nicety NOUN NNS Number=Plur 6 obl 6:obl:with _ 10 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = pilot01-414 # speaker = Dave # text = we are a fickle people 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 fickle fickle ADJ JJ Degree=Pos 5 amod 5:amod _ 5 people people NOUN NNS Number=Plur 0 root 0:root _ # sent_id = pilot01-415 # speaker = Tomm # text = Where was all this decorum when we talked before ? 1 Where where ADV WRB PronType=Int 5 advmod 5:advmod BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 3 all all DET PDT _ 5 det:predet 5:det:predet _ 4 this this DET DT Number=Sing|PronType=Dem 5 det 5:det _ 5 decorum decorum NOUN NN Number=Sing 0 root 0:root _ 6 when when ADV WRB PronType=Int 8 mark 8:mark _ 7 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 talked talk VERB VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 5 advcl 5:advcl:when _ 9 before before ADV RB Degree=Pos 8 advmod 8:advmod _ 10 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-416 # speaker = Dave # text = well you did n't have wood then 1 well well INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 3 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 have have VERB VB VerbForm=Inf 0 root 0:root _ 6 wood wood NOUN NN Number=Sing 5 obj 5:obj _ 7 then then ADV RB PronType=Dem 5 advmod 5:advmod _ # sent_id = pilot01-417 # speaker = Tomm # text = Snigger . 1 Snigger Snigger PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-418 # speaker = Tomm # text = Tommville is amused by such base humour . 1 Tommville Tommville PROPN NNP Number=Sing 3 nsubj:pass 3:nsubj:pass BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux:pass 3:aux:pass _ 3 amused amused VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 4 by by ADP IN _ 7 case 7:case _ 5 such such ADJ JJ Degree=Pos 7 amod 7:amod _ 6 base base NOUN NN Number=Sing 7 compound 7:compound _ 7 humour humour NOUN NN Number=Sing 3 obl 3:obl:by _ 8 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-419 # speaker = Tomm # text = Anyway , what will you offer for wood ? 1 Anyway anyway INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 what what PRON WP PronType=Int 6 obj 6:obj _ 4 will will AUX MD VerbForm=Fin 6 aux 6:aux _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 7 for for ADP IN _ 8 case 8:case _ 8 wood wood NOUN NN Number=Sing 6 obl 6:obl:for _ 9 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = pilot01-420 # speaker = Dave # text = wheat ? : D 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ 3 : : PUNCT : _ 1 punct 1:punct _ 4 D D PROPN NNP Number=Sing 1 appos 1:appos _ # sent_id = pilot01-421 # speaker = Dave # text = or clay 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 clay clay PROPN NNP Number=Sing 0 root 0:root _ # sent_id = pilot01-422 # speaker = rennoc1 # text = anone have sheep 1 anone anone PRON PRP Case=Nom|Number=Sing|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = pilot01-423 # speaker = Tomm # text = Pfft , your pots are of no use . 1 Pfft pfft INTJ UH _ 8 discourse 8:discourse BeginSeg=Yes 2 , , PUNCT , _ 8 punct 8:punct _ 3 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 pots pot NOUN NNS Number=Plur 8 nsubj 8:nsubj _ 5 are be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 6 of of ADP IN _ 8 case 8:case _ 7 no no DET DT Polarity=Neg 8 det 8:det _ 8 use use NOUN NN Number=Sing 0 root 0:root _ 9 . . PUNCT . _ 8 punct 8:punct _ # sent_id = pilot01-424 # speaker = Tomm # text = Sadly still no sheep :( 1 Sadly sadly ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 2 still still ADV RB Degree=Pos 4 advmod 4:advmod _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 5 :( :( SYM NFP _ 4 discourse 4:discourse _ # sent_id = pilot01-425 # speaker = Dave # text = wheat then ? 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 then then ADV RB PronType=Dem 1 advmod 1:advmod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-426 # speaker = Tomm # text = Talk to rennoc first , it 's his go :p 1 Talk talk VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to ADP IN _ 3 case 3:case _ 3 rennoc rennoc PROPN NNP Number=Sing 1 obl 1:obl:to _ 4 first first ADV RB Degree=Pos|NumType=Ord 1 advmod 1:advmod _ 5 , , PUNCT , _ 1 punct 1:punct _ 6 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 9 nsubj 9:nsubj BeginSeg=Yes 7 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 8 his he PRON PRP$ Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 9 go go NOUN NN Number=Sing 1 parataxis 1:parataxis _ 10 :p :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot01-427 # speaker = rennoc1 # text = yeah sure , could do with some wheat 1 yeah yeah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 sure sure INTJ UH _ 5 discourse 5:discourse _ 3 , , PUNCT , _ 5 punct 5:punct _ 4 could could AUX MD VerbForm=Fin 5 aux 5:aux _ 5 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 6 with with ADP IN _ 8 case 8:case _ 7 some some DET DT _ 8 det 8:det _ 8 wheat wheat NOUN NN Number=Sing 5 obl 5:obl:with _ # sent_id = pilot01-428 # speaker = Dave # text = got wood ? 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 1 obj 1:obj _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-429 # speaker = Tomm # text = Still snigger . 1 Still still ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 snigger snigger ADJ JJ Degree=Pos 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-430 # speaker = rennoc1 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-431 # speaker = Dave # text = heh 1 heh heh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-432 # speaker = Dave # text = that 's all I 'm interested in , sorry :( 1 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 all all DET DT _ 0 root 0:root _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 5 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 interested interested ADJ JJ Degree=Pos 3 acl:relcl 3:acl:relcl _ 7 in in ADP IN _ 6 obl 6:obl _ 8 , , PUNCT , _ 3 punct 3:punct _ 9 sorry sorry INTJ UH _ 3 discourse 3:discourse _ 10 :( :( SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot01-433 # speaker = Tomm # text = Dave - how many wheat would you give for 1 wood ? 1 Dave Dave PROPN NNP Number=Sing 8 vocative 8:vocative BeginSeg=Yes 2 - - PUNCT , _ 8 punct 8:punct _ 3 how how ADV WRB PronType=Int 4 advmod 4:advmod _ 4 many many ADJ JJ Degree=Pos 5 amod 5:amod _ 5 wheat wheat NOUN NN Number=Sing 8 obj 8:obj _ 6 would would AUX MD VerbForm=Fin 8 aux 8:aux _ 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 8 give give VERB VB VerbForm=Inf 0 root 0:root _ 9 for for ADP IN _ 11 case 11:case _ 10 1 1 NUM CD NumForm=Digit|NumType=Card 11 nummod 11:nummod _ 11 wood wood NOUN NN Number=Sing 8 obl 8:obl:for _ 12 ? ? PUNCT . _ 8 punct 8:punct _ # sent_id = pilot01-434 # speaker = Dave # text = I will give you one whole wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 one one NUM CD NumForm=Word|NumType=Card 7 nummod 7:nummod _ 6 whole whole ADJ JJ Degree=Pos 7 amod 7:amod _ 7 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot01-435 # speaker = Tomm # text = I must demand 2 . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 must must AUX MD VerbForm=Fin 3 aux 3:aux _ 3 demand demand VERB VB VerbForm=Inf 0 root 0:root _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 5 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-436 # speaker = rennoc1 # text = i would give you 2 clay ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 2 2 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 clay clay NOUN NNS Number=Plur 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-437 # speaker = Tomm # text = For the good of my people you understand 1 For for ADP IN _ 3 case 3:case BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 good good ADJ JJ Degree=Pos 8 obl 8:obl:for _ 4 of of ADP IN _ 6 case 6:case _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 people people NOUN NNS Number=Plur 3 obl 3:obl:of _ 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 8 understand understand VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = pilot01-438 # speaker = Dave # text = I must refuse , on principle 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 must must AUX MD VerbForm=Fin 3 aux 3:aux _ 3 refuse refuse VERB VB VerbForm=Inf 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 on on ADP IN _ 6 case 6:case _ 6 principle principle NOUN NN Number=Sing 3 obl 3:obl:on _ # sent_id = pilot01-439 # speaker = Dave # text = well , it depends 1 well well INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 4 depends depend VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = pilot01-440 # speaker = Dave # text = we 'll see 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 see see VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = pilot01-441 # speaker = Tomm # text = Rennoc , full of clay I 'm afraid . 1 Rennoc Rennoc PROPN NNP Number=Sing 8 vocative 8:vocative BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 full full ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ 4 of of ADP IN _ 5 case 5:case _ 5 clay clay NOUN NN Number=Sing 3 obl 3:obl:of _ 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 7 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 8 afraid afraid ADJ JJ Degree=Pos 0 root 0:root _ 9 . . PUNCT . _ 8 punct 8:punct _ # sent_id = pilot01-442 # speaker = Tomm # text = although I could offer you ore , Rennoc ? 1 although although SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 could could AUX MD VerbForm=Fin 4 aux 4:aux _ 4 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 iobj 4:iobj _ 6 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 7 , , PUNCT , _ 6 punct 6:punct _ 8 Rennoc Rennoc PROPN NNP Number=Sing 6 appos 6:appos _ 9 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-443 # speaker = Tomm # text = depending on what you have 1 depending depend VERB VBG VerbForm=Ger 3 case 3:case BeginSeg=Yes 2 on on SCONJ IN _ 3 case 3:case _ 3 what what PRON WP PronType=Rel 0 root 0:root _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 acl:relcl 3:acl:relcl _ # sent_id = pilot01-444 # speaker = Dave # text = I will never forgive them also if anyone rolls a seven 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 3 never never ADV RB Polarity=Neg 4 advmod 4:advmod _ 4 forgive forgive VERB VB VerbForm=Inf 0 root 0:root _ 5 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 4 obj 4:obj _ 6 also also ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 7 if if SCONJ IN _ 9 mark 9:mark _ 8 anyone anyone PRON NN Number=Sing 9 nsubj 9:nsubj _ 9 rolls roll VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 advcl 4:advcl:if _ 10 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 seven seven NUM CD NumForm=Word|NumType=Card 9 obj 9:obj _ # sent_id = pilot01-445 # speaker = rennoc1 # text = well ... I 've got some really good quality clay . 1 well well INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 some some DET DT _ 10 det 10:det _ 7 really really ADV RB Degree=Pos 8 advmod 8:advmod _ 8 good good ADJ JJ Degree=Pos 10 amod 10:amod _ 9 quality quality NOUN NN Number=Sing 10 compound 10:compound _ 10 clay clay NOUN NN Number=Sing 5 obj 5:obj _ 11 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-446 # speaker = Tomm # text = Ah ... we 'll see when we get around to me , can bid for the wood . 1 Ah ah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 5 punct 5:punct _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 see see VERB VB VerbForm=Inf 0 root 0:root _ 6 when when ADV WRB PronType=Int 8 mark 8:mark _ 7 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 get get VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 14 advcl 14:advcl:when _ 9 around around ADV RB Degree=Pos 8 advmod 8:advmod _ 10 to to ADP IN _ 11 case 11:case _ 11 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 9 obl 9:obl:to _ 12 , , PUNCT , _ 14 punct 14:punct _ 13 can can AUX MD VerbForm=Fin 14 aux 14:aux _ 14 bid bid VERB VB Mood=Imp|Person=2|VerbForm=Fin 5 parataxis 5:parataxis _ 15 for for ADP IN _ 17 case 17:case _ 16 the the DET DT Definite=Def|PronType=Art 17 det 17:det _ 17 wood wood NOUN NN Number=Sing 14 obl 14:obl:for _ 18 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-447 # speaker = Tomm # text = You crafty gender non-specific pronoun ! 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 crafty crafty ADJ JJ Degree=Pos 5 amod 5:amod _ 3 gender gender NOUN NN Number=Sing 5 compound 5:compound _ 4 non-specific non-specific ADJ JJ Degree=Pos|Polarity=Neg 5 amod 5:amod _ 5 pronoun pronoun NOUN NN Number=Sing 0 root 0:root _ 6 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-448 # speaker = Dave # text = I can give you one wheat and ore for wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 one one NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 7 and and CCONJ CC _ 8 cc 8:cc _ 8 ore ore NOUN NN Number=Sing 6 conj 3:obj|6:conj:and _ 9 for for ADP IN _ 10 case 10:case _ 10 wood wood NOUN NN Number=Sing 6 nmod 6:nmod:for _ # sent_id = pilot01-449 # speaker = Tomm # text = Do n't want ore . 1 Do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 want want VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-450 # speaker = Tomm # text = Rennoc what can you offer me for wood ? 1 Rennoc rennoc INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 what what PRON WP PronType=Int 5 obj 5:obj _ 3 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 obj 5:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 wood wood NOUN NN Number=Sing 5 obl 5:obl:for _ 9 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-451 # speaker = rennoc1 # text = how about 4 clay for 1 wood and 1 ore ? 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADV RB _ 3 advmod 3:advmod _ 3 4 4 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 clay clay NOUN NNS Number=Plur 1 nsubj 1:nsubj _ 5 for for ADP IN _ 7 case 7:case _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 wood wood NOUN NN Number=Sing 4 nmod 4:nmod:for _ 8 and and CCONJ CC _ 10 cc 10:cc _ 9 1 1 NUM CD NumForm=Digit|NumType=Card 10 nummod 10:nummod _ 10 ore ore NOUN NN Number=Sing 7 conj 4:nmod:for|7:conj:and _ 11 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-452 # speaker = Dave # text = it 's a trap do n't do it ! 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 trap trap NOUN NN Number=Sing 0 root 0:root _ 5 do do AUX VB Mood=Imp|VerbForm=Fin 7 aux 7:aux BeginSeg=Yes 6 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 7 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 4 parataxis 4:parataxis _ 8 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 obj 7:obj _ 9 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-453 # speaker = Tomm # text = Wow , you are clay tastic , eh ? 1 Wow wow INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 4 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 clay clay ADV RB Degree=Pos 6 advmod 6:advmod _ 6 tastic tastic ADJ JJ Degree=Pos 0 root 0:root _ 7 , , PUNCT , _ 6 punct 6:punct _ 8 eh eh INTJ UH _ 6 discourse 6:discourse _ 9 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = pilot01-454 # speaker = rennoc1 # text = yep , I speak to you from a bath of clay ! 1 yep yep INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 speak speak VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 to to ADP IN _ 6 case 6:case _ 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 obl 4:obl:to _ 7 from from ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 bath bath NOUN NN Number=Sing 4 obl 4:obl:from _ 10 of of ADP IN _ 11 case 11:case _ 11 clay clay NOUN NN Number=Sing 9 nmod 9:nmod:of _ 12 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-455 # speaker = Dave # text = ( make sure it 's not the bath clay he gives you ) 1 ( ( PUNCT -LRB- _ 2 punct 2:punct BeginSeg=Yes 2 make make VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 sure sure ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 9 nsubj 9:nsubj _ 5 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 6 not not PART RB Polarity=Neg 9 advmod 9:advmod _ 7 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 8 bath bath NOUN NN Number=Sing 9 compound 9:compound _ 9 clay clay NOUN NN Number=Sing 3 ccomp 3:ccomp _ 10 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 11 nsubj 11:nsubj _ 11 gives give VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 acl:relcl 9:acl:relcl _ 12 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 11 obj 11:obj _ 13 ) ) PUNCT -RRB- _ 2 punct 2:punct _ # sent_id = pilot01-456 # speaker = Tomm # text = Fresh clay if you please eww . 1 Fresh Fresh ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 if if SCONJ IN _ 6 mark 6:mark _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 5 please please INTJ UH _ 2 discourse 2:discourse _ 6 eww eww INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-457 # speaker = Tomm # text = Fair point . 1 Fair fair ADJ JJ Degree=Pos 2 amod 2:amod _ 2 point point NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-458 # speaker = Tomm # text = Dave ... wood for a wheat ? 1 Dave Dave PROPN NNP Number=Sing 3 vocative 3:vocative BeginSeg=Yes 2 ... ... PUNCT , _ 3 punct 3:punct _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wheat wheat NOUN NN Number=Sing 3 nmod 3:nmod:for _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-459 # speaker = rennoc1 # text = my bath has been demoted to a sink 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 bath bath NOUN NN Number=Sing 5 nsubj:pass 5:nsubj:pass _ 3 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 been be AUX VBN Tense=Past|VerbForm=Part 5 aux:pass 5:aux:pass _ 5 demoted demote VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 6 to to ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 sink sink NOUN NN Number=Sing 5 obl 5:obl:to _ # sent_id = pilot01-460 # speaker = Dave # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot01-461 # speaker = Dave # text = wrong player 1 wrong wrong ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 player player NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot01-462 # speaker = Tomm # text = bah 1 bah bah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-463 # speaker = Dave # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-464 # speaker = Tomm # text = No ... thank you all ! 1 No no INTJ UH Polarity=Neg 3 discourse 3:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 3 punct 3:punct _ 3 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Plur|Person=2|PronType=Prs 3 obj 3:obj _ 5 all all DET DT _ 4 det 4:det _ 6 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-465 # speaker = Tomm # text = Tommville is now Tommopolis ! 1 Tommville Tommville PROPN NNP Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 now now ADV RB _ 4 advmod 4:advmod _ 4 Tommopolis Tommopolis PROPN NNP Number=Sing 0 root 0:root _ 5 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-466 # speaker = Dave # text = :O 1 :O :o SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-467 # speaker = Tomm # text = Wow , nice roll Rennoc :D 1 Wow wow INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 nice nice ADJ JJ Degree=Pos 4 amod 4:amod _ 4 roll roll NOUN NN Number=Sing 0 root 0:root _ 5 Rennoc Rennoc PROPN NNP Number=Sing 4 vocative 4:vocative _ 6 :D :d SYM NFP _ 4 discourse 4:discourse _ # sent_id = pilot01-468 # speaker = Dave # text = ok , rennoc , listen to me 1 ok ok INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 rennoc rennoc INTJ UH _ 5 discourse 5:discourse _ 4 , , PUNCT , _ 5 punct 5:punct _ 5 listen listen VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 6 to to ADP IN _ 7 case 7:case _ 7 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 obl 5:obl:to _ # sent_id = pilot01-469 # speaker = Dave # text = do n't give tomm wheat 1 do do AUX VB Mood=Imp|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 tomm tomm PROPN NNP Number=Sing 3 iobj 3:iobj _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot01-470 # speaker = Dave # text = sorry tomm 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 tomm tomm PROPN NNP Number=Sing 1 vocative 1:vocative _ # sent_id = pilot01-471 # speaker = Dave # text = but he can win the game if he gets wheat 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 win win VERB VB VerbForm=Inf 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 game game NOUN NN Number=Sing 4 obj 4:obj _ 7 if if SCONJ IN _ 9 mark 9:mark BeginSeg=Yes 8 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 9 nsubj 9:nsubj _ 9 gets get VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 advcl 4:advcl:if _ 10 wheat wheat NOUN NN Number=Sing 9 obj 9:obj _ # sent_id = pilot01-472 # speaker = Tomm # text = Aww . :( 1 Aww aww INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot01-473 # speaker = rennoc1 # text = can you give wheat to me , dave ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 to to ADP IN _ 6 case 6:case _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 obl 3:obl:to _ 7 , , PUNCT , _ 3 punct 3:punct _ 8 dave dave PROPN NNP Number=Sing 3 vocative 3:vocative _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-474 # speaker = Tomm # text = Sadly , the man does have a point . 1 Sadly sadly ADV RB Degree=Pos 6 advmod 6:advmod BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 man man NOUN NN Number=Sing 6 nsubj 6:nsubj _ 5 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 6 have have VERB VB VerbForm=Inf 0 root 0:root _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 point point NOUN NN Number=Sing 6 obj 6:obj _ 9 . . PUNCT . _ 6 punct 6:punct _ # sent_id = pilot01-475 # speaker = Dave # text = uh , I might get some on my turn , so maybe 1 uh uh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 might might AUX MD VerbForm=Fin 5 aux 5:aux _ 5 get get VERB VB VerbForm=Inf 0 root 0:root _ 6 some some DET DT _ 5 obj 5:obj _ 7 on on ADP IN _ 9 case 9:case _ 8 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 9 turn turn NOUN NN Number=Sing 5 obl 5:obl:on _ 10 , , PUNCT , _ 5 punct 5:punct _ 11 so so ADV RB _ 12 advmod 12:advmod _ 12 maybe maybe ADV RB _ 5 advmod 5:advmod _ # sent_id = pilot01-476 # speaker = rennoc1 # text = for clay ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-477 # speaker = Dave # text = I 'm good for clay , thanks 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 good good ADJ JJ Degree=Pos 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 clay clay NOUN NN Number=Sing 3 obl 3:obl:for _ 6 , , PUNCT , _ 3 punct 3:punct _ 7 thanks thanks NOUN NN Number=Sing 3 discourse 3:discourse _ # sent_id = pilot01-478 # speaker = rennoc1 # text = any one have sheep ? 1 any any DET DT _ 2 det 2:det BeginSeg=Yes 2 one one NOUN NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-479 # speaker = Tomm # text = That 's a fair point , I 've not had sheep for ages . 1 That that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 fair fair ADJ JJ Degree=Pos 5 amod 5:amod _ 5 point point NOUN NN Number=Sing 0 root 0:root _ 6 , , PUNCT , _ 5 punct 5:punct _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 8 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 10 aux 10:aux _ 9 not not PART RB Polarity=Neg 10 advmod 10:advmod _ 10 had have VERB VBN Tense=Past|VerbForm=Part 5 parataxis 5:parataxis _ 11 sheep sheep NOUN NNS Number=Plur 10 obj 10:obj _ 12 for for ADP IN _ 13 case 13:case _ 13 ages age NOUN NNS Number=Plur 10 obl 10:obl:for _ 14 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-480 # speaker = Dave # text = 3 sheep 1 3 3 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ # sent_id = pilot01-481 # speaker = Dave # text = really 1 really really ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot01-482 # speaker = Tomm # text = Rennoc ... I have sheep now ? 1 Rennoc Rennoc PROPN NNP Number=Sing 4 vocative 4:vocative BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 sheep sheep NOUN NNS Number=Plur 4 obj 4:obj _ 6 now now ADV RB _ 4 advmod 4:advmod _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-483 # speaker = Tomm # text = Got any wheat ? :P 1 Got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 any any DET DT _ 3 det 3:det _ 3 wheat wheat NOUN NN Number=Sing 1 obj 1:obj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ 5 :P :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot01-484 # speaker = Dave # text = nooooooo 1 nooooooo nooooooo ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot01-485 # speaker = Dave # text = do n't give him wheat , put it on that wheat tile in the middle also , if you get the robber 1 do do AUX VB Mood=Imp|VerbForm=Fin 3 aux 3:aux|7:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 3 iobj 3:iobj _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 , , PUNCT , _ 3 punct 3:punct _ 7 put put VERB VB Mood=Imp|Person=2|VerbForm=Fin 3 conj 3:conj BeginSeg=Yes 8 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 obj 7:obj _ 9 on on ADP IN _ 12 case 12:case _ 10 that that DET DT Number=Sing|PronType=Dem 12 det 12:det _ 11 wheat wheat NOUN NN Number=Sing 12 compound 12:compound _ 12 tile tile NOUN NN Number=Sing 7 obl 7:obl:on _ 13 in in ADP IN _ 15 case 15:case _ 14 the the DET DT Definite=Def|PronType=Art 15 det 15:det _ 15 middle middle NOUN NN Number=Sing 7 obl 7:obl:in _ 16 also also ADV RB _ 7 advmod 7:advmod BeginSeg=Yes 17 , , PUNCT , _ 3 punct 3:punct _ 18 if if SCONJ IN _ 20 mark 20:mark _ 19 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 20 nsubj 20:nsubj _ 20 get get VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 7 advcl 7:advcl:if _ 21 the the DET DT Definite=Def|PronType=Art 22 det 22:det _ 22 robber robber NOUN NN Number=Sing 20 obj 20:obj _ # sent_id = pilot01-486 # speaker = rennoc1 # text = nope sorry . 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-487 # speaker = rennoc1 # text = I could spare some clay though 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 spare spare VERB VB VerbForm=Inf 0 root 0:root _ 4 some some DET DT _ 5 det 5:det _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 though though ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = pilot01-488 # speaker = Tomm # text = 1 clay for 1 sheep ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 sheep sheep NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-489 # speaker = rennoc1 # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-490 # speaker = Tomm # text = muhaha ! 1 muhaha muhaha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-491 # speaker = Dave # text = uh no 1 uh uh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ # sent_id = pilot01-492 # speaker = rennoc1 # text = we 're doomed 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 're be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 doomed doomed ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot01-493 # speaker = Dave # text = that got you less points than I thought 1 that that PRON DT Number=Sing|PronType=Dem 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 iobj 2:iobj _ 4 less less ADJ JJR Degree=Cmp 5 amod 5:amod _ 5 points point NOUN NNS Number=Plur 2 obj 2:obj _ 6 than than SCONJ IN _ 8 mark 8:mark _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 thought think VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 advcl 4:advcl:than _ # sent_id = pilot01-494 # speaker = Tomm # text = Settlement is worth 2 , city 3 1 Settlement settlement NOUN NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 worth worth ADJ JJ Degree=Pos 0 root 0:root _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 5 , , PUNCT , _ 3 punct 3:punct _ 6 city city NOUN NN Number=Sing 3 obj 3:obj _ 7 3 3 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ # sent_id = pilot01-495 # speaker = Dave # text = anyone got wood or sheep to trade ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj|7:nsubj:xsubj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 sheep sheep NOUN NNS Number=Plur 3 conj 2:nsubj:xsubj|3:conj:or|7:nsubj:xsubj _ 6 to to PART TO _ 7 mark 7:mark _ 7 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-496 # speaker = rennoc1 # text = so before I do does anyone want any of my resources well , I am going to have to go in 5-10 mins , 1 so so ADV RB _ 16 advmod 16:advmod BeginSeg=Yes 2 before before SCONJ IN _ 7 mark 7:mark _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 4 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 5 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 6 anyone anyone PRON NN Number=Sing 7 nsubj 7:nsubj _ 7 want want VERB VB VerbForm=Inf 16 advcl 16:advcl:before _ 8 any any DET DT _ 7 obj 7:obj _ 9 of of ADP IN _ 11 case 11:case _ 10 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 11 nmod:poss 11:nmod:poss _ 11 resources resource NOUN NNS Number=Plur 8 nmod 8:nmod:of _ 12 well well ADV RB Degree=Pos 7 advmod 7:advmod BeginSeg=Yes 13 , , PUNCT , _ 16 punct 16:punct _ 14 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 16 nsubj 16:nsubj|18:nsubj:xsubj|20:nsubj:xsubj _ 15 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 16 aux 16:aux _ 16 going go VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 17 to to PART TO _ 18 mark 18:mark _ 18 have have VERB VB VerbForm=Inf 16 xcomp 16:xcomp _ 19 to to PART TO _ 20 mark 20:mark _ 20 go go VERB VB VerbForm=Inf 18 xcomp 18:xcomp _ 21 in in ADP IN _ 23 case 23:case _ 22 5-10 5-10 NUM CD NumForm=Word|NumType=Card 23 nummod 23:nummod _ 23 mins min NOUN NNS Number=Plur 20 obl 20:obl:in _ 24 , , PUNCT , _ 16 punct 16:punct _ # sent_id = pilot01-497 # speaker = Dave # text = you have to go ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 go go VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-498 # speaker = Tomm # text = I think I should have won ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 4 should should AUX MD VerbForm=Fin 6 aux 6:aux _ 5 have have AUX VB VerbForm=Inf 6 aux 6:aux _ 6 won win VERB VBN Tense=Past|VerbForm=Part 2 ccomp 2:ccomp _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-499 # speaker = Tomm # text = I 'm confused ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 confused confused ADJ JJ Degree=Pos 0 root 0:root _ 4 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-500 # speaker = rennoc1 # text = unfortunately , yes . 1 unfortunately unfortunately ADV RB Degree=Pos|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 yes yes INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-501 # speaker = Dave # text = I 'll add time shall I ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 add add VERB VB VerbForm=Inf 0 root 0:root _ 4 time time NOUN NN Number=Sing 3 obj 3:obj _ 5 shall shall AUX MD VerbForm=Fin 3 aux 3:aux _ 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-502 # speaker = Dave # text = We can always end it when we want anyway 1 We we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 always always ADV RB _ 4 advmod 4:advmod _ 4 end end VERB VB VerbForm=Inf 0 root 0:root _ 5 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj _ 6 when when ADV WRB PronType=Int 8 mark 8:mark _ 7 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 want want VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 4 advcl 4:advcl:when _ 9 anyway anyway ADV RB _ 8 advmod 8:advmod _ # sent_id = pilot01-503 # speaker = rennoc1 # text = i could play till then though ! 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 play play VERB VB VerbForm=Inf 0 root 0:root _ 4 till till ADP IN _ 5 case 5:case _ 5 then then ADV RB PronType=Dem 3 obl 3:obl:till _ 6 though though ADV RB Degree=Pos 3 advmod 3:advmod _ 7 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-504 # speaker = rennoc1 # text = if we dont add time 1 if if SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 dont dont AUX MD VerbForm=Fin 4 aux 4:aux _ 4 add add VERB VB VerbForm=Inf 0 root 0:root _ 5 time time NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = pilot01-505 # speaker = rennoc1 # text = or that . 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-506 # speaker = Dave # text = do you have any wood or sheep rennoc ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 8 det 8:det _ 5 wood wood NOUN NN Number=Sing 8 compound 8:compound _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 sheep sheep NOUN NNS Number=Plur 5 conj 5:conj:or|8:compound _ 8 rennoc rennoc NOUN NN Number=Sing 3 obj 3:obj _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-507 # speaker = rennoc1 # text = both 1 both both DET DT _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-508 # speaker = Dave # text = 1 ore and 1 wheat for 1 wood and 1 sheep ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 and and CCONJ CC _ 5 cc 5:cc _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 wheat wheat NOUN NN Number=Sing 2 conj 2:conj:and _ 6 for for ADP IN _ 8 case 8:case _ 7 1 1 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 wood wood NOUN NN Number=Sing 5 nmod 5:nmod:for _ 9 and and CCONJ CC _ 11 cc 11:cc _ 10 1 1 NUM CD NumForm=Digit|NumType=Card 11 nummod 11:nummod _ 11 sheep sheep NOUN NNS Number=Plur 8 conj 5:nmod:for|8:conj:and _ 12 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-509 # speaker = rennoc1 # text = how about this . 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 3 case 3:case _ 3 this this PRON DT Number=Sing|PronType=Dem 1 obl 1:obl:about _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-510 # speaker = Dave # text = addtime 1 addtime addtime PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot01-511 # speaker = Dave # text = do n't have 2 wheat 1 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot01-512 # speaker = rennoc1 # text = oh 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-513 # speaker = Dave # text = would have offered it otherwise 1 would would AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 have have AUX VB VerbForm=Inf 3 aux 3:aux _ 3 offered offer VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 otherwise otherwise ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = pilot01-514 # speaker = Tomm # text = bugger , I ca n't add up , that 's why . 1 bugger bugger NOUN NN Number=Sing 6 vocative 6:vocative BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 4 ca can AUX MD VerbForm=Fin 6 aux 6:aux _ 5 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 add add VERB VB VerbForm=Inf 0 root 0:root _ 7 up up ADP RP _ 6 compound:prt 6:compound:prt _ 8 , , PUNCT , _ 6 punct 6:punct _ 9 that that PRON DT Number=Sing|PronType=Dem 11 nsubj 11:nsubj _ 10 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 11 cop 11:cop _ 11 why why ADV WRB PronType=Int 6 parataxis 6:parataxis _ 12 . . PUNCT . _ 6 punct 6:punct _ # sent_id = pilot01-515 # speaker = Dave # text = heh 1 heh heh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-516 # speaker = Tomm # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-517 # speaker = Dave # text = rennoc , you there ? 1 rennoc rennoc INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 there there ADV RB PronType=Dem 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-518 # speaker = rennoc1 # text = I really need to head off , what do you need guys ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 really really ADV RB Degree=Pos 3 advmod 3:advmod _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 head head VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 off off ADP RP _ 5 compound:prt 5:compound:prt _ 7 , , PUNCT , _ 3 punct 3:punct _ 8 what what PRON WP PronType=Int 11 obj 11:obj BeginSeg=Yes 9 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 11 aux 11:aux _ 10 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 11 nsubj 11:nsubj _ 11 need need VERB VB VerbForm=Inf 3 parataxis 3:parataxis _ 12 guys guy NOUN NNS Number=Plur 11 obj 11:obj _ 13 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-519 # speaker = rennoc1 # text = i have 5 clay , 1 ore , 2 sheep , 1 wood . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 5 5 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 clay clay NOUN NNS Number=Plur 2 obj 2:obj _ 5 , , PUNCT , _ 7 punct 7:punct _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 ore ore NOUN NN Number=Sing 4 conj 2:obj|4:conj _ 8 , , PUNCT , _ 10 punct 10:punct _ 9 2 2 NUM CD NumForm=Digit|NumType=Card 10 nummod 10:nummod _ 10 sheep sheep NOUN NNS Number=Plur 4 conj 2:obj|4:conj _ 11 , , PUNCT , _ 13 punct 13:punct _ 12 1 1 NUM CD NumForm=Digit|NumType=Card 13 nummod 13:nummod _ 13 wood wood NOUN NN Number=Sing 4 conj 2:obj|4:conj _ 14 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-520 # speaker = Dave # text = sheep , wood 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 wood wood NOUN NN Number=Sing 1 parataxis 1:parataxis _ # sent_id = pilot01-521 # speaker = rennoc1 # text = sorry for cutting things short on my part 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 for for SCONJ IN _ 3 mark 3:mark _ 3 cutting cut VERB VBG VerbForm=Ger 1 advcl 1:advcl:for _ 4 things thing NOUN NNS Number=Plur 3 obj 3:obj|5:nsubj:xsubj _ 5 short short ADJ JJ Degree=Pos 3 xcomp 3:xcomp _ 6 on on ADP IN _ 8 case 8:case _ 7 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 8 part part NOUN NN Number=Sing 3 obl 3:obl:on _ # sent_id = pilot01-522 # speaker = rennoc1 # text = how about you tomm ? 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 3 case 3:case _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obl 1:obl:about _ 4 tomm tomm NOUN NN Number=Sing 1 vocative 1:vocative _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-523 # speaker = Tomm # text = Feel free to fire me the clay 1 Feel feel VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 free free ADJ JJ Degree=Pos 1 xcomp 1:xcomp _ 3 to to PART TO _ 4 mark 4:mark _ 4 fire fire VERB VB VerbForm=Inf 2 advcl 2:advcl:to _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 clay clay NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = pilot01-524 # speaker = rennoc1 # text = ok it turns out you have to give me something in a trade 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 expl 3:expl _ 3 turns turn VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 out out ADP RP _ 3 compound:prt 3:compound:prt _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj|8:nsubj:xsubj _ 6 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 ccomp 3:ccomp _ 7 to to PART TO _ 8 mark 8:mark _ 8 give give VERB VB VerbForm=Inf 6 xcomp 6:xcomp _ 9 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 8 iobj 8:iobj _ 10 something something PRON NN Number=Sing 8 obj 8:obj _ 11 in in ADP IN _ 13 case 13:case _ 12 a a DET DT Definite=Ind|PronType=Art 13 det 13:det _ 13 trade trade NOUN NN Number=Sing 10 nmod 10:nmod:in _ # sent_id = pilot01-525 # speaker = Dave # text = a clay ? 1 a a DET DT Definite=Ind|PronType=Art 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-526 # speaker = rennoc1 # text = have anything you can spare for the trade tomm ? 1 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 anything anything PRON NN Number=Sing 1 obj 1:obj _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 5 spare spare VERB VB VerbForm=Inf 2 acl:relcl 2:acl:relcl _ 6 for for ADP IN _ 9 case 9:case _ 7 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 8 trade trade NOUN NN Number=Sing 9 compound 9:compound _ 9 tomm tomm NOUN NN Number=Sing 5 obl 5:obl:for _ 10 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-527 # speaker = Tomm # text = not realy , just ditch it 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 realy realy ADV RB Degree=Pos 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 just just ADV RB _ 5 advmod 5:advmod _ 5 ditch ditch VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 parataxis 2:parataxis _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 obj 5:obj _ # sent_id = pilot01-528 # speaker = rennoc1 # text = ok , thanks guys and good luck ! 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 thanks thanks NOUN NN Number=Sing 0 root 0:root _ 4 guys guy NOUN NNS Number=Plur 3 vocative 3:vocative _ 5 and and CCONJ CC _ 7 cc 7:cc _ 6 good good ADJ JJ Degree=Pos 7 amod 7:amod _ 7 luck luck NOUN NN Number=Sing 3 conj 3:conj:and _ 8 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-529 # speaker = Tomm # text = cheers , was good playing ! 1 cheers cheer NOUN NNS Number=Plur 4 vocative 4:vocative BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 cop 4:cop _ 4 good good ADJ JJ Degree=Pos 0 root 0:root _ 5 playing play VERB VBG VerbForm=Ger 4 csubj 4:csubj _ 6 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-530 # speaker = Dave # text = so what happens if he quits ? 1 so so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 what what PRON WP PronType=Int 3 nsubj 3:nsubj _ 3 happens happen VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 if if SCONJ IN _ 6 mark 6:mark _ 5 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 6 quits quit VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:if _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-531 # speaker = Dave # text = will the game remove him ? 1 will will AUX MD VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 game game NOUN NN Number=Sing 4 nsubj 4:nsubj _ 4 remove remove VERB VB VerbForm=Inf 0 root 0:root _ 5 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-532 # speaker = Markus # text = You two just continue 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 two two NUM CD NumForm=Word|NumType=Card 4 nsubj 4:nsubj _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 continue continue VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = pilot01-533 # speaker = Tomm # text = press done on his go :P 1 press press NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 1 acl 1:acl _ 3 on on ADP IN _ 5 case 5:case _ 4 his he PRON PRP$ Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 go go NOUN NN Number=Sing 2 obl 2:obl:on _ 6 :P :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot01-534 # speaker = Tomm # text = lets finish this up ! 1 lets let VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 finish finish VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 3 this this PRON DT Number=Sing|PronType=Dem 2 obj 2:obj _ 4 up up ADP RP _ 2 compound:prt 2:compound:prt _ 5 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-535 # speaker = Tomm # text = SHEEP ! 1 SHEEP sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-536 # speaker = Dave # text = null needs to discard ? 1 null null ADJ JJ Degree=Pos 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 needs need VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 discard discard VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-537 # speaker = Dave # text = I 'm guessing that 's rennoc 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 guessing guess VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj _ 5 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 rennoc rennoc ADJ JJ Degree=Pos 3 ccomp 3:ccomp _ # sent_id = pilot01-538 # speaker = Tomm # text = Oh ... I ca n't move the robber ? 1 Oh oh INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 6 punct 6:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 4 ca can AUX MD VerbForm=Fin 6 aux 6:aux _ 5 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 move move VERB VB VerbForm=Inf 0 root 0:root _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 robber robber NOUN NN Number=Sing 6 obj 6:obj _ 9 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = pilot01-539 # speaker = Dave # text = you 've moved it already ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 moved move VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 already already ADV RB _ 3 advmod 3:advmod _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-540 # speaker = Tomm # text = No , that was for a soldier card 1 No no INTJ UH Polarity=Neg 8 discourse 8:discourse BeginSeg=Yes 2 , , PUNCT , _ 8 punct 8:punct _ 3 that that PRON DT Number=Sing|PronType=Dem 8 nsubj 8:nsubj _ 4 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 8 cop 8:cop _ 5 for for ADP IN _ 8 case 8:case _ 6 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 7 soldier soldier NOUN NN Number=Sing 8 compound 8:compound _ 8 card card NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot01-541 # speaker = Dave # text = oh 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-542 # speaker = Dave # text = I think it 's a bug it says null needs to discard , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 bug bug NOUN NN Number=Sing 2 ccomp 2:ccomp _ 7 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 8 says say VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 acl:relcl 6:acl:relcl _ 9 null null ADJ JJ Degree=Pos 10 nsubj 10:nsubj|12:nsubj:xsubj _ 10 needs need VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 ccomp 8:ccomp _ 11 to to PART TO _ 12 mark 12:mark _ 12 discard discard VERB VB VerbForm=Inf 10 xcomp 10:xcomp _ 13 , , PUNCT , _ 2 punct 2:punct _ # sent_id = pilot01-543 # speaker = Dave # text = it 's still counting rennoc as having over 7 resources 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 still still ADV RB Degree=Pos 4 advmod 4:advmod _ 4 counting count VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 rennoc rennoc NOUN NN Number=Sing 4 obj 4:obj _ 6 as as SCONJ IN _ 7 mark 7:mark _ 7 having have VERB VBG VerbForm=Ger 4 advcl 4:advcl:as _ 8 over over ADV RB _ 9 advmod 9:advmod _ 9 7 7 NUM CD NumForm=Digit|NumType=Card 10 nummod 10:nummod _ 10 resources resource NOUN NNS Number=Plur 7 obj 7:obj _ # sent_id = pilot01-544 # speaker = Markus # text = Does it work now ? 1 Does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj _ 3 work work VERB VB VerbForm=Inf 0 root 0:root _ 4 now now ADV RB _ 3 advmod 3:advmod _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-545 # speaker = Tomm # text = yes , fixed 1 yes yes INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 fixed fix VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = pilot01-546 # speaker = Dave # text = wwwhat 1 wwwhat wwwhat SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-547 # speaker = Dave # text = oh , right 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 right right INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot01-548 # speaker = Dave # text = ^_^ 1 ^_^ ^_^ SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-549 # speaker = Tomm # text = Woo ! Settlement ! 1 Woo Woo PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ 3 Settlement settlement NOUN NN Number=Sing 1 parataxis 1:parataxis _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-550 # speaker = Dave # text = ha , congrats 1 ha ha INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 congrats congrat NOUN NNS Number=Plur 0 root 0:root _ # sent_id = pilot01-551 # speaker = Dave # text = good game 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot01-552 # speaker = Tomm # text = Hehe , it was fun , thanks . 1 Hehe hehe INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 4 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 5 fun fun ADJ JJ Degree=Pos 0 root 0:root _ 6 , , PUNCT , _ 7 punct 7:punct _ 7 thanks thanks NOUN NN Number=Sing 5 discourse 5:discourse _ 8 . . PUNCT . _ 7 punct 7:punct _ # sent_id = pilot01-553 # speaker = Tomm # text = I think I got very lucky getting to the sheep port 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 5 very very ADV RB _ 6 advmod 6:advmod _ 6 lucky lucky ADJ JJ Degree=Pos 4 xcomp 4:xcomp _ 7 getting get VERB VBG VerbForm=Ger 6 advcl 6:advcl _ 8 to to ADP IN _ 11 case 11:case _ 9 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 10 sheep sheep NOUN NN Number=Sing 11 compound 11:compound _ 11 port port NOUN NN Number=Sing 7 obl 7:obl:to _ # sent_id = pilot01-554 # speaker = Dave # text = I was n't 100 % sure where I could build s I spent far too long at the start building pointless roads , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 6 cop 6:cop _ 3 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 4 100 100 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 % % SYM NN Number=Sing 6 obl:npmod 6:obl:npmod _ 6 sure sure ADJ JJ Degree=Pos 0 root 0:root _ 7 where where ADV WRB PronType=Int 10 mark 10:mark _ 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj _ 9 could could AUX MD VerbForm=Fin 10 aux 10:aux _ 10 build build VERB VB VerbForm=Inf 6 advcl 6:advcl:where _ 11 s 's PART POS _ 10 mark 10:mark _ 12 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 13 nsubj 13:nsubj BeginSeg=Yes 13 spent spend VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 6 ccomp 6:ccomp _ 14 far far ADV RB Degree=Pos 16 advmod 16:advmod _ 15 too too ADV RB Degree=Pos 16 advmod 16:advmod _ 16 long long ADV RB Degree=Pos 13 advmod 13:advmod _ 17 at at ADP IN _ 19 case 19:case _ 18 the the DET DT Definite=Def|PronType=Art 19 det 19:det _ 19 start start NOUN NN Number=Sing 13 obl 13:obl:at _ 20 building build VERB VBG VerbForm=Ger 13 advcl 13:advcl _ 21 pointless pointless ADJ JJ Degree=Pos 22 amod 22:amod _ 22 roads road NOUN NNS Number=Plur 20 obj 20:obj _ 23 , , PUNCT , _ 6 punct 6:punct _ # sent_id = pilot01-555 # speaker = Tomm # text = 24 sheep :o 1 24 24 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 :o :o SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot01-556 # speaker = Dave # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot01-557 # speaker = Tomm # text = Yeah , that is a problem ... Rennoc had lost about half way through to be honest 1 Yeah yeah INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 that that PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 problem problem NOUN NN Number=Sing 0 root 0:root _ 7 ... ... PUNCT , _ 6 punct 6:punct _ 8 Rennoc Rennoc PROPN NNP Number=Sing 10 nsubj 10:nsubj BeginSeg=Yes 9 had have AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 10 aux 10:aux _ 10 lost lose VERB VBN Tense=Past|VerbForm=Part 6 parataxis 6:parataxis _ 11 about about ADV RB _ 12 advmod 12:advmod _ 12 half half DET DT _ 13 det 13:det _ 13 way way NOUN NN Number=Sing 10 obj 10:obj _ 14 through through ADV RB Degree=Pos 10 advmod 10:advmod _ 15 to to PART TO _ 17 mark 17:mark _ 16 be be AUX VB VerbForm=Inf 17 cop 17:cop _ 17 honest honest ADJ JJ Degree=Pos 10 advcl 10:advcl:to _ # sent_id = pilot01-558 # speaker = Tomm # text = I sort of cut him out > . > 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 sort sort ADV RB Degree=Pos 4 advmod 4:advmod _ 3 of of SCONJ IN _ 4 mark 4:mark _ 4 cut cut VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj _ 6 out out ADP RP _ 4 compound:prt 4:compound:prt _ 7 > > PUNCT -RRB- _ 4 punct 4:punct _ 8 . . PUNCT . _ 4 punct 4:punct _ 9 > > PUNCT -RRB- _ 4 punct 4:punct _ # sent_id = pilot01-559 # speaker = Tomm # text = and ore is more important in the later game too 1 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 5 nsubj 5:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 more more ADV RBR Degree=Cmp 5 advmod 5:advmod _ 5 important important ADJ JJ Degree=Pos 0 root 0:root _ 6 in in ADP IN _ 9 case 9:case _ 7 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 8 later later ADJ JJR Degree=Cmp 9 amod 9:amod _ 9 game game NOUN NN Number=Sing 5 obl 5:obl:in _ 10 too too ADV RB Degree=Pos 5 advmod 5:advmod _ # sent_id = pilot01-560 # speaker = Dave # text = Yeah , I noticed , he could n't really expand 1 Yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 noticed notice VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 7 could could AUX MD VerbForm=Fin 10 aux 10:aux _ 8 n't not PART RB Polarity=Neg 10 advmod 10:advmod _ 9 really really ADV RB Degree=Pos 10 advmod 10:advmod _ 10 expand expand VERB VB VerbForm=Inf 4 ccomp 4:ccomp _ # sent_id = pilot01-561 # speaker = Dave # text = which would have been very helpful I had just managed to take a wheat port , 1 which which PRON WDT PronType=Int 6 nsubj 6:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 6 aux 6:aux _ 3 have have AUX VB VerbForm=Inf 6 aux 6:aux _ 4 been be AUX VBN Tense=Past|VerbForm=Part 6 cop 6:cop _ 5 very very ADV RB _ 6 advmod 6:advmod _ 6 helpful helpful ADJ JJ Degree=Pos 0 root 0:root _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj|12:nsubj:xsubj BeginSeg=Yes 8 had have AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 10 aux 10:aux _ 9 just just ADV RB _ 10 advmod 10:advmod _ 10 managed manage VERB VBN Tense=Past|VerbForm=Part 6 parataxis 6:parataxis _ 11 to to PART TO _ 12 mark 12:mark _ 12 take take VERB VB VerbForm=Inf 10 xcomp 10:xcomp _ 13 a a DET DT Definite=Ind|PronType=Art 15 det 15:det _ 14 wheat wheat NOUN NN Number=Sing 15 compound 15:compound _ 15 port port NOUN NN Number=Sing 12 obj 12:obj _ 16 , , PUNCT , _ 6 punct 6:punct _ # sent_id = pilot01-562 # speaker = Tomm # text = Yes ! 1 Yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-563 # speaker = Tomm # text = Ports are great if you get them 1 Ports port NOUN NNS Number=Plur 3 nsubj 3:nsubj BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 great great ADJ JJ Degree=Pos 0 root 0:root _ 4 if if SCONJ IN _ 6 mark 6:mark BeginSeg=Yes 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 get get VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:if _ 7 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 6 obj 6:obj _ # sent_id = pilot01-564 # speaker = Tomm # text = should do it again sometime , outside of the experiment ! 1 should should AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 again again ADV RB Degree=Pos 2 advmod 2:advmod _ 5 sometime sometime ADV RB _ 2 advmod 2:advmod _ 6 , , PUNCT , _ 2 punct 2:punct _ 7 outside outside ADP IN _ 10 case 10:case _ 8 of of ADP IN _ 10 case 10:case _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 experiment experiment NOUN NN Number=Sing 2 obl 2:obl:outside_of _ 11 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-565 # speaker = Tomm # text = Anyway , was a pleasure , 1 Anyway anyway INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 pleasure pleasure NOUN NN Number=Sing 0 root 0:root _ 6 , , PUNCT , _ 5 punct 5:punct _ # sent_id = pilot01-566 # speaker = Markus # text = Thanks for participating . 1 Thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for SCONJ IN _ 3 mark 3:mark _ 3 participating participate VERB VBG VerbForm=Ger 1 acl 1:acl:for _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-567 # speaker = Dave # text = Yeah , it 's a good game 1 Yeah yeah INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 good good ADJ JJ Degree=Pos 7 amod 7:amod _ 7 game game NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot01-568 # speaker = Markus # text = Glad you enjoyed it . 1 Glad glad ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 enjoyed enjoy VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 1 ccomp 1:ccomp _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-569 # speaker = Markus # text = Please take a minute to fill in the questionnaire . 1 Please please INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 take take VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 minute minute NOUN NN Number=Sing 2 obj 2:obj _ 5 to to PART TO _ 6 mark 6:mark _ 6 fill fill VERB VB VerbForm=Inf 2 advcl 2:advcl:to _ 7 in in ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 questionnaire questionnaire NOUN NN Number=Sing 6 obl 6:obl:in _ 10 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-570 # speaker = Dave # text = No problem , I 'll send in the questionare in 10 minutes 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 problem problem NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 5 'll will AUX MD VerbForm=Fin 6 aux 6:aux _ 6 send send VERB VB VerbForm=Inf 2 parataxis 2:parataxis _ 7 in in ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 questionare questionare NOUN NN Number=Sing 6 obl 6:obl:in _ 10 in in ADP IN _ 12 case 12:case _ 11 10 10 NUM CD NumForm=Digit|NumType=Card 12 nummod 12:nummod _ 12 minutes minute NOUN NNS Number=Plur 6 obl 6:obl:in _ # sent_id = pilot01-571 # speaker = Tomm # text = I 'll get you your questionaire back tomorrow have to go myself if that is okay , Markus , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux|9:aux _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 questionaire questionaire NOUN NN Number=Sing 3 obj 3:obj _ 7 back back ADV RB Degree=Pos 3 advmod 3:advmod _ 8 tomorrow tomorrow NOUN NN Number=Sing 3 obl:tmod 3:obl:tmod _ 9 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 3 conj 3:conj BeginSeg=Yes 10 to to PART TO _ 11 mark 11:mark _ 11 go go VERB VB VerbForm=Inf 9 xcomp 9:xcomp _ 12 myself myself PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs|Reflex=Yes 11 obj 11:obj _ 13 if if SCONJ IN _ 16 mark 16:mark BeginSeg=Yes 14 that that PRON DT Number=Sing|PronType=Dem 16 nsubj 16:nsubj _ 15 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 16 cop 16:cop _ 16 okay okay ADJ JJ Degree=Pos 11 advcl 11:advcl:if _ 17 , , PUNCT , _ 16 punct 16:punct _ 18 Markus Markus PROPN NNP Number=Sing 16 vocative 16:vocative _ 19 , , PUNCT , _ 3 punct 3:punct _ # sent_id = pilot01-572 # speaker = Markus # text = Also , for your £5 you 'll have to come by my office . 1 Also also ADV RB _ 8 advmod 8:advmod BeginSeg=Yes 2 , , PUNCT , _ 8 punct 8:punct _ 3 for for ADP IN _ 5 case 5:case _ 4 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 £5 £5 NOUN NN Number=Sing 8 obl 8:obl:for _ 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj|10:nsubj:xsubj _ 7 'll will AUX MD VerbForm=Fin 8 aux 8:aux _ 8 have have VERB VB VerbForm=Inf 0 root 0:root _ 9 to to PART TO _ 10 mark 10:mark _ 10 come come VERB VB VerbForm=Inf 8 xcomp 8:xcomp _ 11 by by ADP IN _ 13 case 13:case _ 12 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 13 nmod:poss 13:nmod:poss _ 13 office office NOUN NN Number=Sing 10 obl 10:obl:by _ 14 . . PUNCT . _ 8 punct 8:punct _ # sent_id = pilot01-573 # speaker = Markus # text = Unfortunately . 1 Unfortunately unfortunately ADV RB Degree=Pos|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-574 # speaker = Dave # text = sure , where is your office ? 1 sure sure INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 where where ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 5 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 office office NOUN NN Number=Sing 3 nsubj 3:nsubj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-575 # speaker = Markus # text = Informatics Forum 3.24 . 1 Informatics informatic NOUN NNS Number=Plur 2 compound 2:compound BeginSeg=Yes 2 Forum Forum PROPN NNP Number=Sing 0 root 0:root _ 3 3.24 3.24 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-576 # speaker = Markus # text = but should be there most of Wednesday . 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 should should AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 there there ADV RB PronType=Dem 0 root 0:root _ 5 most most ADJ JJS Degree=Sup 4 obl:npmod 4:obl:npmod _ 6 of of ADP IN _ 7 case 7:case _ 7 Wednesday Wednesday PROPN NNP Number=Sing 5 nmod 5:nmod:of _ 8 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-577 # speaker = Markus # text = I 'll be in and out tomorrow 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 in in ADV RB Degree=Pos 0 root 0:root _ 5 and and CCONJ CC _ 6 cc 6:cc _ 6 out out ADV RB _ 4 conj 4:conj:and _ 7 tomorrow tomorrow NOUN NN Number=Sing 4 obl:tmod 4:obl:tmod _ # sent_id = pilot01-578 # speaker = Tomm # text = could I send a surrogate with my signed form ? 1 could could AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 send send VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 surrogate surrogate NOUN NN Number=Sing 3 obj 3:obj _ 6 with with ADP IN _ 9 case 9:case _ 7 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 8 signed sign VERB VBN Tense=Past|VerbForm=Part 9 amod 9:amod _ 9 form form NOUN NN Number=Sing 3 obl 3:obl:with _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-579 # speaker = Tomm # text = If you were to email me the form , 1 If if SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 were be VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 email email VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 iobj 5:iobj _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 form form NOUN NN Number=Sing 5 obj 5:obj _ 9 , , PUNCT , _ 3 punct 3:punct _ # sent_id = pilot01-580 # speaker = Dave # text = so I 'll come in then , any particular time you 'd prefer ? 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 'll will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 come come VERB VB VerbForm=Inf 0 root 0:root _ 5 in in ADV RB Degree=Pos 4 advmod 4:advmod _ 6 then then ADV RB PronType=Dem 4 advmod 4:advmod _ 7 , , PUNCT , _ 4 punct 4:punct _ 8 any any DET DT _ 10 det 10:det BeginSeg=Yes 9 particular particular ADJ JJ Degree=Pos 10 amod 10:amod _ 10 time time NOUN NN Number=Sing 4 obl:tmod 4:obl:tmod _ 11 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 13 nsubj 13:nsubj _ 12 'd would AUX MD VerbForm=Fin 13 aux 13:aux _ 13 prefer prefer VERB VB VerbForm=Inf 10 acl:relcl 10:acl:relcl _ 14 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-581 # speaker = Dave # text = I have most of wednesday off , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 most most ADJ JJS Degree=Sup 2 obj 2:obj _ 4 of of ADP IN _ 5 case 5:case _ 5 wednesday wednesday PROPN NNP Number=Sing 3 nmod 3:nmod:of _ 6 off off ADP RP _ 2 compound:prt 2:compound:prt _ 7 , , PUNCT , _ 2 punct 2:punct _ # sent_id = pilot01-582 # speaker = Tomm # text = Have a friend who works there 1 Have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 friend friend NOUN NN Number=Sing 1 obj 1:obj|5:nsubj _ 4 who who PRON WP PronType=Rel 5 nsubj 3:ref _ 5 works work VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 acl:relcl 3:acl:relcl _ 6 there there ADV RB PronType=Dem 5 advmod 5:advmod _ # sent_id = pilot01-583 # speaker = Markus # text = Hm , I guess you could scan it in an send it back . 1 Hm hm INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 6 could could AUX MD VerbForm=Fin 7 aux 7:aux _ 7 scan scan VERB VB VerbForm=Inf 4 ccomp 4:ccomp _ 8 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 obj 7:obj _ 9 in in ADP IN _ 11 mark 11:mark _ 10 an a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 send send VERB VB VerbForm=Inf 7 advcl 7:advcl:in _ 12 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 11 obj 11:obj _ 13 back back ADV RB Degree=Pos 11 advmod 11:advmod _ 14 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot01-584 # speaker = Markus # text = Or send it by post . 1 Or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 send send VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 by by ADP IN _ 5 case 5:case _ 5 post post NOUN NN Number=Sing 2 obl 2:obl:by _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-585 # speaker = Markus # text = Sorry it 's the necessary paper trail ... 1 Sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 4 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 5 necessary necessary ADJ JJ Degree=Pos 7 amod 7:amod _ 6 paper paper NOUN NN Number=Sing 7 compound 7:compound _ 7 trail trail NOUN NN Number=Sing 1 ccomp 1:ccomp _ 8 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-586 # speaker = Markus # text = I 'll send you the form . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 send send VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 form form NOUN NN Number=Sing 3 obj 3:obj _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-587 # speaker = Tomm # text = I understand It 's okay , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 understand understand VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 It it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 okay okay ADJ JJ Degree=Pos 2 ccomp 2:ccomp _ 6 , , PUNCT , _ 2 punct 2:punct _ # sent_id = pilot01-588 # speaker = Markus # text = I 've no preference for Wednesday 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 've have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 preference preference NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 Wednesday Wednesday PROPN NNP Number=Sing 4 nmod 4:nmod:for _ # sent_id = pilot01-589 # speaker = Markus # text = Should be there most of the day . 1 Should should AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 be be AUX VB VerbForm=Inf 3 cop 3:cop _ 3 there there ADV RB PronType=Dem 0 root 0:root _ 4 most most ADJ JJS Degree=Sup 3 obl:tmod 3:obl:tmod _ 5 of of ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 day day NOUN NN Number=Sing 4 nmod 4:nmod:of _ 8 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-590 # speaker = Tomm # text = I 'll give it to my friend tonight , I 'm heading to see him . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 to to ADP IN _ 7 case 7:case _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 friend friend NOUN NN Number=Sing 3 obl 3:obl:to _ 8 tonight tonight NOUN NN Number=Sing 3 obl:tmod 3:obl:tmod _ 9 , , PUNCT , _ 3 punct 3:punct _ 10 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 12 nsubj 12:nsubj|14:nsubj:xsubj BeginSeg=Yes 11 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 12 aux 12:aux _ 12 heading head VERB VBG Tense=Pres|VerbForm=Part 3 parataxis 3:parataxis _ 13 to to PART TO _ 14 mark 14:mark _ 14 see see VERB VB VerbForm=Inf 12 xcomp 12:xcomp _ 15 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 14 obj 14:obj _ 16 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-591 # speaker = Tomm # text = Cheers if you email me the form now , 1 Cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 if if SCONJ IN _ 4 mark 4:mark _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 email email VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 1 advcl 1:advcl:if _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 form form NOUN NN Number=Sing 4 obj 4:obj _ 8 now now ADV RB _ 4 advmod 4:advmod _ 9 , , PUNCT , _ 1 punct 1:punct _ # sent_id = pilot01-592 # speaker = Markus # text = Already working on it . 1 Already already ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 working work VERB VBG VerbForm=Ger 0 root 0:root _ 3 on on ADP IN _ 4 case 4:case _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obl 2:obl:on _ 5 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot01-593 # speaker = Dave # text = I 'll go fill in the form , about 2 on wednesday then ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 go go VERB VB VerbForm=Inf 0 root 0:root _ 4 fill fill VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 5 in in ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 form form NOUN NN Number=Sing 4 obl 4:obl:in _ 8 , , PUNCT , _ 7 punct 7:punct _ 9 about about ADV RB _ 10 advmod 10:advmod BeginSeg=Yes 10 2 2 NUM CD NumForm=Digit|NumType=Card 7 appos 7:appos _ 11 on on ADP IN _ 12 case 12:case _ 12 wednesday wednesday PROPN NNP Number=Sing 10 nmod 10:nmod:on _ 13 then then ADV RB PronType=Dem 4 advmod 4:advmod _ 14 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-594 # speaker = Dave # text = Right , 1 Right right INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ # sent_id = pilot01-595 # speaker = Tomm # text = Perfect , thanks Markus . 1 Perfect perfect ADJ JJ Degree=Pos 3 amod 3:amod BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 4 Markus Markus PROPN NNP Number=Sing 3 vocative 3:vocative _ 5 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-596 # speaker = Tomm # text = I 'll email you my response tomorrow 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 email email VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 response response NOUN NN Number=Sing 3 obj 3:obj _ 7 tomorrow tomorrow NOUN NN Number=Sing 3 obl:tmod 3:obl:tmod _ # sent_id = pilot01-597 # speaker = Markus # text = OK , that 's good for me . 1 OK ok INTJ UH Abbr=Yes 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 that that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj BeginSeg=Yes 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 good good ADJ JJ Degree=Pos 0 root 0:root _ 6 for for ADP IN _ 7 case 7:case _ 7 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 obl 5:obl:for _ 8 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot01-598 # speaker = Markus # text = Wed @ 2 or so ; good . 1 Wed Wed PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 @ @ ADP IN _ 3 case 3:case _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 1 nmod 1:nmod:at _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 so so ADV RB _ 3 conj 1:nmod:at|3:conj:or _ 6 ; ; PUNCT , _ 1 punct 1:punct _ 7 good good ADJ JJ Degree=Pos 1 parataxis 1:parataxis BeginSeg=Yes 8 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot01-599 # speaker = Dave # text = well I 'm going to head off now ok , 1 well well INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj|9:nsubj:xsubj _ 3 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 going go VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 head head VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 off off ADP RP _ 6 compound:prt 6:compound:prt _ 8 now now ADV RB _ 6 advmod 6:advmod _ 9 ok ok ADJ JJ Degree=Pos 6 xcomp 6:xcomp BeginSeg=Yes 10 , , PUNCT , _ 4 punct 4:punct _ # sent_id = pilot01-600 # speaker = Markus # text = OK ; thanks again for participating ! 1 OK ok INTJ UH Abbr=Yes 3 discourse 3:discourse BeginSeg=Yes 2 ; ; PUNCT , _ 3 punct 3:punct _ 3 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 4 again again ADV RB Degree=Pos 3 advmod 3:advmod _ 5 for for SCONJ IN _ 6 mark 6:mark _ 6 participating participate VERB VBG VerbForm=Ger 3 acl 3:acl:for _ 7 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot01-601 # speaker = Tomm # text = Thanks ! 1 Thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # newdoc id = pilot02 # sent_id = pilot02-1 # speaker = william # text = hi markus . 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 markus markus PROPN NNP Number=Sing 1 vocative 1:vocative _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-2 # speaker = william # text = how many people are we waiting for ? 1 how how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 many many ADJ JJ Degree=Pos 3 amod 3:amod _ 3 people people NOUN NNS Number=Plur 6 obl 6:obl:for _ 4 are be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 6 waiting wait VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 7 for for ADP IN _ 3 case 3:case _ 8 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = pilot02-3 # speaker = Thomas # text = think it 's 1 more 1 think think VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 more more ADJ JJR Degree=Cmp 1 ccomp 1:ccomp _ # sent_id = pilot02-4 # speaker = william # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-5 # speaker = Markus # text = yes , one more 1 yes yes INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 one one NUM CD NumForm=Word|NumType=Card 4 nummod 4:nummod _ 4 more more ADJ JJR Degree=Cmp 0 root 0:root _ # sent_id = pilot02-6 # speaker = Markus # text = seems there 's a hickup logging into the game ... 1 seems seem VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 there there PRON EX _ 3 expl 3:expl _ 3 's be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 ccomp 1:ccomp _ 4 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 5 hickup hickup NOUN NN Number=Sing 6 compound 6:compound _ 6 logging log NOUN NN Number=Sing 3 nsubj 3:nsubj _ 7 into into ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 game game NOUN NN Number=Sing 6 nmod 6:nmod:into _ 10 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-7 # speaker = Thomas # text = that 's ok , I not on a schedule 1 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 ok ok ADJ JJ Degree=Pos 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 6 not not ADV RB Polarity=Neg 9 advmod 9:advmod _ 7 on on ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 schedule schedule NOUN NN Number=Sing 3 parataxis 3:parataxis _ # sent_id = pilot02-8 # speaker = Thomas # text = *I 'm 1 *I *I PUNCT NFP _ 2 punct 2:punct BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = pilot02-9 # speaker = Markus # text = I guess you two had no problems joining the game ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 two two NUM CD NumForm=Word|NumType=Card 5 nsubj 5:nsubj _ 5 had have VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 6 no no DET DT Polarity=Neg 7 det 7:det _ 7 problems problem NOUN NNS Number=Plur 5 obj 5:obj _ 8 joining join VERB VBG VerbForm=Ger 7 acl 7:acl _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 game game NOUN NN Number=Sing 8 obj 8:obj _ 11 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-10 # speaker = william # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-11 # speaker = Markus # text = Ah great ! 1 Ah ah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 great great ADJ JJ Degree=Pos 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-12 # speaker = Markus # text = So , one of you can now start the game . 1 So so ADV RB _ 8 advmod 8:advmod BeginSeg=Yes 2 , , PUNCT , _ 8 punct 8:punct _ 3 one one NUM CD NumForm=Word|NumType=Card 8 nsubj 8:nsubj _ 4 of of ADP IN _ 5 case 5:case _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 nmod 3:nmod:of _ 6 can can AUX MD VerbForm=Fin 8 aux 8:aux _ 7 now now ADV RB _ 8 advmod 8:advmod _ 8 start start VERB VB VerbForm=Inf 0 root 0:root _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 game game NOUN NN Number=Sing 8 obj 8:obj _ 11 . . PUNCT . _ 8 punct 8:punct _ # sent_id = pilot02-13 # speaker = Markus # text = Have fun ! 1 Have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 fun fun NOUN NN Number=Sing 1 obj 1:obj _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-14 # speaker = william # text = but i cant press roll the arrow is pointing at me 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|5:nsubj:xsubj _ 3 cant cant AUX MD VerbForm=Fin 4 aux 4:aux _ 4 press press VERB VB VerbForm=Inf 0 root 0:root _ 5 roll roll VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det BeginSeg=Yes 7 arrow arrow NOUN NN Number=Sing 9 nsubj 9:nsubj _ 8 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 9 pointing point VERB VBG Tense=Pres|VerbForm=Part 5 ccomp 5:ccomp _ 10 at at ADP IN _ 11 case 11:case _ 11 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 9 obl 9:obl:at _ # sent_id = pilot02-15 # speaker = william # text = oh sorry 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot02-16 # speaker = Thomas # text = u can place a settlement 1 u u PRON PRP Case=Nom|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 place place VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 settlement settlement NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot02-17 # speaker = Thomas # text = first 1 first first ADV RB Degree=Pos|NumType=Ord 0 root 0:root BeginSeg=Yes # sent_id = pilot02-18 # speaker = Thomas # text = u roll later 1 u u PRON PRP Case=Nom|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 roll roll VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 later later ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = pilot02-19 # speaker = william # text = i am offering a wheat for wood or clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 offering offer VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 wood wood NOUN NN Number=Sing 5 nmod 5:nmod:for _ 8 or or CCONJ CC _ 9 cc 9:cc _ 9 clay clay NOUN NN Number=Sing 7 conj 5:nmod:for|7:conj:or _ # sent_id = pilot02-20 # speaker = Thomas # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-21 # speaker = Cat # text = how do we do an exchange ? 1 how how ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 do do VERB VB VerbForm=Inf 0 root 0:root _ 5 an a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 exchange exchange NOUN NN Number=Sing 4 obj 4:obj _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot02-22 # speaker = william # text = first we chat about it 1 first first ADV RB Degree=Pos|NumType=Ord 3 advmod 3:advmod BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 chat chat VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 about about ADP IN _ 5 case 5:case _ 5 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obl 3:obl:about _ # sent_id = pilot02-23 # speaker = william # text = when we actually want to exchange ... 1 when when ADV WRB PronType=Int 4 mark 4:mark BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 3 actually actually ADV RB Degree=Pos 4 advmod 4:advmod _ 4 want want VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 exchange exchange VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = pilot02-24 # speaker = Thomas # text = register a trade ' 1 register register VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 trade trade NOUN NN Number=Sing 1 obj 1:obj _ 4 ' ' PUNCT '' _ 1 punct 1:punct _ # sent_id = pilot02-25 # speaker = william # text = we click " register a trade 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 click click VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 " " PUNCT `` _ 4 punct 4:punct _ 4 register register VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 trade trade NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = pilot02-26 # speaker = Cat # text = okay , let 's do an exchange 1 okay okay INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 4 's 's PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 3 obj 3:obj|5:nsubj:xsubj _ 5 do do VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 an a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 exchange exchange NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = pilot02-27 # speaker = william # text = what kind ? 1 what what DET WDT PronType=Int 2 det 2:det BeginSeg=Yes 2 kind kind NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-28 # speaker = Cat # text = wood for wheat 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 1 nmod 1:nmod:for _ # sent_id = pilot02-29 # speaker = Thomas # text = which do you want ? 1 which which PRON WDT PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot02-30 # speaker = william # text = yup i saw it 1 yup yup INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 saw see VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ # sent_id = pilot02-31 # speaker = william # text = already traded , tom 1 already already ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 traded trade VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 tom tom PROPN NNP Number=Sing 2 vocative 2:vocative _ # sent_id = pilot02-32 # speaker = Thomas # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-33 # speaker = Cat # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-34 # speaker = Cat # text = what else can I do during the turn ? 1 what what PRON WP PronType=Int 5 obj 5:obj BeginSeg=Yes 2 else else ADJ JJ Degree=Pos 1 amod 1:amod _ 3 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 do do VERB VB VerbForm=Inf 0 root 0:root _ 6 during during ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 turn turn NOUN NN Number=Sing 5 obl 5:obl:during _ 9 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = pilot02-35 # speaker = Cat # text = ( i am new to this ) 1 ( ( PUNCT -LRB- _ 4 punct 4:punct BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 new new ADJ JJ Degree=Pos 0 root 0:root _ 5 to to ADP IN _ 6 case 6:case _ 6 this this PRON DT Number=Sing|PronType=Dem 4 obl 4:obl:to _ 7 ) ) PUNCT -RRB- _ 4 punct 4:punct _ # sent_id = pilot02-36 # speaker = william # text = trade , " done " build , 1 trade trade NOUN NN Number=Sing 6 nsubj 6:nsubj BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 " " PUNCT `` _ 4 punct 4:punct BeginSeg=Yes 4 done do VERB VBN Tense=Past|VerbForm=Part 6 csubj 6:csubj _ 5 " " PUNCT '' _ 4 punct 4:punct _ 6 build build VERB VB Tense=Pres|VerbForm=Inf 0 root 0:root BeginSeg=Yes 7 , , PUNCT , _ 6 punct 6:punct _ # sent_id = pilot02-37 # speaker = Thomas # text = anyone want wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-38 # speaker = Thomas # text = sorry clay 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 clay clay PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-39 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot02-40 # speaker = Cat # text = do i get the resources next to it ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 resources resource NOUN NNS Number=Plur 3 obj 3:obj _ 6 next next ADV RB Degree=Pos 3 advmod 3:advmod _ 7 to to ADP IN _ 8 case 8:case _ 8 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 obl 6:obl:to _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-41 # speaker = Cat # text = so if I build a road 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 if if SCONJ IN _ 4 mark 4:mark _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 build build VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 road road NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = pilot02-42 # speaker = william # text = no , you need a settlement 1 no no INTJ UH Polarity=Neg 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 need need VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 settlement settlement NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = pilot02-43 # speaker = william # text = roads lead to settlements 1 roads road NOUN NNS Number=Plur 2 nsubj 2:nsubj BeginSeg=Yes 2 lead lead VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to ADP IN _ 4 case 4:case _ 4 settlements settlement NOUN NNS Number=Plur 2 obl 2:obl:to _ # sent_id = pilot02-44 # speaker = william # text = all settlements must have a min distance of 2 1 all all DET DT _ 2 det 2:det BeginSeg=Yes 2 settlements settlement NOUN NNS Number=Plur 4 nsubj 4:nsubj _ 3 must must AUX MD VerbForm=Fin 4 aux 4:aux _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 min min NOUN NN Number=Sing 7 compound 7:compound _ 7 distance distance NOUN NN Number=Sing 4 obj 4:obj _ 8 of of ADP IN _ 9 case 9:case _ 9 2 2 NUM CD NumForm=Digit|NumType=Card 7 nmod 7:nmod:of _ # sent_id = pilot02-45 # speaker = Cat # text = okay 1 okay okay INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-46 # speaker = Cat # text = so I 'd like to build a road ... 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 3 'd would AUX MD VerbForm=Fin 4 aux 4:aux _ 4 like like VERB VB VerbForm=Inf 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 build build VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 road road NOUN NN Number=Sing 6 obj 6:obj _ 9 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = pilot02-47 # speaker = Cat # text = where do i press ? 1 where where ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 press press VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot02-48 # speaker = william # text = to build ? 1 to to PART TO _ 2 mark 2:mark BeginSeg=Yes 2 build build VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-49 # speaker = william # text = at the bottom next to " road " etc. 1 at at ADP IN _ 3 case 3:case BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 bottom bottom NOUN NN Number=Sing 0 root 0:root _ 4 next next ADV RB Degree=Pos 3 advmod 3:advmod _ 5 to to ADP IN _ 7 case 7:case _ 6 " " PUNCT `` _ 7 punct 7:punct _ 7 road road NOUN NN Number=Sing 3 nmod 3:nmod:to _ 8 " " PUNCT '' _ 7 punct 7:punct _ 9 etc. etc. X FW Abbr=Yes 7 appos 7:appos _ # sent_id = pilot02-50 # speaker = Thomas # text = it is at the bottom of the screen if you have 1 wood , 1 clay , 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 at at ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 bottom bottom NOUN NN Number=Sing 0 root 0:root _ 6 of of ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 screen screen NOUN NN Number=Sing 5 nmod 5:nmod:of _ 9 if if SCONJ IN _ 11 mark 11:mark BeginSeg=Yes 10 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 11 nsubj 11:nsubj _ 11 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 advcl 5:advcl:if _ 12 1 1 NUM CD NumForm=Digit|NumType=Card 13 nummod 13:nummod _ 13 wood wood NOUN NN Number=Sing 11 obj 11:obj _ 14 , , PUNCT , _ 13 punct 13:punct _ 15 1 1 NUM CD NumForm=Digit|NumType=Card 16 nummod 16:nummod _ 16 clay clay NOUN NN Number=Sing 13 conj 11:obj|13:conj _ 17 , , PUNCT , _ 5 punct 5:punct _ # sent_id = pilot02-51 # speaker = Cat # text = okay , I see ... 1 okay okay INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = pilot02-52 # speaker = Cat # text = anyone wants an ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 wants want VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-53 # speaker = Thomas # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-54 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot02-55 # speaker = Cat # text = for a wood 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot02-56 # speaker = william # text = a settlement gives you 1 VP , a city gives you 2 VP you need 10 victory points to win . 1 a a DET DT Definite=Ind|PronType=Art 2 det 2:det BeginSeg=Yes 2 settlement settlement NOUN NN Number=Sing 3 nsubj 3:nsubj _ 3 gives give VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 VP vp NOUN NN Number=Sing 3 obj 3:obj _ 7 , , PUNCT , _ 3 punct 3:punct _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det BeginSeg=Yes 9 city city NOUN NN Number=Sing 10 nsubj 10:nsubj _ 10 gives give VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 parataxis 3:parataxis _ 11 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 10 iobj 10:iobj _ 12 2 2 NUM CD NumForm=Digit|NumType=Card 13 nummod 13:nummod _ 13 VP vp NOUN NN Number=Sing 10 obj 10:obj _ 14 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 15 nsubj 15:nsubj BeginSeg=Yes 15 need need VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 13 acl:relcl 13:acl:relcl _ 16 10 10 NUM CD NumForm=Digit|NumType=Card 18 nummod 18:nummod _ 17 victory victory NOUN NN Number=Sing 18 compound 18:compound _ 18 points point NOUN NNS Number=Plur 15 obj 15:obj _ 19 to to PART TO _ 20 mark 20:mark _ 20 win win VERB VB VerbForm=Inf 18 acl 18:acl:to _ 21 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-57 # speaker = Cat # text = okay , thanks 1 okay okay INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 thanks thanks NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot02-58 # speaker = william # text = does someone have clay ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 someone someone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-59 # speaker = Thomas # text = none 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot02-60 # speaker = Cat # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-61 # speaker = william # text = what do you want for it ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 for for ADP IN _ 6 case 6:case _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obl 4:obl:for _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot02-62 # speaker = Cat # text = hmm , not sure ... 1 hmm hmm INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 sure sure ADJ JJ Degree=Pos 0 root 0:root _ 5 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = pilot02-63 # speaker = Cat # text = but I need clay too I 'd like wood , 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 too too ADV RB Degree=Pos 3 advmod 3:advmod _ 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 7 'd would AUX MD VerbForm=Fin 8 aux 8:aux _ 8 like like VERB VB VerbForm=Inf 3 parataxis 3:parataxis _ 9 wood wood NOUN NN Number=Sing 8 obj 8:obj _ 10 , , PUNCT , _ 3 punct 3:punct _ # sent_id = pilot02-64 # speaker = william # text = i can give you wood ! 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-65 # speaker = Cat # text = I can echange ore for wood though 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 echange echange VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore PROPN NNP Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 wood wood NOUN NN Number=Sing 3 obl 3:obl:for _ 7 though though ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = pilot02-66 # speaker = william # text = give or want ore ? 1 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 want want VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 conj 1:conj:or _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-67 # speaker = Cat # text = give ore , receive wood 1 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 3 , , PUNCT , _ 1 punct 1:punct _ 4 receive receive VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ 5 wood wood NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = pilot02-68 # speaker = william # text = i 'm in 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 in in ADV RB Degree=Pos 0 root 0:root _ # sent_id = pilot02-69 # speaker = Cat # text = great 1 great great ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot02-70 # speaker = william # text = oh , sorry . 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sorry sorry INTJ UH _ 1 discourse 1:discourse _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-71 # speaker = william # text = i thought you were talking about yourself when you said give ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 thought think VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 were be AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 5 talking talk VERB VBG Tense=Pres|VerbForm=Part 2 ccomp 2:ccomp _ 6 about about ADP IN _ 7 case 7:case _ 7 yourself yourself PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs|Reflex=Yes 5 obl 5:obl:about _ 8 when when ADV WRB PronType=Int 10 mark 10:mark _ 9 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 10 nsubj 10:nsubj|11:nsubj:xsubj _ 10 said say VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 5 advcl 5:advcl:when _ 11 give give VERB VB VerbForm=Inf 10 xcomp 10:xcomp _ 12 ore ore PROPN NNP Number=Sing 11 obj 11:obj _ # sent_id = pilot02-72 # speaker = Cat # text = I mean I can offer ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 mean mean VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 5 offer offer VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ 6 ore ore PROPN NNP Number=Sing 5 obj 5:obj _ # sent_id = pilot02-73 # speaker = william # text = ? i am confused 1 ? ? PUNCT . _ 4 punct 4:punct BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 confused confused ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot02-74 # speaker = Cat # text = if you can give me wood 1 if if SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 give give VERB VB VerbForm=Inf 0 root 0:root _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 wood wood NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = pilot02-75 # speaker = william # text = ok . 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-76 # speaker = william # text = i just got the speech bubble message wrong ... 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 5 speech speech NOUN NN Number=Sing 6 compound 6:compound _ 6 bubble bubble NOUN NN Number=Sing 7 compound 7:compound _ 7 message message NOUN NN Number=Sing 3 obj 3:obj|8:nsubj:xsubj _ 8 wrong wrong ADJ JJ Degree=Pos 3 xcomp 3:xcomp _ 9 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-77 # speaker = william # text = done 1 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes # sent_id = pilot02-78 # speaker = Cat # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-79 # speaker = Thomas # text = can I buy a sheep ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 buy buy VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-80 # speaker = william # text = none 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot02-81 # speaker = Cat # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot02-82 # speaker = Thomas # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-83 # speaker = william # text = i 've got too much wheat ! 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 too too ADV RB Degree=Pos 5 advmod 5:advmod _ 5 much much ADJ JJ Degree=Pos 6 amod 6:amod _ 6 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 7 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-84 # speaker = Thomas # text = sheep again anyone ? 1 sheep sheep NOUN NNS Number=Plur 3 nsubj 3:nsubj BeginSeg=Yes 2 again again ADV RB Degree=Pos 3 advmod 3:advmod _ 3 anyone anyone PRON NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-85 # speaker = Thomas # text = or clay 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 clay clay PROPN NNP Number=Sing 0 root 0:root _ # sent_id = pilot02-86 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot02-87 # speaker = william # text = n 1 n and PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-88 # speaker = Cat # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot02-89 # speaker = Cat # text = is the robber robbing me ? 1 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 robber robber NOUN NN Number=Sing 4 nsubj 4:nsubj _ 4 robbing rob VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot02-90 # speaker = Cat # text = can I move him ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 move move VERB VB VerbForm=Inf 0 root 0:root _ 4 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-91 # speaker = Thomas # text = if you roll a 7 1 if if SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 roll roll VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 7 7 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ # sent_id = pilot02-92 # speaker = william # text = the robber prevents you from getting that stuff while he 's there 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 robber robber NOUN NN Number=Sing 3 nsubj 3:nsubj _ 3 prevents prevent VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ 5 from from SCONJ IN _ 6 mark 6:mark _ 6 getting get VERB VBG VerbForm=Ger 3 advcl 3:advcl:from _ 7 that that DET DT Number=Sing|PronType=Dem 8 det 8:det _ 8 stuff stuff NOUN NN Number=Sing 6 obj 6:obj _ 9 while while SCONJ IN _ 12 mark 12:mark _ 10 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 12 nsubj 12:nsubj _ 11 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 12 cop 12:cop _ 12 there there ADV RB PronType=Dem 6 advcl 6:advcl:while _ # sent_id = pilot02-93 # speaker = william # text = can someone give me an ore ? ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 someone someone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 an a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-94 # speaker = Cat # text = what for ? 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 1 nmod 1:nmod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-95 # speaker = william # text = wheat or wood 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 wood wood NOUN NN Number=Sing 1 conj 1:conj:or _ # sent_id = pilot02-96 # speaker = Thomas # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot02-97 # speaker = william # text = which ? 1 which which PRON WDT PronType=Int 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-98 # speaker = Cat # text = how about sheep or clar ? 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 3 case 3:case _ 3 sheep sheep NOUN NN Number=Sing 1 obl 1:obl:about _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 clar clar NOUN NN Number=Sing 3 conj 1:obl:about|3:conj:or _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-99 # speaker = Thomas # text = wheat please 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 please please INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot02-100 # speaker = william # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-101 # speaker = Thomas # text = retry sorry 1 retry retry VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 1 xcomp 1:xcomp BeginSeg=Yes # sent_id = pilot02-102 # speaker = Thomas # text = could n't see it 1 could could AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ # sent_id = pilot02-103 # speaker = william # text = you will see it if you move another window on top of the speech bubble 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 see see VERB VB VerbForm=Inf 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 if if SCONJ IN _ 7 mark 7:mark BeginSeg=Yes 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 7 move move VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:if _ 8 another another DET DT _ 9 det 9:det _ 9 window window NOUN NN Number=Sing 7 obj 7:obj _ 10 on on ADP IN _ 11 case 11:case _ 11 top top NOUN NN Number=Sing 7 obl 7:obl:on _ 12 of of ADP IN _ 15 case 15:case _ 13 the the DET DT Definite=Def|PronType=Art 15 det 15:det _ 14 speech speech NOUN NN Number=Sing 15 compound 15:compound _ 15 bubble bubble NOUN NN Number=Sing 11 nmod 11:nmod:of _ # sent_id = pilot02-104 # speaker = william # text = like " whiping " over it 1 like like ADP IN _ 3 mark 3:mark BeginSeg=Yes 2 " " PUNCT `` _ 3 punct 3:punct _ 3 whiping whipe VERB VBG VerbForm=Ger 0 root 0:root _ 4 " " PUNCT '' _ 3 punct 3:punct _ 5 over over ADP IN _ 6 case 6:case _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obl 3:obl:over _ # sent_id = pilot02-105 # speaker = Thomas # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-106 # speaker = Cat # text = i need to roll the dice ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 roll roll VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 dice dice NOUN NN Number=Sing 4 obj 4:obj _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-107 # speaker = Cat # text = so to move the robber 1 so so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 move move VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 robber robber NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot02-108 # speaker = Cat # text = i can offer ore for sheep or clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 sheep sheep NOUN NNS Number=Plur 3 obl 3:obl:for _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 clay clay NOUN NN Number=Sing 6 conj 3:obl:for|6:conj:or _ # sent_id = pilot02-109 # speaker = Cat # text = or wheet for the same 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 wheet wheet PRON WP PronType=Int 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 same same ADJ JJ Degree=Pos 2 nmod 2:nmod:for _ # sent_id = pilot02-110 # speaker = william # text = thomas , can you continue from where you left the game ? 1 thomas thomas PROPN NNP Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 continue continue VERB VB VerbForm=Inf 0 root 0:root _ 6 from from SCONJ IN _ 7 case 7:case _ 7 where where ADV WRB PronType=Rel 5 obl 5:obl:from _ 8 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj _ 9 left leave VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 7 acl:relcl 7:acl:relcl _ 10 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 11 game game NOUN NN Number=Sing 9 obj 9:obj _ 12 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = pilot02-111 # speaker = Thomas # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-112 # speaker = Thomas # text = sorry about that 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 3 case 3:case _ 3 that that PRON DT Number=Sing|PronType=Dem 1 obl 1:obl:about _ # sent_id = pilot02-113 # speaker = Thomas # text = but it 's working now 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 working work VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 now now ADV RB _ 4 advmod 4:advmod _ # sent_id = pilot02-114 # speaker = Cat # text = np 1 np np PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-115 # speaker = Cat # text = anyone for ore or what ? 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 ore ore NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 what what PRON WP PronType=Int 3 conj 1:nmod:for|3:conj:or _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-116 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot02-117 # speaker = Thomas # text = i have ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore PROPN NNP Number=Sing 2 obj 2:obj _ # sent_id = pilot02-118 # speaker = Thomas # text = I need sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = pilot02-119 # speaker = Thomas # text = or clay 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 clay clay PROPN NNP Number=Sing 0 root 0:root _ # sent_id = pilot02-120 # speaker = Cat # text = I mean I have those to offer 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 mean mean VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 5 those those PRON DT Number=Plur|PronType=Dem 4 obj 4:obj _ 6 to to PART TO _ 7 mark 7:mark _ 7 offer offer VERB VB VerbForm=Inf 5 acl 5:acl:to _ # sent_id = pilot02-121 # speaker = Cat # text = I need sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = pilot02-122 # speaker = Cat # text = or clary 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 clary clary PROPN NNP Number=Sing 0 root 0:root _ # sent_id = pilot02-123 # speaker = Thomas # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-124 # speaker = Cat # text = clay 1 clay clay PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-125 # speaker = Cat # text = then anyone wants a wood for an ore ? 1 then then ADV RB PronType=Dem 3 advmod 3:advmod BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 wants want VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 an a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 ore ore NOUN NN Number=Sing 5 nmod 5:nmod:for _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-126 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot02-127 # speaker = Cat # text = okay 1 okay okay INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-128 # speaker = william # text = i have too much wood can i get a sheep or a wheat ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 too too ADV RB Degree=Pos 4 advmod 4:advmod _ 4 much much ADJ JJ Degree=Pos 5 amod 5:amod _ 5 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 6 can can AUX MD VerbForm=Fin 8 aux 8:aux BeginSeg=Yes 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 get get VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 sheep sheep NOUN NN Number=Sing 8 obj 8:obj _ 11 or or CCONJ CC _ 13 cc 13:cc _ 12 a a DET DT Definite=Ind|PronType=Art 13 det 13:det _ 13 wheat wheat NOUN NN Number=Sing 10 conj 8:obj|10:conj:or _ 14 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-129 # speaker = Thomas # text = n 1 n and PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-130 # speaker = Cat # text = I can give you a wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot02-131 # speaker = william # text = good 1 good good ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot02-132 # speaker = Cat # text = thx 1 thx thx INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-133 # speaker = Cat # text = anyone would like to give me an ore ? 1 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 give give VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 iobj 5:iobj _ 7 an a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 ore ore NOUN NN Number=Sing 5 obj 5:obj _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-134 # speaker = william # text = cant 1 cant cant AUX MD VerbForm=Fin 0 root 0:root BeginSeg=Yes # sent_id = pilot02-135 # speaker = Thomas # text = what for ? 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 1 nmod 1:nmod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-136 # speaker = Cat # text = wood ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-137 # speaker = Thomas # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-138 # speaker = william # text = well ? 1 well well INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-139 # speaker = Cat # text = ( for wood ) anyone can give me ore ? 1 ( ( PUNCT -LRB- _ 7 punct 7:punct BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wood wood NOUN NN Number=Sing 7 obl 7:obl:for _ 4 ) ) PUNCT -RRB- _ 3 punct 3:punct _ 5 anyone anyone PRON NN Number=Sing 7 nsubj 7:nsubj BeginSeg=Yes 6 can can AUX MD VerbForm=Fin 7 aux 7:aux _ 7 give give VERB VB VerbForm=Inf 0 root 0:root _ 8 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 7 iobj 7:iobj _ 9 ore ore NOUN NN Number=Sing 7 obj 7:obj _ 10 ? ? PUNCT . _ 7 punct 7:punct _ # sent_id = pilot02-140 # speaker = Thomas # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot02-141 # speaker = Cat # text = where do i see what i rolled ? 1 where where ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 see see VERB VB VerbForm=Inf 0 root 0:root _ 5 what what PRON WP PronType=Int 7 obj 7:obj _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 rolled roll VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 ccomp 4:ccomp _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot02-142 # speaker = william # text = on the arrow 1 on on ADP IN _ 3 case 3:case BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 arrow arrow NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot02-143 # speaker = Cat # text = ok , i could move the robber so if it had been 7 1 ok ok INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 could could AUX MD VerbForm=Fin 5 aux 5:aux _ 5 move move VERB VB VerbForm=Inf 0 root 0:root _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 robber robber NOUN NN Number=Sing 5 obj 5:obj _ 8 so so SCONJ IN _ 13 mark 13:mark BeginSeg=Yes 9 if if SCONJ IN _ 8 fixed 8:fixed _ 10 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 13 nsubj 13:nsubj _ 11 had have AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 13 aux 13:aux _ 12 been be AUX VBN Tense=Past|VerbForm=Part 13 cop 13:cop _ 13 7 7 NUM CD NumForm=Digit|NumType=Card 5 advcl 5:advcl:so_if _ # sent_id = pilot02-144 # speaker = Cat # text = and can i do other things depending on the numbers ? 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 do do VERB VB VerbForm=Inf 0 root 0:root _ 5 other other ADJ JJ Degree=Pos 6 amod 6:amod _ 6 things thing NOUN NNS Number=Plur 4 obj 4:obj _ 7 depending depend VERB VBG VerbForm=Ger 10 case 10:case _ 8 on on ADP IN _ 10 case 10:case _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 numbers number NOUN NNS Number=Plur 4 obl 4:obl:depending_on _ 11 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot02-145 # speaker = william # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-146 # speaker = Cat # text = ooops , I did n't know 1 ooops ooops INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 4 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 6 aux 6:aux _ 5 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 know know VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = pilot02-147 # speaker = Cat # text = which things ? 1 which which DET WDT PronType=Int 2 det 2:det BeginSeg=Yes 2 things thing NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-148 # speaker = Cat # text = sorry , 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ # sent_id = pilot02-149 # speaker = william # text = no every other number just produces ressources 1 no no DET DT Polarity=Neg 4 det 4:det BeginSeg=Yes 2 every every DET DT _ 4 det 4:det _ 3 other other ADJ JJ Degree=Pos 4 amod 4:amod _ 4 number number NOUN NN Number=Sing 6 nsubj 6:nsubj _ 5 just just ADV RB _ 6 advmod 6:advmod _ 6 produces produce VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 7 ressources ressource NOUN NNS Number=Plur 6 obj 6:obj _ # sent_id = pilot02-150 # speaker = Thomas # text = robber is the only exception 1 robber robber NOUN NN Number=Sing 5 nsubj 5:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 only only ADJ JJ Degree=Pos 5 amod 5:amod _ 5 exception exception NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot02-151 # speaker = Cat # text = ok , so i do n't need to play special actions 1 ok ok INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 so so ADV RB _ 7 advmod 7:advmod BeginSeg=Yes 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj|9:nsubj:xsubj _ 5 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 6 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 7 need need VERB VB VerbForm=Inf 0 root 0:root _ 8 to to PART TO _ 9 mark 9:mark _ 9 play play VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 10 special special ADJ JJ Degree=Pos 11 amod 11:amod _ 11 actions action NOUN NNS Number=Plur 9 obj 9:obj _ # sent_id = pilot02-152 # speaker = Cat # text = anyone would like to receive a wood for an ore ? 1 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 receive receive VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 wood wood NOUN NN Number=Sing 5 obj 5:obj _ 8 for for ADP IN _ 10 case 10:case _ 9 an a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 ore ore NOUN NN Number=Sing 5 obl 5:obl:for _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-153 # speaker = william # text = no , dev . 1 no no INTJ UH Polarity=Neg 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 dev dev NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-154 # speaker = william # text = cards are the only other special action 1 cards card NOUN NNS Number=Plur 7 nsubj 7:nsubj _ 2 are be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 3 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 4 only only ADJ JJ Degree=Pos 7 amod 7:amod _ 5 other other ADJ JJ Degree=Pos 7 amod 7:amod _ 6 special special ADJ JJ Degree=Pos 7 amod 7:amod _ 7 action action NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot02-155 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot02-156 # speaker = Thomas # text = yes please 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 please please INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot02-157 # speaker = william # text = i will take anyone 's sheep though 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 take take VERB VB VerbForm=Inf 0 root 0:root _ 4 anyone anyone PRON NN Number=Sing 6 nmod:poss 6:nmod:poss _ 5 's 's PART POS _ 4 case 4:case _ 6 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 7 though though ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = pilot02-158 # speaker = Cat # text = do n't have a sheep 1 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot02-159 # speaker = Thomas # text = none here either 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 here here ADV RB PronType=Dem 1 advmod 1:advmod _ 3 either either CCONJ CC _ 1 cc:preconj 1:cc:preconj _ # sent_id = pilot02-160 # speaker = Cat # text = anyone wants wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 wants want VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-161 # speaker = Thomas # text = n 1 n and PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-162 # speaker = william # text = 2 wood ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-163 # speaker = Cat # text = one wood for clay 1 one one NUM CD NumForm=Word|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 clay clay NOUN NN Number=Sing 2 nmod 2:nmod:for _ # sent_id = pilot02-164 # speaker = william # text = hmm , no sorry 1 hmm hmm INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ 4 sorry sorry INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot02-165 # speaker = Cat # text = or ore 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 ore ore PROPN NNP Number=Sing 0 root 0:root _ # sent_id = pilot02-166 # speaker = william # text = and give 1 ore i will only take two wood , 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 6 will will AUX MD VerbForm=Fin 8 aux 8:aux _ 7 only only ADV RB _ 8 advmod 8:advmod _ 8 take take VERB VB VerbForm=Inf 2 parataxis 2:parataxis _ 9 two two NUM CD NumForm=Word|NumType=Card 10 nummod 10:nummod _ 10 wood wood NOUN NN Number=Sing 8 obj 8:obj _ 11 , , PUNCT , _ 2 punct 2:punct _ # sent_id = pilot02-167 # speaker = Cat # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot02-168 # speaker = Cat # text = i can exchange wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 exchange exchange VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot02-169 # speaker = Cat # text = one wood though 1 one one NUM CD NumForm=Word|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 though though ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = pilot02-170 # speaker = william # text = no thx 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 thx thx INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot02-171 # speaker = Cat # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-172 # speaker = Cat # text = anyone would give me clay ? 1 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-173 # speaker = Thomas # text = none here 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 here here ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = pilot02-174 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot02-175 # speaker = Cat # text = I have one wood to exchange 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 4 nummod 4:nummod _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 to to ADP IN _ 6 case 6:case _ 6 exchange exchange NOUN NN Number=Sing 4 nmod 4:nmod:to _ # sent_id = pilot02-176 # speaker = Cat # text = any takers ? 1 any any DET DT _ 2 det 2:det BeginSeg=Yes 2 takers taker NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-177 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot02-178 # speaker = Cat # text = for sheep , wheat or clary 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 , , PUNCT , _ 4 punct 4:punct _ 4 wheat wheat NOUN NN Number=Sing 2 conj 2:conj:or _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 clary clary NOUN NN Number=Sing 2 conj 2:conj:or _ # sent_id = pilot02-179 # speaker = Thomas # text = can I buy a sheep for two ore ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 buy buy VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 two two NUM CD NumForm=Word|NumType=Card 8 nummod 8:nummod _ 8 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-180 # speaker = william # text = have none 1 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 none none NOUN NN Number=Sing|Polarity=Neg 1 obj 1:obj _ # sent_id = pilot02-181 # speaker = Thomas # text = kk 1 kk kk PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-182 # speaker = Cat # text = no sheep 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ # sent_id = pilot02-183 # speaker = william # text = does anyone need ore or wheat ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 need need VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wheat wheat NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-184 # speaker = Thomas # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-185 # speaker = Cat # text = wheat 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-186 # speaker = william # text = can you give me sheep or wood ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 wood wood NOUN NN Number=Sing 5 conj 3:obj|5:conj:or _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-187 # speaker = Cat # text = I can give you one wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 one one NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 wood wood NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot02-188 # speaker = william # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-189 # speaker = Cat # text = anyone for ore ? 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 ore ore NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-190 # speaker = Cat # text = I 'd like clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay PROPN NNP Number=Sing 3 obj 3:obj _ # sent_id = pilot02-191 # speaker = Thomas # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-192 # speaker = william # text = sry 1 sry sry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-193 # speaker = Cat # text = or sheep 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ # sent_id = pilot02-194 # speaker = william # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-195 # speaker = Thomas # text = ca n't 1 ca can AUX MD VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 n't not PART RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = pilot02-196 # speaker = Thomas # text = have plenty of ore 1 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 plenty plenty NOUN NN Number=Sing 1 obj 1:obj _ 3 of of ADP IN _ 4 case 4:case _ 4 ore ore NOUN NN Number=Sing 2 nmod 2:nmod:of _ # sent_id = pilot02-197 # speaker = Thomas # text = for anything 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 anything anything PRON NN Number=Sing 0 root 0:root _ # sent_id = pilot02-198 # speaker = william # text = wheat ? 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-199 # speaker = Thomas # text = 3 ore for a wheat ? 1 3 3 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-200 # speaker = Cat # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-201 # speaker = william # text = ^^ 1 ^^ ^^ SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-202 # speaker = Cat # text = sorry , misunderstood 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 misunderstood misunderstood ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot02-203 # speaker = Thomas # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-204 # speaker = william # text = i will do it 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ # sent_id = pilot02-205 # speaker = Thomas # text = thaks 1 thaks thanks PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-206 # speaker = william # text = *ADDTIME* 1 *ADDTIME* *addtime* PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-207 # speaker = Thomas # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-208 # speaker = Cat # text = i need clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay PROPN NNP Number=Sing 2 obj 2:obj _ # sent_id = pilot02-209 # speaker = Cat # text = I can give wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot02-210 # speaker = william # text = na 1 na to INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-211 # speaker = Thomas # text = sorry nope 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 nope nope INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot02-212 # speaker = Cat # text = can someone give me a sheep ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 someone someone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-213 # speaker = william # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-214 # speaker = Thomas # text = n 1 n and PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-215 # speaker = william # text = there is just no market for sheep ... 1 there there PRON EX _ 2 expl 2:expl BeginSeg=Yes 2 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 just just ADV RB _ 2 advmod 2:advmod _ 4 no no DET DT Polarity=Neg 5 det 5:det _ 5 market market NOUN NN Number=Sing 2 nsubj 2:nsubj _ 6 for for ADP IN _ 7 case 7:case _ 7 sheep sheep NOUN NNS Number=Plur 5 nmod 5:nmod:for _ 8 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-216 # speaker = Thomas # text = 2 ore for a wheat ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-217 # speaker = william # text = are you givinig 2 ore ? 1 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 givinig givine VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-218 # speaker = william # text = then yes 1 then then ADV RB PronType=Dem 2 advmod 2:advmod BeginSeg=Yes 2 yes yes INTJ UH _ 0 root 0:root _ # sent_id = pilot02-219 # speaker = Thomas # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-220 # speaker = william # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-221 # speaker = Thomas # text = can I buy wood for 1 ore ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 buy buy VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-222 # speaker = william # text = hav none 1 hav have VERB VB Mood=Imp|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 none none NOUN NN Number=Sing|Polarity=Neg 1 obj 1:obj _ # sent_id = pilot02-223 # speaker = Cat # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot02-224 # speaker = Thomas # text = kk 1 kk kk PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-225 # speaker = william # text = theres your wood 1 theres there VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 wood wood NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = pilot02-226 # speaker = william # text = does someone need clay ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 someone someone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 need need VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-227 # speaker = william # text = i will take sheep or ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 take take VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 ore ore PROPN NNP Number=Sing 4 conj 3:obj|4:conj:or _ # sent_id = pilot02-228 # speaker = Cat # text = I can trade wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot02-229 # speaker = Thomas # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-230 # speaker = Cat # text = for clay 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot02-231 # speaker = william # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-232 # speaker = Cat # text = or ore 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 ore ore PROPN NNP Number=Sing 0 root 0:root _ # sent_id = pilot02-233 # speaker = Cat # text = would anyone like wheat ? 1 would would AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-234 # speaker = Thomas # text = yes please 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 please please INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot02-235 # speaker = Cat # text = I need clay or ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 ore ore PROPN NNP Number=Sing 3 conj 2:obj|3:conj:or _ # sent_id = pilot02-236 # speaker = Thomas # text = I can give an ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot02-237 # speaker = Thomas # text = or a clay 1 or or CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot02-238 # speaker = Cat # text = or a sheep ! 1 or or CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 sheep sheep NOUN NN Number=Sing 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-239 # speaker = Thomas # text = impossible ... 1 impossible impossible ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-240 # speaker = Cat # text = let 's do the clay 1 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 's 's PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 1 obj 1:obj|3:nsubj:xsubj _ 3 do do VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot02-241 # speaker = Thomas # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-242 # speaker = Cat # text = would you like one more what for an ore ? 1 would would AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 one one NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 more more ADJ JJR Degree=Cmp 6 amod 6:amod _ 6 what what PRON WP PronType=Int 3 obj 3:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 an a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 ore ore NOUN NN Number=Sing 6 nmod 6:nmod:for _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-243 # speaker = Thomas # text = one more wheat ? 1 one one NUM CD NumForm=Word|NumType=Card 3 nummod 3:nummod BeginSeg=Yes 2 more more ADJ JJR Degree=Cmp 3 amod 3:amod _ 3 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-244 # speaker = Cat # text = one wheat 1 one one NUM CD NumForm=Word|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot02-245 # speaker = Thomas # text = kk 1 kk kk PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-246 # speaker = Cat # text = anyone can give me a sheep ? 1 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-247 # speaker = Cat # text = for ore 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 ore ore PROPN NNP Number=Sing 0 root 0:root _ # sent_id = pilot02-248 # speaker = william # text = if you give me wood 1 if if SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 give give VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot02-249 # speaker = Thomas # text = not me 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ # sent_id = pilot02-250 # speaker = Cat # text = for two ore ? 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 two two NUM CD NumForm=Word|NumType=Card 3 nummod 3:nummod _ 3 ore ore NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-251 # speaker = william # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-252 # speaker = Cat # text = so if i want to put a settlement down 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 if if SCONJ IN _ 4 mark 4:mark _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 put put VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 settlement settlement NOUN NN Number=Sing 6 obj 6:obj _ 9 down down ADV RB Degree=Pos 6 advmod 6:advmod _ # sent_id = pilot02-253 # speaker = Cat # text = where can i do so ? 1 where where ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 do do VERB VB VerbForm=Inf 0 root 0:root _ 5 so so ADV RB _ 4 advmod 4:advmod _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot02-254 # speaker = Thomas # text = on one of your roads 1 on on ADP IN _ 2 case 2:case BeginSeg=Yes 2 one one NUM CD NumForm=Word|NumType=Card 0 root 0:root _ 3 of of ADP IN _ 5 case 5:case _ 4 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 roads road NOUN NNS Number=Plur 2 nmod 2:nmod:of _ # sent_id = pilot02-255 # speaker = william # text = on any corner that has distance at least two to all other settlements 1 on on ADP IN _ 3 case 3:case BeginSeg=Yes 2 any any DET DT _ 3 det 3:det _ 3 corner corner NOUN NN Number=Sing 0 root 0:root _ 4 that that PRON WDT PronType=Rel 9 nsubj 9:nsubj _ 5 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 6 distance distance NOUN NN Number=Sing 3 acl:relcl 3:acl:relcl _ 7 at at ADV RB Degree=Pos 8 case 8:case _ 8 least least ADV RBS Degree=Sup 9 nmod 9:nmod:at _ 9 two two NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 10 to to ADP IN _ 13 case 13:case _ 11 all all DET DT _ 13 det 13:det _ 12 other other ADJ JJ Degree=Pos 13 amod 13:amod _ 13 settlements settlement NOUN NNS Number=Plur 9 nmod 9:nmod:to _ # sent_id = pilot02-256 # speaker = william # text = connected yes 1 connected connect VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes 2 yes yes INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot02-257 # speaker = Cat # text = thx 1 thx thx INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-258 # speaker = Cat # text = well done 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = pilot02-259 # speaker = Thomas # text = 3 knights ? 1 3 3 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 knights knights NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-260 # speaker = william # text = thanks for playing 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 playing playing NOUN NN Number=Sing 1 nmod 1:nmod:for _ # sent_id = pilot02-261 # speaker = Thomas # text = gg 1 gg gg PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-262 # speaker = william # text = yiu 1 yiu yiu PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-263 # speaker = william # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-264 # speaker = Markus # text = Wow , that was fast . 1 Wow wow INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 that that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj _ 4 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 5 fast fast ADJ JJ Degree=Pos 0 root 0:root _ 6 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot02-265 # speaker = Markus # text = Well done . 1 Well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-266 # speaker = Markus # text = Please remember to send me your questionnaires . 1 Please please INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 remember remember VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 send send VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 questionnaires questionnaire NOUN NNS Number=Plur 4 obj 4:obj _ 8 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot02-267 # speaker = william # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot02-268 # speaker = Thomas # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-269 # speaker = Cat # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-270 # speaker = Cat # text = bye then 1 bye bye INTJ UH _ 0 root 0:root BeginSeg=Yes 2 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = pilot02-271 # speaker = Markus # text = For your £5 you 'll have to sign a receipt . 1 For for ADP IN _ 3 case 3:case BeginSeg=Yes 2 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 £5 £5 NOUN NN Number=Sing 6 obl 6:obl:for _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj|8:nsubj:xsubj _ 5 'll will AUX MD VerbForm=Fin 6 aux 6:aux _ 6 have have VERB VB VerbForm=Inf 0 root 0:root _ 7 to to PART TO _ 8 mark 8:mark _ 8 sign sign VERB VB VerbForm=Inf 6 xcomp 6:xcomp _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 receipt receipt NOUN NN Number=Sing 8 obj 8:obj _ 11 . . PUNCT . _ 6 punct 6:punct _ # sent_id = pilot02-272 # speaker = Cat # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot02-273 # speaker = Markus # text = I 'm in IF 3.24 . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 in in ADP IN _ 5 case 5:case _ 4 IF if SCONJ IN _ 5 mark 5:mark _ 5 3.24 3.24 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 6 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot02-274 # speaker = Markus # text = Should be there most of the time this week . 1 Should should AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 be be AUX VB VerbForm=Inf 3 cop 3:cop _ 3 there there ADV RB PronType=Dem 0 root 0:root _ 4 most most ADJ JJS Degree=Sup 3 obl:tmod 3:obl:tmod _ 5 of of ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 time time NOUN NN Number=Sing 4 nmod 4:nmod:of _ 8 this this DET DT Number=Sing|PronType=Dem 9 det 9:det _ 9 week week NOUN NN Number=Sing 3 obl:tmod 3:obl:tmod _ 10 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot02-275 # speaker = Markus # text = Thanks again ! 1 Thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 again again ADV RB Degree=Pos 1 advmod 1:advmod _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot02-276 # speaker = Cat # text = ok , I 'll come by 1 ok ok INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 come come VERB VB VerbForm=Inf 0 root 0:root _ 6 by by ADV RB Degree=Pos 5 advmod 5:advmod _ # sent_id = pilot02-277 # speaker = Thomas # text = ok , thanks 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 thanks thanks NOUN NN Number=Sing 0 root 0:root _ # newdoc id = pilot03 # sent_id = pilot03-1 # speaker = Euan # text = Had to remake the game , too . 1 Had have VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 remake remake VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 game game NOUN NN Number=Sing 3 obj 3:obj _ 6 , , PUNCT , _ 3 punct 3:punct _ 7 too too ADV RB Degree=Pos 3 advmod 3:advmod _ 8 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-2 # speaker = Joel # text = uh oh 1 uh uh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 oh oh INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot03-3 # speaker = Joel # text = it 's all water 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 all all DET DT _ 4 det 4:det _ 4 water water NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot03-4 # speaker = Cardlinger # text = thats ok for now 1 thats thats INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ok ok INTJ UH _ 1 discourse 1:discourse _ 3 for for ADP IN _ 4 case 4:case _ 4 now now ADV RB _ 1 obl 1:obl:for _ # sent_id = pilot03-5 # speaker = Cardlinger # text = once jon sits down ... 1 once once SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 jon jon PROPN NNP Number=Sing 3 nsubj 3:nsubj _ 3 sits sit VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 down down ADP RP _ 3 compound:prt 3:compound:prt _ 5 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-6 # speaker = jon # text = ha ha ! 1 ha ha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ha ha INTJ UH _ 1 discourse 1:discourse _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-7 # speaker = Cardlinger # text = and it 'll populate then someone can hit start 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 'll will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 populate populate VERB VB VerbForm=Inf 0 root 0:root _ 5 then then ADV RB PronType=Dem 8 advmod 8:advmod BeginSeg=Yes 6 someone someone PRON NN Number=Sing 8 nsubj 8:nsubj _ 7 can can AUX MD VerbForm=Fin 8 aux 8:aux _ 8 hit hit VERB VB VerbForm=Inf 4 parataxis 4:parataxis _ 9 start start NOUN NN Number=Sing 8 obj 8:obj _ # sent_id = pilot03-8 # speaker = Cardlinger # text = and _fingers crossed_ 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 _fingers lfinger NOUN NNS Number=Plur 3 nsubj 3:nsubj _ 3 crossed_ crossed_ ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot03-9 # speaker = Joel # text = I am 4th player , that this works this time fingers crossed ok 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 4th 4th ADJ JJ Degree=Pos|NumType=Ord 4 amod 4:amod _ 4 player player NOUN NN Number=Sing 0 root 0:root _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 that that SCONJ IN _ 8 mark 8:mark BeginSeg=Yes 7 this this PRON DT Number=Sing|PronType=Dem 8 nsubj 8:nsubj _ 8 works work VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 9 this this DET DT Number=Sing|PronType=Dem 10 det 10:det _ 10 time time NOUN NN Number=Sing 11 compound 11:compound _ 11 fingers finger NOUN NNS Number=Plur 8 obj 8:obj BeginSeg=Yes 12 crossed cross VERB VBN Tense=Past|VerbForm=Part 8 advcl 8:advcl _ 13 ok ok ADJ JJ Degree=Pos 12 xcomp 12:xcomp BeginSeg=Yes # sent_id = pilot03-10 # speaker = Euan # text = Right then . 1 Right right ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 then then ADV RB PronType=Dem 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-11 # speaker = Euan # text = Here goes nothing . 1 Here here ADV RB PronType=Dem 2 advmod 2:advmod BeginSeg=Yes 2 goes go VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 nothing nothing PRON NN Number=Sing|Polarity=Neg 2 obj 2:obj _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-12 # speaker = Cardlinger # text = yay ! ! ! ! ! 1 yay yay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ 3 ! ! PUNCT . _ 1 punct 1:punct _ 4 ! ! PUNCT . _ 1 punct 1:punct _ 5 ! ! PUNCT . _ 1 punct 1:punct _ 6 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-13 # speaker = Cardlinger # text = we get to playyyy ! ! ! 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 get get VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to ADP IN _ 4 case 4:case _ 4 playyyy playyyy PROPN NNP Number=Sing 2 obl 2:obl:to _ 5 ! ! PUNCT . _ 2 punct 2:punct _ 6 ! ! PUNCT . _ 2 punct 2:punct _ 7 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-14 # speaker = Cardlinger # text = i do n't care who wins now , 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 care care VERB VB VerbForm=Inf 0 root 0:root _ 5 who who PRON WP PronType=Int 6 nsubj 6:nsubj _ 6 wins win VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 ccomp 4:ccomp _ 7 now now ADV RB _ 6 advmod 6:advmod _ 8 , , PUNCT , _ 4 punct 4:punct _ # sent_id = pilot03-15 # speaker = Euan # text = Woo ! 1 Woo Woo PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-16 # speaker = Cardlinger # text = good luck all :D 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 luck luck NOUN NN Number=Sing 0 root 0:root _ 3 all all DET DT _ 2 vocative 2:vocative _ 4 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-17 # speaker = Euan # text = Here 's to a fun game :) 1 Here here ADV RB PronType=Dem 0 root 0:root BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 to to ADP IN _ 6 case 6:case _ 4 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 5 fun fun ADJ JJ Degree=Pos 6 amod 6:amod _ 6 game game NOUN NN Number=Sing 1 nsubj 1:nsubj _ 7 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-18 # speaker = Joel # text = anyone have any brick ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 brick brick NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-19 # speaker = Joel # text = hey 1 hey hey INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-20 # speaker = Joel # text = or clay sorry 1 or or CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 clay clay PROPN NNP Number=Sing 3 nsubj 3:nsubj _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot03-21 # speaker = Cardlinger # text = nope :( 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-22 # speaker = jon # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot03-23 # speaker = Cardlinger # text = euan bagged a bit i think 1 euan euan PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 bagged bag VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 bit bit NOUN NN Number=Sing 2 obj 2:obj _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 6 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 acl:relcl 4:acl:relcl _ # sent_id = pilot03-24 # speaker = Cardlinger # text = i rolled an 11 for him :D 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 rolled roll VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 11 11 NUM CD NumForm=Digit|NumType=Card 2 obj 2:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 2 obl 2:obl:for _ 7 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-25 # speaker = Joel # text = or wheat for ore I am willing to do wheat -- > clay , 1 or or CCONJ CC _ 13 cc 13:cc BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 13 nsubj 13:nsubj _ 3 for for ADP IN _ 4 case 4:case _ 4 ore ore NOUN NN Number=Sing 2 nmod 2:nmod:for _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj|9:nsubj:xsubj BeginSeg=Yes 6 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 7 willing willing ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ 8 to to PART TO _ 9 mark 9:mark _ 9 do do VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 10 wheat wheat NOUN NN Number=Sing 9 obj 9:obj _ 11 -- -- PUNCT , _ 13 punct 13:punct _ 12 > > PUNCT -RRB- _ 13 punct 13:punct _ 13 clay clay NOUN NN Number=Sing 0 root 0:root _ 14 , , PUNCT , _ 13 punct 13:punct _ # sent_id = pilot03-26 # speaker = Euan # text = And I alt tab back from the tutorial . 1 And and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 alt alt AUX MD Mood=Ind|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 tab tab VERB VB VerbForm=Inf 0 root 0:root _ 5 back back ADV RB Degree=Pos 4 advmod 4:advmod _ 6 from from ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 tutorial tutorial NOUN NN Number=Sing 4 obl 4:obl:from _ 9 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot03-27 # speaker = Euan # text = What 's up ? 1 What what PRON WP PronType=Int 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 up up ADV RB Degree=Pos 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-28 # speaker = Joel # text = do you want to trade ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 trade trade VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-29 # speaker = Cardlinger # text = joel fancies a bit of your clay 1 joel joel PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 fancies fancy VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 bit bit NOUN NN Number=Sing 2 obj 2:obj _ 5 of of ADP IN _ 7 case 7:case _ 6 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 clay clay NOUN NN Number=Sing 4 nmod 4:nmod:of _ # sent_id = pilot03-30 # speaker = Joel # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-31 # speaker = Joel # text = ! 1 ! ! PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-32 # speaker = Euan # text = Whatcha got ? 1 Whatcha Whatcha PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-33 # speaker = Joel # text = wheat 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot03-34 # speaker = Euan # text = I can wheat for clay . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 wheat wheat VERB VB VerbForm=Inf 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 clay clay NOUN NN Number=Sing 3 obl 3:obl:for _ 6 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-35 # speaker = Joel # text = awesome 1 awesome awesome ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot03-36 # speaker = Joel # text = I just sent the trade request 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 sent send VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 trade trade NOUN NN Number=Sing 6 compound 6:compound _ 6 request request NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot03-37 # speaker = Euan # text = I accepted . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 accepted accept VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-38 # speaker = Joel # text = cool it worked 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 3 worked work VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 1 ccomp 1:ccomp _ # sent_id = pilot03-39 # speaker = Joel # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot03-40 # speaker = Euan # text = Indeed . 1 Indeed indeed ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-41 # speaker = Euan # text = Shiny . 1 Shiny shiny ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-42 # speaker = Euan # text = No worries 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ # sent_id = pilot03-43 # speaker = Euan # text = Hm . 1 Hm Hm PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-44 # speaker = Euan # text = Anyone got wood ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-45 # speaker = Joel # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-46 # speaker = Cardlinger # text = lol sorry no 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 3 no no INTJ UH Polarity=Neg 1 discourse 1:discourse BeginSeg=Yes # sent_id = pilot03-47 # speaker = Euan # text = Oh well ^^ 1 Oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ 3 ^^ ^^ SYM NFP _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = pilot03-48 # speaker = Cardlinger # text = I 'll be well wooded in time , and with enough 8s i am sure 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj:pass 5:nsubj:pass BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 3 be be AUX VB VerbForm=Inf 5 aux:pass 5:aux:pass _ 4 well well ADV RB Degree=Pos 5 advmod 5:advmod _ 5 wooded wood VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 6 in in ADP IN _ 7 case 7:case BeginSeg=Yes 7 time time NOUN NN Number=Sing 5 obl 5:obl:in _ 8 , , PUNCT , _ 15 punct 15:punct _ 9 and and CCONJ CC _ 15 cc 15:cc _ 10 with with ADP IN _ 12 case 12:case _ 11 enough enough ADJ JJ Degree=Pos 12 amod 12:amod _ 12 8s 8s NOUN NN Number=Sing 15 obl 15:obl:with _ 13 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 15 nsubj 15:nsubj _ 14 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 15 cop 15:cop _ 15 sure sure ADJ JJ Degree=Pos 5 conj 5:conj:and _ # sent_id = pilot03-49 # speaker = Euan # text = oh baby . 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 baby baby NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-50 # speaker = jon # text = anyone got clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 clay clay ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-51 # speaker = jon # text = For ore perhaps ? 1 For for ADP IN _ 2 case 2:case BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 perhaps perhaps ADV RB Degree=Pos 2 advmod 2:advmod _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-52 # speaker = jon # text = mm - 1 mm mm PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 - - PUNCT , _ 1 punct 1:punct _ # sent_id = pilot03-53 # speaker = Joel # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-54 # speaker = Cardlinger # text = i got clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 clay clay ADJ JJ Degree=Pos 2 obj 2:obj _ # sent_id = pilot03-55 # speaker = jon # text = Ok - I 'm done 1 Ok ok INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 - - PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj:pass 5:nsubj:pass BeginSeg=Yes 4 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux:pass 5:aux:pass _ 5 done do VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ # sent_id = pilot03-56 # speaker = jon # text = too late - doh ! 1 too too ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 late late ADV RB Degree=Pos 4 advmod 4:advmod _ 3 - - PUNCT HYPH _ 4 punct 4:punct _ 4 doh doh PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 5 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = pilot03-57 # speaker = Cardlinger # text = next time :) 1 next next ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 time time NOUN NN Number=Sing 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-58 # speaker = Euan # text = So I get to say the legendary line . 1 So so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 get get VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 say say VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 7 legendary legendary ADJ JJ Degree=Pos 8 amod 8:amod _ 8 line line NOUN NN Number=Sing 5 obj 5:obj _ 9 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-59 # speaker = Euan # text = " Anyone got wood for sheep ? " :D 1 " " PUNCT `` _ 3 punct 3:punct BeginSeg=Yes 2 Anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 sheep sheep NOUN NNS Number=Plur 3 obl 3:obl:for _ 7 ? ? PUNCT . _ 3 punct 3:punct _ 8 " " PUNCT '' _ 3 punct 3:punct _ 9 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot03-60 # speaker = Cardlinger # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-61 # speaker = Joel # text = oh boy 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 boy boy NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot03-62 # speaker = Joel # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-63 # speaker = Cardlinger # text = lamentably I am sheepless 1 lamentably lamentably ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 sheepless sheepless ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot03-64 # speaker = Joel # text = same here 1 same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 here here ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = pilot03-65 # speaker = jon # text = ca n't sorry 1 ca can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot03-66 # speaker = Euan # text = I think I actually meant the other way around , jumped too quickly on the legendary line . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj|11:nsubj BeginSeg=Yes 4 actually actually ADV RB Degree=Pos 5 advmod 5:advmod _ 5 meant mean VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 6 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 7 other other ADJ JJ Degree=Pos 8 amod 8:amod _ 8 way way NOUN NN Number=Sing 5 obj 5:obj _ 9 around around ADV RB Degree=Pos 5 advmod 5:advmod _ 10 , , PUNCT , _ 11 punct 11:punct _ 11 jumped jump VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 5 conj 2:ccomp|5:conj BeginSeg=Yes 12 too too ADV RB Degree=Pos 13 advmod 13:advmod _ 13 quickly quickly ADV RB Degree=Pos 11 advmod 11:advmod _ 14 on on ADP IN _ 17 case 17:case _ 15 the the DET DT Definite=Def|PronType=Art 17 det 17:det _ 16 legendary legendary ADJ JJ Degree=Pos 17 amod 17:amod _ 17 line line NOUN NN Number=Sing 11 obl 11:obl:on _ 18 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-67 # speaker = Euan # text = Ah well . 1 Ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-68 # speaker = Euan # text = Sheep for wood ? 1 Sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wood wood NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-69 # speaker = Cardlinger # text = i 'm after wheat , i am afraid 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 7 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 8 afraid afraid ADJ JJ Degree=Pos 4 parataxis 4:parataxis _ # sent_id = pilot03-70 # speaker = Joel # text = we can talk on your turn Oh I have wheat , 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 talk talk VERB VB VerbForm=Inf 0 root 0:root _ 4 on on ADP IN _ 6 case 6:case _ 5 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 turn turn NOUN NN Number=Sing 3 obl 3:obl:on _ 7 Oh oh INTJ UH _ 9 discourse 9:discourse BeginSeg=Yes 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 9 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 parataxis 3:parataxis _ 10 wheat wheat NOUN NN Number=Sing 9 obj 9:obj _ 11 , , PUNCT , _ 3 punct 3:punct _ # sent_id = pilot03-71 # speaker = Joel # text = I dont have sheep or wood Euan 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 dont dont AUX MD VerbForm=Fin 3 aux 3:aux _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 or or CCONJ CC _ 7 cc 7:cc _ 6 wood wood NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 7 Euan Euan PROPN NNP Number=Sing 4 conj 3:obj|4:conj:or _ # sent_id = pilot03-72 # speaker = Euan # text = I can give you wheat for wood . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 wood wood NOUN NN Number=Sing 5 nmod 5:nmod:for _ 8 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-73 # speaker = Euan # text = Hm . 1 Hm Hm PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-74 # speaker = Cardlinger # text = mmm cross table talks :) 1 mmm mmm INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 cross cross NOUN NN Number=Sing 3 compound 3:compound BeginSeg=Yes 3 table table NOUN NN Number=Sing 4 compound 4:compound _ 4 talks talk NOUN NNS Number=Plur 0 root 0:root _ 5 :) :) SYM NFP _ 4 discourse 4:discourse _ # sent_id = pilot03-75 # speaker = Cardlinger # text = i have a clay or a wood i 'm happy to dispense for wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 5 or or CCONJ CC _ 7 cc 7:cc _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 wood wood NOUN NN Number=Sing 4 conj 2:obj|4:conj:or _ 8 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj|12:nsubj:xsubj BeginSeg=Yes 9 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 10 cop 10:cop _ 10 happy happy ADJ JJ Degree=Pos 4 acl:relcl 4:acl:relcl _ 11 to to PART TO _ 12 mark 12:mark _ 12 dispense dispense VERB VB VerbForm=Inf 10 xcomp 10:xcomp _ 13 for for ADP IN _ 14 case 14:case _ 14 wheat wheat NOUN NN Number=Sing 12 obl 12:obl:for _ # sent_id = pilot03-76 # speaker = Cardlinger # text = if one of you has a better offer :D 1 if if SCONJ IN _ 5 mark 5:mark BeginSeg=Yes 2 one one NUM CD NumForm=Word|NumType=Card 5 nsubj 5:nsubj _ 3 of of ADP IN _ 4 case 4:case _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 nmod 2:nmod:of _ 5 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 7 better better ADJ JJR Degree=Cmp 8 amod 8:amod _ 8 offer offer NOUN NN Number=Sing 5 obj 5:obj _ 9 :D :d SYM NFP _ 5 discourse 5:discourse _ # sent_id = pilot03-77 # speaker = Euan # text = Wood sounds good 1 Wood Wood PROPN NNP Number=Sing 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 good good ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ # sent_id = pilot03-78 # speaker = Cardlinger # text = joel what were you after ? 1 joel joel PROPN NNP Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 what what PRON WP PronType=Int 5 obj 5:obj _ 3 were be AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 after after ADV RB Degree=Pos 0 root 0:root _ 6 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = pilot03-79 # speaker = Joel # text = wood 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot03-80 # speaker = Joel # text = ore 1 ore ore PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot03-81 # speaker = Cardlinger # text = kk well i 'll go with Euan this time if you 're both after wood for wheat 1 kk kk INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 well well INTJ UH _ 5 discourse 5:discourse _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 go go VERB VB VerbForm=Inf 0 root 0:root _ 6 with with ADP IN _ 7 case 7:case _ 7 Euan Euan PROPN NNP Number=Sing 5 obl 5:obl:with _ 8 this this DET DT Number=Sing|PronType=Dem 9 det 9:det _ 9 time time NOUN NN Number=Sing 5 obl:tmod 5:obl:tmod _ 10 if if SCONJ IN _ 15 mark 15:mark BeginSeg=Yes 11 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 15 nsubj 15:nsubj _ 12 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 15 cop 15:cop _ 13 both both ADV RB Degree=Pos 15 advmod 15:advmod _ 14 after after ADP IN _ 15 case 15:case _ 15 wood wood NOUN NN Number=Sing 5 advcl 5:advcl:if _ 16 for for ADP IN _ 17 case 17:case _ 17 wheat wheat NOUN NN Number=Sing 15 nmod 15:nmod:for _ # sent_id = pilot03-82 # speaker = Cardlinger # text = but you 're next , Joel :) 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 next next ADV RB Degree=Pos 0 root 0:root _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 Joel Joel PROPN NNP Number=Sing 4 vocative 4:vocative _ 7 :) :) SYM NFP _ 4 discourse 4:discourse _ # sent_id = pilot03-83 # speaker = Joel # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot03-84 # speaker = Euan # text = Right , thanks Cardlinger :) 1 Right right INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 4 Cardlinger cardlinger NOUN NN Number=Sing 3 vocative 3:vocative _ 5 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot03-85 # speaker = Cardlinger # text = Niko :) 1 Niko Niko PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-86 # speaker = Cardlinger # text = quicker to type 1 quicker quicker ADJ JJR Degree=Cmp 0 root 0:root BeginSeg=Yes 2 to to ADP IN _ 3 case 3:case _ 3 type type NOUN NN Number=Sing 1 obl 1:obl:to _ # sent_id = pilot03-87 # speaker = Cardlinger # text = sorry dude :( 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 dude dude NOUN NN Number=Sing 1 vocative 1:vocative _ 3 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-88 # speaker = Cardlinger # text = unlucky 7 1 unlucky unlucky ADJ JJ Degree=Pos|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 7 7 NUM CD NumForm=Digit|NumType=Card 1 compound 1:compound _ # sent_id = pilot03-89 # speaker = Euan # text = tch , yeah 1 tch tch INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 yeah yeah INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = pilot03-90 # speaker = Euan # text = but decided against it . 1 but but CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 decided decide VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 against against ADP IN _ 4 case 4:case _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obl 2:obl:against _ 5 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-91 # speaker = Euan # text = Oh well I was going to spend some last turn , 1 Oh oh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 well well INTJ UH _ 5 discourse 5:discourse _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj|7:nsubj:xsubj BeginSeg=Yes 4 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 5 going go VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 spend spend VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 some some DET DT _ 10 det 10:det _ 9 last last ADJ JJ Degree=Pos 10 amod 10:amod _ 10 turn turn NOUN NN Number=Sing 7 obl:tmod 7:obl:tmod _ 11 , , PUNCT , _ 5 punct 5:punct _ # sent_id = pilot03-92 # speaker = Cardlinger # text = well I 'll be a sport and move the robber back to the desert :) 1 well well INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 3 'll will AUX MD VerbForm=Fin 6 aux 6:aux _ 4 be be AUX VB VerbForm=Inf 6 cop 6:cop _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sport sport NOUN NN Number=Sing 0 root 0:root _ 7 and and CCONJ CC _ 8 cc 8:cc BeginSeg=Yes 8 move move VERB VB Mood=Imp|Person=2|VerbForm=Fin 6 conj 6:conj:and _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 robber robber NOUN NN Number=Sing 8 obj 8:obj _ 11 back back ADV RB Degree=Pos 8 advmod 8:advmod _ 12 to to ADP IN _ 14 case 14:case _ 13 the the DET DT Definite=Def|PronType=Art 14 det 14:det _ 14 desert desert NOUN NN Number=Sing 11 obl 11:obl:to _ 15 :) :) SYM NFP _ 6 discourse 6:discourse _ # sent_id = pilot03-93 # speaker = Cardlinger # text = I do n't steal any wood for you , joel , sorry , but hey that means 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 steal steal VERB VB VerbForm=Inf 0 root 0:root _ 5 any any DET DT _ 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 obl 4:obl:for _ 9 , , PUNCT , _ 4 punct 4:punct _ 10 joel joel PROPN NNP Number=Sing 4 vocative 4:vocative _ 11 , , PUNCT , _ 4 punct 4:punct _ 12 sorry sorry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 13 , , PUNCT , _ 17 punct 17:punct _ 14 but but CCONJ CC _ 17 cc 17:cc BeginSeg=Yes 15 hey hey INTJ UH _ 17 discourse 17:discourse _ 16 that that PRON DT Number=Sing|PronType=Dem 17 nsubj 17:nsubj BeginSeg=Yes 17 means mean VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 conj 4:conj:but _ # sent_id = pilot03-94 # speaker = Joel # text = c'est la vie 1 c'est c'est PROPN NNP Number=Sing 3 compound 3:compound BeginSeg=Yes 2 la la PROPN NNP Number=Sing 3 compound 3:compound _ 3 vie vie PROPN NNP Number=Sing 0 root 0:root _ # sent_id = pilot03-95 # speaker = Cardlinger # text = I 'd rather not steal just yet :D 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 5 aux 5:aux _ 3 rather rather ADV RB _ 5 advmod 5:advmod _ 4 not not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 steal steal VERB VB VerbForm=Inf 0 root 0:root _ 6 just just ADV RB _ 7 advmod 7:advmod _ 7 yet yet ADV RB _ 5 advmod 5:advmod _ 8 :D :d SYM NFP _ 5 discourse 5:discourse _ # sent_id = pilot03-96 # speaker = Euan # text = when we 're past diplomacy :P We 'll steal 1 when when ADV WRB PronType=Int 5 mark 5:mark BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 're be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 past past ADJ JJ Degree=Pos 5 amod 5:amod _ 5 diplomacy diplomacy NOUN NN Number=Sing 9 advcl 9:advcl:when _ 6 :P :p SYM NFP _ 9 discourse 9:discourse _ 7 We we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 9 nsubj 9:nsubj BeginSeg=Yes 8 'll will AUX MD VerbForm=Fin 9 aux 9:aux _ 9 steal steal VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = pilot03-97 # speaker = Cardlinger # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-98 # speaker = Joel # text = whoa a city was built i didnt see 1 whoa whoa INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det BeginSeg=Yes 3 city city NOUN NN Number=Sing 5 nsubj:pass 5:nsubj:pass _ 4 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 aux:pass 5:aux:pass _ 5 built build VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 7 didnt didn AUX MD VerbForm=Fin 8 aux 8:aux _ 8 see see VERB VB VerbForm=Inf 5 ccomp 5:ccomp _ # sent_id = pilot03-99 # speaker = Joel # text = damn 1 damn damn INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-100 # speaker = Cardlinger # text = i got lucky rolls :) yup 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 lucky lucky ADJ JJ Degree=Pos 4 amod 4:amod _ 4 rolls roll NOUN NNS Number=Plur 2 obj 2:obj _ 5 :) :) SYM NFP _ 2 discourse 2:discourse _ 6 yup yup INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes # sent_id = pilot03-101 # speaker = Euan # text = Whoa ! 1 Whoa whoa INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-102 # speaker = Euan # text = Nice one :D 1 Nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 one one NOUN NN Number=Sing 0 root 0:root _ 3 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-103 # speaker = Cardlinger # text = early doors 1 early early ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 doors door NOUN NNS Number=Plur 0 root 0:root _ # sent_id = pilot03-104 # speaker = Joel # text = anyone have any ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-105 # speaker = Joel # text = or wood ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-106 # speaker = Cardlinger # text = nope , sorry :( 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sorry sorry INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 4 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-107 # speaker = Joel # text = jon ? 1 jon jon PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-108 # speaker = jon # text = i got ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 ore ore PROPN NNP Number=Sing 2 obj 2:obj _ # sent_id = pilot03-109 # speaker = Joel # text = I 'll give you a wheat ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-110 # speaker = jon # text = sure ! 1 sure sure INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-111 # speaker = Joel # text = nice 1 nice nice ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot03-112 # speaker = Joel # text = i can do it again if you have another ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 again again ADV RB Degree=Pos 3 advmod 3:advmod _ 6 if if SCONJ IN _ 8 mark 8:mark BeginSeg=Yes 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 8 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:if _ 9 another another DET DT _ 10 det 10:det _ 10 ore ore NOUN NN Number=Sing 8 obj 8:obj _ # sent_id = pilot03-113 # speaker = jon # text = I 'm done no 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj:pass 3:nsubj:pass BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux:pass 3:aux:pass _ 3 done do VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 4 no no INTJ UH Polarity=Neg 3 discourse 3:discourse BeginSeg=Yes # sent_id = pilot03-114 # speaker = Joel # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-115 # speaker = Cardlinger # text = they 'd like to trade for ore ? 1 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 trade trade VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 for for ADP IN _ 7 case 7:case _ 7 ore ore NOUN NN Number=Sing 5 obl 5:obl:for _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-116 # speaker = Cardlinger # text = anyone got a wood 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = pilot03-117 # speaker = jon # text = nope sorry 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = pilot03-118 # speaker = Cardlinger # text = or a wood for wheat 1 or or CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 wheat wheat NOUN NN Number=Sing 3 nmod 3:nmod:for _ # sent_id = pilot03-119 # speaker = Joel # text = do you have any ore ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-120 # speaker = Cardlinger # text = i has ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore PROPN NNP Number=Sing 2 obj 2:obj _ # sent_id = pilot03-121 # speaker = Joel # text = i 'll give you a wheat for the ore ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 ore ore NOUN NN Number=Sing 6 nmod 6:nmod:for _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-122 # speaker = Cardlinger # text = i 'm after wood i am afraid :D 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 wood wood NOUN NN Number=Sing 0 root 0:root _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 6 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 7 afraid afraid ADJ JJ Degree=Pos 4 parataxis 4:parataxis _ 8 :D :d SYM NFP _ 4 discourse 4:discourse _ # sent_id = pilot03-123 # speaker = Joel # text = hmm 1 hmm hmm INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-124 # speaker = Joel # text = ok i can do a wood for ore 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 do do VERB VB VerbForm=Inf 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 ore ore PROPN NNP Number=Sing 6 nmod 6:nmod:for _ # sent_id = pilot03-125 # speaker = Cardlinger # text = good man :) 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 man man NOUN NN Number=Sing 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-126 # speaker = jon # text = anyone got clay for ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Mood=Ind|Tense=Past|VerbForm=Part 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 ore ore NOUN NN Number=Sing 2 obl 2:obl:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-127 # speaker = Cardlinger # text = apologies , am clayless :( 1 apologies apology NOUN NNS Number=Plur 4 nsubj 4:nsubj BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 am be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop BeginSeg=Yes 4 clayless clayless ADJ JJ Degree=Pos 0 root 0:root _ 5 :( :( SYM NFP _ 4 discourse 4:discourse _ # sent_id = pilot03-128 # speaker = Joel # text = same here 1 same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 here here ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = pilot03-129 # speaker = Joel # text = does anyone have wood ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-130 # speaker = Cardlinger # text = yup yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes 2 yup yup INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot03-131 # speaker = Joel # text = actually wait 1 actually actually ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = pilot03-132 # speaker = Joel # text = ore ? 1 ore ore PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-133 # speaker = Cardlinger # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-134 # speaker = Cardlinger # text = euan just picked one up i see 1 euan euan PROPN NNP Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 picked pick VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 one one NUM CD NumForm=Word|NumType=Card 3 obj 3:obj _ 5 up up ADP RP _ 3 compound:prt 3:compound:prt _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 7 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 parataxis 3:parataxis _ # sent_id = pilot03-135 # speaker = Joel # text = euan ? 1 euan euan PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-136 # speaker = Joel # text = i 'll trade clay for ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 ore ore PROPN NNP Number=Sing 3 obl 3:obl:for _ # sent_id = pilot03-137 # speaker = Euan # text = sorry , was helping someone with css Hey , 1 sorry sorry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 4 helping help VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 someone someone PRON NN Number=Sing 4 obj 4:obj _ 6 with with ADP IN _ 7 case 7:case _ 7 css css NOUN NN Number=Sing 5 nmod 5:nmod:with _ 8 Hey hey INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 9 , , PUNCT , _ 4 punct 4:punct _ # sent_id = pilot03-138 # speaker = Euan # text = I 'll clay for ore Sure , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|6:nsubj:xsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 clay clay VERB VB VerbForm=Inf 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 ore ore PROPN NNP Number=Sing 3 obl 3:obl:for _ 6 Sure sure ADJ JJ Degree=Pos 3 xcomp 3:xcomp BeginSeg=Yes 7 , , PUNCT , _ 3 punct 3:punct _ # sent_id = pilot03-139 # speaker = Cardlinger # text = good diplomacy thus far all :) 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 diplomacy diplomacy NOUN NN Number=Sing 0 root 0:root _ 3 thus thus ADV RB _ 4 advmod 4:advmod _ 4 far far ADV RB Degree=Pos 2 advmod 2:advmod _ 5 all all DET DT _ 4 obl:npmod 4:obl:npmod _ 6 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-140 # speaker = Cardlinger # text = we have a lot to teach the UN 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 lot lot NOUN NN Number=Sing 2 obj 2:obj _ 5 to to PART TO _ 6 mark 6:mark _ 6 teach teach VERB VB VerbForm=Inf 4 acl 4:acl:to _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 UN UN PROPN NNP Number=Sing 6 obj 6:obj _ # sent_id = pilot03-141 # speaker = Euan # text = Indeed 1 Indeed indeed ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot03-142 # speaker = Euan # text = maybe not the UN . 1 maybe maybe ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 UN UN PROPN NNP Number=Sing 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot03-143 # speaker = Euan # text = They 're just ineffectual . 1 They they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 're be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 ineffectual ineffectual ADJ JJ Degree=Pos 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot03-144 # speaker = Euan # text = Well , 1 Well well INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ # sent_id = pilot03-145 # speaker = Cardlinger # text = nice city , Joel :) 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 city city NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 Joel Joel PROPN NNP Number=Sing 2 vocative 2:vocative _ 5 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-146 # speaker = Joel # text = thanks ! 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-147 # speaker = Euan # text = But many other things . 1 But but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 many many ADJ JJ Degree=Pos 4 amod 4:amod _ 3 other other ADJ JJ Degree=Pos 4 amod 4:amod _ 4 things thing NOUN NNS Number=Plur 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot03-148 # speaker = Euan # text = Now ... anyone got any wood ? 1 Now now ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 ... ... PUNCT , _ 4 punct 4:punct _ 3 anyone anyone PRON NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 4 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 any any DET DT _ 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot03-149 # speaker = Cardlinger # text = yup yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes 2 yup yup INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot03-150 # speaker = Euan # text = I 'll give you sheep for it ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obl 3:obl:for _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-151 # speaker = Euan # text = Or an ore . 1 Or or CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 an a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 ore ore NOUN NN Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-152 # speaker = Joel # text = i have no cards 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 cards card NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = pilot03-153 # speaker = Euan # text = Or. . clay . 1 Or. Or. PROPN NNP Number=Sing 3 compound 3:compound BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-154 # speaker = Cardlinger # text = 1 sheep for 1 wood is that ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 wood wood NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 cop 2:cop _ 7 that that PRON DT Number=Sing|PronType=Dem 2 nsubj 2:nsubj _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-155 # speaker = Euan # text = Sure . 1 Sure sure INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-156 # speaker = Cardlinger # text = how many wood you after ? 1 how how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 many many ADJ JJ Degree=Pos 3 nsubj 3:nsubj _ 3 wood wood VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ 5 after after ADV RB Degree=Pos 3 advmod 3:advmod _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-157 # speaker = Euan # text = Just the one for now 1 Just just ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 one one NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 now now ADV RB _ 3 nmod 3:nmod:for _ # sent_id = pilot03-158 # speaker = Cardlinger # text = your clay for my wood ? 1 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 wood wood NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-159 # speaker = Euan # text = Yes 1 Yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-160 # speaker = Cardlinger # text = ok then :) 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 then then ADV RB PronType=Dem 1 advmod 1:advmod _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-161 # speaker = Euan # text = So do you want the clay or the sheep ? 1 So so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 7 or or CCONJ CC _ 9 cc 9:cc _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 sheep sheep NOUN NN Number=Sing 6 conj 4:obj|6:conj:or _ 10 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot03-162 # speaker = Cardlinger # text = plz clay 1 plz plz SYM NFP _ 2 discourse 2:discourse BeginSeg=Yes 2 clay clay PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot03-163 # speaker = Cardlinger # text = i 'll go for dolly later :D 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 go go VERB VB VerbForm=Inf 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 dolly dolly NOUN NN Number=Sing 3 obl 3:obl:for _ 6 later later ADV RB Degree=Pos 3 advmod 3:advmod _ 7 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot03-164 # speaker = Euan # text = Baaaah 1 Baaaah Baaaah PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot03-165 # speaker = Euan # text = we could do that now too Or if you want 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ 5 now now ADV RB _ 3 advmod 3:advmod _ 6 too too ADV RB Degree=Pos 3 advmod 3:advmod _ 7 Or or CCONJ CC _ 10 cc 10:cc BeginSeg=Yes 8 if if SCONJ IN _ 10 mark 10:mark _ 9 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 10 nsubj 10:nsubj _ 10 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 conj 3:conj:or _ # sent_id = pilot03-166 # speaker = Cardlinger # text = not just yet :) 1 not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 yet yet ADV RB _ 0 root 0:root _ 4 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot03-167 # speaker = Euan # text = Ok 1 Ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-168 # speaker = Cardlinger # text = wow joel has 2 cities ! 1 wow wow INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 joel joel PROPN NNP Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 3 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 cities city NOUN NNS Number=Plur 3 obj 3:obj _ 6 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-169 # speaker = Cardlinger # text = metropolis :D 1 metropolis metropolis NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-170 # speaker = Joel # text = metropols of wheat 1 metropols metropol NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 1 nmod 1:nmod:of _ # sent_id = pilot03-171 # speaker = Euan # text = Your people are well fed 1 Your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 people people NOUN NNS Number=Plur 5 nsubj:pass 5:nsubj:pass _ 3 are be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 5 aux:pass 5:aux:pass _ 4 well well ADV RB Degree=Pos 5 advmod 5:advmod _ 5 fed feed VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ # sent_id = pilot03-172 # speaker = Joel # text = fat americans though 1 fat fat ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 americans americans PROPN NNPS Number=Plur 0 root 0:root _ 3 though though ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = pilot03-173 # speaker = Joel # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-174 # speaker = Euan # text = Mine eat much mutton 1 Mine mine PRON PRP Case=Nom 2 nsubj 2:nsubj BeginSeg=Yes 2 eat eat VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 much much ADJ JJ Degree=Pos 4 amod 4:amod _ 4 mutton mutton NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = pilot03-175 # speaker = Cardlinger # text = mmmmmmmmmm 1 mmmmmmmmmm mmmmmmmmmm PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot03-176 # speaker = Cardlinger # text = snake eyess 1 snake snake NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 eyess eyess NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot03-177 # speaker = Cardlinger # text = anyone want wheat or wood for a clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 clay clay NOUN NN Number=Sing 2 obl 2:obl:for _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-178 # speaker = Joel # text = i have no cards 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 cards card NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = pilot03-179 # speaker = Cardlinger # text = i see :( 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 :( :( SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-180 # speaker = Cardlinger # text = E/J ? 1 E/J E/J PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-181 # speaker = jon # text = I 'm out too 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 out out ADV RB _ 0 root 0:root _ 4 too too ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = pilot03-182 # speaker = Euan # text = Fresh out :/ 1 Fresh Fresh ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 out out ADP RP _ 1 compound:prt 1:compound:prt _ 3 :/ :/ SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-183 # speaker = Cardlinger # text = ah dommage :P 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 dommage dommage INTJ UH _ 1 discourse 1:discourse _ 3 :P :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-184 # speaker = Joel # text = Euan - trade you a wheat for a sheep ? 1 Euan Euan PROPN NNP Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 - - PUNCT , _ 3 punct 3:punct _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 sheep sheep NOUN NN Number=Sing 3 obl 3:obl:for _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-185 # speaker = Cardlinger # text = joel gets more wheat for the weetos and wheat crunchie producers :D 1 joel joel PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 gets get VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 more more ADJ JJR Degree=Cmp 4 amod 4:amod _ 4 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 weetos weeto NOUN NNS Number=Plur 4 nmod 4:nmod:for _ 8 and and CCONJ CC _ 11 cc 11:cc _ 9 wheat wheat NOUN NN Number=Sing 10 compound 10:compound _ 10 crunchie crunchie NOUN NN Number=Sing 11 compound 11:compound _ 11 producers producer NOUN NNS Number=Plur 7 conj 4:nmod:for|7:conj:and _ 12 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-186 # speaker = Euan # text = And I get more mutton . 1 And and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 more more ADJ JJR Degree=Cmp 5 amod 5:amod _ 5 mutton mutton NOUN NN Number=Sing 3 obj 3:obj _ 6 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-187 # speaker = Euan # text = Sure , Joel . 1 Sure sure INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 Joel Joel PROPN NNP Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-188 # speaker = Cardlinger # text = i 'm hungry :D 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 hungry hungry ADJ JJ Degree=Pos 0 root 0:root _ 4 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot03-189 # speaker = Joel # text = thx 1 thx thx INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-190 # speaker = Euan # text = No worries :) Anyone got any clay ? 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse BeginSeg=Yes 4 Anyone anyone PRON NN Number=Sing 5 nsubj 5:nsubj BeginSeg=Yes 5 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 parataxis 2:parataxis _ 6 any any DET DT _ 7 det 7:det _ 7 clay clay NOUN NN Number=Sing 5 obj 5:obj _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-191 # speaker = Joel # text = cardlinger has a megafactory over in that corner man 1 cardlinger cardlinger NOUN NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 megafactory megafactory NOUN NN Number=Sing 2 obj 2:obj _ 5 over over ADV RB _ 2 advmod 2:advmod _ 6 in in ADP IN _ 9 case 9:case _ 7 that that DET DT Number=Sing|PronType=Dem 9 det 9:det _ 8 corner corner NOUN NN Number=Sing 9 compound 9:compound _ 9 man man NOUN NN Number=Sing 2 obl 2:obl:in BeginSeg=Yes # sent_id = pilot03-192 # speaker = Cardlinger # text = apologies :( 1 apologies apology NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-193 # speaker = Cardlinger # text = i 'm producing . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 producing produce VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-194 # speaker = Cardlinger # text = just watch me roll a 7 tho :/ yeah 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 watch watch VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 obj 2:obj|4:nsubj:xsubj _ 4 roll roll VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 7 7 NUM CD NumForm=Digit|NumType=Card 4 obj 4:obj _ 7 tho though SYM SYM _ 4 advmod 4:advmod _ 8 :/ :/ SYM NFP _ 2 discourse 2:discourse _ 9 yeah yeah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes # sent_id = pilot03-195 # speaker = Euan # text = T'was a good first play . 1 T'was thwos VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 3 good good ADJ JJ Degree=Pos 5 amod 5:amod _ 4 first first ADJ JJ Degree=Pos|NumType=Ord 5 amod 5:amod _ 5 play play NOUN NN Number=Sing 1 obj 1:obj _ 6 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-196 # speaker = Euan # text = Clay , anyone ? 1 Clay clay PROPN NNP Number=Sing 3 vocative 3:vocative BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 anyone anyone PRON NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-197 # speaker = Euan # text = Anyhoo . 1 Anyhoo anyhoo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-198 # speaker = Joel # text = havent had clay in awhile 1 havent havent AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 had have VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 in in ADP IN _ 5 case 5:case _ 5 awhile awhile NOUN NN Number=Sing 2 obl 2:obl:in _ # sent_id = pilot03-199 # speaker = Cardlinger # text = none , sorry :( 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sorry sorry INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 4 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-200 # speaker = Euan # text = Ah well . 1 Ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-201 # speaker = Euan # text = Any ore for my sheep ? 1 Any any DET DT _ 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 sheep sheep NOUN NNS Number=Plur 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-202 # speaker = Cardlinger # text = i lament :( no ore , 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 lament lament VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 :( :( SYM NFP _ 2 discourse 2:discourse _ 4 no no DET DT Polarity=Neg 5 det 5:det BeginSeg=Yes 5 ore ore NOUN NN Number=Sing 2 parataxis 2:parataxis _ 6 , , PUNCT , _ 2 punct 2:punct _ # sent_id = pilot03-203 # speaker = Cardlinger # text = considering my burgeoning resources :D 1 considering consider VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 burgeoning burgeoning ADJ JJ Degree=Pos 4 amod 4:amod _ 4 resources resource NOUN NNS Number=Plur 1 obj 1:obj _ 5 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-204 # speaker = Euan # text = hehe 1 hehe hehe INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-205 # speaker = Cardlinger # text = i 'm wheaty and woody presently :D 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 wheaty wheaty ADJ JJ Degree=Pos 0 root 0:root _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 woody woody VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 conj 3:conj:and _ 6 presently presently ADV RB Degree=Pos 5 advmod 5:advmod _ 7 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot03-206 # speaker = Cardlinger # text = like a good cigar , perhaps 1 like like ADP IN _ 4 case 4:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 3 good good ADJ JJ Degree=Pos 4 amod 4:amod _ 4 cigar cigar NOUN NN Number=Sing 0 root 0:root _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 perhaps perhaps ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = pilot03-207 # speaker = Euan # text = Ah well . 1 Ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-208 # speaker = Euan # text = Maybe next turn things 'll 've changed . 1 Maybe maybe ADV RB _ 7 advmod 7:advmod BeginSeg=Yes 2 next next ADJ JJ Degree=Pos 3 amod 3:amod _ 3 turn turn NOUN NN Number=Sing 4 compound 4:compound _ 4 things thing NOUN NNS Number=Plur 7 nsubj 7:nsubj _ 5 'll will AUX MD VerbForm=Fin 7 aux 7:aux _ 6 've have AUX VB VerbForm=Inf 7 aux 7:aux _ 7 changed change VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 8 . . PUNCT . _ 7 punct 7:punct _ # sent_id = pilot03-209 # speaker = Cardlinger # text = no 7 ! ! ! 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 7 7 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ 4 ! ! PUNCT . _ 2 punct 2:punct _ 5 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-210 # speaker = Cardlinger # text = yay ! 1 yay yay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-211 # speaker = Euan # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-212 # speaker = Cardlinger # text = anyone want wheat or wood for sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 for for ADP IN _ 7 case 7:case _ 7 sheep sheep NOUN NNS Number=Plur 2 obl 2:obl:for _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-213 # speaker = Cardlinger # text = or for clay indeed 1 or or CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ 4 indeed indeed ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = pilot03-214 # speaker = jon # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-215 # speaker = Cardlinger # text = E/J ? 1 E/J E/J PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-216 # speaker = Joel # text = got nothing 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 nothing nothing PRON NN Number=Sing|Polarity=Neg 1 obj 1:obj _ # sent_id = pilot03-217 # speaker = Cardlinger # text = E ? 1 E E PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-218 # speaker = Cardlinger # text = mutton man ? 1 mutton mutton NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 man man NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-219 # speaker = Cardlinger # text = or looking elsewhere ? :D is Euan being conspicuously silent 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 looking look VERB VBG VerbForm=Ger 0 root 0:root _ 3 elsewhere elsewhere ADV RB Degree=Pos 2 advmod 2:advmod _ 4 ? ? PUNCT . _ 2 punct 2:punct _ 5 :D :d SYM NFP _ 10 discourse 10:discourse _ 6 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 cop 10:cop BeginSeg=Yes 7 Euan Euan PROPN NNP Number=Sing 10 nsubj 10:nsubj _ 8 being be AUX VBG VerbForm=Ger 10 cop 10:cop _ 9 conspicuously conspicuously ADV RB Degree=Pos 10 advmod 10:advmod _ 10 silent silent ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ # sent_id = pilot03-220 # speaker = Euan # text = I 'm repeatedly being distracted by CSS >_> 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj:pass 5:nsubj:pass BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 3 repeatedly repeatedly ADV RB Degree=Pos 5 advmod 5:advmod _ 4 being be AUX VBG VerbForm=Ger 5 aux:pass 5:aux:pass _ 5 distracted distract VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 6 by by ADP IN _ 7 case 7:case _ 7 CSS CSS PROPN NNP Number=Sing 5 obl 5:obl:by _ 8 >_> >_> SYM NFP _ 5 discourse 5:discourse _ # sent_id = pilot03-221 # speaker = Cardlinger # text = heheh 1 heheh heheh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-222 # speaker = jon # text = maybe there 's another css emergency ? 1 maybe maybe ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 there there PRON EX _ 3 expl 3:expl _ 3 's be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 another another DET DT _ 6 det 6:det _ 5 css css NOUN NN Number=Sing 6 compound 6:compound _ 6 emergency emergency NOUN NN Number=Sing 3 nsubj 3:nsubj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-223 # speaker = Cardlinger # text = wheat or wood for clay or sheep is my seekings 1 wheat wheat NOUN NN Number=Sing 10 nsubj 10:nsubj BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 wood wood NOUN NN Number=Sing 1 conj 1:conj:or|10:nsubj _ 4 for for ADP IN _ 5 case 5:case _ 5 clay clay NOUN NN Number=Sing 1 nmod 1:nmod:for _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 sheep sheep NOUN NNS Number=Plur 5 conj 1:nmod:for|5:conj:or _ 8 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 cop 10:cop _ 9 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 10 nmod:poss 10:nmod:poss _ 10 seekings seeking NOUN NNS Number=Plur 0 root 0:root _ # sent_id = pilot03-224 # speaker = Joel # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-225 # speaker = Cardlinger # text = and fancy wood or wheat ? 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 fancy fancy ADJ JJ Degree=Pos 3 amod 3:amod _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wheat wheat NOUN NN Number=Sing 3 conj 3:conj:or _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-226 # speaker = Cardlinger # text = do you have clay or sheep 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 sheep sheep NOUN NNS Number=Plur 4 conj 3:obj|4:conj:or _ # sent_id = pilot03-227 # speaker = Euan # text = I can give some sheep for some wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 some some DET DT _ 5 det 5:det _ 5 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 some some DET DT _ 8 det 8:det _ 8 wood wood NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = pilot03-228 # speaker = Cardlinger # text = coool 1 coool coool INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-229 # speaker = Cardlinger # text = 1:1 ? 1 1:1 1:1 NUM CD NumForm=Word|NumType=Card 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-230 # speaker = Euan # text = Sounds good 1 Sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 good good ADJ JJ Degree=Pos 1 xcomp 1:xcomp _ # sent_id = pilot03-231 # speaker = Cardlinger # text = anyone wheat for clay ? 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 1 flat 1:flat _ 3 for for ADP IN _ 4 case 4:case _ 4 clay clay NOUN NN Number=Sing 2 nmod 2:nmod:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-232 # speaker = Cardlinger # text = ty Euan :) 1 ty ty INTJ UH _ 0 root 0:root BeginSeg=Yes 2 Euan Euan PROPN NNP Number=Sing 1 vocative 1:vocative _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-233 # speaker = Joel # text = strangely i have no wheat 1 strangely strangely ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 no no DET DT Polarity=Neg 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot03-234 # speaker = jon # text = no wheat 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot03-235 # speaker = Joel # text = and also no clay 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 also also ADV RB _ 4 advmod 4:advmod _ 3 no no INTJ UH Polarity=Neg 4 discourse 4:discourse _ 4 clay clay NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot03-236 # speaker = Cardlinger # text = it 's clay i fancy sorry i have wheat , 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 clay clay ADJ JJ Degree=Pos 0 root 0:root _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj|6:nsubj:xsubj _ 5 fancy fancy VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 ccomp 3:ccomp _ 6 sorry sorry ADJ JJ Degree=Pos 5 xcomp 5:xcomp BeginSeg=Yes 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 ccomp 6:ccomp _ 9 wheat wheat NOUN NN Number=Sing 8 obj 8:obj _ 10 , , PUNCT , _ 3 punct 3:punct _ # sent_id = pilot03-237 # speaker = Euan # text = No worries . 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-238 # speaker = Cardlinger # text = will offer 3 wheat for 2 clay , if someone is rich in it ? 1 will will AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 offer offer VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 3 3 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 2 2 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 clay clay NOUN NNS Number=Plur 2 obl 2:obl:for _ 8 , , PUNCT , _ 2 punct 2:punct _ 9 if if SCONJ IN _ 12 mark 12:mark BeginSeg=Yes 10 someone someone PRON NN Number=Sing 12 nsubj 12:nsubj _ 11 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 12 cop 12:cop _ 12 rich rich ADJ JJ Degree=Pos 2 advcl 2:advcl:if _ 13 in in ADP IN _ 14 case 14:case _ 14 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 12 obl 12:obl:in _ 15 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-239 # speaker = jon # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-240 # speaker = Cardlinger # text = no worries , and start playing :D will stop trading 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 , , PUNCT , _ 5 punct 5:punct _ 4 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 5 start start VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 conj 2:conj:and _ 6 playing play VERB VBG VerbForm=Ger 5 xcomp 5:xcomp _ 7 :D :d SYM NFP _ 9 discourse 9:discourse _ 8 will will AUX MD VerbForm=Fin 9 aux 9:aux BeginSeg=Yes 9 stop stop VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 parataxis 2:parataxis _ 10 trading trading NOUN NN Number=Sing 9 obj 9:obj _ # sent_id = pilot03-241 # speaker = Joel # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-242 # speaker = Joel # text = yeah you have 10 cards ! 1 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 3 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 10 10 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 cards card NOUN NNS Number=Plur 3 obj 3:obj _ 6 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-243 # speaker = Joel # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-244 # speaker = Euan # text = Uh oh , robber ! 1 Uh uh INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 oh oh INTJ UH _ 1 discourse 1:discourse _ 3 , , PUNCT , _ 4 punct 4:punct _ 4 robber robber NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 5 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = pilot03-245 # speaker = Joel # text = man these 7s arent helping 1 man man NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 these these DET DT Number=Plur|PronType=Dem 3 det 3:det BeginSeg=Yes 3 7s 7 NOUN NNS Number=Plur 5 nsubj 5:nsubj _ 4 arent arent AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 helping help VERB VBG Tense=Pres|VerbForm=Ger 1 acl:relcl 1:acl:relcl _ # sent_id = pilot03-246 # speaker = Cardlinger # text = noooooooooooo ! 1 noooooooooooo noooooooooooo ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-247 # speaker = Euan # text = Yep . 1 Yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-248 # speaker = Euan # text = Killing our resource production . 1 Killing kill VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 our we PRON PRP$ Number=Plur|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 resource resource NOUN NN Number=Sing 4 compound 4:compound _ 4 production production NOUN NN Number=Sing 1 obj 1:obj _ 5 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-249 # speaker = Cardlinger # text = enjoy my wheat :D 1 enjoy enjoy VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 wheat wheat NOUN NN Number=Sing 1 obj 1:obj _ 4 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-250 # speaker = Joel # text = ok does anyone have clay ? 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 3 anyone anyone PRON NN Number=Sing 4 nsubj 4:nsubj _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot03-251 # speaker = Cardlinger # text = nope , sorry 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot03-252 # speaker = jon # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot03-253 # speaker = Euan # text = Nope :/ 1 Nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :/ :/ SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-254 # speaker = Joel # text = or sheep ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-255 # speaker = Euan # text = Amazingly , no o. O 1 Amazingly amazingly ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ 4 o. o. NOUN NN Number=Sing 5 compound 5:compound _ 5 O o NOUN NN Number=Sing 1 punct 1:punct _ # sent_id = pilot03-256 # speaker = Euan # text = I 've traded all my mutton 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 traded trade VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 all all DET PDT _ 6 det:predet 6:det:predet _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 mutton mutton NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot03-257 # speaker = Joel # text = craziness 1 craziness craziness NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot03-258 # speaker = jon # text = also out 1 also also ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 out out ADV RB _ 0 root 0:root _ # sent_id = pilot03-259 # speaker = Euan # text = Woo ! 1 Woo Woo PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-260 # speaker = Cardlinger # text = now you have sheep , joel :D 1 now now ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 joel joel PROPN NNP Number=Sing 4 appos 4:appos _ 7 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot03-261 # speaker = Joel # text = i feel so loved 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 feel feel VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 so so ADV RB _ 4 advmod 4:advmod _ 4 loved love VERB VBN Tense=Past|VerbForm=Part 2 xcomp 2:xcomp _ # sent_id = pilot03-262 # speaker = Joel # text = do n't take that the wrong way 1 do do AUX VB Mood=Imp|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 take take VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ 5 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 6 wrong wrong ADJ JJ Degree=Pos 7 amod 7:amod _ 7 way way NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot03-263 # speaker = Euan # text = Anyone have an ore for a wheat ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 wheat wheat NOUN NN Number=Sing 4 nmod 4:nmod:for _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-264 # speaker = Cardlinger # text = sorry , I 'm all wheaty 1 sorry sorry INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 4 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 all all ADV RB Degree=Pos 6 advmod 6:advmod _ 6 wheaty wheaty ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot03-265 # speaker = Joel # text = same 1 same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot03-266 # speaker = jon # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot03-267 # speaker = Euan # text = Meh . 1 Meh meh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-268 # speaker = Euan # text = Anyone got clay ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 clay clay ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-269 # speaker = Joel # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot03-270 # speaker = Joel # text = i want clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay PROPN NNP Number=Sing 2 obj 2:obj _ # sent_id = pilot03-271 # speaker = Cardlinger # text = we all do ! 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 all all DET DT _ 1 det 1:det _ 3 do do VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-272 # speaker = Cardlinger # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-273 # speaker = jon # text = yeah me too 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 1 vocative 1:vocative BeginSeg=Yes 3 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = pilot03-274 # speaker = Euan # text = Oh well ... 1 Oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-275 # speaker = Cardlinger # text = nooo 8 ! 1 nooo nooo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 8 8 NUM CD NumForm=Digit|NumType=Card 1 vocative 1:vocative _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-276 # speaker = Cardlinger # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-277 # speaker = Cardlinger # text = now i start rolling bad :/ 1 now now ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|4:nsubj:xsubj|5:nsubj:xsubj _ 3 start start VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 rolling roll VERB VBG VerbForm=Ger 3 xcomp 3:xcomp _ 5 bad bad ADJ JJ Degree=Pos 4 xcomp 4:xcomp _ 6 :/ :/ SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot03-278 # speaker = Cardlinger # text = ouch 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-279 # speaker = jon # text = another one ! 1 another another DET DT _ 2 det 2:det BeginSeg=Yes 2 one one NOUN NN Number=Sing 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-280 # speaker = Joel # text = ugh that hurt 1 ugh ugh INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 3 hurt hurt VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ # sent_id = pilot03-281 # speaker = Euan # text = oocher ! 1 oocher oocher INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-282 # speaker = jon # text = sorry ! 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-283 # speaker = jon # text = right ? 1 right right INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-284 # speaker = jon # text = there 's no clay 1 there there PRON EX _ 2 expl 2:expl BeginSeg=Yes 2 's be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 2 nsubj 2:nsubj _ # sent_id = pilot03-285 # speaker = Cardlinger # text = I have none 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 none none NOUN NN Number=Sing|Polarity=Neg 2 obj 2:obj _ # sent_id = pilot03-286 # speaker = Euan # text = yeah , noone has clay :/ 1 yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 noone noone PRON NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 4 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 6 :/ :/ SYM NFP _ 4 discourse 4:discourse _ # sent_id = pilot03-287 # speaker = Joel # text = does anyone have a wheat ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-288 # speaker = Joel # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-289 # speaker = Joel # text = i will give ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore PROPN NNP Number=Sing 3 obj 3:obj _ # sent_id = pilot03-290 # speaker = Joel # text = this is not a joke 1 this this PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 not not PART RB Polarity=Neg 5 advmod 5:advmod _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 joke joke NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot03-291 # speaker = Euan # text = I can do that 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ # sent_id = pilot03-292 # speaker = Joel # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-293 # speaker = Cardlinger # text = quick expansion wow 1 quick quick ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 expansion expansion NOUN NN Number=Sing 0 root 0:root _ 3 wow wow INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes # sent_id = pilot03-294 # speaker = Cardlinger # text = I think our clay dearth is solved 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 our we PRON PRP$ Number=Plur|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 4 clay clay NOUN NN Number=Sing 5 compound 5:compound _ 5 dearth dearth NOUN NN Number=Sing 7 nsubj:pass 7:nsubj:pass _ 6 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux:pass 7:aux:pass _ 7 solved solve VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 2 ccomp 2:ccomp _ # sent_id = pilot03-295 # speaker = Joel # text = yeah here 's hoping 1 yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 here here ADV RB PronType=Dem 4 advmod 4:advmod BeginSeg=Yes 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 hoping hope VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ # sent_id = pilot03-296 # speaker = Euan # text = Mhm . 1 Mhm mhm INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-297 # speaker = Euan # text = So , got clay ? :P 1 So so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ 6 :P :p SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot03-298 # speaker = Joel # text = haha no still 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse BeginSeg=Yes 3 still still ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = pilot03-299 # speaker = Joel # text = the irony 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 irony irony NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot03-300 # speaker = Euan # text = ^^ 1 ^^ ^^ SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-301 # speaker = Cardlinger # text = soooooon 1 soooooon soooooon PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot03-302 # speaker = Cardlinger # text = soooooon 1 soooooon soooooon PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot03-303 # speaker = Cardlinger # text = hey markus 1 hey hey INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 markus markus PROPN NNP Number=Sing 0 root 0:root _ # sent_id = pilot03-304 # speaker = Euan # text = Hi Markus 1 Hi hi INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 Markus Markus PROPN NNP Number=Sing 0 root 0:root _ # sent_id = pilot03-305 # speaker = Joel # text = man this lack of clay is a real problem 1 man man NOUN NN Number=Sing 9 nsubj 9:nsubj BeginSeg=Yes 2 this this DET DT Number=Sing|PronType=Dem 3 det 3:det BeginSeg=Yes 3 lack lack NOUN NN Number=Sing 9 nsubj 9:nsubj _ 4 of of ADP IN _ 5 case 5:case _ 5 clay clay NOUN NN Number=Sing 3 nmod 3:nmod:of _ 6 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 7 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 8 real real ADJ JJ Degree=Pos 9 amod 9:amod _ 9 problem problem NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot03-306 # speaker = Markus # text = Hi 1 Hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-307 # speaker = Cardlinger # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-308 # speaker = Euan # text = Happens sometimes I guess 1 Happens happen VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 sometimes sometimes ADV RB _ 1 advmod 1:advmod _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 parataxis 1:parataxis _ # sent_id = pilot03-309 # speaker = Euan # text = Here 's to rolling an 11 1 Here here ADV RB PronType=Dem 0 root 0:root BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 to to SCONJ IN _ 4 mark 4:mark _ 4 rolling roll VERB VBG VerbForm=Ger 1 advcl 1:advcl:to _ 5 an a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 11 11 NUM CD NumForm=Digit|NumType=Card 4 obj 4:obj _ # sent_id = pilot03-310 # speaker = Euan # text = ... nope 1 ... ... PUNCT , _ 2 punct 2:punct BeginSeg=Yes 2 nope nope INTJ UH _ 0 root 0:root _ # sent_id = pilot03-311 # speaker = Euan # text = Anyone got any ore ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-312 # speaker = Joel # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-313 # speaker = Cardlinger # text = only the 1 1 only only ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ # sent_id = pilot03-314 # speaker = Joel # text = havent had it in awhile 1 havent havent AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 had have VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 in in ADP IN _ 5 case 5:case _ 5 awhile awhile NOUN NN Number=Sing 2 obl 2:obl:in _ # sent_id = pilot03-315 # speaker = Cardlinger # text = what do you have to offer ? 1 what what PRON WP PronType=Int 6 obj 6:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 offer offer VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot03-316 # speaker = Joel # text = actually the robber is on my ore 1 actually actually ADV RB Degree=Pos 7 advmod 7:advmod BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 robber robber NOUN NN Number=Sing 7 nsubj 7:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 5 on on ADP IN _ 7 case 7:case _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 ore ore NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot03-317 # speaker = Euan # text = Sheep , wheat , or wood , currently . 1 Sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 wheat wheat NOUN NN Number=Sing 1 conj 1:conj:or _ 4 , , PUNCT , _ 6 punct 6:punct _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wood wood NOUN NN Number=Sing 1 conj 1:conj:or _ 7 , , PUNCT , _ 1 punct 1:punct _ 8 currently currently ADV RB Degree=Pos 1 advmod 1:advmod _ 9 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-318 # speaker = Cardlinger # text = I ca n't help - i ca n't buy a card :( if it trade my ore for the sheep afraid 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 help help VERB VB VerbForm=Inf 0 root 0:root _ 5 - - PUNCT , _ 4 punct 4:punct _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj BeginSeg=Yes 7 ca can AUX MD VerbForm=Fin 9 aux 9:aux _ 8 n't not PART RB Polarity=Neg 9 advmod 9:advmod _ 9 buy buy VERB VB VerbForm=Inf 4 parataxis 4:parataxis _ 10 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 card card NOUN NN Number=Sing 9 obj 9:obj _ 12 :( :( SYM NFP _ 4 discourse 4:discourse _ 13 if if SCONJ IN _ 15 mark 15:mark BeginSeg=Yes 14 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 15 nsubj 15:nsubj _ 15 trade trade VERB VB VerbForm=Inf 4 advcl 4:advcl:if _ 16 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 17 nmod:poss 17:nmod:poss _ 17 ore ore NOUN NN Number=Sing 15 obj 15:obj|21:nsubj:xsubj _ 18 for for ADP IN _ 20 case 20:case _ 19 the the DET DT Definite=Def|PronType=Art 20 det 20:det _ 20 sheep sheep NOUN NN Number=Sing 15 obl 15:obl:for _ 21 afraid afraid ADJ JJ Degree=Pos 15 xcomp 15:xcomp BeginSeg=Yes # sent_id = pilot03-319 # speaker = Cardlinger # text = maybe next time :) 1 maybe maybe ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 next next ADJ JJ Degree=Pos 3 amod 3:amod _ 3 time time NOUN NN Number=Sing 0 root 0:root _ 4 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot03-320 # speaker = Cardlinger # text = typo sorry if i* 1 typo typo NOUN NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 3 if if SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 4 i* i* PROPN NNP Number=Sing 2 obl 2:obl _ # sent_id = pilot03-321 # speaker = Euan # text = m'kay :) 1 m'kay m'kay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-322 # speaker = Cardlinger # text = no 7 ! 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 7 7 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-323 # speaker = Cardlinger # text = phew 1 phew phew INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-324 # speaker = Euan # text = And so people gain clay 1 And and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 so so ADV RB _ 4 advmod 4:advmod _ 3 people people NOUN NNS Number=Plur 4 nsubj 4:nsubj _ 4 gain gain VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 clay clay NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = pilot03-325 # speaker = Cardlinger # text = anyone want wheat or wood for an ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 for for ADP IN _ 8 case 8:case _ 7 an a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 ore ore NOUN NN Number=Sing 2 obl 2:obl:for _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-326 # speaker = Euan # text = No ore here 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 here here ADV RB PronType=Dem 2 advmod 2:advmod _ # sent_id = pilot03-327 # speaker = Euan # text = we want a 7 just to move the robber away again I think 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 7 7 NUM CD NumForm=Digit|NumType=Card 2 obj 2:obj _ 5 just just ADV RB _ 7 advmod 7:advmod BeginSeg=Yes 6 to to PART TO _ 7 mark 7:mark _ 7 move move VERB VB VerbForm=Inf 2 advcl 2:advcl:to _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 robber robber NOUN NN Number=Sing 7 obj 7:obj _ 10 away away ADV RB Degree=Pos 7 advmod 7:advmod _ 11 again again ADV RB Degree=Pos 7 advmod 7:advmod _ 12 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 13 nsubj 13:nsubj BeginSeg=Yes 13 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ # sent_id = pilot03-328 # speaker = jon # text = I 'll take a wheat for an ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 take take VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 an a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = pilot03-329 # speaker = Joel # text = i have no ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = pilot03-330 # speaker = Cardlinger # text = as i had 11 resources :) i did n't 1 as as SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 had have VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 8 advcl 8:advcl:as _ 4 11 11 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 resources resource NOUN NNS Number=Plur 3 obj 3:obj _ 6 :) :) SYM NFP _ 8 discourse 8:discourse _ 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 8 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 9 n't not PART RB Polarity=Neg 8 advmod 8:advmod _ # sent_id = pilot03-331 # speaker = Euan # text = Reactivate our ore 1 Reactivate reactivate VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 our we PRON PRP$ Number=Plur|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 ore ore NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = pilot03-332 # speaker = Euan # text = There 's a bunch of 8s , after all 1 There there PRON EX _ 2 expl 2:expl BeginSeg=Yes 2 's be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 bunch bunch NOUN NN Number=Sing 2 nsubj 2:nsubj _ 5 of of ADP IN _ 6 case 6:case _ 6 8s 8s NOUN NNS Number=Plur 4 nmod 4:nmod:of _ 7 , , PUNCT , _ 2 punct 2:punct _ 8 after after ADV RB Degree=Pos 9 advmod 9:advmod _ 9 all all ADV RB Degree=Pos 2 obl 2:obl _ # sent_id = pilot03-333 # speaker = Cardlinger # text = ty jon :) 1 ty ty INTJ UH _ 0 root 0:root BeginSeg=Yes 2 jon jon PROPN NNP Number=Sing 1 vocative 1:vocative _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-334 # speaker = Cardlinger # text = anyone else ? 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 else else ADJ JJ Degree=Pos 1 amod 1:amod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-335 # speaker = Joel # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-336 # speaker = Cardlinger # text = wheat/wood for ore ? 1 wheat/wood wheat/wood PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 ore ore NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-337 # speaker = Euan # text = no ore . 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-338 # speaker = Cardlinger # text = kk pushing my luck :D 1 kk kk NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 pushing push VERB VBG VerbForm=Ger 1 acl 1:acl _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 luck luck NOUN NN Number=Sing 2 obj 2:obj _ 5 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-339 # speaker = jon # text = does anyone have clay for an ore ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 an a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-340 # speaker = Cardlinger # text = no clay :( sorry , 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 :( :( SYM NFP _ 2 discourse 2:discourse _ 4 sorry sorry INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 5 , , PUNCT , _ 2 punct 2:punct _ # sent_id = pilot03-341 # speaker = Euan # text = no clay :/ 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 :/ :/ SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-342 # speaker = Joel # text = i can do that yeah 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ 5 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes # sent_id = pilot03-343 # speaker = Cardlinger # text = a new home for jon :) 1 a a DET DT Definite=Ind|PronType=Art 3 det 3:det BeginSeg=Yes 2 new new ADJ JJ Degree=Pos 3 amod 3:amod _ 3 home home NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 jon jon PROPN NNP Number=Sing 3 nmod 3:nmod:for _ 6 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot03-344 # speaker = Euan # text = I 've been waiting for a clay to build there for ages :p Bother . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 been be AUX VBN Tense=Past|VerbForm=Part 4 aux 4:aux _ 4 waiting wait VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 for for ADP IN _ 7 case 7:case _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 clay clay NOUN NN Number=Sing 4 obl 4:obl:for _ 8 to to PART TO _ 9 mark 9:mark BeginSeg=Yes 9 build build VERB VB VerbForm=Inf 4 advcl 4:advcl:to _ 10 there there ADV RB PronType=Dem 9 advmod 9:advmod _ 11 for for ADP IN _ 12 case 12:case _ 12 ages age NOUN NNS Number=Plur 9 obl 9:obl:for _ 13 :p :p SYM NFP _ 14 discourse 14:discourse _ 14 Bother bother VERB VB Mood=Imp|Person=2|VerbForm=Fin 4 parataxis 4:parataxis BeginSeg=Yes 15 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot03-345 # speaker = Cardlinger # text = boo :P 1 boo boo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :P :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-346 # speaker = Joel # text = i needed the 8 back ! 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 needed need VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 8 8 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 back back NOUN NN Number=Sing 2 obj 2:obj _ 6 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-347 # speaker = Joel # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-348 # speaker = Cardlinger # text = no worries :) 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-349 # speaker = Euan # text = So ... anyone got clay ? 1 So so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 ... ... PUNCT , _ 4 punct 4:punct _ 3 anyone anyone PRON NN Number=Sing 4 nsubj 4:nsubj|5:nsubj:xsubj _ 4 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 clay clay ADJ JJ Degree=Pos 4 xcomp 4:xcomp _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot03-350 # speaker = Cardlinger # text = not a bit :( 1 not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 bit bit NOUN NN Number=Sing 0 root 0:root _ 4 :( :( SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot03-351 # speaker = Joel # text = hey guys - i have a meeting in 25min I just realized . 1 hey hey INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 guys guy NOUN NNS Number=Plur 1 vocative 1:vocative _ 3 - - PUNCT , _ 5 punct 5:punct _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 5 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 meeting meeting NOUN NN Number=Sing 5 obj 5:obj _ 8 in in ADP IN _ 9 case 9:case _ 9 25min 25min NOUN NN Number=Sing 7 nmod 7:nmod:in _ 10 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 12 nsubj 12:nsubj BeginSeg=Yes 11 just just ADV RB _ 12 advmod 12:advmod _ 12 realized realize VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 5 parataxis 5:parataxis _ 13 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot03-352 # speaker = Joel # text = I do n't mean to put time pressure on the game 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 mean mean VERB VB VerbForm=Inf 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 put put VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 time time NOUN NN Number=Sing 8 compound 8:compound _ 8 pressure pressure NOUN NN Number=Sing 6 obj 6:obj _ 9 on on ADP IN _ 11 case 11:case _ 10 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 11 game game NOUN NN Number=Sing 6 obl 6:obl:on _ # sent_id = pilot03-353 # speaker = Joel # text = but I will have to go 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 3 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 go go VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ # sent_id = pilot03-354 # speaker = Joel # text = [ no clay ] 1 [ [ PUNCT -LRB- _ 3 punct 3:punct BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ 4 ] ] PUNCT -RRB- _ 3 punct 3:punct _ # sent_id = pilot03-355 # speaker = Joel # text = the meeting is 30min 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 meeting meeting NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 30min 30min NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot03-356 # speaker = Euan # text = no worries . 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-357 # speaker = Euan # text = Thanks for the heads up :) Ok , 1 Thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 heads head NOUN NNS Number=Plur 1 nmod 1:nmod:for _ 5 up up ADP RP _ 1 compound:prt 1:compound:prt _ 6 :) :) SYM NFP _ 1 discourse 1:discourse _ 7 Ok ok INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 8 , , PUNCT , _ 1 punct 1:punct _ # sent_id = pilot03-358 # speaker = Joel # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot03-359 # speaker = Cardlinger # text = to walk to dog but she can wait ! 1 to to PART TO _ 2 mark 2:mark BeginSeg=Yes 2 walk walk VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 to to ADP IN _ 4 case 4:case _ 4 dog dog NOUN NN Number=Sing 2 obl 2:obl:to _ 5 but but CCONJ CC _ 8 cc 8:cc BeginSeg=Yes 6 she she PRON PRP Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs 8 nsubj 8:nsubj _ 7 can can AUX MD VerbForm=Fin 8 aux 8:aux _ 8 wait wait VERB VB VerbForm=Inf 2 conj 2:conj:but _ 9 ! ! PUNCT . _ 8 punct 8:punct _ # sent_id = pilot03-360 # speaker = Cardlinger # text = ! 1 ! ! PUNCT . _ 0 root 0:root _ # sent_id = pilot03-361 # speaker = Cardlinger # text = I was supposed to be home at 5 that 's cool , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|6:nsubj:xsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 3 aux 3:aux _ 3 supposed suppose VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 to to PART TO _ 6 mark 6:mark _ 5 be be AUX VB VerbForm=Inf 6 cop 6:cop _ 6 home home ADV RB Degree=Pos 3 xcomp 3:xcomp _ 7 at at ADP IN _ 8 case 8:case _ 8 5 5 NUM CD NumForm=Digit|NumType=Card 6 obl 6:obl:at _ 9 that that PRON DT Number=Sing|PronType=Dem 11 nsubj 11:nsubj BeginSeg=Yes 10 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 11 cop 11:cop _ 11 cool cool ADJ JJ Degree=Pos 3 parataxis 3:parataxis _ 12 , , PUNCT , _ 3 punct 3:punct _ # sent_id = pilot03-362 # speaker = Euan # text = noone has clay ? 1 noone noone PRON NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-363 # speaker = Euan # text = Guessing 1 Guessing guess VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes # sent_id = pilot03-364 # speaker = Joel # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-365 # speaker = jon # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-366 # speaker = Cardlinger # text = 0 clay 1 0 0 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot03-367 # speaker = Euan # text = Plan B it is . 1 Plan plan NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 B b NOUN NN Number=Sing 0 root 0:root _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 cop 2:cop _ 5 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-368 # speaker = Cardlinger # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-369 # speaker = Cardlinger # text = or wheat for ore ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 ore ore NOUN NN Number=Sing 2 nmod 2:nmod:for _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-370 # speaker = Cardlinger # text = anyone want wheat for sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 sheep sheep NOUN NNS Number=Plur 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-371 # speaker = Euan # text = No sheep/ore :/ 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sheep/ore sheep/ore NOUN NN Number=Sing 0 root 0:root _ 3 :/ :/ SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-372 # speaker = jon # text = i 'll take one wheat for one sheep 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 take take VERB VB VerbForm=Inf 0 root 0:root _ 4 one one NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 one one NUM CD NumForm=Word|NumType=Card 8 nummod 8:nummod _ 8 sheep sheep NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = pilot03-373 # speaker = Joel # text = same as Euan 1 same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 as as ADP IN _ 3 case 3:case _ 3 Euan Euan PROPN NNP Number=Sing 1 obl 1:obl:as _ # sent_id = pilot03-374 # speaker = Cardlinger # text = done :) 1 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-375 # speaker = Cardlinger # text = anyone got ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-376 # speaker = jon # text = none 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot03-377 # speaker = Euan # text = My resource bank is mostly empty . 1 My my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss BeginSeg=Yes 2 resource resource NOUN NN Number=Sing 3 compound 3:compound _ 3 bank bank NOUN NN Number=Sing 6 nsubj 6:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 mostly mostly ADV RB Degree=Pos 6 advmod 6:advmod _ 6 empty empty ADJ JJ Degree=Pos 0 root 0:root _ 7 . . PUNCT . _ 6 punct 6:punct _ # sent_id = pilot03-378 # speaker = Cardlinger # text = no worries :) 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-379 # speaker = Cardlinger # text = and now i 'm fresh out :D 1 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 now now ADV RB _ 5 advmod 5:advmod _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 fresh fresh ADJ JJ Degree=Pos 0 root 0:root _ 6 out out ADV RB _ 5 advmod 5:advmod _ 7 :D :d SYM NFP _ 5 discourse 5:discourse _ # sent_id = pilot03-380 # speaker = Cardlinger # text = zero resource 1 zero zero ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 resource resource NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot03-381 # speaker = Euan # text = Bloody robber . 1 Bloody bloody ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 robber robber NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-382 # speaker = Cardlinger # text = tricksy he is 1 tricksy tricksy NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 1 nsubj 1:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ # sent_id = pilot03-383 # speaker = Cardlinger # text = and false :D 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 false false ADJ JJ Degree=Pos 0 root 0:root _ 3 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-384 # speaker = Joel # text = oh geez 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 geez geez INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot03-385 # speaker = Joel # text = does anyone have clay 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot03-386 # speaker = Joel # text = i'lkl give a wood 1 i'lkl i'lkl INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = pilot03-387 # speaker = Euan # text = Nope XD 1 Nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 XD xd SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-388 # speaker = Cardlinger # text = sorry , i got nowt 1 sorry sorry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 nowt nowt NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = pilot03-389 # speaker = Cardlinger # text = literally 1 literally literally ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot03-390 # speaker = jon # text = oops 1 oops oops INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-391 # speaker = jon # text = none 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot03-392 # speaker = Euan # text = Keep the robber away from the clay factory . 1 Keep keep VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 robber robber NOUN NN Number=Sing 1 obj 1:obj _ 4 away away ADV RB Degree=Pos 1 advmod 1:advmod _ 5 from from ADP IN _ 8 case 8:case _ 6 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 7 clay clay NOUN NN Number=Sing 8 compound 8:compound _ 8 factory factory NOUN NN Number=Sing 1 obl 1:obl:from _ 9 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-393 # speaker = Euan # text = Moral of this story : 1 Moral Moral ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 4 case 4:case _ 3 this this DET DT Number=Sing|PronType=Dem 4 det 4:det _ 4 story story NOUN NN Number=Sing 1 obl 1:obl:of _ 5 : : PUNCT : _ 1 punct 1:punct _ # sent_id = pilot03-394 # speaker = Cardlinger # text = he 's bricking it :D 1 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 bricking brick VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot03-395 # speaker = Cardlinger # text = lol insane , 11 11 1 lol lol INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 insane insane ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 3 , , PUNCT , _ 2 punct 2:punct _ 4 11 11 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod BeginSeg=Yes 5 11 11 NUM CD NumForm=Digit|NumType=Card 2 parataxis 2:parataxis _ # sent_id = pilot03-396 # speaker = Cardlinger # text = outrage 1 outrage outrage NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot03-397 # speaker = Joel # text = oh come on 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 come come VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 on on ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = pilot03-398 # speaker = jon # text = I know it 's my fault ok 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 fault fault NOUN NN Number=Sing 2 ccomp 2:ccomp _ 7 ok ok ADJ JJ Degree=Pos 6 amod 6:amod BeginSeg=Yes # sent_id = pilot03-399 # speaker = Joel # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-400 # speaker = Cardlinger # text = joel and euan have marked you :D 1 joel joel PROPN NNP Number=Sing 5 nsubj 5:nsubj BeginSeg=Yes 2 and and CCONJ CC _ 3 cc 3:cc _ 3 euan euan PROPN NNP Number=Sing 1 conj 1:conj:and|5:nsubj _ 4 have have AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 marked mark VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 obj 5:obj _ 7 :D :d SYM NFP _ 5 discourse 5:discourse _ # sent_id = pilot03-401 # speaker = Cardlinger # text = no birthday card for you ! ! 1 no no DET DT Polarity=Neg 3 det 3:det BeginSeg=Yes 2 birthday birthday NOUN NN Number=Sing 3 compound 3:compound _ 3 card card NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 nmod 3:nmod:for _ 6 ! ! PUNCT . _ 3 punct 3:punct _ 7 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-402 # speaker = Euan # text = bwahaha 1 bwahaha bwahaha PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot03-403 # speaker = Euan # text = I can actually do anything this turn . :( I ... do n't think 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 actually actually ADV RB Degree=Pos 4 advmod 4:advmod _ 4 do do VERB VB VerbForm=Inf 0 root 0:root _ 5 anything anything PRON NN Number=Sing 4 obj 4:obj _ 6 this this DET DT Number=Sing|PronType=Dem 7 det 7:det _ 7 turn turn NOUN NN Number=Sing 4 obl:tmod 4:obl:tmod _ 8 . . PUNCT . _ 4 punct 4:punct _ 9 :( :( SYM NFP _ 4 discourse 4:discourse _ 10 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 parataxis 4:parataxis BeginSeg=Yes 11 ... ... PUNCT , _ 4 punct 4:punct _ 12 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 14 aux 14:aux _ 13 n't not PART RB Polarity=Neg 14 advmod 14:advmod _ 14 think think VERB VB Mood=Imp|Person=2|VerbForm=Fin 4 parataxis 4:parataxis _ # sent_id = pilot03-404 # speaker = Cardlinger # text = sorry guys ... 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 guys guy NOUN NNS Number=Plur 1 vocative 1:vocative _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-405 # speaker = Cardlinger # text = evil i know :( 1 evil evil NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 parataxis 1:parataxis _ 4 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-406 # speaker = Euan # text = ~attempts to roll a 7~ That robber needs to go back to the desert . 1 ~attempts ~attempt NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 roll roll VERB VB VerbForm=Inf 1 acl 1:acl:to _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 7~ 7~ NOUN NN Number=Sing 3 obj 3:obj|8:obj _ 6 That that PRON WDT PronType=Rel 8 obj 5:ref BeginSeg=Yes 7 robber robber NOUN NN Number=Sing 8 nsubj 8:nsubj _ 8 needs need VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 acl:relcl 5:acl:relcl _ 9 to to PART TO _ 10 mark 10:mark _ 10 go go VERB VB VerbForm=Inf 8 xcomp 8:xcomp _ 11 back back ADV RB Degree=Pos 10 advmod 10:advmod _ 12 to to ADP IN _ 14 case 14:case _ 13 the the DET DT Definite=Def|PronType=Art 14 det 14:det _ 14 desert desert NOUN NN Number=Sing 11 obl 11:obl:to _ 15 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-407 # speaker = Cardlinger # text = i put him there once :) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 put put VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 there there ADV RB PronType=Dem 2 advmod 2:advmod _ 5 once once ADV RB NumType=Mult 2 advmod 2:advmod _ 6 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-408 # speaker = Cardlinger # text = i did my bit :D 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 did do VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 bit bit NOUN NN Number=Sing 2 obj 2:obj _ 5 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-409 # speaker = Euan # text = I 've yet to roll a 7 this game 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 've have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 yet yet ADV RB _ 2 advmod 2:advmod _ 4 to to PART TO _ 5 mark 5:mark _ 5 roll roll VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 6 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 7 7 7 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 8 this this DET DT Number=Sing|PronType=Dem 9 det 9:det _ 9 game game NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = pilot03-410 # speaker = Euan # text = This is statistically bizarre 1 This this PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 statistically statistically ADV RB Degree=Pos 4 advmod 4:advmod _ 4 bizarre bizarre ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot03-411 # speaker = Cardlinger # text = and play craps :D do n't go to vegas 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 play play VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 craps crap NOUN NNS Number=Plur 2 obj 2:obj _ 4 :D :d SYM NFP _ 2 discourse 2:discourse _ 5 do do AUX VB Mood=Imp|VerbForm=Fin 7 aux 7:aux BeginSeg=Yes 6 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 7 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 parataxis 2:parataxis _ 8 to to ADP IN _ 9 case 9:case _ 9 vegas vegas PROPN NNP Number=Sing 7 obl 7:obl:to _ # sent_id = pilot03-412 # speaker = Euan # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-413 # speaker = jon # text = anyone got ore for wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 wood wood NOUN NN Number=Sing 2 obl 2:obl:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-414 # speaker = Joel # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-415 # speaker = Euan # text = fraid not 1 fraid fraid INTJ UH _ 0 root 0:root BeginSeg=Yes 2 not not PART RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = pilot03-416 # speaker = Cardlinger # text = no ore sorry :( 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 sorry sorry INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 4 :( :( SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-417 # speaker = Cardlinger # text = oh joel , you imp 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 joel joel PROPN NNP Number=Sing 1 vocative 1:vocative _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 compound 5:compound BeginSeg=Yes 5 imp imp PROPN NNP Number=Sing 2 appos 2:appos _ # sent_id = pilot03-418 # speaker = Euan # text = Hm . 1 Hm Hm PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-419 # speaker = Euan # text = Anyone got clay or wood for wheat ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 for for ADP IN _ 7 case 7:case _ 7 wheat wheat NOUN NN Number=Sing 2 obl 2:obl:for _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-420 # speaker = Cardlinger # text = i 'm fresh out again 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 fresh fresh ADJ JJ Degree=Pos 0 root 0:root _ 4 out out ADP RP _ 3 compound:prt 3:compound:prt _ 5 again again ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = pilot03-421 # speaker = Cardlinger # text = joel nicked my wood tho 1 joel joel PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 nicked nick VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 tho though PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-422 # speaker = Cardlinger # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-423 # speaker = Joel # text = same 1 same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot03-424 # speaker = Euan # text = ~looks at j and j~ 1 ~looks ~look NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 at at ADP IN _ 3 case 3:case _ 3 j j PROPN NNP Number=Sing 1 nmod 1:nmod:at _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 j~ j~ PROPN NNP Number=Sing 3 conj 1:nmod:at|3:conj:and _ # sent_id = pilot03-425 # speaker = jon # text = I can do that - 1 for 1 ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ 5 - - PUNCT HYPH _ 4 punct 4:punct _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod BeginSeg=Yes 7 for for ADP IN _ 8 case 8:case _ 8 1 1 NUM CD NumForm=Digit|NumType=Card 3 obl 3:obl:for _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-426 # speaker = Euan # text = Sure . 1 Sure sure INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-427 # speaker = Euan # text = Or 2 wheat for 1 of each 1 Or or CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 2 2 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 3 nmod 3:nmod:for _ 6 of of ADP IN _ 7 case 7:case _ 7 each each DET DT _ 5 nmod 5:nmod:of _ # sent_id = pilot03-428 # speaker = Joel # text = as many cities as i have , i havent been generating manycards strange 1 as as ADP IN _ 3 case 3:case BeginSeg=Yes 2 many many ADJ JJ Degree=Pos 3 amod 3:amod _ 3 cities city NOUN NNS Number=Plur 11 obl 11:obl:as _ 4 as as SCONJ IN _ 6 mark 6:mark _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 6 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 acl 3:acl:as _ 7 , , PUNCT , _ 11 punct 11:punct _ 8 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj BeginSeg=Yes 9 havent havent AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 11 aux 11:aux _ 10 been be AUX VBN Tense=Past|VerbForm=Part 11 aux 11:aux _ 11 generating generate VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 12 manycards manycard NOUN NNS Number=Plur 11 obj 11:obj|13:nsubj:xsubj _ 13 strange strange ADJ JJ Degree=Pos 11 xcomp 11:xcomp BeginSeg=Yes # sent_id = pilot03-429 # speaker = Cardlinger # text = the game is still youngish :D 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 game game NOUN NN Number=Sing 5 nsubj 5:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 still still ADV RB Degree=Pos 5 advmod 5:advmod _ 5 youngish youngish ADJ JJ Degree=Pos 0 root 0:root _ 6 :D :d SYM NFP _ 5 discourse 5:discourse _ # sent_id = pilot03-430 # speaker = jon # text = Just got wood for wheat. . 1 Just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 wheat. wheat. PRON PRP Case=Acc 2 obl 2:obl:for _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-431 # speaker = Euan # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-432 # speaker = Euan # text = Anyone got clay for wheat ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 wheat wheat NOUN NN Number=Sing 2 obl 2:obl:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-433 # speaker = Cardlinger # text = nowt :( 1 nowt nowt INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-434 # speaker = Joel # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-435 # speaker = jon # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot03-436 # speaker = Euan # text = ah wlel 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 wlel wlel PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-437 # speaker = Euan # text = well* 1 well* well* PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot03-438 # speaker = Euan # text = Clay :D Ooh ! 1 Clay clay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ 3 Ooh ooh INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-439 # speaker = Cardlinger # text = that was an easy turn for me :D 1 that that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 3 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 easy easy ADJ JJ Degree=Pos 5 amod 5:amod _ 5 turn turn NOUN NN Number=Sing 0 root 0:root _ 6 for for ADP IN _ 7 case 7:case _ 7 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 nmod 5:nmod:for _ 8 :D :d SYM NFP _ 5 discourse 5:discourse _ # sent_id = pilot03-440 # speaker = Euan # text = I like this " getting resources " business . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 like like VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 this this DET DT Number=Sing|PronType=Dem 8 det 8:det _ 4 " " PUNCT `` _ 8 punct 8:punct _ 5 getting get VERB VBG VerbForm=Ger 8 amod 8:amod _ 6 resources resource NOUN NNS Number=Plur 8 compound 8:compound _ 7 " " PUNCT '' _ 8 punct 8:punct _ 8 business business NOUN NN Number=Sing 2 obj 2:obj _ 9 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-441 # speaker = Cardlinger # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-442 # speaker = Joel # text = anyone have wheat 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = pilot03-443 # speaker = Cardlinger # text = the ore is mining at last 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 mining mining VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 at at ADP IN _ 6 case 6:case _ 6 last last ADJ JJ Degree=Pos 4 obl 4:obl:at _ # sent_id = pilot03-444 # speaker = Cardlinger # text = you 've hit a seam 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 hit hit VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 seam seam NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot03-445 # speaker = Euan # text = Delicious ore ! 1 Delicious delicious ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-446 # speaker = Cardlinger # text = no , i have a robber sitting in my wheat field 1 no no INTJ UH Polarity=Neg 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 robber robber NOUN NN Number=Sing 4 obj 4:obj _ 7 sitting sit VERB VBG VerbForm=Ger 6 acl 6:acl _ 8 in in ADP IN _ 11 case 11:case _ 9 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 11 nmod:poss 11:nmod:poss _ 10 wheat wheat NOUN NN Number=Sing 11 compound 11:compound _ 11 field field NOUN NN Number=Sing 7 obl 7:obl:in _ # sent_id = pilot03-447 # speaker = Cardlinger # text = #occupywheatfield 1 #occupywheatfield #occupywheatfield ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot03-448 # speaker = Joel # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-449 # speaker = Joel # text = no one has wheat ? 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 one one NOUN NN Number=Sing 3 nsubj 3:nsubj _ 3 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-450 # speaker = Euan # text = Set fire to the robber ! :D 1 Set set VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 fire fire NOUN NN Number=Sing 1 obj 1:obj _ 3 to to ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 robber robber NOUN NN Number=Sing 1 obl 1:obl:to _ 6 ! ! PUNCT . _ 1 punct 1:punct _ 7 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-451 # speaker = Joel # text = darn 1 darn darn INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-452 # speaker = Cardlinger # text = with my GM fire-proof grain that 's a fine idea :D 1 with with ADP IN _ 5 case 5:case BeginSeg=Yes 2 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 3 GM GM PROPN NNP Number=Sing 5 compound 5:compound _ 4 fire-proof fire-proof ADJ JJ Degree=Pos 5 amod 5:amod _ 5 grain grain NOUN NN Number=Sing 10 obl 10:obl:with _ 6 that that PRON DT Number=Sing|PronType=Dem 10 nsubj 10:nsubj _ 7 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 cop 10:cop _ 8 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 9 fine fine ADJ JJ Degree=Pos 10 amod 10:amod _ 10 idea idea NOUN NN Number=Sing 0 root 0:root _ 11 :D :d SYM NFP _ 10 discourse 10:discourse _ # sent_id = pilot03-453 # speaker = Euan # text = Indeed 1 Indeed indeed ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot03-454 # speaker = Cardlinger # text = snake eyessss 1 snake snake NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 eyessss eyessss NOUN NNS Number=Plur 0 root 0:root _ # sent_id = pilot03-455 # speaker = Euan # text = Yep 1 Yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-456 # speaker = Euan # text = Anyone got a sheep ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-457 # speaker = jon # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot03-458 # speaker = Joel # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot03-459 # speaker = Cardlinger # text = none :( 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-460 # speaker = Joel # text = i have 10min left :( 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 10min 10min NUM CD NumForm=Word|NumType=Card 4 nsubj 4:nsubj _ 4 left leave VERB VBN Tense=Past|VerbForm=Part 2 xcomp 2:xcomp _ 5 :( :( SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-461 # speaker = Euan # text = Meh . 1 Meh meh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-462 # speaker = Euan # text = Any wood for an ore ? 1 Any any DET DT _ 2 det 2:det BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-463 # speaker = Joel # text = nothing 1 nothing nothing PRON NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot03-464 # speaker = Cardlinger # text = i can do that 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ # sent_id = pilot03-465 # speaker = Cardlinger # text = anyone got wheat or sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 sheep sheep NOUN NNS Number=Plur 3 conj 2:obj|3:conj:or _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-466 # speaker = Cardlinger # text = and fancy wood ? 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 fancy fancy ADJ JJ Degree=Pos 3 amod 3:amod _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-467 # speaker = Joel # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-468 # speaker = Cardlinger # text = 1 wood for 1 wheat would offer 1 wood for 1 sheep / 1 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 7 nsubj 7:nsubj _ 3 for for ADP IN _ 5 case 5:case _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 wheat wheat NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 would would AUX MD VerbForm=Fin 7 aux 7:aux BeginSeg=Yes 7 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 8 1 1 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 wood wood NOUN NN Number=Sing 7 obj 7:obj _ 10 for for ADP IN _ 12 case 12:case _ 11 1 1 NUM CD NumForm=Digit|NumType=Card 12 nummod 12:nummod _ 12 sheep sheep NOUN NN Number=Sing 7 obl 7:obl:for _ 13 / / PUNCT , _ 12 punct 12:punct _ # sent_id = pilot03-469 # speaker = jon # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot03-470 # speaker = Cardlinger # text = E ? 1 E E PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-471 # speaker = Euan # text = Not just now 1 Not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 now now ADV RB _ 0 root 0:root _ # sent_id = pilot03-472 # speaker = Cardlinger # text = or 1 ore for 1 sheep/wheat ? 1 or or CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 1 1 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 ore ore NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 6 case 6:case _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 sheep/wheat sheep/wheat NOUN NN Number=Sing 3 nmod 3:nmod:for _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-473 # speaker = Cardlinger # text = 3 quick no 's will suffice :D 1 3 3 X LS _ 2 nummod 2:nummod BeginSeg=Yes 2 quick quick ADJ JJ Degree=Pos 0 root 0:root _ 3 no no INTJ UH Polarity=Neg 6 discourse 6:discourse _ 4 's 's PART POS _ 1 case 1:case _ 5 will will AUX MD VerbForm=Fin 6 aux 6:aux _ 6 suffice suffice VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 parataxis 2:parataxis _ 7 :D :d SYM NFP _ 6 discourse 6:discourse _ # sent_id = pilot03-474 # speaker = jon # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot03-475 # speaker = Euan # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-476 # speaker = Joel # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot03-477 # speaker = Cardlinger # text = roads it is then :D 1 roads road NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 then then ADV RB PronType=Dem 1 parataxis 1:parataxis _ 5 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-478 # speaker = Joel # text = anyone have sheep or wheat 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wheat wheat NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ # sent_id = pilot03-479 # speaker = Cardlinger # text = neither :( 1 neither neither ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-480 # speaker = Joel # text = will give clay or ore 1 will will AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 clay clay PROPN NNP Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 ore ore PROPN NNP Number=Sing 3 conj 2:obj|3:conj:or _ # sent_id = pilot03-481 # speaker = Euan # text = not just now 1 not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 now now ADV RB _ 0 root 0:root _ # sent_id = pilot03-482 # speaker = jon # text = got a wheat for a clay 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 wheat wheat NOUN NN Number=Sing 1 obj 1:obj _ 4 for for ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 clay clay NOUN NN Number=Sing 1 obl 1:obl:for _ # sent_id = pilot03-483 # speaker = Cardlinger # text = that robber is eating all my wheat 1 that that DET DT Number=Sing|PronType=Dem 2 det 2:det BeginSeg=Yes 2 robber robber NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 eating eat VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 all all DET PDT _ 7 det:predet 7:det:predet _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = pilot03-484 # speaker = Euan # text = He 's a hungry robber 1 He he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 hungry hungry ADJ JJ Degree=Pos 5 amod 5:amod _ 5 robber robber NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot03-485 # speaker = Cardlinger # text = ravenous he sure is , 1 ravenous ravenous ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 3 sure sure ADJ JJ Degree=Pos 1 acl:relcl 1:acl:relcl _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 5 , , PUNCT , _ 1 punct 1:punct _ # sent_id = pilot03-486 # speaker = Cardlinger # text = and oddly prefers veg to meat :D 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 oddly oddly ADV RB Degree=Pos 3 advmod 3:advmod _ 3 prefers prefer VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 veg veg NOUN NN Number=Sing 3 obj 3:obj _ 5 to to ADP IN _ 6 case 6:case _ 6 meat meat NOUN NN Number=Sing 3 obl 3:obl:to _ 7 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot03-487 # speaker = Euan # text = I 'm glad he 's not eating sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 glad glad ADJ JJ Degree=Pos 0 root 0:root _ 4 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 5 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 6 not not PART RB Polarity=Neg 7 advmod 7:advmod _ 7 eating eat VERB VBG Tense=Pres|VerbForm=Part 3 ccomp 3:ccomp _ 8 sheep sheep NOUN NNS Number=Plur 7 obj 7:obj _ # sent_id = pilot03-488 # speaker = Cardlinger # text = great minds ! ! 1 great great ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 minds mind NOUN NNS Number=Plur 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-489 # speaker = Euan # text = uh oh 1 uh uh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 oh oh INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot03-490 # speaker = Cardlinger # text = d'oh ! 1 d'oh d'oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-491 # speaker = Euan # text = Back to the desert , foul robber ! 1 Back back ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 to to ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 desert desert NOUN NN Number=Sing 1 obl 1:obl:to _ 5 , , PUNCT , _ 1 punct 1:punct _ 6 foul foul NOUN NN Number=Sing 7 compound 7:compound _ 7 robber robber NOUN NN Number=Sing 1 parataxis 1:parataxis _ 8 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-492 # speaker = Cardlinger # text = well done Euan :) 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 Euan Euan PROPN NNP Number=Sing 2 obj 2:obj _ 4 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-493 # speaker = Cardlinger # text = my people will be fed ! ! 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 people people NOUN NNS Number=Plur 5 nsubj:pass 5:nsubj:pass _ 3 will will AUX MD VerbForm=Fin 5 aux 5:aux _ 4 be be AUX VB VerbForm=Inf 5 aux:pass 5:aux:pass _ 5 fed feed VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 6 ! ! PUNCT . _ 5 punct 5:punct _ 7 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = pilot03-494 # speaker = Cardlinger # text = I hope :/ 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 hope hope VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 :/ :/ SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-495 # speaker = Euan # text = Anyone got any wheat for an ore ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 an a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 ore ore NOUN NN Number=Sing 4 nmod 4:nmod:for _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-496 # speaker = Cardlinger # text = no wheat , sorry :( 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 sorry sorry INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 5 :( :( SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-497 # speaker = jon # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-498 # speaker = Joel # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-499 # speaker = Cardlinger # text = soon ! ! 1 soon soon ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-500 # speaker = Euan # text = My sheep army rebuilds ! 1 My my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss BeginSeg=Yes 2 sheep sheep NOUN NN Number=Sing 3 compound 3:compound _ 3 army army NOUN NN Number=Sing 4 nsubj 4:nsubj _ 4 rebuilds rebuild VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = pilot03-501 # speaker = Cardlinger # text = for wheat/sheep ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 wheat/sheep wheat/sheep PRON WP PronType=Int 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-502 # speaker = Cardlinger # text = anyone want clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-503 # speaker = Joel # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot03-504 # speaker = Euan # text = Soon , I shall have new zealand . 1 Soon soon INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 shall shall AUX MD VerbForm=Fin 5 aux 5:aux _ 5 have have VERB VB VerbForm=Inf 0 root 0:root _ 6 new new ADJ JJ Degree=Pos 7 amod 7:amod _ 7 zealand zealand PROPN NNP Number=Sing 5 obj 5:obj _ 8 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot03-505 # speaker = Euan # text = And then we 'll giggle , manically . 1 And and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 then then ADV RB PronType=Dem 5 advmod 5:advmod _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 giggle giggle VERB VB VerbForm=Inf 0 root 0:root _ 6 , , PUNCT , _ 5 punct 5:punct _ 7 manically manically ADV RB Degree=Pos 5 advmod 5:advmod _ 8 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot03-506 # speaker = Cardlinger # text = can offer 2 clay for a sheep ? 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 offer offer VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 clay clay NOUN NNS Number=Plur 2 obj 2:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 sheep sheep NOUN NN Number=Sing 2 obl 2:obl:for _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-507 # speaker = Cardlinger # text = euan ? 1 euan euan PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-508 # speaker = Euan # text = Sure 1 Sure sure INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-509 # speaker = Cardlinger # text = ty ty :) 1 ty ty INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ty ty NOUN NN Number=Sing 1 vocative 1:vocative _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot03-510 # speaker = Euan # text = No worries :) 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-511 # speaker = Cardlinger # text = fresh out again 1 fresh fresh ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 out out ADP RP _ 1 compound:prt 1:compound:prt _ 3 again again ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = pilot03-512 # speaker = Cardlinger # text = when joel goes ? 1 when when ADV WRB PronType=Int 3 mark 3:mark BeginSeg=Yes 2 joel joel PROPN NNP Number=Sing 3 nsubj 3:nsubj _ 3 goes go VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-513 # speaker = Cardlinger # text = or kill it should we add time 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 kill kill VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 should should AUX MD VerbForm=Fin 6 aux 6:aux BeginSeg=Yes 5 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 6 add add VERB VB VerbForm=Inf 2 parataxis 2:parataxis _ 7 time time NOUN NN Number=Sing 6 obj 6:obj _ # sent_id = pilot03-514 # speaker = Cardlinger # text = 30secs left :/ 1 30secs 30sec NOUN NNS Number=Plur 2 nsubj 2:nsubj BeginSeg=Yes 2 left leave VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 :/ :/ SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-515 # speaker = Euan # text = I kinda hafta go soon too , tbh 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 kinda kinda ADV RB Degree=Pos 4 advmod 4:advmod _ 3 hafta hafta AUX MD VerbForm=Fin 4 aux 4:aux _ 4 go go VERB VB VerbForm=Inf 0 root 0:root _ 5 soon soon ADV RB Degree=Pos 4 advmod 4:advmod _ 6 too too ADV RB Degree=Pos 4 advmod 4:advmod _ 7 , , PUNCT , _ 4 punct 4:punct _ 8 tbh tbh INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes # sent_id = pilot03-516 # speaker = Joel # text = i need to go yeah 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 go go VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 yeah yeah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes # sent_id = pilot03-517 # speaker = Cardlinger # text = we 'll call it a day ok 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 call call VERB VB VerbForm=Inf 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj|7:nsubj:xsubj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 day day NOUN NN Number=Sing 3 obl:tmod 3:obl:tmod _ 7 ok ok ADJ JJ Degree=Pos 3 xcomp 3:xcomp BeginSeg=Yes # sent_id = pilot03-518 # speaker = Cardlinger # text = nice playing with you all ! ! 1 nice nice ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 playing play VERB VBG VerbForm=Ger 1 csubj 1:csubj _ 3 with with ADP IN _ 4 case 4:case _ 4 you you PRON PRP Case=Acc|Number=Plur|Person=2|PronType=Prs 2 obl 2:obl:with _ 5 all all DET DT _ 4 det 4:det _ 6 ! ! PUNCT . _ 1 punct 1:punct _ 7 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-519 # speaker = jon # text = think I lose ! 1 think think VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 lose lose VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 ccomp 1:ccomp _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-520 # speaker = jon # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-521 # speaker = Joel # text = yeah ! 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-522 # speaker = jon # text = nice game though 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 though though ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = pilot03-523 # speaker = Joel # text = if we get to playagain i wonder 1 if if SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 7 advcl 7:advcl:if _ 4 to to ADP IN _ 5 case 5:case _ 5 playagain playagain PROPN NNP Number=Sing 3 obl 3:obl:to _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 7 wonder wonder VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = pilot03-524 # speaker = Joel # text = yeah 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-525 # speaker = Cardlinger # text = lot of fun :) yeah 1 lot lot NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 fun fun NOUN NN Number=Sing 1 nmod 1:nmod:of _ 4 :) :) SYM NFP _ 1 discourse 1:discourse _ 5 yeah yeah INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = pilot03-526 # speaker = Cardlinger # text = joel is your last card a soldier ? :D 1 joel joel PROPN NNP Number=Sing 5 nsubj 5:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 4 last last ADJ JJ Degree=Pos 5 amod 5:amod _ 5 card card NOUN NN Number=Sing 0 root 0:root _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 soldier soldier NOUN NN Number=Sing 5 nmod:npmod 5:nmod:npmod _ 8 ? ? PUNCT . _ 5 punct 5:punct _ 9 :D :d SYM NFP _ 5 discourse 5:discourse _ # sent_id = pilot03-527 # speaker = Joel # text = yep ! 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-528 # speaker = Cardlinger # text = ho ho 1 ho ho PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ho ho PROPN NNP Number=Sing 1 flat 1:flat _ # sent_id = pilot03-529 # speaker = Cardlinger # text = can you wrap up this game ? ! 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 wrap wrap VERB VB VerbForm=Inf 0 root 0:root _ 4 up up ADP RP _ 3 compound:prt 3:compound:prt _ 5 this this DET DT Number=Sing|PronType=Dem 6 det 6:det _ 6 game game NOUN NN Number=Sing 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ 8 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-530 # speaker = Joel # text = well i just get up to 9 1 well well INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 get get VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 up up ADP IN _ 7 case 7:case _ 6 to to ADP IN _ 5 fixed 5:fixed _ 7 9 9 NUM CD NumForm=Digit|NumType=Card 4 obl 4:obl:up_to _ # sent_id = pilot03-531 # speaker = Cardlinger # text = my valuable ore ! ! 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss BeginSeg=Yes 2 valuable valuable ADJ JJ Degree=Pos 3 amod 3:amod _ 3 ore ore NOUN NN Number=Sing 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ 5 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-532 # speaker = Joel # text = hhaah 1 hhaah hhaah PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot03-533 # speaker = Joel # text = ok guys i have to go 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 guys guy NOUN NNS Number=Plur 4 vocative 4:vocative BeginSeg=Yes 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 go go VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ # sent_id = pilot03-534 # speaker = Joel # text = nice playing with you ! 1 nice nice ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 playing play VERB VBG VerbForm=Ger 1 csubj 1:csubj _ 3 with with ADP IN _ 4 case 4:case _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 obl 2:obl:with _ 5 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot03-535 # speaker = Cardlinger # text = gg thanks ! 1 gg gg INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-536 # speaker = Cardlinger # text = ! 1 ! ! PUNCT . _ 0 root 0:root _ # sent_id = pilot03-537 # speaker = Euan # text = Nice playing :) 1 Nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 playing playing NOUN NN Number=Sing 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-538 # speaker = Cardlinger # text = and you all :D 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Plur|Person=2|PronType=Prs 0 root 0:root _ 3 all all DET DT _ 2 det 2:det _ 4 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-539 # speaker = jon # text = cheers 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = pilot03-540 # speaker = Euan # text = Good game 1 Good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot03-541 # speaker = Markus # text = Hi 1 Hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-542 # speaker = Euan # text = I 'll have to play this again sometime 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 play play VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 this this PRON DT Number=Sing|PronType=Dem 5 obj 5:obj _ 7 again again ADV RB Degree=Pos 5 advmod 5:advmod _ 8 sometime sometime ADV RB _ 5 advmod 5:advmod _ # sent_id = pilot03-543 # speaker = Cardlinger # text = Hi markus 1 Hi hi INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 markus markus PROPN NNP Number=Sing 0 root 0:root _ # sent_id = pilot03-544 # speaker = Markus # text = just to let you know 1 just just ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj|5:nsubj:xsubj _ 5 know know VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ # sent_id = pilot03-545 # speaker = Euan # text = Hey markus 1 Hey hey INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 markus markus PROPN NNP Number=Sing 0 root 0:root _ # sent_id = pilot03-546 # speaker = Cardlinger # text = yeah lots of fun ! 1 yeah yeah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 lots lot NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 3 of of ADP IN _ 4 case 4:case _ 4 fun fun NOUN NN Number=Sing 2 nmod 2:nmod:of _ 5 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot03-547 # speaker = Markus # text = you can continue even if one player leaves 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 continue continue VERB VB VerbForm=Inf 0 root 0:root _ 4 even even ADV RB _ 8 advmod 8:advmod _ 5 if if SCONJ IN _ 8 mark 8:mark _ 6 one one NUM CD NumForm=Word|NumType=Card 7 nummod 7:nummod _ 7 player player NOUN NN Number=Sing 8 nsubj 8:nsubj _ 8 leaves leave VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:if _ # sent_id = pilot03-548 # speaker = Cardlinger # text = I think Euan wants to dash too :/ 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 Euan Euan PROPN NNP Number=Sing 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 wants want VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 5 to to PART TO _ 6 mark 6:mark _ 6 dash dash VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 too too ADV RB Degree=Pos 6 advmod 6:advmod _ 8 :/ :/ SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-549 # speaker = Markus # text = but have n't follwed whether you all have to go 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 have have AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 follwed follw VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 whether whether SCONJ IN _ 8 mark 8:mark _ 6 you you PRON PRP Case=Nom|Number=Plur|Person=2|PronType=Prs 8 nsubj 8:nsubj|10:nsubj:xsubj _ 7 all all DET DT _ 6 det 6:det _ 8 have have VERB VBP Mood=Ind|Number=Plur|Person=2|Tense=Pres|VerbForm=Fin 4 ccomp 4:ccomp _ 9 to to PART TO _ 10 mark 10:mark _ 10 go go VERB VB VerbForm=Inf 8 xcomp 8:xcomp _ # sent_id = pilot03-550 # speaker = Markus # text = it 's up to you 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 up up ADP IN _ 5 case 5:case _ 4 to to ADP IN _ 3 fixed 3:fixed _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 0 root 0:root _ # sent_id = pilot03-551 # speaker = Euan # text = I need to go , yeah 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 go go VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 , , PUNCT , _ 2 punct 2:punct _ 6 yeah yeah INTJ UH _ 2 discourse 2:discourse _ # sent_id = pilot03-552 # speaker = Markus # text = please fill in the questionnaires 1 please please INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 fill fill VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 in in ADP RP _ 2 compound:prt 2:compound:prt _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 questionnaires questionnaire NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = pilot03-553 # speaker = Cardlinger # text = will do :D 1 will will AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot03-554 # speaker = Markus # text = contact me for the money 1 contact contact VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 1 obj 1:obj _ 3 for for ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 money money NOUN NN Number=Sing 1 obl 1:obl:for _ # sent_id = pilot03-555 # speaker = jon # text = Yeah - let 's call it quits. . 1 Yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 - - PUNCT , _ 3 punct 3:punct _ 3 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 4 's 's PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 3 obj 3:obj|5:nsubj:xsubj _ 5 call call VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 obj 5:obj _ 7 quits. quits. NOUN NNS Number=Plur 5 obj 5:obj _ 8 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot03-556 # speaker = Markus # text = i 'm in IF 3.24 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 in in ADP IN _ 5 case 5:case _ 4 IF if SCONJ IN _ 5 mark 5:mark _ 5 3.24 3.24 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ # sent_id = pilot03-557 # speaker = Cardlinger # text = to do it gratis if it does n't breach your ethics , btw :) I 'm happy 1 to to PART TO _ 2 mark 2:mark BeginSeg=Yes 2 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 gratis gratis ADV RB Degree=Pos 2 advmod 2:advmod _ 5 if if SCONJ IN _ 9 mark 9:mark BeginSeg=Yes 6 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 9 nsubj 9:nsubj _ 7 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 8 n't not PART RB Polarity=Neg 9 advmod 9:advmod _ 9 breach breach VERB VB VerbForm=Inf 2 advcl 2:advcl:if _ 10 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 11 nmod:poss 11:nmod:poss _ 11 ethics ethic NOUN NNS Number=Plur 9 obj 9:obj _ 12 , , PUNCT , _ 17 punct 17:punct _ 13 btw btw ADV RB Degree=Pos 17 advmod 17:advmod _ 14 :) :) SYM NFP _ 17 discourse 17:discourse _ 15 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 17 nsubj 17:nsubj BeginSeg=Yes 16 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 17 cop 17:cop _ 17 happy happy ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ # sent_id = pilot03-558 # speaker = Cardlinger # text = but do n't let me saying that stop others ! ! 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 do do AUX VB Mood=Imp|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 obj 4:obj|6:nsubj:xsubj _ 6 saying say VERB VBG VerbForm=Ger 4 xcomp 4:xcomp _ 7 that that PRON DT Number=Sing|PronType=Dem 8 nsubj 8:nsubj _ 8 stop stop VERB VB Mood=Imp|VerbForm=Fin 6 ccomp 6:ccomp _ 9 others other NOUN NNS Number=Plur 8 obj 8:obj _ 10 ! ! PUNCT . _ 4 punct 4:punct _ 11 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = pilot03-559 # speaker = Markus # text = it does n't thanks 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 thanks thanks VERB VB VerbForm=Inf 0 root 0:root BeginSeg=Yes # sent_id = pilot03-560 # speaker = Markus # text = we 're on a budget ! 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 're be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 on on ADP IN _ 5 case 5:case _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 budget budget NOUN NN Number=Sing 0 root 0:root _ 6 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = pilot03-561 # speaker = Markus # text = :*) 1 :*) :*) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot03-562 # speaker = Euan # text = I 'll stop by on my way :) IF 3.24 , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 stop stop VERB VB VerbForm=Inf 0 root 0:root _ 4 by by ADP IN _ 7 case 7:case _ 5 on on ADP IN _ 7 case 7:case _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 way way NOUN NN Number=Sing 3 obl 3:obl:by_on _ 8 :) :) SYM NFP _ 3 discourse 3:discourse _ 9 IF if SCONJ IN _ 10 mark 10:mark BeginSeg=Yes 10 3.24 3.24 NUM CD NumForm=Digit|NumType=Card 3 advcl 3:advcl:if _ 11 , , PUNCT , _ 3 punct 3:punct _ # sent_id = pilot03-563 # speaker = Cardlinger # text = kk well I 'll dash , and fill that out tonight . 1 kk kk INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 well well INTJ UH _ 5 discourse 5:discourse _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 'll will AUX MD VerbForm=Fin 5 aux 5:aux|8:aux _ 5 dash dash VERB VB VerbForm=Inf 0 root 0:root _ 6 , , PUNCT , _ 8 punct 8:punct _ 7 and and CCONJ CC _ 8 cc 8:cc BeginSeg=Yes 8 fill fill VERB VB Mood=Imp|Person=2|VerbForm=Fin 5 conj 5:conj:and _ 9 that that PRON DT Number=Sing|PronType=Dem 8 obj 8:obj _ 10 out out ADP RP _ 8 compound:prt 8:compound:prt _ 11 tonight tonight NOUN NN Number=Sing 8 obl:tmod 8:obl:tmod _ 12 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot03-564 # speaker = Cardlinger # text = Good game , all ! 1 Good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 all all DET DT _ 2 vocative 2:vocative _ 5 ! ! PUNCT . _ 2 punct 2:punct _ # newdoc id = pilot04 # sent_id = pilot04-1 # speaker = skinnylinny # text = Hello Chameleon 1 Hello hello INTJ UH _ 0 root 0:root BeginSeg=Yes 2 Chameleon Chameleon PROPN NNP Number=Sing 1 vocative 1:vocative _ # sent_id = pilot04-2 # speaker = skinnylinny # text = Hello Nancy 1 Hello hello INTJ UH _ 0 root 0:root BeginSeg=Yes 2 Nancy Nancy PROPN NNP Number=Sing 1 vocative 1:vocative _ # sent_id = pilot04-3 # speaker = Nancy # text = Hi 1 Hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-4 # speaker = Chameleon # text = Hi Skinnylinny Hi Nancy , 1 Hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 Skinnylinny Skinnylinny PROPN NNP Number=Sing 1 vocative 1:vocative _ 3 Hi hi INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 4 Nancy Nancy PROPN NNP Number=Sing 1 vocative 1:vocative _ 5 , , PUNCT , _ 1 punct 1:punct _ # sent_id = pilot04-5 # speaker = Nancy # text = Hi Chameleon 1 Hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 Chameleon Chameleon PROPN NNP Number=Sing 1 vocative 1:vocative _ # sent_id = pilot04-6 # speaker = Markus # text = OK , you 're ready to go . 1 OK ok INTJ UH Abbr=Yes 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj|7:nsubj:xsubj BeginSeg=Yes 4 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 ready ready ADJ JJ Degree=Pos 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 go go VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot04-7 # speaker = Markus # text = You 'll be only 3 in this game . 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 3 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 4 only only ADV RB _ 5 advmod 5:advmod _ 5 3 3 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 6 in in ADP IN _ 8 case 8:case _ 7 this this DET DT Number=Sing|PronType=Dem 8 det 8:det _ 8 game game NOUN NN Number=Sing 5 nmod 5:nmod:in _ 9 . . PUNCT . _ 5 punct 5:punct _ # sent_id = pilot04-8 # speaker = skinnylinny # text = Ahh ok 1 Ahh ahh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ok ok INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = pilot04-9 # speaker = skinnylinny # text = Nancy , would you be prepared to give me a clay in exchange for a wheat ? 1 Nancy Nancy PROPN NNP Number=Sing 6 vocative 6:vocative BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 would would AUX MD VerbForm=Fin 6 aux 6:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj:pass 6:nsubj:pass _ 5 be be AUX VB VerbForm=Inf 6 aux:pass 6:aux:pass _ 6 prepared prepare VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 7 to to PART TO _ 8 mark 8:mark _ 8 give give VERB VB VerbForm=Inf 6 advcl 6:advcl:to _ 9 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 8 iobj 8:iobj _ 10 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 clay clay NOUN NN Number=Sing 8 obj 8:obj _ 12 in in ADP IN _ 13 case 13:case _ 13 exchange exchange NOUN NN Number=Sing 11 nmod 11:nmod:in _ 14 for for ADP IN _ 16 case 16:case _ 15 a a DET DT Definite=Ind|PronType=Art 16 det 16:det _ 16 wheat wheat NOUN NN Number=Sing 8 obl 8:obl:for _ 17 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = pilot04-10 # speaker = Nancy # text = i cld have done that earlier anyway sure 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 cld co AUX MD VerbForm=Fin 4 aux 4:aux _ 3 have have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 that that PRON DT Number=Sing|PronType=Dem 4 obj 4:obj|8:nsubj:xsubj _ 6 earlier earlier ADV RBR Degree=Cmp 4 advmod 4:advmod _ 7 anyway anyway ADV RB _ 4 advmod 4:advmod _ 8 sure sure ADJ JJ Degree=Pos 4 xcomp 4:xcomp _ # sent_id = pilot04-11 # speaker = Chameleon # text = either of you happy to trade wood for sheep ? 1 either either DET DT _ 4 nsubj 4:nsubj|6:nsubj:xsubj BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 nmod 1:nmod:of _ 4 happy happy ADJ JJ Degree=Pos 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 wood wood NOUN NN Number=Sing 6 obj 6:obj _ 8 for for ADP IN _ 9 case 9:case _ 9 sheep sheep NOUN NNS Number=Plur 6 obl 6:obl:for _ 10 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot04-12 # speaker = skinnylinny # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-13 # speaker = Nancy # text = dont have wood sorry 1 dont dont AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj|4:nsubj:xsubj _ 4 sorry sorry ADJ JJ Degree=Pos 2 xcomp 2:xcomp BeginSeg=Yes # sent_id = pilot04-14 # speaker = Chameleon # text = sorry that took so long ... 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj _ 3 took take VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 so so ADV RB _ 5 advmod 5:advmod _ 5 long long ADV RB Degree=Pos 3 advmod 3:advmod _ 6 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-15 # speaker = Nancy # text = either of you want to trade ore for clay ? 1 either either DET DT _ 4 nsubj 4:nsubj|6:nsubj:xsubj BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 nmod 1:nmod:of _ 4 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 ore ore NOUN NN Number=Sing 6 obj 6:obj _ 8 for for ADP IN _ 9 case 9:case _ 9 clay clay NOUN NN Number=Sing 6 obl 6:obl:for _ 10 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot04-16 # speaker = Chameleon # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot04-17 # speaker = skinnylinny # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot04-18 # speaker = skinnylinny # text = Anyone want to trade clay for ore ? :P 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 ore ore NOUN NN Number=Sing 4 obl 4:obl:for _ 8 ? ? PUNCT . _ 2 punct 2:punct _ 9 :P :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot04-19 # speaker = Chameleon # text = afraid not 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not ADV RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = pilot04-20 # speaker = skinnylinny # text = Grrr 1 Grrr Grrr PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot04-21 # speaker = Chameleon # text = anyone willing trade ore for wheat or wood ? 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 willing willing ADJ JJ Degree=Pos 1 amod 1:amod _ 3 trade trade NOUN NN Number=Sing 4 compound 4:compound _ 4 ore ore NOUN NN Number=Sing 1 nmod 1:nmod _ 5 for for ADP IN _ 6 case 6:case _ 6 wheat wheat NOUN NN Number=Sing 4 nmod 4:nmod:for _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 wood wood NOUN NN Number=Sing 6 conj 4:nmod:for|6:conj:or _ 9 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-22 # speaker = skinnylinny # text = No , funnily enough . 1 No no INTJ UH Polarity=Neg 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 funnily funnily ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 4 enough enough ADJ JJ Degree=Pos 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot04-23 # speaker = skinnylinny # text = :P 1 :P :p SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-24 # speaker = Chameleon # text = Nancy ? 1 Nancy Nancy PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-25 # speaker = Nancy # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-26 # speaker = Chameleon # text = oh well 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot04-27 # speaker = Chameleon # text = my dastedly plan will have to wait 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss BeginSeg=Yes 2 dastedly dastedly ADJ JJ Degree=Pos 3 amod 3:amod _ 3 plan plan NOUN NN Number=Sing 5 nsubj 5:nsubj|7:nsubj:xsubj _ 4 will will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 have have VERB VB VerbForm=Inf 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 wait wait VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ # sent_id = pilot04-28 # speaker = skinnylinny # text = Clay for sheep , anyone ? 1 Clay clay PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 sheep sheep NOUN NNS Number=Plur 1 nmod 1:nmod:for _ 4 , , PUNCT , _ 1 punct 1:punct _ 5 anyone anyone PRON NN Number=Sing 1 parataxis 1:parataxis _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-29 # speaker = Nancy # text = i wld give u clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 wld would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 u u PRON PRP Case=Acc|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot04-30 # speaker = skinnylinny # text = what for ? 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 1 nmod 1:nmod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-31 # speaker = Chameleon # text = would eiter of you trade ore for wheat and/or wood 1 would would AUX MD VerbForm=Fin 5 aux 5:aux BeginSeg=Yes 2 eiter eiter NOUN NN Number=Sing 5 nsubj 5:nsubj _ 3 of of ADP IN _ 4 case 4:case _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 nmod 2:nmod:of _ 5 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 6 ore ore NOUN NN Number=Sing 5 obj 5:obj _ 7 for for ADP IN _ 10 case 10:case _ 8 wheat wheat NOUN NN Number=Sing 10 compound 10:compound _ 9 and/or and/or NOUN NN Number=Sing 10 compound 10:compound _ 10 wood wood NOUN NN Number=Sing 5 obl 5:obl:for _ # sent_id = pilot04-32 # speaker = skinnylinny # text = Nope 1 Nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-33 # speaker = Nancy # text = i cld give u a sheep for it ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 cld co AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 u u PRON PRP Case=Acc|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obl 3:obl:for _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-34 # speaker = Chameleon # text = Need wood/wheat , sheep I can get 1 Need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 wood/wheat wood/wheat NOUN NN Number=Sing 1 obj 1:obj _ 3 , , PUNCT , _ 4 punct 4:punct _ 4 sheep sheep NOUN NNS Number=Plur 2 conj 1:obj|2:conj BeginSeg=Yes 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 6 can can AUX MD VerbForm=Fin 7 aux 7:aux _ 7 get get VERB VB VerbForm=Inf 1 parataxis 1:parataxis _ # sent_id = pilot04-35 # speaker = Nancy # text = sorry cant do that 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 cant cant AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ # sent_id = pilot04-36 # speaker = skinnylinny # text = OK , this is very broken on Linux , I ca n't see the text in the speech bubbles 1 OK ok INTJ UH Abbr=Yes 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 this this PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj BeginSeg=Yes 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 very very ADV RB _ 6 advmod 6:advmod _ 6 broken broken ADJ JJ Degree=Pos 0 root 0:root _ 7 on on ADP IN _ 8 case 8:case _ 8 Linux Linux PROPN NNP Number=Sing 6 obl 6:obl:on _ 9 , , PUNCT , _ 6 punct 6:punct _ 10 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 13 nsubj 13:nsubj BeginSeg=Yes 11 ca can AUX MD VerbForm=Fin 13 aux 13:aux _ 12 n't not PART RB Polarity=Neg 13 advmod 13:advmod _ 13 see see VERB VB VerbForm=Inf 6 parataxis 6:parataxis _ 14 the the DET DT Definite=Def|PronType=Art 15 det 15:det _ 15 text text NOUN NN Number=Sing 13 obj 13:obj _ 16 in in ADP IN _ 19 case 19:case _ 17 the the DET DT Definite=Def|PronType=Art 19 det 19:det _ 18 speech speech NOUN NN Number=Sing 19 compound 19:compound _ 19 bubbles bubble NOUN NNS Number=Plur 15 nmod 15:nmod:in _ # sent_id = pilot04-37 # speaker = Chameleon # text = which speech bubbleS ? 1 which which DET WDT PronType=Int 2 det 2:det BeginSeg=Yes 2 speech speech NOUN NN Number=Sing 3 nsubj 3:nsubj _ 3 bubbleS bubble VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-38 # speaker = skinnylinny # text = the ones regarding trades 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 ones one NOUN NNS Number=Plur 0 root 0:root _ 3 regarding regard VERB VBG VerbForm=Ger 4 case 4:case _ 4 trades trade NOUN NNS Number=Plur 2 nmod 2:nmod:regarding _ # sent_id = pilot04-39 # speaker = Chameleon # text = ah 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-40 # speaker = Chameleon # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-41 # speaker = Nancy # text = hi chameleon are you almost done ? 1 hi hi INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 chameleon chameleon NOUN NN Number=Sing 6 obl 6:obl _ 3 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 aux:pass 6:aux:pass BeginSeg=Yes 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj:pass 6:nsubj:pass _ 5 almost almost ADV RB Degree=Pos 6 advmod 6:advmod _ 6 done do VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 7 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = pilot04-42 # speaker = Chameleon # text = oops , forgot to click done 1 oops oops INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 forgot forget VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 4 to to PART TO _ 5 mark 5:mark _ 5 click click VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 done do VERB VBN Tense=Past|VerbForm=Part 5 advcl 5:advcl _ # sent_id = pilot04-43 # speaker = Nancy # text = hahaha i thought so 1 hahaha hahaha INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 3 thought think VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 so so ADV RB _ 3 advmod 3:advmod _ # sent_id = pilot04-44 # speaker = Chameleon # text = :) guilty 1 :) :) SYM NFP _ 2 discourse 2:discourse BeginSeg=Yes 2 guilty guilty NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot04-45 # speaker = skinnylinny # text = Anyone prepared to trade ore for wood ? 1 Anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 prepared prepare VERB VBN Tense=Past|VerbForm=Part 1 acl 1:acl _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 wood wood NOUN NN Number=Sing 4 obl 4:obl:for _ 8 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-46 # speaker = Nancy # text = dont even have either 1 dont dont AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 even even ADV RB _ 3 advmod 3:advmod _ 3 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 either either CCONJ CC _ 3 cc:preconj 3:cc:preconj _ # sent_id = pilot04-47 # speaker = skinnylinny # text = Chameleon ? 1 Chameleon Chameleon PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-48 # speaker = Chameleon # text = out of both I 'm afriad 1 out out ADP IN _ 3 case 3:case BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 both both DET DT _ 0 root 0:root _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 5 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 afriad afriad ADJ JJ Degree=Pos 3 acl:relcl 3:acl:relcl _ # sent_id = pilot04-49 # speaker = skinnylinny # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-50 # speaker = Chameleon # text = skinnylinny did you want ore or wood ? 1 skinnylinny skinnylinny NOUN NN Number=Sing 4 obj 4:obj BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 wood wood NOUN NN Number=Sing 5 conj 4:obj|5:conj:or _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot04-51 # speaker = skinnylinny # text = I wanted one ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 wanted want VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 4 nummod 4:nummod _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = pilot04-52 # speaker = Chameleon # text = do you still ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 still still ADV RB Degree=Pos 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-53 # speaker = skinnylinny # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-54 # speaker = Chameleon # text = ah , done 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 done do VERB VBN Tense=Past|VerbForm=Part 1 parataxis 1:parataxis BeginSeg=Yes # sent_id = pilot04-55 # speaker = Chameleon # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-56 # speaker = skinnylinny # text = the trade thing is really broken on here Sorry , 1 the the DET DT Definite=Def|PronType=Art 3 det 3:det BeginSeg=Yes 2 trade trade NOUN NN Number=Sing 3 compound 3:compound _ 3 thing thing NOUN NN Number=Sing 6 nsubj:pass 6:nsubj:pass _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 aux:pass 6:aux:pass _ 5 really really ADV RB Degree=Pos 6 advmod 6:advmod _ 6 broken break VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 7 on on ADP IN _ 8 case 8:case _ 8 here here ADV RB PronType=Dem 6 obl 6:obl:on _ 9 Sorry sorry INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 10 , , PUNCT , _ 6 punct 6:punct _ # sent_id = pilot04-57 # speaker = Chameleon # text = not that 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 0 root 0:root _ # sent_id = pilot04-58 # speaker = Chameleon # text = just no really clear thing to say " trade successful " 1 just just ADV RB _ 5 advmod 5:advmod BeginSeg=Yes 2 no no DET DT Polarity=Neg 5 det 5:det _ 3 really really ADV RB Degree=Pos 4 advmod 4:advmod _ 4 clear clear ADJ JJ Degree=Pos 5 amod 5:amod _ 5 thing thing NOUN NN Number=Sing 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 say say VERB VB VerbForm=Inf 5 acl 5:acl:to _ 8 " " PUNCT `` _ 9 punct 9:punct _ 9 trade trade VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 10 successful successful ADJ JJ Degree=Pos 9 xcomp 9:xcomp _ 11 " " PUNCT '' _ 9 punct 9:punct _ # sent_id = pilot04-59 # speaker = skinnylinny # text = what 's nancy offering to trade ? 1 what what PRON WP PronType=Int 6 obj 6:obj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 nancy nancy NOUN NN Number=Sing 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 offering offer VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot04-60 # speaker = skinnylinny # text = ok Oh right , 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 Oh oh INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 3 right right INTJ UH _ 1 discourse 1:discourse _ 4 , , PUNCT , _ 1 punct 1:punct _ # sent_id = pilot04-61 # speaker = skinnylinny # text = I traded after you said " do you still ? " 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 traded trade VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 after after SCONJ IN _ 5 mark 5:mark _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 said say VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 2 advcl 2:advcl:after _ 6 " " PUNCT `` _ 5 punct 5:punct _ 7 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 8 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 ccomp 5:ccomp _ 9 still still ADV RB Degree=Pos 5 ccomp 5:ccomp _ 10 ? ? PUNCT . _ 2 punct 2:punct _ 11 " " PUNCT '' _ 2 punct 2:punct _ # sent_id = pilot04-62 # speaker = Nancy # text = im trying th trade with the bank 1 im be AUX VB Tense=Pres|VerbForm=Inf 2 aux 2:aux BeginSeg=Yes 2 trying try VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 3 th th PART TO Abbr=Yes 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 with with ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 bank bank NOUN NN Number=Sing 4 obl 4:obl:with _ # sent_id = pilot04-63 # speaker = Chameleon # text = ah 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-64 # speaker = skinnylinny # text = ah . 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-65 # speaker = skinnylinny # text = no joy ? 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 joy joy NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-66 # speaker = Nancy # text = not sure how many u need to trade unless either of you want some sheep ? 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 0 root 0:root _ 3 how how ADV WRB PronType=Int 4 advmod 4:advmod _ 4 many many ADJ JJ Degree=Pos 6 advmod 6:advmod _ 5 u u PRON PRP Case=Nom|Person=2|PronType=Prs 6 nsubj 6:nsubj|8:nsubj:xsubj _ 6 need need VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 7 to to PART TO _ 8 mark 8:mark _ 8 trade trade VERB VB VerbForm=Inf 6 xcomp 6:xcomp _ 9 unless unless SCONJ IN _ 13 mark 13:mark BeginSeg=Yes 10 either either DET DT _ 13 nsubj 13:nsubj _ 11 of of ADP IN _ 12 case 12:case _ 12 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 10 nmod 10:nmod:of _ 13 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 advcl 8:advcl:unless _ 14 some some DET DT _ 15 det 15:det _ 15 sheep sheep NOUN NNS Number=Plur 13 obj 13:obj _ 16 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-67 # speaker = Chameleon # text = you need 4 of something dont you ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 4 4 NUM CD NumForm=Digit|NumType=Card 2 obj 2:obj _ 4 of of ADP IN _ 5 case 5:case _ 5 something something PRON NN Number=Sing 3 nmod 3:nmod:of _ 6 dont dont AUX MD VerbForm=Fin 2 ccomp 2:ccomp _ 7 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 obj 2:obj _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-68 # speaker = Chameleon # text = I do ... . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ... ... PUNCT , _ 2 punct 2:punct _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-69 # speaker = Nancy # text = Really 4 ? 1 Really really ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 4 4 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-70 # speaker = Chameleon # text = what do you want ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot04-71 # speaker = skinnylinny # text = I could do with a sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 with with ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 obl 3:obl:with _ # sent_id = pilot04-72 # speaker = Nancy # text = ok want can u give 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 3 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 4 u u PRON PRP Case=Nom|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 give give VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ # sent_id = pilot04-73 # speaker = Chameleon # text = ( hence 3:1 and 2:1 on the colourde ports ) 1 ( ( PUNCT -LRB- _ 3 punct 3:punct BeginSeg=Yes 2 hence hence ADV RB Degree=Pos 3 advmod 3:advmod _ 3 3:1 3:1 NUM CD NumForm=Word|NumType=Card 0 root 0:root _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 2:1 2:1 NUM CD NumForm=Word|NumType=Card 3 conj 3:conj:and _ 6 on on ADP IN _ 9 case 9:case _ 7 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 8 colourde colourde NOUN NN Number=Sing 9 compound 9:compound _ 9 ports port NOUN NNS Number=Plur 3 nmod 3:nmod:on _ 10 ) ) PUNCT -RRB- _ 3 punct 3:punct _ # sent_id = pilot04-74 # speaker = Chameleon # text = wheat ? 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-75 # speaker = Nancy # text = brillant 1 brillant brillant PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot04-76 # speaker = skinnylinny # text = And to trade with the bank you need to give them 4 items for them to give you one 1 And and CCONJ CC _ 8 cc 8:cc BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 trade trade VERB VB VerbForm=Inf 8 advcl 8:advcl:to _ 4 with with ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 bank bank NOUN NN Number=Sing 3 obl 3:obl:with _ 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj|10:nsubj:xsubj _ 8 need need VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 9 to to PART TO _ 10 mark 10:mark _ 10 give give VERB VB VerbForm=Inf 8 xcomp 8:xcomp _ 11 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 10 iobj 10:iobj _ 12 4 4 NUM CD NumForm=Digit|NumType=Card 13 nummod 13:nummod _ 13 items item NOUN NNS Number=Plur 10 obj 10:obj _ 14 for for SCONJ IN _ 17 mark 17:mark _ 15 them they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 17 nsubj 17:nsubj _ 16 to to PART TO _ 17 mark 17:mark _ 17 give give VERB VB VerbForm=Inf 13 acl 13:acl:for_to _ 18 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 17 iobj 17:iobj _ 19 one one NUM CD NumForm=Word|NumType=Card 17 obj 17:obj _ # sent_id = pilot04-77 # speaker = Chameleon # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-78 # speaker = Nancy # text = thanks banks are such rip-offs :) 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 banks bank NOUN NNS Number=Plur 1 vocative 1:vocative BeginSeg=Yes 3 are be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 such such ADJ JJ Degree=Pos 5 amod 5:amod _ 5 rip-offs rip-off NOUN NN Number=Sing 1 parataxis 1:parataxis _ 6 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot04-79 # speaker = skinnylinny # text = I could do with a sheep , if you are still offering ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 with with ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 obl 3:obl:with _ 7 , , PUNCT , _ 3 punct 3:punct _ 8 if if SCONJ IN _ 12 mark 12:mark BeginSeg=Yes 9 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 12 nsubj 12:nsubj _ 10 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 12 aux 12:aux _ 11 still still ADV RB Degree=Pos 12 advmod 12:advmod _ 12 offering offer VERB VBG Tense=Pres|VerbForm=Part 3 advcl 3:advcl:if _ 13 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-80 # speaker = skinnylinny # text = Oh 1 Oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-81 # speaker = Nancy # text = yeah 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-82 # speaker = skinnylinny # text = What do you need ? 1 What what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 need need VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot04-83 # speaker = Nancy # text = what can u gve ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 u u PRON PRP Case=Nom|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 gve git VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot04-84 # speaker = Nancy # text = wood 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot04-85 # speaker = skinnylinny # text = wood I can offer 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 offer offer VERB VB VerbForm=Inf 1 acl:relcl 1:acl:relcl _ # sent_id = pilot04-86 # speaker = Nancy # text = actually wait 1 actually actually ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = pilot04-87 # speaker = Nancy # text = clay 1 clay clay PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot04-88 # speaker = skinnylinny # text = who is on clay tiles , so I ca n't offer clay , sorry You 're the only person 1 who who PRON WP PronType=Int 5 nsubj 5:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 on on ADP IN _ 5 case 5:case _ 4 clay clay NOUN NN Number=Sing 5 compound 5:compound _ 5 tiles tile NOUN NNS Number=Plur 0 root 0:root _ 6 , , PUNCT , _ 5 punct 5:punct _ 7 so so ADV RB _ 11 advmod 11:advmod BeginSeg=Yes 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 9 ca can AUX MD VerbForm=Fin 11 aux 11:aux _ 10 n't not PART RB Polarity=Neg 11 advmod 11:advmod _ 11 offer offer VERB VB VerbForm=Inf 5 parataxis 5:parataxis _ 12 clay clay NOUN NN Number=Sing 11 obj 11:obj _ 13 , , PUNCT , _ 14 punct 14:punct _ 14 sorry sorry ADJ JJ Degree=Pos 11 conj 11:conj BeginSeg=Yes 15 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 19 nsubj 19:nsubj BeginSeg=Yes 16 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 19 cop 19:cop _ 17 the the DET DT Definite=Def|PronType=Art 19 det 19:det _ 18 only only ADJ JJ Degree=Pos 19 amod 19:amod _ 19 person person NOUN NN Number=Sing 14 ccomp 14:ccomp _ # sent_id = pilot04-89 # speaker = Nancy # text = Fine go with wood then 1 Fine Fine ADJ JJ Degree=Pos 2 parataxis 2:parataxis BeginSeg=Yes 2 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 3 with with ADP IN _ 4 case 4:case _ 4 wood wood NOUN NN Number=Sing 2 obl 2:obl:with _ 5 then then ADV RB PronType=Dem 2 advmod 2:advmod _ # sent_id = pilot04-90 # speaker = Nancy # text = i might be on clay but im not getting any :0 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj|9:nsubj BeginSeg=Yes 2 might might AUX MD VerbForm=Fin 5 aux 5:aux _ 3 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 4 on on ADP IN _ 5 case 5:case _ 5 clay clay NOUN NN Number=Sing 0 root 0:root _ 6 but but CCONJ CC _ 9 cc 9:cc BeginSeg=Yes 7 im be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 8 not not PART RB Polarity=Neg 9 advmod 9:advmod _ 9 getting get VERB VBG Tense=Pres|VerbForm=Part 5 conj 5:conj:but _ 10 any any DET DT _ 9 obj 9:obj _ 11 :0 :0 SYM NFP _ 5 discourse 5:discourse _ # sent_id = pilot04-91 # speaker = Nancy # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-92 # speaker = skinnylinny # text = Hmmm , I have too many wheat ... Chameleon , do you have any ore going spare ? 1 Hmmm hmmm INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 too too ADV RB Degree=Pos 6 advmod 6:advmod _ 6 many many ADJ JJ Degree=Pos 7 amod 7:amod _ 7 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 8 ... ... PUNCT , _ 4 punct 4:punct _ 9 Chameleon Chameleon PROPN NNP Number=Sing 4 vocative 4:vocative BeginSeg=Yes 10 , , PUNCT , _ 4 punct 4:punct _ 11 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 13 aux 13:aux _ 12 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 13 nsubj 13:nsubj _ 13 have have VERB VB VerbForm=Inf 4 parataxis 4:parataxis _ 14 any any DET DT _ 15 det 15:det _ 15 ore ore NOUN NN Number=Sing 13 obj 13:obj _ 16 going go VERB VBG VerbForm=Ger 13 ccomp 13:ccomp _ 17 spare spare NOUN NN Number=Sing 16 obj 16:obj _ 18 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot04-93 # speaker = Chameleon # text = not now , no 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 now now ADV RB _ 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes # sent_id = pilot04-94 # speaker = skinnylinny # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-95 # speaker = skinnylinny # text = Clay for wheat , anyone ? 1 Clay clay PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 , , PUNCT , _ 1 punct 1:punct _ 5 anyone anyone PRON NN Number=Sing 1 parataxis 1:parataxis _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-96 # speaker = Nancy # text = yep i will give you wheat 1 yep yep INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 3 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 give give VERB VB VerbForm=Inf 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 iobj 4:iobj _ 6 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = pilot04-97 # speaker = skinnylinny # text = I have wheat :P 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 :P :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = pilot04-98 # speaker = Nancy # text = Alright :) 1 Alright alright INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot04-99 # speaker = skinnylinny # text = Chameleon : Do you have any clay ? 1 Chameleon chameleon NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 Do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 have have VERB VB VerbForm=Inf 1 appos 1:appos _ 6 any any DET DT _ 7 det 7:det _ 7 clay clay NOUN NN Number=Sing 5 obj 5:obj _ 8 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-100 # speaker = Chameleon # text = nope sorry 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = pilot04-101 # speaker = skinnylinny # text = Anyone want to give me a wheat for a wood ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 8 for for ADP IN _ 10 case 10:case _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 wood wood NOUN NN Number=Sing 7 nmod 7:nmod:for _ 11 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-102 # speaker = Chameleon # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-103 # speaker = Chameleon # text = actually 1 actually actually ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot04-104 # speaker = Chameleon # text = sorry , no 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 no no INTJ UH Polarity=Neg 1 discourse 1:discourse BeginSeg=Yes # sent_id = pilot04-105 # speaker = skinnylinny # text = Nancy ? 1 Nancy Nancy PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-106 # speaker = Nancy # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-107 # speaker = skinnylinny # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-108 # speaker = Chameleon # text = thoughts ? 1 thoughts thought NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-109 # speaker = skinnylinny # text = Hmmm , do we want to ? 1 Hmmm hmmm INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 do do AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj|6:nsubj:xsubj _ 5 want want VERB VB VerbForm=Inf 0 root 0:root _ 6 to to PART TO _ 5 xcomp 5:xcomp _ 7 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = pilot04-110 # speaker = Chameleon # text = I am happy to keep playing 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 happy happy ADJ JJ Degree=Pos 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 keep keep VERB VB VerbForm=Inf 3 advcl 3:advcl:to _ 6 playing play VERB VBG VerbForm=Ger 5 xcomp 5:xcomp _ # sent_id = pilot04-111 # speaker = Nancy # text = me too 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = pilot04-112 # speaker = skinnylinny # text = fair enough 1 fair fair ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 enough enough ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot04-113 # speaker = Chameleon # text = ADDTIME 1 ADDTIME ADDTIME PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot04-114 # speaker = skinnylinny # text = I should eat at some point 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 should should AUX MD VerbForm=Fin 3 aux 3:aux _ 3 eat eat VERB VB VerbForm=Inf 0 root 0:root _ 4 at at ADP IN _ 6 case 6:case _ 5 some some DET DT _ 6 det 6:det _ 6 point point NOUN NN Number=Sing 3 obl 3:obl:at _ # sent_id = pilot04-115 # speaker = skinnylinny # text = never mind , just being given food Ahh , 1 never never ADV RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 mind mind VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 just just ADV RB _ 6 advmod 6:advmod BeginSeg=Yes 5 being be AUX VBG VerbForm=Ger 6 aux:pass 6:aux:pass _ 6 given give VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 2 advcl 2:advcl _ 7 food food NOUN NN Number=Sing 6 obj 6:obj _ 8 Ahh ahh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 9 , , PUNCT , _ 2 punct 2:punct _ # sent_id = pilot04-116 # speaker = skinnylinny # text = Anyone want any wheat ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-117 # speaker = Nancy # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-118 # speaker = Chameleon # text = not me 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ # sent_id = pilot04-119 # speaker = Chameleon # text = apologies 1 apologies apology NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = pilot04-120 # speaker = skinnylinny # text = it 's ok 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 ok ok ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot04-121 # speaker = Nancy # text = does anyone want any clay ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-122 # speaker = skinnylinny # text = Yes please Nancy : 1 Yes yes INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 please please INTJ UH _ 1 discourse 1:discourse _ 3 Nancy Nancy PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 4 : : PUNCT : _ 1 punct 1:punct _ # sent_id = pilot04-123 # speaker = Nancy # text = do u have ore or sheep ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 u u PRON PRP Case=Nom|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 sheep sheep NOUN NNS Number=Plur 4 conj 3:obj|4:conj:or _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-124 # speaker = skinnylinny # text = Nope , wheat and clay 1 Nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 4 and and CCONJ CC _ 5 cc 5:cc _ 5 clay clay NOUN NN Number=Sing 3 conj 3:conj:and _ # sent_id = pilot04-125 # speaker = Nancy # text = so whst do u want to give me for the clay ? 1 so so ADV RB _ 5 advmod 5:advmod BeginSeg=Yes 2 whst whst PRON WP PronType=Int 5 obj 5:obj|7:nsubj:xsubj _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 u u PRON PRP Case=Nom|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 want want VERB VB VerbForm=Inf 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 give give VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 7 iobj 7:iobj _ 9 for for ADP IN _ 11 case 11:case _ 10 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 11 clay clay NOUN NN Number=Sing 7 obl 7:obl:for _ 12 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = pilot04-126 # speaker = skinnylinny # text = wheat ? 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-127 # speaker = skinnylinny # text = :P 1 :P :p SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-128 # speaker = Nancy # text = yeah i need ore :) 1 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 ore ore PROPN NNP Number=Sing 3 obj 3:obj _ 5 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot04-129 # speaker = skinnylinny # text = oh well 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot04-130 # speaker = skinnylinny # text = Should n't have put the robber on the ore space , then :P 1 Should should AUX MD VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 3 have have AUX VB VerbForm=Inf 4 aux 4:aux _ 4 put put VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 robber robber NOUN NN Number=Sing 4 obj 4:obj _ 7 on on ADP IN _ 10 case 10:case _ 8 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 9 ore ore NOUN NN Number=Sing 10 compound 10:compound _ 10 space space NOUN NN Number=Sing 4 obl 4:obl:on _ 11 , , PUNCT , _ 4 punct 4:punct _ 12 then then ADV RB PronType=Dem 4 advmod 4:advmod _ 13 :P :p SYM NFP _ 4 discourse 4:discourse _ # sent_id = pilot04-131 # speaker = Chameleon # text = seconded :P 1 seconded second VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 :P :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot04-132 # speaker = Nancy # text = that wasnt me 1 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 wasnt wasnt AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ # sent_id = pilot04-133 # speaker = Chameleon # text = : S not me 1 : : PUNCT : _ 4 punct 4:punct BeginSeg=Yes 2 S be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod BeginSeg=Yes 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ # sent_id = pilot04-134 # speaker = skinnylinny # text = Nor me 1 Nor nor CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ # sent_id = pilot04-135 # speaker = Chameleon # text = I put it on 11 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 put put VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 on on ADP IN _ 5 case 5:case _ 5 11 11 NUM CD NumForm=Digit|NumType=Card 2 obl 2:obl:on _ # sent_id = pilot04-136 # speaker = Chameleon # text = oh well 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot04-137 # speaker = Chameleon # text = It will move eventually 1 It it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 move move VERB VB VerbForm=Inf 0 root 0:root _ 4 eventually eventually ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = pilot04-138 # speaker = skinnylinny # text = Nancy : You done yet ? 1 Nancy Nancy PROPN NNP Number=Sing 4 vocative 4:vocative BeginSeg=Yes 2 : : PUNCT : _ 4 punct 4:punct _ 3 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 done do VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 yet yet ADV RB _ 4 advmod 4:advmod _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot04-139 # speaker = Nancy # text = thinking : ) 1 thinking think VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 ) ) PUNCT -RRB- _ 1 punct 1:punct _ # sent_id = pilot04-140 # speaker = skinnylinny # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-141 # speaker = Nancy # text = i want to trade with the port 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 with with ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 port port NOUN NN Number=Sing 4 obl 4:obl:with _ # sent_id = pilot04-142 # speaker = Chameleon # text = then you need to build there 1 then then ADV RB PronType=Dem 3 advmod 3:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 build build VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 there there ADV RB PronType=Dem 5 advmod 5:advmod _ # sent_id = pilot04-143 # speaker = Nancy # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-144 # speaker = Nancy # text = and ill give u wood ? 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 ill ill ADV RB Degree=Pos 3 advmod 3:advmod _ 3 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 u u PRON PRP$ Person=2|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-145 # speaker = Nancy # text = hey chameleon do u have any sheep 1 hey hey INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 chameleon chameleon NOUN NN Number=Sing 5 obj 5:obj _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 u u PRON PRP Case=Nom|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 have have VERB VB VerbForm=Inf 0 root 0:root _ 6 any any DET DT _ 7 det 7:det _ 7 sheep sheep NOUN NNS Number=Plur 5 obj 5:obj _ # sent_id = pilot04-146 # speaker = Chameleon # text = anyone got sheep I was going to say , 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj|8:nsubj:xsubj BeginSeg=Yes 5 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 6 aux 6:aux _ 6 going go VERB VBG Tense=Pres|VerbForm=Part 3 acl:relcl 3:acl:relcl _ 7 to to PART TO _ 8 mark 8:mark _ 8 say say VERB VB VerbForm=Inf 6 xcomp 6:xcomp _ 9 , , PUNCT , _ 2 punct 2:punct _ # sent_id = pilot04-147 # speaker = Chameleon # text = or clay ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-148 # speaker = Nancy # text = do u have ore ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 u u PRON PRP Case=Nom|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-149 # speaker = Nancy # text = coz ill give u wood for sheep and clay for ore 1 coz cause ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 ill ill ADV RB Degree=Pos 3 advmod 3:advmod _ 3 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 u u PRON PRP$ Person=2|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 sheep sheep NOUN NNS Number=Plur 3 obl 3:obl:for _ 8 and and CCONJ CC _ 9 cc 9:cc _ 9 clay clay NOUN NN Number=Sing 7 conj 3:obl:for|7:conj:and _ 10 for for ADP IN _ 11 case 11:case _ 11 ore ore PROPN NNP Number=Sing 3 obl 3:obl:for _ # sent_id = pilot04-150 # speaker = Chameleon # text = Not spare 1 Not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 spare spare VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = pilot04-151 # speaker = Chameleon # text = oh well 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot04-152 # speaker = Nancy # text = u guys shd thank me moved the robber :P 1 u u PRON PRP Case=Acc 2 compound 2:compound BeginSeg=Yes 2 guys guy NOUN NNS Number=Plur 4 nsubj 4:nsubj _ 3 shd sh AUX MD VerbForm=Fin 4 aux 4:aux _ 4 thank thank VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 obj 4:obj|6:nsubj:xsubj _ 6 moved move VERB VBN Tense=Past|VerbForm=Part 4 xcomp 4:xcomp BeginSeg=Yes 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 robber robber NOUN NN Number=Sing 6 obj 6:obj _ 9 :P :p SYM NFP _ 4 discourse 4:discourse _ # sent_id = pilot04-153 # speaker = Chameleon # text = anyone want ore still ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 still still ADV RB Degree=Pos 2 advmod 2:advmod _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-154 # speaker = skinnylinny # text = Chameleon : Only for wheat 1 Chameleon chameleon NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 Only only ADV RB _ 5 advmod 5:advmod _ 4 for for ADP IN _ 5 case 5:case _ 5 wheat wheat NOUN NN Number=Sing 1 nmod 1:nmod:for _ # sent_id = pilot04-155 # speaker = Nancy # text = ill give u wood for it 1 ill ill ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 u u PRON PRP$ Person=2|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obl 2:obl:for _ # sent_id = pilot04-156 # speaker = Chameleon # text = no sheep free ? 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 3 nsubj 3:nsubj _ 3 free free ADJ JJ Degree=Pos 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-157 # speaker = Nancy # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-158 # speaker = skinnylinny # text = nope , sorry 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot04-159 # speaker = skinnylinny # text = Nancy : Give me wood for wheat ? 1 Nancy Nancy PROPN NNP Number=Sing 3 vocative 3:vocative BeginSeg=Yes 2 : : PUNCT : _ 3 punct 3:punct _ 3 Give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 wheat wheat NOUN NN Number=Sing 5 nmod 5:nmod:for _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-160 # speaker = skinnylinny # text = Chameleon : Enough sheep for you ? 1 Chameleon chameleon NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 Enough enough ADJ JJ Degree=Pos 4 amod 4:amod _ 4 sheep sheep NOUN NNS Number=Plur 1 appos 1:appos _ 5 for for ADP IN _ 6 case 6:case _ 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 nmod 4:nmod:for _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-161 # speaker = Chameleon # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-162 # speaker = Nancy # text = hahaha sure 1 hahaha hahaha INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot04-163 # speaker = Chameleon # text = thank yuo lovely 1 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 yuo yuo PRON PRP Case=Acc|Person=2|PronType=Prs 1 obj 1:obj|3:nsubj:xsubj _ 3 lovely lovely ADJ JJ Degree=Pos 1 xcomp 1:xcomp BeginSeg=Yes # sent_id = pilot04-164 # speaker = skinnylinny # text = never mind Ah ok , 1 never never ADV RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 mind mind VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 Ah ah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 4 ok ok INTJ UH _ 2 discourse 2:discourse _ 5 , , PUNCT , _ 2 punct 2:punct _ # sent_id = pilot04-165 # speaker = skinnylinny # text = Want to trade a sheep for a clay ? 1 Want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 trade trade VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 clay clay NOUN NN Number=Sing 3 obl 3:obl:for _ 9 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-166 # speaker = skinnylinny # text = Chameleon : 1 Chameleon Chameleon PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ # sent_id = pilot04-167 # speaker = Chameleon # text = no sheep left :P 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 3 nsubj 3:nsubj _ 3 left leave VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 :P :p SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot04-168 # speaker = skinnylinny # text = Ah 1 Ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-169 # speaker = skinnylinny # text = Booo ! 1 Booo Booo PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-170 # speaker = skinnylinny # text = Anyone got any sheep ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-171 # speaker = skinnylinny # text = Shall we ? 1 Shall shall AUX MD VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 1 nsubj 1:nsubj _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-172 # speaker = Chameleon # text = I 'm game 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 game game NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot04-173 # speaker = skinnylinny # text = Me too 1 Me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = pilot04-174 # speaker = Nancy # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot04-175 # speaker = skinnylinny # text = ADDTIME 1 ADDTIME ADDTIME PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot04-176 # speaker = Nancy # text = anyone want wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-177 # speaker = Chameleon # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-178 # speaker = Chameleon # text = I have ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore PROPN NNP Number=Sing 2 obj 2:obj _ # sent_id = pilot04-179 # speaker = Nancy # text = do u want twoo wood ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 u u PRON PRP Case=Nom|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 twoo twoo DET DT _ 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-180 # speaker = Chameleon # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-181 # speaker = Nancy # text = for two ores i mean :P 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 two two NUM CD NumForm=Word|NumType=Card 3 nummod 3:nummod _ 3 ores ore NOUN NNS Number=Plur 0 root 0:root _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 mean mean VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 acl:relcl 3:acl:relcl _ 6 :P :p SYM NFP _ 5 discourse 5:discourse _ # sent_id = pilot04-182 # speaker = Chameleon # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot04-183 # speaker = Nancy # text = does any one have wheat ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 any any DET DT _ 3 det 3:det _ 3 one one NOUN NN Number=Sing 4 nsubj 4:nsubj _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot04-184 # speaker = skinnylinny # text = I have one spare 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 4 nummod 4:nummod _ 4 spare spare NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = pilot04-185 # speaker = skinnylinny # text = can you spare a wood ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 spare spare VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-186 # speaker = Nancy # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot04-187 # speaker = skinnylinny # text = sounds good to me 1 sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 good good ADJ JJ Degree=Pos 1 xcomp 1:xcomp _ 3 to to ADP IN _ 4 case 4:case _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 obl 2:obl:to _ # sent_id = pilot04-188 # speaker = skinnylinny # text = Gah , I messed that up . 1 Gah gah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 messed mess VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 that that PRON DT Number=Sing|PronType=Dem 4 obj 4:obj _ 6 up up ADP RP _ 4 compound:prt 4:compound:prt _ 7 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot04-189 # speaker = skinnylinny # text = I thought light green was wood . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 thought think VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 light light NOUN NN Number=Sing 4 compound 4:compound _ 4 green green NOUN NN Number=Sing 6 nsubj 6:nsubj _ 5 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 6 cop 6:cop _ 6 wood wood NOUN NN Number=Sing 2 ccomp 2:ccomp _ 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-190 # speaker = skinnylinny # text = Oh well 1 Oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot04-191 # speaker = skinnylinny # text = Can anyone spare a sheep ? 1 Can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 spare spare VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-192 # speaker = Chameleon # text = for what ? 1 for for SCONJ IN _ 2 case 2:case BeginSeg=Yes 2 what what PRON WP PronType=Int 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-193 # speaker = skinnylinny # text = wood or clay ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 clay clay NOUN NN Number=Sing 1 conj 1:conj:or _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-194 # speaker = Chameleon # text = no wheat ? 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-195 # speaker = skinnylinny # text = nope , sorry 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot04-196 # speaker = Chameleon # text = clay then 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = pilot04-197 # speaker = skinnylinny # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-198 # speaker = Chameleon # text = I cant click ok 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 cant cant AUX MD VerbForm=Fin 3 aux 3:aux _ 3 click click VERB VB VerbForm=Inf 0 root 0:root _ 4 ok ok ADJ JJ Degree=Pos 3 xcomp 3:xcomp _ # sent_id = pilot04-199 # speaker = Nancy # text = sent it to the wrong person :P 1 sent send VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obj 1:obj _ 3 to to ADP IN _ 6 case 6:case _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 wrong wrong ADJ JJ Degree=Pos 6 amod 6:amod _ 6 person person NOUN NN Number=Sing 1 obl 1:obl:to _ 7 :P :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot04-200 # speaker = Chameleon # text = yup , just saw that 1 yup yup INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 just just ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 4 saw see VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 that that PRON DT Number=Sing|PronType=Dem 4 obj 4:obj _ # sent_id = pilot04-201 # speaker = Nancy # text = again not me :P 1 again again ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 not not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ 4 :P :p SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot04-202 # speaker = skinnylinny # text = How do I send it to her ? 1 How how ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 send send VERB VB VerbForm=Inf 0 root 0:root _ 5 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj _ 6 to to ADP IN _ 7 case 7:case _ 7 her she PRON PRP Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs 4 obl 4:obl:to _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot04-203 # speaker = Chameleon # text = the coloured boxed underneath 1 the the DET DT Definite=Def|PronType=Art 4 det 4:det BeginSeg=Yes 2 coloured coloured VERB VBN Tense=Past|VerbForm=Part 4 amod 4:amod _ 3 boxed box VERB VBN Tense=Past|VerbForm=Part 4 amod 4:amod _ 4 underneath underneath NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot04-204 # speaker = Nancy # text = click on the red square 1 click click VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 on on ADP IN _ 5 case 5:case _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 red red ADJ JJ Degree=Pos 5 amod 5:amod _ 5 square square NOUN NN Number=Sing 1 obl 1:obl:on _ # sent_id = pilot04-205 # speaker = Chameleon # text = and they give the names hover over them 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 3 nsubj 3:nsubj _ 3 give give VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 names name NOUN NNS Number=Plur 3 obj 3:obj|6:nsubj:xsubj _ 6 hover hover VERB VB VerbForm=Inf 3 xcomp 3:xcomp BeginSeg=Yes 7 over over ADP IN _ 8 case 8:case _ 8 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 6 obl 6:obl:over _ # sent_id = pilot04-206 # speaker = skinnylinny # text = AHHH 1 AHHH ahhh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-207 # speaker = skinnylinny # text = Thank you 1 Thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ # sent_id = pilot04-208 # speaker = skinnylinny # text = Better ? 1 Better better ADJ JJR Degree=Cmp 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-209 # speaker = Nancy # text = Yup :) 1 Yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = pilot04-210 # speaker = Chameleon # text = Ah 1 Ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-211 # speaker = Chameleon # text = cant roll after playing a card 1 cant cant AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 roll roll VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 after after SCONJ IN _ 4 mark 4:mark _ 4 playing play VERB VBG VerbForm=Ger 2 advcl 2:advcl:after _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 card card NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = pilot04-212 # speaker = Chameleon # text = : ( # 1 : : PUNCT : _ 3 punct 3:punct BeginSeg=Yes 2 ( ( PUNCT -LRB- _ 3 punct 3:punct _ 3 # # SYM NN Number=Sing 0 root 0:root _ # sent_id = pilot04-213 # speaker = skinnylinny # text = Aww 1 Aww aww INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-214 # speaker = Chameleon # text = or buy 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 buy buy VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = pilot04-215 # speaker = skinnylinny # text = :/ 1 :/ :/ SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-216 # speaker = Nancy # text = really ? 1 really really ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-217 # speaker = Nancy # text = aww 1 aww aww INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-218 # speaker = skinnylinny # text = That 's ... fairly broken ? 1 That that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 ... ... PUNCT , _ 5 punct 5:punct _ 4 fairly fairly ADV RB Degree=Pos 5 advmod 5:advmod _ 5 broken broken ADJ JJ Degree=Pos 0 root 0:root _ 6 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = pilot04-219 # speaker = Chameleon # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-220 # speaker = Chameleon # text = then it should not be possible to accidentally click a button if there is a required order for a go 1 then then ADV RB PronType=Dem 6 advmod 6:advmod BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 expl 6:expl _ 3 should should AUX MD VerbForm=Fin 6 aux 6:aux _ 4 not not PART RB Polarity=Neg 6 advmod 6:advmod _ 5 be be AUX VB VerbForm=Inf 6 cop 6:cop _ 6 possible possible ADJ JJ Degree=Pos 0 root 0:root _ 7 to to PART TO _ 9 mark 9:mark _ 8 accidentally accidentally ADV RB Degree=Pos 9 advmod 9:advmod _ 9 click click VERB VB VerbForm=Inf 6 csubj 6:csubj _ 10 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 button button NOUN NN Number=Sing 9 obj 9:obj _ 12 if if SCONJ IN _ 14 mark 14:mark BeginSeg=Yes 13 there there PRON EX _ 14 expl 14:expl _ 14 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 advcl 9:advcl:if _ 15 a a DET DT Definite=Ind|PronType=Art 17 det 17:det _ 16 required require VERB VBN Tense=Past|VerbForm=Part 17 amod 17:amod _ 17 order order NOUN NN Number=Sing 14 nsubj 14:nsubj _ 18 for for ADP IN _ 20 case 20:case _ 19 a a DET DT Definite=Ind|PronType=Art 20 det 20:det _ 20 go go NOUN NN Number=Sing 17 nmod 17:nmod:for _ # sent_id = pilot04-221 # speaker = skinnylinny # text = Agreed . 1 Agreed agree VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-222 # speaker = Chameleon # text = and I cant end my turn 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 cant cant AUX MD VerbForm=Fin 4 aux 4:aux _ 4 end end VERB VB VerbForm=Inf 0 root 0:root _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 turn turn NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = pilot04-223 # speaker = skinnylinny # text = Ah 1 Ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-224 # speaker = skinnylinny # text = Ca n't click " Done ? 1 Ca can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 click click VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 " " PUNCT `` _ 5 punct 5:punct _ 5 Done do VERB VBN Tense=Past|VerbForm=Part 3 xcomp 3:xcomp _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-225 # speaker = Chameleon # text = it is broken I think 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 broken broken ADJ JJ Degree=Pos 0 root 0:root _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 5 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 acl:relcl 3:acl:relcl _ # sent_id = pilot04-226 # speaker = Chameleon # text = now 1 now now ADV RB _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-227 # speaker = Chameleon # text = *you cant end your tuirn yet 1 *you *you PUNCT NFP _ 3 nsubj 3:nsubj BeginSeg=Yes 2 cant cant AUX MD VerbForm=Fin 3 aux 3:aux _ 3 end end VERB VB VerbForm=Inf 0 root 0:root _ 4 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 tuirn tuirn NOUN NN Number=Sing 3 obj 3:obj _ 6 yet yet ADV RB _ 3 advmod 3:advmod _ # sent_id = pilot04-228 # speaker = Chameleon # text = oh wait 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = pilot04-229 # speaker = Nancy # text = have u moved the robber ? 1 have have AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 u u PRON PRP Case=Nom|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 moved move VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 robber robber NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-230 # speaker = Chameleon # text = I have to move the robber 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 move move VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 robber robber NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = pilot04-231 # speaker = Chameleon # text = I thought I had , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 thought think VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 had have VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 5 , , PUNCT , _ 2 punct 2:punct _ # sent_id = pilot04-232 # speaker = Chameleon # text = but not registered it properly 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 not not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 registered register VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 properly properly ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = pilot04-233 # speaker = skinnylinny # text = ah 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-234 # speaker = Chameleon # text = anyone go wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 go go VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-235 # speaker = Chameleon # text = or clay 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 clay clay PROPN NNP Number=Sing 0 root 0:root _ # sent_id = pilot04-236 # speaker = skinnylinny # text = NNope 1 NNope NNope PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot04-237 # speaker = Nancy # text = id give u clay for ore ? 1 id id NOUN NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VB Mood=Imp|VerbForm=Fin 0 root 0:root _ 3 u u PRON PRP$ Person=2|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 ore ore NOUN NN Number=Sing 2 obl 2:obl:for _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-238 # speaker = Chameleon # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot04-239 # speaker = skinnylinny # text = Anyone got a spare sheep or wool for an ore ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 spare spare NOUN NN Number=Sing 5 compound 5:compound _ 5 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 wool wool NOUN NN Number=Sing 5 conj 2:obj|5:conj:or _ 8 for for ADP IN _ 10 case 10:case _ 9 an a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 ore ore NOUN NN Number=Sing 2 obl 2:obl:for _ 11 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-240 # speaker = skinnylinny # text = ( or for a wood ) 1 ( ( PUNCT -LRB- _ 5 punct 5:punct BeginSeg=Yes 2 or or CCONJ CC _ 5 cc 5:cc _ 3 for for ADP IN _ 5 case 5:case _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 0 root 0:root _ 6 ) ) PUNCT -RRB- _ 5 punct 5:punct _ # sent_id = pilot04-241 # speaker = Nancy # text = nope sorry 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = pilot04-242 # speaker = skinnylinny # text = *spare sheep or wheat even 1 *spare *spare PUNCT NFP _ 2 punct 2:punct BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 or or CCONJ CC _ 4 cc 4:cc _ 4 wheat wheat NOUN NN Number=Sing 2 conj 2:conj:or _ 5 even even ADV RB _ 2 advmod 2:advmod _ # sent_id = pilot04-243 # speaker = Chameleon # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-244 # speaker = skinnylinny # text = oops 1 oops oops INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-245 # speaker = skinnylinny # text = Wait , you ca n't trade *any* four things with the bank ? 1 Wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 4 ca can AUX MD VerbForm=Fin 6 aux 6:aux _ 5 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 trade trade VERB VB VerbForm=Inf 1 parataxis 1:parataxis _ 7 *any* *any* PUNCT NFP _ 9 punct 9:punct _ 8 four four NUM CD NumForm=Word|NumType=Card 9 nummod 9:nummod _ 9 things thing NOUN NNS Number=Plur 6 obj 6:obj _ 10 with with ADP IN _ 12 case 12:case _ 11 the the DET DT Definite=Def|PronType=Art 12 det 12:det _ 12 bank bank NOUN NN Number=Sing 9 nmod 9:nmod:with _ 13 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-246 # speaker = skinnylinny # text = It has to be four of the same thing ? 1 It it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 5 mark 5:mark _ 4 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 5 four four NUM CD NumForm=Word|NumType=Card 2 xcomp 2:xcomp _ 6 of of ADP IN _ 9 case 9:case _ 7 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 8 same same ADJ JJ Degree=Pos 9 amod 9:amod _ 9 thing thing NOUN NN Number=Sing 5 nmod 5:nmod:of _ 10 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-247 # speaker = Chameleon # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-248 # speaker = skinnylinny # text = Chameleon : Fancy two wood for one sheep ? 1 Chameleon chameleon NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 Fancy Fancy VERB VB VerbForm=Inf 1 appos 1:appos _ 4 two two NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 one one NUM CD NumForm=Word|NumType=Card 8 nummod 8:nummod _ 8 sheep sheep NOUN NN Number=Sing 3 obl 3:obl:for _ 9 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-249 # speaker = Chameleon # text = and apparently you cant put the robber on the other of the same number 1 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 apparently apparently ADV RB Degree=Pos 5 advmod 5:advmod _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 cant cant AUX MD VerbForm=Fin 5 aux 5:aux _ 5 put put VERB VB VerbForm=Inf 0 root 0:root _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 robber robber NOUN NN Number=Sing 5 obj 5:obj _ 8 on on ADP IN _ 10 case 10:case _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 other other ADJ JJ Degree=Pos 5 obl 5:obl:on _ 11 of of ADP IN _ 14 case 14:case _ 12 the the DET DT Definite=Def|PronType=Art 14 det 14:det _ 13 same same ADJ JJ Degree=Pos 14 amod 14:amod _ 14 number number NOUN NN Number=Sing 10 nmod 10:nmod:of _ # sent_id = pilot04-250 # speaker = skinnylinny # text = weird 1 weird weird ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot04-251 # speaker = Chameleon # text = you got wheat ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-252 # speaker = skinnylinny # text = no , sorry 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sorry sorry INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = pilot04-253 # speaker = skinnylinny # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-254 # speaker = Chameleon # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-255 # speaker = skinnylinny # text = no worries 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ # sent_id = pilot04-256 # speaker = Nancy # text = do u know how to trade with the port ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 u u PRON PRP Case=Nom|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 know know VERB VB VerbForm=Inf 0 root 0:root _ 4 how how ADV WRB PronType=Int 6 advmod 6:advmod _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 3 ccomp 3:ccomp _ 7 with with ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 port port NOUN NN Number=Sing 6 obl 6:obl:with _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-257 # speaker = skinnylinny # text = Anyone got a spare ore ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 spare spare NOUN NN Number=Sing 5 compound 5:compound _ 5 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot04-258 # speaker = Chameleon # text = Yes 1 Yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-259 # speaker = skinnylinny # text = you need a settlement on the port locations 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 settlement settlement NOUN NN Number=Sing 2 obj 2:obj _ 5 on on ADP IN _ 8 case 8:case _ 6 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 7 port port NOUN NN Number=Sing 8 compound 8:compound _ 8 locations location NOUN NNS Number=Plur 4 nmod 4:nmod:on _ # sent_id = pilot04-260 # speaker = Chameleon # text = then just trade Nancy : have a settlement there ... 1 then then ADV RB PronType=Dem 3 advmod 3:advmod BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 Nancy Nancy PROPN NNP Number=Sing 3 obj 3:obj BeginSeg=Yes 5 : : PUNCT : _ 3 punct 3:punct _ 6 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 3 parataxis 3:parataxis _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 settlement settlement NOUN NN Number=Sing 6 obj 6:obj _ 9 there there ADV RB PronType=Dem 6 advmod 6:advmod _ 10 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-261 # speaker = skinnylinny # text = chameleon : Would you take wood for an ore ? 1 chameleon chameleon NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 Would would AUX MD VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 take take VERB VB VerbForm=Inf 1 appos 1:appos _ 6 wood wood NOUN NN Number=Sing 5 obj 5:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 an a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 ore ore NOUN NN Number=Sing 5 obl 5:obl:for _ 10 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-262 # speaker = Chameleon # text = rather sheep 1 rather rather ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ # sent_id = pilot04-263 # speaker = skinnylinny # text = I do n't have any sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 any any DET DT _ 6 det 6:det _ 6 sheep sheep NOUN NNS Number=Plur 4 obj 4:obj _ # sent_id = pilot04-264 # speaker = Chameleon # text = ok then 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = pilot04-265 # speaker = skinnylinny # text = Nancy : Any spare ore ? 1 Nancy Nancy PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 Any any DET DT _ 5 det 5:det _ 4 spare spare NOUN NN Number=Sing 5 compound 5:compound _ 5 ore ore NOUN NN Number=Sing 1 appos 1:appos _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-266 # speaker = Nancy # text = really dont know how to trade with the port 1 really really ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 dont dont AUX MD VerbForm=Fin 3 aux 3:aux _ 3 know know VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 how how ADV WRB PronType=Int 6 advmod 6:advmod _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 3 ccomp 3:ccomp _ 7 with with ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 port port NOUN NN Number=Sing 6 obl 6:obl:with _ # sent_id = pilot04-267 # speaker = Chameleon # text = I am happy to trade skinnylinny 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 happy happy ADJ JJ Degree=Pos 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 trade trade VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 skinnylinny skinnylinny NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = pilot04-268 # speaker = Chameleon # text = Nancy : you are not on a port 1 Nancy Nancy PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 4 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 5 not not PART RB Polarity=Neg 8 advmod 8:advmod _ 6 on on ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 port port NOUN NN Number=Sing 1 parataxis 1:parataxis _ # sent_id = pilot04-269 # speaker = Chameleon # text = Well done skinnylinny 1 Well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 skinnylinny skinnylinny NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = pilot04-270 # speaker = Nancy # text = well done 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = pilot04-271 # speaker = skinnylinny # text = Thank you :) Well played , you two ! 1 Thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ 4 Well well ADV RB Degree=Pos 5 advmod 5:advmod BeginSeg=Yes 5 played play VERB VBN Tense=Past|VerbForm=Part 1 parataxis 1:parataxis _ 6 , , PUNCT , _ 1 punct 1:punct _ 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 8 two two NUM CD NumForm=Word|NumType=Card 5 parataxis 5:parataxis _ 9 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot04-272 # speaker = Chameleon # text = not really 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 really really ADV RB Degree=Pos 0 root 0:root _ # sent_id = pilot04-273 # speaker = Chameleon # text = on my part anyway 1 on on ADP IN _ 3 case 3:case BeginSeg=Yes 2 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 part part NOUN NN Number=Sing 0 root 0:root _ 4 anyway anyway ADV RB _ 3 advmod 3:advmod _ # sent_id = pilot04-274 # speaker = Nancy # text = hahaha soo true 1 hahaha hahaha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 soo soo INTJ UH _ 1 discourse 1:discourse _ 3 true true ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ # sent_id = pilot04-275 # speaker = Nancy # text = is this u guys first time of playing ? 1 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop BeginSeg=Yes 2 this this PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj _ 3 u u PRON PRP Case=Nom 6 nsubj 6:nsubj _ 4 guys guy NOUN NNS Number=Plur 6 nmod:poss 6:nmod:poss _ 5 first first ADJ JJ Degree=Pos|NumType=Ord 6 amod 6:amod _ 6 time time NOUN NN Number=Sing 0 root 0:root _ 7 of of SCONJ IN _ 8 mark 8:mark _ 8 playing play VERB VBG VerbForm=Ger 6 acl 6:acl:of _ 9 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = pilot04-276 # speaker = Chameleon # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot04-277 # speaker = skinnylinny # text = Mine , yeah 1 Mine mine PRON PRP Case=Acc 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 yeah yeah INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot04-278 # speaker = Chameleon # text = but it has been a *very* long time 1 but but CCONJ CC _ 8 cc 8:cc BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 nsubj 8:nsubj _ 3 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 aux 8:aux _ 4 been be AUX VBN Tense=Past|VerbForm=Part 8 cop 8:cop _ 5 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 6 *very* *very* PUNCT NFP _ 8 punct 8:punct _ 7 long long ADJ JJ Degree=Pos 8 amod 8:amod _ 8 time time NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot04-279 # speaker = skinnylinny # text = You ever played before , Nancy ? 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 ever ever ADV RB Degree=Pos 3 advmod 3:advmod _ 3 played play VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 before before ADV RB Degree=Pos 3 advmod 3:advmod _ 5 , , PUNCT , _ 3 punct 3:punct _ 6 Nancy Nancy PROPN NNP Number=Sing 3 vocative 3:vocative _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot04-280 # speaker = Nancy # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-281 # speaker = Nancy # text = hence still dont get the whole port thing :) 1 hence hence ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 2 still still ADV RB Degree=Pos 4 advmod 4:advmod _ 3 dont dont AUX MD VerbForm=Fin 4 aux 4:aux _ 4 get get VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 6 whole whole ADJ JJ Degree=Pos 8 amod 8:amod _ 7 port port NOUN NN Number=Sing 8 compound 8:compound _ 8 thing thing NOUN NN Number=Sing 4 obj 4:obj _ 9 :) :) SYM NFP _ 4 discourse 4:discourse _ # sent_id = pilot04-282 # speaker = Nancy # text = so do u know what we do now ? 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 u u PRON PRP Case=Nom|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 know know VERB VB VerbForm=Inf 0 root 0:root _ 5 what what PRON WP PronType=Int 7 obj 7:obj _ 6 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 do do VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 4 ccomp 4:ccomp _ 8 now now ADV RB _ 7 advmod 7:advmod _ 9 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot04-283 # speaker = skinnylinny # text = I think we fill in the questionnaire 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 fill fill VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 5 in in ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 questionnaire questionnaire NOUN NN Number=Sing 4 obl 4:obl:in _ # sent_id = pilot04-284 # speaker = Chameleon # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-285 # speaker = skinnylinny # text = Then obtain profit 1 Then then ADV RB PronType=Dem 2 advmod 2:advmod BeginSeg=Yes 2 obtain obtain VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 profit profit NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = pilot04-286 # speaker = Chameleon # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot04-287 # speaker = Chameleon # text = this is a good arrangement 1 this this PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 good good ADJ JJ Degree=Pos 5 amod 5:amod _ 5 arrangement arrangement NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot04-288 # speaker = skinnylinny # text = Oh , bye Nancy 1 Oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 bye bye INTJ UH _ 1 discourse 1:discourse _ 4 Nancy Nancy PROPN NNP Number=Sing 1 vocative 1:vocative _ # sent_id = pilot04-289 # speaker = Chameleon # text = bye all 1 bye bye INTJ UH _ 0 root 0:root BeginSeg=Yes 2 all all DET DT _ 1 vocative 1:vocative _ # newdoc id = pilot14 # sent_id = pilot14-1 # speaker = Markus # text = waiting for one more person . 1 waiting wait VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 5 case 5:case _ 3 one one NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 4 more more ADJ JJR Degree=Cmp 5 amod 5:amod _ 5 person person NOUN NN Number=Sing 1 obl 1:obl:for _ 6 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-2 # speaker = Markus # text = Great , 1 Great great ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ # sent_id = pilot14-3 # speaker = Markus # text = so you 'll be only 3 . 1 so so ADV RB _ 6 advmod 6:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 3 'll will AUX MD VerbForm=Fin 6 aux 6:aux _ 4 be be AUX VB VerbForm=Inf 6 cop 6:cop _ 5 only only ADV RB _ 6 advmod 6:advmod _ 6 3 3 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 7 . . PUNCT . _ 6 punct 6:punct _ # sent_id = pilot14-4 # speaker = Markus # text = One participant ca n't make it ; 1 One one NUM CD NumForm=Word|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 participant participant NOUN NN Number=Sing 5 nsubj 5:nsubj _ 3 ca can AUX MD VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 make make VERB VB VerbForm=Inf 0 root 0:root _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 obj 5:obj _ 7 ; ; PUNCT , _ 5 punct 5:punct _ # sent_id = pilot14-5 # speaker = Markus # text = Hi , great . 1 Hi hi INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 great great ADJ JJ Degree=Pos 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot14-6 # speaker = Markus # text = Go ahead . 1 Go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ahead ahead ADV RB Degree=Pos 1 advmod 1:advmod _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-7 # speaker = Markus # text = You 'll only be three ... 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 3 only only ADV RB _ 5 advmod 5:advmod _ 4 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 5 three three NUM CD NumForm=Word|NumType=Card 0 root 0:root _ 6 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = pilot14-8 # speaker = Ash # text = i have click one but it hasnt moved on sorry 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 have have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 click click VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 one one NUM CD NumForm=Word|NumType=Card 3 obj 3:obj _ 5 but but CCONJ CC _ 8 cc 8:cc BeginSeg=Yes 6 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 nsubj 8:nsubj _ 7 hasnt hasnt AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 aux 8:aux _ 8 moved move VERB VBN Tense=Past|VerbForm=Part 3 conj 3:conj:but _ 9 on on ADP IN _ 10 case 10:case _ 10 sorry sorry ADJ JJ Degree=Pos 8 obl 8:obl:on BeginSeg=Yes # sent_id = pilot14-9 # speaker = mmatrtajova # text = click again : ) 1 click click VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 again again ADV RB Degree=Pos 1 advmod 1:advmod _ 3 : : PUNCT : _ 1 punct 1:punct _ 4 ) ) PUNCT -RRB- _ 1 punct 1:punct _ # sent_id = pilot14-10 # speaker = Ash # text = nothing 1 nothing nothing PRON NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot14-11 # speaker = mmatrtajova # text = choose a number that actually is on the map ! 1 choose choose VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 number number NOUN NN Number=Sing 1 obj 1:obj|9:nsubj _ 4 that that PRON WDT PronType=Rel 9 nsubj 3:ref _ 5 actually actually ADV RB Degree=Pos 9 advmod 9:advmod _ 6 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 7 on on ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 map map NOUN NN Number=Sing 3 acl:relcl 3:acl:relcl _ 10 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-12 # speaker = mmatrtajova # text = well then 1 well well INTJ UH _ 0 root 0:root BeginSeg=Yes 2 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = pilot14-13 # speaker = mmatrtajova # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-14 # speaker = mmatrtajova # text = you can never throw a 1 with 2 dice 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 never never ADV RB Polarity=Neg 4 advmod 4:advmod _ 4 throw throw VERB VB VerbForm=Inf 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 7 with with ADP IN _ 8 case 8:case _ 8 2 2 NUM CD NumForm=Digit|NumType=Card 6 nmod 6:nmod:with _ 9 dice dice NOUN NN Number=Sing 4 obl 4:obl _ # sent_id = pilot14-15 # speaker = Ash # text = oh i see sotty 1 oh oh INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 3 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 sotty sotty PROPN NNP Number=Sing 3 obj 3:obj _ # sent_id = pilot14-16 # speaker = Ash # text = *sorry 1 *sorry *sorry PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-17 # speaker = Ash # text = i am new at this 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 new new ADJ JJ Degree=Pos 0 root 0:root _ 4 at at ADP IN _ 5 case 5:case _ 5 this this PRON DT Number=Sing|PronType=Dem 3 obl 3:obl:at _ # sent_id = pilot14-18 # speaker = mmatrtajova # text = thats okay , i have only done it once as well 1 thats thats INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 okay okay INTJ UH _ 7 discourse 7:discourse _ 3 , , PUNCT , _ 7 punct 7:punct _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 5 have have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 6 only only ADV RB _ 7 advmod 7:advmod _ 7 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 8 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 obj 7:obj _ 9 once once ADV RB NumType=Mult 7 advmod 7:advmod _ 10 as as ADV RB _ 7 advmod 7:advmod _ 11 well well ADV RB Degree=Pos 10 fixed 10:fixed _ # sent_id = pilot14-19 # speaker = Ash # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot14-20 # speaker = J # text = what do i do now ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 do do VERB VB VerbForm=Inf 0 root 0:root _ 5 now now ADV RB _ 4 advmod 4:advmod _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot14-21 # speaker = mmatrtajova # text = or put done well build sts 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 put put VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 done do VERB VBN Tense=Past|VerbForm=Part 2 xcomp 2:xcomp _ 4 well well ADV RB Degree=Pos 5 advmod 5:advmod BeginSeg=Yes 5 build build VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 conj 2:conj _ 6 sts sts PROPN NNP Number=Sing 5 obj 5:obj _ # sent_id = pilot14-22 # speaker = mmatrtajova # text = or trade 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 trade trade NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot14-23 # speaker = J # text = wo n't let me build a settlement 1 wo will AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 obj 3:obj|5:nsubj:xsubj _ 5 build build VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 settlement settlement NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = pilot14-24 # speaker = mmatrtajova # text = because you dont have the resources 1 because because SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 dont dont AUX MD VerbForm=Fin 4 aux 4:aux _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 resources resource NOUN NNS Number=Plur 4 obj 4:obj _ # sent_id = pilot14-25 # speaker = mmatrtajova # text = probably 1 probably probably ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot14-26 # speaker = J # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot14-27 # speaker = mmatrtajova # text = J , give me one clay : ) 1 J J INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 one one NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 7 : : PUNCT : _ 3 punct 3:punct _ 8 ) ) PUNCT -RRB- _ 3 punct 3:punct _ # sent_id = pilot14-28 # speaker = mmatrtajova # text = how do i reject trade ? 1 how how ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 reject reject VERB VB VerbForm=Inf 0 root 0:root _ 5 trade trade NOUN NN Number=Sing 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot14-29 # speaker = Ash # text = but j just did i dont know 1 but but CCONJ CC _ 7 cc 7:cc BeginSeg=Yes 2 j j NOUN NN Number=Sing 7 obj 7:obj _ 3 just just ADV RB _ 7 advmod 7:advmod _ 4 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 7 aux 7:aux _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 6 dont dont AUX MD VerbForm=Fin 7 aux 7:aux _ 7 know know VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = pilot14-30 # speaker = mmatrtajova # text = well how did you ? 1 well well INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 how how ADV WRB PronType=Int 3 advmod 3:advmod _ 3 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot14-31 # speaker = mmatrtajova # text = nice 1 nice nice ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot14-32 # speaker = J # text = there 's a button that says accept and one that said reject 1 there there PRON EX _ 2 expl 2:expl BeginSeg=Yes 2 's be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 button button NOUN NN Number=Sing 2 nsubj 2:nsubj|6:nsubj|11:nsubj _ 5 that that PRON WDT PronType=Rel 6 nsubj 4:ref _ 6 says say VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 acl:relcl 4:acl:relcl _ 7 accept accept VERB VB Mood=Imp|Person=2|VerbForm=Fin 6 ccomp 6:ccomp _ 8 and and CCONJ CC _ 9 cc 9:cc _ 9 one one NUM CD NumForm=Word|NumType=Card 7 conj 6:ccomp|7:conj:and _ 10 that that PRON WDT PronType=Rel 11 nsubj 4:ref _ 11 said say VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 acl:relcl 4:acl:relcl _ 12 reject reject VERB VB Mood=Imp|Person=2|VerbForm=Fin 11 ccomp 11:ccomp _ # sent_id = pilot14-33 # speaker = Ash # text = is there anything else you would want for wood ? 1 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 there there PRON EX _ 1 expl 1:expl _ 3 anything anything PRON NN Number=Sing 1 nsubj 1:nsubj _ 4 else else ADJ JJ Degree=Pos 3 amod 3:amod _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 6 would would AUX MD VerbForm=Fin 7 aux 7:aux _ 7 want want VERB VB VerbForm=Inf 3 acl:relcl 3:acl:relcl _ 8 for for ADP IN _ 9 case 9:case _ 9 wood wood NOUN NN Number=Sing 7 obl 7:obl:for _ 10 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-34 # speaker = J # text = ca n't you trade with the bank instead ? 1 ca can AUX MD VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 5 with with ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 bank bank NOUN NN Number=Sing 4 obl 4:obl:with _ 8 instead instead ADV RB Degree=Pos 4 advmod 4:advmod _ 9 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot14-35 # speaker = mmatrtajova # text = i have monopolized and used all the wood ! 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj BeginSeg=Yes 2 have have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux|5:aux _ 3 monopolized monopollyze VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 used use VERB VBN Tense=Past|VerbForm=Part 3 conj 3:conj:and _ 6 all all DET PDT _ 8 det:predet 8:det:predet _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 wood wood NOUN NN Number=Sing 5 obj 5:obj _ 9 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot14-36 # speaker = mmatrtajova # text = there is no wood ! 1 there there PRON EX _ 2 expl 2:expl BeginSeg=Yes 2 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 nsubj 2:nsubj _ 5 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-37 # speaker = Ash # text = oh nightmare 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 nightmare nightmare NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot14-38 # speaker = mmatrtajova # text = you can trade with the bank ... the ratio is 4 of the same resources to 1 different 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 with with ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 bank bank NOUN NN Number=Sing 3 obl 3:obl:with _ 7 ... ... PUNCT , _ 3 punct 3:punct _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det BeginSeg=Yes 9 ratio ratio NOUN NN Number=Sing 11 nsubj 11:nsubj _ 10 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 11 cop 11:cop _ 11 4 4 NUM CD NumForm=Digit|NumType=Card 3 parataxis 3:parataxis _ 12 of of ADP IN _ 15 case 15:case _ 13 the the DET DT Definite=Def|PronType=Art 15 det 15:det _ 14 same same ADJ JJ Degree=Pos 15 amod 15:amod _ 15 resources resource NOUN NNS Number=Plur 11 nmod 11:nmod:of _ 16 to to ADP IN _ 18 case 18:case _ 17 1 1 NUM CD NumForm=Digit|NumType=Card 18 nummod 18:nummod _ 18 different different ADJ JJ Degree=Pos 11 nmod 11:nmod:to _ # sent_id = pilot14-39 # speaker = Ash # text = yeah i just dont have 4 of anything yet 1 yeah yeah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 3 just just ADV RB _ 5 advmod 5:advmod _ 4 dont dont AUX MD VerbForm=Fin 5 aux 5:aux _ 5 have have VERB VB VerbForm=Inf 0 root 0:root _ 6 4 4 NUM CD NumForm=Digit|NumType=Card 5 obj 5:obj _ 7 of of ADP IN _ 8 case 8:case _ 8 anything anything PRON NN Number=Sing 6 nmod 6:nmod:of _ 9 yet yet ADV RB _ 5 advmod 5:advmod _ # sent_id = pilot14-40 # speaker = mmatrtajova # text = move on : ) 1 move move VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 on on ADP IN _ 1 obl 1:obl _ 3 : : PUNCT : _ 1 punct 1:punct _ 4 ) ) PUNCT -RRB- _ 1 punct 1:punct _ # sent_id = pilot14-41 # speaker = J # text = oh yeah , my bad 1 oh oh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 yeah yeah INTJ UH _ 1 discourse 1:discourse _ 3 , , PUNCT , _ 5 punct 5:punct _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss BeginSeg=Yes 5 bad bad ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot14-42 # speaker = Ash # text = is there a way you can see what resourses other people have ? 1 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 there there PRON EX _ 1 expl 1:expl _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 way way NOUN NN Number=Sing 1 nsubj 1:nsubj _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 6 can can AUX MD VerbForm=Fin 7 aux 7:aux _ 7 see see VERB VB VerbForm=Inf 4 acl:relcl 4:acl:relcl _ 8 what what DET WDT PronType=Int 9 det 9:det _ 9 resourses resourse NOUN NNS Number=Plur 12 obj 12:obj _ 10 other other ADJ JJ Degree=Pos 11 amod 11:amod _ 11 people people NOUN NNS Number=Plur 12 nsubj 12:nsubj _ 12 have have VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 7 ccomp 7:ccomp _ 13 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-43 # speaker = mmatrtajova # text = nope ... 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-44 # speaker = Ash # text = thats annoying 1 thats thats INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 annoying annoying ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot14-45 # speaker = J # text = i do n't have wood either 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 6 either either CCONJ CC _ 4 discourse 4:discourse _ # sent_id = pilot14-46 # speaker = mmatrtajova # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-47 # speaker = J # text = ... or do i 1 ... ... PUNCT , _ 3 punct 3:punct BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ # sent_id = pilot14-48 # speaker = J # text = hahah 1 hahah hahah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-49 # speaker = J # text = nice one 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 one one NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot14-50 # speaker = mmatrtajova # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-51 # speaker = J # text = why wo n't it let me build a road again ? 1 why why ADV WRB PronType=Int 5 advmod 5:advmod BeginSeg=Yes 2 wo will AUX MD VerbForm=Fin 5 aux 5:aux _ 3 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 5 let let VERB VB VerbForm=Inf 0 root 0:root _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 obj 5:obj|7:nsubj:xsubj _ 7 build build VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 road road NOUN NN Number=Sing 7 obj 7:obj _ 10 again again ADV RB Degree=Pos 7 advmod 7:advmod _ 11 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = pilot14-52 # speaker = J # text = i have the resources now 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 resources resource NOUN NNS Number=Plur 2 obj 2:obj _ 5 now now ADV RB _ 2 advmod 2:advmod _ # sent_id = pilot14-53 # speaker = mmatrtajova # text = because you dont have clay ? 1 because because SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 dont dont AUX MD VerbForm=Fin 4 aux 4:aux _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot14-54 # speaker = J # text = i do yeeep 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 yeeep yeeep PUNCT . _ 2 punct 2:punct BeginSeg=Yes # sent_id = pilot14-55 # speaker = mmatrtajova # text = then i dont know 1 then then ADV RB PronType=Dem 4 advmod 4:advmod BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 dont dont AUX MD VerbForm=Fin 4 aux 4:aux _ 4 know know VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = pilot14-56 # speaker = mmatrtajova # text = do you have wood ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot14-57 # speaker = Ash # text = oh weird it should say buy at the bottom next to the road ? 1 oh oh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 weird weird INTJ UH _ 5 discourse 5:discourse _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj|6:nsubj:xsubj BeginSeg=Yes 4 should should AUX MD VerbForm=Fin 5 aux 5:aux _ 5 say say VERB VB VerbForm=Inf 0 root 0:root _ 6 buy buy VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 7 at at ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 bottom bottom NOUN NN Number=Sing 6 obl 6:obl:at _ 10 next next ADV RB Degree=Pos 6 advmod 6:advmod _ 11 to to ADP IN _ 13 case 13:case _ 12 the the DET DT Definite=Def|PronType=Art 13 det 13:det _ 13 road road NOUN NN Number=Sing 6 obl 6:obl:to _ 14 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = pilot14-58 # speaker = mmatrtajova # text = yes ! 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-59 # speaker = J # text = aha ! 1 aha aha NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-60 # speaker = Ash # text = yey 1 yey yey INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-61 # speaker = J # text = im such a noob 1 im im VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 such such DET PDT _ 4 det:predet 4:det:predet _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 noob noob NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = pilot14-62 # speaker = Ash # text = me too dont worry 1 me I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 too too ADV RB Degree=Pos 4 advmod 4:advmod _ 3 dont dont AUX MD VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 4 worry worry VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = pilot14-63 # speaker = J # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-64 # speaker = mmatrtajova # text = nice ... have any wood J ? 1 nice nice ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 parataxis 1:parataxis _ 4 any any DET DT _ 6 det 6:det _ 5 wood wood NOUN NN Number=Sing 6 compound 6:compound _ 6 J j NOUN NN Number=Sing 3 obj 3:obj _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-65 # speaker = J # text = nah just used it on that road 1 nah nah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 3 used use VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 on on ADP IN _ 7 case 7:case _ 6 that that DET DT Number=Sing|PronType=Dem 7 det 7:det _ 7 road road NOUN NN Number=Sing 3 obl 3:obl:on _ # sent_id = pilot14-66 # speaker = J # text = should have saved it for a settlement really 1 should should AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 have have AUX VB VerbForm=Inf 3 aux 3:aux _ 3 saved save VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 settlement settlement NOUN NN Number=Sing 3 obl 3:obl:for _ 8 really really ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = pilot14-67 # speaker = J # text = got too excited 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 3 advmod 3:advmod _ 3 excited excited ADJ JJ Degree=Pos 1 xcomp 1:xcomp _ # sent_id = pilot14-68 # speaker = mmatrtajova # text = cant build a settlement unless you have a road , 1 cant cant AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 build build VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 settlement settlement NOUN NN Number=Sing 2 obj 2:obj _ 5 unless unless SCONJ IN _ 7 mark 7:mark _ 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 7 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:unless _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 road road NOUN NN Number=Sing 7 obj 7:obj _ 10 , , PUNCT , _ 2 punct 2:punct _ # sent_id = pilot14-69 # speaker = mmatrtajova # text = though can build a city 1 though though ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 build build VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 city city NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot14-70 # speaker = mmatrtajova # text = guys , we may need to spees up ... 1 guys guy NOUN NNS Number=Plur 5 vocative 5:vocative BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj|7:nsubj:xsubj BeginSeg=Yes 4 may may AUX MD VerbForm=Fin 5 aux 5:aux _ 5 need need VERB VB VerbForm=Inf 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 spees spee VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 up up ADP RP _ 7 compound:prt 7:compound:prt _ 9 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = pilot14-71 # speaker = Ash # text = you have to have a settlement before a city though i think 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 have have VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 settlement settlement NOUN NN Number=Sing 4 obj 4:obj _ 7 before before ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 city city NOUN NN Number=Sing 4 obl 4:obl:before _ 10 though though SCONJ IN _ 12 mark 12:mark _ 11 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 12 nsubj 12:nsubj _ 12 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 advcl 4:advcl:though _ # sent_id = pilot14-72 # speaker = J # text = ah ok 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ok ok INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot14-73 # speaker = mmatrtajova # text = wood anyone ? 1 wood wood VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 1 obj 1:obj _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-74 # speaker = Ash # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-75 # speaker = J # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-76 # speaker = mmatrtajova # text = 7 your lucky number ? 1 7 7 NUM CD NumForm=Digit|NumType=Card 0 root 0:root BeginSeg=Yes 2 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 lucky lucky ADJ JJ Degree=Pos 4 amod 4:amod _ 4 number number NOUN NN Number=Sing 1 nmod:npmod 1:nmod:npmod _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-77 # speaker = J # text = banter 1 banter banter NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot14-78 # speaker = Ash # text = i know insane 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 insane insane ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ # sent_id = pilot14-79 # speaker = Ash # text = i just want some wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 some some DET DT _ 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot14-80 # speaker = Ash # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-81 # speaker = J # text = what a thing to say at 10:30 in the morning lol 1 what what PRON WP PronType=Int 3 nsubj 3:nsubj BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 thing thing NOUN NN Number=Sing 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 say say VERB VB VerbForm=Inf 3 acl 3:acl:to _ 6 at at ADP IN _ 7 case 7:case _ 7 10:30 10:30 NUM CD NumForm=Word|NumType=Card 5 obl 5:obl:at _ 8 in in ADP IN _ 10 case 10:case _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 morning morning NOUN NN Number=Sing 5 obl 5:obl:in _ 11 lol lol INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes # sent_id = pilot14-82 # speaker = mmatrtajova # text = ash , do you have wheat ? 1 ash ash NOUN NN Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 have have VERB VB VerbForm=Inf 0 root 0:root _ 6 wheat wheat NOUN NN Number=Sing 5 obj 5:obj _ 7 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = pilot14-83 # speaker = Ash # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-84 # speaker = mmatrtajova # text = then trade : ) 1 then then ADV RB PronType=Dem 2 advmod 2:advmod BeginSeg=Yes 2 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 : : PUNCT : _ 2 punct 2:punct _ 4 ) ) PUNCT -RRB- _ 2 punct 2:punct _ # sent_id = pilot14-85 # speaker = Ash # text = i think you are trading with j 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 trading trade VERB VBG Tense=Pres|VerbForm=Part 2 ccomp 2:ccomp _ 6 with with ADP IN _ 7 case 7:case _ 7 j j PROPN NNP Number=Sing 5 obl 5:obl:with _ # sent_id = pilot14-86 # speaker = mmatrtajova # text = didnt realize yeah , 1 didnt didn AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 realize realize VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 yeah yeah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 4 , , PUNCT , _ 2 punct 2:punct _ # sent_id = pilot14-87 # speaker = Ash # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-88 # speaker = Ash # text = anyone got any wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-89 # speaker = mmatrtajova # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-90 # speaker = J # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-91 # speaker = Ash # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-92 # speaker = J # text = hmm hang on let me think 1 hmm hmm INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 hang hang VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 3 on on ADV RB Degree=Pos 2 advmod 2:advmod _ 4 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 parataxis 2:parataxis _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 obj 4:obj|6:nsubj:xsubj _ 6 think think VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ # sent_id = pilot14-93 # speaker = J # text = thought u were giving 2 ore ? 1 thought think VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 u u PRON PRP Case=Nom|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 were be AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 4 giving give VERB VBG Tense=Pres|VerbForm=Part 1 ccomp 1:ccomp _ 5 2 2 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-94 # speaker = mmatrtajova # text = nope , taking IT ... :) 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 taking take VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 4 IT it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 ... ... PUNCT . _ 3 punct 3:punct _ 6 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = pilot14-95 # speaker = J # text = I DON'T HAVE WOOD 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 DON'T do AUX MD Mood=Ind|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 HAVE have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 WOOD wood NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = pilot14-96 # speaker = J # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-97 # speaker = Ash # text = aww 1 aww aww INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-98 # speaker = J # text = dang it ! 1 dang dang VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obj 1:obj _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-99 # speaker = mmatrtajova # text = go go go ! 1 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ 3 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-100 # speaker = mmatrtajova # text = take it ! 1 take take VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obj 1:obj _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-101 # speaker = mmatrtajova # text = ow come on , 1 ow ow INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 come come VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 on on ADV RB Degree=Pos 2 advmod 2:advmod _ 4 , , PUNCT , _ 2 punct 2:punct _ # sent_id = pilot14-102 # speaker = Ash # text = i did 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ # sent_id = pilot14-103 # speaker = J # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-104 # speaker = mmatrtajova # text = are you doing anything ? 1 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 doing do VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 anything anything PRON NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot14-105 # speaker = Ash # text = but it wont let me i want to build a settlement 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 wont wout AUX MD VerbForm=Fin 4 aux 4:aux _ 4 let let VERB VB VerbForm=Inf 0 root 0:root _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 obj 4:obj|7:nsubj:xsubj _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj|9:nsubj:xsubj BeginSeg=Yes 7 want want VERB VB Tense=Pres|VerbForm=Inf 4 xcomp 4:xcomp _ 8 to to PART TO _ 9 mark 9:mark _ 9 build build VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 10 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 settlement settlement NOUN NN Number=Sing 9 obj 9:obj _ # sent_id = pilot14-106 # speaker = mmatrtajova # text = well then move on 1 well well INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 then then ADV RB PronType=Dem 3 advmod 3:advmod _ 3 move move VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 on on ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = pilot14-107 # speaker = Ash # text = j how did you resolve this problem 1 j j INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 how how ADV WRB PronType=Int 5 advmod 5:advmod _ 3 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 resolve resolve VERB VB VerbForm=Inf 0 root 0:root _ 6 this this DET DT Number=Sing|PronType=Dem 7 det 7:det _ 7 problem problem NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = pilot14-108 # speaker = J # text = did you press the buy button ? ? 1 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 press press VERB VB VerbForm=Inf 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 buy buy NOUN NN Number=Sing 6 compound 6:compound _ 6 button button NOUN NN Number=Sing 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot14-109 # speaker = J # text = bottom green box 1 bottom bottom ADJ JJ Degree=Pos 3 amod 3:amod BeginSeg=Yes 2 green green ADJ JJ Degree=Pos 3 amod 3:amod _ 3 box box NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot14-110 # speaker = Ash # text = its not there nvmd 1 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 not not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 there there ADV RB PronType=Dem 0 root 0:root _ 4 nvmd nvmd ADJ JJ Degree=Pos 3 amod 3:amod _ # sent_id = pilot14-111 # speaker = mmatrtajova # text = do you have all the resources ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 all all DET PDT _ 6 det:predet 6:det:predet _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 resources resource NOUN NNS Number=Plur 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot14-112 # speaker = Ash # text = yeah 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-113 # speaker = Ash # text = maybe it will let me next turn 1 maybe maybe ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 let let VERB VB VerbForm=Inf 0 root 0:root _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 obj 4:obj _ 6 next next ADJ JJ Degree=Pos 7 amod 7:amod _ 7 turn turn NOUN NN Number=Sing 4 obl:tmod 4:obl:tmod _ # sent_id = pilot14-114 # speaker = mmatrtajova # text = okay : ) 1 okay okay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 ) ) PUNCT -RRB- _ 1 punct 1:punct _ # sent_id = pilot14-115 # speaker = J # text = anyone got sheep they want to trade for clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 5 nsubj 5:nsubj|7:nsubj:xsubj _ 5 want want VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 6 to to PART TO _ 7 mark 7:mark _ 7 trade trade VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 for for ADP IN _ 9 case 9:case _ 9 clay clay NOUN NN Number=Sing 7 obl 7:obl:for _ 10 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-116 # speaker = Ash # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot14-117 # speaker = mmatrtajova # text = no sheep , maybe roll first 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 maybe maybe ADV RB _ 5 advmod 5:advmod BeginSeg=Yes 5 roll roll VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 parataxis 2:parataxis _ 6 first first ADV RB Degree=Pos|NumType=Ord 5 advmod 5:advmod _ # sent_id = pilot14-118 # speaker = J # text = have done 1 have have AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = pilot14-119 # speaker = Ash # text = longest road nice 1 longest longest ADJ JJS Degree=Sup 2 amod 2:amod BeginSeg=Yes 2 road road NOUN NN Number=Sing 0 root 0:root _ 3 nice nice ADJ JJ Degree=Pos 2 appos 2:appos _ # sent_id = pilot14-120 # speaker = mmatrtajova # text = nicee 1 nicee nicee PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot14-121 # speaker = J # text = my dice rolls SUCK 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss BeginSeg=Yes 2 dice dice NOUN NN Number=Sing 3 compound 3:compound _ 3 rolls roll NOUN NNS Number=Plur 4 nsubj 4:nsubj _ 4 SUCK suck VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = pilot14-122 # speaker = Ash # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-123 # speaker = mmatrtajova # text = J , any wood ? 1 J J INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 any any DET DT _ 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot14-124 # speaker = J # text = nooope 1 nooope nooope PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot14-125 # speaker = Ash # text = shit it still wont let me build a settlement 1 shit shit NOUN NN Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 3 still still ADV RB Degree=Pos 5 advmod 5:advmod _ 4 wont wout AUX MD VerbForm=Fin 5 aux 5:aux _ 5 let let VERB VB VerbForm=Inf 0 root 0:root _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 obj 5:obj|7:nsubj:xsubj _ 7 build build VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 settlement settlement NOUN NN Number=Sing 7 obj 7:obj _ # sent_id = pilot14-126 # speaker = mmatrtajova # text = then you lack sth obviously ! 1 then then ADV RB PronType=Dem 3 advmod 3:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 lack lack VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 sth sth PRON PRP Case=Acc 3 obj 3:obj _ 5 obviously obviously ADV RB Degree=Pos 3 advmod 3:advmod _ 6 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot14-127 # speaker = Ash # text = i have everything ! 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 everything everything PRON NN Number=Sing 2 obj 2:obj _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-128 # speaker = J # text = can you build more than 2 settlements ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 build build VERB VB VerbForm=Inf 0 root 0:root _ 4 more more ADJ JJR Degree=Cmp 6 advmod 6:advmod _ 5 than than ADP IN _ 4 fixed 4:fixed _ 6 2 2 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 settlements settlement NOUN NNS Number=Plur 3 obj 3:obj _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot14-129 # speaker = mmatrtajova # text = then you have no place to build it ! 1 then then ADV RB PronType=Dem 3 advmod 3:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 no no DET DT Polarity=Neg 5 det 5:det _ 5 place place NOUN NN Number=Sing 3 obj 3:obj _ 6 to to PART TO _ 7 mark 7:mark _ 7 build build VERB VB VerbForm=Inf 5 acl 5:acl:to _ 8 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 obj 7:obj _ 9 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot14-130 # speaker = mmatrtajova # text = but you have to have a road to build it you can , 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 have have VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 road road NOUN NN Number=Sing 5 obj 5:obj _ 8 to to PART TO _ 9 mark 9:mark _ 9 build build VERB VB VerbForm=Inf 7 acl 7:acl:to _ 10 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 9 obj 9:obj _ 11 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 12 nsubj 12:nsubj BeginSeg=Yes 12 can can AUX MD VerbForm=Fin 3 parataxis 3:parataxis _ 13 , , PUNCT , _ 3 punct 3:punct _ # sent_id = pilot14-131 # speaker = mmatrtajova # text = on 1 on on ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot14-132 # speaker = mmatrtajova # text = and it cant be neighbouring with any other 1 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 3 cant cant AUX MD VerbForm=Fin 5 aux 5:aux _ 4 be be AUX VB VerbForm=Inf 5 aux 5:aux _ 5 neighbouring neighbour VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 6 with with ADP IN _ 8 case 8:case _ 7 any any DET DT _ 8 det 8:det _ 8 other other ADJ JJ Degree=Pos 5 obl 5:obl:with _ # sent_id = pilot14-133 # speaker = mmatrtajova # text = so buy road first 1 so so ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 buy buy VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 road road NOUN NN Number=Sing 2 obj 2:obj _ 4 first first ADV RB Degree=Pos|NumType=Ord 2 advmod 2:advmod _ # sent_id = pilot14-134 # speaker = Ash # text = ah i see 1 ah ah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = pilot14-135 # speaker = Ash # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot14-136 # speaker = J # text = and it wo n't let me i have enough to build a settlement too now ... 1 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 3 wo will AUX MD VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 let let VERB VB VerbForm=Inf 0 root 0:root _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 obj 5:obj _ 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 8 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 ccomp 5:ccomp _ 9 enough enough ADJ JJ Degree=Pos 8 obj 8:obj _ 10 to to PART TO _ 11 mark 11:mark _ 11 build build VERB VB VerbForm=Inf 9 acl 9:acl:to _ 12 a a DET DT Definite=Ind|PronType=Art 13 det 13:det _ 13 settlement settlement NOUN NN Number=Sing 11 obj 11:obj _ 14 too too ADV RB Degree=Pos 15 advmod 15:advmod _ 15 now now ADV RB _ 11 advmod 11:advmod _ 16 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = pilot14-137 # speaker = mmatrtajova # text = because you have no good roads ! 1 because because SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 no no DET DT Polarity=Neg 6 det 6:det _ 5 good good ADJ JJ Degree=Pos 6 amod 6:amod _ 6 roads road NOUN NNS Number=Plur 3 obj 3:obj _ 7 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot14-138 # speaker = Ash # text = you need to build another road youre like me 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 build build VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 another another DET DT _ 6 det 6:det _ 6 road road NOUN NN Number=Sing 4 obj 4:obj _ 7 youre your PRON PRP Case=Acc 4 obj 4:obj BeginSeg=Yes 8 like like ADP IN _ 9 case 9:case _ 9 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 obl 4:obl:like _ # sent_id = pilot14-139 # speaker = Ash # text = it needs to be at least 2 roads away from another of your settlements 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj|8:nsubj:xsubj BeginSeg=Yes 2 needs need VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 8 mark 8:mark _ 4 be be AUX VB VerbForm=Inf 8 cop 8:cop _ 5 at at ADV RB Degree=Pos 6 case 6:case _ 6 least least ADV RBS Degree=Sup 7 nmod 7:nmod:at _ 7 2 2 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 roads road NOUN NNS Number=Plur 2 xcomp 2:xcomp _ 9 away away ADV RB Degree=Pos 8 advmod 8:advmod _ 10 from from ADP IN _ 11 case 11:case _ 11 another another DET DT _ 9 obl 9:obl:from _ 12 of of ADP IN _ 14 case 14:case _ 13 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 14 nmod:poss 14:nmod:poss _ 14 settlements settlement NOUN NNS Number=Plur 11 nmod 11:nmod:of _ # sent_id = pilot14-140 # speaker = J # text = okeydoke 1 okeydoke okeydoke NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot14-141 # speaker = J # text = thanks guys 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 guys guy NOUN NNS Number=Plur 1 vocative 1:vocative _ # sent_id = pilot14-142 # speaker = mmatrtajova # text = anyone will trad wheat or sheep ? 1 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trad trad VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 sheep sheep NOUN NNS Number=Plur 4 conj 3:obj|4:conj:or _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot14-143 # speaker = Ash # text = yes for wood 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wood wood NOUN NN Number=Sing 1 obl 1:obl:for _ # sent_id = pilot14-144 # speaker = J # text = nopes 1 nopes nope NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = pilot14-145 # speaker = mmatrtajova # text = wood for wheat ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-146 # speaker = mmatrtajova # text = okay 1 okay okay INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-147 # speaker = mmatrtajova # text = and sheep for ore ? 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 ore ore NOUN NN Number=Sing 2 nmod 2:nmod:for _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-148 # speaker = Ash # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-149 # speaker = J # text = yay ! 1 yay yay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-150 # speaker = mmatrtajova # text = go ! 1 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-151 # speaker = Ash # text = i might finally get some wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 might might AUX MD VerbForm=Fin 4 aux 4:aux _ 3 finally finally ADV RB Degree=Pos 4 advmod 4:advmod _ 4 get get VERB VB VerbForm=Inf 0 root 0:root _ 5 some some DET DT _ 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = pilot14-152 # speaker = mmatrtajova # text = ash , want some clay ? 1 ash ash NOUN NN Number=Sing 3 vocative 3:vocative BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 some some DET DT _ 5 det 5:det _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot14-153 # speaker = Ash # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot14-154 # speaker = Ash # text = sheep ? 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-155 # speaker = mmatrtajova # text = yes , i want sheep : ) 1 yes yes INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 sheep sheep NOUN NNS Number=Plur 4 obj 4:obj _ 6 : : PUNCT : _ 4 punct 4:punct _ 7 ) ) PUNCT -RRB- _ 4 punct 4:punct _ # sent_id = pilot14-156 # speaker = J # text = me too 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = pilot14-157 # speaker = Ash # text = i want them too lol no 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 2 obj 2:obj _ 4 too too ADV RB Degree=Pos 2 advmod 2:advmod _ 5 lol lol INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 6 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes # sent_id = pilot14-158 # speaker = mmatrtajova # text = but i am trading ... move the rubber from sheep 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 trading trade VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 ... ... PUNCT , _ 4 punct 4:punct _ 6 move move VERB VB Mood=Imp|Person=2|VerbForm=Fin 4 parataxis 4:parataxis BeginSeg=Yes 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 rubber rubber NOUN NN Number=Sing 6 obj 6:obj _ 9 from from ADP IN _ 10 case 10:case _ 10 sheep sheep NOUN NNS Number=Plur 6 obl 6:obl:from _ # sent_id = pilot14-159 # speaker = mmatrtajova # text = robber 1 robber robber NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot14-160 # speaker = mmatrtajova # text = why put it on sheep ? 1 why why ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 put put VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 on on ADP IN _ 5 case 5:case _ 5 sheep sheep NOUN NN Number=Sing 2 obl 2:obl:on _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-161 # speaker = J # text = it 's literally at random where i put it i have no idea where is better , 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 literally literally ADV RB Degree=Pos 5 advmod 5:advmod _ 4 at at ADV RB Degree=Pos 5 case 5:case _ 5 random random ADJ JJ Degree=Pos 0 root 0:root _ 6 where where ADV WRB PronType=Int 8 mark 8:mark _ 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 put put VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 advcl 5:advcl:where _ 9 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 obj 8:obj _ 10 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj BeginSeg=Yes 11 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 parataxis 5:parataxis _ 12 no no DET DT Polarity=Neg 13 det 13:det _ 13 idea idea NOUN NN Number=Sing 11 obj 11:obj _ 14 where where ADV WRB PronType=Rel 16 advmod 16:advmod _ 15 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 16 cop 16:cop _ 16 better better ADJ JJR Degree=Cmp 13 acl:relcl 13:acl:relcl _ 17 , , PUNCT , _ 5 punct 5:punct _ # sent_id = pilot14-162 # speaker = J # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-163 # speaker = mmatrtajova # text = its no good ! 1 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 good good ADJ JJ Degree=Pos 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = pilot14-164 # speaker = mmatrtajova # text = well 1 well well INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-165 # speaker = Ash # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-166 # speaker = J # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-167 # speaker = J # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-168 # speaker = mmatrtajova # text = sheeep ! ! ! 1 sheeep sheeep INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ 3 ! ! PUNCT . _ 1 punct 1:punct _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-169 # speaker = Ash # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-170 # speaker = mmatrtajova # text = wont trade ! 1 wont wout AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-171 # speaker = Ash # text = jealous 1 jealous jealous ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot14-172 # speaker = mmatrtajova # text = move on ! 1 move move VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 on on ADV RB Degree=Pos 1 advmod 1:advmod _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-173 # speaker = J # text = let me have my turn ! 1 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 1 obj 1:obj|3:nsubj:xsubj _ 3 have have VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 turn turn NOUN NN Number=Sing 3 obj 3:obj _ 6 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-174 # speaker = J # text = chill 1 chill chill NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot14-175 # speaker = mmatrtajova # text = i have a lecture at 12 : ) well 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 lecture lecture NOUN NN Number=Sing 2 obj 2:obj _ 5 at at ADP IN _ 6 case 6:case _ 6 12 12 NUM CD NumForm=Digit|NumType=Card 4 nmod 4:nmod:at _ 7 : : PUNCT : _ 2 punct 2:punct _ 8 ) ) PUNCT -RRB- _ 2 punct 2:punct _ 9 well well INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes # sent_id = pilot14-176 # speaker = mmatrtajova # text = nice one ! 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 one one NOUN NN Number=Sing 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-177 # speaker = J # text = woooo 1 woooo woooo INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-178 # speaker = mmatrtajova # text = anyone trade clay for wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 wheat wheat NOUN NN Number=Sing 2 obl 2:obl:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-179 # speaker = mmatrtajova # text = or sheep or wood ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 or or CCONJ CC _ 4 cc 4:cc _ 4 wood wood NOUN NN Number=Sing 2 conj 2:conj:or _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-180 # speaker = Ash # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot14-181 # speaker = J # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot14-182 # speaker = J # text = ummm ... 1 ummm ummm INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-183 # speaker = J # text = sheep please 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 please please INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot14-184 # speaker = J # text = where 'd my sheep go ? 1 where where ADV WRB PronType=Int 5 advmod 5:advmod BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 5 aux 5:aux _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 sheep sheep NOUN NN Number=Sing 5 nsubj 5:nsubj _ 5 go go VERB VB VerbForm=Inf 0 root 0:root _ 6 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = pilot14-185 # speaker = mmatrtajova # text = not to me ... 1 not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 to to ADP IN _ 3 case 3:case _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ 4 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-186 # speaker = Ash # text = not to me either 1 not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 to to ADP IN _ 3 case 3:case _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ 4 either either CCONJ CC _ 3 cc:preconj 3:cc:preconj _ # sent_id = pilot14-187 # speaker = J # text = mneh 1 mneh mneh PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot14-188 # speaker = Ash # text = ADDTIME 1 ADDTIME ADDTIME PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot14-189 # speaker = J # text = someone has to win ! 1 someone someone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 win win VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-190 # speaker = J # text = come on 1 come come VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 on on ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = pilot14-191 # speaker = mmatrtajova # text = i cant stay longer so move it 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 cant cant AUX MD VerbForm=Fin 3 aux 3:aux _ 3 stay stay VERB VB VerbForm=Inf 0 root 0:root _ 4 longer longer ADV RBR Degree=Cmp 3 advmod 3:advmod _ 5 so so ADV RB _ 6 advmod 6:advmod _ 6 move move VERB VB Mood=Imp|Person=2|VerbForm=Fin 3 parataxis 3:parataxis _ 7 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 obj 6:obj _ # sent_id = pilot14-192 # speaker = J # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-193 # speaker = mmatrtajova # text = want sheep guys ? 1 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 sheep sheep NOUN NN Number=Sing 3 compound 3:compound _ 3 guys guy NOUN NNS Number=Plur 1 obj 1:obj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-194 # speaker = mmatrtajova # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-195 # speaker = J # text = lol i need a lot of stuff 1 lol lol INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 lot lot NOUN NN Number=Sing 3 obj 3:obj _ 6 of of ADP IN _ 7 case 7:case _ 7 stuff stuff NOUN NN Number=Sing 5 nmod 5:nmod:of _ # sent_id = pilot14-196 # speaker = mmatrtajova # text = move it please : ) 1 move move VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obj 1:obj _ 3 please please INTJ UH _ 1 discourse 1:discourse _ 4 : : PUNCT : _ 1 punct 1:punct _ 5 ) ) PUNCT -RRB- _ 1 punct 1:punct _ # sent_id = pilot14-197 # speaker = mmatrtajova # text = gee thanks : D 1 gee gee INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root _ 3 : : PUNCT : _ 2 punct 2:punct _ 4 D D PROPN NNP Number=Sing 2 appos 2:appos _ # sent_id = pilot14-198 # speaker = J # text = not a better place to put it eitheR ? 1 not not PART RB Polarity=Neg 4 advmod 4:advmod BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 3 better better ADJ JJR Degree=Cmp 4 amod 4:amod _ 4 place place NOUN NN Number=Sing 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 put put VERB VB VerbForm=Inf 4 acl 4:acl:to _ 7 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 obj 6:obj _ 8 eitheR either ADV RB _ 6 advmod 6:advmod _ 9 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot14-199 # speaker = J # text = is clay 1 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 cop 2:cop BeginSeg=Yes 2 clay clay PROPN NNP Number=Sing 0 root 0:root _ # sent_id = pilot14-200 # speaker = mmatrtajova # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-201 # speaker = J # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-202 # speaker = mmatrtajova # text = anyone has ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-203 # speaker = Ash # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-204 # speaker = J # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-205 # speaker = mmatrtajova # text = what for ash ? 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 ash ash NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-206 # speaker = Ash # text = i will swap 1 for wood sheep or clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 swap swap VERB VB VerbForm=Inf 0 root 0:root _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 wood wood NOUN NN Number=Sing 7 compound 7:compound _ 7 sheep sheep NOUN NNS Number=Plur 3 obl 3:obl:for _ 8 or or CCONJ CC _ 9 cc 9:cc _ 9 clay clay NOUN NN Number=Sing 7 conj 3:obl:for|7:conj:or _ # sent_id = pilot14-207 # speaker = mmatrtajova # text = dont have wood , can offer + wheat and 1 sheap for ore 1 dont dont AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 , , PUNCT , _ 6 punct 6:punct _ 5 can can AUX MD VerbForm=Fin 6 aux 6:aux _ 6 offer offer VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 parataxis 2:parataxis _ 7 + + SYM SYM _ 8 cc:preconj 8:cc:preconj _ 8 wheat wheat NOUN NN Number=Sing 6 obj 6:obj _ 9 and and CCONJ CC _ 11 cc 11:cc _ 10 1 1 NUM CD NumForm=Digit|NumType=Card 11 nummod 11:nummod _ 11 sheap sheap NOUN NN Number=Sing 8 conj 6:obj|8:conj:and _ 12 for for ADP IN _ 13 case 13:case _ 13 ore ore NOUN NN Number=Sing 11 nmod 11:nmod:for _ # sent_id = pilot14-208 # speaker = Ash # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-209 # speaker = mmatrtajova # text = shouldnt have done that 1 shouldnt shouldnt AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 have have AUX VB VerbForm=Inf 3 aux 3:aux _ 3 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ # sent_id = pilot14-210 # speaker = mmatrtajova # text = :P 1 :P :p SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-211 # speaker = Ash # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-212 # speaker = J # text = anyone have wheat or ore they can give for clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 ore ore NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 8 nsubj 8:nsubj _ 7 can can AUX MD VerbForm=Fin 8 aux 8:aux _ 8 give give VERB VB VerbForm=Inf 3 acl:relcl 3:acl:relcl _ 9 for for ADP IN _ 10 case 10:case _ 10 clay clay NOUN NN Number=Sing 8 obl 8:obl:for _ 11 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-213 # speaker = Ash # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot14-214 # speaker = J # text = lol you should just tell in future where to put this robber thing 1 lol lol INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 3 should should AUX MD VerbForm=Fin 5 aux 5:aux _ 4 just just ADV RB _ 5 advmod 5:advmod _ 5 tell tell VERB VB VerbForm=Inf 0 root 0:root _ 6 in in ADP IN _ 7 case 7:case _ 7 future future NOUN NN Number=Sing 5 obl 5:obl:in _ 8 where where ADV WRB PronType=Int 10 advmod 10:advmod _ 9 to to PART TO _ 10 mark 10:mark _ 10 put put VERB VB VerbForm=Inf 5 advcl 5:advcl:to _ 11 this this DET DT Number=Sing|PronType=Dem 13 det 13:det _ 12 robber robber NOUN NN Number=Sing 13 compound 13:compound _ 13 thing thing NOUN NN Number=Sing 10 obj 10:obj _ # sent_id = pilot14-215 # speaker = mmatrtajova # text = move on move on : ) 1 move move VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 on on ADP IN _ 3 case 3:case _ 3 move move NOUN NN Number=Sing 1 obl 1:obl:on_on _ 4 on on ADP IN _ 3 case 3:case _ 5 : : PUNCT : _ 1 punct 1:punct _ 6 ) ) PUNCT -RRB- _ 1 punct 1:punct _ # sent_id = pilot14-216 # speaker = mmatrtajova # text = J ? 1 J J PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-217 # speaker = J # text = yeh ... 1 yeh yeh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-218 # speaker = mmatrtajova # text = have any ore ? 1 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 any any DET DT _ 3 det 3:det _ 3 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-219 # speaker = mmatrtajova # text = or ash ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 ash ash NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-220 # speaker = J # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-221 # speaker = Ash # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-222 # speaker = mmatrtajova # text = ash ? 1 ash ash NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-223 # speaker = Ash # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-224 # speaker = mmatrtajova # text = okay , anyone has sheep ? 1 okay okay INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 anyone anyone PRON NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 4 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 sheep sheep NOUN NNS Number=Plur 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot14-225 # speaker = Ash # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-226 # speaker = J # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-227 # speaker = J # text = me clay you wood anyone ? 1 me I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 clay clay AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 wood wood VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 anyone anyone PRON NN Number=Sing 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot14-228 # speaker = Ash # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot14-229 # speaker = mmatrtajova # text = you ore me wood : D 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 ore ore VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 iobj 2:iobj _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 : : PUNCT : _ 4 punct 4:punct _ 6 D D PROPN NNP Number=Sing 4 appos 4:appos _ # sent_id = pilot14-230 # speaker = mmatrtajova # text = anyone has sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-231 # speaker = Ash # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot14-232 # speaker = J # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot14-233 # speaker = mmatrtajova # text = anyone wood and clay for 2 ores ? 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 1 flat 1:flat _ 3 and and CCONJ CC _ 4 cc 4:cc _ 4 clay clay NOUN NN Number=Sing 2 conj 1:flat|2:conj:and _ 5 for for ADP IN _ 7 case 7:case _ 6 2 2 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 ores ore NOUN NNS Number=Plur 1 nmod 1:nmod:for _ 8 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-234 # speaker = Ash # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = pilot14-235 # speaker = mmatrtajova # text = pleae 1 pleae pleae PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = pilot14-236 # speaker = mmatrtajova # text = please : ) 1 please please INTJ UH _ 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 ) ) PUNCT -RRB- _ 1 punct 1:punct _ # sent_id = pilot14-237 # speaker = Ash # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-238 # speaker = mmatrtajova # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-239 # speaker = mmatrtajova # text = i am leaving in 20 min ... :) please , lets try to finish it ( guys , 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 leaving leave VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 in in ADV RB Degree=Pos 3 advmod 3:advmod _ 5 20 20 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 min min NOUN NNS Number=Plur 3 obl:tmod 3:obl:tmod _ 7 ... ... PUNCT , _ 3 punct 3:punct _ 8 :) :) SYM NFP _ 3 discourse 3:discourse BeginSeg=Yes 9 please please INTJ UH _ 11 discourse 11:discourse _ 10 , , PUNCT , _ 11 punct 11:punct _ 11 lets let VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 parataxis 3:parataxis BeginSeg=Yes 12 try try VERB VB Mood=Imp|Person=2|VerbForm=Fin 11 parataxis 11:parataxis _ 13 to to PART TO _ 14 mark 14:mark _ 14 finish finish VERB VB VerbForm=Inf 12 xcomp 12:xcomp _ 15 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 14 obj 14:obj _ 16 ( ( PUNCT -LRB- _ 17 punct 17:punct BeginSeg=Yes 17 guys guy NOUN NNS Number=Plur 11 parataxis 11:parataxis _ 18 , , PUNCT , _ 17 punct 17:punct _ # sent_id = pilot14-240 # speaker = mmatrtajova # text = nice 1 nice nice ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot14-241 # speaker = mmatrtajova # text = does anyone have wheat ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot14-242 # speaker = mmatrtajova # text = where is ash ? 1 where where ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 ash ash NOUN NN Number=Sing 1 nsubj 1:nsubj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-243 # speaker = J # text = lol no idea 1 lol lol INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det BeginSeg=Yes 3 idea idea NOUN NN Number=Sing 0 root 0:root _ # sent_id = pilot14-244 # speaker = J # text = maybe we finish it then 1 maybe maybe ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 finish finish VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 then then ADV RB PronType=Dem 3 advmod 3:advmod _ # sent_id = pilot14-245 # speaker = J # text = screw it want them so you can win ? 1 screw screw VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obj 1:obj|3:nsubj:xsubj _ 3 want want VERB VB VerbForm=Inf 1 xcomp 1:xcomp BeginSeg=Yes 4 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 3 obj 3:obj _ 5 so so SCONJ IN _ 8 mark 8:mark _ 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 7 can can AUX MD VerbForm=Fin 8 aux 8:aux _ 8 win win VERB VB VerbForm=Inf 3 advcl 3:advcl:so _ 9 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-246 # speaker = J # text = sure i have wheat and wood. . 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 ccomp 1:ccomp _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 and and CCONJ CC _ 6 cc 6:cc _ 6 wood. wood. NOUN NN Number=Sing 4 conj 3:obj|4:conj:and _ 7 . . PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-247 # speaker = mmatrtajova # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-248 # speaker = J # text = lol fair enough 1 lol lol INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 fair fair ADJ JJ Degree=Pos 3 amod 3:amod BeginSeg=Yes 3 enough enough ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = pilot14-249 # speaker = mmatrtajova # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-250 # speaker = mmatrtajova # text = go , please : ) 1 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 please please INTJ UH _ 1 discourse 1:discourse _ 4 : : PUNCT : _ 1 punct 1:punct _ 5 ) ) PUNCT -RRB- _ 1 punct 1:punct _ # sent_id = pilot14-251 # speaker = mmatrtajova # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-252 # speaker = Markus # text = Ash will be back , I think . 1 Ash Ash PROPN NNP Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 back back ADV RB Degree=Pos 0 root 0:root _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 8 . . PUNCT . _ 4 punct 4:punct _ # sent_id = pilot14-253 # speaker = Markus # text = but just continue . 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 continue continue VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = pilot14-254 # speaker = mmatrtajova # text = no need to come back now 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 need need NOUN NN Number=Sing 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 come come VERB VB VerbForm=Inf 2 acl 2:acl:to _ 5 back back ADV RB Degree=Pos 4 advmod 4:advmod _ 6 now now ADV RB _ 4 advmod 4:advmod _ # sent_id = pilot14-255 # speaker = mmatrtajova # text = does the game finish when one ends ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 game game NOUN NN Number=Sing 4 nsubj 4:nsubj _ 4 finish finish VERB VB VerbForm=Inf 0 root 0:root _ 5 when when ADV WRB PronType=Int 7 mark 7:mark _ 6 one one NUM CD NumForm=Word|NumType=Card 7 nsubj 7:nsubj _ 7 ends end VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 advcl 4:advcl:when _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot14-256 # speaker = Markus # text = hehe 1 hehe hehe INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-257 # speaker = Markus # text = well done ! 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-258 # speaker = mmatrtajova # text = thanks :) 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = pilot14-259 # speaker = mmatrtajova # text = now what ? 1 now now ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 what what PRON WP PronType=Int 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-260 # speaker = Markus # text = Please remember to fill in the questionnaire . 1 Please please INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 remember remember VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 fill fill VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 in in ADP RP _ 4 compound:prt 4:compound:prt _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 questionnaire questionnaire NOUN NN Number=Sing 4 obj 4:obj _ 8 . . PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-261 # speaker = mmatrtajova # text = okay ... and where is your office ? 1 okay okay INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 4 punct 4:punct _ 3 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 4 where where ADV WRB PronType=Int 0 root 0:root _ 5 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 6 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 office office NOUN NN Number=Sing 4 nsubj 4:nsubj _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = pilot14-262 # speaker = Markus # text = You can collect your compensation in my office 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 collect collect VERB VB VerbForm=Inf 0 root 0:root _ 4 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 compensation compensation NOUN NN Number=Sing 3 obj 3:obj _ 6 in in ADP IN _ 8 case 8:case _ 7 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 8 office office NOUN NN Number=Sing 3 obl 3:obl:in _ # sent_id = pilot14-263 # speaker = Markus # text = Informatics 3.24 1 Informatics informatic NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 3.24 3.24 NUM CD NumForm=Digit|NumType=Card 1 nmod:tmod 1:nmod:tmod _ # sent_id = pilot14-264 # speaker = J # text = when ? 1 when when ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-265 # speaker = Markus # text = Today 's not so good , as I 'll be out quitew a bit 1 Today today NOUN NN Number=Sing 5 nsubj 5:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 not not PART RB Polarity=Neg 5 advmod 5:advmod _ 4 so so ADV RB _ 5 advmod 5:advmod _ 5 good good ADJ JJ Degree=Pos 0 root 0:root _ 6 , , PUNCT , _ 5 punct 5:punct _ 7 as as SCONJ IN _ 11 mark 11:mark _ 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 9 'll will AUX MD VerbForm=Fin 11 aux 11:aux _ 10 be be AUX VB VerbForm=Inf 11 cop 11:cop _ 11 out out ADV RB _ 5 advcl 5:advcl:as _ 12 quitew quitew ADV RB Degree=Pos 14 advmod 14:advmod _ 13 a a DET DT Definite=Ind|PronType=Art 14 det 14:det _ 14 bit bit NOUN NN Number=Sing 11 obl:tmod 11:obl:tmod _ # sent_id = pilot14-266 # speaker = J # text = when ? 1 when when ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-267 # speaker = ash # text = argh sorry 1 argh argh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse _ # sent_id = pilot14-268 # speaker = Markus # text = Any time other than Thursday afternoon 1 Any any DET DT _ 2 det 2:det BeginSeg=Yes 2 time time NOUN NN Number=Sing 0 root 0:root _ 3 other other ADJ JJ Degree=Pos 2 amod 2:amod _ 4 than than ADP IN _ 6 case 6:case _ 5 Thursday Thursday PROPN NNP Number=Sing 6 compound 6:compound _ 6 afternoon afternoon NOUN NN Number=Sing 3 obl 3:obl:than _ # sent_id = pilot14-269 # speaker = ash # text = it threw me off 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 threw throw VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 obj 2:obj _ 4 off off ADP RP _ 2 compound:prt 2:compound:prt _ # sent_id = pilot14-270 # speaker = J # text = tomorrow around 1.30 ? 1 tomorrow tomorrow NOUN NN Number=Sing 3 compound 3:compound BeginSeg=Yes 2 around around ADV RB Degree=Pos 3 advmod 3:advmod _ 3 1.30 1.30 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = pilot14-271 # speaker = mmatrtajova # text = okay , i will come tomorrow , around 1020 1 okay okay INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 will will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 come come VERB VB VerbForm=Inf 0 root 0:root _ 6 tomorrow tomorrow NOUN NN Number=Sing 5 obl:tmod 5:obl:tmod _ 7 , , PUNCT , _ 5 punct 5:punct _ 8 around around ADV RB Degree=Pos 9 advmod 9:advmod _ 9 1020 1020 NUM CD NumForm=Digit|NumType=Card 5 obl:tmod 5:obl:tmod _ # sent_id = pilot14-272 # speaker = Markus # text = No problem Ash 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 problem problem NOUN NN Number=Sing 0 root 0:root _ 3 Ash Ash PROPN NNP Number=Sing 2 vocative 2:vocative _ # sent_id = pilot14-273 # speaker = Markus # text = OK 1 OK ok INTJ UH Abbr=Yes 0 root 0:root BeginSeg=Yes # sent_id = pilot14-274 # speaker = mmatrtajova # text = :) thanks ! 1 :) :) SYM NFP _ 2 discourse 2:discourse BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = pilot14-275 # speaker = Markus # text = Ash , please remembe to fill in the questionnaire 1 Ash Ash PROPN NNP Number=Sing 4 vocative 4:vocative BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 please please INTJ UH _ 4 discourse 4:discourse _ 4 remembe remembe VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 fill fill VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 in in ADP RP _ 6 compound:prt 6:compound:prt _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 questionnaire questionnaire NOUN NN Number=Sing 6 obj 6:obj _ # sent_id = pilot14-276 # speaker = mmatrtajova # text = ash , I cant , off to a lecture 1 ash ash INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 cant cant AUX MD VerbForm=Fin 6 aux 6:aux _ 5 , , PUNCT , _ 6 punct 6:punct _ 6 off off ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 7 to to ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 lecture lecture NOUN NN Number=Sing 6 obl 6:obl:to _ # sent_id = pilot14-277 # speaker = ash # text = ok will do 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 3 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = pilot14-278 # speaker = ash # text = oh ok are we stopping 1 oh oh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 ok ok INTJ UH _ 5 discourse 5:discourse _ 3 are be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux BeginSeg=Yes 4 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 stopping stop VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ # sent_id = pilot14-279 # speaker = Markus # text = Money in my office 1 Money money NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 in in ADP IN _ 4 case 4:case _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 office office NOUN NN Number=Sing 1 nmod 1:nmod:in _ # sent_id = pilot14-280 # speaker = mmatrtajova # text = well , thanks , it was a great game ! 1 well well INTJ UH _ 9 discourse 9:discourse BeginSeg=Yes 2 , , PUNCT , _ 9 punct 9:punct _ 3 thanks thanks NOUN NN Number=Sing 9 discourse 9:discourse _ 4 , , PUNCT , _ 9 punct 9:punct _ 5 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 9 nsubj 9:nsubj _ 6 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 9 cop 9:cop _ 7 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 8 great great ADJ JJ Degree=Pos 9 amod 9:amod _ 9 game game NOUN NN Number=Sing 0 root 0:root _ 10 ! ! PUNCT . _ 9 punct 9:punct _ # sent_id = pilot14-281 # speaker = Markus # text = Informatics Forum 3.24 1 Informatics informatic NOUN NNS Number=Plur 2 compound 2:compound BeginSeg=Yes 2 Forum Forum PROPN NNP Number=Sing 0 root 0:root _ 3 3.24 3.24 NUM CD NumForm=Digit|NumType=Card 2 appos 2:appos _ # sent_id = pilot14-282 # speaker = ash # text = yeah thanks that was fun 1 yeah yeah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 3 that that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj BeginSeg=Yes 4 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 5 fun fun ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ # sent_id = pilot14-283 # speaker = Markus # text = good to hear 1 good good ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 hear hear VERB VB VerbForm=Inf 1 advcl 1:advcl:to _ # sent_id = pilot14-284 # speaker = ash # text = when is a good time to come get the money markus ? 1 when when ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 good good ADJ JJ Degree=Pos 5 amod 5:amod _ 5 time time NOUN NN Number=Sing 1 nsubj 1:nsubj _ 6 to to PART TO _ 7 mark 7:mark _ 7 come come VERB VB VerbForm=Inf 5 acl 5:acl:to _ 8 get get VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 money money NOUN NN Number=Sing 8 obj 8:obj _ 11 markus markus PROPN NNP Number=Sing 10 appos 10:appos _ 12 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = pilot14-285 # speaker = Markus # text = anytime except today and Thu afternoon 1 anytime anytime ADV RB _ 0 root 0:root BeginSeg=Yes 2 except except ADP IN _ 3 case 3:case _ 3 today today NOUN NN Number=Sing 1 obl 1:obl:except _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 Thu Thu PROPN NNP Number=Sing 3 conj 1:obl:except|3:conj:and _ 6 afternoon afternoon NOUN NN Number=Sing 1 obl:tmod 1:obl:tmod _ # sent_id = pilot14-286 # speaker = ash # text = ok cool 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = pilot14-287 # speaker = ash # text = bye 1 bye bye INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = pilot14-288 # speaker = mmatrtajova # text = bye 1 bye bye INTJ UH _ 0 root 0:root BeginSeg=Yes # newdoc id = s1-league1-game1 # sent_id = s1-league1-game1-1 # speaker = william # text = hi niko 1 hi hi INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 niko niko PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s1-league1-game1-2 # speaker = gotwood4sheep # text = evening ! 1 evening evening NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-3 # speaker = william # text = it barely feels like evening it 's so sunny , 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 barely barely ADV RB Degree=Pos 3 advmod 3:advmod _ 3 feels feel VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 like like ADP IN _ 5 case 5:case _ 5 evening evening NOUN NN Number=Sing 3 obl 3:obl:like _ 6 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 9 nsubj 9:nsubj BeginSeg=Yes 7 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 8 so so ADV RB _ 9 advmod 9:advmod _ 9 sunny sunny ADJ JJ Degree=Pos 3 parataxis 3:parataxis _ 10 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s1-league1-game1-4 # speaker = gotwood4sheep # text = yup , hi tomas ! 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 hi hi INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 4 tomas tomas NOUN NNS Number=Plur 1 vocative 1:vocative _ 5 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-5 # speaker = gotwood4sheep # text = it was horrible on the weekend , now glorious yeah 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 cop 3:cop _ 3 horrible horrible ADJ JJ Degree=Pos 0 root 0:root _ 4 on on ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 weekend weekend NOUN NN Number=Sing 3 obl 3:obl:on _ 7 , , PUNCT , _ 3 punct 3:punct _ 8 now now ADV RB _ 9 advmod 9:advmod BeginSeg=Yes 9 glorious glorious ADJ JJ Degree=Pos 3 parataxis 3:parataxis _ 10 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes # sent_id = s1-league1-game1-6 # speaker = tomas.kostan # text = hi there :) 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 there there ADV RB PronType=Dem 1 advmod 1:advmod _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-7 # speaker = gotwood4sheep # text = and light till after 11 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 light light NOUN NN Number=Sing 0 root 0:root _ 3 till till ADP IN _ 5 case 5:case _ 4 after after ADP IN _ 5 case 5:case _ 5 11 11 NUM CD NumForm=Digit|NumType=Card 2 nmod 2:nmod:till_after _ # sent_id = s1-league1-game1-8 # speaker = gotwood4sheep # text = shall we start ? 1 shall shall AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 start start VERB VB VerbForm=Inf 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-9 # speaker = william # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-10 # speaker = gotwood4sheep # text = good luck all ! 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 luck luck NOUN NN Number=Sing 0 root 0:root _ 3 all all DET DT _ 2 vocative 2:vocative _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-11 # speaker = gotwood4sheep # text = feels like a more open board with 3 players 1 feels feel VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 like like ADP IN _ 6 case 6:case _ 3 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 4 more more ADV RBR Degree=Cmp 5 advmod 5:advmod _ 5 open open ADJ JJ Degree=Pos 6 amod 6:amod _ 6 board board NOUN NN Number=Sing 1 obl 1:obl:like _ 7 with with ADP IN _ 9 case 9:case _ 8 3 3 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 players player NOUN NNS Number=Plur 6 nmod 6:nmod:with _ # sent_id = s1-league1-game1-12 # speaker = gotwood4sheep # text = anyone want to swap a clay for a wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 swap swap VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 wheat wheat NOUN NN Number=Sing 4 obl 4:obl:for _ 10 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-13 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-14 # speaker = tomas.kostan # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-15 # speaker = gotwood4sheep # text = understood ;) 1 understood understand VERB VBN Mood=Ind|Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes 2 ;) ;) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-16 # speaker = tomas.kostan # text = can i get an ore from someone ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 from from ADP IN _ 7 case 7:case _ 7 someone someone PRON NN Number=Sing 3 obl 3:obl:from _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-17 # speaker = william # text = for a sheep ? 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 sheep sheep NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-18 # speaker = gotwood4sheep # text = afraid not :( 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not PART RB Polarity=Neg 1 advmod 1:advmod _ 3 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-19 # speaker = tomas.kostan # text = for a sheep :) 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 sheep sheep NOUN NN Number=Sing 0 root 0:root _ 4 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game1-20 # speaker = william # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-21 # speaker = gotwood4sheep # text = I can offer a wheat anyone got another sheep ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 anyone anyone PRON NN Number=Sing 7 nsubj 7:nsubj BeginSeg=Yes 7 got get VERB VBN Tense=Past|VerbForm=Part 5 acl:relcl 5:acl:relcl _ 8 another another DET DT _ 9 det 9:det _ 9 sheep sheep NOUN NN Number=Sing 7 obj 7:obj _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-22 # speaker = tomas.kostan # text = nope sry 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sry sry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-23 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-24 # speaker = gotwood4sheep # text = okey dokey 1 okey okey INTJ UH _ 0 root 0:root BeginSeg=Yes 2 dokey dokey INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-25 # speaker = william # text = oops 1 oops oops INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-26 # speaker = william # text = need a sheep i have an ore to give , 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 sheep sheep NOUN NN Number=Sing 1 obj 1:obj _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 5 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 acl:relcl 3:acl:relcl _ 6 an a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 ore ore NOUN NN Number=Sing 5 obj 5:obj _ 8 to to PART TO _ 9 mark 9:mark _ 9 give give VERB VB VerbForm=Inf 7 acl 7:acl:to _ 10 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s1-league1-game1-27 # speaker = gotwood4sheep # text = no sheeps here :( 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sheeps sheep NOUN NNS Number=Plur 0 root 0:root _ 3 here here ADV RB PronType=Dem 2 advmod 2:advmod _ 4 :( :( SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game1-28 # speaker = tomas.kostan # text = sry not interested in ore anymore 1 sry sry NOUN NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 not not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 interested interested ADJ JJ Degree=Pos 0 root 0:root _ 4 in in ADP IN _ 5 case 5:case _ 5 ore ore NOUN NN Number=Sing 3 obl 3:obl:in _ 6 anymore anymore ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s1-league1-game1-29 # speaker = tomas.kostan # text = finally 1 finally finally ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-30 # speaker = gotwood4sheep # text = good rhyme :D ore anymore , 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 rhyme rhyme NOUN NN Number=Sing 0 root 0:root _ 3 :D :d SYM NFP _ 2 discourse 2:discourse _ 4 ore ore NOUN NN Number=Sing 2 parataxis 2:parataxis BeginSeg=Yes 5 anymore anymore ADV RB Degree=Pos 2 advmod 2:advmod _ 6 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league1-game1-31 # speaker = gotwood4sheep # text = anyone want to trade me a clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-32 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-33 # speaker = gotwood4sheep # text = I have a range of goodies to offer 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 range range NOUN NN Number=Sing 2 obj 2:obj _ 5 of of ADP IN _ 6 case 6:case _ 6 goodies goody NOUN NNS Number=Plur 4 nmod 4:nmod:of _ 7 to to PART TO _ 8 mark 8:mark _ 8 offer offer VERB VB VerbForm=Inf 6 acl 6:acl:to _ # sent_id = s1-league1-game1-34 # speaker = tomas.kostan # text = no clay in here 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 in in ADP IN _ 4 case 4:case _ 4 here here ADV RB PronType=Dem 2 nmod 2:nmod:in _ # sent_id = s1-league1-game1-35 # speaker = gotwood4sheep # text = ok then :D 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 then then ADV RB PronType=Dem 1 advmod 1:advmod _ 3 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-36 # speaker = william # text = giving wheat can i get a sheep ? 1 giving give VERB VBG VerbForm=Ger 5 csubj 5:csubj BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 1 obj 1:obj _ 3 can can AUX MD VerbForm=Fin 5 aux 5:aux BeginSeg=Yes 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 get get VERB VB VerbForm=Inf 0 root 0:root _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 sheep sheep NOUN NN Number=Sing 5 obj 5:obj _ 8 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game1-37 # speaker = gotwood4sheep # text = still no furry beasties here 1 still still ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 2 no no DET DT Polarity=Neg 4 det 4:det _ 3 furry furry NOUN NN Number=Sing 4 compound 4:compound _ 4 beasties beasty NOUN NNS Number=Plur 0 root 0:root _ 5 here here ADV RB PronType=Dem 4 advmod 4:advmod _ # sent_id = s1-league1-game1-38 # speaker = tomas.kostan # text = no sry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sry sry NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game1-39 # speaker = gotwood4sheep # text = methinks I missed the sheep train earlier 1 methinks methinks INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 missed miss VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 sheep sheep NOUN NN Number=Sing 6 compound 6:compound _ 6 train train NOUN NN Number=Sing 3 obj 3:obj _ 7 earlier earlier ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s1-league1-game1-40 # speaker = william # text = yeah me too 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 1 vocative 1:vocative _ 3 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league1-game1-41 # speaker = william # text = can i get an ore ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-42 # speaker = tomas.kostan # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-43 # speaker = gotwood4sheep # text = what for. . :D 1 what what DET WDT PronType=Int 2 det 2:det BeginSeg=Yes 2 for. for. NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ 4 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game1-44 # speaker = william # text = a wheat ? 1 a a DET DT Definite=Ind|PronType=Art 2 det 2:det BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-45 # speaker = gotwood4sheep # text = i have a bounty crop 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 bounty bounty NOUN NN Number=Sing 5 compound 5:compound _ 5 crop crop NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game1-46 # speaker = william # text = how about a wood then ? 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 4 case 4:case _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 1 obl 1:obl:about _ 5 then then ADV RB PronType=Dem 1 advmod 1:advmod _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-47 # speaker = gotwood4sheep # text = clay or sheep are my primary desires 1 clay clay NOUN NN Number=Sing 7 nsubj 7:nsubj BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 sheep sheep NOUN NNS Number=Plur 1 conj 1:conj:or|7:nsubj _ 4 are be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 6 primary primary ADJ JJ Degree=Pos 7 amod 7:amod _ 7 desires desire NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league1-game1-48 # speaker = william # text = alright a clay 1 alright alright INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game1-49 # speaker = gotwood4sheep # text = ok ! 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-50 # speaker = william # text = thanks a bunch 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 bunch bunch NOUN NN Number=Sing 1 nmod:npmod 1:nmod:npmod _ # sent_id = s1-league1-game1-51 # speaker = gotwood4sheep # text = boo :D 1 boo boo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-52 # speaker = tomas.kostan # text = can i get a wood ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-53 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-54 # speaker = gotwood4sheep # text = um i just gave you one ;) 1 um um INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 gave give VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 iobj 4:iobj _ 6 one one NUM CD NumForm=Word|NumType=Card 4 obj 4:obj _ 7 ;) ;) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game1-55 # speaker = tomas.kostan # text = alright ... what about some wheat ? 1 alright alright INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 3 punct 3:punct _ 3 what what PRON WP PronType=Int 0 root 0:root _ 4 about about ADP IN _ 6 case 6:case _ 5 some some DET DT _ 6 det 6:det _ 6 wheat wheat NOUN NN Number=Sing 3 nmod 3:nmod:about _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-56 # speaker = william # text = no sry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sry sry NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game1-57 # speaker = gotwood4sheep # text = alas I now require my remaining goods 1 alas alas INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 now now ADV RB _ 4 advmod 4:advmod _ 4 require require VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 6 remaining remain VERB VBG VerbForm=Ger 7 amod 7:amod _ 7 goods goods NOUN NNS Number=Plur 4 obj 4:obj _ # sent_id = s1-league1-game1-58 # speaker = tomas.kostan # text = ore ? :D 1 ore ore PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ 3 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-59 # speaker = tomas.kostan # text = come on guys :D 1 come come VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 on on ADP IN _ 3 case 3:case _ 3 guys guy NOUN NNS Number=Plur 1 obl 1:obl:on _ 4 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-60 # speaker = william # text = ca n't 1 ca can AUX MD VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 n't not PART RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = s1-league1-game1-61 # speaker = gotwood4sheep # text = next time maybe ! 1 next next ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 time time NOUN NN Number=Sing 0 root 0:root _ 3 maybe maybe ADV RB _ 2 advmod 2:advmod _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-62 # speaker = gotwood4sheep # text = got sheep ? 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 1 obj 1:obj _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-63 # speaker = gotwood4sheep # text = I got wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game1-64 # speaker = william # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-65 # speaker = tomas.kostan # text = sry not interested anymore 1 sry sry NOUN NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 not not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 interested interested ADJ JJ Degree=Pos 0 root 0:root _ 4 anymore anymore ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s1-league1-game1-66 # speaker = gotwood4sheep # text = kk 1 kk kk PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-67 # speaker = gotwood4sheep # text = ouch 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-68 # speaker = tomas.kostan # text = i knew it :D 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 knew know VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game1-69 # speaker = william # text = tomas , I will give you 2 wood for a sheep ... 1 tomas tomas NOUN NNS Number=Plur 5 vocative 5:vocative BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 will will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 give give VERB VB VerbForm=Inf 0 root 0:root _ 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 iobj 5:iobj _ 7 2 2 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 wood wood NOUN NN Number=Sing 5 obj 5:obj _ 9 for for ADP IN _ 11 case 11:case _ 10 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 sheep sheep NOUN NN Number=Sing 5 obl 5:obl:for _ 12 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game1-70 # speaker = tomas.kostan # text = i just discarded all of my sheep ... :/ 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 discarded discard VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 all all DET DT _ 3 obj 3:obj _ 5 of of ADP IN _ 7 case 7:case _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 sheep sheep NOUN NNS Number=Plur 4 nmod 4:nmod:of _ 8 ... ... PUNCT . _ 3 punct 3:punct _ 9 :/ :/ SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game1-71 # speaker = william # text = oops 1 oops oops INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-72 # speaker = gotwood4sheep # text = aww 1 aww aww INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-73 # speaker = tomas.kostan # text = ore anyone ? 1 ore ore VERB VB Mood=Imp|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 1 obj 1:obj _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-74 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-75 # speaker = gotwood4sheep # text = i have a man on my ore pile ... 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 man man NOUN NN Number=Sing 2 obj 2:obj _ 5 on on ADP IN _ 8 case 8:case _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 7 ore ore NOUN NN Number=Sing 8 compound 8:compound _ 8 pile pile NOUN NN Number=Sing 4 nmod 4:nmod:on _ 9 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-76 # speaker = gotwood4sheep # text = and the man is n't me :( 1 and and CCONJ CC _ 6 cc 6:cc BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 man man NOUN NN Number=Sing 6 nsubj 6:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ 7 :( :( SYM NFP _ 6 discourse 6:discourse _ # sent_id = s1-league1-game1-77 # speaker = tomas.kostan # text = i see ... 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-78 # speaker = tomas.kostan # text = ore to spare william ? 1 ore ore NOUN NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 spare spare VERB VB VerbForm=Inf 0 root 0:root _ 4 william william PROPN NNP Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-79 # speaker = gotwood4sheep # text = 3s are treating you well 1 3s 3 NOUN NNS Number=Plur 3 nsubj 3:nsubj BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 treating treat VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ 5 well well ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s1-league1-game1-80 # speaker = gotwood4sheep # text = kerching 1 kerching kerching NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-81 # speaker = william # text = ^^ i need sheep as always 1 ^^ ^^ SYM NFP _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 as as ADV RB _ 6 advmod 6:advmod _ 6 always always ADV RB _ 3 advmod 3:advmod _ # sent_id = s1-league1-game1-82 # speaker = tomas.kostan # text = wheat ? 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-83 # speaker = tomas.kostan # text = wood ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-84 # speaker = william # text = no sry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sry sry NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game1-85 # speaker = gotwood4sheep # text = anyone got clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 clay clay ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-86 # speaker = william # text = for a sheep 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 sheep sheep NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game1-87 # speaker = gotwood4sheep # text = sorry , I know they are in high demand too i have 0 sheep , 1 sorry sorry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 9 nsubj 9:nsubj _ 6 are be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 7 in in ADP IN _ 9 case 9:case _ 8 high high ADJ JJ Degree=Pos 9 amod 9:amod _ 9 demand demand NOUN NN Number=Sing 4 ccomp 4:ccomp _ 10 too too ADV RB Degree=Pos 12 advmod 12:advmod _ 11 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 12 nsubj 12:nsubj BeginSeg=Yes 12 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 13 0 0 NUM CD NumForm=Digit|NumType=Card 14 nummod 14:nummod _ 14 sheep sheep NOUN NNS Number=Plur 12 obj 12:obj _ 15 , , PUNCT , _ 4 punct 4:punct _ # sent_id = s1-league1-game1-88 # speaker = gotwood4sheep # text = tomas , any clay ? ? 1 tomas tomas PROPN NNP Number=Sing 4 vocative 4:vocative BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 any any DET DT _ 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game1-89 # speaker = gotwood4sheep # text = i appreciate we 're all sheepless 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 appreciate appreciate VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 4 're be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 all all ADV RB Degree=Pos 6 advmod 6:advmod _ 6 sheepless sheepless ADJ JJ Degree=Pos 2 ccomp 2:ccomp _ # sent_id = s1-league1-game1-90 # speaker = tomas.kostan # text = no clay :( robber steals it all ! 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 :( :( SYM NFP _ 2 discourse 2:discourse _ 4 robber robber NOUN NN Number=Sing 5 nsubj 5:nsubj BeginSeg=Yes 5 steals steal VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 obj 5:obj _ 7 all all DET DT _ 6 det 6:det _ 8 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-91 # speaker = gotwood4sheep # text = so he does , my bad ... 1 so so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj _ 3 does do VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss BeginSeg=Yes 6 bad bad ADJ JJ Degree=Pos 3 parataxis 3:parataxis _ 7 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-92 # speaker = gotwood4sheep # text = 8 ouch 1 8 8 X LS _ 0 root 0:root BeginSeg=Yes 2 ouch ouch INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-93 # speaker = gotwood4sheep # text = i wanted y'all to make clay too ... ... 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 wanted want VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 y'all y'all PRON PRP Case=Acc 2 obj 2:obj|5:nsubj:xsubj _ 4 to to PART TO _ 5 mark 5:mark _ 5 make make VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 6 clay clay NOUN NN Number=Sing 5 obj 5:obj _ 7 too too ADV RB Degree=Pos 5 advmod 5:advmod _ 8 ... ... PUNCT , _ 2 punct 2:punct _ 9 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-94 # speaker = tomas.kostan # text = i know 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game1-95 # speaker = tomas.kostan # text = i will give you sheep for a clay ! 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 clay clay NOUN NN Number=Sing 3 obl 3:obl:for _ 9 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-96 # speaker = gotwood4sheep # text = i have no clay :( 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 5 :( :( SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game1-97 # speaker = gotwood4sheep # text = honest 1 honest honest ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-98 # speaker = william # text = here 1 here here ADV RB PronType=Dem 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-99 # speaker = gotwood4sheep # text = william , how much for your clay :) 1 william william PROPN NNP Number=Sing 4 vocative 4:vocative BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 how how ADV WRB PronType=Int 4 advmod 4:advmod _ 4 much much ADJ JJ Degree=Pos 0 root 0:root _ 5 for for ADP IN _ 7 case 7:case _ 6 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 clay clay NOUN NN Number=Sing 4 obl 4:obl:for _ 8 :) :) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game1-100 # speaker = william # text = none left to trade 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 left leave VERB VBN Tense=Past|VerbForm=Part 1 acl 1:acl _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ # sent_id = s1-league1-game1-101 # speaker = gotwood4sheep # text = c'est pas vrai 1 c'est c'est NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 pas pas PROPN NNP Number=Sing|Polarity=Neg 1 vocative 1:vocative _ 3 vrai vrai PROPN NNP Number=Sing 1 appos 1:appos _ # sent_id = s1-league1-game1-102 # speaker = william # text = to trade ;) 1 to to PART TO _ 2 mark 2:mark BeginSeg=Yes 2 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 ;) ;) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game1-103 # speaker = gotwood4sheep # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-104 # speaker = gotwood4sheep # text = ouch :( 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-105 # speaker = gotwood4sheep # text = robbed 1 robbed rob VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-106 # speaker = william # text = argh ! 1 argh argh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-107 # speaker = tomas.kostan # text = what was that ? :D 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 1 cop 1:cop _ 3 that that PRON DT Number=Sing|PronType=Dem 1 nsubj 1:nsubj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ 5 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-108 # speaker = gotwood4sheep # text = william , you 're a true diplomat 1 william william PROPN NNP Number=Sing 7 vocative 7:vocative BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 4 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 true true ADJ JJ Degree=Pos 7 amod 7:amod _ 7 diplomat diplomat NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game1-109 # speaker = william # text = ^^ it might just pay off in the long run 1 ^^ ^^ SYM NFP _ 5 discourse 5:discourse BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 3 might might AUX MD VerbForm=Fin 5 aux 5:aux _ 4 just just ADV RB _ 5 advmod 5:advmod _ 5 pay pay VERB VB VerbForm=Inf 0 root 0:root _ 6 off off ADP RP _ 5 compound:prt 5:compound:prt _ 7 in in ADP IN _ 10 case 10:case _ 8 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 9 long long ADJ JJ Degree=Pos 10 amod 10:amod _ 10 run run NOUN NN Number=Sing 5 obl 5:obl:in _ # sent_id = s1-league1-game1-110 # speaker = tomas.kostan # text = clay to spare ? :) 1 clay clay ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 spare spare VERB VB VerbForm=Inf 1 csubj 1:csubj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ 5 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-111 # speaker = william # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-112 # speaker = gotwood4sheep # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-113 # speaker = william # text = i need ore or wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ # sent_id = s1-league1-game1-114 # speaker = tomas.kostan # text = for a wood ? 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-115 # speaker = william # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-116 # speaker = gotwood4sheep # text = william , can you spare another clay for another wood ? 1 william william PROPN NNP Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 spare spare VERB VB VerbForm=Inf 0 root 0:root _ 6 another another DET DT _ 7 det 7:det _ 7 clay clay NOUN NN Number=Sing 5 obj 5:obj _ 8 for for ADP IN _ 10 case 10:case _ 9 another another DET DT _ 10 det 10:det _ 10 wood wood NOUN NN Number=Sing 5 obl 5:obl:for _ 11 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game1-117 # speaker = gotwood4sheep # text = or are you now wooded up 1 or or CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux:pass 5:aux:pass _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj:pass 5:nsubj:pass _ 4 now now ADV RB _ 5 advmod 5:advmod _ 5 wooded wood VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 6 up up ADP RP _ 5 compound:prt 5:compound:prt _ # sent_id = s1-league1-game1-118 # speaker = william # text = wooded up ;) 1 wooded wood VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes 2 up up ADP RP _ 1 compound:prt 1:compound:prt _ 3 ;) ;) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-119 # speaker = gotwood4sheep # text = no worries then :) 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 then then ADV RB PronType=Dem 2 advmod 2:advmod _ 4 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game1-120 # speaker = william # text = but i saw the spot first ... sry about this , 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 saw see VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 spot spot NOUN NN Number=Sing 3 obj 3:obj _ 6 first first ADV RB Degree=Pos|NumType=Ord 3 advmod 3:advmod _ 7 ... ... PUNCT , _ 8 punct 8:punct _ 8 sry sry NOUN NN Number=Sing 3 parataxis 3:parataxis BeginSeg=Yes 9 about about ADP IN _ 10 case 10:case _ 10 this this PRON DT Number=Sing|PronType=Dem 8 nmod 8:nmod:about _ 11 , , PUNCT , _ 8 punct 8:punct _ # sent_id = s1-league1-game1-121 # speaker = gotwood4sheep # text = wowzer 1 wowzer wowzer PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-122 # speaker = gotwood4sheep # text = quite the chain 1 quite quite DET PDT _ 3 det:predet 3:det:predet BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 chain chain NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game1-123 # speaker = tomas.kostan # text = not again william :D 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 again again ADV RB Degree=Pos 3 advmod 3:advmod _ 3 william william PROPN NNP Number=Sing 0 root 0:root _ 4 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game1-124 # speaker = tomas.kostan # text = just one turn . just one :D 1 just just ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 one one NUM CD NumForm=Word|NumType=Card 3 nummod 3:nummod _ 3 turn turn NOUN NN Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ 5 just just ADV RB _ 6 advmod 6:advmod _ 6 one one NUM CD NumForm=Word|NumType=Card 3 appos 3:appos _ 7 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game1-125 # speaker = gotwood4sheep # text = anyone got ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-126 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-127 # speaker = tomas.kostan # text = no sry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sry sry NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game1-128 # speaker = gotwood4sheep # text = no worries then 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 then then ADV RB PronType=Dem 2 advmod 2:advmod _ # sent_id = s1-league1-game1-129 # speaker = tomas.kostan # text = need wood and clay 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 1 obj 1:obj _ 3 and and CCONJ CC _ 4 cc 4:cc _ 4 clay clay NOUN NN Number=Sing 2 conj 1:obj|2:conj:and _ # sent_id = s1-league1-game1-130 # speaker = william # text = sry 1 sry sry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-131 # speaker = gotwood4sheep # text = i have wood , what you got ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 what what PRON WP PronType=Int 7 obj 7:obj BeginSeg=Yes 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 7 got get VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 2 parataxis 2:parataxis _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-132 # speaker = tomas.kostan # text = sheep ? 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-133 # speaker = gotwood4sheep # text = anything else ? 1 anything anything PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 else else ADJ JJ Degree=Pos 1 amod 1:amod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-134 # speaker = tomas.kostan # text = wheat ? 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-135 # speaker = gotwood4sheep # text = i 'll take your first offer 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 take take VERB VB VerbForm=Inf 0 root 0:root _ 4 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 5 first first ADJ JJ Degree=Pos|NumType=Ord 6 amod 6:amod _ 6 offer offer NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league1-game1-136 # speaker = tomas.kostan # text = ok then 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s1-league1-game1-137 # speaker = gotwood4sheep # text = i have literally got wood for sheep 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 have have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 literally literally ADV RB Degree=Pos 4 advmod 4:advmod _ 4 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 sheep sheep NOUN NNS Number=Plur 4 obl 4:obl:for _ # sent_id = s1-league1-game1-138 # speaker = gotwood4sheep # text = joy ! 1 joy joy NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-139 # speaker = tomas.kostan # text = thx ! 1 thx thx INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-140 # speaker = gotwood4sheep # text = i will never tire of that 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 3 never never ADV RB Polarity=Neg 4 advmod 4:advmod _ 4 tire tire VERB VB VerbForm=Inf 0 root 0:root _ 5 of of ADP IN _ 6 case 6:case _ 6 that that PRON DT Number=Sing|PronType=Dem 4 obl 4:obl:of _ # sent_id = s1-league1-game1-141 # speaker = gotwood4sheep # text = yw 1 yw yw INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-142 # speaker = tomas.kostan # text = what about an ore ? 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 4 case 4:case _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 1 nmod 1:nmod:about _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-143 # speaker = william # text = i 'm broke 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj:pass 3:nsubj:pass BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux:pass 3:aux:pass _ 3 broke break VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ # sent_id = s1-league1-game1-144 # speaker = gotwood4sheep # text = again , what do you have ? 1 again again ADV RB Degree=Pos 6 advmod 6:advmod BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 what what PRON WP PronType=Int 6 obj 6:obj _ 4 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 have have VERB VB VerbForm=Inf 0 root 0:root _ 7 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s1-league1-game1-145 # speaker = gotwood4sheep # text = I 'm not as sold on this trade but i 'll hear you out 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj:pass 5:nsubj:pass BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux:pass 5:aux:pass _ 3 not not PART RB Polarity=Neg 5 advmod 5:advmod _ 4 as as SCONJ IN _ 5 mark 5:mark _ 5 sold sell VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 6 on on ADP IN _ 8 case 8:case _ 7 this this DET DT Number=Sing|PronType=Dem 8 det 8:det _ 8 trade trade NOUN NN Number=Sing 5 obl 5:obl:on _ 9 but but CCONJ CC _ 12 cc 12:cc BeginSeg=Yes 10 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 12 nsubj 12:nsubj _ 11 'll will AUX MD VerbForm=Fin 12 aux 12:aux _ 12 hear hear VERB VB VerbForm=Inf 5 conj 5:conj:but _ 13 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 12 obj 12:obj _ 14 out out ADP RP _ 12 compound:prt 12:compound:prt _ # sent_id = s1-league1-game1-146 # speaker = tomas.kostan # text = sheep or wheat ? 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 wheat wheat NOUN NN Number=Sing 1 conj 1:conj:or _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-147 # speaker = gotwood4sheep # text = one for one does n't really work for me , sorry 1 one one NUM CD NumForm=Word|NumType=Card 7 nsubj 7:nsubj BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 one one PRON PRP _ 1 nmod 1:nmod:for _ 4 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 5 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 6 really really ADV RB Degree=Pos 7 advmod 7:advmod _ 7 work work VERB VB VerbForm=Inf 0 root 0:root _ 8 for for ADP IN _ 9 case 9:case _ 9 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 7 obl 7:obl:for _ 10 , , PUNCT , _ 11 punct 11:punct _ 11 sorry sorry ADJ JJ Degree=Pos 7 parataxis 7:parataxis _ # sent_id = s1-league1-game1-148 # speaker = tomas.kostan # text = sheep or wheat + wood ? 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 5 cc 5:cc _ 3 wheat wheat NOUN NN Number=Sing 5 compound 5:compound _ 4 + + SYM SYM _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 1 conj 1:conj:or _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-149 # speaker = gotwood4sheep # text = i did n't need the wood i just gave you , alas 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 need need VERB VB VerbForm=Inf 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 8 just just ADV RB _ 9 advmod 9:advmod _ 9 gave give VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 6 acl:relcl 6:acl:relcl _ 10 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 9 obj 9:obj _ 11 , , PUNCT , _ 4 punct 4:punct _ 12 alas alas ADV RB Degree=Pos 9 advmod 9:advmod _ # sent_id = s1-league1-game1-150 # speaker = gotwood4sheep # text = think i 'll pass :) 1 think think VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 'll will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 pass pass VERB VB VerbForm=Inf 1 ccomp 1:ccomp _ 5 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-151 # speaker = william # text = can i get an ore for a sheep ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 sheep sheep NOUN NN Number=Sing 3 obl 3:obl:for _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-152 # speaker = tomas.kostan # text = no ore here sry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 here here ADV RB PronType=Dem 2 advmod 2:advmod _ 4 sry sry NOUN NN Number=Sing 2 appos 2:appos _ # sent_id = s1-league1-game1-153 # speaker = gotwood4sheep # text = fraid not 1 fraid fraid INTJ UH _ 0 root 0:root BeginSeg=Yes 2 not not PART RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = s1-league1-game1-154 # speaker = tomas.kostan # text = clay ore for trade anyone ? 1 clay clay NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 trade trade NOUN NN Number=Sing 5 compound 5:compound _ 5 anyone anyone PRON NN Number=Sing 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-155 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-156 # speaker = gotwood4sheep # text = i need a clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game1-157 # speaker = gotwood4sheep # text = can offer an ore 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 offer offer VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game1-158 # speaker = gotwood4sheep # text = if that 's what you mean ? 1 if if SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 what what PRON WP PronType=Rel 0 root 0:root _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 mean mean VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 acl:relcl 4:acl:relcl _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game1-159 # speaker = tomas.kostan # text = yes i missed " or " there 1 yes yes INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 missed miss VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 " " PUNCT '' _ 3 punct 3:punct _ 5 or or CCONJ CC _ 7 cc 7:cc _ 6 " " PUNCT `` _ 7 punct 7:punct _ 7 there there ADV RB PronType=Dem 3 advmod 3:advmod _ # sent_id = s1-league1-game1-160 # speaker = tomas.kostan # text = ore for what then ? 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for SCONJ IN _ 3 case 3:case _ 3 what what PRON WP PronType=Int 1 nmod 1:nmod:for _ 4 then then ADV RB PronType=Dem 3 advmod 3:advmod _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-161 # speaker = gotwood4sheep # text = clay 1 clay clay PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-162 # speaker = gotwood4sheep # text = which you do n't have ? 1 which which PRON WDT PronType=Int 5 obj 5:obj BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 have have VERB VB VerbForm=Inf 0 root 0:root _ 6 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game1-163 # speaker = tomas.kostan # text = clay and ore :) ask for anything else 1 clay clay PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 and and CCONJ CC _ 3 cc 3:cc _ 3 ore ore NOUN NN Number=Sing 1 conj 1:conj:and _ 4 :) :) SYM NFP _ 1 discourse 1:discourse _ 5 ask ask VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis BeginSeg=Yes 6 for for ADP IN _ 7 case 7:case _ 7 anything anything PRON NN Number=Sing 5 obl 5:obl:for _ 8 else else ADJ JJ Degree=Pos 7 amod 7:amod _ # sent_id = s1-league1-game1-164 # speaker = gotwood4sheep # text = sorry ! 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-165 # speaker = gotwood4sheep # text = clay is my heart 's desire 1 clay clay NOUN NN Number=Sing 6 nsubj 6:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 heart heart NOUN NN Number=Sing 6 nmod:poss 6:nmod:poss _ 5 's 's PART POS _ 4 case 4:case _ 6 desire desire NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game1-166 # speaker = tomas.kostan # text = anyone can trade wood ? 1 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-167 # speaker = tomas.kostan # text = ok wood then ? 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 then then ADV RB PronType=Dem 2 advmod 2:advmod _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-168 # speaker = gotwood4sheep # text = i have wood but guess what 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|5:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 but but CCONJ CC _ 5 cc 5:cc _ 5 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 conj 2:conj:but _ 6 what what PRON WP PronType=Int 5 obj 5:obj _ # sent_id = s1-league1-game1-169 # speaker = william # text = nada 1 nada nada PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-170 # speaker = gotwood4sheep # text = need clay 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s1-league1-game1-171 # speaker = gotwood4sheep # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-172 # speaker = gotwood4sheep # text = i could do 1 wood for a sheep perhaps ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 sheep sheep NOUN NN Number=Sing 3 obl 3:obl:for _ 9 perhaps perhaps ADV RB Degree=Pos 3 advmod 3:advmod _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-173 # speaker = tomas.kostan # text = i can give you a sheep and a wheat think about that :) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux|10:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 7 and and CCONJ CC _ 10 cc 10:cc _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 wheat wheat NOUN NN Number=Sing 10 nsubj 10:nsubj _ 10 think think VERB VB VerbForm=Inf 3 conj 3:conj:and BeginSeg=Yes 11 about about ADP IN _ 12 case 12:case _ 12 that that PRON DT Number=Sing|PronType=Dem 10 obl 10:obl:about _ 13 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game1-174 # speaker = gotwood4sheep # text = ok then 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s1-league1-game1-175 # speaker = tomas.kostan # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-176 # speaker = gotwood4sheep # text = you just got upsold 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 got get VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 upsold upsold ADJ JJ Degree=Pos 3 xcomp 3:xcomp _ # sent_id = s1-league1-game1-177 # speaker = tomas.kostan # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-178 # speaker = gotwood4sheep # text = and now watch my prowess at rolling a 7 ... 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 now now ADV RB _ 3 advmod 3:advmod _ 3 watch watch VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 prowess prowess NOUN NN Number=Sing 3 obj 3:obj _ 6 at at SCONJ IN _ 7 mark 7:mark _ 7 rolling roll VERB VBG VerbForm=Ger 3 advcl 3:advcl:at _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 7 7 NUM CD NumForm=Digit|NumType=Card 7 obj 7:obj _ 10 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-179 # speaker = gotwood4sheep # text = aww , one off 1 aww aww INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 one one NUM CD NumForm=Word|NumType=Card 4 nummod 4:nummod _ 4 off off NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game1-180 # speaker = william # text = close one 1 close close ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 one one NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game1-181 # speaker = gotwood4sheep # text = anyone got clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 clay clay ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-182 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-183 # speaker = gotwood4sheep # text = no problem ! 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 problem problem NOUN NN Number=Sing 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-184 # speaker = william # text = clay from someone ? 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 from from ADP IN _ 3 case 3:case _ 3 someone someone PRON NN Number=Sing 1 nmod 1:nmod:from _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-185 # speaker = gotwood4sheep # text = no clay at all , apologies 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 at at ADV RB Degree=Pos 4 case 4:case _ 4 all all DET DT _ 2 nmod 2:nmod:at _ 5 , , PUNCT , _ 2 punct 2:punct _ 6 apologies apology NOUN NNS Number=Plur 2 parataxis 2:parataxis _ # sent_id = s1-league1-game1-186 # speaker = tomas.kostan # text = sry i only have a sheep 1 sry sry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 only only ADV RB _ 4 advmod 4:advmod _ 4 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s1-league1-game1-187 # speaker = gotwood4sheep # text = cash poor I 'm property rich , 1 cash cash NOUN NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 poor poor ADJ JJ Degree=Pos 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 4 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 property property NOUN NN Number=Sing 6 obl:npmod 6:obl:npmod _ 6 rich rich ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ 7 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league1-game1-188 # speaker = tomas.kostan # text = ore anyone ? 1 ore ore VERB VB Mood=Imp|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 1 obj 1:obj _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-189 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-190 # speaker = gotwood4sheep # text = I 'd need 2 wheat for an ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 need need VERB VB VerbForm=Inf 0 root 0:root _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 an a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s1-league1-game1-191 # speaker = gotwood4sheep # text = which I imagine is too pricey 1 which which PRON WDT PronType=Rel 6 nsubj 6:nsubj BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 imagine imagine VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 acl:relcl 1:acl:relcl _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 too too ADV RB Degree=Pos 6 advmod 6:advmod _ 6 pricey pricey ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game1-192 # speaker = tomas.kostan # text = can offer just one :) 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 offer offer VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 one one NUM CD NumForm=Word|NumType=Card 2 obj 2:obj _ 5 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game1-193 # speaker = gotwood4sheep # text = sorry ! 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-194 # speaker = tomas.kostan # text = np 1 np np PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-195 # speaker = gotwood4sheep # text = so much clay ! 1 so so ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 much much ADJ JJ Degree=Pos 3 amod 3:amod _ 3 clay clay ADJ JJ Degree=Pos 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-196 # speaker = tomas.kostan # text = still no ore ? 1 still still ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 ore ore NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-197 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-198 # speaker = gotwood4sheep # text = only for clay or 2 wheat , sorry 1 only only ADV RB _ 6 advmod 6:advmod BeginSeg=Yes 2 for for ADP IN _ 6 case 6:case _ 3 clay clay NOUN NN Number=Sing 6 compound 6:compound _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 2 2 NUM CD NumForm=Digit|NumType=Card 3 conj 3:conj:or|6:compound _ 6 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 7 , , PUNCT , _ 6 punct 6:punct _ 8 sorry sorry ADJ JJ Degree=Pos 6 appos 6:appos _ # sent_id = s1-league1-game1-199 # speaker = tomas.kostan # text = sheep perhaps ? 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 perhaps perhaps ADV RB Degree=Pos 1 advmod 1:advmod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-200 # speaker = gotwood4sheep # text = no sheep , sorry ! 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 sorry sorry INTJ UH _ 2 discourse 2:discourse _ 5 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-201 # speaker = tomas.kostan # text = 2 sheep ? :) 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ 4 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game1-202 # speaker = gotwood4sheep # text = still not enticing 1 still still ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 not not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 enticing enticing ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game1-203 # speaker = gotwood4sheep # text = I have fed well on sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 have have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 fed feed VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 well well ADV RB Degree=Pos 3 advmod 3:advmod _ 5 on on ADP IN _ 6 case 6:case _ 6 sheep sheep NOUN NN Number=Sing 3 obl 3:obl:on _ # sent_id = s1-league1-game1-204 # speaker = tomas.kostan # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-205 # speaker = gotwood4sheep # text = ouch , you 've burned yourself on those 7s 1 ouch ouch INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 've have AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 burned burn VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 yourself yourself PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs|Reflex=Yes 5 obj 5:obj _ 7 on on ADP IN _ 9 case 9:case _ 8 those those DET DT Number=Plur|PronType=Dem 9 det 9:det _ 9 7s 7 NOUN NN Number=Sing 5 obl 5:obl:on _ # sent_id = s1-league1-game1-206 # speaker = gotwood4sheep # text = 9 nooo ! 1 9 9 X LS _ 0 root 0:root BeginSeg=Yes 2 nooo nooo INTJ UH _ 1 discourse 1:discourse _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-207 # speaker = tomas.kostan # text = ore , sheep or wheat to spare ? 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sheep sheep NOUN NN Number=Sing 1 conj 1:conj:or _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wheat wheat NOUN NN Number=Sing 1 conj 1:conj:or _ 6 to to PART TO _ 7 mark 7:mark _ 7 spare spare VERB VB VerbForm=Inf 1 acl 1:acl:to _ 8 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-208 # speaker = gotwood4sheep # text = i have an ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game1-209 # speaker = william # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-210 # speaker = gotwood4sheep # text = what can you offer in return 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 5 in in ADP IN _ 6 case 6:case _ 6 return return NOUN NN Number=Sing 4 obl 4:obl:in _ # sent_id = s1-league1-game1-211 # speaker = tomas.kostan # text = sheep or wheat ? 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 wheat wheat NOUN NN Number=Sing 1 conj 1:conj:or _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-212 # speaker = gotwood4sheep # text = nah , sorry , again it 's clay on my mind 1 nah nah INTJ UH _ 8 discourse 8:discourse BeginSeg=Yes 2 , , PUNCT , _ 8 punct 8:punct _ 3 sorry sorry INTJ UH _ 8 discourse 8:discourse _ 4 , , PUNCT , _ 8 punct 8:punct _ 5 again again ADV RB Degree=Pos 8 advmod 8:advmod _ 6 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 nsubj 8:nsubj _ 7 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 8 clay clay ADJ JJ Degree=Pos 0 root 0:root _ 9 on on ADP IN _ 11 case 11:case _ 10 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 11 nmod:poss 11:nmod:poss _ 11 mind mind NOUN NN Number=Sing 8 obl 8:obl:on _ # sent_id = s1-league1-game1-213 # speaker = gotwood4sheep # text = or 2 wood 1 or or CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 2 2 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game1-214 # speaker = tomas.kostan # text = hmmm ... 1 hmmm hmmm INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-215 # speaker = tomas.kostan # text = i can give you a clay for an ore + a sheep or a wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 an a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 ore ore NOUN NN Number=Sing 6 nmod 6:nmod:for _ 10 + + SYM SYM _ 12 case 12:case _ 11 a a DET DT Definite=Ind|PronType=Art 12 det 12:det _ 12 sheep sheep NOUN NN Number=Sing 9 conj 6:nmod:for|9:conj _ 13 or or CCONJ CC _ 15 cc 15:cc _ 14 a a DET DT Definite=Ind|PronType=Art 15 det 15:det _ 15 wheat wheat NOUN NN Number=Sing 12 conj 9:conj|12:conj:or _ # sent_id = s1-league1-game1-216 # speaker = gotwood4sheep # text = i have but the one resource 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 but but CCONJ CC _ 6 cc 6:cc _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 one one NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 resource resource NOUN NN Number=Sing 2 conj 2:conj:but _ # sent_id = s1-league1-game1-217 # speaker = gotwood4sheep # text = it 's mathematically impossible to oblige ;) 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 expl 4:expl BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 mathematically mathematically ADV RB Degree=Pos 4 advmod 4:advmod _ 4 impossible impossible ADJ JJ Degree=Pos 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 oblige oblige VERB VB VerbForm=Inf 4 csubj 4:csubj _ 7 ;) ;) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game1-218 # speaker = tomas.kostan # text = i see now :D 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 now now ADV RB _ 2 advmod 2:advmod _ 4 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game1-219 # speaker = tomas.kostan # text = ok then ... ore for clay ? 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 then then ADV RB PronType=Dem 4 advmod 4:advmod _ 3 ... ... PUNCT , _ 4 punct 4:punct _ 4 ore ore NOUN NN Number=Sing 0 root 0:root _ 5 for for ADP IN _ 6 case 6:case _ 6 clay clay NOUN NN Number=Sing 4 nmod 4:nmod:for _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game1-220 # speaker = gotwood4sheep # text = go on then 1 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 on on ADV RB Degree=Pos 1 advmod 1:advmod _ 3 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s1-league1-game1-221 # speaker = gotwood4sheep # text = it 's a sunny day 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 sunny sunny ADJ JJ Degree=Pos 5 amod 5:amod _ 5 day day NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game1-222 # speaker = tomas.kostan # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-223 # speaker = gotwood4sheep # text = build that well earned city wisely 1 build build VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 that that DET DT Number=Sing|PronType=Dem 5 det 5:det _ 3 well well ADV RB Degree=Pos 4 advmod 4:advmod _ 4 earned earn VERB VBN Tense=Past|VerbForm=Part 5 amod 5:amod _ 5 city city NOUN NN Number=Sing 1 obj 1:obj _ 6 wisely wisely ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league1-game1-224 # speaker = gotwood4sheep # text = 7s abound ! 1 7s 7 NOUN NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 abound abound VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-225 # speaker = gotwood4sheep # text = aww :) 1 aww aww INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-226 # speaker = tomas.kostan # text = thank you :) 1 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-227 # speaker = gotwood4sheep # text = tomas - wheat for wood ? 1 tomas tomas NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 - - PUNCT , _ 1 punct 1:punct _ 3 wheat wheat NOUN NN Number=Sing 1 appos 1:appos _ 4 for for ADP IN _ 5 case 5:case _ 5 wood wood NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-228 # speaker = tomas.kostan # text = which one do you want ? 1 which which DET WDT PronType=Int 2 det 2:det BeginSeg=Yes 2 one one NOUN NN Number=Sing 5 obj 5:obj _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 want want VERB VB VerbForm=Inf 0 root 0:root _ 6 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game1-229 # speaker = gotwood4sheep # text = i need wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game1-230 # speaker = gotwood4sheep # text = and see you just gained one ! 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 just just ADV RB _ 5 advmod 5:advmod _ 5 gained gain VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 6 one one NUM CD NumForm=Word|NumType=Card 5 obj 5:obj _ 7 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-231 # speaker = tomas.kostan # text = but i do not need wheat :) 1 but but CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 not not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 need need VERB VB VerbForm=Inf 0 root 0:root _ 6 wheat wheat NOUN NN Number=Sing 5 obj 5:obj _ 7 :) :) SYM NFP _ 5 discourse 5:discourse _ # sent_id = s1-league1-game1-232 # speaker = gotwood4sheep # text = ah well , thanks for investigating :D 1 ah ah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 well well INTJ UH _ 4 discourse 4:discourse _ 3 , , PUNCT , _ 4 punct 4:punct _ 4 thanks thanks NOUN NN Number=Sing 0 root 0:root _ 5 for for SCONJ IN _ 6 mark 6:mark _ 6 investigating investigate VERB VBG VerbForm=Ger 4 acl 4:acl:for _ 7 :D :d SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game1-233 # speaker = tomas.kostan # text = now i have wood to spare :) 1 now now ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj|6:nsubj:xsubj _ 5 to to PART TO _ 6 mark 6:mark _ 6 spare spare VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 7 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game1-234 # speaker = gotwood4sheep # text = noooooo ! 1 noooooo noooooo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-235 # speaker = william # text = sry guys 1 sry sry NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 guys guy NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league1-game1-236 # speaker = gotwood4sheep # text = great monopolizing 1 great great ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 monopolizing monopolizing NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game1-237 # speaker = gotwood4sheep # text = no no , respect ! 1 no no INTJ UH Polarity=Neg 4 discourse 4:discourse BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ 3 , , PUNCT , _ 4 punct 4:punct _ 4 respect respect NOUN NN Number=Sing 0 root 0:root _ 5 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game1-238 # speaker = gotwood4sheep # text = a true act of villainry 1 a a DET DT Definite=Ind|PronType=Art 3 det 3:det BeginSeg=Yes 2 true true ADJ JJ Degree=Pos 3 amod 3:amod _ 3 act act NOUN NN Number=Sing 0 root 0:root _ 4 of of ADP IN _ 5 case 5:case _ 5 villainry villainry NOUN NN Number=Sing 3 nmod 3:nmod:of _ # sent_id = s1-league1-game1-239 # speaker = gotwood4sheep # text = I admire your dastardly nature 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 admire admire VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 4 dastardly dastardly ADJ JJ Degree=Pos 5 amod 5:amod _ 5 nature nature NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game1-240 # speaker = william # text = i dont choose which cards i draw :p 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 dont dont AUX MD VerbForm=Fin 3 aux 3:aux _ 3 choose choose VERB VB VerbForm=Inf 0 root 0:root _ 4 which which DET WDT PronType=Int 5 det 5:det _ 5 cards card NOUN NNS Number=Plur 7 obj 7:obj _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 draw draw VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 ccomp 3:ccomp _ 8 :p :p SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game1-241 # speaker = gotwood4sheep # text = anyone want to trade a wheat for a sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 sheep sheep NOUN NN Number=Sing 4 obl 4:obl:for _ 10 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-242 # speaker = tomas.kostan # text = i can give you your wood for wheat :) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 wheat wheat NOUN NN Number=Sing 3 obl 3:obl:for _ 9 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game1-243 # speaker = william # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-244 # speaker = gotwood4sheep # text = wood for wheat tomas ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 wheat wheat NOUN NN Number=Sing 4 compound 4:compound _ 4 tomas tomas NOUN NNS Number=Plur 1 nmod 1:nmod:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-245 # speaker = tomas.kostan # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-246 # speaker = gotwood4sheep # text = ok then , one sec ! 1 ok ok INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 then then ADV RB PronType=Dem 5 advmod 5:advmod _ 3 , , PUNCT , _ 5 punct 5:punct _ 4 one one NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 sec sec NOUN NN Number=Sing 0 root 0:root _ 6 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game1-247 # speaker = gotwood4sheep # text = sorry ! 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-248 # speaker = william # text = nice one 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 one one NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game1-249 # speaker = gotwood4sheep # text = good game though 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 though though ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = s1-league1-game1-250 # speaker = tomas.kostan # text = good game :) 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game1-251 # speaker = gotwood4sheep # text = I was rather rich in wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 cop 4:cop _ 3 rather rather ADV RB _ 4 advmod 4:advmod _ 4 rich rich ADJ JJ Degree=Pos 0 root 0:root _ 5 in in ADP IN _ 6 case 6:case _ 6 wheat wheat NOUN NN Number=Sing 4 obl 4:obl:in _ # sent_id = s1-league1-game1-252 # speaker = gotwood4sheep # text = but it was a splendid battle :D 1 but but CCONJ CC _ 6 cc 6:cc BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 3 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 6 cop 6:cop _ 4 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 5 splendid splendid ADJ JJ Degree=Pos 6 amod 6:amod _ 6 battle battle NOUN NN Number=Sing 0 root 0:root _ 7 :D :d SYM NFP _ 6 discourse 6:discourse _ # sent_id = s1-league1-game1-253 # speaker = gotwood4sheep # text = who won on Sunday ? 1 who who PRON WP PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 won win VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 on on ADP IN _ 4 case 4:case _ 4 Sunday Sunday PROPN NNP Number=Sing 2 obl 2:obl:on _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-254 # speaker = william # text = i was hoping for a clay empire , but no cigar 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 3 aux 3:aux _ 3 hoping hope VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 for for ADP IN _ 7 case 7:case _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 clay clay NOUN NN Number=Sing 7 compound 7:compound _ 7 empire empire NOUN NN Number=Sing 3 obl 3:obl:for _ 8 , , PUNCT , _ 11 punct 11:punct _ 9 but but CCONJ CC _ 11 cc 11:cc _ 10 no no DET DT Polarity=Neg 11 det 11:det _ 11 cigar cigar NOUN NN Number=Sing 3 conj 3:conj:but _ # sent_id = s1-league1-game1-255 # speaker = william # text = LJ 1 LJ LJ PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-256 # speaker = tomas.kostan # text = lj won on sunday 1 lj lj PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 won win VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 on on ADP IN _ 4 case 4:case _ 4 sunday sunday PROPN NNP Number=Sing 2 obl 2:obl:on _ # sent_id = s1-league1-game1-257 # speaker = gotwood4sheep # text = indeed , the 3s were better than 11s 1 indeed indeed ADV RB Degree=Pos 6 advmod 6:advmod BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 3s 3 NOUN NNS Number=Plur 6 nsubj 6:nsubj _ 5 were be AUX VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 6 cop 6:cop _ 6 better better ADJ JJR Degree=Cmp 0 root 0:root _ 7 than than ADP IN _ 8 case 8:case _ 8 11s 11s PROPN NNP Number=Sing 6 obl 6:obl:than _ # sent_id = s1-league1-game1-258 # speaker = gotwood4sheep # text = ahh , she was very very close in the first game too 1 ahh ahh INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 she she PRON PRP Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 4 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 7 cop 7:cop _ 5 very very ADV RB _ 7 advmod 7:advmod _ 6 very very ADV RB _ 7 advmod 7:advmod _ 7 close close ADJ JJ Degree=Pos 0 root 0:root _ 8 in in ADP IN _ 11 case 11:case _ 9 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 10 first first ADJ JJ Degree=Pos|NumType=Ord 11 amod 11:amod _ 11 game game NOUN NN Number=Sing 7 obl 7:obl:in _ 12 too too ADV RB Degree=Pos 7 advmod 7:advmod _ # sent_id = s1-league1-game1-259 # speaker = william # text = next game on thursday ? 1 next next ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 on on ADP IN _ 4 case 4:case _ 4 thursday thursday PROPN NNP Number=Sing 2 nmod 2:nmod:on _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-260 # speaker = gotwood4sheep # text = well , I look forward to thursday , yes 1 well well INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 look look VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 forward forward ADV RB Degree=Pos 4 advmod 4:advmod _ 6 to to ADP IN _ 7 case 7:case _ 7 thursday thursday PROPN NNP Number=Sing 4 obl 4:obl:to _ 8 , , PUNCT , _ 4 punct 4:punct _ 9 yes yes INTJ UH _ 4 discourse 4:discourse _ # sent_id = s1-league1-game1-261 # speaker = tomas.kostan # text = yes :) 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-262 # speaker = tomas.kostan # text = me too 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league1-game1-263 # speaker = william # text = cool . see you then 1 cool cool ADJ JJ Degree=Pos 3 parataxis 3:parataxis BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ 5 then then ADV RB PronType=Dem 3 advmod 3:advmod _ # sent_id = s1-league1-game1-264 # speaker = gotwood4sheep # text = as she 's playing both right ? 1 as as SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 she she PRON PRP Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 playing play VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 both both ADV RB Degree=Pos 6 advmod 6:advmod _ 6 right right ADJ JJ Degree=Pos 4 xcomp 4:xcomp _ 7 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s1-league1-game1-265 # speaker = gotwood4sheep # text = we 'll get LJ in the loop , 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 LJ LJ PROPN NNP Number=Sing 3 obj 3:obj _ 5 in in ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 loop loop NOUN NN Number=Sing 3 obl 3:obl:in _ 8 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s1-league1-game1-266 # speaker = william # text = we finished just in time for football ;) 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 finished finish VERB VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 just just ADV RB _ 5 advmod 5:advmod _ 4 in in ADP IN _ 5 case 5:case _ 5 time time NOUN NN Number=Sing 2 obl 2:obl:in _ 6 for for ADP IN _ 7 case 7:case _ 7 football football NOUN NN Number=Sing 5 nmod 5:nmod:for _ 8 ;) ;) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game1-267 # speaker = gotwood4sheep # text = and I am , and you guys sit one out each ? 1 and and CCONJ CC _ 8 cc 8:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 , , PUNCT , _ 8 punct 8:punct _ 5 and and CCONJ CC _ 8 cc 8:cc _ 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 7 guys guy NOUN NNS Number=Plur 8 nsubj 8:nsubj _ 8 sit sit VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 conj 3:conj:and _ 9 one one NUM CD NumForm=Word|NumType=Card 8 obj 8:obj _ 10 out out ADP RP _ 8 compound:prt 8:compound:prt _ 11 each each DET DT _ 8 obl:npmod 8:obl:npmod _ 12 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-268 # speaker = gotwood4sheep # text = indeed , result ! 1 indeed indeed ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 result result NOUN NN Number=Sing 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game1-269 # speaker = william # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game1-270 # speaker = gotwood4sheep # text = and now england lose :D I hope I have not jinxed it 1 and and CCONJ CC _ 7 cc 7:cc BeginSeg=Yes 2 now now ADV RB _ 4 advmod 4:advmod _ 3 england england PROPN NNP Number=Sing 4 nsubj 4:nsubj _ 4 lose lose VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 :D :d SYM NFP _ 4 discourse 4:discourse _ 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 7 hope hope VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 9 have have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 11 aux 11:aux _ 10 not not PART RB Polarity=Neg 11 advmod 11:advmod _ 11 jinxed jinx VERB VBN Tense=Past|VerbForm=Part 7 ccomp 7:ccomp _ 12 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 11 obj 11:obj _ # sent_id = s1-league1-game1-271 # speaker = gotwood4sheep # text = so you 're not stuck all the time cool well I 'll defer to you both on your preferred times 1 so so ADV RB _ 5 advmod 5:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj:pass 5:nsubj:pass _ 3 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux:pass 5:aux:pass _ 4 not not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 stuck stick VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 6 all all DET PDT _ 8 det:predet 8:det:predet _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 time time NOUN NN Number=Sing 5 obl:tmod 5:obl:tmod _ 9 cool cool ADJ JJ Degree=Pos 8 amod 8:amod BeginSeg=Yes 10 well well ADV RB Degree=Pos 13 advmod 13:advmod _ 11 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 13 nsubj 13:nsubj _ 12 'll will AUX MD VerbForm=Fin 13 aux 13:aux _ 13 defer defer VERB VB VerbForm=Inf 5 parataxis 5:parataxis _ 14 to to ADP IN _ 15 case 15:case _ 15 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 13 obl 13:obl:to _ 16 both both DET DT _ 13 obl:npmod 13:obl:npmod _ 17 on on ADP IN _ 20 case 20:case _ 18 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 20 nmod:poss 20:nmod:poss _ 19 preferred prefer VERB VBN Tense=Past|VerbForm=Part 20 amod 20:amod _ 20 times time NOUN NNS Number=Plur 13 obl 13:obl:on _ # sent_id = s1-league1-game1-272 # speaker = gotwood4sheep # text = thanks Tomas ! ! 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 Tomas Tomas PROPN NNP Number=Sing 1 vocative 1:vocative _ 3 ! ! PUNCT . _ 1 punct 1:punct _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game1-273 # speaker = gotwood4sheep # text = good game :) 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game1-274 # speaker = tomas.kostan # text = ok see you on thursday :) 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 obj 2:obj _ 4 on on ADP IN _ 5 case 5:case _ 5 thursday thursday PROPN NNP Number=Sing 2 obl 2:obl:on _ 6 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game1-275 # speaker = gotwood4sheep # text = see you then :) 1 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 then then ADV RB PronType=Dem 1 advmod 1:advmod _ 4 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game1-276 # speaker = tomas.kostan # text = you are too good for us 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 too too ADV RB Degree=Pos 4 advmod 4:advmod _ 4 good good ADJ JJ Degree=Pos 0 root 0:root _ 5 for for ADP IN _ 6 case 6:case _ 6 us we PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 4 obl 4:obl:for _ # sent_id = s1-league1-game1-277 # speaker = tomas.kostan # text = : ) ) 1 : : PUNCT : _ 2 punct 2:punct BeginSeg=Yes 2 ) ) PUNCT -RRB- _ 0 root 0:root _ 3 ) ) PUNCT -RRB- _ 2 punct 2:punct _ # sent_id = s1-league1-game1-278 # speaker = gotwood4sheep # text = since Markus first contacted ;) I have played a lot 1 since since SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 Markus Markus PROPN NNP Number=Sing 4 nsubj 4:nsubj _ 3 first first ADV RB Degree=Pos|NumType=Ord 4 advmod 4:advmod _ 4 contacted contact VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 8 advcl 8:advcl:since _ 5 ;) ;) SYM NFP _ 8 discourse 8:discourse _ 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 7 have have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 8 aux 8:aux _ 8 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 lot lot NOUN NN Number=Sing 8 obj 8:obj _ # sent_id = s1-league1-game1-279 # speaker = gotwood4sheep # text = and I have been pretty lucky with the rolls ! 1 and and CCONJ CC _ 6 cc 6:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 3 have have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 4 been be AUX VBN Tense=Past|VerbForm=Part 6 cop 6:cop _ 5 pretty pretty ADV RB _ 6 advmod 6:advmod _ 6 lucky lucky ADJ JJ Degree=Pos 0 root 0:root _ 7 with with ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 rolls roll NOUN NNS Number=Plur 6 obl 6:obl:with _ 10 ! ! PUNCT . _ 6 punct 6:punct _ # sent_id = s1-league1-game1-280 # speaker = tomas.kostan # text = i admire you . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 admire admire VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 obj 2:obj _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game1-281 # speaker = tomas.kostan # text = good luck on thursday games and it pays off :) 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 luck luck NOUN NN Number=Sing 0 root 0:root _ 3 on on ADP IN _ 5 case 5:case _ 4 thursday thursday PROPN NNP Number=Sing 5 compound 5:compound _ 5 games game NOUN NNS Number=Plur 2 nmod 2:nmod:on _ 6 and and CCONJ CC _ 8 cc 8:cc BeginSeg=Yes 7 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 nsubj 8:nsubj _ 8 pays pay VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 conj 2:conj:and _ 9 off off ADP RP _ 8 compound:prt 8:compound:prt _ 10 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game1-282 # speaker = tomas.kostan # text = bye 1 bye bye INTJ UH _ 0 root 0:root BeginSeg=Yes # newdoc id = s1-league1-game2 # sent_id = s1-league1-game2-1 # speaker = william # text = hi tomas 1 hi hi INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 tomas tomas PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s1-league1-game2-2 # speaker = tomas.kostan # text = hi there 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 there there ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s1-league1-game2-3 # speaker = tomas.kostan # text = is the game on tonight ? 1 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 game game NOUN NN Number=Sing 0 root 0:root _ 4 on on ADP IN _ 5 case 5:case _ 5 tonight tonight NOUN NN Number=Sing 3 nmod 3:nmod:on _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-4 # speaker = ljaybrad123 # text = yes it is , 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 nsubj 1:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 4 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s1-league1-game2-5 # speaker = tomas.kostan # text = ok :) 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game2-6 # speaker = ljaybrad123 # text = we wait ten mins for cameron 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 wait wait VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ten ten NUM CD NumForm=Word|NumType=Card 4 nummod 4:nummod _ 4 mins min NOUN NNS Number=Plur 2 obl:tmod 2:obl:tmod _ 5 for for ADP IN _ 6 case 6:case _ 6 cameron cameron PROPN NNP Number=Sing 2 obl 2:obl:for _ # sent_id = s1-league1-game2-7 # speaker = tomas.kostan # text = kk 1 kk kk PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-8 # speaker = ljaybrad123 # text = we do a 3 person game if hes not here 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 4 3 3 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 person person NOUN NN Number=Sing 6 compound 6:compound _ 6 game game NOUN NN Number=Sing 2 obj 2:obj _ 7 if if SCONJ IN _ 8 mark 8:mark BeginSeg=Yes 8 hes have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:if _ 9 not not PART RB Polarity=Neg 10 advmod 10:advmod _ 10 here here ADV RB PronType=Dem 2 advcl 2:advcl _ # sent_id = s1-league1-game2-9 # speaker = ljaybrad123 # text = brb 1 brb brb PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-10 # speaker = william # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-11 # speaker = ljaybrad123 # text = back 1 back back ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-12 # speaker = tomas.kostan # text = did cameron say he will be here ? 1 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 cameron cameron PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 say say VERB VB VerbForm=Inf 0 root 0:root _ 4 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 5 will will AUX MD VerbForm=Fin 7 aux 7:aux _ 6 be be AUX VB VerbForm=Inf 7 cop 7:cop _ 7 here here ADV RB PronType=Dem 3 ccomp 3:ccomp _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-13 # speaker = ljaybrad123 # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-14 # speaker = william # text = iffy 1 iffy iffy ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-15 # speaker = ljaybrad123 # text = it was a time he could do ... 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 cop 4:cop _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 time time NOUN NN Number=Sing 0 root 0:root _ 5 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 6 could could AUX MD VerbForm=Fin 7 aux 7:aux _ 7 do do VERB VB VerbForm=Inf 4 acl:relcl 4:acl:relcl _ 8 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game2-16 # speaker = tomas.kostan # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-17 # speaker = ljaybrad123 # text = we give him til 10 past ... 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 til till ADP IN _ 6 case 6:case _ 5 10 10 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 past past NOUN NN Number=Sing 2 obl 2:obl:till _ 7 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-18 # speaker = william # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-19 # speaker = tomas.kostan # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-20 # speaker = ljaybrad123 # text = he 's removed from the league if he not here , 1 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 3 nsubj:pass 3:nsubj:pass BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux:pass 3:aux:pass _ 3 removed remove VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 4 from from ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 league league PROPN NNP Number=Sing 3 obl 3:obl:from _ 7 if if SCONJ IN _ 10 mark 10:mark BeginSeg=Yes 8 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 10 nsubj 10:nsubj _ 9 not not ADV RB Polarity=Neg 10 advmod 10:advmod _ 10 here here ADV RB PronType=Dem 3 advcl 3:advcl:if _ 11 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s1-league1-game2-21 # speaker = tomas.kostan # text = i agree 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 agree agree VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game2-22 # speaker = ljaybrad123 # text = we ca n't afford to wait any longer 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 afford afford VERB VB VerbForm=Inf 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 wait wait VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 any any ADV RB Degree=Pos 8 advmod 8:advmod _ 8 longer longer ADV RBR Degree=Cmp 6 advmod 6:advmod _ # sent_id = s1-league1-game2-23 # speaker = william # text = shall i start the game now ? 1 shall shall AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 start start VERB VB VerbForm=Inf 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 game game NOUN NN Number=Sing 3 obj 3:obj _ 6 now now ADV RB _ 3 advmod 3:advmod _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-24 # speaker = ljaybrad123 # text = yep :) 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game2-25 # speaker = ljaybrad123 # text = good luck guys 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 luck luck NOUN NN Number=Sing 0 root 0:root _ 3 guys guy NOUN NNS Number=Plur 2 appos 2:appos _ # sent_id = s1-league1-game2-26 # speaker = tomas.kostan # text = do we start ? 1 do do AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 start start VERB VB VerbForm=Inf 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-27 # speaker = tomas.kostan # text = 10 past . 1 10 10 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 past past NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-28 # speaker = william # text = we have started 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 have have AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 started start VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s1-league1-game2-29 # speaker = ljaybrad123 # text = anyone have clay for sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 sheep sheep NOUN NNS Number=Plur 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-30 # speaker = william # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-31 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-32 # speaker = william # text = can i get a clay from someone ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 from from ADP IN _ 7 case 7:case _ 7 someone someone PRON NN Number=Sing 3 obl 3:obl:from _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-33 # speaker = ljaybrad123 # text = none sorry 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 1 amod 1:amod _ # sent_id = s1-league1-game2-34 # speaker = tomas.kostan # text = anyone have some wood to spare ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 some some DET DT _ 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 to to PART TO _ 6 mark 6:mark _ 6 spare spare VERB VB VerbForm=Inf 4 acl 4:acl:to _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-35 # speaker = william # text = for clay ... 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-36 # speaker = ljaybrad123 # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game2-37 # speaker = tomas.kostan # text = for a sheep 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 sheep sheep NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game2-38 # speaker = william # text = for ore ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-39 # speaker = tomas.kostan # text = can only offer a sheep 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 only only ADV RB _ 3 advmod 3:advmod _ 3 offer offer VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league1-game2-40 # speaker = william # text = got enough . sorry 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 enough enough ADJ JJ Degree=Pos 1 xcomp 1:xcomp _ 3 . . PUNCT . _ 1 punct 1:punct _ 4 sorry sorry ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ # sent_id = s1-league1-game2-41 # speaker = william # text = i can give you a lot for a clay , anyone ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 lot lot NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 clay clay NOUN NN Number=Sing 6 nmod 6:nmod:for _ 10 , , PUNCT , _ 3 punct 3:punct _ 11 anyone anyone PRON NN Number=Sing 3 vocative 3:vocative _ 12 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-42 # speaker = tomas.kostan # text = no sry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sry sry NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game2-43 # speaker = ljaybrad123 # text = I have clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game2-44 # speaker = ljaybrad123 # text = wood and a wheat ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 and and CCONJ CC _ 4 cc 4:cc _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wheat wheat NOUN NN Number=Sing 1 conj 1:conj:and _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game2-45 # speaker = william # text = fine 1 fine fine INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-46 # speaker = william # text = oops 1 oops oops INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-47 # speaker = ljaybrad123 # text = I 'm red :) 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 red red ADJ JJ Degree=Pos 0 root 0:root _ 4 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game2-48 # speaker = tomas.kostan # text = wood anyone ? 1 wood wood VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 1 obj 1:obj _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game2-49 # speaker = william # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-50 # speaker = ljaybrad123 # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-51 # speaker = ljaybrad123 # text = anyone have clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-52 # speaker = william # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-53 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-54 # speaker = tomas.kostan # text = still no wood ? 1 still still ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-55 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-56 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-57 # speaker = ljaybrad123 # text = yay sheep :p 1 yay yay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 1 vocative 1:vocative _ 3 :p :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game2-58 # speaker = william # text = can i get a sheep for a wheat from someone ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 wheat wheat NOUN NN Number=Sing 3 obl 3:obl:for _ 9 from from ADP IN _ 10 case 10:case _ 10 someone someone PRON NN Number=Sing 3 obl 3:obl:from _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-59 # speaker = ljaybrad123 # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-60 # speaker = william # text = cheers 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-61 # speaker = ljaybrad123 # text = thanks too :) 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game2-62 # speaker = william # text = there 's your wood ;) 1 there there PRON EX _ 2 expl 2:expl BeginSeg=Yes 2 's be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 wood wood NOUN NN Number=Sing 2 nsubj 2:nsubj _ 5 ;) ;) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game2-63 # speaker = tomas.kostan # text = do you have one for trade ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 one one NUM CD NumForm=Word|NumType=Card 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 trade trade NOUN NN Number=Sing 4 nmod 4:nmod:for _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-64 # speaker = william # text = lj does :) 1 lj lj NOUN NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 does do VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game2-65 # speaker = ljaybrad123 # text = I can spare a wood for clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 spare spare VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 clay clay NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s1-league1-game2-66 # speaker = tomas.kostan # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-67 # speaker = ljaybrad123 # text = wrong colour :p 1 wrong wrong ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 colour colour NOUN NN Number=Sing 0 root 0:root _ 3 :p :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game2-68 # speaker = tomas.kostan # text = sry ... 1 sry sry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game2-69 # speaker = tomas.kostan # text = does not work for me how to trade with the bank ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 not not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 work work VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 for for SCONJ IN _ 8 mark 8:mark _ 5 me I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 6 how how ADV WRB PronType=Int 8 advmod 8:advmod BeginSeg=Yes 7 to to PART TO _ 8 mark 8:mark _ 8 trade trade VERB VB VerbForm=Inf 3 advcl 3:advcl:for_to _ 9 with with ADP IN _ 11 case 11:case _ 10 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 11 bank bank NOUN NN Number=Sing 8 obl 8:obl:with _ 12 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-70 # speaker = ljaybrad123 # text = trade with bank/port 1 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 with with ADP IN _ 3 case 3:case _ 3 bank/port bank/port NOUN NN Number=Sing 1 obl 1:obl:with _ # sent_id = s1-league1-game2-71 # speaker = tomas.kostan # text = ok worked 1 ok ok ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 worked work VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s1-league1-game2-72 # speaker = ljaybrad123 # text = but has to be 4:1 1 but but CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 5 mark 5:mark _ 4 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 5 4:1 4:1 NUM CD NumForm=Word|NumType=Card 2 xcomp 2:xcomp _ # sent_id = s1-league1-game2-73 # speaker = ljaybrad123 # text = anyone want sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-74 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-75 # speaker = tomas.kostan # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-76 # speaker = ljaybrad123 # text = oooh I would have traded you 1 for 1 :p 1 oooh oooh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 would would AUX MD VerbForm=Fin 5 aux 5:aux _ 4 have have AUX VB VerbForm=Inf 5 aux 5:aux _ 5 traded trade VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 obj 5:obj _ 7 1 1 NUM CD NumForm=Digit|NumType=Card 5 obj 5:obj _ 8 for for ADP IN _ 9 case 9:case _ 9 1 1 NUM CD NumForm=Digit|NumType=Card 5 obl 5:obl:for _ 10 :p :p SYM NFP _ 5 discourse 5:discourse _ # sent_id = s1-league1-game2-77 # speaker = william # text = sry 1 sry sry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-78 # speaker = ljaybrad123 # text = its ok 1 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 ok ok ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game2-79 # speaker = ljaybrad123 # text = anyone give me ore for sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VB VerbForm=Inf 0 root 0:root _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 iobj 2:iobj _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 sheep sheep NOUN NNS Number=Plur 4 nmod 4:nmod:for _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-80 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-81 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-82 # speaker = william # text = can i get sheep or ore from someone for wheat ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 ore ore NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 7 from from ADP IN _ 8 case 8:case _ 8 someone someone PRON NN Number=Sing 3 obl 3:obl:from _ 9 for for ADP IN _ 10 case 10:case _ 10 wheat wheat NOUN NN Number=Sing 8 nmod 8:nmod:for _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-83 # speaker = tomas.kostan # text = n 1 n and PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-84 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-85 # speaker = tomas.kostan # text = omg robber race :D 1 omg omg INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 robber robber NOUN NN Number=Sing 3 compound 3:compound _ 3 race race NOUN NN Number=Sing 0 root 0:root _ 4 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game2-86 # speaker = ljaybrad123 # text = this robber is busy 1 this this DET DT Number=Sing|PronType=Dem 2 det 2:det BeginSeg=Yes 2 robber robber NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 busy busy ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game2-87 # speaker = william # text = ^^ 1 ^^ ^^ SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-88 # speaker = tomas.kostan # text = can i get a wheat for an ore ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 an a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-89 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-90 # speaker = william # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-91 # speaker = william # text = can i get an ore for 1 wood 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 1 1 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 wood wood NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s1-league1-game2-92 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-93 # speaker = tomas.kostan # text = nope sry 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sry sry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game2-94 # speaker = william # text = 2 wood ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-95 # speaker = tomas.kostan # text = no ore for trade 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 trade trade NOUN NN Number=Sing 2 nmod 2:nmod:for _ # sent_id = s1-league1-game2-96 # speaker = william # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-97 # speaker = tomas.kostan # text = nooooo :D 1 nooooo nooooo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game2-98 # speaker = william # text = can i get someone 's clay ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 someone someone PRON NN Number=Sing 6 nmod:poss 6:nmod:poss _ 5 's 's PART POS _ 4 case 4:case _ 6 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-99 # speaker = ljaybrad123 # text = stupid robber 1 stupid stupid ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 robber robber NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game2-100 # speaker = ljaybrad123 # text = i has none 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 none none NOUN NN Number=Sing|Polarity=Neg 2 obj 2:obj _ # sent_id = s1-league1-game2-101 # speaker = tomas.kostan # text = no clay in here 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 in in ADP IN _ 4 case 4:case _ 4 here here ADV RB PronType=Dem 2 nmod 2:nmod:in _ # sent_id = s1-league1-game2-102 # speaker = ljaybrad123 # text = bloody hell 1 bloody bloody ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 hell hell NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game2-103 # speaker = william # text = it IS the most likely number ... 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 2 IS be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 3 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 4 most most ADV RBS Degree=Sup 5 advmod 5:advmod _ 5 likely likely ADJ JJ Degree=Pos 6 amod 6:amod _ 6 number number NOUN NN Number=Sing 0 root 0:root _ 7 ... ... PUNCT . _ 6 punct 6:punct _ # sent_id = s1-league1-game2-104 # speaker = ljaybrad123 # text = even so ... 1 even even ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 so so ADV RB _ 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-105 # speaker = william # text = ^^ 1 ^^ ^^ SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-106 # speaker = william # text = can i get ore for wood ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 wood wood NOUN NN Number=Sing 3 obl 3:obl:for _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-107 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-108 # speaker = tomas.kostan # text = this game is crazy 1 this this DET DT Number=Sing|PronType=Dem 2 det 2:det BeginSeg=Yes 2 game game NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 crazy crazy ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game2-109 # speaker = tomas.kostan # text = no sry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sry sry NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game2-110 # speaker = ljaybrad123 # text = anyone want sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-111 # speaker = tomas.kostan # text = i do 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game2-112 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-113 # speaker = tomas.kostan # text = for wood ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-114 # speaker = ljaybrad123 # text = 2 sheep for 1 ore one wheat ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 ore ore NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 one one NUM CD NumForm=Word|NumType=Card 7 nummod 7:nummod _ 7 wheat wheat NOUN NN Number=Sing 2 nmod 2:nmod _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-115 # speaker = tomas.kostan # text = sry can only offer wood 1 sry sry NOUN NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 only only ADV RB _ 4 advmod 4:advmod _ 4 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 5 wood wood NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s1-league1-game2-116 # speaker = ljaybrad123 # text = sorry i has wood 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league1-game2-117 # speaker = tomas.kostan # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-118 # speaker = ljaybrad123 # text = stupid buttons bloody hell ... 1 stupid stupid ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 buttons button NOUN NNS Number=Plur 0 root 0:root _ 3 bloody bloody ADJ JJ Degree=Pos 4 amod 4:amod BeginSeg=Yes 4 hell hell NOUN NN Number=Sing 2 conj 2:conj _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-119 # speaker = tomas.kostan # text = i think it is time for another 7 :) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 time time NOUN NN Number=Sing 2 ccomp 2:ccomp _ 6 for for ADP IN _ 8 case 8:case _ 7 another another DET DT _ 8 det 8:det _ 8 7 7 NUM CD NumForm=Digit|NumType=Card 5 nmod 5:nmod:for _ 9 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game2-120 # speaker = ljaybrad123 # text = anyone have clay for sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 sheep sheep NOUN NNS Number=Plur 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-121 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-122 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-123 # speaker = ljaybrad123 # text = yay sheep :D 1 yay yay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 1 vocative 1:vocative _ 3 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game2-124 # speaker = tomas.kostan # text = can i get wheet from someone ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 wheet wheet PRON PRP Case=Acc 3 obj 3:obj _ 5 from from ADP IN _ 6 case 6:case _ 6 someone someone PRON NN Number=Sing 3 obl 3:obl:from _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-125 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-126 # speaker = william # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-127 # speaker = tomas.kostan # text = for wood ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-128 # speaker = william # text = clay ? 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game2-129 # speaker = william # text = ore ? 1 ore ore PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game2-130 # speaker = tomas.kostan # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-131 # speaker = william # text = then one wood 1 then then ADV RB PronType=Dem 3 advmod 3:advmod BeginSeg=Yes 2 one one NUM CD NumForm=Word|NumType=Card 3 nummod 3:nummod _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game2-132 # speaker = tomas.kostan # text = ok in your turn :) 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 in in ADP IN _ 4 case 4:case _ 3 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 turn turn NOUN NN Number=Sing 1 obl 1:obl:in _ 5 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game2-133 # speaker = tomas.kostan # text = bloody robber 1 bloody bloody ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 robber robber NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game2-134 # speaker = ljaybrad123 # text = anyone have 1 wheat 1 wood for 2 sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 wheat wheat NOUN NN Number=Sing 6 compound 6:compound _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 6 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 2 2 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 sheep sheep NOUN NNS Number=Plur 2 obl 2:obl:for _ 10 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-135 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-136 # speaker = william # text = but can i give you something for your clay ? 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 give give VERB VB VerbForm=Inf 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 iobj 4:iobj _ 6 something something PRON NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 9 clay clay NOUN NN Number=Sing 6 nmod 6:nmod:for _ 10 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game2-137 # speaker = william # text = no , 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s1-league1-game2-138 # speaker = ljaybrad123 # text = wood ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game2-139 # speaker = william # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-140 # speaker = tomas.kostan # text = noooo :D 1 noooo noooo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game2-141 # speaker = ljaybrad123 # text = anyone have one wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 4 nummod 4:nummod _ 4 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-142 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-143 # speaker = william # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-144 # speaker = william # text = but i really dont need sheep 1 but but CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 really really ADV RB Degree=Pos 5 advmod 5:advmod _ 4 dont dont AUX MD VerbForm=Fin 5 aux 5:aux _ 5 need need VERB VB VerbForm=Inf 0 root 0:root _ 6 sheep sheep NOUN NNS Number=Plur 5 obj 5:obj _ # sent_id = s1-league1-game2-145 # speaker = ljaybrad123 # text = william for a sheep ? 1 william william PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 1 nmod 1:nmod:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game2-146 # speaker = william # text = ^^ no 1 ^^ ^^ SYM NFP _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ # sent_id = s1-league1-game2-147 # speaker = ljaybrad123 # text = 2 sheep ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-148 # speaker = william # text = ok fine 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 fine fine ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game2-149 # speaker = ljaybrad123 # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-150 # speaker = ljaybrad123 # text = all the ore :D 1 all all DET PDT _ 3 det:predet 3:det:predet BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 ore ore NOUN NN Number=Sing 0 root 0:root _ 4 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game2-151 # speaker = tomas.kostan # text = can i get a sheep for a wood ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 wood wood NOUN NN Number=Sing 3 obl 3:obl:for _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-152 # speaker = ljaybrad123 # text = i has no sheep :p 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 :p :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game2-153 # speaker = ljaybrad123 # text = I has ore/ ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 ore/ ore/ VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-154 # speaker = william # text = yes here 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 here here ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s1-league1-game2-155 # speaker = tomas.kostan # text = and some wheat to spare for a friend ? :) 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 some some DET DT _ 3 det 3:det _ 3 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 spare spare VERB VB VerbForm=Inf 3 acl 3:acl:to _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 friend friend NOUN NN Number=Sing 5 obl 5:obl:for _ 9 ? ? PUNCT . _ 3 punct 3:punct _ 10 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game2-156 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-157 # speaker = ljaybrad123 # text = anyone have wheat or wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-158 # speaker = william # text = not for trade 1 not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 trade trade NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game2-159 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-160 # speaker = ljaybrad123 # text = wheat or clay even 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 clay clay NOUN NN Number=Sing 1 conj 1:conj:or _ 4 even even ADV RB _ 1 advmod 1:advmod _ # sent_id = s1-league1-game2-161 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-162 # speaker = tomas.kostan # text = pls roll 7 ;) 1 pls pls INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 roll roll VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 7 7 NUM CD NumForm=Digit|NumType=Card 2 obj 2:obj _ 4 ;) ;) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game2-163 # speaker = tomas.kostan # text = ouch 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-164 # speaker = tomas.kostan # text = can you trade clay lj ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 5 compound 5:compound _ 5 lj lj NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-165 # speaker = ljaybrad123 # text = but it wont come cheap//// yes 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 wont wout AUX MD VerbForm=Fin 4 aux 4:aux _ 4 come come VERB VB VerbForm=Inf 0 root 0:root _ 5 cheap//// cheap//// ADV RB Degree=Pos 4 advmod 4:advmod _ 6 yes yes INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes # sent_id = s1-league1-game2-166 # speaker = tomas.kostan # text = 2 wood ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-167 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-168 # speaker = ljaybrad123 # text = 1 sheep oe wheat ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 sheep sheep NOUN NN Number=Sing 4 compound 4:compound _ 3 oe oe NOUN NN Number=Sing 4 compound 4:compound _ 4 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game2-169 # speaker = tomas.kostan # text = ore + wood ? 1 ore ore NOUN NN Number=Sing 3 compound 3:compound BeginSeg=Yes 2 + + SYM SYM _ 3 punct 3:punct _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-170 # speaker = ljaybrad123 # text = one* 1 one* one* PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-171 # speaker = ljaybrad123 # text = sorry have those 1 sorry sorry INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 those those PRON DT Number=Plur|PronType=Dem 2 obj 2:obj _ # sent_id = s1-league1-game2-172 # speaker = ljaybrad123 # text = its sheep and wheat i need 1 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 and and CCONJ CC _ 4 cc 4:cc _ 4 wheat wheat NOUN NN Number=Sing 2 conj 2:conj:and _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 6 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ # sent_id = s1-league1-game2-173 # speaker = tomas.kostan # text = do not have any wheat 1 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 not not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league1-game2-174 # speaker = ljaybrad123 # text = then no sorry 1 then then ADV RB PronType=Dem 3 advmod 3:advmod BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 3 discourse 3:discourse _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game2-175 # speaker = william # text = can i have someone 's ore for sheep ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 someone someone PRON NN Number=Sing 6 nmod:poss 6:nmod:poss _ 5 's 's PART POS _ 4 case 4:case _ 6 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 sheep sheep NOUN NNS Number=Plur 6 nmod 6:nmod:for _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-176 # speaker = ljaybrad123 # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-177 # speaker = tomas.kostan # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-178 # speaker = ljaybrad123 # text = please not 7 1 please please INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 not not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 7 7 X LS _ 0 root 0:root _ # sent_id = s1-league1-game2-179 # speaker = tomas.kostan # text = wheat for clay ? 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 clay clay NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game2-180 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-181 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-182 # speaker = ljaybrad123 # text = anyone have wheat for ore or sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 ore ore NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 sheep sheep NOUN NNS Number=Plur 5 conj 3:nmod:for|5:conj:or _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-183 # speaker = william # text = i need ore yes 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore PROPN NNP Number=Sing 2 obj 2:obj _ 4 yes yes INTJ UH _ 2 discourse 2:discourse _ # sent_id = s1-league1-game2-184 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-185 # speaker = ljaybrad123 # text = anyone have another wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 another another DET DT _ 4 det 4:det _ 4 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-186 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-187 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-188 # speaker = ljaybrad123 # text = clay ? 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game2-189 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-190 # speaker = tomas.kostan # text = for what ? 1 for for SCONJ IN _ 2 case 2:case BeginSeg=Yes 2 what what PRON WP PronType=Int 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-191 # speaker = ljaybrad123 # text = or even 3 for one for wheat am quite happy to give 2 for one , 1 or or CCONJ CC _ 10 cc 10:cc BeginSeg=Yes 2 even even ADV RB _ 3 advmod 3:advmod _ 3 3 3 NUM CD NumForm=Digit|NumType=Card 10 nsubj 10:nsubj _ 4 for for ADP IN _ 5 case 5:case _ 5 one one NUM CD NumForm=Word|NumType=Card 3 nmod 3:nmod:for _ 6 for for ADP IN _ 7 case 7:case _ 7 wheat wheat NOUN NN Number=Sing 5 nmod 5:nmod:for _ 8 am be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 cop 10:cop BeginSeg=Yes 9 quite quite ADV RB _ 10 advmod 10:advmod _ 10 happy happy ADJ JJ Degree=Pos 0 root 0:root _ 11 to to PART TO _ 12 mark 12:mark _ 12 give give VERB VB VerbForm=Inf 10 advcl 10:advcl:to _ 13 2 2 NUM CD NumForm=Digit|NumType=Card 12 obj 12:obj _ 14 for for ADP IN _ 15 case 15:case _ 15 one one NUM CD NumForm=Word|NumType=Card 13 nmod 13:nmod:for _ 16 , , PUNCT , _ 10 punct 10:punct _ # sent_id = s1-league1-game2-192 # speaker = tomas.kostan # text = oh. . so you want wheat not clay ? 1 oh. oh. PROPN NNP Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 so so ADV RB _ 5 advmod 5:advmod _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 wheat wheat NOUN NN Number=Sing 5 obj 5:obj|8:nsubj:xsubj _ 7 not not ADV RB Polarity=Neg 8 advmod 8:advmod _ 8 clay clay ADJ JJ Degree=Pos 5 xcomp 5:xcomp _ 9 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game2-193 # speaker = ljaybrad123 # text = yes , sorry 1 yes yes INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game2-194 # speaker = ljaybrad123 # text = misread colours at bottom 1 misread misread VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 colours colour NOUN NNS Number=Plur 1 obj 1:obj _ 3 at at ADP IN _ 4 case 4:case _ 4 bottom bottom NOUN NN Number=Sing 1 obl 1:obl:at _ # sent_id = s1-league1-game2-195 # speaker = tomas.kostan # text = i do not have any 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 any any DET DT _ 4 obj 4:obj _ # sent_id = s1-league1-game2-196 # speaker = ljaybrad123 # text = anyone have sheep for ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 ore ore NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-197 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-198 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-199 # speaker = ljaybrad123 # text = anyone have clay for sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 sheep sheep NOUN NNS Number=Plur 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-200 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-201 # speaker = tomas.kostan # text = when you know you have lost. . :( this game is so boring 1 when when ADV WRB PronType=Int 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 know know VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 13 advcl 13:advcl:when _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 ccomp 3:ccomp _ 6 lost. lost. NOUN NN Number=Sing 5 obj 5:obj _ 7 . . PUNCT . _ 13 punct 13:punct _ 8 :( :( SYM NFP _ 13 discourse 13:discourse _ 9 this this DET DT Number=Sing|PronType=Dem 10 det 10:det BeginSeg=Yes 10 game game NOUN NN Number=Sing 13 nsubj 13:nsubj _ 11 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 13 cop 13:cop _ 12 so so ADV RB _ 13 advmod 13:advmod _ 13 boring boring ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game2-202 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-203 # speaker = william # text = ^^ sry . lj will win soon 1 ^^ ^^ SYM NFP _ 6 discourse 6:discourse BeginSeg=Yes 2 sry sry NOUN NN Number=Sing 6 vocative 6:vocative _ 3 . . PUNCT . _ 6 punct 6:punct _ 4 lj lj PROPN NNP Number=Sing 6 nsubj 6:nsubj _ 5 will will AUX MD VerbForm=Fin 6 aux 6:aux _ 6 win win VERB VB VerbForm=Inf 0 root 0:root _ 7 soon soon ADV RB Degree=Pos 6 advmod 6:advmod _ # sent_id = s1-league1-game2-204 # speaker = tomas.kostan # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-205 # speaker = ljaybrad123 # text = *hugs* 1 *hugs* *hugs* PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-206 # speaker = tomas.kostan # text = yes lj you deserve it today :) 1 yes yes INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 lj lj NOUN NN Number=Sing 4 vocative 4:vocative _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 deserve deserve VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj _ 6 today today NOUN NN Number=Sing 4 obl:tmod 4:obl:tmod _ 7 :) :) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game2-207 # speaker = ljaybrad123 # text = thankyou : $ 1 thankyou thankyou NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 $ $ SYM $ _ 1 appos 1:appos _ # sent_id = s1-league1-game2-208 # speaker = william # text = ^^ 1 ^^ ^^ SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-209 # speaker = ljaybrad123 # text = I feel kinda bad though 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 feel feel VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 kinda kinda ADV RB Degree=Pos 4 advmod 4:advmod _ 4 bad bad ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 5 though though ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = s1-league1-game2-210 # speaker = tomas.kostan # text = for what ? 1 for for SCONJ IN _ 2 case 2:case BeginSeg=Yes 2 what what PRON WP PronType=Int 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-211 # speaker = ljaybrad123 # text = anyone have clay for sheep or ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 sheep sheep NOUN NNS Number=Plur 3 nmod 3:nmod:for _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 ore ore NOUN NN Number=Sing 5 conj 3:nmod:for|5:conj:or _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-212 # speaker = tomas.kostan # text = my only chance was the wood port and i lost it 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss BeginSeg=Yes 2 only only ADJ JJ Degree=Pos 3 amod 3:amod _ 3 chance chance NOUN NN Number=Sing 7 nsubj 7:nsubj _ 4 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 7 cop 7:cop _ 5 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 6 wood wood NOUN NN Number=Sing 7 compound 7:compound _ 7 port port NOUN NN Number=Sing 0 root 0:root _ 8 and and CCONJ CC _ 10 cc 10:cc _ 9 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj _ 10 lost lose VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 7 conj 7:conj:and _ 11 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 10 obj 10:obj _ # sent_id = s1-league1-game2-213 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-214 # speaker = tomas.kostan # text = only for wheat 1 only only ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game2-215 # speaker = ljaybrad123 # text = sorry i need wheat 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league1-game2-216 # speaker = ljaybrad123 # text = can do one sheep one ore ? 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 4 nummod 4:nummod _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 one one NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-217 # speaker = tomas.kostan # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-218 # speaker = tomas.kostan # text = congrats ! ! ! 1 congrats congrat NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ 3 ! ! PUNCT . _ 1 punct 1:punct _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game2-219 # speaker = william # text = good game ! 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-220 # speaker = ljaybrad123 # text = nice game guys 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 guys guy NOUN NNS Number=Plur 2 appos 2:appos _ # sent_id = s1-league1-game2-221 # speaker = ljaybrad123 # text = can we sort with niko for more games soon ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 sort sort VERB VB VerbForm=Inf 0 root 0:root _ 4 with with ADP IN _ 5 case 5:case _ 5 niko niko PROPN NNP Number=Sing 3 obl 3:obl:with _ 6 for for ADP IN _ 8 case 8:case _ 7 more more ADJ JJR Degree=Cmp 8 amod 8:amod _ 8 games game NOUN NNS Number=Plur 3 obl 3:obl:for _ 9 soon soon ADV RB Degree=Pos 3 advmod 3:advmod _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-222 # speaker = tomas.kostan # text = so when is the next one ? 1 so so ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 when when ADV WRB PronType=Int 0 root 0:root _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 cop 2:cop _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 next next ADJ JJ Degree=Pos 6 amod 6:amod _ 6 one one NOUN NN Number=Sing 2 nsubj 2:nsubj _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-223 # speaker = william # text = it would be great if we could have another one before friday 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 great great ADJ JJ Degree=Pos 0 root 0:root _ 5 if if SCONJ IN _ 8 mark 8:mark _ 6 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 7 could could AUX MD VerbForm=Fin 8 aux 8:aux _ 8 have have VERB VB VerbForm=Inf 4 advcl 4:advcl:if _ 9 another another DET DT _ 10 det 10:det _ 10 one one NOUN NN Number=Sing 8 obj 8:obj _ 11 before before ADP IN _ 12 case 12:case _ 12 friday friday PROPN NNP Number=Sing 8 obl 8:obl:before _ # sent_id = s1-league1-game2-224 # speaker = ljaybrad123 # text = when is you you guys are away ? 1 when when ADV WRB PronType=Int 7 advmod 7:advmod BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 compound 5:compound _ 5 guys guy NOUN NNS Number=Plur 3 appos 3:appos _ 6 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 7 away away ADV RB Degree=Pos 0 root 0:root _ 8 ? ? PUNCT . _ 7 punct 7:punct _ # sent_id = s1-league1-game2-225 # speaker = william # text = i leave on friday for two trips ... 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 leave leave VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 on on ADP IN _ 4 case 4:case _ 4 friday friday PROPN NNP Number=Sing 2 obl 2:obl:on _ 5 for for ADP IN _ 7 case 7:case _ 6 two two NUM CD NumForm=Word|NumType=Card 7 nummod 7:nummod _ 7 trips trip NOUN NNS Number=Plur 2 obl 2:obl:for _ 8 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-226 # speaker = tomas.kostan # text = so friday is no good for me i am here till thursday 1 so so ADV RB _ 5 advmod 5:advmod BeginSeg=Yes 2 friday friday PROPN NNP Number=Sing 5 nsubj 5:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 no no DET DT Polarity=Neg 5 det 5:det _ 5 good good ADJ JJ Degree=Pos 0 root 0:root _ 6 for for ADP IN _ 7 case 7:case _ 7 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 obl 5:obl:for _ 8 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 9 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 10 cop 10:cop _ 10 here here ADV RB PronType=Dem 5 parataxis 5:parataxis _ 11 till till ADP IN _ 12 case 12:case _ 12 thursday thursday PROPN NNP Number=Sing 10 obl 10:obl:till _ # sent_id = s1-league1-game2-227 # speaker = ljaybrad123 # text = ok , so we could do with playing all games before thursday 1 ok ok INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 so so ADV RB _ 6 advmod 6:advmod _ 4 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 5 could could AUX MD VerbForm=Fin 6 aux 6:aux _ 6 do do VERB VB VerbForm=Inf 0 root 0:root _ 7 with with SCONJ IN _ 8 mark 8:mark _ 8 playing play VERB VBG VerbForm=Ger 6 advcl 6:advcl:with _ 9 all all DET DT _ 10 det 10:det _ 10 games game NOUN NNS Number=Plur 8 obj 8:obj _ 11 before before ADP IN _ 12 case 12:case _ 12 thursday thursday PROPN NNP Number=Sing 8 obl 8:obl:before _ # sent_id = s1-league1-game2-228 # speaker = ljaybrad123 # text = taht could be tough 1 taht taht PRON PRP Case=Nom|PronType=Int 4 nsubj 4:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 tough tough ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game2-229 # speaker = tomas.kostan # text = and then back here again on monday 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 then then ADV RB PronType=Dem 4 advmod 4:advmod _ 3 back back ADV RB Degree=Pos 4 advmod 4:advmod _ 4 here here ADV RB PronType=Dem 0 root 0:root _ 5 again again ADV RB Degree=Pos 4 advmod 4:advmod _ 6 on on ADP IN _ 7 case 7:case _ 7 monday monday PROPN NNP Number=Sing 4 obl 4:obl:on _ # sent_id = s1-league1-game2-230 # speaker = tomas.kostan # text = ok why not 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 why why ADV WRB PronType=Int 1 advmod 1:advmod _ 3 not not PART RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = s1-league1-game2-231 # speaker = tomas.kostan # text = but not in the morning pls 1 but but CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 not not PART RB Polarity=Neg 5 advmod 5:advmod _ 3 in in ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 morning morning NOUN NN Number=Sing 0 root 0:root _ 6 pls pls PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game2-232 # speaker = william # text = tuesday night works for me 1 tuesday tuesday PROPN NNP Number=Sing 2 compound 2:compound BeginSeg=Yes 2 night night NOUN NN Number=Sing 3 nsubj 3:nsubj _ 3 works work VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 obl 3:obl:for _ # sent_id = s1-league1-game2-233 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-234 # speaker = william # text = no ? 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game2-235 # speaker = ljaybrad123 # text = I cant do thursday ... . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 cant cant AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 thursday thursday PROPN NNP Number=Sing 3 obl:tmod 3:obl:tmod _ 5 ... ... PUNCT , _ 3 punct 3:punct _ 6 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game2-236 # speaker = ljaybrad123 # text = but maybe niko could ? 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 maybe maybe ADV RB _ 4 advmod 4:advmod _ 3 niko niko PROPN NNP Number=Sing 4 nsubj 4:nsubj _ 4 could could AUX MD VerbForm=Fin 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game2-237 # speaker = ljaybrad123 # text = *tuesday 1 *tuesday *tuesday PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-238 # speaker = ljaybrad123 # text = ill sit out that one ? 1 ill ill ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 sit sit VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 out out ADP RP _ 2 compound:prt 2:compound:prt _ 4 that that DET DT Number=Sing|PronType=Dem 5 det 5:det _ 5 one one NOUN NN Number=Sing 2 obj 2:obj _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-239 # speaker = william # text = hmm . sure . we 'll email him them 1 hmm hmm INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 . . PUNCT . _ 7 punct 7:punct _ 3 sure sure INTJ UH _ 7 discourse 7:discourse _ 4 . . PUNCT . _ 7 punct 7:punct _ 5 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 6 'll will AUX MD VerbForm=Fin 7 aux 7:aux _ 7 email email VERB VB VerbForm=Inf 0 root 0:root _ 8 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 7 obj 7:obj _ 9 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 7 obj 7:obj _ # sent_id = s1-league1-game2-240 # speaker = tomas.kostan # text = ok then 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s1-league1-game2-241 # speaker = tomas.kostan # text = and another on thursday ? 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 another another DET DT _ 0 root 0:root _ 3 on on ADP IN _ 4 case 4:case _ 4 thursday thursday PROPN NNP Number=Sing 2 nmod 2:nmod:on _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game2-242 # speaker = ljaybrad123 # text = Thurs would be great if we can 1 Thurs Thurs PROPN NNP Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 great great ADJ JJ Degree=Pos 0 root 0:root _ 5 if if SCONJ IN _ 7 mark 7:mark BeginSeg=Yes 6 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 can can AUX MD VerbForm=Fin 4 advcl 4:advcl:if _ # sent_id = s1-league1-game2-243 # speaker = william # text = fine 1 fine fine INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-244 # speaker = tomas.kostan # text = i can too so it should be fine 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 0 root 0:root _ 3 too too ADV RB Degree=Pos 2 advmod 2:advmod _ 4 so so ADV RB _ 8 advmod 8:advmod _ 5 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 nsubj 8:nsubj _ 6 should should AUX MD VerbForm=Fin 8 aux 8:aux _ 7 be be AUX VB VerbForm=Inf 8 cop 8:cop _ 8 fine fine ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ # sent_id = s1-league1-game2-245 # speaker = ljaybrad123 # text = i could even play 2 on thurs 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 4 aux 4:aux _ 3 even even ADV RB _ 4 advmod 4:advmod _ 4 play play VERB VB VerbForm=Inf 0 root 0:root _ 5 2 2 NUM CD NumForm=Digit|NumType=Card 4 obj 4:obj _ 6 on on ADP IN _ 7 case 7:case _ 7 thurs thur NOUN NN Number=Sing 4 obl 4:obl:on _ # sent_id = s1-league1-game2-246 # speaker = tomas.kostan # text = me too :) 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game2-247 # speaker = tomas.kostan # text = we just need to email niko 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 need need VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 email email VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 niko niko PROPN NNP Number=Sing 5 obj 5:obj _ # sent_id = s1-league1-game2-248 # speaker = ljaybrad123 # text = to try get you two and niko on tues , and the other two Does one of you want to send a group message 1 to to PART TO _ 2 mark 2:mark BeginSeg=Yes 2 try try VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 get get VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 two two NUM CD NumForm=Word|NumType=Card 3 obj 3:obj _ 6 and and CCONJ CC _ 7 cc 7:cc _ 7 niko niko PROPN NNP Number=Sing 5 conj 3:obj|5:conj:and _ 8 on on ADP IN _ 9 case 9:case _ 9 tues tue NOUN NN Number=Sing 3 obl 3:obl:on _ 10 , , PUNCT , _ 14 punct 14:punct _ 11 and and CCONJ CC _ 14 cc 14:cc _ 12 the the DET DT Definite=Def|PronType=Art 14 det 14:det _ 13 other other ADJ JJ Degree=Pos 14 amod 14:amod _ 14 two two NUM CD NumForm=Word|NumType=Card 5 conj 3:obj|5:conj:and _ 15 Does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 19 aux 19:aux BeginSeg=Yes 16 one one NUM CD NumForm=Word|NumType=Card 19 nsubj 19:nsubj|21:nsubj:xsubj _ 17 of of ADP IN _ 18 case 18:case _ 18 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 16 nmod 16:nmod:of _ 19 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 14 acl:relcl 14:acl:relcl _ 20 to to PART TO _ 21 mark 21:mark _ 21 send send VERB VB VerbForm=Inf 19 xcomp 19:xcomp _ 22 a a DET DT Definite=Ind|PronType=Art 24 det 24:det _ 23 group group NOUN NN Number=Sing 24 compound 24:compound _ 24 message message NOUN NN Number=Sing 21 obj 21:obj _ # sent_id = s1-league1-game2-249 # speaker = william # text = tomas , do you want to write an email to everyone ? 1 tomas tomas NOUN NNS Number=Plur 5 vocative 5:vocative BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj|7:nsubj:xsubj _ 5 want want VERB VB VerbForm=Inf 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 write write VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 an a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 email email NOUN NN Number=Sing 7 obj 7:obj _ 10 to to ADP IN _ 11 case 11:case _ 11 everyone everyone PRON NN Number=Sing 7 obl 7:obl:to _ 12 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game2-250 # speaker = tomas.kostan # text = yes why not 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 why why ADV WRB PronType=Int 1 advmod 1:advmod _ 3 not not PART RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = s1-league1-game2-251 # speaker = tomas.kostan # text = i will do it 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ # sent_id = s1-league1-game2-252 # speaker = ljaybrad123 # text = thursday ? 1 thursday thursday PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game2-253 # speaker = ljaybrad123 # text = thankyou 1 thankyou thankyou NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-254 # speaker = william # text = thx 1 thx thx INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-255 # speaker = ljaybrad123 # text = ok I should go make some food 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|5:nsubj:xsubj _ 3 should should AUX MD VerbForm=Fin 4 aux 4:aux _ 4 go go VERB VB VerbForm=Inf 0 root 0:root _ 5 make make VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 6 some some DET DT _ 7 det 7:det _ 7 food food NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = s1-league1-game2-256 # speaker = ljaybrad123 # text = thanks for a great game guys 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 6 case 6:case _ 3 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 4 great great ADJ JJ Degree=Pos 6 amod 6:amod _ 5 game game NOUN NN Number=Sing 6 compound 6:compound _ 6 guys guy NOUN NNS Number=Plur 1 nmod 1:nmod:for _ # sent_id = s1-league1-game2-257 # speaker = william # text = later 1 later later ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-258 # speaker = ljaybrad123 # text = oh 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-259 # speaker = tomas.kostan # text = thx see you later 1 thx thx INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 obj 2:obj _ 4 later later ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = s1-league1-game2-260 # speaker = ljaybrad123 # text = please CC markus in 1 please please INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 CC cc VERB VB Abbr=Yes|Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 markus markus PROPN NNP Number=Sing 2 obj 2:obj _ 4 in in ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = s1-league1-game2-261 # speaker = ljaybrad123 # text = bye 1 bye bye INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-262 # speaker = tomas.kostan # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game2-263 # speaker = tomas.kostan # text = bb 1 bb bb PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # newdoc id = s1-league1-game3 # sent_id = s1-league1-game3-1 # speaker = william # text = hi 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-2 # speaker = ljaybrad123 # text = Hi :) 1 Hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-3 # speaker = ljaybrad123 # text = it 's a long time since I 've played ! 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 long long ADJ JJ Degree=Pos 5 amod 5:amod _ 5 time time NOUN NN Number=Sing 0 root 0:root _ 6 since since SCONJ IN _ 9 mark 9:mark _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 8 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 9 played play VERB VBN Tense=Past|VerbForm=Part 5 advcl 5:advcl:since _ 10 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game3-4 # speaker = gotwood4sheep # text = Hi folks ! 1 Hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 folks folk NOUN NNS Number=Plur 1 vocative 1:vocative _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-5 # speaker = ljaybrad123 # text = hi :) 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-6 # speaker = gotwood4sheep # text = I have some good/bad news : S 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 some some DET DT _ 5 det 5:det _ 4 good/bad good/bad NOUN NN Number=Sing 5 compound 5:compound _ 5 news news NOUN NN Number=Sing 2 obj 2:obj _ 6 : : PUNCT : _ 5 punct 5:punct _ 7 S S X AFX _ 5 appos 5:appos _ # sent_id = s1-league1-game3-7 # speaker = ljaybrad123 # text = oh ? 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-8 # speaker = ljaybrad123 # text = evening tomas 1 evening evening NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 tomas tomas NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league1-game3-9 # speaker = gotwood4sheep # text = I just got an email about winning a competition for movie tickets 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 email email NOUN NN Number=Sing 3 obj 3:obj _ 6 about about SCONJ IN _ 7 mark 7:mark _ 7 winning win VERB VBG VerbForm=Ger 5 acl 5:acl:about _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 competition competition NOUN NN Number=Sing 7 obj 7:obj _ 10 for for ADP IN _ 12 case 12:case _ 11 movie movie NOUN NN Number=Sing 12 compound 12:compound _ 12 tickets ticket NOUN NNS Number=Plur 9 nmod 9:nmod:for _ # sent_id = s1-league1-game3-10 # speaker = ljaybrad123 # text = are we ready to start ? 1 are be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 ready ready ADJ JJ Degree=Pos 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 start start VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-11 # speaker = tomas.kostan # text = hey 1 hey hey INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-12 # speaker = ljaybrad123 # text = nice 1 nice nice ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-13 # speaker = william # text = ready 1 ready ready ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-14 # speaker = gotwood4sheep # text = tonight . at 9pm :( 1 tonight tonight NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 at at ADP IN _ 4 case 4:case _ 4 9pm 9pm NOUN NN Number=Sing 1 nmod 1:nmod:at _ 5 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-15 # speaker = tomas.kostan # text = ready 1 ready ready ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-16 # speaker = gotwood4sheep # text = reckon we can get thru this in 45mins ? ! 1 reckon reckon VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 get get VERB VB VerbForm=Inf 1 ccomp 1:ccomp _ 5 thru through ADP IN _ 6 case 6:case _ 6 this this PRON DT Number=Sing|PronType=Dem 4 obl 4:obl:through _ 7 in in ADP IN _ 8 case 8:case _ 8 45mins 4pmin NOUN NNS Number=Plur 4 obl 4:obl:in _ 9 ? ? PUNCT . _ 1 punct 1:punct _ 10 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-17 # speaker = gotwood4sheep # text = sorry guys ! ! ! 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 guys guy NOUN NNS Number=Plur 1 vocative 1:vocative _ 3 ! ! PUNCT . _ 1 punct 1:punct _ 4 ! ! PUNCT . _ 1 punct 1:punct _ 5 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-18 # speaker = ljaybrad123 # text = should be able to 1 should should AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 be be AUX VB VerbForm=Inf 3 cop 3:cop _ 3 able able ADJ JJ Degree=Pos 0 root 0:root _ 4 to to PART TO _ 3 punct 3:punct _ # sent_id = s1-league1-game3-19 # speaker = william # text = let 's just try 1 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 's 's PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 1 obj 1:obj|4:nsubj:xsubj _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 try try VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ # sent_id = s1-league1-game3-20 # speaker = gotwood4sheep # text = sweet . good luck all :) 1 sweet sweet ADJ JJ Degree=Pos 4 amod 4:amod BeginSeg=Yes 2 . . PUNCT . _ 4 punct 4:punct _ 3 good good ADJ JJ Degree=Pos 4 amod 4:amod _ 4 luck luck NOUN NN Number=Sing 0 root 0:root _ 5 all all DET DT _ 4 vocative 4:vocative _ 6 :) :) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game3-21 # speaker = gotwood4sheep # text = fwiw i blitz these in 9mins against Markus 's bots 1 fwiw fwiw INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 blitz blitz VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 these these PRON DT Number=Plur|PronType=Dem 3 obj 3:obj _ 5 in in ADP IN _ 6 case 6:case _ 6 9mins 9min NOUN NNS Number=Plur 3 obl 3:obl:in _ 7 against against ADP IN _ 10 case 10:case _ 8 Markus Markus PROPN NNP Number=Sing 10 nmod:poss 10:nmod:poss _ 9 's 's PART POS _ 8 case 8:case _ 10 bots bot NOUN NNS Number=Plur 3 obl 3:obl:against _ # sent_id = s1-league1-game3-22 # speaker = gotwood4sheep # text = but I like to have a conversation against real people :D 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 like like VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 have have VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 conversation conversation NOUN NN Number=Sing 5 obj 5:obj _ 8 against against ADP IN _ 10 case 10:case _ 9 real real ADJ JJ Degree=Pos 10 amod 10:amod _ 10 people people NOUN NNS Number=Plur 7 nmod 7:nmod:against _ 11 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-23 # speaker = ljaybrad123 # text = how many points is it to win in this version ? 1 how how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 many many ADJ JJ Degree=Pos 3 amod 3:amod _ 3 points point NOUN NNS Number=Plur 7 obj 7:obj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 5 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 6 to to PART TO _ 7 mark 7:mark _ 7 win win VERB VB VerbForm=Inf 0 root 0:root _ 8 in in ADP IN _ 10 case 10:case _ 9 this this DET DT Number=Sing|PronType=Dem 10 det 10:det _ 10 version version NOUN NN Number=Sing 7 obl 7:obl:in _ 11 ? ? PUNCT . _ 7 punct 7:punct _ # sent_id = s1-league1-game3-24 # speaker = tomas.kostan # text = i think it is 10 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 10 10 NUM CD NumForm=Digit|NumType=Card 2 ccomp 2:ccomp _ # sent_id = s1-league1-game3-25 # speaker = ljaybrad123 # text = awesome 1 awesome awesome ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-26 # speaker = gotwood4sheep # text = 10 to win 1 10 10 X LS _ 3 nummod 3:nummod BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 win win VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game3-27 # speaker = ljaybrad123 # text = ive been playing the extensions :p 1 ive ive AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 been be AUX VBN Tense=Past|VerbForm=Part 3 aux 3:aux _ 3 playing play VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 extensions extension NOUN NNS Number=Plur 3 obj 3:obj _ 6 :p :p SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-28 # speaker = gotwood4sheep # text = in the league we get 2 for a win , 1 for playing :) 1 in in ADP IN _ 3 case 3:case BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 league league NOUN NN Number=Sing 5 obl 5:obl:in _ 4 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 get get VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 2 2 NUM CD NumForm=Digit|NumType=Card 5 obj 5:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 win win NOUN NN Number=Sing 5 obl 5:obl:for _ 10 , , PUNCT , _ 9 punct 9:punct _ 11 1 1 NUM CD NumForm=Digit|NumType=Card 9 appos 9:appos BeginSeg=Yes 12 for for SCONJ IN _ 13 mark 13:mark _ 13 playing play VERB VBG VerbForm=Ger 11 advcl 11:advcl:for _ 14 :) :) SYM NFP _ 5 discourse 5:discourse _ # sent_id = s1-league1-game3-29 # speaker = gotwood4sheep # text = be nice william :) 1 be be AUX VB Mood=Imp|VerbForm=Fin 3 cop 3:cop BeginSeg=Yes 2 nice nice ADJ JJ Degree=Pos 3 amod 3:amod _ 3 william william NOUN NN Number=Sing 0 root 0:root _ 4 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-30 # speaker = ljaybrad123 # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-31 # speaker = gotwood4sheep # text = I can offer wheat or sheep :) anyone want to trade for clay ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 sheep sheep NOUN NNS Number=Plur 4 conj 3:obj|4:conj:or _ 7 :) :) SYM NFP _ 3 discourse 3:discourse _ 8 anyone anyone PRON NN Number=Sing 9 nsubj 9:nsubj|11:nsubj:xsubj BeginSeg=Yes 9 want want VERB VB VerbForm=Inf 3 parataxis 3:parataxis _ 10 to to PART TO _ 11 mark 11:mark _ 11 trade trade VERB VB VerbForm=Inf 9 xcomp 9:xcomp _ 12 for for ADP IN _ 13 case 13:case _ 13 clay clay NOUN NN Number=Sing 11 obl 11:obl:for _ 14 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-32 # speaker = ljaybrad123 # text = nope sorry 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-33 # speaker = tomas.kostan # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-34 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-35 # speaker = gotwood4sheep # text = kk no problem :D 1 kk kk INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 problem problem NOUN NN Number=Sing 0 root 0:root _ 4 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-36 # speaker = ljaybrad123 # text = bloody robber :p 1 bloody bloody ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 robber robber NOUN NN Number=Sing 0 root 0:root _ 3 :p :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-37 # speaker = william # text = does anyone need sheep or wheat ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 need need VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wheat wheat NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-38 # speaker = william # text = i need ore or wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ # sent_id = s1-league1-game3-39 # speaker = tomas.kostan # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-40 # speaker = gotwood4sheep # text = no ta ! 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 ta to NOUN NN Number=Sing 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-41 # speaker = tomas.kostan # text = anyone can offer any wood ? 1 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-42 # speaker = william # text = sry no 1 sry sry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ # sent_id = s1-league1-game3-43 # speaker = gotwood4sheep # text = more 6s and I can oblige then :) sorry - 1 more more ADJ JJR Degree=Cmp 2 amod 2:amod BeginSeg=Yes 2 6s 6 NOUN NN Number=Sing 0 root 0:root _ 3 and and CCONJ CC _ 4 cc 4:cc _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 conj 2:conj:and _ 5 can can AUX MD VerbForm=Fin 6 aux 6:aux _ 6 oblige oblige VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 parataxis 2:parataxis _ 7 then then ADV RB PronType=Dem 6 advmod 6:advmod _ 8 :) :) SYM NFP _ 6 discourse 6:discourse _ 9 sorry sorry INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 10 - - PUNCT , _ 6 punct 6:punct _ # sent_id = s1-league1-game3-44 # speaker = ljaybrad123 # text = and sure :p move the robber 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 0 root 0:root _ 3 :p :p SYM NFP _ 2 discourse 2:discourse _ 4 move move VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 parataxis 2:parataxis BeginSeg=Yes 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 robber robber NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s1-league1-game3-45 # speaker = gotwood4sheep # text = lol :D 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-46 # speaker = gotwood4sheep # text = or still no :( clay , anyone ? 1 or or CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 still still ADV RB Degree=Pos 5 advmod 5:advmod _ 3 no no DET DT Polarity=Neg 5 det 5:det _ 4 :( :( SYM NFP _ 5 discourse 5:discourse _ 5 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 6 , , PUNCT , _ 5 punct 5:punct _ 7 anyone anyone PRON NN Number=Sing 5 vocative 5:vocative _ 8 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game3-47 # speaker = tomas.kostan # text = no sry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sry sry NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-48 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-49 # speaker = william # text = i will give you 1 clay for 1 ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 1 1 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s1-league1-game3-50 # speaker = gotwood4sheep # text = no worries , I 'll keep asking :D 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj|7:nsubj:xsubj _ 5 'll will AUX MD VerbForm=Fin 6 aux 6:aux _ 6 keep keep VERB VB VerbForm=Inf 2 parataxis 2:parataxis _ 7 asking ask VERB VBG VerbForm=Ger 6 xcomp 6:xcomp _ 8 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-51 # speaker = gotwood4sheep # text = have no ore , william , sorry 1 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 william william PROPN NNP Number=Sing 3 appos 3:appos _ 6 , , PUNCT , _ 5 punct 5:punct _ 7 sorry sorry ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ # sent_id = s1-league1-game3-52 # speaker = ljaybrad123 # text = anyone want sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-53 # speaker = william # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-54 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-55 # speaker = gotwood4sheep # text = i have an abundance :) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 abundance abundance NOUN NN Number=Sing 2 obj 2:obj _ 5 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-56 # speaker = ljaybrad123 # text = just like last time ? 1 just just ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 like like ADP IN _ 4 case 4:case _ 3 last last ADJ JJ Degree=Pos 4 amod 4:amod _ 4 time time NOUN NN Number=Sing 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-57 # speaker = gotwood4sheep # text = i will be sad bunny ... If i roll a 7 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 5 aux 5:aux _ 3 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 4 sad sad ADJ JJ Degree=Pos 5 amod 5:amod _ 5 bunny bunny NOUN NN Number=Sing 0 root 0:root _ 6 ... ... PUNCT , _ 5 punct 5:punct _ 7 If if SCONJ IN _ 9 mark 9:mark BeginSeg=Yes 8 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 9 roll roll VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 advcl 5:advcl:if _ 10 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 7 7 NUM CD NumForm=Digit|NumType=Card 9 obj 9:obj _ # sent_id = s1-league1-game3-58 # speaker = tomas.kostan # text = i will give you 1 clay for 1 sheep :) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 1 1 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 sheep sheep NOUN NN Number=Sing 3 obl 3:obl:for _ 10 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-59 # speaker = tomas.kostan # text = anyone ? 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-60 # speaker = ljaybrad123 # text = tomas sure 1 tomas tomas PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 1 list 1:list _ # sent_id = s1-league1-game3-61 # speaker = william # text = sry 1 sry sry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-62 # speaker = gotwood4sheep # text = i 'll do that 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ # sent_id = s1-league1-game3-63 # speaker = gotwood4sheep # text = i can improve :) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 improve improve VERB VB VerbForm=Inf 0 root 0:root _ 4 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-64 # speaker = gotwood4sheep # text = 2 sheep for a clay ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 clay clay NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-65 # speaker = gotwood4sheep # text = I 'll give you a free sheep in my turn :) 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 free free ADJ JJ Degree=Pos 7 amod 7:amod _ 7 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 8 in in ADP IN _ 10 case 10:case _ 9 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 10 nmod:poss 10:nmod:poss _ 10 turn turn NOUN NN Number=Sing 3 obl 3:obl:in _ 11 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-66 # speaker = tomas.kostan # text = ok :D 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-67 # speaker = gotwood4sheep # text = as you registered hastily :) 1 as as SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 registered register VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 hastily hastily ADV RB Degree=Pos 3 advmod 3:advmod _ 5 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-68 # speaker = ljaybrad123 # text = i dunno how to make trades work :( 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 dunno dunno VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 how how ADV WRB PronType=Int 5 advmod 5:advmod _ 4 to to PART TO _ 5 mark 5:mark _ 5 make make VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 ccomp 2:ccomp _ 6 trades trade NOUN NNS Number=Plur 5 obj 5:obj|7:nsubj:xsubj _ 7 work work VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 :( :( SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-69 # speaker = william # text = i also forgot 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 also also ADV RB _ 3 advmod 3:advmod _ 3 forgot forget VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game3-70 # speaker = tomas.kostan # text = ok then 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s1-league1-game3-71 # speaker = gotwood4sheep # text = click " register a trade " . 1 click click VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 " " PUNCT `` _ 3 punct 3:punct _ 3 register register VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 trade trade NOUN NN Number=Sing 3 obj 3:obj _ 6 " " PUNCT '' _ 3 punct 3:punct _ 7 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-72 # speaker = gotwood4sheep # text = Plug in what you give and get , check th ljay , once you agree your prices , 1 Plug plug NOUN NN Number=Sing 9 nsubj 9:nsubj BeginSeg=Yes 2 in in SCONJ IN _ 3 case 3:case _ 3 what what PRON WP PronType=Rel 1 nmod 1:nmod:in _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj|7:nsubj _ 5 give give VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 acl:relcl 3:acl:relcl _ 6 and and CCONJ CC _ 7 cc 7:cc _ 7 get get VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 conj 3:acl:relcl|5:conj:and _ 8 , , PUNCT , _ 9 punct 9:punct _ 9 check check VERB VB Mood=Imp|VerbForm=Fin 0 root 0:root BeginSeg=Yes 10 th th DET DT _ 11 det 11:det _ 11 ljay ljay NOUN NN Number=Sing 9 obj 9:obj BeginSeg=Yes 12 , , PUNCT , _ 9 punct 9:punct _ 13 once once SCONJ IN _ 15 mark 15:mark _ 14 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 15 nsubj 15:nsubj _ 15 agree agree VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 9 advcl 9:advcl:once _ 16 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 17 nmod:poss 17:nmod:poss _ 17 prices price NOUN NNS Number=Plur 15 obj 15:obj _ 18 , , PUNCT , _ 9 punct 9:punct _ # sent_id = s1-league1-game3-73 # speaker = ljaybrad123 # text = ahhh awesome 1 ahhh ahhh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 awesome awesome ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game3-74 # speaker = william # text = right 1 right right INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-75 # speaker = ljaybrad123 # text = gotwood did you take logic1 this year ? 1 gotwood gotwood ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 take take VERB VB VerbForm=Inf 0 root 0:root _ 5 logic1 logic1 NOUN NN Number=Sing 4 obj 4:obj _ 6 this this DET DT Number=Sing|PronType=Dem 7 det 7:det _ 7 year year NOUN NN Number=Sing 4 obl:tmod 4:obl:tmod _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-76 # speaker = gotwood4sheep # text = dammit it wo n't let me trade for nothing 1 dammit dammit INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 3 wo will AUX MD VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 let let VERB VB VerbForm=Inf 0 root 0:root _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 obj 5:obj|7:nsubj:xsubj _ 7 trade trade VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 for for ADP IN _ 9 case 9:case _ 9 nothing nothing PRON NN Number=Sing|Polarity=Neg 7 obl 7:obl:for _ # sent_id = s1-league1-game3-77 # speaker = tomas.kostan # text = no problem :D 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 problem problem NOUN NN Number=Sing 0 root 0:root _ 3 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-78 # speaker = gotwood4sheep # text = tomas , next trade add in a sheep 1 tomas tomas NOUN NNS Number=Plur 5 vocative 5:vocative BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 next next ADJ JJ Degree=Pos 4 amod 4:amod _ 4 trade trade NOUN NN Number=Sing 5 nsubj 5:nsubj _ 5 add add VERB VB Mood=Imp|VerbForm=Fin 0 root 0:root _ 6 in in ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 sheep sheep NOUN NN Number=Sing 5 obl 5:obl:in _ # sent_id = s1-league1-game3-79 # speaker = gotwood4sheep # text = I fancy another anyone got more clay ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 fancy fancy VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 another another DET DT _ 4 det 4:det _ 4 anyone anyone PRON NN Number=Sing 5 nsubj 5:nsubj|7:nsubj:xsubj BeginSeg=Yes 5 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 6 more more ADV RBR Degree=Cmp 7 advmod 7:advmod _ 7 clay clay ADJ JJ Degree=Pos 5 xcomp 5:xcomp _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-80 # speaker = gotwood4sheep # text = can offer a range of items 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 offer offer VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 range range NOUN NN Number=Sing 2 obj 2:obj _ 5 of of ADP IN _ 6 case 6:case _ 6 items item NOUN NNS Number=Plur 4 nmod 4:nmod:of _ # sent_id = s1-league1-game3-81 # speaker = ljaybrad123 # text = i have clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game3-82 # speaker = gotwood4sheep # text = I 'm not a student :) no i did n't ljay , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 not not PART RB Polarity=Neg 5 advmod 5:advmod _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 student student NOUN NN Number=Sing 0 root 0:root _ 6 :) :) SYM NFP _ 5 discourse 5:discourse _ 7 no no INTJ UH Polarity=Neg 11 discourse 11:discourse BeginSeg=Yes 8 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 9 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 11 aux 11:aux _ 10 n't not PART RB Polarity=Neg 11 advmod 11:advmod _ 11 ljay ljay VERB VB VerbForm=Inf 5 parataxis 5:parataxis _ 12 , , PUNCT , _ 5 punct 5:punct _ # sent_id = s1-league1-game3-83 # speaker = william # text = sry 1 sry sry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-84 # speaker = ljaybrad123 # text = would like wood 1 would would AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 like like VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game3-85 # speaker = gotwood4sheep # text = 1 for 1 ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-86 # speaker = ljaybrad123 # text = ahhh ok , never mind 1 ahhh ahhh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 ok ok INTJ UH _ 5 discourse 5:discourse _ 3 , , PUNCT , _ 5 punct 5:punct _ 4 never never ADV RB Polarity=Neg 5 advmod 5:advmod _ 5 mind mind VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game3-87 # speaker = ljaybrad123 # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-88 # speaker = gotwood4sheep # text = ty ty :) 1 ty ty INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ty ty NOUN NN Number=Sing 1 vocative 1:vocative _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-89 # speaker = gotwood4sheep # text = tomas remember I 'm on the hook for a sheep to you 1 tomas tomas PROPN NNPS Number=Plur 2 nsubj 2:nsubj BeginSeg=Yes 2 remember remember VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 4 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 5 on on ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 hook hook NOUN NN Number=Sing 2 ccomp 2:ccomp _ 8 for for ADP IN _ 10 case 10:case _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 sheep sheep NOUN NN Number=Sing 7 nmod 7:nmod:for _ 11 to to ADP IN _ 12 case 12:case _ 12 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 7 obl 7:obl:to _ # sent_id = s1-league1-game3-90 # speaker = gotwood4sheep # text = booo laura :D 1 booo booo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 laura laura PROPN NNP Number=Sing 1 vocative 1:vocative _ 3 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-91 # speaker = tomas.kostan # text = i will keep that that in mind no worries :) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 keep keep VERB VB VerbForm=Inf 0 root 0:root _ 4 that that SCONJ IN _ 9 mark 9:mark _ 5 that that PRON DT Number=Sing|PronType=Dem 9 nsubj 9:nsubj _ 6 in in ADP IN _ 7 case 7:case _ 7 mind mind NOUN NN Number=Sing 3 obl 3:obl:in _ 8 no no DET DT Polarity=Neg 9 det 9:det _ 9 worries worry NOUN NNS Number=Plur 3 ccomp 3:ccomp _ 10 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-92 # speaker = ljaybrad123 # text = anyone have wheat for sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 sheep sheep NOUN NNS Number=Plur 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-93 # speaker = tomas.kostan # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-94 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-95 # speaker = gotwood4sheep # text = 1 for 1 ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-96 # speaker = gotwood4sheep # text = I 'll have my sheep back :D 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 back back ADV RB Degree=Pos 3 advmod 3:advmod _ 7 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-97 # speaker = ljaybrad123 # text = yep :) 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-98 # speaker = gotwood4sheep # text = pleasure doing business 1 pleasure pleasure NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 doing do VERB VBG VerbForm=Ger 1 acl 1:acl _ 3 business business NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game3-99 # speaker = gotwood4sheep # text = boooo ! 1 boooo boooo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-100 # speaker = gotwood4sheep # text = sorry laura 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 laura laura PROPN NNP Number=Sing 1 vocative 1:vocative _ # sent_id = s1-league1-game3-101 # speaker = gotwood4sheep # text = needed clay the mean way :D 1 needed need VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 clay clay ADP IN _ 5 case 5:case _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 mean mean NOUN NN Number=Sing 5 compound 5:compound _ 5 way way NOUN NN Number=Sing 1 obl 1:obl:clay _ 6 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-102 # speaker = tomas.kostan # text = yeah :D 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-103 # speaker = gotwood4sheep # text = touché 1 touché touché PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-104 # speaker = ljaybrad123 # text = bloody sheep :p 1 bloody bloody ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 :p :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-105 # speaker = ljaybrad123 # text = anyone want sheep for clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 clay clay NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-106 # speaker = gotwood4sheep # text = got none , sorry :( 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 none none NOUN NN Number=Sing|Polarity=Neg 1 obj 1:obj _ 3 , , PUNCT , _ 1 punct 1:punct _ 4 sorry sorry INTJ UH _ 1 discourse 1:discourse _ 5 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-107 # speaker = gotwood4sheep # text = so how do people know about the league ? 1 so so ADV RB _ 5 advmod 5:advmod BeginSeg=Yes 2 how how ADV WRB PronType=Int 5 advmod 5:advmod _ 3 do do AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 people people NOUN NNS Number=Plur 5 nsubj 5:nsubj _ 5 know know VERB VB VerbForm=Inf 0 root 0:root _ 6 about about ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 league league PROPN NNP Number=Sing 5 obl 5:obl:about _ 9 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game3-108 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-109 # speaker = gotwood4sheep # text = and Markus , etc ? 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 Markus Markus PROPN NNP Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 etc etc X FW _ 2 advmod 2:advmod _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-110 # speaker = ljaybrad123 # text = i did the trails 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 did do VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 trails trail NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = s1-league1-game3-111 # speaker = ljaybrad123 # text = trials even 1 trials trial NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 even even ADV RB _ 1 advmod 1:advmod _ # sent_id = s1-league1-game3-112 # speaker = tomas.kostan # text = i know about it from my gf 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 about about ADP IN _ 4 case 4:case _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obl 2:obl:about _ 5 from from ADP IN _ 7 case 7:case _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 gf gf NOUN NN Number=Sing 2 obl 2:obl:from _ # sent_id = s1-league1-game3-113 # speaker = gotwood4sheep # text = yeah me too , are you an Informatics student then , ljay ? 1 yeah yeah INTJ UH _ 9 discourse 9:discourse BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 9 vocative 9:vocative _ 3 too too ADV RB Degree=Pos 9 advmod 9:advmod _ 4 , , PUNCT , _ 9 punct 9:punct _ 5 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 9 cop 9:cop BeginSeg=Yes 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj _ 7 an a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 8 Informatics informatic NOUN NNS Number=Plur 9 compound 9:compound _ 9 student student NOUN NN Number=Sing 0 root 0:root _ 10 then then ADV RB PronType=Dem 9 advmod 9:advmod _ 11 , , PUNCT , _ 9 punct 9:punct _ 12 ljay ljay INTJ UH _ 9 discourse 9:discourse _ 13 ? ? PUNCT . _ 9 punct 9:punct _ # sent_id = s1-league1-game3-114 # speaker = tomas.kostan # text = did not do the trials 1 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 not not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 trials trial NOUN NNS Number=Plur 3 obj 3:obj _ # sent_id = s1-league1-game3-115 # speaker = william # text = has anyone got wood for me ? 1 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 obl 3:obl:for _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-116 # speaker = gotwood4sheep # text = because a friend did I did them 1 because because SCONJ IN _ 6 mark 6:mark BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 friend friend NOUN NN Number=Sing 6 obj 6:obj _ 4 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 6 aux 6:aux _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 6 did do VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 7 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 6 obj 6:obj _ # sent_id = s1-league1-game3-117 # speaker = gotwood4sheep # text = lol william , you cad 1 lol lol INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 william william PROPN NNP Number=Sing 5 vocative 5:vocative _ 3 , , PUNCT , _ 5 punct 5:punct _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 cad cad VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game3-118 # speaker = gotwood4sheep # text = afraid not :( 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not PART RB Polarity=Neg 1 advmod 1:advmod _ 3 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-119 # speaker = ljaybrad123 # text = no , Im about to start maths , I just hang around appleton a lot 1 no no INTJ UH Polarity=Neg 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 Im Im VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 about about ADV RB _ 3 advmod 3:advmod _ 5 to to PART TO _ 6 mark 6:mark _ 6 start start VERB VB VerbForm=Inf 3 advcl 3:advcl:to _ 7 maths math NOUN NNS Number=Plur 6 obj 6:obj _ 8 , , PUNCT , _ 3 punct 3:punct _ 9 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj BeginSeg=Yes 10 just just ADV RB _ 11 advmod 11:advmod _ 11 hang hang VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 parataxis 3:parataxis _ 12 around around ADP IN _ 13 case 13:case _ 13 appleton appleton PROPN NNP Number=Sing 11 obl 11:obl:around _ 14 a a DET DT Definite=Ind|PronType=Art 15 det 15:det _ 15 lot lot NOUN NN Number=Sing 11 obl:npmod 11:obl:npmod _ # sent_id = s1-league1-game3-120 # speaker = tomas.kostan # text = sry no 1 sry sry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ # sent_id = s1-league1-game3-121 # speaker = gotwood4sheep # text = my single wood is precious 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss BeginSeg=Yes 2 single single ADJ JJ Degree=Pos 3 amod 3:amod _ 3 wood wood NOUN NN Number=Sing 5 nsubj 5:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 precious precious ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game3-122 # speaker = william # text = what 's a cad ? 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 cad cad NOUN NN Number=Sing 1 nsubj 1:nsubj _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-123 # speaker = gotwood4sheep # text = usually trying to seduce/impress ladies a cad is a devious man , 1 usually usually ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 trying try VERB VBG VerbForm=Ger 11 csubj 11:csubj _ 3 to to PART TO _ 4 mark 4:mark _ 4 seduce/impress seduce/impress VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 ladies lady NOUN NNS Number=Plur 4 obj 4:obj _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det BeginSeg=Yes 7 cad cad NOUN NN Number=Sing 11 nsubj 11:nsubj _ 8 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 11 cop 11:cop _ 9 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 10 devious devious ADJ JJ Degree=Pos 11 amod 11:amod _ 11 man man NOUN NN Number=Sing 0 root 0:root _ 12 , , PUNCT , _ 11 punct 11:punct _ # sent_id = s1-league1-game3-124 # speaker = gotwood4sheep # text = I need clay anyone want to trade wheat or sheep for a clay ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay VERB VB Tense=Pres|VerbForm=Inf 2 xcomp 2:xcomp _ 4 anyone anyone PRON NN Number=Sing 5 nsubj 5:nsubj|7:nsubj:xsubj BeginSeg=Yes 5 want want VERB VB VerbForm=Inf 3 ccomp 3:ccomp _ 6 to to PART TO _ 7 mark 7:mark _ 7 trade trade VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 wheat wheat NOUN NN Number=Sing 7 obj 7:obj _ 9 or or CCONJ CC _ 10 cc 10:cc _ 10 sheep sheep NOUN NNS Number=Plur 8 conj 7:obj|8:conj:or _ 11 for for ADP IN _ 13 case 13:case _ 12 a a DET DT Definite=Ind|PronType=Art 13 det 13:det _ 13 clay clay NOUN NN Number=Sing 7 obl 7:obl:for _ 14 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-125 # speaker = tomas.kostan # text = no clay in here 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 in in ADP IN _ 4 case 4:case _ 4 here here ADV RB PronType=Dem 2 nmod 2:nmod:in _ # sent_id = s1-league1-game3-126 # speaker = william # text = no , sry 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sry sry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-127 # speaker = gotwood4sheep # text = no worries ! 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-128 # speaker = gotwood4sheep # text = Guess what I am short of lol , clay clay clay 1 Guess guess VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 what what PRON WP PronType=Int 5 obl 5:obl:of _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 short short ADJ JJ Degree=Pos 1 ccomp 1:ccomp _ 6 of of ADP IN _ 2 case 2:case _ 7 lol lol INTJ UH _ 11 discourse 11:discourse _ 8 , , PUNCT , _ 1 punct 1:punct _ 9 clay clay NOUN NN Number=Sing 11 compound 11:compound BeginSeg=Yes 10 clay clay NOUN NN Number=Sing 11 compound 11:compound _ 11 clay clay NOUN NN Number=Sing 1 parataxis 1:parataxis _ # sent_id = s1-league1-game3-129 # speaker = ljaybrad123 # text = I have sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = s1-league1-game3-130 # speaker = gotwood4sheep # text = sorry , I want clay , will offer sheep/wheat 1 sorry sorry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 6 , , PUNCT , _ 8 punct 8:punct _ 7 will will AUX MD VerbForm=Fin 8 aux 8:aux BeginSeg=Yes 8 offer offer VERB VB Mood=Imp|Person=2|VerbForm=Fin 4 parataxis 4:parataxis _ 9 sheep/wheat sheep/wheat NOUN NN Number=Sing 8 obj 8:obj _ # sent_id = s1-league1-game3-131 # speaker = ljaybrad123 # text = ahhh sorry nope 1 ahhh ahhh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse _ 3 nope nope INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-132 # speaker = ljaybrad123 # text = anyone have wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-133 # speaker = gotwood4sheep # text = loads 1 loads load NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-134 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-135 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-136 # speaker = gotwood4sheep # text = I 'm a grain factory 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 grain grain NOUN NN Number=Sing 5 compound 5:compound _ 5 factory factory NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-137 # speaker = ljaybrad123 # text = want sheep or wood ? 1 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 1 obj 1:obj _ 3 or or CCONJ CC _ 4 cc 4:cc _ 4 wood wood NOUN NN Number=Sing 2 conj 1:obj|2:conj:or _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-138 # speaker = gotwood4sheep # text = afraid not lol 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not ADV RB Polarity=Neg 1 advmod 1:advmod _ 3 lol lol INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-139 # speaker = gotwood4sheep # text = it 's clay my heart desires ! 1 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 expl 3:expl BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 clay clay ADJ JJ Degree=Pos 0 root 0:root _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 heart heart NOUN NN Number=Sing 6 nsubj 6:nsubj _ 6 desires desire VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 acl:relcl 3:acl:relcl _ 7 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-140 # speaker = ljaybrad123 # text = I need clay too 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 too too ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = s1-league1-game3-141 # speaker = gotwood4sheep # text = maybe ore ... 1 maybe maybe ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-142 # speaker = gotwood4sheep # text = sorry ljay 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ljay ljay PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-143 # speaker = ljaybrad123 # text = no ore sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 sorry sorry ADJ JJ Degree=Pos 2 appos 2:appos _ # sent_id = s1-league1-game3-144 # speaker = gotwood4sheep # text = ah dommage 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 dommage dommage INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-145 # speaker = ljaybrad123 # text = or do i need a building there to trade 2:1 that is the sheep port im at right ? 1 or or CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 need need VERB VB VerbForm=Inf 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 building building NOUN NN Number=Sing 4 obj 4:obj _ 7 there there ADV RB PronType=Dem 4 advmod 4:advmod _ 8 to to PART TO _ 9 mark 9:mark _ 9 trade trade VERB VB VerbForm=Inf 4 advcl 4:advcl:to _ 10 2:1 2:1 NUM CD NumForm=Word|NumType=Card 9 obj 9:obj|16:nsubj _ 11 that that PRON WDT PronType=Rel 16 nsubj 10:ref BeginSeg=Yes 12 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 16 cop 16:cop _ 13 the the DET DT Definite=Def|PronType=Art 16 det 16:det _ 14 sheep sheep NOUN NN Number=Sing 16 compound 16:compound _ 15 port port NOUN NN Number=Sing 16 compound 16:compound _ 16 im im NOUN NN Number=Sing 10 acl:relcl 10:acl:relcl _ 17 at at ADP IN _ 18 case 18:case _ 18 right right ADV RB Degree=Pos 16 advmod 16:advmod _ 19 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-146 # speaker = gotwood4sheep # text = you need a building first 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 building building NOUN NN Number=Sing 2 obj 2:obj _ 5 first first ADV RB Degree=Pos|NumType=Ord 2 advmod 2:advmod _ # sent_id = s1-league1-game3-147 # speaker = ljaybrad123 # text = ahhh :( 1 ahhh ahhh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-148 # speaker = ljaybrad123 # text = anyone have wheat for sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 sheep sheep NOUN NNS Number=Plur 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-149 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-150 # speaker = gotwood4sheep # text = not for sheep , sorry :( 1 not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 sorry sorry INTJ UH _ 3 discourse 3:discourse _ 6 :( :( SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-151 # speaker = tomas.kostan # text = come on lucky 7 ... 1 come come VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 on on ADP IN _ 4 case 4:case _ 3 lucky lucky ADJ JJ Degree=Pos 4 amod 4:amod _ 4 7 7 NUM CD NumForm=Digit|NumType=Card 1 obl 1:obl:on _ 5 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-152 # speaker = tomas.kostan # text = almost. . 1 almost. almost. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-153 # speaker = gotwood4sheep # text = anyone want to trade some clay for me 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 some some DET DT _ 6 det 6:det _ 6 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 obl 4:obl:for _ # sent_id = s1-league1-game3-154 # speaker = william # text = ca n't 1 ca can AUX MD VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 n't not PART RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = s1-league1-game3-155 # speaker = gotwood4sheep # text = i can offer sheep or wheat ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wheat wheat NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-156 # speaker = ljaybrad123 # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-157 # speaker = gotwood4sheep # text = but always will ask :D did n't think so 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 always always ADV RB _ 4 advmod 4:advmod _ 3 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 ask ask VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 :D :d SYM NFP _ 4 discourse 4:discourse _ 6 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 8 aux 8:aux BeginSeg=Yes 7 n't not PART RB Polarity=Neg 8 advmod 8:advmod _ 8 think think VERB VB Mood=Imp|Person=2|VerbForm=Fin 4 parataxis 4:parataxis _ 9 so so ADV RB _ 8 advmod 8:advmod _ # sent_id = s1-league1-game3-158 # speaker = tomas.kostan # text = want any wood ? 1 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 any any DET DT _ 3 det 3:det _ 3 wood wood NOUN NN Number=Sing 1 obj 1:obj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-159 # speaker = gotwood4sheep # text = I 'm good for wood :D 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 good good ADJ JJ Degree=Pos 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 wood wood NOUN NN Number=Sing 3 obl 3:obl:for _ 6 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-160 # speaker = ljaybrad123 # text = can offer sheep or wood i need wheat ... 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 offer offer VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 7 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ 8 wheat wheat NOUN NN Number=Sing 7 obj 7:obj _ 9 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-161 # speaker = gotwood4sheep # text = maybe next turn :) 1 maybe maybe ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 next next ADJ JJ Degree=Pos 3 amod 3:amod _ 3 turn turn NOUN NN Number=Sing 0 root 0:root _ 4 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-162 # speaker = ljaybrad123 # text = anyone have wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-163 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-164 # speaker = gotwood4sheep # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-165 # speaker = gotwood4sheep # text = at the right price :) 1 at at ADP IN _ 4 case 4:case BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 3 right right ADJ JJ Degree=Pos 4 amod 4:amod _ 4 price price NOUN NN Number=Sing 0 root 0:root _ 5 :) :) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game3-166 # speaker = ljaybrad123 # text = 2 sheep ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-167 # speaker = gotwood4sheep # text = 1 wood 1 sheep ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 4 compound 4:compound _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod _ 4 sheep sheep NOUN NN Number=Sing 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-168 # speaker = ljaybrad123 # text = can do 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game3-169 # speaker = gotwood4sheep # text = deal 1 deal deal NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-170 # speaker = gotwood4sheep # text = um i have no clay 1 um um INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 no no DET DT Polarity=Neg 5 det 5:det _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league1-game3-171 # speaker = gotwood4sheep # text = did you mean wheat ? 1 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 mean mean VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-172 # speaker = ljaybrad123 # text = sorry yeah 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 yeah yeah INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-173 # speaker = gotwood4sheep # text = retry¬ ! 1 retry¬ retry¬ INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-174 # speaker = gotwood4sheep # text = no problem ;) 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 problem problem NOUN NN Number=Sing 0 root 0:root _ 3 ;) ;) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-175 # speaker = gotwood4sheep # text = worried I was wheeling and dealing ! 1 worried worried ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj _ 3 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 aux 4:aux|6:aux _ 4 wheeling wheel VERB VBG Tense=Pres|VerbForm=Part 1 ccomp 1:ccomp _ 5 and and CCONJ CC _ 6 cc 6:cc _ 6 dealing deal VERB VBG Tense=Pres|VerbForm=Ger 4 conj 1:ccomp|4:conj:and _ 7 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-176 # speaker = ljaybrad123 # text = its been a ong day 1 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 been be AUX VBN Tense=Past|VerbForm=Part 5 cop 5:cop _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 ong ong NOUN NN Number=Sing 5 compound 5:compound _ 5 day day NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-177 # speaker = gotwood4sheep # text = tomas that 's your sheep there , watch it well 1 tomas tomas NOUN NNS Number=Plur 5 nsubj 5:nsubj BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 sheep sheep NOUN NN Number=Sing 0 root 0:root _ 6 there there ADV RB PronType=Dem 5 advmod 5:advmod _ 7 , , PUNCT , _ 5 punct 5:punct _ 8 watch watch VERB VB Mood=Imp|Person=2|VerbForm=Fin 5 parataxis 5:parataxis _ 9 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 obj 8:obj _ 10 well well ADV RB Degree=Pos 8 advmod 8:advmod _ # sent_id = s1-league1-game3-178 # speaker = gotwood4sheep # text = where were you ? 1 where where ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 were be AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 1 cop 1:cop _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 1 nsubj 1:nsubj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-179 # speaker = gotwood4sheep # text = you said w/o internat 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 said say VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 w/o without PROPN NNP Number=Sing 4 compound 4:compound _ 4 internat internat PROPN NNP Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game3-180 # speaker = tomas.kostan # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-181 # speaker = gotwood4sheep # text = internet* 1 internet* internet* PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-182 # speaker = ljaybrad123 # text = yorkshire 1 yorkshire yorkshire PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-183 # speaker = gotwood4sheep # text = nice country 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 country country NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-184 # speaker = ljaybrad123 # text = not really :p 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 really really ADV RB Degree=Pos 0 root 0:root _ 3 :p :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-185 # speaker = gotwood4sheep # text = aww what bit ? 1 aww aww INTJ UH _ 0 root 0:root BeginSeg=Yes 2 what what DET WDT PronType=Int 3 det 3:det _ 3 bit bit NOUN NN Number=Sing 1 nmod:npmod 1:nmod:npmod _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-186 # speaker = gotwood4sheep # text = some of it is lovely 1 some some DET DT _ 5 nsubj 5:nsubj BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 nmod 1:nmod:of _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 lovely lovely ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game3-187 # speaker = ljaybrad123 # text = york leeds 1 york york PROPN NNP Number=Sing 2 compound 2:compound BeginSeg=Yes 2 leeds leeds PROPN NNPS Number=Plur 0 root 0:root _ # sent_id = s1-league1-game3-188 # speaker = ljaybrad123 # text = its pretty 1 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 pretty pretty ADV RB _ 0 root 0:root _ # sent_id = s1-league1-game3-189 # speaker = gotwood4sheep # text = ahhhhhh# 1 ahhhhhh# ahhhhhh# PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-190 # speaker = william # text = does someone want my sheep ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 someone someone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-191 # speaker = ljaybrad123 # text = im from lancashire ... 1 im im VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 from from ADP IN _ 3 case 3:case _ 3 lancashire lancashire PROPN NNP Number=Sing 1 obl 1:obl:from _ 4 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-192 # speaker = gotwood4sheep # text = my brother is in leeds . 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 brother brother NOUN NN Number=Sing 5 nsubj 5:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 in in ADP IN _ 5 case 5:case _ 5 leeds leeds PROPN NNP Number=Sing 0 root 0:root _ 6 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game3-193 # speaker = gotwood4sheep # text = it 's no edinburgh :) 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 edinburgh edinburgh PROPN NNP Number=Sing 0 root 0:root _ 5 :) :) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game3-194 # speaker = gotwood4sheep # text = ah ha lol ! rival 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ha ha INTJ UH _ 1 discourse 1:discourse _ 3 lol lol INTJ UH _ 1 discourse 1:discourse _ 4 ! ! PUNCT . _ 1 punct 1:punct _ 5 rival rival PUNCT -RRB- _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-195 # speaker = ljaybrad123 # text = yes just a little bit 1 yes yes INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 just just ADV RB _ 5 advmod 5:advmod _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 little little ADJ JJ Degree=Pos 5 amod 5:amod _ 5 bit bit NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-196 # speaker = gotwood4sheep # text = for what , william ? 1 for for SCONJ IN _ 2 case 2:case BeginSeg=Yes 2 what what PRON WP PronType=Int 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 william william PROPN NNP Number=Sing 2 vocative 2:vocative _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-197 # speaker = william # text = ore ? wood ? 1 ore ore PROPN NNP Number=Sing 3 compound 3:compound BeginSeg=Yes 2 ? ? PUNCT . _ 3 punct 3:punct _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-198 # speaker = william # text = anything really . 1 anything anything PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 really really ADV RB Degree=Pos 1 advmod 1:advmod _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-199 # speaker = gotwood4sheep # text = neither , i 'm afraid , only a wheat . Sorry ! 1 neither neither ADV RB Degree=Pos 5 advmod 5:advmod BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 afraid afraid ADJ JJ Degree=Pos 0 root 0:root _ 6 , , PUNCT , _ 5 punct 5:punct _ 7 only only ADV RB _ 9 advmod 9:advmod _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 wheat wheat NOUN NN Number=Sing 5 parataxis 5:parataxis _ 10 . . PUNCT . _ 5 punct 5:punct _ 11 Sorry sorry INTJ UH _ 5 discourse 5:discourse _ 12 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game3-200 # speaker = william # text = hmm . maybe later 1 hmm hmm INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 maybe maybe ADV RB _ 4 advmod 4:advmod _ 4 later later ADV RB Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game3-201 # speaker = gotwood4sheep # text = kk :) 1 kk kk INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-202 # speaker = ljaybrad123 # text = this die is not in my favour tonight ... . 1 this this DET DT Number=Sing|PronType=Dem 2 det 2:det BeginSeg=Yes 2 die die NOUN NN Number=Sing 7 nsubj 7:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 4 not not PART RB Polarity=Neg 7 advmod 7:advmod _ 5 in in ADP IN _ 7 case 7:case _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 favour favour NOUN NN Number=Sing 0 root 0:root _ 8 tonight tonight NOUN NN Number=Sing 7 obl:tmod 7:obl:tmod _ 9 ... ... PUNCT , _ 7 punct 7:punct _ 10 . . PUNCT . _ 7 punct 7:punct _ # sent_id = s1-league1-game3-203 # speaker = tomas.kostan # text = anyone willing to buy some wood ? 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 willing willing ADJ JJ Degree=Pos 1 amod 1:amod _ 3 to to PART TO _ 4 mark 4:mark _ 4 buy buy VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 some some DET DT _ 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-204 # speaker = gotwood4sheep # text = we have 4 games laura , I 'm sure it will even out :) 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 4 4 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 games game NOUN NNS Number=Plur 2 obj 2:obj _ 5 laura laura NOUN NN Number=Sing 2 obj 2:obj _ 6 , , PUNCT , _ 2 punct 2:punct _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj BeginSeg=Yes 8 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 9 sure sure ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ 10 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 13 nsubj 13:nsubj _ 11 will will AUX MD VerbForm=Fin 13 aux 13:aux _ 12 even even ADV RB _ 13 advmod 13:advmod _ 13 out out ADV RB _ 9 ccomp 9:ccomp _ 14 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-205 # speaker = ljaybrad123 # text = cant sorry 1 cant cant AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game3-206 # speaker = gotwood4sheep # text = ( 1 and the one i owe you ) how about 2 sheep , tomas ? 1 ( ( PUNCT -LRB- _ 2 punct 2:punct BeginSeg=Yes 2 1 1 X LS _ 13 nummod 13:nummod _ 3 and and CCONJ CC _ 5 cc 5:cc _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 one one NOUN NN Number=Sing 2 conj 2:conj:and|13:nummod _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 owe owe VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 acl:relcl 5:acl:relcl _ 8 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 7 obj 7:obj _ 9 ) ) PUNCT -RRB- _ 5 punct 5:punct _ 10 how how ADV WRB PronType=Int 12 advmod 12:advmod BeginSeg=Yes 11 about about ADV RB _ 12 advmod 12:advmod _ 12 2 2 NUM CD NumForm=Digit|NumType=Card 13 nummod 13:nummod _ 13 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 14 , , PUNCT , _ 13 punct 13:punct _ 15 tomas tomas NOUN NNS Number=Plur 13 vocative 13:vocative _ 16 ? ? PUNCT . _ 13 punct 13:punct _ # sent_id = s1-league1-game3-207 # speaker = gotwood4sheep # text = or 1 sheep 1 wheat ? 1 or or CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 1 1 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 sheep sheep NOUN NN Number=Sing 5 compound 5:compound _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 5 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 6 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game3-208 # speaker = tomas.kostan # text = what about 1 sheep and 1 wheat ? :) 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADV RB _ 3 advmod 3:advmod _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 sheep sheep NOUN NN Number=Sing 1 nsubj 1:nsubj _ 5 and and CCONJ CC _ 7 cc 7:cc _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 wheat wheat NOUN NN Number=Sing 4 conj 1:nsubj|4:conj:and _ 8 ? ? PUNCT . _ 1 punct 1:punct _ 9 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-209 # speaker = gotwood4sheep # text = deal 1 deal deal NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-210 # speaker = tomas.kostan # text = yeah deal 1 yeah yeah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 deal deal NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-211 # speaker = gotwood4sheep # text = happy to make even 1 happy happy ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 make make VERB VB VerbForm=Inf 1 advcl 1:advcl:to _ 4 even even ADV RB _ 3 advmod 3:advmod _ # sent_id = s1-league1-game3-212 # speaker = gotwood4sheep # text = I am a man of my word 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 man man NOUN NN Number=Sing 0 root 0:root _ 5 of of ADP IN _ 7 case 7:case _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 word word NOUN NN Number=Sing 4 nmod 4:nmod:of _ # sent_id = s1-league1-game3-213 # speaker = tomas.kostan # text = thank you ! 1 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-214 # speaker = gotwood4sheep # text = anyone got clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 clay clay ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-215 # speaker = tomas.kostan # text = i will remember that :) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 remember remember VERB VB VerbForm=Inf 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ 5 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-216 # speaker = gotwood4sheep # text = I will trade very generously if so 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 very very ADV RB _ 5 advmod 5:advmod _ 5 generously generously ADV RB Degree=Pos 3 advmod 3:advmod _ 6 if if SCONJ IN _ 7 mark 7:mark BeginSeg=Yes 7 so so ADV RB _ 3 advcl 3:advcl:if _ # sent_id = s1-league1-game3-217 # speaker = tomas.kostan # text = no clay 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-218 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-219 # speaker = ljaybrad123 # text = nothing ... 1 nothing nothing PRON NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-220 # speaker = gotwood4sheep # text = no worries :) 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-221 # speaker = ljaybrad123 # text = all the ore :) 1 all all DET PDT _ 3 det:predet 3:det:predet BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 ore ore NOUN NN Number=Sing 0 root 0:root _ 4 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-222 # speaker = gotwood4sheep # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-223 # speaker = william # text = offering wheat or sheep can i get a clay from someone ? 1 offering offer VERB VBG VerbForm=Ger 7 advcl 7:advcl BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 1 obj 1:obj _ 3 or or CCONJ CC _ 4 cc 4:cc _ 4 sheep sheep NOUN NN Number=Sing 2 conj 1:obj|2:conj:or _ 5 can can AUX MD VerbForm=Fin 7 aux 7:aux BeginSeg=Yes 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 get get VERB VB VerbForm=Inf 0 root 0:root _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 clay clay NOUN NN Number=Sing 7 obj 7:obj _ 10 from from ADP IN _ 11 case 11:case _ 11 someone someone PRON NN Number=Sing 7 obl 7:obl:from _ 12 ? ? PUNCT . _ 7 punct 7:punct _ # sent_id = s1-league1-game3-224 # speaker = gotwood4sheep # text = do n't have any 1 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 any any DET DT _ 3 obj 3:obj _ # sent_id = s1-league1-game3-225 # speaker = ljaybrad123 # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-226 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-227 # speaker = gotwood4sheep # text = afraid i have n't seen it rolled either :( 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 have have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 seen see VERB VBN Tense=Past|VerbForm=Part 1 ccomp 1:ccomp _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 obj 5:obj|7:nsubj:xsubj _ 7 rolled roll VERB VBN Tense=Past|VerbForm=Part 5 xcomp 5:xcomp _ 8 either either ADV RB _ 7 advmod 7:advmod _ 9 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-228 # speaker = william # text = can i get an ore ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-229 # speaker = ljaybrad123 # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-230 # speaker = william # text = do you want a sheep for it ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nmod 5:nmod:for _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-231 # speaker = gotwood4sheep # text = I 'll trade too 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 too too ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s1-league1-game3-232 # speaker = ljaybrad123 # text = sure a sheep works 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 sheep sheep NOUN NN Number=Sing 4 nsubj 4:nsubj _ 4 works work VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 ccomp 1:ccomp _ # sent_id = s1-league1-game3-233 # speaker = william # text = ok laura 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 laura laura PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-234 # speaker = ljaybrad123 # text = being called laura is odd :p 1 being be AUX VBG VerbForm=Ger 2 aux:pass 2:aux:pass BeginSeg=Yes 2 called call VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 5 csubj 5:csubj _ 3 laura laura PROPN NNP Number=Sing 2 obj 2:obj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 odd odd ADJ JJ Degree=Pos 0 root 0:root _ 6 :p :p SYM NFP _ 5 discourse 5:discourse _ # sent_id = s1-league1-game3-235 # speaker = gotwood4sheep # text = are you ljay ? 1 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 cop 3:cop BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 ljay ljay ADJ JJ Degree=Pos 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-236 # speaker = william # text = sorry . what do you want to be called ? 1 sorry sorry INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 . . PUNCT . _ 6 punct 6:punct _ 3 what what PRON WP PronType=Int 6 obj 6:obj|9:nsubj:xsubj _ 4 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 want want VERB VB VerbForm=Inf 0 root 0:root _ 7 to to PART TO _ 9 mark 9:mark _ 8 be be AUX VB VerbForm=Inf 9 aux:pass 9:aux:pass _ 9 called call VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 6 xcomp 6:xcomp _ 10 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s1-league1-game3-237 # speaker = ljaybrad123 # text = lj works 1 lj lj PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 works work VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game3-238 # speaker = gotwood4sheep # text = lj cool 1 lj lj NOUN NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 cool cool ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game3-239 # speaker = william # text = did i get the trade right ? 1 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 trade trade NOUN NN Number=Sing 3 obj 3:obj _ 6 right right ADV RB Degree=Pos 3 advmod 3:advmod _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-240 # speaker = ljaybrad123 # text = yep :) 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-241 # speaker = william # text = ok cheers 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 cheers cheer NOUN NNS Number=Plur 1 vocative 1:vocative _ # sent_id = s1-league1-game3-242 # speaker = gotwood4sheep # text = yup ! 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-243 # speaker = gotwood4sheep # text = laura , could i cadge a clay ? 1 laura laura PROPN NNP Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 could could AUX MD VerbForm=Fin 5 aux 5:aux _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 cadge cadge VERB VB VerbForm=Inf 0 root 0:root _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 clay clay NOUN NN Number=Sing 5 obj 5:obj _ 8 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game3-244 # speaker = gotwood4sheep # text = or william ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 william william PROPN NNP Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-245 # speaker = gotwood4sheep # text = name a price :) 1 name name VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 price price NOUN NN Number=Sing 1 obj 1:obj _ 4 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-246 # speaker = ljaybrad123 # text = sorry nope 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 nope nope INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-247 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-248 # speaker = gotwood4sheep # text = ok ... ore ? 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 3 punct 3:punct _ 3 ore ore PROPN NNP Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-249 # speaker = william # text = just spent it 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 spent spend VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ # sent_id = s1-league1-game3-250 # speaker = ljaybrad123 # text = ore for sheep and wheat or wood 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 sheep sheep NOUN NNS Number=Plur 1 nmod 1:nmod:for _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 wheat wheat NOUN NN Number=Sing 3 conj 1:nmod:for|3:conj:and _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 wood wood NOUN NN Number=Sing 3 conj 1:nmod:for|3:conj:or _ # sent_id = s1-league1-game3-251 # speaker = gotwood4sheep # text = one or tother ? 1 one one NUM CD NumForm=Word|NumType=Card 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 tother tother NOUN NN Number=Sing 1 conj 1:conj:or _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-252 # speaker = ljaybrad123 # text = nah i need both 1 nah nah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 both both DET DT _ 3 obj 3:obj _ # sent_id = s1-league1-game3-253 # speaker = gotwood4sheep # text = afraid I ca n't pay 2 for 1 ... 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 ca can AUX MD VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 pay pay VERB VB VerbForm=Inf 1 ccomp 1:ccomp _ 6 2 2 NUM CD NumForm=Digit|NumType=Card 5 obj 5:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 1 1 NUM CD NumForm=Digit|NumType=Card 5 obl 5:obl:for _ 9 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-254 # speaker = gotwood4sheep # text = apologies ! 1 apologies apology NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-255 # speaker = ljaybrad123 # text = then sorry no 1 then then ADV RB PronType=Dem 2 advmod 2:advmod BeginSeg=Yes 2 sorry sorry INTJ UH _ 0 root 0:root _ 3 no no INTJ UH Polarity=Neg 2 discourse 2:discourse _ # sent_id = s1-league1-game3-256 # speaker = ljaybrad123 # text = just hope no one rolls a 7 :p 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 hope hope VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 one one NOUN NN Number=Sing 5 nsubj 5:nsubj _ 5 rolls roll VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 7 7 NUM CD NumForm=Digit|NumType=Card 5 obj 5:obj _ 8 :p :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-257 # speaker = gotwood4sheep # text = i had another plan :) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 had have VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 another another DET DT _ 4 det 4:det _ 4 plan plan NOUN NN Number=Sing 2 obj 2:obj _ 5 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-258 # speaker = gotwood4sheep # text = but wanted to save some cash 1 but but CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 wanted want VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 save save VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 some some DET DT _ 6 det 6:det _ 6 cash cash NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s1-league1-game3-259 # speaker = ljaybrad123 # text = anyone have wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-260 # speaker = gotwood4sheep # text = sorry no 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ # sent_id = s1-league1-game3-261 # speaker = ljaybrad123 # text = or wheat ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-262 # speaker = tomas.kostan # text = i do 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game3-263 # speaker = william # text = loads of wheat ! 1 loads load NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 1 nmod 1:nmod:of _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-264 # speaker = tomas.kostan # text = what can you offer for a wood ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 5 for for ADP IN _ 7 case 7:case _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 wood wood NOUN NN Number=Sing 4 obl 4:obl:for _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-265 # speaker = ljaybrad123 # text = willian 2 wheat for sheep and ore ? 1 willian willian PROPN NNP Number=Sing 3 compound 3:compound BeginSeg=Yes 2 2 2 NUM CD NumForm=Digit|NumType=Card 1 nummod 1:nummod _ 3 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 sheep sheep NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 and and CCONJ CC _ 7 cc 7:cc _ 7 ore ore NOUN NN Number=Sing 5 conj 3:nmod:for|5:conj:and _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-266 # speaker = william # text = sound good 1 sound sound VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 good good ADJ JJ Degree=Pos 1 xcomp 1:xcomp _ # sent_id = s1-league1-game3-267 # speaker = gotwood4sheep # text = kerching ! 1 kerching kerch VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-268 # speaker = william # text = ah , finally 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 finally finally ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league1-game3-269 # speaker = gotwood4sheep # text = uh oh ... 1 uh uh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 oh oh INTJ UH _ 1 discourse 1:discourse _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-270 # speaker = tomas.kostan # text = can anyone give me ore for wood ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 wood wood NOUN NN Number=Sing 5 nmod 5:nmod:for _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-271 # speaker = gotwood4sheep # text = i got none , sorry :( 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 none none NOUN NN Number=Sing|Polarity=Neg 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 sorry sorry INTJ UH _ 2 discourse 2:discourse _ 6 :( :( SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-272 # speaker = ljaybrad123 # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-273 # speaker = gotwood4sheep # text = just going afk but have no trades to offer this turn , afraid I 'm a bit fallow 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 going go VERB VBG VerbForm=Ger 0 root 0:root _ 3 afk afk ADV RB Degree=Pos 2 advmod 2:advmod _ 4 but but CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 5 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 conj 2:conj:but _ 6 no no DET DT Polarity=Neg 7 det 7:det _ 7 trades trade NOUN NNS Number=Plur 5 obj 5:obj _ 8 to to PART TO _ 9 mark 9:mark _ 9 offer offer VERB VB VerbForm=Inf 7 acl 7:acl:to _ 10 this this DET DT Number=Sing|PronType=Dem 11 det 11:det _ 11 turn turn NOUN NN Number=Sing 9 obj 9:obj _ 12 , , PUNCT , _ 13 punct 13:punct _ 13 afraid afraid ADJ JJ Degree=Pos 2 parataxis 2:parataxis BeginSeg=Yes 14 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 18 nsubj 18:nsubj _ 15 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 18 cop 18:cop _ 16 a a DET DT Definite=Ind|PronType=Art 17 det 17:det _ 17 bit bit NOUN NN Number=Sing 18 obl:npmod 18:obl:npmod _ 18 fallow fallow ADJ JJ Degree=Pos 13 ccomp 13:ccomp _ # sent_id = s1-league1-game3-274 # speaker = gotwood4sheep # text = back in 2 mins tops ! 1 back back ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 in in ADP IN _ 5 case 5:case _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 mins min NOUN NNS Number=Plur 5 compound 5:compound _ 5 tops top NOUN NNS Number=Plur 1 obl 1:obl:in _ 6 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-275 # speaker = ljaybrad123 # text = anyone want clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-276 # speaker = tomas.kostan # text = yes yes yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 yes yes INTJ UH _ 1 discourse 1:discourse _ 3 yes yes INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-277 # speaker = william # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-278 # speaker = tomas.kostan # text = what do you want ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-279 # speaker = william # text = i have ore for you 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 nmod 3:nmod:for _ # sent_id = s1-league1-game3-280 # speaker = ljaybrad123 # text = ore and sheep ? 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 and and CCONJ CC _ 3 cc 3:cc _ 3 sheep sheep NOUN NNS Number=Plur 1 conj 1:conj:and _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-281 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-282 # speaker = tomas.kostan # text = ore and wood ? 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 and and CCONJ CC _ 3 cc 3:cc _ 3 wood wood NOUN NN Number=Sing 1 conj 1:conj:and _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-283 # speaker = ljaybrad123 # text = i have 2 clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 clay clay NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = s1-league1-game3-284 # speaker = ljaybrad123 # text = ore and wood would be great 1 ore ore NOUN NN Number=Sing 6 nsubj 6:nsubj BeginSeg=Yes 2 and and CCONJ CC _ 3 cc 3:cc _ 3 wood wood NOUN NN Number=Sing 1 conj 1:conj:and|6:nsubj _ 4 would would AUX MD VerbForm=Fin 6 aux 6:aux _ 5 be be AUX VB VerbForm=Inf 6 cop 6:cop _ 6 great great ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game3-285 # speaker = tomas.kostan # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-286 # speaker = ljaybrad123 # text = 1 clay ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-287 # speaker = tomas.kostan # text = 2 clay ? :) 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 clay clay NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ 4 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-288 # speaker = ljaybrad123 # text = that leave me not enough to build with :( 1 that that PRON DT Number=Sing|PronType=Dem 2 nsubj 2:nsubj BeginSeg=Yes 2 leave leave VERB VB VerbForm=Inf 0 root 0:root _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 obj 2:obj _ 4 not not ADV RB Polarity=Neg 5 advmod 5:advmod _ 5 enough enough ADJ JJ Degree=Pos 2 obj 2:obj _ 6 to to PART TO _ 7 mark 7:mark _ 7 build build VERB VB VerbForm=Inf 5 advcl 5:advcl:to _ 8 with with ADP IN _ 7 obl 7:obl _ 9 :( :( SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-289 # speaker = ljaybrad123 # text = hmmm 1 hmmm hmmm INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-290 # speaker = tomas.kostan # text = ok one will do 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 one one PRON PRP _ 4 nsubj 4:nsubj _ 3 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 do do VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = s1-league1-game3-291 # speaker = ljaybrad123 # text = thank you :) 1 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-292 # speaker = tomas.kostan # text = np :) 1 np np INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-293 # speaker = gotwood4sheep # text = nooooooo 5 ! 1 nooooooo nooooooo NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 5 5 NUM CD NumForm=Digit|NumType=Card 1 nummod 1:nummod _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-294 # speaker = gotwood4sheep # text = nooooooooo 1 nooooooooo nooooooooo ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-295 # speaker = ljaybrad123 # text = the evil robber strikes again 1 the the DET DT Definite=Def|PronType=Art 3 det 3:det BeginSeg=Yes 2 evil evil ADJ JJ Degree=Pos 3 amod 3:amod _ 3 robber robber NOUN NN Number=Sing 4 nsubj 4:nsubj _ 4 strikes strike VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 again again ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = s1-league1-game3-296 # speaker = gotwood4sheep # text = nooooooo ! 1 nooooooo nooooooo ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-297 # speaker = gotwood4sheep # text = anyone got ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-298 # speaker = gotwood4sheep # text = can offer sheep or wheat 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 offer offer VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wheat wheat NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ # sent_id = s1-league1-game3-299 # speaker = gotwood4sheep # text = would have had ore , but ... 1 would would AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 have have AUX VB VerbForm=Inf 3 aux 3:aux _ 3 had have VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 , , PUNCT , _ 3 punct 3:punct _ 6 but but CCONJ CC _ 3 cc 3:cc _ 7 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-300 # speaker = tomas.kostan # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-301 # speaker = ljaybrad123 # text = ah robber ... 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 robber robber NOUN NN Number=Sing 1 vocative 1:vocative _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-302 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-303 # speaker = gotwood4sheep # text = william ? 1 william william PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-304 # speaker = william # text = too low right now oh , sorry no . 1 too too ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 low low ADV RB Degree=Pos 0 root 0:root _ 3 right right ADV RB Degree=Pos 4 advmod 4:advmod _ 4 now now ADV RB _ 2 advmod 2:advmod _ 5 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 6 , , PUNCT , _ 2 punct 2:punct _ 7 sorry sorry INTJ UH _ 2 discourse 2:discourse _ 8 no no INTJ UH Polarity=Neg 2 discourse 2:discourse _ 9 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-305 # speaker = gotwood4sheep # text = kk np 1 kk kk PROPN NNP Number=Sing 2 compound 2:compound BeginSeg=Yes 2 np np PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-306 # speaker = gotwood4sheep # text = noooo ! 1 noooo noooo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-307 # speaker = gotwood4sheep # text = greedy :D 1 greedy greedy ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-308 # speaker = william # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-309 # speaker = gotwood4sheep # text = spend it wisely then 1 spend spend VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obj 1:obj _ 3 wisely wisely ADV RB Degree=Pos 1 advmod 1:advmod _ 4 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s1-league1-game3-310 # speaker = ljaybrad123 # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-311 # speaker = ljaybrad123 # text = 13 ! :o 1 13 13 X LS _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ 3 :o :o SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-312 # speaker = william # text = it wo n't let me trade 4 wheat with the bank ! 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 wo will AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 let let VERB VB VerbForm=Inf 0 root 0:root _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 obj 4:obj|6:nsubj:xsubj _ 6 trade trade VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 4 4 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 wheat wheat NOUN NN Number=Sing 6 obj 6:obj _ 9 with with ADP IN _ 11 case 11:case _ 10 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 11 bank bank NOUN NN Number=Sing 6 obl 6:obl:with _ 12 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-313 # speaker = ljaybrad123 # text = you just did ... . 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 did do VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 ... ... PUNCT , _ 3 punct 3:punct _ 5 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-314 # speaker = william # text = oh . never mind , now it did 1 oh oh INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 . . PUNCT . _ 4 punct 4:punct _ 3 never never ADV RB Polarity=Neg 4 advmod 4:advmod _ 4 mind mind VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 now now ADV RB _ 8 advmod 8:advmod _ 7 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 nsubj 8:nsubj _ 8 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 parataxis 4:parataxis _ # sent_id = s1-league1-game3-315 # speaker = william # text = ^^ 1 ^^ ^^ SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-316 # speaker = gotwood4sheep # text = lol no worries 1 lol lol INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 worries worry NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league1-game3-317 # speaker = gotwood4sheep # text = now you 're on 3sy street 1 now now ADV RB _ 6 advmod 6:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 3 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 4 on on ADP IN _ 6 case 6:case _ 5 3sy 3sy PROPN NNP Number=Sing 6 compound 6:compound _ 6 street street NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-318 # speaker = william # text = yay 1 yay yay INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-319 # speaker = gotwood4sheep # text = 5 nooooooooooo ! 1 5 5 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 nooooooooooo nooooooooooo NOUN NN Number=Sing 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-320 # speaker = ljaybrad123 # text = anyone have clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-321 # speaker = william # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-322 # speaker = tomas.kostan # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-323 # speaker = gotwood4sheep # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game3-324 # speaker = gotwood4sheep # text = work those looks , tomas 1 work work VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 those those PRON DT Number=Plur|PronType=Dem 3 compound 3:compound _ 3 looks look NOUN NNS Number=Plur 1 obj 1:obj _ 4 , , PUNCT , _ 1 punct 1:punct _ 5 tomas tomas NOUN NNS Number=Plur 1 vocative 1:vocative _ # sent_id = s1-league1-game3-325 # speaker = ljaybrad123 # text = got ... thats an interesting one :p 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 thats that AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 4 an a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 5 interesting interesting ADJ JJ Degree=Pos 6 amod 6:amod _ 6 one one NOUN NN Number=Sing 1 parataxis 1:parataxis _ 7 :p :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-326 # speaker = william # text = can i have someone 's ore ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 someone someone PRON NN Number=Sing 6 nmod:poss 6:nmod:poss _ 5 's 's PART POS _ 4 case 4:case _ 6 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-327 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-328 # speaker = gotwood4sheep # text = no ore here sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 here here ADV RB PronType=Dem 2 advmod 2:advmod _ 4 sorry sorry ADJ JJ Degree=Pos 2 appos 2:appos _ # sent_id = s1-league1-game3-329 # speaker = gotwood4sheep # text = hey where is everyone from ? 1 hey hey INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 where where ADV WRB PronType=Int 0 root 0:root _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 cop 2:cop _ 4 everyone everyone PRON NN Number=Sing 2 nsubj 2:nsubj _ 5 from from ADP IN _ 2 case 2:case _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-330 # speaker = gotwood4sheep # text = I 'm UK 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 UK UK PROPN NNP Abbr=Yes|Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-331 # speaker = william # text = Germany 1 Germany Germany PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-332 # speaker = tomas.kostan # text = sry no ore in here either 1 sry sry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 ore ore NOUN NN Number=Sing 0 root 0:root _ 4 in in ADP IN _ 5 case 5:case _ 5 here here ADV RB PronType=Dem 3 nmod 3:nmod:in _ 6 either either CCONJ CC _ 3 cc:preconj 3:cc:preconj _ # sent_id = s1-league1-game3-333 # speaker = ljaybrad123 # text = uk :) 1 uk uk PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-334 # speaker = tomas.kostan # text = slovakia :) 1 slovakia slovakia PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-335 # speaker = ljaybrad123 # text = from the oh so beautiful lancashire :p 1 from from ADP IN _ 6 case 6:case BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 3 oh oh INTJ UH _ 6 discourse 6:discourse _ 4 so so ADV RB _ 5 advmod 5:advmod _ 5 beautiful beautiful ADJ JJ Degree=Pos 6 amod 6:amod _ 6 lancashire lancashire NOUN NN Number=Sing 0 root 0:root _ 7 :p :p SYM NFP _ 6 discourse 6:discourse _ # sent_id = s1-league1-game3-336 # speaker = ljaybrad123 # text = live in the burgh 1 live live VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 in in ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 burgh burgh NOUN NN Number=Sing 1 obl 1:obl:in _ # sent_id = s1-league1-game3-337 # speaker = gotwood4sheep # text = near Cheddar ( where teh cheese is from ) I 'm from Somerset , 1 near near ADP IN _ 2 case 2:case BeginSeg=Yes 2 Cheddar cheddar NOUN NN Number=Sing 13 obl 13:obl:near _ 3 ( ( PUNCT -LRB- _ 2 punct 2:punct _ 4 where where ADV WRB PronType=Rel 8 advmod 8:advmod _ 5 teh the PRON PRP$ _ 6 nmod:poss 6:nmod:poss _ 6 cheese cheese NOUN NN Number=Sing 4 nsubj 4:nsubj _ 7 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 8 from from ADP IN _ 2 acl:relcl 2:acl:relcl _ 9 ) ) PUNCT -RRB- _ 2 punct 2:punct _ 10 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 13 nsubj 13:nsubj BeginSeg=Yes 11 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 13 cop 13:cop _ 12 from from ADP IN _ 13 case 13:case _ 13 Somerset Somerset PROPN NNP Number=Sing 0 root 0:root _ 14 , , PUNCT , _ 13 punct 13:punct _ # sent_id = s1-league1-game3-338 # speaker = william # text = I am from Frankfurt 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 from from ADP IN _ 4 case 4:case _ 4 Frankfurt Frankfurt PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-339 # speaker = ljaybrad123 # text = i mis somerset ! 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 mis mee VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 somerset somerset PROPN NNP Number=Sing 2 obj 2:obj _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-340 # speaker = gotwood4sheep # text = anyone got ore for sheep/wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 sheep/wheat sheep/wheat NOUN NN Number=Sing 2 obl 2:obl:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-341 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-342 # speaker = tomas.kostan # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-343 # speaker = gotwood4sheep # text = your roll , laura ! 1 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 roll roll NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 laura laura PROPN NNP Number=Sing 2 vocative 2:vocative _ 5 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-344 # speaker = william # text = maybe she 's disconnected ... 1 maybe maybe ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 she she PRON PRP Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs 4 nsubj:pass 4:nsubj:pass _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux:pass 4:aux:pass _ 4 disconnected disconnect VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 5 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-345 # speaker = gotwood4sheep # text = darn , i have to leave very soon ... ... 1 darn darn INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj BeginSeg=Yes 4 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 leave leave VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 very very ADV RB _ 8 advmod 8:advmod _ 8 soon soon ADV RB Degree=Pos 6 advmod 6:advmod _ 9 ... ... PUNCT , _ 4 punct 4:punct _ 10 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-346 # speaker = gotwood4sheep # text = like 12 mins tops ! 1 like like INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 12 12 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 mins min NOUN NNS Number=Plur 4 compound 4:compound _ 4 tops top NOUN NNS Number=Plur 0 root 0:root _ 5 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-347 # speaker = william # text = hmm . lj is about to win anyway . 1 hmm hmm INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 . . PUNCT . _ 5 punct 5:punct _ 3 lj lj NOUN NN Number=Sing 5 nsubj 5:nsubj|7:nsubj:xsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 about about ADV RB _ 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 win win VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 anyway anyway ADV RB _ 7 advmod 7:advmod _ 9 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game3-348 # speaker = tomas.kostan # text = i am not so sure. . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 not not PART RB Polarity=Neg 5 advmod 5:advmod _ 4 so so ADV RB _ 5 advmod 5:advmod _ 5 sure. sure. ADJ JJ Degree=Pos 0 root 0:root _ 6 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game3-349 # speaker = gotwood4sheep # text = let 's give her a couple of mins 1 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 's 's PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 1 obj 1:obj|3:nsubj:xsubj _ 3 give give VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 her she PRON PRP Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 couple couple NOUN NN Number=Sing 3 obj 3:obj _ 7 of of ADP IN _ 8 case 8:case _ 8 mins min NOUN NNS Number=Plur 6 nmod 6:nmod:of _ # sent_id = s1-league1-game3-350 # speaker = gotwood4sheep # text = to try and reconnect 1 to to PART TO _ 2 mark 2:mark BeginSeg=Yes 2 try try VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 and and CCONJ CC _ 4 cc 4:cc _ 4 reconnect reconnect VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 conj 2:conj:and _ # sent_id = s1-league1-game3-351 # speaker = gotwood4sheep # text = but I need to be at the cameo by 9.20 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|8:nsubj:xsubj _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 8 mark 8:mark _ 5 be be AUX VB VerbForm=Inf 8 cop 8:cop _ 6 at at ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 cameo cameo NOUN NN Number=Sing 3 xcomp 3:xcomp _ 9 by by ADP IN _ 10 case 10:case _ 10 9.20 9.20 NUM CD NumForm=Digit|NumType=Card 8 obl 8:obl:by _ # sent_id = s1-league1-game3-352 # speaker = gotwood4sheep # text = and that means leaving in about 10mins :/ 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj|4:nsubj:xsubj _ 3 means mean VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 leaving leave VERB VBG VerbForm=Ger 3 xcomp 3:xcomp _ 5 in in ADV RB Degree=Pos 4 advmod 4:advmod _ 6 about about ADV RB _ 7 advmod 7:advmod _ 7 10mins 10min NOUN NNS Number=Plur 4 obl:tmod 4:obl:tmod _ 8 :/ :/ SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-353 # speaker = gotwood4sheep # text = darn competitions ! 1 darn darn ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 competitions competition NOUN NNS Number=Plur 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-354 # speaker = tomas.kostan # text = i do n't think this will end by then 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 think think VERB VB VerbForm=Inf 0 root 0:root _ 5 this this PRON DT Number=Sing|PronType=Dem 7 nsubj 7:nsubj _ 6 will will AUX MD VerbForm=Fin 7 aux 7:aux _ 7 end end VERB VB VerbForm=Inf 4 ccomp 4:ccomp _ 8 by by ADP IN _ 9 case 9:case _ 9 then then ADV RB PronType=Dem 7 obl 7:obl:by _ # sent_id = s1-league1-game3-355 # speaker = gotwood4sheep # text = getting lucky in the wrong game at the wrong time , i am 1 getting get VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 lucky lucky ADJ JJ Degree=Pos 1 xcomp 1:xcomp _ 3 in in ADP IN _ 6 case 6:case _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 wrong wrong ADJ JJ Degree=Pos 6 amod 6:amod _ 6 game game NOUN NN Number=Sing 1 obl 1:obl:in _ 7 at at ADP IN _ 10 case 10:case _ 8 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 9 wrong wrong ADJ JJ Degree=Pos 10 amod 10:amod _ 10 time time NOUN NN Number=Sing 1 obl 1:obl:at _ 11 , , PUNCT , _ 1 punct 1:punct _ 12 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 13 nsubj 13:nsubj _ 13 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 parataxis 1:parataxis _ # sent_id = s1-league1-game3-356 # speaker = william # text = we ca n't finish this game anways well . 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 finish finish VERB VB VerbForm=Inf 0 root 0:root _ 5 this this DET DT Number=Sing|PronType=Dem 6 det 6:det _ 6 game game NOUN NN Number=Sing 4 obj 4:obj _ 7 anways anways ADV RB Degree=Pos 8 advmod 8:advmod _ 8 well well ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 9 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-357 # speaker = william # text = if lj ca n't fix her current problem , 1 if if SCONJ IN _ 5 mark 5:mark _ 2 lj lj PRON PRP Case=Nom|PronType=Prs 5 nsubj 5:nsubj _ 3 ca can AUX MD VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 fix fix VERB VB VerbForm=Inf 0 root 0:root _ 6 her she PRON PRP$ Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 7 current current ADJ JJ Degree=Pos 8 amod 8:amod _ 8 problem problem NOUN NN Number=Sing 5 obj 5:obj _ 9 , , PUNCT , _ 5 punct 5:punct _ # sent_id = s1-league1-game3-358 # speaker = gotwood4sheep # text = we may have to call it a practice run 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 may may AUX MD VerbForm=Fin 3 aux 3:aux _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 call call VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 iobj 5:iobj _ 7 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 8 practice practice NOUN NN Number=Sing 9 compound 9:compound _ 9 run run NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = s1-league1-game3-359 # speaker = tomas.kostan # text = then we will have to replay the game ? 1 then then ADV RB PronType=Dem 4 advmod 4:advmod BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 3 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 replay replay VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 game game NOUN NN Number=Sing 6 obj 6:obj _ 9 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-360 # speaker = gotwood4sheep # text = do it in earnest next week 1 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obj 1:obj _ 3 in in ADP IN _ 4 case 4:case _ 4 earnest earnest NOUN NN Number=Sing 1 obl 1:obl:in _ 5 next next ADJ JJ Degree=Pos 6 amod 6:amod _ 6 week week NOUN NN Number=Sing 1 obl:tmod 1:obl:tmod _ # sent_id = s1-league1-game3-361 # speaker = william # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-362 # speaker = ljaybrad123 # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-363 # speaker = gotwood4sheep # text = she 's back ! 1 she she PRON PRP Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 back back ADV RB Degree=Pos 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-364 # speaker = gotwood4sheep # text = no worries 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league1-game3-365 # speaker = ljaybrad123 # text = interet died 1 interet interet PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 died die VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game3-366 # speaker = gotwood4sheep # text = we were talking with out you , do you lose the chat log ? 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 were be AUX VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 3 aux 3:aux _ 3 talking talk VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 with with ADP IN _ 6 case 6:case _ 5 out out ADP RP _ 3 compound:prt 3:compound:prt _ 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obl 3:obl:with _ 7 , , PUNCT , _ 3 punct 3:punct _ 8 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 10 aux 10:aux BeginSeg=Yes 9 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 10 nsubj 10:nsubj _ 10 lose lose VERB VB VerbForm=Inf 3 parataxis 3:parataxis _ 11 the the DET DT Definite=Def|PronType=Art 13 det 13:det _ 12 chat chat NOUN NN Number=Sing 13 compound 13:compound _ 13 log log NOUN NN Number=Sing 10 obj 10:obj _ 14 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-367 # speaker = ljaybrad123 # text = yeah 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-368 # speaker = gotwood4sheep # text = we were negotiating a truce as I need to leave quite soon :/ 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 were be AUX VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 3 aux 3:aux _ 3 negotiating negotiate VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 truce truce NOUN NN Number=Sing 3 obj 3:obj _ 6 as as SCONJ IN _ 8 mark 8:mark BeginSeg=Yes 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj|10:nsubj:xsubj _ 8 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:as _ 9 to to PART TO _ 10 mark 10:mark _ 10 leave leave VERB VB VerbForm=Inf 8 xcomp 8:xcomp _ 11 quite quite ADV RB _ 12 advmod 12:advmod _ 12 soon soon ADV RB Degree=Pos 10 advmod 10:advmod _ 13 :/ :/ SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-369 # speaker = gotwood4sheep # text = we 'll see where we 're at I can offer about 10mins more , 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 see see VERB VB VerbForm=Inf 0 root 0:root _ 4 where where ADV WRB PronType=Int 10 mark 10:mark _ 5 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 6 're be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 7 at at ADP IN _ 4 case 4:case _ 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 9 can can AUX MD VerbForm=Fin 10 aux 10:aux _ 10 offer offer VERB VB VerbForm=Inf 3 advcl 3:advcl:where _ 11 about about ADP IN _ 12 case 12:case _ 12 10mins 10min NOUN NNS Number=Plur 13 obl:npmod 13:obl:npmod _ 13 more more ADJ JJR Degree=Cmp 10 obl 10:obl _ 14 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s1-league1-game3-370 # speaker = william # text = yup , just hurry everyone ... 1 yup yup INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 hurry hurry VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 everyone everyone PRON NN Number=Sing 4 obj 4:obj _ 6 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-371 # speaker = ljaybrad123 # text = anyone have wheat or clay for sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 clay clay NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 for for ADP IN _ 7 case 7:case _ 7 sheep sheep NOUN NNS Number=Plur 2 obl 2:obl:for _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-372 # speaker = ljaybrad123 # text = ill try 1 ill ill ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 try try VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game3-373 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-374 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-375 # speaker = gotwood4sheep # text = afraid not :( 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not PART RB Polarity=Neg 1 advmod 1:advmod _ 3 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-376 # speaker = gotwood4sheep # text = i could do wheat for 1 sheep 1 clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 9 case 9:case _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 sheep sheep NOUN NN Number=Sing 9 compound 9:compound _ 8 1 1 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 9 clay clay NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s1-league1-game3-377 # speaker = gotwood4sheep # text = but not for 1 sheep 1 but but CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 not not PART RB Polarity=Neg 5 advmod 5:advmod _ 3 for for ADP IN _ 5 case 5:case _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 sheep sheep NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-378 # speaker = william # text = i need clay or ore . i have lots of wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 ore ore NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 . . PUNCT . _ 2 punct 2:punct _ 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ 9 lots lot NOUN NNS Number=Plur 8 obj 8:obj _ 10 of of ADP IN _ 11 case 11:case _ 11 wood wood NOUN NN Number=Sing 9 nmod 9:nmod:of _ # sent_id = s1-league1-game3-379 # speaker = gotwood4sheep # text = apologies :( 1 apologies apology NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-380 # speaker = gotwood4sheep # text = no help here 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 help help NOUN NN Number=Sing 0 root 0:root _ 3 here here ADV RB PronType=Dem 2 advmod 2:advmod _ # sent_id = s1-league1-game3-381 # speaker = ljaybrad123 # text = i have neither sorry 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 neither neither ADV RB Degree=Pos 4 advmod 4:advmod _ 4 sorry sorry ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ # sent_id = s1-league1-game3-382 # speaker = gotwood4sheep # text = anyone want to trade their ore for my wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 their they PRON PRP$ Number=Plur|Person=3|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 9 wood wood NOUN NN Number=Sing 4 obl 4:obl:for _ 10 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-383 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-384 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-385 # speaker = william # text = cant 1 cant cant AUX MD VerbForm=Fin 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-386 # speaker = gotwood4sheep # text = it may prove a prudent trade , lj ... 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 may may AUX MD VerbForm=Fin 3 aux 3:aux _ 3 prove prove VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 5 prudent prudent ADJ JJ Degree=Pos 6 amod 6:amod _ 6 trade trade NOUN NN Number=Sing 3 obj 3:obj _ 7 , , PUNCT , _ 6 punct 6:punct _ 8 lj lj NOUN NN Number=Sing 6 appos 6:appos _ 9 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-387 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-388 # speaker = gotwood4sheep # text = apologies ... 1 apologies apology NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-389 # speaker = ljaybrad123 # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-390 # speaker = william # text = cheeky 1 cheeky cheeky ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-391 # speaker = tomas.kostan # text = argh 1 argh argh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-392 # speaker = gotwood4sheep # text = 50/50 short 1 50/50 50/50 NUM CD NumForm=Word|NumType=Card 0 root 0:root BeginSeg=Yes 2 short short ADJ JJ Degree=Pos 1 amod 1:amod _ # sent_id = s1-league1-game3-393 # speaker = gotwood4sheep # text = shot* 1 shot* shot* PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-394 # speaker = ljaybrad123 # text = fastest clicking ever 1 fastest fastest ADJ JJS Degree=Sup 2 amod 2:amod BeginSeg=Yes 2 clicking click NOUN NN Number=Sing 0 root 0:root _ 3 ever ever ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = s1-league1-game3-395 # speaker = tomas.kostan # text = any sheep for sale ? 1 any any DET DT _ 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 sale sale NOUN NN Number=Sing 2 nmod 2:nmod:for _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-396 # speaker = gotwood4sheep # text = i am out , sorry 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 out out ADV RB _ 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 sorry sorry ADJ JJ Degree=Pos 3 parataxis 3:parataxis _ # sent_id = s1-league1-game3-397 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-398 # speaker = william # text = i have a sheep to give 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 to to PART TO _ 6 mark 6:mark _ 6 give give VERB VB VerbForm=Inf 4 acl 4:acl:to _ # sent_id = s1-league1-game3-399 # speaker = tomas.kostan # text = i can give you clay or wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 wood wood NOUN NN Number=Sing 5 conj 3:obj|5:conj:or _ # sent_id = s1-league1-game3-400 # speaker = william # text = clay please 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 please please INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-401 # speaker = tomas.kostan # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-402 # speaker = gotwood4sheep # text = got the wrong guy ! 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 3 wrong wrong ADJ JJ Degree=Pos 4 amod 4:amod _ 4 guy guy NOUN NN Number=Sing 1 obj 1:obj _ 5 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-403 # speaker = gotwood4sheep # text = william is white 1 william william PROPN NNP Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 white white ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game3-404 # speaker = tomas.kostan # text = sry 1 sry sry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-405 # speaker = gotwood4sheep # text = anyone got sheep for 1 wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 for for ADP IN _ 6 case 6:case _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 wood wood NOUN NN Number=Sing 2 obl 2:obl:for _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-406 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-407 # speaker = william # text = not anymore 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 anymore anymore ADV RB Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game3-408 # speaker = tomas.kostan # text = no sry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sry sry NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-409 # speaker = gotwood4sheep # text = kk no worries 1 kk kk INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 worries worry NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league1-game3-410 # speaker = ljaybrad123 # text = anyone have clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-411 # speaker = gotwood4sheep # text = none sorry 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 1 amod 1:amod _ # sent_id = s1-league1-game3-412 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-413 # speaker = tomas.kostan # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-414 # speaker = ljaybrad123 # text = tomas ore for clay ? 1 tomas tomas NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 clay clay NOUN NN Number=Sing 2 nmod 2:nmod:for _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-415 # speaker = tomas.kostan # text = but mine is very expensive :) 1 but but CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 mine mine PRON PRP Case=Nom 5 nsubj 5:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 very very ADV RB _ 5 advmod 5:advmod _ 5 expensive expensive ADJ JJ Degree=Pos 0 root 0:root _ 6 :) :) SYM NFP _ 5 discourse 5:discourse _ # sent_id = s1-league1-game3-416 # speaker = gotwood4sheep # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-417 # speaker = tomas.kostan # text = gimme more 1 gimme gimme NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 more more ADJ JJR Degree=Cmp 0 root 0:root _ # sent_id = s1-league1-game3-418 # speaker = gotwood4sheep # text = clay made of gold 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 made make VERB VBN Tense=Past|VerbForm=Part 1 acl 1:acl _ 3 of of ADP IN _ 4 case 4:case _ 4 gold gold NOUN NN Number=Sing 2 obl 2:obl:of _ # sent_id = s1-league1-game3-419 # speaker = ljaybrad123 # text = 2 ore ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-420 # speaker = tomas.kostan # text = ore and wheat 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 and and CCONJ CC _ 3 cc 3:cc _ 3 wheat wheat NOUN NN Number=Sing 1 conj 1:conj:and _ # sent_id = s1-league1-game3-421 # speaker = ljaybrad123 # text = i have none 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 none none NOUN NN Number=Sing|Polarity=Neg 2 obj 2:obj _ # sent_id = s1-league1-game3-422 # speaker = tomas.kostan # text = ok then 2 ore 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 then then ADV RB PronType=Dem 4 advmod 4:advmod _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 ore ore NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-423 # speaker = gotwood4sheep # text = you slave driver :D 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 slave slave VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 driver driver NOUN NN Number=Sing 2 obj 2:obj _ 4 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-424 # speaker = ljaybrad123 # text = i know right ... 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 right right ADV RB Degree=Pos 2 advmod 2:advmod _ 4 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-425 # speaker = tomas.kostan # text = looking for some sheep and wheat 1 looking look VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 some some DET DT _ 4 det 4:det _ 4 sheep sheep NOUN NNS Number=Plur 1 obl 1:obl:for _ 5 and and CCONJ CC _ 6 cc 6:cc _ 6 wheat wheat NOUN NN Number=Sing 4 conj 1:obl:for|4:conj:and _ # sent_id = s1-league1-game3-426 # speaker = gotwood4sheep # text = will for clay 1 will will AUX MD VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 clay clay PROPN NNP Number=Sing 1 obl 1:obl:for _ # sent_id = s1-league1-game3-427 # speaker = tomas.kostan # text = deal 1 deal deal NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-428 # speaker = william # text = i will give you a shepp for ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 shepp shepp NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 ore ore PROPN NNP Number=Sing 6 nmod 6:nmod:for _ # sent_id = s1-league1-game3-429 # speaker = gotwood4sheep # text = at what rates ? 1 at at ADP IN _ 3 case 3:case BeginSeg=Yes 2 what what DET WDT PronType=Int 3 det 3:det _ 3 rates rate NOUN NNS Number=Plur 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-430 # speaker = gotwood4sheep # text = 2 clay for 1 sheep 1 wheat ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 clay clay NOUN NNS Number=Plur 0 root 0:root _ 3 for for ADP IN _ 7 case 7:case _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 sheep sheep NOUN NN Number=Sing 7 compound 7:compound _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 7 wheat wheat NOUN NN Number=Sing 2 nmod 2:nmod:for _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-431 # speaker = tomas.kostan # text = i give you clay you give me sheep and wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 obj 2:obj _ 4 clay clay ADV RB Degree=Pos 2 advmod 2:advmod _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 give give VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 7 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 6 iobj 6:iobj _ 8 sheep sheep NOUN NNS Number=Plur 6 obj 6:obj _ 9 and and CCONJ CC _ 10 cc 10:cc _ 10 wheat wheat NOUN NN Number=Sing 8 conj 6:obj|8:conj:and _ # sent_id = s1-league1-game3-432 # speaker = gotwood4sheep # text = pricey clay 1 pricey pricey ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-433 # speaker = tomas.kostan # text = i can offer just one 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 just just ADV RB _ 5 advmod 5:advmod _ 5 one one NUM CD NumForm=Word|NumType=Card 3 obj 3:obj _ # sent_id = s1-league1-game3-434 # speaker = gotwood4sheep # text = ah go on 1 ah ah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 on on ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = s1-league1-game3-435 # speaker = gotwood4sheep # text = interest on that delayed sheep trade 1 interest interest NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 on on ADP IN _ 6 case 6:case _ 3 that that DET DT Number=Sing|PronType=Dem 6 det 6:det _ 4 delayed delay VERB VBN Tense=Past|VerbForm=Part 6 amod 6:amod _ 5 sheep sheep NOUN NN Number=Sing 6 compound 6:compound _ 6 trade trade NOUN NN Number=Sing 1 nmod 1:nmod:on _ # sent_id = s1-league1-game3-436 # speaker = ljaybrad123 # text = anyone give me an ore for a clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VB VerbForm=Inf 0 root 0:root _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 iobj 2:iobj _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 clay clay NOUN NN Number=Sing 5 nmod 5:nmod:for _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-437 # speaker = gotwood4sheep # text = no clay sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 sorry sorry ADJ JJ Degree=Pos 2 amod 2:amod _ # sent_id = s1-league1-game3-438 # speaker = william # text = sry 1 sry sry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-439 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-440 # speaker = ljaybrad123 # text = or a sheep for something ? 1 or or CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 sheep sheep NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 something something PRON NN Number=Sing 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-441 # speaker = gotwood4sheep # text = apologies 1 apologies apology NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-442 # speaker = tomas.kostan # text = sry no 1 sry sry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ # sent_id = s1-league1-game3-443 # speaker = william # text = you want a sheep ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-444 # speaker = ljaybrad123 # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-445 # speaker = william # text = if you give me ore 1 if if SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 give give VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 ore ore PROPN NNP Number=Sing 3 obj 3:obj _ # sent_id = s1-league1-game3-446 # speaker = ljaybrad123 # text = awesome 1 awesome awesome ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-447 # speaker = william # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-448 # speaker = gotwood4sheep # text = noooo 5 ! 1 noooo noooo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 5 5 X LS _ 1 goeswith 1:goeswith _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-449 # speaker = william # text = i am giving wood for ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 giving give VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 ore ore PROPN NNP Number=Sing 3 obl 3:obl:for _ # sent_id = s1-league1-game3-450 # speaker = gotwood4sheep # text = because a robber keeps pinching it :D have no ore 1 because because SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 robber robber NOUN NN Number=Sing 4 nsubj 4:nsubj|5:nsubj:xsubj _ 4 keeps keep VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 advcl 8:advcl:because _ 5 pinching pinch VERB VBG VerbForm=Ger 4 xcomp 4:xcomp _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 obj 5:obj _ 7 :D :d SYM NFP _ 8 discourse 8:discourse _ 8 have have VERB VB Mood=Imp|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 9 no no DET DT Polarity=Neg 10 det 10:det _ 10 ore ore NOUN NN Number=Sing 8 obj 8:obj _ # sent_id = s1-league1-game3-451 # speaker = william # text = ^^ 1 ^^ ^^ SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-452 # speaker = tomas.kostan # text = sry no ore 1 sry sry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 ore ore NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-453 # speaker = ljaybrad123 # text = stupid robber means no ore 1 stupid stupid ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 robber robber NOUN NN Number=Sing 3 nsubj 3:nsubj _ 3 means mean VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 no no DET DT Polarity=Neg 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league1-game3-454 # speaker = gotwood4sheep # text = anyone got clay for wood or wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 wood wood NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 wheat wheat NOUN NN Number=Sing 5 conj 3:nmod:for|5:conj:or _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-455 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-456 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-457 # speaker = tomas.kostan # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-458 # speaker = gotwood4sheep # text = no problem 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 problem problem NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-459 # speaker = gotwood4sheep # text = let 's roll some 5s now ! 1 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 's 's PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 1 obj 1:obj|3:nsubj:xsubj _ 3 roll roll VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 some some DET DT _ 5 det 5:det _ 5 5s 5s NOUN NNS Number=Plur 3 obj 3:obj _ 6 now now ADV RB _ 3 advmod 3:advmod _ 7 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-460 # speaker = gotwood4sheep # text = lol 4 nooo ! 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes 2 4 4 NUM CD NumForm=Digit|NumType=Card 1 vocative 1:vocative _ 3 nooo nooo INTJ UH _ 1 discourse 1:discourse _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-461 # speaker = ljaybrad123 # text = or not :p 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 not not PART RB Polarity=Neg 0 root 0:root _ 3 :p :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-462 # speaker = gotwood4sheep # text = how prescient 1 how how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 prescient prescient ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game3-463 # speaker = ljaybrad123 # text = anyone got ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-464 # speaker = gotwood4sheep # text = great move of the robber ! 1 great great ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 move move NOUN NN Number=Sing 0 root 0:root _ 3 of of ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 robber robber NOUN NN Number=Sing 2 nmod 2:nmod:of _ 6 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-465 # speaker = gotwood4sheep # text = psychic :D 1 psychic psychic ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-466 # speaker = gotwood4sheep # text = no ore sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 sorry sorry ADJ JJ Degree=Pos 2 appos 2:appos _ # sent_id = s1-league1-game3-467 # speaker = william # text = ca n't part from mine ... 1 ca can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 part part VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 from from ADP IN _ 5 case 5:case _ 5 mine mine PRON PRP Case=Acc 3 obl 3:obl:from _ 6 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-468 # speaker = tomas.kostan # text = no ore in here either 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 in in ADP IN _ 4 case 4:case _ 4 here here ADV RB PronType=Dem 2 nmod 2:nmod:in _ 5 either either CCONJ CC _ 2 cc:preconj 2:cc:preconj _ # sent_id = s1-league1-game3-469 # speaker = ljaybrad123 # text = anyone got shee ? p 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 shee shee NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ 5 p p NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game3-470 # speaker = william # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-471 # speaker = gotwood4sheep # text = nope sorry 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-472 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-473 # speaker = ljaybrad123 # text = anyone got wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-474 # speaker = william # text = yes , for clay 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 for for ADP IN _ 4 case 4:case _ 4 clay clay NOUN NN Number=Sing 1 obl 1:obl:for _ # sent_id = s1-league1-game3-475 # speaker = gotwood4sheep # text = for what 1 for for SCONJ IN _ 2 case 2:case BeginSeg=Yes 2 what what PRON WP PronType=Int 0 root 0:root _ # sent_id = s1-league1-game3-476 # speaker = gotwood4sheep # text = i have a single wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 single single ADJ JJ Degree=Pos 5 amod 5:amod _ 5 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game3-477 # speaker = ljaybrad123 # text = for wheat 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-478 # speaker = william # text = nah 1 nah nah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-479 # speaker = gotwood4sheep # text = 2 wheat ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-480 # speaker = ljaybrad123 # text = 2 wheat 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-481 # speaker = gotwood4sheep # text = ah hmm 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 hmm hmm INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-482 # speaker = gotwood4sheep # text = just counted your road , I 'll pass sorry , 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 counted count VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 road road NOUN NN Number=Sing 2 obj 2:obj _ 5 , , PUNCT , _ 2 punct 2:punct _ 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj|9:nsubj:xsubj BeginSeg=Yes 7 'll will AUX MD VerbForm=Fin 8 aux 8:aux _ 8 pass pass VERB VB VerbForm=Inf 2 parataxis 2:parataxis _ 9 sorry sorry ADJ JJ Degree=Pos 8 xcomp 8:xcomp BeginSeg=Yes 10 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league1-game3-483 # speaker = william # text = i will give you a wood for 2 wheat then 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 2 2 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 wheat wheat NOUN NN Number=Sing 3 obl 3:obl:for _ 10 then then ADV RB PronType=Dem 3 advmod 3:advmod _ # sent_id = s1-league1-game3-484 # speaker = ljaybrad123 # text = awesome :P 1 awesome awesome ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 :P :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-485 # speaker = gotwood4sheep # text = lol i just got out traded :D 1 lol lol INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 out out ADP RP _ 4 compound:prt 4:compound:prt _ 6 traded trade VERB VBN Tense=Past|VerbForm=Part 4 xcomp 4:xcomp _ 7 :D :d SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game3-486 # speaker = gotwood4sheep # text = good work :D oh snap . 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 work work NOUN NN Number=Sing 0 root 0:root _ 3 :D :d SYM NFP _ 2 discourse 2:discourse _ 4 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 5 snap snap NOUN NN Number=Sing 2 parataxis 2:parataxis _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-487 # speaker = ljaybrad123 # text = :) I may have fibbed a little ... 1 :) :) SYM NFP _ 5 discourse 5:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 may may AUX MD VerbForm=Fin 5 aux 5:aux _ 4 have have AUX VB VerbForm=Inf 5 aux 5:aux _ 5 fibbed fib VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 little little ADJ JJ Degree=Pos 5 obl:npmod 5:obl:npmod _ 8 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game3-488 # speaker = gotwood4sheep # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-489 # speaker = gotwood4sheep # text = *ADDTIME* 1 *ADDTIME* *addtime* PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-490 # speaker = gotwood4sheep # text = let 's be on the safe side 1 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 's 's PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 1 obj 1:obj|7:nsubj:xsubj _ 3 be be AUX VB VerbForm=Inf 7 cop 7:cop _ 4 on on ADP IN _ 7 case 7:case _ 5 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 6 safe safe ADJ JJ Degree=Pos 7 amod 7:amod _ 7 side side NOUN NN Number=Sing 1 xcomp 1:xcomp _ # sent_id = s1-league1-game3-491 # speaker = ljaybrad123 # text = thats scary 1 thats thats INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 scary scary ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game3-492 # speaker = gotwood4sheep # text = I 'm already gonna miss the movie start :D 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 3 already already ADV RB _ 5 advmod 5:advmod _ 4 gonna gonna PART TO _ 5 advmod 5:advmod _ 5 miss miss VERB VB VerbForm=Inf 0 root 0:root _ 6 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 7 movie movie NOUN NN Number=Sing 8 compound 8:compound _ 8 start start NOUN NN Number=Sing 5 obj 5:obj _ 9 :D :d SYM NFP _ 5 discourse 5:discourse _ # sent_id = s1-league1-game3-493 # speaker = ljaybrad123 # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-494 # speaker = william # text = which movie ? 1 which which DET WDT PronType=Int 2 det 2:det BeginSeg=Yes 2 movie movie NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-495 # speaker = gotwood4sheep # text = The Life Aquatic 1 The the DET DT Definite=Def|PronType=Art 3 det 3:det BeginSeg=Yes 2 Life life NOUN NN Number=Sing 3 compound 3:compound _ 3 Aquatic Aquatic PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-496 # speaker = gotwood4sheep # text = won 2 tix for it 1 won win VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 2 2 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 tix tix NOUN NNS Number=Plur 1 obj 1:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obl 1:obl:for _ # sent_id = s1-league1-game3-497 # speaker = gotwood4sheep # text = seen it before tho D : 1 seen see VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obj 1:obj _ 3 before before ADP IN _ 5 case 5:case _ 4 tho though PRON PRP$ PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 D D PROPN NNP Number=Sing 1 obl 1:obl:before _ 6 : : PUNCT : _ 1 punct 1:punct _ # sent_id = s1-league1-game3-498 # speaker = gotwood4sheep # text = ouch 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-499 # speaker = gotwood4sheep # text = nice steal 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 steal steal NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-500 # speaker = gotwood4sheep # text = trade it back for a wheat ? 1 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obj 1:obj _ 3 back back ADV RB Degree=Pos 1 advmod 1:advmod _ 4 for for ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wheat wheat NOUN NN Number=Sing 1 obl 1:obl:for _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-501 # speaker = tomas.kostan # text = need sheep 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 1 obj 1:obj _ # sent_id = s1-league1-game3-502 # speaker = gotwood4sheep # text = sorry , ca n't help there 1 sorry sorry INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 ca can AUX MD VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 help help VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 6 there there ADV RB PronType=Dem 5 advmod 5:advmod _ # sent_id = s1-league1-game3-503 # speaker = william # text = i have sheep 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = s1-league1-game3-504 # speaker = william # text = i need ore or clay . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 clay clay NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-505 # speaker = tomas.kostan # text = for wood ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-506 # speaker = william # text = hmm . no 1 hmm hmm INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ # sent_id = s1-league1-game3-507 # speaker = tomas.kostan # text = ok clay will work too 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 work work VERB VB VerbForm=Inf 0 root 0:root _ 5 too too ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = s1-league1-game3-508 # speaker = william # text = 1 for 1 ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-509 # speaker = ljaybrad123 # text = ill do sheep for wood 1 ill ill ADJ JJ Degree=Pos 2 nsubj 2:nsubj BeginSeg=Yes 2 do do VERB VB Mood=Imp|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 wood wood NOUN NN Number=Sing 2 obl 2:obl:for _ # sent_id = s1-league1-game3-510 # speaker = gotwood4sheep # text = think tomas got that 1 think think VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 tomas tomas PROPN NNP Number=Sing 3 nsubj 3:nsubj _ 3 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 1 ccomp 1:ccomp _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ # sent_id = s1-league1-game3-511 # speaker = tomas.kostan # text = will you give me sheep for wood ? 1 will will AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 wood wood NOUN NN Number=Sing 5 nmod 5:nmod:for _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-512 # speaker = ljaybrad123 # text = no actually 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 actually actually ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league1-game3-513 # speaker = ljaybrad123 # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-514 # speaker = tomas.kostan # text = any wheat to spare ? 1 any any DET DT _ 2 det 2:det BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 spare spare VERB VB VerbForm=Inf 2 acl 2:acl:to _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-515 # speaker = gotwood4sheep # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-516 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-517 # speaker = gotwood4sheep # text = whatcha got 1 whatcha whatcha PRON WP PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game3-518 # speaker = william # text = loads 1 loads load NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-519 # speaker = tomas.kostan # text = wood :) 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-520 # speaker = gotwood4sheep # text = 1 for 1 ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-521 # speaker = gotwood4sheep # text = or 2 for 2 ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 2 2 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 2 nmod 2:nmod:for _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-522 # speaker = tomas.kostan # text = 2 for 2 ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-523 # speaker = gotwood4sheep # text = deal 1 deal deal NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-524 # speaker = tomas.kostan # text = ok :) 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-525 # speaker = gotwood4sheep # text = I 'm not william 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 william william ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game3-526 # speaker = gotwood4sheep # text = but he may fancy that action :D 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 may may AUX MD VerbForm=Fin 4 aux 4:aux _ 4 fancy fancy VERB VB VerbForm=Inf 0 root 0:root _ 5 that that DET DT Number=Sing|PronType=Dem 6 det 6:det _ 6 action action NOUN NN Number=Sing 4 obj 4:obj _ 7 :D :d SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game3-527 # speaker = tomas.kostan # text = omg. . 1 omg. omg. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-528 # speaker = gotwood4sheep # text = what a gent 1 what what DET WDT PronType=Int 3 det 3:det BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 gent gent NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-529 # speaker = william # text = first a cad , now a gent ; D 1 first first ADV RB Degree=Pos|NumType=Ord 3 advmod 3:advmod BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 cad cad NOUN NN Number=Sing 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 now now ADV RB _ 7 advmod 7:advmod _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 gent gent NOUN NN Number=Sing 3 parataxis 3:parataxis _ 8 ; ; PUNCT , _ 3 punct 3:punct _ 9 D D PROPN NNP Number=Sing 3 appos 3:appos _ # sent_id = s1-league1-game3-530 # speaker = tomas.kostan # text = i always get that wrong ... 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 always always ADV RB _ 3 advmod 3:advmod _ 3 get get VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj|5:nsubj:xsubj _ 5 wrong wrong ADJ JJ Degree=Pos 3 xcomp 3:xcomp _ 6 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-531 # speaker = gotwood4sheep # text = lol not much between them ! 1 lol lol INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 not not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 much much ADJ JJ Degree=Pos 0 root 0:root _ 4 between between ADP IN _ 5 case 5:case _ 5 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 3 obl 3:obl:between _ 6 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-532 # speaker = ljaybrad123 # text = lj and all the guys :p 1 lj lj NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 and and CCONJ CC _ 5 cc 5:cc _ 3 all all DET PDT _ 5 det:predet 5:det:predet _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 guys guy NOUN NNS Number=Plur 1 conj 1:conj:and _ 6 :p :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-533 # speaker = gotwood4sheep # text = anyone got clay for wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Mood=Ind|Tense=Past|VerbForm=Part 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 wheat wheat NOUN NN Number=Sing 2 obl 2:obl:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-534 # speaker = ljaybrad123 # text = league 2 has 2 guys 3 girls apparently 1 league league PROPN NNP Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 2 2 NUM CD NumForm=Digit|NumType=Card 1 nummod 1:nummod _ 3 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 guys guy NOUN NNS Number=Plur 3 obj 3:obj _ 6 3 3 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 girls girl NOUN NNS Number=Plur 3 obj 3:obj _ 8 apparently apparently ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s1-league1-game3-535 # speaker = gotwood4sheep # text = i need 1 clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game3-536 # speaker = william # text = too precious ... 1 too too ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 precious precious ADJ JJ Degree=Pos 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-537 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-538 # speaker = gotwood4sheep # text = no worries :D 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-539 # speaker = tomas.kostan # text = i will trade for ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 ore ore PROPN NNP Number=Sing 3 obl 3:obl:for _ # sent_id = s1-league1-game3-540 # speaker = gotwood4sheep # text = had no ore , sorry :( 1 had have VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 4 , , PUNCT , _ 1 punct 1:punct _ 5 sorry sorry INTJ UH _ 1 discourse 1:discourse _ 6 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-541 # speaker = ljaybrad123 # text = noooooo 1 noooooo noooooo INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-542 # speaker = william # text = street wars 1 street street NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 wars war NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league1-game3-543 # speaker = gotwood4sheep # text = william , you are wheatylicious over there 1 william william PROPN NNP Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 wheatylicious wheatylicious ADJ JJ Degree=Pos 0 root 0:root _ 6 over over ADP IN _ 7 case 7:case _ 7 there there ADV RB PronType=Dem 5 obl 5:obl:over _ # sent_id = s1-league1-game3-544 # speaker = ljaybrad123 # text = anyone got ore or wood or clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 clay clay NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-545 # speaker = gotwood4sheep # text = so much wheat you 're getting bloated :D 1 so so ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 much much ADJ JJ Degree=Pos 3 amod 3:amod _ 3 wheat wheat NOUN NN Number=Sing 7 nsubj:pass 7:nsubj:pass _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 5 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 6 getting get VERB VBG Tense=Pres|VerbForm=Part 3 acl:relcl 3:acl:relcl _ 7 bloated bloat VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 8 :D :d SYM NFP _ 7 discourse 7:discourse _ # sent_id = s1-league1-game3-546 # speaker = gotwood4sheep # text = none of those , sorry :( 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 those those PRON DT Number=Plur|PronType=Dem 1 nmod 1:nmod:of _ 4 , , PUNCT , _ 1 punct 1:punct _ 5 sorry sorry INTJ UH _ 1 discourse 1:discourse _ 6 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-547 # speaker = tomas.kostan # text = i got some clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 some some DET DT _ 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game3-548 # speaker = ljaybrad123 # text = tomas 1 clay for 1 sheep ? 1 tomas tomas NOUN NNS Number=Plur 3 compound 3:compound BeginSeg=Yes 2 1 1 NUM CD NumForm=Digit|NumType=Card 1 nummod 1:nummod _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 6 case 6:case _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 sheep sheep NOUN NN Number=Sing 3 nmod 3:nmod:for _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-549 # speaker = tomas.kostan # text = need ore 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ore ore PROPN NNP Number=Sing 1 obj 1:obj _ # sent_id = s1-league1-game3-550 # speaker = ljaybrad123 # text = i has not enough 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 enough enough ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game3-551 # speaker = tomas.kostan # text = ok no trade then 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 trade trade NOUN NN Number=Sing 0 root 0:root _ 4 then then ADV RB PronType=Dem 3 advmod 3:advmod _ # sent_id = s1-league1-game3-552 # speaker = gotwood4sheep # text = y'all have a lot of resource . 1 y'all y'all PRON PRP Case=Nom 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 lot lot NOUN NN Number=Sing 2 obj 2:obj _ 5 of of ADP IN _ 6 case 6:case _ 6 resource resource NOUN NN Number=Sing 4 nmod 4:nmod:of _ 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-553 # speaker = gotwood4sheep # text = I have to admit I would n't weep if i saw a 7 ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 admit admit VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 6 would would AUX MD VerbForm=Fin 8 aux 8:aux _ 7 n't not PART RB Polarity=Neg 8 advmod 8:advmod _ 8 weep weep VERB VB VerbForm=Inf 4 ccomp 4:ccomp _ 9 if if SCONJ IN _ 11 mark 11:mark BeginSeg=Yes 10 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 11 saw see VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 8 advcl 8:advcl:if _ 12 a a DET DT Definite=Ind|PronType=Art 13 det 13:det _ 13 7 7 NUM CD NumForm=Digit|NumType=Card 11 obj 11:obj _ 14 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-554 # speaker = ljaybrad123 # text = anyone have a sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-555 # speaker = gotwood4sheep # text = no sheep sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 sorry sorry ADJ JJ Degree=Pos 2 amod 2:amod _ # sent_id = s1-league1-game3-556 # speaker = william # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-557 # speaker = william # text = for 2 wheat ? 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 2 2 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-558 # speaker = ljaybrad123 # text = william 1 wheat 1 william william PROPN NNP Number=Sing 3 compound 3:compound BeginSeg=Yes 2 1 1 NUM CD NumForm=Digit|NumType=Card 1 nummod 1:nummod _ 3 wheat wheat NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-559 # speaker = william # text = no sry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sry sry NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-560 # speaker = ljaybrad123 # text = 1 ore 1 wheat ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 4 compound 4:compound _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod _ 4 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-561 # speaker = william # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-562 # speaker = gotwood4sheep # text = hard bargains at this table ! 1 hard hard ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 bargains bargain NOUN NNS Number=Plur 0 root 0:root _ 3 at at ADP IN _ 5 case 5:case _ 4 this this DET DT Number=Sing|PronType=Dem 5 det 5:det _ 5 table table NOUN NN Number=Sing 2 nmod 2:nmod:at _ 6 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-563 # speaker = gotwood4sheep # text = Is this the theme we are setting ? 1 Is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop BeginSeg=Yes 2 this this PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 theme theme NOUN NN Number=Sing 0 root 0:root _ 5 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 6 are be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 7 setting set VERB VBG Tense=Pres|VerbForm=Part 4 acl:relcl 4:acl:relcl _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-564 # speaker = ljaybrad123 # text = oh yes 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 yes yes INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-565 # speaker = ljaybrad123 # text = what happened ? 1 what what PRON WP PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 happened happen VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-566 # speaker = gotwood4sheep # text = william , you are rich ! 1 william william PROPN NNP Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 rich rich ADJ JJ Degree=Pos 0 root 0:root _ 6 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game3-567 # speaker = william # text = lj you still want to trade now ? 1 lj be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 3 still still ADV RB Degree=Pos 4 advmod 4:advmod _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 now now ADV RB _ 6 advmod 6:advmod _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-568 # speaker = gotwood4sheep # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-569 # speaker = ljaybrad123 # text = it just stopped my go ... 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 stopped stop VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 go go NOUN NN Number=Sing 3 obj 3:obj _ 6 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-570 # speaker = gotwood4sheep # text = oh hmm 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 hmm hmm INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-571 # speaker = gotwood4sheep # text = is there a time limit on turns ? 1 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 there there PRON EX _ 1 expl 1:expl _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 time time NOUN NN Number=Sing 5 compound 5:compound _ 5 limit limit NOUN NN Number=Sing 1 nsubj 1:nsubj _ 6 on on ADP IN _ 7 case 7:case _ 7 turns turn NOUN NNS Number=Plur 5 nmod 5:nmod:on _ 8 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-572 # speaker = ljaybrad123 # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-573 # speaker = ljaybrad123 # text = apparently :p 1 apparently apparently ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 :p :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-574 # speaker = gotwood4sheep # text = when you meant to be trading : . 1 when when ADV WRB PronType=Int 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj|6:nsubj:xsubj _ 3 meant mean VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 6 mark 6:mark _ 5 be be AUX VB VerbForm=Inf 6 aux 6:aux _ 6 trading trade VERB VBG Tense=Pres|VerbForm=Part 3 xcomp 3:xcomp _ 7 : : PUNCT : _ 3 punct 3:punct _ 8 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-575 # speaker = gotwood4sheep # text = or did you hit done 1 or or CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj|5:nsubj:xsubj _ 4 hit hit VERB VB VerbForm=Inf 0 root 0:root _ 5 done do VERB VBN Tense=Past|VerbForm=Part 4 xcomp 4:xcomp _ # sent_id = s1-league1-game3-576 # speaker = ljaybrad123 # text = noope 1 noope noope PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-577 # speaker = ljaybrad123 # text = oh well 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-578 # speaker = gotwood4sheep # text = talk to Markus :D 1 talk talk VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to ADP IN _ 3 case 3:case _ 3 Markus Markus PROPN NNP Number=Sing 1 obl 1:obl:to _ 4 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-579 # speaker = ljaybrad123 # text = i will 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game3-580 # speaker = ljaybrad123 # text = oooh 1 oooh oooh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-581 # speaker = ljaybrad123 # text = i have loads of ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 loads load NOUN NNS Number=Plur 2 obj 2:obj _ 4 of of ADP IN _ 5 case 5:case _ 5 ore ore NOUN NN Number=Sing 3 nmod 3:nmod:of _ # sent_id = s1-league1-game3-582 # speaker = william # text = later ... 1 later later ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-583 # speaker = gotwood4sheep # text = anyone want to trade a sheep or a clay for one of my wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 4 obj 4:obj _ 7 or or CCONJ CC _ 9 cc 9:cc _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 clay clay NOUN NN Number=Sing 6 conj 4:obj|6:conj:or _ 10 for for ADP IN _ 11 case 11:case _ 11 one one NUM CD NumForm=Word|NumType=Card 4 obl 4:obl:for _ 12 of of ADP IN _ 14 case 14:case _ 13 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 14 nmod:poss 14:nmod:poss _ 14 wheat wheat NOUN NN Number=Sing 11 nmod 11:nmod:of _ 15 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-584 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-585 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-586 # speaker = tomas.kostan # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-587 # speaker = gotwood4sheep # text = kk ! 1 kk kk NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-588 # speaker = gotwood4sheep # text = aww that 7 was 3 rolls late :) 1 aww aww INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 that that SCONJ IN _ 6 mark 6:mark _ 3 7 7 NUM CD NumForm=Digit|NumType=Card 6 nsubj 6:nsubj _ 4 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 6 cop 6:cop _ 5 3 3 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 rolls roll NOUN NNS Number=Plur 0 root 0:root _ 7 late late ADV RB Degree=Pos 6 advmod 6:advmod _ 8 :) :) SYM NFP _ 6 discourse 6:discourse _ # sent_id = s1-league1-game3-589 # speaker = ljaybrad123 # text = anyone have sheep for clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 clay clay NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-590 # speaker = gotwood4sheep # text = none of those sorry :( 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 those those PRON DT Number=Plur|PronType=Dem 1 nmod 1:nmod:of _ 4 sorry sorry INTJ UH _ 1 discourse 1:discourse _ 5 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-591 # speaker = william # text = just for ore 1 just just ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 ore ore PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-592 # speaker = tomas.kostan # text = no sry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sry sry NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-593 # speaker = william # text = can i get someone 's clay for a wheat ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 someone someone PRON NN Number=Sing 6 nmod:poss 6:nmod:poss _ 5 's 's PART POS _ 4 case 4:case _ 6 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 wheat wheat NOUN NN Number=Sing 3 obl 3:obl:for _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-594 # speaker = ljaybrad123 # text = this is a long game guys ... . 1 this this PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 long long ADJ JJ Degree=Pos 5 amod 5:amod _ 5 game game NOUN NN Number=Sing 0 root 0:root _ 6 guys guy NOUN NNS Number=Plur 5 vocative 5:vocative _ 7 ... ... PUNCT , _ 5 punct 5:punct _ 8 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game3-595 # speaker = gotwood4sheep # text = no clay here sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 here here ADV RB PronType=Dem 2 advmod 2:advmod _ 4 sorry sorry ADJ JJ Degree=Pos 2 appos 2:appos _ # sent_id = s1-league1-game3-596 # speaker = gotwood4sheep # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-597 # speaker = gotwood4sheep # text = bye bye steve zissou :( 1 bye bye INTJ UH _ 0 root 0:root BeginSeg=Yes 2 bye bye NOUN NN Number=Sing 1 vocative 1:vocative _ 3 steve steve PROPN NNP Number=Sing 1 vocative 1:vocative _ 4 zissou zissou PROPN NNP Number=Sing 3 flat 3:flat _ 5 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-598 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-599 # speaker = tomas.kostan # text = no clay in here either 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 in in ADP IN _ 4 case 4:case _ 4 here here ADV RB PronType=Dem 2 nmod 2:nmod:in _ 5 either either CCONJ CC _ 2 cc:preconj 2:cc:preconj _ # sent_id = s1-league1-game3-600 # speaker = gotwood4sheep # text = I was yupping lj sorry I said no clay , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 3 aux 3:aux _ 3 yupping yup VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 lj lj PROPN NNP Number=Sing 3 obj 3:obj|5:nsubj:xsubj _ 5 sorry sorry ADJ JJ Degree=Pos 3 xcomp 3:xcomp BeginSeg=Yes 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 said say VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 3 parataxis 3:parataxis _ 8 no no DET DT Polarity=Neg 9 det 9:det _ 9 clay clay NOUN NN Number=Sing 7 obj 7:obj _ 10 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s1-league1-game3-601 # speaker = gotwood4sheep # text = my bad for communicating with a yup :( 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 bad bad ADJ JJ Degree=Pos 0 root 0:root _ 3 for for SCONJ IN _ 4 mark 4:mark _ 4 communicating communicate VERB VBG VerbForm=Ger 2 advcl 2:advcl:for _ 5 with with ADP IN _ 7 case 7:case _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 yup yup INTJ UH _ 2 discourse 2:discourse _ 8 :( :( SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-602 # speaker = william # text = kk 1 kk kk PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-603 # speaker = tomas.kostan # text = anyone got some ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 some some DET DT _ 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-604 # speaker = gotwood4sheep # text = nope sorry 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-605 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-606 # speaker = gotwood4sheep # text = i was hoping for ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 3 aux 3:aux _ 3 hoping hope VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 ore ore PROPN NNP Number=Sing 3 obl 3:obl:for _ # sent_id = s1-league1-game3-607 # speaker = ljaybrad123 # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-608 # speaker = gotwood4sheep # text = can offer wheat 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 offer offer VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game3-609 # speaker = ljaybrad123 # text = for one wood ? 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 one one NUM CD NumForm=Word|NumType=Card 3 nummod 3:nummod _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-610 # speaker = gotwood4sheep # text = 1 wood 2 wheat ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 4 compound 4:compound _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod _ 4 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-611 # speaker = william # text = dont do it 1 dont dont AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ # sent_id = s1-league1-game3-612 # speaker = tomas.kostan # text = need ore for wheat 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 3 for for ADP IN _ 4 case 4:case _ 4 wheat wheat NOUN NN Number=Sing 2 nmod 2:nmod:for _ # sent_id = s1-league1-game3-613 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-614 # speaker = gotwood4sheep # text = 1 wood 4 wheat ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 4 compound 4:compound _ 3 4 4 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod _ 4 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game3-615 # speaker = tomas.kostan # text = sry do n't want to end this game :) 1 sry sry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 want want VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 end end VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 this this DET DT Number=Sing|PronType=Dem 8 det 8:det _ 8 game game NOUN NN Number=Sing 6 obj 6:obj _ 9 :) :) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game3-616 # speaker = gotwood4sheep # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-617 # speaker = ljaybrad123 # text = im confused 1 im be AUX VB Mood=Imp|VerbForm=Fin 2 cop 2:cop BeginSeg=Yes 2 confused confused ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game3-618 # speaker = gotwood4sheep # text = gg all 1 gg gg INTJ UH _ 0 root 0:root BeginSeg=Yes 2 all all DET DT _ 1 vocative 1:vocative _ # sent_id = s1-league1-game3-619 # speaker = ljaybrad123 # text = well done 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s1-league1-game3-620 # speaker = ljaybrad123 # text = taht was close 1 taht taht PRON PRP Case=Nom|Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 cop 3:cop _ 3 close close ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game3-621 # speaker = william # text = how ? 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-622 # speaker = tomas.kostan # text = congrats :) 1 congrats congrat NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-623 # speaker = gotwood4sheep # text = ty close game . 1 ty ty NOUN NN Number=Sing 3 compound 3:compound BeginSeg=Yes 2 close close ADJ JJ Degree=Pos 3 amod 3:amod _ 3 game game NOUN NN Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game3-624 # speaker = gotwood4sheep # text = battling those roads :D 1 battling battle VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 those those DET DT Number=Plur|PronType=Dem 3 det 3:det _ 3 roads road NOUN NNS Number=Plur 1 obj 1:obj _ 4 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-625 # speaker = william # text = nice one 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 one one NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-626 # speaker = ljaybrad123 # text = ill win next time :D 1 ill ill ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 win win VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 next next ADJ JJ Degree=Pos 4 amod 4:amod _ 4 time time NOUN NN Number=Sing 2 obl:tmod 2:obl:tmod _ 5 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game3-627 # speaker = gotwood4sheep # text = there was a win for me not rolling a 7 1 there there PRON EX _ 2 expl 2:expl BeginSeg=Yes 2 was be VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 win win NOUN NN Number=Sing 2 nsubj 2:nsubj _ 5 for for SCONJ IN _ 8 mark 8:mark _ 6 me I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 7 not not ADV RB Polarity=Neg 8 advmod 8:advmod BeginSeg=Yes 8 rolling roll VERB VBG VerbForm=Ger 4 acl 4:acl:for _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 7 7 NUM CD NumForm=Digit|NumType=Card 8 obj 8:obj _ # sent_id = s1-league1-game3-628 # speaker = ljaybrad123 # text = enjoy the film 1 enjoy enjoy VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 film film NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s1-league1-game3-629 # speaker = gotwood4sheep # text = it 's been on 30mins 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 been be AUX VBN Tense=Past|VerbForm=Part 5 cop 5:cop _ 4 on on ADP IN _ 5 case 5:case _ 5 30mins 30min NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league1-game3-630 # speaker = gotwood4sheep # text = wo n't make it in time :D 1 wo will AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 make make VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 in in ADP IN _ 6 case 6:case _ 6 time time NOUN NN Number=Sing 3 obl 3:obl:in _ 7 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game3-631 # speaker = gotwood4sheep # text = lucky they were free tickets 1 lucky lucky ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 3 were be AUX VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 4 free free ADJ JJ Degree=Pos 5 amod 5:amod _ 5 tickets ticket NOUN NNS Number=Plur 1 ccomp 1:ccomp _ # sent_id = s1-league1-game3-632 # speaker = william # text = ^^ they 'll let you in wo n't they 1 ^^ ^^ SYM NFP _ 4 discourse 4:discourse BeginSeg=Yes 2 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 'll will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 let let VERB VB VerbForm=Inf 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 obj 4:obj _ 6 in in ADP RP _ 4 compound:prt 4:compound:prt _ 7 wo will AUX MD VerbForm=Fin 4 parataxis 4:parataxis _ 8 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 9 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 4 parataxis 4:parataxis _ # sent_id = s1-league1-game3-633 # speaker = gotwood4sheep # text = I 'll speak to Markus about this 5th person who does n't email 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 speak speak VERB VB VerbForm=Inf 0 root 0:root _ 4 to to ADP IN _ 5 case 5:case _ 5 Markus Markus PROPN NNP Number=Sing 3 obl 3:obl:to _ 6 about about ADP IN _ 9 case 9:case _ 7 this this DET DT Number=Sing|PronType=Dem 9 det 9:det _ 8 5th 5th ADJ JJ Degree=Pos|NumType=Ord 9 amod 9:amod _ 9 person person NOUN NN Number=Sing 3 obl 3:obl:about|13:nsubj _ 10 who who PRON WP PronType=Rel 13 nsubj 9:ref _ 11 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 13 aux 13:aux _ 12 n't not PART RB Polarity=Neg 13 advmod 13:advmod _ 13 email email VERB VB VerbForm=Inf 9 acl:relcl 9:acl:relcl _ # sent_id = s1-league1-game3-634 # speaker = william # text = thx 1 thx thx INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game3-635 # speaker = gotwood4sheep # text = nah , I 'll skip it . 1 nah nah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 skip skip VERB VB VerbForm=Inf 0 root 0:root _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 obj 5:obj _ 7 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game3-636 # speaker = gotwood4sheep # text = It 's a 15min walk to the cameo 1 It it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 15min 15min NOUN NN Number=Sing 5 compound 5:compound _ 5 walk walk NOUN NN Number=Sing 0 root 0:root _ 6 to to ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 cameo cameo NOUN NN Number=Sing 5 nmod 5:nmod:to _ # sent_id = s1-league1-game3-637 # speaker = gotwood4sheep # text = I think we should ask for the reserve to swap in if we do n't hear from them over the weekend 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 should should AUX MD VerbForm=Fin 5 aux 5:aux _ 5 ask ask VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ 6 for for ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 reserve reserve NOUN NN Number=Sing 5 obl 5:obl:for _ 9 to to PART TO _ 10 mark 10:mark _ 10 swap swap VERB VB VerbForm=Inf 8 acl 8:acl:to _ 11 in in ADP RP _ 10 compound:prt 10:compound:prt _ 12 if if SCONJ IN _ 16 mark 16:mark BeginSeg=Yes 13 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 16 nsubj 16:nsubj _ 14 do do AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 16 aux 16:aux _ 15 n't not PART RB Polarity=Neg 16 advmod 16:advmod _ 16 hear hear VERB VB VerbForm=Inf 10 advcl 10:advcl:if _ 17 from from ADP IN _ 18 case 18:case _ 18 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 16 obl 16:obl:from _ 19 over over ADP IN _ 21 case 21:case _ 20 the the DET DT Definite=Def|PronType=Art 21 det 21:det _ 21 weekend weekend NOUN NN Number=Sing 16 obl 16:obl:over _ # sent_id = s1-league1-game3-638 # speaker = tomas.kostan # text = yeah i agree 1 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 agree agree VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game3-639 # speaker = gotwood4sheep # text = so we can get some games on next week maybe 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 get get VERB VB VerbForm=Inf 0 root 0:root _ 5 some some DET DT _ 6 det 6:det _ 6 games game NOUN NNS Number=Plur 4 obj 4:obj _ 7 on on ADV RB Degree=Pos 4 advmod 4:advmod _ 8 next next ADJ JJ Degree=Pos 9 amod 9:amod _ 9 week week NOUN NN Number=Sing 4 obl:tmod 4:obl:tmod _ 10 maybe maybe ADV RB _ 4 advmod 4:advmod _ # sent_id = s1-league1-game3-640 # speaker = william # text = see you next week then 1 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 next next ADJ JJ Degree=Pos 4 amod 4:amod _ 4 week week NOUN NN Number=Sing 1 obl:tmod 1:obl:tmod _ 5 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s1-league1-game3-641 # speaker = gotwood4sheep # text = for sure . 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-642 # speaker = gotwood4sheep # text = thanks all , was fun ! 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 all all DET DT _ 1 vocative 1:vocative _ 3 , , PUNCT , _ 1 punct 1:punct _ 4 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 5 fun fun ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ 6 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game3-643 # speaker = tomas.kostan # text = see you all next week good game :) 1 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 all all DET DT _ 5 det 5:det _ 4 next next ADJ JJ Degree=Pos 5 amod 5:amod _ 5 week week NOUN NN Number=Sing 1 obl:tmod 1:obl:tmod _ 6 good good ADJ JJ Degree=Pos 7 amod 7:amod BeginSeg=Yes 7 game game NOUN NN Number=Sing 1 obj 1:obj _ 8 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game3-644 # speaker = gotwood4sheep # text = well played lj 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 lj lj NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game3-645 # speaker = gotwood4sheep # text = close run 1 close close ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 run run NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game3-646 # speaker = gotwood4sheep # text = am off now - see you next week ! 1 am be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 cop 2:cop BeginSeg=Yes 2 off off ADV RB Degree=Pos 0 root 0:root _ 3 now now ADV RB _ 2 advmod 2:advmod _ 4 - - PUNCT , _ 2 punct 2:punct _ 5 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 parataxis 2:parataxis BeginSeg=Yes 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 obj 5:obj _ 7 next next ADJ JJ Degree=Pos 8 amod 8:amod _ 8 week week NOUN NN Number=Sing 5 obl:tmod 5:obl:tmod _ 9 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game3-647 # speaker = gotwood4sheep # text = ! 1 ! ! PUNCT . _ 0 root 0:root _ # newdoc id = s1-league1-game4 # sent_id = s1-league1-game4-1 # speaker = gotwood4sheep # text = Hey LJ ! 1 Hey hey INTJ UH _ 0 root 0:root BeginSeg=Yes 2 LJ LJ PROPN NNP Number=Sing 1 vocative 1:vocative _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-2 # speaker = ljaybrad123 # text = hi :D 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-3 # speaker = ljaybrad123 # text = how are you ? 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 1 nsubj 1:nsubj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-4 # speaker = gotwood4sheep # text = having the best midsummer evar 1 having have VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 3 best best ADJ JJS Degree=Sup 5 amod 5:amod _ 4 midsummer midsummer NOUN NN Number=Sing 5 compound 5:compound _ 5 evar evar NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s1-league1-game4-5 # speaker = gotwood4sheep # text = the longest day of rain of the year 1 the the DET DT Definite=Def|PronType=Art 3 det 3:det BeginSeg=Yes 2 longest longest ADJ JJS Degree=Sup 3 amod 3:amod _ 3 day day NOUN NN Number=Sing 0 root 0:root _ 4 of of ADP IN _ 5 case 5:case _ 5 rain rain NOUN NN Number=Sing 3 nmod 3:nmod:of _ 6 of of ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 year year NOUN NN Number=Sing 5 nmod 5:nmod:of _ # sent_id = s1-league1-game4-6 # speaker = ljaybrad123 # text = nice 1 nice nice ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-7 # speaker = ljaybrad123 # text = though technically it was yesterday 1 though though SCONJ IN _ 2 mark 2:mark BeginSeg=Yes 2 technically technically ADV RB Degree=Pos 0 root 0:root _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 4 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 5 yesterday yesterday NOUN NN Number=Sing 2 obl:tmod 2:obl:tmod _ # sent_id = s1-league1-game4-8 # speaker = ljaybrad123 # text = it fell on the 20th this year which was odd 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 fell fall VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 on on ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 20th 20th NOUN NN Number=Sing 2 obl 2:obl:on|10:nsubj _ 6 this this DET DT Number=Sing|PronType=Dem 7 det 7:det _ 7 year year NOUN NN Number=Sing 2 obl:tmod 2:obl:tmod _ 8 which which PRON WDT PronType=Rel 10 nsubj 5:ref _ 9 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 10 cop 10:cop _ 10 odd odd ADJ JJ Degree=Pos 5 acl:relcl 5:acl:relcl _ # sent_id = s1-league1-game4-9 # speaker = gotwood4sheep # text = indeed , at least it was mostly sunny 1 indeed indeed ADV RB Degree=Pos 8 advmod 8:advmod BeginSeg=Yes 2 , , PUNCT , _ 8 punct 8:punct _ 3 at at ADV RB Degree=Pos 8 advmod 8:advmod _ 4 least least ADV RBS Degree=Sup 3 fixed 3:fixed _ 5 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 nsubj 8:nsubj _ 6 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 8 cop 8:cop _ 7 mostly mostly ADV RB Degree=Pos 8 advmod 8:advmod _ 8 sunny sunny ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game4-10 # speaker = gotwood4sheep # text = today has been driech 1 today today NOUN NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 been be AUX VBN Tense=Past|VerbForm=Part 4 cop 4:cop _ 4 driech driech ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game4-11 # speaker = gotwood4sheep # text = waiting on tomas now and william about 8.15 , right ? 1 waiting wait VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 on on ADP IN _ 3 case 3:case _ 3 tomas tomas NOUN NNS Number=Plur 1 obl 1:obl:on _ 4 now now ADV RB _ 1 advmod 1:advmod _ 5 and and CCONJ CC _ 6 cc 6:cc _ 6 william william PROPN NNP Number=Sing 3 conj 1:obl:on|3:conj:and _ 7 about about ADV RB _ 8 advmod 8:advmod _ 8 8.15 8.15 NUM CD NumForm=Digit|NumType=Card 1 obl 1:obl _ 9 , , PUNCT , _ 1 punct 1:punct _ 10 right right INTJ UH _ 8 discourse 8:discourse _ 11 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-12 # speaker = ljaybrad123 # text = yesh 1 yesh yesh PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-13 # speaker = ljaybrad123 # text = how did tuesdays game go ? 1 how how ADV WRB PronType=Int 5 advmod 5:advmod BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 3 tuesdays tuesday NOUN NNS Number=Plur 4 compound 4:compound _ 4 game game NOUN NN Number=Sing 5 nsubj 5:nsubj _ 5 go go VERB VB VerbForm=Inf 0 root 0:root _ 6 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game4-14 # speaker = gotwood4sheep # text = fine , pretty quick 1 fine fine ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 pretty pretty ADV RB _ 4 advmod 4:advmod _ 4 quick quick ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ # sent_id = s1-league1-game4-15 # speaker = ljaybrad123 # text = gdgd 1 gdgd gdgd NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-16 # speaker = ljaybrad123 # text = who won ? 1 who who PRON WP PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 won win VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-17 # speaker = gotwood4sheep # text = i deed 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 deed deed VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game4-18 # speaker = ljaybrad123 # text = nice 1 nice nice ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-19 # speaker = ljaybrad123 # text = well done 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s1-league1-game4-20 # speaker = gotwood4sheep # text = lucky 1 lucky lucky ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-21 # speaker = gotwood4sheep # text = william kept rolling 7s whenever he was >7 resources 1 william william PROPN NNP Number=Sing 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 kept keep VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 rolling roll VERB VBG VerbForm=Ger 2 xcomp 2:xcomp _ 4 7s 7s ADV RB Degree=Pos 3 advmod 3:advmod _ 5 whenever whenever ADV WRB PronType=Int 9 mark 9:mark BeginSeg=Yes 6 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 9 nsubj 9:nsubj _ 7 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 9 cop 9:cop _ 8 >7 >7 NUM CD NumForm=Word|NumType=Card 9 nummod 9:nummod _ 9 resources resource NOUN NNS Number=Plur 3 advcl 3:advcl:whenever _ # sent_id = s1-league1-game4-22 # speaker = ljaybrad123 # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-23 # speaker = gotwood4sheep # text = and more 8s came up than 6s when i only had 8s 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 more more ADJ JJR Degree=Cmp 3 amod 3:amod _ 3 8s 8s NOUN NN Number=Sing 4 nsubj 4:nsubj _ 4 came come VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 up up ADP RP _ 4 compound:prt 4:compound:prt _ 6 than than ADP IN _ 7 case 7:case _ 7 6s 6s PROPN NNP Number=Sing 4 obl 4:obl:than _ 8 when when ADV WRB PronType=Int 11 mark 11:mark _ 9 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 10 only only ADV RB _ 11 advmod 11:advmod _ 11 had have VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 advcl 4:advcl:when _ 12 8s 8s NOUN NN Number=Sing 11 obj 11:obj _ # sent_id = s1-league1-game4-24 # speaker = ljaybrad123 # text = we had soooo many 7s last game 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 had have VERB VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 soooo soooo ADV RB Degree=Pos 4 advmod 4:advmod _ 4 many many ADJ JJ Degree=Pos 7 amod 7:amod _ 5 7s 7 NOUN NN Number=Sing 7 compound 7:compound _ 6 last last ADJ JJ Degree=Pos 7 amod 7:amod _ 7 game game NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game4-25 # speaker = gotwood4sheep # text = lol annoyyying 1 lol lol INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 annoyyying annoyyying ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game4-26 # speaker = ljaybrad123 # text = i think 7 7s in a row 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 7 7 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 7s 7 NOUN NNS Number=Plur 2 obj 2:obj _ 5 in in ADP IN _ 7 case 7:case _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 row row NOUN NN Number=Sing 4 nmod 4:nmod:in _ # sent_id = s1-league1-game4-27 # speaker = gotwood4sheep # text = wow crazy 1 wow wow INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 crazy crazy ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game4-28 # speaker = gotwood4sheep # text = come on tom 1 come come VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 on on ADP IN _ 3 case 3:case _ 3 tom tom PROPN NNP Number=Sing 1 obl 1:obl:on _ # sent_id = s1-league1-game4-29 # speaker = gotwood4sheep # text = where 's he at 1 where where ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 1 nsubj 1:nsubj _ 4 at at ADP IN _ 1 case 1:case _ # sent_id = s1-league1-game4-30 # speaker = ljaybrad123 # text = no idea ... 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 idea idea NOUN NN Number=Sing 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-31 # speaker = gotwood4sheep # text = how long shall we give him ? 1 how how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 long long ADV RB Degree=Pos 5 advmod 5:advmod _ 3 shall shall AUX MD VerbForm=Fin 5 aux 5:aux _ 4 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 give give VERB VB VerbForm=Inf 0 root 0:root _ 6 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 5 iobj 5:iobj _ 7 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game4-32 # speaker = gotwood4sheep # text = or shall we camp on the server till 8.15 ! 1 or or CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 shall shall AUX MD VerbForm=Fin 4 aux 4:aux _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 camp camp VERB VB VerbForm=Inf 0 root 0:root _ 5 on on ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 server server NOUN NN Number=Sing 4 obl 4:obl:on _ 8 till till ADP IN _ 9 case 9:case _ 9 8.15 8.15 NUM CD NumForm=Digit|NumType=Card 4 obl 4:obl:till _ 10 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game4-33 # speaker = ljaybrad123 # text = erm ... 1 erm erm INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-34 # speaker = ljaybrad123 # text = unless the second game happens early it doesnt bother me ... 1 unless unless SCONJ IN _ 5 mark 5:mark BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 3 second second ADJ JJ Degree=Pos|NumType=Ord 4 amod 4:amod _ 4 game game NOUN NN Number=Sing 5 nsubj 5:nsubj _ 5 happens happen VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 advcl 9:advcl:unless _ 6 early early ADV RB Degree=Pos 5 advmod 5:advmod _ 7 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 9 nsubj 9:nsubj _ 8 doesnt doesnt AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 9 bother bother VERB VB VerbForm=Inf 0 root 0:root _ 10 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 9 obj 9:obj _ 11 ... ... PUNCT . _ 9 punct 9:punct _ # sent_id = s1-league1-game4-35 # speaker = ljaybrad123 # text = I kinda just caught the bug i might return to minecraft though ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 kinda kinda ADV RB Degree=Pos 4 advmod 4:advmod _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 caught catch VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 bug bug NOUN NN Number=Sing 4 obj 4:obj _ 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj BeginSeg=Yes 8 might might AUX MD VerbForm=Fin 9 aux 9:aux _ 9 return return VERB VB VerbForm=Inf 4 parataxis 4:parataxis _ 10 to to ADP IN _ 11 case 11:case _ 11 minecraft minecraft PROPN NNP Number=Sing 9 obl 9:obl:to _ 12 though though ADV RB Degree=Pos 9 advmod 9:advmod _ 13 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game4-36 # speaker = gotwood4sheep # text = cool ! 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-37 # speaker = gotwood4sheep # text = I have n't played but know its addictive nature from my friends 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj BeginSeg=Yes 2 have have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 but but CCONJ CC _ 6 cc 6:cc BeginSeg=Yes 6 know know VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 conj 4:conj:but _ 7 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 8 addictive addictive ADJ JJ Degree=Pos 9 amod 9:amod _ 9 nature nature NOUN NN Number=Sing 6 obj 6:obj _ 10 from from ADP IN _ 12 case 12:case _ 11 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 12 nmod:poss 12:nmod:poss _ 12 friends friend NOUN NNS Number=Plur 6 obl 6:obl:from _ # sent_id = s1-league1-game4-38 # speaker = ljaybrad123 # text = then the final game is the decider . ; ; ; if he does n't turn up 1 then then ADV RB PronType=Dem 7 advmod 7:advmod BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 3 final final ADJ JJ Degree=Pos 4 amod 4:amod _ 4 game game NOUN NN Number=Sing 7 nsubj 7:nsubj _ 5 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 decider decider NOUN NN Number=Sing 0 root 0:root _ 8 . . PUNCT . _ 7 punct 7:punct _ 9 ; ; PUNCT , _ 7 punct 7:punct _ 10 ; ; PUNCT , _ 7 punct 7:punct _ 11 ; ; PUNCT , _ 7 punct 7:punct _ 12 if if SCONJ IN _ 16 mark 16:mark BeginSeg=Yes 13 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 16 nsubj 16:nsubj _ 14 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 16 aux 16:aux _ 15 n't not PART RB Polarity=Neg 16 advmod 16:advmod _ 16 turn turn VERB VB VerbForm=Inf 7 advcl 7:advcl:if _ 17 up up ADP RP _ 16 compound:prt 16:compound:prt _ # sent_id = s1-league1-game4-39 # speaker = gotwood4sheep # text = unless we have time to reschedule the tomas game before 27th ? 1 unless unless SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 time time NOUN NN Number=Sing 3 obj 3:obj _ 5 to to PART TO _ 6 mark 6:mark _ 6 reschedule reschedule VERB VB VerbForm=Inf 4 acl 4:acl:to _ 7 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 8 tomas tomas NOUN NN Number=Sing 9 compound 9:compound _ 9 game game NOUN NN Number=Sing 6 obj 6:obj _ 10 before before ADP IN _ 11 case 11:case _ 11 27th 27th NOUN NN Number=Sing 6 obl 6:obl:before _ 12 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game4-40 # speaker = gotwood4sheep # text = i guess , 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league1-game4-41 # speaker = gotwood4sheep # text = do n't want to deprive his fun and games :D 1 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 want want VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 deprive deprive VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 his he PRON PRP$ Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 fun fun NOUN NN Number=Sing 5 obj 5:obj _ 8 and and CCONJ CC _ 9 cc 9:cc _ 9 games game NOUN NNS Number=Plur 7 conj 5:obj|7:conj:and _ 10 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game4-42 # speaker = ljaybrad123 # text = he goes away tomorrow ... 1 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 goes go VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 away away ADV RB Degree=Pos 2 advmod 2:advmod _ 4 tomorrow tomorrow NOUN NN Number=Sing 2 obl:tmod 2:obl:tmod _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-43 # speaker = gotwood4sheep # text = ahhhhh 1 ahhhhh ahhhhh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-44 # speaker = ljaybrad123 # text = thats why we were going to do 2 tonight 1 thats that VERB VB Mood=Imp|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 why why ADV WRB PronType=Int 5 advmod 5:advmod _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj|7:nsubj:xsubj _ 4 were be AUX VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 5 going go VERB VBG Tense=Pres|VerbForm=Part 1 advcl 1:advcl _ 6 to to PART TO _ 7 mark 7:mark _ 7 do do VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 2 2 NUM CD NumForm=Digit|NumType=Card 7 obj 7:obj _ 9 tonight tonight NOUN NN Number=Sing 7 obl:tmod 7:obl:tmod _ # sent_id = s1-league1-game4-45 # speaker = gotwood4sheep # text = ah well , i 'm in no rush , not going outside :D hmm no emails . 1 ah ah INTJ UH _ 8 discourse 8:discourse BeginSeg=Yes 2 well well INTJ UH _ 8 discourse 8:discourse _ 3 , , PUNCT , _ 8 punct 8:punct _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj|11:nsubj _ 5 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 6 in in ADP IN _ 8 case 8:case _ 7 no no DET DT Polarity=Neg 8 det 8:det _ 8 rush rush NOUN NN Number=Sing 0 root 0:root _ 9 , , PUNCT , _ 8 punct 8:punct _ 10 not not ADV RB Polarity=Neg 11 advmod 11:advmod BeginSeg=Yes 11 going go VERB VBG VerbForm=Ger 8 conj 8:conj _ 12 outside outside ADV RB Degree=Pos 11 advmod 11:advmod _ 13 :D :d SYM NFP _ 8 discourse 8:discourse _ 14 hmm hmm INTJ UH _ 16 discourse 16:discourse BeginSeg=Yes 15 no no DET DT Polarity=Neg 16 det 16:det _ 16 emails email NOUN NNS Number=Plur 8 parataxis 8:parataxis _ 17 . . PUNCT . _ 8 punct 8:punct _ # sent_id = s1-league1-game4-46 # speaker = ljaybrad123 # text = but woud need to be done by 8.15 ... so not going to happen I was going to ... 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 woud would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 need need VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 6 mark 6:mark _ 5 be be AUX VB VerbForm=Inf 6 aux:pass 6:aux:pass _ 6 done do VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 3 xcomp 3:xcomp _ 7 by by ADP IN _ 8 case 8:case _ 8 8.15 8.15 NUM CD NumForm=Digit|NumType=Card 6 obl 6:obl:by _ 9 ... ... PUNCT , _ 3 punct 3:punct _ 10 so so ADV RB _ 12 advmod 12:advmod BeginSeg=Yes 11 not not PART RB Polarity=Neg 12 advmod 12:advmod _ 12 going go VERB VBG VerbForm=Ger 3 parataxis 3:parataxis _ 13 to to PART TO _ 14 mark 14:mark _ 14 happen happen VERB VB VerbForm=Inf 12 xcomp 12:xcomp _ 15 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 17 nsubj 17:nsubj BeginSeg=Yes 16 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 17 aux 17:aux _ 17 going go VERB VBG Tense=Pres|VerbForm=Part 14 ccomp 14:ccomp _ 18 to to ADP IN _ 17 obl 17:obl _ 19 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game4-47 # speaker = ljaybrad123 # text = could have played earlier because Im off work :( 1 could could AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 have have AUX VB VerbForm=Inf 3 aux 3:aux _ 3 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 earlier earlier ADV RB Degree=Pos 3 advmod 3:advmod _ 5 because because SCONJ IN _ 8 mark 8:mark BeginSeg=Yes 6 Im Im PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 8 nsubj 8:nsubj _ 7 off off ADP IN _ 8 case 8:case _ 8 work work NOUN NN Number=Sing 3 advcl 3:advcl:because _ 9 :( :( SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game4-48 # speaker = gotwood4sheep # text = d'oh :( 1 d'oh d'oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-49 # speaker = ljaybrad123 # text = I fell at work yesterday 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 fell fall VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 at at ADP IN _ 4 case 4:case _ 4 work work NOUN NN Number=Sing 2 obl 2:obl:at _ 5 yesterday yesterday NOUN NN Number=Sing 2 obl:tmod 2:obl:tmod _ # sent_id = s1-league1-game4-50 # speaker = ljaybrad123 # text = so off for the rest of the week 1 so so ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 off off ADV RB Degree=Pos 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 rest rest NOUN NN Number=Sing 2 obl 2:obl:for _ 6 of of ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 week week NOUN NN Number=Sing 5 nmod 5:nmod:of _ # sent_id = s1-league1-game4-51 # speaker = ljaybrad123 # text = sadly unpaid :( 1 sadly sadly ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 unpaid unpaid ADJ JJ Degree=Pos|Polarity=Neg 0 root 0:root _ 3 :( :( SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game4-52 # speaker = gotwood4sheep # text = um ... sorry to hear it ... or at least bracing themse should n't they be paying , but if you fell at work 1 um um INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 hear hear VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 obj 5:obj _ 7 ... ... PUNCT , _ 3 punct 3:punct _ 8 or or CCONJ CC _ 11 cc 11:cc BeginSeg=Yes 9 at at ADV RB Degree=Pos 11 advmod 11:advmod _ 10 least least ADV RBS Degree=Sup 9 fixed 9:fixed _ 11 bracing brace VERB VBG VerbForm=Ger 5 conj 3:xcomp|5:conj:or _ 12 themse themse NOUN NN Number=Sing 11 obj 11:obj _ 13 should should AUX MD VerbForm=Fin 17 aux 17:aux BeginSeg=Yes 14 n't not PART RB Polarity=Neg 17 advmod 17:advmod _ 15 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 17 nsubj 17:nsubj _ 16 be be AUX VB VerbForm=Inf 17 aux 17:aux _ 17 paying pay VERB VBG Tense=Pres|VerbForm=Part 3 conj 3:conj _ 18 , , PUNCT , _ 22 punct 22:punct _ 19 but but CCONJ CC _ 22 cc 22:cc BeginSeg=Yes 20 if if SCONJ IN _ 22 mark 22:mark _ 21 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 22 nsubj 22:nsubj _ 22 fell fall VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 17 conj 3:conj|17:conj:but _ 23 at at ADP IN _ 24 case 24:case _ 24 work work NOUN NN Number=Sing 22 obl 22:obl:at _ # sent_id = s1-league1-game4-53 # speaker = gotwood4sheep # text = lves for a claim ? 1 lves lve NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 claim claim NOUN NN Number=Sing 1 nmod 1:nmod:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-54 # speaker = gotwood4sheep # text = what kind of fall ? 1 what what DET WDT PronType=Int 2 det 2:det BeginSeg=Yes 2 kind kind NOUN NN Number=Sing 0 root 0:root _ 3 of of ADP IN _ 4 case 4:case _ 4 fall fall NOUN NN Number=Sing 2 nmod 2:nmod:of _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-55 # speaker = gotwood4sheep # text = you should n't lose pay if it was work-related :/ 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 should should AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 lose lose VERB VB VerbForm=Inf 0 root 0:root _ 5 pay pay VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 6 if if SCONJ IN _ 9 mark 9:mark BeginSeg=Yes 7 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 9 nsubj:pass 9:nsubj:pass _ 8 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 9 aux:pass 9:aux:pass _ 9 work-related work-relate VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 5 advcl 5:advcl:if _ 10 :/ :/ SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game4-56 # speaker = ljaybrad123 # text = erm ... im technically self employed ... 1 erm erm INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 6 punct 6:punct _ 3 im be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 aux:pass 6:aux:pass _ 4 technically technically ADV RB Degree=Pos 6 advmod 6:advmod _ 5 self self PRON PRP Case=Acc 6 advmod 6:advmod _ 6 employed employ VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 7 ... ... PUNCT . _ 6 punct 6:punct _ # sent_id = s1-league1-game4-57 # speaker = gotwood4sheep # text = oh ouch 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ouch ouch INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-58 # speaker = gotwood4sheep # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-59 # speaker = ljaybrad123 # text = and they should be ... they made me wear slippy overshoes . 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 should should AUX MD VerbForm=Fin 4 aux 4:aux _ 4 be be VERB VB VerbForm=Inf 0 root 0:root _ 5 ... ... PUNCT , _ 4 punct 4:punct _ 6 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 7 made make VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 4 ccomp 4:ccomp _ 8 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 7 obj 7:obj|9:nsubj:xsubj _ 9 wear wear VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 10 slippy slippy NOUN NN Number=Sing 11 compound 11:compound _ 11 overshoes oversho NOUN NNS Number=Plur 9 obj 9:obj _ 12 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game4-60 # speaker = ljaybrad123 # text = we 'll see what happens 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 see see VERB VB VerbForm=Inf 0 root 0:root _ 4 what what PRON WP PronType=Int 5 nsubj 5:nsubj _ 5 happens happen VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 ccomp 3:ccomp _ # sent_id = s1-league1-game4-61 # speaker = gotwood4sheep # text = sounds like a liability case to be contested . 1 sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 like like ADP IN _ 5 case 5:case _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 liability liability NOUN NN Number=Sing 5 compound 5:compound _ 5 case case NOUN NN Number=Sing 1 obl 1:obl:like _ 6 to to PART TO _ 8 mark 8:mark _ 7 be be AUX VB VerbForm=Inf 8 aux:pass 8:aux:pass _ 8 contested contest VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 5 acl 5:acl:to _ 9 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-62 # speaker = gotwood4sheep # text = good luck 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 luck luck NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game4-63 # speaker = gotwood4sheep # text = are you ok ? 1 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 cop 3:cop BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 ok ok ADJ JJ Degree=Pos 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game4-64 # speaker = gotwood4sheep # text = just sore ? 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 sore sore ADJ JJ Degree=Pos 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-65 # speaker = gotwood4sheep # text = or is it possibly worse ? 1 or or CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 4 possibly possibly ADV RB Degree=Pos 5 advmod 5:advmod _ 5 worse worse ADJ JJR Degree=Cmp 0 root 0:root _ 6 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game4-66 # speaker = gotwood4sheep # text = sorry , do n't want to sound prying :P 1 sorry sorry INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 want want VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 sound sound VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 prying pry VERB VBG VerbForm=Ger 7 xcomp 7:xcomp _ 9 :P :p SYM NFP _ 5 discourse 5:discourse _ # sent_id = s1-league1-game4-67 # speaker = ljaybrad123 # text = it does - but I do n't really know what to do ... 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 - - PUNCT , _ 2 punct 2:punct _ 4 but but CCONJ CC _ 9 cc 9:cc BeginSeg=Yes 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 6 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 7 n't not PART RB Polarity=Neg 9 advmod 9:advmod _ 8 really really ADV RB Degree=Pos 9 advmod 9:advmod _ 9 know know VERB VB VerbForm=Inf 2 conj 2:conj:but _ 10 what what PRON WP PronType=Int 12 nsubj 12:nsubj _ 11 to to PART TO _ 12 mark 12:mark _ 12 do do VERB VB VerbForm=Inf 9 ccomp 9:ccomp _ 13 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-68 # speaker = gotwood4sheep # text = there 's always no win no fee people 1 there there PRON EX _ 2 expl 2:expl BeginSeg=Yes 2 's be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 always always ADV RB _ 2 advmod 2:advmod _ 4 no no DET DT Polarity=Neg 5 det 5:det _ 5 win win NOUN NN Number=Sing 2 nsubj 2:nsubj _ 6 no no DET DT Polarity=Neg 8 det 8:det _ 7 fee fee NOUN NN Number=Sing 8 compound 8:compound _ 8 people people NOUN NNS Number=Plur 2 nsubj 2:nsubj _ # sent_id = s1-league1-game4-69 # speaker = gotwood4sheep # text = did they file an accident report ? 1 did do AUX VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 3 nsubj 3:nsubj _ 3 file file VERB VB VerbForm=Inf 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 5 accident accident NOUN NN Number=Sing 6 compound 6:compound _ 6 report report NOUN NN Number=Sing 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game4-70 # speaker = ljaybrad123 # text = erm bad bruising - muscle damge - 1 erm erm ADJ JJ Degree=Pos 6 amod 6:amod BeginSeg=Yes 2 bad bad ADJ JJ Degree=Pos 6 amod 6:amod _ 3 bruising bruising NOUN NN Number=Sing 5 compound 5:compound _ 4 - - PUNCT HYPH _ 5 punct 5:punct _ 5 muscle muscle NOUN NN Number=Sing 6 compound 6:compound _ 6 damge damge NOUN NN Number=Sing 0 root 0:root _ 7 - - PUNCT , _ 6 punct 6:punct _ # sent_id = s1-league1-game4-71 # speaker = gotwood4sheep # text = ouch :( 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-72 # speaker = gotwood4sheep # text = sorry , guess whose dad worked in insurance :P 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 guess guess VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 whose whose PRON WP$ Poss=Yes|PronType=Int 5 nmod:poss 5:nmod:poss _ 5 dad dad NOUN NN Number=Sing 6 nsubj 6:nsubj _ 6 worked work VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 ccomp 3:ccomp _ 7 in in ADP IN _ 8 case 8:case _ 8 insurance insurance NOUN NN Number=Sing 6 obl 6:obl:in _ 9 :P :p SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game4-73 # speaker = ljaybrad123 # text = yeah im tempted 1 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 im be AUX VB VerbForm=Inf 3 aux:pass 3:aux:pass _ 3 tempted tempt VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ # sent_id = s1-league1-game4-74 # speaker = ljaybrad123 # text = lol I do n't blame you/ ... . 1 lol lol INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 blame blame VERB VB VerbForm=Inf 0 root 0:root _ 6 you/ you PRON PRP Case=Acc|Number=Sing 5 obj 5:obj _ 7 ... ... PUNCT , _ 5 punct 5:punct _ 8 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game4-75 # speaker = ljaybrad123 # text = because its incredibly sore I 'm very tempted 1 because because SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 incredibly incredibly ADV RB Degree=Pos 4 advmod 4:advmod _ 4 sore sore ADJ JJ Degree=Pos 8 advcl 8:advcl:because _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 6 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 7 very very ADV RB _ 8 advmod 8:advmod _ 8 tempted tempted ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game4-76 # speaker = gotwood4sheep # text = and make sure a report is filed so you have something to work with I 'd take some pictures 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 make make VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 sure sure ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 report report NOUN NN Number=Sing 7 nsubj:pass 7:nsubj:pass _ 6 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux:pass 7:aux:pass _ 7 filed file VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 3 ccomp 3:ccomp _ 8 so so ADV RB _ 10 advmod 10:advmod BeginSeg=Yes 9 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 10 nsubj 10:nsubj _ 10 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ 11 something something PRON NN Number=Sing 10 obj 10:obj _ 12 to to PART TO _ 13 mark 13:mark _ 13 work work VERB VB VerbForm=Inf 11 acl 11:acl:to _ 14 with with SCONJ IN _ 17 mark 17:mark _ 15 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 17 nsubj 17:nsubj BeginSeg=Yes 16 'd would AUX MD VerbForm=Fin 17 aux 17:aux _ 17 take take VERB VB VerbForm=Inf 13 advcl 13:advcl:with _ 18 some some DET DT _ 19 det 19:det _ 19 pictures picture NOUN NNS Number=Plur 17 obj 17:obj _ # sent_id = s1-league1-game4-77 # speaker = gotwood4sheep # text = it 'll be tough if you do n't deal with the evidence now 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 tough tough ADJ JJ Degree=Pos 0 root 0:root _ 5 if if SCONJ IN _ 9 mark 9:mark BeginSeg=Yes 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj _ 7 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 8 n't not PART RB Polarity=Neg 9 advmod 9:advmod _ 9 deal deal VERB VB VerbForm=Inf 4 advcl 4:advcl:if _ 10 with with ADP IN _ 12 case 12:case _ 11 the the DET DT Definite=Def|PronType=Art 12 det 12:det _ 12 evidence evidence NOUN NN Number=Sing 9 obl 9:obl:with _ 13 now now ADV RB _ 9 advmod 9:advmod _ # sent_id = s1-league1-game4-78 # speaker = ljaybrad123 # text = I ca n't take pictures ... . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 take take VERB VB VerbForm=Inf 0 root 0:root _ 5 pictures picture NOUN NNS Number=Plur 4 obj 4:obj _ 6 ... ... PUNCT , _ 4 punct 4:punct _ 7 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game4-79 # speaker = gotwood4sheep # text = you 've gotta protect your income and if you 're self employed 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 gotta get AUX MD VerbForm=Fin 4 aux 4:aux _ 4 protect protect VERB VB VerbForm=Inf 0 root 0:root _ 5 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 income income NOUN NN Number=Sing 4 obj 4:obj _ 7 and and CCONJ CC _ 12 cc 12:cc BeginSeg=Yes 8 if if SCONJ IN _ 12 mark 12:mark _ 9 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 12 nsubj 12:nsubj _ 10 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 12 aux:pass 12:aux:pass _ 11 self self PRON PRP Case=Acc 12 obl:npmod 12:obl:npmod _ 12 employed employ VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 4 conj 4:conj:and _ # sent_id = s1-league1-game4-80 # speaker = gotwood4sheep # text = the report and/or questions of liability are most important 1 the the DET DT Definite=Def|PronType=Art 4 det 4:det BeginSeg=Yes 2 report report NOUN NN Number=Sing 4 compound 4:compound _ 3 and/or and/or ADJ JJ Degree=Pos 4 amod 4:amod _ 4 questions question NOUN NNS Number=Plur 9 nsubj 9:nsubj _ 5 of of ADP IN _ 6 case 6:case _ 6 liability liability NOUN NN Number=Sing 4 nmod 4:nmod:of _ 7 are be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 8 most most ADV RBS Degree=Sup 9 advmod 9:advmod _ 9 important important ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game4-81 # speaker = gotwood4sheep # text = maybe a trip to the doctors as well in that case 1 maybe maybe ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 trip trip NOUN NN Number=Sing 0 root 0:root _ 4 to to ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 doctors doctor NOUN NNS Number=Plur 3 nmod 3:nmod:to _ 7 as as ADV RB _ 11 cc 11:cc _ 8 well well ADV RB Degree=Pos 7 fixed 7:fixed _ 9 in in ADP IN _ 11 case 11:case _ 10 that that DET DT Number=Sing|PronType=Dem 11 det 11:det _ 11 case case NOUN NN Number=Sing 3 nmod 3:nmod:in _ # sent_id = s1-league1-game4-82 # speaker = gotwood4sheep # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-83 # speaker = ljaybrad123 # text = yeah I went to docs 1 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 went go VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 to to ADP IN _ 5 case 5:case _ 5 docs doc NOUN NNS Number=Plur 3 obl 3:obl:to _ # sent_id = s1-league1-game4-84 # speaker = gotwood4sheep # text = well at least that 's on file . 1 well well INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 at at ADV RB Degree=Pos 7 advmod 7:advmod _ 3 least least ADV RBS Degree=Sup 2 fixed 2:fixed _ 4 that that PRON DT Number=Sing|PronType=Dem 7 nsubj 7:nsubj _ 5 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 6 on on ADP IN _ 7 case 7:case _ 7 file file NOUN NN Number=Sing 0 root 0:root _ 8 . . PUNCT . _ 7 punct 7:punct _ # sent_id = s1-league1-game4-85 # speaker = gotwood4sheep # text = I 'd send the workplace a message checking they 've filed an accident report 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 send send VERB VB VerbForm=Inf 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 workplace workplace NOUN NN Number=Sing 3 iobj 3:iobj _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 message message NOUN NN Number=Sing 3 obj 3:obj _ 8 checking check VERB VBG VerbForm=Ger 3 advcl 3:advcl BeginSeg=Yes 9 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 11 nsubj 11:nsubj _ 10 've have AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 11 aux 11:aux _ 11 filed file VERB VBN Tense=Past|VerbForm=Part 8 ccomp 8:ccomp _ 12 an a DET DT Definite=Ind|PronType=Art 14 det 14:det _ 13 accident accident NOUN NN Number=Sing 14 compound 14:compound _ 14 report report NOUN NN Number=Sing 11 obj 11:obj _ # sent_id = s1-league1-game4-86 # speaker = gotwood4sheep # text = and saying you 're considering your options 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 saying say VERB VBG VerbForm=Ger 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 considering consider VERB VBG Tense=Pres|VerbForm=Part 2 ccomp 2:ccomp _ 6 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 options option NOUN NNS Number=Plur 5 obj 5:obj _ # sent_id = s1-league1-game4-87 # speaker = ljaybrad123 # text = but pretty sure it 's not broken bad bruising 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 pretty pretty ADV RB _ 3 advmod 3:advmod _ 3 sure sure ADJ JJ Degree=Pos 0 root 0:root _ 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 nsubj:pass 7:nsubj:pass _ 5 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux:pass 7:aux:pass _ 6 not not PART RB Polarity=Neg 7 advmod 7:advmod _ 7 broken break VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 3 ccomp 3:ccomp _ 8 bad bad ADJ JJ Degree=Pos 9 amod 9:amod BeginSeg=Yes 9 bruising bruising NOUN NN Number=Sing 7 obj 7:obj _ # sent_id = s1-league1-game4-88 # speaker = gotwood4sheep # text = at least you give them notice 1 at at ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 2 least least ADV RBS Degree=Sup 1 fixed 1:fixed _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 give give VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 4 iobj 4:iobj _ 6 notice notice NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s1-league1-game4-89 # speaker = gotwood4sheep # text = hope so :( 1 hope hope VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 so so ADV RB _ 1 advmod 1:advmod _ 3 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-90 # speaker = ljaybrad123 # text = I told them i needed a report yesterday 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 told tell VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 2 iobj 2:iobj _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 needed need VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 report report NOUN NN Number=Sing 5 obj 5:obj _ 8 yesterday yesterday NOUN NN Number=Sing 5 obl:tmod 5:obl:tmod _ # sent_id = s1-league1-game4-91 # speaker = gotwood4sheep # text = good . well , good luck . 1 good good ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 well well INTJ UH _ 6 discourse 6:discourse _ 4 , , PUNCT , _ 6 punct 6:punct _ 5 good good ADJ JJ Degree=Pos 6 amod 6:amod _ 6 luck luck NOUN NN Number=Sing 1 list 1:list _ 7 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-92 # speaker = gotwood4sheep # text = and doing it when you feel bad blows it sucks and it 's stressful , 1 and and CCONJ CC _ 14 cc 14:cc BeginSeg=Yes 2 doing do VERB VBG VerbForm=Ger 10 advcl 10:advcl _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 when when ADV WRB PronType=Int 6 mark 6:mark _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 feel feel VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:when _ 7 bad bad ADJ JJ Degree=Pos 8 amod 8:amod _ 8 blows blow NOUN NNS Number=Plur 6 obj 6:obj _ 9 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 10 sucks suck VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 11 and and CCONJ CC _ 14 cc 14:cc _ 12 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 14 nsubj 14:nsubj _ 13 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 14 cop 14:cop _ 14 stressful stressful ADJ JJ Degree=Pos 10 conj 10:conj:and _ 15 , , PUNCT , _ 10 punct 10:punct _ # sent_id = s1-league1-game4-93 # speaker = ljaybrad123 # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-94 # speaker = gotwood4sheep # text = but it 's one of those things you have to move on , sadly 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 one one NUM CD NumForm=Word|NumType=Card 0 root 0:root _ 5 of of ADP IN _ 7 case 7:case _ 6 those those DET DT Number=Plur|PronType=Dem 7 det 7:det _ 7 things thing NOUN NNS Number=Plur 4 nmod 4:nmod:of _ 8 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj|11:nsubj:xsubj _ 9 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 7 acl:relcl 7:acl:relcl _ 10 to to PART TO _ 11 mark 11:mark _ 11 move move VERB VB VerbForm=Inf 9 xcomp 9:xcomp _ 12 on on ADV RB Degree=Pos 11 advmod 11:advmod _ 13 , , PUNCT , _ 4 punct 4:punct _ 14 sadly sadly ADV RB Degree=Pos 11 advmod 11:advmod _ # sent_id = s1-league1-game4-95 # speaker = gotwood4sheep # text = and i do , of course , hope you feel better soon 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 do do VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 of of ADV RB Degree=Pos 3 advmod 3:advmod _ 6 course course ADV RB Degree=Pos 5 fixed 5:fixed _ 7 , , PUNCT , _ 3 punct 3:punct _ 8 hope hope VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 parataxis 3:parataxis _ 9 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 10 nsubj 10:nsubj _ 10 feel feel VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 8 ccomp 8:ccomp _ 11 better better ADV RBR Degree=Cmp 12 advmod 12:advmod _ 12 soon soon ADV RB Degree=Pos 10 advmod 10:advmod _ # sent_id = s1-league1-game4-96 # speaker = gotwood4sheep # text = so you do n't miss out too much 1 so so ADV RB _ 5 advmod 5:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 miss miss VERB VB VerbForm=Inf 0 root 0:root _ 6 out out ADP RP _ 5 compound:prt 5:compound:prt _ 7 too too ADV RB Degree=Pos 8 advmod 8:advmod _ 8 much much ADV RB Degree=Pos 5 advmod 5:advmod _ # sent_id = s1-league1-game4-97 # speaker = ljaybrad123 # text = yeah I just feel naff - and now cant work today or tomorrow at least 1 yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|5:nsubj:xsubj _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 feel feel VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 naff naff ADJ JJ Degree=Pos 4 xcomp 4:xcomp _ 6 - - PUNCT , _ 4 punct 4:punct _ 7 and and CCONJ CC _ 10 cc 10:cc _ 8 now now ADV RB _ 10 advmod 10:advmod _ 9 cant cant AUX MD VerbForm=Fin 10 aux 10:aux _ 10 work work VERB VB Mood=Imp|Person=2|VerbForm=Fin 4 conj 4:conj:and _ 11 today today NOUN NN Number=Sing 10 obl:tmod 10:obl:tmod _ 12 or or CCONJ CC _ 13 cc 13:cc _ 13 tomorrow tomorrow NOUN NN Number=Sing 10 conj 4:conj|10:conj:or _ 14 at at ADV RB Degree=Pos 15 case 15:case _ 15 least least ADV RBS Degree=Sup 13 nmod 13:nmod:at _ # sent_id = s1-league1-game4-98 # speaker = gotwood4sheep # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-99 # speaker = ljaybrad123 # text = maybe longer ... 1 maybe maybe ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 longer longer ADV RBR Degree=Cmp 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-100 # speaker = ljaybrad123 # text = so i cant work I ca n't lift any of the kids atm 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 cant cant AUX MD VerbForm=Fin 4 aux 4:aux _ 4 work work VERB VB VerbForm=Inf 0 root 0:root _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 6 ca can AUX MD VerbForm=Fin 8 aux 8:aux _ 7 n't not PART RB Polarity=Neg 8 advmod 8:advmod _ 8 lift lift VERB VB VerbForm=Inf 4 ccomp 4:ccomp _ 9 any any DET DT _ 8 obj 8:obj _ 10 of of ADP IN _ 13 case 13:case _ 11 the the DET DT Definite=Def|PronType=Art 13 det 13:det _ 12 kids kid NOUN NNS Number=Plur 13 compound 13:compound _ 13 atm atm NOUN NN Number=Sing 9 nmod 9:nmod:of _ # sent_id = s1-league1-game4-101 # speaker = gotwood4sheep # text = and try and get a settlement I 'd definitely cost up lost earnings 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 try try VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 and and CCONJ CC _ 4 cc 4:cc _ 4 get get VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 conj 2:conj:and _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 settlement settlement NOUN NN Number=Sing 4 obj 4:obj _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 8 'd would AUX MD VerbForm=Fin 10 aux 10:aux _ 9 definitely definitely ADV RB Degree=Pos 10 advmod 10:advmod _ 10 cost cost VERB VB VerbForm=Inf 2 parataxis 2:parataxis _ 11 up up ADP RP _ 10 compound:prt 10:compound:prt _ 12 lost lose VERB VBN Tense=Past|VerbForm=Part 13 amod 13:amod _ 13 earnings earning NOUN NNS Number=Plur 10 obj 10:obj _ # sent_id = s1-league1-game4-102 # speaker = ljaybrad123 # text = yeah - it 's just kinda like is it worth all the hassle for £70 1 yeah yeah INTJ UH _ 10 discourse 10:discourse BeginSeg=Yes 2 - - PUNCT , _ 10 punct 10:punct _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 just just ADV RB _ 6 advmod 6:advmod _ 6 kinda kinda ADV RB Degree=Pos 10 advmod 10:advmod _ 7 like like ADP IN _ 10 mark 10:mark _ 8 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 cop 10:cop _ 9 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 10 nsubj 10:nsubj _ 10 worth worth ADJ JJ Degree=Pos 0 root 0:root _ 11 all all DET PDT _ 13 det:predet 13:det:predet _ 12 the the DET DT Definite=Def|PronType=Art 13 det 13:det _ 13 hassle hassle NOUN NN Number=Sing 10 obj 10:obj _ 14 for for ADP IN _ 15 case 15:case _ 15 £70 £70 NOUN NN Number=Sing 13 nmod 13:nmod:for _ # sent_id = s1-league1-game4-103 # speaker = gotwood4sheep # text = /incidental settlers pun 1 /incidental /incidental ADJ JJ Degree=Pos 3 amod 3:amod BeginSeg=Yes 2 settlers settler NOUN NNS Number=Plur 3 compound 3:compound _ 3 pun pun NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game4-104 # speaker = ljaybrad123 # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-105 # speaker = gotwood4sheep # text = and if you asked for £70 they 'd say sure You might find they 're sweating it 1 and and CCONJ CC _ 9 cc 9:cc BeginSeg=Yes 2 if if SCONJ IN _ 4 mark 4:mark _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 asked ask VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 9 advcl 9:advcl:if _ 5 for for ADP IN _ 6 case 6:case _ 6 £70 £70 NOUN NN Number=Sing 4 obl 4:obl:for _ 7 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 9 nsubj 9:nsubj|10:nsubj:xsubj BeginSeg=Yes 8 'd would AUX MD VerbForm=Fin 9 aux 9:aux _ 9 say say VERB VB VerbForm=Inf 0 root 0:root _ 10 sure sure ADJ JJ Degree=Pos 9 xcomp 9:xcomp _ 11 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 13 nsubj 13:nsubj BeginSeg=Yes 12 might might AUX MD VerbForm=Fin 13 aux 13:aux _ 13 find find VERB VB VerbForm=Inf 10 ccomp 10:ccomp _ 14 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 16 nsubj 16:nsubj _ 15 're be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 16 aux 16:aux _ 16 sweating sweat VERB VBG Tense=Pres|VerbForm=Part 13 ccomp 13:ccomp _ 17 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 16 obj 16:obj _ # sent_id = s1-league1-game4-106 # speaker = gotwood4sheep # text = settling works for all 1 settling settle VERB VBG VerbForm=Ger 2 csubj 2:csubj BeginSeg=Yes 2 works work VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 all all DET DT _ 2 obl 2:obl:for _ # sent_id = s1-league1-game4-107 # speaker = ljaybrad123 # text = hmmm 1 hmmm hmmm INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-108 # speaker = ljaybrad123 # text = I get the distinct feeling they dont really care 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 get get VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 distinct distinct ADJ JJ Degree=Pos 5 amod 5:amod _ 5 feeling feeling NOUN NN Number=Sing 2 obj 2:obj _ 6 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 9 nsubj 9:nsubj _ 7 dont dont AUX MD VerbForm=Fin 9 aux 9:aux _ 8 really really ADV RB Degree=Pos 9 advmod 9:advmod _ 9 care care VERB VB VerbForm=Inf 5 acl:relcl 5:acl:relcl _ # sent_id = s1-league1-game4-109 # speaker = gotwood4sheep # text = they 'll care more if they think you 're pursuing legal action 1 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 care care VERB VB VerbForm=Inf 0 root 0:root _ 4 more more ADJ JJR Degree=Cmp 3 obj 3:obj _ 5 if if SCONJ IN _ 7 mark 7:mark BeginSeg=Yes 6 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 7 think think VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:if _ 8 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 10 nsubj 10:nsubj _ 9 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 10 aux 10:aux _ 10 pursuing pursue VERB VBG Tense=Pres|VerbForm=Part 7 ccomp 7:ccomp _ 11 legal legal ADJ JJ Degree=Pos 12 amod 12:amod _ 12 action action NOUN NN Number=Sing 10 obj 10:obj _ # sent_id = s1-league1-game4-110 # speaker = gotwood4sheep # text = default judgement , bang if they really do n't , 1 default default ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 judgement judgement NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 bang bang NOUN NN Number=Sing 2 parataxis 2:parataxis _ 5 if if SCONJ IN _ 8 mark 8:mark BeginSeg=Yes 6 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 8 nsubj 8:nsubj _ 7 really really ADV RB Degree=Pos 8 advmod 8:advmod _ 8 do do AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:if _ 9 n't not PART RB Polarity=Neg 8 advmod 8:advmod _ 10 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league1-game4-111 # speaker = ljaybrad123 # text = yeah I suppose 1 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 suppose suppose VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game4-112 # speaker = gotwood4sheep # text = I 'd suggest a price , small claims and see if they do n't respond , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux|10:aux _ 3 suggest suggest VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 price price NOUN NN Number=Sing 3 obj 3:obj _ 6 , , PUNCT , _ 8 punct 8:punct _ 7 small small ADJ JJ Degree=Pos 8 amod 8:amod BeginSeg=Yes 8 claims claim NOUN NNS Number=Plur 5 conj 3:obj|5:conj _ 9 and and CCONJ CC _ 10 cc 10:cc _ 10 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 3 conj 3:conj:and _ 11 if if SCONJ IN _ 15 mark 15:mark BeginSeg=Yes 12 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 15 nsubj 15:nsubj _ 13 do do AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 15 aux 15:aux _ 14 n't not PART RB Polarity=Neg 15 advmod 15:advmod _ 15 respond respond VERB VB VerbForm=Inf 10 advcl 10:advcl:if _ 16 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s1-league1-game4-113 # speaker = gotwood4sheep # text = sounds like there 's a case to be heard 1 sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 like like SCONJ IN _ 4 mark 4:mark _ 3 there there PRON EX _ 4 expl 4:expl _ 4 's be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 advcl 1:advcl:like _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 case case NOUN NN Number=Sing 4 nsubj 4:nsubj _ 7 to to PART TO _ 9 mark 9:mark _ 8 be be AUX VB VerbForm=Inf 9 aux:pass 9:aux:pass _ 9 heard hear VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 6 acl 6:acl:to _ # sent_id = s1-league1-game4-114 # speaker = ljaybrad123 # text = hmmm fair point 1 hmmm hmmm INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 fair fair ADJ JJ Degree=Pos 3 amod 3:amod _ 3 point point NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game4-115 # speaker = gotwood4sheep # text = we 'll not have time before william arrives if he 's not here in 7 mins 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 4 aux 4:aux _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 time time NOUN NN Number=Sing 4 obj 4:obj _ 6 before before SCONJ IN _ 8 mark 8:mark _ 7 william william PROPN NNP Number=Sing 8 nsubj 8:nsubj _ 8 arrives arrive VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 advcl 4:advcl:before _ 9 if if SCONJ IN _ 13 mark 13:mark BeginSeg=Yes 10 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 13 nsubj 13:nsubj _ 11 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 13 cop 13:cop _ 12 not not PART RB Polarity=Neg 13 advmod 13:advmod _ 13 here here ADV RB PronType=Dem 8 advcl 8:advcl:if _ 14 in in ADP IN _ 16 case 16:case _ 15 7 7 NUM CD NumForm=Digit|NumType=Card 16 nummod 16:nummod _ 16 mins min NOUN NNS Number=Plur 13 obl 13:obl:in _ # sent_id = s1-league1-game4-116 # speaker = gotwood4sheep # text = sigh ... 1 sigh sigh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-117 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-118 # speaker = ljaybrad123 # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-119 # speaker = gotwood4sheep # text = just emailed everyone to see- he may pick up if Tomas has a smartphone 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 emailed email VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 everyone everyone PRON NN Number=Sing 2 obj 2:obj _ 4 to to ADP IN _ 5 case 5:case _ 5 see- see- NOUN NN Number=Sing 2 obl 2:obl:to _ 6 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 7 may may AUX MD VerbForm=Fin 8 aux 8:aux _ 8 pick pick VERB VB VerbForm=Inf 2 parataxis 2:parataxis _ 9 up up ADP RP _ 8 compound:prt 8:compound:prt _ 10 if if SCONJ IN _ 12 mark 12:mark BeginSeg=Yes 11 Tomas Tomas PROPN NNP Number=Sing 12 nsubj 12:nsubj _ 12 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 advcl 8:advcl:if _ 13 a a DET DT Definite=Ind|PronType=Art 14 det 14:det _ 14 smartphone smartphone NOUN NN Number=Sing 12 obj 12:obj _ # sent_id = s1-league1-game4-120 # speaker = gotwood4sheep # text = the email 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 email email NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game4-121 # speaker = ljaybrad123 # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-122 # speaker = gotwood4sheep # text = *twiddles thumbs* 1 *twiddles *twiddle NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 thumbs* thumbs* PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-123 # speaker = ljaybrad123 # text = ' 8noms oatcakes* 1 ' ' PUNCT `` _ 2 punct 2:punct BeginSeg=Yes 2 8noms 8nom NOUN NNS Number=Plur 0 root 0:root _ 3 oatcakes* oatcakes* PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-124 # speaker = gotwood4sheep # text = mmmmm 1 mmmmm mmmmm INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-125 # speaker = tomas.kostan # text = hi . 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-126 # speaker = tomas.kostan # text = i am really really sorry are you still here ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 really really ADV RB Degree=Pos 5 advmod 5:advmod _ 4 really really ADV RB Degree=Pos 5 advmod 5:advmod _ 5 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ 6 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj _ 8 still still ADV RB Degree=Pos 9 advmod 9:advmod _ 9 here here ADV RB PronType=Dem 5 ccomp 5:ccomp _ 10 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game4-127 # speaker = gotwood4sheep # text = yay ! 1 yay yay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-128 # speaker = gotwood4sheep # text = shall we try and play in 45 ' 1 shall shall AUX MD VerbForm=Fin 3 aux 3:aux|5:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 try try VERB VB VerbForm=Inf 0 root 0:root _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 play play VERB VB Mood=Imp|Person=2|VerbForm=Fin 3 conj 3:conj:and _ 6 in in ADP IN _ 7 case 7:case _ 7 45 45 NUM CD NumForm=Digit|NumType=Card 5 obl 5:obl:in _ 8 ' ' PUNCT '' _ 3 punct 3:punct _ # sent_id = s1-league1-game4-129 # speaker = gotwood4sheep # text = gogogogogo 1 gogogogogo gogogogogo PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-130 # speaker = gotwood4sheep # text = and hello tomas ! :D 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 hello hello INTJ UH _ 0 root 0:root _ 3 tomas tomas NOUN NNS Number=Plur 2 vocative 2:vocative _ 4 ! ! PUNCT . _ 1 punct 1:punct _ 5 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-131 # speaker = ljaybrad123 # text = hi 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-132 # speaker = ljaybrad123 # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-133 # speaker = gotwood4sheep # text = that was n't a smart start by me 1 that that PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 6 cop 6:cop _ 3 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 4 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 5 smart smart ADJ JJ Degree=Pos 6 amod 6:amod _ 6 start start NOUN NN Number=Sing 0 root 0:root _ 7 by by ADP IN _ 8 case 8:case _ 8 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 6 nmod 6:nmod:by _ # sent_id = s1-league1-game4-134 # speaker = gotwood4sheep # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-135 # speaker = ljaybrad123 # text = no ... . 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-136 # speaker = gotwood4sheep # text = good luck all :) 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 luck luck NOUN NN Number=Sing 0 root 0:root _ 3 all all DET DT _ 2 vocative 2:vocative _ 4 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game4-137 # speaker = gotwood4sheep # text = no 7s :D 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 7s 7 NOUN NN Number=Sing 1 vocative 1:vocative _ 3 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-138 # speaker = tomas.kostan # text = clay , ore ? 1 clay clay NOUN NN Number=Sing 3 compound 3:compound BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 ore ore NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-139 # speaker = tomas.kostan # text = and gl to you too ! 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 gl gl VERB VB Mood=Imp|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to ADP IN _ 4 case 4:case _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 obl 2:obl:to _ 5 too too ADV RB Degree=Pos 2 advmod 2:advmod _ 6 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-140 # speaker = gotwood4sheep # text = none to spare just yet :) 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 spare spare VERB VB VerbForm=Inf 1 acl 1:acl:to _ 4 just just ADV RB _ 5 advmod 5:advmod _ 5 yet yet ADV RB _ 3 advmod 3:advmod _ 6 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-141 # speaker = gotwood4sheep # text = laura will be our ore mine i think :D 1 laura laura PROPN NNP Number=Sing 5 nsubj 5:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 5 aux 5:aux _ 3 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 4 our we PRON PRP$ Number=Plur|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 ore ore NOUN NN Number=Sing 0 root 0:root _ 6 mine mine PRON PRP Case=Acc 5 obl:tmod 5:obl:tmod _ 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 parataxis 5:parataxis _ 9 :D :d SYM NFP _ 5 discourse 5:discourse _ # sent_id = s1-league1-game4-142 # speaker = ljaybrad123 # text = keeping mine just yet 1 keeping keep VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 mine mine PRON PRP Case=Acc 1 obj 1:obj _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 yet yet ADV RB _ 1 advmod 1:advmod _ # sent_id = s1-league1-game4-143 # speaker = gotwood4sheep # text = anyone got wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-144 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-145 # speaker = gotwood4sheep # text = ore for a wood , tomas ? 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 1 nmod 1:nmod:for _ 5 , , PUNCT , _ 1 punct 1:punct _ 6 tomas tomas NOUN NNS Number=Plur 4 appos 4:appos _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-146 # speaker = tomas.kostan # text = yes but i need mine 1 yes yes INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 but but CCONJ CC _ 4 cc 4:cc _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 mine mine PRON PRP Case=Acc 4 obj 4:obj _ # sent_id = s1-league1-game4-147 # speaker = gotwood4sheep # text = ore more ? 1 ore ore NOUN NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 more more ADJ JJR Degree=Cmp 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-148 # speaker = tomas.kostan # text = 2 ore for a wood ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-149 # speaker = gotwood4sheep # text = just the one i do n't have 2 , sorry , 1 just just ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 one one NOUN NN Number=Sing 0 root 0:root _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 5 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 6 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 7 have have VERB VB VerbForm=Inf 3 acl:relcl 3:acl:relcl _ 8 2 2 NUM CD NumForm=Digit|NumType=Card 7 obj 7:obj _ 9 , , PUNCT , _ 3 punct 3:punct _ 10 sorry sorry INTJ UH _ 3 discourse 3:discourse _ 11 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s1-league1-game4-150 # speaker = gotwood4sheep # text = early doors , early offers :) 1 early early ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 doors door NOUN NNS Number=Plur 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 early early ADV RB Degree=Pos 5 advmod 5:advmod _ 5 offers offer VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ 6 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game4-151 # speaker = tomas.kostan # text = then i cannot make you a deal 1 then then ADV RB PronType=Dem 4 advmod 4:advmod BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 cannot cannot AUX MD VerbForm=Fin 4 aux 4:aux _ 4 make make VERB VB VerbForm=Inf 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 iobj 4:iobj _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 deal deal NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s1-league1-game4-152 # speaker = tomas.kostan # text = sry 1 sry sry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-153 # speaker = gotwood4sheep # text = ah dommage :( 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 dommage dommage INTJ UH _ 1 discourse 1:discourse _ 3 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-154 # speaker = tomas.kostan # text = still no clay or ore to sprae ? 1 still still ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 ore ore NOUN NN Number=Sing 3 conj 3:conj:or _ 6 to to PART TO _ 7 mark 7:mark _ 7 sprae sprae VERB VB VerbForm=Inf 3 acl 3:acl:to _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game4-155 # speaker = tomas.kostan # text = *spare 1 *spare *spare PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-156 # speaker = ljaybrad123 # text = i could spare ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 spare spare VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore PROPN NNP Number=Sing 3 obj 3:obj _ # sent_id = s1-league1-game4-157 # speaker = gotwood4sheep # text = i got ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 ore ore PROPN NNP Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game4-158 # speaker = gotwood4sheep # text = i would like a wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league1-game4-159 # speaker = ljaybrad123 # text = me too 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league1-game4-160 # speaker = gotwood4sheep # text = but lj may be able to up the offer 1 but but CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 lj lj PROPN NNP Number=Sing 5 nsubj 5:nsubj|7:nsubj:xsubj _ 3 may may AUX MD VerbForm=Fin 5 aux 5:aux _ 4 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 5 able able ADJ JJ Degree=Pos 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 up up VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 offer offer NOUN NN Number=Sing 7 obj 7:obj _ # sent_id = s1-league1-game4-161 # speaker = gotwood4sheep # text = aww we 're falling over ourselves :) 1 aww aww INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 're be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 falling fall VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 over over ADP IN _ 6 case 6:case _ 6 ourselves ourselves PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs|Reflex=Yes 4 obl 4:obl:over _ 7 :) :) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game4-162 # speaker = tomas.kostan # text = hmm ... 1 hmm hmm INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-163 # speaker = gotwood4sheep # text = flip a coin ;) 1 flip flip VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 coin coin NOUN NN Number=Sing 1 obj 1:obj _ 4 ;) ;) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-164 # speaker = tomas.kostan # text = ok niko wood for ore ? 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 niko niko NOUN NN Number=Sing 3 compound 3:compound _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 ore ore PROPN NNP Number=Sing 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game4-165 # speaker = gotwood4sheep # text = sure :) 1 sure sure INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-166 # speaker = gotwood4sheep # text = haha owned :) 1 haha haha INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 owned own VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game4-167 # speaker = ljaybrad123 # text = the temotation to accept ... 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 temotation temotation NOUN NN Number=Sing 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 accept accept VERB VB VerbForm=Inf 2 acl 2:acl:to _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-168 # speaker = gotwood4sheep # text = aww what a sportsperson ;) 1 aww aww INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 what what DET WDT PronType=Int 4 det 4:det _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sportsperson sportsperson NOUN NN Number=Sing 0 root 0:root _ 5 ;) ;) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game4-169 # speaker = tomas.kostan # text = omg i am so stupid ... 1 omg omg INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 so so ADV RB _ 5 advmod 5:advmod _ 5 stupid stupid ADJ JJ Degree=Pos 0 root 0:root _ 6 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game4-170 # speaker = ljaybrad123 # text = for now . 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 now now ADV RB _ 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-171 # speaker = gotwood4sheep # text = lol no worries tomas 1 lol lol INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 worries worry NOUN NNS Number=Plur 0 root 0:root _ 4 tomas tomas NOUN NNS Number=Plur 3 appos 3:appos _ # sent_id = s1-league1-game4-172 # speaker = tomas.kostan # text = sry niko and thank you lj 1 sry sry NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 niko niko NOUN NN Number=Sing 0 root 0:root _ 3 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 4 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 conj 2:conj:and _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 obj 4:obj _ 6 lj lj PROPN NNP Number=Sing 4 obj 4:obj _ # sent_id = s1-league1-game4-173 # speaker = gotwood4sheep # text = the new interface is prettier 1 the the DET DT Definite=Def|PronType=Art 3 det 3:det BeginSeg=Yes 2 new new ADJ JJ Degree=Pos 3 amod 3:amod _ 3 interface interface NOUN NN Number=Sing 5 nsubj 5:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 prettier prettier ADJ JJR Degree=Cmp 0 root 0:root _ # sent_id = s1-league1-game4-174 # speaker = gotwood4sheep # text = has anyone done markus 's extra project ? 1 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 markus markus PROPN NNP Number=Sing 7 nmod:poss 7:nmod:poss _ 5 's 's PART POS _ 4 case 4:case _ 6 extra extra ADJ JJ Degree=Pos 7 amod 7:amod _ 7 project project NOUN NN Number=Sing 3 obj 3:obj _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game4-175 # speaker = ljaybrad123 # text = new interface ? 1 new new ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 interface interface NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-176 # speaker = ljaybrad123 # text = not yet 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 yet yet ADV RB _ 0 root 0:root _ # sent_id = s1-league1-game4-177 # speaker = ljaybrad123 # text = i will be doing 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 aux 4:aux _ 4 doing do VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ # sent_id = s1-league1-game4-178 # speaker = gotwood4sheep # text = it 's build 1.1.13 , has a few extra features 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj|6:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 build build VERB VB VerbForm=Inf 0 root 0:root _ 4 1.1.13 1.1.13 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 5 , , PUNCT , _ 6 punct 6:punct _ 6 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 conj 3:conj _ 7 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 8 few few ADJ JJ Degree=Pos 10 amod 10:amod _ 9 extra extra ADJ JJ Degree=Pos 10 amod 10:amod _ 10 features feature NOUN NNS Number=Plur 6 obj 6:obj _ # sent_id = s1-league1-game4-179 # speaker = gotwood4sheep # text = rut-ro 1 rut-ro rut-ro ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-180 # speaker = gotwood4sheep # text = do n't spend it all at once ;) 1 do do AUX VB Mood=Imp|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 spend spend VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 all all DET DT _ 4 det 4:det _ 6 at at ADV RB Degree=Pos 7 case 7:case _ 7 once once ADV RB NumType=Mult 3 obl 3:obl:at _ 8 ;) ;) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game4-181 # speaker = tomas.kostan # text = no clay ? 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-182 # speaker = ljaybrad123 # text = i have clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game4-183 # speaker = gotwood4sheep # text = LJ has one 1 LJ LJ PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 2 obj 2:obj _ # sent_id = s1-league1-game4-184 # speaker = ljaybrad123 # text = I want wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game4-185 # speaker = gotwood4sheep # text = my one grrrrrr 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss BeginSeg=Yes 2 one one NOUN NN Number=Sing 3 compound 3:compound _ 3 grrrrrr grrrrrr NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game4-186 # speaker = ljaybrad123 # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-187 # speaker = tomas.kostan # text = ok :) 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-188 # speaker = ljaybrad123 # text = anyone have wheat for ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 ore ore NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-189 # speaker = gotwood4sheep # text = afraid not 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not ADV RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = s1-league1-game4-190 # speaker = tomas.kostan # text = i do :) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game4-191 # speaker = tomas.kostan # text = clay ? 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-192 # speaker = gotwood4sheep # text = I would need a sheep and a wood I 'm afraid 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 need need VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 and and CCONJ CC _ 8 cc 8:cc _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 wood wood NOUN NN Number=Sing 5 conj 3:obj|5:conj:and _ 9 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 10 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 11 cop 11:cop _ 11 afraid afraid ADJ JJ Degree=Pos 3 parataxis 3:parataxis _ # sent_id = s1-league1-game4-193 # speaker = gotwood4sheep # text = too pricey I think 1 too too ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 pricey pricey ADJ JJ Degree=Pos 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ # sent_id = s1-league1-game4-194 # speaker = tomas.kostan # text = i can give you 2 wheat that will give a free resource :) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 2 2 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 wheat wheat NOUN NN Number=Sing 3 obj 3:obj|9:nsubj _ 7 that that PRON WDT PronType=Rel 9 nsubj 6:ref _ 8 will will AUX MD VerbForm=Fin 9 aux 9:aux _ 9 give give VERB VB VerbForm=Inf 6 acl:relcl 6:acl:relcl _ 10 a a DET DT Definite=Ind|PronType=Art 12 det 12:det _ 11 free free ADJ JJ Degree=Pos 12 amod 12:amod _ 12 resource resource NOUN NN Number=Sing 9 obj 9:obj _ 13 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game4-195 # speaker = gotwood4sheep # text = but i 'd then need to spend it on the clay lol 1 but but CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj|7:nsubj:xsubj _ 3 'd would AUX MD VerbForm=Fin 5 aux 5:aux _ 4 then then ADV RB PronType=Dem 5 advmod 5:advmod _ 5 need need VERB VB VerbForm=Inf 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 spend spend VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 obj 7:obj _ 9 on on ADP IN _ 11 case 11:case _ 10 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 11 clay clay NOUN NN Number=Sing 7 obl 7:obl:on _ 12 lol lol INTJ UH _ 5 discourse 5:discourse _ # sent_id = s1-league1-game4-196 # speaker = tomas.kostan # text = ok 3 wheat ! 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 3 3 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game4-197 # speaker = gotwood4sheep # text = aww go on then 1 aww aww INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 on on ADV RB Degree=Pos 2 advmod 2:advmod _ 4 then then ADV RB PronType=Dem 2 advmod 2:advmod _ # sent_id = s1-league1-game4-198 # speaker = gotwood4sheep # text = you drive a hard bargain 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 drive drive VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 hard hard ADJ JJ Degree=Pos 5 amod 5:amod _ 5 bargain bargain NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game4-199 # speaker = gotwood4sheep # text = that price is too good 1 that that DET DT Number=Sing|PronType=Dem 2 det 2:det BeginSeg=Yes 2 price price NOUN NN Number=Sing 5 nsubj 5:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 too too ADV RB Degree=Pos 5 advmod 5:advmod _ 5 good good ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game4-200 # speaker = gotwood4sheep # text = i 'll admit it does n't necessarily work great for me 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 admit admit VERB VB VerbForm=Inf 0 root 0:root _ 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 nsubj 8:nsubj|9:nsubj:xsubj _ 5 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 aux 8:aux _ 6 n't not PART RB Polarity=Neg 8 advmod 8:advmod _ 7 necessarily necessarily ADV RB Degree=Pos 8 advmod 8:advmod _ 8 work work VERB VB VerbForm=Inf 3 ccomp 3:ccomp _ 9 great great ADJ JJ Degree=Pos 8 xcomp 8:xcomp _ 10 for for ADP IN _ 11 case 11:case _ 11 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 8 obl 8:obl:for _ # sent_id = s1-league1-game4-201 # speaker = gotwood4sheep # text = anyone want to trade ore or sheep for these wheat ? ! 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 sheep sheep NOUN NNS Number=Plur 5 conj 4:obj|5:conj:or _ 8 for for ADP IN _ 10 case 10:case _ 9 these these DET DT Number=Plur|PronType=Dem 10 det 10:det _ 10 wheat wheat NOUN NN Number=Sing 4 obl 4:obl:for _ 11 ? ? PUNCT . _ 2 punct 2:punct _ 12 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-202 # speaker = gotwood4sheep # text = or wood for a wheat ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-203 # speaker = tomas.kostan # text = no :D 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-204 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-205 # speaker = gotwood4sheep # text = kk no worries ;) 1 kk kk INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 worries worry NOUN NNS Number=Plur 0 root 0:root _ 4 ;) ;) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game4-206 # speaker = gotwood4sheep # text = anyone got sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-207 # speaker = gotwood4sheep # text = I can offer an ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league1-game4-208 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-209 # speaker = tomas.kostan # text = no sheep sry 1 no no DET DT Polarity=Neg 3 det 3:det BeginSeg=Yes 2 sheep sheep NOUN NN Number=Sing 3 compound 3:compound _ 3 sry sry NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game4-210 # speaker = gotwood4sheep # text = pas de problems ;) 1 pas pas NOUN NN Number=Sing|Polarity=Neg 2 compound 2:compound BeginSeg=Yes 2 de de NOUN NN Number=Sing 3 compound 3:compound _ 3 problems problem NOUN NNS Number=Plur 0 root 0:root _ 4 ;) ;) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game4-211 # speaker = gotwood4sheep # text = des* 1 des* des* PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-212 # speaker = gotwood4sheep # text = my french not so good 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 french french ADJ JJ Degree=Pos 0 root 0:root _ 3 not not ADV RB Polarity=Neg 5 advmod 5:advmod _ 4 so so ADV RB _ 5 advmod 5:advmod _ 5 good good ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ # sent_id = s1-league1-game4-213 # speaker = ljaybrad123 # text = anyone have clay for wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 wood wood NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-214 # speaker = gotwood4sheep # text = frayed knot 1 frayed frayed ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 knot knot NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game4-215 # speaker = tomas.kostan # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-216 # speaker = gotwood4sheep # text = tomaaaaasss 1 tomaaaaasss tomaaaaasss ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-217 # speaker = gotwood4sheep # text = I 'd love a sheep ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 love love VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game4-218 # speaker = tomas.kostan # text = yes ? :) 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-219 # speaker = tomas.kostan # text = only for a clay 1 only only ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game4-220 # speaker = gotwood4sheep # text = i need my clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game4-221 # speaker = gotwood4sheep # text = an ore ? 1 an a DET DT Definite=Ind|PronType=Art 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-222 # speaker = gotwood4sheep # text = a wheat ? 1 a a DET DT Definite=Ind|PronType=Art 2 det 2:det BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-223 # speaker = tomas.kostan # text = thought so 1 thought think VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 so so ADV RB _ 1 advmod 1:advmod _ # sent_id = s1-league1-game4-224 # speaker = tomas.kostan # text = an ore + wheat ? 1 an a DET DT Definite=Ind|PronType=Art 4 det 4:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 4 compound 4:compound _ 3 + + SYM SYM _ 4 punct 4:punct _ 4 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game4-225 # speaker = gotwood4sheep # text = deal :) 1 deal deal NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-226 # speaker = gotwood4sheep # text = merci 1 merci merci INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-227 # speaker = tomas.kostan # text = thx 1 thx thx INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-228 # speaker = gotwood4sheep # text = look at that highway 1 look look VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 at at ADP IN _ 4 case 4:case _ 3 that that DET DT Number=Sing|PronType=Dem 4 det 4:det _ 4 highway highway NOUN NN Number=Sing 1 obl 1:obl:at _ # sent_id = s1-league1-game4-229 # speaker = tomas.kostan # text = again :D 1 again again ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-230 # speaker = tomas.kostan # text = ore ? 1 ore ore PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-231 # speaker = gotwood4sheep # text = we both have , what 's on offer :) 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 both both DET DT _ 1 det 1:det _ 3 have have VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 what what PRON WP PronType=Int 3 ccomp 3:ccomp BeginSeg=Yes 6 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 7 on on ADP IN _ 8 case 8:case _ 8 offer offer NOUN NN Number=Sing 3 ccomp 3:ccomp _ 9 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game4-232 # speaker = tomas.kostan # text = wood ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-233 # speaker = gotwood4sheep # text = i think i need sheep more , am afraid 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 5 sheep sheep NOUN NNS Number=Plur 4 obj 4:obj _ 6 more more ADJ JJR Degree=Cmp 4 obj 4:obj _ 7 , , PUNCT , _ 9 punct 9:punct _ 8 am be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 9 afraid afraid ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ # sent_id = s1-league1-game4-234 # speaker = tomas.kostan # text = 2 wood ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-235 # speaker = gotwood4sheep # text = sorry , wood 's not on my menu 1 sorry sorry INTJ UH _ 8 discourse 8:discourse BeginSeg=Yes 2 , , PUNCT , _ 8 punct 8:punct _ 3 wood wood NOUN NN Number=Sing 8 nsubj 8:nsubj _ 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 5 not not PART RB Polarity=Neg 8 advmod 8:advmod _ 6 on on ADP IN _ 8 case 8:case _ 7 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 8 menu menu NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game4-236 # speaker = tomas.kostan # text = :) ok 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes 2 ok ok INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-237 # speaker = gotwood4sheep # text = lj has kind of soured my wood desires 1 lj lj PROPN NNP Number=Sing 5 nsubj 5:nsubj BeginSeg=Yes 2 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 3 kind kind ADV RB Degree=Pos 5 advmod 5:advmod _ 4 of of ADV RB Degree=Pos 3 fixed 3:fixed _ 5 soured sour VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 7 wood wood NOUN NN Number=Sing 8 compound 8:compound _ 8 desires desire NOUN NNS Number=Plur 5 obj 5:obj _ # sent_id = s1-league1-game4-238 # speaker = ljaybrad123 # text = ill take 2 wood for an ore 1 ill ill ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 take take VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 an a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 ore ore NOUN NN Number=Sing 2 obl 2:obl:for _ # sent_id = s1-league1-game4-239 # speaker = tomas.kostan # text = great ! 1 great great ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-240 # speaker = gotwood4sheep # text = 1 sheep is cheaper if you have it ... 1 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 sheep sheep NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 cheaper cheaper ADJ JJR Degree=Cmp 0 root 0:root _ 5 if if SCONJ IN _ 7 mark 7:mark BeginSeg=Yes 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 7 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 advcl 4:advcl:if _ 8 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 obj 7:obj _ 9 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game4-241 # speaker = tomas.kostan # text = need my sheep sry 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 sheep sheep NOUN NN Number=Sing 4 compound 4:compound _ 4 sry sry NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s1-league1-game4-242 # speaker = gotwood4sheep # text = no worries ! 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-243 # speaker = gotwood4sheep # text = I appreciate the economics :D 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 appreciate appreciate VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 economics economics NOUN NNS Number=Plur 2 obj 2:obj _ 5 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game4-244 # speaker = tomas.kostan # text = lj can you offer a wheat for a wood ? 1 lj lj ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 wood wood NOUN NN Number=Sing 6 nmod 6:nmod:for _ 10 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game4-245 # speaker = ljaybrad123 # text = i only have food 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 only only ADV RB _ 3 advmod 3:advmod _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 food food NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league1-game4-246 # speaker = ljaybrad123 # text = wood 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-247 # speaker = ljaybrad123 # text = not fod 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 fod fod PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s1-league1-game4-248 # speaker = gotwood4sheep # text = mmm food . 1 mmm mmm INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 food food NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-249 # speaker = tomas.kostan # text = oh i see now ) 1 oh oh INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 now now ADV RB _ 3 advmod 3:advmod _ 5 ) ) PUNCT -RRB- _ 3 punct 3:punct _ # sent_id = s1-league1-game4-250 # speaker = gotwood4sheep # text = uh oooohhhh 1 uh uh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 oooohhhh oooohhhh INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-251 # speaker = gotwood4sheep # text = stop that city :D 1 stop stop VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 that that DET DT Number=Sing|PronType=Dem 3 det 3:det _ 3 city city NOUN NN Number=Sing 1 obj 1:obj _ 4 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-252 # speaker = tomas.kostan # text = nooooo :D 1 nooooo nooooo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-253 # speaker = gotwood4sheep # text = anyone got ore or sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 sheep sheep NOUN NNS Number=Plur 3 conj 2:obj|3:conj:or _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-254 # speaker = ljaybrad123 # text = i have wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game4-255 # speaker = gotwood4sheep # text = so do i :) 1 so so ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj _ 4 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game4-256 # speaker = tomas.kostan # text = me too :D 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ 3 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-257 # speaker = gotwood4sheep # text = we 're fully forested 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj:pass 4:nsubj:pass BeginSeg=Yes 2 're be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 4 aux:pass 4:aux:pass _ 3 fully fully ADV RB Degree=Pos 4 advmod 4:advmod _ 4 forested forest VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ # sent_id = s1-league1-game4-258 # speaker = tomas.kostan # text = and wheat if you want some :) 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 if if SCONJ IN _ 5 mark 5:mark BeginSeg=Yes 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:if _ 6 some some DET DT _ 5 obj 5:obj _ 7 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game4-259 # speaker = gotwood4sheep # text = and can only offer clay or wood I 'd need 2 wheat , 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 only only ADV RB _ 4 advmod 4:advmod _ 4 offer offer VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 wood wood NOUN NN Number=Sing 5 conj 4:obj|5:conj:or _ 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 9 'd would AUX MD VerbForm=Fin 10 aux 10:aux _ 10 need need VERB VB VerbForm=Inf 4 parataxis 4:parataxis _ 11 2 2 NUM CD NumForm=Digit|NumType=Card 12 nummod 12:nummod _ 12 wheat wheat NOUN NN Number=Sing 10 obj 10:obj _ 13 , , PUNCT , _ 4 punct 4:punct _ # sent_id = s1-league1-game4-260 # speaker = tomas.kostan # text = that does not work for me sry 1 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj BeginSeg=Yes 2 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 work work VERB VB VerbForm=Inf 0 root 0:root _ 5 for for ADP IN _ 6 case 6:case _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 obl 4:obl:for _ 7 sry sry NOUN NN Number=Sing 4 obl:tmod 4:obl:tmod _ # sent_id = s1-league1-game4-261 # speaker = gotwood4sheep # text = no worries :) 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game4-262 # speaker = ljaybrad123 # text = anyone have clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-263 # speaker = gotwood4sheep # text = sorry just spent it :/ 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 spent spend VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 :/ :/ SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game4-264 # speaker = gotwood4sheep # text = kind of unnecessarily , i must admit 1 kind kind ADV RB Degree=Pos 7 advmod 7:advmod BeginSeg=Yes 2 of of ADV RB Degree=Pos 1 fixed 1:fixed _ 3 unnecessarily unnecessarily ADV RB Degree=Pos|Polarity=Neg 7 advmod 7:advmod _ 4 , , PUNCT , _ 7 punct 7:punct _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 6 must must AUX MD VerbForm=Fin 7 aux 7:aux _ 7 admit admit VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = s1-league1-game4-265 # speaker = tomas.kostan # text = no clay in here either 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 in in ADP IN _ 4 case 4:case _ 4 here here ADV RB PronType=Dem 2 nmod 2:nmod:in _ 5 either either CCONJ CC _ 2 cc:preconj 2:cc:preconj _ # sent_id = s1-league1-game4-266 # speaker = tomas.kostan # text = wheat for ore anyone ? 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 ore ore NOUN NN Number=Sing 4 compound 4:compound _ 4 anyone anyone PRON NN Number=Sing 1 nmod 1:nmod:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-267 # speaker = gotwood4sheep # text = no , sorry 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sorry sorry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-268 # speaker = ljaybrad123 # text = no]# 1 no]# no]# PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-269 # speaker = gotwood4sheep # text = sheep , tomas ? 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 tomas tomas NOUN NNS Number=Plur 1 parataxis 1:parataxis _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-270 # speaker = gotwood4sheep # text = I can offer a range of items 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 range range NOUN NN Number=Sing 3 obj 3:obj _ 6 of of ADP IN _ 7 case 7:case _ 7 items item NOUN NNS Number=Plur 5 nmod 5:nmod:of _ # sent_id = s1-league1-game4-271 # speaker = tomas.kostan # text = for clay ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-272 # speaker = gotwood4sheep # text = done 1 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-273 # speaker = tomas.kostan # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-274 # speaker = gotwood4sheep # text = ty ty 1 ty ty INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ty ty PROPN NNP Number=Sing 1 vocative 1:vocative _ # sent_id = s1-league1-game4-275 # speaker = tomas.kostan # text = yw ! 1 yw yw INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-276 # speaker = gotwood4sheep # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-277 # speaker = gotwood4sheep # text = I trade sheep , i get sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 trade trade VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 6 get get VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ 7 sheep sheep NOUN NNS Number=Plur 6 obj 6:obj _ # sent_id = s1-league1-game4-278 # speaker = gotwood4sheep # text = such is the world 1 such such ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 world world NOUN NN Number=Sing 1 nsubj 1:nsubj _ # sent_id = s1-league1-game4-279 # speaker = gotwood4sheep # text = snake eyes 1 snake snake NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 eyes eye NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league1-game4-280 # speaker = gotwood4sheep # text = tomas , do you need wood ? ? 1 tomas tomas NOUN NNS Number=Plur 5 vocative 5:vocative BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 need need VERB VB VerbForm=Inf 0 root 0:root _ 6 wood wood NOUN NN Number=Sing 5 obj 5:obj _ 7 ? ? PUNCT . _ 5 punct 5:punct _ 8 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game4-281 # speaker = gotwood4sheep # text = I would like a wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league1-game4-282 # speaker = tomas.kostan # text = deal ! 1 deal deal NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-283 # speaker = gotwood4sheep # text = thx :) 1 thx thx INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-284 # speaker = gotwood4sheep # text = spend spend spend :) 1 spend spend VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 spend spend VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ 3 spend spend VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ 4 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-285 # speaker = ljaybrad123 # text = anyone want wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-286 # speaker = gotwood4sheep # text = i have 2 , ta :) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 ta to NOUN NN Number=Sing 2 vocative 2:vocative _ 6 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game4-287 # speaker = tomas.kostan # text = not anyomre thank you 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 anyomre anyomre ADV RB Degree=Pos 3 advmod 3:advmod _ 3 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ # sent_id = s1-league1-game4-288 # speaker = gotwood4sheep # text = you two are snaking across the map :D 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 two two NUM CD NumForm=Word|NumType=Card 4 nsubj 4:nsubj _ 3 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 snaking snake VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 across across ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 map map NOUN NN Number=Sing 4 obl 4:obl:across _ 8 :D :d SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game4-289 # speaker = gotwood4sheep # text = booo :D 1 booo booo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-290 # speaker = ljaybrad123 # text = anyone have wheat or ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 ore ore NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-291 # speaker = gotwood4sheep # text = nay :( 1 nay nay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-292 # speaker = gotwood4sheep # text = i had one just now 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 had have VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 2 obj 2:obj _ 4 just just ADV RB _ 5 advmod 5:advmod _ 5 now now ADV RB _ 2 advmod 2:advmod _ # sent_id = s1-league1-game4-293 # speaker = gotwood4sheep # text = :P 1 :P :p SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-294 # speaker = tomas.kostan # text = not for trade sry 1 not not PART RB Polarity=Neg 4 advmod 4:advmod BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 trade trade NOUN NN Number=Sing 4 compound 4:compound _ 4 sry sry NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game4-295 # speaker = ljaybrad123 # text = or clay ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-296 # speaker = gotwood4sheep # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-297 # speaker = tomas.kostan # text = nope sry 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sry sry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-298 # speaker = tomas.kostan # text = ore ? wood ? 1 ore ore PROPN NNP Number=Sing 3 compound 3:compound BeginSeg=Yes 2 ? ? PUNCT . _ 3 punct 3:punct _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game4-299 # speaker = gotwood4sheep # text = i got wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game4-300 # speaker = gotwood4sheep # text = what 's on offer 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 on on ADP IN _ 4 case 4:case _ 4 offer offer NOUN NN Number=Sing 1 nmod 1:nmod:on _ # sent_id = s1-league1-game4-301 # speaker = ljaybrad123 # text = i haave ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 haave haave VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore PROPN NNP Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game4-302 # speaker = tomas.kostan # text = lj i can give you your clay now :) 1 lj lj INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 give give VERB VB VerbForm=Inf 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 iobj 4:iobj _ 6 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 8 now now ADV RB _ 4 advmod 4:advmod _ 9 :) :) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game4-303 # speaker = tomas.kostan # text = and niko what about a wheat ? 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 niko niko PROPN NNP Number=Sing 3 vocative 3:vocative _ 3 what what PRON WP PronType=Int 0 root 0:root _ 4 about about ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wheat wheat NOUN NN Number=Sing 3 nmod 3:nmod:about _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game4-304 # speaker = ljaybrad123 # text = no need now :p sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 need need NOUN NN Number=Sing 0 root 0:root _ 3 now now ADV RB _ 2 advmod 2:advmod _ 4 :p :p SYM NFP _ 2 discourse 2:discourse _ 5 sorry sorry ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ # sent_id = s1-league1-game4-305 # speaker = gotwood4sheep # text = i 'm not sure what i need 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 sure sure ADJ JJ Degree=Pos 0 root 0:root _ 5 what what PRON WP PronType=Int 7 obj 7:obj _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 ccomp 4:ccomp _ # sent_id = s1-league1-game4-306 # speaker = tomas.kostan # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-307 # speaker = gotwood4sheep # text = i have a clay and 2 wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 4 clay clay NOUN NN Number=Sing 7 compound 7:compound _ 5 and and CCONJ CC _ 6 cc 6:cc _ 6 2 2 NUM CD NumForm=Digit|NumType=Card 4 conj 4:conj:and|7:compound _ 7 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game4-308 # speaker = gotwood4sheep # text = let me know what you want and your offers 1 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 1 obj 1:obj|3:nsubj:xsubj _ 3 know know VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 what what PRON WP PronType=Int 6 obj 6:obj _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 ccomp 3:ccomp _ 7 and and CCONJ CC _ 9 cc 9:cc _ 8 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 9 offers offer NOUN NNS Number=Plur 6 conj 3:ccomp|6:conj:and _ # sent_id = s1-league1-game4-309 # speaker = tomas.kostan # text = 2 wheat for 2 wood ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 wood wood NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-310 # speaker = gotwood4sheep # text = 2 wheat and a sheep maybe 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 and and CCONJ CC _ 5 cc 5:cc _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 2 conj 2:conj:and _ 6 maybe maybe ADV RB _ 5 advmod 5:advmod _ # sent_id = s1-league1-game4-311 # speaker = gotwood4sheep # text = I know you and LJ are working that road 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 LJ LJ PROPN NNP Number=Sing 3 conj 3:conj:and|7:nsubj _ 6 are be AUX VBP Mood=Ind|Number=Plur|Person=2|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 7 working work VERB VBG Tense=Pres|VerbForm=Part 2 ccomp 2:ccomp _ 8 that that DET DT Number=Sing|PronType=Dem 9 det 9:det _ 9 road road NOUN NN Number=Sing 7 obj 7:obj _ # sent_id = s1-league1-game4-312 # speaker = tomas.kostan # text = ok i will take 2 wood for 2 wheat and a sheep :) 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 take take VERB VB VerbForm=Inf 0 root 0:root _ 5 2 2 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 2 2 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 wheat wheat NOUN NN Number=Sing 4 obl 4:obl:for _ 10 and and CCONJ CC _ 12 cc 12:cc _ 11 a a DET DT Definite=Ind|PronType=Art 12 det 12:det _ 12 sheep sheep NOUN NN Number=Sing 9 conj 4:obl:for|9:conj:and _ 13 :) :) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game4-313 # speaker = gotwood4sheep # text = done :) 1 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-314 # speaker = gotwood4sheep # text = wrong personage 1 wrong wrong ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 personage personage NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game4-315 # speaker = gotwood4sheep # text = gotta check the right colour box ;) 1 gotta get AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 check check VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 4 right right ADJ JJ Degree=Pos 6 amod 6:amod _ 5 colour colour NOUN NN Number=Sing 6 compound 6:compound _ 6 box box NOUN NN Number=Sing 2 obj 2:obj _ 7 ;) ;) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game4-316 # speaker = gotwood4sheep # text = thx :D 1 thx thx INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-317 # speaker = tomas.kostan # text = thank you too ! 1 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 too too ADV RB Degree=Pos 1 advmod 1:advmod _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-318 # speaker = gotwood4sheep # text = i 'm watchingyou 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 watchingyou watchingyou ADV RB Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game4-319 # speaker = gotwood4sheep # text = ; D 1 ; ; PUNCT , _ 2 punct 2:punct BeginSeg=Yes 2 D D PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s1-league1-game4-320 # speaker = gotwood4sheep # text = but i needed ore sorry LJ 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 needed need VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 ore ore PROPN NNP Number=Sing 3 obj 3:obj|5:nsubj:xsubj _ 5 sorry sorry ADJ JJ Degree=Pos 3 xcomp 3:xcomp BeginSeg=Yes 6 LJ LJ PROPN NNP Number=Sing 5 obj 5:obj _ # sent_id = s1-league1-game4-321 # speaker = gotwood4sheep # text = the soldier was n't after you per se 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 soldier soldier NOUN NN Number=Sing 6 nsubj 6:nsubj _ 3 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 6 cop 6:cop _ 4 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 5 after after ADP IN _ 6 case 6:case _ 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 0 root 0:root _ 7 per per ADP IN _ 8 case 8:case _ 8 se se PROPN NNP Number=Sing 6 nmod 6:nmod:per _ # sent_id = s1-league1-game4-322 # speaker = ljaybrad123 # text = anyone have clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-323 # speaker = gotwood4sheep # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-324 # speaker = gotwood4sheep # text = 2 of dems 1 2 2 NUM CD NumForm=Digit|NumType=Card 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 dems dem NOUN NNS Number=Plur 1 nmod 1:nmod:of _ # sent_id = s1-league1-game4-325 # speaker = ljaybrad123 # text = ore for clay 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 clay clay PROPN NNP Number=Sing 1 nmod 1:nmod:for _ # sent_id = s1-league1-game4-326 # speaker = gotwood4sheep # text = sold 1 sold sell VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-327 # speaker = ljaybrad123 # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-328 # speaker = tomas.kostan # text = ore for wheat ? 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-329 # speaker = gotwood4sheep # text = no real benefit , i 'm afraid 1 no no DET DT Polarity=Neg 3 det 3:det BeginSeg=Yes 2 real real ADJ JJ Degree=Pos 3 amod 3:amod _ 3 benefit benefit NOUN NN Number=Sing 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 6 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 7 afraid afraid ADJ JJ Degree=Pos 3 parataxis 3:parataxis _ # sent_id = s1-league1-game4-330 # speaker = tomas.kostan # text = kk :) 1 kk kk INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-331 # speaker = gotwood4sheep # text = and now you 're doing rather well :D 1 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 now now ADV RB _ 5 advmod 5:advmod _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 doing do VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 6 rather rather ADV RB _ 5 advmod 5:advmod _ 7 well well ADV RB Degree=Pos 6 fixed 6:fixed _ 8 :D :d SYM NFP _ 5 discourse 5:discourse _ # sent_id = s1-league1-game4-332 # speaker = gotwood4sheep # text = anyone got a sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Mood=Ind|Tense=Past|VerbForm=Part 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-333 # speaker = gotwood4sheep # text = can offer clay or wood 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 offer offer VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ # sent_id = s1-league1-game4-334 # speaker = tomas.kostan # text = i need both or none :) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 both both DET DT _ 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 none none NOUN NN Number=Sing|Polarity=Neg 3 conj 2:obj|3:conj:or _ 6 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game4-335 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-336 # speaker = tomas.kostan # text = and can offer a sheep + wheat 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 5 sheep sheep NOUN NN Number=Sing 7 compound 7:compound _ 6 + + SYM SYM _ 7 goeswith 7:goeswith _ 7 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league1-game4-337 # speaker = gotwood4sheep # text = afraid it 'll be none then :) 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 3 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 4 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 5 none none NOUN NN Number=Sing|Polarity=Neg 1 ccomp 1:ccomp _ 6 then then ADV RB PronType=Dem 5 advmod 5:advmod _ 7 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-338 # speaker = gotwood4sheep # text = next round maybe 1 next next ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 round round NOUN NN Number=Sing 0 root 0:root _ 3 maybe maybe ADV RB _ 2 advmod 2:advmod _ # sent_id = s1-league1-game4-339 # speaker = tomas.kostan # text = ok then :) 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 then then ADV RB PronType=Dem 1 advmod 1:advmod _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-340 # speaker = gotwood4sheep # text = hi william ! 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 william william PROPN NNP Number=Sing 1 vocative 1:vocative _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-341 # speaker = ljaybrad123 # text = anyone have sheep for ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 ore ore NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-342 # speaker = gotwood4sheep # text = afraid we started late so still rolling 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 started start VERB VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 1 ccomp 1:ccomp _ 4 late late ADV RB Degree=Pos 3 advmod 3:advmod _ 5 so so ADV RB _ 7 advmod 7:advmod _ 6 still still ADV RB Degree=Pos 7 advmod 7:advmod _ 7 rolling roll VERB VBG VerbForm=Ger 3 advcl 3:advcl _ # sent_id = s1-league1-game4-343 # speaker = gotwood4sheep # text = nope , sorry 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game4-344 # speaker = tomas.kostan # text = sry sheep no longer for trade 1 sry sry NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 no no ADV RB Degree=Pos|Polarity=Neg 4 advmod 4:advmod _ 4 longer longer ADV RBR Degree=Cmp 2 advmod 2:advmod _ 5 for for ADP IN _ 6 case 6:case _ 6 trade trade NOUN NN Number=Sing 4 obl 4:obl:for _ # sent_id = s1-league1-game4-345 # speaker = gotwood4sheep # text = rivals for the highway 1 rivals rival NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 highway highway NOUN NN Number=Sing 1 nmod 1:nmod:for _ # sent_id = s1-league1-game4-346 # speaker = william # text = hi guys . 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 guys guy NOUN NNS Number=Plur 1 vocative 1:vocative _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-347 # speaker = william # text = do n't mind me 1 do do AUX VB Mood=Imp|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 mind mind VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 obj 3:obj _ # sent_id = s1-league1-game4-348 # speaker = gotwood4sheep # text = LJ you are really rolling those 7s 1 LJ LJ PROPN NNP Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 3 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 really really ADV RB Degree=Pos 5 advmod 5:advmod _ 5 rolling roll VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 6 those those PRON DT Number=Plur|PronType=Dem 5 obj 5:obj _ 7 7s 7 NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = s1-league1-game4-349 # speaker = tomas.kostan # text = hi 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-350 # speaker = ljaybrad123 # text = ive had soldiers as well :p 1 ive ive AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 had have VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 soldiers soldier NOUN NNS Number=Plur 2 obj 2:obj _ 4 as as ADV RB _ 2 advmod 2:advmod _ 5 well well ADV RB Degree=Pos 4 fixed 4:fixed _ 6 :p :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game4-351 # speaker = gotwood4sheep # text = anyone got sheep for a wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 for for ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 2 obl 2:obl:for _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-352 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-353 # speaker = gotwood4sheep # text = clay for a wood ? 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 1 nmod 1:nmod:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-354 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-355 # speaker = gotwood4sheep # text = no problemo 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 problemo problemo INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-356 # speaker = gotwood4sheep # text = has tomas departed ? 1 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 tomas tomas PROPN NNP Number=Sing 3 nsubj 3:nsubj _ 3 departed depart VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game4-357 # speaker = gotwood4sheep # text = he has n't talked recently :/ 1 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 talked talk VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 recently recently ADV RB Degree=Pos 4 advmod 4:advmod _ 6 :/ :/ SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game4-358 # speaker = tomas.kostan # text = what happened ? 1 what what PRON WP PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 happened happen VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-359 # speaker = gotwood4sheep # text = hello ! 1 hello hello INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-360 # speaker = ljaybrad123 # text = your go 1 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 go go NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game4-361 # speaker = gotwood4sheep # text = was worried you 'd been disconnected 1 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 cop 2:cop BeginSeg=Yes 2 worried worried ADJ JJ Degree=Pos 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj:pass 6:nsubj:pass _ 4 'd would AUX MD Mood=Ind|Tense=Past|VerbForm=Fin 6 aux 6:aux _ 5 been be AUX VBN Tense=Past|VerbForm=Part 6 aux:pass 6:aux:pass _ 6 disconnected disconnect VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 2 ccomp 2:ccomp _ # sent_id = s1-league1-game4-362 # speaker = gotwood4sheep # text = LJ built a road I passed the dice , 1 LJ LJ PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 built build VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 road road NOUN NN Number=Sing 2 obj 2:obj _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 6 passed pass VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 acl:relcl 4:acl:relcl _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 dice dice NOUN NN Number=Sing 6 obj 6:obj _ 9 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league1-game4-363 # speaker = gotwood4sheep # text = now your turn 1 now now ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 turn turn NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game4-364 # speaker = gotwood4sheep # text = still here ? ? 1 still still ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 here here ADV RB PronType=Dem 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-365 # speaker = gotwood4sheep # text = what a roll to return to :D 1 what what PRON WP PronType=Int 3 nsubj 3:nsubj BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 roll roll NOUN NN Number=Sing 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 return return VERB VB VerbForm=Inf 3 acl 3:acl:to _ 6 to to ADP IN _ 5 obl 5:obl _ 7 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game4-366 # speaker = tomas.kostan # text = what happened ? 1 what what PRON WP PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 happened happen VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-367 # speaker = gotwood4sheep # text = not sure , you keep asking 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj|6:nsubj:xsubj _ 5 keep keep VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 6 asking ask VERB VBG VerbForm=Ger 5 xcomp 5:xcomp _ # sent_id = s1-league1-game4-368 # speaker = gotwood4sheep # text = lag ? 1 lag lag NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-369 # speaker = gotwood4sheep # text = some sort of delay ? 1 some some DET DT _ 2 det 2:det BeginSeg=Yes 2 sort sort NOUN NN Number=Sing 0 root 0:root _ 3 of of ADP IN _ 4 case 4:case _ 4 delay delay NOUN NN Number=Sing 2 nmod 2:nmod:of _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-370 # speaker = gotwood4sheep # text = something weirder ? 1 something something PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 weirder weirder ADJ JJR Degree=Cmp 1 amod 1:amod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-371 # speaker = tomas.kostan # text = did you freeze as well ? 1 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 freeze freeze VERB VB VerbForm=Inf 0 root 0:root _ 4 as as ADV RB _ 3 advmod 3:advmod _ 5 well well ADV RB Degree=Pos 4 fixed 4:fixed _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game4-372 # speaker = gotwood4sheep # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-373 # speaker = gotwood4sheep # text = tis just you i think :/ 1 tis tis INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 0 root 0:root _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 think think VERB VB Tense=Pres|VerbForm=Inf 3 parataxis 3:parataxis _ 6 :/ :/ SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game4-374 # speaker = tomas.kostan # text = sry then have no idea what it was :/ 1 sry sry NOUN NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 then then ADV RB PronType=Dem 3 advmod 3:advmod _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 no no DET DT Polarity=Neg 5 det 5:det _ 5 idea idea NOUN NN Number=Sing 3 obj 3:obj _ 6 what what PRON WP PronType=Int 5 obj 5:obj _ 7 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 8 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 6 cop 6:cop _ 9 :/ :/ SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game4-375 # speaker = gotwood4sheep # text = no worries , 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league1-game4-376 # speaker = gotwood4sheep # text = 9 nooo ! 1 9 9 X LS _ 0 root 0:root BeginSeg=Yes 2 nooo nooo INTJ UH _ 1 discourse 1:discourse _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-377 # speaker = gotwood4sheep # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-378 # speaker = tomas.kostan # text = can i get a wood or a clay ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 or or CCONJ CC _ 8 cc 8:cc _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 clay clay NOUN NN Number=Sing 5 conj 3:obj|5:conj:or _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game4-379 # speaker = gotwood4sheep # text = i have wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game4-380 # speaker = gotwood4sheep # text = would need 2 resources to make it saleable 1 would would AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 need need VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 resources resource NOUN NNS Number=Plur 2 obj 2:obj _ 5 to to PART TO _ 6 mark 6:mark _ 6 make make VERB VB VerbForm=Inf 4 acl 4:acl:to _ 7 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 obj 6:obj|8:nsubj:xsubj _ 8 saleable saleable ADJ JJ Degree=Pos 6 xcomp 6:xcomp _ # sent_id = s1-league1-game4-381 # speaker = ljaybrad123 # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game4-382 # speaker = tomas.kostan # text = for 2 wheat ? 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 2 2 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game4-383 # speaker = gotwood4sheep # text = go on then 1 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 on on ADV RB Degree=Pos 1 advmod 1:advmod _ 3 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s1-league1-game4-384 # speaker = gotwood4sheep # text = 7 ! 1 7 7 X LS _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-385 # speaker = gotwood4sheep # text = LJ is that like the 4th 7 ? 1 LJ LJ PROPN NNP Number=Sing 7 vocative 7:vocative BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 3 that that PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj _ 4 like like ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 4th 4th ADJ JJ Degree=Pos|NumType=Ord 0 root 0:root _ 7 7 7 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 8 ? ? PUNCT . _ 7 punct 7:punct _ # sent_id = s1-league1-game4-386 # speaker = ljaybrad123 # text = again :p 1 again again ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 :p :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-387 # speaker = tomas.kostan # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-388 # speaker = gotwood4sheep # text = lol consecu7s 1 lol lol INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 consecu7s consecu7s NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game4-389 # speaker = gotwood4sheep # text = *ADDTIME* 1 *ADDTIME* *addtime* PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-390 # speaker = ljaybrad123 # text = *ADDTIME* 1 *ADDTIME* *addtime* PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-391 # speaker = gotwood4sheep # text = lol game on ! 1 lol lol INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 on on ADV RB Degree=Pos 2 advmod 2:advmod _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-392 # speaker = ljaybrad123 # text = 67 more minutes :p 1 67 67 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod BeginSeg=Yes 2 more more ADJ JJR Degree=Cmp 3 amod 3:amod _ 3 minutes minute NOUN NNS Number=Plur 0 root 0:root _ 4 :p :p SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game4-393 # speaker = gotwood4sheep # text = haha :D 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-394 # speaker = gotwood4sheep # text = do n't panic , william ;) 1 do do AUX VB Mood=Imp|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 panic panic VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 william william PROPN NNP Number=Sing 3 vocative 3:vocative _ 6 ;) ;) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game4-395 # speaker = ljaybrad123 # text = 7 ! 1 7 7 X LS _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-396 # speaker = gotwood4sheep # text = chaos 1 chaos chaos NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-397 # speaker = ljaybrad123 # text = i need resources ! 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 resources resource NOUN NNS Number=Plur 2 obj 2:obj _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-398 # speaker = tomas.kostan # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-399 # speaker = gotwood4sheep # text = we seem to be abundant 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 2 nsubj 2:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 seem seem VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 5 mark 5:mark _ 4 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 5 abundant abundant ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ # sent_id = s1-league1-game4-400 # speaker = gotwood4sheep # text = till the next 7 :D 1 till till ADP IN _ 4 case 4:case BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 3 next next ADJ JJ Degree=Pos 4 amod 4:amod _ 4 7 7 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 5 :D :d SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game4-401 # speaker = gotwood4sheep # text = well played tomas ! 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 tomas tomas NOUN NNS Number=Plur 2 obj 2:obj _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-402 # speaker = gotwood4sheep # text = you had a lot of point cards ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 had have VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 lot lot NOUN NN Number=Sing 2 obj 2:obj _ 5 of of ADP IN _ 7 case 7:case _ 6 point point NOUN NN Number=Sing 7 compound 7:compound _ 7 cards card NOUN NNS Number=Plur 4 nmod 4:nmod:of _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-403 # speaker = ljaybrad123 # text = wow 1 wow wow INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-404 # speaker = tomas.kostan # text = thank you . good game 1 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 . . PUNCT . _ 1 punct 1:punct _ 4 good good ADJ JJ Degree=Pos 5 amod 5:amod _ 5 game game NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s1-league1-game4-405 # speaker = ljaybrad123 # text = that was quick 1 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 cop 3:cop _ 3 quick quick ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game4-406 # speaker = gotwood4sheep # text = well played :) 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game4-407 # speaker = ljaybrad123 # text = very sudden 1 very very ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 sudden sudden ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game4-408 # speaker = ljaybrad123 # text = well done 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s1-league1-game4-409 # speaker = gotwood4sheep # text = well played tomas :D 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 tomas tomas NOUN NNS Number=Plur 2 obj 2:obj _ 4 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game4-410 # speaker = ljaybrad123 # text = can we start the next at half oast ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 start start VERB VB VerbForm=Inf 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 next next ADJ JJ Degree=Pos 3 obj 3:obj _ 6 at at ADP IN _ 8 case 8:case _ 7 half half ADJ JJ Degree=Pos 8 amod 8:amod _ 8 oast oast NOUN NN Number=Sing 3 obl 3:obl:at _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game4-411 # speaker = tomas.kostan # text = ok thank you for a game and i will let william in . 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 obj 2:obj _ 4 for for ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 game game NOUN NN Number=Sing 2 obl 2:obl:for _ 7 and and CCONJ CC _ 10 cc 10:cc BeginSeg=Yes 8 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj _ 9 will will AUX MD VerbForm=Fin 10 aux 10:aux _ 10 let let VERB VB VerbForm=Inf 2 conj 2:conj:and _ 11 william william PROPN NNP Number=Sing 10 obj 10:obj _ 12 in in ADV RB Degree=Pos 10 advmod 10:advmod _ 13 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game4-412 # speaker = tomas.kostan # text = bye ! 1 bye bye INTJ UH _ 0 root 0:root _ 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-413 # speaker = ljaybrad123 # text = i need a brew 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 brew brew NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game4-414 # speaker = gotwood4sheep # text = bye Tomas ! 1 bye bye INTJ UH _ 0 root 0:root BeginSeg=Yes 2 Tomas Tomas PROPN NNP Number=Sing 1 vocative 1:vocative _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game4-415 # speaker = ljaybrad123 # text = bye 1 bye bye INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-416 # speaker = gotwood4sheep # text = I 'm happy to wait 7 ' , yes 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 happy happy ADJ JJ Degree=Pos 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 wait wait VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 7 7 NUM CD NumForm=Digit|NumType=Card 5 obj 5:obj _ 7 ' ' PUNCT '' _ 5 punct 5:punct _ 8 , , PUNCT , _ 3 punct 3:punct _ 9 yes yes INTJ UH _ 3 discourse 3:discourse _ # sent_id = s1-league1-game4-417 # speaker = gotwood4sheep # text = although I have one by my knee 1 although although SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 one one NUM CD NumForm=Word|NumType=Card 3 obj 3:obj _ 5 by by ADP IN _ 7 case 7:case _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 knee knee NOUN NN Number=Sing 4 nmod 4:nmod:by _ # sent_id = s1-league1-game4-418 # speaker = ljaybrad123 # text = awesome 1 awesome awesome ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-419 # speaker = gotwood4sheep # text = table service :) 1 table table NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 service service NOUN NN Number=Sing 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game4-420 # speaker = ljaybrad123 # text = back in 5 1 back back ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 in in ADP IN _ 3 case 3:case _ 3 5 5 NUM CD NumForm=Digit|NumType=Card 1 obl 1:obl:in _ # sent_id = s1-league1-game4-421 # speaker = gotwood4sheep # text = william , we ok to start in 6 mins ? 1 william william PROPN NNP Number=Sing 4 vocative 4:vocative BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 ok ok VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 start start VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 in in ADP IN _ 9 case 9:case _ 8 6 6 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 mins min NOUN NNS Number=Plur 6 obl 6:obl:in _ 10 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game4-422 # speaker = ljaybrad123 # text = my flatmate is too laxy 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 flatmate flatmate NOUN NN Number=Sing 5 nsubj 5:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 too too ADV RB Degree=Pos 5 advmod 5:advmod _ 5 laxy laxy ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game4-423 # speaker = gotwood4sheep # text = mine is my spouse 1 mine mine PRON PRP Case=Nom 4 nsubj 4:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 spouse spouse NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game4-424 # speaker = gotwood4sheep # text = we have a special relationship , as the politicians say 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 special special ADJ JJ Degree=Pos 5 amod 5:amod _ 5 relationship relationship NOUN NN Number=Sing 2 obj 2:obj _ 6 , , PUNCT , _ 2 punct 2:punct _ 7 as as SCONJ IN _ 10 mark 10:mark _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 politicians politician NOUN NNS Number=Plur 10 nsubj 10:nsubj _ 10 say say VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:as _ # sent_id = s1-league1-game4-425 # speaker = ljaybrad123 # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game4-426 # speaker = ljaybrad123 # text = I have a lazy bf/flatmate :p 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 lazy lazy ADJ JJ Degree=Pos 5 amod 5:amod _ 5 bf/flatmate bf/flatmate NOUN NN Number=Sing 2 obj 2:obj _ 6 :p :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game4-427 # speaker = gotwood4sheep # text = william , do we need to hit restart for you to grab a seat ? 1 william william PROPN NNP Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 do do AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj|7:nsubj:xsubj _ 5 need need VERB VB VerbForm=Inf 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 hit hit VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 restart restart NOUN NN Number=Sing 7 obj 7:obj _ 9 for for SCONJ IN _ 12 mark 12:mark _ 10 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 12 nsubj 12:nsubj _ 11 to to PART TO _ 12 mark 12:mark _ 12 grab grab VERB VB VerbForm=Inf 7 advcl 7:advcl:for_to _ 13 a a DET DT Definite=Ind|PronType=Art 14 det 14:det _ 14 seat seat NOUN NN Number=Sing 12 obj 12:obj _ 15 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game4-428 # speaker = ljaybrad123 # text = we need to start a new game 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 start start VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 new new ADJ JJ Degree=Pos 7 amod 7:amod _ 7 game game NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s1-league1-game4-429 # speaker = ljaybrad123 # text = close this window and ill set it up 1 close close VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 this this DET DT Number=Sing|PronType=Dem 3 det 3:det _ 3 window window NOUN NN Number=Sing 1 obj 1:obj _ 4 and and CCONJ CC _ 6 cc 6:cc _ 5 ill ill ADV RB Degree=Pos 6 advmod 6:advmod _ 6 set set VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 conj 1:conj:and _ 7 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 obj 6:obj _ 8 up up ADP RP _ 6 compound:prt 6:compound:prt _ # sent_id = s1-league1-game4-430 # speaker = gotwood4sheep # text = ok :) 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game4-431 # speaker = gotwood4sheep # text = william - we 're at a new table ( 1.2 ) 1 william william PROPN NNP Number=Sing 8 vocative 8:vocative BeginSeg=Yes 2 - - PUNCT , _ 8 punct 8:punct _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 4 're be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 5 at at ADP IN _ 8 case 8:case _ 6 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 7 new new ADJ JJ Degree=Pos 8 amod 8:amod _ 8 table table NOUN NN Number=Sing 0 root 0:root _ 9 ( ( PUNCT -LRB- _ 10 punct 10:punct _ 10 1.2 1.2 NUM CD NumForm=Digit|NumType=Card 8 appos 8:appos _ 11 ) ) PUNCT -RRB- _ 10 punct 10:punct _ # sent_id = s1-league1-game4-432 # speaker = gotwood4sheep # text = join us :D 1 join join VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 us we PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 1 obj 1:obj _ 3 :D :d SYM NFP _ 1 discourse 1:discourse _ # newdoc id = s1-league1-game5 # sent_id = s1-league1-game5-1 # speaker = gotwood4sheep # text = buona sera 1 buona buona PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 sera sera PROPN NNP Number=Sing 1 flat 1:flat _ # sent_id = s1-league1-game5-2 # speaker = gotwood4sheep # text = let 's hope william finds us well 1 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 's 's PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 1 obj 1:obj|3:nsubj:xsubj _ 3 hope hope VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 william william PROPN NNP Number=Sing 5 nsubj 5:nsubj _ 5 finds find VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 ccomp 3:ccomp _ 6 us we PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 5 obj 5:obj _ 7 well well ADV RB Degree=Pos 5 advmod 5:advmod _ # sent_id = s1-league1-game5-3 # speaker = ljaybrad123 # text = but i dont want to ruin the board i think you can reset 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 3 dont dont AUX MD VerbForm=Fin 4 aux 4:aux _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 ruin ruin VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 board board NOUN NN Number=Sing 6 obj 6:obj _ 9 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 10 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 11 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 13 nsubj 13:nsubj _ 12 can can AUX MD VerbForm=Fin 13 aux 13:aux _ 13 reset reset VERB VB VerbForm=Inf 10 ccomp 10:ccomp _ # sent_id = s1-league1-game5-4 # speaker = ljaybrad123 # text = brb 1 brb brb PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-5 # speaker = gotwood4sheep # text = np 1 np np PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-6 # speaker = ljaybrad123 # text = back :) 1 back back ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game5-7 # speaker = gotwood4sheep # text = aloha 1 aloha aloha PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-8 # speaker = gotwood4sheep # text = still waiting on william 1 still still ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 waiting wait VERB VBG VerbForm=Ger 0 root 0:root _ 3 on on ADP IN _ 4 case 4:case _ 4 william william PROPN NNP Number=Sing 2 obl 2:obl:on _ # sent_id = s1-league1-game5-9 # speaker = gotwood4sheep # text = who has disappeared 1 who who PRON WP PronType=Int 3 nsubj 3:nsubj BeginSeg=Yes 2 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 disappeared disappear VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s1-league1-game5-10 # speaker = ljaybrad123 # text = yeah 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-11 # speaker = gotwood4sheep # text = and left him a note :) just opened 1.1 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 left leave VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 2 iobj 2:iobj _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 note note NOUN NN Number=Sing 2 obj 2:obj _ 6 :) :) SYM NFP _ 2 discourse 2:discourse _ 7 just just ADV RB _ 8 advmod 8:advmod BeginSeg=Yes 8 opened open VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 parataxis 2:parataxis _ 9 1.1 1.1 NUM CD NumForm=Digit|NumType=Card 8 obj 8:obj _ # sent_id = s1-league1-game5-12 # speaker = gotwood4sheep # text = good luck in the last game :) 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 luck luck NOUN NN Number=Sing 0 root 0:root _ 3 in in ADP IN _ 6 case 6:case _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 last last ADJ JJ Degree=Pos 6 amod 6:amod _ 6 game game NOUN NN Number=Sing 2 nmod 2:nmod:in _ 7 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game5-13 # speaker = ljaybrad123 # text = awesome 1 awesome awesome ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-14 # speaker = gotwood4sheep # text = more resources :D fewer 7s , 1 more more ADJ JJR Degree=Cmp 2 amod 2:amod BeginSeg=Yes 2 resources resource NOUN NNS Number=Plur 0 root 0:root _ 3 :D :d SYM NFP _ 2 discourse 2:discourse _ 4 fewer fewer ADJ JJR Degree=Cmp 5 amod 5:amod BeginSeg=Yes 5 7s 7 NOUN NN Number=Sing 2 parataxis 2:parataxis _ 6 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league1-game5-15 # speaker = ljaybrad123 # text = you too 1 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league1-game5-16 # speaker = ljaybrad123 # text = hopefully 1 hopefully hopefully ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-17 # speaker = gotwood4sheep # text = hi william ! 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 william william PROPN NNP Number=Sing 1 vocative 1:vocative _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-18 # speaker = william # text = hi . 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-19 # speaker = william # text = i was just distracted 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj:pass 4:nsubj:pass BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 aux:pass 4:aux:pass _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 distracted distract VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ # sent_id = s1-league1-game5-20 # speaker = gotwood4sheep # text = sorry we were 15mins late 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 were be AUX VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 4 15mins 15min NOUN NNS Number=Plur 5 obl:npmod 5:obl:npmod _ 5 late late ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ # sent_id = s1-league1-game5-21 # speaker = gotwood4sheep # text = tomas arrived about 7.25/7.30 1 tomas tomas PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 arrived arrive VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 about about ADV RB _ 4 advmod 4:advmod _ 4 7.25/7.30 7.25/7.30 NUM CD NumForm=Word|NumType=Card 2 obl:tmod 2:obl:tmod _ # sent_id = s1-league1-game5-22 # speaker = william # text = hmm . 1 hmm hmm INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-23 # speaker = william # text = it 's fine 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 fine fine ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game5-24 # speaker = william # text = do you want to dive straight into the next game ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 dive dive VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 straight straight ADV RB Degree=Pos 10 advmod 10:advmod _ 7 into into ADP IN _ 10 case 10:case _ 8 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 9 next next ADJ JJ Degree=Pos 10 amod 10:amod _ 10 game game NOUN NN Number=Sing 5 obl 5:obl:into _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game5-25 # speaker = gotwood4sheep # text = absolutely :D 1 absolutely absolutely ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game5-26 # speaker = ljaybrad123 # text = : 1 : : PUNCT : _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-27 # speaker = william # text = ok then 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s1-league1-game5-28 # speaker = ljaybrad123 # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-29 # speaker = gotwood4sheep # text = played 3 last night for Markus 's other project ! 1 played play VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 3 3 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 3 last last ADJ JJ Degree=Pos 4 amod 4:amod _ 4 night night NOUN NN Number=Sing 1 obl:tmod 1:obl:tmod _ 5 for for ADP IN _ 9 case 9:case _ 6 Markus Markus PROPN NNP Number=Sing 9 nmod:poss 9:nmod:poss _ 7 's 's PART POS _ 6 case 6:case _ 8 other other ADJ JJ Degree=Pos 9 amod 9:amod _ 9 project project NOUN NN Number=Sing 1 obl 1:obl:for _ 10 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-30 # speaker = gotwood4sheep # text = gl all ! 1 gl gl INTJ UH _ 0 root 0:root BeginSeg=Yes 2 all all DET DT _ 1 vocative 1:vocative _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-31 # speaker = ljaybrad123 # text = gl 1 gl gl PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-32 # speaker = william # text = who won the last game ? 1 who who PRON WP PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 won win VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 last last ADJ JJ Degree=Pos 5 amod 5:amod _ 5 game game NOUN NN Number=Sing 2 obj 2:obj _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-33 # speaker = ljaybrad123 # text = tomas 1 tomas tomas PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-34 # speaker = gotwood4sheep # text = he was a sly devil , he had a hand full of victory point cards 1 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 sly sly ADJ JJ Degree=Pos 5 amod 5:amod _ 5 devil devil NOUN NN Number=Sing 0 root 0:root _ 6 , , PUNCT , _ 5 punct 5:punct _ 7 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 8 nsubj 8:nsubj _ 8 had have VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 parataxis 5:parataxis _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 hand hand NOUN NN Number=Sing 8 obj 8:obj _ 11 full full ADJ JJ Degree=Pos 10 amod 10:amod _ 12 of of ADP IN _ 15 case 15:case _ 13 victory victory NOUN NN Number=Sing 14 compound 14:compound _ 14 point point NOUN NN Number=Sing 15 compound 15:compound _ 15 cards card NOUN NNS Number=Plur 11 obl 11:obl:of _ # sent_id = s1-league1-game5-35 # speaker = william # text = can i get a sheep ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game5-36 # speaker = gotwood4sheep # text = for a clay ? 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game5-37 # speaker = william # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-38 # speaker = gotwood4sheep # text = deal 1 deal deal NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-39 # speaker = gotwood4sheep # text = thx 1 thx thx INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-40 # speaker = william # text = np 1 np np PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-41 # speaker = gotwood4sheep # text = fast mover ! 1 fast fast ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 mover mover NOUN NN Number=Sing 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-42 # speaker = gotwood4sheep # text = there will be lots of clay this game i think ;) 1 there there PRON EX _ 3 expl 3:expl BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 be be VERB VB VerbForm=Inf 0 root 0:root _ 4 lots lot NOUN NNS Number=Plur 3 nsubj 3:nsubj _ 5 of of ADP IN _ 6 case 6:case _ 6 clay clay NOUN NN Number=Sing 4 nmod 4:nmod:of _ 7 this this DET DT Number=Sing|PronType=Dem 8 det 8:det _ 8 game game NOUN NN Number=Sing 3 nsubj 3:nsubj _ 9 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj _ 10 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 8 acl:relcl 8:acl:relcl _ 11 ;) ;) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game5-43 # speaker = gotwood4sheep # text = that 's 4 in one roll ! ! 1 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 4 4 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 4 in in ADP IN _ 6 case 6:case _ 5 one one NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 roll roll NOUN NN Number=Sing 3 nmod 3:nmod:in _ 7 ! ! PUNCT . _ 3 punct 3:punct _ 8 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game5-44 # speaker = ljaybrad123 # text = anyone have wood or wheat for clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wheat wheat NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 for for ADP IN _ 7 case 7:case _ 7 clay clay NOUN NN Number=Sing 2 obl 2:obl:for _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-45 # speaker = gotwood4sheep # text = afraid not ! 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not ADV RB Polarity=Neg 1 advmod 1:advmod _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-46 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-47 # speaker = gotwood4sheep # text = lol another 10 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes 2 another another DET DT _ 3 det 3:det _ 3 10 10 NUM CD NumForm=Digit|NumType=Card 1 vocative 1:vocative _ # sent_id = s1-league1-game5-48 # speaker = gotwood4sheep # text = another 4 clay 1 another another DET DT _ 3 det 3:det BeginSeg=Yes 2 4 4 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game5-49 # speaker = william # text = clay clay clay 1 clay clay NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 3 compound 3:compound _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game5-50 # speaker = gotwood4sheep # text = i stole a clay what a surprise , 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 stole steal VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 5 what what PRON WP PronType=Int 7 nsubj 7:nsubj BeginSeg=Yes 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 surprise surprise NOUN NN Number=Sing 2 parataxis 2:parataxis _ 8 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league1-game5-51 # speaker = gotwood4sheep # text = stop the presses 1 stop stop VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 presses press NOUN NNS Number=Plur 1 obj 1:obj _ # sent_id = s1-league1-game5-52 # speaker = ljaybrad123 # text = I hate that button ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 hate hate VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 that that DET DT Number=Sing|PronType=Dem 4 det 4:det _ 4 button button NOUN NN Number=Sing 2 obj 2:obj _ 5 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-53 # speaker = gotwood4sheep # text = ouch 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-54 # speaker = ljaybrad123 # text = anyone want clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-55 # speaker = gotwood4sheep # text = no ta ;) 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 ta to NOUN NN Number=Sing 1 vocative 1:vocative _ 3 ;) ;) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game5-56 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-57 # speaker = gotwood4sheep # text = I think we have our least scarce resource locked in :D 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 have have VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 5 our we PRON PRP$ Number=Plur|Person=1|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 6 least least ADV RBS Degree=Sup 7 advmod 7:advmod _ 7 scarce scarce ADJ JJ Degree=Pos 8 amod 8:amod _ 8 resource resource NOUN NN Number=Sing 4 obj 4:obj|9:nsubj:xsubj _ 9 locked lock VERB VBN Tense=Past|VerbForm=Part 4 xcomp 4:xcomp _ 10 in in ADV RB Degree=Pos 9 advmod 9:advmod _ 11 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game5-58 # speaker = gotwood4sheep # text = william 's racing lol 1 william william PROPN NNP Number=Sing 3 nmod:poss 3:nmod:poss BeginSeg=Yes 2 's 's PART POS _ 1 case 1:case _ 3 racing racing NOUN NN Number=Sing 0 root 0:root _ 4 lol lol INTJ UH _ 3 discourse 3:discourse _ # sent_id = s1-league1-game5-59 # speaker = gotwood4sheep # text = you hit thr ground running 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 hit hit VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 thr thr NOUN NN Number=Sing 5 compound 5:compound _ 4 ground ground NOUN NN Number=Sing 5 compound 5:compound _ 5 running running NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game5-60 # speaker = gotwood4sheep # text = the* 1 the* the* PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-61 # speaker = william # text = aw 1 aw aw INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-62 # speaker = gotwood4sheep # text = anyone have a sheep they would part with ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 6 would would AUX MD VerbForm=Fin 7 aux 7:aux _ 7 part part VERB VB VerbForm=Inf 4 acl:relcl 4:acl:relcl _ 8 with with ADP IN _ 7 obl 7:obl _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-63 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-64 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-65 # speaker = ljaybrad123 # text = 9 rescourse ... . 1 9 9 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 rescourse rescourse NOUN NN Number=Sing 0 root 0:root _ 3 ... ... PUNCT , _ 2 punct 2:punct _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-66 # speaker = gotwood4sheep # text = and no baaaaaa 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 3 discourse 3:discourse _ 3 baaaaaa baaaaaa NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game5-67 # speaker = ljaybrad123 # text = anyone have wood or heep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 heep heep NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-68 # speaker = william # text = niko , is it still possible for you to build a settlement in the middle of the mountain ? 1 niko niko PROPN NNP Number=Sing 6 vocative 6:vocative BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 expl 6:expl _ 5 still still ADV RB Degree=Pos 6 advmod 6:advmod _ 6 possible possible ADJ JJ Degree=Pos 0 root 0:root _ 7 for for SCONJ IN _ 10 mark 10:mark _ 8 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 10 nsubj 10:nsubj _ 9 to to PART TO _ 10 mark 10:mark _ 10 build build VERB VB VerbForm=Inf 6 csubj 6:csubj _ 11 a a DET DT Definite=Ind|PronType=Art 12 det 12:det _ 12 settlement settlement NOUN NN Number=Sing 10 obj 10:obj _ 13 in in ADP IN _ 15 case 15:case _ 14 the the DET DT Definite=Def|PronType=Art 15 det 15:det _ 15 middle middle NOUN NN Number=Sing 10 obl 10:obl:in _ 16 of of ADP IN _ 18 case 18:case _ 17 the the DET DT Definite=Def|PronType=Art 18 det 18:det _ 18 mountain mountain NOUN NN Number=Sing 15 nmod 15:nmod:of _ 19 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s1-league1-game5-69 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-70 # speaker = gotwood4sheep # text = no sheep sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 sorry sorry ADJ JJ Degree=Pos 2 amod 2:amod _ # sent_id = s1-league1-game5-71 # speaker = ljaybrad123 # text = wood for ore ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 ore ore NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-72 # speaker = gotwood4sheep # text = not this round , sorry 1 not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 this this DET DT Number=Sing|PronType=Dem 3 det 3:det _ 3 round round NOUN NN Number=Sing 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 sorry sorry ADJ JJ Degree=Pos 3 parataxis 3:parataxis _ # sent_id = s1-league1-game5-73 # speaker = william # text = ca n't 1 ca can AUX MD VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 n't not PART RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = s1-league1-game5-74 # speaker = gotwood4sheep # text = ah well now I have wood 1 ah ah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 well well INTJ UH _ 5 discourse 5:discourse _ 3 now now ADV RB _ 5 advmod 5:advmod _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 wood wood NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = s1-league1-game5-75 # speaker = gotwood4sheep # text = lots of wood 1 lots lot NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 wood wood NOUN NN Number=Sing 1 nmod 1:nmod:of _ # sent_id = s1-league1-game5-76 # speaker = gotwood4sheep # text = anyone fancy any ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 fancy fancy VERB VB VerbForm=Inf 0 root 0:root _ 3 any any DET DT _ 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-77 # speaker = william # text = i will give you ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 ore ore PROPN NNP Number=Sing 3 obj 3:obj _ # sent_id = s1-league1-game5-78 # speaker = gotwood4sheep # text = 1 for 1 ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-79 # speaker = william # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-80 # speaker = gotwood4sheep # text = agreed 1 agreed agree VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-81 # speaker = gotwood4sheep # text = thanks ! 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-82 # speaker = william # text = ah finally 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 finally finally ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league1-game5-83 # speaker = gotwood4sheep # text = alas , alack , i am stolen from . 1 alas alas INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 alack alack INTJ UH _ 7 discourse 7:discourse _ 4 , , PUNCT , _ 7 punct 7:punct _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj:pass 7:nsubj:pass _ 6 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 aux:pass 7:aux:pass _ 7 stolen steal VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 8 from from ADP IN _ 7 obl 7:obl _ 9 . . PUNCT . _ 7 punct 7:punct _ # sent_id = s1-league1-game5-84 # speaker = gotwood4sheep # text = twice ! 1 twice twice ADV RB NumType=Mult 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-85 # speaker = william # text = ^^ 1 ^^ ^^ SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-86 # speaker = gotwood4sheep # text = go easy , friends ;) 1 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 easy easy ADJ JJ Degree=Pos 1 xcomp 1:xcomp _ 3 , , PUNCT , _ 1 punct 1:punct _ 4 friends friend NOUN NNS Number=Plur 1 obj 1:obj|2:nsubj:xsubj _ 5 ;) ;) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game5-87 # speaker = william # text = you have the victory points ... 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 victory victory NOUN NN Number=Sing 5 compound 5:compound _ 5 points point NOUN NNS Number=Plur 2 obj 2:obj _ 6 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-88 # speaker = gotwood4sheep # text = truth :) 1 truth truth NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game5-89 # speaker = gotwood4sheep # text = I appreciate I 'm a moving target :D 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 appreciate appreciate VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 4 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 moving moving NOUN NN Number=Sing 7 compound 7:compound _ 7 target target NOUN NN Number=Sing 2 ccomp 2:ccomp _ 8 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game5-90 # speaker = william # text = can i get a wood ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game5-91 # speaker = gotwood4sheep # text = for ? 1 for for ADP IN _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-92 # speaker = william # text = clay ! 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-93 # speaker = gotwood4sheep # text = hmm , i 'd need 1 other too 1 hmm hmm INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 'd would AUX MD VerbForm=Fin 5 aux 5:aux _ 5 need need VERB VB VerbForm=Inf 0 root 0:root _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 other other ADJ JJ Degree=Pos 5 obj 5:obj _ 8 too too ADV RB Degree=Pos 5 advmod 5:advmod _ # sent_id = s1-league1-game5-94 # speaker = gotwood4sheep # text = with so much clay on the board 1 with with ADP IN _ 4 case 4:case BeginSeg=Yes 2 so so ADV RB _ 3 advmod 3:advmod _ 3 much much ADJ JJ Degree=Pos 4 amod 4:amod _ 4 clay clay NOUN NN Number=Sing 0 root 0:root _ 5 on on ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 board board NOUN NN Number=Sing 4 nmod 4:nmod:on _ # sent_id = s1-league1-game5-95 # speaker = william # text = or for 1 ore ? 1 or or CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 ore ore NOUN NN Number=Sing 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game5-96 # speaker = gotwood4sheep # text = maybe next round 1 maybe maybe ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 next next ADJ JJ Degree=Pos 3 amod 3:amod _ 3 round round NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game5-97 # speaker = gotwood4sheep # text = ouch 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-98 # speaker = gotwood4sheep # text = sorry LJ did n't want clay from william ;) 1 sorry sorry INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 LJ LJ PROPN NNP Number=Sing 5 nsubj 5:nsubj _ 3 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 want want VERB VB VerbForm=Inf 0 root 0:root _ 6 clay clay NOUN NN Number=Sing 5 obj 5:obj _ 7 from from ADP IN _ 8 case 8:case _ 8 william william PROPN NNP Number=Sing 5 obl 5:obl:from _ 9 ;) ;) SYM NFP _ 5 discourse 5:discourse _ # sent_id = s1-league1-game5-99 # speaker = gotwood4sheep # text = lol have it back :D 1 lol lol INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 back back ADV RB Degree=Pos 2 advmod 2:advmod _ 5 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game5-100 # speaker = william # text = ^^ 1 ^^ ^^ SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-101 # speaker = gotwood4sheep # text = 1 in 40 rolls back to back 7s . 1 1 1 X LS _ 4 nummod 4:nummod BeginSeg=Yes 2 in in ADP IN _ 3 case 3:case _ 3 40 40 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 rolls roll NOUN NNS Number=Plur 0 root 0:root _ 5 back back ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 6 to to ADP IN _ 8 case 8:case _ 7 back back NOUN NN Number=Sing 8 compound 8:compound _ 8 7s 7 NOUN NN Number=Sing 5 obl 5:obl:to _ 9 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game5-102 # speaker = ljaybrad123 # text = another 7 1 another another DET DT _ 2 det 2:det BeginSeg=Yes 2 7 7 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ # sent_id = s1-league1-game5-103 # speaker = gotwood4sheep # text = 4 in 1,000 3 in a row ! 1 4 4 X LS _ 4 nummod 4:nummod BeginSeg=Yes 2 in in ADP IN _ 3 case 3:case _ 3 1,000 1,000 NUM CD NumForm=Digit|NumType=Card 4 nmod 4:nmod:in _ 4 3 3 NUM CD NumForm=Digit|NumType=Card 0 root 0:root BeginSeg=Yes 5 in in ADP IN _ 7 case 7:case _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 row row NOUN NN Number=Sing 4 nmod 4:nmod:in _ 8 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-104 # speaker = gotwood4sheep # text = and so the run ends 1 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 so so ADV RB _ 5 advmod 5:advmod _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 run run NOUN NN Number=Sing 5 compound 5:compound _ 5 ends end NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league1-game5-105 # speaker = gotwood4sheep # text = kerching 1 kerching kerching NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-106 # speaker = william # text = can i have a wheat for a sheep ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 sheep sheep NOUN NN Number=Sing 5 nmod 5:nmod:for _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game5-107 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-108 # speaker = gotwood4sheep # text = i have no wheat , sorry 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 5 , , PUNCT , _ 2 punct 2:punct _ 6 sorry sorry INTJ UH _ 2 discourse 2:discourse _ # sent_id = s1-league1-game5-109 # speaker = william # text = ok then 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s1-league1-game5-110 # speaker = gotwood4sheep # text = which scuppers me asking for any :D 1 which which PRON WDT PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 scuppers scupper VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 obj 2:obj|4:nsubj:xsubj _ 4 asking ask VERB VBG VerbForm=Ger 2 xcomp 2:xcomp _ 5 for for ADP IN _ 6 case 6:case _ 6 any any DET DT _ 4 obl 4:obl:for _ 7 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game5-111 # speaker = gotwood4sheep # text = lots of sheep now ! 1 lots lot NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 sheep sheep NOUN NNS Number=Plur 1 nmod 1:nmod:of _ 4 now now ADV RB _ 1 advmod 1:advmod _ 5 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-112 # speaker = gotwood4sheep # text = LJ building an army there ... 1 LJ LJ PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 building build VERB VBG VerbForm=Ger 0 root 0:root _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 army army NOUN NN Number=Sing 2 obj 2:obj _ 5 there there ADV RB PronType=Dem 2 advmod 2:advmod _ 6 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-113 # speaker = ljaybrad123 # text = so you think 1 so so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 think think VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game5-114 # speaker = gotwood4sheep # text = *death star music* 1 *death *death PUNCT NFP _ 3 punct 3:punct BeginSeg=Yes 2 star star NOUN NN Number=Sing 3 compound 3:compound _ 3 music* music* NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game5-115 # speaker = gotwood4sheep # text = anyone got clay or wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wheat wheat NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-116 # speaker = ljaybrad123 # text = some resources would be lovely ... 1 some some DET DT _ 2 det 2:det BeginSeg=Yes 2 resources resource NOUN NNS Number=Plur 5 nsubj 5:nsubj _ 3 would would AUX MD VerbForm=Fin 5 aux 5:aux _ 4 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 5 lovely lovely ADJ JJ Degree=Pos 0 root 0:root _ 6 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league1-game5-117 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-118 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-119 # speaker = gotwood4sheep # text = ok then , thanks :) 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 then then ADV RB PronType=Dem 4 advmod 4:advmod _ 3 , , PUNCT , _ 4 punct 4:punct _ 4 thanks thanks NOUN NN Number=Sing 0 root 0:root _ 5 :) :) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league1-game5-120 # speaker = gotwood4sheep # text = there 's the army 1 there there PRON EX _ 2 expl 2:expl BeginSeg=Yes 2 's be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 army army NOUN NN Number=Sing 2 nsubj 2:nsubj _ # sent_id = s1-league1-game5-121 # speaker = gotwood4sheep # text = in its resplendent finery 1 in in ADP IN _ 4 case 4:case BeginSeg=Yes 2 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 resplendent resplendent ADJ JJ Degree=Pos 4 amod 4:amod _ 4 finery finery NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game5-122 # speaker = ljaybrad123 # text = niko i thought you couldnt build there ... . 1 niko niko PROPN NNP Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 thought think VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 5 couldnt couldnt AUX MD VerbForm=Fin 6 aux 6:aux _ 6 build build VERB VB VerbForm=Inf 3 ccomp 3:ccomp _ 7 there there ADV RB PronType=Dem 6 advmod 6:advmod _ 8 ... ... PUNCT , _ 3 punct 3:punct _ 9 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game5-123 # speaker = ljaybrad123 # text = I wish i had known that 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 wish wish VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 had have AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 5 known know VERB VBN Tense=Past|VerbForm=Part 2 ccomp 2:ccomp _ 6 that that PRON DT Number=Sing|PronType=Dem 5 obj 5:obj _ # sent_id = s1-league1-game5-124 # speaker = gotwood4sheep # text = as long as you 're >1 hex point from a settlement 1 as as ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 long long ADV RB Degree=Pos 0 root 0:root _ 3 as as SCONJ IN _ 8 mark 8:mark _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 5 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 6 >1 >1 NUM CD NumForm=Word|NumType=Card 8 nummod 8:nummod _ 7 hex hex NOUN NN Number=Sing 8 compound 8:compound _ 8 point point NOUN NN Number=Sing 2 advcl 2:advcl:as _ 9 from from ADP IN _ 11 case 11:case _ 10 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 settlement settlement NOUN NN Number=Sing 8 nmod 8:nmod:from _ # sent_id = s1-league1-game5-125 # speaker = ljaybrad123 # text = anyone have wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-126 # speaker = gotwood4sheep # text = none , sorry 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sorry sorry ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ # sent_id = s1-league1-game5-127 # speaker = ljaybrad123 # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-128 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-129 # speaker = william # text = can i get someone 's ore ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 someone someone PRON NN Number=Sing 6 nmod:poss 6:nmod:poss _ 5 's 's PART POS _ 4 case 4:case _ 6 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game5-130 # speaker = gotwood4sheep # text = I 'm oreless 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 oreless oreless ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game5-131 # speaker = william # text = iam giving 1 sheep 1 iam iam INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 giving give VERB VBG VerbForm=Ger 0 root 0:root _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game5-132 # speaker = ljaybrad123 # text = none 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-133 # speaker = william # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-134 # speaker = gotwood4sheep # text = and a robber is thieving it presently :D 1 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 robber robber NOUN NN Number=Sing 5 nsubj 5:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 thieving thieve VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 obj 5:obj _ 7 presently presently ADV RB Degree=Pos 5 advmod 5:advmod _ 8 :D :d SYM NFP _ 5 discourse 5:discourse _ # sent_id = s1-league1-game5-135 # speaker = ljaybrad123 # text = anyone have wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-136 # speaker = gotwood4sheep # text = none 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-137 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-138 # speaker = gotwood4sheep # text = no 6s or 8s this game eh ? 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 6s 6 NOUN NN Number=Sing 0 root 0:root _ 3 or or CCONJ CC _ 4 cc 4:cc _ 4 8s 8s NOUN NN Number=Sing 2 conj 2:conj:or _ 5 this this DET DT Number=Sing|PronType=Dem 6 det 6:det _ 6 game game NOUN NN Number=Sing 2 nmod:npmod 2:nmod:npmod _ 7 eh eh INTJ UH _ 2 discourse 2:discourse _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-139 # speaker = gotwood4sheep # text = thought we 'd have loads of wheat this game 1 thought think VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 'd would AUX MD VerbForm=Fin 4 aux 4:aux _ 4 have have VERB VB VerbForm=Inf 1 ccomp 1:ccomp _ 5 loads load NOUN NNS Number=Plur 4 obj 4:obj _ 6 of of ADP IN _ 7 case 7:case _ 7 wheat wheat NOUN NN Number=Sing 5 nmod 5:nmod:of _ 8 this this DET DT Number=Sing|PronType=Dem 9 det 9:det _ 9 game game NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s1-league1-game5-140 # speaker = gotwood4sheep # text = and there it is lol 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 there there PRON EX _ 4 expl 4:expl _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 4 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 lol lol INTJ UH _ 4 discourse 4:discourse _ # sent_id = s1-league1-game5-141 # speaker = william # text = eh ? 1 eh eh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-142 # speaker = ljaybrad123 # text = i just cant buy anything ... . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 just just ADV RB _ 4 advmod 4:advmod _ 3 cant cant AUX MD VerbForm=Fin 4 aux 4:aux _ 4 buy buy VERB VB VerbForm=Inf 0 root 0:root _ 5 anything anything PRON NN Number=Sing 4 obj 4:obj _ 6 ... ... PUNCT , _ 4 punct 4:punct _ 7 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game5-143 # speaker = gotwood4sheep # text = at the start of the game i thought we 'd be wheat heavy with 7s and 8s 1 at at ADP IN _ 3 case 3:case BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 start start NOUN NN Number=Sing 8 obl 8:obl:at _ 4 of of ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 game game NOUN NN Number=Sing 3 nmod 3:nmod:of _ 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 thought think VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 9 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 13 nsubj 13:nsubj _ 10 'd would AUX MD VerbForm=Fin 13 aux 13:aux _ 11 be be AUX VB VerbForm=Inf 13 cop 13:cop _ 12 wheat wheat NOUN NN Number=Sing 13 obl:npmod 13:obl:npmod _ 13 heavy heavy ADJ JJ Degree=Pos 8 ccomp 8:ccomp _ 14 with with ADP IN _ 15 case 15:case _ 15 7s 7 NOUN NN Number=Sing 13 obl 13:obl:with _ 16 and and CCONJ CC _ 17 cc 17:cc _ 17 8s 8s NOUN NN Number=Sing 15 conj 13:obl:with|15:conj:and _ # sent_id = s1-league1-game5-144 # speaker = gotwood4sheep # text = anyone want wheat ? I 'd like a sheep 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 6 'd would AUX MD VerbForm=Fin 7 aux 7:aux _ 7 like like VERB VB VerbForm=Inf 2 parataxis 2:parataxis _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 sheep sheep NOUN NN Number=Sing 7 obj 7:obj _ # sent_id = s1-league1-game5-145 # speaker = ljaybrad123 # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-146 # speaker = gotwood4sheep # text = ty ty 1 ty ty INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ty ty PROPN NNP Number=Sing 1 vocative 1:vocative _ # sent_id = s1-league1-game5-147 # speaker = ljaybrad123 # text = anyone have wood to pare ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj|5:nsubj:xsubj _ 4 to to PART TO _ 5 mark 5:mark _ 5 pare pare VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-148 # speaker = william # text = no wood 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game5-149 # speaker = gotwood4sheep # text = 1 1 1 1 X LS _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-150 # speaker = gotwood4sheep # text = what for ? 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 1 nmod 1:nmod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-151 # speaker = ljaybrad123 # text = sheep ? 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-152 # speaker = gotwood4sheep # text = ok go on then :) 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 on on ADV RB Degree=Pos 2 advmod 2:advmod _ 4 then then ADV RB PronType=Dem 2 advmod 2:advmod _ 5 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game5-153 # speaker = gotwood4sheep # text = since you were so good to trade earlier 1 since since SCONJ IN _ 5 mark 5:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 3 were be AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 4 so so ADV RB _ 5 advmod 5:advmod _ 5 good good ADJ JJ Degree=Pos 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 5 ccomp 5:ccomp _ 8 earlier earlier ADV RB Degree=Pos 7 advmod 7:advmod _ # sent_id = s1-league1-game5-154 # speaker = gotwood4sheep # text = so you can negotiate on the fly yeah the new build has a ' counter offer ' button 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 negotiate negotiate VERB VB VerbForm=Inf 0 root 0:root _ 5 on on ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 fly fly NOUN NN Number=Sing 4 obl 4:obl:on _ 8 yeah yeah INTJ UH _ 12 discourse 12:discourse BeginSeg=Yes 9 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 10 new new ADJ JJ Degree=Pos 11 amod 11:amod _ 11 build build NOUN NN Number=Sing 12 nsubj 12:nsubj _ 12 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 13 a a DET DT Definite=Ind|PronType=Art 18 det 18:det _ 14 ' ' PUNCT `` _ 16 punct 16:punct _ 15 counter counter NOUN NN Number=Sing 16 compound 16:compound _ 16 offer offer NOUN NN Number=Sing 18 compound 18:compound _ 17 ' ' PUNCT '' _ 16 punct 16:punct _ 18 button button NOUN NN Number=Sing 12 obj 12:obj _ # sent_id = s1-league1-game5-155 # speaker = gotwood4sheep # text = rather than just reject 1 rather rather ADV RB _ 4 cc 4:cc BeginSeg=Yes 2 than than SCONJ IN _ 1 fixed 1:fixed _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 reject reject VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game5-156 # speaker = gotwood4sheep # text = it 's interesting 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 interesting interesting ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game5-157 # speaker = gotwood4sheep # text = oucho 1 oucho oucho PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-158 # speaker = william # text = you can have it back for some ore 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 back back ADV RB Degree=Pos 3 advmod 3:advmod _ 6 for for ADP IN _ 8 case 8:case _ 7 some some DET DT _ 8 det 8:det _ 8 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s1-league1-game5-159 # speaker = gotwood4sheep # text = no ore just yet 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 yet yet ADV RB _ 2 advmod 2:advmod _ # sent_id = s1-league1-game5-160 # speaker = gotwood4sheep # text = waiting to reap now the robber has sauntered off with it 1 waiting wait VERB VBG VerbForm=Ger 8 advcl 8:advcl BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 reap reap VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 now now ADV RB _ 3 advmod 3:advmod _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 robber robber NOUN NN Number=Sing 8 nsubj 8:nsubj _ 7 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 aux 8:aux _ 8 sauntered saunter VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 9 off off ADP RP _ 8 compound:prt 8:compound:prt _ 10 with with ADP IN _ 11 case 11:case _ 11 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 obl 8:obl:with _ # sent_id = s1-league1-game5-161 # speaker = william # text = does someone have clay for me ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 someone someone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 obl 3:obl:for _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game5-162 # speaker = gotwood4sheep # text = I am afraid I 'm about to use mine 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 afraid afraid ADJ JJ Degree=Pos 0 root 0:root _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj|8:nsubj:xsubj _ 5 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 about about ADJ JJ Degree=Pos 3 ccomp 3:ccomp _ 7 to to PART TO _ 8 mark 8:mark _ 8 use use VERB VB VerbForm=Inf 6 xcomp 6:xcomp _ 9 mine mine PRON PRP Case=Acc 8 obj 8:obj _ # sent_id = s1-league1-game5-163 # speaker = ljaybrad123 # text = i need mine sorry 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 mine mine PRON PRP Case=Acc 2 obj 2:obj|4:nsubj:xsubj _ 4 sorry sorry ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ # sent_id = s1-league1-game5-164 # speaker = william # text = kk 1 kk kk PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-165 # speaker = gotwood4sheep # text = now i could trade 1 now now ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 could could AUX MD VerbForm=Fin 4 aux 4:aux _ 4 trade trade VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = s1-league1-game5-166 # speaker = gotwood4sheep # text = one clay for a wood ? 1 one one NUM CD NumForm=Word|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-167 # speaker = ljaybrad123 # text = me too :p 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ 3 :p :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game5-168 # speaker = william # text = no i just got clay 1 no no INTJ UH Polarity=Neg 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 clay clay NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s1-league1-game5-169 # speaker = ljaybrad123 # text = id love some wood 1 id id NOUN NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 love love VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 some some DET DT _ 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league1-game5-170 # speaker = gotwood4sheep # text = lol ;) 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ;) ;) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game5-171 # speaker = gotwood4sheep # text = no sorry I have a wood 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s1-league1-game5-172 # speaker = gotwood4sheep # text = i was looking for 2s 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 3 aux 3:aux _ 3 looking look VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 2s 2 NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s1-league1-game5-173 # speaker = gotwood4sheep # text = noooooo ! 1 noooooo noooooo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-174 # speaker = gotwood4sheep # text = 8s :( 1 8s 8s PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game5-175 # speaker = gotwood4sheep # text = great timing :D 1 great great ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 timing timing NOUN NN Number=Sing 0 root 0:root _ 3 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game5-176 # speaker = ljaybrad123 # text = anyone have wood ? :p 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ 5 :p :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game5-177 # speaker = gotwood4sheep # text = zero 1 zero zero PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-178 # speaker = william # text = not for trade 1 not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 trade trade NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game5-179 # speaker = ljaybrad123 # text = or ore ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 ore ore PROPN NNP Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-180 # speaker = william # text = none 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-181 # speaker = gotwood4sheep # text = an ore 1 an a DET DT Definite=Ind|PronType=Art 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game5-182 # speaker = gotwood4sheep # text = but would need a good price 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 need need VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 5 good good ADJ JJ Degree=Pos 6 amod 6:amod _ 6 price price NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league1-game5-183 # speaker = ljaybrad123 # text = sheep or clay ? 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 clay clay NOUN NN Number=Sing 1 conj 1:conj:or _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-184 # speaker = gotwood4sheep # text = got both , sorry :( 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 both both DET DT _ 1 obj 1:obj _ 3 , , PUNCT , _ 1 punct 1:punct _ 4 sorry sorry INTJ UH _ 1 discourse 1:discourse _ 5 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game5-185 # speaker = ljaybrad123 # text = one of each ? 1 one one NUM CD NumForm=Word|NumType=Card 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 each each DET DT _ 1 nmod 1:nmod:of _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-186 # speaker = gotwood4sheep # text = sorry , that does n't get me anywhere 1 sorry sorry INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 that that PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj _ 4 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 get get VERB VB VerbForm=Inf 0 root 0:root _ 7 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 6 obj 6:obj _ 8 anywhere anywhere ADV RB _ 6 advmod 6:advmod _ # sent_id = s1-league1-game5-187 # speaker = gotwood4sheep # text = apologies :( 1 apologies apology NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game5-188 # speaker = ljaybrad123 # text = : I( 1 : : PUNCT : _ 2 punct 2:punct BeginSeg=Yes 2 I( I( PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s1-league1-game5-189 # speaker = ljaybrad123 # text = id love to build omething :p 1 id id NOUN NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 love love VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 build build VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 omething omething NOUN NN Number=Sing 4 obj 4:obj _ 6 :p :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game5-190 # speaker = gotwood4sheep # text = oh william . this again . 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 william william PROPN NNP Number=Sing 4 vocative 4:vocative _ 3 . . PUNCT . _ 2 punct 2:punct _ 4 this this PRON DT Number=Sing|PronType=Dem 0 root 0:root _ 5 again again ADV RB Degree=Pos 4 advmod 4:advmod _ 6 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game5-191 # speaker = gotwood4sheep # text = you have no luck 7-ing your own pile 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 luck luck NOUN NN Number=Sing 2 obj 2:obj _ 5 7-ing i-e VERB VBG VerbForm=Ger 4 acl 4:acl _ 6 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 7 own own ADJ JJ Degree=Pos 8 amod 8:amod _ 8 pile pile NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = s1-league1-game5-192 # speaker = ljaybrad123 # text = ive had one chance to build all game and then there was no where to build 1 ive ive AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 had have VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 4 nummod 4:nummod _ 4 chance chance NOUN NN Number=Sing 2 obj 2:obj _ 5 to to PART TO _ 6 mark 6:mark _ 6 build build VERB VB VerbForm=Inf 4 acl 4:acl:to _ 7 all all DET DT _ 8 det 8:det _ 8 game game NOUN NN Number=Sing 6 obj 6:obj _ 9 and and CCONJ CC _ 12 cc 12:cc _ 10 then then ADV RB PronType=Dem 12 advmod 12:advmod _ 11 there there PRON EX _ 12 expl 12:expl _ 12 was be VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 conj 2:conj:and _ 13 no no DET DT Polarity=Neg 14 det 14:det _ 14 where where NOUN NN Number=Sing 12 nsubj 12:nsubj _ 15 to to PART TO _ 16 mark 16:mark _ 16 build build VERB VB VerbForm=Inf 14 acl 14:acl:to _ # sent_id = s1-league1-game5-193 # speaker = gotwood4sheep # text = you 've been boxed in rather 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj:pass 4:nsubj:pass BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 been be AUX VBN Tense=Past|VerbForm=Part 4 aux:pass 4:aux:pass _ 4 boxed box VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 5 in in ADP IN _ 6 case 6:case _ 6 rather rather ADV RB _ 4 advmod 4:advmod _ # sent_id = s1-league1-game5-194 # speaker = william # text = ^^ 1 ^^ ^^ SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-195 # speaker = ljaybrad123 # text = wood anyone ? 1 wood wood VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 1 obj 1:obj _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-196 # speaker = gotwood4sheep # text = lj gets ore ! 1 lj lj PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 gets get VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-197 # speaker = gotwood4sheep # text = no wood sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 sorry sorry ADJ JJ Degree=Pos 2 appos 2:appos _ # sent_id = s1-league1-game5-198 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-199 # speaker = gotwood4sheep # text = i have no wheat , sorry 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 5 , , PUNCT , _ 2 punct 2:punct _ 6 sorry sorry INTJ UH _ 2 discourse 2:discourse _ # sent_id = s1-league1-game5-200 # speaker = william # text = i meant the bank my bad . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|6:nsubj:xsubj BeginSeg=Yes 2 meant mean VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 bank bank NOUN NN Number=Sing 2 iobj 2:iobj _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss BeginSeg=Yes 6 bad bad ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-201 # speaker = gotwood4sheep # text = but the ocean does 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 ocean ocean NOUN NN Number=Sing 4 nsubj 4:nsubj _ 4 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league1-game5-202 # speaker = gotwood4sheep # text = i know ;) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ;) ;) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league1-game5-203 # speaker = gotwood4sheep # text = nooo ! 1 nooo nooo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-204 # speaker = gotwood4sheep # text = what timing ! 1 what what DET WDT PronType=Int 2 det 2:det BeginSeg=Yes 2 timing timing NOUN NN Number=Sing 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-205 # speaker = ljaybrad123 # text = wood for clay anyone ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 clay clay NOUN NN Number=Sing 4 compound 4:compound _ 4 anyone anyone PRON NN Number=Sing 1 nmod 1:nmod:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-206 # speaker = ljaybrad123 # text = please 1 please please INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-207 # speaker = gotwood4sheep # text = got 3 clay , sorry 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 3 3 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 clay clay NOUN NN Number=Sing 1 obj 1:obj _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 sorry sorry ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ # sent_id = s1-league1-game5-208 # speaker = william # text = you want wood ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-209 # speaker = gotwood4sheep # text = not on my wishlist 1 not not PART RB Polarity=Neg 4 advmod 4:advmod BeginSeg=Yes 2 on on ADP IN _ 4 case 4:case _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 wishlist wishlist NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game5-210 # speaker = ljaybrad123 # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-211 # speaker = william # text = i will give you 1 wood for 1 clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 1 1 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 clay clay NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s1-league1-game5-212 # speaker = gotwood4sheep # text = gent 1 gent gent PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-213 # speaker = gotwood4sheep # text = that 's chivalry 1 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 chivalry chivalry NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game5-214 # speaker = ljaybrad123 # text = thankyou 1 thankyou thankyou NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-215 # speaker = gotwood4sheep # text = build ! ! 1 build build VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-216 # speaker = ljaybrad123 # text = finally ... 1 finally finally ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-217 # speaker = william # text = nice 1 nice nice ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-218 # speaker = gotwood4sheep # text = clay for all ! # 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 all all DET DT _ 1 nmod 1:nmod:for _ 4 ! ! PUNCT . _ 1 punct 1:punct _ 5 # # SYM NN Number=Sing 1 parataxis 1:parataxis _ # sent_id = s1-league1-game5-219 # speaker = gotwood4sheep # text = anyone got wheat to trade ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj|5:nsubj:xsubj _ 4 to to PART TO _ 5 mark 5:mark _ 5 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-220 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-221 # speaker = william # text = for wood 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game5-222 # speaker = gotwood4sheep # text = 1 for 1 ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league1-game5-223 # speaker = william # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-224 # speaker = gotwood4sheep # text = kk 1 kk kk PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-225 # speaker = gotwood4sheep # text = ty ty 1 ty ty INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ty ty PROPN NNP Number=Sing 1 vocative 1:vocative _ # sent_id = s1-league1-game5-226 # speaker = ljaybrad123 # text = anyone have wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-227 # speaker = gotwood4sheep # text = none , sorry 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sorry sorry ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ # sent_id = s1-league1-game5-228 # speaker = william # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-229 # speaker = gotwood4sheep # text = just traded and william 's sitting on it 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 traded trade VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 and and CCONJ CC _ 4 cc 4:cc _ 4 william william PROPN NNP Number=Sing 6 nsubj 6:nsubj _ 5 's 's PART POS _ 4 case 4:case _ 6 sitting sit VERB VBG Tense=Pres|VerbForm=Ger 2 conj 2:conj _ 7 on on ADP IN _ 8 case 8:case _ 8 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 obl 6:obl:on _ # sent_id = s1-league1-game5-230 # speaker = william # text = i need it though ... 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 though though ADV RB Degree=Pos 2 advmod 2:advmod _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-231 # speaker = ljaybrad123 # text = you could roll a 7 though ... . 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 roll roll VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 7 7 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 6 though though ADV RB Degree=Pos 3 advmod 3:advmod _ 7 ... ... PUNCT , _ 3 punct 3:punct _ 8 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league1-game5-232 # speaker = gotwood4sheep # text = true dat :D 1 true true ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 dat that NOUN NN Number=Sing 1 vocative 1:vocative _ 3 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game5-233 # speaker = ljaybrad123 # text = anyone have clay for wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 wheat wheat NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-234 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-235 # speaker = gotwood4sheep # text = do n't need wheat , sorry 1 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 need need VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 sorry sorry ADJ JJ Degree=Pos 3 parataxis 3:parataxis _ # sent_id = s1-league1-game5-236 # speaker = gotwood4sheep # text = nice work 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 work work NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league1-game5-237 # speaker = william # text = my big coup ;) 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss BeginSeg=Yes 2 big big ADJ JJ Degree=Pos 3 amod 3:amod _ 3 coup coup NOUN NN Number=Sing 0 root 0:root _ 4 ;) ;) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game5-238 # speaker = william # text = let 1 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-239 # speaker = william # text = let 's see how long it holds 1 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 's 's PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 1 obj 1:obj|3:nsubj:xsubj _ 3 see see VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 how how ADV WRB PronType=Int 5 advmod 5:advmod _ 5 long long ADV RB Degree=Pos 7 advmod 7:advmod _ 6 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 7 holds hold VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 ccomp 3:ccomp _ # sent_id = s1-league1-game5-240 # speaker = gotwood4sheep # text = indeed , gl :D 1 indeed indeed ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 gl gl INTJ UH _ 1 discourse 1:discourse _ 4 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league1-game5-241 # speaker = ljaybrad123 # text = anyone have sheep or wood for clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 for for ADP IN _ 7 case 7:case _ 7 clay clay NOUN NN Number=Sing 2 obl 2:obl:for _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-242 # speaker = william # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-243 # speaker = gotwood4sheep # text = neither , sorry 1 neither neither ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league1-game5-244 # speaker = william # text = that 's all folks 1 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 all all DET DT _ 4 det 4:det _ 4 folks folk NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league1-game5-245 # speaker = gotwood4sheep # text = well played william ! 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 played play VERB VBN Tense=Past|VerbForm=Part 3 amod 3:amod _ 3 william william NOUN NN Number=Sing 0 root 0:root _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-246 # speaker = gotwood4sheep # text = gg 1 gg gg PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-247 # speaker = ljaybrad123 # text = well done 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s1-league1-game5-248 # speaker = william # text = phew 1 phew phew INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-249 # speaker = gotwood4sheep # text = that clay port + lots of 10s = victory 1 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 3 compound 3:compound _ 3 port port NOUN NN Number=Sing 0 root 0:root _ 4 + + SYM SYM _ 5 punct 5:punct _ 5 lots lot NOUN NNS Number=Plur 3 conj 3:conj _ 6 of of ADP IN _ 7 case 7:case _ 7 10s 10 NOUN NNS Number=Plur 5 nmod 5:nmod:of _ 8 = = PUNCT , _ 3 punct 3:punct _ 9 victory victory NOUN NN Number=Sing 3 parataxis 3:parataxis _ # sent_id = s1-league1-game5-250 # speaker = ljaybrad123 # text = i played awful tonight 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 played play VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 awful awful ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 4 tonight tonight NOUN NN Number=Sing 2 obl:tmod 2:obl:tmod _ # sent_id = s1-league1-game5-251 # speaker = william # text = that crossing was unlucky 1 that that DET DT Number=Sing|PronType=Dem 2 det 2:det BeginSeg=Yes 2 crossing crossing NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 cop 4:cop _ 4 unlucky unlucky ADJ JJ Degree=Pos|Polarity=Neg 0 root 0:root _ # sent_id = s1-league1-game5-252 # speaker = ljaybrad123 # text = so hang on ... all of us won a game ? 1 so so ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 hang hang VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 on on ADP RP _ 2 compound:prt 2:compound:prt _ 4 ... ... PUNCT , _ 2 punct 2:punct _ 5 all all DET DT _ 8 nsubj 8:nsubj _ 6 of of ADP IN _ 7 case 7:case _ 7 us we PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 5 nmod 5:nmod:of _ 8 won win VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 parataxis 2:parataxis _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 game game NOUN NN Number=Sing 8 obj 8:obj _ 11 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-253 # speaker = william # text = i guess so 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 so so ADV RB _ 2 advmod 2:advmod _ # sent_id = s1-league1-game5-254 # speaker = gotwood4sheep # text = i won 2 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 won win VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 2 obj 2:obj _ # sent_id = s1-league1-game5-255 # speaker = ljaybrad123 # text = I guess it will go to niko who won yh 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 4 will will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 go go VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ 6 to to ADP IN _ 7 case 7:case _ 7 niko niko PROPN NNP Number=Sing 5 obl 5:obl:to|9:nsubj _ 8 who who PRON WP PronType=Rel 9 nsubj 7:ref _ 9 won win VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 7 acl:relcl 7:acl:relcl _ 10 yh yh PROPN NNP Number=Sing 9 obj 9:obj _ # sent_id = s1-league1-game5-256 # speaker = ljaybrad123 # text = then4 player ? 1 then4 then4 NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 player player NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-257 # speaker = gotwood4sheep # text = indeed , if we 're counting that 1 indeed indeed ADV RB Degree=Pos 6 advmod 6:advmod BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 if if SCONJ IN _ 6 mark 6:mark _ 4 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 5 're be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 6 counting count VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 7 that that PRON DT Number=Sing|PronType=Dem 6 obj 6:obj _ # sent_id = s1-league1-game5-258 # speaker = gotwood4sheep # text = I make it 5 games including that 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 make make VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 iobj 2:iobj _ 4 5 5 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 games game NOUN NNS Number=Plur 2 obj 2:obj _ 6 including include VERB VBG VerbForm=Ger 7 case 7:case _ 7 that that PRON DT Number=Sing|PronType=Dem 5 nmod 5:nmod:including _ # sent_id = s1-league1-game5-259 # speaker = ljaybrad123 # text = I think the plan was to just count 3 player ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 plan plan NOUN NN Number=Sing 5 nsubj 5:nsubj|8:nsubj:xsubj _ 5 was be VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 6 to to PART TO _ 8 mark 8:mark _ 7 just just ADV RB _ 8 advmod 8:advmod _ 8 count count VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 9 3 3 NUM CD NumForm=Digit|NumType=Card 10 nummod 10:nummod _ 10 player player NOUN NN Number=Sing 8 obj 8:obj _ 11 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league1-game5-260 # speaker = william # text = hmm 1 hmm hmm INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-261 # speaker = gotwood4sheep # text = we 'll have to get markus to adjudicate 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj|8:nsubj:xsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 get get VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 markus markus PROPN NNP Number=Sing 5 obj 5:obj|8:nsubj:xsubj _ 7 to to PART TO _ 8 mark 8:mark _ 8 adjudicate adjudicate VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ # sent_id = s1-league1-game5-262 # speaker = ljaybrad123 # text = but if its a draw i presume that one will count 1 but but CCONJ CC _ 7 cc 7:cc BeginSeg=Yes 2 if if SCONJ IN _ 7 mark 7:mark _ 3 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 draw draw NOUN NN Number=Sing 7 obl 7:obl _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 presume presume VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 8 that that SCONJ IN _ 11 mark 11:mark _ 9 one one PRON PRP _ 11 nsubj 11:nsubj _ 10 will will AUX MD VerbForm=Fin 11 aux 11:aux _ 11 count count VERB VB VerbForm=Inf 7 ccomp 7:ccomp _ # sent_id = s1-league1-game5-263 # speaker = william # text = maybe the distance in points makes a difference 1 maybe maybe ADV RB _ 6 advmod 6:advmod BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 distance distance NOUN NN Number=Sing 6 nsubj 6:nsubj _ 4 in in ADP IN _ 5 case 5:case _ 5 points point NOUN NNS Number=Plur 3 nmod 3:nmod:in _ 6 makes make VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 difference difference NOUN NN Number=Sing 6 obj 6:obj _ # sent_id = s1-league1-game5-264 # speaker = gotwood4sheep # text = the 3handed are all 1 each 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 3handed 3handed NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 are be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 all all DET DT _ 0 root 0:root _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 6 each each DET DT _ 4 nmod:npmod 4:nmod:npmod _ # sent_id = s1-league1-game5-265 # speaker = gotwood4sheep # text = we 'll ask markus , he has all the data 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 ask ask VERB VB VerbForm=Inf 0 root 0:root _ 4 markus markus PROPN NNP Number=Sing 3 obj 3:obj _ 5 , , PUNCT , _ 3 punct 3:punct _ 6 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 7 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 parataxis 3:parataxis _ 8 all all DET PDT _ 10 det:predet 10:det:predet _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 data data NOUN NN Number=Sing 7 obj 7:obj _ # sent_id = s1-league1-game5-266 # speaker = ljaybrad123 # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-267 # speaker = william # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league1-game5-268 # speaker = ljaybrad123 # text = well thanks guys 1 well well INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root _ 3 guys guy NOUN NNS Number=Plur 2 vocative 2:vocative _ # sent_id = s1-league1-game5-269 # speaker = william # text = i am off to get a haircut now ;) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 off off ADV RB Degree=Pos 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 get get VERB VB VerbForm=Inf 3 advcl 3:advcl:to _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 haircut haircut NOUN NN Number=Sing 5 obj 5:obj _ 8 now now ADV RB _ 5 advmod 5:advmod _ 9 ;) ;) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league1-game5-270 # speaker = ljaybrad123 # text = im gonna go sleep off these painkillers 1 im im VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 gonna go AUX MD VerbForm=Fin 3 aux 3:aux _ 3 go go VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 sleep sleep VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 5 off off ADP IN _ 7 case 7:case _ 6 these these DET DT Number=Plur|PronType=Dem 7 det 7:det _ 7 painkillers painkiller NOUN NNS Number=Plur 4 obl 4:obl:off _ # sent_id = s1-league1-game5-271 # speaker = william # text = thanks for playing 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 playing playing NOUN NN Number=Sing 1 nmod 1:nmod:for _ # sent_id = s1-league1-game5-272 # speaker = gotwood4sheep # text = gg all well played ! 1 gg gg INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 all all DET DT _ 1 vocative 1:vocative _ 3 well well ADV RB Degree=Pos 4 advmod 4:advmod _ 4 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league1-game5-273 # speaker = gotwood4sheep # text = was a close league ! ! ! 1 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 cop 4:cop BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 3 close close ADJ JJ Degree=Pos 4 amod 4:amod _ 4 league league PROPN NNP Number=Sing 0 root 0:root _ 5 ! ! PUNCT . _ 4 punct 4:punct _ 6 ! ! PUNCT . _ 4 punct 4:punct _ 7 ! ! PUNCT . _ 4 punct 4:punct _ # newdoc id = s1-league2-game1 # sent_id = s1-league2-game1-1 # speaker = sabercat # text = btw , are we playing without the others ? 1 btw btw INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 are be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 playing play VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 6 without without ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 others other NOUN NNS Number=Plur 5 obl 5:obl:without _ 9 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game1-2 # speaker = IG # text = Not sure . 1 Not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-3 # speaker = sabercat # text = well , we should ... 1 well well INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 should should AUX MD VerbForm=Fin 0 root 0:root _ 5 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-4 # speaker = IG # text = and then just go for it ? 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 then then ADV RB PronType=Dem 4 advmod 4:advmod _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 for for ADP IN _ 6 case 6:case _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obl 4:obl:for _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-5 # speaker = IG # text = Maybe give till ten past 1 Maybe maybe ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 till till SCONJ IN _ 5 case 5:case _ 4 ten ten NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 past past NOUN NN Number=Sing 2 obl 2:obl:till _ # sent_id = s1-league2-game1-6 # speaker = sabercat # text = and I dont have much time ... that sounds okay ( they said they would be here ... 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 dont dont AUX MD VerbForm=Fin 4 aux 4:aux _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 much much ADJ JJ Degree=Pos 6 amod 6:amod _ 6 time time NOUN NN Number=Sing 4 obj 4:obj _ 7 ... ... PUNCT , _ 4 punct 4:punct _ 8 that that PRON DT Number=Sing|PronType=Dem 9 nsubj 9:nsubj|10:nsubj:xsubj BeginSeg=Yes 9 sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 10 okay okay ADJ JJ Degree=Pos 9 xcomp 9:xcomp _ 11 ( ( PUNCT -LRB- _ 13 punct 13:punct BeginSeg=Yes 12 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 13 nsubj 13:nsubj _ 13 said say VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 4 parataxis 4:parataxis _ 14 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 17 nsubj 17:nsubj _ 15 would would AUX MD VerbForm=Fin 17 aux 17:aux _ 16 be be AUX VB VerbForm=Inf 17 cop 17:cop _ 17 here here ADV RB PronType=Dem 13 ccomp 13:ccomp _ 18 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-7 # speaker = skinnylinny # text = Sorry about that 1 Sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 3 case 3:case _ 3 that that PRON DT Number=Sing|PronType=Dem 1 obl 1:obl:about _ # sent_id = s1-league2-game1-8 # speaker = skinnylinny # text = Had trouble getting the client to start 1 Had have VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 trouble trouble NOUN NN Number=Sing 1 obj 1:obj _ 3 getting get VERB VBG VerbForm=Ger 2 acl 2:acl _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 client client NOUN NN Number=Sing 3 obj 3:obj|7:nsubj:xsubj _ 6 to to PART TO _ 7 mark 7:mark _ 7 start start VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ # sent_id = s1-league2-game1-9 # speaker = sabercat # text = who is the last one ? 1 who who PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 last last ADJ JJ Degree=Pos 5 amod 5:amod _ 5 one one NOUN NN Number=Sing 1 nsubj 1:nsubj _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-10 # speaker = skinnylinny # text = James Linehan 1 James James PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 Linehan Linehan PROPN NNP Number=Sing 1 flat 1:flat _ # sent_id = s1-league2-game1-11 # speaker = skinnylinny # text = Who 's who ? 1 Who who PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 who who PRON WP PronType=Int 1 nsubj 1:nsubj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-12 # speaker = skinnylinny # text = I 'm assuming IG is Ivan ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 assuming assume VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 IG IG PROPN NNP Number=Sing 6 nsubj 6:nsubj _ 5 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 Ivan Ivan PROPN NNP Number=Sing 3 ccomp 3:ccomp _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-13 # speaker = sabercat # text = sabercat is Martina 1 sabercat sabercat NOUN NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 Martina Martina PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s1-league2-game1-14 # speaker = skinnylinny # text = OK :) 1 OK ok INTJ UH Abbr=Yes 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league2-game1-15 # speaker = IG # text = That 's me 1 That that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ # sent_id = s1-league2-game1-16 # speaker = skinnylinny # text = Right , so , who 're we waiting for ? 1 Right right INTJ UH _ 8 discourse 8:discourse BeginSeg=Yes 2 , , PUNCT , _ 8 punct 8:punct _ 3 so so ADV RB _ 8 advmod 8:advmod BeginSeg=Yes 4 , , PUNCT , _ 8 punct 8:punct _ 5 who who PRON WP PronType=Int 8 obl 8:obl:for _ 6 're be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 8 aux 8:aux _ 7 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 waiting wait VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 9 for for ADP IN _ 5 case 5:case _ 10 ? ? PUNCT . _ 8 punct 8:punct _ # sent_id = s1-league2-game1-17 # speaker = sabercat # text = starting at 15 ? 1 starting start VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 at at ADP IN _ 3 case 3:case _ 3 15 15 NUM CD NumForm=Digit|NumType=Card 1 obl 1:obl:at _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-18 # speaker = skinnylinny # text = Sure 1 Sure sure INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-19 # speaker = skinnylinny # text = Are we waiting for Amy ? 1 Are be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 waiting wait VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 Amy Amy PROPN NNP Number=Sing 3 obl 3:obl:for _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-20 # speaker = IG # text = Looks like it . 1 Looks look VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 like like ADP IN _ 3 case 3:case _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obl 1:obl:like _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-21 # speaker = IG # text = Someone want to drop her an email ? 1 Someone someone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 drop drop VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 her she PRON PRP Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs 4 iobj 4:iobj _ 6 an a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 email email NOUN NN Number=Sing 4 obj 4:obj _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-22 # speaker = skinnylinny # text = Sure 1 Sure sure INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-23 # speaker = skinnylinny # text = Have done 1 Have have AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s1-league2-game1-24 # speaker = sabercat # text = okay , 2 more minutes 1 okay okay INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 4 more more ADJ JJR Degree=Cmp 5 amod 5:amod _ 5 minutes minute NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league2-game1-25 # speaker = IG # text = Shall we ? 1 Shall shall AUX MD VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 1 nsubj 1:nsubj _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-26 # speaker = skinnylinny # text = Right , it 's quarter past 1 Right right INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 quarter quarter NOUN NN Number=Sing 6 compound 6:compound _ 6 past past NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game1-27 # speaker = skinnylinny # text = Sure . 1 Sure sure INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-28 # speaker = sabercat # text = anyone can trade clay ? 1 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-29 # speaker = skinnylinny # text = Nope , sorry 1 Nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league2-game1-30 # speaker = IG # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-31 # speaker = sabercat # text = everyone got it now :D 1 everyone everyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 now now ADV RB _ 2 advmod 2:advmod _ 5 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league2-game1-32 # speaker = skinnylinny # text = Yup 1 Yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-33 # speaker = IG # text = Anyone got wood to trade ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj|5:nsubj:xsubj _ 4 to to PART TO _ 5 mark 5:mark _ 5 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-34 # speaker = sabercat # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-35 # speaker = skinnylinny # text = No wood , sorry 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 sorry sorry ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ # sent_id = s1-league2-game1-36 # speaker = skinnylinny # text = Anyone got any wheat ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-37 # speaker = sabercat # text = yes , but wont trade 1 yes yes INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 but but CCONJ CC _ 5 cc 5:cc _ 4 wont wout AUX MD VerbForm=Fin 5 aux 5:aux _ 5 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league2-game1-38 # speaker = skinnylinny # text = Fair enough :P 1 Fair fair ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 enough enough ADJ JJ Degree=Pos 0 root 0:root _ 3 :P :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league2-game1-39 # speaker = sabercat # text = sorry :( 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league2-game1-40 # speaker = IG # text = What are you offering ? 1 What what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 offering offer VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-41 # speaker = skinnylinny # text = Sheep ? 1 Sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-42 # speaker = IG # text = Nah , sorry 1 Nah nah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league2-game1-43 # speaker = skinnylinny # text = What would you be looking for ? 1 What what PRON WP PronType=Int 5 obl 5:obl:for BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 5 aux 5:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 be be AUX VB VerbForm=Inf 5 aux 5:aux _ 5 looking look VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 6 for for ADP IN _ 1 case 1:case _ 7 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game1-44 # speaker = IG # text = wood 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-45 # speaker = skinnylinny # text = I do n't have any , sorry . Never mind . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 any any DET DT _ 4 obj 4:obj _ 6 , , PUNCT , _ 4 punct 4:punct _ 7 sorry sorry INTJ UH _ 4 discourse 4:discourse _ 8 . . PUNCT . _ 4 punct 4:punct _ 9 Never never ADV RB Polarity=Neg 10 advmod 10:advmod _ 10 mind mind VERB VB Mood=Imp|Person=2|VerbForm=Fin 4 parataxis 4:parataxis _ 11 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-46 # speaker = sabercat # text = anyone has any wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-47 # speaker = skinnylinny # text = Nope , sorry . 1 Nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sorry sorry INTJ UH _ 1 discourse 1:discourse _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-48 # speaker = IG # text = seems to be a very clay-heavy game this haha no , 1 seems seem VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 7 mark 7:mark _ 3 be be AUX VB VerbForm=Inf 7 cop 7:cop _ 4 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 5 very very ADV RB _ 6 advmod 6:advmod _ 6 clay-heavy clay-heavy ADJ JJ Degree=Pos 7 amod 7:amod _ 7 game game NOUN NN Number=Sing 1 xcomp 1:xcomp _ 8 this this PRON DT Number=Sing|PronType=Dem 7 appos 7:appos _ 9 haha haha INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 10 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ 11 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s1-league2-game1-49 # speaker = IG # text = trading 1 ore for one sheep ? 1 trading trade VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 1 1 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 4 for for ADP IN _ 6 case 6:case _ 5 one one NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 sheep sheep NOUN NN Number=Sing 1 obl 1:obl:for _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-50 # speaker = sabercat # text = hmm. . 1 hmm. hmm. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-51 # speaker = sabercat # text = which are you offering ? 1 which which PRON WDT PronType=Int 4 obj 4:obj BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 offering offer VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-52 # speaker = IG # text = ore 1 ore ore PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-53 # speaker = skinnylinny # text = I could do that 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ # sent_id = s1-league2-game1-54 # speaker = sabercat # text = okay , you need to offer more 1 okay okay INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj BeginSeg=Yes 4 need need VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 offer offer VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 more more ADJ JJR Degree=Cmp 6 obj 6:obj _ # sent_id = s1-league2-game1-55 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-56 # speaker = IG # text = awesome , cheers 1 awesome awesome ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 cheers cheer NOUN NNS Number=Plur 1 parataxis 1:parataxis _ # sent_id = s1-league2-game1-57 # speaker = skinnylinny # text = Excellent ! 1 Excellent excellent ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-58 # speaker = skinnylinny # text = No worries 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league2-game1-59 # speaker = skinnylinny # text = Gah , lost four resources because of the robber 1 Gah gah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 lost lose VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 four four NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 resources resource NOUN NNS Number=Plur 3 obj 3:obj _ 6 because because ADP IN _ 9 case 9:case _ 7 of of ADP IN _ 6 fixed 6:fixed _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 robber robber NOUN NN Number=Sing 3 obl 3:obl:because_of _ # sent_id = s1-league2-game1-60 # speaker = sabercat # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-61 # speaker = sabercat # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-62 # speaker = skinnylinny # text = Not your fault :P 1 Not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 fault fault NOUN NN Number=Sing 0 root 0:root _ 4 :P :p SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league2-game1-63 # speaker = sabercat # text = anyone has ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-64 # speaker = sabercat # text = or wood ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-65 # speaker = skinnylinny # text = I *had* ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 compound 3:compound BeginSeg=Yes 2 *had* *had* PUNCT NFP _ 3 punct 3:punct _ 3 ore ore PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s1-league2-game1-66 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-67 # speaker = skinnylinny # text = :P 1 :P :p SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-68 # speaker = IG # text = Sorry 1 Sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-69 # speaker = skinnylinny # text = And nobody 's got wood yet - watch the top ! 1 And and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 nobody nobody PRON NN Number=Sing 4 nsubj:pass 4:nsubj:pass _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux:pass 4:aux:pass _ 4 got get VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 5 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 6 yet yet ADV RB _ 4 advmod 4:advmod _ 7 - - PUNCT , _ 4 punct 4:punct _ 8 watch watch VERB VB Mood=Imp|Person=2|VerbForm=Fin 4 parataxis 4:parataxis _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 top top NOUN NN Number=Sing 8 obj 8:obj _ 11 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-70 # speaker = sabercat # text = I got it in the beginning ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 in in ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 beginning beginning NOUN NN Number=Sing 2 obl 2:obl:in _ 7 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-71 # speaker = sabercat # text = well done ! 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-72 # speaker = IG # text = More clay ! 1 More more ADV RBR Degree=Cmp 2 advmod 2:advmod BeginSeg=Yes 2 clay clay ADJ JJ Degree=Pos 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-73 # speaker = IG # text = Christ . 1 Christ Christ PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-74 # speaker = sabercat # text = I want clay for sheep or wheat , anyone ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 sheep sheep NOUN NNS Number=Plur 3 nmod 3:nmod:for _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 wheat wheat NOUN NN Number=Sing 5 conj 3:nmod:for|5:conj:or _ 8 , , PUNCT , _ 9 punct 9:punct _ 9 anyone anyone PRON NN Number=Sing 5 appos 5:appos _ 10 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-75 # speaker = skinnylinny # text = I 'll give you a clay for a wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 wheat wheat NOUN NN Number=Sing 6 nmod 6:nmod:for _ # sent_id = s1-league2-game1-76 # speaker = skinnylinny # text = or two for two if you want 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 two two NUM CD NumForm=Word|NumType=Card 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 two two NUM CD NumForm=Word|NumType=Card 2 nmod 2:nmod:for _ 5 if if SCONJ IN _ 7 mark 7:mark _ 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 7 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:if _ # sent_id = s1-league2-game1-77 # speaker = IG # text = Need sheep . Have ore/clay 1 Need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 1 obj 1:obj _ 3 . . PUNCT . _ 1 punct 1:punct _ 4 Have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ 5 ore/clay ore/clay NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s1-league2-game1-78 # speaker = sabercat # text = sheep for ore 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 ore ore PROPN NNP Number=Sing 1 nmod 1:nmod:for _ # sent_id = s1-league2-game1-79 # speaker = skinnylinny # text = sheep for clay 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 clay clay NOUN NN Number=Sing 1 nmod 1:nmod:for _ # sent_id = s1-league2-game1-80 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-81 # speaker = IG # text = right right 1 right right ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 right right ADV RB Degree=Pos 0 root 0:root _ # sent_id = s1-league2-game1-82 # speaker = sabercat # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-83 # speaker = IG # text = Cheers guys 1 Cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 guys guy NOUN NNS Number=Plur 1 vocative 1:vocative _ # sent_id = s1-league2-game1-84 # speaker = skinnylinny # text = thank you 1 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ # sent_id = s1-league2-game1-85 # speaker = skinnylinny # text = Hmmm , can I not play a card immediately I buy it ? 1 Hmmm hmmm INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 can can AUX MD VerbForm=Fin 6 aux 6:aux _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 5 not not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 play play VERB VB VerbForm=Inf 0 root 0:root _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 card card NOUN NN Number=Sing 6 obj 6:obj _ 9 immediately immediately ADV RB Degree=Pos 6 advmod 6:advmod _ 10 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 11 buy buy VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 parataxis 6:parataxis _ 12 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 11 obj 11:obj _ 13 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s1-league2-game1-86 # speaker = sabercat # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-87 # speaker = sabercat # text = have to wait one round 1 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 wait wait VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 one one NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 round round NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league2-game1-88 # speaker = skinnylinny # text = Next turn ? 1 Next next ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 turn turn NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-89 # speaker = skinnylinny # text = Ahhhh ok , thanks 1 Ahhhh ahhhh INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 ok ok INTJ UH _ 4 discourse 4:discourse _ 3 , , PUNCT , _ 4 punct 4:punct _ 4 thanks thanks NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game1-90 # speaker = sabercat # text = you are so lucky to have wood ! 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 so so ADV RB _ 4 advmod 4:advmod _ 4 lucky lucky ADJ JJ Degree=Pos 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 have have VERB VB VerbForm=Inf 4 csubj 4:csubj _ 7 wood wood NOUN NN Number=Sing 6 obj 6:obj _ 8 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-91 # speaker = skinnylinny # text = Hehehehe 1 Hehehehe hehehehe INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-92 # speaker = skinnylinny # text = Now I just need to roll elevens 1 Now now ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 roll roll VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 elevens eleven NOUN NNS Number=Plur 6 obj 6:obj _ # sent_id = s1-league2-game1-93 # speaker = sabercat # text = will you trade wood ? 1 will will AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-94 # speaker = skinnylinny # text = Oi ! No stealing ! :P 1 Oi oi INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 ! ! PUNCT . _ 4 punct 4:punct _ 3 No no DET DT Polarity=Neg 4 det 4:det _ 4 stealing steal NOUN NN Number=Sing 0 root 0:root _ 5 ! ! PUNCT . _ 4 punct 4:punct _ 6 :P :p SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league2-game1-95 # speaker = sabercat # text = ( I didnt ! ) 1 ( ( PUNCT -LRB- _ 3 punct 3:punct BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 didnt didn AUX MD VerbForm=Fin 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ 5 ) ) PUNCT -RRB- _ 3 punct 3:punct _ # sent_id = s1-league2-game1-96 # speaker = sabercat # text = okay , anyone will trade wheat ? 1 okay okay INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 anyone anyone PRON NN Number=Sing 5 nsubj 5:nsubj _ 4 will will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 6 wheat wheat NOUN NN Number=Sing 5 obj 5:obj _ 7 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game1-97 # speaker = sabercat # text = for ore or sheep ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 or or CCONJ CC _ 4 cc 4:cc _ 4 sheep sheep NOUN NNS Number=Plur 2 conj 2:conj:or _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-98 # speaker = skinnylinny # text = Sorry , nope . 1 Sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 nope nope INTJ UH _ 1 discourse 1:discourse _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-99 # speaker = IG # text = got no weat , sorry 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 weat weat NOUN NN Number=Sing 1 obj 1:obj _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 sorry sorry ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ # sent_id = s1-league2-game1-100 # speaker = skinnylinny # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-101 # speaker = IG # text = Hey , so wanna trade that wood ? 1 Hey hey INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 so so ADV RB _ 5 advmod 5:advmod _ 4 wanna wanna AUX MD VerbForm=Fin 5 aux 5:aux _ 5 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 6 that that DET DT Number=Sing|PronType=Dem 7 det 7:det _ 7 wood wood NOUN NN Number=Sing 5 obj 5:obj _ 8 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game1-102 # speaker = skinnylinny # text = Hehehe for what ? 1 Hehehe hehehe INTJ UH _ 0 root 0:root BeginSeg=Yes 2 for for SCONJ IN _ 3 case 3:case _ 3 what what PRON WP PronType=Int 1 obl 1:obl:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-103 # speaker = IG # text = Clay , ore , sheep ? 1 Clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 ore ore NOUN NN Number=Sing 1 conj 1:conj _ 4 , , PUNCT , _ 5 punct 5:punct _ 5 sheep sheep NOUN NNS Number=Plur 1 conj 1:conj _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-104 # speaker = skinnylinny # text = Hmmmm 1 Hmmmm hmmmm INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-105 # speaker = skinnylinny # text = No wheat ? 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-106 # speaker = IG # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-107 # speaker = IG # text = can give you2:1 on clay and ore 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 you2:1 you2:1 NUM CD NumForm=Word|NumType=Card 2 obj 2:obj _ 4 on on ADP IN _ 5 case 5:case _ 5 clay clay NOUN NN Number=Sing 2 obl 2:obl:on _ 6 and and CCONJ CC _ 7 cc 7:cc _ 7 ore ore PROPN NNP Number=Sing 5 conj 2:obl:on|5:conj:and _ # sent_id = s1-league2-game1-108 # speaker = skinnylinny # text = 2 clay = 1 wood ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 clay clay NOUN NNS Number=Plur 0 root 0:root _ 3 = = SYM SYM _ 2 punct 2:punct _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 wood wood NOUN NN Number=Sing 2 parataxis 2:parataxis _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-109 # speaker = IG # text = aye 1 aye aye INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-110 # speaker = skinnylinny # text = Done 1 Done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-111 # speaker = IG # text = awesome 1 awesome awesome ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-112 # speaker = skinnylinny # text = Thanking you 1 Thanking thank VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ # sent_id = s1-league2-game1-113 # speaker = skinnylinny # text = Oh , you { censored } ! 1 Oh oh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 { { PUNCT , _ 5 punct 5:punct _ 5 censored censor VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 } } SYM SYM _ 5 advmod 5:advmod _ 7 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game1-114 # speaker = IG # text = Haha 1 Haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-115 # speaker = IG # text = Sorry bout that 1 Sorry sorry ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 bout bout NOUN NN Number=Sing 0 root 0:root _ 3 that that PRON DT Number=Sing|PronType=Dem 2 nmod:npmod 2:nmod:npmod _ # sent_id = s1-league2-game1-116 # speaker = skinnylinny # text = Should 've known , should n't I ? 1 Should should AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 've have AUX VB VerbForm=Inf 3 aux 3:aux _ 3 known know VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 should should AUX MD VerbForm=Fin 3 parataxis 3:parataxis _ 6 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-117 # speaker = IG # text = weeell ... 1 weeell weeell INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-118 # speaker = sabercat # text = anyone any clay ? 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 any any DET DT _ 3 det 3:det _ 3 clay clay NOUN NN Number=Sing 1 nmod:npmod 1:nmod:npmod _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-119 # speaker = IG # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-120 # speaker = skinnylinny # text = Sorry 1 Sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-121 # speaker = sabercat # text = for ore or sheep ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 or or CCONJ CC _ 4 cc 4:cc _ 4 sheep sheep NOUN NNS Number=Plur 2 conj 2:conj:or _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-122 # speaker = sabercat # text = okay ... 1 okay okay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-123 # speaker = sabercat # text = do you have ore ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-124 # speaker = sabercat # text = for sheep ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-125 # speaker = skinnylinny # text = I do 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league2-game1-126 # speaker = IG # text = ive got one 1 ive ive AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 2 obj 2:obj _ # sent_id = s1-league2-game1-127 # speaker = skinnylinny # text = I have ore , but would prefer wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 , , PUNCT , _ 7 punct 7:punct _ 5 but but CCONJ CC _ 7 cc 7:cc BeginSeg=Yes 6 would would AUX MD VerbForm=Fin 7 aux 7:aux _ 7 prefer prefer VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 conj 2:conj:but _ 8 wood wood NOUN NN Number=Sing 7 obj 7:obj _ # sent_id = s1-league2-game1-128 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-129 # speaker = IG # text = haha , surprisingly enough , same here 1 haha haha INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 surprisingly surprisingly ADV RB Degree=Pos 4 advmod 4:advmod _ 4 enough enough ADJ JJ Degree=Pos 0 root 0:root _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 same same ADJ JJ Degree=Pos 4 conj 4:conj _ 7 here here ADV RB PronType=Dem 4 advmod 4:advmod _ # sent_id = s1-league2-game1-130 # speaker = skinnylinny # text = got wood for ore ? 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 1 obj 1:obj _ 3 for for ADP IN _ 4 case 4:case _ 4 ore ore NOUN NN Number=Sing 1 obl 1:obl:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-131 # speaker = skinnylinny # text = :P 1 :P :p SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-132 # speaker = sabercat # text = no way ... 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 way way NOUN NN Number=Sing 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-133 # speaker = IG # text = Ugh ! 1 Ugh ugh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-134 # speaker = sabercat # text = theres your wood ! 1 theres there VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 wood wood NOUN NN Number=Sing 1 obj 1:obj _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-135 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-136 # speaker = skinnylinny # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-137 # speaker = IG # text = but where 's mine ? 1 but but CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 where where ADV WRB PronType=Int 0 root 0:root _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 cop 2:cop _ 4 mine mine PRON PRP Case=Nom 2 nsubj 2:nsubj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-138 # speaker = sabercat # text = theres my clay ! 1 theres there VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 clay clay NOUN NN Number=Sing 1 obj 1:obj _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-139 # speaker = skinnylinny # text = Baaaa ! 1 Baaaa Baaaa PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-140 # speaker = sabercat # text = anyone has clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-141 # speaker = IG # text = yo 1 yo yo PRON PRP Case=Acc 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-142 # speaker = IG # text = what are you offering ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 offering offer VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-143 # speaker = sabercat # text = for ore ? sheep ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 4 compound 4:compound _ 3 ? ? PUNCT . _ 4 punct 4:punct _ 4 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-144 # speaker = IG # text = wood only im afraid 1 wood wood NOUN NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 only only ADV RB _ 4 advmod 4:advmod _ 3 im be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 afraid afraid ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league2-game1-145 # speaker = sabercat # text = ore and sheep ? 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 and and CCONJ CC _ 3 cc 3:cc _ 3 sheep sheep NOUN NNS Number=Plur 1 conj 1:conj:and _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-146 # speaker = IG # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-147 # speaker = skinnylinny # text = ... who was that ? 1 ... ... PUNCT , _ 2 punct 2:punct BeginSeg=Yes 2 who who PRON WP PronType=Int 0 root 0:root _ 3 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 cop 2:cop _ 4 that that PRON DT Number=Sing|PronType=Dem 2 nsubj 2:nsubj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-148 # speaker = IG # text = anyone got wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-149 # speaker = sabercat # text = no idea , but he joined league 1 minute ago as well 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 idea idea NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 6 punct 6:punct _ 4 but but CCONJ CC _ 6 cc 6:cc BeginSeg=Yes 5 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 6 joined join VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 conj 2:conj:but _ 7 league league PROPN NNP Number=Sing 6 obj 6:obj _ 8 1 1 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 minute minute NOUN NN Number=Sing 10 obl:npmod 10:obl:npmod _ 10 ago ago ADV RB Degree=Pos 6 advmod 6:advmod _ 11 as as ADV RB _ 6 advmod 6:advmod _ 12 well well ADV RB Degree=Pos 11 fixed 11:fixed _ # sent_id = s1-league2-game1-150 # speaker = sabercat # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-151 # speaker = skinnylinny # text = Yeah , I just heard that too ( flatmates in league 1 ) 1 Yeah yeah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 just just ADV RB _ 5 advmod 5:advmod _ 5 heard hear VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 6 that that SCONJ IN _ 9 mark 9:mark _ 7 too too ADV RB Degree=Pos 9 advmod 9:advmod _ 8 ( ( PUNCT -LRB- _ 9 punct 9:punct BeginSeg=Yes 9 flatmates flatmate NOUN NNS Number=Plur 5 parataxis 5:parataxis _ 10 in in ADP IN _ 11 case 11:case _ 11 league league NOUN NN Number=Sing 9 nmod 9:nmod:in _ 12 1 1 NUM CD NumForm=Digit|NumType=Card 11 nummod 11:nummod _ 13 ) ) PUNCT -RRB- _ 9 punct 9:punct _ # sent_id = s1-league2-game1-152 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-153 # speaker = skinnylinny # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-154 # speaker = sabercat # text = still no clay for ore ? 1 still still ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 ore ore NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-155 # speaker = IG # text = nah 1 nah nah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-156 # speaker = IG # text = will trade anything for wood 1 will will AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 anything anything PRON NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 wood wood NOUN NN Number=Sing 3 nmod 3:nmod:for _ # sent_id = s1-league2-game1-157 # speaker = skinnylinny # text = IG : one clay for one wood ? 1 IG ig NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 one one NUM CD NumForm=Word|NumType=Card 4 nummod 4:nummod _ 4 clay clay NOUN NN Number=Sing 1 appos 1:appos _ 5 for for ADP IN _ 7 case 7:case _ 6 one one NUM CD NumForm=Word|NumType=Card 7 nummod 7:nummod _ 7 wood wood NOUN NN Number=Sing 4 nmod 4:nmod:for _ 8 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-158 # speaker = IG # text = done 1 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-159 # speaker = IG # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-160 # speaker = sabercat # text = skinnylinny : trade wheat 1 skinnylinny skinnylinny NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 trade trade NOUN NN Number=Sing 4 compound 4:compound _ 4 wheat wheat NOUN NN Number=Sing 1 appos 1:appos _ # sent_id = s1-league2-game1-161 # speaker = sabercat # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-162 # speaker = skinnylinny # text = sabercat : What would you offer ? 1 sabercat sabercat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 What what PRON WP PronType=Int 6 obj 6:obj _ 4 would would AUX MD VerbForm=Fin 6 aux 6:aux _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 offer offer VERB VB VerbForm=Inf 1 appos 1:appos _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-163 # speaker = sabercat # text = 2x ore 1 2x 2x PROPN NNP Number=Sing 2 compound 2:compound BeginSeg=Yes 2 ore ore PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s1-league2-game1-164 # speaker = skinnylinny # text = Done 1 Done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-165 # speaker = sabercat # text = thanks ! 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-166 # speaker = skinnylinny # text = You 're welcome :) 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 welcome welcome ADJ JJ Degree=Pos 0 root 0:root _ 4 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league2-game1-167 # speaker = skinnylinny # text = Do n't suppose anyone wants to give me a wheat in exchange for wood or sheep or clay do they ? 1 Do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 suppose suppose VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 anyone anyone PRON NN Number=Sing 5 nsubj 5:nsubj|7:nsubj:xsubj _ 5 wants want VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 ccomp 3:ccomp _ 6 to to PART TO _ 7 mark 7:mark _ 7 give give VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 7 iobj 7:iobj _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 wheat wheat NOUN NN Number=Sing 7 obj 7:obj _ 11 in in ADP IN _ 12 case 12:case _ 12 exchange exchange NOUN NN Number=Sing 10 nmod 10:nmod:in _ 13 for for ADP IN _ 14 case 14:case _ 14 wood wood NOUN NN Number=Sing 12 nmod 12:nmod:for _ 15 or or CCONJ CC _ 16 cc 16:cc _ 16 sheep sheep NOUN NNS Number=Plur 14 conj 12:nmod:for|14:conj:or _ 17 or or CCONJ CC _ 18 cc 18:cc _ 18 clay clay NOUN NNS Number=Plur 14 conj 12:nmod:for|14:conj:or _ 19 do do AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 3 conj 3:conj _ 20 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 19 nsubj 19:nsubj _ 21 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-168 # speaker = sabercat # text = no wheat ... 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-169 # speaker = IG # text = same 1 same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-170 # speaker = skinnylinny # text = Hmmm , oh well . 1 Hmmm hmmm INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 oh oh INTJ UH _ 1 discourse 1:discourse _ 4 well well INTJ UH _ 1 discourse 1:discourse _ 5 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-171 # speaker = skinnylinny # text = Grrrrr 1 Grrrrr Grrrrr PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-172 # speaker = skinnylinny # text = I do n't like this die 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 like like VERB VB VerbForm=Inf 0 root 0:root _ 5 this this PRON DT Number=Sing|PronType=Dem 4 obj 4:obj _ 6 die die NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s1-league2-game1-173 # speaker = sabercat # text = :D well ... its biased 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ 3 ... ... PUNCT , _ 1 punct 1:punct _ 4 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 biased biased ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ # sent_id = s1-league2-game1-174 # speaker = IG # text = It hates you I 'm afraid 1 It it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 hates hate VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 obj 2:obj _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 5 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 afraid afraid ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ # sent_id = s1-league2-game1-175 # speaker = skinnylinny # text = Seemingly so ! 1 Seemingly seemingly ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 so so ADV RB _ 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-176 # speaker = IG # text = I feel your pain 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 feel feel VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 pain pain NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league2-game1-177 # speaker = sabercat # text = the cat pic is gorgeous ! 1 the the DET DT Definite=Def|PronType=Art 3 det 3:det BeginSeg=Yes 2 cat cat NOUN NN Number=Sing 3 compound 3:compound _ 3 pic pic NOUN NN Number=Sing 5 nsubj 5:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 gorgeous gorgeous ADJ JJ Degree=Pos 0 root 0:root _ 6 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game1-178 # speaker = skinnylinny # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-179 # speaker = IG # text = need wood [ as ever ] 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 1 obj 1:obj _ 3 [ [ PUNCT -LRB- _ 4 punct 4:punct _ 4 as as ADV RB _ 1 advmod 1:advmod _ 5 ever ever ADV RB Degree=Pos 4 fixed 4:fixed _ 6 ] ] PUNCT -RRB- _ 1 punct 1:punct _ # sent_id = s1-league2-game1-180 # speaker = skinnylinny # text = Heh , need an ore 1 Heh heh INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league2-game1-181 # speaker = IG # text = done 1 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-182 # speaker = skinnylinny # text = I do n't have wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 wood wood NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s1-league2-game1-183 # speaker = IG # text = haha i see 1 haha haha INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league2-game1-184 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-185 # speaker = skinnylinny # text = Oh 1 Oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-186 # speaker = skinnylinny # text = Bother 1 Bother bother VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-187 # speaker = sabercat # text = have ore ... 1 have have VERB VB Mood=Imp|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-188 # speaker = skinnylinny # text = Was about to offer IG a wood for an ore 1 Was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 cop 2:cop BeginSeg=Yes 2 about about ADJ JJ Degree=Pos 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 offer offer VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 IG IG PROPN NNP Number=Sing 4 iobj 4:iobj _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 8 for for ADP IN _ 10 case 10:case _ 9 an a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 ore ore NOUN NN Number=Sing 4 obl 4:obl:for _ # sent_id = s1-league2-game1-189 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-190 # speaker = skinnylinny # text = Never mind 1 Never never ADV RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 mind mind VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league2-game1-191 # speaker = IG # text = will do on my turn if your up for it 1 will will AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 on on ADP IN _ 5 case 5:case _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 turn turn NOUN NN Number=Sing 2 obl 2:obl:on _ 6 if if SCONJ IN _ 8 mark 8:mark BeginSeg=Yes 7 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 8 up up NOUN NN Number=Sing 2 advcl 2:advcl:if _ 9 for for ADP IN _ 10 case 10:case _ 10 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 nmod 8:nmod:for _ # sent_id = s1-league2-game1-192 # speaker = skinnylinny # text = Please 1 Please please INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-193 # speaker = sabercat # text = and I will give you ore ... you get two ores give me the wood and if you give me wood and clay 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 give give VERB VB VerbForm=Inf 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 iobj 4:iobj _ 6 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 7 ... ... PUNCT , _ 4 punct 4:punct _ 8 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj BeginSeg=Yes 9 get get VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 10 two two NUM CD NumForm=Word|NumType=Card 11 nummod 11:nummod _ 11 ores ore NOUN NNS Number=Plur 9 obj 9:obj _ 12 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 9 conj 9:conj BeginSeg=Yes 13 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 12 iobj 12:iobj _ 14 the the DET DT Definite=Def|PronType=Art 15 det 15:det _ 15 wood wood NOUN NN Number=Sing 12 obj 12:obj _ 16 and and CCONJ CC _ 19 cc 19:cc BeginSeg=Yes 17 if if SCONJ IN _ 19 mark 19:mark _ 18 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 19 nsubj 19:nsubj _ 19 give give VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 12 conj 9:conj|12:conj:and _ 20 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 19 iobj 19:iobj _ 21 wood wood NOUN NN Number=Sing 19 obj 19:obj _ 22 and and CCONJ CC _ 23 cc 23:cc _ 23 clay clay NOUN NN Number=Sing 21 conj 19:obj|21:conj:and _ # sent_id = s1-league2-game1-194 # speaker = skinnylinny # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-195 # speaker = IG # text = ugh 1 ugh ugh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-196 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-197 # speaker = skinnylinny # text = OK 1 OK ok INTJ UH Abbr=Yes 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-198 # speaker = IG # text = two ores for a wood from my end ... 1 two two NUM CD NumForm=Word|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 ores ore NOUN NNS Number=Plur 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 from from ADP IN _ 8 case 8:case _ 7 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 8 end end NOUN NN Number=Sing 2 nmod 2:nmod:from _ 9 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-199 # speaker = skinnylinny # text = How about an ore and a sheep for a wood ? 1 How how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 4 case 4:case _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 1 obl 1:obl:about _ 5 and and CCONJ CC _ 7 cc 7:cc _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 sheep sheep NOUN NN Number=Sing 4 conj 1:obl:about|4:conj:and _ 8 for for ADP IN _ 10 case 10:case _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 wood wood NOUN NN Number=Sing 4 nmod 4:nmod:for _ 11 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-200 # speaker = sabercat # text = no sheep 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league2-game1-201 # speaker = skinnylinny # text = IG ? 1 IG IG PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-202 # speaker = IG # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-203 # speaker = IG # text = cheers 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-204 # speaker = skinnylinny # text = No worries :D 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league2-game1-205 # speaker = skinnylinny # text = Now hope that I do n't roll a 7 ! 1 Now now ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 hope hope VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 that that SCONJ IN _ 7 mark 7:mark _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 5 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 6 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 7 roll roll VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 7 7 NUM CD NumForm=Digit|NumType=Card 7 obj 7:obj _ 10 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-206 # speaker = sabercat # text = :D good luck 1 :D :d SYM NFP _ 3 discourse 3:discourse BeginSeg=Yes 2 good good ADJ JJ Degree=Pos 3 amod 3:amod _ 3 luck luck NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game1-207 # speaker = skinnylinny # text = Thanks :D 1 Thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league2-game1-208 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-209 # speaker = sabercat # text = well ... you did it ! 1 well well INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 4 punct 4:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 did do VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj _ 6 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-210 # speaker = skinnylinny # text = I did ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 did do VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-211 # speaker = skinnylinny # text = Now , let 's get that pesky robber out of the way 1 Now now ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 's 's PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 3 obj 3:obj|5:nsubj:xsubj _ 5 get get VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 that that DET DT Number=Sing|PronType=Dem 8 det 8:det _ 7 pesky pesky ADJ JJ Degree=Pos 8 amod 8:amod _ 8 robber robber NOUN NN Number=Sing 5 obj 5:obj _ 9 out out ADP IN _ 12 case 12:case _ 10 of of ADP IN _ 12 case 12:case _ 11 the the DET DT Definite=Def|PronType=Art 12 det 12:det _ 12 way way NOUN NN Number=Sing 5 obl 5:obl:out_of _ # sent_id = s1-league2-game1-212 # speaker = sabercat # text = yeah , your 11 seemed to be ... stuck ... for a while 1 yeah yeah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 11 11 NUM CD NumForm=Digit|NumType=Card 5 nsubj 5:nsubj|9:nsubj:xsubj _ 5 seemed seem VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 6 to to PART TO _ 9 mark 9:mark _ 7 be be AUX VB VerbForm=Inf 9 cop 9:cop _ 8 ... ... PUNCT , _ 9 punct 9:punct _ 9 stuck stuck ADJ JJ Degree=Pos 5 xcomp 5:xcomp _ 10 ... ... PUNCT , _ 9 punct 9:punct _ 11 for for ADP IN _ 13 case 13:case _ 12 a a DET DT Definite=Ind|PronType=Art 13 det 13:det _ 13 while while NOUN NN Number=Sing 9 obl 9:obl:for _ # sent_id = s1-league2-game1-213 # speaker = IG # text = giving clay for sheep 1 giving give VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 1 obj 1:obj _ 3 for for ADP IN _ 4 case 4:case _ 4 sheep sheep NOUN NNS Number=Plur 1 obl 1:obl:for _ # sent_id = s1-league2-game1-214 # speaker = sabercat # text = no sheep 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league2-game1-215 # speaker = skinnylinny # text = Not got any , sorry 1 Not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 any any DET DT _ 2 obj 2:obj _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 sorry sorry ADJ JJ Degree=Pos 3 conj 2:obj|3:conj _ # sent_id = s1-league2-game1-216 # speaker = IG # text = clay/ore for wood ? 1 clay/ore clay/ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wood wood NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-217 # speaker = sabercat # text = yeah. . 1 yeah. yeah. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-218 # speaker = IG # text = which ? 1 which which PRON WDT PronType=Int 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-219 # speaker = sabercat # text = ore ? 1 ore ore PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-220 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-221 # speaker = sabercat # text = I dont have wood ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 dont dont AUX MD VerbForm=Fin 3 aux 3:aux _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-222 # speaker = skinnylinny # text = I have no wood , sorry 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 , , PUNCT , _ 2 punct 2:punct _ 6 sorry sorry INTJ UH _ 2 discourse 2:discourse _ # sent_id = s1-league2-game1-223 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-224 # speaker = IG # text = haha nevrermind then 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 nevrermind nevrermind NOUN NN Number=Sing 1 vocative 1:vocative _ 3 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s1-league2-game1-225 # speaker = skinnylinny # text = Shall we extend ? 1 Shall shall AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 extend extend VERB VB VerbForm=Inf 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-226 # speaker = sabercat # text = yeah 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-227 # speaker = IG # text = yea 1 yea yea INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-228 # speaker = sabercat # text = *ADDTIME* 1 *ADDTIME* *addtime* PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-229 # speaker = skinnylinny # text = ADDTIME 1 ADDTIME ADDTIME PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-230 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-231 # speaker = sabercat # text = nice 1 nice nice ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-232 # speaker = skinnylinny # text = Right 1 Right right INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-233 # speaker = skinnylinny # text = Who wanted wood ? 1 Who who PRON WP PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 wanted want VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-234 # speaker = sabercat # text = hope its not necessary though 1 hope hope VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 4 nsubj 4:nsubj _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 necessary necessary ADJ JJ Degree=Pos 1 ccomp 1:ccomp _ 5 though though ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = s1-league2-game1-235 # speaker = IG # text = me 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-236 # speaker = sabercat # text = I did 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league2-game1-237 # speaker = skinnylinny # text = Hmmm 1 Hmmm hmmm INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-238 # speaker = IG # text = What do you want for it 1 What what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 for for ADP IN _ 6 case 6:case _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obl 4:obl:for _ # sent_id = s1-league2-game1-239 # speaker = skinnylinny # text = Either of you have sheep ? 1 Either either DET DT _ 4 nsubj 4:nsubj BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 nmod 1:nmod:of _ 4 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 sheep sheep NOUN NNS Number=Plur 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-240 # speaker = IG # text = Sorry 1 Sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-241 # speaker = skinnylinny # text = Sorry , meant ore 1 Sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 meant mean VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 ore ore PROPN NNP Number=Sing 3 obj 3:obj _ # sent_id = s1-league2-game1-242 # speaker = sabercat # text = two wood for sheep ? 1 two two NUM CD NumForm=Word|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 sheep sheep NOUN NNS Number=Plur 2 nmod 2:nmod:for _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-243 # speaker = IG # text = i got that ] 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 that that PRON DT Number=Sing|PronType=Dem 2 obj 2:obj _ 4 ] ] PUNCT -RRB- _ 2 punct 2:punct _ # sent_id = s1-league2-game1-244 # speaker = IG # text = ore for wood 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wood wood NOUN NN Number=Sing 1 nmod 1:nmod:for _ # sent_id = s1-league2-game1-245 # speaker = IG # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-246 # speaker = sabercat # text = got ore too 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 3 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league2-game1-247 # speaker = skinnylinny # text = Ore for wood ... One each ? 1 Ore Ore PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wood wood NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ... ... PUNCT , _ 1 punct 1:punct _ 5 One one NUM CD NumForm=Word|NumType=Card 1 parataxis 1:parataxis BeginSeg=Yes 6 each each DET DT _ 5 det 5:det _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-248 # speaker = IG # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-249 # speaker = sabercat # text = okay 1 okay okay INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-250 # speaker = skinnylinny # text = As in , one ore per wood , one wood per person ? 1 As as ADP IN _ 2 case 2:case BeginSeg=Yes 2 in in ADV RB Degree=Pos 5 nmod 5:nmod:as _ 3 , , PUNCT , _ 5 punct 5:punct _ 4 one one NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 ore ore NOUN NN Number=Sing 0 root 0:root _ 6 per per ADP IN _ 7 case 7:case _ 7 wood wood NOUN NN Number=Sing 5 nmod 5:nmod:per _ 8 , , PUNCT , _ 5 punct 5:punct _ 9 one one NUM CD NumForm=Word|NumType=Card 10 nummod 10:nummod _ 10 wood wood NOUN NN Number=Sing 5 conj 5:conj _ 11 per per ADP IN _ 12 case 12:case _ 12 person person NOUN NN Number=Sing 10 nmod 10:nmod:per _ 13 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game1-251 # speaker = sabercat # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-252 # speaker = sabercat # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-253 # speaker = skinnylinny # text = Awesome , thanks to both of you 1 Awesome awesome ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 thanks thanks NOUN NN Number=Sing 1 list 1:list _ 4 to to ADP IN _ 5 case 5:case _ 5 both both DET DT _ 3 nmod 3:nmod:to _ 6 of of ADP IN _ 7 case 7:case _ 7 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 nmod 5:nmod:of _ # sent_id = s1-league2-game1-254 # speaker = IG # text = no worries 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league2-game1-255 # speaker = sabercat # text = anyone has ore ? :D 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ 5 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league2-game1-256 # speaker = IG # text = yea , you got sheep ? 1 yea yea INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 got get VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 sheep sheep NOUN NNS Number=Plur 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-257 # speaker = sabercat # text = nope ... wood ? 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 3 punct 3:punct _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-258 # speaker = IG # text = go on then 1 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 on on ADV RB Degree=Pos 1 advmod 1:advmod _ 3 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s1-league2-game1-259 # speaker = skinnylinny # text = I have ore , would trade for wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 would would AUX MD VerbForm=Fin 6 aux 6:aux _ 6 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 parataxis 2:parataxis _ 7 for for ADP IN _ 8 case 8:case _ 8 wood wood NOUN NN Number=Sing 6 obl 6:obl:for _ # sent_id = s1-league2-game1-260 # speaker = IG # text = cheers 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-261 # speaker = sabercat # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-262 # speaker = IG # text = need sheep ! 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 1 obj 1:obj _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-263 # speaker = sabercat # text = have none 1 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 none none NOUN NN Number=Sing|Polarity=Neg 1 obj 1:obj _ # sent_id = s1-league2-game1-264 # speaker = skinnylinny # text = Sorry 1 Sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-265 # speaker = sabercat # text = roll 8 ! 1 roll roll VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 8 8 NUM CD NumForm=Digit|NumType=Card 1 obj 1:obj _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-266 # speaker = skinnylinny # text = Argh 1 Argh argh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-267 # speaker = skinnylinny # text = How do I trade with a port ? 1 How how ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 5 with with ADP IN _ 7 case 7:case _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 port port NOUN NN Number=Sing 4 obl 4:obl:with _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-268 # speaker = sabercat # text = trade with bank/port 1 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 with with ADP IN _ 3 case 3:case _ 3 bank/port bank/port NOUN NN Number=Sing 1 obl 1:obl:with _ # sent_id = s1-league2-game1-269 # speaker = skinnylinny # text = Yes 1 Yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-270 # speaker = skinnylinny # text = I ca n't get it to accept 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 get get VERB VB VerbForm=Inf 0 root 0:root _ 5 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj|7:nsubj:xsubj _ 6 to to PART TO _ 7 mark 7:mark _ 7 accept accept VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ # sent_id = s1-league2-game1-271 # speaker = sabercat # text = you have to have four resources of a kind 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 have have VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 four four NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 resources resource NOUN NNS Number=Plur 4 obj 4:obj _ 7 of of ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 kind kind NOUN NN Number=Sing 6 nmod 6:nmod:of _ # sent_id = s1-league2-game1-272 # speaker = skinnylinny # text = wood port 1 wood wood NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 port port NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game1-273 # speaker = sabercat # text = hm ... 1 hm hm INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-274 # speaker = skinnylinny # text = Ah 1 Ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-275 # speaker = sabercat # text = 3:1 maybe ? 1 3:1 3:1 NUM CD NumForm=Word|NumType=Card 0 root 0:root BeginSeg=Yes 2 maybe maybe ADV RB _ 1 advmod 1:advmod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-276 # speaker = skinnylinny # text = Did it 1 Did do VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obj 1:obj _ # sent_id = s1-league2-game1-277 # speaker = sabercat # text = good :D 1 good good ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league2-game1-278 # speaker = yiin # text = can i join 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 join join VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = s1-league2-game1-279 # speaker = IG # text = um not really ? 1 um um INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 not not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 really really ADV RB Degree=Pos 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-280 # speaker = sabercat # text = anyone has wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-281 # speaker = IG # text = yea 1 yea yea INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-282 # speaker = sabercat # text = what do you need ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 need need VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-283 # speaker = IG # text = wood or sheep 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 sheep sheep NOUN NNS Number=Plur 1 conj 1:conj:or _ # sent_id = s1-league2-game1-284 # speaker = sabercat # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-285 # speaker = IG # text = need sheep ... 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 1 obj 1:obj _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-286 # speaker = sabercat # text = have none 1 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 none none NOUN NN Number=Sing|Polarity=Neg 1 obj 1:obj _ # sent_id = s1-league2-game1-287 # speaker = sabercat # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-288 # speaker = skinnylinny # text = Who is yiin ? 1 Who who PRON WP PronType=Int 3 nsubj 3:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 yiin yiin ADJ JJ Degree=Pos 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-289 # speaker = IG # text = no ides 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 ides ide NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league2-game1-290 # speaker = IG # text = *idea 1 *idea *idea PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-291 # speaker = sabercat # text = no idea , but he should go away for good ! 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 idea idea NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 7 punct 7:punct _ 4 but but CCONJ CC _ 7 cc 7:cc BeginSeg=Yes 5 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 6 should should AUX MD VerbForm=Fin 7 aux 7:aux _ 7 go go VERB VB VerbForm=Inf 2 conj 2:conj:but _ 8 away away ADV RB Degree=Pos 7 advmod 7:advmod _ 9 for for ADP IN _ 10 case 10:case _ 10 good good ADJ JJ Degree=Pos 7 obl 7:obl:for _ 11 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-292 # speaker = sabercat # text = theres your sheep :) 1 theres there VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 sheep sheep NOUN NN Number=Sing 1 obj 1:obj _ 4 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league2-game1-293 # speaker = skinnylinny # text = Does anyone have any wood ? 1 Does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-294 # speaker = sabercat # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-295 # speaker = IG # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-296 # speaker = skinnylinny # text = Or does anyone have any ore they 'd give me for a clay or a sheep ? 1 Or or CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 anyone anyone PRON NN Number=Sing 4 nsubj 4:nsubj _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 any any DET DT _ 6 det 6:det _ 6 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 7 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 9 nsubj 9:nsubj _ 8 'd would AUX MD VerbForm=Fin 9 aux 9:aux _ 9 give give VERB VB VerbForm=Inf 6 acl:relcl 6:acl:relcl _ 10 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 9 obj 9:obj _ 11 for for ADP IN _ 13 case 13:case _ 12 a a DET DT Definite=Ind|PronType=Art 13 det 13:det _ 13 clay clay NOUN NN Number=Sing 9 obl 9:obl:for _ 14 or or CCONJ CC _ 16 cc 16:cc _ 15 a a DET DT Definite=Ind|PronType=Art 16 det 16:det _ 16 sheep sheep NOUN NN Number=Sing 13 conj 9:obl:for|13:conj:or _ 17 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-297 # speaker = sabercat # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-298 # speaker = IG # text = nah 1 nah nah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-299 # speaker = skinnylinny # text = *sigh* 1 *sigh* *sigh* PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-300 # speaker = sabercat # text = yes ! 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-301 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-302 # speaker = sabercat # text = anyone has ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-303 # speaker = sabercat # text = or clay ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-304 # speaker = sabercat # text = for sheep ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-305 # speaker = IG # text = only for wood 1 only only ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game1-306 # speaker = sabercat # text = okay. . 1 okay. okay. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-307 # speaker = sabercat # text = how about clay for sheep : 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 3 case 3:case _ 3 clay clay NOUN NN Number=Sing 1 obl 1:obl:about _ 4 for for ADP IN _ 5 case 5:case _ 5 sheep sheep NOUN NNS Number=Plur 3 nmod 3:nmod:for _ 6 : : PUNCT : _ 1 punct 1:punct _ # sent_id = s1-league2-game1-308 # speaker = sabercat # text = yiin GO AWAY ! 1 yiin yiin INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 GO go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 AWAY away ADV RB Degree=Pos 2 advmod 2:advmod _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-309 # speaker = IG # text = haha nice 1 haha haha INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 nice nice ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league2-game1-310 # speaker = IG # text = and sorry , no clay for sheep 1 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 sorry sorry INTJ UH _ 5 discourse 5:discourse _ 3 , , PUNCT , _ 5 punct 5:punct _ 4 no no DET DT Polarity=Neg 5 det 5:det _ 5 clay clay NOUN NN Number=Sing 0 root 0:root _ 6 for for ADP IN _ 7 case 7:case _ 7 sheep sheep NOUN NNS Number=Plur 5 nmod 5:nmod:for _ # sent_id = s1-league2-game1-311 # speaker = sabercat # text = skinnylinny ? 1 skinnylinny skinnylinny NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-312 # speaker = skinnylinny # text = No thanks 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game1-313 # speaker = skinnylinny # text = Anyone need any clay ? :P 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VB VerbForm=Inf 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ 6 :P :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league2-game1-314 # speaker = IG # text = so I need wood ... 1 so so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-315 # speaker = skinnylinny # text = Sorry , not got any 1 Sorry sorry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 any any DET DT _ 4 obj 4:obj _ # sent_id = s1-league2-game1-316 # speaker = sabercat # text = nope ... none here :( 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 3 punct 3:punct _ 3 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root _ 4 here here ADV RB PronType=Dem 3 advmod 3:advmod _ 5 :( :( SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league2-game1-317 # speaker = IG # text = oh well 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league2-game1-318 # speaker = sabercat # text = skinnylinny 1 skinnylinny skinnylinny NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-319 # speaker = sabercat # text = som wood please ? 1 som som NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 please please INTJ UH _ 2 discourse 2:discourse _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-320 # speaker = skinnylinny # text = sabercat : What are you offering ? 1 sabercat sabercat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 What what PRON WP PronType=Int 6 obj 6:obj _ 4 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 offering offer VERB VBG Tense=Pres|VerbForm=Part 1 appos 1:appos _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-321 # speaker = IG # text = hey , I want wood as well 1 hey hey INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 6 as as ADV RB _ 4 advmod 4:advmod _ 7 well well ADV RB Degree=Pos 6 fixed 6:fixed _ # sent_id = s1-league2-game1-322 # speaker = sabercat # text = ore and clay 1 ore ore PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 and and CCONJ CC _ 3 cc 3:cc _ 3 clay clay PROPN NNP Number=Sing 1 conj 1:conj:and _ # sent_id = s1-league2-game1-323 # speaker = IG # text = offering 2 ore for one wood 1 offering offer VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 2 2 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 4 for for ADP IN _ 6 case 6:case _ 5 one one NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 wood wood NOUN NN Number=Sing 1 obl 1:obl:for _ # sent_id = s1-league2-game1-324 # speaker = skinnylinny # text = If anyone offers me one ore and one wheat they can have a wood 1 If if SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 offers offer VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 12 advcl 12:advcl:if _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 one one NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 7 and and CCONJ CC _ 9 cc 9:cc _ 8 one one NUM CD NumForm=Word|NumType=Card 9 nummod 9:nummod _ 9 wheat wheat NOUN NN Number=Sing 6 conj 3:obj|6:conj:and _ 10 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 12 nsubj 12:nsubj _ 11 can can AUX MD VerbForm=Fin 12 aux 12:aux _ 12 have have VERB VB VerbForm=Inf 0 root 0:root _ 13 a a DET DT Definite=Ind|PronType=Art 14 det 14:det _ 14 wood wood NOUN NN Number=Sing 12 obj 12:obj _ # sent_id = s1-league2-game1-325 # speaker = IG # text = go on then 1 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 on on ADV RB Degree=Pos 1 advmod 1:advmod _ 3 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s1-league2-game1-326 # speaker = sabercat # text = okay , can anyone give me clay ? 1 okay okay INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 4 anyone anyone PRON NN Number=Sing 5 nsubj 5:nsubj _ 5 give give VERB VB VerbForm=Inf 0 root 0:root _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 iobj 5:iobj _ 7 clay clay NOUN NN Number=Sing 5 obj 5:obj _ 8 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game1-327 # speaker = sabercat # text = for ore ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-328 # speaker = IG # text = for what 1 for for SCONJ IN _ 2 case 2:case BeginSeg=Yes 2 what what PRON WP PronType=Int 0 root 0:root _ # sent_id = s1-league2-game1-329 # speaker = sabercat # text = please 1 please please INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-330 # speaker = skinnylinny # text = IG , on your turn 1 IG IG PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 on on ADP IN _ 5 case 5:case _ 4 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 turn turn NOUN NN Number=Sing 1 nmod 1:nmod:on _ # sent_id = s1-league2-game1-331 # speaker = IG # text = gotcha 1 gotcha gotcha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-332 # speaker = sabercat # text = which one ? 1 which which DET WDT PronType=Int 2 det 2:det BeginSeg=Yes 2 one one NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-333 # speaker = sabercat # text = are we trading ? 1 are be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 trading trade VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-334 # speaker = IG # text = im trading with skinny next turn 1 im be AUX VB VerbForm=Inf 2 aux 2:aux BeginSeg=Yes 2 trading trade VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 3 with with ADP IN _ 6 case 6:case _ 4 skinny skinny ADJ JJ Degree=Pos 2 obl 2:obl _ 5 next next ADJ JJ Degree=Pos 6 amod 6:amod _ 6 turn turn NOUN NN Number=Sing 2 obl:tmod 2:obl:tmod _ # sent_id = s1-league2-game1-335 # speaker = sabercat # text = skinny , give me clay for ore ? 1 skinny skinny ADJ JJ Degree=Pos 3 nsubj 3:nsubj BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 give give VERB VB Mood=Imp|VerbForm=Fin 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 ore ore NOUN NN Number=Sing 5 nmod 5:nmod:for _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-336 # speaker = sabercat # text = please ? 1 please please INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-337 # speaker = skinnylinny # text = I have no clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league2-game1-338 # speaker = sabercat # text = incredible ! 1 incredible incredible ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-339 # speaker = skinnylinny # text = Does that mean you wo n't trade with me , IG ? 1 Does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj _ 3 mean mean VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 5 wo will AUX MD VerbForm=Fin 7 aux 7:aux _ 6 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 7 trade trade VERB VB VerbForm=Inf 3 ccomp 3:ccomp _ 8 with with ADP IN _ 9 case 9:case _ 9 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 7 obl 7:obl:with _ 10 , , PUNCT , _ 7 punct 7:punct _ 11 IG IG PROPN NNP Number=Sing 7 vocative 7:vocative _ 12 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-340 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-341 # speaker = IG # text = looks like it 1 looks look VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 like like ADP IN _ 3 case 3:case _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obl 1:obl:like _ # sent_id = s1-league2-game1-342 # speaker = IG # text = actually ... 1 actually actually ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-343 # speaker = skinnylinny # text = :P 1 :P :p SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-344 # speaker = sabercat # text = you got what you needed ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 what what PRON WP PronType=Int 5 obj 5:obj _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 needed need VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-345 # speaker = sabercat # text = why would you throw four ? 1 why why ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 throw throw VERB VB VerbForm=Inf 0 root 0:root _ 5 four four NUM CD NumForm=Word|NumType=Card 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-346 # speaker = sabercat # text = or roll. . 1 or or CCONJ CC _ 0 root 0:root BeginSeg=Yes 2 roll. roll. INTJ UH _ 1 discourse 1:discourse _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-347 # speaker = skinnylinny # text = :P 1 :P :p SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-348 # speaker = sabercat # text = :D I dont need four " 1 :D :d SYM NFP _ 4 discourse 4:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 dont dont AUX MD VerbForm=Fin 4 aux 4:aux _ 4 need need VERB VB VerbForm=Inf 0 root 0:root _ 5 four four NUM CD NumForm=Word|NumType=Card 4 obj 4:obj _ 6 " " PUNCT '' _ 4 punct 4:punct _ # sent_id = s1-league2-game1-349 # speaker = sabercat # text = ! ! ! 1 ! ! PUNCT . _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-350 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-351 # speaker = skinnylinny # text = I need an ore ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-352 # speaker = skinnylinny # text = Anyone got one for a sheep ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 2 obj 2:obj _ 4 for for ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 nmod 3:nmod:for _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-353 # speaker = IG # text = what are you offfering ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 offfering offfer VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-354 # speaker = IG # text = na 1 na to INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-355 # speaker = skinnylinny # text = Or another wood ... 1 Or or CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 another another DET DT _ 3 det 3:det _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game1-356 # speaker = IG # text = haha deal 1 haha haha INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 deal deal NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game1-357 # speaker = skinnylinny # text = Oh ! 1 Oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-358 # speaker = skinnylinny # text = Whoops 1 Whoops whoops INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-359 # speaker = skinnylinny # text = Sorry ! 1 Sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-360 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-361 # speaker = IG # text = wait , what ? 1 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 what what PRON WP PronType=Int 1 obj 1:obj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-362 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-363 # speaker = sabercat # text = thanks ! 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-364 # speaker = IG # text = ugh 1 ugh ugh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-365 # speaker = sabercat # text = skinny 1 skinny skinny ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-366 # speaker = sabercat # text = I need 2 sheep ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-367 # speaker = skinnylinny # text = Yes ? 1 Yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-368 # speaker = skinnylinny # text = What do you want for them ? 1 What what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 for for ADP IN _ 6 case 6:case _ 6 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 4 obl 4:obl:for _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-369 # speaker = sabercat # text = can you trade for 3 clays 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 for for ADP IN _ 6 case 6:case _ 5 3 3 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 clays clay NOUN NNS Number=Plur 3 obl 3:obl:for _ # sent_id = s1-league2-game1-370 # speaker = skinnylinny # text = *want them for 1 *want *want PUNCT NFP _ 2 punct 2:punct BeginSeg=Yes 2 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 0 root 0:root _ 3 for for ADP IN _ 2 punct 2:punct _ # sent_id = s1-league2-game1-371 # speaker = skinnylinny # text = I 'll give you two sheep for 2 clay or for a clay and a wheat or a clay and a wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 two two NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 2 2 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 clay clay NOUN NNS Number=Plur 6 nmod 6:nmod:for _ 10 or or CCONJ CC _ 13 cc 13:cc _ 11 for for ADP IN _ 13 case 13:case _ 12 a a DET DT Definite=Ind|PronType=Art 13 det 13:det _ 13 clay clay NOUN NN Number=Sing 9 conj 6:nmod:for|9:conj:or _ 14 and and CCONJ CC _ 16 cc 16:cc _ 15 a a DET DT Definite=Ind|PronType=Art 16 det 16:det _ 16 wheat wheat NOUN NN Number=Sing 9 conj 6:nmod:for|9:conj:and _ 17 or or CCONJ CC _ 19 cc 19:cc _ 18 a a DET DT Definite=Ind|PronType=Art 19 det 19:det _ 19 clay clay NOUN NN Number=Sing 16 conj 9:conj|16:conj:or _ 20 and and CCONJ CC _ 22 cc 22:cc _ 21 a a DET DT Definite=Ind|PronType=Art 22 det 22:det _ 22 wood wood NOUN NN Number=Sing 9 conj 6:nmod:for|9:conj:and _ # sent_id = s1-league2-game1-372 # speaker = sabercat # text = dont have the other ... 1 dont dont AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 other other ADJ JJ Degree=Pos 2 obj 2:obj _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-373 # speaker = skinnylinny # text = Hmmm 1 Hmmm hmmm INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-374 # speaker = skinnylinny # text = 2 sheep for 2 clay ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 clay clay NOUN NNS Number=Plur 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-375 # speaker = sabercat # text = okay :D 1 okay okay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league2-game1-376 # speaker = sabercat # text = btw ... originally , I was offering 3 clay. . 1 btw btw INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 7 punct 7:punct _ 3 originally originally ADV RB Degree=Pos 7 advmod 7:advmod _ 4 , , PUNCT , _ 7 punct 7:punct _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 6 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 7 aux 7:aux _ 7 offering offer VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 8 3 3 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 clay. clay. NOUN NN Number=Sing 7 obj 7:obj _ 10 . . PUNCT . _ 7 punct 7:punct _ # sent_id = s1-league2-game1-377 # speaker = skinnylinny # text = Ah ! 1 Ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-378 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-379 # speaker = IG # text = damn ! 1 damn damn INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-380 # speaker = skinnylinny # text = I did n't want three clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 three three NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 clay clay NOUN NNS Number=Plur 4 obj 4:obj _ # sent_id = s1-league2-game1-381 # speaker = IG # text = did n't even see that coming . 1 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 3 even even ADV RB _ 4 advmod 4:advmod _ 4 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 that that DET DT Number=Sing|PronType=Dem 6 det 6:det _ 6 coming come VERB VBG VerbForm=Ger 4 xcomp 4:xcomp _ 7 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-382 # speaker = IG # text = Nice one . 1 Nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 one one NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-383 # speaker = sabercat # text = yeah , but would be better than two ... 1 yeah yeah INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 but but CCONJ CC _ 6 cc 6:cc _ 4 would would AUX MD VerbForm=Fin 6 aux 6:aux _ 5 be be AUX VB VerbForm=Inf 6 cop 6:cop _ 6 better better ADJ JJR Degree=Cmp 0 root 0:root _ 7 than than ADP IN _ 8 case 8:case _ 8 two two NUM CD NumForm=Word|NumType=Card 6 obl 6:obl:than _ 9 ... ... PUNCT . _ 6 punct 6:punct _ # sent_id = s1-league2-game1-384 # speaker = skinnylinny # text = Nor did I ! 1 Nor nor CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-385 # speaker = sabercat # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-386 # speaker = skinnylinny # text = Congrats ! 1 Congrats congrat NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game1-387 # speaker = IG # text = anyway , good game guys . 1 anyway anyway ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 good good ADJ JJ Degree=Pos 4 amod 4:amod _ 4 game game NOUN NN Number=Sing 0 root 0:root _ 5 guys guy NOUN NNS Number=Plur 4 vocative 4:vocative _ 6 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-388 # speaker = sabercat # text = I hve built the buildings really badly in the beginning 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 hve have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 built build VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 buildings building NOUN NNS Number=Plur 3 obj 3:obj _ 6 really really ADV RB Degree=Pos 7 advmod 7:advmod _ 7 badly badly ADV RB Degree=Pos 3 advmod 3:advmod _ 8 in in ADP IN _ 10 case 10:case _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 beginning beginning NOUN NN Number=Sing 3 obl 3:obl:in _ # sent_id = s1-league2-game1-389 # speaker = sabercat # text = so ... a surprise here too. . 1 so so ADV RB _ 4 discourse 4:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 4 punct 4:punct _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 surprise surprise NOUN NN Number=Sing 0 root 0:root _ 5 here here ADV RB PronType=Dem 4 advmod 4:advmod _ 6 too. too. ADV RB Degree=Pos 4 advmod 4:advmod _ 7 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game1-390 # speaker = sabercat # text = " D 1 " " PUNCT `` _ 2 punct 2:punct BeginSeg=Yes 2 D D PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s1-league2-game1-391 # speaker = skinnylinny # text = Right 1 Right right INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-392 # speaker = IG # text = What happens now ? Do we play more ? 1 What what PRON WP PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 happens happen VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 parataxis 7:parataxis _ 3 now now ADV RB _ 2 advmod 2:advmod _ 4 ? ? PUNCT . _ 2 punct 2:punct _ 5 Do do AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 6 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 play play VERB VB VerbForm=Inf 0 root 0:root _ 8 more more ADJ JJR Degree=Cmp 7 obj 7:obj _ 9 ? ? PUNCT . _ 7 punct 7:punct _ # sent_id = s1-league2-game1-393 # speaker = skinnylinny # text = So 1 So so ADV RB _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-394 # speaker = skinnylinny # text = Amy said she can do tomorrow night 1 Amy Amy PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 said say VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 she she PRON PRP Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 4 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 5 do do VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ 6 tomorrow tomorrow NOUN NN Number=Sing 7 compound 7:compound _ 7 night night NOUN NN Number=Sing 5 obl:tmod 5:obl:tmod _ # sent_id = s1-league2-game1-395 # speaker = skinnylinny # text = Can either of you ? 1 Can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 either either DET DT _ 0 root 0:root _ 3 of of ADP IN _ 4 case 4:case _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 nmod 2:nmod:of _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-396 # speaker = IG # text = yea 1 yea yea INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-397 # speaker = IG # text = same time ? 1 same same ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 time time NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-398 # speaker = sabercat # text = yeah 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-399 # speaker = sabercat # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game1-400 # speaker = skinnylinny # text = OK , I 'll send out a group email 1 OK ok INTJ UH Abbr=Yes 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 send send VERB VB VerbForm=Inf 0 root 0:root _ 6 out out ADP RP _ 5 compound:prt 5:compound:prt _ 7 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 8 group group NOUN NN Number=Sing 9 compound 9:compound _ 9 email email NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = s1-league2-game1-401 # speaker = sabercat # text = thanks guys 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 guys guy NOUN NNS Number=Plur 1 vocative 1:vocative _ # sent_id = s1-league2-game1-402 # speaker = IG # text = good stuff . see you guys tomorrow :) 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 stuff stuff NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ 4 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 parataxis 2:parataxis _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 obj 4:obj _ 6 guys guy NOUN NNS Number=Plur 4 obj 4:obj _ 7 tomorrow tomorrow NOUN NN Number=Sing 4 obl:tmod 4:obl:tmod _ 8 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league2-game1-403 # speaker = skinnylinny # text = Indeed , thanks all 1 Indeed indeed ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 thanks thanks NOUN NN Number=Sing 0 root 0:root _ 4 all all DET DT _ 3 vocative 3:vocative _ # sent_id = s1-league2-game1-404 # speaker = sabercat # text = " 0 1 " " PUNCT `` _ 2 punct 2:punct BeginSeg=Yes 2 0 0 X LS _ 0 root 0:root _ # sent_id = s1-league2-game1-405 # speaker = skinnylinny # text = What time ? 1 What what DET WDT PronType=Int 2 det 2:det BeginSeg=Yes 2 time time NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game1-406 # speaker = sabercat # text = 8 pm 1 8 8 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 pm pm NOUN NN Number=Sing 0 root 0:root _ # newdoc id = s1-league2-game2 # sent_id = s1-league2-game2-1 # speaker = amycharl # text = heya 1 heya heya NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-2 # speaker = amycharl # text = yey 1 yey yey INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-3 # speaker = dmm # text = hello ! 1 hello hello INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game2-4 # speaker = dmm # text = are we still waiting for one more ? 1 are be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 still still ADV RB Degree=Pos 4 advmod 4:advmod _ 4 waiting wait VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 for for ADP IN _ 7 case 7:case _ 6 one one NUM CD NumForm=Word|NumType=Card 7 nummod 7:nummod _ 7 more more ADJ JJR Degree=Cmp 4 obl 4:obl:for _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game2-5 # speaker = amycharl # text = i made it 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 made make VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ # sent_id = s1-league2-game2-6 # speaker = amycharl # text = i assume so 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 assume assume VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 so so ADV RB _ 2 advmod 2:advmod _ # sent_id = s1-league2-game2-7 # speaker = amycharl # text = who has said they can play ? 1 who who PRON WP PronType=Int 3 nsubj 3:nsubj BeginSeg=Yes 2 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 said say VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 5 can can AUX MD VerbForm=Fin 6 aux 6:aux _ 6 play play VERB VB VerbForm=Inf 3 ccomp 3:ccomp _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game2-8 # speaker = sabercat # text = yes , the two guys from yesterday said they could 1 yes yes INTJ UH _ 8 discourse 8:discourse BeginSeg=Yes 2 , , PUNCT , _ 8 punct 8:punct _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 two two NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 guys guy NOUN NNS Number=Plur 8 nsubj 8:nsubj _ 6 from from ADP IN _ 7 case 7:case _ 7 yesterday yesterday NOUN NN Number=Sing 5 nmod 5:nmod:from _ 8 said say VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 9 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 10 nsubj 10:nsubj _ 10 could could AUX MD VerbForm=Fin 8 ccomp 8:ccomp _ # sent_id = s1-league2-game2-9 # speaker = sabercat # text = ( so I guess one of them will come 1 ( ( PUNCT -LRB- _ 4 punct 4:punct BeginSeg=Yes 2 so so ADV RB _ 4 advmod 4:advmod _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 one one NUM CD NumForm=Word|NumType=Card 9 nsubj 9:nsubj _ 6 of of ADP IN _ 7 case 7:case _ 7 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 5 nmod 5:nmod:of _ 8 will will AUX MD VerbForm=Fin 9 aux 9:aux _ 9 come come VERB VB VerbForm=Inf 4 ccomp 4:ccomp _ # sent_id = s1-league2-game2-10 # speaker = amycharl # text = at 9 tho , not half 9 1 at at ADP IN _ 3 case 3:case BeginSeg=Yes 2 9 9 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 tho though NOUN NN Number=Sing 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 not not ADV RB Polarity=Neg 6 advmod 6:advmod _ 6 half half NOUN NN Number=Sing 3 appos 3:appos _ 7 9 9 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ # sent_id = s1-league2-game2-11 # speaker = amycharl # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-12 # speaker = sabercat # text = I guess ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game2-13 # speaker = sabercat # text = they should have seen the mail I think we should start playing anyway ... 1 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 should should AUX MD VerbForm=Fin 4 aux 4:aux _ 3 have have AUX VB VerbForm=Inf 4 aux 4:aux _ 4 seen see VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 mail mail NOUN NN Number=Sing 4 obj 4:obj _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 8 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 9 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 11 nsubj 11:nsubj|12:nsubj:xsubj _ 10 should should AUX MD VerbForm=Fin 11 aux 11:aux _ 11 start start VERB VB VerbForm=Inf 8 ccomp 8:ccomp _ 12 playing play VERB VBG VerbForm=Ger 11 xcomp 11:xcomp _ 13 anyway anyway ADV RB _ 12 advmod 12:advmod _ 14 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game2-14 # speaker = amycharl # text = well its only just 9 1 well well INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 3 only only ADV RB _ 5 advmod 5:advmod _ 4 just just ADV RB _ 5 advmod 5:advmod _ 5 9 9 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ # sent_id = s1-league2-game2-15 # speaker = dmm # text = we could at least wait a little longer 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 5 aux 5:aux _ 3 at at ADV RB Degree=Pos 5 advmod 5:advmod _ 4 least least ADV RBS Degree=Sup 3 fixed 3:fixed _ 5 wait wait VERB VB VerbForm=Inf 0 root 0:root _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 little little ADJ JJ Degree=Pos 8 obl:npmod 8:obl:npmod _ 8 longer longer ADV RBR Degree=Cmp 5 advmod 5:advmod _ # sent_id = s1-league2-game2-16 # speaker = amycharl # text = we could wait a few mins 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 wait wait VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 5 few few ADJ JJ Degree=Pos 6 amod 6:amod _ 6 mins min NOUN NNS Number=Plur 3 obj 3:obj _ # sent_id = s1-league2-game2-17 # speaker = dmm # text = since 9:30 was the original time 1 since since SCONJ IN _ 2 mark 2:mark BeginSeg=Yes 2 9:30 9:30 NUM CD NumForm=Word|NumType=Card 0 root 0:root _ 3 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 6 cop 6:cop _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 original original ADJ JJ Degree=Pos 6 amod 6:amod _ 6 time time NOUN NN Number=Sing 2 nsubj 2:nsubj _ # sent_id = s1-league2-game2-18 # speaker = sabercat # text = okay :) 1 okay okay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league2-game2-19 # speaker = amycharl # text = ill send a quick email 1 ill ill ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 send send VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 quick quick ADJ JJ Degree=Pos 5 amod 5:amod _ 5 email email NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league2-game2-20 # speaker = IG # text = Hello all 1 Hello hello INTJ UH _ 0 root 0:root BeginSeg=Yes 2 all all DET DT _ 1 vocative 1:vocative _ # sent_id = s1-league2-game2-21 # speaker = amycharl # text = yey 1 yey yey INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-22 # speaker = amycharl # text = it finally happened look 4 people , 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 finally finally ADV RB Degree=Pos 3 advmod 3:advmod _ 3 happened happen VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 look look VERB VB VerbForm=Inf 3 xcomp 3:xcomp BeginSeg=Yes 5 4 4 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 people people NOUN NNS Number=Plur 4 obj 4:obj _ 7 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s1-league2-game2-23 # speaker = dmm # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-24 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-25 # speaker = dmm # text = would anybody like a sheep for one wood ? 1 would would AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anybody anybody PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 one one NUM CD NumForm=Word|NumType=Card 8 nummod 8:nummod _ 8 wood wood NOUN NN Number=Sing 5 nmod 5:nmod:for _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game2-26 # speaker = amycharl # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-27 # speaker = sabercat # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-28 # speaker = IG # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-29 # speaker = dmm # text = oh well ! 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game2-30 # speaker = amycharl # text = damn you 1 damn damn INTJ UH _ 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 vocative 1:vocative _ # sent_id = s1-league2-game2-31 # speaker = IG # text = haha sorry 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league2-game2-32 # speaker = IG # text = by the way , anyone willing to part with wood ? 1 by by ADP IN _ 3 case 3:case BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 way way NOUN NN Number=Sing 6 obl 6:obl:by _ 4 , , PUNCT , _ 6 punct 6:punct _ 5 anyone anyone PRON NN Number=Sing 6 nsubj 6:nsubj|8:nsubj:xsubj _ 6 willing willing ADJ JJ Degree=Pos 0 root 0:root _ 7 to to PART TO _ 8 mark 8:mark _ 8 part part VERB VB VerbForm=Inf 6 xcomp 6:xcomp _ 9 with with ADP IN _ 10 case 10:case _ 10 wood wood NOUN NN Number=Sing 8 obl 8:obl:with _ 11 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s1-league2-game2-33 # speaker = amycharl # text = you got wheat ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game2-34 # speaker = IG # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-35 # speaker = amycharl # text = give me two for a wood ? 1 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 1 iobj 1:iobj _ 3 two two NUM CD NumForm=Word|NumType=Card 1 obj 1:obj _ 4 for for ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 3 nmod 3:nmod:for _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game2-36 # speaker = sabercat # text = I will give you wheat and ore for wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 and and CCONJ CC _ 7 cc 7:cc _ 7 ore ore NOUN NN Number=Sing 5 conj 3:obj|5:conj:and _ 8 for for ADP IN _ 9 case 9:case _ 9 wood wood NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s1-league2-game2-37 # speaker = IG # text = harsh but alright 1 harsh harsh ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 but but CCONJ CC _ 3 cc 3:cc _ 3 alright alright ADJ JJ Degree=Pos 1 conj 1:conj:but _ # sent_id = s1-league2-game2-38 # speaker = amycharl # text = coz you stole my sheep 1 coz cause SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 stole steal VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league2-game2-39 # speaker = amycharl # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-40 # speaker = sabercat # text = when its my turn ... 1 when when ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 turn turn NOUN NN Number=Sing 1 nsubj 1:nsubj _ 5 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game2-41 # speaker = IG # text = cheers 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-42 # speaker = skinnylinny # text = Oh ! OK , never mind ... 1 Oh oh INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ 3 OK ok INTJ UH Abbr=Yes 6 discourse 6:discourse _ 4 , , PUNCT , _ 6 punct 6:punct _ 5 never never ADV RB Polarity=Neg 6 advmod 6:advmod BeginSeg=Yes 6 mind mind VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 7 ... ... PUNCT . _ 6 punct 6:punct _ # sent_id = s1-league2-game2-43 # speaker = sabercat # text = can anyone trade wood ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game2-44 # speaker = sabercat # text = for ore ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game2-45 # speaker = IG # text = sry 1 sry sry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-46 # speaker = dmm # text = ca n't help you there i 'm afraid 1 ca can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 help help VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ 5 there there ADV RB PronType=Dem 3 advmod 3:advmod _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 7 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 8 afraid afraid ADJ JJ Degree=Pos 3 parataxis 3:parataxis _ # sent_id = s1-league2-game2-47 # speaker = amycharl # text = you wanna do that ore and wheat for wood offer ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 wanna wanna AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 that that SCONJ IN _ 10 mark 10:mark _ 5 ore ore NOUN NN Number=Sing 3 ccomp 3:ccomp _ 6 and and CCONJ CC _ 7 cc 7:cc _ 7 wheat wheat NOUN NN Number=Sing 5 conj 3:ccomp|5:conj:and _ 8 for for ADP IN _ 10 case 10:case _ 9 wood wood NOUN NN Number=Sing 10 compound 10:compound _ 10 offer offer NOUN NN Number=Sing 5 nmod 5:nmod:for _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game2-48 # speaker = amycharl # text = oh , too late 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 too too ADV RB Degree=Pos 4 advmod 4:advmod _ 4 late late ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league2-game2-49 # speaker = sabercat # text = now you givee me wood ? 1 now now ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 givee givee VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game2-50 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-51 # speaker = amycharl # text = on your next turn mybe 1 on on ADP IN _ 4 case 4:case BeginSeg=Yes 2 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 next next ADJ JJ Degree=Pos 4 amod 4:amod _ 4 turn turn NOUN NN Number=Sing 0 root 0:root _ 5 mybe mybe PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game2-52 # speaker = IG # text = need ore ? 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game2-53 # speaker = IG # text = and have sheep and wheat to trade That is I need ore 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj|7:nsubj:xsubj _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 wheat wheat NOUN NN Number=Sing 3 conj 2:nsubj:xsubj|3:conj:and|7:nsubj:xsubj _ 6 to to PART TO _ 7 mark 7:mark _ 7 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 8 That that PRON DT Number=Sing|PronType=Dem 11 obj 11:obj BeginSeg=Yes 9 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 11 aux 11:aux _ 10 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 11 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ 12 ore ore PROPN NNP Number=Sing 11 obj 11:obj _ # sent_id = s1-league2-game2-54 # speaker = amycharl # text = nah 1 nah nah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-55 # speaker = IG # text = or clay ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game2-56 # speaker = IG # text = ah well 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league2-game2-57 # speaker = sabercat # text = am I still connected ? 1 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux:pass 4:aux:pass BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj:pass 4:nsubj:pass _ 3 still still ADV RB Degree=Pos 4 advmod 4:advmod _ 4 connected connect VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game2-58 # speaker = IG # text = Yeah , why ? 1 Yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 why why ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game2-59 # speaker = amycharl # text = i dont know why it isnt rolling 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 dont dont AUX MD VerbForm=Fin 3 aux 3:aux _ 3 know know VERB VB VerbForm=Inf 0 root 0:root _ 4 why why ADV WRB PronType=Int 7 advmod 7:advmod _ 5 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 6 isnt isnt AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 7 rolling roll VERB VBG Tense=Pres|VerbForm=Ger 3 ccomp 3:ccomp _ # sent_id = s1-league2-game2-60 # speaker = IG # text = hmm 1 hmm hmm INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-61 # speaker = dmm # text = is there anything else the client is wanting you to do before you can roll , maybe ? 1 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 there there PRON EX _ 1 expl 1:expl _ 3 anything anything PRON NN Number=Sing 1 nsubj 1:nsubj _ 4 else else ADJ JJ Degree=Pos 3 amod 3:amod _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 client client NOUN NN Number=Sing 8 nsubj 8:nsubj _ 7 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 aux 8:aux _ 8 wanting want VERB VBG Tense=Pres|VerbForm=Part 3 acl:relcl 3:acl:relcl _ 9 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 8 obj 8:obj|11:nsubj:xsubj _ 10 to to PART TO _ 11 mark 11:mark _ 11 do do VERB VB VerbForm=Inf 8 xcomp 8:xcomp _ 12 before before SCONJ IN _ 15 mark 15:mark BeginSeg=Yes 13 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 15 nsubj 15:nsubj _ 14 can can AUX MD VerbForm=Fin 15 aux 15:aux _ 15 roll roll VERB VB VerbForm=Inf 11 advcl 11:advcl:before _ 16 , , PUNCT , _ 1 punct 1:punct _ 17 maybe maybe ADV RB _ 15 advmod 15:advmod _ 18 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game2-62 # speaker = dmm # text = did you manage to play the turn ? 1 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 manage manage VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 play play VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 turn turn NOUN NN Number=Sing 5 obj 5:obj _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game2-63 # speaker = sabercat # text = it just froze for a while sorry guys ... its crazy , 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj|7:nsubj:xsubj BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 froze froze VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 for for ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 while while NOUN NN Number=Sing 3 obl 3:obl:for _ 7 sorry sorry ADJ JJ Degree=Pos 3 xcomp 3:xcomp BeginSeg=Yes 8 guys guy NOUN NNS Number=Plur 7 vocative 7:vocative _ 9 ... ... PUNCT , _ 8 punct 8:punct _ 10 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 11 nmod:poss 11:nmod:poss _ 11 crazy crazy ADJ JJ Degree=Pos 8 appos 8:appos _ 12 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s1-league2-game2-64 # speaker = dmm # text = ohh , okay . 1 ohh ohh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 okay okay INTJ UH _ 1 discourse 1:discourse _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game2-65 # speaker = dmm # text = by the way , does anybody want a sheep ? 1 by by ADP IN _ 3 case 3:case BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 way way NOUN NN Number=Sing 7 obl 7:obl:by _ 4 , , PUNCT , _ 7 punct 7:punct _ 5 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 6 anybody anybody PRON NN Number=Sing 7 nsubj 7:nsubj _ 7 want want VERB VB VerbForm=Inf 0 root 0:root _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 sheep sheep NOUN NN Number=Sing 7 obj 7:obj _ 10 ? ? PUNCT . _ 7 punct 7:punct _ # sent_id = s1-league2-game2-66 # speaker = dmm # text = i 'm looking for one wood . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 looking look VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 for for ADP IN _ 6 case 6:case _ 5 one one NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 wood wood NOUN NN Number=Sing 3 obl 3:obl:for _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game2-67 # speaker = IG # text = sorryt 1 sorryt sorryt PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-68 # speaker = sabercat # text = no sheep Nope , 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NN Number=Sing 0 root 0:root _ 3 Nope nope INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 4 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league2-game2-69 # speaker = amycharl # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-70 # speaker = dmm # text = ahh , oh well 1 ahh ahh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 oh oh INTJ UH _ 1 discourse 1:discourse _ 4 well well INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league2-game2-71 # speaker = IG # text = hey , giving wheat/sheep for wood 1 hey hey INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 giving give VERB VBG VerbForm=Ger 0 root 0:root _ 4 wheat/sheep wheat/sheep PRON PRP Case=Acc 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 wood wood NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s1-league2-game2-72 # speaker = sabercat # text = both ? 1 both both DET DT _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game2-73 # speaker = IG # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-74 # speaker = sabercat # text = okay , thanks ! 1 okay okay INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 thanks thanks NOUN NN Number=Sing 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game2-75 # speaker = IG # text = cheers 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-76 # speaker = sabercat # text = can anyone trade wheat for clay ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 clay clay NOUN NN Number=Sing 3 obl 3:obl:for _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game2-77 # speaker = IG # text = which do you want ? 1 which which PRON WDT PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game2-78 # speaker = sabercat # text = wheat 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-79 # speaker = sabercat # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-80 # speaker = IG # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-81 # speaker = IG # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-82 # speaker = sabercat # text = cheers ! 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game2-83 # speaker = dmm # text = does anybody want a wood or a wheat ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anybody anybody PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 or or CCONJ CC _ 8 cc 8:cc _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 wheat wheat NOUN NN Number=Sing 5 conj 3:obj|5:conj:or _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game2-84 # speaker = dmm # text = i could do with a sheep if possible ... 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 with with ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 obl 3:obl:with _ 7 if if SCONJ IN _ 8 mark 8:mark BeginSeg=Yes 8 possible possible ADJ JJ Degree=Pos 3 advcl 3:advcl:if _ 9 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game2-85 # speaker = amycharl # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-86 # speaker = IG # text = ill take wood 1 ill ill ADJ JJ Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 take take VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league2-game2-87 # speaker = amycharl # text = ill give you a couple 1 ill ill ADJ JJ Degree=Pos 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VB VerbForm=Inf 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 iobj 2:iobj _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 couple couple NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league2-game2-88 # speaker = amycharl # text = ill take wheat 1 ill ill ADJ JJ Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 take take VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league2-game2-89 # speaker = dmm # text = i just need one 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 one one NUM CD NumForm=Word|NumType=Card 3 obj 3:obj _ # sent_id = s1-league2-game2-90 # speaker = amycharl # text = sheep for a what is fine 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 what what PRON WP PronType=Int 1 nmod 1:nmod:for _ 5 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 fine fine ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ # sent_id = s1-league2-game2-91 # speaker = amycharl # text = anyone want some sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 some some DET DT _ 4 det 4:det _ 4 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game2-92 # speaker = IG # text = nah 1 nah nah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-93 # speaker = sabercat # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-94 # speaker = dmm # text = Nope , i 'm okay now 1 Nope nope INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 okay okay ADJ JJ Degree=Pos 0 root 0:root _ 6 now now ADV RB _ 5 advmod 5:advmod _ # sent_id = s1-league2-game2-95 # speaker = IG # text = anyone want to give me one wheat for one clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 one one NUM CD NumForm=Word|NumType=Card 7 nummod 7:nummod _ 7 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 8 for for ADP IN _ 10 case 10:case _ 9 one one NUM CD NumForm=Word|NumType=Card 10 nummod 10:nummod _ 10 clay clay NOUN NN Number=Sing 7 nmod 7:nmod:for _ 11 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game2-96 # speaker = amycharl # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-97 # speaker = sabercat # text = no wheat 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game2-98 # speaker = amycharl # text = god damn 1 god god PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 damn damn INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league2-game2-99 # speaker = sabercat # text = sorry , I needed it away ... 1 sorry sorry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 needed need VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj _ 6 away away ADV RB Degree=Pos 4 advmod 4:advmod _ 7 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game2-100 # speaker = amycharl # text = anyone want a sheep 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league2-game2-101 # speaker = amycharl # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-102 # speaker = IG # text = sry 1 sry sry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-103 # speaker = sabercat # text = for what ? 1 for for SCONJ IN _ 2 case 2:case BeginSeg=Yes 2 what what PRON WP PronType=Int 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game2-104 # speaker = amycharl # text = wheat preferably 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 preferably preferably ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league2-game2-105 # speaker = sabercat # text = dont have that :D 1 dont dont AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 that that PRON DT Number=Sing|PronType=Dem 2 obj 2:obj _ 4 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league2-game2-106 # speaker = amycharl # text = anything else is fine 1 anything anything PRON NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 else else ADJ JJ Degree=Pos 1 amod 1:amod _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 fine fine ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league2-game2-107 # speaker = sabercat # text = wood ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game2-108 # speaker = amycharl # text = yer sure 1 yer yoe PRON PRP Case=Nom 2 nsubj 2:nsubj BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league2-game2-109 # speaker = sabercat # text = then go ahead 1 then then ADV RB PronType=Dem 2 advmod 2:advmod BeginSeg=Yes 2 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 ahead ahead ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = s1-league2-game2-110 # speaker = sabercat # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-111 # speaker = amycharl # text = oops 1 oops oops INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-112 # speaker = sabercat # text = where is my sheep ? ? 1 where where ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 sheep sheep NOUN NN Number=Sing 1 nsubj 1:nsubj _ 5 ? ? PUNCT . _ 1 punct 1:punct _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game2-113 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-114 # speaker = amycharl # text = i may have clicked done instead of trade ... . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 may may AUX MD VerbForm=Fin 4 aux 4:aux _ 3 have have AUX VB VerbForm=Inf 4 aux 4:aux _ 4 clicked click VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 done do VERB VBN Tense=Past|VerbForm=Part 4 xcomp 4:xcomp _ 6 instead instead ADV RB Degree=Pos 8 case 8:case _ 7 of of ADP IN _ 6 fixed 6:fixed _ 8 trade trade NOUN NN Number=Sing 5 obl 5:obl:instead_of _ 9 ... ... PUNCT , _ 4 punct 4:punct _ 10 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game2-115 # speaker = amycharl # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-116 # speaker = sabercat # text = okay ? 1 okay okay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game2-117 # speaker = sabercat # text = I will trade with you when its my turn , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 with with ADP IN _ 5 case 5:case _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obl 3:obl:with _ 6 when when ADV WRB PronType=Int 9 mark 9:mark _ 7 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 8 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 9 turn turn NOUN NN Number=Sing 3 advcl 3:advcl:when _ 10 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s1-league2-game2-118 # speaker = dmm # text = i 've done that in practice so many times ! 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ 5 in in ADP IN _ 6 case 6:case _ 6 practice practice NOUN NN Number=Sing 3 obl 3:obl:in _ 7 so so ADV RB _ 8 advmod 8:advmod _ 8 many many ADJ JJ Degree=Pos 9 amod 9:amod _ 9 times time NOUN NNS Number=Plur 3 obl:tmod 3:obl:tmod _ 10 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game2-119 # speaker = amycharl # text = you can hav it on your turn 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 hav have VERB VB VerbForm=Inf 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 on on ADP IN _ 7 case 7:case _ 6 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 turn turn NOUN NN Number=Sing 3 obl 3:obl:on _ # sent_id = s1-league2-game2-120 # speaker = amycharl # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-121 # speaker = amycharl # text = i will give a sheep for a clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 clay clay NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s1-league2-game2-122 # speaker = amycharl # text = anyone up for that ? 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 up up ADP RP _ 1 case 1:case _ 3 for for ADP IN _ 4 case 4:case _ 4 that that PRON DT Number=Sing|PronType=Dem 1 nmod 1:nmod:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game2-123 # speaker = IG # text = nah 1 nah nah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-124 # speaker = sabercat # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-125 # speaker = amycharl # text = or a wheat actually 1 or or CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 4 actually actually ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s1-league2-game2-126 # speaker = dmm # text = i have neither 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 neither neither ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = s1-league2-game2-127 # speaker = sabercat # text = but I have nothing ... ) ( I would , 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 nothing nothing PRON NN Number=Sing|Polarity=Neg 3 obj 3:obj _ 5 ... ... PUNCT , _ 3 punct 3:punct _ 6 ) ) PUNCT -RRB- _ 3 punct 3:punct _ 7 ( ( PUNCT -LRB- _ 9 punct 9:punct BeginSeg=Yes 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 9 would would AUX MD VerbForm=Fin 3 parataxis 3:parataxis _ 10 , , PUNCT , _ 9 punct 9:punct _ # sent_id = s1-league2-game2-128 # speaker = amycharl # text = true :) 1 true true ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league2-game2-129 # speaker = IG # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-130 # speaker = sabercat # text = amy ? still want wheat for a sheep ? 1 amy amy PROPN NNP Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 ? ? PUNCT . _ 4 punct 4:punct _ 3 still still ADV RB Degree=Pos 4 advmod 4:advmod _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 sheep sheep NOUN NN Number=Sing 4 obl 4:obl:for _ 9 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game2-131 # speaker = amycharl # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-132 # speaker = sabercat # text = and can anyone give me ore for wheat ? 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 anyone anyone PRON NN Number=Sing 4 nsubj 4:nsubj _ 4 give give VERB VB VerbForm=Inf 0 root 0:root _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 wheat wheat NOUN NN Number=Sing 6 nmod 6:nmod:for _ 9 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game2-133 # speaker = amycharl # text = ill giv you ore for clay 1 ill ill ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 giv giv ADP IN _ 3 case 3:case _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obl 1:obl:giv _ 4 ore ore NOUN NN Number=Sing 1 obl 1:obl _ 5 for for ADP IN _ 6 case 6:case _ 6 clay clay NOUN NN Number=Sing 4 nmod 4:nmod:for _ # sent_id = s1-league2-game2-134 # speaker = sabercat # text = if I had it ... 1 if if SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 had have VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game2-135 # speaker = dmm # text = can anybody give me an ore ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anybody anybody PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 an a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game2-136 # speaker = dmm # text = i can offer one wood . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 one one NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game2-137 # speaker = sabercat # text = nope , no ore ... 1 nope nope INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 0 root 0:root _ 5 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game2-138 # speaker = sabercat # text = oh no ! thats my place IG ! 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ 3 ! ! PUNCT . _ 1 punct 1:punct _ 4 thats thats INTJ UH _ 1 discourse 1:discourse _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 place place NOUN NN Number=Sing 1 parataxis 1:parataxis _ 7 IG IG PROPN NNP Number=Sing 6 appos 6:appos _ 8 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game2-139 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-140 # speaker = IG # text = oops ;) 1 oops oops INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ;) ;) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league2-game2-141 # speaker = dmm # text = that was mine ! :( 1 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 cop 3:cop _ 3 mine mine PRON PRP Case=Acc 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ 5 :( :( SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league2-game2-142 # speaker = sabercat # text = you can still build along the way though ... 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 still still ADV RB Degree=Pos 4 advmod 4:advmod _ 4 build build VERB VB VerbForm=Inf 0 root 0:root _ 5 along along ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 way way NOUN NN Number=Sing 4 obl 4:obl:along _ 8 though though ADV RB Degree=Pos 4 advmod 4:advmod _ 9 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game2-143 # speaker = dmm # text = but i ca n't get the port now ... 1 but but CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 ca can AUX MD VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 get get VERB VB VerbForm=Inf 0 root 0:root _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 port port NOUN NN Number=Sing 5 obj 5:obj _ 8 now now ADV RB _ 5 advmod 5:advmod _ 9 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game2-144 # speaker = dmm # text = oh well . 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game2-145 # speaker = amycharl # text = anyone want sheep for wehat or wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 wehat wehat NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 wood wood NOUN NN Number=Sing 5 conj 3:nmod:for|5:conj:or _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game2-146 # speaker = sabercat # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-147 # speaker = sabercat # text = wheat 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-148 # speaker = sabercat # text = ( I am giving the wheat though ... ) 1 ( ( PUNCT -LRB- _ 4 punct 4:punct BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 giving give VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 7 though though ADV RB Degree=Pos 4 advmod 4:advmod _ 8 ... ... PUNCT . _ 4 punct 4:punct _ 9 ) ) PUNCT -RRB- _ 4 punct 4:punct _ # sent_id = s1-league2-game2-149 # speaker = amycharl # text = oh 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-150 # speaker = sabercat # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-151 # speaker = amycharl # text = no i mean i want to give a sheep 1 no no INTJ UH Polarity=Neg 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 mean mean VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj|7:nsubj:xsubj _ 5 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 ccomp 3:ccomp _ 6 to to PART TO _ 7 mark 7:mark _ 7 give give VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 sheep sheep NOUN NN Number=Sing 7 obj 7:obj _ # sent_id = s1-league2-game2-152 # speaker = sabercat # text = no wood :D 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league2-game2-153 # speaker = IG # text = need clay or wood , giving ore 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 1 obj 1:obj _ 3 or or CCONJ CC _ 4 cc 4:cc _ 4 wood wood NOUN NN Number=Sing 2 conj 1:obj|2:conj:or _ 5 , , PUNCT , _ 1 punct 1:punct _ 6 giving give VERB VBG VerbForm=Ger 1 parataxis 1:parataxis BeginSeg=Yes 7 ore ore NOUN NN Number=Sing 6 obj 6:obj _ # sent_id = s1-league2-game2-154 # speaker = dmm # text = i have a wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league2-game2-155 # speaker = dmm # text = would that be enough for you ? 1 would would AUX MD VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 enough enough ADJ JJ Degree=Pos 0 root 0:root _ 5 for for ADP IN _ 6 case 6:case _ 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 obl 4:obl:for _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game2-156 # speaker = IG # text = cheers 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-157 # speaker = sabercat # text = anyone has ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game2-158 # speaker = dmm # text = i only just got the one i have ... 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 only only ADV RB _ 4 advmod 4:advmod _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 one one NOUN NN Number=Sing 4 obj 4:obj _ 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 acl:relcl 6:acl:relcl _ 9 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game2-159 # speaker = IG # text = Ive got nothing ... 1 Ive be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 nothing nothing PRON NN Number=Sing|Polarity=Neg 2 obj 2:obj _ 4 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game2-160 # speaker = dmm # text = so i 'd like to hold onto it ! 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 3 'd would AUX MD VerbForm=Fin 4 aux 4:aux _ 4 like like VERB VB VerbForm=Inf 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 hold hold VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 onto onto ADP IN _ 8 case 8:case _ 8 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 obl 6:obl:onto _ 9 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game2-161 # speaker = sabercat # text = amy ? do you have ore ? 1 amy amy PROPN NNP Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 ? ? PUNCT . _ 5 punct 5:punct _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 have have VERB VB VerbForm=Inf 0 root 0:root _ 6 ore ore NOUN NN Number=Sing 5 obj 5:obj _ 7 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game2-162 # speaker = amycharl # text = i have one 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 2 obj 2:obj _ # sent_id = s1-league2-game2-163 # speaker = sabercat # text = oh well 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league2-game2-164 # speaker = sabercat # text = ore needed :D 1 ore ore PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 needed need VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league2-game2-165 # speaker = amycharl # text = if you gave me two of something 1 if if SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 gave give VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 two two NUM CD NumForm=Word|NumType=Card 3 obj 3:obj _ 6 of of ADP IN _ 7 case 7:case _ 7 something something PRON NN Number=Sing 5 nmod 5:nmod:of _ # sent_id = s1-league2-game2-166 # speaker = sabercat # text = I hope someone will roll well 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 hope hope VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 someone someone PRON NN Number=Sing 5 nsubj 5:nsubj _ 4 will will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 roll roll VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ 6 well well ADV RB Degree=Pos 5 advmod 5:advmod _ # sent_id = s1-league2-game2-167 # speaker = amycharl # text = anyone want sheep 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = s1-league2-game2-168 # speaker = amycharl # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-169 # speaker = amycharl # text = usual offer 1 usual usual ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 offer offer NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game2-170 # speaker = IG # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-171 # speaker = amycharl # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-172 # speaker = sabercat # text = I may , in my turn ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 may may AUX MD VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 in in ADP IN _ 6 case 6:case _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 turn turn NOUN NN Number=Sing 2 obl 2:obl:in _ 7 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game2-173 # speaker = dmm # text = i 'm not needing sheep right now 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 needing need VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 sheep sheep NOUN NNS Number=Plur 4 obj 4:obj _ 6 right right ADV RB Degree=Pos 7 advmod 7:advmod _ 7 now now ADV RB _ 4 advmod 4:advmod _ # sent_id = s1-league2-game2-174 # speaker = sabercat # text = okay , do you people have ore ? 1 okay okay INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 do do AUX VBP Mood=Ind|Number=Plur|Person=2|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 5 people people NOUN NNS Number=Plur 6 nsubj 6:nsubj _ 6 have have VERB VB VerbForm=Inf 0 root 0:root _ 7 ore ore NOUN NN Number=Sing 6 obj 6:obj _ 8 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s1-league2-game2-175 # speaker = amycharl # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-176 # speaker = dmm # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-177 # speaker = IG # text = what are you offering ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 offering offer VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game2-178 # speaker = sabercat # text = how much do you have ? 1 how how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 much much ADJ JJ Degree=Pos 5 amod 5:amod _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 have have VERB VB VerbForm=Inf 0 root 0:root _ 6 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game2-179 # speaker = IG # text = 1 1 1 1 X LS _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-180 # speaker = IG # text = actually , sorry , im going to hang on to it 1 actually actually ADV RB Degree=Pos 6 advmod 6:advmod BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 sorry sorry INTJ UH _ 6 discourse 6:discourse _ 4 , , PUNCT , _ 6 punct 6:punct _ 5 im be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 6 going go VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 7 to to PART TO _ 8 mark 8:mark _ 8 hang hang VERB VB VerbForm=Inf 6 xcomp 6:xcomp _ 9 on on ADP RP _ 8 compound:prt 8:compound:prt _ 10 to to ADP IN _ 11 case 11:case _ 11 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 obl 8:obl:to _ # sent_id = s1-league2-game2-181 # speaker = sabercat # text = you might not have the choice :D I 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 might might AUX MD VerbForm=Fin 4 aux 4:aux _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 choice choice NOUN NN Number=Sing 4 obj 4:obj _ 7 :D :d SYM NFP _ 4 discourse 4:discourse _ 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 parataxis 4:parataxis _ # sent_id = s1-league2-game2-182 # speaker = IG # text = haha ouch 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ouch ouch INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league2-game2-183 # speaker = dmm # text = saw that coming 1 saw see VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 that that DET DT Number=Sing|PronType=Dem 3 det 3:det _ 3 coming come NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s1-league2-game2-184 # speaker = amycharl # text = boo 1 boo boo INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-185 # speaker = IG # text = nice one . 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 one one NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game2-186 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-187 # speaker = sabercat # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-188 # speaker = IG # text = how many games do we have left to play then ? 1 how how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 many many ADJ JJ Degree=Pos 3 amod 3:amod _ 3 games game NOUN NNS Number=Plur 7 obj 7:obj|9:nsubj:xsubj _ 4 do do AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 5 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 6 have have AUX VB VerbForm=Inf 7 aux 7:aux _ 7 left leave VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 8 to to PART TO _ 9 mark 9:mark _ 9 play play VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 10 then then ADV RB PronType=Dem 9 advmod 9:advmod _ 11 ? ? PUNCT . _ 7 punct 7:punct _ # sent_id = s1-league2-game2-189 # speaker = dmm # text = well done ! 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game2-190 # speaker = dmm # text = i could see you were getting close 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 see see VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj|7:nsubj:xsubj _ 5 were be AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 6 aux 6:aux _ 6 getting get VERB VBG Tense=Pres|VerbForm=Part 3 ccomp 3:ccomp _ 7 close close ADJ JJ Degree=Pos 6 xcomp 6:xcomp _ # sent_id = s1-league2-game2-191 # speaker = sabercat # text = I have to play two more 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 play play VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 two two NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 more more ADJ JJR Degree=Cmp 4 obj 4:obj _ # sent_id = s1-league2-game2-192 # speaker = dmm # text = i have three still to play 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 three three NUM CD NumForm=Word|NumType=Card 2 obj 2:obj|6:nsubj:xsubj _ 4 still still ADV RB Degree=Pos 2 advmod 2:advmod _ 5 to to PART TO _ 6 mark 6:mark _ 6 play play VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ # sent_id = s1-league2-game2-193 # speaker = IG # text = do we all have to play four ? 1 do do AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 3 all all DET DT _ 2 det 2:det _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 play play VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 four four NUM CD NumForm=Word|NumType=Card 6 obj 6:obj _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game2-194 # speaker = amycharl # text = we play 4 each yer ? 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 play play VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 4 4 NUM CD NumForm=Digit|NumType=Card 2 obj 2:obj _ 4 each each DET DT _ 5 det 5:det _ 5 yer yer NOUN NN Number=Sing 2 obj 2:obj _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game2-195 # speaker = sabercat # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game2-196 # speaker = amycharl # text = i hav only played this one 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 hav have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 only only ADV RB _ 4 advmod 4:advmod _ 4 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 this this DET DT Number=Sing|PronType=Dem 6 det 6:det _ 6 one one NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s1-league2-game2-197 # speaker = IG # text = gotcha . 1 gotcha gotcha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game2-198 # speaker = IG # text = well this kind of time works well for me , so just let me know :) 1 well well INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 this this DET DT Number=Sing|PronType=Dem 3 det 3:det _ 3 kind kind NOUN NN Number=Sing 6 nsubj 6:nsubj _ 4 of of ADP IN _ 5 case 5:case _ 5 time time NOUN NN Number=Sing 3 nmod 3:nmod:of _ 6 works work VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 7 well well ADV RB Degree=Pos 6 advmod 6:advmod _ 8 for for ADP IN _ 9 case 9:case _ 9 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 6 obl 6:obl:for _ 10 , , PUNCT , _ 6 punct 6:punct _ 11 so so ADV RB _ 13 advmod 13:advmod BeginSeg=Yes 12 just just ADV RB _ 13 advmod 13:advmod _ 13 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 6 parataxis 6:parataxis _ 14 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 13 obj 13:obj|15:nsubj:xsubj _ 15 know know VERB VB VerbForm=Inf 13 xcomp 13:xcomp _ 16 :) :) SYM NFP _ 6 discourse 6:discourse _ # sent_id = s1-league2-game2-199 # speaker = amycharl # text = yer , i can play tomorrow 1 yer yer INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 5 play play VERB VB VerbForm=Inf 0 root 0:root _ 6 tomorrow tomorrow NOUN NN Number=Sing 5 obl:tmod 5:obl:tmod _ # sent_id = s1-league2-game2-200 # speaker = sabercat # text = how about tomorrow ? 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 3 case 3:case _ 3 tomorrow tomorrow NOUN NN Number=Sing 1 obl 1:obl:about _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game2-201 # speaker = sabercat # text = because I wont be able to for the rest of the week 1 because because SCONJ IN _ 5 mark 5:mark BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 wont wout AUX MD VerbForm=Fin 5 aux 5:aux _ 4 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 5 able able ADJ JJ Degree=Pos 0 root 0:root _ 6 to to ADP IN _ 5 obl 5:obl _ 7 for for ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 rest rest NOUN NN Number=Sing 5 obl 5:obl:for _ 10 of of ADP IN _ 12 case 12:case _ 11 the the DET DT Definite=Def|PronType=Art 12 det 12:det _ 12 week week NOUN NN Number=Sing 9 nmod 9:nmod:of _ # sent_id = s1-league2-game2-202 # speaker = dmm # text = well , maybe in the afternoon not sure i can do it tomorrow ... 1 well well INTJ UH _ 8 discourse 8:discourse BeginSeg=Yes 2 , , PUNCT , _ 8 punct 8:punct _ 3 maybe maybe ADV RB _ 8 advmod 8:advmod _ 4 in in ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 afternoon afternoon NOUN NN Number=Sing 8 obl 8:obl:in _ 7 not not ADV RB Polarity=Neg 8 advmod 8:advmod BeginSeg=Yes 8 sure sure ADJ JJ Degree=Pos 0 root 0:root _ 9 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 10 can can AUX MD VerbForm=Fin 11 aux 11:aux _ 11 do do VERB VB VerbForm=Inf 8 ccomp 8:ccomp _ 12 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 11 obj 11:obj _ 13 tomorrow tomorrow NOUN NN Number=Sing 11 obl:tmod 11:obl:tmod _ 14 ... ... PUNCT . _ 8 punct 8:punct _ # sent_id = s1-league2-game2-203 # speaker = amycharl # text = i can any time tomorrow 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 time time NOUN NN Number=Sing 2 obj 2:obj _ 5 tomorrow tomorrow NOUN NN Number=Sing 4 nmod:tmod 4:nmod:tmod _ # sent_id = s1-league2-game2-204 # speaker = sabercat # text = okay :) will email you 1 okay okay INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 :) :) SYM NFP _ 4 discourse 4:discourse _ 3 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 email email VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 obj 4:obj _ # sent_id = s1-league2-game2-205 # speaker = sabercat # text = thanks for the game 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 game game NOUN NN Number=Sing 1 nmod 1:nmod:for _ # sent_id = s1-league2-game2-206 # speaker = dmm # text = see you whenever next time is then ! 1 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 whenever whenever ADV WRB PronType=Int 1 ccomp 1:ccomp _ 4 next next ADJ JJ Degree=Pos 5 amod 5:amod _ 5 time time NOUN NN Number=Sing 3 nsubj 3:nsubj _ 6 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 7 then then ADV RB PronType=Dem 1 advcl 1:advcl _ 8 ! ! PUNCT . _ 1 punct 1:punct _ # newdoc id = s1-league2-game3 # sent_id = s1-league2-game3-1 # speaker = amycharl # text = i made it ! 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 made make VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-2 # speaker = amycharl # text = did the game happen at 7 ? 1 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 game game NOUN NN Number=Sing 4 nsubj 4:nsubj _ 4 happen happen VERB VB VerbForm=Inf 0 root 0:root _ 5 at at ADP IN _ 6 case 6:case _ 6 7 7 NUM CD NumForm=Digit|NumType=Card 4 obl 4:obl:at _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game3-3 # speaker = skinnylinny # text = It did n't , no 1 It it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 n't not PART RB Polarity=Neg 2 advmod 2:advmod _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 no no INTJ UH Polarity=Neg 2 discourse 2:discourse _ # sent_id = s1-league2-game3-4 # speaker = skinnylinny # text = Nobody turned up apart from sabercat and me 1 Nobody nobody PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 turned turn VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 up up ADP RP _ 2 compound:prt 2:compound:prt _ 4 apart apart ADV RB Degree=Pos 2 advmod 2:advmod _ 5 from from ADP IN _ 6 case 6:case _ 6 sabercat sabercat PROPN NNP Number=Sing 2 obl 2:obl:from _ 7 and and CCONJ CC _ 8 cc 8:cc _ 8 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 6 conj 2:obl:from|6:conj:and _ # sent_id = s1-league2-game3-5 # speaker = amycharl # text = sorry aww , 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 aww aww INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 3 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s1-league2-game3-6 # speaker = amycharl # text = well im her now ! 1 well well INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 im im VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 her she PRON PRP Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 now now ADV RB _ 2 advmod 2:advmod _ 5 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-7 # speaker = amycharl # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-8 # speaker = amycharl # text = *here 1 *here *here PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-9 # speaker = amycharl # text = i have no interenet and have managed to get to a friends and use her laptop its seriosuly annoying , 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|7:nsubj|9:nsubj:xsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 interenet interenet NOUN NN Number=Sing 2 obj 2:obj _ 5 and and CCONJ CC _ 7 cc 7:cc BeginSeg=Yes 6 have have AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 7 managed manage VERB VBN Tense=Past|VerbForm=Part 2 conj 2:conj:and _ 8 to to PART TO _ 9 mark 9:mark _ 9 get get VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 10 to to ADP IN _ 12 case 12:case _ 11 a a DET DT Definite=Ind|PronType=Art 12 det 12:det _ 12 friends friend NOUN NNS Number=Plur 9 obl 9:obl:to _ 13 and and CCONJ CC _ 14 cc 14:cc _ 14 use use VERB VB Mood=Imp|Person=2|VerbForm=Fin 9 conj 7:xcomp|9:conj:and _ 15 her she PRON PRP$ Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs 16 nmod:poss 16:nmod:poss _ 16 laptop laptop NOUN NN Number=Sing 14 obj 14:obj|19:nsubj:xsubj _ 17 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 19 nmod:poss 19:nmod:poss BeginSeg=Yes 18 seriosuly seriosuly ADV RB Degree=Pos 19 advmod 19:advmod _ 19 annoying annoying ADJ JJ Degree=Pos 14 xcomp 14:xcomp _ 20 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league2-game3-10 # speaker = skinnylinny # text = Why no internet ? 1 Why why ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 internet internet NOUN NN Number=Sing 1 nsubj 1:nsubj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-11 # speaker = amycharl # text = and he chewed through the adsl cable ! 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj _ 3 chewed chew VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 through through ADP IN _ 7 case 7:case _ 5 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 6 adsl adsl NOUN NN Number=Sing 7 compound 7:compound _ 7 cable cable NOUN NN Number=Sing 3 obl 3:obl:through _ 8 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-12 # speaker = amycharl # text = i am rabbit sitting for my friend at hers 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 rabbit rabbit NOUN NN Number=Sing 0 root 0:root _ 4 sitting sit VERB VBG VerbForm=Ger 3 acl 3:acl _ 5 for for ADP IN _ 7 case 7:case _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 friend friend NOUN NN Number=Sing 4 obl 4:obl:for _ 8 at at ADP IN _ 9 case 9:case _ 9 hers hers PRON PRP Case=Acc 4 obl 4:obl:at _ # sent_id = s1-league2-game3-13 # speaker = skinnylinny # text = Ah ! Not good ! 1 Ah ah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 ! ! PUNCT . _ 4 punct 4:punct _ 3 Not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 good good ADJ JJ Degree=Pos 0 root 0:root _ 5 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game3-14 # speaker = skinnylinny # text = Well , there are three of us , at least ... worth waiting until quarter past ? 1 Well well INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 there there PRON EX _ 4 expl 4:expl _ 4 are be VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 three three NUM CD NumForm=Word|NumType=Card 4 nsubj 4:nsubj _ 6 of of ADP IN _ 7 case 7:case _ 7 us we PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 5 nmod 5:nmod:of _ 8 , , PUNCT , _ 4 punct 4:punct _ 9 at at ADV RB Degree=Pos 10 case 10:case _ 10 least least ADV RBS Degree=Sup 12 obl 12:obl:at _ 11 ... ... PUNCT , _ 12 punct 12:punct _ 12 worth worth ADJ JJ Degree=Pos 4 parataxis 4:parataxis BeginSeg=Yes 13 waiting wait VERB VBG VerbForm=Ger 12 xcomp 12:xcomp _ 14 until until ADP IN _ 16 case 16:case _ 15 quarter quarter ADJ JJ Degree=Pos 16 amod 16:amod _ 16 past past NOUN NN Number=Sing 13 obl 13:obl:until _ 17 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game3-15 # speaker = amycharl # text = im happy to 1 im be AUX VB Mood=Imp|VerbForm=Fin 2 cop 2:cop BeginSeg=Yes 2 happy happy ADJ JJ Degree=Pos 0 root 0:root _ 3 to to PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-16 # speaker = amycharl # text = we should play anyway but if no1 comes 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 should should AUX MD VerbForm=Fin 3 aux 3:aux _ 3 play play VERB VB VerbForm=Inf 0 root 0:root _ 4 anyway anyway ADV RB _ 3 advmod 3:advmod _ 5 but but CCONJ CC _ 8 cc 8:cc BeginSeg=Yes 6 if if SCONJ IN _ 8 mark 8:mark _ 7 no1 no1 PROPN NNP Number=Sing 8 nsubj 8:nsubj _ 8 comes come VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 conj 3:conj:but _ # sent_id = s1-league2-game3-17 # speaker = amycharl # text = i ran through the rain to get here ! 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 ran run VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 through through ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 rain rain NOUN NN Number=Sing 2 obl 2:obl:through _ 6 to to PART TO _ 7 mark 7:mark _ 7 get get VERB VB VerbForm=Inf 2 advcl 2:advcl:to _ 8 here here ADV RB PronType=Dem 7 advmod 7:advmod _ 9 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-18 # speaker = amycharl # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-19 # speaker = skinnylinny # text = Heh 1 Heh heh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-20 # speaker = amycharl # text = can you guys do tomorow night too ? 1 can can AUX MD VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 guys guy NOUN NNS Number=Plur 2 appos 2:appos _ 4 do do VERB VB VerbForm=Inf 0 root 0:root _ 5 tomorow tomorow ADJ JJ Degree=Pos 6 amod 6:amod _ 6 night night NOUN NN Number=Sing 4 obl:tmod 4:obl:tmod _ 7 too too ADV RB Degree=Pos 4 advmod 4:advmod _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game3-21 # speaker = sabercat # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-22 # speaker = amycharl # text = the game we should have played at 7 or when can you do , 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 4 should should AUX MD VerbForm=Fin 6 aux 6:aux _ 5 have have AUX VB VerbForm=Inf 6 aux 6:aux _ 6 played play VERB VBN Tense=Past|VerbForm=Part 2 acl:relcl 2:acl:relcl _ 7 at at ADP IN _ 8 case 8:case _ 8 7 7 NUM CD NumForm=Digit|NumType=Card 6 obl 6:obl:at _ 9 or or CCONJ CC _ 13 cc 13:cc BeginSeg=Yes 10 when when ADV WRB PronType=Int 13 advmod 13:advmod _ 11 can can AUX MD VerbForm=Fin 13 aux 13:aux _ 12 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 13 nsubj 13:nsubj _ 13 do do VERB VB VerbForm=Inf 6 conj 2:acl:relcl|6:conj:or _ 14 , , PUNCT , _ 6 punct 6:punct _ # sent_id = s1-league2-game3-23 # speaker = amycharl # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-24 # speaker = skinnylinny # text = I ca n't , I 'm afraid 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 0 root 0:root _ 3 n't not PART RB Polarity=Neg 2 advmod 2:advmod _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 6 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 7 afraid afraid ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ # sent_id = s1-league2-game3-25 # speaker = skinnylinny # text = Not tomorrow , anyway 1 Not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 tomorrow tomorrow NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 anyway anyway ADV RB _ 2 advmod 2:advmod _ # sent_id = s1-league2-game3-26 # speaker = amycharl # text = when can you do ? 1 when when ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 do do VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game3-27 # speaker = amycharl # text = i would do later tonight if we could 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 later later ADV RB Degree=Pos 3 advmod 3:advmod _ 5 tonight tonight NOUN NN Number=Sing 3 obl:tmod 3:obl:tmod _ 6 if if SCONJ IN _ 8 mark 8:mark BeginSeg=Yes 7 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 could could AUX MD VerbForm=Fin 3 advcl 3:advcl:if _ # sent_id = s1-league2-game3-28 # speaker = amycharl # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-29 # speaker = skinnylinny # text = I could do later 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 later later ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s1-league2-game3-30 # speaker = amycharl # text = wanna start ? 1 wanna wanna AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 start start VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-31 # speaker = skinnylinny # text = Sure 1 Sure sure INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-32 # speaker = sabercat # text = amy , can you trade clay ? 1 amy amy PROPN NNP Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 6 clay clay NOUN NN Number=Sing 5 obj 5:obj _ 7 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game3-33 # speaker = sabercat # text = for wood or sheep ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 or or CCONJ CC _ 4 cc 4:cc _ 4 sheep sheep NOUN NNS Number=Plur 2 conj 2:conj:or _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-34 # speaker = amycharl # text = i only have one and i want it , sorry 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 only only ADV RB _ 3 advmod 3:advmod _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 one one NUM CD NumForm=Word|NumType=Card 3 obj 3:obj _ 5 and and CCONJ CC _ 7 cc 7:cc _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 conj 3:conj:and _ 8 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 obj 7:obj _ 9 , , PUNCT , _ 3 punct 3:punct _ 10 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes # sent_id = s1-league2-game3-35 # speaker = skinnylinny # text = Ugh , I thought I 'd built next to clay ... 1 Ugh ugh INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 thought think VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 6 'd would AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 7 aux 7:aux _ 7 built build VERB VBN Tense=Past|VerbForm=Part 4 ccomp 4:ccomp _ 8 next next ADV RB Degree=Pos 7 advmod 7:advmod _ 9 to to ADP IN _ 10 case 10:case _ 10 clay clay PROPN NNP Number=Sing 7 obl 7:obl:to _ 11 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game3-36 # speaker = sabercat # text = skinny , got some ore ? 1 skinny skinny ADJ JJ Degree=Pos 3 nsubj 3:nsubj BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 some some DET DT _ 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-37 # speaker = skinnylinny # text = I have ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-38 # speaker = skinnylinny # text = Trade you an ore for a clay ? 1 Trade Trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 iobj 1:iobj _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 clay clay NOUN NN Number=Sing 1 obl 1:obl:for _ 8 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-39 # speaker = sabercat # text = will you trade for wood ? 1 will will AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 wood wood NOUN NN Number=Sing 3 obl 3:obl:for _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-40 # speaker = sabercat # text = no clay 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game3-41 # speaker = skinnylinny # text = thanks Got wood , 1 thanks thanks NOUN NN Number=Sing 2 discourse 2:discourse BeginSeg=Yes 2 Got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league2-game3-42 # speaker = skinnylinny # text = :P 1 :P :p SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-43 # speaker = sabercat # text = got clay ? 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 1 obj 1:obj _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-44 # speaker = skinnylinny # text = Nope 1 Nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-45 # speaker = sabercat # text = I got clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 clay clay ADJ JJ Degree=Pos 2 obj 2:obj _ # sent_id = s1-league2-game3-46 # speaker = skinnylinny # text = I know 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league2-game3-47 # speaker = sabercat # text = want to trade for the ore ... 1 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 trade trade VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 for for ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ 7 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-48 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-49 # speaker = skinnylinny # text = Sure 1 Sure sure INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-50 # speaker = sabercat # text = so set it up 1 so so ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 set set VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 up up ADP RP _ 2 compound:prt 2:compound:prt _ # sent_id = s1-league2-game3-51 # speaker = sabercat # text = anyone can get wheat ? 1 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-52 # speaker = skinnylinny # text = Meanie ! 1 Meanie Meanie PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-53 # speaker = sabercat # text = me ? 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-54 # speaker = skinnylinny # text = I can 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 0 root 0:root _ # sent_id = s1-league2-game3-55 # speaker = sabercat # text = okay , for wood or sheep ? 1 okay okay INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 for for ADP IN _ 4 case 4:case BeginSeg=Yes 4 wood wood NOUN NN Number=Sing 0 root 0:root _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 sheep sheep NOUN NNS Number=Plur 4 conj 4:conj:or _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game3-56 # speaker = skinnylinny # text = I have nothing at the moment :P 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 nothing nothing PRON NN Number=Sing|Polarity=Neg 2 obj 2:obj _ 4 at at ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 moment moment NOUN NN Number=Sing 3 nmod 3:nmod:at _ 7 :P :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league2-game3-57 # speaker = sabercat # text = so want sheep or wood ? 1 so so ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 want want VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-58 # speaker = sabercat # text = oh , okay 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 okay okay INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league2-game3-59 # speaker = sabercat # text = thank you ! ! ! ! 1 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 ! ! PUNCT . _ 1 punct 1:punct _ 4 ! ! PUNCT . _ 1 punct 1:punct _ 5 ! ! PUNCT . _ 1 punct 1:punct _ 6 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-60 # speaker = skinnylinny # text = Heh , you 're welcome ! 1 Heh heh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 welcome welcome ADJ JJ Degree=Pos 0 root 0:root _ 6 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game3-61 # speaker = amycharl # text = anyone want a sheep for some wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 some some DET DT _ 7 det 7:det _ 7 wood wood NOUN NN Number=Sing 4 nmod 4:nmod:for _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-62 # speaker = skinnylinny # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-63 # speaker = sabercat # text = btw , I need to go away for 2 min after I roll , okay ? 1 btw btw INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 go go VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 away away ADV RB Degree=Pos 6 advmod 6:advmod _ 8 for for ADP IN _ 10 case 10:case _ 9 2 2 NUM CD NumForm=Digit|NumType=Card 10 nummod 10:nummod _ 10 min min NOUN NNS Number=Plur 6 obl 6:obl:for _ 11 after after SCONJ IN _ 13 mark 13:mark _ 12 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 13 nsubj 13:nsubj _ 13 roll roll VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 advcl 6:advcl:after _ 14 , , PUNCT , _ 4 punct 4:punct _ 15 okay okay INTJ UH _ 4 discourse 4:discourse _ 16 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game3-64 # speaker = skinnylinny # text = Sure , ok 1 Sure sure INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 ok ok INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = s1-league2-game3-65 # speaker = amycharl # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-66 # speaker = amycharl # text = you want any sheep or clay ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 clay clay NOUN NN Number=Sing 4 conj 2:obj|4:conj:or _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-67 # speaker = amycharl # text = want some clay ? 1 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 some some DET DT _ 3 det 3:det _ 3 clay clay NOUN NN Number=Sing 1 obj 1:obj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-68 # speaker = skinnylinny # text = Please 1 Please please INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-69 # speaker = skinnylinny # text = I only have ore to offer 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 only only ADV RB _ 3 advmod 3:advmod _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj|6:nsubj:xsubj _ 5 to to PART TO _ 6 mark 6:mark _ 6 offer offer VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ # sent_id = s1-league2-game3-70 # speaker = amycharl # text = oh ... 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-71 # speaker = amycharl # text = how much ? 1 how how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 much much ADJ JJ Degree=Pos 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-72 # speaker = skinnylinny # text = But could do with other materials I have four ... 1 But but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 with with ADP IN _ 6 case 6:case _ 5 other other ADJ JJ Degree=Pos 6 amod 6:amod _ 6 materials material NOUN NNS Number=Plur 3 obl 3:obl:with _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 8 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 acl:relcl 6:acl:relcl _ 9 four four NUM CD NumForm=Word|NumType=Card 8 obj 8:obj _ 10 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-73 # speaker = amycharl # text = well ill give you 3 clay for 3 ore 1 well well INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 ill ill ADJ JJ Degree=Pos 3 nsubj 3:nsubj _ 3 give give VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 3 3 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 clay clay NOUN NNS Number=Plur 3 obj 3:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 3 3 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s1-league2-game3-74 # speaker = skinnylinny # text = Hmmm , sounds like a deal 1 Hmmm hmmm INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 like like ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 deal deal NOUN NN Number=Sing 3 obl 3:obl:like _ # sent_id = s1-league2-game3-75 # speaker = skinnylinny # text = ADDTIME 1 ADDTIME ADDTIME PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-76 # speaker = amycharl # text = got wood anyone ? 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 3 compound 3:compound _ 3 anyone anyone PRON NN Number=Sing 1 obj 1:obj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-77 # speaker = sabercat # text = yep , for what ? 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 for for SCONJ IN _ 4 case 4:case _ 4 what what PRON WP PronType=Int 1 obl 1:obl:for _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game3-78 # speaker = amycharl # text = clay preferably 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 preferably preferably ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league2-game3-79 # speaker = sabercat # text = no way 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 way way NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game3-80 # speaker = amycharl # text = ore ? 1 ore ore PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-81 # speaker = sabercat # text = could be 1 could could AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 be be VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league2-game3-82 # speaker = amycharl # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-83 # speaker = amycharl # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-84 # speaker = amycharl # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-85 # speaker = sabercat # text = yep , thank you 1 yep yep INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ # sent_id = s1-league2-game3-86 # speaker = sabercat # text = anyone got wood or ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 ore ore NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-87 # speaker = skinnylinny # text = I have ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore PROPN NNP Number=Sing 2 obj 2:obj _ # sent_id = s1-league2-game3-88 # speaker = amycharl # text = me too 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league2-game3-89 # speaker = sabercat # text = want to trade for sheep ? 1 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 trade trade VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 for for ADP IN _ 5 case 5:case _ 5 sheep sheep NOUN NNS Number=Plur 3 obl 3:obl:for _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-90 # speaker = skinnylinny # text = No thanks 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game3-91 # speaker = amycharl # text = ill give an ore for two sheep 1 ill ill ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 two two NUM CD NumForm=Word|NumType=Card 7 nummod 7:nummod _ 7 sheep sheep NOUN NNS Number=Plur 2 obl 2:obl:for _ # sent_id = s1-league2-game3-92 # speaker = sabercat # text = okay 1 okay okay INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-93 # speaker = amycharl # text = coz id rather have the ore really ... 1 coz cause INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 id id NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 rather rather ADV RB _ 4 advmod 4:advmod _ 4 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 7 really really ADV RB Degree=Pos 4 advmod 4:advmod _ 8 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game3-94 # speaker = sabercat # text = thanks ! 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-95 # speaker = sabercat # text = anyone has wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-96 # speaker = skinnylinny # text = I do 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league2-game3-97 # speaker = sabercat # text = how much ? 1 how how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 much much ADJ JJ Degree=Pos 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-98 # speaker = skinnylinny # text = one , what are you offering ? 1 one one NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 what what PRON WP PronType=Int 6 obj 6:obj BeginSeg=Yes 4 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 offering offer VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 7 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s1-league2-game3-99 # speaker = sabercat # text = sheep ? 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-100 # speaker = skinnylinny # text = hmmm , one sheep for a wood ? 1 hmmm hmmm INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 one one NUM CD NumForm=Word|NumType=Card 4 nummod 4:nummod _ 4 sheep sheep NOUN NN Number=Sing 0 root 0:root _ 5 for for ADP IN _ 7 case 7:case _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 wood wood NOUN NN Number=Sing 4 nmod 4:nmod:for _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game3-101 # speaker = sabercat # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-102 # speaker = skinnylinny # text = Done 1 Done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-103 # speaker = sabercat # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-104 # speaker = skinnylinny # text = You 're welcome 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 welcome welcome ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league2-game3-105 # speaker = sabercat # text = anyone has clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-106 # speaker = skinnylinny # text = Also , yes . 1 Also also ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 yes yes INTJ UH _ 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-107 # speaker = sabercat # text = or can you do for another sheep ? 1 or or CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 do do VERB VB VerbForm=Inf 0 root 0:root _ 5 for for ADP IN _ 7 case 7:case _ 6 another another DET DT _ 7 det 7:det _ 7 sheep sheep NOUN NN Number=Sing 4 obl 4:obl:for _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game3-108 # speaker = sabercat # text = two ? 1 two two NUM CD NumForm=Word|NumType=Card 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-109 # speaker = skinnylinny # text = Ah , actually , I ca n't , sorry . 1 Ah ah INTJ UH _ 9 discourse 9:discourse BeginSeg=Yes 2 , , PUNCT , _ 9 punct 9:punct _ 3 actually actually ADV RB Degree=Pos 9 advmod 9:advmod _ 4 , , PUNCT , _ 9 punct 9:punct _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 6 ca can AUX MD VerbForm=Fin 9 aux 9:aux _ 7 n't not PART RB Polarity=Neg 9 advmod 9:advmod _ 8 , , PUNCT , _ 9 punct 9:punct _ 9 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 10 . . PUNCT . _ 9 punct 9:punct _ # sent_id = s1-league2-game3-110 # speaker = sabercat # text = sure you can ! 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 can can AUX MD VerbForm=Fin 1 ccomp 1:ccomp _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-111 # speaker = skinnylinny # text = I kinda need it 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 kinda kinda ADV RB Degree=Pos 3 advmod 3:advmod _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ # sent_id = s1-league2-game3-112 # speaker = skinnylinny # text = Wait 1 Wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-113 # speaker = skinnylinny # text = D : 1 D D PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ # sent_id = s1-league2-game3-114 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-115 # speaker = skinnylinny # text = What happened ? 1 What what PRON WP PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 happened happen VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-116 # speaker = sabercat # text = monopoly 1 monopoly monopoly NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-117 # speaker = skinnylinny # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-118 # speaker = sabercat # text = anyone can trade wheat and ore for a combination of sheep and wood ? 1 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 and and CCONJ CC _ 6 cc 6:cc _ 6 ore ore NOUN NN Number=Sing 4 conj 3:obj|4:conj:and _ 7 for for ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 combination combination NOUN NN Number=Sing 3 obl 3:obl:for _ 10 of of ADP IN _ 11 case 11:case _ 11 sheep sheep NOUN NNS Number=Plur 9 nmod 9:nmod:of _ 12 and and CCONJ CC _ 13 cc 13:cc _ 13 wood wood NOUN NN Number=Sing 11 conj 9:nmod:of|11:conj:and _ 14 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-119 # speaker = skinnylinny # text = Um , nope . 1 Um um INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 nope nope INTJ UH _ 1 discourse 1:discourse _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-120 # speaker = sabercat # text = I had to discard 3 times already. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 had have VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 discard discard VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 3 3 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 times time NOUN NNS Number=Plur 7 obl:npmod 7:obl:npmod _ 7 already. already. ADV RB Degree=Pos 4 advmod 4:advmod _ 8 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-121 # speaker = sabercat # text = and stop rolling the bloody 7 ! 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 stop stop VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 rolling roll VERB VBG VerbForm=Ger 2 xcomp 2:xcomp _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 bloody bloody ADJ JJ Degree=Pos 6 amod 6:amod _ 6 7 7 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 7 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-122 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-123 # speaker = skinnylinny # text = *sigh* 1 *sigh* *sigh* PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-124 # speaker = skinnylinny # text = I might as well give up ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 might might AUX MD VerbForm=Fin 5 aux 5:aux _ 3 as as ADV RB _ 5 advmod 5:advmod _ 4 well well ADV RB Degree=Pos 3 fixed 3:fixed _ 5 give give VERB VB VerbForm=Inf 0 root 0:root _ 6 up up ADP RP _ 5 compound:prt 5:compound:prt _ 7 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game3-125 # speaker = sabercat # text = anyone wants any number of sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 wants want VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 number number NOUN NN Number=Sing 2 obj 2:obj _ 5 of of ADP IN _ 6 case 6:case _ 6 sheep sheep NOUN NNS Number=Plur 4 nmod 4:nmod:of _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-126 # speaker = amycharl # text = y ? 1 y y INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-127 # speaker = skinnylinny # text = No way of getting clay ! 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 way way NOUN NN Number=Sing 0 root 0:root _ 3 of of SCONJ IN _ 4 mark 4:mark _ 4 getting get VERB VBG VerbForm=Ger 2 acl 2:acl:of _ 5 clay clay ADJ JJ Degree=Pos 4 xcomp 4:xcomp _ 6 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-128 # speaker = sabercat # text = anyone has clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-129 # speaker = sabercat # text = to trade ? 1 to to PART TO _ 2 mark 2:mark BeginSeg=Yes 2 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-130 # speaker = amycharl # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-131 # speaker = sabercat # text = ah , shame 1 ah ah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 shame shame NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game3-132 # speaker = skinnylinny # text = Nope 1 Nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-133 # speaker = sabercat # text = hopeless ! 1 hopeless hopeless ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-134 # speaker = skinnylinny # text = You think , sabercat ? 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 sabercat sabercat INTJ UH _ 2 discourse 2:discourse _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-135 # speaker = amycharl # text = i might have some ! 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 might might AUX MD VerbForm=Fin 3 aux 3:aux _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 some some DET DT _ 3 obj 3:obj _ 5 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-136 # speaker = amycharl # text = well if you hadnt blocked me 1 well well INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 if if SCONJ IN _ 5 mark 5:mark _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 hadnt hadnt AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 5 blocked block VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 obj 5:obj _ # sent_id = s1-league2-game3-137 # speaker = amycharl # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-138 # speaker = sabercat # text = anyone got ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-139 # speaker = skinnylinny # text = Hmmm , I wonder who 's going to win this one ? 1 Hmmm hmmm INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 wonder wonder VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 who who PRON WP PronType=Int 7 nsubj 7:nsubj|9:nsubj:xsubj _ 6 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 7 going go VERB VBG Tense=Pres|VerbForm=Part 4 ccomp 4:ccomp _ 8 to to PART TO _ 9 mark 9:mark _ 9 win win VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 10 this this DET DT Number=Sing|PronType=Dem 11 det 11:det _ 11 one one NOUN NN Number=Sing 9 obj 9:obj _ 12 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game3-140 # speaker = skinnylinny # text = Nope 1 Nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-141 # speaker = sabercat # text = nothing to discard ? 1 nothing nothing PRON NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 discard discard VERB VB VerbForm=Inf 1 acl 1:acl:to _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-142 # speaker = sabercat # text = new one ! 1 new new ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 one one NOUN NN Number=Sing 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-143 # speaker = skinnylinny # text = Does anyone have any ore ? 1 Does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-144 # speaker = amycharl # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-145 # speaker = sabercat # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-146 # speaker = skinnylinny # text = Hmmm , ok . 1 Hmmm hmmm INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 ok ok INTJ UH _ 1 discourse 1:discourse _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-147 # speaker = skinnylinny # text = How about a clay ? 1 How how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 4 case 4:case _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 1 obl 1:obl:about _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-148 # speaker = amycharl # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-149 # speaker = sabercat # text = got one 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 one one NUM CD NumForm=Word|NumType=Card 1 obj 1:obj _ # sent_id = s1-league2-game3-150 # speaker = skinnylinny # text = Oh , sabercat , want to trade a clay for a wheat ? 1 Oh oh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 sabercat sabercat INTJ UH _ 5 discourse 5:discourse _ 4 , , PUNCT , _ 5 punct 5:punct _ 5 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 trade trade VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 clay clay NOUN NN Number=Sing 7 obj 7:obj _ 10 for for ADP IN _ 12 case 12:case _ 11 a a DET DT Definite=Ind|PronType=Art 12 det 12:det _ 12 wheat wheat NOUN NN Number=Sing 7 obl 7:obl:for _ 13 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game3-151 # speaker = amycharl # text = ill give you a wood for a clay ? 1 ill ill ADJ JJ Degree=Pos 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 iobj 2:iobj _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 clay clay NOUN NN Number=Sing 5 nmod 5:nmod:for _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-152 # speaker = sabercat # text = when its my turn yes , skinny , I might 1 when when ADV WRB PronType=Int 7 mark 7:mark BeginSeg=Yes 2 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 turn turn NOUN NN Number=Sing 7 nsubj 7:nsubj _ 5 yes yes INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 6 , , PUNCT , _ 7 punct 7:punct _ 7 skinny skinny ADJ JJ Degree=Pos 0 root 0:root _ 8 , , PUNCT , _ 10 punct 10:punct _ 9 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj _ 10 might might AUX MD VerbForm=Fin 7 parataxis 7:parataxis _ # sent_id = s1-league2-game3-153 # speaker = amycharl # text = wud u rather wheat or wood ? 1 wud would AUX MD VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 u u PRON PRP Case=Nom|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 rather rather ADV RB _ 4 advmod 4:advmod _ 4 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wood wood NOUN NN Number=Sing 4 conj 4:conj:or _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game3-154 # speaker = amycharl # text = for a clay ? 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-155 # speaker = skinnylinny # text = Thanks , sabercat 1 Thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sabercat sabercat PROPN NNP Number=Sing 1 vocative 1:vocative _ # sent_id = s1-league2-game3-156 # speaker = skinnylinny # text = ADDTIME 1 ADDTIME ADDTIME PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-157 # speaker = sabercat # text = *ADDTIME* 1 *ADDTIME* *addtime* PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-158 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-159 # speaker = skinnylinny # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-160 # speaker = sabercat # text = okay 1 okay okay INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-161 # speaker = sabercat # text = who wants clay for wheat ? 1 who who PRON WP PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 wants want VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 wheat wheat NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-162 # speaker = skinnylinny # text = Me please 1 Me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 please please INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league2-game3-163 # speaker = sabercat # text = amy ? 1 amy amy PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-164 # speaker = skinnylinny # text = One clay for one wheat 1 One one NUM CD NumForm=Word|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 one one NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 wheat wheat NOUN NN Number=Sing 2 nmod 2:nmod:for _ # sent_id = s1-league2-game3-165 # speaker = skinnylinny # text = Or for an ore 1 Or or CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game3-166 # speaker = skinnylinny # text = Awesome , thanks 1 Awesome awesome ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 thanks thanks NOUN NN Number=Sing 1 discourse 1:discourse BeginSeg=Yes # sent_id = s1-league2-game3-167 # speaker = sabercat # text = no problem 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 problem problem NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game3-168 # speaker = sabercat # text = can you trae ore skinny ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 trae trae VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore PROPN NNP Number=Sing 5 compound 5:compound _ 5 skinny skinny ADJ JJ Degree=Pos 3 xcomp 3:xcomp _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-169 # speaker = sabercat # text = for clay ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-170 # speaker = skinnylinny # text = I can ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-171 # speaker = amycharl # text = dont ! 1 dont dont INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-172 # speaker = skinnylinny # text = Not for clay 1 Not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 clay clay PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s1-league2-game3-173 # speaker = amycharl # text = 9 victory points ! 1 9 9 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod BeginSeg=Yes 2 victory victory NOUN NN Number=Sing 3 compound 3:compound _ 3 points point NOUN NNS Number=Plur 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-174 # speaker = sabercat # text = as if I could finish it ! 1 as as SCONJ IN _ 5 mark 5:mark BeginSeg=Yes 2 if if SCONJ IN _ 5 mark 5:mark _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 could could AUX MD VerbForm=Fin 5 aux 5:aux _ 5 finish finish VERB VB VerbForm=Inf 0 root 0:root _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 obj 5:obj _ 7 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game3-175 # speaker = skinnylinny # text = I know ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game3-176 # speaker = amycharl # text = cant help her win 1 cant cant AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 help help VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 her she PRON PRP Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj|4:nsubj:xsubj _ 4 win win VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ # sent_id = s1-league2-game3-177 # speaker = amycharl # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-178 # speaker = amycharl # text = probs will anyway :( 1 probs prob NOUN NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 0 root 0:root _ 3 anyway anyway ADV RB _ 2 advmod 2:advmod _ 4 :( :( SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league2-game3-179 # speaker = skinnylinny # text = :P 1 :P :p SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-180 # speaker = sabercat # text = please no seven , please no seven ... 1 please please INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 seven seven NUM CD NumForm=Word|NumType=Card 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 please please INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 6 no no DET DT Polarity=Neg 7 det 7:det _ 7 seven seven NUM CD NumForm=Word|NumType=Card 3 appos 3:appos _ 8 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-181 # speaker = sabercat # text = skinny , wood for clay ? 1 skinny skinny ADJ JJ Degree=Pos 3 amod 3:amod BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 clay clay NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-182 # speaker = skinnylinny # text = I do n't have any , sorry 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 any any DET DT _ 4 obj 4:obj _ 6 , , PUNCT , _ 5 punct 5:punct _ 7 sorry sorry ADJ JJ Degree=Pos 5 amod 5:amod BeginSeg=Yes # sent_id = s1-league2-game3-183 # speaker = amycharl # text = nnnoooo 1 nnnoooo nnnoooo NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-184 # speaker = amycharl # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-185 # speaker = skinnylinny # text = amycharl , need any more wood ? :P 1 amycharl amycharl INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 any any DET DT _ 6 det 6:det _ 5 more more ADJ JJR Degree=Cmp 6 amod 6:amod _ 6 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ 8 :P :p SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league2-game3-186 # speaker = sabercat # text = I can trade wood for wood ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 wood wood NOUN NN Number=Sing 3 obl 3:obl:for _ 7 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-187 # speaker = skinnylinny # text = Congrats 1 Congrats congrat NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-188 # speaker = sabercat # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-189 # speaker = amycharl # text = omg ! 1 omg omg INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-190 # speaker = sabercat # text = what ? 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game3-191 # speaker = amycharl # text = coz i pressed done instead of trade i literally lost 1 coz cause SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|4:nsubj:xsubj _ 3 pressed press VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 10 advcl 10:advcl:cause _ 4 done do VERB VBN Tense=Past|VerbForm=Part 3 xcomp 3:xcomp _ 5 instead instead ADV RB Degree=Pos 7 case 7:case _ 6 of of ADP IN _ 5 fixed 5:fixed _ 7 trade trade NOUN NN Number=Sing 4 obl 4:obl:instead_of _ 8 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 9 literally literally ADV RB Degree=Pos 10 advmod 10:advmod _ 10 lost lose VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league2-game3-192 # speaker = amycharl # text = nnnoooo 1 nnnoooo nnnoooo NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-193 # speaker = skinnylinny # text = D : 1 D D PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ # sent_id = s1-league2-game3-194 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-195 # speaker = sabercat # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-196 # speaker = amycharl # text = stupid thing 1 stupid stupid ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 thing thing NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game3-197 # speaker = amycharl # text = boo 1 boo boo INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-198 # speaker = skinnylinny # text = Hmmmm , right , wonder if we can get another game done tonight ? 1 Hmmmm hmmmm INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 right right ADV RB Degree=Pos 5 advmod 5:advmod _ 4 , , PUNCT , _ 5 punct 5:punct _ 5 wonder wonder VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 if if SCONJ IN _ 9 mark 9:mark _ 7 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 8 can can AUX MD VerbForm=Fin 9 aux 9:aux _ 9 get get VERB VB VerbForm=Inf 5 advcl 5:advcl:if _ 10 another another DET DT _ 11 det 11:det _ 11 game game NOUN NN Number=Sing 9 obj 9:obj|12:nsubj:xsubj _ 12 done do VERB VBN Tense=Past|VerbForm=Part 9 xcomp 9:xcomp _ 13 tonight tonight NOUN NN Number=Sing 9 obl:tmod 9:obl:tmod _ 14 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game3-199 # speaker = amycharl # text = it snot your fault , but grr 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 snot snot VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 fault fault NOUN NN Number=Sing 2 obj 2:obj _ 5 , , PUNCT , _ 2 punct 2:punct _ 6 but but CCONJ CC _ 7 cc 7:cc BeginSeg=Yes 7 grr grr INTJ UH _ 2 discourse 2:discourse _ # sent_id = s1-league2-game3-200 # speaker = amycharl # text = im up for one 1 im im VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 up up ADP RP _ 1 compound:prt 1:compound:prt _ 3 for for ADP IN _ 4 case 4:case _ 4 one one NUM CD NumForm=Word|NumType=Card 1 obl 1:obl:for _ # sent_id = s1-league2-game3-201 # speaker = sabercat # text = well , is there anyone esle who wants to play ? 1 well well INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 there there PRON EX _ 3 expl 3:expl _ 5 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj|8:nsubj _ 6 esle esle ADJ JJ Degree=Pos 5 amod 5:amod _ 7 who who PRON WP PronType=Rel 8 nsubj 5:ref _ 8 wants want VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 acl:relcl 5:acl:relcl _ 9 to to PART TO _ 10 mark 10:mark _ 10 play play VERB VB VerbForm=Inf 8 xcomp 8:xcomp _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-202 # speaker = skinnylinny # text = I do n't know , quick email around ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 know know VERB VB VerbForm=Inf 0 root 0:root _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 quick quick ADJ JJ Degree=Pos 7 amod 7:amod BeginSeg=Yes 7 email email NOUN NN Number=Sing 4 obj 4:obj _ 8 around around ADV RB Degree=Pos 4 advmod 4:advmod _ 9 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game3-203 # speaker = sabercat # text = okay , I can wait 1 okay okay INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 5 wait wait VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = s1-league2-game3-204 # speaker = amycharl # text = yer , do 1 yer yoe PRON PRP Case=Acc 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ # sent_id = s1-league2-game3-205 # speaker = amycharl # text = dmm came in the game at 10 1 dmm dmm NOUN NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 came come VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 in in ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 game game NOUN NN Number=Sing 2 obl 2:obl:in _ 6 at at ADP IN _ 7 case 7:case _ 7 10 10 NUM CD NumForm=Digit|NumType=Card 5 nmod 5:nmod:at _ # sent_id = s1-league2-game3-206 # speaker = amycharl # text = they probs can 1 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 2 compound 2:compound BeginSeg=Yes 2 probs prob NOUN NNS Number=Plur 3 nsubj 3:nsubj _ 3 can can AUX MD VerbForm=Fin 0 root 0:root _ # sent_id = s1-league2-game3-207 # speaker = amycharl # text = shud we just do anyother one if no1 else can ? 1 shud shud AUX MD VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 do do VERB VB VerbForm=Inf 0 root 0:root _ 5 anyother anyother DET DT _ 6 det 6:det _ 6 one one NOUN NN Number=Sing 4 obj 4:obj _ 7 if if SCONJ IN _ 10 mark 10:mark BeginSeg=Yes 8 no1 no1 PRON WP PronType=Int 10 nsubj 10:nsubj _ 9 else else ADJ JJ Degree=Pos 8 amod 8:amod _ 10 can can AUX MD VerbForm=Fin 4 advcl 4:advcl:if _ 11 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game3-208 # speaker = sabercat # text = nope ... I mean thats not fair 1 nope nope INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 mean mean VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 thats thats SCONJ IN _ 7 mark 7:mark _ 6 not not PART RB Polarity=Neg 7 advmod 7:advmod _ 7 fair fair ADJ JJ Degree=Pos 4 advcl 4:advcl:thats _ # sent_id = s1-league2-game3-209 # speaker = sabercat # text = and its almost 12 here anyway 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 almost almost ADV RB Degree=Pos 4 advmod 4:advmod _ 4 12 12 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 5 here here ADV RB PronType=Dem 4 advmod 4:advmod _ 6 anyway anyway ADV RB _ 4 advmod 4:advmod _ # sent_id = s1-league2-game3-210 # speaker = amycharl # text = well just coz we need them all finished by thurs really 1 well well INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 just just ADV RB _ 5 advmod 5:advmod _ 3 coz cause SCONJ IN _ 5 mark 5:mark _ 4 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 need need VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 5 obj 5:obj|8:nsubj:xsubj _ 7 all all ADV RB Degree=Pos 8 advmod 8:advmod _ 8 finished finish VERB VBN Tense=Past|VerbForm=Part 5 xcomp 5:xcomp _ 9 by by ADP IN _ 10 case 10:case _ 10 thurs thur NOUN NN Number=Sing 8 obl 8:obl:by _ 11 really really ADV RB Degree=Pos 8 advmod 8:advmod _ # sent_id = s1-league2-game3-211 # speaker = amycharl # text = and we could have played the one at 7 and 9 1 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 could could AUX MD VerbForm=Fin 5 aux 5:aux _ 4 have have AUX VB VerbForm=Inf 5 aux 5:aux _ 5 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 one one NOUN NN Number=Sing 5 obj 5:obj _ 8 at at ADP IN _ 9 case 9:case _ 9 7 7 NUM CD NumForm=Digit|NumType=Card 5 obl 5:obl:at _ 10 and and CCONJ CC _ 11 cc 11:cc _ 11 9 9 NUM CD NumForm=Digit|NumType=Card 9 conj 5:obl:at|9:conj:and _ # sent_id = s1-league2-game3-212 # speaker = sabercat # text = we were supposed to play two today , ... and well ... well , thats a problem . 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 were be AUX VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 3 aux 3:aux _ 3 supposed suppose VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 play play VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 two two NUM CD NumForm=Word|NumType=Card 5 obj 5:obj _ 7 today today NOUN NN Number=Sing 5 obl:tmod 5:obl:tmod _ 8 , , PUNCT , _ 17 punct 17:punct _ 9 ... ... PUNCT , _ 3 punct 3:punct _ 10 and and CCONJ CC _ 17 cc 17:cc _ 11 well well INTJ UH _ 17 discourse 17:discourse _ 12 ... ... PUNCT , _ 17 punct 17:punct _ 13 well well INTJ UH _ 17 discourse 17:discourse BeginSeg=Yes 14 , , PUNCT , _ 17 punct 17:punct _ 15 thats thats INTJ UH _ 17 discourse 17:discourse _ 16 a a DET DT Definite=Ind|PronType=Art 17 det 17:det _ 17 problem problem NOUN NN Number=Sing 3 parataxis 3:parataxis _ 18 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-213 # speaker = amycharl # text = they missed them both , bu tim happy to do it now i missed one 1 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 missed miss VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 2 obj 2:obj _ 4 both both DET DT _ 2 obj 2:obj _ 5 , , PUNCT , _ 2 punct 2:punct _ 6 bu bu NOUN NN Number=Sing 8 nsubj 8:nsubj|10:nsubj:xsubj BeginSeg=Yes 7 tim tim PROPN NNP Number=Sing 6 flat 6:flat _ 8 happy happy ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ 9 to to PART TO _ 10 mark 10:mark _ 10 do do VERB VB VerbForm=Inf 8 xcomp 8:xcomp _ 11 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 10 obj 10:obj _ 12 now now ADV RB _ 14 advmod 14:advmod _ 13 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 14 nsubj 14:nsubj BeginSeg=Yes 14 missed miss VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 2 parataxis 2:parataxis _ 15 one one NUM CD NumForm=Word|NumType=Card 14 obj 14:obj _ # sent_id = s1-league2-game3-214 # speaker = amycharl # text = so it wouldnt be unfair by that means coz we schedlued to play 2 , 1 so so ADV RB _ 5 advmod 5:advmod BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 3 wouldnt wouldnt AUX MD VerbForm=Fin 5 aux 5:aux _ 4 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 5 unfair unfair ADJ JJ Degree=Pos|Polarity=Neg 0 root 0:root _ 6 by by ADP IN _ 7 case 7:case _ 7 that that PRON DT Number=Sing|PronType=Dem 5 obl 5:obl:by _ 8 means mean VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 parataxis 5:parataxis _ 9 coz cause SCONJ IN _ 11 mark 11:mark BeginSeg=Yes 10 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 11 nsubj 11:nsubj|13:nsubj:xsubj _ 11 schedlued schedlue VERB VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 8 advcl 8:advcl:cause _ 12 to to PART TO _ 13 mark 13:mark _ 13 play play VERB VB VerbForm=Inf 11 xcomp 11:xcomp _ 14 2 2 NUM CD NumForm=Digit|NumType=Card 13 obj 13:obj _ 15 , , PUNCT , _ 5 punct 5:punct _ # sent_id = s1-league2-game3-215 # speaker = amycharl # text = thats fine if its too late for you 1 thats thats INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 fine fine ADJ JJ Degree=Pos 0 root 0:root _ 3 if if SCONJ IN _ 6 mark 6:mark BeginSeg=Yes 4 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 5 too too ADV RB Degree=Pos 6 advmod 6:advmod _ 6 late late ADJ JJ Degree=Pos 2 advcl 2:advcl:if _ 7 for for ADP IN _ 8 case 8:case _ 8 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 6 obl 6:obl:for _ # sent_id = s1-league2-game3-216 # speaker = sabercat # text = so you are playing only one on thursday ? 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 playing play VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 only only ADV RB _ 6 advmod 6:advmod _ 6 one one NUM CD NumForm=Word|NumType=Card 4 obj 4:obj _ 7 on on ADP IN _ 8 case 8:case _ 8 thursday thursday PROPN NNP Number=Sing 4 obl 4:obl:on _ 9 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game3-217 # speaker = amycharl # text = i need to play two more i dunno , 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 play play VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 two two NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 more more ADJ JJR Degree=Cmp 4 obj 4:obj _ 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 8 dunno dunno VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 acl:relcl 6:acl:relcl _ 9 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league2-game3-218 # speaker = sabercat # text = I could do one but I am half asleep . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 one one NUM CD NumForm=Word|NumType=Card 3 obj 3:obj _ 5 but but CCONJ CC _ 9 cc 9:cc BeginSeg=Yes 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 7 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 8 half half ADV RB Degree=Pos 9 advmod 9:advmod _ 9 asleep asleep ADJ JJ Degree=Pos 3 conj 3:conj:but _ 10 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-219 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-220 # speaker = amycharl # text = just it would make sense really 1 just just ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 4 make make VERB VB VerbForm=Inf 0 root 0:root _ 5 sense sense NOUN NN Number=Sing 4 obj 4:obj _ 6 really really ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = s1-league2-game3-221 # speaker = amycharl # text = get it out the way 1 get get VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obj 1:obj _ 3 out out ADP RP _ 1 compound:prt 1:compound:prt _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 way way NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s1-league2-game3-222 # speaker = sabercat # text = well , skinny ? 1 well well INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 skinny skinny ADJ JJ Degree=Pos 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-223 # speaker = amycharl # text = and its not unfair coz they missed a game each anyway 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 4 nsubj 4:nsubj _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 unfair unfair ADJ JJ Degree=Pos|Polarity=Neg 0 root 0:root _ 5 coz cause SCONJ IN _ 7 mark 7:mark BeginSeg=Yes 6 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 7 missed miss VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 4 advcl 4:advcl:cause _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 game game NOUN NN Number=Sing 7 obj 7:obj _ 10 each each DET DT _ 9 det 9:det _ 11 anyway anyway ADV RB _ 7 advmod 7:advmod _ # sent_id = s1-league2-game3-224 # speaker = skinnylinny # text = Hmmm , give me ten minutes ? 1 Hmmm hmmm INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 ten ten NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 minutes minute NOUN NNS Number=Plur 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-225 # speaker = skinnylinny # text = and her mac wo n't do it :P Flatmate needs to pick courses for next year 1 and and CCONJ CC _ 6 cc 6:cc BeginSeg=Yes 2 her she PRON PRP$ Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 mac mac NOUN NN Number=Sing 6 nsubj 6:nsubj _ 4 wo will AUX MD VerbForm=Fin 6 aux 6:aux _ 5 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 do do VERB VB VerbForm=Inf 0 root 0:root _ 7 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 obj 6:obj _ 8 :P :p SYM NFP _ 6 discourse 6:discourse _ 9 Flatmate flatmate NOUN NN Number=Sing 10 nsubj 10:nsubj|12:nsubj:xsubj BeginSeg=Yes 10 needs need VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 parataxis 6:parataxis _ 11 to to PART TO _ 12 mark 12:mark _ 12 pick pick VERB VB VerbForm=Inf 10 xcomp 10:xcomp _ 13 courses course NOUN NNS Number=Plur 12 obj 12:obj _ 14 for for ADP IN _ 16 case 16:case _ 15 next next ADJ JJ Degree=Pos 16 amod 16:amod _ 16 year year NOUN NN Number=Sing 12 obl 12:obl:for _ # sent_id = s1-league2-game3-226 # speaker = amycharl # text = yer thats finr 1 yer yoe PRON PRP Case=Acc 0 root 0:root BeginSeg=Yes 2 thats thats INTJ UH _ 1 discourse 1:discourse _ 3 finr finr PROPN NNP Number=Sing 1 flat 1:flat _ # sent_id = s1-league2-game3-227 # speaker = amycharl # text = *fine 1 *fine *fine PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-228 # speaker = sabercat # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-229 # speaker = sabercat # text = we can set the new one up in the meantime 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 set set VERB VB VerbForm=Inf 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 new new ADJ JJ Degree=Pos 6 amod 6:amod _ 6 one one NOUN NN Number=Sing 3 obj 3:obj _ 7 up up ADP RP _ 3 compound:prt 3:compound:prt _ 8 in in ADP IN _ 10 case 10:case _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 meantime meantime NOUN NN Number=Sing 3 obl 3:obl:in _ # sent_id = s1-league2-game3-230 # speaker = amycharl # text = yer , sounds good 1 yer yoe PRON PRP Case=Nom 3 nsubj 3:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 good good ADJ JJ Degree=Pos 3 xcomp 3:xcomp _ # sent_id = s1-league2-game3-231 # speaker = amycharl # text = u wanna do that ? 1 u u PRON PRP Case=Nom|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 wanna wanna AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game3-232 # speaker = amycharl # text = iv never done it 1 iv iv PROPN NNP Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 never never ADV RB Polarity=Neg 3 advmod 3:advmod _ 3 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ # sent_id = s1-league2-game3-233 # speaker = amycharl # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game3-234 # speaker = amycharl # text = come in the new game 1 come come VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 in in ADP IN _ 5 case 5:case _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 new new ADJ JJ Degree=Pos 5 amod 5:amod _ 5 game game NOUN NN Number=Sing 1 obl 1:obl:in _ # newdoc id = s1-league2-game4 # sent_id = s1-league2-game4-1 # speaker = sabercat # text = I think some of them have played one game only 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 some some DET DT _ 7 nsubj 7:nsubj _ 4 of of ADP IN _ 5 case 5:case _ 5 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 3 nmod 3:nmod:of _ 6 have have AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 7 played play VERB VBN Tense=Past|VerbForm=Part 2 ccomp 2:ccomp _ 8 one one NUM CD NumForm=Word|NumType=Card 9 nummod 9:nummod _ 9 game game NOUN NN Number=Sing 7 obj 7:obj _ 10 only only ADV RB _ 9 advmod 9:advmod _ # sent_id = s1-league2-game4-2 # speaker = amycharl # text = surely not 1 surely surely ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 not not PART RB Polarity=Neg 0 root 0:root _ # sent_id = s1-league2-game4-3 # speaker = amycharl # text = and i thort i was behind iv played two now 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 thort thort VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 5 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 7 cop 7:cop _ 6 behind behind ADP IN _ 7 case 7:case _ 7 iv iv PROPN NNP Number=Sing 3 ccomp 3:ccomp BeginSeg=Yes 8 played play VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 ccomp 3:ccomp _ 9 two two NUM CD NumForm=Word|NumType=Card 8 obj 8:obj _ 10 now now ADV RB _ 8 advmod 8:advmod _ # sent_id = s1-league2-game4-4 # speaker = amycharl # text = a couple have been layed without me 1 a a DET DT Definite=Ind|PronType=Art 2 det 2:det BeginSeg=Yes 2 couple couple NOUN NN Number=Sing 5 nsubj:pass 5:nsubj:pass _ 3 have have AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 been be AUX VBN Tense=Past|VerbForm=Part 5 aux:pass 5:aux:pass _ 5 layed lay VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 6 without without ADP IN _ 7 case 7:case _ 7 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 obl 5:obl:without _ # sent_id = s1-league2-game4-5 # speaker = skinnylinny # text = Sorry that took so long 1 Sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj _ 3 took take VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 1 ccomp 1:ccomp _ 4 so so ADV RB _ 5 advmod 5:advmod _ 5 long long ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s1-league2-game4-6 # speaker = sabercat # text = whats taking him so long ? 1 whats whats INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 taking take VERB VBG VerbForm=Ger 0 root 0:root _ 3 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 so so ADV RB _ 5 advmod 5:advmod _ 5 long long ADV RB Degree=Pos 2 advmod 2:advmod _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-7 # speaker = sabercat # text = oh come one , I will fall asleep ! 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 come come VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj|8:nsubj:xsubj _ 6 will will AUX MD VerbForm=Fin 7 aux 7:aux _ 7 fall fall VERB VB VerbForm=Inf 2 parataxis 2:parataxis _ 8 asleep asleep ADJ JJ Degree=Pos 7 xcomp 7:xcomp _ 9 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-8 # speaker = sabercat # text = okay 1 okay okay INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-9 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-10 # speaker = amycharl # text = hah 1 hah hah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-11 # speaker = skinnylinny # text = Yay ! 1 Yay yay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-12 # speaker = sabercat # text = when I give sheep ? 1 when when ADV WRB PronType=Int 3 mark 3:mark BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game4-13 # speaker = sabercat # text = anyone can trade clay 1 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league2-game4-14 # speaker = amycharl # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-15 # speaker = sabercat # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-16 # speaker = skinnylinny # text = Wow 1 Wow wow INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-17 # speaker = skinnylinny # text = Again ? 1 Again again ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-18 # speaker = sabercat # text = steal the resources from me ! 1 steal steal VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 resources resource NOUN NNS Number=Plur 1 obj 1:obj _ 4 from from ADP IN _ 5 case 5:case _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 1 obl 1:obl:from _ 6 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-19 # speaker = skinnylinny # text = You do n't have any ! 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 any any DET DT _ 4 obj 4:obj _ 6 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game4-20 # speaker = sabercat # text = thats why ! 1 thats thats INTJ UH _ 0 root 0:root BeginSeg=Yes 2 why why ADV WRB PronType=Int 1 advmod 1:advmod _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-21 # speaker = amycharl # text = oi 1 oi oi INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-22 # speaker = amycharl # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-23 # speaker = skinnylinny # text = XD 1 XD xd INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-24 # speaker = skinnylinny # text = skinnylinny rides again ! 1 skinnylinny skinnylinny NOUN NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 rides ride VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 again again ADV RB Degree=Pos 2 advmod 2:advmod _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-25 # speaker = skinnylinny # text = Gah 1 Gah gah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-26 # speaker = sabercat # text = I think they changed 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 4 changed change VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ # sent_id = s1-league2-game4-27 # speaker = sabercat # text = the algorithm 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 algorithm algorithm NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game4-28 # speaker = sabercat # text = for rolling numbers 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 rolling roll VERB VBG VerbForm=Ger 3 amod 3:amod _ 3 numbers number NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league2-game4-29 # speaker = skinnylinny # text = What , so I always roll 7 ? 1 What what PRON WP PronType=Int 6 obj 6:obj BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 so so ADV RB _ 6 advmod 6:advmod _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 5 always always ADV RB _ 6 advmod 6:advmod _ 6 roll roll VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 7 7 7 NUM CD NumForm=Digit|NumType=Card 6 obj 6:obj _ 8 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s1-league2-game4-30 # speaker = sabercat # text = its the most probable well , 1 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 3 most most ADV RBS Degree=Sup 4 advmod 4:advmod _ 4 probable probable ADJ JJ Degree=Pos 0 root 0:root _ 5 well well ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 6 , , PUNCT , _ 4 punct 4:punct _ # sent_id = s1-league2-game4-31 # speaker = sabercat # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-32 # speaker = skinnylinny # text = No worries 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league2-game4-33 # speaker = sabercat # text = skinny , got sheep ? 1 skinny skinny ADJ JJ Degree=Pos 3 nsubj 3:nsubj BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 got get VERB VBN Mood=Ind|Tense=Past|VerbForm=Part 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game4-34 # speaker = skinnylinny # text = Nope 1 Nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-35 # speaker = skinnylinny # text = Also , neither of you can build a settlement without sheep ... 1 Also also ADV RB _ 7 advmod 7:advmod BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 neither neither DET DT _ 7 nsubj 7:nsubj _ 4 of of ADP IN _ 5 case 5:case _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 nmod 3:nmod:of _ 6 can can AUX MD VerbForm=Fin 7 aux 7:aux _ 7 build build VERB VB VerbForm=Inf 0 root 0:root _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 settlement settlement NOUN NN Number=Sing 7 obj 7:obj _ 10 without without ADP IN _ 11 case 11:case _ 11 sheep sheep NOUN NNS Number=Plur 7 obl 7:obl:without _ 12 ... ... PUNCT . _ 7 punct 7:punct _ # sent_id = s1-league2-game4-36 # speaker = sabercat # text = why the 7 1 why why ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 7 7 NUM CD NumForm=Digit|NumType=Card 1 nsubj 1:nsubj _ # sent_id = s1-league2-game4-37 # speaker = sabercat # text = gee thanks ! 1 gee gee INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-38 # speaker = skinnylinny # text = XD 1 XD xd INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-39 # speaker = sabercat # text = godbless 1 godbless godbless ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-40 # speaker = sabercat # text = got 10 ? 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 10 10 NUM CD NumForm=Digit|NumType=Card 1 obj 1:obj _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-41 # speaker = sabercat # text = wanted seven , 1 wanted want VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 seven seven NUM CD NumForm=Word|NumType=Card 1 obj 1:obj _ 3 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s1-league2-game4-42 # speaker = skinnylinny # text = :P 1 :P :p SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-43 # speaker = sabercat # text = now ? ? ? 1 now now ADV RB _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ 3 ? ? PUNCT . _ 1 punct 1:punct _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-44 # speaker = skinnylinny # text = Argh 1 Argh argh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-45 # speaker = skinnylinny # text = Did n't mean to do that 1 Did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 mean mean VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 do do VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 that that PRON DT Number=Sing|PronType=Dem 5 obj 5:obj _ # sent_id = s1-league2-game4-46 # speaker = skinnylinny # text = But my buying things were greyed out 1 But but CCONJ CC _ 6 cc 6:cc BeginSeg=Yes 2 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 buying buying NOUN NN Number=Sing 4 compound 4:compound _ 4 things thing NOUN NNS Number=Plur 6 nsubj:pass 6:nsubj:pass _ 5 were be AUX VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 6 aux:pass 6:aux:pass _ 6 greyed grey VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 7 out out ADP RP _ 6 compound:prt 6:compound:prt _ # sent_id = s1-league2-game4-47 # speaker = sabercat # text = oh come on ... enough of no resources 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 come come VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 on on ADV RB Degree=Pos 2 advmod 2:advmod _ 4 ... ... PUNCT , _ 5 punct 5:punct _ 5 enough enough ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ 6 of of ADP IN _ 8 case 8:case _ 7 no no DET DT Polarity=Neg 8 det 8:det _ 8 resources resource NOUN NNS Number=Plur 5 obl 5:obl:of _ # sent_id = s1-league2-game4-48 # speaker = skinnylinny # text = sabercat : Got wood ? 1 sabercat sabercat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 Got get VERB VBN Tense=Past|VerbForm=Part 1 parataxis 1:parataxis _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-49 # speaker = sabercat # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-50 # speaker = amycharl # text = yer 1 yer yer SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-51 # speaker = amycharl # text = only one tho 1 only only ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 one one NUM CD NumForm=Word|NumType=Card 3 nummod 3:nummod _ 3 tho though NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league2-game4-52 # speaker = sabercat # text = whats happening ? 1 whats whats PRON WP PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 happening happen VERB VBG VerbForm=Ger 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-53 # speaker = skinnylinny # text = Oh , sorry 1 Oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sorry sorry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league2-game4-54 # speaker = skinnylinny # text = Thought I 'd hit " Done " 1 Thought think VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 3 'd would AUX MD Mood=Ind|VerbForm=Fin 4 aux 4:aux _ 4 hit hit VERB VB VerbForm=Inf 1 ccomp 1:ccomp _ 5 " " PUNCT `` _ 6 punct 6:punct _ 6 Done do VERB VBN Tense=Past|VerbForm=Part 4 xcomp 4:xcomp _ 7 " " PUNCT '' _ 6 punct 6:punct _ # sent_id = s1-league2-game4-55 # speaker = amycharl # text = anyone got a sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Mood=Ind|Tense=Past|VerbForm=Part 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-56 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-57 # speaker = sabercat # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-58 # speaker = skinnylinny # text = Nope 1 Nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-59 # speaker = sabercat # text = noone has sheep :D 1 noone noone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league2-game4-60 # speaker = skinnylinny # text = Wait what ? 1 Wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 what what PRON WP PronType=Int 1 obj 1:obj _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-61 # speaker = skinnylinny # text = a 5 and a 6 ? 1 a a DET DT Definite=Ind|PronType=Art 2 det 2:det BeginSeg=Yes 2 5 5 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 3 and and CCONJ CC _ 5 cc 5:cc _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 6 6 NUM CD NumForm=Digit|NumType=Card 2 conj 2:conj:and _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-62 # speaker = amycharl # text = huh ? 1 huh huh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-63 # speaker = skinnylinny # text = I rolled a 5 and a 6 , apparently . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 rolled roll VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 5 5 NUM CD NumForm=Digit|NumType=Card 2 obj 2:obj _ 5 and and CCONJ CC _ 7 cc 7:cc _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 6 6 NUM CD NumForm=Digit|NumType=Card 4 conj 2:obj|4:conj:and _ 8 , , PUNCT , _ 2 punct 2:punct _ 9 apparently apparently ADV RB Degree=Pos 2 advmod 2:advmod _ 10 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-64 # speaker = sabercat # text = what ? 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-65 # speaker = sabercat # text = it gave you bad resources ? 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 gave give VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 iobj 2:iobj _ 4 bad bad ADJ JJ Degree=Pos 5 amod 5:amod _ 5 resources resource NOUN NNS Number=Plur 2 obj 2:obj _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-66 # speaker = skinnylinny # text = N 1 N N PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-67 # speaker = skinnylinny # text = *No 1 *No *no PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-68 # speaker = skinnylinny # text = It normally says " rolled a 11 " 1 It it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 normally normally ADV RB Degree=Pos 3 advmod 3:advmod _ 3 says say VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 " " PUNCT `` _ 5 punct 5:punct _ 5 rolled roll VERB VBN Tense=Past|VerbForm=Part 3 ccomp 3:ccomp _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 11 11 NUM CD NumForm=Digit|NumType=Card 5 obj 5:obj _ 8 " " PUNCT '' _ 5 punct 5:punct _ # sent_id = s1-league2-game4-69 # speaker = sabercat # text = oh , the numbers add up to eleven 1 oh oh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 numbers number NOUN NNS Number=Plur 5 nsubj 5:nsubj _ 5 add add VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 up up ADP RP _ 5 compound:prt 5:compound:prt _ 7 to to ADP IN _ 8 case 8:case _ 8 eleven eleven NUM CD NumForm=Word|NumType=Card 5 obl 5:obl:to _ # sent_id = s1-league2-game4-70 # speaker = sabercat # text = it does for us ... it said you rolled 11 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 does do VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 us we PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 2 obl 2:obl:for _ 5 ... ... PUNCT , _ 2 punct 2:punct _ 6 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 7 said say VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 parataxis 2:parataxis _ 8 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj _ 9 rolled roll VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 7 ccomp 7:ccomp _ 10 11 11 NUM CD NumForm=Digit|NumType=Card 9 obj 9:obj _ # sent_id = s1-league2-game4-71 # speaker = skinnylinny # text = It said " 5 and a 6 " for me 1 It it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 said say VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 " " PUNCT `` _ 4 punct 4:punct _ 4 5 5 NUM CD NumForm=Digit|NumType=Card 2 obj 2:obj _ 5 and and CCONJ CC _ 7 cc 7:cc _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 6 6 NUM CD NumForm=Digit|NumType=Card 4 conj 2:obj|4:conj:and _ 8 " " PUNCT '' _ 4 punct 4:punct _ 9 for for ADP IN _ 10 case 10:case _ 10 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 obl 2:obl:for _ # sent_id = s1-league2-game4-72 # speaker = sabercat # text = oh you , citybuilders ! 1 oh oh INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 , , PUNCT , _ 4 punct 4:punct _ 4 citybuilders citybuilder NOUN NNS Number=Plur 0 root 0:root _ 5 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game4-73 # speaker = sabercat # text = didyou notice there was no nine ever ? 1 didyou didyou NOUN NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 notice notice VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 there there PRON EX _ 4 expl 4:expl _ 4 was be VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 5 no no DET DT Polarity=Neg 6 det 6:det _ 6 nine nine NUM CD NumForm=Word|NumType=Card 4 nsubj 4:nsubj _ 7 ever ever ADV RB Degree=Pos 4 advmod 4:advmod _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-74 # speaker = sabercat # text = and a whole round with no resource added 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 3 whole whole ADJ JJ Degree=Pos 4 amod 4:amod _ 4 round round NOUN NN Number=Sing 0 root 0:root _ 5 with with ADP IN _ 7 case 7:case _ 6 no no DET DT Polarity=Neg 7 det 7:det _ 7 resource resource NOUN NN Number=Sing 4 nmod 4:nmod:with _ 8 added add VERB VBN Tense=Past|VerbForm=Part 7 acl 7:acl _ # sent_id = s1-league2-game4-75 # speaker = amycharl # text = theres your 9 1 theres there VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 9 9 NUM CD NumForm=Digit|NumType=Card 1 obj 1:obj _ # sent_id = s1-league2-game4-76 # speaker = sabercat # text = yey ! 1 yey yey INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-77 # speaker = sabercat # text = thank sou ! 1 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 sou sou PRON PRP Case=Acc 1 obj 1:obj _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-78 # speaker = sabercat # text = *you ! 1 *you *you PUNCT NFP _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-79 # speaker = amycharl # text = people got wood or clay ? 1 people people NOUN NNS Number=Plur 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 clay clay NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-80 # speaker = skinnylinny # text = Nope 1 Nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-81 # speaker = sabercat # text = I got them , what are you offering ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 what what PRON WP PronType=Int 8 obj 8:obj BeginSeg=Yes 6 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 8 aux 8:aux _ 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 8 offering offer VERB VBG Tense=Pres|VerbForm=Part 2 parataxis 2:parataxis _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-82 # speaker = sabercat # text = ( must be really good ! ) 1 ( ( PUNCT -LRB- _ 5 punct 5:punct BeginSeg=Yes 2 must must AUX MD VerbForm=Fin 5 aux 5:aux _ 3 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 4 really really ADV RB Degree=Pos 5 advmod 5:advmod _ 5 good good ADJ JJ Degree=Pos 0 root 0:root _ 6 ! ! PUNCT . _ 5 punct 5:punct _ 7 ) ) PUNCT -RRB- _ 5 punct 5:punct _ # sent_id = s1-league2-game4-83 # speaker = amycharl # text = UMM 1 UMM umm INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-84 # speaker = sabercat # text = not that ! :D 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 0 root 0:root _ 3 ! ! PUNCT . _ 1 punct 1:punct _ 4 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league2-game4-85 # speaker = skinnylinny # text = XD 1 XD xd INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-86 # speaker = amycharl # text = ore ? 1 ore ore PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-87 # speaker = skinnylinny # text = Lol 1 Lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-88 # speaker = sabercat # text = dont need that 1 dont dont AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 need need VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 that that PRON DT Number=Sing|PronType=Dem 2 obj 2:obj _ # sent_id = s1-league2-game4-89 # speaker = skinnylinny # text = " No sexual favours for in-game advantages " I have a friend who has a house rule : 1 " " PUNCT `` _ 4 punct 4:punct BeginSeg=Yes 2 No no DET DT Polarity=Neg 4 det 4:det _ 3 sexual sexual ADJ JJ Degree=Pos 4 amod 4:amod _ 4 favours favour NOUN NNS Number=Plur 0 root 0:root _ 5 for for ADP IN _ 7 case 7:case _ 6 in-game in-game ADJ JJ Degree=Pos 7 amod 7:amod _ 7 advantages advantage NOUN NNS Number=Plur 4 nmod 4:nmod:for _ 8 " " PUNCT '' _ 4 punct 4:punct _ 9 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 10 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 11 a a DET DT Definite=Ind|PronType=Art 12 det 12:det _ 12 friend friend NOUN NN Number=Sing 10 obj 10:obj|14:nsubj _ 13 who who PRON WP PronType=Rel 14 nsubj 12:ref _ 14 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 12 acl:relcl 12:acl:relcl _ 15 a a DET DT Definite=Ind|PronType=Art 17 det 17:det _ 16 house house NOUN NN Number=Sing 17 compound 17:compound _ 17 rule rule NOUN NN Number=Sing 14 obj 14:obj _ 18 : : PUNCT : _ 4 punct 4:punct _ # sent_id = s1-league2-game4-90 # speaker = amycharl # text = you want a sheep ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-91 # speaker = sabercat # text = you have nothing to offer ah , forget it . 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 nothing nothing PRON NN Number=Sing|Polarity=Neg 2 obj 2:obj _ 4 to to PART TO _ 5 mark 5:mark _ 5 offer offer VERB VB VerbForm=Inf 3 acl 3:acl:to _ 6 ah ah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 7 , , PUNCT , _ 2 punct 2:punct _ 8 forget forget VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 parataxis 2:parataxis _ 9 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 obj 8:obj _ 10 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-92 # speaker = amycharl # text = well what do you want ? 1 well well INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 what what PRON WP PronType=Int 5 obj 5:obj _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 want want VERB VB VerbForm=Inf 0 root 0:root _ 6 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league2-game4-93 # speaker = sabercat # text = nothing . 1 nothing nothing PRON NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-94 # speaker = sabercat # text = because you are up to something evil I wont give it to you , 1 because because SCONJ IN _ 6 mark 6:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 3 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 4 up up ADP IN _ 6 case 6:case _ 5 to to ADP IN _ 4 fixed 4:fixed _ 6 something something PRON NN Number=Sing 10 advcl 10:advcl:because _ 7 evil evil ADJ JJ Degree=Pos 6 amod 6:amod _ 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 9 wont wout AUX MD VerbForm=Fin 10 aux 10:aux _ 10 give give VERB VB VerbForm=Inf 0 root 0:root _ 11 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 10 obj 10:obj _ 12 to to ADP IN _ 13 case 13:case _ 13 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 10 obl 10:obl:to _ 14 , , PUNCT , _ 10 punct 10:punct _ # sent_id = s1-league2-game4-95 # speaker = amycharl # text = what do you mean ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 mean mean VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game4-96 # speaker = amycharl # text = am i ? 1 am be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 cop 2:cop BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-97 # speaker = sabercat # text = I mean , nine resources , you can probably trade with port ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 mean mean VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 10 parataxis 10:parataxis _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 nine nine NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 resources resource NOUN NNS Number=Plur 10 obl 10:obl _ 6 , , PUNCT , _ 10 punct 10:punct _ 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 8 can can AUX MD VerbForm=Fin 10 aux 10:aux _ 9 probably probably ADV RB Degree=Pos 10 advmod 10:advmod _ 10 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 11 with with ADP IN _ 12 case 12:case _ 12 port port NOUN NN Number=Sing 10 obl 10:obl:with _ 13 ... ... PUNCT . _ 10 punct 10:punct _ # sent_id = s1-league2-game4-98 # speaker = amycharl # text = i can , but i want a wood and a clay , ill trade for the other so if i get one 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 6 punct 6:punct _ 4 but but CCONJ CC _ 6 cc 6:cc BeginSeg=Yes 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 6 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 conj 2:conj:but _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 wood wood NOUN NN Number=Sing 6 obj 6:obj _ 9 and and CCONJ CC _ 14 cc 14:cc _ 10 a a DET DT Definite=Ind|PronType=Art 14 det 14:det _ 11 clay clay NOUN NN Number=Sing 8 conj 6:obj|8:conj:and _ 12 , , PUNCT , _ 14 punct 14:punct _ 13 ill ill ADJ JJ Degree=Pos 14 amod 14:amod BeginSeg=Yes 14 trade trade NOUN NN Number=Sing 8 conj 6:obj|8:conj:and _ 15 for for ADP IN _ 17 case 17:case _ 16 the the DET DT Definite=Def|PronType=Art 17 det 17:det _ 17 other other ADJ JJ Degree=Pos 14 nmod 14:nmod:for _ 18 so so ADV RB _ 21 advmod 21:advmod BeginSeg=Yes 19 if if SCONJ IN _ 21 mark 21:mark _ 20 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 21 nsubj 21:nsubj _ 21 get get VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 advcl 6:advcl:if _ 22 one one NUM CD NumForm=Word|NumType=Card 21 obj 21:obj _ # sent_id = s1-league2-game4-99 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-100 # speaker = sabercat # text = move on 1 move move VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 on on ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league2-game4-101 # speaker = skinnylinny # text = amy : You want clay ? 1 amy amy PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 1 parataxis 1:parataxis _ 5 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game4-102 # speaker = amycharl # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-103 # speaker = skinnylinny # text = Got any ore ? 1 Got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 any any DET DT _ 3 det 3:det _ 3 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-104 # speaker = amycharl # text = i do 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league2-game4-105 # speaker = amycharl # text = clay for an ore ? 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 1 nmod 1:nmod:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-106 # speaker = skinnylinny # text = Make it two ? 1 Make make VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obj 1:obj _ 3 two two NUM CD NumForm=Word|NumType=Card 1 obj 1:obj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-107 # speaker = amycharl # text = ill just wait nah , 1 ill ill ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ 4 nah nah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 5 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s1-league2-game4-108 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-109 # speaker = sabercat # text = she has too many resources ! 1 she she PRON PRP Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 too too ADV RB Degree=Pos 4 advmod 4:advmod _ 4 many many ADJ JJ Degree=Pos 5 amod 5:amod _ 5 resources resource NOUN NNS Number=Plur 2 obj 2:obj _ 6 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-110 # speaker = sabercat # text = dont trade ! 1 dont dont AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-111 # speaker = skinnylinny # text = But then I can get them 1 But but CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 then then ADV RB PronType=Dem 5 advmod 5:advmod _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 5 get get VERB VB VerbForm=Inf 0 root 0:root _ 6 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 5 obj 5:obj _ # sent_id = s1-league2-game4-112 # speaker = sabercat # text = why the five ? 1 why why ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 five five NUM CD NumForm=Word|NumType=Card 1 nsubj 1:nsubj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-113 # speaker = sabercat # text = its getting annoying having none of them ! :D I mean its 7 , 8 or 5 this game , 1 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 getting get VERB VBG VerbForm=Ger 3 aux 3:aux _ 3 annoying annoying ADJ JJ Degree=Pos 0 root 0:root _ 4 having have VERB VBG VerbForm=Ger 3 advcl 3:advcl _ 5 none none NOUN NN Number=Sing|Polarity=Neg 4 obj 4:obj _ 6 of of ADP IN _ 7 case 7:case _ 7 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 5 nmod 5:nmod:of _ 8 ! ! PUNCT . _ 3 punct 3:punct _ 9 :D :d SYM NFP _ 3 discourse 3:discourse _ 10 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj BeginSeg=Yes 11 mean mean VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 parataxis 3:parataxis _ 12 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 13 nmod:poss 13:nmod:poss _ 13 7 7 NUM CD NumForm=Digit|NumType=Card 11 obj 11:obj _ 14 , , PUNCT , _ 15 punct 15:punct _ 15 8 8 NUM CD NumForm=Digit|NumType=Card 13 conj 11:obj|13:conj:or _ 16 or or CCONJ CC _ 17 cc 17:cc _ 17 5 5 NUM CD NumForm=Digit|NumType=Card 13 conj 11:obj|13:conj:or _ 18 this this DET DT Number=Sing|PronType=Dem 19 det 19:det _ 19 game game NOUN NN Number=Sing 11 obj 11:obj _ 20 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s1-league2-game4-114 # speaker = sabercat # text = anyone got wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-115 # speaker = skinnylinny # text = Yup 1 Yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-116 # speaker = sabercat # text = want ore ? 1 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-117 # speaker = sabercat # text = no ? 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-118 # speaker = sabercat # text = yes ? 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-119 # speaker = skinnylinny # text = thanks No 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 No no INTJ UH Polarity=Neg 1 discourse 1:discourse BeginSeg=Yes # sent_id = s1-league2-game4-120 # speaker = sabercat # text = okay , how about two ores ? 1 okay okay INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 how how ADV WRB PronType=Int 5 advmod 5:advmod BeginSeg=Yes 4 about about ADV RB _ 5 advmod 5:advmod _ 5 two two NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 ores ore NOUN NNS Number=Plur 0 root 0:root _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game4-121 # speaker = skinnylinny # text = Nope 1 Nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-122 # speaker = sabercat # text = clay ? 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-123 # speaker = sabercat # text = clay and ore ? 1 clay clay PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 and and CCONJ CC _ 3 cc 3:cc _ 3 ore ore NOUN NN Number=Sing 1 conj 1:conj:and _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-124 # speaker = sabercat # text = please ? 1 please please INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-125 # speaker = skinnylinny # text = got them Nope , 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 1 obj 1:obj _ 3 Nope nope INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 4 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s1-league2-game4-126 # speaker = sabercat # text = ah , all right 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 all all DET DT _ 1 vocative 1:vocative _ 4 right right ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ # sent_id = s1-league2-game4-127 # speaker = sabercat # text = hello ? 1 hello hello INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-128 # speaker = skinnylinny # text = Argh , sorry 1 Argh argh INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league2-game4-129 # speaker = skinnylinny # text = Other flatmate just arrived back from work 1 Other other ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 flatmate flatmate NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 arrived arrive VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 back back ADV RB Degree=Pos 4 advmod 4:advmod _ 6 from from ADP IN _ 7 case 7:case _ 7 work work NOUN NN Number=Sing 4 obl 4:obl:from _ # sent_id = s1-league2-game4-130 # speaker = sabercat # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-131 # speaker = sabercat # text = nooo ! 1 nooo nooo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-132 # speaker = sabercat # text = why Amy , why ? 1 why why ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 Amy Amy PROPN NNP Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 why why ADV WRB PronType=Int 2 advmod 2:advmod _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-133 # speaker = sabercat # text = or something else ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 something something PRON NN Number=Sing 0 root 0:root _ 3 else else ADJ JJ Degree=Pos 2 amod 2:amod _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-134 # speaker = sabercat # text = why not ore ? 1 why why ADV WRB PronType=Int 3 advmod 3:advmod BeginSeg=Yes 2 not not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 ore ore PROPN NNP Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game4-135 # speaker = amycharl # text = i didnt choose 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 didnt didn AUX MD VerbForm=Fin 3 aux 3:aux _ 3 choose choose VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = s1-league2-game4-136 # speaker = sabercat # text = skinny ? 1 skinny skinny ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-137 # speaker = sabercat # text = something ? 1 something something PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-138 # speaker = skinnylinny # text = Huh ? 1 Huh huh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-139 # speaker = sabercat # text = your turn still ! 1 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 turn turn NOUN NN Number=Sing 0 root 0:root _ 3 still still ADV RB Degree=Pos 2 advmod 2:advmod _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-140 # speaker = skinnylinny # text = Oh ! 1 Oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-141 # speaker = skinnylinny # text = Does anyone have any wood ? 1 Does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game4-142 # speaker = sabercat # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-143 # speaker = sabercat # text = and watch it please ! ! ! 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 watch watch VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 please please INTJ UH _ 2 discourse 2:discourse _ 5 ! ! PUNCT . _ 2 punct 2:punct _ 6 ! ! PUNCT . _ 2 punct 2:punct _ 7 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-144 # speaker = skinnylinny # text = Sorry 1 Sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-145 # speaker = sabercat # text = ( I give ore. . ) anyone can trade sheep for ore ? 1 ( ( PUNCT -LRB- _ 3 punct 3:punct BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 9 parataxis 9:parataxis _ 4 ore. ore. PROPN NNP Number=Sing 3 obj 3:obj _ 5 . . PUNCT . _ 3 punct 3:punct _ 6 ) ) PUNCT -RRB- _ 3 punct 3:punct _ 7 anyone anyone PRON NN Number=Sing 9 nsubj 9:nsubj BeginSeg=Yes 8 can can AUX MD VerbForm=Fin 9 aux 9:aux _ 9 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 10 sheep sheep NOUN NNS Number=Plur 9 obj 9:obj _ 11 for for ADP IN _ 12 case 12:case _ 12 ore ore NOUN NN Number=Sing 9 obl 9:obl:for _ 13 ? ? PUNCT . _ 9 punct 9:punct _ # sent_id = s1-league2-game4-146 # speaker = skinnylinny # text = I can 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 0 root 0:root _ # sent_id = s1-league2-game4-147 # speaker = amycharl # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-148 # speaker = skinnylinny # text = How many sheep do you want ? 1 How how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 many many ADJ JJ Degree=Pos 3 amod 3:amod _ 3 sheep sheep NOUN NNS Number=Plur 6 obj 6:obj _ 4 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 want want VERB VB VerbForm=Inf 0 root 0:root _ 7 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s1-league2-game4-149 # speaker = sabercat # text = will you get two for an ore ? 1 will will AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 two two NUM CD NumForm=Word|NumType=Card 3 obj 3:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 an a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game4-150 # speaker = skinnylinny # text = Huh ? 1 Huh huh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-151 # speaker = sabercat # text = give 1 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-152 # speaker = sabercat # text = sorry ... 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-153 # speaker = skinnylinny # text = I 'd rather get two ore for two sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 rather rather ADV RB _ 4 advmod 4:advmod _ 4 get get VERB VB VerbForm=Inf 0 root 0:root _ 5 two two NUM CD NumForm=Word|NumType=Card 6 nummod 6:nummod _ 6 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 two two NUM CD NumForm=Word|NumType=Card 9 nummod 9:nummod _ 9 sheep sheep NOUN NNS Number=Plur 4 obl 4:obl:for _ # sent_id = s1-league2-game4-154 # speaker = sabercat # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-155 # speaker = skinnylinny # text = welcome 1 welcome welcome ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-156 # speaker = sabercat # text = oh crap :D 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 crap crap NOUN NN Number=Sing 0 root 0:root _ 3 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league2-game4-157 # speaker = skinnylinny # text = Hehehe 1 Hehehe hehehe INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-158 # speaker = skinnylinny # text = Oh well 1 Oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league2-game4-159 # speaker = sabercat # text = anyone got clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 clay clay ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league2-game4-160 # speaker = skinnylinny # text = Sorry 1 Sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-161 # speaker = sabercat # text = yey ! 1 yey yey INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-162 # speaker = sabercat # text = good one ! 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 one one NOUN NN Number=Sing 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league2-game4-163 # speaker = skinnylinny # text = :D Thanks guys 1 :D :d SYM NFP _ 2 discourse 2:discourse BeginSeg=Yes 2 Thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 3 guys guy NOUN NNS Number=Plur 2 vocative 2:vocative _ # sent_id = s1-league2-game4-164 # speaker = amycharl # text = well done 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s1-league2-game4-165 # speaker = skinnylinny # text = ( well , girls ) 1 ( ( PUNCT -LRB- _ 4 punct 4:punct BeginSeg=Yes 2 well well INTJ UH _ 4 discourse 4:discourse _ 3 , , PUNCT , _ 4 punct 4:punct _ 4 girls girl NOUN NNS Number=Plur 0 root 0:root _ 5 ) ) PUNCT -RRB- _ 4 punct 4:punct _ # sent_id = s1-league2-game4-166 # speaker = sabercat # text = okay , so play the last game on thursday. . 1 okay okay INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 4 play play VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 6 last last ADJ JJ Degree=Pos 7 amod 7:amod _ 7 game game NOUN NN Number=Sing 4 obj 4:obj _ 8 on on ADP IN _ 9 case 9:case _ 9 thursday. thursday. NOUN NN Number=Sing 4 obl 4:obl:on _ 10 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league2-game4-167 # speaker = skinnylinny # text = RIght , and on that note , it 's time for bed ! 1 RIght right ADV RB Degree=Pos 10 advmod 10:advmod BeginSeg=Yes 2 , , PUNCT , _ 10 punct 10:punct _ 3 and and CCONJ CC _ 10 cc 10:cc BeginSeg=Yes 4 on on ADP IN _ 6 case 6:case _ 5 that that DET DT Number=Sing|PronType=Dem 6 det 6:det _ 6 note note NOUN NN Number=Sing 10 obl 10:obl:on _ 7 , , PUNCT , _ 10 punct 10:punct _ 8 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 10 nsubj 10:nsubj _ 9 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 cop 10:cop _ 10 time time NOUN NN Number=Sing 0 root 0:root _ 11 for for ADP IN _ 12 case 12:case _ 12 bed bed NOUN NN Number=Sing 10 nmod 10:nmod:for _ 13 ! ! PUNCT . _ 10 punct 10:punct _ # sent_id = s1-league2-game4-168 # speaker = amycharl # text = night :) 1 night night NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league2-game4-169 # speaker = sabercat # text = well. . its 1 here 1 well. well. X LS _ 4 nummod 4:nummod BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 5 here here ADV RB PronType=Dem 4 advmod 4:advmod _ # sent_id = s1-league2-game4-170 # speaker = sabercat # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league2-game4-171 # speaker = skinnylinny # text = Night ! 1 Night night NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-172 # speaker = sabercat # text = night ! 1 night night NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league2-game4-173 # speaker = skinnylinny # text = Take care , all . 1 Take take VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 care care NOUN NN Number=Sing 1 obj 1:obj _ 3 , , PUNCT , _ 1 punct 1:punct _ 4 all all DET DT _ 1 parataxis 1:parataxis _ 5 . . PUNCT . _ 1 punct 1:punct _ # newdoc id = s1-league3-game1 # sent_id = s1-league3-game1-1 # speaker = inca # text = Hi 1 Hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-2 # speaker = yiin # text = hi 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-3 # speaker = yiin # text = finally 1 finally finally ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-4 # speaker = yiin # text = who else is playing 1 who who PRON WP PronType=Int 4 nsubj 4:nsubj BeginSeg=Yes 2 else else ADJ JJ Degree=Pos 1 amod 1:amod _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 playing play VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ # sent_id = s1-league3-game1-5 # speaker = inca # text = Kieran should be coming 1 Kieran Kieran PROPN NNP Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 should should AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 aux 4:aux _ 4 coming come VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ # sent_id = s1-league3-game1-6 # speaker = inca # text = but she probably wo n't be able to and Carina 1 but but CCONJ CC _ 7 cc 7:cc BeginSeg=Yes 2 she she PRON PRP Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj|10:nsubj _ 3 probably probably ADV RB Degree=Pos 7 advmod 7:advmod _ 4 wo will AUX MD VerbForm=Fin 7 aux 7:aux _ 5 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 6 be be AUX VB VerbForm=Inf 7 cop 7:cop _ 7 able able ADJ JJ Degree=Pos 0 root 0:root _ 8 to to ADP IN _ 10 case 10:case _ 9 and and CCONJ CC _ 10 cc 10:cc BeginSeg=Yes 10 Carina Carina PROPN NNP Number=Sing 7 conj 7:conj:and _ # sent_id = s1-league3-game1-7 # speaker = inca # text = we can play without her she said 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 play play VERB VB VerbForm=Inf 0 root 0:root _ 4 without without ADP IN _ 5 case 5:case _ 5 her she PRON PRP Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs 3 obl 3:obl:without _ 6 she she PRON PRP Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 7 said say VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 parataxis 3:parataxis _ # sent_id = s1-league3-game1-8 # speaker = nareik15 # text = hi 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-9 # speaker = yiin # text = ok we start ? 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 3 start start VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game1-10 # speaker = yiin # text = ? 1 ? ? PUNCT . _ 0 root 0:root _ # sent_id = s1-league3-game1-11 # speaker = inca # text = hey 1 hey hey INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-12 # speaker = inca # text = good luck all 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 luck luck NOUN NN Number=Sing 0 root 0:root _ 3 all all DET DT _ 2 vocative 2:vocative _ # sent_id = s1-league3-game1-13 # speaker = inca # text = we can restart if she appears 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 restart restart VERB VB VerbForm=Inf 0 root 0:root _ 4 if if SCONJ IN _ 6 mark 6:mark BeginSeg=Yes 5 she she PRON PRP Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 6 appears appear VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:if _ # sent_id = s1-league3-game1-14 # speaker = yiin # text = yah sure 1 yah yah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game1-15 # speaker = yiin # text = does anyone need sheep 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 need need VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ # sent_id = s1-league3-game1-16 # speaker = yiin # text = i need wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league3-game1-17 # speaker = inca # text = not got wood , sorry 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 sorry sorry ADJ JJ Degree=Pos 3 parataxis 3:parataxis _ # sent_id = s1-league3-game1-18 # speaker = nareik15 # text = I 've got some wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 some some DET DT _ 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league3-game1-19 # speaker = yiin # text = you want to trade ? ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 ? ? PUNCT . _ 2 punct 2:punct _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game1-20 # speaker = nareik15 # text = yeah sure 1 yeah yeah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game1-21 # speaker = yiin # text = thank you so much 1 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 so so ADV RB _ 4 advmod 4:advmod _ 4 much much ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league3-game1-22 # speaker = nareik15 # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-23 # speaker = nareik15 # text = does anyone have any clay to trade ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 to to PART TO _ 7 mark 7:mark _ 7 trade trade VERB VB VerbForm=Inf 5 acl 5:acl:to _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game1-24 # speaker = inca # text = sorry not me , 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 not not ADV RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s1-league3-game1-25 # speaker = yiin # text = sry no clay ... 1 sry sry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det BeginSeg=Yes 3 clay clay NOUN NN Number=Sing 0 root 0:root _ 4 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game1-26 # speaker = nareik15 # text = cool :) 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league3-game1-27 # speaker = nareik15 # text = I 've got sheep does anyone have any wheat to trade ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 5 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux 7:aux BeginSeg=Yes 6 anyone anyone PRON NN Number=Sing 7 nsubj 7:nsubj _ 7 have have VERB VB VerbForm=Inf 3 ccomp 3:ccomp _ 8 any any DET DT _ 9 det 9:det _ 9 wheat wheat NOUN NN Number=Sing 7 obj 7:obj _ 10 to to PART TO _ 11 mark 11:mark _ 11 trade trade VERB VB VerbForm=Inf 9 acl 9:acl:to _ 12 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game1-28 # speaker = inca # text = nope , sorry 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-29 # speaker = yiin # text = but i need ore or clay i no need sheep 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 clay clay NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj BeginSeg=Yes 8 no no DET DT Polarity=Neg 9 mark 9:mark _ 9 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 parataxis 3:parataxis _ 10 sheep sheep NOUN NNS Number=Plur 9 obj 9:obj _ # sent_id = s1-league3-game1-30 # speaker = nareik15 # text = same here :) yeah , 1 same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 here here ADV RB PronType=Dem 1 advmod 1:advmod _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ 4 yeah yeah INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 5 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s1-league3-game1-31 # speaker = yiin # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-32 # speaker = nareik15 # text = does any one have any wheat to trade ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 any any DET DT _ 3 det 3:det _ 3 one one NOUN NN Number=Sing 4 nsubj 4:nsubj _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 any any DET DT _ 6 det 6:det _ 6 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 7 to to PART TO _ 8 mark 8:mark _ 8 trade trade VERB VB VerbForm=Inf 6 acl 6:acl:to _ 9 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league3-game1-33 # speaker = inca # text = i do , what do you have ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 what what PRON WP PronType=Int 7 obj 7:obj BeginSeg=Yes 5 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 7 have have VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game1-34 # speaker = yiin # text = but i need ore or clay i have 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 clay clay NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 8 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 acl:relcl 4:acl:relcl _ # sent_id = s1-league3-game1-35 # speaker = nareik15 # text = I 've sheep or wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 've have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ # sent_id = s1-league3-game1-36 # speaker = inca # text = trade for wood ? 1 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wood wood NOUN NN Number=Sing 1 obl 1:obl:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game1-37 # speaker = yiin # text = same here 1 same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 here here ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s1-league3-game1-38 # speaker = inca # text = you still there ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 still still ADV RB Degree=Pos 3 advmod 3:advmod _ 3 there there ADV RB PronType=Dem 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game1-39 # speaker = nareik15 # text = when do you think we should call it a day if yiin remains absent ? 1 when when ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 think think VERB VB VerbForm=Inf 0 root 0:root _ 5 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 6 should should AUX MD VerbForm=Fin 7 aux 7:aux _ 7 call call VERB VB VerbForm=Inf 4 ccomp 4:ccomp _ 8 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 obj 7:obj _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 day day NOUN NN Number=Sing 7 obl:tmod 7:obl:tmod _ 11 if if SCONJ IN _ 13 mark 13:mark BeginSeg=Yes 12 yiin yiin PRON PRP Case=Nom|Number=Sing 13 nsubj 13:nsubj|14:nsubj:xsubj _ 13 remains remain VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 advcl 7:advcl:if _ 14 absent absent ADJ JJ Degree=Pos 13 xcomp 13:xcomp _ 15 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league3-game1-40 # speaker = inca # text = about 15 minutes ? 1 about about ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 15 15 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 minutes minute NOUN NNS Number=Plur 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game1-41 # speaker = inca # text = how long has it been , 1 how how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 long long ADV RB Degree=Pos 0 root 0:root _ 3 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 aux 2:aux _ 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj _ 5 been be AUX VBN Tense=Past|VerbForm=Part 2 cop 2:cop _ 6 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league3-game1-42 # speaker = inca # text = oh 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-43 # speaker = inca # text = never mind 1 never never ADV RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 mind mind VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league3-game1-44 # speaker = nareik15 # text = oh ... nevermind 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 nevermind nevermind INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league3-game1-45 # speaker = yiin # text = sry was eating dinner 1 sry sry NOUN NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 aux 3:aux _ 3 eating eat VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 dinner dinner NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league3-game1-46 # speaker = inca # text = no worries 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league3-game1-47 # speaker = nareik15 # text = I have plenty sheep does anyone have clay or ore to trade , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 plenty plenty NOUN NN Number=Sing 2 obj 2:obj _ 4 sheep sheep NOUN NNS Number=Plur 7 obj 7:obj|12:nsubj:xsubj _ 5 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux 7:aux BeginSeg=Yes 6 anyone anyone PRON NN Number=Sing 7 nsubj 7:nsubj _ 7 have have VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ 8 clay clay NOUN NN Number=Sing 7 obj 7:obj|12:nsubj:xsubj _ 9 or or CCONJ CC _ 10 cc 10:cc _ 10 ore ore NOUN NN Number=Sing 8 conj 7:nsubj:xsubj|8:conj:or|12:nsubj:xsubj _ 11 to to PART TO _ 12 mark 12:mark _ 12 trade trade VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 13 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league3-game1-48 # speaker = yiin # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game1-49 # speaker = inca # text = trade for sheep ? 1 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 sheep sheep NOUN NNS Number=Plur 1 obl 1:obl:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game1-50 # speaker = inca # text = i have a clay , 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 5 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league3-game1-51 # speaker = nareik15 # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-52 # speaker = inca # text = anyone got wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game1-53 # speaker = inca # text = i have lots of ore and sheep , 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 lots lot NOUN NNS Number=Plur 2 obj 2:obj _ 4 of of ADP IN _ 5 case 5:case _ 5 ore ore NOUN NN Number=Sing 3 nmod 3:nmod:of _ 6 and and CCONJ CC _ 7 cc 7:cc _ 7 sheep sheep NOUN NNS Number=Plur 5 conj 3:nmod:of|5:conj:and _ 8 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league3-game1-54 # speaker = yiin # text = i have 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league3-game1-55 # speaker = yiin # text = i need clay or ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 ore ore PROPN NNP Number=Sing 3 conj 2:obj|3:conj:or _ # sent_id = s1-league3-game1-56 # speaker = inca # text = ore it is then 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 then then ADV RB PronType=Dem 1 parataxis 1:parataxis _ # sent_id = s1-league3-game1-57 # speaker = nareik15 # text = but plenty sheep or wood , I need clay or ore as well do n't have wheat to spare 1 but but CCONJ CC _ 16 cc 16:cc BeginSeg=Yes 2 plenty plenty NOUN NN Number=Sing 3 compound 3:compound _ 3 sheep sheep NOUN NNS Number=Plur 8 nsubj 8:nsubj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 3:conj:or|8:nsubj _ 6 , , PUNCT , _ 8 punct 8:punct _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 8 need need VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 9 clay clay NOUN NN Number=Sing 8 obj 8:obj _ 10 or or CCONJ CC _ 11 cc 11:cc _ 11 ore ore NOUN NN Number=Sing 9 conj 8:obj|9:conj:or _ 12 as as ADV RB _ 16 cc 16:cc _ 13 well well ADV RB Degree=Pos 12 fixed 12:fixed _ 14 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 16 aux 16:aux BeginSeg=Yes 15 n't not PART RB Polarity=Neg 16 advmod 16:advmod _ 16 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 8 conj 8:conj:but_well _ 17 wheat wheat NOUN NN Number=Sing 16 obj 16:obj|19:nsubj:xsubj _ 18 to to PART TO _ 19 mark 19:mark _ 19 spare spare VERB VB VerbForm=Inf 16 xcomp 16:xcomp _ # sent_id = s1-league3-game1-58 # speaker = inca # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-59 # speaker = nareik15 # text = so does anyone have any clay or ore ? 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 anyone anyone PRON NN Number=Sing 4 nsubj 4:nsubj _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 any any DET DT _ 6 det 6:det _ 6 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 ore ore NOUN NN Number=Sing 6 conj 4:obj|6:conj:or _ 9 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league3-game1-60 # speaker = yiin # text = i got ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 ore ore PROPN NNP Number=Sing 2 obj 2:obj _ # sent_id = s1-league3-game1-61 # speaker = yiin # text = i need clay or wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ # sent_id = s1-league3-game1-62 # speaker = nareik15 # text = I can give you some wood . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 some some DET DT _ 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game1-63 # speaker = nareik15 # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-64 # speaker = nareik15 # text = got plenty wood do n't suppose anyone has any clay to trade , 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 plenty plenty NOUN NN Number=Sing 3 compound 3:compound _ 3 wood wood NOUN NN Number=Sing 6 nsubj 6:nsubj _ 4 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 aux 6:aux BeginSeg=Yes 5 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 suppose suppose VERB VB VerbForm=Inf 1 ccomp 1:ccomp _ 7 anyone anyone PRON NN Number=Sing 8 nsubj 8:nsubj _ 8 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 ccomp 6:ccomp _ 9 any any DET DT _ 10 det 10:det _ 10 clay clay NOUN NN Number=Sing 8 obj 8:obj _ 11 to to PART TO _ 12 mark 12:mark _ 12 trade trade VERB VB VerbForm=Inf 10 acl 10:acl:to _ 13 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s1-league3-game1-65 # speaker = inca # text = need mine , sorry 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 mine mine PRON PRP Case=Acc 1 obj 1:obj _ 3 , , PUNCT , _ 1 punct 1:punct _ 4 sorry sorry ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ # sent_id = s1-league3-game1-66 # speaker = yiin # text = does anyone have clay or wood 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wood wood NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ # sent_id = s1-league3-game1-67 # speaker = inca # text = i have clay , do you have wheat ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 7 aux 7:aux BeginSeg=Yes 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 7 have have VERB VB VerbForm=Inf 2 parataxis 2:parataxis _ 8 wheat wheat NOUN NN Number=Sing 7 obj 7:obj _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game1-68 # speaker = yiin # text = i got lots of wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 lots lot NOUN NNS Number=Plur 2 obj 2:obj _ 4 of of ADP IN _ 5 case 5:case _ 5 wheat wheat NOUN NN Number=Sing 3 nmod 3:nmod:of _ # sent_id = s1-league3-game1-69 # speaker = inca # text = good 1 good good ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-70 # speaker = inca # text = not wood i 've got clay , 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 got get VERB VBN Tense=Past|VerbForm=Part 2 parataxis 2:parataxis _ 6 clay clay NOUN NN Number=Sing 5 obj 5:obj _ 7 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league3-game1-71 # speaker = yiin # text = sry my bet 1 sry sry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 bet bet NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league3-game1-72 # speaker = yiin # text = thank you 1 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ # sent_id = s1-league3-game1-73 # speaker = inca # text = thank you too 1 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league3-game1-74 # speaker = nareik15 # text = I have sheep to trade if anyone has ore or clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj|5:nsubj:xsubj _ 4 to to PART TO _ 5 mark 5:mark _ 5 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 6 if if SCONJ IN _ 8 mark 8:mark BeginSeg=Yes 7 anyone anyone PRON NN Number=Sing 8 nsubj 8:nsubj _ 8 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 advcl 5:advcl:if _ 9 ore ore NOUN NN Number=Sing 8 obj 8:obj _ 10 or or CCONJ CC _ 11 cc 11:cc _ 11 clay clay NOUN NN Number=Sing 9 conj 8:obj|9:conj:or _ # sent_id = s1-league3-game1-75 # speaker = inca # text = sorry , not here 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 not not ADV RB Polarity=Neg 4 advmod 4:advmod _ 4 here here ADV RB PronType=Dem 1 conj 1:conj _ # sent_id = s1-league3-game1-76 # speaker = yiin # text = i need my clay sorry 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj|5:nsubj:xsubj _ 5 sorry sorry ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ # sent_id = s1-league3-game1-77 # speaker = nareik15 # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-78 # speaker = yiin # text = does anyone have wood ? ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game1-79 # speaker = inca # text = i do , you got sheep ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 5 got get VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 6 sheep sheep NOUN NNS Number=Plur 5 obj 5:obj _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game1-80 # speaker = nareik15 # text = I do 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league3-game1-81 # speaker = yiin # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-82 # speaker = nareik15 # text = ( i also have sheep ) 1 ( ( PUNCT -LRB- _ 4 punct 4:punct BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 also also ADV RB _ 4 advmod 4:advmod _ 4 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 sheep sheep NOUN NNS Number=Plur 4 obj 4:obj _ 6 ) ) PUNCT -RRB- _ 4 punct 4:punct _ # sent_id = s1-league3-game1-83 # speaker = yiin # text = thank you so much 1 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 so so ADV RB _ 4 advmod 4:advmod _ 4 much much ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league3-game1-84 # speaker = inca # text = and you 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 0 root 0:root _ # sent_id = s1-league3-game1-85 # speaker = nareik15 # text = can trade a clay does anyone have any sheep , 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 5 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux 7:aux BeginSeg=Yes 6 anyone anyone PRON NN Number=Sing 7 nsubj 7:nsubj _ 7 have have VERB VB VerbForm=Inf 2 parataxis 2:parataxis _ 8 any any DET DT _ 9 det 9:det _ 9 sheep sheep NOUN NNS Number=Plur 7 obj 7:obj _ 10 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league3-game1-86 # speaker = inca # text = no sheep , sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 sorry sorry ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ # sent_id = s1-league3-game1-87 # speaker = yiin # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game1-88 # speaker = nareik15 # text = anyone have any ore 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league3-game1-89 # speaker = inca # text = not me , sorry 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 sorry sorry ADJ JJ Degree=Pos 2 parataxis 2:parataxis BeginSeg=Yes # sent_id = s1-league3-game1-90 # speaker = yiin # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game1-91 # speaker = inca # text = anyone have wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game1-92 # speaker = inca # text = i can give clay , sheep or wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 , , PUNCT , _ 6 punct 6:punct _ 6 sheep sheep NOUN NNS Number=Plur 4 conj 3:obj|4:conj:or _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 wheat wheat NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ # sent_id = s1-league3-game1-93 # speaker = yiin # text = no wood sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 sorry sorry ADJ JJ Degree=Pos 2 appos 2:appos _ # sent_id = s1-league3-game1-94 # speaker = nareik15 # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-95 # speaker = nareik15 # text = can anyone trade me ore for sheep 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 sheep sheep NOUN NNS Number=Plur 3 obl 3:obl:for _ # sent_id = s1-league3-game1-96 # speaker = inca # text = sorry , only got one 1 sorry sorry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 only only ADV RB _ 4 advmod 4:advmod _ 4 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 one one NUM CD NumForm=Word|NumType=Card 4 obj 4:obj _ # sent_id = s1-league3-game1-97 # speaker = yiin # text = unless you have 2 woods , i cant trade my ore 1 unless unless SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 9 advcl 9:advcl:unless _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 woods wood NOUN NNS Number=Plur 3 obj 3:obj _ 6 , , PUNCT , _ 9 punct 9:punct _ 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 8 cant cant AUX MD VerbForm=Fin 9 aux 9:aux _ 9 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 10 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 11 nmod:poss 11:nmod:poss _ 11 ore ore NOUN NN Number=Sing 9 obj 9:obj _ # sent_id = s1-league3-game1-98 # speaker = nareik15 # text = how about 1 wood 1 sheep ? 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADV RB _ 3 advmod 3:advmod _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 wood wood NOUN NN Number=Sing 6 compound 6:compound _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 6 sheep sheep NOUN NN Number=Sing 1 nsubj 1:nsubj _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game1-99 # speaker = yiin # text = yah sure 1 yah yah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game1-100 # speaker = yiin # text = i got sheeps and wheat does anyone got clay or wood ... . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 sheeps sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 wheat wheat NOUN NN Number=Sing 3 conj 2:obj|3:conj:and _ 6 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 aux 8:aux BeginSeg=Yes 7 anyone anyone PRON NN Number=Sing 8 nsubj 8:nsubj _ 8 got get VERB VBN Tense=Past|VerbForm=Part 2 conj 2:conj _ 9 clay clay NOUN NN Number=Sing 8 obj 8:obj _ 10 or or CCONJ CC _ 11 cc 11:cc _ 11 wood wood NOUN NN Number=Sing 9 conj 8:obj|9:conj:or _ 12 ... ... PUNCT , _ 2 punct 2:punct _ 13 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game1-101 # speaker = yiin # text = . 1 . . PUNCT . _ 0 root 0:root _ # sent_id = s1-league3-game1-102 # speaker = inca # text = i 'll trade for sheep i have clay , 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 sheep sheep NOUN NNS Number=Plur 3 obl 3:obl:for _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 7 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 acl:relcl 5:acl:relcl _ 8 clay clay NOUN NN Number=Sing 7 obj 7:obj _ 9 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s1-league3-game1-103 # speaker = yiin # text = oh ok sure 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ok ok INTJ UH _ 1 discourse 1:discourse _ 3 sure sure ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ # sent_id = s1-league3-game1-104 # speaker = nareik15 # text = trade for wheat ? 1 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 1 obl 1:obl:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game1-105 # speaker = nareik15 # text = I have wood . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game1-106 # speaker = yiin # text = yah sure 1 yah yah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game1-107 # speaker = inca # text = ADDTIME 1 ADDTIME ADDTIME PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-108 # speaker = nareik15 # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-109 # speaker = nareik15 # text = does anyone have any clay to trade ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 to to PART TO _ 7 mark 7:mark _ 7 trade trade VERB VB VerbForm=Inf 5 acl 5:acl:to _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game1-110 # speaker = inca # text = i do 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league3-game1-111 # speaker = inca # text = got ore or wood ? 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 3 or or CCONJ CC _ 4 cc 4:cc _ 4 wood wood NOUN NN Number=Sing 2 conj 1:obj|2:conj:or _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game1-112 # speaker = nareik15 # text = wood 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-113 # speaker = inca # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-114 # speaker = nareik15 # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-115 # speaker = inca # text = you too 1 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league3-game1-116 # speaker = yiin # text = does anyone got wood 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league3-game1-117 # speaker = nareik15 # text = yeah 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-118 # speaker = yiin # text = what do you need 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 need need VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = s1-league3-game1-119 # speaker = nareik15 # text = do you have ore 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore PROPN NNP Number=Sing 3 obj 3:obj _ # sent_id = s1-league3-game1-120 # speaker = yiin # text = no srry 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 srry srry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league3-game1-121 # speaker = inca # text = haha , i need the same 1 haha haha INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 same same ADJ JJ Degree=Pos 4 obj 4:obj _ # sent_id = s1-league3-game1-122 # speaker = inca # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-123 # speaker = nareik15 # text = anyone have clay to trade ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 to to PART TO _ 5 mark 5:mark _ 5 trade trade VERB VB VerbForm=Inf 3 acl 3:acl:to _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game1-124 # speaker = inca # text = nope , sorry 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-125 # speaker = yiin # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game1-126 # speaker = yiin # text = does anyone have wood 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league3-game1-127 # speaker = nareik15 # text = yeah 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-128 # speaker = yiin # text = what do you need 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 need need VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = s1-league3-game1-129 # speaker = nareik15 # text = clay or ore 1 clay clay PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 ore ore PROPN NNP Number=Sing 1 conj 1:conj:or _ # sent_id = s1-league3-game1-130 # speaker = yiin # text = thank you 1 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ # sent_id = s1-league3-game1-131 # speaker = nareik15 # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-132 # speaker = inca # text = does anyone actually have any ore ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 4 nsubj 4:nsubj _ 3 actually actually ADV RB Degree=Pos 4 advmod 4:advmod _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 any any DET DT _ 6 det 6:det _ 6 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league3-game1-133 # speaker = inca # text = i can give anything else for it 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 anything anything PRON NN Number=Sing 3 obj 3:obj _ 5 else else ADJ JJ Degree=Pos 4 amod 4:amod _ 6 for for ADP IN _ 7 case 7:case _ 7 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obl 3:obl:for _ # sent_id = s1-league3-game1-134 # speaker = yiin # text = since 9 and 12 are seldom seen no 1 since since ADP IN _ 2 case 2:case BeginSeg=Yes 2 9 9 NUM CD NumForm=Digit|NumType=Card 7 obl 7:obl:since _ 3 and and CCONJ CC _ 4 cc 4:cc _ 4 12 12 NUM CD NumForm=Digit|NumType=Card 2 conj 2:conj:and|7:obl:since _ 5 are be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux:pass 7:aux:pass _ 6 seldom seldom ADV RB Degree=Pos 7 advmod 7:advmod _ 7 seen see VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 8 no no INTJ UH Polarity=Neg 7 discourse 7:discourse BeginSeg=Yes # sent_id = s1-league3-game1-135 # speaker = nareik15 # text = I do n't , sorry 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 3 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 4 , , PUNCT , _ 5 punct 5:punct _ 5 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-136 # speaker = yiin # text = i need a 9 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 9 9 NUM CD NumForm=Digit|NumType=Card 2 obj 2:obj _ # sent_id = s1-league3-game1-137 # speaker = inca # text = wow , did n't realise i was that close 1 wow wow INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 realise realise VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 7 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 9 cop 9:cop _ 8 that that PRON DT Number=Sing|PronType=Dem 9 nsubj 9:nsubj _ 9 close close ADJ JJ Degree=Pos 5 ccomp 5:ccomp _ # sent_id = s1-league3-game1-138 # speaker = inca # text = good game 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league3-game1-139 # speaker = yiin # text = gg 1 gg gg PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game1-140 # speaker = nareik15 # text = yeah pretty close , great game 1 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 pretty pretty ADV RB _ 3 advmod 3:advmod _ 3 close close ADJ JJ Degree=Pos 6 amod 6:amod _ 4 , , PUNCT , _ 6 punct 6:punct _ 5 great great ADJ JJ Degree=Pos 6 amod 6:amod BeginSeg=Yes 6 game game NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league3-game1-141 # speaker = inca # text = cheers all , see you next time 1 cheers cheer VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 all all DET DT _ 1 obj 1:obj _ 3 , , PUNCT , _ 1 punct 1:punct _ 4 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 obj 4:obj _ 6 next next ADJ JJ Degree=Pos 7 amod 7:amod _ 7 time time NOUN NN Number=Sing 4 obl:tmod 4:obl:tmod _ # sent_id = s1-league3-game1-142 # speaker = nareik15 # text = see you :) 1 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ # newdoc id = s1-league3-game2 # sent_id = s1-league3-game2-1 # speaker = Gaeilgeoir # text = your room names are getting creative 1 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss BeginSeg=Yes 2 room room NOUN NN Number=Sing 3 compound 3:compound _ 3 names name NOUN NNS Number=Plur 5 nsubj 5:nsubj|6:nsubj:xsubj _ 4 are be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 getting get VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 6 creative creative ADJ JJ Degree=Pos 5 xcomp 5:xcomp _ # sent_id = s1-league3-game2-2 # speaker = inca # text = Heh 1 Heh heh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game2-3 # speaker = inca # text = OK , let 's go , good luck all 1 OK ok INTJ UH Abbr=Yes 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 's 's PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 3 obj 3:obj|5:nsubj:xsubj _ 5 go go VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 , , PUNCT , _ 8 punct 8:punct _ 7 good good ADJ JJ Degree=Pos 8 amod 8:amod BeginSeg=Yes 8 luck luck NOUN NN Number=Sing 5 obj 5:obj _ 9 all all DET DT _ 8 appos 8:appos _ # sent_id = s1-league3-game2-4 # speaker = Gaeilgeoir # text = same to you mate 1 same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 to to ADP IN _ 3 case 3:case _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obl 1:obl:to _ 4 mate mate VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ # sent_id = s1-league3-game2-5 # speaker = Carina # text = good luck 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 luck luck NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league3-game2-6 # speaker = Gaeilgeoir # text = anyone have clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game2-7 # speaker = Gaeilgeoir # text = I have ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore PROPN NNP Number=Sing 2 obj 2:obj _ # sent_id = s1-league3-game2-8 # speaker = inca # text = i 've got one 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 one one NUM CD NumForm=Word|NumType=Card 3 obj 3:obj _ # sent_id = s1-league3-game2-9 # speaker = Gaeilgeoir # text = damn , did n't mean that ... 1 damn damn INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 mean mean VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 6 that that PRON DT Number=Sing|PronType=Dem 5 obj 5:obj _ 7 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league3-game2-10 # speaker = Gaeilgeoir # text = oh well 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league3-game2-11 # speaker = inca # text = thought you were being kind ! 1 thought think VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 3 were be AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 4 being be AUX VBG VerbForm=Ger 5 cop 5:cop _ 5 kind kind ADJ JJ Degree=Pos 1 ccomp 1:ccomp _ 6 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game2-12 # speaker = Gaeilgeoir # text = Indeed . :P 1 Indeed indeed ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 :P :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league3-game2-13 # speaker = inca # text = back from yiin I 've just had an e-mail 1 back back ADV RB Degree=Pos 7 advmod 7:advmod BeginSeg=Yes 2 from from ADP IN _ 3 case 3:case _ 3 yiin yiin PROPN NNP Number=Sing 1 obl 1:obl:from _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 5 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 6 just just ADV RB _ 7 advmod 7:advmod _ 7 had have VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 8 an a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 e-mail e-mail NOUN NN Number=Sing 7 obj 7:obj _ # sent_id = s1-league3-game2-14 # speaker = inca # text = i lost track of time " " ehh sry 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 lost lose VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 track track NOUN NN Number=Sing 2 obj 2:obj _ 4 of of ADP IN _ 5 case 5:case _ 5 time time NOUN NN Number=Sing 3 nmod 3:nmod:of _ 6 " " PUNCT `` _ 2 punct 2:punct _ 7 " " PUNCT '' _ 2 punct 2:punct BeginSeg=Yes 8 ehh ehh INTJ UH _ 2 discourse 2:discourse _ 9 sry sry NOUN NN Number=Sing 2 parataxis 2:parataxis _ # sent_id = s1-league3-game2-15 # speaker = Gaeilgeoir # text = what did he say ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 4 say say VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league3-game2-16 # speaker = Gaeilgeoir # text = ... 1 ... ... SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game2-17 # speaker = Gaeilgeoir # text = grrr 1 grrr grrr INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game2-18 # speaker = inca # text = very helpful 1 very very ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 helpful helpful ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game2-19 # speaker = inca # text = should we start the real game with yiin ? 1 should should AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 start start VERB VB VerbForm=Inf 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 real real ADJ JJ Degree=Pos 6 amod 6:amod _ 6 game game NOUN NN Number=Sing 3 obj 3:obj _ 7 with with ADP IN _ 8 case 8:case _ 8 yiin yiin PRON PRP Case=Acc 3 obl 3:obl:with _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game2-20 # speaker = inca # text = or is it getting too late for you guys ? 1 or or CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 4 getting get VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 too too ADV RB Degree=Pos 6 advmod 6:advmod _ 6 late late ADV RB Degree=Pos 4 advmod 4:advmod _ 7 for for ADP IN _ 8 case 8:case _ 8 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 obl 4:obl:for _ 9 guys guy NOUN NNS Number=Plur 8 appos 8:appos _ 10 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league3-game2-21 # speaker = inca # text = i totally understand if it is 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 totally totally ADV RB Degree=Pos 3 advmod 3:advmod _ 3 understand understand VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 if if SCONJ IN _ 6 mark 6:mark BeginSeg=Yes 5 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj _ 6 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:if _ # sent_id = s1-league3-game2-22 # speaker = Gaeilgeoir # text = sorry mate . 1 sorry sorry INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 mate mate VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game2-23 # speaker = Gaeilgeoir # text = I 'm up early tomorrow it is a bit , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 up up ADV RB Degree=Pos 0 root 0:root _ 4 early early ADV RB Degree=Pos 3 advmod 3:advmod _ 5 tomorrow tomorrow NOUN NN Number=Sing 3 obl:tmod 3:obl:tmod _ 6 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 9 nsubj 9:nsubj BeginSeg=Yes 7 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 bit bit NOUN NN Number=Sing 3 parataxis 3:parataxis _ 10 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s1-league3-game2-24 # speaker = inca # text = we 'll do it another time no worries , 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 another another DET DT _ 6 det 6:det _ 6 time time NOUN NN Number=Sing 3 obl:tmod 3:obl:tmod _ 7 no no DET DT Polarity=Neg 8 det 8:det BeginSeg=Yes 8 worries worry NOUN NNS Number=Plur 3 obl:npmod 3:obl:npmod _ 9 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s1-league3-game2-25 # speaker = Carina # text = does anybody have wood ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anybody anybody PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game2-26 # speaker = inca # text = i do , have you got clay ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 have have AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 aux 6:aux BeginSeg=Yes 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 got get VERB VBN Tense=Past|VerbForm=Part 2 parataxis 2:parataxis _ 7 clay clay NOUN NN Number=Sing 6 obj 6:obj _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game2-27 # speaker = Carina # text = ( to trade ) 1 ( ( PUNCT -LRB- _ 3 punct 3:punct BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 ) ) PUNCT -RRB- _ 3 punct 3:punct _ # sent_id = s1-league3-game2-28 # speaker = Gaeilgeoir # text = no , sorry 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sorry sorry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league3-game2-29 # speaker = Carina # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game2-30 # speaker = inca # text = OK 1 OK ok INTJ UH Abbr=Yes 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game2-31 # speaker = Gaeilgeoir # text = Anyone have wood available ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj|4:nsubj:xsubj _ 4 available available ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game2-32 # speaker = inca # text = Got one , do you have clay ? 1 Got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 one one NUM CD NumForm=Word|NumType=Card 1 obj 1:obj _ 3 , , PUNCT , _ 1 punct 1:punct _ 4 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 aux 6:aux BeginSeg=Yes 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 have have VERB VB VerbForm=Inf 1 parataxis 1:parataxis _ 7 clay clay NOUN NN Number=Sing 6 obj 6:obj _ 8 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game2-33 # speaker = Gaeilgeoir # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game2-34 # speaker = inca # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game2-35 # speaker = Gaeilgeoir # text = anyone have clay to spare ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 to to PART TO _ 5 mark 5:mark _ 5 spare spare VERB VB VerbForm=Inf 3 acl 3:acl:to _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game2-36 # speaker = Gaeilgeoir # text = I have sheep and wheat . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 wheat wheat NOUN NN Number=Sing 3 conj 2:obj|3:conj:and _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game2-37 # speaker = inca # text = nope , sorry 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game2-38 # speaker = inca # text = does anyone have ore ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game2-39 # speaker = inca # text = i can give sheep or wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wood wood NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ # sent_id = s1-league3-game2-40 # speaker = Gaeilgeoir # text = sorry mate , no 1 sorry sorry INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 mate mate VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes # sent_id = s1-league3-game2-41 # speaker = Gaeilgeoir # text = anyone have wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game2-42 # speaker = Gaeilgeoir # text = I have ore or clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 clay clay NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ # sent_id = s1-league3-game2-43 # speaker = inca # text = sorry , nope 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 nope nope INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league3-game2-44 # speaker = Carina # text = I have wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league3-game2-45 # speaker = Carina # text = do you have wheat ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game2-46 # speaker = Gaeilgeoir # text = no , sorry :( 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sorry sorry INTJ UH _ 1 discourse 1:discourse _ 4 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league3-game2-47 # speaker = Gaeilgeoir # text = me again . 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 again again ADV RB Degree=Pos 1 advmod 1:advmod _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game2-48 # speaker = Gaeilgeoir # text = anyone have sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game2-49 # speaker = Carina # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game2-50 # speaker = Gaeilgeoir # text = or wood ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game2-51 # speaker = inca # text = neither , sorry 1 neither neither ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game2-52 # speaker = Gaeilgeoir # text = ha , it 's ok . 1 ha ha INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 ok ok ADJ JJ Degree=Pos 0 root 0:root _ 6 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league3-game2-53 # speaker = Gaeilgeoir # text = damn , did it again 1 damn damn INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 did do VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 again again ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s1-league3-game2-54 # speaker = inca # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game2-55 # speaker = Gaeilgeoir # text = anyone have wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game2-56 # speaker = inca # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game2-57 # speaker = inca # text = oh , well played 1 oh oh INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 well well ADV RB Degree=Pos 4 advmod 4:advmod _ 4 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s1-league3-game2-58 # speaker = Carina # text = congrats 1 congrats congrat NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game2-59 # speaker = Gaeilgeoir # text = thanks . 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game2-60 # speaker = Gaeilgeoir # text = good game 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league3-game2-61 # speaker = Gaeilgeoir # text = danke 1 danke danke INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game2-62 # speaker = inca # text = good game 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league3-game2-63 # speaker = inca # text = when would be a good time for you guys to play the real one ? 1 when when ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 6 aux 6:aux _ 3 be be AUX VB VerbForm=Inf 1 cop 1:cop _ 4 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 5 good good ADJ JJ Degree=Pos 6 amod 6:amod _ 6 time time NOUN NN Number=Sing 1 nsubj 1:nsubj _ 7 for for SCONJ IN _ 11 mark 11:mark _ 8 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 11 nsubj 11:nsubj _ 9 guys guy NOUN NNS Number=Plur 11 nsubj 11:nsubj _ 10 to to PART TO _ 11 mark 11:mark _ 11 play play VERB VB VerbForm=Inf 6 acl 6:acl:for_to _ 12 the the DET DT Definite=Def|PronType=Art 14 det 14:det _ 13 real real ADJ JJ Degree=Pos 14 amod 14:amod _ 14 one one NOUN NN Number=Sing 11 obj 11:obj _ 15 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s1-league3-game2-64 # speaker = Gaeilgeoir # text = Monday evening ? 1 Monday Monday PROPN NNP Number=Sing 2 compound 2:compound BeginSeg=Yes 2 evening evening NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game2-65 # speaker = inca # text = that should be fine for me 1 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj BeginSeg=Yes 2 should should AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 fine fine ADJ JJ Degree=Pos 0 root 0:root _ 5 for for ADP IN _ 6 case 6:case _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 obl 4:obl:for _ # sent_id = s1-league3-game2-66 # speaker = Carina # text = Monday and Tuesday is not working for me 1 Monday Monday PROPN NNP Number=Sing 6 nsubj 6:nsubj BeginSeg=Yes 2 and and CCONJ CC _ 3 cc 3:cc _ 3 Tuesday Tuesday PROPN NNP Number=Sing 1 conj 1:conj:and|6:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 not not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 working work VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 7 for for ADP IN _ 8 case 8:case _ 8 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 6 obl 6:obl:for _ # sent_id = s1-league3-game2-67 # speaker = inca # text = Ah 1 Ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game2-68 # speaker = Gaeilgeoir # text = Let 's do the game without Carina on Monday ? 1 Let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 's 's PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 1 obj 1:obj|3:nsubj:xsubj _ 3 do do VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 game game NOUN NN Number=Sing 3 obj 3:obj _ 6 without without ADP IN _ 7 case 7:case _ 7 Carina Carina PROPN NNP Number=Sing 5 nmod 5:nmod:without _ 8 on on ADP IN _ 9 case 9:case _ 9 Monday Monday PROPN NNP Number=Sing 3 obl 3:obl:on _ 10 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game2-69 # speaker = Gaeilgeoir # text = And our own game Wed/Thur ? 1 And and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 our we PRON PRP$ Number=Plur|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 own own ADJ JJ Degree=Pos 4 amod 4:amod _ 4 game game NOUN NN Number=Sing 0 root 0:root _ 5 Wed/Thur Wed/Thur PROPN NNP Number=Sing 4 appos 4:appos _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league3-game2-70 # speaker = inca # text = Is n't that the game on Sunday ? 1 Is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop BeginSeg=Yes 2 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 3 that that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 game game NOUN NN Number=Sing 0 root 0:root _ 6 on on ADP IN _ 7 case 7:case _ 7 Sunday Sunday PROPN NNP Number=Sing 5 nmod 5:nmod:on _ 8 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league3-game2-71 # speaker = inca # text = ( without carina ) 1 ( ( PUNCT -LRB- _ 3 punct 3:punct BeginSeg=Yes 2 without without ADP IN _ 3 case 3:case _ 3 carina carina PROPN NNP Number=Sing 0 root 0:root _ 4 ) ) PUNCT -RRB- _ 3 punct 3:punct _ # sent_id = s1-league3-game2-72 # speaker = Gaeilgeoir # text = Oh yeah ! 1 Oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 yeah yeah INTJ UH _ 1 discourse 1:discourse _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game2-73 # speaker = Gaeilgeoir # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game2-74 # speaker = inca # text = But yeah Weds and Thurs are both fine for me for our one 1 But but CCONJ CC _ 8 cc 8:cc BeginSeg=Yes 2 yeah yeah INTJ UH _ 8 discourse 8:discourse _ 3 Weds wed NOUN NNS Number=Plur 8 nsubj 8:nsubj _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 Thurs Thurs PROPN NNP Number=Sing 3 conj 3:conj:and|8:nsubj _ 6 are be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 7 both both ADV RB Degree=Pos 8 advmod 8:advmod _ 8 fine fine ADJ JJ Degree=Pos 0 root 0:root _ 9 for for ADP IN _ 10 case 10:case _ 10 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 8 obl 8:obl:for _ 11 for for ADP IN _ 13 case 13:case _ 12 our we PRON PRP$ Number=Plur|Person=1|Poss=Yes|PronType=Prs 13 nmod:poss 13:nmod:poss _ 13 one one NOUN NN Number=Sing 8 obl 8:obl:for _ # sent_id = s1-league3-game2-75 # speaker = Gaeilgeoir # text = I kind of need all my games done next week if possible 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 kind kind ADV RB Degree=Pos 4 advmod 4:advmod _ 3 of of ADV RB Degree=Pos 2 fixed 2:fixed _ 4 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 all all DET PDT _ 7 det:predet 7:det:predet _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 games game NOUN NNS Number=Plur 4 obj 4:obj|8:nsubj:xsubj _ 8 done do VERB VBN Tense=Past|VerbForm=Part 4 xcomp 4:xcomp _ 9 next next ADJ JJ Degree=Pos 10 amod 10:amod _ 10 week week NOUN NN Number=Sing 8 obl:tmod 8:obl:tmod _ 11 if if SCONJ IN _ 12 mark 12:mark _ 12 possible possible ADJ JJ Degree=Pos 4 advcl 4:advcl:if _ # sent_id = s1-league3-game2-76 # speaker = Gaeilgeoir # text = but I might squeeze in some time the week after 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 might might AUX MD VerbForm=Fin 4 aux 4:aux _ 4 squeeze squeeze VERB VB VerbForm=Inf 0 root 0:root _ 5 in in ADP IN _ 7 case 7:case _ 6 some some DET DT _ 7 det 7:det _ 7 time time NOUN NN Number=Sing 4 obl 4:obl:in _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 week week NOUN NN Number=Sing 4 obl:tmod 4:obl:tmod _ 10 after after ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = s1-league3-game2-77 # speaker = Gaeilgeoir # text = wait , the games have to be played by when ? 1 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det BeginSeg=Yes 4 games game NOUN NNS Number=Plur 5 nsubj 5:nsubj|8:nsubj:xsubj _ 5 have have VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 1 parataxis 1:parataxis _ 6 to to PART TO _ 8 mark 8:mark _ 7 be be AUX VB VerbForm=Inf 8 aux:pass 8:aux:pass _ 8 played play VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 5 xcomp 5:xcomp _ 9 by by ADP IN _ 8 obl 8:obl _ 10 when when ADV WRB PronType=Int 8 advmod 8:advmod _ 11 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game2-78 # speaker = inca # text = Not until like the 26th of June 1 Not not PART RB Polarity=Neg 5 advmod 5:advmod BeginSeg=Yes 2 until until ADP IN _ 5 case 5:case _ 3 like like ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 26th 26th NOUN NN Number=Sing 0 root 0:root _ 6 of of ADP IN _ 7 case 7:case _ 7 June June PROPN NNP Number=Sing 5 nmod 5:nmod:of _ # sent_id = s1-league3-game2-79 # speaker = inca # text = But we can still try and fit as much as possible in next week , good to get them out the way 1 But but CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 can can AUX MD VerbForm=Fin 5 aux 5:aux|7:aux _ 4 still still ADV RB Degree=Pos 5 advmod 5:advmod _ 5 try try VERB VB VerbForm=Inf 0 root 0:root _ 6 and and CCONJ CC _ 7 cc 7:cc _ 7 fit fit VERB VB Mood=Imp|Person=2|VerbForm=Fin 5 conj 5:conj:and _ 8 as as ADV RB _ 9 advmod 9:advmod _ 9 much much ADV RB Degree=Pos 7 advmod 7:advmod _ 10 as as SCONJ IN _ 11 mark 11:mark _ 11 possible possible ADJ JJ Degree=Pos 9 advcl 9:advcl:as _ 12 in in ADP IN _ 14 case 14:case _ 13 next next ADJ JJ Degree=Pos 14 amod 14:amod _ 14 week week NOUN NN Number=Sing 11 obl 11:obl:in _ 15 , , PUNCT , _ 5 punct 5:punct _ 16 good good ADJ JJ Degree=Pos 5 parataxis 5:parataxis BeginSeg=Yes 17 to to PART TO _ 18 mark 18:mark _ 18 get get VERB VB VerbForm=Inf 16 advcl 16:advcl:to _ 19 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 18 obj 18:obj _ 20 out out ADP RP _ 18 compound:prt 18:compound:prt _ 21 the the DET DT Definite=Def|PronType=Art 22 det 22:det _ 22 way way NOUN NN Number=Sing 18 obj 18:obj _ # sent_id = s1-league3-game2-80 # speaker = Carina # text = for me it 's the same 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 6 obl 6:obl:for _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 same same ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game2-81 # speaker = Gaeilgeoir # text = Ok , I 'll be available again from the 14th of June 1 Ok ok INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 4 'll will AUX MD VerbForm=Fin 6 aux 6:aux _ 5 be be AUX VB VerbForm=Inf 6 cop 6:cop _ 6 available available ADJ JJ Degree=Pos 0 root 0:root _ 7 again again ADV RB Degree=Pos 6 advmod 6:advmod _ 8 from from ADP IN _ 10 case 10:case _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 14th 14th NOUN NN Number=Sing 6 obl 6:obl:from _ 11 of of ADP IN _ 12 case 12:case _ 12 June June PROPN NNP Number=Sing 10 nmod 10:nmod:of _ # sent_id = s1-league3-game2-82 # speaker = inca # text = Cool , should n't be a problem then 1 Cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 should should AUX MD VerbForm=Fin 7 aux 7:aux _ 4 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 5 be be AUX VB VerbForm=Inf 7 cop 7:cop _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 problem problem NOUN NN Number=Sing 1 parataxis 1:parataxis _ 8 then then ADV RB PronType=Dem 7 advmod 7:advmod _ # sent_id = s1-league3-game2-83 # speaker = Gaeilgeoir # text = ok , see you all soon 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Plur|Person=2|PronType=Prs 3 obj 3:obj _ 5 all all DET DT _ 4 det 4:det _ 6 soon soon ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s1-league3-game2-84 # speaker = Carina # text = see you 1 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ # sent_id = s1-league3-game2-85 # speaker = inca # text = Cheers , see you later 1 Cheers cheer NOUN NNS Number=Plur 3 vocative 3:vocative BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ 5 later later ADV RB Degree=Pos 3 advmod 3:advmod _ # newdoc id = s1-league3-game3 # sent_id = s1-league3-game3-1 # speaker = inca # text = Hey 1 Hey hey INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-2 # speaker = nareik15 # text = hi 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-3 # speaker = Gaeilgeoir # text = evening 1 evening evening NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-4 # speaker = inca # text = Hey 1 Hey hey INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-5 # speaker = Gaeilgeoir # text = How are you today ? 1 How how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 1 nsubj 1:nsubj _ 4 today today NOUN NN Number=Sing 1 nsubj 1:nsubj _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game3-6 # speaker = nareik15 # text = hi 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-7 # speaker = inca # text = Not bad thanks , you ? 1 Not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 bad bad ADJ JJ Degree=Pos 3 amod 3:amod _ 3 thanks thanks NOUN NN Number=Sing 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 vocative 3:vocative BeginSeg=Yes 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-8 # speaker = Gaeilgeoir # text = Yeah , pretty good 1 Yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 pretty pretty ADV RB _ 4 advmod 4:advmod _ 4 good good ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game3-9 # speaker = Gaeilgeoir # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-10 # speaker = inca # text = Getting a bit of a deja vu here ... 1 Getting get VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 bit bit NOUN NN Number=Sing 1 obj 1:obj _ 4 of of ADP IN _ 7 case 7:case _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 deja deja NOUN NN Number=Sing 7 compound 7:compound _ 7 vu vu NOUN NN Number=Sing 3 nmod 3:nmod:of _ 8 here here ADV RB PronType=Dem 7 advmod 7:advmod _ 9 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game3-11 # speaker = Gaeilgeoir # text = Yin we 're waiting for , I suppose ... 1 Yin Yin PROPN NNP Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 're be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 waiting wait VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 for for ADP IN _ 4 obl 4:obl _ 6 , , PUNCT , _ 8 punct 8:punct _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 suppose suppose VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 9 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league3-game3-12 # speaker = inca # text = Indeed 1 Indeed indeed ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-13 # speaker = Gaeilgeoir # text = great minds , inca ... 1 great great ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 minds mind NOUN NNS Number=Plur 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 inca inca NOUN NN Number=Sing 2 vocative 2:vocative _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-14 # speaker = inca # text = Ah he says he 's coming 1 Ah ah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj _ 3 says say VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 5 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 6 coming come VERB VBG Tense=Pres|VerbForm=Part 3 ccomp 3:ccomp _ # sent_id = s1-league3-game3-15 # speaker = inca # text = Hey 1 Hey hey INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-16 # speaker = yiin # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-17 # speaker = yiin # text = finally 1 finally finally ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-18 # speaker = inca # text = Good luck all 1 Good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 luck luck NOUN NN Number=Sing 0 root 0:root _ 3 all all DET DT _ 2 vocative 2:vocative _ # sent_id = s1-league3-game3-19 # speaker = Gaeilgeoir # text = you too 1 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league3-game3-20 # speaker = Gaeilgeoir # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-21 # speaker = yiin # text = build road 1 build build VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 road road NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s1-league3-game3-22 # speaker = inca # text = think we 're meant to negotiate trades in the chat before offering 1 think think VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj:pass 4:nsubj:pass|6:nsubj:xsubj _ 3 're be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 4 aux:pass 4:aux:pass _ 4 meant mean VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 1 ccomp 1:ccomp _ 5 to to PART TO _ 6 mark 6:mark _ 6 negotiate negotiate VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 trades trade NOUN NNS Number=Plur 6 obj 6:obj _ 8 in in ADP IN _ 10 case 10:case _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 chat chat NOUN NN Number=Sing 6 obl 6:obl:in _ 11 before before SCONJ IN _ 12 mark 12:mark _ 12 offering offer VERB VBG VerbForm=Ger 6 advcl 6:advcl:before _ # sent_id = s1-league3-game3-23 # speaker = yiin # text = oop ok then 1 oop oop NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ok ok INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 3 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s1-league3-game3-24 # speaker = inca # text = part of the guys ' experiment 1 part part NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 6 case 6:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 guys guy NOUN NNS Number=Plur 6 nmod:poss 6:nmod:poss _ 5 ' 's PART POS _ 4 case 4:case _ 6 experiment experiment NOUN NN Number=Sing 1 nmod 1:nmod:of _ # sent_id = s1-league3-game3-25 # speaker = yiin # text = oh i see 1 oh oh INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league3-game3-26 # speaker = yiin # text = do anyone have clay or wheat 1 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wheat wheat NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ # sent_id = s1-league3-game3-27 # speaker = Gaeilgeoir # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-28 # speaker = inca # text = sorry , nope 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 nope nope INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league3-game3-29 # speaker = nareik15 # text = nope sorry 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league3-game3-30 # speaker = Gaeilgeoir # text = I can spare sheep , ore or wheat ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 spare spare VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 , , PUNCT , _ 6 punct 6:punct _ 6 ore ore NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 wheat wheat NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-31 # speaker = Gaeilgeoir # text = anyone have wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-32 # speaker = inca # text = i 've got wood , trade for ore ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 , , PUNCT , _ 6 punct 6:punct _ 6 trade trade NOUN NN Number=Sing 4 conj 3:obj|4:conj BeginSeg=Yes 7 for for ADP IN _ 8 case 8:case _ 8 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-33 # speaker = yiin # text = nope sry 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sry sry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league3-game3-34 # speaker = Gaeilgeoir # text = deal 1 deal deal NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-35 # speaker = nareik15 # text = does anyone have any clay to trade ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 to to PART TO _ 7 mark 7:mark _ 7 trade trade VERB VB VerbForm=Inf 5 acl 5:acl:to _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-36 # speaker = inca # text = none , sorry 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sorry sorry ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ # sent_id = s1-league3-game3-37 # speaker = Gaeilgeoir # text = no , sorry 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sorry sorry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league3-game3-38 # speaker = yiin # text = no sry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sry sry NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league3-game3-39 # speaker = yiin # text = do anyone need ore 1 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 need need VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore PROPN NNP Number=Sing 3 obj 3:obj _ # sent_id = s1-league3-game3-40 # speaker = inca # text = i 'll trade for sheep ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 sheep sheep NOUN NNS Number=Plur 3 obl 3:obl:for _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-41 # speaker = yiin # text = yes thank you 1 yes yes INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 obj 2:obj _ # sent_id = s1-league3-game3-42 # speaker = inca # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-43 # speaker = nareik15 # text = i 'm ok for ore at the mo . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 ok ok ADJ JJ Degree=Pos 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ 6 at at ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 mo mo PROPN NNP Number=Sing 3 obl 3:obl:at _ 9 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-44 # speaker = nareik15 # text = could do with some wheat though if anyone has any 1 could could AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 with with ADP IN _ 5 case 5:case _ 4 some some DET DT _ 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 2 obl 2:obl:with _ 6 though though SCONJ IN _ 9 mark 9:mark _ 7 if if SCONJ IN _ 9 mark 9:mark BeginSeg=Yes 8 anyone anyone PRON NN Number=Sing 9 nsubj 9:nsubj _ 9 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:though_if _ 10 any any DET DT _ 9 obj 9:obj _ # sent_id = s1-league3-game3-45 # speaker = Gaeilgeoir # text = sorry , I 'm no help 1 sorry sorry INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 4 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 no no DET DT Polarity=Neg 6 det 6:det _ 6 help help NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league3-game3-46 # speaker = yiin # text = yes i also need wheat :) 1 yes yes INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 3 also also ADV RB _ 4 advmod 4:advmod _ 4 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 6 :) :) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s1-league3-game3-47 # speaker = inca # text = no wheat here , sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 here here ADV RB PronType=Dem 2 advmod 2:advmod _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 sorry sorry ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ # sent_id = s1-league3-game3-48 # speaker = nareik15 # text = erm ... how do accept a trade ? 1 erm erm INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 5 punct 5:punct _ 3 how how ADV WRB PronType=Int 5 advmod 5:advmod _ 4 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 accept accept VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 trade trade NOUN NN Number=Sing 5 obj 5:obj _ 8 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league3-game3-49 # speaker = inca # text = do you have wheat ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-50 # speaker = yiin # text = ehh i am not sure as well 1 ehh ehh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 not not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 sure sure ADJ JJ Degree=Pos 0 root 0:root _ 6 as as ADV RB _ 5 advmod 5:advmod _ 7 well well ADV RB Degree=Pos 6 fixed 6:fixed _ # sent_id = s1-league3-game3-51 # speaker = nareik15 # text = but can only see a " reject " button yeah , can do the trade 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 only only ADV RB _ 4 advmod 4:advmod _ 4 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 6 " " PUNCT `` _ 9 punct 9:punct _ 7 reject reject NOUN NN Number=Sing 9 compound 9:compound _ 8 " " PUNCT '' _ 9 punct 9:punct _ 9 button button NOUN NN Number=Sing 4 obj 4:obj _ 10 yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 11 , , PUNCT , _ 13 punct 13:punct _ 12 can can AUX MD VerbForm=Fin 13 aux 13:aux _ 13 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 4 parataxis 4:parataxis _ 14 the the DET DT Definite=Def|PronType=Art 15 det 15:det _ 15 trade trade NOUN NN Number=Sing 13 obj 13:obj _ # sent_id = s1-league3-game3-52 # speaker = inca # text = weird 1 weird weird ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-53 # speaker = inca # text = you does n't have what is offered usually suggests one 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 what what PRON WP PronType=Int 7 nsubj:pass 7:nsubj:pass _ 6 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux:pass 7:aux:pass _ 7 offered offer VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 4 ccomp 4:ccomp _ 8 usually usually ADV RB Degree=Pos 9 advmod 9:advmod BeginSeg=Yes 9 suggests suggest VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 10 one one NUM CD NumForm=Word|NumType=Card 9 obj 9:obj _ # sent_id = s1-league3-game3-54 # speaker = yiin # text = technical error i think 1 technical technical ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 error error NOUN NN Number=Sing 0 root 0:root _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ # sent_id = s1-league3-game3-55 # speaker = nareik15 # text = i 'll try and trade with you next turn . see if that works . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux|5:aux _ 3 try try VERB VB VerbForm=Inf 0 root 0:root _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 3 conj 3:conj:and _ 6 with with ADP IN _ 7 case 7:case _ 7 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 obl 5:obl:with _ 8 next next ADJ JJ Degree=Pos 9 amod 9:amod _ 9 turn turn NOUN NN Number=Sing 5 obl:tmod 5:obl:tmod _ 10 . . PUNCT . _ 3 punct 3:punct _ 11 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 3 parataxis 3:parataxis _ 12 if if SCONJ IN _ 14 mark 14:mark _ 13 that that PRON DT Number=Sing|PronType=Dem 14 nsubj 14:nsubj _ 14 works work VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 11 advcl 11:advcl:if _ 15 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-56 # speaker = yiin # text = thank you 1 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ # sent_id = s1-league3-game3-57 # speaker = nareik15 # text = so was it wood you were after ? 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 cop 4:cop _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 4 wood wood NOUN NN Number=Sing 0 root 0:root _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 6 were be AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 7 cop 7:cop _ 7 after after ADV RB Degree=Pos 4 acl:relcl 4:acl:relcl _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league3-game3-58 # speaker = yiin # text = wheat that i am after 1 wheat wheat NOUN NN Number=Sing 0 root 0:root|5:obj BeginSeg=Yes 2 that that PRON WDT PronType=Rel 5 obj 1:ref _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 after after ADV RB Degree=Pos 1 acl:relcl 1:acl:relcl _ # sent_id = s1-league3-game3-59 # speaker = yiin # text = i mean i am after wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 mean mean VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 4 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 after after ADP IN _ 6 case 6:case _ 6 wheat wheat NOUN NN Number=Sing 2 ccomp 2:ccomp _ # sent_id = s1-league3-game3-60 # speaker = inca # text = yeah think there 's been a misunderstanding 1 yeah yeah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 think think VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 there there PRON EX _ 5 expl 5:expl _ 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 been be VERB VBN Tense=Past|VerbForm=Part 2 ccomp 2:ccomp _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 misunderstanding misunderstanding NOUN NN Number=Sing 5 nsubj 5:nsubj _ # sent_id = s1-league3-game3-61 # speaker = nareik15 # text = oh , I thought you had some wheat to trade . 1 oh oh INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 thought think VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 had have VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 4 ccomp 4:ccomp _ 7 some some DET DT _ 8 det 8:det _ 8 wheat wheat NOUN NN Number=Sing 6 obj 6:obj _ 9 to to PART TO _ 10 mark 10:mark _ 10 trade trade VERB VB VerbForm=Inf 8 acl 8:acl:to _ 11 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s1-league3-game3-62 # speaker = nareik15 # text = yeah misunderstanding :) 1 yeah yeah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 misunderstanding misunderstanding NOUN NN Number=Sing 0 root 0:root _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league3-game3-63 # speaker = Gaeilgeoir # text = Can anyone spare ore ? 1 Can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 spare spare VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore PROPN NNP Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-64 # speaker = nareik15 # text = yeah 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-65 # speaker = Gaeilgeoir # text = Sorry , sheep 1 Sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s1-league3-game3-66 # speaker = yiin # text = i got ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 ore ore PROPN NNP Number=Sing 2 obj 2:obj _ # sent_id = s1-league3-game3-67 # speaker = Gaeilgeoir # text = Anyone have sheep ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-68 # speaker = Gaeilgeoir # text = I can give ore or wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wheat wheat NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ # sent_id = s1-league3-game3-69 # speaker = nareik15 # text = i 've got sheep aswell 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 aswell aswell ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s1-league3-game3-70 # speaker = Gaeilgeoir # text = need ore or wheat ? 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 3 or or CCONJ CC _ 4 cc 4:cc _ 4 wheat wheat NOUN NN Number=Sing 2 conj 1:obj|2:conj:or _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game3-71 # speaker = yiin # text = i need wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league3-game3-72 # speaker = nareik15 # text = wheat 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-73 # speaker = Gaeilgeoir # text = no trade ? 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 trade trade NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-74 # speaker = yiin # text = you have the highest point 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 highest highest ADJ JJS Degree=Sup 5 amod 5:amod _ 5 point point NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league3-game3-75 # speaker = nareik15 # text = i think the resources were backwards( me getting ore ) might be wrong 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 resources resource NOUN NNS Number=Plur 6 nsubj:pass 6:nsubj:pass _ 5 were be AUX VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 6 aux:pass 6:aux:pass _ 6 backwards( backwards( VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 2 ccomp 2:ccomp _ 7 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 6 obj 6:obj _ 8 getting get VERB VBG VerbForm=Ger 6 advcl 6:advcl _ 9 ore ore NOUN NN Number=Sing 8 obj 8:obj _ 10 ) ) PUNCT -RRB- _ 6 punct 6:punct _ 11 might might AUX MD VerbForm=Fin 13 aux 13:aux _ 12 be be AUX VB VerbForm=Inf 13 cop 13:cop _ 13 wrong wrong ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ # sent_id = s1-league3-game3-76 # speaker = Gaeilgeoir # text = I 'll try again 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 try try VERB VB VerbForm=Inf 0 root 0:root _ 4 again again ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s1-league3-game3-77 # speaker = nareik15 # text = cool :) 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s1-league3-game3-78 # speaker = Gaeilgeoir # text = I 'm definitely giving wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 definitely definitely ADV RB Degree=Pos 4 advmod 4:advmod _ 4 giving give VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s1-league3-game3-79 # speaker = Gaeilgeoir # text = I have no sheep :) 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 5 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league3-game3-80 # speaker = yiin # text = does anyone have clay 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league3-game3-81 # speaker = inca # text = i need mine , sorry 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 mine mine PRON PRP Case=Acc 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 sorry sorry INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes # sent_id = s1-league3-game3-82 # speaker = nareik15 # text = nope , looking for the same thing 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 looking look VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 4 for for ADP IN _ 7 case 7:case _ 5 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 6 same same ADJ JJ Degree=Pos 7 amod 7:amod _ 7 thing thing NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s1-league3-game3-83 # speaker = Gaeilgeoir # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game3-84 # speaker = nareik15 # text = anyone have wood to trade . I have sheep 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj|5:nsubj:xsubj _ 4 to to PART TO _ 5 mark 5:mark _ 5 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 6 . . PUNCT . _ 2 punct 2:punct _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ 9 sheep sheep NOUN NNS Number=Plur 8 obj 8:obj _ # sent_id = s1-league3-game3-85 # speaker = yiin # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-86 # speaker = Gaeilgeoir # text = Sorry , I need wood too 1 Sorry sorry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 6 too too ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = s1-league3-game3-87 # speaker = Gaeilgeoir # text = I have wheat if you want 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 if if SCONJ IN _ 6 mark 6:mark BeginSeg=Yes 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:if _ # sent_id = s1-league3-game3-88 # speaker = inca # text = do you have wheat kieran ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 5 compound 5:compound _ 5 kieran kieran NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-89 # speaker = inca # text = i can trade wood if so 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 if if SCONJ IN _ 6 mark 6:mark BeginSeg=Yes 6 so so ADV RB _ 3 advcl 3:advcl:if _ # sent_id = s1-league3-game3-90 # speaker = nareik15 # text = plenty of sheep though :) sorry , 1 plenty plenty NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 sheep sheep NOUN NNS Number=Plur 1 nmod 1:nmod:of _ 4 though though ADV RB Degree=Pos 1 advmod 1:advmod _ 5 :) :) SYM NFP _ 1 discourse 1:discourse _ 6 sorry sorry INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 7 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s1-league3-game3-91 # speaker = Gaeilgeoir # text = I can give wheat . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-92 # speaker = Gaeilgeoir # text = anyone have clay or sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 sheep sheep NOUN NNS Number=Plur 3 conj 2:obj|3:conj:or _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-93 # speaker = inca # text = i 'll trade sheep for wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 wheat wheat NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s1-league3-game3-94 # speaker = nareik15 # text = me too 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league3-game3-95 # speaker = Gaeilgeoir # text = deal 1 deal deal NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-96 # speaker = nareik15 # text = ... 1 ... ... SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-97 # speaker = Gaeilgeoir # text = sorry ! 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game3-98 # speaker = nareik15 # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-99 # speaker = Gaeilgeoir # text = anyone have clay ? :) 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ 5 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league3-game3-100 # speaker = Gaeilgeoir # text = I have wheat and wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:obj|3:conj:and _ # sent_id = s1-league3-game3-101 # speaker = yiin # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game3-102 # speaker = inca # text = not any more , sorry 1 not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 any any ADV RB Degree=Pos 3 advmod 3:advmod _ 3 more more ADV RBR Degree=Cmp 0 root 0:root _ 4 , , PUNCT , _ 5 punct 5:punct _ 5 sorry sorry ADJ JJ Degree=Pos 3 parataxis 3:parataxis BeginSeg=Yes # sent_id = s1-league3-game3-103 # speaker = nareik15 # text = no clay nope , 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 nope nope INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 4 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s1-league3-game3-104 # speaker = Gaeilgeoir # text = oh well 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league3-game3-105 # speaker = yiin # text = if only someone can roll a 3 1 if if SCONJ IN _ 5 mark 5:mark BeginSeg=Yes 2 only only ADV RB _ 3 advmod 3:advmod _ 3 someone someone PRON NN Number=Sing 5 nsubj 5:nsubj _ 4 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 5 roll roll VERB VB VerbForm=Inf 0 root 0:root _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 3 3 NUM CD NumForm=Digit|NumType=Card 5 obj 5:obj _ # sent_id = s1-league3-game3-106 # speaker = Gaeilgeoir # text = so true 1 so so ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 true true ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game3-107 # speaker = yiin # text = oop 1 oop oop PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-108 # speaker = Gaeilgeoir # text = I 've made that mistake numerous times . :P 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 made make VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 that that DET DT Number=Sing|PronType=Dem 5 det 5:det _ 5 mistake mistake NOUN NN Number=Sing 3 obj 3:obj _ 6 numerous numerous ADJ JJ Degree=Pos 7 amod 7:amod _ 7 times time NOUN NNS Number=Plur 3 obl:tmod 3:obl:tmod _ 8 . . PUNCT . _ 3 punct 3:punct _ 9 :P :p SYM NFP _ 3 discourse 3:discourse _ # sent_id = s1-league3-game3-109 # speaker = nareik15 # text = i 'm guessing nobody has any clay ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 guessing guess VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 nobody nobody PRON NN Number=Sing 5 nsubj 5:nsubj _ 5 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 ccomp 3:ccomp _ 6 any any DET DT _ 7 det 7:det _ 7 clay clay NOUN NN Number=Sing 5 obj 5:obj _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-110 # speaker = Gaeilgeoir # text = Not me anyway 1 Not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ 3 anyway anyway ADV RB _ 1 advmod 1:advmod _ # sent_id = s1-league3-game3-111 # speaker = inca # text = sorry , nope 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 nope nope INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = s1-league3-game3-112 # speaker = yiin # text = i think this is the problem with the game 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 this this PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 problem problem NOUN NN Number=Sing 2 ccomp 2:ccomp _ 7 with with ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 game game NOUN NN Number=Sing 6 nmod 6:nmod:with _ # sent_id = s1-league3-game3-113 # speaker = Gaeilgeoir # text = why ca n't a 3 be rolled ? ? :( 1 why why ADV WRB PronType=Int 7 advmod 7:advmod BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 7 aux 7:aux _ 3 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 3 3 NUM CD NumForm=Digit|NumType=Card 7 nsubj:pass 7:nsubj:pass _ 6 be be AUX VB VerbForm=Inf 7 aux:pass 7:aux:pass _ 7 rolled roll VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 8 ? ? PUNCT . _ 7 punct 7:punct _ 9 ? ? PUNCT . _ 7 punct 7:punct _ 10 :( :( SYM NFP _ 7 discourse 7:discourse _ # sent_id = s1-league3-game3-114 # speaker = inca # text = anyone got sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-115 # speaker = inca # text = I can give anything but clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 anything anything PRON NN Number=Sing 3 obj 3:obj _ 5 but but ADP IN _ 6 case 6:case _ 6 clay clay NOUN NN Number=Sing 4 nmod 4:nmod:but _ # sent_id = s1-league3-game3-116 # speaker = Gaeilgeoir # text = I do n't . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 n't not PART RB Polarity=Neg 2 advmod 2:advmod _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-117 # speaker = Gaeilgeoir # text = sorry , 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s1-league3-game3-118 # speaker = nareik15 # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-119 # speaker = yiin # text = i got one 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 2 obj 2:obj _ # sent_id = s1-league3-game3-120 # speaker = yiin # text = i can give you 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ # sent_id = s1-league3-game3-121 # speaker = yiin # text = but i need wheat 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s1-league3-game3-122 # speaker = inca # text = too late now , cheers anyway 1 too too ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 late late ADV RB Degree=Pos 5 advmod 5:advmod _ 3 now now ADV RB _ 5 advmod 5:advmod _ 4 , , PUNCT , _ 5 punct 5:punct _ 5 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 6 anyway anyway ADV RB _ 5 advmod 5:advmod _ # sent_id = s1-league3-game3-123 # speaker = yiin # text = finally 1 finally finally ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-124 # speaker = Gaeilgeoir # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-125 # speaker = Gaeilgeoir # text = and need wood ? 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-126 # speaker = Gaeilgeoir # text = anyone got wheat 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league3-game3-127 # speaker = inca # text = not me , sorry 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 sorry sorry ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ # sent_id = s1-league3-game3-128 # speaker = nareik15 # text = me neither 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 neither neither ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league3-game3-129 # speaker = Gaeilgeoir # text = ok , thanks anyway 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 thanks thanks NOUN NN Number=Sing 0 root 0:root _ 4 anyway anyway ADV RB _ 3 advmod 3:advmod _ # sent_id = s1-league3-game3-130 # speaker = nareik15 # text = I have some wood to trade anyone have ore . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 some some DET DT _ 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB VerbForm=Inf 4 acl 4:acl:to _ 7 anyone anyone PRON NN Number=Sing 8 nsubj 8:nsubj BeginSeg=Yes 8 have have VERB VB VerbForm=Inf 6 xcomp 6:xcomp _ 9 ore ore NOUN NN Number=Sing 8 obj 8:obj _ 10 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-131 # speaker = yiin # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game3-132 # speaker = inca # text = nope , sorry 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game3-133 # speaker = Gaeilgeoir # text = no , sorry 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sorry sorry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league3-game3-134 # speaker = Gaeilgeoir # text = I have wood and ore . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 ore ore NOUN NN Number=Sing 3 conj 2:obj|3:conj:and _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-135 # speaker = Gaeilgeoir # text = anyone have sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-136 # speaker = inca # text = nope , sorry 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game3-137 # speaker = yiin # text = i have lot of sheeps yes 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 lot lot NOUN NN Number=Sing 2 obj 2:obj _ 4 of of ADP IN _ 5 case 5:case _ 5 sheeps sheep NOUN NNS Number=Plur 3 nmod 3:nmod:of _ 6 yes yes INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes # sent_id = s1-league3-game3-138 # speaker = nareik15 # text = can do that yeah 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 that that PRON DT Number=Sing|PronType=Dem 2 obj 2:obj _ 4 yeah yeah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes # sent_id = s1-league3-game3-139 # speaker = Gaeilgeoir # text = ADDTIME 1 ADDTIME ADDTIME PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-140 # speaker = inca # text = hallelujah 1 hallelujah hallelujah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-141 # speaker = nareik15 # text = hehe 1 hehe hehe INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-142 # speaker = nareik15 # text = anyone got some ore to trade ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 some some DET DT _ 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB VerbForm=Inf 4 acl 4:acl:to _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-143 # speaker = inca # text = sorry , nope 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 nope nope INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league3-game3-144 # speaker = yiin # text = yes i have ... you got clay ? 1 yes yes INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 ... ... PUNCT , _ 3 punct 3:punct _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 6 got get VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 3 parataxis 3:parataxis _ 7 clay clay NOUN NN Number=Sing 6 obj 6:obj _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-145 # speaker = yiin # text = ? 1 ? ? PUNCT . _ 0 root 0:root _ # sent_id = s1-league3-game3-146 # speaker = yiin # text = or wheat ? ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-147 # speaker = nareik15 # text = plenty of wood though nope do n't have either unfortunately , 1 plenty plenty NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 wood wood NOUN NN Number=Sing 1 nmod 1:nmod:of _ 4 though though SCONJ IN _ 8 mark 8:mark _ 5 nope nope INTJ UH _ 8 discourse 8:discourse BeginSeg=Yes 6 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 aux 8:aux _ 7 n't not PART RB Polarity=Neg 8 advmod 8:advmod _ 8 have have VERB VB VerbForm=Inf 1 advcl 1:advcl:though _ 9 either either CCONJ CC _ 10 cc:preconj 10:cc:preconj _ 10 unfortunately unfortunately ADV RB Degree=Pos|Polarity=Neg 8 advmod 8:advmod _ 11 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s1-league3-game3-148 # speaker = yiin # text = oh ok then nvm 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ok ok INTJ UH _ 1 discourse 1:discourse _ 3 then then ADV RB PronType=Dem 1 advmod 1:advmod BeginSeg=Yes 4 nvm nvm PROPN NNP Number=Sing 1 vocative 1:vocative _ # sent_id = s1-league3-game3-149 # speaker = nareik15 # text = Gaeilgeoir , feel like trading that ore ? 1 Gaeilgeoir Gaeilgeoir PROPN NNP Number=Sing 3 vocative 3:vocative BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 feel feel VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 like like SCONJ IN _ 5 mark 5:mark _ 5 trading trade VERB VBG VerbForm=Ger 3 advcl 3:advcl:like _ 6 that that DET DT Number=Sing|PronType=Dem 7 det 7:det _ 7 ore ore NOUN NN Number=Sing 5 obj 5:obj _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-150 # speaker = Gaeilgeoir # text = I can . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-151 # speaker = Gaeilgeoir # text = If you have sheep , 1 If if SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s1-league3-game3-152 # speaker = nareik15 # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-153 # speaker = Gaeilgeoir # text = no prob mate 1 no no DET DT Polarity=Neg 3 det 3:det BeginSeg=Yes 2 prob prob NOUN NN Number=Sing 3 compound 3:compound _ 3 mate mate NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league3-game3-154 # speaker = yiin # text = anyone got clay or wheat 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wheat wheat NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ # sent_id = s1-league3-game3-155 # speaker = nareik15 # text = wow inca. . must be bathing in clay now 1 wow wow INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 inca. inca. NOUN NN Number=Sing 6 nsubj 6:nsubj _ 3 . . PUNCT . _ 6 punct 6:punct _ 4 must must AUX MD VerbForm=Fin 6 aux 6:aux _ 5 be be AUX VB VerbForm=Inf 6 aux 6:aux _ 6 bathing bathing VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 7 in in ADP IN _ 8 case 8:case _ 8 clay clay NOUN NN Number=Sing 6 obl 6:obl:in _ 9 now now ADV RB _ 6 advmod 6:advmod _ # sent_id = s1-league3-game3-156 # speaker = inca # text = haha , yep 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 yep yep INTJ UH _ 1 discourse 1:discourse _ # sent_id = s1-league3-game3-157 # speaker = yiin # text = what do you need 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 need need VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = s1-league3-game3-158 # speaker = Gaeilgeoir # text = want some ore for clay , inca ? 1 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 some some DET DT _ 3 det 3:det _ 3 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 clay clay NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 , , PUNCT , _ 5 punct 5:punct _ 7 inca inca NOUN NN Number=Sing 5 appos 5:appos _ 8 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game3-159 # speaker = Gaeilgeoir # text = :P 1 :P :p SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-160 # speaker = inca # text = do you have sheep yiin ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 5 compound 5:compound _ 5 yiin yiin NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-161 # speaker = Gaeilgeoir # text = I do ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-162 # speaker = inca # text = i 'll trad with both of you if so 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trad trad VERB VB VerbForm=Inf 0 root 0:root _ 4 with with ADP IN _ 5 case 5:case _ 5 both both DET DT _ 3 obl 3:obl:with _ 6 of of ADP IN _ 7 case 7:case _ 7 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 nmod 5:nmod:of _ 8 if if SCONJ IN _ 9 mark 9:mark BeginSeg=Yes 9 so so ADV RB _ 3 advcl 3:advcl:if _ # sent_id = s1-league3-game3-163 # speaker = inca # text = sorry , gaeil offered ore first i guess 1 sorry sorry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 gaeil gaeil PROPN NNP Number=Sing 4 nsubj 4:nsubj _ 4 offered offer VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 6 first first ADV RB Degree=Pos|NumType=Ord 4 advmod 4:advmod _ 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 8 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ # sent_id = s1-league3-game3-164 # speaker = Gaeilgeoir # text = it 's ok 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 ok ok ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game3-165 # speaker = inca # text = got sheep ? 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 1 obj 1:obj _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game3-166 # speaker = Gaeilgeoir # text = I have sheep too 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 too too ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = s1-league3-game3-167 # speaker = Gaeilgeoir # text = take his trade 1 take take VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 his he PRON PRP$ Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 trade trade NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s1-league3-game3-168 # speaker = yiin # text = i got sheep 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = s1-league3-game3-169 # speaker = inca # text = ok , i 'll trade with you for sheep briain 1 ok ok INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 6 with with ADP IN _ 7 case 7:case _ 7 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 obl 5:obl:with _ 8 for for ADP IN _ 10 case 10:case _ 9 sheep sheep NOUN NN Number=Sing 10 compound 10:compound _ 10 briain briain PROPN NNP Number=Sing 5 obl 5:obl:for _ # sent_id = s1-league3-game3-170 # speaker = inca # text = cheers 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-171 # speaker = Gaeilgeoir # text = cheers 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-172 # speaker = nareik15 # text = Anyone have wheat to trade ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 to to PART TO _ 5 mark 5:mark _ 5 trade trade VERB VB VerbForm=Inf 3 acl 3:acl:to _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-173 # speaker = Gaeilgeoir # text = not a bit , sorry 1 not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 bit bit NOUN NN Number=Sing 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 sorry sorry ADJ JJ Degree=Pos 3 parataxis 3:parataxis BeginSeg=Yes # sent_id = s1-league3-game3-174 # speaker = yiin # text = no sry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sry sry NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league3-game3-175 # speaker = inca # text = do you have wood ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-176 # speaker = nareik15 # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-177 # speaker = inca # text = cheers 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-178 # speaker = nareik15 # text = can anyone trade ore . I have more wood to trade 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 . . PUNCT . _ 3 punct 3:punct _ 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 parataxis 3:parataxis _ 8 more more ADJ JJR Degree=Cmp 9 amod 9:amod _ 9 wood wood NOUN NN Number=Sing 7 obj 7:obj _ 10 to to PART TO _ 11 mark 11:mark _ 11 trade trade VERB VB VerbForm=Inf 9 acl 9:acl:to _ # sent_id = s1-league3-game3-179 # speaker = Gaeilgeoir # text = do you have clay , by any chance ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 , , PUNCT , _ 3 punct 3:punct _ 6 by by ADP IN _ 8 case 8:case _ 7 any any DET DT _ 8 det 8:det _ 8 chance chance NOUN NN Number=Sing 3 obl 3:obl:by _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-180 # speaker = nareik15 # text = sorry , no 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ # sent_id = s1-league3-game3-181 # speaker = inca # text = i can do that kieran 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 that that SCONJ IN _ 5 mark 5:mark _ 5 kieran kieran PROPN NNP Number=Sing 3 obj 3:obj _ # sent_id = s1-league3-game3-182 # speaker = nareik15 # text = 2 for 2 ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game3-183 # speaker = nareik15 # text = how many can you trade . 1 how how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 many many ADJ JJ Degree=Pos 5 obj 5:obj _ 3 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 6 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s1-league3-game3-184 # speaker = inca # text = just got one , sorry 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 sorry sorry INTJ UH _ 2 discourse 2:discourse _ # sent_id = s1-league3-game3-185 # speaker = nareik15 # text = ok cool 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 cool cool ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game3-186 # speaker = Gaeilgeoir # text = 3 MORE clay 1 3 3 NUM CD NumForm=Digit|NumType=Card 2 compound 2:compound BeginSeg=Yes 2 MORE more ADJ JJR Degree=Cmp 3 amod 3:amod _ 3 clay clay ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game3-187 # speaker = yiin # text = anyone got clay ? ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 clay clay ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 4 ? ? PUNCT . _ 2 punct 2:punct _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-188 # speaker = Gaeilgeoir # text = our peruvian friend 1 our we PRON PRP$ Number=Plur|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss BeginSeg=Yes 2 peruvian peruvian ADJ JJ Degree=Pos 3 amod 3:amod _ 3 friend friend NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league3-game3-189 # speaker = inca # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-190 # speaker = yiin # text = what do you need 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 need need VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = s1-league3-game3-191 # speaker = inca # text = yeah i 've got a little bit of clay 1 yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 little little ADJ JJ Degree=Pos 7 amod 7:amod _ 7 bit bit NOUN NN Number=Sing 4 obj 4:obj _ 8 of of ADP IN _ 9 case 9:case _ 9 clay clay NOUN NN Number=Sing 7 nmod 7:nmod:of _ # sent_id = s1-league3-game3-192 # speaker = inca # text = got sheep ? 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 1 obj 1:obj _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game3-193 # speaker = yiin # text = yes plenty of it 1 yes yes INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 plenty plenty NOUN NN Number=Sing 0 root 0:root _ 3 of of ADP IN _ 4 case 4:case _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nmod 2:nmod:of _ # sent_id = s1-league3-game3-194 # speaker = inca # text = cheers 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-195 # speaker = nareik15 # text = any one have any ore ? 1 any any DET DT _ 2 det 2:det BeginSeg=Yes 2 one one NOUN NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-196 # speaker = inca # text = nope , sorry 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s1-league3-game3-197 # speaker = Gaeilgeoir # text = I have nothing at the moment :) 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 nothing nothing PRON NN Number=Sing|Polarity=Neg 2 obj 2:obj _ 4 at at ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 moment moment NOUN NN Number=Sing 3 nmod 3:nmod:at _ 7 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s1-league3-game3-198 # speaker = yiin # text = but i need wheat i ahve 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 6 ahve ahve VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 acl:relcl 4:acl:relcl _ # sent_id = s1-league3-game3-199 # speaker = yiin # text = have 1 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-200 # speaker = nareik15 # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-201 # speaker = inca # text = anyone got any wood ? i can give clay or wheat 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 7 can can AUX MD VerbForm=Fin 8 aux 8:aux _ 8 give give VERB VB VerbForm=Inf 2 parataxis 2:parataxis _ 9 clay clay NOUN NN Number=Sing 8 obj 8:obj _ 10 or or CCONJ CC _ 11 cc 11:cc _ 11 wheat wheat NOUN NN Number=Sing 9 conj 8:obj|9:conj:or _ # sent_id = s1-league3-game3-202 # speaker = nareik15 # text = yep plenty 1 yep yep INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 plenty plenty NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league3-game3-203 # speaker = yiin # text = i got wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s1-league3-game3-204 # speaker = inca # text = would you prefer clay or wheat kieran ? 1 would would AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 prefer prefer VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 7 compound 7:compound _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wheat wheat NOUN NN Number=Sing 4 conj 4:conj:or|7:compound _ 7 kieran kieran NOUN NN Number=Sing 3 obj 3:obj _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-205 # speaker = nareik15 # text = can give you 2 wood for one of each 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 iobj 2:iobj _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 one one NUM CD NumForm=Word|NumType=Card 2 obl 2:obl:for _ 8 of of ADP IN _ 9 case 9:case _ 9 each each DET DT _ 7 nmod 7:nmod:of _ # sent_id = s1-league3-game3-206 # speaker = yiin # text = clay 1 clay clay PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-207 # speaker = inca # text = deal kieran 1 deal deal VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 kieran kieran PROPN NNP Number=Sing 1 obj 1:obj _ # sent_id = s1-league3-game3-208 # speaker = inca # text = sorry yin 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 yin yin NOUN NN Number=Sing 1 vocative 1:vocative _ # sent_id = s1-league3-game3-209 # speaker = yiin # text = no problem 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 problem problem NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league3-game3-210 # speaker = yiin # text = anyone got clay 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 clay clay ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ # sent_id = s1-league3-game3-211 # speaker = inca # text = not any more , sorry 1 not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 any any ADV RB Degree=Pos 3 advmod 3:advmod _ 3 more more ADV RBR Degree=Cmp 0 root 0:root _ 4 , , PUNCT , _ 5 punct 5:punct _ 5 sorry sorry ADJ JJ Degree=Pos 3 parataxis 3:parataxis _ # sent_id = s1-league3-game3-212 # speaker = nareik15 # text = i have some , do you have any ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 some some DET DT _ 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 7 aux 7:aux BeginSeg=Yes 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 7 have have VERB VB VerbForm=Inf 2 parataxis 2:parataxis _ 8 any any DET DT _ 9 det 9:det _ 9 ore ore NOUN NN Number=Sing 7 obj 7:obj _ # sent_id = s1-league3-game3-213 # speaker = Gaeilgeoir # text = anyone have ore or sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 sheep sheep NOUN NNS Number=Plur 3 conj 2:obj|3:conj:or _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s1-league3-game3-214 # speaker = Gaeilgeoir # text = I can borrow wheat and wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 borrow borrow VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 and and CCONJ CC _ 6 cc 6:cc _ 6 wood wood NOUN NN Number=Sing 4 conj 3:obj|4:conj:and _ # sent_id = s1-league3-game3-215 # speaker = Gaeilgeoir # text = spare wheat and wood* 1 spare spare VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 1 obj 1:obj _ 3 and and CCONJ CC _ 4 cc 4:cc _ 4 wood* wood* NOUN NN Number=Sing 2 conj 1:obj|2:conj:and _ # sent_id = s1-league3-game3-216 # speaker = inca # text = I 've got ore , trade for wheat ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 , , PUNCT , _ 6 punct 6:punct _ 6 trade trade NOUN NN Number=Sing 4 conj 3:obj|4:conj _ 7 for for ADP IN _ 8 case 8:case _ 8 wheat wheat NOUN NN Number=Sing 3 obl 3:obl:for _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-217 # speaker = Gaeilgeoir # text = deal 1 deal deal NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-218 # speaker = Gaeilgeoir # text = well played 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s1-league3-game3-219 # speaker = inca # text = cheers , good game 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 good good ADJ JJ Degree=Pos 4 amod 4:amod _ 4 game game NOUN NN Number=Sing 1 parataxis 1:parataxis _ # sent_id = s1-league3-game3-220 # speaker = nareik15 # text = nice . good game 1 nice nice ADJ JJ Degree=Pos 4 amod 4:amod BeginSeg=Yes 2 . . PUNCT . _ 4 punct 4:punct _ 3 good good ADJ JJ Degree=Pos 4 amod 4:amod _ 4 game game NOUN NN Number=Sing 0 root 0:root _ # sent_id = s1-league3-game3-221 # speaker = Gaeilgeoir # text = talk soon 1 talk talk VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 soon soon ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s1-league3-game3-222 # speaker = inca # text = shall we say wednesday for the one without kieran ? 1 shall shall AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 say say VERB VB VerbForm=Inf 0 root 0:root _ 4 wednesday wednesday PROPN NNP Number=Sing 3 obl:tmod 3:obl:tmod _ 5 for for ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 one one NOUN NN Number=Sing 3 obl 3:obl:for _ 8 without without ADP IN _ 9 case 9:case _ 9 kieran kieran PROPN NNP Number=Sing 7 nmod 7:nmod:without _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s1-league3-game3-223 # speaker = Gaeilgeoir # text = sounds fine to me 1 sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 fine fine ADJ JJ Degree=Pos 1 xcomp 1:xcomp _ 3 to to ADP IN _ 4 case 4:case _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 obl 2:obl:to _ # sent_id = s1-league3-game3-224 # speaker = Gaeilgeoir # text = time ? 1 time time NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game3-225 # speaker = inca # text = cool , any time 's fine for me , 8 again ? 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 any any DET DT _ 4 det 4:det _ 4 time time NOUN NN Number=Sing 6 nsubj 6:nsubj _ 5 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 fine fine ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ 7 for for ADP IN _ 8 case 8:case _ 8 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 6 obl 6:obl:for _ 9 , , PUNCT , _ 6 punct 6:punct _ 10 8 8 NUM CD NumForm=Digit|NumType=Card 6 vocative 6:vocative _ 11 again again ADV RB Degree=Pos 6 advmod 6:advmod _ 12 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s1-league3-game3-226 # speaker = Gaeilgeoir # text = yay 1 yay yay INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s1-league3-game3-227 # speaker = Gaeilgeoir # text = ca n't wait 1 ca can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s1-league3-game3-228 # speaker = inca # text = cool , see you then ! 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ 5 then then ADV RB PronType=Dem 3 advmod 3:advmod _ 6 ! ! PUNCT . _ 1 punct 1:punct _ # newdoc id = s2-league1-game1 # sent_id = s2-league1-game1-1 # speaker = gotwood4sheep # text = Hey LJ 1 Hey hey INTJ UH _ 0 root 0:root BeginSeg=Yes 2 LJ LJ PROPN NNP Number=Sing 1 vocative 1:vocative _ # sent_id = s2-league1-game1-2 # speaker = ljaybrad123 # text = hi , 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-league1-game1-3 # speaker = gotwood4sheep # text = how 's things ? 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 things thing NOUN NNS Number=Plur 1 nsubj 1:nsubj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-4 # speaker = gotwood4sheep # text = hope we 'll get full 4player games in this season ;) 1 hope hope VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 'll will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 get get VERB VB VerbForm=Inf 1 ccomp 1:ccomp _ 5 full full ADJ JJ Degree=Pos 7 amod 7:amod _ 6 4player 4player NOUN NN Number=Sing 7 compound 7:compound _ 7 games game NOUN NNS Number=Plur 4 obj 4:obj _ 8 in in ADP IN _ 10 case 10:case _ 9 this this DET DT Number=Sing|PronType=Dem 10 det 10:det _ 10 season season NOUN NN Number=Sing 4 obl 4:obl:in _ 11 ;) ;) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-5 # speaker = ljaybrad123 # text = hopefully ! 1 hopefully hopefully ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-6 # speaker = ljaybrad123 # text = would make a change 1 would would AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 make make VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 change change NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league1-game1-7 # speaker = ljaybrad123 # text = so hopefully less buggy i have a new computer , 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 hopefully hopefully ADV RB Degree=Pos 4 advmod 4:advmod _ 3 less less ADJ JJR Degree=Cmp 4 amod 4:amod _ 4 buggy buggy NOUN NN Number=Sing 6 obj 6:obj _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 6 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 7 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 8 new new ADJ JJ Degree=Pos 9 amod 9:amod _ 9 computer computer NOUN NN Number=Sing 6 obj 6:obj _ 10 , , PUNCT , _ 6 punct 6:punct _ # sent_id = s2-league1-game1-8 # speaker = gotwood4sheep # text = cool cool 1 cool cool ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 cool cool ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league1-game1-9 # speaker = gotwood4sheep # text = I 'm on a work laptop ;) 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 3 on on ADP IN _ 6 case 6:case _ 4 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 5 work work NOUN NN Number=Sing 6 compound 6:compound _ 6 laptop laptop NOUN NN Number=Sing 0 root 0:root _ 7 ;) ;) SYM NFP _ 6 discourse 6:discourse _ # sent_id = s2-league1-game1-10 # speaker = gotwood4sheep # text = expect I 'll be ok too :D 1 expect expect VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 4 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 5 ok ok ADJ JJ Degree=Pos 1 ccomp 1:ccomp _ 6 too too ADV RB Degree=Pos 5 advmod 5:advmod _ 7 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-11 # speaker = inca # text = hey 1 hey hey INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-12 # speaker = gotwood4sheep # text = hello ! 1 hello hello INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-13 # speaker = ljaybrad123 # text = hi 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-14 # speaker = gotwood4sheep # text = halloo ! 1 halloo halloo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-15 # speaker = gotwood4sheep # text = all 4 , great ! 1 all all DET DT _ 2 det 2:det BeginSeg=Yes 2 4 4 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 great great ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ 5 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-16 # speaker = inca # text = good luck all 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 luck luck NOUN NN Number=Sing 0 root 0:root _ 3 all all DET DT _ 2 vocative 2:vocative _ # sent_id = s2-league1-game1-17 # speaker = gotwood4sheep # text = good luck ! 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 luck luck NOUN NN Number=Sing 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-18 # speaker = CheshireCatGrin # text = Hi ! 1 Hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-19 # speaker = CheshireCatGrin # text = Just so you know , so still getting used to this board , etc ! 1 Just just ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 so so ADV RB _ 4 advmod 4:advmod _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 know know VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 so so ADV RB _ 9 advmod 9:advmod BeginSeg=Yes 7 still still ADV RB Degree=Pos 9 advmod 9:advmod _ 8 getting get AUX VBG VerbForm=Ger 9 aux:pass 9:aux:pass _ 9 used use VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 4 parataxis 4:parataxis _ 10 to to ADP IN _ 12 case 12:case _ 11 this this DET DT Number=Sing|PronType=Dem 12 det 12:det _ 12 board board NOUN NN Number=Sing 9 obl 9:obl:to _ 13 , , PUNCT , _ 14 punct 14:punct _ 14 etc etc X FW _ 12 conj 9:obl:to|12:conj _ 15 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league1-game1-20 # speaker = CheshireCatGrin # text = I 'm new to the online league , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 new new ADJ JJ Degree=Pos 0 root 0:root _ 4 to to ADP IN _ 7 case 7:case _ 5 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 6 online online ADJ JJ Degree=Pos 7 amod 7:amod _ 7 league league PROPN NNP Number=Sing 3 obl 3:obl:to _ 8 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s2-league1-game1-21 # speaker = gotwood4sheep # text = no worries ! 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-22 # speaker = ljaybrad123 # text = no worries , 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s2-league1-game1-23 # speaker = ljaybrad123 # text = it took us a while too 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 took take VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 us we PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 2 iobj 2:iobj _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 while while NOUN NN Number=Sing 2 obj 2:obj _ 6 too too ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = s2-league1-game1-24 # speaker = CheshireCatGrin # text = Haha , hopefully not too long ;) 1 Haha haha INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 hopefully hopefully ADV RB Degree=Pos 6 advmod 6:advmod _ 4 not not PART RB Polarity=Neg 6 advmod 6:advmod _ 5 too too ADV RB Degree=Pos 6 advmod 6:advmod _ 6 long long ADV RB Degree=Pos 0 root 0:root _ 7 ;) ;) SYM NFP _ 6 discourse 6:discourse _ # sent_id = s2-league1-game1-25 # speaker = gotwood4sheep # text = at least we 'll each get 4 games to relearn it :D 1 at at ADV RB Degree=Pos 6 advmod 6:advmod BeginSeg=Yes 2 least least ADV RBS Degree=Sup 1 fixed 1:fixed _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 4 'll will AUX MD VerbForm=Fin 6 aux 6:aux _ 5 each each DET DT _ 6 nsubj 6:nsubj _ 6 get get VERB VB VerbForm=Inf 0 root 0:root _ 7 4 4 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 games game NOUN NNS Number=Plur 6 obj 6:obj _ 9 to to PART TO _ 10 mark 10:mark _ 10 relearn relearn VERB VB VerbForm=Inf 6 advcl 6:advcl:to _ 11 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 10 obj 10:obj _ 12 :D :d SYM NFP _ 6 discourse 6:discourse _ # sent_id = s2-league1-game1-26 # speaker = ljaybrad123 # text = playing with 4 people means not many options ! 1 playing play VERB VBG VerbForm=Ger 5 csubj 5:csubj BeginSeg=Yes 2 with with ADP IN _ 4 case 4:case _ 3 4 4 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 people people NOUN NNS Number=Plur 1 obl 1:obl:with _ 5 means mean VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 not not ADV RB Polarity=Neg 7 advmod 7:advmod _ 7 many many ADJ JJ Degree=Pos 8 amod 8:amod _ 8 options option NOUN NNS Number=Plur 5 obj 5:obj _ 9 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league1-game1-27 # speaker = gotwood4sheep # text = yeah , indeed ! 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 indeed indeed ADV RB Degree=Pos 1 advmod 1:advmod BeginSeg=Yes 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league1-game1-28 # speaker = gotwood4sheep # text = we only had 3 player games in the last league 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 only only ADV RB _ 3 advmod 3:advmod _ 3 had have VERB VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 3 3 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 5 player player NOUN NN Number=Sing 6 compound 6:compound _ 6 games game NOUN NNS Number=Plur 3 obj 3:obj _ 7 in in ADP IN _ 10 case 10:case _ 8 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 9 last last ADJ JJ Degree=Pos 10 amod 10:amod _ 10 league league PROPN NNP Number=Sing 3 obl 3:obl:in _ # sent_id = s2-league1-game1-29 # speaker = gotwood4sheep # text = except one 1 except except ADP IN _ 2 case 2:case BeginSeg=Yes 2 one one NUM CD NumForm=Word|NumType=Card 0 root 0:root _ # sent_id = s2-league1-game1-30 # speaker = inca # text = same in our league 1 same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 in in ADP IN _ 4 case 4:case _ 3 our we PRON PRP$ Number=Plur|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 league league NOUN NN Number=Sing 1 obl 1:obl:in _ # sent_id = s2-league1-game1-31 # speaker = inca # text = it 's way more fun this way 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 way way ADV RB Degree=Pos 4 advmod 4:advmod _ 4 more more ADV RBR Degree=Cmp 5 advmod 5:advmod _ 5 fun fun NOUN NN Number=Sing 0 root 0:root _ 6 this this DET DT Number=Sing|PronType=Dem 7 det 7:det _ 7 way way NOUN NN Number=Sing 5 nmod:npmod 5:nmod:npmod _ # sent_id = s2-league1-game1-32 # speaker = gotwood4sheep # text = anyone got clay they 'd trade ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 5 'd would AUX MD VerbForm=Fin 6 aux 6:aux _ 6 trade trade VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-33 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-34 # speaker = inca # text = sorry , nope 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 nope nope INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = s2-league1-game1-35 # speaker = CheshireCatGrin # text = Sure , got any wood ? 1 Sure sure INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 4 any any DET DT _ 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league1-game1-36 # speaker = gotwood4sheep # text = sheep or wheat to trade , am afraid 1 sheep sheep NOUN NN Number=Sing 8 nsubj 8:nsubj BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 wheat wheat NOUN NN Number=Sing 1 conj 1:conj:or|8:nsubj _ 4 to to PART TO _ 5 mark 5:mark _ 5 trade trade VERB VB VerbForm=Inf 1 acl 1:acl:to _ 6 , , PUNCT , _ 8 punct 8:punct _ 7 am be AUX VB Number=Sing|Person=1|Tense=Pres|VerbForm=Inf 8 cop 8:cop _ 8 afraid afraid ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league1-game1-37 # speaker = CheshireCatGrin # text = Ah , no then , sorry 1 Ah ah INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 no no INTJ UH Polarity=Neg 6 discourse 6:discourse _ 4 then then ADV RB PronType=Dem 6 advmod 6:advmod _ 5 , , PUNCT , _ 6 punct 6:punct _ 6 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league1-game1-38 # speaker = gotwood4sheep # text = no worries ! 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-39 # speaker = gotwood4sheep # text = anyone for clay ? 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 clay clay NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-40 # speaker = gotwood4sheep # text = ( got ) 1 ( ( PUNCT -LRB- _ 2 punct 2:punct BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 ) ) PUNCT -RRB- _ 2 punct 2:punct _ # sent_id = s2-league1-game1-41 # speaker = inca # text = afraid not 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not ADV RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = s2-league1-game1-42 # speaker = gotwood4sheep # text = will trade sheep or wheat 1 will will AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wheat wheat NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ # sent_id = s2-league1-game1-43 # speaker = gotwood4sheep # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-44 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-45 # speaker = CheshireCatGrin # text = clay for wheat 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 1 nmod 1:nmod:for _ # sent_id = s2-league1-game1-46 # speaker = gotwood4sheep # text = 1 for 1 ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-47 # speaker = CheshireCatGrin # text = Yep 1 Yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-48 # speaker = gotwood4sheep # text = deal 1 deal deal NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-49 # speaker = gotwood4sheep # text = the deal mechanism 's a bit clunky 1 the the DET DT Definite=Def|PronType=Art 3 det 3:det BeginSeg=Yes 2 deal deal NOUN NN Number=Sing 3 compound 3:compound _ 3 mechanism mechanism NOUN NN Number=Sing 7 nsubj 7:nsubj _ 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 bit bit NOUN NN Number=Sing 7 obl:npmod 7:obl:npmod _ 7 clunky clunky ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league1-game1-50 # speaker = gotwood4sheep # text = but i got the hang of it towards the end last season 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 hang hang NOUN NN Number=Sing 3 obj 3:obj _ 6 of of ADP IN _ 7 case 7:case _ 7 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nmod 5:nmod:of _ 8 towards towards ADP IN _ 10 case 10:case _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 end end NOUN NN Number=Sing 3 obl 3:obl:towards _ 11 last last ADJ JJ Degree=Pos 12 amod 12:amod _ 12 season season NOUN NN Number=Sing 3 obl:tmod 3:obl:tmod _ # sent_id = s2-league1-game1-51 # speaker = ljaybrad123 # text = its ok when you get used to it 1 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 ok ok ADJ JJ Degree=Pos 0 root 0:root _ 3 when when ADV WRB PronType=Int 6 mark 6:mark _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj:pass 6:nsubj:pass _ 5 get get AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 aux:pass 6:aux:pass _ 6 used use VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 2 advcl 2:advcl:when _ 7 to to ADP IN _ 8 case 8:case _ 8 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 obl 6:obl:to _ # sent_id = s2-league1-game1-52 # speaker = gotwood4sheep # text = the key is to make sure you 've checked the right colour box :D 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 key key NOUN NN Number=Sing 3 nsubj 3:nsubj _ 3 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 make make VERB VB Mood=Imp|Person=2|VerbForm=Fin 3 ccomp 3:ccomp _ 6 sure sure ADJ JJ Degree=Pos 5 xcomp 5:xcomp _ 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj _ 8 've have AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 9 checked check VERB VBN Tense=Past|VerbForm=Part 6 ccomp 6:ccomp _ 10 the the DET DT Definite=Def|PronType=Art 13 det 13:det _ 11 right right ADJ JJ Degree=Pos 13 amod 13:amod _ 12 colour colour NOUN NN Number=Sing 13 compound 13:compound _ 13 box box NOUN NN Number=Sing 9 obj 9:obj _ 14 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = s2-league1-game1-53 # speaker = gotwood4sheep # text = some people traded generously and to the wrong people ;) 1 some some DET DT _ 2 det 2:det BeginSeg=Yes 2 people people NOUN NNS Number=Plur 3 nsubj 3:nsubj _ 3 traded trade VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 generously generously ADV RB Degree=Pos 3 advmod 3:advmod _ 5 and and CCONJ CC _ 9 cc 9:cc _ 6 to to ADP IN _ 9 case 9:case _ 7 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 8 wrong wrong ADJ JJ Degree=Pos 9 amod 9:amod _ 9 people people NOUN NNS Number=Plur 3 conj 3:conj:and _ 10 ;) ;) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s2-league1-game1-54 # speaker = inca # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-55 # speaker = ljaybrad123 # text = ooops 1 ooops ooops INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-56 # speaker = CheshireCatGrin # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-57 # speaker = CheshireCatGrin # text = how do you buy development cards ? 1 how how ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 buy buy VERB VB VerbForm=Inf 0 root 0:root _ 5 development development NOUN NN Number=Sing 6 compound 6:compound _ 6 cards card NOUN NNS Number=Plur 4 obj 4:obj _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league1-game1-58 # speaker = ljaybrad123 # text = I think we ended up reasonably even did n't we ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 ended end VERB VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 5 up up ADP RP _ 4 compound:prt 4:compound:prt _ 6 reasonably reasonably ADV RB Degree=Pos 4 advmod 4:advmod _ 7 even even ADV RB _ 8 advmod 8:advmod _ 8 did do AUX VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 4 parataxis 4:parataxis _ 9 n't not PART RB Polarity=Neg 8 advmod 8:advmod _ 10 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 11 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-59 # speaker = gotwood4sheep # text = yeah 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-60 # speaker = ljaybrad123 # text = at the bottom , acard 1 at at ADP IN _ 3 case 3:case BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 bottom bottom NOUN NN Number=Sing 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 acard acard PROPN NNP Number=Sing 3 appos 3:appos _ # sent_id = s2-league1-game1-61 # speaker = gotwood4sheep # text = click the buy button next to " card " 1 click click VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 3 buy buy NOUN NN Number=Sing 4 compound 4:compound _ 4 button button NOUN NN Number=Sing 1 obj 1:obj _ 5 next next ADV RB Degree=Pos 1 advmod 1:advmod _ 6 to to ADP IN _ 8 case 8:case _ 7 " " PUNCT `` _ 8 punct 8:punct _ 8 card card NOUN NN Number=Sing 1 obl 1:obl:to _ 9 " " PUNCT '' _ 8 punct 8:punct _ # sent_id = s2-league1-game1-62 # speaker = ljaybrad123 # text = it used to say development card that has changed , 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 used use VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 say say VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 development development NOUN NN Number=Sing 6 compound 6:compound _ 6 card card NOUN NN Number=Sing 4 obj 4:obj|9:nsubj _ 7 that that PRON WDT PronType=Rel 9 nsubj 6:ref BeginSeg=Yes 8 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 9 changed change VERB VBN Tense=Past|VerbForm=Part 6 acl:relcl 6:acl:relcl _ 10 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s2-league1-game1-63 # speaker = gotwood4sheep # text = you can only buy when text is black 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 only only ADV RB _ 4 advmod 4:advmod _ 4 buy buy VERB VB VerbForm=Inf 0 root 0:root _ 5 when when ADV WRB PronType=Int 8 mark 8:mark BeginSeg=Yes 6 text text NOUN NN Number=Sing 8 nsubj 8:nsubj _ 7 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 8 black black ADJ JJ Degree=Pos 4 advcl 4:advcl:when _ # sent_id = s2-league1-game1-64 # speaker = gotwood4sheep # text = which means you have enough resources 1 which which PRON WDT PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 means mean VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 5 enough enough ADJ JJ Degree=Pos 6 amod 6:amod _ 6 resources resource NOUN NNS Number=Plur 4 obj 4:obj _ # sent_id = s2-league1-game1-65 # speaker = CheshireCatGrin # text = Ah , I see ! 1 Ah ah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league1-game1-66 # speaker = CheshireCatGrin # text = I was only looking only in my little box 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 only only ADV RB _ 4 advmod 4:advmod _ 4 looking look VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 only only ADV RB _ 9 advmod 9:advmod _ 6 in in ADP IN _ 9 case 9:case _ 7 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 8 little little ADJ JJ Degree=Pos 9 amod 9:amod _ 9 box box NOUN NN Number=Sing 4 obl 4:obl:in _ # sent_id = s2-league1-game1-67 # speaker = ljaybrad123 # text = anyone have clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-68 # speaker = gotwood4sheep # text = nada sorry 1 nada nada NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = s2-league1-game1-69 # speaker = inca # text = sorry , not any more 1 sorry sorry INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 not not ADV RB Polarity=Neg 5 advmod 5:advmod BeginSeg=Yes 4 any any DET DT _ 5 det 5:det _ 5 more more ADJ JJR Degree=Cmp 0 root 0:root _ # sent_id = s2-league1-game1-70 # speaker = CheshireCatGrin # text = Yep . 1 Yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-71 # speaker = CheshireCatGrin # text = What do you have ? 1 What what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league1-game1-72 # speaker = ljaybrad123 # text = wheat 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-73 # speaker = ljaybrad123 # text = lots of wheat 1 lots lot NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 1 nmod 1:nmod:of _ # sent_id = s2-league1-game1-74 # speaker = CheshireCatGrin # text = Lots of clay ) ( I only seem to ever have caly . 1 Lots lot NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 clay clay NOUN NN Number=Sing 1 nmod 1:nmod:of _ 4 ) ) PUNCT -RRB- _ 1 punct 1:punct _ 5 ( ( PUNCT -LRB- _ 8 punct 8:punct BeginSeg=Yes 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj|11:nsubj:xsubj _ 7 only only ADV RB _ 8 advmod 8:advmod _ 8 seem seem VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 parataxis 1:parataxis _ 9 to to PART TO _ 11 mark 11:mark _ 10 ever ever ADV RB Degree=Pos 11 advmod 11:advmod _ 11 have have VERB VB VerbForm=Inf 8 xcomp 8:xcomp _ 12 caly caly ADV RB Degree=Pos 11 advmod 11:advmod _ 13 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-75 # speaker = ljaybrad123 # text = lots of 8s recently ... 1 lots lot NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 8s 8s NOUN NN Number=Sing 1 nmod 1:nmod:of _ 4 recently recently ADV RB Degree=Pos 1 advmod 1:advmod _ 5 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-76 # speaker = ljaybrad123 # text = 2 for 2 ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-77 # speaker = CheshireCatGrin # text = Haha , wheat is the one thing I do n't want 1 Haha haha INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 wheat wheat NOUN NN Number=Sing 7 nsubj 7:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 5 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 6 one one NUM CD NumForm=Word|NumType=Card 7 nummod 7:nummod _ 7 thing thing NOUN NN Number=Sing 0 root 0:root _ 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 9 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 11 aux 11:aux _ 10 n't not PART RB Polarity=Neg 11 advmod 11:advmod _ 11 want want VERB VB VerbForm=Inf 7 acl:relcl 7:acl:relcl _ # sent_id = s2-league1-game1-78 # speaker = CheshireCatGrin # text = Sorry 1 Sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-79 # speaker = ljaybrad123 # text = I hate this button ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 hate hate VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 this this DET DT Number=Sing|PronType=Dem 4 det 4:det _ 4 button button NOUN NN Number=Sing 2 obj 2:obj _ 5 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-80 # speaker = gotwood4sheep # text = CCG , I may be interested later :) 1 CCG CCG PROPN NNP Number=Sing 6 vocative 6:vocative BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 4 may may AUX MD VerbForm=Fin 6 aux 6:aux _ 5 be be AUX VB VerbForm=Inf 6 cop 6:cop _ 6 interested interested ADJ JJ Degree=Pos 0 root 0:root _ 7 later later ADV RB Degree=Pos 6 advmod 6:advmod _ 8 :) :) SYM NFP _ 6 discourse 6:discourse _ # sent_id = s2-league1-game1-81 # speaker = gotwood4sheep # text = did you ' done ' too soon , LJ ? 1 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 ' ' PUNCT `` _ 4 punct 4:punct _ 4 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 ' ' PUNCT '' _ 4 punct 4:punct _ 6 too too ADV RB Degree=Pos 7 advmod 7:advmod _ 7 soon soon ADV RB Degree=Pos 4 advmod 4:advmod _ 8 , , PUNCT , _ 4 punct 4:punct _ 9 LJ LJ PROPN NNP Number=Sing 4 vocative 4:vocative _ 10 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league1-game1-82 # speaker = ljaybrad123 # text = again 1 again again ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-83 # speaker = ljaybrad123 # text = as always 1 as as ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 always always ADV RB _ 0 root 0:root _ # sent_id = s2-league1-game1-84 # speaker = gotwood4sheep # text = it is painfully close to all the other buttons 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 painfully painfully ADV RB Degree=Pos 4 advmod 4:advmod _ 4 close close ADJ JJ Degree=Pos 0 root 0:root _ 5 to to ADP IN _ 9 case 9:case _ 6 all all DET PDT _ 9 det:predet 9:det:predet _ 7 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 8 other other ADJ JJ Degree=Pos 9 amod 9:amod _ 9 buttons button NOUN NNS Number=Plur 4 obl 4:obl:to _ # sent_id = s2-league1-game1-85 # speaker = inca # text = ah , i always do that too 1 ah ah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 always always ADV RB _ 5 advmod 5:advmod _ 5 do do VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 that that PRON DT Number=Sing|PronType=Dem 5 obj 5:obj _ 7 too too ADV RB Degree=Pos 5 advmod 5:advmod _ # sent_id = s2-league1-game1-86 # speaker = inca # text = thinking it means ' done ' with the trade 1 thinking think VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 means mean VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 ccomp 1:ccomp _ 4 ' ' PUNCT `` _ 5 punct 5:punct _ 5 done do VERB VBN Tense=Past|VerbForm=Part 3 xcomp 3:xcomp _ 6 ' ' PUNCT '' _ 5 punct 5:punct _ 7 with with ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 trade trade NOUN NN Number=Sing 5 obl 5:obl:with _ # sent_id = s2-league1-game1-87 # speaker = gotwood4sheep # text = ambiguous buttons ... 1 ambiguous ambiguous ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 buttons button NOUN NNS Number=Plur 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-88 # speaker = gotwood4sheep # text = CCG rolling in clay ! 1 CCG ccg NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 rolling roll VERB VBG VerbForm=Ger 1 acl 1:acl _ 3 in in ADP IN _ 4 case 4:case _ 4 clay clay NOUN NN Number=Sing 2 obl 2:obl:in _ 5 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-89 # speaker = CheshireCatGrin # text = Haha 1 Haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-90 # speaker = CheshireCatGrin # text = Something else might be nice ... 1 Something something PRON NN Number=Sing 5 nsubj 5:nsubj BeginSeg=Yes 2 else else ADJ JJ Degree=Pos 1 amod 1:amod _ 3 might might AUX MD VerbForm=Fin 5 aux 5:aux _ 4 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 5 nice nice ADJ JJ Degree=Pos 0 root 0:root _ 6 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league1-game1-91 # speaker = inca # text = can give you sheep or wood could i get one of your many clays CCG ? 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 iobj 2:iobj _ 4 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wood wood NOUN NN Number=Sing 4 conj 2:obj|4:conj:or _ 7 could could AUX MD VerbForm=Fin 9 aux 9:aux BeginSeg=Yes 8 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 9 get get VERB VB VerbForm=Inf 2 parataxis 2:parataxis _ 10 one one NUM CD NumForm=Word|NumType=Card 9 obj 9:obj _ 11 of of ADP IN _ 15 case 15:case _ 12 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 15 nmod:poss 15:nmod:poss _ 13 many many ADJ JJ Degree=Pos 15 amod 15:amod _ 14 clays clay NOUN NNS Number=Plur 15 compound 15:compound _ 15 CCG CCG PROPN NNP Number=Sing 10 nmod 10:nmod:of _ 16 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-92 # speaker = CheshireCatGrin # text = clay for wood 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wood wood NOUN NN Number=Sing 1 nmod 1:nmod:for _ # sent_id = s2-league1-game1-93 # speaker = CheshireCatGrin # text = 1 for 1 1 1 1 X LS _ 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 1 1 X LS _ 1 nmod 1:nmod:for _ # sent_id = s2-league1-game1-94 # speaker = inca # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-95 # speaker = inca # text = cheers ! 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-96 # speaker = CheshireCatGrin # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-97 # speaker = gotwood4sheep # text = consummate execution on the trade :D 1 consummate consummate ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 execution execution NOUN NN Number=Sing 0 root 0:root _ 3 on on ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 trade trade NOUN NN Number=Sing 2 nmod 2:nmod:on _ 6 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-league1-game1-98 # speaker = gotwood4sheep # text = anyone got a sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Mood=Ind|Tense=Past|VerbForm=Part 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-99 # speaker = gotwood4sheep # text = can offer a wheat 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 offer offer VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league1-game1-100 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-101 # speaker = CheshireCatGrin # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-102 # speaker = inca # text = sorry , think i need mine 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 think think VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 ccomp 3:ccomp _ 6 mine mine PRON PRP Case=Acc 5 obj 5:obj _ # sent_id = s2-league1-game1-103 # speaker = gotwood4sheep # text = no problemo 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 problemo problemo INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-104 # speaker = CheshireCatGrin # text = anyone got a sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Mood=Ind|Tense=Past|VerbForm=Part 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-105 # speaker = ljaybrad123 # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-106 # speaker = gotwood4sheep # text = only inca 1 only only ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 inca inca PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s2-league1-game1-107 # speaker = inca # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-108 # speaker = gotwood4sheep # text = and he 's holding his 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 holding hold VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 his he PRON PRP$ Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs 4 obj 4:obj _ # sent_id = s2-league1-game1-109 # speaker = gotwood4sheep # text = and the closest I 'm at is my avatar 1 and and CCONJ CC _ 9 cc 9:cc BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 closest closest ADJ JJS Degree=Sup 9 nsubj 9:nsubj _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 5 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 at at ADP IN _ 3 acl:relcl 3:acl:relcl _ 7 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 8 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 9 avatar avatar NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league1-game1-110 # speaker = gotwood4sheep # text = which i think is a cloud , actually 1 which which PRON WDT PronType=Rel 6 nsubj 6:nsubj BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 acl:relcl 1:acl:relcl _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 cloud cloud NOUN NN Number=Sing 0 root 0:root _ 7 , , PUNCT , _ 6 punct 6:punct _ 8 actually actually ADV RB Degree=Pos 6 advmod 6:advmod _ # sent_id = s2-league1-game1-111 # speaker = inca # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-112 # speaker = gotwood4sheep # text = ( a sheep with no legs ) 1 ( ( PUNCT -LRB- _ 3 punct 3:punct BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 sheep sheep NOUN NN Number=Sing 0 root 0:root _ 4 with with ADP IN _ 6 case 6:case _ 5 no no DET DT Polarity=Neg 6 det 6:det _ 6 legs leg NOUN NNS Number=Plur 3 nmod 3:nmod:with _ 7 ) ) PUNCT -RRB- _ 3 punct 3:punct _ # sent_id = s2-league1-game1-113 # speaker = CheshireCatGrin # text = haha , ok 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 ok ok INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-114 # speaker = ljaybrad123 # text = its better than some of them ... . :p 1 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 better better ADJ JJR Degree=Cmp 0 root 0:root _ 3 than than ADP IN _ 4 case 4:case _ 4 some some DET DT _ 2 obl 2:obl:than _ 5 of of ADP IN _ 6 case 6:case _ 6 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 4 nmod 4:nmod:of _ 7 ... ... PUNCT , _ 2 punct 2:punct _ 8 . . PUNCT . _ 2 punct 2:punct _ 9 :p :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-league1-game1-115 # speaker = gotwood4sheep # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-116 # speaker = ljaybrad123 # text = it looks like a very ... intoxicated cloud 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 looks look VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 like like ADP IN _ 8 case 8:case _ 4 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 5 very very ADV RB _ 8 advmod 8:advmod _ 6 ... ... PUNCT , _ 8 punct 8:punct _ 7 intoxicated intoxicated ADJ JJ Degree=Pos 8 amod 8:amod _ 8 cloud cloud NOUN NN Number=Sing 2 obl 2:obl:like _ # sent_id = s2-league1-game1-117 # speaker = gotwood4sheep # text = maybe it 's laughing gas 1 maybe maybe ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 laughing laugh VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 gas gas NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s2-league1-game1-118 # speaker = gotwood4sheep # text = 9s aplenty 1 9s 9s NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 aplenty aplenty ADJ JJ Degree=Pos 1 amod 1:amod _ # sent_id = s2-league1-game1-119 # speaker = gotwood4sheep # text = anyone got anything they 'd trade for wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 anything anything PRON NN Number=Sing 2 obj 2:obj _ 4 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 5 'd would AUX MD VerbForm=Fin 6 aux 6:aux _ 6 trade trade VERB VB VerbForm=Inf 3 acl:relcl 3:acl:relcl _ 7 for for ADP IN _ 8 case 8:case _ 8 wheat wheat NOUN NN Number=Sing 6 obl 6:obl:for _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-120 # speaker = gotwood4sheep # text = i can offer wheat :D 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 :D :d SYM NFP _ 3 discourse 3:discourse _ # sent_id = s2-league1-game1-121 # speaker = ljaybrad123 # text = loads of wheat 1 loads load NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 1 nmod 1:nmod:of _ # sent_id = s2-league1-game1-122 # speaker = CheshireCatGrin # text = do n't need any , sorry 1 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 need need VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 any any DET DT _ 3 obj 3:obj _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 sorry sorry ADJ JJ Degree=Pos 4 amod 4:amod BeginSeg=Yes # sent_id = s2-league1-game1-123 # speaker = gotwood4sheep # text = we all seem to have a surfeit . 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 all all DET DT _ 1 det 1:det _ 3 seem seem VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 have have VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 surfeit surfeit NOUN NN Number=Sing 5 obj 5:obj _ 8 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league1-game1-124 # speaker = gotwood4sheep # text = harvests are good 1 harvests harvest NOUN NNS Number=Plur 3 nsubj 3:nsubj BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 good good ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league1-game1-125 # speaker = inca # text = yep i 've got plenty now too , sorry 1 yep yep INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 plenty plenty NOUN NN Number=Sing 4 obj 4:obj _ 6 now now ADV RB _ 4 advmod 4:advmod _ 7 too too ADV RB Degree=Pos 4 advmod 4:advmod _ 8 , , PUNCT , _ 9 punct 9:punct _ 9 sorry sorry ADJ JJ Degree=Pos 4 parataxis 4:parataxis BeginSeg=Yes # sent_id = s2-league1-game1-126 # speaker = gotwood4sheep # text = anyone got clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 clay clay ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league1-game1-127 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-128 # speaker = inca # text = afraid not 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not ADV RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = s2-league1-game1-129 # speaker = CheshireCatGrin # text = not to trade , sorry 1 not not ADV RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 sorry sorry ADJ JJ Degree=Pos 3 parataxis 3:parataxis BeginSeg=Yes # sent_id = s2-league1-game1-130 # speaker = gotwood4sheep # text = not even for an ore ? 1 not not PART RB Polarity=Neg 5 advmod 5:advmod BeginSeg=Yes 2 even even ADV RB _ 5 advmod 5:advmod _ 3 for for ADP IN _ 5 case 5:case _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 0 root 0:root _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-131 # speaker = CheshireCatGrin # text = oooh 1 oooh oooh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-132 # speaker = CheshireCatGrin # text = you have me , go on 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 parataxis 2:parataxis _ 6 on on ADV RB Degree=Pos 5 advmod 5:advmod _ # sent_id = s2-league1-game1-133 # speaker = CheshireCatGrin # text = 1 for 1 ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-134 # speaker = gotwood4sheep # text = sure thing 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 thing thing NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s2-league1-game1-135 # speaker = gotwood4sheep # text = hope that was mutually beneficial :) many thanks , 1 hope hope VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj _ 3 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 4 mutually mutually ADV RB Degree=Pos 5 advmod 5:advmod _ 5 beneficial beneficial ADJ JJ Degree=Pos 1 ccomp 1:ccomp _ 6 :) :) SYM NFP _ 1 discourse 1:discourse _ 7 many many ADJ JJ Degree=Pos 8 amod 8:amod BeginSeg=Yes 8 thanks thanks NOUN NNS Number=Plur 1 discourse 1:discourse _ 9 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-league1-game1-136 # speaker = CheshireCatGrin # text = If a 7 does n't come up , it will be ... 1 If if SCONJ IN _ 6 mark 6:mark BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 7 7 NUM CD NumForm=Digit|NumType=Card 6 nsubj 6:nsubj _ 4 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 come come VERB VB VerbForm=Inf 11 advcl 11:advcl:if _ 7 up up ADP RP _ 6 compound:prt 6:compound:prt _ 8 , , PUNCT , _ 11 punct 11:punct _ 9 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 11 nsubj 11:nsubj _ 10 will will AUX MD VerbForm=Fin 11 aux 11:aux _ 11 be be VERB VB VerbForm=Inf 0 root 0:root _ 12 ... ... PUNCT . _ 11 punct 11:punct _ # sent_id = s2-league1-game1-137 # speaker = gotwood4sheep # text = i like it when trading helps all 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 like like VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 when when ADV WRB PronType=Int 6 mark 6:mark _ 5 trading trading NOUN NN Number=Sing 6 nsubj 6:nsubj _ 6 helps help VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:when _ 7 all all DET DT _ 6 obj 6:obj _ # sent_id = s2-league1-game1-138 # speaker = ljaybrad123 # text = anyone have clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-139 # speaker = gotwood4sheep # text = yeah lol 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 lol lol INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-140 # speaker = ljaybrad123 # text = want wheat ? 1 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 1 obj 1:obj _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-141 # speaker = gotwood4sheep # text = your coffers runneth over 1 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 coffers coffer NOUN NNS Number=Plur 3 nsubj 3:nsubj _ 3 runneth runneth VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 over over ADV RB _ 3 advmod 3:advmod _ # sent_id = s2-league1-game1-142 # speaker = inca # text = sorry lj , still got none 1 sorry sorry INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 lj lj NOUN NN Number=Sing 1 vocative 1:vocative _ 3 , , PUNCT , _ 5 punct 5:punct _ 4 still still ADV RB Degree=Pos 5 advmod 5:advmod _ 5 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 6 none none NOUN NN Number=Sing|Polarity=Neg 5 obj 5:obj _ # sent_id = s2-league1-game1-143 # speaker = gotwood4sheep # text = i 'm clayless , apologies 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 clayless clayless ADJ JJ Degree=Pos 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 apologies apology NOUN NNS Number=Plur 3 parataxis 3:parataxis _ # sent_id = s2-league1-game1-144 # speaker = gotwood4sheep # text = [ clueless ] 1 [ [ PUNCT -LRB- _ 2 punct 2:punct BeginSeg=Yes 2 clueless clueless ADJ JJ Degree=Pos 0 root 0:root _ 3 ] ] PUNCT -RRB- _ 2 punct 2:punct _ # sent_id = s2-league1-game1-145 # speaker = CheshireCatGrin # text = i 've no clay to trade ( Really , this time ) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 've have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB VerbForm=Inf 4 acl 4:acl:to _ 7 ( ( PUNCT -LRB- _ 11 punct 11:punct _ 8 Really really ADV RB Degree=Pos 11 advmod 11:advmod _ 9 , , PUNCT , _ 11 punct 11:punct _ 10 this this DET DT Number=Sing|PronType=Dem 11 det 11:det _ 11 time time NOUN NN Number=Sing 2 obl:tmod 2:obl:tmod _ 12 ) ) PUNCT -RRB- _ 11 punct 11:punct _ # sent_id = s2-league1-game1-146 # speaker = gotwood4sheep # text = bright light big city 1 bright bright ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 light light NOUN NN Number=Sing 4 compound 4:compound _ 3 big big ADJ JJ Degree=Pos 4 amod 4:amod _ 4 city city NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league1-game1-147 # speaker = CheshireCatGrin # text = any one got a sheep ? 1 any any DET DT _ 2 det 2:det BeginSeg=Yes 2 one one NOUN NN Number=Sing 3 nsubj 3:nsubj _ 3 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league1-game1-148 # speaker = inca # text = sorry , nope 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 nope nope INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = s2-league1-game1-149 # speaker = ljaybrad123 # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-150 # speaker = gotwood4sheep # text = i am without resource or recourse 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 without without ADP IN _ 4 case 4:case _ 4 resource resource NOUN NN Number=Sing 0 root 0:root _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 recourse recourse NOUN NN Number=Sing 4 conj 4:conj:or _ # sent_id = s2-league1-game1-151 # speaker = gotwood4sheep # text = ouch 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-152 # speaker = ljaybrad123 # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-153 # speaker = gotwood4sheep # text = boo 1 boo boo INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-154 # speaker = ljaybrad123 # text = anyone have sheep or clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 clay clay NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-155 # speaker = CheshireCatGrin # text = Thank goodness for all the clay ... 1 Thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 goodness goodness NOUN NN Number=Sing 1 obj 1:obj _ 3 for for ADP IN _ 6 case 6:case _ 4 all all DET PDT _ 6 det:predet 6:det:predet _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 clay clay NOUN NN Number=Sing 1 obl 1:obl:for _ 7 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-156 # speaker = CheshireCatGrin # text = Not anymore 1 Not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 anymore anymore ADV RB Degree=Pos 0 root 0:root _ # sent_id = s2-league1-game1-157 # speaker = inca # text = i need my one clay , sorry 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 4 one one NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 6 , , PUNCT , _ 2 punct 2:punct _ 7 sorry sorry INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes # sent_id = s2-league1-game1-158 # speaker = inca # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-159 # speaker = gotwood4sheep # text = CCG so wealthy ! 1 CCG ccg NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 so so ADV RB _ 3 advmod 3:advmod _ 3 wealthy wealthy ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-160 # speaker = gotwood4sheep # text = kerching 1 kerching kerching NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-161 # speaker = CheshireCatGrin # text = SO MUCH CLAY 1 SO so ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 MUCH much ADJ JJ Degree=Pos 3 amod 3:amod _ 3 CLAY CLAY PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s2-league1-game1-162 # speaker = ljaybrad123 # text = wouldnt want to loose to a robber be careful ... 1 wouldnt wouldnt AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 want want VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 loose loose VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 to to ADP IN _ 7 case 7:case _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 robber robber NOUN NN Number=Sing 4 obl 4:obl:to _ 8 be be AUX VB VerbForm=Inf 9 cop 9:cop BeginSeg=Yes 9 careful careful ADJ JJ Degree=Pos 4 advcl 4:advcl _ 10 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-163 # speaker = gotwood4sheep # text = i 'll trade 2 clay for 2 ore , ccg ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 2 2 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ 9 , , PUNCT , _ 8 punct 8:punct _ 10 ccg ccg NOUN NN Number=Sing 8 appos 8:appos _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league1-game1-164 # speaker = CheshireCatGrin # text = Do n't need ore , sorru 1 Do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 need need VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 sorru sorru PROPN NNP Number=Sing 4 appos 4:appos _ # sent_id = s2-league1-game1-165 # speaker = gotwood4sheep # text = okey dokey 1 okey okey INTJ UH _ 0 root 0:root BeginSeg=Yes 2 dokey dokey INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-166 # speaker = gotwood4sheep # text = no prob 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 prob prob INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-167 # speaker = inca # text = I 'll give wood or clay anyone got wheat ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux|6:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 clay clay VERB VB Mood=Imp|Person=2|VerbForm=Fin 3 conj 3:conj:or _ 7 anyone anyone PRON NN Number=Sing 6 obj 6:obj|8:nsubj:xsubj BeginSeg=Yes 8 got get VERB VBN Tense=Past|VerbForm=Part 6 xcomp 6:xcomp _ 9 wheat wheat NOUN NN Number=Sing 8 obj 8:obj _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league1-game1-168 # speaker = CheshireCatGrin # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-169 # speaker = ljaybrad123 # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-170 # speaker = gotwood4sheep # text = 1 wheat for 1 clay 1 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 clay clay NOUN NN Number=Sing 2 nmod 2:nmod:for _ # sent_id = s2-league1-game1-171 # speaker = ljaybrad123 # text = clay please 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 please please INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-172 # speaker = gotwood4sheep # text = ah ha 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ha ha INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-173 # speaker = gotwood4sheep # text = snap 1 snap snap NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-174 # speaker = ljaybrad123 # text = :p 1 :p :p SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-175 # speaker = inca # text = sorry gotty ! 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 gotty gotty NOUN NN Number=Sing 1 vocative 1:vocative _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-176 # speaker = gotwood4sheep # text = flip a coin , inca :) 1 flip flip VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 coin coin NOUN NN Number=Sing 1 obj 1:obj _ 4 , , PUNCT , _ 1 punct 1:punct _ 5 inca inca PROPN NNP Number=Sing 3 appos 3:appos _ 6 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-177 # speaker = ljaybrad123 # text = im less of a threat :p 1 im im VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 less less ADJ JJR Degree=Cmp 1 obj 1:obj _ 3 of of ADP IN _ 5 case 5:case _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 threat threat NOUN NN Number=Sing 2 obl 2:obl:of _ 6 :p :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-178 # speaker = gotwood4sheep # text = it 's cool , LJ said yeah first 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 cool cool ADJ JJ Degree=Pos 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 LJ LJ PROPN NNP Number=Sing 6 nsubj 6:nsubj BeginSeg=Yes 6 said say VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 parataxis 3:parataxis _ 7 yeah yeah INTJ UH _ 6 discourse 6:discourse _ 8 first first ADV RB Degree=Pos|NumType=Ord 6 advmod 6:advmod _ # sent_id = s2-league1-game1-179 # speaker = inca # text = yeah i 'll go with the first one , sorry about that 1 yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 3 'll will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 go go VERB VB VerbForm=Inf 0 root 0:root _ 5 with with ADP IN _ 8 case 8:case _ 6 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 7 first first ADJ JJ Degree=Pos|NumType=Ord 8 amod 8:amod _ 8 one one NOUN NN Number=Sing 4 obl 4:obl:with _ 9 , , PUNCT , _ 10 punct 10:punct _ 10 sorry sorry ADJ JJ Degree=Pos 4 parataxis 4:parataxis BeginSeg=Yes 11 about about ADP IN _ 12 case 12:case _ 12 that that PRON DT Number=Sing|PronType=Dem 10 obl 10:obl:about _ # sent_id = s2-league1-game1-180 # speaker = gotwood4sheep # text = anyone want to trade clay for something ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 something something PRON NN Number=Sing 4 obl 4:obl:for _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-181 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-182 # speaker = inca # text = have you still got ore ? 1 have have AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 still still ADV RB Degree=Pos 4 advmod 4:advmod _ 4 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league1-game1-183 # speaker = inca # text = i 'll trade 1 for 1 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 3 obl 3:obl:for _ # sent_id = s2-league1-game1-184 # speaker = gotwood4sheep # text = deal 1 deal deal NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-185 # speaker = gotwood4sheep # text = anyone else ? 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 else else ADJ JJ Degree=Pos 1 amod 1:amod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-186 # speaker = CheshireCatGrin # text = not me 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ # sent_id = s2-league1-game1-187 # speaker = gotwood4sheep # text = i 'd hunger for another 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 hunger hunger VERB VB VerbForm=Inf 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 another another DET DT _ 3 obl 3:obl:for _ # sent_id = s2-league1-game1-188 # speaker = inca # text = sorry , need my other one 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 5 other other ADJ JJ Degree=Pos 6 amod 6:amod _ 6 one one NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league1-game1-189 # speaker = gotwood4sheep # text = kk 1 kk kk PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-190 # speaker = gotwood4sheep # text = anyone got clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 clay clay ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league1-game1-191 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-192 # speaker = inca # text = sorry , not any more 1 sorry sorry INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 not not ADV RB Polarity=Neg 5 advmod 5:advmod BeginSeg=Yes 4 any any DET DT _ 5 det 5:det _ 5 more more ADJ JJR Degree=Cmp 0 root 0:root _ # sent_id = s2-league1-game1-193 # speaker = CheshireCatGrin # text = yeh , me neither 1 yeh yeh INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ 4 neither neither ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s2-league1-game1-194 # speaker = gotwood4sheep # text = ccg , your well ran dry ! 1 ccg ccg NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 4 well well ADV RB Degree=Pos 5 advmod 5:advmod _ 5 ran run VERB VBN Tense=Past|VerbForm=Part 6 amod 6:amod _ 6 dry dry ADJ JJ Degree=Pos 1 appos 1:appos _ 7 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-195 # speaker = CheshireCatGrin # text = I know , no more 8s 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 no no ADV RB Degree=Pos|Polarity=Neg 5 advmod 5:advmod _ 5 more more ADV RBR Degree=Cmp 6 advmod 6:advmod _ 6 8s 8s NOUN NN Number=Sing 2 parataxis 2:parataxis _ # sent_id = s2-league1-game1-196 # speaker = gotwood4sheep # text = anyone got clay or sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 sheep sheep NOUN NNS Number=Plur 3 conj 2:obj|3:conj:or _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-197 # speaker = ljaybrad123 # text = neither 1 neither neither ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-198 # speaker = inca # text = neither , sorry 1 neither neither ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-199 # speaker = CheshireCatGrin # text = i have sheep , what are you offering ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 what what PRON WP PronType=Int 8 obj 8:obj BeginSeg=Yes 6 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 8 aux 8:aux _ 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 8 offering offer VERB VBG Tense=Pres|VerbForm=Part 2 parataxis 2:parataxis _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-200 # speaker = gotwood4sheep # text = an ore or wheat ? 1 an a DET DT Definite=Ind|PronType=Art 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 or or CCONJ CC _ 4 cc 4:cc _ 4 wheat wheat NOUN NN Number=Sing 2 conj 2:conj:or _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-201 # speaker = CheshireCatGrin # text = sheep for ore ? 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 ore ore NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-202 # speaker = gotwood4sheep # text = 1-1 ? 1 1-1 1-1 NUM CD NumForm=Word|NumType=Card 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-203 # speaker = CheshireCatGrin # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-204 # speaker = gotwood4sheep # text = ta :D 1 ta to INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-205 # speaker = CheshireCatGrin # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-206 # speaker = CheshireCatGrin # text = Are we playing to 10 points , by the way ? 1 Are be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 playing play VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 to to ADP IN _ 6 case 6:case _ 5 10 10 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 points point NOUN NNS Number=Plur 3 obl 3:obl:to _ 7 , , PUNCT , _ 3 punct 3:punct _ 8 by by ADP IN _ 10 case 10:case _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 way way NOUN NN Number=Sing 3 obl 3:obl:by _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league1-game1-207 # speaker = gotwood4sheep # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-208 # speaker = inca # text = think so 1 think think VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 so so ADV RB _ 1 advmod 1:advmod _ # sent_id = s2-league1-game1-209 # speaker = ljaybrad123 # text = yes , anyone have clay or sheep ? 1 yes yes INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 anyone anyone PRON NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 4 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 sheep sheep NOUN NNS Number=Plur 5 conj 4:obj|5:conj:or _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league1-game1-210 # speaker = inca # text = sorry , nope 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 nope nope INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = s2-league1-game1-211 # speaker = gotwood4sheep # text = sheep baaaa 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 baaaa baaaa PROPN NNP Number=Sing 1 flat 1:flat _ # sent_id = s2-league1-game1-212 # speaker = ljaybrad123 # text = for wood ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-213 # speaker = gotwood4sheep # text = afraid not 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not ADV RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = s2-league1-game1-214 # speaker = CheshireCatGrin # text = again , have sheep 1 again again ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ # sent_id = s2-league1-game1-215 # speaker = gotwood4sheep # text = my sheep is lost in a log pile right now 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 sheep sheep NOUN NN Number=Sing 4 nsubj:pass 4:nsubj:pass _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux:pass 4:aux:pass _ 4 lost lose VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 5 in in ADP IN _ 8 case 8:case _ 6 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 7 log log NOUN NN Number=Sing 8 compound 8:compound _ 8 pile pile NOUN NN Number=Sing 4 obl 4:obl:in _ 9 right right ADV RB Degree=Pos 10 advmod 10:advmod _ 10 now now ADV RB _ 4 advmod 4:advmod _ # sent_id = s2-league1-game1-216 # speaker = CheshireCatGrin # text = but not for wood 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 3 for for ADP IN _ 4 case 4:case _ 4 wood wood NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league1-game1-217 # speaker = CheshireCatGrin # text = anyone have clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-218 # speaker = gotwood4sheep # text = only you :D 1 only only ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 0 root 0:root _ 3 :D :d SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-league1-game1-219 # speaker = inca # text = haha do you need more ? 1 haha haha INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 need need VERB VB VerbForm=Inf 0 root 0:root _ 5 more more ADJ JJR Degree=Cmp 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league1-game1-220 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-221 # speaker = inca # text = sorry , none 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-222 # speaker = gotwood4sheep # text = ironic given the start of the game :) 1 ironic ironic ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 given give VERB VBN Tense=Past|VerbForm=Part 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 start start NOUN NN Number=Sing 1 obl 1:obl:given _ 5 of of ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 game game NOUN NN Number=Sing 4 nmod 4:nmod:of _ 8 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-223 # speaker = gotwood4sheep # text = my kingdom for a brick ! 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 kingdom kingdom NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 brick brick NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-224 # speaker = CheshireCatGrin # text = I meant ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 meant mean VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 ore ore PROPN NNP Number=Sing 2 obj 2:obj _ # sent_id = s2-league1-game1-225 # speaker = CheshireCatGrin # text = Sorry 1 Sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-226 # speaker = gotwood4sheep # text = sorry none of that either :( 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 none none NOUN NN Number=Sing|Polarity=Neg 1 obj 1:obj _ 3 of of ADP IN _ 4 case 4:case _ 4 that that PRON DT Number=Sing|PronType=Dem 2 nmod 2:nmod:of _ 5 either either ADV RB _ 1 advmod 1:advmod _ 6 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-227 # speaker = inca # text = oh right , i 've got ore 1 oh oh INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 right right INTJ UH _ 6 discourse 6:discourse _ 3 , , PUNCT , _ 6 punct 6:punct _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 5 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 6 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 7 ore ore PROPN NNP Number=Sing 6 obj 6:obj _ # sent_id = s2-league1-game1-228 # speaker = inca # text = you got clay left ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj|4:nsubj:xsubj _ 4 left leave VERB VBN Tense=Past|VerbForm=Part 2 xcomp 2:xcomp _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-229 # speaker = CheshireCatGrin # text = Yeh , 1 for 1 ? 1 Yeh Yeh PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 1 appos 1:appos BeginSeg=Yes 4 for for ADP IN _ 5 case 5:case _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-230 # speaker = CheshireCatGrin # text = ore for clay ? 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 clay clay NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-231 # speaker = inca # text = sure thing 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 thing thing NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s2-league1-game1-232 # speaker = CheshireCatGrin # text = I managed to register a successful trade ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 managed manage VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 register register VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 successful successful ADJ JJ Degree=Pos 7 amod 7:amod _ 7 trade trade NOUN NN Number=Sing 4 obj 4:obj _ 8 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-233 # speaker = gotwood4sheep # text = congrats ! 1 congrats congrat NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-234 # speaker = inca # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-235 # speaker = gotwood4sheep # text = you 're a pro 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 pro pro NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league1-game1-236 # speaker = CheshireCatGrin # text = Haha , if only that were all that is needed 1 Haha haha INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 if if SCONJ IN _ 7 mark 7:mark _ 4 only only ADV RB _ 7 advmod 7:advmod _ 5 that that PRON DT Number=Sing|PronType=Dem 7 nsubj 7:nsubj _ 6 were be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 7 cop 7:cop _ 7 all all DET DT _ 0 root 0:root|10:nsubj:pass _ 8 that that PRON WDT PronType=Rel 10 nsubj:pass 7:ref _ 9 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 aux:pass 10:aux:pass _ 10 needed need VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 7 acl:relcl 7:acl:relcl _ # sent_id = s2-league1-game1-237 # speaker = gotwood4sheep # text = ccg , coud i beg a clay ? 1 ccg ccg NOUN NN Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 coud coud AUX MD VerbForm=Fin 5 aux 5:aux _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 beg beg VERB VB VerbForm=Inf 0 root 0:root _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 clay clay NOUN NN Number=Sing 5 obj 5:obj _ 8 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league1-game1-238 # speaker = gotwood4sheep # text = i can offer wheat or sheep ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 sheep sheep NOUN NNS Number=Plur 4 conj 3:obj|4:conj:or _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league1-game1-239 # speaker = gotwood4sheep # text = or wood ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-240 # speaker = CheshireCatGrin # text = not really , sorru 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 really really ADV RB Degree=Pos 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 sorru sorru PROPN NNP Number=Sing 2 vocative 2:vocative _ # sent_id = s2-league1-game1-241 # speaker = gotwood4sheep # text = sure ? 1 sure sure INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-242 # speaker = CheshireCatGrin # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-243 # speaker = gotwood4sheep # text = a sheep _and_ a wood ? 1 a a DET DT Definite=Ind|PronType=Art 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NN Number=Sing 0 root 0:root _ 3 _and_ _and_ ADP IN _ 5 case 5:case _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 2 nmod 2:nmod: _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-244 # speaker = CheshireCatGrin # text = sheep and a wood ok , 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 and and CCONJ CC _ 4 cc 4:cc _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 1 conj 1:conj:and _ 5 ok ok INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 6 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-league1-game1-245 # speaker = ljaybrad123 # text = anyone have sheep for wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 wood wood NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-246 # speaker = inca # text = no sheep , sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 sorry sorry ADJ JJ Degree=Pos 2 parataxis 2:parataxis BeginSeg=Yes # sent_id = s2-league1-game1-247 # speaker = CheshireCatGrin # text = not me 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ # sent_id = s2-league1-game1-248 # speaker = gotwood4sheep # text = i know ccg has one ;) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ccg ccg PROPN NNP Number=Sing 4 nsubj 4:nsubj _ 4 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 5 one one NUM CD NumForm=Word|NumType=Card 4 obj 4:obj _ 6 ;) ;) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-league1-game1-249 # speaker = gotwood4sheep # text = afraid i 'm out 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 out out ADV RB _ 1 ccomp 1:ccomp _ # sent_id = s2-league1-game1-250 # speaker = CheshireCatGrin # text = I have sheep , not for wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 not not ADV RB Polarity=Neg 7 advmod 7:advmod _ 6 for for ADP IN _ 7 case 7:case _ 7 wood wood NOUN NN Number=Sing 3 nmod 3:nmod:for _ # sent_id = s2-league1-game1-251 # speaker = ljaybrad123 # text = me too :p 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ 3 :p :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-252 # speaker = gotwood4sheep # text = lotsa clay 1 lotsa lotsa ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league1-game1-253 # speaker = gotwood4sheep # text = jubbly 1 jubbly jubbly ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-254 # speaker = gotwood4sheep # text = uh oh 1 uh uh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 oh oh INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-255 # speaker = gotwood4sheep # text = ccg is running away ! 1 ccg ccg NOUN NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 running run VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 away away ADV RB Degree=Pos 3 advmod 3:advmod _ 5 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league1-game1-256 # speaker = gotwood4sheep # text = anyone got sheep or ore for a wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Mood=Ind|Tense=Past|VerbForm=Part 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 ore ore NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 wheat wheat NOUN NN Number=Sing 2 obl 2:obl:for _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-257 # speaker = ljaybrad123 # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-258 # speaker = gotwood4sheep # text = feel free to say no quickly 1 feel feel VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 free free ADJ JJ Degree=Pos 1 xcomp 1:xcomp _ 3 to to PART TO _ 4 mark 4:mark _ 4 say say VERB VB VerbForm=Inf 2 advcl 2:advcl:to _ 5 no no INTJ UH Polarity=Neg 4 discourse 4:discourse _ 6 quickly quickly ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = s2-league1-game1-259 # speaker = CheshireCatGrin # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-260 # speaker = inca # text = i 've got an ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league1-game1-261 # speaker = inca # text = let 's do it 1 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 's 's PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 1 obj 1:obj|3:nsubj:xsubj _ 3 do do VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ # sent_id = s2-league1-game1-262 # speaker = gotwood4sheep # text = 1 for 1 ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-263 # speaker = inca # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-264 # speaker = gotwood4sheep # text = ta :D 1 ta to INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-265 # speaker = inca # text = you too ! 1 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-266 # speaker = gotwood4sheep # text = methinks this game is dead and over unless CCG rolls a 7 :/ 1 methinks methink VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 this this DET DT Number=Sing|PronType=Dem 3 det 3:det _ 3 game game NOUN NN Number=Sing 5 nsubj 5:nsubj|7:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 dead dead ADJ JJ Degree=Pos 1 ccomp 1:ccomp _ 6 and and CCONJ CC _ 7 cc 7:cc _ 7 over over ADV RB _ 5 conj 1:ccomp|5:conj:and _ 8 unless unless SCONJ IN _ 10 mark 10:mark _ 9 CCG CCG PROPN NNP Number=Sing 10 nsubj 10:nsubj _ 10 rolls roll VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 advcl 5:advcl:unless _ 11 a a DET DT Definite=Ind|PronType=Art 12 det 12:det _ 12 7 7 NUM CD NumForm=Digit|NumType=Card 10 obj 10:obj _ 13 :/ :/ SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-267 # speaker = ljaybrad123 # text = anything for wheat ? 1 anything anything PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-268 # speaker = ljaybrad123 # text = ive had a bad game 1 ive ive AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 had have VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 bad bad ADJ JJ Degree=Pos 5 amod 5:amod _ 5 game game NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league1-game1-269 # speaker = gotwood4sheep # text = i only have wheat lol 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 only only ADV RB _ 3 advmod 3:advmod _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 lol lol INTJ UH _ 3 discourse 3:discourse _ # sent_id = s2-league1-game1-270 # speaker = ljaybrad123 # text = i have lots of wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 lots lot NOUN NNS Number=Plur 2 obj 2:obj _ 4 of of ADP IN _ 5 case 5:case _ 5 wheat wheat NOUN NN Number=Sing 3 nmod 3:nmod:of _ # sent_id = s2-league1-game1-271 # speaker = gotwood4sheep # text = do n't we all 1 do do AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 all all ADV RB Degree=Pos 0 root 0:root _ # sent_id = s2-league1-game1-272 # speaker = inca # text = you got clay ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-273 # speaker = ljaybrad123 # text = just wheat nope , 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 wheat wheat VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 nope nope INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 4 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s2-league1-game1-274 # speaker = CheshireCatGrin # text = I do n't need wheat , and I might not win on this turn ( or at all ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 need need VERB VB VerbForm=Inf 0 root 0:root _ 5 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 6 , , PUNCT , _ 11 punct 11:punct _ 7 and and CCONJ CC _ 11 cc 11:cc BeginSeg=Yes 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 9 might might AUX MD VerbForm=Fin 11 aux 11:aux _ 10 not not PART RB Polarity=Neg 11 advmod 11:advmod _ 11 win win VERB VB VerbForm=Inf 4 conj 4:conj:and _ 12 on on ADP IN _ 14 case 14:case _ 13 this this DET DT Number=Sing|PronType=Dem 14 det 14:det _ 14 turn turn NOUN NN Number=Sing 11 obl 11:obl:on _ 15 ( ( PUNCT -LRB- _ 11 punct 11:punct _ 16 or or CCONJ CC _ 18 cc 18:cc _ 17 at at ADV RB Degree=Pos 18 case 18:case _ 18 all all ADV RB Degree=Pos 11 obl 11:obl:at _ 19 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league1-game1-275 # speaker = CheshireCatGrin # text = ) 1 ) ) PUNCT -RRB- _ 0 root 0:root _ # sent_id = s2-league1-game1-276 # speaker = ljaybrad123 # text = ideal want sheep 1 ideal ideal ADJ JJ Degree=Pos 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = s2-league1-game1-277 # speaker = gotwood4sheep # text = true but you are quite well placed ;) 1 true true ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 but but CCONJ CC _ 7 cc 7:cc BeginSeg=Yes 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj:pass 7:nsubj:pass _ 4 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 7 aux:pass 7:aux:pass _ 5 quite quite ADV RB _ 7 advmod 7:advmod _ 6 well well ADV RB Degree=Pos 7 advmod 7:advmod _ 7 placed place VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 1 conj 1:conj:but _ 8 ;) ;) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-278 # speaker = inca # text = oh sorry , misunderstood you haha 1 oh oh INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 sorry sorry INTJ UH _ 4 discourse 4:discourse _ 3 , , PUNCT , _ 4 punct 4:punct _ 4 misunderstood misunderstood ADJ JJ Degree=Pos 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 obj 4:obj _ 6 haha haha INTJ UH _ 4 discourse 4:discourse _ # sent_id = s2-league1-game1-279 # speaker = inca # text = nah nothign , sorry 1 nah nah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 nothign nothign INTJ UH _ 4 discourse 4:discourse _ 3 , , PUNCT , _ 4 punct 4:punct _ 4 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-280 # speaker = inca # text = ADDTIME 1 ADDTIME ADDTIME PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-281 # speaker = gotwood4sheep # text = *>>> CCG wins in <10mins 1 *>>> *>>> PUNCT NFP _ 3 punct 3:punct BeginSeg=Yes 2 CCG ccg NOUN NN Number=Sing 3 nsubj 3:nsubj _ 3 wins win VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 in in ADP IN _ 5 case 5:case _ 5 <10mins <10min NOUN NNS Number=Plur 3 obl 3:obl:in _ # sent_id = s2-league1-game1-282 # speaker = gotwood4sheep # text = ;) 1 ;) ;) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-283 # speaker = ljaybrad123 # text = :p 1 :p :p SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-284 # speaker = inca # text = haha when that message came up i genuinely thought he had won 1 haha haha INTJ UH _ 9 discourse 9:discourse BeginSeg=Yes 2 when when ADV WRB PronType=Int 5 mark 5:mark _ 3 that that DET DT Number=Sing|PronType=Dem 4 det 4:det _ 4 message message NOUN NN Number=Sing 5 nsubj 5:nsubj _ 5 came come VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 9 advcl 9:advcl:when _ 6 up up ADP RP _ 5 compound:prt 5:compound:prt _ 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 8 genuinely genuinely ADV RB Degree=Pos 9 advmod 9:advmod _ 9 thought think VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 10 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 12 nsubj 12:nsubj _ 11 had have AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 12 aux 12:aux _ 12 won win VERB VBN Tense=Past|VerbForm=Part 9 ccomp 9:ccomp _ # sent_id = s2-league1-game1-285 # speaker = CheshireCatGrin # text = Somehow do n't imagine anyone is going to trade me wood ? 1 Somehow somehow ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 do do AUX VB Mood=Imp|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 imagine imagine VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 anyone anyone PRON NN Number=Sing 7 nsubj 7:nsubj|9:nsubj:xsubj _ 6 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 7 going go VERB VBG Tense=Pres|VerbForm=Part 4 ccomp 4:ccomp _ 8 to to PART TO _ 9 mark 9:mark _ 9 trade trade VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 10 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 9 iobj 9:iobj _ 11 wood wood NOUN NN Number=Sing 9 obj 9:obj _ 12 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league1-game1-286 # speaker = inca # text = no chance , haha 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 chance chance NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 haha haha INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes # sent_id = s2-league1-game1-287 # speaker = gotwood4sheep # text = alas ccg i have none 1 alas alas INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 ccg ccg NOUN NN Number=Sing 4 vocative 4:vocative _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 none none NOUN NN Number=Sing|Polarity=Neg 4 obj 4:obj _ # sent_id = s2-league1-game1-288 # speaker = gotwood4sheep # text = you seem the trustworthy sort 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 seem seem VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 trustworthy trustworthy ADJ JJ Degree=Pos 5 amod 5:amod _ 5 sort sort NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league1-game1-289 # speaker = inca # text = does anyone want sheep ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league1-game1-290 # speaker = gotwood4sheep # text = nope , sorry 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-291 # speaker = CheshireCatGrin # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-292 # speaker = gotwood4sheep # text = i see you got a few 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 got get VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 few few ADJ JJ Degree=Pos 4 obj 4:obj _ # sent_id = s2-league1-game1-293 # speaker = ljaybrad123 # text = please 1 please please INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-294 # speaker = ljaybrad123 # text = i have wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league1-game1-295 # speaker = inca # text = OK , one for one ? 1 OK ok INTJ UH Abbr=Yes 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 one one NUM CD NumForm=Word|NumType=Card 0 root 0:root BeginSeg=Yes 4 for for ADP IN _ 5 case 5:case _ 5 one one NUM CD NumForm=Word|NumType=Card 3 nmod 3:nmod:for _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league1-game1-296 # speaker = ljaybrad123 # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-297 # speaker = gotwood4sheep # text = anyone got a wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-298 # speaker = gotwood4sheep # text = i can offer a sheep 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league1-game1-299 # speaker = gotwood4sheep # text = got wood for sheep 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 1 obj 1:obj _ 3 for for ADP IN _ 4 case 4:case _ 4 sheep sheep NOUN NNS Number=Plur 1 obl 1:obl:for _ # sent_id = s2-league1-game1-300 # speaker = gotwood4sheep # text = sheesh 1 sheesh sheesh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-301 # speaker = inca # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-302 # speaker = inca # text = sorry , need mine 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 4 mine mine PRON PRP Case=Acc 3 obj 3:obj _ # sent_id = s2-league1-game1-303 # speaker = ljaybrad123 # text = sorry needed 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 needed need VERB VBN Tense=Past|VerbForm=Part 1 advcl 1:advcl _ # sent_id = s2-league1-game1-304 # speaker = CheshireCatGrin # text = none here 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 here here ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s2-league1-game1-305 # speaker = gotwood4sheep # text = ore for a sheep ? 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 1 nmod 1:nmod:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-306 # speaker = inca # text = sorry , no ore 1 sorry sorry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 no no DET DT Polarity=Neg 4 det 4:det BeginSeg=Yes 4 ore ore NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league1-game1-307 # speaker = CheshireCatGrin # text = likewise 1 likewise likewise ADV RB _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-308 # speaker = gotwood4sheep # text = alas 1 alas alas INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-309 # speaker = gotwood4sheep # text = not lucky 7 ? 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 lucky lucky ADJ JJ Degree=Pos 0 root 0:root _ 3 7 7 NUM CD NumForm=Digit|NumType=Card 2 obl:tmod 2:obl:tmod _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-310 # speaker = gotwood4sheep # text = ouch 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-311 # speaker = ljaybrad123 # text = :o 1 :o :o SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-312 # speaker = inca # text = unlucky ! 1 unlucky unlucky ADJ JJ Degree=Pos|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-313 # speaker = gotwood4sheep # text = craps 1 craps crap NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-314 # speaker = CheshireCatGrin # text = bother 1 bother bother VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-315 # speaker = gotwood4sheep # text = botheration 1 botheration botheration NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-316 # speaker = CheshireCatGrin # text = and its not moving on ... I 'm hitting done 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 4 nsubj 4:nsubj _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 moving move VERB VBG VerbForm=Ger 0 root 0:root _ 5 on on ADV RB Degree=Pos 4 advmod 4:advmod _ 6 ... ... PUNCT , _ 4 punct 4:punct _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj|10:nsubj:xsubj BeginSeg=Yes 8 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 9 hitting hit VERB VBG Tense=Pres|VerbForm=Part 4 parataxis 4:parataxis _ 10 done do VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 9 xcomp 9:xcomp _ # sent_id = s2-league1-game1-317 # speaker = gotwood4sheep # text = need to move robber 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 move move VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 robber robber NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league1-game1-318 # speaker = CheshireCatGrin # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-319 # speaker = CheshireCatGrin # text = Oddly , it let me that time ... Thanks ! 1 Oddly oddly ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 4 let let VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 obj 4:obj _ 6 that that DET DT Number=Sing|PronType=Dem 7 det 7:det _ 7 time time NOUN NN Number=Sing 4 obl:npmod 4:obl:npmod _ 8 ... ... PUNCT , _ 9 punct 9:punct _ 9 Thanks thanks NOUN NN Number=Sing 4 discourse 4:discourse BeginSeg=Yes 10 ! ! PUNCT . _ 9 punct 9:punct _ # sent_id = s2-league1-game1-320 # speaker = gotwood4sheep # text = ;) 1 ;) ;) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-321 # speaker = gotwood4sheep # text = gg well played ! 1 gg gg INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 well well ADV RB Degree=Pos 3 advmod 3:advmod _ 3 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league1-game1-322 # speaker = inca # text = well played ! 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league1-game1-323 # speaker = ljaybrad123 # text = well done 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s2-league1-game1-324 # speaker = ljaybrad123 # text = i need to run 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 run run VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ # sent_id = s2-league1-game1-325 # speaker = CheshireCatGrin # text = good game :) 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-league1-game1-326 # speaker = ljaybrad123 # text = see you sunday perhaps 1 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 sunday sunday PROPN NNP Number=Sing 1 obl:tmod 1:obl:tmod _ 4 perhaps perhaps ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s2-league1-game1-327 # speaker = gotwood4sheep # text = bye lj ! 1 bye bye INTJ UH _ 0 root 0:root BeginSeg=Yes 2 lj lj NOUN NN Number=Sing 1 vocative 1:vocative _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-328 # speaker = inca # text = ok cheers lj , see you later 1 ok ok INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 cheers cheer NOUN NNS Number=Plur 3 compound 3:compound _ 3 lj lj NOUN NN Number=Sing 5 vocative 5:vocative _ 4 , , PUNCT , _ 5 punct 5:punct _ 5 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 obj 5:obj _ 7 later later ADV RB Degree=Pos 5 advmod 5:advmod _ # sent_id = s2-league1-game1-329 # speaker = gotwood4sheep # text = not 1 not not PART RB Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-330 # speaker = gotwood4sheep # text = i do n't think 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 think think VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = s2-league1-game1-331 # speaker = gotwood4sheep # text = but hey 1 but but CCONJ CC _ 0 root 0:root BeginSeg=Yes 2 hey hey INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-332 # speaker = gotwood4sheep # text = later ! 1 later later ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-333 # speaker = gotwood4sheep # text = well done ccg 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 ccg ccg NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league1-game1-334 # speaker = gotwood4sheep # text = and inca 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 inca inca PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s2-league1-game1-335 # speaker = inca # text = sunday do you mean ? 1 sunday sunday PROPN NNP Number=Sing 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 mean mean VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league1-game1-336 # speaker = inca # text = yeah i feel rescheduling is probabyl a better idea 1 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 feel feel VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 rescheduling reschedule NOUN NN Number=Sing 9 nsubj 9:nsubj _ 5 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 6 probabyl probabyl ADV RB Degree=Pos 9 advmod 9:advmod _ 7 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 8 better better ADJ JJR Degree=Cmp 9 amod 9:amod _ 9 idea idea NOUN NN Number=Sing 3 ccomp 3:ccomp _ # sent_id = s2-league1-game1-337 # speaker = gotwood4sheep # text = race for the road 1 race race NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 road road NOUN NN Number=Sing 1 nmod 1:nmod:for _ # sent_id = s2-league1-game1-338 # speaker = gotwood4sheep # text = agreed 1 agreed agree VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes # sent_id = s2-league1-game1-339 # speaker = inca # text = i 'll send an email anyway 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 send send VERB VB VerbForm=Inf 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 email email NOUN NN Number=Sing 3 obj 3:obj _ 6 anyway anyway ADV RB _ 3 advmod 3:advmod _ # sent_id = s2-league1-game1-340 # speaker = inca # text = sorry about this 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 3 case 3:case _ 3 this this PRON DT Number=Sing|PronType=Dem 1 obl 1:obl:about _ # sent_id = s2-league1-game1-341 # speaker = gotwood4sheep # text = am free next week evenings again 1 am be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 cop 2:cop BeginSeg=Yes 2 free free ADJ JJ Degree=Pos 0 root 0:root _ 3 next next ADJ JJ Degree=Pos 4 amod 4:amod _ 4 week week NOUN NN Number=Sing 5 compound 5:compound _ 5 evenings evening NOUN NNS Number=Plur 2 obl:tmod 2:obl:tmod _ 6 again again ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = s2-league1-game1-342 # speaker = gotwood4sheep # text = ok :) 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league1-game1-343 # speaker = inca # text = same here 1 same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 here here ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s2-league1-game1-344 # speaker = inca # text = we 'll srot something out 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 srot srot VERB VB VerbForm=Inf 0 root 0:root _ 4 something something PRON NN Number=Sing 3 obj 3:obj _ 5 out out ADV RB _ 3 advmod 3:advmod _ # sent_id = s2-league1-game1-345 # speaker = gotwood4sheep # text = cool cool 1 cool cool ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 cool cool ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league1-game1-346 # speaker = inca # text = cheers , well played ccg 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 well well ADV RB Degree=Pos 4 advmod 4:advmod _ 4 played play VERB VBN Tense=Past|VerbForm=Part 5 amod 5:amod _ 5 ccg ccg NOUN NN Number=Sing 1 appos 1:appos _ # sent_id = s2-league1-game1-347 # speaker = inca # text = bye all 1 bye bye INTJ UH _ 0 root 0:root BeginSeg=Yes 2 all all DET DT _ 1 vocative 1:vocative _ # sent_id = s2-league1-game1-348 # speaker = CheshireCatGrin # text = Bye , I 'm probs going to go too ! 1 Bye bye INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj|8:nsubj:xsubj _ 4 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 probs probs ADV RB Degree=Pos 6 advmod 6:advmod _ 6 going go VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 7 to to PART TO _ 8 mark 8:mark _ 8 go go VERB VB VerbForm=Inf 6 xcomp 6:xcomp _ 9 too too ADV RB Degree=Pos 8 advmod 8:advmod _ 10 ! ! PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league1-game1-349 # speaker = gotwood4sheep # text = bye ! 1 bye bye INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league1-game1-350 # speaker = gotwood4sheep # text = me too bye :) 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ 3 bye bye INTJ UH _ 1 discourse 1:discourse _ 4 :) :) SYM NFP _ 1 discourse 1:discourse _ # newdoc id = s2-league3-game1 # sent_id = s2-league3-game1-1 # speaker = Agnes # text = I could use some brick 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 use use VERB VB VerbForm=Inf 0 root 0:root _ 4 some some DET DT _ 5 det 5:det _ 5 brick brick NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league3-game1-2 # speaker = Agnes # text = anybody want sheep ? 1 anybody anybody PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game1-3 # speaker = Kersti # text = No brick here 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 brick brick NOUN NN Number=Sing 0 root 0:root _ 3 here here ADV RB PronType=Dem 2 advmod 2:advmod _ # sent_id = s2-league3-game1-4 # speaker = Tyrant Lord # text = none either 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 either either CCONJ CC _ 1 cc:preconj 1:cc:preconj _ # sent_id = s2-league3-game1-5 # speaker = Agnes # text = < sigh > 1 < < PUNCT -LRB- _ 2 punct 2:punct BeginSeg=Yes 2 sigh sigh INTJ UH _ 0 root 0:root _ 3 > > PUNCT -RRB- _ 2 punct 2:punct _ # sent_id = s2-league3-game1-6 # speaker = nelsen # text = nope , me neither 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 4 neither neither ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s2-league3-game1-7 # speaker = Agnes # text = Anybody have spare ore ? 1 Anybody anybody PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB Tense=Pres|VerbForm=Inf 0 root 0:root _ 3 spare spare NOUN NN Number=Sing 4 compound 4:compound _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game1-8 # speaker = Kersti # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-9 # speaker = Agnes # text = I have wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league3-game1-10 # speaker = nelsen # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-11 # speaker = Kersti # text = Agnes , would you swap clay for wood ? 1 Agnes Agnes PROPN NNP Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 would would AUX MD VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 swap swap VERB VB VerbForm=Inf 0 root 0:root _ 6 clay clay NOUN NN Number=Sing 5 obj 5:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 wood wood NOUN NN Number=Sing 5 obl 5:obl:for _ 9 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league3-game1-12 # speaker = Agnes # text = errr … . which way around ? 1 errr errr INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 … . PUNCT , _ 1 punct 1:punct _ 3 . . PUNCT . _ 1 punct 1:punct _ 4 which which DET WDT PronType=Int 5 det 5:det _ 5 way way NOUN NN Number=Sing 6 obl:npmod 6:obl:npmod _ 6 around around ADV RB Degree=Pos 0 root 0:root _ 7 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league3-game1-13 # speaker = Kersti # text = you give me clay ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 iobj 2:iobj _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game1-14 # speaker = Kersti # text = I give you wood , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 iobj 2:iobj _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s2-league3-game1-15 # speaker = Agnes # text = I need clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay PROPN NNP Number=Sing 2 obj 2:obj _ # sent_id = s2-league3-game1-16 # speaker = nelsen # text = I 'll trade a couple of wood for it If anyone still has clay , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 couple couple NOUN NN Number=Sing 3 obj 3:obj _ 6 of of ADP IN _ 7 case 7:case _ 7 wood wood NOUN NN Number=Sing 5 nmod 5:nmod:of _ 8 for for ADP IN _ 9 case 9:case _ 9 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obl 3:obl:for _ 10 If if SCONJ IN _ 13 mark 13:mark BeginSeg=Yes 11 anyone anyone PRON NN Number=Sing 13 nsubj 13:nsubj _ 12 still still ADV RB Degree=Pos 13 advmod 13:advmod _ 13 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:if _ 14 clay clay NOUN NN Number=Sing 13 obj 13:obj _ 15 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s2-league3-game1-17 # speaker = Agnes # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-18 # speaker = Tyrant Lord # text = none sorry 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 1 amod 1:amod BeginSeg=Yes # sent_id = s2-league3-game1-19 # speaker = Tyrant Lord # text = anyone wanna trade one of their wheat for an ore ? 1 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 wanna wanna AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 one one NUM CD NumForm=Word|NumType=Card 3 obj 3:obj _ 5 of of ADP IN _ 7 case 7:case _ 6 their they PRON PRP$ Number=Plur|Person=3|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 wheat wheat NOUN NN Number=Sing 4 nmod 4:nmod:of _ 8 for for ADP IN _ 10 case 10:case _ 9 an a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game1-20 # speaker = Kersti # text = got none 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 none none NOUN NN Number=Sing|Polarity=Neg 1 obj 1:obj _ # sent_id = s2-league3-game1-21 # speaker = nelsen # text = nope , sorry 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-22 # speaker = Agnes # text = not here , sorry 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 here here ADV RB PronType=Dem 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 sorry sorry ADJ JJ Degree=Pos 2 parataxis 2:parataxis BeginSeg=Yes # sent_id = s2-league3-game1-23 # speaker = Tyrant Lord # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-24 # speaker = Tyrant Lord # text = I have clay if anyone wants to trade it for wheat ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 if if SCONJ IN _ 6 mark 6:mark BeginSeg=Yes 5 anyone anyone PRON NN Number=Sing 6 nsubj 6:nsubj|8:nsubj:xsubj _ 6 wants want VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:if _ 7 to to PART TO _ 8 mark 8:mark _ 8 trade trade VERB VB VerbForm=Inf 6 xcomp 6:xcomp _ 9 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 obj 8:obj _ 10 for for ADP IN _ 11 case 11:case _ 11 wheat wheat NOUN NN Number=Sing 8 obl 8:obl:for _ 12 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game1-25 # speaker = nelsen # text = yep , I can do that 1 yep yep INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 5 do do VERB VB VerbForm=Inf 0 root 0:root _ 6 that that PRON DT Number=Sing|PronType=Dem 5 obj 5:obj _ # sent_id = s2-league3-game1-26 # speaker = Agnes # text = that I can trade for wheat I have ore now , 1 that that SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 trade trade VERB VB VerbForm=Inf 8 advcl 8:advcl:that _ 5 for for ADP IN _ 6 case 6:case _ 6 wheat wheat NOUN NN Number=Sing 4 obl 4:obl:for _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 8 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 9 ore ore NOUN NN Number=Sing 8 obj 8:obj _ 10 now now ADV RB _ 8 advmod 8:advmod _ 11 , , PUNCT , _ 8 punct 8:punct _ # sent_id = s2-league3-game1-27 # speaker = Tyrant Lord # text = i need wheat >< 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 >< >< PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game1-28 # speaker = nelsen # text = I have a spare wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 spare spare NOUN NN Number=Sing 5 compound 5:compound _ 5 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league3-game1-29 # speaker = Agnes # text = yay ! 1 yay yay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game1-30 # speaker = Agnes # text = Would you like ore in return ? 1 Would would AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore PROPN NNP Number=Sing 3 obj 3:obj _ 5 in in ADP IN _ 6 case 6:case _ 6 return return NOUN NN Number=Sing 3 obl 3:obl:in _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game1-31 # speaker = nelsen # text = yes , OK 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 OK ok INTJ UH Abbr=Yes 1 discourse 1:discourse _ # sent_id = s2-league3-game1-32 # speaker = Tyrant Lord # text = i dont have wheat sorry 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 dont dont AUX MD VerbForm=Fin 3 aux 3:aux _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj|5:nsubj:xsubj _ 5 sorry sorry ADJ JJ Degree=Pos 3 xcomp 3:xcomp BeginSeg=Yes # sent_id = s2-league3-game1-33 # speaker = Agnes # text = Oh - did I do that wrong ? 1 Oh oh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 - - PUNCT , _ 5 punct 5:punct _ 3 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 do do VERB VB VerbForm=Inf 0 root 0:root _ 6 that that PRON DT Number=Sing|PronType=Dem 5 obj 5:obj|7:nsubj:xsubj _ 7 wrong wrong ADJ JJ Degree=Pos 5 xcomp 5:xcomp _ 8 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league3-game1-34 # speaker = Agnes # text = hang on ... 1 hang hang VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 on on ADP RP _ 1 compound:prt 1:compound:prt _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game1-35 # speaker = Tyrant Lord # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-36 # speaker = Agnes # text = nelson - did you get the offer ? 1 nelson nelson PROPN NNP Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 - - PUNCT , _ 5 punct 5:punct _ 3 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 get get VERB VB VerbForm=Inf 0 root 0:root _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 offer offer NOUN NN Number=Sing 5 obj 5:obj _ 8 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league3-game1-37 # speaker = Tyrant Lord # text = nope still not me you wanna trade with 1 nope nope INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 still still ADV RB Degree=Pos 4 advmod 4:advmod _ 3 not not ADV RB Polarity=Neg 4 advmod 4:advmod _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 6 wanna wanna AUX MD VerbForm=Fin 7 aux 7:aux _ 7 trade trade VERB VB VerbForm=Inf 4 acl:relcl 4:acl:relcl _ 8 with with ADP IN _ 7 obl 7:obl _ # sent_id = s2-league3-game1-38 # speaker = nelsen # text = you still seem to be offering the trade to tyrant lord 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj|6:nsubj:xsubj BeginSeg=Yes 2 still still ADV RB Degree=Pos 3 advmod 3:advmod _ 3 seem seem VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 6 mark 6:mark _ 5 be be AUX VB VerbForm=Inf 6 aux 6:aux _ 6 offering offer VERB VBG Tense=Pres|VerbForm=Part 3 xcomp 3:xcomp _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 trade trade NOUN NN Number=Sing 6 obj 6:obj _ 9 to to ADP IN _ 11 case 11:case _ 10 tyrant tyrant NOUN NN Number=Sing 11 compound 11:compound _ 11 lord lord NOUN NN Number=Sing 6 obl 6:obl:to _ # sent_id = s2-league3-game1-39 # speaker = Agnes # text = offer should have gone to everybody 1 offer offer NOUN NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 should should AUX MD VerbForm=Fin 4 aux 4:aux _ 3 have have AUX VB VerbForm=Inf 4 aux 4:aux _ 4 gone go VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 to to ADP IN _ 6 case 6:case _ 6 everybody everybody PRON NN Number=Sing 4 obl 4:obl:to _ # sent_id = s2-league3-game1-40 # speaker = Agnes # text = it is n't asking me *who* I want to trade with 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 asking ask VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 obj 4:obj _ 6 *who* *who* PUNCT NFP _ 4 punct 4:punct _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj|10:nsubj:xsubj _ 8 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 9 to to PART TO _ 10 mark 10:mark _ 10 trade trade VERB VB VerbForm=Inf 8 xcomp 8:xcomp _ 11 with with ADP IN _ 10 obl 10:obl _ # sent_id = s2-league3-game1-41 # speaker = Kersti # text = On my screen it has you asking Tyrant Lord to confirm 1 On on ADP IN _ 3 case 3:case BeginSeg=Yes 2 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 screen screen NOUN NN Number=Sing 7 obl 7:obl:on _ 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 5 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 7 asking ask VERB VBG VerbForm=Ger 0 root 0:root _ 8 Tyrant Tyrant PROPN NNP Number=Sing 9 compound 9:compound _ 9 Lord Lord PROPN NNP Number=Sing 7 obj 7:obj|11:nsubj:xsubj _ 10 to to PART TO _ 11 mark 11:mark _ 11 confirm confirm VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ # sent_id = s2-league3-game1-42 # speaker = nelsen # text = Same here 1 Same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 here here ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s2-league3-game1-43 # speaker = Tyrant Lord # text = same I keep getting the offer 1 same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|4:nsubj:xsubj _ 3 keep keep VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 ccomp 1:ccomp _ 4 getting get VERB VBG VerbForm=Ger 3 xcomp 3:xcomp _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 offer offer NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s2-league3-game1-44 # speaker = Agnes # text = ah ! got it 1 ah ah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 ! ! PUNCT . _ 3 punct 3:punct _ 3 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ # sent_id = s2-league3-game1-45 # speaker = Agnes # text = not by name it 's colour coded , 1 not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 by by ADP IN _ 3 case 3:case _ 3 name name NOUN NN Number=Sing 7 obl 7:obl:by _ 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 nsubj:pass 7:nsubj:pass BeginSeg=Yes 5 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux:pass 7:aux:pass _ 6 colour colour NOUN NN Number=Sing 7 obl:npmod 7:obl:npmod _ 7 coded code VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 8 , , PUNCT , _ 7 punct 7:punct _ # sent_id = s2-league3-game1-46 # speaker = Tyrant Lord # text = ahh 1 ahh ahh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-47 # speaker = Agnes # text = a little non-intuitive , I feel 1 a a DET DT Definite=Ind|PronType=Art 2 det 2:det BeginSeg=Yes 2 little little ADJ JJ Degree=Pos 3 obl:npmod 3:obl:npmod _ 3 non-intuitive non-intuitive ADJ JJ Degree=Pos|Polarity=Neg 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 6 feel feel VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 parataxis 3:parataxis _ # sent_id = s2-league3-game1-48 # speaker = Kersti # text = Matches the rest of the interface then :) 1 Matches match VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 rest rest NOUN NN Number=Sing 1 obj 1:obj _ 4 of of ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 interface interface NOUN NN Number=Sing 3 nmod 3:nmod:of _ 7 then then ADV RB PronType=Dem 1 advmod 1:advmod _ 8 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game1-49 # speaker = Agnes # text = yeah :-( 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :-( :-( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game1-50 # speaker = Kersti # text = After all that - anyone else got a spare wheat kicking about ? 1 After after ADP IN _ 3 case 3:case BeginSeg=Yes 2 all all DET PDT _ 3 det:predet 3:det:predet _ 3 that that PRON DT Number=Sing|PronType=Dem 7 obl 7:obl:after _ 4 - - PUNCT , _ 7 punct 7:punct _ 5 anyone anyone PRON NN Number=Sing 7 nsubj 7:nsubj _ 6 else else ADJ JJ Degree=Pos 5 amod 5:amod _ 7 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 8 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 9 spare spare NOUN NN Number=Sing 10 compound 10:compound _ 10 wheat wheat NOUN NN Number=Sing 7 obj 7:obj|11:nsubj:xsubj _ 11 kicking kick VERB VBG VerbForm=Ger 7 xcomp 7:xcomp _ 12 about about ADP IN _ 11 obl 11:obl _ 13 ? ? PUNCT . _ 7 punct 7:punct _ # sent_id = s2-league3-game1-51 # speaker = nelsen # text = sorry , not any more ! 1 sorry sorry INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 not not ADV RB Polarity=Neg 5 advmod 5:advmod BeginSeg=Yes 4 any any ADV RB Degree=Pos 5 advmod 5:advmod _ 5 more more ADJ JJR Degree=Cmp 0 root 0:root _ 6 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league3-game1-52 # speaker = Agnes # text = not after that :-) 1 not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 after after ADP IN _ 3 case 3:case _ 3 that that PRON DT Number=Sing|PronType=Dem 0 root 0:root _ 4 :-) :-) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game1-53 # speaker = nelsen # text = I have a spare wheat now , if anyone has clay ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 spare spare NOUN NN Number=Sing 5 compound 5:compound _ 5 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 6 now now ADV RB _ 2 advmod 2:advmod _ 7 , , PUNCT , _ 2 punct 2:punct _ 8 if if SCONJ IN _ 10 mark 10:mark BeginSeg=Yes 9 anyone anyone PRON NN Number=Sing 10 nsubj 10:nsubj _ 10 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:if _ 11 clay clay NOUN NN Number=Sing 10 obj 10:obj _ 12 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game1-54 # speaker = Agnes # text = afraid not 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not ADV RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = s2-league3-game1-55 # speaker = Kersti # text = but I 'd give you two ore for it I need my clay , 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 'd would AUX MD VerbForm=Fin 4 aux 4:aux _ 4 give give VERB VB VerbForm=Inf 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 iobj 4:iobj _ 6 two two NUM CD NumForm=Word|NumType=Card 7 nummod 7:nummod _ 7 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 8 for for ADP IN _ 9 case 9:case _ 9 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 nmod 7:nmod:for _ 10 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj BeginSeg=Yes 11 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 12 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 13 nmod:poss 13:nmod:poss _ 13 clay clay NOUN NN Number=Sing 11 obj 11:obj _ 14 , , PUNCT , _ 4 punct 4:punct _ # sent_id = s2-league3-game1-56 # speaker = Tyrant Lord # text = I do if you have wheat ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 if if SCONJ IN _ 5 mark 5:mark BeginSeg=Yes 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:if _ 6 wheat wheat NOUN NN Number=Sing 5 obj 5:obj _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game1-57 # speaker = nelsen # text = my wheat for your clay Yup - 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 clay clay NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 Yup yup INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 7 - - PUNCT , _ 2 punct 2:punct _ # sent_id = s2-league3-game1-58 # speaker = Tyrant Lord # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-59 # speaker = Kersti # text = clay plus 1 ore for your wheat 1 clay clay NOUN NN Number=Sing 4 compound 4:compound BeginSeg=Yes 2 plus plus CCONJ CC _ 3 cc 3:cc _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 1 conj 1:conj:plus|4:compound _ 4 ore ore NOUN NN Number=Sing 0 root 0:root _ 5 for for ADP IN _ 7 case 7:case _ 6 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 wheat wheat NOUN NN Number=Sing 4 nmod 4:nmod:for _ # sent_id = s2-league3-game1-60 # speaker = nelsen # text = ooh 1 ooh ooh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-61 # speaker = nelsen # text = Any advance on that ? 1 Any any DET DT _ 2 det 2:det BeginSeg=Yes 2 advance advance NOUN NN Number=Sing 0 root 0:root _ 3 on on ADP IN _ 4 case 4:case _ 4 that that PRON DT Number=Sing|PronType=Dem 2 nmod 2:nmod:on _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game1-62 # speaker = Tyrant Lord # text = nah im good 1 nah nah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 im be AUX VB Tense=Pres|VerbForm=Inf 3 cop 3:cop _ 3 good good ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league3-game1-63 # speaker = Agnes # text = Bah . 1 Bah bah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game1-64 # speaker = nelsen # text = Sorry Agnes ... 1 Sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 Agnes Agnes PROPN NNP Number=Sing 1 vocative 1:vocative _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game1-65 # speaker = Tyrant Lord # text = i have spare clay ore or wood ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 spare spare VERB VBN Tense=Past|VerbForm=Part 5 amod 5:amod _ 4 clay clay NOUN NN Number=Sing 5 compound 5:compound _ 5 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 wood wood NOUN NN Number=Sing 5 conj 2:obj|5:conj:or _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game1-66 # speaker = Tyrant Lord # text = any spare wheat about 1 any any DET DT _ 3 det 3:det BeginSeg=Yes 2 spare spare NOUN NN Number=Sing 3 compound 3:compound _ 3 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 4 about about ADP IN _ 3 nmod 3:nmod _ # sent_id = s2-league3-game1-67 # speaker = nelsen # text = I 'll trade my wheat for clay . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 clay clay NOUN NN Number=Sing 3 obl 3:obl:for _ 8 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game1-68 # speaker = Tyrant Lord # text = yeah sounds good 1 yeah yeah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 good good ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ # sent_id = s2-league3-game1-69 # speaker = nelsen # text = Thanks 1 Thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-70 # speaker = Tyrant Lord # text = Thank you 1 Thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ # sent_id = s2-league3-game1-71 # speaker = Kersti # text = anyone have clay that would like ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj|6:nsubj _ 4 that that PRON WDT PronType=Rel 6 nsubj 3:ref _ 5 would would AUX MD VerbForm=Fin 6 aux 6:aux _ 6 like like VERB VB VerbForm=Inf 3 acl:relcl 3:acl:relcl _ 7 ore ore NOUN NN Number=Sing 6 obj 6:obj _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game1-72 # speaker = nelsen # text = Not at the moment 1 Not not PART RB Polarity=Neg 4 advmod 4:advmod BeginSeg=Yes 2 at at ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 moment moment NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league3-game1-73 # speaker = Tyrant Lord # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-74 # speaker = Agnes # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-75 # speaker = Kersti # text = anyone have spare wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 spare spare NOUN NN Number=Sing 4 compound 4:compound _ 4 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game1-76 # speaker = Tyrant Lord # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-77 # speaker = nelsen # text = me neither , sorry 1 me I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 neither neither ADV RB Degree=Pos 4 advmod 4:advmod _ 3 , , PUNCT , _ 4 punct 4:punct _ 4 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-78 # speaker = Agnes # text = not here 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 here here ADV RB PronType=Dem 0 root 0:root _ # sent_id = s2-league3-game1-79 # speaker = Kersti # text = I have sheep/ore anyone got clay ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 have have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 sheep/ore sheep/ore VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 anyone anyone PRON NN Number=Sing 3 obj 3:obj|5:nsubj:xsubj BeginSeg=Yes 5 got get VERB VBN Tense=Past|VerbForm=Part 3 xcomp 3:xcomp _ 6 clay clay NOUN NN Number=Sing 5 obj 5:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game1-80 # speaker = Tyrant Lord # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-81 # speaker = nelsen # text = Nope , sorry 1 Nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-82 # speaker = Agnes # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-83 # speaker = Agnes # text = I have spare clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 spare spare NOUN NN Number=Sing 4 compound 4:compound _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league3-game1-84 # speaker = Agnes # text = any takers ? 1 any any DET DT _ 2 det 2:det BeginSeg=Yes 2 takers taker NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game1-85 # speaker = Tyrant Lord # text = i have sheep/ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep/ore sheep/ore NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league3-game1-86 # speaker = Kersti # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-87 # speaker = Agnes # text = oh . Anybody have wheat or wood ? 1 oh oh INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 . . PUNCT . _ 4 punct 4:punct _ 3 Anybody anybody PRON NN Number=Sing 4 nsubj 4:nsubj _ 4 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 wood wood NOUN NN Number=Sing 5 conj 4:obj|5:conj:or _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league3-game1-88 # speaker = nelsen # text = Not going spare , sorry 1 Not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 going go VERB VBG VerbForm=Ger 0 root 0:root _ 3 spare spare NOUN NN Number=Sing 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 sorry sorry ADJ JJ Degree=Pos 2 parataxis 2:parataxis BeginSeg=Yes # sent_id = s2-league3-game1-89 # speaker = Tyrant Lord # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-90 # speaker = Agnes # text = Hmmmm 1 Hmmmm hmmmm INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-91 # speaker = Tyrant Lord # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-92 # speaker = Agnes # text = Oh dear . 1 Oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 dear dear ADJ JJ Degree=Pos 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game1-93 # speaker = Agnes # text = Network problems ? 1 Network network NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 problems problem NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game1-94 # speaker = Tyrant Lord # text = maybe 1 maybe maybe ADV RB _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-95 # speaker = nelsen # text = While we 're waiting , has anyone got a spare clay ? 1 While while SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 're be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 waiting wait VERB VBG Tense=Pres|VerbForm=Part 8 advcl 8:advcl:while _ 5 , , PUNCT , _ 8 punct 8:punct _ 6 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 aux 8:aux BeginSeg=Yes 7 anyone anyone PRON NN Number=Sing 8 nsubj 8:nsubj _ 8 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 9 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 10 spare spare NOUN NN Number=Sing 11 compound 11:compound _ 11 clay clay NOUN NN Number=Sing 8 obj 8:obj _ 12 ? ? PUNCT . _ 8 punct 8:punct _ # sent_id = s2-league3-game1-96 # speaker = nelsen # text = I have sheep or wood . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game1-97 # speaker = Agnes # text = no clay here 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 here here ADV RB PronType=Dem 2 advmod 2:advmod _ # sent_id = s2-league3-game1-98 # speaker = Tyrant Lord # text = nope sooooooooooooooooooooooooooooooooooooooooooooooooo 1 nope nope INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 sooooooooooooooooooooooooooooooooooooooooooooooooo sooooooooooooooooooooooooooooooooooooooooooooooooo NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league3-game1-99 # speaker = Tyrant Lord # text = that was weird 1 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 cop 3:cop _ 3 weird weird ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league3-game1-100 # speaker = Kersti # text = Sorry about that , my network died 1 Sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 3 case 3:case _ 3 that that PRON DT Number=Sing|PronType=Dem 1 obl 1:obl:about _ 4 , , PUNCT , _ 1 punct 1:punct _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss BeginSeg=Yes 6 network network NOUN NN Number=Sing 7 nsubj 7:nsubj _ 7 died die VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 1 parataxis 1:parataxis _ # sent_id = s2-league3-game1-101 # speaker = nelsen # text = No problem :) 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 problem problem NOUN NN Number=Sing 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-league3-game1-102 # speaker = Agnes # text = Yay ! 1 Yay yay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game1-103 # speaker = Agnes # text = Welcome back :-) 1 Welcome welcome VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 back back ADV RB Degree=Pos 1 advmod 1:advmod _ 3 :-) :-) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game1-104 # speaker = nelsen # text = ( either way ) Does anyone want to swap a sheep for a wood ? 1 ( ( PUNCT -LRB- _ 3 punct 3:punct BeginSeg=Yes 2 either either DET DT _ 3 det 3:det _ 3 way way NOUN NN Number=Sing 7 obl:npmod 7:obl:npmod _ 4 ) ) PUNCT -RRB- _ 3 punct 3:punct _ 5 Does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux 7:aux BeginSeg=Yes 6 anyone anyone PRON NN Number=Sing 7 nsubj 7:nsubj|9:nsubj:xsubj _ 7 want want VERB VB VerbForm=Inf 0 root 0:root _ 8 to to PART TO _ 9 mark 9:mark _ 9 swap swap VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 10 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 sheep sheep NOUN NN Number=Sing 9 obj 9:obj _ 12 for for ADP IN _ 14 case 14:case _ 13 a a DET DT Definite=Ind|PronType=Art 14 det 14:det _ 14 wood wood NOUN NN Number=Sing 9 obl 9:obl:for _ 15 ? ? PUNCT . _ 7 punct 7:punct _ # sent_id = s2-league3-game1-105 # speaker = Agnes # text = you have n't missed a turn yet 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 have have AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 missed miss VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 turn turn NOUN NN Number=Sing 4 obj 4:obj _ 7 yet yet ADV RB _ 4 advmod 4:advmod _ # sent_id = s2-league3-game1-106 # speaker = Kersti # text = have neither 1 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 neither neither ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s2-league3-game1-107 # speaker = Kersti # text = thanks :) 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game1-108 # speaker = Kersti # text = I can give you an ore for it Anyone have a spare wood , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 an a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nmod 6:nmod:for _ 9 Anyone anyone PRON NN Number=Sing 10 nsubj 10:nsubj BeginSeg=Yes 10 have have VERB VB VerbForm=Inf 3 parataxis 3:parataxis _ 11 a a DET DT Definite=Ind|PronType=Art 13 det 13:det _ 12 spare spare NOUN NN Number=Sing 13 compound 13:compound _ 13 wood wood NOUN NN Number=Sing 10 obj 10:obj _ 14 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s2-league3-game1-109 # speaker = nelsen # text = Nope , sorry 1 Nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-110 # speaker = Tyrant Lord # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-111 # speaker = Agnes # text = afraid not 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not ADV RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = s2-league3-game1-112 # speaker = nelsen # text = Will anyone give me a sheep for wood or ore ? 1 Will will AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 wood wood NOUN NN Number=Sing 6 nmod 6:nmod:for _ 9 or or CCONJ CC _ 10 cc 10:cc _ 10 ore ore NOUN NN Number=Sing 8 conj 6:nmod:for|8:conj:or _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game1-113 # speaker = Kersti # text = I 'll give you either ore or clay for wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 either either CCONJ CC _ 6 cc:preconj 6:cc:preconj _ 6 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 clay clay NOUN NN Number=Sing 6 conj 3:obj|6:conj:or _ 9 for for ADP IN _ 10 case 10:case _ 10 wood wood NOUN NN Number=Sing 6 nmod 6:nmod:for _ # sent_id = s2-league3-game1-114 # speaker = nelsen # text = Ok , I 'll take the ore 1 Ok ok INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 take take VERB VB VerbForm=Inf 0 root 0:root _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 ore ore NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = s2-league3-game1-115 # speaker = Agnes # text = swap for wood ? 1 swap swap VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wood wood NOUN NN Number=Sing 1 obl 1:obl:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game1-116 # speaker = Agnes # text = I have sheep - 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 - - PUNCT , _ 2 punct 2:punct _ # sent_id = s2-league3-game1-117 # speaker = Tyrant Lord # text = ive got sheeop 1 ive ive AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 sheeop sheeop NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league3-game1-118 # speaker = Kersti # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-119 # speaker = nelsen # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-120 # speaker = nelsen # text = Will anyone give me ore or grain for wood ? 1 Will will AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 grain grain NOUN NN Number=Sing 5 conj 3:obj|5:conj:or _ 8 for for ADP IN _ 9 case 9:case _ 9 wood wood NOUN NN Number=Sing 5 nmod 5:nmod:for _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game1-121 # speaker = nelsen # text = I have 2 wood to trade 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj|6:nsubj:xsubj _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ # sent_id = s2-league3-game1-122 # speaker = Kersti # text = I cangive you an ore for one 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 cangive cangive VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 iobj 2:iobj _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 one one NUM CD NumForm=Word|NumType=Card 5 nmod 5:nmod:for _ # sent_id = s2-league3-game1-123 # speaker = nelsen # text = Thanks 1 Thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-124 # speaker = Tyrant Lord # text = nhave clay for ore or sheep ? 1 nhave nhave ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 ore ore NOUN NN Number=Sing 2 nmod 2:nmod:for _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 sheep sheep NOUN NNS Number=Plur 4 conj 2:nmod:for|4:conj:or _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game1-125 # speaker = Tyrant Lord # text = anyone* 1 anyone* anyone* NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-126 # speaker = Kersti # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-127 # speaker = nelsen # text = I 'll give you clay for ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 ore ore PROPN NNP Number=Sing 5 nmod 5:nmod:for _ # sent_id = s2-league3-game1-128 # speaker = Tyrant Lord # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game1-129 # speaker = Kersti # text = Goog game 1 Goog Goog PROPN NNP Number=Sing 2 compound 2:compound BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league3-game1-130 # speaker = Kersti # text = good even ! 1 good good ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 even even ADV RB _ 1 advmod 1:advmod _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game1-131 # speaker = nelsen # text = Well played :) 1 Well well INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-league3-game1-132 # speaker = Tyrant Lord # text = good game guys 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 guys guy NOUN NNS Number=Plur 2 vocative 2:vocative _ # sent_id = s2-league3-game1-133 # speaker = Kersti # text = See ya next time ! 1 See see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ya ya PRON PRP Case=Acc 1 obj 1:obj _ 3 next next ADJ JJ Degree=Pos 4 amod 4:amod _ 4 time time NOUN NN Number=Sing 1 obl:tmod 1:obl:tmod _ 5 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game1-134 # speaker = Agnes # text = Thanks for the game everyone 1 Thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 game game NOUN NN Number=Sing 1 nmod 1:nmod:for _ 5 everyone everyone PRON NN Number=Sing 1 nmod 1:nmod _ # sent_id = s2-league3-game1-135 # speaker = nelsen # text = See you all 1 See see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Plur|Person=2|PronType=Prs 1 obj 1:obj _ 3 all all DET DT _ 2 det 2:det _ # sent_id = s2-league3-game1-136 # speaker = Tyrant Lord # text = see you r 1 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj|3:nsubj:xsubj _ 3 r be VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 xcomp 1:xcomp _ # sent_id = s2-league3-game1-137 # speaker = Agnes # text = look forward to the next one :-) 1 look look VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 forward forward ADV RB Degree=Pos 1 advmod 1:advmod _ 3 to to ADP IN _ 6 case 6:case _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 next next ADJ JJ Degree=Pos 6 amod 6:amod _ 6 one one NOUN NN Number=Sing 1 obl 1:obl:to _ 7 :-) :-) SYM NFP _ 1 discourse 1:discourse _ # newdoc id = s2-league3-game4 # sent_id = s2-league3-game4-1 # speaker = sparkles # text = anyone want sheep or wheat for clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wheat wheat NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 for for ADP IN _ 7 case 7:case _ 7 clay clay NOUN NN Number=Sing 2 obl 2:obl:for _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game4-2 # speaker = nelsen # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-3 # speaker = Tyrant Lord # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-4 # speaker = Tyrant Lord # text = anyone got any wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game4-5 # speaker = nelsen # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-6 # speaker = sparkles # text = what do you have ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league3-game4-7 # speaker = Tyrant Lord # text = i have spare wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 spare spare NOUN NN Number=Sing 4 compound 4:compound _ 4 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league3-game4-8 # speaker = Tyrant Lord # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-9 # speaker = sparkles # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-10 # speaker = Tyrant Lord # text = thanks# 1 thanks# thanks# PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-11 # speaker = sparkles # text = np 1 np np PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-12 # speaker = nelsen # text = I have wheat or ore anyone got a spare sheep ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 ore ore NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 anyone anyone PRON NN Number=Sing 7 nsubj 7:nsubj BeginSeg=Yes 7 got get VERB VBN Tense=Past|VerbForm=Part 2 ccomp 2:ccomp _ 8 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 9 spare spare NOUN NN Number=Sing 10 compound 10:compound _ 10 sheep sheep NOUN NN Number=Sing 7 obj 7:obj _ 11 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game4-13 # speaker = Tyrant Lord # text = nope sorry 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = s2-league3-game4-14 # speaker = sparkles # text = ore please yes , 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 please please INTJ UH _ 1 discourse 1:discourse _ 3 yes yes INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 4 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-league3-game4-15 # speaker = sparkles # text = ( of course ) 1 ( ( PUNCT -LRB- _ 2 punct 2:punct BeginSeg=Yes 2 of of ADV RB Degree=Pos 0 root 0:root _ 3 course course ADV RB Degree=Pos 2 fixed 2:fixed _ 4 ) ) PUNCT -RRB- _ 2 punct 2:punct _ # sent_id = s2-league3-game4-16 # speaker = nelsen # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-17 # speaker = sparkles # text = pleasure 1 pleasure pleasure NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-18 # speaker = nelsen # text = will anyone give me a sheep for wood , ore or wheat ? 1 will will AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 wood wood NOUN NN Number=Sing 6 nmod 6:nmod:for _ 9 , , PUNCT , _ 10 punct 10:punct _ 10 ore ore NOUN NN Number=Sing 8 conj 6:nmod:for|8:conj:or _ 11 or or CCONJ CC _ 12 cc 12:cc _ 12 wheat wheat NOUN NN Number=Sing 8 conj 6:nmod:for|8:conj:or _ 13 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game4-19 # speaker = Tyrant Lord # text = ore for wheat sure 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 sure sure ADJ JJ Degree=Pos 1 appos 1:appos _ # sent_id = s2-league3-game4-20 # speaker = sparkles # text = sheep for ore :) 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 ore ore NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game4-21 # speaker = nelsen # text = ouch 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-22 # speaker = sparkles # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-23 # speaker = sparkles # text = *schadenfreude* 1 *schadenfreude* *schadenfreude* PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-24 # speaker = nelsen # text = will anyone give me a wheat for ore ? 1 will will AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 ore ore NOUN NN Number=Sing 6 nmod 6:nmod:for _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game4-25 # speaker = Tyrant Lord # text = none sorry 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 1 amod 1:amod BeginSeg=Yes # sent_id = s2-league3-game4-26 # speaker = sparkles # text = ... 1 ... ... SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-27 # speaker = sparkles # text = I feel like im enabling your victory , but yes 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 feel feel VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 like like SCONJ IN _ 5 mark 5:mark _ 4 im be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 enabling enable VERB VBG Tense=Pres|VerbForm=Part 2 advcl 2:advcl:like _ 6 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 victory victory NOUN NN Number=Sing 5 obj 5:obj _ 8 , , PUNCT , _ 10 punct 10:punct _ 9 but but CCONJ CC _ 10 cc 10:cc BeginSeg=Yes 10 yes yes INTJ UH _ 2 discourse 2:discourse _ # sent_id = s2-league3-game4-28 # speaker = nelsen # text = hehe 1 hehe hehe INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-29 # speaker = Tyrant Lord # text = my wheat for sheep/clay anyone ? 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 sheep/clay sheep/clay NOUN NN Number=Sing 5 compound 5:compound _ 5 anyone anyone PRON NN Number=Sing 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game4-30 # speaker = nelsen # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-31 # speaker = nelsen # text = I got sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = s2-league3-game4-32 # speaker = sparkles # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-33 # speaker = Tyrant Lord # text = cool which or both ? 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 which which PRON WDT PronType=Int 1 nsubj 1:nsubj BeginSeg=Yes 3 or or CCONJ CC _ 4 cc 4:cc _ 4 both both DET DT _ 2 conj 1:nsubj|2:conj:or _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game4-34 # speaker = nelsen # text = your wheat for my sheep , just the one 1 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 sheep sheep NOUN NNS Number=Plur 2 nmod 2:nmod:for _ 6 , , PUNCT , _ 2 punct 2:punct _ 7 just just ADV RB _ 9 advmod 9:advmod BeginSeg=Yes 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 one one NOUN NN Number=Sing 2 appos 2:appos _ # sent_id = s2-league3-game4-35 # speaker = sparkles # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-36 # speaker = Tyrant Lord # text = my bad 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 bad bad ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league3-game4-37 # speaker = nelsen # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-38 # speaker = Tyrant Lord # text = oops lol 1 oops oops INTJ UH _ 0 root 0:root BeginSeg=Yes 2 lol lol INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league3-game4-39 # speaker = nelsen # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-40 # speaker = sparkles # text = *shakes fist* :p 1 *shakes *shake VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 fist* fist* INTJ UH _ 1 discourse 1:discourse _ 3 :p :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game4-41 # speaker = sparkles # text = my sheep for your clay , anyone ? 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 clay clay NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 , , PUNCT , _ 2 punct 2:punct _ 7 anyone anyone PRON NN Number=Sing 2 vocative 2:vocative _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game4-42 # speaker = nelsen # text = no clay , sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 sorry sorry ADJ JJ Degree=Pos 2 parataxis 2:parataxis BeginSeg=Yes # sent_id = s2-league3-game4-43 # speaker = Tyrant Lord # text = got none :( 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 none none NOUN NN Number=Sing|Polarity=Neg 1 obj 1:obj _ 3 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game4-44 # speaker = sparkles # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-45 # speaker = Tyrant Lord # text = clay for wood anyone ? 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 wood wood NOUN NN Number=Sing 4 compound 4:compound _ 4 anyone anyone PRON NN Number=Sing 1 nmod 1:nmod:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game4-46 # speaker = sparkles # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-47 # speaker = nelsen # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-48 # speaker = Tyrant Lord # text = cheers 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-49 # speaker = sparkles # text = sheep for wheat anyone ? 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 wheat wheat NOUN NN Number=Sing 4 compound 4:compound _ 4 anyone anyone PRON NN Number=Sing 1 nmod 1:nmod:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game4-50 # speaker = Tyrant Lord # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-51 # speaker = nelsen # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-52 # speaker = sparkles # text = fair 1 fair fair ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-53 # speaker = sparkles # text = HOW MANY 7S 1 HOW how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 MANY many ADJ JJ Degree=Pos 3 amod 3:amod _ 3 7S 7S PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s2-league3-game4-54 # speaker = Tyrant Lord # text = hehe 1 hehe hehe INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-55 # speaker = sparkles # text = sheep or wood for wheat anyone ? 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 wood wood NOUN NN Number=Sing 1 conj 1:conj:or _ 4 for for ADP IN _ 6 case 6:case _ 5 wheat wheat NOUN NN Number=Sing 6 compound 6:compound _ 6 anyone anyone PRON NN Number=Sing 1 nmod 1:nmod:for _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game4-56 # speaker = Tyrant Lord # text = which way ? 1 which which DET WDT PronType=Int 2 det 2:det BeginSeg=Yes 2 way way NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game4-57 # speaker = sparkles # text = my wood , you r wheat ideally 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 5 r be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 wheat wheat NOUN NN Number=Sing 2 parataxis 2:parataxis _ 7 ideally ideally ADV RB Degree=Pos 6 advmod 6:advmod _ # sent_id = s2-league3-game4-58 # speaker = nelsen # text = no can do , sorry 1 no no INTJ UH Polarity=Neg 3 discourse 3:discourse BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 sorry sorry ADJ JJ Degree=Pos 3 parataxis 3:parataxis BeginSeg=Yes # sent_id = s2-league3-game4-59 # speaker = Tyrant Lord # text = none here :( 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 here here ADV RB PronType=Dem 1 advmod 1:advmod _ 3 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game4-60 # speaker = sparkles # text = cheers anyway :) 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 anyway anyway ADV RB _ 1 advmod 1:advmod _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game4-61 # speaker = Tyrant Lord # text = anyone want clay or sheep for their ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 sheep sheep NOUN NNS Number=Plur 3 conj 2:obj|3:conj:or _ 6 for for ADP IN _ 8 case 8:case _ 7 their they PRON PRP$ Number=Plur|Person=3|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 8 ore ore NOUN NN Number=Sing 2 obl 2:obl:for _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game4-62 # speaker = sparkles # text = NEVER :) 1 NEVER never ADV RB Polarity=Neg 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game4-63 # speaker = nelsen # text = nope :) 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game4-64 # speaker = Tyrant Lord # text = fair enough 1 fair fair ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 enough enough ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league3-game4-65 # speaker = nelsen # text = yarrr 1 yarrr yarrr PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game4-66 # speaker = sparkles # text = very well played 1 very very ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 well well ADV RB Degree=Pos 3 advmod 3:advmod _ 3 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s2-league3-game4-67 # speaker = nelsen # text = good game guys 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 guys guy NOUN NNS Number=Plur 2 vocative 2:vocative _ # sent_id = s2-league3-game4-68 # speaker = Tyrant Lord # text = ouch well played 1 ouch ouch INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 well well ADV RB Degree=Pos 3 advmod 3:advmod _ 3 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s2-league3-game4-69 # speaker = sparkles # text = to the pub ! 1 to to ADP IN _ 3 case 3:case BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 pub pub NOUN NN Number=Sing 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game4-70 # speaker = nelsen # text = have fun :) 1 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 fun fun NOUN NN Number=Sing 1 obj 1:obj _ 3 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game4-71 # speaker = nelsen # text = see you next time 1 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 next next ADJ JJ Degree=Pos 4 amod 4:amod _ 4 time time NOUN NN Number=Sing 1 obl:tmod 1:obl:tmod _ # newdoc id = s2-league3-game5 # sent_id = s2-league3-game5-1 # speaker = Agnes # text = Hi all 1 Hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 all all DET DT _ 1 vocative 1:vocative _ # sent_id = s2-league3-game5-2 # speaker = Agnes # text = apologies for missing the last game 1 apologies apology NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 for for SCONJ IN _ 3 mark 3:mark _ 3 missing miss VERB VBG VerbForm=Ger 1 acl 1:acl:for _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 last last ADJ JJ Degree=Pos 6 amod 6:amod _ 6 game game NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league3-game5-3 # speaker = nelsen # text = Hi there 1 Hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 there there ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s2-league3-game5-4 # speaker = nelsen # text = No problem ! 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 problem problem NOUN NN Number=Sing 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-5 # speaker = Kersti # text = hello 1 hello hello INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-6 # speaker = Kersti # text = did the last game get played ? 1 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 6 aux 6:aux BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 3 last last ADJ JJ Degree=Pos 4 amod 4:amod _ 4 game game NOUN NN Number=Sing 6 nsubj:pass 6:nsubj:pass _ 5 get get AUX VB VerbForm=Inf 6 aux:pass 6:aux:pass _ 6 played play VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 7 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league3-game5-7 # speaker = nelsen # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-8 # speaker = Kersti # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-9 # speaker = Kersti # text = who are we waiting on now ? 1 who who PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 waiting wait VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 on on ADV RB Degree=Pos 4 advmod 4:advmod _ 6 now now ADV RB _ 4 advmod 4:advmod _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league3-game5-10 # speaker = nelsen # text = I think we 're missing Mr. Sparkles 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 're be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 missing miss VERB VBG Tense=Pres|VerbForm=Part 2 ccomp 2:ccomp _ 6 Mr. Mr. PROPN NNP Abbr=Yes|Number=Sing 5 obj 5:obj _ 7 Sparkles Sparkles PROPN NNPS Number=Plur 6 flat 6:flat _ # sent_id = s2-league3-game5-11 # speaker = Agnes # text = how long do we wait ? 1 how how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 long long ADV RB Degree=Pos 5 advmod 5:advmod _ 3 do do AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 wait wait VERB VB VerbForm=Inf 0 root 0:root _ 6 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league3-game5-12 # speaker = Kersti # text = we can try emailing him 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 try try VERB VB VerbForm=Inf 0 root 0:root _ 4 emailing email VERB VBG VerbForm=Ger 3 xcomp 3:xcomp _ 5 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj _ # sent_id = s2-league3-game5-13 # speaker = Agnes # text = make it so :-) 1 make make VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obj 1:obj _ 3 so so ADV RB _ 1 advmod 1:advmod _ 4 :-) :-) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game5-14 # speaker = Kersti # text = I 'm having trouble locating the emails : S 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 having have VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 trouble trouble NOUN NN Number=Sing 3 obj 3:obj _ 5 locating locate VERB VBG VerbForm=Ger 4 acl 4:acl _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 emails email NOUN NNS Number=Plur 5 obj 5:obj _ 8 : : PUNCT : _ 3 punct 3:punct _ 9 S S X AFX _ 7 appos 7:appos _ # sent_id = s2-league3-game5-15 # speaker = nelsen # text = searching for " socl " works quite well for me 1 searching search VERB VBG VerbForm=Ger 6 csubj 6:csubj BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 " " PUNCT `` _ 4 punct 4:punct _ 4 socl socl NOUN NN Number=Sing 1 obl 1:obl:for _ 5 " " PUNCT '' _ 4 punct 4:punct _ 6 works work VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 7 quite quite ADV RB _ 8 advmod 8:advmod _ 8 well well ADV RB Degree=Pos 6 advmod 6:advmod _ 9 for for ADP IN _ 10 case 10:case _ 10 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 6 obl 6:obl:for _ # sent_id = s2-league3-game5-16 # speaker = nelsen # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-17 # speaker = Kersti # text = yer , not working for me 1 yer yoe PRON PRP Case=Acc 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 working work VERB VBG VerbForm=Ger 1 parataxis 1:parataxis _ 5 for for ADP IN _ 6 case 6:case _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 obl 4:obl:for _ # sent_id = s2-league3-game5-18 # speaker = Kersti # text = I 'm at about 85 % of my gmail limit so I often find that it doesn ; t find things so well 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 3 at at ADP IN _ 6 case 6:case _ 4 about about ADV RB _ 5 advmod 5:advmod _ 5 85 85 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 % % SYM NN Number=Sing 0 root 0:root _ 7 of of ADP IN _ 10 case 10:case _ 8 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 10 nmod:poss 10:nmod:poss _ 9 gmail gmail NOUN NN Number=Sing 10 compound 10:compound _ 10 limit limit NOUN NN Number=Sing 6 nmod 6:nmod:of _ 11 so so ADV RB _ 14 advmod 14:advmod _ 12 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 14 nsubj 14:nsubj _ 13 often often ADV RB Degree=Pos 14 advmod 14:advmod _ 14 find find VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 parataxis 6:parataxis _ 15 that that SCONJ IN _ 17 mark 17:mark _ 16 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 17 nsubj 17:nsubj _ 17 doesn doesn VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 14 ccomp 14:ccomp _ 18 ; ; PUNCT , _ 14 punct 14:punct _ 19 t t INTJ UH _ 20 discourse 20:discourse _ 20 find find VERB VB Mood=Imp|Person=2|VerbForm=Fin 14 parataxis 14:parataxis _ 21 things thing NOUN NNS Number=Plur 20 obj 20:obj _ 22 so so ADV RB _ 23 advmod 23:advmod _ 23 well well ADV RB Degree=Pos 20 advmod 20:advmod _ # sent_id = s2-league3-game5-19 # speaker = Kersti # text = got it 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obj 1:obj _ # sent_id = s2-league3-game5-20 # speaker = nelsen # text = gmail has got pretty slow since they changed the interface 1 gmail gmail PROPN NNP Number=Sing 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 3 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 pretty pretty ADV RB _ 5 advmod 5:advmod _ 5 slow slow ADJ JJ Degree=Pos 3 xcomp 3:xcomp _ 6 since since SCONJ IN _ 8 mark 8:mark _ 7 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 8 nsubj 8:nsubj _ 8 changed change VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 5 advcl 5:advcl:since _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 interface interface NOUN NN Number=Sing 8 obj 8:obj _ # sent_id = s2-league3-game5-21 # speaker = Kersti # text = email sent 1 email email NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 sent send VERB VBN Tense=Past|VerbForm=Part 1 acl 1:acl _ # sent_id = s2-league3-game5-22 # speaker = Kersti # text = last time he joined pretty quick 1 last last ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 time time NOUN NN Number=Sing 0 root 0:root _ 3 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 4 joined join VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 acl:relcl 2:acl:relcl _ 5 pretty pretty ADV RB _ 6 advmod 6:advmod _ 6 quick quick ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = s2-league3-game5-23 # speaker = Kersti # text = he 'll be 5-10 mins 1 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 5-10 5-10 NUM CD NumForm=Word|NumType=Card 0 root 0:root _ 5 mins min NOUN NNS Number=Plur 4 obl:tmod 4:obl:tmod _ # sent_id = s2-league3-game5-24 # speaker = nelsen # text = ok , cool 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-25 # speaker = Agnes # text = well done 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s2-league3-game5-26 # speaker = sparkles # text = in 1 in in ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-27 # speaker = nelsen # text = hey 1 hey hey INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-28 # speaker = Kersti # text = hi 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-29 # speaker = sparkles # text = sorry , i 'd have reaslised sooner but travelling around the north todayn is tricky 1 sorry sorry INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 4 'd would AUX MD VerbForm=Fin 6 aux 6:aux _ 5 have have AUX VB VerbForm=Inf 6 aux 6:aux _ 6 reaslised reaslise VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 7 sooner sooner ADV RBR Degree=Cmp 6 advmod 6:advmod _ 8 but but CCONJ CC _ 15 cc 15:cc _ 9 travelling travel VERB VBG VerbForm=Ger 15 csubj 15:csubj _ 10 around around ADP IN _ 13 case 13:case _ 11 the the DET DT Definite=Def|PronType=Art 13 det 13:det _ 12 north north ADJ JJ Degree=Pos 13 amod 13:amod _ 13 todayn todayn NOUN NN Number=Sing 9 obl 9:obl:around _ 14 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 15 cop 15:cop _ 15 tricky tricky ADJ JJ Degree=Pos 6 conj 6:conj:but _ # sent_id = s2-league3-game5-30 # speaker = Agnes # text = hi ! 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game5-31 # speaker = sparkles # text = ... anyone want sheep ? :) 1 ... ... PUNCT , _ 3 punct 3:punct BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ 6 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s2-league3-game5-32 # speaker = nelsen # text = I got ore yep ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 ore ore PROPN NNP Number=Sing 2 obj 2:obj _ 4 yep yep INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 5 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-33 # speaker = sparkles # text = deal 1 deal deal NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-34 # speaker = sparkles # text = cheers 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-35 # speaker = nelsen # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-36 # speaker = Kersti # text = anyone have wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-37 # speaker = nelsen # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-38 # speaker = Agnes # text = not I 1 not not PART RB Polarity=Neg 0 root 0:root BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 1 nsubj 1:nsubj _ # sent_id = s2-league3-game5-39 # speaker = sparkles # text = what are you offering ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 offering offer VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league3-game5-40 # speaker = Kersti # text = wheat 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-41 # speaker = sparkles # text = deal 1 deal deal NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-42 # speaker = Kersti # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-43 # speaker = sparkles # text = thief ! :P 1 thief thief NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ 3 :P :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game5-44 # speaker = Kersti # text = I 'm offering a wheat for a wood if anyone would like to trade 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 offering offer VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 wood wood NOUN NN Number=Sing 3 obl 3:obl:for _ 9 if if SCONJ IN _ 12 mark 12:mark BeginSeg=Yes 10 anyone anyone PRON NN Number=Sing 12 nsubj 12:nsubj|14:nsubj:xsubj _ 11 would would AUX MD VerbForm=Fin 12 aux 12:aux _ 12 like like VERB VB VerbForm=Inf 3 advcl 3:advcl:if _ 13 to to PART TO _ 14 mark 14:mark _ 14 trade trade VERB VB VerbForm=Inf 12 xcomp 12:xcomp _ # sent_id = s2-league3-game5-45 # speaker = Kersti # text = :P 1 :P :p SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-46 # speaker = nelsen # text = I will :) 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-league3-game5-47 # speaker = Kersti # text = thank-you 1 thank-you thank-you NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-48 # speaker = sparkles # text = ! ! 1 ! ! PUNCT . _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game5-49 # speaker = nelsen # text = hehe 1 hehe hehe INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-50 # speaker = nelsen # text = you had the most cards :) 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 had have VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 most most ADJ JJS Degree=Sup 5 amod 5:amod _ 5 cards card NOUN NNS Number=Plur 2 obj 2:obj _ 6 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-league3-game5-51 # speaker = sparkles # text = you stole my ore :( 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 stole steal VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 :( :( SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-league3-game5-52 # speaker = nelsen # text = will anyone give me wheat for ore ? 1 will will AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 ore ore NOUN NN Number=Sing 5 nmod 5:nmod:for _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game5-53 # speaker = sparkles # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-54 # speaker = Kersti # text = I 'm broke 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj:pass 3:nsubj:pass BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux:pass 3:aux:pass _ 3 broke break VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ # sent_id = s2-league3-game5-55 # speaker = Agnes # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-56 # speaker = nelsen # text = anything else for ore ? 1 anything anything PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 else else ADJ JJ Degree=Pos 1 amod 1:amod _ 3 for for ADP IN _ 4 case 4:case _ 4 ore ore NOUN NN Number=Sing 1 nmod 1:nmod:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game5-57 # speaker = sparkles # text = sheep or clay 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 clay clay NOUN NN Number=Sing 1 conj 1:conj:or _ # sent_id = s2-league3-game5-58 # speaker = nelsen # text = clay is good 1 clay clay NOUN NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 good good ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league3-game5-59 # speaker = sparkles # text = this ore looks familiar ... 1 this this DET DT Number=Sing|PronType=Dem 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 3 nsubj 3:nsubj|4:nsubj:xsubj _ 3 looks look VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 familiar familiar ADJ JJ Degree=Pos 3 xcomp 3:xcomp _ 5 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game5-60 # speaker = nelsen # text = maybe ... 1 maybe maybe ADV RB _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game5-61 # speaker = sparkles # text = have plenty of sheep anyone got spare wheat ? 1 have have VERB VB Mood=Imp|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 plenty plenty NOUN NN Number=Sing 1 obj 1:obj _ 3 of of ADP IN _ 4 case 4:case _ 4 sheep sheep NOUN NNS Number=Plur 2 nmod 2:nmod:of _ 5 anyone anyone PRON NN Number=Sing 6 nsubj 6:nsubj BeginSeg=Yes 6 got get VERB VBN Tense=Past|VerbForm=Part 4 acl:relcl 4:acl:relcl _ 7 spare spare NOUN NN Number=Sing 8 compound 8:compound _ 8 wheat wheat NOUN NN Number=Sing 6 obj 6:obj _ 9 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game5-62 # speaker = Kersti # text = I can do that 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ # sent_id = s2-league3-game5-63 # speaker = Agnes # text = none here :-( 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 here here ADV RB PronType=Dem 1 advmod 1:advmod _ 3 :-( :-( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game5-64 # speaker = nelsen # text = will anyone give we a wood for a clay ? 1 will will AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 clay clay NOUN NN Number=Sing 3 obl 3:obl:for _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game5-65 # speaker = Kersti # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-66 # speaker = sparkles # text = no wood 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league3-game5-67 # speaker = Agnes # text = sorry , none here 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 4 here here ADV RB PronType=Dem 3 advmod 3:advmod _ # sent_id = s2-league3-game5-68 # speaker = Kersti # text = I 'd like to swap for wood - any takers ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 swap swap VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 for for ADP IN _ 7 case 7:case _ 7 wood wood NOUN NN Number=Sing 5 obl 5:obl:for _ 8 - - PUNCT , _ 10 punct 10:punct _ 9 any any DET DT _ 10 det 10:det _ 10 takers taker NOUN NNS Number=Plur 5 parataxis 5:parataxis _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game5-69 # speaker = Kersti # text = I have a clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league3-game5-70 # speaker = sparkles # text = no takers here 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 takers taker NOUN NNS Number=Plur 0 root 0:root _ 3 here here ADV RB PronType=Dem 2 advmod 2:advmod _ # sent_id = s2-league3-game5-71 # speaker = nelsen # text = no wood , sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 sorry sorry ADJ JJ Degree=Pos 2 parataxis 2:parataxis BeginSeg=Yes # sent_id = s2-league3-game5-72 # speaker = Agnes # text = I have ziltch ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ziltch ziltch NOUN NN Number=Sing 2 obj 2:obj _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-73 # speaker = Kersti # text = Alternatively , I 'll swap clay for wheat 1 Alternatively alternatively ADV RB Degree=Pos 5 advmod 5:advmod BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 swap swap VERB VB VerbForm=Inf 0 root 0:root _ 6 clay clay NOUN NN Number=Sing 5 obj 5:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 wheat wheat NOUN NN Number=Sing 5 obl 5:obl:for _ # sent_id = s2-league3-game5-74 # speaker = sparkles # text = no takers :) 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 takers taker NOUN NNS Number=Plur 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-league3-game5-75 # speaker = nelsen # text = no deal :) 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 deal deal NOUN NN Number=Sing 0 root 0:root _ 3 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-league3-game5-76 # speaker = nelsen # text = do n't suppose anyone will give me a wood for a clay now ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 suppose suppose VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 anyone anyone PRON NN Number=Sing 6 nsubj 6:nsubj _ 5 will will AUX MD VerbForm=Fin 6 aux 6:aux _ 6 give give VERB VB VerbForm=Inf 3 ccomp 3:ccomp _ 7 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 6 iobj 6:iobj _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 wood wood NOUN NN Number=Sing 6 obj 6:obj _ 10 for for ADP IN _ 12 case 12:case _ 11 a a DET DT Definite=Ind|PronType=Art 12 det 12:det _ 12 clay clay NOUN NN Number=Sing 6 obl 6:obl:for _ 13 now now ADV RB _ 6 advmod 6:advmod _ 14 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game5-77 # speaker = sparkles # text = ... yes 1 ... ... PUNCT , _ 2 punct 2:punct BeginSeg=Yes 2 yes yes INTJ UH _ 0 root 0:root _ # sent_id = s2-league3-game5-78 # speaker = nelsen # text = ooh 1 ooh ooh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-79 # speaker = Kersti # text = grrr 1 grrr grrr INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-80 # speaker = nelsen # text = daww 1 daww daww PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-81 # speaker = Agnes # text = Would anybody like wood ? 1 Would would AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anybody anybody PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game5-82 # speaker = Agnes # text = I seem to have a surplus 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 seem seem VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 have have VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 surplus surplus NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s2-league3-game5-83 # speaker = nelsen # text = I 'll give you a clay ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game5-84 # speaker = Kersti # text = I can give you clay for it 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obl 3:obl:for _ # sent_id = s2-league3-game5-85 # speaker = Agnes # text = in return for clay ? 1 in in ADP IN _ 2 case 2:case BeginSeg=Yes 2 return return NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 clay clay NOUN NN Number=Sing 2 nmod 2:nmod:for _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-86 # speaker = sparkles # text = i can give you sheep :p 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 6 :p :p SYM NFP _ 3 discourse 3:discourse _ # sent_id = s2-league3-game5-87 # speaker = Kersti # text = since you took it from me ! 1 since since SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 took take VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 from from ADP IN _ 6 case 6:case _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 obl 3:obl:from _ 7 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game5-88 # speaker = nelsen # text = thanks ! 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game5-89 # speaker = Agnes # text = only because nelson got in first ! 1 only only ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 because because SCONJ IN _ 4 mark 4:mark _ 3 nelson nelson PROPN NNP Number=Sing 4 nsubj 4:nsubj _ 4 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 in in ADV RB Degree=Pos 4 advmod 4:advmod _ 6 first first ADV RBS Degree=Sup 4 advmod 4:advmod _ 7 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league3-game5-90 # speaker = Agnes # text = only because nelson got in first ! 1 only only ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 because because SCONJ IN _ 4 mark 4:mark _ 3 nelson nelson PROPN NNP Number=Sing 4 nsubj 4:nsubj _ 4 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 in in ADV RB Degree=Pos 4 advmod 4:advmod _ 6 first first ADV RBS Degree=Sup 4 advmod 4:advmod _ 7 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league3-game5-91 # speaker = Kersti # text = anyone got wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-92 # speaker = sparkles # text = agnes does ... 1 agnes agnes PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-93 # speaker = nelsen # text = not for trading :) 1 not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 trading trading NOUN NN Number=Sing 0 root 0:root _ 4 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s2-league3-game5-94 # speaker = Kersti # text = :) I 'll give 2 clay for 1 wood 1 :) :) SYM NFP _ 4 discourse 4:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 'll will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 give give VERB VB VerbForm=Inf 0 root 0:root _ 5 2 2 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 clay clay NOUN NNS Number=Plur 4 obj 4:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 1 1 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 wood wood NOUN NN Number=Sing 4 obl 4:obl:for _ # sent_id = s2-league3-game5-95 # speaker = Agnes # text = I traded , and built road ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|5:nsubj BeginSeg=Yes 2 traded trade VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 5 punct 5:punct _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 built build VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 2 conj 2:conj:and _ 6 road road NOUN NN Number=Sing 5 obj 5:obj _ 7 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-96 # speaker = nelsen # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-97 # speaker = sparkles # text = and you had 3 wood to begin 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 had have VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 3 3 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj|7:nsubj:xsubj _ 6 to to PART TO _ 7 mark 7:mark _ 7 begin begin VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ # sent_id = s2-league3-game5-98 # speaker = sparkles # text = so you have at least 1 left :p 1 so so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 at at ADV RB Degree=Pos 5 case 5:case _ 5 least least ADV RBS Degree=Sup 6 nmod 6:nmod:at _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 left left NOUN NN Number=Sing 3 obj 3:obj _ 8 :p :p SYM NFP _ 3 discourse 3:discourse _ # sent_id = s2-league3-game5-99 # speaker = Agnes # text = wow - you have a spreadsheet ? ! 1 wow wow INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 - - PUNCT , _ 4 punct 4:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 spreadsheet spreadsheet NOUN NN Number=Sing 4 obj 4:obj _ 7 ? ? PUNCT . _ 4 punct 4:punct _ 8 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league3-game5-100 # speaker = sparkles # text = not in this game , but it was only this turn - i remember :p 1 not not PART RB Polarity=Neg 4 advmod 4:advmod BeginSeg=Yes 2 in in ADP IN _ 4 case 4:case _ 3 this this DET DT Number=Sing|PronType=Dem 4 det 4:det _ 4 game game NOUN NN Number=Sing 0 root 0:root _ 5 , , PUNCT , _ 11 punct 11:punct _ 6 but but CCONJ CC _ 11 cc 11:cc BeginSeg=Yes 7 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 11 nsubj 11:nsubj _ 8 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 11 cop 11:cop _ 9 only only ADV RB _ 11 advmod 11:advmod _ 10 this this DET DT Number=Sing|PronType=Dem 11 det 11:det _ 11 turn turn NOUN NN Number=Sing 4 conj 4:conj:but _ 12 - - PUNCT , _ 11 punct 11:punct _ 13 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 14 nsubj 14:nsubj _ 14 remember remember VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 11 parataxis 11:parataxis _ 15 :p :p SYM NFP _ 4 discourse 4:discourse _ # sent_id = s2-league3-game5-101 # speaker = sparkles # text = ( i was actually spreadsheeting dice rolls in the last few games , because I was convinced 1 ( ( PUNCT -LRB- _ 5 punct 5:punct BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 4 actually actually ADV RB Degree=Pos 5 advmod 5:advmod _ 5 spreadsheeting spreadsheet VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 6 dice dice NOUN NN Number=Sing 7 compound 7:compound _ 7 rolls roll NOUN NNS Number=Plur 5 obj 5:obj _ 8 in in ADP IN _ 12 case 12:case _ 9 the the DET DT Definite=Def|PronType=Art 12 det 12:det _ 10 last last ADJ JJ Degree=Pos 12 amod 12:amod _ 11 few few ADJ JJ Degree=Pos 12 amod 12:amod _ 12 games game NOUN NNS Number=Plur 5 obl 5:obl:in _ 13 , , PUNCT , _ 5 punct 5:punct _ 14 because because SCONJ IN _ 17 mark 17:mark BeginSeg=Yes 15 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 17 nsubj 17:nsubj _ 16 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 17 cop 17:cop _ 17 convinced convinced ADJ JJ Degree=Pos 5 advcl 5:advcl:because _ # sent_id = s2-league3-game5-102 # speaker = nelsen # text = will anyone give me wood , wheat or sheep for clay or ore ? :) 1 will will AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 , , PUNCT , _ 7 punct 7:punct _ 7 wheat wheat NOUN NN Number=Sing 5 conj 3:obj|5:conj:or _ 8 or or CCONJ CC _ 9 cc 9:cc _ 9 sheep sheep NOUN NN Number=Sing 5 conj 3:obj|5:conj:or _ 10 for for ADP IN _ 11 case 11:case _ 11 clay clay NOUN NN Number=Sing 3 obl 3:obl:for _ 12 or or CCONJ CC _ 13 cc 13:cc _ 13 ore ore NOUN NN Number=Sing 11 conj 3:obl:for|11:conj:or _ 14 ? ? PUNCT . _ 3 punct 3:punct _ 15 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s2-league3-game5-103 # speaker = sparkles # text = the dice were unfair - they were n't ) 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 dice dice NOUN NNS Number=Plur 4 nsubj 4:nsubj _ 3 were be AUX VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 4 cop 4:cop _ 4 unfair unfair ADJ JJ Degree=Pos|Polarity=Neg 0 root 0:root _ 5 - - PUNCT , _ 4 punct 4:punct BeginSeg=Yes 6 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 7 were be AUX VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 4 cop 4:cop _ 8 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 9 ) ) PUNCT -RRB- _ 4 punct 4:punct _ # sent_id = s2-league3-game5-104 # speaker = sparkles # text = nope :) 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game5-105 # speaker = Kersti # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-106 # speaker = nelsen # text = aww :) 1 aww aww INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league3-game5-107 # speaker = Agnes # text = I have spare wood - anybody have wheat ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 spare spare NOUN NN Number=Sing 4 compound 4:compound _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 - - PUNCT , _ 2 punct 2:punct _ 6 anybody anybody PRON NN Number=Sing 7 nsubj 7:nsubj BeginSeg=Yes 7 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ 8 wheat wheat NOUN NN Number=Sing 7 obj 7:obj _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-108 # speaker = Kersti # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-109 # speaker = nelsen # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-110 # speaker = sparkles # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-111 # speaker = Kersti # text = can give clay for wood 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 wood wood NOUN NN Number=Sing 2 obl 2:obl:for _ # sent_id = s2-league3-game5-112 # speaker = Agnes # text = < sigh > 1 < < PUNCT -LRB- _ 2 punct 2:punct BeginSeg=Yes 2 sigh sigh INTJ UH _ 0 root 0:root _ 3 > > PUNCT -RRB- _ 2 punct 2:punct _ # sent_id = s2-league3-game5-113 # speaker = sparkles # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-114 # speaker = nelsen # text = anyone got sheep or wheat for my ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Mood=Ind|Tense=Past|VerbForm=Part 0 root 0:root _ 3 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wheat wheat NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 for for ADP IN _ 8 case 8:case _ 7 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 8 ore ore NOUN NN Number=Sing 2 obl 2:obl:for _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-115 # speaker = Kersti # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-116 # speaker = sparkles # text = can do sheep 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = s2-league3-game5-117 # speaker = sparkles # text = and want clay or sheep ? 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 sheep sheep NOUN NNS Number=Plur 3 conj 2:obj|3:conj:or _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-118 # speaker = sparkles # text = anyone got wheat 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league3-game5-119 # speaker = nelsen # text = no wheat , sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 sorry sorry ADJ JJ Degree=Pos 2 parataxis 2:parataxis BeginSeg=Yes # sent_id = s2-league3-game5-120 # speaker = Agnes # text = none here 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 here here ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s2-league3-game5-121 # speaker = Kersti # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-122 # speaker = Kersti # text = and I have clay to give I 'm looking for sheep or wood 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 clay clay ADJ JJ Degree=Pos 3 obj 3:obj|6:nsubj:xsubj _ 5 to to PART TO _ 6 mark 6:mark _ 6 give give VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj BeginSeg=Yes 8 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 9 looking look VERB VBG Tense=Pres|VerbForm=Part 6 ccomp 6:ccomp _ 10 for for ADP IN _ 11 case 11:case _ 11 sheep sheep NOUN NNS Number=Plur 9 obl 9:obl:for _ 12 or or CCONJ CC _ 13 cc 13:cc _ 13 wood wood NOUN NN Number=Sing 11 conj 9:obl:for|11:conj:or _ # sent_id = s2-league3-game5-123 # speaker = nelsen # text = no sheep or wood , sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 or or CCONJ CC _ 4 cc 4:cc _ 4 wood wood NOUN NN Number=Sing 2 conj 2:conj:or _ 5 , , PUNCT , _ 2 punct 2:punct _ 6 sorry sorry ADJ JJ Degree=Pos 2 parataxis 2:parataxis BeginSeg=Yes # sent_id = s2-league3-game5-124 # speaker = sparkles # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-125 # speaker = Agnes # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-126 # speaker = nelsen # text = anyone got a wood for my ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 ore ore NOUN NN Number=Sing 2 obl 2:obl:for _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-127 # speaker = Kersti # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-128 # speaker = sparkles # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-129 # speaker = Agnes # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-130 # speaker = sparkles # text = anyone want clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-131 # speaker = nelsen # text = I 'll give you ore/ 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ 5 ore/ ore/ PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league3-game5-132 # speaker = Kersti # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-133 # speaker = Agnes # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-134 # speaker = nelsen # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-135 # speaker = nelsen # text = anyone give me wood for ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VB VerbForm=Inf 0 root 0:root _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 iobj 2:iobj _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 ore ore NOUN NN Number=Sing 4 nmod 4:nmod:for _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-136 # speaker = Kersti # text = none 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-137 # speaker = sparkles # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-138 # speaker = nelsen # text = and will trade it for anything else :) I have ore 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 anything anything PRON NN Number=Sing 3 obl 3:obl:for _ 7 else else ADJ JJ Degree=Pos 6 amod 6:amod _ 8 :) :) SYM NFP _ 3 discourse 3:discourse _ 9 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 10 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 parataxis 3:parataxis _ 11 ore ore PROPN NNP Number=Sing 10 obj 10:obj _ # sent_id = s2-league3-game5-139 # speaker = sparkles # text = sheep 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-140 # speaker = nelsen # text = another one , anybody ? 1 another another DET DT _ 2 det 2:det BeginSeg=Yes 2 one one NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 anybody anybody PRON NN Number=Sing 2 vocative 2:vocative _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-141 # speaker = Kersti # text = not yet 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 yet yet ADV RB _ 0 root 0:root _ # sent_id = s2-league3-game5-142 # speaker = Agnes # text = clay ? 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league3-game5-143 # speaker = nelsen # text = clay is good 1 clay clay NOUN NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 good good ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league3-game5-144 # speaker = sparkles # text = anyone got wheat and want sheep or clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|5:nsubj BeginSeg=Yes 2 got get VERB VBN Mood=Ind|Tense=Past|VerbForm=Part 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 conj 2:conj:and _ 6 sheep sheep NOUN NNS Number=Plur 5 obj 5:obj _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 clay clay NOUN NN Number=Sing 6 conj 5:obj|6:conj:or _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-145 # speaker = Kersti # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-146 # speaker = nelsen # text = I got nowt 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 nowt nowt NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league3-game5-147 # speaker = Agnes # text = afraid not 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not ADV RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = s2-league3-game5-148 # speaker = nelsen # text = anyone give me grain for wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VB VerbForm=Inf 0 root 0:root _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 iobj 2:iobj _ 4 grain grain NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 wood wood NOUN NN Number=Sing 4 nmod 4:nmod:for _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-149 # speaker = Kersti # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-150 # speaker = sparkles # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-151 # speaker = sparkles # text = anyone want clay or sheep for wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 sheep sheep NOUN NNS Number=Plur 3 conj 2:obj|3:conj:or _ 6 for for ADP IN _ 7 case 7:case _ 7 wheat wheat NOUN NN Number=Sing 2 obl 2:obl:for _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-152 # speaker = nelsen # text = no can do , sorry 1 no no INTJ UH Polarity=Neg 3 discourse 3:discourse BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 sorry sorry ADJ JJ Degree=Pos 3 parataxis 3:parataxis BeginSeg=Yes # sent_id = s2-league3-game5-153 # speaker = Kersti # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-154 # speaker = Agnes # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-155 # speaker = Kersti # text = I 'll give clay for ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 ore ore PROPN NNP Number=Sing 3 obl 3:obl:for _ # sent_id = s2-league3-game5-156 # speaker = nelsen # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-157 # speaker = sparkles # text = i have sheep ... 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-158 # speaker = Kersti # text = good game 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league3-game5-159 # speaker = sparkles # text = you 're too good at this :D 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 too too ADV RB Degree=Pos 4 advmod 4:advmod _ 4 good good ADJ JJ Degree=Pos 0 root 0:root _ 5 at at ADP IN _ 6 case 6:case _ 6 this this PRON DT Number=Sing|PronType=Dem 4 obl 4:obl:at _ 7 :D :d SYM NFP _ 4 discourse 4:discourse _ # sent_id = s2-league3-game5-160 # speaker = Agnes # text = well done ! 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league3-game5-161 # speaker = nelsen # text = :P 1 :P :p SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-162 # speaker = sparkles # text = well played 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s2-league3-game5-163 # speaker = nelsen # text = thanks , good game indeed 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 good good ADJ JJ Degree=Pos 4 amod 4:amod _ 4 game game NOUN NN Number=Sing 1 parataxis 1:parataxis _ 5 indeed indeed ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = s2-league3-game5-164 # speaker = sparkles # text = enjoy the spoils of victory 1 enjoy enjoy VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 spoils spoil NOUN NNS Number=Plur 1 obj 1:obj _ 4 of of ADP IN _ 5 case 5:case _ 5 victory victory NOUN NN Number=Sing 3 nmod 3:nmod:of _ # sent_id = s2-league3-game5-165 # speaker = sparkles # text = bye all 1 bye bye INTJ UH _ 0 root 0:root BeginSeg=Yes 2 all all DET DT _ 1 vocative 1:vocative _ # sent_id = s2-league3-game5-166 # speaker = Kersti # text = bye 1 bye bye INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league3-game5-167 # speaker = nelsen # text = see you 1 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ # newdoc id = s2-league4-game1 # sent_id = s2-league4-game1-1 # speaker = somdechn # text = Hi WoodnSheep ... 1 Hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 WoodnSheep WoodnSheep PROPN NNP Number=Sing 1 vocative 1:vocative _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-2 # speaker = WoodnSheep # text = Hi 1 Hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-3 # speaker = somdechn # text = Have play this Java version before ? 1 Have have AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 play play VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 this this DET DT Number=Sing|PronType=Dem 5 det 5:det _ 4 Java java NOUN NN Number=Sing 5 compound 5:compound _ 5 version version NOUN NN Number=Sing 2 obj 2:obj _ 6 before before ADV RB Degree=Pos 2 advmod 2:advmod _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-4 # speaker = WoodnSheep # text = Nope , have you ? 1 Nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-5 # speaker = somdechn # text = No ... first time here . 1 No no INTJ UH Polarity=Neg 4 discourse 4:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 4 punct 4:punct _ 3 first first ADJ JJ Degree=Pos|NumType=Ord 4 amod 4:amod BeginSeg=Yes 4 time time NOUN NN Number=Sing 0 root 0:root _ 5 here here ADV RB PronType=Dem 4 advmod 4:advmod _ 6 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game1-6 # speaker = somdechn # text = So will be a bit of a learning curve . 1 So so ADV RB _ 5 advmod 5:advmod BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 5 aux 5:aux _ 3 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 bit bit NOUN NN Number=Sing 0 root 0:root _ 6 of of ADP IN _ 9 case 9:case _ 7 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 8 learning learning NOUN NN Number=Sing 9 compound 9:compound _ 9 curve curve NOUN NN Number=Sing 5 nmod 5:nmod:of _ 10 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game1-7 # speaker = somdechn # text = What about Sat or Sun aft You 've mention that generally Friday and Saturday nights are n't good for . 1 What what PRON WP PronType=Int 9 obj 9:obj BeginSeg=Yes 2 about about ADP IN _ 3 case 3:case _ 3 Sat Sat PROPN NNP Number=Sing 1 nmod 1:nmod:about _ 4 or or CCONJ CC _ 6 cc 6:cc _ 5 Sun Sun PROPN NNP Number=Sing 6 compound 6:compound _ 6 aft aft NOUN NN Number=Sing 3 conj 1:nmod:about|3:conj:or _ 7 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj BeginSeg=Yes 8 've have AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 9 mention mention VERB VB VerbForm=Inf 0 root 0:root _ 10 that that SCONJ IN _ 18 mark 18:mark _ 11 generally generally ADV RB Degree=Pos 18 advmod 18:advmod _ 12 Friday Friday PROPN NNP Number=Sing 18 nsubj 18:nsubj _ 13 and and CCONJ CC _ 15 cc 15:cc _ 14 Saturday Saturday PROPN NNP Number=Sing 15 compound 15:compound _ 15 nights night NOUN NNS Number=Plur 12 conj 12:conj:and|18:nsubj _ 16 are be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 18 cop 18:cop _ 17 n't not PART RB Polarity=Neg 18 advmod 18:advmod _ 18 good good ADJ JJ Degree=Pos 9 ccomp 9:ccomp _ 19 for for ADP IN _ 18 obl 18:obl _ 20 . . PUNCT . _ 9 punct 9:punct _ # sent_id = s2-league4-game1-8 # speaker = WoodnSheep # text = Both are fine by me 1 Both both DET DT _ 3 nsubj 3:nsubj BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 fine fine ADJ JJ Degree=Pos 0 root 0:root _ 4 by by ADP IN _ 5 case 5:case _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 obl 3:obl:by _ # sent_id = s2-league4-game1-9 # speaker = WoodnSheep # text = Although during the week is better for me 1 Although although SCONJ IN _ 6 mark 6:mark BeginSeg=Yes 2 during during ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 week week NOUN NN Number=Sing 6 obl 6:obl:during _ 5 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 better better ADJ JJR Degree=Cmp 0 root 0:root _ 7 for for ADP IN _ 8 case 8:case _ 8 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 6 obl 6:obl:for _ # sent_id = s2-league4-game1-10 # speaker = somdechn # text = Oh ... I see . 1 Oh oh INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game1-11 # speaker = somdechn # text = as I work during the week . 1 as as SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 work work VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 during during ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 week week NOUN NN Number=Sing 3 obl 3:obl:during _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-12 # speaker = somdechn # text = :) keep it the same for now 1 :) :) SYM NFP _ 2 discourse 2:discourse _ 2 keep keep VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj|5:nsubj:xsubj _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 same same ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 6 for for ADP IN _ 7 case 7:case _ 7 now now ADV RB _ 5 obl 5:obl:for _ # sent_id = s2-league4-game1-13 # speaker = ztime # text = hi. . 1 hi. hi. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-14 # speaker = somdechn # text = Ztime ! ! ! 1 Ztime Ztime PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ 3 ! ! PUNCT . _ 1 punct 1:punct _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-15 # speaker = somdechn # text = Yo ... 1 Yo yo PRON PRP$ _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-16 # speaker = ztime # text = yo somdech. . 1 yo yo PRON PRP$ _ 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 somdech. somdech. NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-17 # speaker = ztime # text = how is NZ ? 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 NZ NZ PROPN NNP Abbr=Yes|Number=Sing 1 nsubj 1:nsubj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-18 # speaker = somdechn # text = Bright and sunny here mate . 1 Bright Bright ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 and and CCONJ CC _ 3 cc 3:cc _ 3 sunny sunny ADJ JJ Degree=Pos 1 conj 1:conj:and _ 4 here here ADV RB PronType=Dem 1 advmod 1:advmod _ 5 mate mate NOUN NN Number=Sing 4 vocative 4:vocative _ 6 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-19 # speaker = ztime # text = the complete opposite here. . 1 the the DET DT Definite=Def|PronType=Art 3 det 3:det BeginSeg=Yes 2 complete complete ADJ JJ Degree=Pos 3 amod 3:amod _ 3 opposite opposite ADJ JJ Degree=Pos 0 root 0:root _ 4 here. here. ADV RB Degree=Pos 3 advmod 3:advmod _ 5 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-20 # speaker = somdechn # text = Yep ... true that . 1 Yep yep INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 3 punct 3:punct _ 3 true true ADJ JJ Degree=Pos 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ 5 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-21 # speaker = ztime # text = do I click start game now ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 click click VERB VB VerbForm=Inf 0 root 0:root _ 4 start start NOUN NN Number=Sing 5 compound 5:compound _ 5 game game NOUN NN Number=Sing 3 obj 3:obj _ 6 now now ADV RB _ 3 advmod 3:advmod _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-22 # speaker = somdechn # text = Sure 1 Sure sure INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-23 # speaker = ztime # text = o 1 o of INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-24 # speaker = ztime # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-25 # speaker = WoodnSheep # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-26 # speaker = somdechn # text = OMG 1 OMG omg INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-27 # speaker = somdechn # text = What next ? 1 What what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 next next ADV RB Degree=Pos 1 advmod 1:advmod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-28 # speaker = ztime # text = Hi WoodnSheep. . do you have a ROLL button lit up ? 1 Hi hi INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 WoodnSheep. WoodnSheep. PROPN NNP Number=Sing 6 vocative 6:vocative _ 3 . . PUNCT . _ 6 punct 6:punct _ 4 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 have have VERB VB VerbForm=Inf 0 root 0:root _ 7 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 8 ROLL roll NOUN NN Number=Sing 9 compound 9:compound _ 9 button button NOUN NN Number=Sing 6 obj 6:obj|10:nsubj:xsubj _ 10 lit light VERB VBN Tense=Past|VerbForm=Part 6 xcomp 6:xcomp _ 11 up up ADP RP _ 10 compound:prt 10:compound:prt _ 12 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league4-game1-29 # speaker = WoodnSheep # text = Does anyone hae roll highlighted ? 1 Does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj|4:nsubj:xsubj|5:nsubj:xsubj _ 3 hae hae VERB VB VerbForm=Inf 0 root 0:root _ 4 roll roll VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 5 highlighted highlight VERB VBN Tense=Past|VerbForm=Part 4 xcomp 4:xcomp _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-30 # speaker = ztime # text = Nope. . 1 Nope. Nope. PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-31 # speaker = ztime # text = mine is greyed out 1 mine mine PRON PRP Case=Nom 3 nsubj:pass 3:nsubj:pass BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux:pass 3:aux:pass _ 3 greyed grey VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 4 out out ADP RP _ 3 compound:prt 3:compound:prt _ # sent_id = s2-league4-game1-32 # speaker = somdechn # text = Same here ... I 've got restart button . 1 Same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 here here ADV RB PronType=Dem 1 advmod 1:advmod _ 3 ... ... PUNCT , _ 1 punct 1:punct _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 5 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 6 got get VERB VBN Tense=Past|VerbForm=Part 1 parataxis 1:parataxis _ 7 restart restart NOUN NN Number=Sing 8 compound 8:compound _ 8 button button NOUN NN Number=Sing 6 obj 6:obj _ 9 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-33 # speaker = WoodnSheep # text = same 1 same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-34 # speaker = ztime # text = oh ? 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-35 # speaker = ztime # text = I can see an arrow pointing to WoodnSheep ... can anyone else see it ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 see see VERB VB VerbForm=Inf 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 arrow arrow NOUN NN Number=Sing 3 obj 3:obj _ 6 pointing point VERB VBG VerbForm=Ger 5 acl 5:acl _ 7 to to ADP IN _ 8 case 8:case _ 8 WoodnSheep WoodnSheep PROPN NNP Number=Sing 6 obl 6:obl:to _ 9 ... ... PUNCT , _ 3 punct 3:punct _ 10 can can AUX MD VerbForm=Fin 13 aux 13:aux BeginSeg=Yes 11 anyone anyone PRON NN Number=Sing 13 nsubj 13:nsubj _ 12 else else ADJ JJ Degree=Pos 11 amod 11:amod _ 13 see see VERB VB VerbForm=Inf 3 parataxis 3:parataxis _ 14 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 13 obj 13:obj _ 15 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-36 # speaker = WoodnSheep # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-37 # speaker = somdechn # text = I see it . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-38 # speaker = WoodnSheep # text = Ah i can place a house 1 Ah ah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 place place VERB VB VerbForm=Inf 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 house house NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s2-league4-game1-39 # speaker = ztime # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-40 # speaker = somdechn # text = I see ... The arrow means it 's your turn . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ... ... PUNCT , _ 2 punct 2:punct _ 4 The the DET DT Definite=Def|PronType=Art 5 det 5:det BeginSeg=Yes 5 arrow arrow NOUN NN Number=Sing 6 nsubj 6:nsubj _ 6 means mean VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 7 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 10 nsubj 10:nsubj _ 8 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 cop 10:cop _ 9 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 10 nmod:poss 10:nmod:poss _ 10 turn turn NOUN NN Number=Sing 6 ccomp 6:ccomp _ 11 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-41 # speaker = ztime # text = seems so ... 1 seems seem VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 so so ADV RB _ 1 advmod 1:advmod _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-42 # speaker = WoodnSheep # text = like ports but wiht nothing in ? 1 like like ADP IN _ 2 case 2:case BeginSeg=Yes 2 ports port NOUN NNS Number=Plur 0 root 0:root _ 3 but but CCONJ CC _ 5 cc 5:cc _ 4 wiht wiht ADP IN _ 5 case 5:case _ 5 nothing nothing PRON NN Number=Sing|Polarity=Neg 2 conj 2:conj:but _ 6 in in ADP IN _ 5 nmod 5:nmod _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-43 # speaker = WoodnSheep # text = any idea what the kind of blue/ things are ? 1 any any DET DT _ 2 det 2:det BeginSeg=Yes 2 idea idea NOUN NN Number=Sing 0 root 0:root _ 3 what what PRON WP PronType=Int 2 ccomp 2:ccomp _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 kind kind NOUN NN Number=Sing 3 nsubj 3:nsubj _ 6 of of ADP IN _ 8 case 8:case _ 7 blue/ blue/ NOUN NN Number=Sing 8 compound 8:compound _ 8 things thing NOUN NNS Number=Plur 5 nmod 5:nmod:of _ 9 are be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 10 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-44 # speaker = ztime # text = not sure 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league4-game1-45 # speaker = WoodnSheep # text = What next ? 1 What what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 next next ADV RB Degree=Pos 1 advmod 1:advmod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-46 # speaker = WoodnSheep # text = but I ca n't seem to do anything the arrow is still on me , 1 but but CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj|7:nsubj:xsubj _ 3 ca can AUX MD VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 seem seem VERB VB VerbForm=Inf 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 do do VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 anything anything PRON NN Number=Sing 7 obj 7:obj _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det BeginSeg=Yes 10 arrow arrow NOUN NN Number=Sing 14 nsubj 14:nsubj _ 11 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 14 cop 14:cop _ 12 still still ADV RB Degree=Pos 14 advmod 14:advmod _ 13 on on ADP IN _ 14 case 14:case _ 14 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 8 acl:relcl 8:acl:relcl _ 15 , , PUNCT , _ 5 punct 5:punct _ # sent_id = s2-league4-game1-47 # speaker = ztime # text = can you roll ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 roll roll VERB VB VerbForm=Inf 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-48 # speaker = WoodnSheep # text = and thats what the number in the arrow is I think maybe it rolls automatically 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 thats that VERB VB Mood=Imp|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 what what PRON WP PronType=Int 9 nsubj 9:nsubj _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 number number NOUN NN Number=Sing 9 nsubj 9:nsubj _ 6 in in ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 arrow arrow NOUN NN Number=Sing 5 nmod 5:nmod:in _ 9 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 10 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj BeginSeg=Yes 11 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 12 maybe maybe ADV RB _ 14 advmod 14:advmod _ 13 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 14 nsubj 14:nsubj _ 14 rolls roll VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 11 ccomp 11:ccomp _ 15 automatically automatically ADV RB Degree=Pos 14 advmod 14:advmod _ # sent_id = s2-league4-game1-49 # speaker = somdechn # text = It rolls automatically . 1 It it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 rolls roll VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 automatically automatically ADV RB Degree=Pos 2 advmod 2:advmod _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-50 # speaker = ztime # text = or you can push roll to do it sooner I think it said it will autoroll , 1 or or CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 push push VERB VB VerbForm=Inf 0 root 0:root _ 5 roll roll NOUN NN Number=Sing 4 obj 4:obj _ 6 to to PART TO _ 7 mark 7:mark _ 7 do do VERB VB VerbForm=Inf 4 advcl 4:advcl:to _ 8 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 obj 7:obj _ 9 sooner sooner ADV RBR Degree=Cmp 7 advmod 7:advmod _ 10 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj BeginSeg=Yes 11 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 12 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 13 nsubj 13:nsubj _ 13 said say VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 11 ccomp 11:ccomp _ 14 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 16 nsubj 16:nsubj _ 15 will will AUX MD VerbForm=Fin 16 aux 16:aux _ 16 autoroll autoroll VERB VB VerbForm=Inf 13 ccomp 13:ccomp _ 17 , , PUNCT , _ 4 punct 4:punct _ # sent_id = s2-league4-game1-51 # speaker = WoodnSheep # text = Anyone want to trade to give me wood ? 1 Anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 to to PART TO _ 6 mark 6:mark _ 6 give give VERB VB VerbForm=Inf 4 advcl 4:advcl:to _ 7 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 6 iobj 6:iobj _ 8 wood wood NOUN NN Number=Sing 6 obj 6:obj _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-52 # speaker = ztime # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-53 # speaker = WoodnSheep # text = what do you want ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game1-54 # speaker = ztime # text = anything 1 anything anything PRON NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-55 # speaker = WoodnSheep # text = I have wheat ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-56 # speaker = ztime # text = sounds good. . 1 sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 good. good. ADJ JJ Degree=Pos 1 xcomp 1:xcomp _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-57 # speaker = somdechn # text = I can trade my Sheep for Wheat , anyone ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 Sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 Wheat Wheat PROPN NNP Number=Sing 3 obl 3:obl:for _ 8 , , PUNCT , _ 3 punct 3:punct _ 9 anyone anyone PRON NN Number=Sing 3 vocative 3:vocative _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-58 # speaker = WoodnSheep # text = sorry , no 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 no no INTJ UH Polarity=Neg 1 discourse 1:discourse BeginSeg=Yes # sent_id = s2-league4-game1-59 # speaker = ztime # text = sorry not this time 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not ADV RB Polarity=Neg 4 advmod 4:advmod _ 3 this this DET DT Number=Sing|PronType=Dem 4 det 4:det _ 4 time time NOUN NN Number=Sing 1 obl:tmod 1:obl:tmod _ # sent_id = s2-league4-game1-60 # speaker = WoodnSheep # text = Sheep for Ore ? 1 Sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 Ore Ore PROPN NNP Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-61 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-62 # speaker = somdechn # text = Sorry no ... 1 Sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-63 # speaker = WoodnSheep # text = Clay for ore ? 1 Clay clay PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 ore ore NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-64 # speaker = ztime # text = cant help 1 cant cant AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 help help VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league4-game1-65 # speaker = somdechn # text = Nop. . 1 Nop. Nop. PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-66 # speaker = somdechn # text = I can give you either clay or sheep . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 either either CCONJ CC _ 6 cc:preconj 6:cc:preconj _ 6 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 sheep sheep NOUN NNS Number=Plur 6 conj 3:obj|6:conj:or _ 9 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-67 # speaker = somdechn # text = need wheat 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s2-league4-game1-68 # speaker = WoodnSheep # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-69 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-70 # speaker = somdechn # text = Hard to count other player cards playing this version . :) 1 Hard hard ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 count count VERB VB VerbForm=Inf 1 csubj 1:csubj _ 4 other other ADJ JJ Degree=Pos 6 amod 6:amod _ 5 player player NOUN NN Number=Sing 6 compound 6:compound _ 6 cards card NOUN NNS Number=Plur 3 obj 3:obj _ 7 playing play VERB VBG VerbForm=Ger 6 acl 6:acl _ 8 this this DET DT Number=Sing|PronType=Dem 9 det 9:det _ 9 version version NOUN NN Number=Sing 7 obj 7:obj _ 10 . . PUNCT . _ 1 punct 1:punct _ 11 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league4-game1-71 # speaker = ztime # text = ha ha ha 1 ha ha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ha ha INTJ UH _ 1 discourse 1:discourse _ 3 ha ha INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league4-game1-72 # speaker = ztime # text = I 'm giving away a wheat for clay anyone want to trade ... . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 giving give VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 away away ADV RB Degree=Pos 3 advmod 3:advmod _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 clay clay NOUN NN Number=Sing 9 compound 9:compound _ 9 anyone anyone PRON NN Number=Sing 10 nsubj 10:nsubj|12:nsubj:xsubj BeginSeg=Yes 10 want want VERB VB VerbForm=Inf 3 advcl 3:advcl _ 11 to to PART TO _ 12 mark 12:mark _ 12 trade trade VERB VB VerbForm=Inf 10 xcomp 10:xcomp _ 13 ... ... PUNCT , _ 3 punct 3:punct _ 14 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-73 # speaker = somdechn # text = Too late bro. . 1 Too too ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 late late ADJ JJ Degree=Pos 3 amod 3:amod _ 3 bro. bro. NOUN NN Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-74 # speaker = WoodnSheep # text = although maybe for wood nah , 1 although although SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 maybe maybe ADV RB _ 4 advmod 4:advmod _ 3 for for ADP IN _ 4 case 4:case _ 4 wood wood NOUN NN Number=Sing 0 root 0:root _ 5 nah nah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 6 , , PUNCT , _ 4 punct 4:punct _ # sent_id = s2-league4-game1-75 # speaker = ztime # text = OK 1 OK ok INTJ UH Abbr=Yes 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-76 # speaker = WoodnSheep # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-77 # speaker = somdechn # text = Just realise someone took my ore. . 1 Just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 realise realise VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 someone someone PRON NN Number=Sing 4 nsubj 4:nsubj _ 4 took take VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 ore. ore. NOUN NN Number=Sing 4 obj 4:obj _ 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-78 # speaker = WoodnSheep # text = how do I confirm ? 1 how how ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 confirm confirm VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game1-79 # speaker = ztime # text = did that work ? 1 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 that that DET DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj _ 3 work work VERB VB VerbForm=Inf 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-80 # speaker = WoodnSheep # text = I only have the option of rejecting ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 only only ADV RB _ 3 advmod 3:advmod _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 option option NOUN NN Number=Sing 3 obj 3:obj _ 6 of of SCONJ IN _ 7 mark 7:mark _ 7 rejecting reject VERB VBG VerbForm=Ger 5 acl 5:acl:of _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-81 # speaker = ztime # text = weird ? 1 weird weird ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-82 # speaker = ztime # text = I 'll try again ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 try try VERB VB VerbForm=Inf 0 root 0:root _ 4 again again ADV RB Degree=Pos 3 advmod 3:advmod _ 5 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-83 # speaker = ztime # text = did that work ? 1 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 that that DET DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj _ 3 work work VERB VB VerbForm=Inf 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-84 # speaker = WoodnSheep # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-85 # speaker = ztime # text = ok ... shall I just move on then ... 1 ok ok INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 6 punct 6:punct _ 3 shall shall AUX MD VerbForm=Fin 6 aux 6:aux BeginSeg=Yes 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 5 just just ADV RB _ 6 advmod 6:advmod _ 6 move move VERB VB VerbForm=Inf 0 root 0:root _ 7 on on ADP IN _ 8 case 8:case _ 8 then then ADV RB PronType=Dem 6 obl 6:obl:on _ 9 ... ... PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league4-game1-86 # speaker = WoodnSheep # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-87 # speaker = WoodnSheep # text = I 'd like wood anyone want clay ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 5 compound 5:compound _ 5 anyone anyone PRON NN Number=Sing 6 nsubj 6:nsubj BeginSeg=Yes 6 want want VERB VB VerbForm=Inf 3 ccomp 3:ccomp _ 7 clay clay NOUN NN Number=Sing 6 obj 6:obj _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-88 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-89 # speaker = somdechn # text = no thanks . 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-90 # speaker = somdechn # text = Clay for wood or wheat ... . 1 Clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wood wood NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wheat wheat NOUN NN Number=Sing 3 conj 1:nmod:for|3:conj:or _ 6 ... ... PUNCT , _ 1 punct 1:punct _ 7 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-91 # speaker = WoodnSheep # text = thanks no 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse BeginSeg=Yes # sent_id = s2-league4-game1-92 # speaker = ztime # text = I 'll give you a wheat yer. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 wheat wheat NOUN NN Number=Sing 7 compound 7:compound _ 7 yer. yer. NOUN NN Number=Sing 3 obj 3:obj BeginSeg=Yes 8 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-93 # speaker = ztime # text = nothing happened here 1 nothing nothing PRON NN Number=Sing|Polarity=Neg 2 nsubj 2:nsubj BeginSeg=Yes 2 happened happen VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 here here ADV RB PronType=Dem 2 advmod 2:advmod _ # sent_id = s2-league4-game1-94 # speaker = ztime # text = OK 1 OK ok INTJ UH Abbr=Yes 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-95 # speaker = ztime # text = damn ... again I get nothing 1 damn damn INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 5 punct 5:punct _ 3 again again ADV RB Degree=Pos 5 advmod 5:advmod _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 get get VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 nothing nothing PRON NN Number=Sing|Polarity=Neg 5 obj 5:obj _ # sent_id = s2-league4-game1-96 # speaker = ztime # text = just like the real game 1 just just ADV RB _ 5 advmod 5:advmod BeginSeg=Yes 2 like like ADP IN _ 5 case 5:case _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 real real ADJ JJ Degree=Pos 5 amod 5:amod _ 5 game game NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game1-97 # speaker = somdechn # text = ha ha. . 1 ha ha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ha. ha. INTJ UH _ 1 discourse 1:discourse _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-98 # speaker = WoodnSheep # text = or if you do we ca n't accept ? 1 or or CCONJ CC _ 8 cc 8:cc BeginSeg=Yes 2 if if SCONJ IN _ 4 mark 4:mark _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 4 do do AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 8 aux 8:aux _ 5 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 6 ca can AUX MD VerbForm=Fin 8 aux 8:aux _ 7 n't not PART RB Polarity=Neg 8 advmod 8:advmod _ 8 accept accept VERB VB VerbForm=Inf 0 root 0:root _ 9 ? ? PUNCT . _ 8 punct 8:punct _ # sent_id = s2-league4-game1-99 # speaker = WoodnSheep # text = So ztime , you ca n't offer out trades ? 1 So so ADV RB _ 7 advmod 7:advmod BeginSeg=Yes 2 ztime ztime INTJ UH _ 7 discourse 7:discourse _ 3 , , PUNCT , _ 7 punct 7:punct _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 5 ca can AUX MD VerbForm=Fin 7 aux 7:aux _ 6 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 7 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 8 out out ADP RP _ 7 compound:prt 7:compound:prt _ 9 trades trade NOUN NNS Number=Plur 7 obj 7:obj _ 10 ? ? PUNCT . _ 7 punct 7:punct _ # sent_id = s2-league4-game1-100 # speaker = somdechn # text = Clay or Sheep for wood ... . . 1 Clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 Sheep sheep NOUN NNS Number=Plur 1 conj 1:conj:or _ 4 for for ADP IN _ 5 case 5:case _ 5 wood wood NOUN NN Number=Sing 1 nmod 1:nmod:for _ 6 ... ... PUNCT , _ 1 punct 1:punct _ 7 . . PUNCT . _ 1 punct 1:punct _ 8 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-101 # speaker = ztime # text = seems to work. . 1 seems seem VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 work. work. VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-102 # speaker = ztime # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-103 # speaker = WoodnSheep # text = ca n't help you sorry 1 ca can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 help help VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj|5:nsubj:xsubj _ 5 sorry sorry ADJ JJ Degree=Pos 3 xcomp 3:xcomp BeginSeg=Yes # sent_id = s2-league4-game1-104 # speaker = ztime # text = or if we were trying to trade the other way around. . you w just wondering if you had wood to offer. . 1 or or CCONJ CC _ 16 cc 16:cc BeginSeg=Yes 2 if if SCONJ IN _ 5 mark 5:mark _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj|7:nsubj:xsubj _ 4 were be AUX VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 5 trying try VERB VBG Tense=Pres|VerbForm=Part 16 advcl 16:advcl:if _ 6 to to PART TO _ 7 mark 7:mark _ 7 trade trade VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 9 other other ADJ JJ Degree=Pos 10 amod 10:amod _ 10 way way NOUN NN Number=Sing 11 compound 11:compound _ 11 around. around. NOUN NN Number=Sing 7 obj 7:obj _ 12 . . PUNCT . _ 16 punct 16:punct _ 13 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 16 nsubj 16:nsubj _ 14 w with AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 16 aux 16:aux _ 15 just just ADV RB _ 16 advmod 16:advmod BeginSeg=Yes 16 wondering wonder VERB VBG Tense=Pres|VerbForm=Ger 0 root 0:root _ 17 if if SCONJ IN _ 19 mark 19:mark _ 18 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 19 nsubj 19:nsubj _ 19 had have VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 16 advcl 16:advcl:if _ 20 wood wood NOUN NN Number=Sing 19 obj 19:obj|22:nsubj:xsubj _ 21 to to PART TO _ 22 mark 22:mark _ 22 offer. offer. VERB VB VerbForm=Inf 19 xcomp 19:xcomp _ 23 . . PUNCT . _ 16 punct 16:punct _ # sent_id = s2-league4-game1-105 # speaker = ztime # text = sorry Somdech 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 Somdech Somdech PROPN NNP Number=Sing 1 vocative 1:vocative _ # sent_id = s2-league4-game1-106 # speaker = WoodnSheep # text = ADDTIME 1 ADDTIME ADDTIME PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-107 # speaker = somdechn # text = other way around. . 1 other other ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 way way NOUN NN Number=Sing 3 compound 3:compound _ 3 around. around. NOUN NN Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-108 # speaker = ztime # text = eh ? 1 eh eh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-109 # speaker = somdechn # text = I need wood bro ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 4 compound 4:compound _ 4 bro bro NOUN NN Number=Sing 2 obj 2:obj _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-110 # speaker = ztime # text = sorry to confuse I was talking about a previous trade attempt with WoodnSheep. . 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 confuse confuse VERB VB VerbForm=Inf 1 csubj 1:csubj _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 5 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 6 aux 6:aux _ 6 talking talk VERB VBG Tense=Pres|VerbForm=Part 1 parataxis 1:parataxis _ 7 about about ADP IN _ 11 case 11:case _ 8 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 9 previous previous ADJ JJ Degree=Pos 11 amod 11:amod _ 10 trade trade NOUN NN Number=Sing 11 compound 11:compound _ 11 attempt attempt NOUN NN Number=Sing 6 obl 6:obl:about _ 12 with with ADP IN _ 13 case 13:case _ 13 WoodnSheep. WoodnSheep. PROPN NNP Number=Sing 11 nmod 11:nmod:with _ 14 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-111 # speaker = ztime # text = I ca n't help you bro ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 help help VERB VB VerbForm=Inf 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 obj 4:obj _ 6 bro bro NOUN NN Number=Sing 4 obj 4:obj _ 7 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game1-112 # speaker = WoodnSheep # text = ah sorry , I wanted wood 1 ah ah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 sorry sorry INTJ UH _ 5 discourse 5:discourse _ 3 , , PUNCT , _ 5 punct 5:punct _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 5 wanted want VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 6 wood wood NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = s2-league4-game1-113 # speaker = ztime # text = anyone want wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-114 # speaker = WoodnSheep # text = thanks no 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse BeginSeg=Yes # sent_id = s2-league4-game1-115 # speaker = ztime # text = I 'm after anything ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 anything anything PRON NN Number=Sing 0 root 0:root _ 5 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game1-116 # speaker = ztime # text = OK 1 OK ok INTJ UH Abbr=Yes 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-117 # speaker = somdechn # text = wife was talking to me ... Sorry. . 1 wife wife NOUN NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 aux 3:aux _ 3 talking talk VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 to to ADP IN _ 5 case 5:case _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 obl 3:obl:to _ 6 ... ... PUNCT , _ 7 punct 7:punct _ 7 Sorry. Sorry. PROPN NNP Number=Sing 3 parataxis 3:parataxis BeginSeg=Yes 8 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-118 # speaker = WoodnSheep # text = anyone want to give me a clay or ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 8 or or CCONJ CC _ 9 cc 9:cc _ 9 ore ore NOUN NN Number=Sing 7 conj 4:obj|7:conj:or _ 10 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-119 # speaker = somdechn # text = yep Clay. . 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes 2 Clay. Clay. PROPN NNP Number=Sing 1 vocative 1:vocative BeginSeg=Yes 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-120 # speaker = somdechn # text = Need wood though 1 Need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 1 obj 1:obj _ 3 though though ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s2-league4-game1-121 # speaker = WoodnSheep # text = I ca n't give you wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 give give VERB VB VerbForm=Inf 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 iobj 4:iobj _ 6 wood wood NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s2-league4-game1-122 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-123 # speaker = somdechn # text = no then , , , :( 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 then then ADV RB PronType=Dem 1 advmod 1:advmod _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 , , PUNCT , _ 1 punct 1:punct _ 5 , , PUNCT , _ 1 punct 1:punct _ 6 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league4-game1-124 # speaker = somdechn # text = can give you clay or sheep . 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 iobj 2:iobj _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 sheep sheep NOUN NNS Number=Plur 4 conj 2:obj|4:conj:or _ 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-125 # speaker = somdechn # text = Need wood guys ... . 1 Need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 3 compound 3:compound _ 3 guys guy NOUN NNS Number=Plur 1 obj 1:obj _ 4 ... ... PUNCT , _ 1 punct 1:punct _ 5 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-126 # speaker = WoodnSheep # text = sorry no 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ # sent_id = s2-league4-game1-127 # speaker = ztime # text = sorry ... 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-128 # speaker = somdechn # text = Sorry WoodnSheep. . i 'm being mean here did n't I. 1 Sorry sorry INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 WoodnSheep. WoodnSheep. PROPN NNP Number=Sing 1 vocative 1:vocative _ 3 . . PUNCT . _ 7 punct 7:punct _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 5 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 6 being be AUX VBG VerbForm=Ger 7 aux 7:aux _ 7 mean mean VERB VB Tense=Pres|VerbForm=Inf 0 root 0:root _ 8 here here ADV RB PronType=Dem 7 advmod 7:advmod _ 9 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 11 aux 11:aux _ 10 n't not PART RB Polarity=Neg 11 advmod 11:advmod _ 11 I. i. VERB VB Mood=Imp|Person=2|VerbForm=Fin 7 ccomp 7:ccomp _ # sent_id = s2-league4-game1-129 # speaker = WoodnSheep # text = what ? 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-130 # speaker = WoodnSheep # text = ooh sorry caught up 1 ooh ooh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 3 caught catch VERB VBN Tense=Past|VerbForm=Part 2 advcl 2:advcl _ 4 up up ADP RP _ 3 compound:prt 3:compound:prt _ # sent_id = s2-league4-game1-131 # speaker = WoodnSheep # text = and slightly 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 slightly slightly ADV RB Degree=Pos 0 root 0:root _ # sent_id = s2-league4-game1-132 # speaker = ztime # text = I 'm after ore anyone want to trade. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj|8:nsubj:xsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 3 after after ADP IN _ 4 case 4:case _ 4 ore ore PROPN NNP Number=Sing 5 compound 5:compound _ 5 anyone anyone PRON NN Number=Sing 6 nsubj 6:nsubj|8:nsubj:xsubj BeginSeg=Yes 6 want want VERB VB VerbForm=Inf 0 root 0:root _ 7 to to PART TO _ 8 mark 8:mark _ 8 trade. trade. VERB VB VerbForm=Inf 6 xcomp 6:xcomp _ 9 . . PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league4-game1-133 # speaker = somdechn # text = nop. . 1 nop. nop. NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-134 # speaker = WoodnSheep # text = sorry no 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ # sent_id = s2-league4-game1-135 # speaker = ztime # text = OK 1 OK ok INTJ UH Abbr=Yes 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-136 # speaker = ztime # text = anyone want a sheep. . ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep. sheep. NOUN NN Number=Sing 2 obj 2:obj _ 5 . . PUNCT . _ 2 punct 2:punct _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-137 # speaker = WoodnSheep # text = no ta 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 ta to NOUN NN Number=Sing 1 vocative 1:vocative _ # sent_id = s2-league4-game1-138 # speaker = somdechn # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-139 # speaker = ztime # text = I 'm after wood , ore , clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj|8:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 wood wood NOUN NN Number=Sing 0 root 0:root _ 5 , , PUNCT , _ 6 punct 6:punct _ 6 ore ore NOUN NN Number=Sing 4 conj 4:conj _ 7 , , PUNCT , _ 8 punct 8:punct _ 8 clay clay NOUN NN Number=Sing 4 conj 4:conj _ # sent_id = s2-league4-game1-140 # speaker = ztime # text = OK . 1 OK ok INTJ UH Abbr=Yes 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-141 # speaker = somdechn # text = Still got our 9 blocked 1 Still still ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 our we PRON PRP$ Number=Plur|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 9 9 NUM CD NumForm=Digit|NumType=Card 5 compound 5:compound _ 5 blocked block VERB VBN Tense=Past|VerbForm=Part 2 xcomp 2:xcomp _ # sent_id = s2-league4-game1-142 # speaker = ztime # text = :-( 1 :-( :-( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-143 # speaker = somdechn # text = Gotta get that thing moving outta here . 1 Gotta got AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 get get VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 that that DET DT Number=Sing|PronType=Dem 4 det 4:det _ 4 thing thing NOUN NN Number=Sing 2 obj 2:obj|5:nsubj:xsubj _ 5 moving move VERB VBG VerbForm=Ger 2 xcomp 2:xcomp _ 6 outta outta ADV RB Degree=Pos 7 advmod 7:advmod _ 7 here here ADV RB PronType=Dem 5 advmod 5:advmod _ 8 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-144 # speaker = WoodnSheep # text = I have sheep anyone want to give me clay ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 anyone anyone PRON NN Number=Sing 5 nsubj 5:nsubj|7:nsubj:xsubj BeginSeg=Yes 5 want want VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ 6 to to PART TO _ 7 mark 7:mark _ 7 give give VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 7 iobj 7:iobj _ 9 clay clay NOUN NN Number=Sing 7 obj 7:obj _ 10 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-145 # speaker = ztime # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-146 # speaker = somdechn # text = na ... 1 na to INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-147 # speaker = WoodnSheep # text = I have wood ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-148 # speaker = ztime # text = sorry. . 1 sorry. sorry. NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-149 # speaker = somdechn # text = sorry no. . 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 no. no. NOUN NN Number=Sing 1 vocative 1:vocative _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-150 # speaker = ztime # text = nice 1 nice nice ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-151 # speaker = somdechn # text = Already ... ! ! ! 1 Already already ADV RB _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 ! ! PUNCT . _ 1 punct 1:punct _ 4 ! ! PUNCT . _ 1 punct 1:punct _ 5 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-152 # speaker = WoodnSheep # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-153 # speaker = ztime # text = ha. . 1 ha. ha. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-154 # speaker = ztime # text = move the robber dude 1 move move VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 3 robber robber NOUN NN Number=Sing 4 compound 4:compound _ 4 dude dude NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s2-league4-game1-155 # speaker = WoodnSheep # text = after loosing half your cards ... 1 after after SCONJ IN _ 2 mark 2:mark BeginSeg=Yes 2 loosing loose VERB VBG VerbForm=Ger 0 root 0:root _ 3 half half DET PDT _ 5 det:predet 5:det:predet _ 4 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 cards card NOUN NNS Number=Plur 2 obj 2:obj _ 6 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-156 # speaker = ztime # text = :-) 1 :-) :-) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-157 # speaker = WoodnSheep # text = ha 1 ha ha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-158 # speaker = ztime # text = public enemy number 1 now. . 1 public public ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 enemy enemy NOUN NN Number=Sing 5 compound 5:compound _ 3 number number NOUN NN Number=Sing 5 compound 5:compound _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 5 now. now. NOUN NN Number=Sing 0 root 0:root _ 6 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game1-159 # speaker = ztime # text = :-) 1 :-) :-) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-160 # speaker = somdechn # text = Sorry 1 Sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-161 # speaker = ztime # text = I 'm after ore. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 ore. ore. PROPN NNP Number=Sing 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game1-162 # speaker = ztime # text = anyone want a sheep. . 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep. sheep. NOUN NN Number=Sing 2 obj 2:obj _ 5 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-163 # speaker = somdechn # text = No thinks 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thinks think NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league4-game1-164 # speaker = WoodnSheep # text = ca n't help 1 ca can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 help help VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league4-game1-165 # speaker = ztime # text = OK 1 OK ok INTJ UH Abbr=Yes 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-166 # speaker = ztime # text = Oh. . I got 7. . did n't realise. . 1 Oh. Oh. PROPN NNP Number=Sing 4 vocative 4:vocative BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 7. 7. NUM CD NumForm=Digit|NumType=Card 4 obj 4:obj _ 6 . . PUNCT . _ 4 punct 4:punct _ 7 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 9 aux 9:aux _ 8 n't not PART RB Polarity=Neg 9 advmod 9:advmod _ 9 realise. realise. VERB VB Mood=Imp|Person=2|VerbForm=Fin 4 parataxis 4:parataxis _ 10 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game1-167 # speaker = WoodnSheep # text = Robber be leaving my 8 :) 1 Robber robber NOUN NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 be be AUX VB VerbForm=Inf 3 aux 3:aux _ 3 leaving leave VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 8 8 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 6 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s2-league4-game1-168 # speaker = ztime # text = sorry. . 1 sorry. sorry. NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-169 # speaker = WoodnSheep # text = grrr 1 grrr grrr INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-170 # speaker = ztime # text = ha ... 1 ha ha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-171 # speaker = somdechn # text = good one mate. . 1 good good ADJ JJ Degree=Pos 3 amod 3:amod BeginSeg=Yes 2 one one NUM CD NumForm=Word|NumType=Card 3 nummod 3:nummod _ 3 mate. mate. NOUN NN Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-172 # speaker = WoodnSheep # text = I need a clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league4-game1-173 # speaker = WoodnSheep # text = I have wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league4-game1-174 # speaker = ztime # text = sorry ca n't help 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 help help VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ # sent_id = s2-league4-game1-175 # speaker = somdechn # text = sorry no clay 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse BeginSeg=Yes 3 clay clay NOUN NN Number=Sing 1 vocative 1:vocative _ # sent_id = s2-league4-game1-176 # speaker = WoodnSheep # text = I guess the robbers ensured a clay shortage 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 robbers robber NOUN NNS Number=Plur 5 nsubj 5:nsubj _ 5 ensured ensure VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 6 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 7 clay clay ADJ JJ Degree=Pos 8 amod 8:amod _ 8 shortage shortage NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = s2-league4-game1-177 # speaker = somdechn # text = Yep ... 1 Yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-178 # speaker = somdechn # text = can someone roll 10 please ... What happen to 10 ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 someone someone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 roll roll VERB VB VerbForm=Inf 0 root 0:root _ 4 10 10 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 5 please please INTJ UH _ 3 discourse 3:discourse _ 6 ... ... PUNCT , _ 3 punct 3:punct _ 7 What what PRON WP PronType=Int 8 nsubj 8:nsubj BeginSeg=Yes 8 happen happen VERB VB VerbForm=Inf 3 parataxis 3:parataxis _ 9 to to ADP IN _ 10 case 10:case _ 10 10 10 NUM CD NumForm=Digit|NumType=Card 8 obl 8:obl:to _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-179 # speaker = somdechn # text = ? 1 ? ? PUNCT . _ 0 root 0:root _ # sent_id = s2-league4-game1-180 # speaker = ztime # text = I 've got a yard full anyone want sheep ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 yard yard NOUN NN Number=Sing 3 obj 3:obj|8:nsubj:xsubj _ 6 full full ADJ JJ Degree=Pos 7 amod 7:amod _ 7 anyone anyone PRON NN Number=Sing 8 nsubj 8:nsubj BeginSeg=Yes 8 want want VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 9 sheep sheep NOUN NNS Number=Plur 8 obj 8:obj _ 10 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-181 # speaker = WoodnSheep # text = thanks no 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse BeginSeg=Yes # sent_id = s2-league4-game1-182 # speaker = ztime # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-183 # speaker = somdechn # text = trade with the bank. . 1 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 with with ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 bank. bank. NOUN NN Number=Sing 1 obl 1:obl:with _ 5 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-184 # speaker = ztime # text = will do. . 1 will will AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 do. do. VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-185 # speaker = WoodnSheep # text = unless they come with other stuff free :p 1 unless unless SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 3 nsubj 3:nsubj _ 3 come come VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 with with ADP IN _ 6 case 6:case _ 5 other other ADJ JJ Degree=Pos 6 amod 6:amod _ 6 stuff stuff NOUN NN Number=Sing 3 obl 3:obl:with _ 7 free free ADJ JJ Degree=Pos 6 amod 6:amod _ 8 :p :p SYM NFP _ 3 discourse 3:discourse _ # sent_id = s2-league4-game1-186 # speaker = ztime # text = just wool ... 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 wool wool NOUN NN Number=Sing 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-187 # speaker = ztime # text = and 4 legs 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 4 4 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 legs leg NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league4-game1-188 # speaker = WoodnSheep # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-189 # speaker = WoodnSheep # text = sad times 1 sad sad ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 times time NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league4-game1-190 # speaker = somdechn # text = pass ... 1 pass pass VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-191 # speaker = WoodnSheep # text = expensive ! 1 expensive expensive ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-192 # speaker = ztime # text = yer 1 yer yer SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-193 # speaker = WoodnSheep # text = I 'd like wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league4-game1-194 # speaker = ztime # text = for. . 1 for. for. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-195 # speaker = WoodnSheep # text = I could offer clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay PROPN NNP Number=Sing 3 obj 3:obj _ # sent_id = s2-league4-game1-196 # speaker = ztime # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-197 # speaker = somdechn # text = I couls give you ore for that . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 couls coul VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 that that PRON DT Number=Sing|PronType=Dem 5 nmod 5:nmod:for _ 8 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-198 # speaker = ztime # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-199 # speaker = WoodnSheep # text = 2 for 2 1 2 2 X LS _ 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 2 2 X LS _ 1 nmod 1:nmod:for _ # sent_id = s2-league4-game1-200 # speaker = WoodnSheep # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-201 # speaker = ztime # text = not me. . 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 me. I PRON PRP Case=Acc 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-202 # speaker = somdechn # text = no not me either 1 no no DET DT Polarity=Neg 3 det 3:det BeginSeg=Yes 2 not not ADV RB Polarity=Neg 3 advmod 3:advmod _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ 4 either either CCONJ CC _ 3 cc:preconj 3:cc:preconj _ # sent_id = s2-league4-game1-203 # speaker = WoodnSheep # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-204 # speaker = ztime # text = I 'll give a wheat now I 'm after a sheep ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 now now ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 8 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 11 cop 11:cop _ 9 after after ADP IN _ 11 case 11:case _ 10 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 sheep sheep NOUN NN Number=Sing 3 parataxis 3:parataxis _ 12 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-205 # speaker = somdechn # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-206 # speaker = WoodnSheep # text = i ca n't help you 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 help help VERB VB VerbForm=Inf 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 obj 4:obj _ # sent_id = s2-league4-game1-207 # speaker = ztime # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-208 # speaker = somdechn # text = Nice ... 1 Nice Nice INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-209 # speaker = ztime # text = weird. . 1 weird. weird. NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-210 # speaker = ztime # text = I ca n't roll or click done ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux|6:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 roll roll VERB VB VerbForm=Inf 0 root 0:root _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 click click VERB VB Mood=Imp|Person=2|VerbForm=Fin 4 conj 4:conj:or _ 7 done do VERB VBN Tense=Past|VerbForm=Part 6 xcomp 6:xcomp _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game1-211 # speaker = WoodnSheep # text = strange 1 strange strange ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-212 # speaker = somdechn # text = hmmm ... 1 hmmm hmmm INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-213 # speaker = ztime # text = sorry ... oh. . 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 3 punct 3:punct _ 3 oh. oh. PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-214 # speaker = ztime # text = I see. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj _ 2 see. see. VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-215 # speaker = ztime # text = I was still playing my dev card. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 still still ADV RB Degree=Pos 4 advmod 4:advmod _ 4 playing play VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 6 dev dev NOUN NN Number=Sing 7 compound 7:compound _ 7 card. card. NOUN NN Number=Sing 4 obj 4:obj _ 8 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game1-216 # speaker = WoodnSheep # text = Clay for sheep ? 1 Clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 sheep sheep NOUN NNS Number=Plur 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-217 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-218 # speaker = somdechn # text = I 'll give you sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ # sent_id = s2-league4-game1-219 # speaker = WoodnSheep # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-220 # speaker = somdechn # text = I can give my sheep for anything ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 anything anything PRON NN Number=Sing 3 obl 3:obl:for _ 8 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-221 # speaker = WoodnSheep # text = nah 1 nah nah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-222 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-223 # speaker = somdechn # text = OK . 1 OK ok INTJ UH Abbr=Yes 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-224 # speaker = somdechn # text = L. Road. . nice. . 1 L. L. PROPN NNP Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 Road. Road. PROPN NNP Number=Sing 1 flat 1:flat _ 3 . . PUNCT . _ 1 punct 1:punct _ 4 nice. nice. ADJ JJ Degree=Pos 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game1-225 # speaker = ztime # text = :-) 1 :-) :-) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-226 # speaker = WoodnSheep # text = I 'd like a wheat ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-227 # speaker = WoodnSheep # text = I have clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league4-game1-228 # speaker = ztime # text = sorry ca n't help there 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 help help VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ 5 there there ADV RB PronType=Dem 4 advmod 4:advmod _ # sent_id = s2-league4-game1-229 # speaker = somdechn # text = Nop ... 1 Nop nop NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-230 # speaker = WoodnSheep # text = any chance of a wood ? 1 any any DET DT _ 2 det 2:det BeginSeg=Yes 2 chance chance NOUN NN Number=Sing 0 root 0:root _ 3 of of ADP IN _ 5 case 5:case _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 2 nmod 2:nmod:of _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-231 # speaker = ztime # text = na 1 na to INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-232 # speaker = somdechn # text = wheat producer do not have a wheat ... sad one . 1 wheat wheat NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 producer producer NOUN NN Number=Sing 5 nsubj 5:nsubj _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 not not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 have have VERB VB VerbForm=Inf 0 root 0:root _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 wheat wheat NOUN NN Number=Sing 5 obj 5:obj _ 8 ... ... PUNCT , _ 10 punct 10:punct _ 9 sad sad ADJ JJ Degree=Pos 10 amod 10:amod _ 10 one one NOUN NN Number=Sing 5 obj 5:obj _ 11 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game1-233 # speaker = somdechn # text = I can give my sheep I need wood or wheat . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 7 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 parataxis 3:parataxis _ 8 wood wood NOUN NN Number=Sing 7 obj 7:obj _ 9 or or CCONJ CC _ 10 cc 10:cc _ 10 wheat wheat NOUN NN Number=Sing 8 conj 7:obj|8:conj:or _ 11 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-234 # speaker = WoodnSheep # text = no can do 1 no no INTJ UH Polarity=Neg 3 discourse 3:discourse BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league4-game1-235 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-236 # speaker = WoodnSheep # text = I 've only just noticed the puppy 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 3 only only ADV RB _ 5 advmod 5:advmod _ 4 just just ADV RB _ 5 advmod 5:advmod _ 5 noticed notice VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 puppy puppy NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = s2-league4-game1-237 # speaker = WoodnSheep # text = were they randomly assigned ? 1 were be AUX VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 4 aux:pass 4:aux:pass BeginSeg=Yes 2 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 4 nsubj:pass 4:nsubj:pass _ 3 randomly randomly ADV RB Degree=Pos 4 advmod 4:advmod _ 4 assigned assign VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game1-238 # speaker = ztime # text = yer. . it just happened. . 1 yer. yer. X LS _ 5 nummod 5:nummod BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 4 just just ADV RB _ 5 advmod 5:advmod _ 5 happened. happened. VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 6 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game1-239 # speaker = ztime # text = no you can change it. . 1 no no INTJ UH Polarity=Neg 4 discourse 4:discourse BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 change change VERB VB VerbForm=Inf 0 root 0:root _ 5 it. it. PRON PRP Case=Acc|PronType=Prs 4 obj 4:obj _ 6 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game1-240 # speaker = somdechn # text = nice doggy 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 doggy doggy NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game1-241 # speaker = WoodnSheep # text = anyone got wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-242 # speaker = somdechn # text = Nop 1 Nop Nop PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-243 # speaker = ztime # text = nope sorry 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = s2-league4-game1-244 # speaker = ztime # text = you 're holding a lot of cards there ... 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 holding hold VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 lot lot NOUN NN Number=Sing 3 obj 3:obj _ 6 of of ADP IN _ 7 case 7:case _ 7 cards card NOUN NNS Number=Plur 5 nmod 5:nmod:of _ 8 there there ADV RB PronType=Dem 3 advmod 3:advmod _ 9 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-245 # speaker = ztime # text = ADDTIME 1 ADDTIME ADDTIME PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-246 # speaker = ztime # text = no tinky pictures ? 1 no no DET DT Polarity=Neg 3 det 3:det BeginSeg=Yes 2 tinky tinky NOUN NN Number=Sing 3 compound 3:compound _ 3 pictures picture NOUN NNS Number=Plur 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-247 # speaker = somdechn # text = I have to look for it . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 look look VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 for for ADP IN _ 6 case 6:case _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obl 4:obl:for _ 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-248 # speaker = somdechn # text = Who bloack my 8 ? ? 1 Who who PRON WP PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 bloack bloack VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 8 8 NUM CD NumForm=Digit|NumType=Card 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-249 # speaker = ztime # text = not me bro. . 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 compound 3:compound _ 3 bro. bro. NOUN NN Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-250 # speaker = WoodnSheep # text = also not guilty 1 also also ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 not not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 guilty guilty ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league4-game1-251 # speaker = somdechn # text = Ha ... 1 Ha ha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-252 # speaker = ztime # text = I 'm after wood ... for clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 wood wood NOUN NN Number=Sing 0 root 0:root _ 5 ... ... PUNCT , _ 4 punct 4:punct _ 6 for for ADP IN _ 7 case 7:case _ 7 clay clay NOUN NN Number=Sing 4 obl 4:obl:for _ # sent_id = s2-league4-game1-253 # speaker = WoodnSheep # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-254 # speaker = somdechn # text = Got no wood. . 1 Got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 wood. wood. NOUN NN Number=Sing 1 obj 1:obj _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-255 # speaker = ztime # text = :-) 1 :-) :-) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-256 # speaker = WoodnSheep # text = I 'd like wheat ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-257 # speaker = WoodnSheep # text = I have clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league4-game1-258 # speaker = ztime # text = soz 1 soz soz PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-259 # speaker = somdechn # text = so ca n't trade Same here ... 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 Same same ADJ JJ Degree=Pos 4 obj 4:obj BeginSeg=Yes 6 here here ADV RB PronType=Dem 4 advmod 4:advmod _ 7 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game1-260 # speaker = WoodnSheep # text = I 'm guessing I 'm out of luck on the wood front too ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 guessing guess VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 5 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 6 out out ADP IN _ 8 case 8:case _ 7 of of ADP IN _ 8 case 8:case _ 8 luck luck NOUN NN Number=Sing 3 ccomp 3:ccomp _ 9 on on ADP IN _ 12 case 12:case _ 10 the the DET DT Definite=Def|PronType=Art 12 det 12:det _ 11 wood wood NOUN NN Number=Sing 12 compound 12:compound _ 12 front front NOUN NN Number=Sing 8 nmod 8:nmod:on _ 13 too too ADV RB Degree=Pos 8 advmod 8:advmod _ 14 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-261 # speaker = ztime # text = sorry. . 1 sorry. sorry. NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-262 # speaker = somdechn # text = yep ... 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-263 # speaker = somdechn # text = No wood either 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 either either CCONJ CC _ 2 cc:preconj 2:cc:preconj _ # sent_id = s2-league4-game1-264 # speaker = WoodnSheep # text = can I get a sheep ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-265 # speaker = somdechn # text = Sure 1 Sure sure INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-266 # speaker = WoodnSheep # text = for a clay ? 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-267 # speaker = ztime # text = NZ is the right place for that ! 1 NZ NZ PROPN NNP Abbr=Yes|Number=Sing 5 nsubj 5:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 right right ADJ JJ Degree=Pos 5 amod 5:amod _ 5 place place NOUN NN Number=Sing 0 root 0:root _ 6 for for ADP IN _ 7 case 7:case _ 7 that that PRON DT Number=Sing|PronType=Dem 5 nmod 5:nmod:for _ 8 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game1-268 # speaker = somdechn # text = yep. . 1 yep. yep. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-269 # speaker = WoodnSheep # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-270 # speaker = somdechn # text = what I 've jut done ... No ... 1 what what PRON WP PronType=Int 5 obj 5:obj BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 jut jut ADV RB Degree=Pos 5 advmod 5:advmod _ 5 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 ... ... PUNCT , _ 5 punct 5:punct _ 7 No no INTJ UH Polarity=Neg 5 discourse 5:discourse BeginSeg=Yes 8 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game1-271 # speaker = ztime # text = errr ? 1 errr errr INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-272 # speaker = ztime # text = expensive eh. . 1 expensive expensive ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 eh. eh. NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-273 # speaker = ztime # text = I 'm after ore anyone want a clay ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 3 after after ADP IN _ 5 case 5:case _ 4 ore ore PROPN NNP Number=Sing 5 compound 5:compound _ 5 anyone anyone PRON NN Number=Sing 6 nsubj 6:nsubj BeginSeg=Yes 6 want want VERB VB VerbForm=Inf 0 root 0:root _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 clay clay NOUN NN Number=Sing 6 obj 6:obj _ 9 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league4-game1-274 # speaker = WoodnSheep # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-275 # speaker = somdechn # text = no ... . 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-276 # speaker = somdechn # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-277 # speaker = ztime # text = K 1 K K PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-278 # speaker = WoodnSheep # text = any chance of a wheat ? 1 any any DET DT _ 2 det 2:det BeginSeg=Yes 2 chance chance NOUN NN Number=Sing 0 root 0:root _ 3 of of ADP IN _ 5 case 5:case _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 2 nmod 2:nmod:of _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-279 # speaker = ztime # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-280 # speaker = somdechn # text = I need that too ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 that that PRON DT Number=Sing|PronType=Dem 2 obj 2:obj _ 4 too too ADV RB Degree=Pos 2 advmod 2:advmod _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-281 # speaker = WoodnSheep # text = wood ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-282 # speaker = ztime # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-283 # speaker = somdechn # text = agin no ... 1 agin agin INTJ UH _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-284 # speaker = somdechn # text = Wheat ... . 1 Wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-285 # speaker = ztime # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-286 # speaker = ztime # text = You want to trade wheat ... 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 6 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-287 # speaker = ztime # text = You want to trade wheat ... ? 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 6 ... ... PUNCT , _ 2 punct 2:punct _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-288 # speaker = somdechn # text = WoodnSheep has heaps of it now . 1 WoodnSheep WoodnSheep PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 heaps heap NOUN NNS Number=Plur 2 obj 2:obj _ 4 of of ADP IN _ 5 case 5:case _ 5 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nmod 3:nmod:of _ 6 now now ADV RB _ 2 advmod 2:advmod _ 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-289 # speaker = ztime # text = I 'm after ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 ore ore PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s2-league4-game1-290 # speaker = WoodnSheep # text = ha I would say heaps is an exageration 1 ha ha INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 4 say say VERB VB VerbForm=Inf 0 root 0:root _ 5 heaps heap NOUN NNS Number=Plur 8 nsubj 8:nsubj _ 6 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 7 an a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 exageration exageration NOUN NN Number=Sing 4 ccomp 4:ccomp _ # sent_id = s2-league4-game1-291 # speaker = ztime # text = for clay 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game1-292 # speaker = WoodnSheep # text = I still need wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 still still ADV RB Degree=Pos 3 advmod 3:advmod _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league4-game1-293 # speaker = somdechn # text = compare to us it 's heaps. . 1 compare compare VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to ADP IN _ 3 case 3:case _ 3 us we PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 1 obl 1:obl:to _ 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 5 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 heaps. heaps. NOUN NN Number=Sing 1 parataxis 1:parataxis _ 7 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-294 # speaker = ztime # text = clay for ore ? 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 ore ore NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-295 # speaker = somdechn # text = yep ... 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-296 # speaker = ztime # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-297 # speaker = WoodnSheep # text = as in you 'll give ore for clay ? 1 as as ADP IN _ 5 mark 5:mark BeginSeg=Yes 2 in in ADP IN _ 1 fixed 1:fixed _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 give give VERB VB VerbForm=Inf 0 root 0:root _ 6 ore ore NOUN NN Number=Sing 5 obj 5:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 clay clay NOUN NN Number=Sing 5 obl 5:obl:for _ 9 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game1-298 # speaker = ztime # text = I 'll give clay no other way. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 no no DET DT Polarity=Neg 7 det 7:det BeginSeg=Yes 6 other other ADJ JJ Degree=Pos 7 amod 7:amod _ 7 way. way. NOUN NN Number=Sing 3 obj 3:obj _ 8 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-299 # speaker = WoodnSheep # text = ah no sorry 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ 3 sorry sorry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league4-game1-300 # speaker = ztime # text = ta 1 ta to INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-301 # speaker = WoodnSheep # text = Little ore shortage going on my end 1 Little little ADJ JJ Degree=Pos 3 amod 3:amod BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 3 compound 3:compound _ 3 shortage shortage NOUN NN Number=Sing 0 root 0:root _ 4 going go VERB VBG VerbForm=Ger 3 acl 3:acl _ 5 on on ADP IN _ 7 case 7:case _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 end end NOUN NN Number=Sing 4 obl 4:obl:on _ # sent_id = s2-league4-game1-302 # speaker = somdechn # text = I can give clay for wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 wheat wheat NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s2-league4-game1-303 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-304 # speaker = WoodnSheep # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-305 # speaker = ztime # text = nice one. . 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 one. one. NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-306 # speaker = ztime # text = good one on the army 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 one one NOUN NN Number=Sing 0 root 0:root _ 3 on on ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 army army NOUN NN Number=Sing 2 nmod 2:nmod:on _ # sent_id = s2-league4-game1-307 # speaker = somdechn # text = hey hey ... 1 hey hey INTJ UH _ 0 root 0:root BeginSeg=Yes 2 hey hey INTJ UH _ 1 discourse 1:discourse _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-308 # speaker = somdechn # text = Sheep anyone 1 Sheep sheep NOUN NNS Number=Plur 2 compound 2:compound BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game1-309 # speaker = ztime # text = you giving ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 giving give VERB VBG VerbForm=Ger 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-310 # speaker = WoodnSheep # text = you want ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-311 # speaker = somdechn # text = I can give you sheep for anything 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 anything anything PRON NN Number=Sing 3 obl 3:obl:for _ # sent_id = s2-league4-game1-312 # speaker = WoodnSheep # text = ah nah sorry 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 nah nah INTJ UH _ 1 discourse 1:discourse _ 3 sorry sorry INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league4-game1-313 # speaker = ztime # text = OK ... let me think 1 OK ok INTJ UH Abbr=Yes 3 discourse 3:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 3 punct 3:punct _ 3 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 obj 3:obj|5:nsubj:xsubj _ 5 think think VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ # sent_id = s2-league4-game1-314 # speaker = ztime # text = for a clay ... 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ 4 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-315 # speaker = somdechn # text = yep ... 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-316 # speaker = ztime # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-317 # speaker = ztime # text = set it up 1 set set VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obj 1:obj _ 3 up up ADP RP _ 1 compound:prt 1:compound:prt _ # sent_id = s2-league4-game1-318 # speaker = ztime # text = anyone want wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-319 # speaker = somdechn # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-320 # speaker = WoodnSheep # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-321 # speaker = ztime # text = I am after anyting 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 anyting anyting PRON NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game1-322 # speaker = somdechn # text = clay 1 clay clay PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-323 # speaker = ztime # text = wood ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-324 # speaker = somdechn # text = got no wood 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 wood wood NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s2-league4-game1-325 # speaker = ztime # text = ok clay then 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 1 vocative 1:vocative _ 3 then then ADV RB PronType=Dem 1 advmod 1:advmod _ # sent_id = s2-league4-game1-326 # speaker = somdechn # text = ok . 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-327 # speaker = ztime # text = ta 1 ta to INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-328 # speaker = WoodnSheep # text = anyone got clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 clay clay ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-329 # speaker = ztime # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-330 # speaker = WoodnSheep # text = what would you like ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 like like VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game1-331 # speaker = somdechn # text = WoodnSheep 1 point from winning 1 WoodnSheep WoodnSheep PROPN NNP Number=Sing 3 compound 3:compound BeginSeg=Yes 2 1 1 NUM CD NumForm=Digit|NumType=Card 1 nummod 1:nummod _ 3 point point NOUN NN Number=Sing 0 root 0:root _ 4 from from ADP IN _ 5 case 5:case _ 5 winning win NOUN NN Number=Sing 3 nmod 3:nmod:from _ # sent_id = s2-league4-game1-332 # speaker = ztime # text = wood ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-333 # speaker = WoodnSheep # text = I could offer wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league4-game1-334 # speaker = ztime # text = two wheat ? 1 two two NUM CD NumForm=Word|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-335 # speaker = WoodnSheep # text = mmm 1 wood , 1 wheat for 2 clay ? 1 mmm mmm INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 1 1 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 wheat wheat NOUN NN Number=Sing 3 parataxis 3:parataxis _ 7 for for ADP IN _ 9 case 9:case _ 8 2 2 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 clay clay NOUN NNS Number=Plur 6 nmod 6:nmod:for _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-336 # speaker = ztime # text = OK 1 OK ok INTJ UH Abbr=Yes 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-337 # speaker = WoodnSheep # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-338 # speaker = ztime # text = nice. . well done ! 1 nice. nice. ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 well well ADV RB Degree=Pos 4 advmod 4:advmod _ 4 done do VERB VBN Tense=Past|VerbForm=Part 1 conj 1:conj _ 5 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-339 # speaker = somdechn # text = Silly ztime ... 1 Silly silly ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 ztime ztime NOUN NN Number=Sing 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-340 # speaker = WoodnSheep # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game1-341 # speaker = ztime # text = na ... I had no chance. . 1 na to INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 had have VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 no no DET DT Polarity=Neg 6 det 6:det _ 6 chance. chance. NOUN NN Number=Sing 4 obj 4:obj _ 7 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game1-342 # speaker = ztime # text = may as well finish it. . 1 may may AUX MD VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 as as ADV RB _ 4 advmod 4:advmod _ 3 well well ADV RB Degree=Pos 2 fixed 2:fixed _ 4 finish finish VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 it. it. PRON PRP Case=Acc|PronType=Prs 4 obj 4:obj _ 6 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game1-343 # speaker = somdechn # text = Well done WoodnSheep . 1 Well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 WoodnSheep WoodnSheep PROPN NNP Number=Sing 2 obj 2:obj _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-344 # speaker = WoodnSheep # text = hitting quit ? 1 hitting hit VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 quit quit NOUN NN Number=Sing 1 obj 1:obj _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-345 # speaker = ztime # text = OK thanks for the game. . 1 OK ok INTJ UH Abbr=Yes 2 discourse 2:discourse BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 3 for for ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 game. game. NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-346 # speaker = somdechn # text = OK have a good weekend guys . 1 OK ok INTJ UH Abbr=Yes 2 discourse 2:discourse BeginSeg=Yes 2 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 4 good good ADJ JJ Degree=Pos 6 amod 6:amod _ 5 weekend weekend NOUN NN Number=Sing 6 compound 6:compound _ 6 guys guy NOUN NNS Number=Plur 2 obj 2:obj _ 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game1-347 # speaker = ztime # text = you too ... 1 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game1-348 # speaker = WoodnSheep # text = you too 1 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s2-league4-game1-349 # speaker = ztime # text = until next time. . 1 until until ADP IN _ 3 case 3:case BeginSeg=Yes 2 next next ADJ JJ Degree=Pos 3 amod 3:amod _ 3 time. time. NOUN NN Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game1-350 # speaker = WoodnSheep # text = /rest of saturday 1 /rest /rest NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 saturday saturday PROPN NNP Number=Sing 1 nmod 1:nmod:of _ # sent_id = s2-league4-game1-351 # speaker = somdechn # text = Until then. . yes ... 1 Until until ADP IN _ 2 case 2:case BeginSeg=Yes 2 then. then. ADV RB Degree=Pos 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ 4 yes yes INTJ UH _ 2 discourse 2:discourse _ 5 ... ... PUNCT . _ 4 punct 4:punct _ # newdoc id = s2-league4-game2 # sent_id = s2-league4-game2-1 # speaker = ztime # text = morning ... 1 morning morning NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-2 # speaker = Shawnus # text = hey 1 hey hey INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-3 # speaker = Shawnus # text = good morning 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 morning morning NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game2-4 # speaker = ztime # text = which part of the country are you in ? 1 which which DET WDT PronType=Int 2 det 2:det BeginSeg=Yes 2 part part NOUN NN Number=Sing 0 root 0:root _ 3 of of ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 country country NOUN NN Number=Sing 2 nmod 2:nmod:of_in _ 6 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 cop 2:cop _ 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj _ 8 in in ADP IN _ 5 case 5:case _ 9 ? ? PUNCT . _ 7 punct 7:punct _ # sent_id = s2-league4-game2-5 # speaker = somdechn # text = NZ bro ... 1 NZ NZ PROPN NNP Abbr=Yes|Number=Sing 0 root 0:root BeginSeg=Yes 2 bro bro INTJ UH _ 1 discourse 1:discourse _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-6 # speaker = Shawnus # text = London 1 London London PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-7 # speaker = ztime # text = Edinburgh 1 Edinburgh Edinburgh PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-8 # speaker = Shawnus # text = lovely place 1 lovely lovely ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 place place NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game2-9 # speaker = ztime # text = Welcome NZ 1 Welcome welcome VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 NZ NZ PROPN NNP Abbr=Yes|Number=Sing 1 obj 1:obj _ # sent_id = s2-league4-game2-10 # speaker = Shawnus # text = hello NZ 1 hello hello INTJ UH _ 0 root 0:root BeginSeg=Yes 2 NZ NZ PROPN NNP Abbr=Yes|Number=Sing 1 vocative 1:vocative _ # sent_id = s2-league4-game2-11 # speaker = somdechn # text = Yrahhh Hi all 1 Yrahhh yrahhh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 Hi hi INTJ UH _ 1 discourse 1:discourse _ 3 all all DET DT _ 1 vocative 1:vocative _ # sent_id = s2-league4-game2-12 # speaker = ztime # text = shall we ... right. . 1 shall shall AUX MD VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 ... ... PUNCT , _ 2 punct 2:punct _ 4 right. right. INTJ UH _ 0 root 0:root BeginSeg=Yes 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-13 # speaker = Shawnus # text = I did the marathon there this year ( scotland , not NZ ) 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 did do VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 marathon marathon NOUN NN Number=Sing 2 obj 2:obj _ 5 there there ADV RB PronType=Dem 2 advmod 2:advmod _ 6 this this DET DT Number=Sing|PronType=Dem 7 det 7:det _ 7 year year NOUN NN Number=Sing 2 obl:tmod 2:obl:tmod _ 8 ( ( PUNCT -LRB- _ 9 punct 9:punct _ 9 scotland scotland PROPN NNP Number=Sing 2 parataxis 2:parataxis _ 10 , , PUNCT , _ 9 punct 9:punct _ 11 not not ADV CC Polarity=Neg 12 advmod 12:advmod _ 12 NZ NZ PROPN NNP Abbr=Yes|Number=Sing 9 conj 9:conj _ 13 ) ) PUNCT -RRB- _ 9 punct 9:punct _ # sent_id = s2-league4-game2-14 # speaker = ztime # text = wooo ... impressive 1 wooo wooo INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 3 punct 3:punct _ 3 impressive impressive ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league4-game2-15 # speaker = Shawnus # text = penis shaped medal for all ... 1 penis penis NOUN NN Number=Sing 2 obl:npmod 2:obl:npmod BeginSeg=Yes 2 shaped shape VERB VBN Tense=Past|VerbForm=Part 3 amod 3:amod _ 3 medal medal NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 all all DET DT _ 3 nmod 3:nmod:for _ 6 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-16 # speaker = somdechn # text = Wow ... that ; s cool . 1 Wow wow INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 6 punct 6:punct _ 3 that that PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj _ 4 ; ; PUNCT , _ 6 punct 6:punct _ 5 s be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 cool cool ADJ JJ Degree=Pos 0 root 0:root _ 7 . . PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league4-game2-17 # speaker = ztime # text = err ... . 1 err err VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-18 # speaker = Shawnus # text = indeed,. . what i said when they gave it to me 1 indeed,. indeed,. INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 what what PRON WP PronType=Rel 0 root 0:root _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 said say VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 3 acl:relcl 3:acl:relcl _ 6 when when ADV WRB PronType=Int 8 mark 8:mark _ 7 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 8 nsubj 8:nsubj _ 8 gave give VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 5 advcl 5:advcl:when _ 9 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 obj 8:obj _ 10 to to ADP IN _ 11 case 11:case _ 11 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 8 obl 8:obl:to _ # sent_id = s2-league4-game2-19 # speaker = ztime # text = impressive medal ? 1 impressive impressive ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 medal medal NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-20 # speaker = Shawnus # text = below average proportion but was metal ... 1 below below ADP IN _ 3 case 3:case BeginSeg=Yes 2 average average ADJ JJ Degree=Pos 3 amod 3:amod _ 3 proportion proportion NOUN NN Number=Sing 0 root 0:root _ 4 but but CCONJ CC _ 6 cc 6:cc _ 5 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 6 cop 6:cop _ 6 metal metal NOUN NN Number=Sing 3 conj 3:conj:but _ 7 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-21 # speaker = somdechn # text = Anyway ... ... ... 1 Anyway anyway INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 ... ... PUNCT , _ 1 punct 1:punct _ 4 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-22 # speaker = ztime # text = I bet you all looked like a bunch of dicks ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 bet bet VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Plur|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 all all DET DT _ 3 det 3:det _ 5 looked look VERB VBD Mood=Ind|Number=Plur|Person=2|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 6 like like ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 bunch bunch NOUN NN Number=Sing 5 obl 5:obl:like _ 9 of of ADP IN _ 10 case 10:case _ 10 dicks dick NOUN NNS Number=Plur 8 nmod 8:nmod:of _ 11 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-23 # speaker = Shawnus # text = hahaha 1 hahaha hahaha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-24 # speaker = ztime # text = yer. . shall we. . 1 yer. yer. INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 . . PUNCT . _ 4 punct 4:punct _ 3 shall shall AUX MD VerbForm=Fin 4 aux 4:aux _ 4 we. we. VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-25 # speaker = Shawnus # text = go for it 1 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obl 1:obl:for _ # sent_id = s2-league4-game2-26 # speaker = somdechn # text = Yes. . 1 Yes. Yes. PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-27 # speaker = ztime # text = go nz 1 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 nz nz PROPN NNP Number=Sing 1 obj 1:obj _ # sent_id = s2-league4-game2-28 # speaker = ztime # text = damn 1 damn damn INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-29 # speaker = Shawnus # text = misplaced/ 1 misplaced/ misplaced/ X ADD _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-30 # speaker = Shawnus # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-31 # speaker = somdechn # text = Need to undo are you ? 1 Need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 undo undo VERB VB Polarity=Neg|VerbForm=Inf 1 xcomp 1:xcomp _ 4 are be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-32 # speaker = ztime # text = you took the spot I was looking at ... no. . 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 took take VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 spot spot NOUN NN Number=Sing 2 obj 2:obj _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 6 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 7 aux 7:aux _ 7 looking look VERB VBG Tense=Pres|VerbForm=Part 4 acl:relcl 4:acl:relcl _ 8 at at ADP IN _ 7 obl 7:obl _ 9 ... ... PUNCT , _ 10 punct 10:punct _ 10 no. no. NOUN NN Number=Sing 2 parataxis 2:parataxis BeginSeg=Yes 11 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-33 # speaker = ztime # text = no it 's fine. . 1 no no INTJ UH Polarity=Neg 4 discourse 4:discourse BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 fine. fine. ADJ JJ Degree=Pos 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-34 # speaker = Shawnus # text = hahaha 1 hahaha hahaha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-35 # speaker = somdechn # text = Got to be mean here . 1 Got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 4 mark 4:mark _ 3 be be AUX VB VerbForm=Inf 4 aux:pass 4:aux:pass _ 4 mean mean VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 1 xcomp 1:xcomp _ 5 here here ADV RB PronType=Dem 4 advmod 4:advmod _ 6 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-36 # speaker = ztime # text = NZ is going for the sheep 1 NZ NZ PROPN NNP Abbr=Yes|Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 going go VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 for for ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s2-league4-game2-37 # speaker = Shawnus # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-38 # speaker = ztime # text = ahhh 7 1 ahhh ahhh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 7 7 X LS _ 1 goeswith 1:goeswith _ # sent_id = s2-league4-game2-39 # speaker = somdechn # text = Already 1 Already already ADV RB _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-40 # speaker = ztime # text = yer ... 1 yer yoe PRON PRP Case=Acc 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-41 # speaker = Shawnus # text = does n't take long 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 take take VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 long long ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s2-league4-game2-42 # speaker = Shawnus # text = hopefully not as many as last game 1 hopefully hopefully ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 2 not not ADV RB Polarity=Neg 4 advmod 4:advmod _ 3 as as ADV RB _ 4 advmod 4:advmod _ 4 many many ADJ JJ Degree=Pos 0 root 0:root _ 5 as as ADP IN _ 7 case 7:case _ 6 last last ADJ JJ Degree=Pos 7 amod 7:amod _ 7 game game NOUN NN Number=Sing 4 obl 4:obl:as _ # sent_id = s2-league4-game2-43 # speaker = ztime # text = yer last time it came up a lot at the start ... 1 yer yoe PRON PRP Case=Nom 5 nsubj 5:nsubj BeginSeg=Yes 2 last last ADJ JJ Degree=Pos 3 amod 3:amod _ 3 time time NOUN NN Number=Sing 5 obl:tmod 5:obl:tmod _ 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 5 came come VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 6 up up ADP RP _ 5 compound:prt 5:compound:prt _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 lot lot NOUN NN Number=Sing 5 obl:npmod 5:obl:npmod _ 9 at at ADP IN _ 11 case 11:case _ 10 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 11 start start NOUN NN Number=Sing 5 obl 5:obl:at _ 12 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game2-44 # speaker = somdechn # text = Ok I can give Sheep for Clay 1 Ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 give give VERB VB VerbForm=Inf 0 root 0:root _ 5 Sheep sheep NOUN NNS Number=Plur 4 obj 4:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 Clay clay PROPN NNP Number=Sing 4 obl 4:obl:for _ # sent_id = s2-league4-game2-45 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-46 # speaker = Shawnus # text = none sorry 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 1 amod 1:amod BeginSeg=Yes # sent_id = s2-league4-game2-47 # speaker = somdechn # text = 2 Sheep for Clay Ztime 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 Sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 Clay clay PROPN NNP Number=Sing 2 nmod 2:nmod:for _ 5 Ztime Ztime PROPN NNP Number=Sing 4 flat 4:flat _ # sent_id = s2-league4-game2-48 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-49 # speaker = Shawnus # text = not got any 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 any any DET DT _ 2 obj 2:obj _ # sent_id = s2-league4-game2-50 # speaker = ztime # text = anyone want wood ... I 'm after ore or clay 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ... ... PUNCT , _ 2 punct 2:punct _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj|10:nsubj BeginSeg=Yes 6 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 7 after after ADP IN _ 8 case 8:case _ 8 ore ore PROPN NNP Number=Sing 2 parataxis 2:parataxis _ 9 or or CCONJ CC _ 10 cc 10:cc _ 10 clay clay PROPN NNP Number=Sing 8 conj 8:conj:or _ # sent_id = s2-league4-game2-51 # speaker = somdechn # text = thanks No 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 No no INTJ UH Polarity=Neg 1 discourse 1:discourse BeginSeg=Yes # sent_id = s2-league4-game2-52 # speaker = ztime # text = how about I give you a wood for a sheep ? 1 how how ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 about about SCONJ IN _ 4 mark 4:mark _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 give give VERB VB VerbForm=Inf 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 iobj 4:iobj _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 8 for for ADP IN _ 10 case 10:case _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 sheep sheep NOUN NN Number=Sing 4 obl 4:obl:for _ 11 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-53 # speaker = Shawnus # text = no thank you 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 obj 2:obj _ # sent_id = s2-league4-game2-54 # speaker = ztime # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-55 # speaker = somdechn # text = Nah ... 1 Nah nah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-56 # speaker = ztime # text = anyone want wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-57 # speaker = somdechn # text = Yes please 1 Yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 please please INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league4-game2-58 # speaker = ztime # text = I 'm after wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 wood wood NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game2-59 # speaker = ztime # text = or sheep ... 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-60 # speaker = ztime # text = which do you want ? 1 which which PRON WDT PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-61 # speaker = somdechn # text = I can give you ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 ore ore PROPN NNP Number=Sing 3 obj 3:obj _ # sent_id = s2-league4-game2-62 # speaker = ztime # text = ore. . ok ... 1 ore. ore. PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 ok ok INTJ UH _ 1 discourse 1:discourse _ 4 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-63 # speaker = Shawnus # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-64 # speaker = Shawnus # text = this is a major trading game 1 this this PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 3 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 4 major major ADJ JJ Degree=Pos 6 amod 6:amod _ 5 trading trading NOUN NN Number=Sing 6 compound 6:compound _ 6 game game NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game2-65 # speaker = ztime # text = yer. . 1 yer. yer. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-66 # speaker = ztime # text = anyone want to sell sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 sell sell VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 sheep sheep NOUN NNS Number=Plur 4 obj 4:obj _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-67 # speaker = ztime # text = I can give wheat. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat. wheat. PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ 5 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-68 # speaker = Shawnus # text = not got any :( 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 any any DET DT _ 2 obj 2:obj _ 4 :( :( SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-league4-game2-69 # speaker = somdechn # text = How about clay ? 1 How how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 3 case 3:case _ 3 clay clay NOUN NN Number=Sing 1 obl 1:obl:about _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-70 # speaker = ztime # text = 2 wheat ... 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-71 # speaker = somdechn # text = I want clay ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-72 # speaker = ztime # text = sorry. . 1 sorry. sorry. NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-73 # speaker = Shawnus # text = i want sheep too ... 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 too too ADV RB Degree=Pos 2 advmod 2:advmod _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-74 # speaker = Shawnus # text = for ore. . 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 ore. ore. PROPN NNP Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-75 # speaker = Shawnus # text = if anyone gets some 1 if if SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 gets get VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 some some DET DT _ 3 obj 3:obj _ # sent_id = s2-league4-game2-76 # speaker = ztime # text = ha. . somdech stole from me 1 ha. ha. INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 . . PUNCT . _ 4 punct 4:punct _ 3 somdech somdech NOUN NN Number=Sing 4 nsubj 4:nsubj _ 4 stole steal VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 from from ADP IN _ 6 case 6:case _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 obl 4:obl:from _ # sent_id = s2-league4-game2-77 # speaker = ztime # text = where are the 7s when you need them ? 1 where where ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 7s 7 NOUN NN Number=Sing 1 nsubj 1:nsubj _ 5 when when ADV WRB PronType=Int 7 mark 7:mark _ 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 7 need need VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 1 advcl 1:advcl:when _ 8 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 7 obj 7:obj _ 9 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-78 # speaker = somdechn # text = Hee hee 1 Hee Hee PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 hee hee PROPN NNP Number=Sing 1 flat 1:flat _ # sent_id = s2-league4-game2-79 # speaker = Shawnus # text = hahaha 1 hahaha hahaha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-80 # speaker = ztime # text = you better build NZ. . look at all those cards you 're holding. . 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 better better ADV RBR Degree=Cmp 3 advmod 3:advmod _ 3 build build VERB VB VerbForm=Inf 0 root 0:root _ 4 NZ. NZ. PROPN NNP Number=Sing 3 obj 3:obj _ 5 . . PUNCT . _ 3 punct 3:punct _ 6 look look VERB VB Mood=Imp|Person=2|VerbForm=Fin 3 parataxis 3:parataxis _ 7 at at ADP IN _ 10 case 10:case _ 8 all all DET PDT _ 10 det:predet 10:det:predet _ 9 those those DET DT Number=Plur|PronType=Dem 10 det 10:det _ 10 cards card NOUN NNS Number=Plur 6 obl 6:obl:at _ 11 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 13 nsubj 13:nsubj _ 12 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 13 aux 13:aux _ 13 holding. holding. VERB VBG Tense=Pres|VerbForm=Part 10 acl:relcl 10:acl:relcl _ 14 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-81 # speaker = somdechn # text = I can give wood or Wheat for 2 Sheeps . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 Wheat wheat NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 7 for for ADP IN _ 9 case 9:case _ 8 2 2 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 Sheeps sheep NOUN NNS Number=Plur 3 obl 3:obl:for _ 10 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-82 # speaker = ztime # text = sorry ... 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-83 # speaker = Shawnus # text = i need sheep. . not got any . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep. sheep. NOUN NN Number=Sing 2 obj 2:obj _ 4 . . PUNCT . _ 2 punct 2:punct _ 5 not not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 got get VERB VBN Tense=Past|VerbForm=Part 2 parataxis 2:parataxis _ 7 any any DET DT _ 6 obj 6:obj _ 8 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-84 # speaker = Shawnus # text = Ztime has monopolised livestock 1 Ztime Ztime PROPN NNP Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 monopolised monopolise VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 livestock livestock NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league4-game2-85 # speaker = ztime # text = I do n't have any sheep ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 any any DET DT _ 6 det 6:det _ 6 sheep sheep NOUN NNS Number=Plur 4 obj 4:obj _ 7 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-86 # speaker = somdechn # text = What do you need Shawnus 1 What what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 need need VERB VB VerbForm=Inf 0 root 0:root _ 5 Shawnus Shawnus PROPN NNP Number=Sing 4 obj 4:obj _ # sent_id = s2-league4-game2-87 # speaker = Shawnus # text = sheep 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-88 # speaker = somdechn # text = What can you give ? 1 What what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 give give VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-89 # speaker = Shawnus # text = wood or ore 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 ore ore NOUN NN Number=Sing 1 conj 1:conj:or _ # sent_id = s2-league4-game2-90 # speaker = Shawnus # text = damn 1 damn damn INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-91 # speaker = ztime # text = eh ? 1 eh eh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-92 # speaker = ztime # text = ooo. . 1 ooo. ooo. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-93 # speaker = ztime # text = 7. . 1 7. 7. X LS _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-94 # speaker = somdechn # text = Wood would be nice 1 Wood Wood PROPN NNP Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 nice nice ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league4-game2-95 # speaker = somdechn # text = Ho ... no. . 1 Ho Ho PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 no. no. NOUN NN Number=Sing 1 appos 1:appos _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-96 # speaker = Shawnus # text = misprpressed to end my go ! 1 misprpressed misprpress VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 end end VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 go go NOUN NN Number=Sing 3 obj 3:obj _ 6 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-97 # speaker = ztime # text = I 'll give wheat ... anyone want to give me wood. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 ... ... PUNCT , _ 3 punct 3:punct _ 6 anyone anyone PRON NN Number=Sing 7 nsubj 7:nsubj|9:nsubj:xsubj BeginSeg=Yes 7 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 parataxis 3:parataxis _ 8 to to PART TO _ 9 mark 9:mark _ 9 give give VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 10 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 9 iobj 9:iobj _ 11 wood. wood. NOUN NN Number=Sing 9 obj 9:obj _ 12 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-98 # speaker = somdechn # text = and we might have a deal . 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 might might AUX MD VerbForm=Fin 4 aux 4:aux _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 deal deal NOUN NN Number=Sing 4 obj 4:obj _ 7 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-99 # speaker = somdechn # text = Give me clay 1 Give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 1 iobj 1:iobj _ 3 clay clay NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s2-league4-game2-100 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-101 # speaker = ztime # text = how about 2 wheat. . for 1 wood ? 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADV RB _ 3 advmod 3:advmod _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 wheat. wheat. NOUN NN Number=Sing 1 nsubj 1:nsubj _ 5 . . PUNCT . _ 4 punct 4:punct _ 6 for for ADP IN _ 8 case 8:case _ 7 1 1 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 wood wood NOUN NN Number=Sing 4 nmod 4:nmod:for _ 9 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-102 # speaker = somdechn # text = Sorry ... 1 Sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-103 # speaker = ztime # text = how about 1 ore and 1 wheat for wood 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADV RB _ 3 advmod 3:advmod _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 ore ore NOUN NN Number=Sing 1 nsubj 1:nsubj _ 5 and and CCONJ CC _ 7 cc 7:cc _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 wheat wheat NOUN NN Number=Sing 4 conj 1:nsubj|4:conj:and _ 8 for for ADP IN _ 9 case 9:case _ 9 wood wood NOUN NN Number=Sing 7 nmod 7:nmod:for _ # sent_id = s2-league4-game2-104 # speaker = ztime # text = ok ... 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-105 # speaker = somdechn # text = Still ca n't do it. . 1 Still still ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 it. it. PRON PRP Case=Acc|Person=2|PronType=Prs 4 obj 4:obj _ 6 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-106 # speaker = Shawnus # text = you want 1 wood ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-107 # speaker = ztime # text = i did. . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 did. did. VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-108 # speaker = ztime # text = but just traded with bank ... 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 traded trade VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 with with ADP IN _ 5 case 5:case _ 5 bank bank NOUN NN Number=Sing 3 obl 3:obl:with _ 6 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-109 # speaker = Shawnus # text = damn 1 damn damn INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-110 # speaker = Shawnus # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-111 # speaker = ztime # text = yer ... expensive banks. . just like real life. . 1 yer yoe PRON PRP Case=Nom 4 nsubj 4:nsubj BeginSeg=Yes 2 ... ... PUNCT , _ 4 punct 4:punct _ 3 expensive expensive ADJ JJ Degree=Pos 4 amod 4:amod _ 4 banks. banks. NOUN NNS Number=Plur 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ 6 just just ADV RB _ 9 advmod 9:advmod _ 7 like like ADP IN _ 9 case 9:case _ 8 real real ADJ JJ Degree=Pos 9 amod 9:amod _ 9 life. life. NOUN NN Number=Sing 4 nmod 4:nmod:like _ 10 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-112 # speaker = Shawnus # text = indeed it is 1 indeed indeed ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 nsubj 1:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ # sent_id = s2-league4-game2-113 # speaker = Shawnus # text = so. . can anyone trade me a sheep for wood ? 1 so. so. INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 . . PUNCT . _ 5 punct 5:punct _ 3 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 4 anyone anyone PRON NN Number=Sing 5 nsubj 5:nsubj _ 5 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 iobj 5:iobj _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 sheep sheep NOUN NN Number=Sing 5 obj 5:obj _ 9 for for ADP IN _ 10 case 10:case _ 10 wood wood NOUN NN Number=Sing 5 obl 5:obl:for _ 11 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game2-114 # speaker = ztime # text = you want sheep ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-115 # speaker = Shawnus # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-116 # speaker = ztime # text = sorry ... nz is the place to go ! 1 sorry sorry INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 6 punct 6:punct _ 3 nz nz PROPN NNP Number=Sing 6 nsubj 6:nsubj BeginSeg=Yes 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 place place NOUN NN Number=Sing 0 root 0:root _ 7 to to PART TO _ 8 mark 8:mark _ 8 go go VERB VB VerbForm=Inf 6 acl 6:acl:to _ 9 ! ! PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league4-game2-117 # speaker = somdechn # text = No sheep here mate. . 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 here here ADV RB PronType=Dem 2 advmod 2:advmod _ 4 mate. mate. NOUN NN Number=Sing 2 vocative 2:vocative _ 5 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-118 # speaker = ztime # text = look outside. . 1 look look VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 outside. outside. ADV RB Degree=Pos 1 advmod 1:advmod _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-119 # speaker = somdechn # text = Where is the other 4 ? ? ? 1 Where where ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 other other ADJ JJ Degree=Pos 5 amod 5:amod _ 5 4 4 NUM CD NumForm=Digit|NumType=Card 1 nsubj 1:nsubj _ 6 ? ? PUNCT . _ 1 punct 1:punct _ 7 ? ? PUNCT . _ 1 punct 1:punct _ 8 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-120 # speaker = ztime # text = under robber 1 under under ADP IN _ 2 case 2:case BeginSeg=Yes 2 robber robber NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game2-121 # speaker = ztime # text = and top left 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 top top ADJ JJ Degree=Pos 3 amod 3:amod _ 3 left left NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game2-122 # speaker = somdechn # text = I know ... . . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ... ... PUNCT , _ 2 punct 2:punct _ 4 . . PUNCT . _ 2 punct 2:punct _ 5 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-123 # speaker = somdechn # text = Yes ... . 1 Yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-124 # speaker = ztime # text = ahhh 1 ahhh ahhh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-125 # speaker = Shawnus # text = still no sheep out there is there ? 1 still still ADV RB Degree=Pos 6 advmod 6:advmod BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 sheep sheep NOUN NNS Number=Plur 6 nsubj 6:nsubj _ 4 out out ADV RB _ 5 advmod 5:advmod _ 5 there there ADV RB PronType=Dem 3 advmod 3:advmod _ 6 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 7 there there ADV RB PronType=Dem 6 advmod 6:advmod _ 8 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league4-game2-126 # speaker = ztime # text = nope. . 1 nope. nope. NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-127 # speaker = ztime # text = sheep free here 1 sheep sheep NOUN NNS Number=Plur 2 nsubj 2:nsubj BeginSeg=Yes 2 free free ADJ JJ Degree=Pos 0 root 0:root _ 3 here here ADV RB PronType=Dem 2 advmod 2:advmod _ # sent_id = s2-league4-game2-128 # speaker = somdechn # text = Good one Shawnus ... 1 Good good ADJ JJ Degree=Pos 3 amod 3:amod BeginSeg=Yes 2 one one NOUN NN Number=Sing 3 compound 3:compound _ 3 Shawnus shawnus NOUN NN Number=Sing 0 root 0:root _ 4 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-129 # speaker = ztime # text = and the 7s have started ... . 1 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 7s 7 NOUN NN Number=Sing 5 nsubj 5:nsubj _ 4 have have AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 started start VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 ... ... PUNCT , _ 5 punct 5:punct _ 7 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game2-130 # speaker = Shawnus # text = glad I got rid of some resources then ... 1 glad glad ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 1 ccomp 1:ccomp _ 4 rid rid NOUN NN Number=Sing 3 obj 3:obj _ 5 of of ADP IN _ 7 case 7:case _ 6 some some DET DT _ 7 det 7:det _ 7 resources resource NOUN NNS Number=Plur 4 nmod 4:nmod:of _ 8 then then ADV RB PronType=Dem 3 advmod 3:advmod _ 9 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-131 # speaker = ztime # text = anyone want wood ... 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-132 # speaker = ztime # text = I 'm after clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 clay clay PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s2-league4-game2-133 # speaker = Shawnus # text = got no clay 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 clay clay NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s2-league4-game2-134 # speaker = somdechn # text = No clay from me my friend . 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 from from ADP IN _ 4 case 4:case _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 nmod 2:nmod:from _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 friend friend NOUN NN Number=Sing 2 vocative 2:vocative _ 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-135 # speaker = ztime # text = OK. . ta 1 OK. OK. PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 ta to SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league4-game2-136 # speaker = somdechn # text = I can give wood for ore or wheat . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 wheat wheat NOUN NN Number=Sing 6 conj 3:obl:for|6:conj:or _ 9 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-137 # speaker = ztime # text = sorry ... trying to ship wood out. . 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 3 punct 3:punct _ 3 trying try VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 4 to to PART TO _ 5 mark 5:mark _ 5 ship ship VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 wood wood NOUN NN Number=Sing 7 compound 7:compound _ 7 out. out. NOUN NN Number=Sing 5 obj 5:obj _ 8 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-138 # speaker = Shawnus # text = 1 for 1 , ok 1 1 1 NUM CD NumForm=Digit|NumType=Card 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 1 nmod 1:nmod:for _ 4 , , PUNCT , _ 1 punct 1:punct _ 5 ok ok INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league4-game2-139 # speaker = somdechn # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-140 # speaker = Shawnus # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-141 # speaker = somdechn # text = What can you give ? 1 What what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 give give VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-142 # speaker = Shawnus # text = wheat 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-143 # speaker = Shawnus # text = want to trade a wood for sheep ? 1 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 trade trade VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 sheep sheep NOUN NNS Number=Plur 3 obl 3:obl:for _ 8 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-144 # speaker = somdechn # text = no thanks . 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-145 # speaker = ztime # text = sorry. . still no sheep here 1 sorry. sorry. NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 still still ADV RB Degree=Pos 5 advmod 5:advmod _ 4 no no DET DT Polarity=Neg 5 det 5:det _ 5 sheep sheep NOUN NNS Number=Plur 1 appos 1:appos _ 6 here here ADV RB PronType=Dem 5 advmod 5:advmod _ # sent_id = s2-league4-game2-146 # speaker = Shawnus # text = haha you are same as me ... 1 haha haha INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 same same ADJ JJ Degree=Pos 0 root 0:root _ 5 as as ADP IN _ 6 case 6:case _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 obl 4:obl:as _ 7 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-147 # speaker = somdechn # text = Nz got sheep . 1 Nz Nz PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-148 # speaker = Shawnus # text = want some more wood ? 1 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 some some DET DT _ 4 det 4:det _ 3 more more ADJ JJR Degree=Cmp 4 amod 4:amod _ 4 wood wood NOUN NN Number=Sing 1 obj 1:obj _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-149 # speaker = somdechn # text = Need 2 wood for that though. . 1 Need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 2 2 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 wood wood NOUN NN Number=Sing 1 obj 1:obj _ 4 for for ADP IN _ 6 case 6:case _ 5 that that DET DT Number=Sing|PronType=Dem 6 det 6:det _ 6 though. though. NOUN NN Number=Sing 1 obl 1:obl:for _ 7 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-150 # speaker = ztime # text = hard trading. . nice ... 1 hard hard ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 trading. trading. NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ 4 nice nice ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-151 # speaker = Shawnus # text = hahaha 1 hahaha hahaha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-152 # speaker = Shawnus # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-153 # speaker = ztime # text = tough deals in the modern world. . 1 tough tough ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 deals deal NOUN NNS Number=Plur 0 root 0:root _ 3 in in ADP IN _ 6 case 6:case _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 modern modern ADJ JJ Degree=Pos 6 amod 6:amod _ 6 world. world. NOUN NN Number=Sing 2 nmod 2:nmod:in _ 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-154 # speaker = Shawnus # text = yeah. . 1 yeah. yeah. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-155 # speaker = Shawnus # text = how much wood for a new laptop ? 1 how how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 much much ADJ JJ Degree=Pos 3 amod 3:amod _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 7 case 7:case _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 new new ADJ JJ Degree=Pos 7 amod 7:amod _ 7 laptop laptop NOUN NN Number=Sing 3 nmod 3:nmod:for _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-156 # speaker = ztime # text = :-) 1 :-) :-) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-157 # speaker = ztime # text = ahh 7 again. . sorry 1 ahh ahh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 7 7 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 again. again. NOUN NN Number=Sing 5 nsubj 5:nsubj _ 4 . . PUNCT . _ 5 punct 5:punct _ 5 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league4-game2-158 # speaker = Shawnus # text = sorry ? 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-159 # speaker = Shawnus # text = really 1 really really ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-160 # speaker = ztime # text = yer ... . feel bad for you guys 1 yer yer INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 4 punct 4:punct _ 3 . . PUNCT . _ 4 punct 4:punct _ 4 feel feel VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 bad bad ADJ JJ Degree=Pos 4 xcomp 4:xcomp _ 6 for for ADP IN _ 7 case 7:case _ 7 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 obl 5:obl:for _ 8 guys guy NOUN NNS Number=Plur 4 obj 4:obj|5:nsubj:xsubj _ # sent_id = s2-league4-game2-161 # speaker = ztime # text = look NZ has to dump all his card ... . 1 look look VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 NZ NZ PROPN NNP Abbr=Yes|Number=Sing 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 ccomp 1:ccomp _ 4 to to PART TO _ 5 mark 5:mark _ 5 dump dump VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 all all DET PDT _ 8 det:predet 8:det:predet _ 7 his he PRON PRP$ Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 8 card card NOUN NN Number=Sing 5 obj 5:obj _ 9 ... ... PUNCT , _ 1 punct 1:punct _ 10 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-162 # speaker = somdechn # text = Nooo ... 1 Nooo nooo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-163 # speaker = ztime # text = anyone have clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-164 # speaker = ztime # text = I can give wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league4-game2-165 # speaker = somdechn # text = No ... . 1 No no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-166 # speaker = Shawnus # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-167 # speaker = ztime # text = wheat 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-168 # speaker = ztime # text = I give wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league4-game2-169 # speaker = ztime # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-170 # speaker = somdechn # text = Nop 1 Nop Nop PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-171 # speaker = Shawnus # text = have a clay now , anyone have a wood ? 1 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 clay clay NOUN NN Number=Sing 1 obj 1:obj _ 4 now now ADV RB _ 1 advmod 1:advmod _ 5 , , PUNCT , _ 1 punct 1:punct _ 6 anyone anyone PRON NN Number=Sing 7 nsubj 7:nsubj _ 7 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 parataxis 1:parataxis _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 wood wood NOUN NN Number=Sing 7 obj 7:obj _ 10 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-172 # speaker = ztime # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-173 # speaker = ztime # text = I have wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league4-game2-174 # speaker = ztime # text = 1 for 1 1 1 1 X LS _ 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 1 1 X LS _ 1 nmod 1:nmod:for _ # sent_id = s2-league4-game2-175 # speaker = somdechn # text = Yes please 1 Yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 please please INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league4-game2-176 # speaker = somdechn # text = Too late I guess 1 Too too ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 late late ADV RB Degree=Pos 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ # sent_id = s2-league4-game2-177 # speaker = ztime # text = soz bro 1 soz soz NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 bro bro INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league4-game2-178 # speaker = Shawnus # text = sorry , quickest off the block 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 quickest quickest ADJ JJS Degree=Sup 0 root 0:root BeginSeg=Yes 4 off off ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 block block NOUN NN Number=Sing 3 obl 3:obl:off _ # sent_id = s2-league4-game2-179 # speaker = ztime # text = need that new laptop 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 that that DET DT Number=Sing|PronType=Dem 4 det 4:det _ 3 new new ADJ JJ Degree=Pos 4 amod 4:amod _ 4 laptop laptop NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s2-league4-game2-180 # speaker = somdechn # text = What laptop ? 1 What what DET WDT PronType=Int 2 det 2:det BeginSeg=Yes 2 laptop laptop NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-181 # speaker = ztime # text = how much wood for a new laptop ... earlier. . 1 how how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 much much ADJ JJ Degree=Pos 3 amod 3:amod _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 7 case 7:case _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 new new ADJ JJ Degree=Pos 7 amod 7:amod _ 7 laptop laptop NOUN NN Number=Sing 3 nmod 3:nmod:for _ 8 ... ... PUNCT , _ 3 punct 3:punct _ 9 earlier. earlier. ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 10 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-182 # speaker = ztime # text = aahhhhhh 7777777 ] 1 aahhhhhh aahhhhhh NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 7777777 7777777 NUM CD NumForm=Digit|NumType=Card 1 nummod 1:nummod _ 3 ] ] PUNCT -RRB- _ 1 punct 1:punct _ # sent_id = s2-league4-game2-183 # speaker = ztime # text = sorry. . 1 sorry. sorry. NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-184 # speaker = somdechn # text = Ehhhh 1 Ehhhh Ehhhh PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-185 # speaker = somdechn # text = Hope you like it Bahhhh\ 1 Hope hope VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 like like VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 1 ccomp 1:ccomp _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 Bahhhh\ Bahhhh\ PROPN NNP Number=Sing 3 obj 3:obj _ # sent_id = s2-league4-game2-186 # speaker = ztime # text = it 's random 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 random random ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league4-game2-187 # speaker = ztime # text = but always lands on me. . ? 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 always always ADV RB _ 3 advmod 3:advmod _ 3 lands land NOUN NNS Number=Plur 0 root 0:root _ 4 on on ADP IN _ 5 case 5:case _ 5 me. I PRON PRP Case=Acc 3 nmod 3:nmod:on _ 6 . . PUNCT . _ 3 punct 3:punct _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-188 # speaker = somdechn # text = Wood for Ore ... anyone ? 1 Wood Wood PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 Ore Ore PROPN NNP Number=Sing 1 nmod 1:nmod:for _ 4 ... ... PUNCT , _ 1 punct 1:punct _ 5 anyone anyone PRON NN Number=Sing 1 parataxis 1:parataxis _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-189 # speaker = ztime # text = weird ... 1 weird weird ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-190 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-191 # speaker = Shawnus # text = nope , sorry 1 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-192 # speaker = somdechn # text = Doing well there Ztime ... . 1 Doing do VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 well well ADV RB Degree=Pos 1 advmod 1:advmod _ 3 there there ADV RB PronType=Dem 1 advmod 1:advmod _ 4 Ztime Ztime PROPN NNP Number=Sing 1 vocative 1:vocative _ 5 ... ... PUNCT , _ 1 punct 1:punct _ 6 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-193 # speaker = ztime # text = lot of luck in this game ... 1 lot lot NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 luck luck NOUN NN Number=Sing 1 nmod 1:nmod:of _ 4 in in ADP IN _ 6 case 6:case _ 5 this this DET DT Number=Sing|PronType=Dem 6 det 6:det _ 6 game game NOUN NN Number=Sing 1 nmod 1:nmod:in _ 7 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-194 # speaker = ztime # text = not like peurto rico 1 not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 like like ADP IN _ 3 case 3:case _ 3 peurto peurto PROPN NNP Number=Sing 0 root 0:root _ 4 rico rico PROPN NNP Number=Sing 3 flat 3:flat _ # sent_id = s2-league4-game2-195 # speaker = ztime # text = 7 ! ! ! ! 1 7 7 X LS _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ 3 ! ! PUNCT . _ 1 punct 1:punct _ 4 ! ! PUNCT . _ 1 punct 1:punct _ 5 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-196 # speaker = somdechn # text = Yeah right ... 1 Yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 right right INTJ UH _ 1 discourse 1:discourse _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-197 # speaker = ztime # text = what ... is this a fix ? 1 what what PRON WP PronType=Int 6 nsubj 6:nsubj BeginSeg=Yes 2 ... ... PUNCT , _ 6 punct 6:punct _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 4 this this PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 fix fix NOUN NN Number=Sing 0 root 0:root _ 7 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league4-game2-198 # speaker = Shawnus # text = hahaha 1 hahaha hahaha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-199 # speaker = ztime # text = ok anyone want wheat ? 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-200 # speaker = Shawnus # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-201 # speaker = Shawnus # text = just someone to roll 9's. . 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 someone someone PRON NN Number=Sing 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 roll roll VERB VB VerbForm=Inf 2 acl 2:acl:to _ 5 9's. 9's. NOUN NNS Number=Plur 4 obj 4:obj _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-202 # speaker = somdechn # text = Yes 1 Yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-203 # speaker = somdechn # text = I can give you wood . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-204 # speaker = ztime # text = was that yes to a trade somdech ? 1 was be VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 1 nsubj 1:nsubj _ 3 yes yes INTJ UH _ 1 discourse 1:discourse _ 4 to to ADP IN _ 7 case 7:case _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 trade trade NOUN NN Number=Sing 7 compound 7:compound _ 7 somdech somdech NOUN NN Number=Sing 1 obl 1:obl:to _ 8 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-205 # speaker = ztime # text = OK. . cool. . for 1 wheat ? 1 OK. OK. PROPN NNP Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 cool. cool. ADJ JJ Degree=Pos 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ 5 for for ADP IN _ 7 case 7:case _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 wheat wheat NOUN NN Number=Sing 3 obl 3:obl:for _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-206 # speaker = somdechn # text = and an ore. . :) 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 an a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 ore. ore. PROPN NNP Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ 5 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s2-league4-game2-207 # speaker = ztime # text = err. . do n't have ore. . 1 err. err. INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 . . PUNCT . _ 5 punct 5:punct _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 6 ore. ore. PROPN NNP Number=Sing 5 obj 5:obj _ 7 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game2-208 # speaker = ztime # text = thanks. . 1 thanks. thanks. NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-209 # speaker = somdechn # text = I can give wood or sheep . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 sheep sheep NOUN NNS Number=Plur 4 conj 3:obj|4:conj:or _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-210 # speaker = somdechn # text = I need either ore or clay. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 either either CCONJ CC _ 4 cc:preconj 4:cc:preconj _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 clay. clay. NOUN NN Number=Sing 4 conj 2:obj|4:conj:or _ 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-211 # speaker = Shawnus # text = no spare sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 spare spare NOUN NN Number=Sing 0 root 0:root _ 3 sorry sorry ADJ JJ Degree=Pos 2 appos 2:appos BeginSeg=Yes # sent_id = s2-league4-game2-212 # speaker = ztime # text = I 'll do 1 ore for 1 wood and 1 sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 1 1 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 wood wood NOUN NN Number=Sing 3 obl 3:obl:for _ 9 and and CCONJ CC _ 11 cc 11:cc _ 10 1 1 NUM CD NumForm=Digit|NumType=Card 11 nummod 11:nummod _ 11 sheep sheep NOUN NN Number=Sing 8 conj 3:obl:for|8:conj:and _ # sent_id = s2-league4-game2-213 # speaker = somdechn # text = Hmmm nah ... 1 Hmmm hmmm INTJ UH _ 0 root 0:root BeginSeg=Yes 2 nah nah INTJ UH _ 1 discourse 1:discourse _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-214 # speaker = ztime # text = yer. . not a 7 this time. . 1 yer. yer. X LS _ 5 nummod 5:nummod BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 not not PART RB Polarity=Neg 5 advmod 5:advmod _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 7 7 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 6 this this DET DT Number=Sing|PronType=Dem 7 det 7:det _ 7 time. time. NOUN NN Number=Sing 5 nmod:npmod 5:nmod:npmod _ 8 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game2-215 # speaker = somdechn # text = Do you want sheep ? ? 1 Do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-216 # speaker = ztime # text = for 1 wheat Ok. . 1 for for ADP IN _ 4 case 4:case BeginSeg=Yes 2 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 3 wheat wheat NOUN NN Number=Sing 4 compound 4:compound _ 4 Ok. ok. NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-217 # speaker = somdechn # text = 1 Wood maybe 1 1 1 X LS _ 2 nummod 2:nummod BeginSeg=Yes 2 Wood Wood PROPN NNP Number=Sing 0 root 0:root _ 3 maybe maybe ADV RB _ 2 advmod 2:advmod _ # sent_id = s2-league4-game2-218 # speaker = ztime # text = empty on wood 1 empty empty ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 on on ADP IN _ 3 case 3:case _ 3 wood wood NOUN NN Number=Sing 1 obl 1:obl:on _ # sent_id = s2-league4-game2-219 # speaker = Shawnus # text = i could make that trade next turn ... 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 make make VERB VB VerbForm=Inf 0 root 0:root _ 4 that that DET DT Number=Sing|PronType=Dem 5 det 5:det _ 5 trade trade NOUN NN Number=Sing 3 obj 3:obj _ 6 next next ADJ JJ Degree=Pos 7 amod 7:amod _ 7 turn turn NOUN NN Number=Sing 3 obl:tmod 3:obl:tmod _ 8 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-220 # speaker = somdechn # text = what about ore 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 3 case 3:case _ 3 ore ore NOUN NN Number=Sing 1 nmod 1:nmod:about _ # sent_id = s2-league4-game2-221 # speaker = ztime # text = for ? 1 for for ADP IN _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-222 # speaker = somdechn # text = Nevermind 1 Nevermind nevermind INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-223 # speaker = ztime # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-224 # speaker = somdechn # text = I need wood , clay or ore , I can give Sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 , , PUNCT , _ 5 punct 5:punct _ 5 clay clay NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 ore ore NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 8 , , PUNCT , _ 2 punct 2:punct _ 9 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 10 can can AUX MD VerbForm=Fin 11 aux 11:aux _ 11 give give VERB VB VerbForm=Inf 2 parataxis 2:parataxis _ 12 Sheep sheep NOUN NNS Number=Plur 11 obj 11:obj _ # sent_id = s2-league4-game2-225 # speaker = Shawnus # text = i can trade wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league4-game2-226 # speaker = ztime # text = sorry just spent it all 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 3 spent spend VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 all all DET DT _ 3 obj 3:obj _ # sent_id = s2-league4-game2-227 # speaker = somdechn # text = 1 sheep for 1 wood ? 1 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 wood wood NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-228 # speaker = Shawnus # text = 2 sheep 1 wood 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 4 compound 4:compound _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod _ 4 wood wood NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game2-229 # speaker = ztime # text = sorry empty 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 empty empty ADJ JJ Degree=Pos 1 amod 1:amod _ # sent_id = s2-league4-game2-230 # speaker = ztime # text = tough times. . 1 tough tough ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 times. times. NOUN NNS Number=Plur 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-231 # speaker = Shawnus # text = hopefully i dont roll a 7 and that biotes me in the arse 1 hopefully hopefully ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 dont dont AUX MD VerbForm=Fin 4 aux 4:aux _ 4 roll roll VERB VB VerbForm=Inf 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 7 7 NUM CD NumForm=Digit|NumType=Card 4 obj 4:obj _ 7 and and CCONJ CC _ 9 cc 9:cc BeginSeg=Yes 8 that that PRON DT Number=Sing|PronType=Dem 9 nsubj 9:nsubj _ 9 biotes biote VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 conj 4:conj:and _ 10 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 9 obj 9:obj _ 11 in in ADP IN _ 13 case 13:case _ 12 the the DET DT Definite=Def|PronType=Art 13 det 13:det _ 13 arse arse NOUN NN Number=Sing 9 obl 9:obl:in _ # sent_id = s2-league4-game2-232 # speaker = Shawnus # text = bites* 1 bites* bites* PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-233 # speaker = ztime # text = drum roll 1 drum drum NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 roll roll NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game2-234 # speaker = ztime # text = 8. . 1 8. 8. NUM CD NumForm=Digit|NumType=Card 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-235 # speaker = ztime # text = nice 1 nice nice ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-236 # speaker = ztime # text = hahahah 1 hahahah hahahah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-237 # speaker = ztime # text = this is kinda weird ... 1 this this PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 kinda kinda ADV RB Degree=Pos 4 advmod 4:advmod _ 4 weird weird ADJ JJ Degree=Pos 0 root 0:root _ 5 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-238 # speaker = somdechn # text = Again ! ! ! 1 Again again ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ 3 ! ! PUNCT . _ 1 punct 1:punct _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-239 # speaker = Shawnus # text = phew 1 phew phew INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-240 # speaker = ztime # text = yer. . 1 yer. yer. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-241 # speaker = ztime # text = I know. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 know. know. VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-242 # speaker = ztime # text = comes up a lot in these games. . 1 comes come VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 2 up up ADP RP _ 1 compound:prt 1:compound:prt _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 lot lot NOUN NN Number=Sing 1 obj 1:obj _ 5 in in ADP IN _ 7 case 7:case _ 6 these these DET DT Number=Plur|PronType=Dem 7 det 7:det _ 7 games. games. NOUN NNS Number=Plur 1 obl 1:obl:in _ 8 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-243 # speaker = ztime # text = anyone want wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-244 # speaker = Shawnus # text = nope :( 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league4-game2-245 # speaker = somdechn # text = Nop 1 Nop Nop PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-246 # speaker = somdechn # text = Wheat -> Ore ? ? 1 Wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 -> -> PUNCT , _ 1 punct 1:punct _ 3 Ore Ore PROPN NNP Number=Sing 1 appos 1:appos _ 4 ? ? PUNCT . _ 1 punct 1:punct _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-247 # speaker = ztime # text = you want ore ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore PROPN NNP Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-248 # speaker = somdechn # text = Yep/ ... 1 Yep/ yep/ INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-249 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-250 # speaker = somdechn # text = Or clay ? 1 Or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 clay clay ADJ JJ Degree=Pos 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-251 # speaker = Shawnus # text = none sorry 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 1 amod 1:amod BeginSeg=Yes # sent_id = s2-league4-game2-252 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-253 # speaker = ztime # text = too much wheat 1 too too ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 much much ADJ JJ Degree=Pos 3 amod 3:amod _ 3 wheat wheat NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game2-254 # speaker = ztime # text = anyone want wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-255 # speaker = Shawnus # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-256 # speaker = Shawnus # text = anyone have ore to trade ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj|5:nsubj:xsubj _ 4 to to PART TO _ 5 mark 5:mark _ 5 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-257 # speaker = ztime # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-258 # speaker = somdechn # text = No. ,. . 1 No. no. NOUN NN Abbr=Yes|Number=Sing 0 root 0:root BeginSeg=Yes 2 ,. ,. NOUN NN Number=Sing 1 nummod 1:nummod _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-259 # speaker = Shawnus # text = or. . a clay foy wheat or wood. . 1 or. or. NOUN NN Number=Sing 6 nummod 6:nummod BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 4 clay clay NOUN NN Number=Sing 6 compound 6:compound _ 5 foy foy NOUN NN Number=Sing 6 compound 6:compound _ 6 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 wood. wood. NOUN NN Number=Sing 6 conj 6:conj:or _ 9 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-260 # speaker = ztime # text = i can give wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league4-game2-261 # speaker = somdechn # text = No clay here iether . 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 here here ADV RB PronType=Dem 2 advmod 2:advmod _ 4 iether iether NOUN NN Number=Sing 2 vocative 2:vocative _ 5 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-262 # speaker = ztime # text = ahh sorry . . no clay 1 ahh ahh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse _ 3 . . PUNCT . _ 1 punct 1:punct _ 4 . . PUNCT . _ 1 punct 1:punct _ 5 no no INTJ UH Polarity=Neg 6 discourse 6:discourse _ 6 clay clay NOUN NN Number=Sing 1 parataxis 1:parataxis _ # sent_id = s2-league4-game2-263 # speaker = Shawnus # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-264 # speaker = ztime # text = anyone want wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-265 # speaker = somdechn # text = No thanks 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-266 # speaker = Shawnus # text = for ? 1 for for ADP IN _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-267 # speaker = ztime # text = sheep or ore or clay 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 ore ore NOUN NN Number=Sing 1 conj 1:conj:or _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 clay clay NOUN NN Number=Sing 1 conj 1:conj:or _ # sent_id = s2-league4-game2-268 # speaker = Shawnus # text = hahaha dont have them 1 hahaha hahaha INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 dont dont AUX MD VerbForm=Fin 3 aux 3:aux _ 3 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 3 obj 3:obj _ # sent_id = s2-league4-game2-269 # speaker = ztime # text = hahahaha 1 hahahaha hahahaha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-270 # speaker = ztime # text = nice 1 nice nice ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-271 # speaker = ztime # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-272 # speaker = ztime # text = laptop ? 1 laptop laptop NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-273 # speaker = somdechn # text = Sure 1 Sure sure INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-274 # speaker = Shawnus # text = built out of wood sure 1 built build VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes 2 out out ADP IN _ 4 case 4:case _ 3 of of ADP IN _ 4 case 4:case _ 4 wood wood NOUN NN Number=Sing 1 obl 1:obl:out_of _ 5 sure sure ADJ JJ Degree=Pos 1 xcomp 1:xcomp _ # sent_id = s2-league4-game2-275 # speaker = somdechn # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-276 # speaker = somdechn # text = Wood -> Sheep 1 Wood Wood PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 -> -> SYM SYM _ 3 cc 3:cc _ 3 Sheep sheep NOUN NNS Number=Plur 1 conj 1:conj: _ # sent_id = s2-league4-game2-277 # speaker = somdechn # text = I need sheep here. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 here. here. ADV RB Degree=Pos 2 advmod 2:advmod _ 5 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-278 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-279 # speaker = Shawnus # text = sorry , no sheep on my lands 1 sorry sorry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 no no DET DT Polarity=Neg 4 det 4:det BeginSeg=Yes 4 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 5 on on ADP IN _ 7 case 7:case _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 lands land NOUN NNS Number=Plur 4 nmod 4:nmod:on _ # sent_id = s2-league4-game2-280 # speaker = ztime # text = sheep-free 1 sheep-free sheep-free PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-281 # speaker = somdechn # text = 2 woods for anything but not wheat . 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 woods wood NOUN NNS Number=Plur 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 anything anything PRON NN Number=Sing 2 nmod 2:nmod:for _ 5 but but CCONJ CC _ 7 cc 7:cc _ 6 not not ADV RB Polarity=Neg 7 advmod 7:advmod _ 7 wheat wheat NOUN NN Number=Sing 4 conj 2:nmod:for|4:conj:but _ 8 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-282 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-283 # speaker = ztime # text = unless you 'd accept a wood in return ? ? 1 unless unless SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 'd would AUX MD VerbForm=Fin 4 aux 4:aux _ 4 accept accept VERB VB VerbForm=Inf 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 7 in in ADP IN _ 8 case 8:case _ 8 return return NOUN NN Number=Sing 4 obl 4:obl:in _ 9 ? ? PUNCT . _ 4 punct 4:punct _ 10 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-284 # speaker = Shawnus # text = hahaha a ore ? 1 hahaha hahaha INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 ore ore NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-285 # speaker = somdechn # text = Sure thing. . 1 Sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 thing. thing. NOUN NN Number=Sing 1 obj 1:obj _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-286 # speaker = ztime # text = great ... set it up ! 1 great great ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 set set VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 up up ADP RP _ 3 compound:prt 3:compound:prt _ 6 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-287 # speaker = somdechn # text = ore would be good 1 ore ore NOUN NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 good good ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league4-game2-288 # speaker = Shawnus # text = you sound desperate and i ca n't so no 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 sound sound VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 desperate desperate ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 4 and and CCONJ CC _ 6 cc 6:cc _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 6 ca can AUX MD VerbForm=Fin 2 conj 2:conj:and _ 7 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 8 so so ADV RB _ 6 advmod 6:advmod BeginSeg=Yes 9 no no INTJ UH Polarity=Neg 2 discourse 2:discourse _ # sent_id = s2-league4-game2-289 # speaker = somdechn # text = Just want to get rid of the cards . 1 Just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 get get VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 rid rid ADJ JJ Degree=Pos 4 xcomp 4:xcomp _ 6 of of ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 cards card NOUN NNS Number=Plur 5 obl 5:obl:of _ 9 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-290 # speaker = somdechn # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-291 # speaker = Shawnus # text = wish i had the wood port. . 1 wish wish VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 had have VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 1 ccomp 1:ccomp _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 wood wood NOUN NN Number=Sing 6 compound 6:compound _ 6 port. port. NOUN NN Number=Sing 3 obj 3:obj _ 7 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-292 # speaker = somdechn # text = Ohhh my ... . 1 Ohhh ohhh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 my my INTJ UH _ 1 discourse 1:discourse _ 3 ... ... PUNCT , _ 1 punct 1:punct _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-293 # speaker = ztime # text = may as well ... 1 may may AUX MD VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 as as ADV RB _ 1 advmod 1:advmod _ 3 well well ADV RB Degree=Pos 2 fixed 2:fixed _ 4 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-294 # speaker = somdechn # text = 2 woods for 1 ore ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 woods wood NOUN NNS Number=Plur 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 ore ore NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-295 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-296 # speaker = Shawnus # text = nope sorry 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = s2-league4-game2-297 # speaker = Shawnus # text = anyone want to give me wheat for sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 sheep sheep NOUN NNS Number=Plur 6 nmod 6:nmod:for _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-298 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-299 # speaker = somdechn # text = I got sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = s2-league4-game2-300 # speaker = Shawnus # text = oh well 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league4-game2-301 # speaker = ztime # text = *shakes fist* at the robber ... 1 *shakes *shake VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 fist* fist* VERB VB Tense=Pres|VerbForm=Inf 1 xcomp 1:xcomp _ 3 at at ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 robber robber NOUN NN Number=Sing 2 obl 2:obl:at _ 6 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-302 # speaker = somdechn # text = Shawnus I got Sheep. . still want to trand ? 1 Shawnus Shawnus PROPN NNP Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 Sheep. Sheep. PROPN NNP Number=Sing 3 obj 3:obj _ 5 . . PUNCT . _ 3 punct 3:punct _ 6 still still ADV RB Degree=Pos 7 advmod 7:advmod _ 7 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 parataxis 3:parataxis _ 8 to to PART TO _ 9 mark 9:mark _ 9 trand trand VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 10 ? ? PUNCT . _ 7 punct 7:punct _ # sent_id = s2-league4-game2-303 # speaker = Shawnus # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-304 # speaker = Shawnus # text = i need wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league4-game2-305 # speaker = somdechn # text = Ohh I see. . 1 Ohh ohh INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 see. see. VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-306 # speaker = somdechn # text = 12 aagain ... 1 12 12 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 aagain aagain NOUN NN Number=Sing 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-307 # speaker = ztime # text = dude. . 1 dude. dude. NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-308 # speaker = Shawnus # text = haha you are far ahead ! 1 haha haha INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 3 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 far far ADV RB Degree=Pos 5 advmod 5:advmod _ 5 ahead ahead ADV RB Degree=Pos 0 root 0:root _ 6 ! ! PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game2-309 # speaker = somdechn # text = Who whats Sheep ? 1 Who who PRON WP PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 whats what VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 Sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-310 # speaker = Shawnus # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-311 # speaker = ztime # text = not really ... when you get l road 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 really really ADV RB Degree=Pos 0 root 0:root _ 3 ... ... PUNCT , _ 2 punct 2:punct _ 4 when when ADV WRB PronType=Int 6 mark 6:mark _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 get get VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:when _ 7 l l PROPN NNP Number=Sing 8 compound 8:compound _ 8 road road NOUN NN Number=Sing 6 obj 6:obj _ # sent_id = s2-league4-game2-312 # speaker = Shawnus # text = dont have any of the resources for that 1 dont dont AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 any any DET DT _ 2 obj 2:obj _ 4 of of ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 resources resource NOUN NNS Number=Plur 3 nmod 3:nmod:of _ 7 for for ADP IN _ 8 case 8:case _ 8 that that PRON DT Number=Sing|PronType=Dem 6 nmod 6:nmod:for _ # sent_id = s2-league4-game2-313 # speaker = ztime # text = ha. . luck 7 1 ha. ha. INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 . . PUNCT . _ 3 punct 3:punct _ 3 luck luck NOUN NN Number=Sing 0 root 0:root _ 4 7 7 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ # sent_id = s2-league4-game2-314 # speaker = somdechn # text = Not again ... 1 Not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 again again ADV RB Degree=Pos 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-315 # speaker = Shawnus # text = *shakes fist* 1 *shakes *shake NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 fist* fist* PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-316 # speaker = ztime # text = dog eat dog world ... 1 dog dog NOUN NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 eat eat VERB VB Tense=Pres|VerbForm=Inf 0 root 0:root _ 3 dog dog NOUN NN Number=Sing 4 compound 4:compound _ 4 world world NOUN NN Number=Sing 2 obj 2:obj _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-317 # speaker = Shawnus # text = literally took bread from my mouth there 1 literally literally ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 took take VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 bread bread NOUN NN Number=Sing 2 obj 2:obj _ 4 from from ADP IN _ 6 case 6:case _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 mouth mouth NOUN NN Number=Sing 2 obl 2:obl:from _ 7 there there ADV RB PronType=Dem 2 advmod 2:advmod _ # sent_id = s2-league4-game2-318 # speaker = ztime # text = hmm. . what to do. . 1 hmm. hmm. X LS _ 5 nummod 5:nummod BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 what what PRON WP PronType=Int 5 nsubj 5:nsubj _ 4 to to PART TO _ 5 mark 5:mark _ 5 do. do. VERB VB VerbForm=Inf 0 root 0:root _ 6 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-319 # speaker = somdechn # text = really ? ? ? 1 really really ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ 3 ? ? PUNCT . _ 1 punct 1:punct _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-320 # speaker = somdechn # text = 3 wheats ? 1 3 3 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wheats wheat NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-321 # speaker = somdechn # text = ? 1 ? ? PUNCT . _ 0 root 0:root _ # sent_id = s2-league4-game2-322 # speaker = somdechn # text = ? 1 ? ? PUNCT . _ 0 root 0:root _ # sent_id = s2-league4-game2-323 # speaker = ztime # text = yer. . man. . too much. . 1 yer. yer. X LS _ 6 nummod 6:nummod BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 man. man. NOUN NN Number=Sing 6 nsubj 6:nsubj _ 4 . . PUNCT . _ 3 punct 3:punct _ 5 too too ADV RB Degree=Pos 6 advmod 6:advmod _ 6 much. much. ADJ JJ Degree=Pos 0 root 0:root _ 7 . . PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league4-game2-324 # speaker = somdechn # text = Pass it this way bro ... 1 Pass pass VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obj 1:obj _ 3 this this DET DT Number=Sing|PronType=Dem 4 det 4:det _ 4 way way NOUN NN Number=Sing 1 obl:npmod 1:obl:npmod _ 5 bro bro INTJ UH _ 1 discourse 1:discourse _ 6 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-325 # speaker = ztime # text = anyone want wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-326 # speaker = Shawnus # text = for ? 1 for for ADP IN _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-327 # speaker = ztime # text = sheep ? 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-328 # speaker = somdechn # text = Sheep ? 1 Sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-329 # speaker = Shawnus # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-330 # speaker = ztime # text = yer sheep 1 yer yoe PRON PRP$ _ 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league4-game2-331 # speaker = Shawnus # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-332 # speaker = somdechn # text = 2 Wheat 1 2 2 X LS _ 2 nummod 2:nummod BeginSeg=Yes 2 Wheat wheat NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game2-333 # speaker = Shawnus # text = 1 ! 1 1 1 X LS _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-334 # speaker = Shawnus # text = undercut. . 1 undercut. undercut. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-335 # speaker = ztime # text = :-) 1 :-) :-) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-336 # speaker = somdechn # text = Goos one. . 1 Goos Goos PROPN NNP Number=Sing 2 compound 2:compound BeginSeg=Yes 2 one. one. NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-337 # speaker = Shawnus # text = ruthless 1 ruthless ruthless ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-338 # speaker = ztime # text = anyone else want wheat ? 1 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 else else ADJ JJ Degree=Pos 1 amod 1:amod _ 3 want want VERB VB Tense=Pres|VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-339 # speaker = somdechn # text = Yes you r. . 1 Yes yes INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 r. respect VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-340 # speaker = somdechn # text = ok me 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 1 vocative 1:vocative _ # sent_id = s2-league4-game2-341 # speaker = somdechn # text = Sheep . 1 Sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-342 # speaker = somdechn # text = What do you want ? 1 What what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-343 # speaker = ztime # text = do you have clay or wood ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wood wood NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-344 # speaker = somdechn # text = for 2 Wheats ... I do have wood . 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 2 2 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 Wheats wheat NOUN NNS Number=Plur 7 obl 7:obl:for _ 4 ... ... PUNCT , _ 7 punct 7:punct _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 6 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 7 have have VERB VB VerbForm=Inf 0 root 0:root _ 8 wood wood NOUN NN Number=Sing 7 obj 7:obj _ 9 . . PUNCT . _ 7 punct 7:punct _ # sent_id = s2-league4-game2-345 # speaker = ztime # text = ADDTIME 1 ADDTIME ADDTIME PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-346 # speaker = ztime # text = OK 1 OK ok INTJ UH Abbr=Yes 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-347 # speaker = somdechn # text = You are winning ... whay I 'm tranding with you ? 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 winning win VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 ... ... PUNCT , _ 3 punct 3:punct _ 5 whay whay INTJ UH _ 8 discourse 8:discourse BeginSeg=Yes 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj _ 7 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 8 aux 8:aux _ 8 tranding trand VERB VBG Tense=Pres|VerbForm=Part 3 parataxis 3:parataxis _ 9 with with ADP IN _ 10 case 10:case _ 10 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 8 obl 8:obl:with _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-348 # speaker = somdechn # text = ? 1 ? ? PUNCT . _ 0 root 0:root _ # sent_id = s2-league4-game2-349 # speaker = somdechn # text = ? 1 ? ? PUNCT . _ 0 root 0:root _ # sent_id = s2-league4-game2-350 # speaker = somdechn # text = Arrr. . 1 Arrr. Arrr. PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-351 # speaker = Shawnus # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-352 # speaker = ztime # text = I 'm stuck here ... na. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 stuck stuck ADJ JJ Degree=Pos 0 root 0:root _ 4 here here ADV RB PronType=Dem 3 advmod 3:advmod _ 5 ... ... PUNCT , _ 3 punct 3:punct _ 6 na. na. INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-353 # speaker = Shawnus # text = i need a wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league4-game2-354 # speaker = Shawnus # text = can give. . wood or sheep 1 can can AUX MD VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 give. give. NOUN NN Number=Sing 4 compound 4:compound _ 3 . . PUNCT . _ 4 punct 4:punct _ 4 wood wood NOUN NN Number=Sing 0 root 0:root _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 sheep sheep NOUN NNS Number=Plur 4 conj 4:conj:or _ # sent_id = s2-league4-game2-355 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-356 # speaker = ztime # text = i spent it 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 spent spend VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ # sent_id = s2-league4-game2-357 # speaker = somdechn # text = Sore 1 Sore sore ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-358 # speaker = somdechn # text = ry. . 1 ry. ry. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-359 # speaker = Shawnus # text = sorry or sure haha wasnt sury if that was 1 sorry sorry INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 sure sure ADJ JJ Degree=Pos 1 conj 1:conj:or|6:discourse _ 4 haha haha INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 5 wasnt wasnt AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 sury sury ADJ JJ Degree=Pos 0 root 0:root _ 7 if if SCONJ IN _ 9 mark 9:mark _ 8 that that PRON DT Number=Sing|PronType=Dem 9 nsubj 9:nsubj _ 9 was be VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 6 advcl 6:advcl:if _ # sent_id = s2-league4-game2-360 # speaker = ztime # text = I 'm after clay ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 clay clay NOUN NN Number=Sing 0 root 0:root _ 5 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-361 # speaker = ztime # text = I 'll give an ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league4-game2-362 # speaker = somdechn # text = Nop 1 Nop Nop PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-363 # speaker = somdechn # text = I have give wood for wheat . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 have have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 wheat wheat NOUN NN Number=Sing 3 obl 3:obl:for _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-364 # speaker = ztime # text = have none 1 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 none none NOUN NN Number=Sing|Polarity=Neg 1 obj 1:obj _ # sent_id = s2-league4-game2-365 # speaker = Shawnus # text = need wheat 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s2-league4-game2-366 # speaker = somdechn # text = So do I. 1 So so ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 I. I. PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-367 # speaker = ztime # text = so do i 1 so so ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj _ # sent_id = s2-league4-game2-368 # speaker = Shawnus # text = we should cut down some forests and plant crops. . 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 should should AUX MD VerbForm=Fin 3 aux 3:aux _ 3 cut cut VERB VB VerbForm=Inf 0 root 0:root _ 4 down down ADP RP _ 3 compound:prt 3:compound:prt _ 5 some some DET DT _ 6 det 6:det _ 6 forests forest NOUN NNS Number=Plur 3 obj 3:obj _ 7 and and CCONJ CC _ 9 cc 9:cc _ 8 plant plant NOUN NN Number=Sing 9 compound 9:compound _ 9 crops. crops. NOUN NNS Number=Plur 6 conj 3:obj|6:conj:and _ 10 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-369 # speaker = ztime # text = yer ... 1 yer yoe PRON PRP Case=Acc 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-370 # speaker = ztime # text = the bank always wins ... 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 bank bank NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 always always ADV RB _ 4 advmod 4:advmod _ 4 wins win VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-371 # speaker = somdechn # text = Yep ... Bank always win . 1 Yep yep INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 5 punct 5:punct _ 3 Bank Bank PROPN NNP Number=Sing 5 nsubj 5:nsubj _ 4 always always ADV RB _ 5 advmod 5:advmod _ 5 win win VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game2-372 # speaker = ztime # text = ha well done. . 1 ha ha INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 well well ADV RB Degree=Pos 3 advmod 3:advmod _ 3 done. done. ADJ JJ Degree=Pos 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-373 # speaker = ztime # text = I enjoyed it for a while ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 enjoyed enjoy VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 for for ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 while while NOUN NN Number=Sing 2 obl 2:obl:for _ 7 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-374 # speaker = Shawnus # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-375 # speaker = ztime # text = just seem to be stuck here ... 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 seem seem VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 5 mark 5:mark _ 4 be be AUX VB VerbForm=Inf 5 aux:pass 5:aux:pass _ 5 stuck stick VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 2 xcomp 2:xcomp _ 6 here here ADV RB PronType=Dem 5 advmod 5:advmod _ 7 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-376 # speaker = somdechn # text = That 's good fo us ... 1 That that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 good good ADJ JJ Degree=Pos 0 root 0:root _ 4 fo of ADP IN _ 5 case 5:case _ 5 us we PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 3 obl 3:obl:of _ 6 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-377 # speaker = ztime # text = anyone want wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-378 # speaker = Shawnus # text = it 's a long close game 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 3 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 4 long long ADJ JJ Degree=Pos 6 amod 6:amod _ 5 close close ADJ JJ Degree=Pos 6 amod 6:amod _ 6 game game NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game2-379 # speaker = Shawnus # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-380 # speaker = somdechn # text = nop 1 nop nop NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-381 # speaker = ztime # text = yer ... . it 's close. . 1 yer yer INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 6 punct 6:punct _ 3 . . PUNCT . _ 6 punct 6:punct _ 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 5 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 close. close. ADJ JJ Degree=Pos 0 root 0:root _ 7 . . PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league4-game2-382 # speaker = ztime # text = ok. . 1 ok. ok. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-383 # speaker = somdechn # text = Hey ehey ... 1 Hey hey INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ehey ehey INTJ UH _ 1 discourse 1:discourse _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-384 # speaker = ztime # text = I 'm helping you out. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 helping help VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ 5 out. out. NOUN NN Number=Sing 3 obj 3:obj _ 6 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-385 # speaker = ztime # text = trying to get you under 7 cards ... 1 trying try VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 get get VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ 5 under under ADP IN _ 7 case 7:case _ 6 7 7 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 cards card NOUN NNS Number=Plur 3 obl 3:obl:under _ 8 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-386 # speaker = Shawnus # text = hahaha 1 hahaha hahaha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-387 # speaker = somdechn # text = I can give wood for Wheat . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 Wheat Wheat PROPN NNP Number=Sing 3 obl 3:obl:for _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-388 # speaker = somdechn # text = or clay 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 clay clay PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s2-league4-game2-389 # speaker = somdechn # text = Clay would be better . 1 Clay clay PROPN NNP Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 better better ADJ JJR Degree=Cmp 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-390 # speaker = ztime # text = unless it 's wood. . 1 unless unless SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 wood. wood. ADJ JJ Degree=Pos 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-391 # speaker = ztime # text = I ca n't help 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 help help VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = s2-league4-game2-392 # speaker = somdechn # text = Nooo . 1 Nooo nooo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-393 # speaker = somdechn # text = Way to go. . 1 Way Way NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 go. go. VERB VB VerbForm=Inf 1 acl 1:acl:to _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-394 # speaker = ztime # text = industrial round 1 industrial industrial ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 round round NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game2-395 # speaker = Shawnus # text = must keep roads ! 1 must must AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 keep keep VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 roads road NOUN NNS Number=Plur 2 obj 2:obj _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-396 # speaker = somdechn # text = Awwwhhhh. . 1 Awwwhhhh. awwwhhhh. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-397 # speaker = ztime # text = ahhhh ... noooo . my woodpile is n't so big now ... 1 ahhhh ahhhh INTJ UH _ 10 discourse 10:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 10 punct 10:punct _ 3 noooo noooo INTJ UH _ 10 discourse 10:discourse _ 4 . . PUNCT . _ 10 punct 10:punct _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 woodpile woodpile NOUN NN Number=Sing 10 nsubj 10:nsubj _ 7 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 cop 10:cop _ 8 n't not PART RB Polarity=Neg 10 advmod 10:advmod _ 9 so so ADV RB _ 10 advmod 10:advmod _ 10 big big ADJ JJ Degree=Pos 0 root 0:root _ 11 now now ADV RB _ 10 advmod 10:advmod _ 12 ... ... PUNCT . _ 10 punct 10:punct _ # sent_id = s2-league4-game2-398 # speaker = Shawnus # text = hahaha 1 hahaha hahaha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-399 # speaker = somdechn # text = How about the laptop 1 How how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 laptop laptop NOUN NN Number=Sing 1 obl 1:obl:about _ # sent_id = s2-league4-game2-400 # speaker = Shawnus # text = thought you were going to open an ikea 1 thought think VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 3 were be AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 4 going go VERB VBG Tense=Pres|VerbForm=Part 1 ccomp 1:ccomp _ 5 to to PART TO _ 6 mark 6:mark _ 6 open open VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 an a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 ikea ikea PROPN NNP Number=Sing 6 obj 6:obj _ # sent_id = s2-league4-game2-401 # speaker = ztime # text = random 7 1 random random ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 7 7 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ # sent_id = s2-league4-game2-402 # speaker = Shawnus # text = damn 1 damn damn INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-403 # speaker = ztime # text = does n't happen like this in the real game does it ... ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 happen happen VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 like like SCONJ IN _ 10 mark 10:mark _ 5 this this PRON DT Number=Sing|PronType=Dem 10 nsubj 10:nsubj _ 6 in in ADP IN _ 9 case 9:case _ 7 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 8 real real ADJ JJ Degree=Pos 9 amod 9:amod _ 9 game game NOUN NN Number=Sing 5 nmod 5:nmod:in _ 10 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:like _ 11 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 10 obj 10:obj _ 12 ... ... PUNCT , _ 3 punct 3:punct _ 13 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-404 # speaker = somdechn # text = Wood for clay ? 1 Wood Wood PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 clay clay NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-405 # speaker = Shawnus # text = two resources stolen ! 1 two two NUM CD NumForm=Word|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 resources resource NOUN NNS Number=Plur 0 root 0:root _ 3 stolen steal VERB VBN Tense=Past|VerbForm=Part 2 acl 2:acl _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-406 # speaker = ztime # text = sorry ... 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-407 # speaker = ztime # text = anyone want to give me clay ... 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 7 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-408 # speaker = Shawnus # text = for ? 1 for for ADP IN _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-409 # speaker = somdechn # text = Got none. . 1 Got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 none. none. NOUN NN Number=Sing 1 obj 1:obj _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-410 # speaker = Shawnus # text = oh wait 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league4-game2-411 # speaker = Shawnus # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-412 # speaker = ztime # text = wood 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-413 # speaker = Shawnus # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-414 # speaker = ztime # text = ore 1 ore ore PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-415 # speaker = Shawnus # text = not got any wood 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 any any DET DT _ 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league4-game2-416 # speaker = ztime # text = eh ? 1 eh eh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-417 # speaker = ztime # text = ok ... 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-418 # speaker = Shawnus # text = take a wheat for one when it 's my turn 1 take take VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 wheat wheat NOUN NN Number=Sing 1 obj 1:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 one one NUM CD NumForm=Word|NumType=Card 1 obl 1:obl:for _ 6 when when ADV WRB PronType=Int 10 mark 10:mark BeginSeg=Yes 7 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 10 nsubj 10:nsubj _ 8 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 cop 10:cop _ 9 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 10 nmod:poss 10:nmod:poss _ 10 turn turn NOUN NN Number=Sing 1 advcl 1:advcl:when _ # sent_id = s2-league4-game2-419 # speaker = somdechn # text = giving out wood for wheat ... 1 giving give VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 out out ADP RP _ 1 compound:prt 1:compound:prt _ 3 wood wood NOUN NN Number=Sing 1 obj 1:obj _ 4 for for ADP IN _ 5 case 5:case _ 5 wheat wheat NOUN NN Number=Sing 1 obl 1:obl:for _ 6 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-420 # speaker = ztime # text = sorry do n't need wood 1 sorry sorry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 need need VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 wood wood NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s2-league4-game2-421 # speaker = ztime # text = you have a big hand of cards there ... 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 big big ADJ JJ Degree=Pos 5 amod 5:amod _ 5 hand hand NOUN NN Number=Sing 2 obj 2:obj _ 6 of of ADP IN _ 7 case 7:case _ 7 cards card NOUN NNS Number=Plur 5 nmod 5:nmod:of _ 8 there there ADV RB PronType=Dem 2 advmod 2:advmod _ 9 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-422 # speaker = Shawnus # text = haha he does ! 1 haha haha INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj _ 3 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-423 # speaker = somdechn # text = Yeh. . but no wheat. . 1 Yeh. Yeh. PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 but but CCONJ CC _ 5 cc 5:cc _ 4 no no DET DT Polarity=Neg 5 det 5:det _ 5 wheat. wheat. NOUN NN Number=Sing 1 conj 1:conj:but _ 6 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-424 # speaker = somdechn # text = Hmmm 1 Hmmm hmmm INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-425 # speaker = ztime # text = do you have clay ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-426 # speaker = ztime # text = for wheat ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-427 # speaker = somdechn # text = No ... 1 No no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-428 # speaker = ztime # text = :) worth a try 1 :) :) SYM NFP _ 2 discourse 2:discourse BeginSeg=Yes 2 worth worth ADJ JJ Degree=Pos 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 try try NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league4-game2-429 # speaker = somdechn # text = Ore for wheat 1 Ore Ore PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 1 nmod 1:nmod:for _ # sent_id = s2-league4-game2-430 # speaker = ztime # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-431 # speaker = Shawnus # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-432 # speaker = ztime # text = the bank again ? 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 bank bank NOUN NN Number=Sing 0 root 0:root _ 3 again again ADV RB Degree=Pos 2 advmod 2:advmod _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-433 # speaker = Shawnus # text = need wheat 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s2-league4-game2-434 # speaker = Shawnus # text = want. . clay ? 1 want. want. X LS _ 3 nummod 3:nummod BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-435 # speaker = ztime # text = you odo ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 odo odo VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-436 # speaker = ztime # text = I need clay. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay. clay. NOUN NN Number=Sing 2 obj 2:obj _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-437 # speaker = ztime # text = yer. . 1 yer. yer. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-438 # speaker = ztime # text = can give wheat 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league4-game2-439 # speaker = Shawnus # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-440 # speaker = Shawnus # text = this might be where i lose my road card a ? 1 this this PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj BeginSeg=Yes 2 might might AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 where where ADV WRB PronType=Rel 0 root 0:root _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 6 lose lose VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 acl:relcl 4:acl:relcl _ 7 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 8 road road NOUN NN Number=Sing 9 compound 9:compound _ 9 card card NOUN NN Number=Sing 6 obj 6:obj _ 10 a a DET DT Definite=Ind|PronType=Art 6 obj 6:obj _ 11 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-441 # speaker = ztime # text = I think the trade is wrong ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 trade trade NOUN NN Number=Sing 6 nsubj 6:nsubj _ 5 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 wrong wrong ADJ JJ Degree=Pos 2 ccomp 2:ccomp _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-442 # speaker = ztime # text = er. . 1 er. er. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-443 # speaker = ztime # text = did you want wheat ? 1 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-444 # speaker = Shawnus # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-445 # speaker = Shawnus # text = for clay 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game2-446 # speaker = ztime # text = it said you wanted clay ... 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 said say VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 wanted want VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 5 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 6 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-447 # speaker = somdechn # text = We all want wheat man 1 We we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 all all DET DT _ 1 det 1:det _ 3 want want VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 5 compound 5:compound _ 5 man man NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league4-game2-448 # speaker = somdechn # text = and clay ... 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-449 # speaker = ztime # text = ok thanks. . 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 thanks. thanks. NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-450 # speaker = Shawnus # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-451 # speaker = Shawnus # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-452 # speaker = somdechn # text = That happens in the real game as well . 1 That that PRON DT Number=Sing|PronType=Dem 2 nsubj 2:nsubj BeginSeg=Yes 2 happens happen VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 in in ADP IN _ 6 case 6:case _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 real real ADJ JJ Degree=Pos 6 amod 6:amod _ 6 game game NOUN NN Number=Sing 2 obl 2:obl:in _ 7 as as ADV RB _ 2 advmod 2:advmod _ 8 well well ADV RB Degree=Pos 7 fixed 7:fixed _ 9 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-453 # speaker = somdechn # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-454 # speaker = ztime # text = thanks ! ! ! ! 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ 3 ! ! PUNCT . _ 1 punct 1:punct _ 4 ! ! PUNCT . _ 1 punct 1:punct _ 5 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-455 # speaker = ztime # text = :-) 1 :-) :-) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-456 # speaker = Shawnus # text = damn ! 1 damn damn INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-457 # speaker = somdechn # text = Nice one bro ... 1 Nice nice ADJ JJ Degree=Pos 3 amod 3:amod BeginSeg=Yes 2 one one NUM CD NumForm=Word|NumType=Card 3 nummod 3:nummod _ 3 bro bro NOUN NN Number=Sing 0 root 0:root _ 4 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-458 # speaker = Shawnus # text = nice one 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 one one NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game2-459 # speaker = ztime # text = that was a close game ... . 1 that that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 close close ADJ JJ Degree=Pos 5 amod 5:amod _ 5 game game NOUN NN Number=Sing 0 root 0:root _ 6 ... ... PUNCT , _ 5 punct 5:punct _ 7 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game2-460 # speaker = Shawnus # text = yeah 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-461 # speaker = Shawnus # text = hats off to you 1 hats hat NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 off off ADP IN _ 4 case 4:case _ 3 to to ADP IN _ 4 case 4:case _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 nmod 1:nmod:off_to _ # sent_id = s2-league4-game2-462 # speaker = somdechn # text = You should have won it long time ago. . 1 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 should should AUX MD VerbForm=Fin 4 aux 4:aux _ 3 have have AUX VB VerbForm=Inf 4 aux 4:aux _ 4 won win VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj _ 6 long long ADJ JJ Degree=Pos 7 amod 7:amod _ 7 time time NOUN NN Number=Sing 4 obl:npmod 4:obl:npmod _ 8 ago. ago. ADV RB Degree=Pos 4 advmod 4:advmod _ 9 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-463 # speaker = Shawnus # text = and next time. . all 4 of us ? 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 next next ADJ JJ Degree=Pos 3 amod 3:amod _ 3 time. time. NOUN NN Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ 5 all all DET DT _ 6 det 6:det _ 6 4 4 NUM CD NumForm=Digit|NumType=Card 3 appos 3:appos _ 7 of of ADP IN _ 8 case 8:case _ 8 us we PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 6 nmod 6:nmod:of _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-464 # speaker = ztime # text = I was so stuck 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 cop 4:cop _ 3 so so ADV RB _ 4 advmod 4:advmod _ 4 stuck stuck ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league4-game2-465 # speaker = ztime # text = yer. . either all 4. . 1 yer. yer. X LS _ 4 nummod 4:nummod BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 either either CCONJ CC _ 4 cc:preconj 4:cc:preconj _ 4 all all DET DT _ 0 root 0:root _ 5 4. 4. NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 6 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-466 # speaker = ztime # text = or I drop out and you 2 play with Wolfie 1 or or CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 drop drop VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 out out ADP RP _ 3 compound:prt 3:compound:prt _ 5 and and CCONJ CC _ 8 cc 8:cc _ 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 8 nmod:poss 8:nmod:poss _ 7 2 2 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 play play NOUN NN Number=Sing 3 conj 3:conj:and _ 9 with with ADP IN _ 10 case 10:case _ 10 Wolfie Wolfie PROPN NNP Number=Sing 8 nmod 8:nmod:with _ # sent_id = s2-league4-game2-467 # speaker = ztime # text = ( woodnsheep / claire ) 1 ( ( PUNCT -LRB- _ 2 punct 2:punct BeginSeg=Yes 2 woodnsheep woodnsheep NOUN NN Number=Sing 0 root 0:root _ 3 / / PUNCT , _ 4 cc 4:cc _ 4 claire claire PROPN NNP Number=Sing 2 conj 2:conj:slash _ 5 ) ) PUNCT -RRB- _ 2 punct 2:punct _ # sent_id = s2-league4-game2-468 # speaker = somdechn # text = SheepNWood ca n't do weekend though. . 1 SheepNWood SheepNWood PROPN NNP Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 do do VERB VB VerbForm=Inf 0 root 0:root _ 5 weekend weekend NOUN NN Number=Sing 6 compound 6:compound _ 6 though. though. NOUN NN Number=Sing 4 obj 4:obj _ 7 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game2-469 # speaker = Shawnus # text = urgh 1 urgh urgh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-470 # speaker = ztime # text = she 'll have to fit in 1 or 2 ... 1 she she PRON PRP Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 fit fit VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 in in ADP IN _ 7 case 7:case _ 7 1 1 NUM CD NumForm=Digit|NumType=Card 5 obl 5:obl:in _ 8 or or CCONJ CC _ 9 cc 9:cc _ 9 2 2 NUM CD NumForm=Digit|NumType=Card 7 conj 5:obl:in|7:conj:or _ 10 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-471 # speaker = Shawnus # text = we will sort something out maybe 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 sort sort VERB VB VerbForm=Inf 0 root 0:root _ 4 something something PRON NN Number=Sing 3 obj 3:obj _ 5 out out ADP RP _ 3 compound:prt 3:compound:prt _ 6 maybe maybe ADV RB _ 3 advmod 3:advmod _ # sent_id = s2-league4-game2-472 # speaker = ztime # text = she made one the other week with somdech and me ... 1 she she PRON PRP Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 made make VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 2 obj 2:obj _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 other other ADJ JJ Degree=Pos 6 amod 6:amod _ 6 week week NOUN NN Number=Sing 2 obl:tmod 2:obl:tmod _ 7 with with ADP IN _ 8 case 8:case _ 8 somdech somdech PROPN NNP Number=Sing 2 obl 2:obl:with _ 9 and and CCONJ CC _ 10 cc 10:cc _ 10 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 8 conj 2:obl:with|8:conj:and _ 11 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game2-473 # speaker = ztime # text = thanks for the game. . 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 game. game. NOUN NN Number=Sing 1 nmod 1:nmod:for _ 5 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-474 # speaker = ztime # text = I gotta dash off now ... ok guys 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 gotta get AUX MD VerbForm=Fin 3 aux 3:aux _ 3 dash dash VERB VB VerbForm=Inf 0 root 0:root _ 4 off off ADP RP _ 3 compound:prt 3:compound:prt _ 5 now now ADV RB _ 3 advmod 3:advmod _ 6 ... ... PUNCT , _ 3 punct 3:punct _ 7 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 8 guys guy NOUN NNS Number=Plur 3 parataxis 3:parataxis _ # sent_id = s2-league4-game2-475 # speaker = Shawnus # text = so ... see you guys on email :) well i want breakfast ! 1 so so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 ... ... PUNCT , _ 3 punct 3:punct _ 3 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ 5 guys guy NOUN NNS Number=Plur 3 obj 3:obj _ 6 on on ADP IN _ 7 case 7:case _ 7 email email NOUN NN Number=Sing 3 obl 3:obl:on _ 8 :) :) SYM NFP _ 3 discourse 3:discourse _ 9 well well INTJ UH _ 11 discourse 11:discourse BeginSeg=Yes 10 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 11 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 parataxis 3:parataxis _ 12 breakfast breakfast NOUN NN Number=Sing 11 obj 11:obj _ 13 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-476 # speaker = ztime # text = have a great weekend ... 1 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 3 great great ADJ JJ Degree=Pos 4 amod 4:amod _ 4 weekend weekend NOUN NN Number=Sing 1 obj 1:obj _ 5 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game2-477 # speaker = Shawnus # text = thanks for a really good game 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 6 case 6:case _ 3 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 4 really really ADV RB Degree=Pos 5 advmod 5:advmod _ 5 good good ADJ JJ Degree=Pos 6 amod 6:amod _ 6 game game NOUN NN Number=Sing 1 nmod 1:nmod:for _ # sent_id = s2-league4-game2-478 # speaker = ztime # text = cheers 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game2-479 # speaker = somdechn # text = I can stay late 1 night to do it . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 stay stay VERB VB VerbForm=Inf 0 root 0:root _ 4 late late ADV RB Degree=Pos 3 advmod 3:advmod _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 night night NOUN NN Number=Sing 3 obl:tmod 3:obl:tmod _ 7 to to PART TO _ 8 mark 8:mark _ 8 do do VERB VB VerbForm=Inf 3 advcl 3:advcl:to _ 9 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 obj 8:obj _ 10 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-480 # speaker = Shawnus # text = you both too 1 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 0 root 0:root BeginSeg=Yes 2 both both DET DT _ 1 det 1:det _ 3 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s2-league4-game2-481 # speaker = somdechn # text = We 'll e-mail. . 1 We we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 e-mail. e-mail. VERB VB VerbForm=Inf 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-482 # speaker = ztime # text = until next time ... 1 until until ADP IN _ 3 case 3:case BeginSeg=Yes 2 next next ADJ JJ Degree=Pos 3 amod 3:amod _ 3 time time NOUN NN Number=Sing 0 root 0:root _ 4 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game2-483 # speaker = somdechn # text = ok guys ... See u 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 guys guy NOUN NNS Number=Plur 1 vocative 1:vocative _ 3 ... ... PUNCT , _ 4 punct 4:punct _ 4 See see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 u u PROPN NNP Number=Sing 4 obj 4:obj _ # newdoc id = s2-league4-game3 # sent_id = s2-league4-game3-1 # speaker = ztime # text = hello 1 hello hello INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-2 # speaker = ztime # text = hi again ... 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 again again ADV RB Degree=Pos 1 advmod 1:advmod _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-3 # speaker = Shawnus # text = Bonjour 1 Bonjour Bonjour PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-4 # speaker = ztime # text = Bonjourno ! 1 Bonjourno Bonjourno PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-5 # speaker = Shawnus # text = so i 'm in my happy place got my pizza and tea 1 so so ADV RB _ 7 advmod 7:advmod BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 3 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 4 in in ADP IN _ 7 case 7:case _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 6 happy happy ADJ JJ Degree=Pos 7 amod 7:amod _ 7 place place NOUN NN Number=Sing 0 root 0:root _ 8 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 7 parataxis 7:parataxis BeginSeg=Yes 9 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 10 nmod:poss 10:nmod:poss _ 10 pizza pizza NOUN NN Number=Sing 8 obj 8:obj _ 11 and and CCONJ CC _ 12 cc 12:cc _ 12 tea tea NOUN NN Number=Sing 10 conj 8:obj|10:conj:and _ # sent_id = s2-league4-game3-6 # speaker = ztime # text = nice. . 1 nice. nice. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-7 # speaker = WoodnSheep # text = Fingers crossed this time 1 Fingers finger NOUN NNS Number=Plur 2 nsubj 2:nsubj BeginSeg=Yes 2 crossed cross VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 this this DET DT Number=Sing|PronType=Dem 4 det 4:det _ 4 time time NOUN NN Number=Sing 2 obl:tmod 2:obl:tmod _ # sent_id = s2-league4-game3-8 # speaker = ztime # text = cool. . 1 cool. cool. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-9 # speaker = Shawnus # text = yah 1 yah yah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-10 # speaker = ztime # text = ok let 's get going. . 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 's 's PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 2 obj 2:obj|4:nsubj:xsubj _ 4 get get VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 going. going. VERB VBG VerbForm=Ger 4 xcomp 4:xcomp _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-11 # speaker = ztime # text = ... . hello ... ? 1 ... ... PUNCT , _ 3 punct 3:punct BeginSeg=Yes 2 . . PUNCT . _ 3 punct 3:punct _ 3 hello hello INTJ UH _ 0 root 0:root _ 4 ... ... PUNCT , _ 3 punct 3:punct _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-12 # speaker = Shawnus # text = hehehe 1 hehehe hehehe INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-13 # speaker = ztime # text = uuuhhhh ohhhhh ... same place ... 1 uuuhhhh uuuhhhh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 ohhhhh ohhhhh INTJ UH _ 5 discourse 5:discourse _ 3 ... ... PUNCT , _ 5 punct 5:punct _ 4 same same ADJ JJ Degree=Pos 5 amod 5:amod _ 5 place place NOUN NN Number=Sing 0 root 0:root _ 6 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game3-14 # speaker = Shawnus # text = coincidence ? 1 coincidence coincidence NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-15 # speaker = ztime # text = weird ... 1 weird weird ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-16 # speaker = WoodnSheep # text = Not letting me place :( 1 Not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 letting let VERB VBG VerbForm=Ger 0 root 0:root _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 iobj 2:iobj _ 4 place place NOUN NN Number=Sing 2 obj 2:obj _ 5 :( :( SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-league4-game3-17 # speaker = ztime # text = that 's weird. . 1 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 weird. weird. NOUN NN Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-18 # speaker = Shawnus # text = looks like it caught up 1 looks look VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 like like SCONJ IN _ 4 mark 4:mark _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 4 caught catch VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 1 advcl 1:advcl:like _ 5 up up ADP RP _ 4 compound:prt 4:compound:prt _ # sent_id = s2-league4-game3-19 # speaker = ztime # text = ok. . seems like it 's working 1 ok. ok. X LS _ 3 nummod 3:nummod BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 seems seem VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 like like SCONJ IN _ 7 mark 7:mark _ 5 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 6 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 7 working work VERB VBG Tense=Pres|VerbForm=Part 3 advcl 3:advcl:like _ # sent_id = s2-league4-game3-20 # speaker = ztime # text = I 'm after wood anyone want wheat ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 3 after after ADP IN _ 4 case 4:case _ 4 wood wood NOUN NN Number=Sing 5 compound 5:compound _ 5 anyone anyone PRON NN Number=Sing 6 nsubj 6:nsubj BeginSeg=Yes 6 want want VERB VB VerbForm=Inf 0 root 0:root _ 7 wheat wheat NOUN NN Number=Sing 6 obj 6:obj _ 8 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league4-game3-21 # speaker = WoodnSheep # text = ca n't help , sorry 1 ca can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 help help VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 sorry sorry ADJ JJ Degree=Pos 3 parataxis 3:parataxis BeginSeg=Yes # sent_id = s2-league4-game3-22 # speaker = Shawnus # text = Not spare sorry 1 Not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 spare spare VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 sorry sorry ADJ JJ Degree=Pos 2 xcomp 2:xcomp BeginSeg=Yes # sent_id = s2-league4-game3-23 # speaker = ztime # text = o 1 o of INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-24 # speaker = ztime # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-25 # speaker = Shawnus # text = ( how polite we all are ) 1 ( ( PUNCT -LRB- _ 3 punct 3:punct BeginSeg=Yes 2 how how ADV WRB PronType=Int 3 advmod 3:advmod _ 3 polite polite ADJ JJ Degree=Pos 0 root 0:root _ 4 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 5 all all DET DT _ 4 det 4:det _ 6 are be VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 3 acl:relcl 3:acl:relcl _ 7 ) ) PUNCT -RRB- _ 3 punct 3:punct _ # sent_id = s2-league4-game3-26 # speaker = WoodnSheep # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-27 # speaker = ztime # text = yarp 1 yarp yarp PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-28 # speaker = WoodnSheep # text = I 'd like some clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 some some DET DT _ 5 det 5:det _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league4-game3-29 # speaker = ztime # text = for ... ? 1 for for ADP IN _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-30 # speaker = WoodnSheep # text = I have wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league4-game3-31 # speaker = ztime # text = wood ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-32 # speaker = WoodnSheep # text = maybe sheep 1 maybe maybe ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league4-game3-33 # speaker = ztime # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-34 # speaker = WoodnSheep # text = no wood sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 sorry sorry ADJ JJ Degree=Pos 2 appos 2:appos BeginSeg=Yes # sent_id = s2-league4-game3-35 # speaker = ztime # text = ok 1 sheep 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 1 1 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league4-game3-36 # speaker = ztime # text = for 1 clay 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 1 1 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game3-37 # speaker = ztime # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-38 # speaker = WoodnSheep # text = not sure what happened there 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 0 root 0:root _ 3 what what PRON WP PronType=Int 4 nsubj 4:nsubj _ 4 happened happen VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 5 there there ADV RB PronType=Dem 4 advmod 4:advmod _ # sent_id = s2-league4-game3-39 # speaker = WoodnSheep # text = This game does n't like me 1 This this DET DT Number=Sing|PronType=Dem 2 det 2:det BeginSeg=Yes 2 game game NOUN NN Number=Sing 5 nsubj 5:nsubj _ 3 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 like like VERB VB VerbForm=Inf 0 root 0:root _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 obj 5:obj _ # sent_id = s2-league4-game3-40 # speaker = ztime # text = I 'm after wood. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 wood. wood. NOUN NN Number=Sing 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-41 # speaker = ztime # text = anyone want clay. . 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 clay. clay. NOUN NN Number=Sing 2 obj 2:obj _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-42 # speaker = ztime # text = or sheep 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league4-game3-43 # speaker = Shawnus # text = I have spare sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 spare spare NOUN NN Number=Sing 4 compound 4:compound _ 4 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = s2-league4-game3-44 # speaker = ztime # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-45 # speaker = WoodnSheep # text = my settlement did n't end up where it was supposed to either 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 settlement settlement NOUN NN Number=Sing 5 nsubj 5:nsubj _ 3 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 end end VERB VB VerbForm=Inf 0 root 0:root _ 6 up up ADP RP _ 5 compound:prt 5:compound:prt _ 7 where where ADV WRB PronType=Int 10 mark 10:mark _ 8 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 10 nsubj 10:nsubj|11:nsubj:xsubj _ 9 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 10 aux 10:aux _ 10 supposed suppose VERB VBN Tense=Past|VerbForm=Part 5 advcl 5:advcl:where _ 11 to to PART TO _ 10 xcomp 10:xcomp _ 12 either either CCONJ CC _ 10 cc:preconj 10:cc:preconj _ # sent_id = s2-league4-game3-46 # speaker = ztime # text = huh ? 1 huh huh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-47 # speaker = ztime # text = weird ... 1 weird weird ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-48 # speaker = ztime # text = thanks for the trade 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 trade trade NOUN NN Number=Sing 1 nmod 1:nmod:for _ # sent_id = s2-league4-game3-49 # speaker = WoodnSheep # text = then out of fraustration clicked somewhere else , at w I clicked where I wanted it a couple of times , 1 then then ADV RB PronType=Dem 5 advmod 5:advmod BeginSeg=Yes 2 out out ADP IN _ 4 case 4:case _ 3 of of ADP IN _ 4 case 4:case _ 4 fraustration fraustration NOUN NN Number=Sing 5 obl 5:obl:out_of _ 5 clicked click VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 6 somewhere somewhere ADV RB _ 5 advmod 5:advmod _ 7 else else ADV RB Degree=Pos 6 advmod 6:advmod _ 8 , , PUNCT , _ 5 punct 5:punct _ 9 at at ADP IN _ 10 case 10:case _ 10 w with PROPN NNP Number=Sing 12 obl 12:obl:at _ 11 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 12 nsubj 12:nsubj BeginSeg=Yes 12 clicked click VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 conj 5:conj _ 13 where where ADV WRB PronType=Int 15 mark 15:mark _ 14 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 15 nsubj 15:nsubj _ 15 wanted want VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 12 advcl 12:advcl:where _ 16 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 15 obj 15:obj _ 17 a a DET DT Definite=Ind|PronType=Art 18 det 18:det _ 18 couple couple NOUN NN Number=Sing 15 obl:tmod 15:obl:tmod _ 19 of of ADP IN _ 20 case 20:case _ 20 times time NOUN NNS Number=Plur 18 nmod 18:nmod:of _ 21 , , PUNCT , _ 5 punct 5:punct _ # sent_id = s2-league4-game3-50 # speaker = WoodnSheep # text = which is n't such a huge issue , but is a little strange 1 which which PRON WDT PronType=Int 7 nsubj 7:nsubj|13:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 3 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 4 such such DET PDT _ 7 det:predet 7:det:predet _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 huge huge ADJ JJ Degree=Pos 7 amod 7:amod _ 7 issue issue NOUN NN Number=Sing 0 root 0:root _ 8 , , PUNCT , _ 13 punct 13:punct _ 9 but but CCONJ CC _ 13 cc 13:cc _ 10 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 13 cop 13:cop _ 11 a a DET DT Definite=Ind|PronType=Art 12 det 12:det _ 12 little little ADJ JJ Degree=Pos 13 obl:npmod 13:obl:npmod _ 13 strange strange ADJ JJ Degree=Pos 7 conj 7:conj:but _ # sent_id = s2-league4-game3-51 # speaker = Shawnus # text = might be web lag ? 1 might might AUX MD VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 3 web web NOUN NN Number=Sing 4 compound 4:compound _ 4 lag lag NOUN NN Number=Sing 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-52 # speaker = ztime # text = do you have flatmates downloading lots of data ? ? ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 flatmates flatmate NOUN NNS Number=Plur 3 obj 3:obj|5:nsubj:xsubj _ 5 downloading downloading VERB VBG VerbForm=Ger 3 xcomp 3:xcomp _ 6 lots lot NOUN NNS Number=Plur 5 obj 5:obj _ 7 of of ADP IN _ 8 case 8:case _ 8 data data NOUN NN Number=Sing 6 nmod 6:nmod:of _ 9 ? ? PUNCT . _ 3 punct 3:punct _ 10 ? ? PUNCT . _ 3 punct 3:punct _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-53 # speaker = ztime # text = eating up the bandwidth ? 1 eating eat VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 up up ADP RP _ 1 compound:prt 1:compound:prt _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 bandwidth bandwidth NOUN NN Number=Sing 1 obj 1:obj _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-54 # speaker = WoodnSheep # text = Thats what I 'm thinking 1 Thats that VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 what what PRON WP PronType=Int 5 obj 5:obj _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 thinking think VERB VBG Tense=Pres|VerbForm=Part 1 ccomp 1:ccomp _ # sent_id = s2-league4-game3-55 # speaker = Shawnus # text = damn internet sharing *shakes fist* 1 damn damn ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 internet internet NOUN NN Number=Sing 0 root 0:root _ 3 sharing share VERB VBG VerbForm=Ger 2 acl 2:acl _ 4 *shakes *shake NOUN NNS Number=Plur 3 obj 3:obj _ 5 fist* fist* PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-56 # speaker = ztime # text = damn ... 1 damn damn INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-57 # speaker = WoodnSheep # text = they are watching dvds downstiars to avoid said internet problem nope , 1 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 watching watch VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 dvds dvd NOUN NNS Number=Plur 3 obj 3:obj _ 5 downstiars downstiars ADV RB Degree=Pos 3 advmod 3:advmod _ 6 to to PART TO _ 7 mark 7:mark _ 7 avoid avoid VERB VB VerbForm=Inf 3 advcl 3:advcl:to _ 8 said say VERB VBN Tense=Past|VerbForm=Part 7 xcomp 7:xcomp _ 9 internet internet NOUN NN Number=Sing 10 compound 10:compound _ 10 problem problem NOUN NN Number=Sing 8 obj 8:obj _ 11 nope nope INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 12 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s2-league4-game3-58 # speaker = ztime # text = how very nice of them ... 1 how how ADV WRB PronType=Int 3 advmod 3:advmod BeginSeg=Yes 2 very very ADV RB _ 3 advmod 3:advmod _ 3 nice nice ADJ JJ Degree=Pos 0 root 0:root _ 4 of of ADP IN _ 5 case 5:case _ 5 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 3 obl 3:obl:of _ 6 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-59 # speaker = WoodnSheep # text = er sheep for clay attempt 2 ? 1 er er NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 clay clay NOUN NN Number=Sing 5 compound 5:compound _ 5 attempt attempt NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 2 2 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-60 # speaker = ztime # text = sorry. . you just stole my sheep no 1 sorry. sorry. NOUN NN Number=Sing 5 nummod 5:nummod BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 just just ADV RB _ 5 advmod 5:advmod _ 5 stole steal VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 sheep sheep NOUN NN Number=Sing 5 obj 5:obj _ 8 no no INTJ UH Polarity=Neg 5 discourse 5:discourse BeginSeg=Yes # sent_id = s2-league4-game3-61 # speaker = Shawnus # text = hahaha 1 hahaha hahaha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-62 # speaker = WoodnSheep # text = ahh my semi appologies 1 ahh ahh INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 semi semi NOUN NN Number=Sing 4 compound 4:compound _ 4 appologies appology NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league4-game3-63 # speaker = ztime # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-64 # speaker = WoodnSheep # text = shawnus , any clay for me ? 1 shawnus shawnus INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 any any DET DT _ 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 0 root 0:root _ 5 for for ADP IN _ 6 case 6:case _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 nmod 4:nmod:for _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-65 # speaker = Shawnus # text = For anything but sheep ? 1 For for ADP IN _ 2 case 2:case BeginSeg=Yes 2 anything anything PRON NN Number=Sing 0 root 0:root _ 3 but but CCONJ CC _ 4 cc 4:cc _ 4 sheep sheep NOUN NNS Number=Plur 2 conj 2:conj:but _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-66 # speaker = WoodnSheep # text = wheat ? 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-67 # speaker = Shawnus # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-68 # speaker = ztime # text = how 's that pizza ? 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 that that DET DT Number=Sing|PronType=Dem 4 det 4:det _ 4 pizza pizza NOUN NN Number=Sing 1 nsubj 1:nsubj _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-69 # speaker = Shawnus # text = it was a good concept ... 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 good good ADJ JJ Degree=Pos 5 amod 5:amod _ 5 concept concept NOUN NN Number=Sing 0 root 0:root _ 6 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game3-70 # speaker = WoodnSheep # text = now I really want pizza ... 1 now now ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 really really ADV RB Degree=Pos 4 advmod 4:advmod _ 4 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 pizza pizza NOUN NN Number=Sing 4 obj 4:obj _ 6 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-71 # speaker = WoodnSheep # text = or some good dice rolls 1 or or CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 some some DET DT _ 5 det 5:det _ 3 good good ADJ JJ Degree=Pos 5 amod 5:amod _ 4 dice dice NOUN NN Number=Sing 5 compound 5:compound _ 5 rolls roll NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league4-game3-72 # speaker = WoodnSheep # text = preferbly dice rolls 1 preferbly preferbly ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 dice dice NOUN NN Number=Sing 3 compound 3:compound _ 3 rolls roll NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league4-game3-73 # speaker = ztime # text = look into my eyes , not around the eyes , not around the eyes. . you 're under. . 1 look look VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 into into ADP IN _ 4 case 4:case _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 eyes eye NOUN NNS Number=Plur 1 obl 1:obl:into _ 5 , , PUNCT , _ 1 punct 1:punct _ 6 not not ADV RB Polarity=Neg 9 advmod 9:advmod _ 7 around around ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 eyes eye NOUN NNS Number=Plur 1 obl 1:obl:around _ 10 , , PUNCT , _ 14 punct 14:punct _ 11 not not ADV RB Polarity=Neg 14 advmod 14:advmod _ 12 around around ADP IN _ 14 case 14:case _ 13 the the DET DT Definite=Def|PronType=Art 14 det 14:det _ 14 eyes. eyes. NOUN NN Number=Sing 9 conj 1:obl:around|9:conj _ 15 . . PUNCT . _ 1 punct 1:punct _ 16 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 18 nsubj 18:nsubj _ 17 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 18 cop 18:cop _ 18 under. under. ADJ JJ Degree=Pos|Polarity=Neg 1 parataxis 1:parataxis _ 19 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-74 # speaker = Shawnus # text = hahaha 1 hahaha hahaha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-75 # speaker = ztime # text = you will give me all your resources. . 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 all all DET PDT _ 7 det:predet 7:det:predet _ 6 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 resources. resources. NOUN NN Number=Sing 3 obj 3:obj _ 8 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-76 # speaker = Shawnus # text = oh i fully expect people to take my resources so I have to spend them quick ! 1 oh oh INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 fully fully ADV RB Degree=Pos 4 advmod 4:advmod _ 4 expect expect VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 people people NOUN NNS Number=Plur 4 obj 4:obj|7:nsubj:xsubj _ 6 to to PART TO _ 7 mark 7:mark _ 7 take take VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 8 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 9 resources resource NOUN NNS Number=Plur 7 obj 7:obj _ 10 so so ADV RB _ 12 advmod 12:advmod _ 11 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 12 nsubj 12:nsubj|14:nsubj:xsubj _ 12 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 parataxis 4:parataxis _ 13 to to PART TO _ 14 mark 14:mark _ 14 spend spend VERB VB VerbForm=Inf 12 xcomp 12:xcomp _ 15 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 14 obj 14:obj _ 16 quick quick ADV RB Degree=Pos 14 advmod 14:advmod _ 17 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-77 # speaker = WoodnSheep # text = If only I had some to spend ! 1 If if SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 only only ADV RB _ 4 advmod 4:advmod _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 had have VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 some some DET DT _ 4 obj 4:obj _ 6 to to PART TO _ 7 mark 7:mark _ 7 spend spend VERB VB VerbForm=Inf 5 acl 5:acl:to _ 8 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-78 # speaker = ztime # text = I have material but ca n't buy this is weird. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 material material NOUN NN Number=Sing 2 obj 2:obj _ 4 but but CCONJ CC _ 7 cc 7:cc _ 5 ca can AUX MD VerbForm=Fin 7 aux 7:aux _ 6 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 7 buy buy VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 conj 2:conj:but _ 8 this this PRON DT Number=Sing|PronType=Dem 10 nsubj 10:nsubj BeginSeg=Yes 9 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 cop 10:cop _ 10 weird. weird. ADJ JJ Degree=Pos 7 ccomp 7:ccomp _ 11 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-79 # speaker = Shawnus # text = have to move robber first ? 1 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 move move VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 robber robber NOUN NN Number=Sing 3 obj 3:obj _ 5 first first ADV RB Degree=Pos|NumType=Ord 3 advmod 3:advmod _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-80 # speaker = ztime # text = oh. . 7 1 oh. oh. PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 7 7 X LS _ 1 nmod:tmod 1:nmod:tmod _ # sent_id = s2-league4-game3-81 # speaker = ztime # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-82 # speaker = Shawnus # text = np :) 1 np np INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :) :) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league4-game3-83 # speaker = ztime # text = :-) 1 :-) :-) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-84 # speaker = WoodnSheep # text = :( 1 :( :( SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-85 # speaker = ztime # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-86 # speaker = Shawnus # text = thought with your lag you wouldnt notice for two turns :D 1 thought think VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 with with ADP IN _ 4 case 4:case _ 3 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 lag lag NOUN NN Number=Sing 1 obl 1:obl:with _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 6 wouldnt wouldnt AUX MD VerbForm=Fin 7 aux 7:aux _ 7 notice notice VERB VB VerbForm=Inf 1 ccomp 1:ccomp _ 8 for for ADP IN _ 10 case 10:case _ 9 two two NUM CD NumForm=Word|NumType=Card 10 nummod 10:nummod _ 10 turns turn NOUN NNS Number=Plur 7 obl 7:obl:for _ 11 :D :d SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league4-game3-87 # speaker = WoodnSheep # text = ha 1 ha ha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-88 # speaker = WoodnSheep # text = Its not that bad 1 Its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss BeginSeg=Yes 2 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 3 that that ADV RB Degree=Pos 4 advmod 4:advmod _ 4 bad bad ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league4-game3-89 # speaker = Shawnus # text = anyone want to trade sheep for wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 sheep sheep NOUN NNS Number=Plur 4 obj 4:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 wheat wheat NOUN NN Number=Sing 4 obl 4:obl:for _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-90 # speaker = ztime # text = you giving wheat ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 giving give VERB VBG VerbForm=Ger 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-91 # speaker = WoodnSheep # text = my resources all got stolen ... 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 resources resource NOUN NNS Number=Plur 5 nsubj:pass 5:nsubj:pass _ 3 all all DET DT _ 2 det 2:det _ 4 got get AUX VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 5 aux:pass 5:aux:pass _ 5 stolen steal VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 6 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game3-92 # speaker = Shawnus # text = need wheat 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s2-league4-game3-93 # speaker = ztime # text = ok I can give 1 wheat 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 give give VERB VB VerbForm=Inf 0 root 0:root _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s2-league4-game3-94 # speaker = WoodnSheep # text = my wheat might I point out :p 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 5 obj 5:obj _ 3 might might AUX MD VerbForm=Fin 5 aux 5:aux _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 point point VERB VB VerbForm=Inf 0 root 0:root _ 6 out out ADP RP _ 5 compound:prt 5:compound:prt _ 7 :p :p SYM NFP _ 5 discourse 5:discourse _ # sent_id = s2-league4-game3-95 # speaker = ztime # text = my sheep ! 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-96 # speaker = ztime # text = :-) 1 :-) :-) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-97 # speaker = ztime # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-98 # speaker = Shawnus # text = 4th robber move ? 1 4th 4th ADJ JJ Degree=Pos|NumType=Ord 3 amod 3:amod BeginSeg=Yes 2 robber robber NOUN NN Number=Sing 3 compound 3:compound _ 3 move move NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-99 # speaker = ztime # text = lucky 7s 1 lucky lucky ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 7s 7s PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s2-league4-game3-100 # speaker = WoodnSheep # text = Sooo , anyone want sheep ? 1 Sooo sooo INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 anyone anyone PRON NN Number=Sing 4 nsubj 4:nsubj _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 sheep sheep NOUN NNS Number=Plur 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-101 # speaker = ztime # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-102 # speaker = WoodnSheep # text = I 'm open to suggestions as to what for 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 open open ADJ JJ Degree=Pos 0 root 0:root _ 4 to to ADP IN _ 5 case 5:case _ 5 suggestions suggestion NOUN NNS Number=Plur 3 obl 3:obl:to _ 6 as as ADP IN _ 8 case 8:case _ 7 to to SCONJ IN _ 6 fixed 6:fixed _ 8 what what PRON WP PronType=Int 5 nmod 5:nmod:as_for _ 9 for for ADP IN _ 8 case 8:case _ # sent_id = s2-league4-game3-103 # speaker = ztime # text = sheep 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-104 # speaker = Shawnus # text = Should be called WolfnSheep oh my ... my poor sheep . 1 Should should AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 be be AUX VB VerbForm=Inf 3 aux:pass 3:aux:pass _ 3 called call VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 4 WolfnSheep WolfnSheep PROPN NNP Number=Sing 3 xcomp 3:xcomp _ 5 oh oh INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 6 my my INTJ UH _ 3 discourse 3:discourse _ 7 ... ... PUNCT , _ 10 punct 10:punct _ 8 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 10 nmod:poss 10:nmod:poss _ 9 poor poor ADJ JJ Degree=Pos 10 amod 10:amod _ 10 sheep sheep NOUN NN Number=Sing 3 parataxis 3:parataxis _ 11 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-105 # speaker = Shawnus # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-106 # speaker = WoodnSheep # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-107 # speaker = Shawnus # text = dont want it ... it 's dirty now 1 dont dont AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 want want VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 ... ... PUNCT , _ 2 punct 2:punct _ 5 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 6 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 7 dirty dirty ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ 8 now now ADV RB _ 7 advmod 7:advmod _ # sent_id = s2-league4-game3-108 # speaker = ztime # text = I 'm giving away a sheep anyone have ore ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 giving give VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 away away ADV RB Degree=Pos 3 advmod 3:advmod _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 7 anyone anyone PRON NN Number=Sing 8 nsubj 8:nsubj BeginSeg=Yes 8 have have VERB VB VerbForm=Inf 6 acl:relcl 6:acl:relcl _ 9 ore ore NOUN NN Number=Sing 8 obj 8:obj _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-109 # speaker = WoodnSheep # text = ha 1 ha ha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-110 # speaker = WoodnSheep # text = nothing short of a miracle will result in me owning ore 1 nothing nothing PRON NN Number=Sing|Polarity=Neg 7 nsubj 7:nsubj BeginSeg=Yes 2 short short ADJ JJ Degree=Pos 1 amod 1:amod _ 3 of of ADP IN _ 5 case 5:case _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 miracle miracle NOUN NN Number=Sing 2 obl 2:obl:of _ 6 will will AUX MD VerbForm=Fin 7 aux 7:aux _ 7 result result VERB VB VerbForm=Inf 0 root 0:root _ 8 in in ADP IN _ 9 case 9:case _ 9 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 7 obl 7:obl:in _ 10 owning own VERB VBG VerbForm=Ger 7 advcl 7:advcl _ 11 ore ore PROPN NNP Number=Sing 10 obj 10:obj _ # sent_id = s2-league4-game3-111 # speaker = ztime # text = I 'll nick something then ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 nick nick VERB VB VerbForm=Inf 0 root 0:root _ 4 something something PRON NN Number=Sing 3 obj 3:obj _ 5 then then ADV RB PronType=Dem 3 advmod 3:advmod _ 6 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-112 # speaker = WoodnSheep # text = or anything by the looks of this robber 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 anything anything PRON NN Number=Sing 0 root 0:root _ 3 by by ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 looks look NOUN NNS Number=Plur 2 nmod 2:nmod:by _ 6 of of ADP IN _ 8 case 8:case _ 7 this this DET DT Number=Sing|PronType=Dem 8 det 8:det _ 8 robber robber NOUN NN Number=Sing 5 nmod 5:nmod:of _ # sent_id = s2-league4-game3-113 # speaker = ztime # text = 7 again ... 1 7 7 X LS _ 2 nummod 2:nummod BeginSeg=Yes 2 again again ADV RB Degree=Pos 0 root 0:root _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-114 # speaker = ztime # text = what 's happened to randomness 1 what what PRON WP PronType=Int 3 nsubj:pass 3:nsubj:pass BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux:pass 3:aux:pass _ 3 happened happen VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 4 to to ADP IN _ 5 case 5:case _ 5 randomness randomness NOUN NN Number=Sing 3 obl 3:obl:to _ # sent_id = s2-league4-game3-115 # speaker = WoodnSheep # text = ha 1 ha ha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-116 # speaker = WoodnSheep # text = technically it is the most likely number I guess 1 technically technically ADV RB Degree=Pos 7 advmod 7:advmod BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 4 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 5 most most ADV RBS Degree=Sup 6 advmod 6:advmod _ 6 likely likely ADJ JJ Degree=Pos 7 amod 7:amod _ 7 number number NOUN NN Number=Sing 0 root 0:root _ 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 9 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 acl:relcl 7:acl:relcl _ # sent_id = s2-league4-game3-117 # speaker = WoodnSheep # text = grrrr 1 grrrr grrrr INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-118 # speaker = Shawnus # text = :D 1 :D :d SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-119 # speaker = WoodnSheep # text = I am hemouraging resources here ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 hemouraging hemourage VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 resources resource NOUN NNS Number=Plur 3 obj 3:obj _ 5 here here ADV RB PronType=Dem 3 advmod 3:advmod _ 6 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-120 # speaker = Shawnus # text = oh. . this is the dirty one. . 1 oh. oh. X LS _ 7 nummod 7:nummod BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 this this PRON DT Number=Sing|PronType=Dem 7 nsubj 7:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 5 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 6 dirty dirty ADJ JJ Degree=Pos 7 amod 7:amod _ 7 one. one. NOUN NN Number=Sing 0 root 0:root _ 8 . . PUNCT . _ 7 punct 7:punct _ # sent_id = s2-league4-game3-121 # speaker = ztime # text = I 'm after clay. . or wood anyone want wheat ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|7:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 clay. clay. NOUN NN Number=Sing 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 wood wood VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 conj 4:conj:or _ 8 anyone anyone PRON NN Number=Sing 9 nsubj 9:nsubj BeginSeg=Yes 9 want want VERB VB VerbForm=Inf 7 ccomp 7:ccomp _ 10 wheat wheat NOUN NN Number=Sing 9 obj 9:obj _ 11 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-122 # speaker = Shawnus # text = ok , after you move the dude 1 ok ok INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 after after SCONJ IN _ 5 mark 5:mark BeginSeg=Yes 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 move move VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 dude dude NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = s2-league4-game3-123 # speaker = Shawnus # text = clay for wheat 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 1 nmod 1:nmod:for _ # sent_id = s2-league4-game3-124 # speaker = ztime # text = 7 ... damn . 1 7 7 X LS _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 damn damn INTJ UH _ 1 discourse 1:discourse _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-125 # speaker = ztime # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-126 # speaker = Shawnus # text = hahahaha 1 hahahaha hahahaha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-127 # speaker = WoodnSheep # text = one of these days someone other than me will get stolen from 1 one one NUM CD NumForm=Word|NumType=Card 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 4 case 4:case _ 3 these these DET DT Number=Plur|PronType=Dem 4 det 4:det _ 4 days day NOUN NNS Number=Plur 1 nmod 1:nmod:of _ 5 someone someone PRON NN Number=Sing 1 nmod 1:nmod _ 6 other other ADJ JJ Degree=Pos 5 amod 5:amod _ 7 than than SCONJ IN _ 11 mark 11:mark _ 8 me I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj:pass 11:nsubj:pass _ 9 will will AUX MD VerbForm=Fin 11 aux 11:aux _ 10 get get AUX VB VerbForm=Inf 11 aux:pass 11:aux:pass _ 11 stolen steal VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 5 advcl 5:advcl:than _ 12 from from ADP IN _ 11 obl 11:obl _ # sent_id = s2-league4-game3-128 # speaker = Shawnus # text = sitting on my pown at the table laughing my arse off 1 sitting sit VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 on on ADP IN _ 4 case 4:case _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 pown pown NOUN NN Number=Sing 1 obl 1:obl:on _ 5 at at ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 table table NOUN NN Number=Sing 1 obl 1:obl:at _ 8 laughing laugh VERB VBG VerbForm=Ger 1 advcl 1:advcl _ 9 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 10 nmod:poss 10:nmod:poss _ 10 arse arse NOUN NN Number=Sing 8 obj 8:obj _ 11 off off ADV RB Degree=Pos 8 advmod 8:advmod _ # sent_id = s2-league4-game3-129 # speaker = ztime # text = anyone ( Shawnus ) want wheat ? 1 anyone anyone PRON NN Number=Sing 5 nsubj 5:nsubj BeginSeg=Yes 2 ( ( PUNCT -LRB- _ 3 punct 3:punct _ 3 Shawnus Shawnus PROPN NNP Number=Sing 1 appos 1:appos _ 4 ) ) PUNCT -RRB- _ 3 punct 3:punct _ 5 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 wheat wheat NOUN NN Number=Sing 5 obj 5:obj _ 7 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game3-130 # speaker = Shawnus # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-131 # speaker = Shawnus # text = for clay ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-132 # speaker = ztime # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-133 # speaker = Shawnus # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-134 # speaker = WoodnSheep # text = the good news is I now have no resources , and therefore no need to steel from me :D 1 the the DET DT Definite=Def|PronType=Art 3 det 3:det BeginSeg=Yes 2 good good ADJ JJ Degree=Pos 3 amod 3:amod _ 3 news news NOUN NN Number=Sing 7 nsubj 7:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 6 now now ADV RB _ 7 advmod 7:advmod _ 7 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 8 no no DET DT Polarity=Neg 9 det 9:det _ 9 resources resource NOUN NNS Number=Plur 7 obj 7:obj _ 10 , , PUNCT , _ 14 punct 14:punct _ 11 and and CCONJ CC _ 14 cc 14:cc _ 12 therefore therefore ADV RB Degree=Pos 14 advmod 14:advmod _ 13 no no DET DT Polarity=Neg 14 det 14:det _ 14 need need NOUN NN Number=Sing 9 conj 7:obj|9:conj:and _ 15 to to PART TO _ 16 mark 16:mark _ 16 steel steel VERB VB VerbForm=Inf 14 acl 14:acl:to _ 17 from from ADP IN _ 18 case 18:case _ 18 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 16 obl 16:obl:from _ 19 :D :d SYM NFP _ 7 discourse 7:discourse _ # sent_id = s2-league4-game3-135 # speaker = Shawnus # text = you are safe ... for now ... mwahahahaha 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 safe safe ADJ JJ Degree=Pos 0 root 0:root _ 4 ... ... PUNCT , _ 3 punct 3:punct _ 5 for for ADP IN _ 6 case 6:case _ 6 now now ADV RB _ 3 obl 3:obl:for _ 7 ... ... PUNCT , _ 3 punct 3:punct _ 8 mwahahahaha mwahahahaha INTJ UH _ 3 discourse 3:discourse _ # sent_id = s2-league4-game3-136 # speaker = Shawnus # text = going to corner the clay market ? ;) 1 going go VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 corner corner VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 clay clay NOUN NN Number=Sing 6 compound 6:compound _ 6 market market NOUN NN Number=Sing 3 obj 3:obj _ 7 ? ? PUNCT . _ 1 punct 1:punct _ 8 ;) ;) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league4-game3-137 # speaker = ztime # text = always useful ... . 1 always always ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 useful useful ADJ JJ Degree=Pos 0 root 0:root _ 3 ... ... PUNCT , _ 2 punct 2:punct _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-138 # speaker = Shawnus # text = anyone need wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-139 # speaker = ztime # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-140 # speaker = WoodnSheep # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-141 # speaker = Shawnus # text = Wolfie ? 1 Wolfie Wolfie PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-142 # speaker = Shawnus # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-143 # speaker = WoodnSheep # text = friend of mine has an incredibly beautiful dog called wolfie 1 friend friend NOUN NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 mine mine PRON PRP Case=Acc 1 nmod 1:nmod:of _ 4 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 an a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 6 incredibly incredibly ADV RB Degree=Pos 7 advmod 7:advmod _ 7 beautiful beautiful ADJ JJ Degree=Pos 8 amod 8:amod _ 8 dog dog NOUN NN Number=Sing 4 obj 4:obj _ 9 called call VERB VBN Tense=Past|VerbForm=Part 8 acl 8:acl _ 10 wolfie wolfie PROPN NNP Number=Sing 9 xcomp 9:xcomp _ # sent_id = s2-league4-game3-144 # speaker = Shawnus # text = Is it a wolf ? 1 Is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wolf wolf NOUN NN Number=Sing 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-145 # speaker = ztime # text = 7 ha haha 1 7 7 X LS _ 0 root 0:root BeginSeg=Yes 2 ha ha SYM NFP _ 1 discourse 1:discourse _ 3 haha haha INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league4-game3-146 # speaker = WoodnSheep # text = I 'd like a clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league4-game3-147 # speaker = Shawnus # text = should n't have laughed. . 1 should should AUX MD VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 3 have have AUX VB VerbForm=Inf 4 aux 4:aux _ 4 laughed. laughed. VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-148 # speaker = WoodnSheep # text = I have a wheat ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-149 # speaker = Shawnus # text = i just have wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league4-game3-150 # speaker = ztime # text = I had wheat once ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 had have VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 once once ADV RB NumType=Mult 2 advmod 2:advmod _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-151 # speaker = WoodnSheep # text = Its a husky cross alsation , so its about as close to being a wolf as you get in London 1 Its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 3 husky husky ADJ JJ Degree=Pos 5 amod 5:amod _ 4 cross cross NOUN NN Number=Sing 5 compound 5:compound _ 5 alsation alsation NOUN NN Number=Sing 0 root 0:root _ 6 , , PUNCT , _ 5 punct 5:punct _ 7 so so ADV RB _ 11 advmod 11:advmod _ 8 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 11 nmod:poss 11:nmod:poss _ 9 about about ADV RB _ 10 advmod 10:advmod _ 10 as as ADV RB _ 11 advmod 11:advmod _ 11 close close ADJ JJ Degree=Pos 5 parataxis 5:parataxis _ 12 to to SCONJ IN _ 15 mark 15:mark _ 13 being be AUX VBG VerbForm=Ger 15 cop 15:cop _ 14 a a DET DT Definite=Ind|PronType=Art 15 det 15:det _ 15 wolf wolf NOUN NN Number=Sing 11 advcl 11:advcl:to _ 16 as as SCONJ IN _ 18 mark 18:mark _ 17 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 18 nsubj 18:nsubj _ 18 get get VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 15 advcl 15:advcl:as _ 19 in in ADP IN _ 20 case 20:case _ 20 London London PROPN NNP Number=Sing 18 obl 18:obl:in _ # sent_id = s2-league4-game3-152 # speaker = Shawnus # text = i want a husky :( 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 husky husky NOUN NN Number=Sing 2 obj 2:obj _ 5 :( :( SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-league4-game3-153 # speaker = ztime # text = do they live in a flat ? 1 do do AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 3 nsubj 3:nsubj _ 3 live live VERB VB VerbForm=Inf 0 root 0:root _ 4 in in ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 flat flat NOUN NN Number=Sing 3 obl 3:obl:in _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-154 # speaker = WoodnSheep # text = I 've only just noticed the word ' victim ' that describes choosing someone 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 3 only only ADV RB _ 5 advmod 5:advmod _ 4 just just ADV RB _ 5 advmod 5:advmod _ 5 noticed notice VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 word word NOUN NN Number=Sing 5 obj 5:obj|12:nsubj _ 8 ' ' PUNCT `` _ 9 punct 9:punct _ 9 victim victim NOUN NN Number=Sing 7 appos 7:appos _ 10 ' ' PUNCT '' _ 9 punct 9:punct _ 11 that that PRON WDT PronType=Rel 12 nsubj 7:ref _ 12 describes describe VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 acl:relcl 7:acl:relcl _ 13 choosing choose VERB VBG VerbForm=Ger 12 xcomp 12:xcomp _ 14 someone someone PRON NN Number=Sing 13 obj 13:obj _ # sent_id = s2-league4-game3-155 # speaker = ztime # text = sorry for pets who live in flats. . 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 pets pet NOUN NNS Number=Plur 1 obl 1:obl:for|5:nsubj _ 4 who who PRON WP PronType=Rel 5 nsubj 3:ref _ 5 live live VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 acl:relcl 3:acl:relcl _ 6 in in ADP IN _ 7 case 7:case _ 7 flats. flats. NOUN NNS Number=Plur 5 obl 5:obl:in _ 8 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-156 # speaker = ztime # text = Always feel a bit 1 Always always ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 feel feel VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 bit bit NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league4-game3-157 # speaker = WoodnSheep # text = Clay anyone ? 1 Clay clay INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-158 # speaker = Shawnus # text = i live in a house with some people , the landlady has a dog . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 live live VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 in in ADP IN _ 5 case 5:case _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 house house NOUN NN Number=Sing 2 obl 2:obl:in _ 6 with with ADP IN _ 8 case 8:case _ 7 some some DET DT _ 8 det 8:det _ 8 people people NOUN NNS Number=Plur 2 obl 2:obl:with _ 9 , , PUNCT , _ 2 punct 2:punct _ 10 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 11 landlady landlady NOUN NN Number=Sing 12 nsubj 12:nsubj _ 12 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ 13 a a DET DT Definite=Ind|PronType=Art 14 det 14:det _ 14 dog dog NOUN NN Number=Sing 12 obj 12:obj _ 15 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-159 # speaker = Shawnus # text = Right now cat sitting in a basement flat 1 Right right ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 now now ADV RB _ 3 advmod 3:advmod _ 3 cat cat NOUN NN Number=Sing 0 root 0:root _ 4 sitting sit VERB VBG VerbForm=Ger 3 acl 3:acl _ 5 in in ADP IN _ 8 case 8:case _ 6 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 7 basement basement NOUN NN Number=Sing 8 compound 8:compound _ 8 flat flat NOUN NN Number=Sing 4 obl 4:obl:in _ # sent_id = s2-league4-game3-160 # speaker = Shawnus # text = i need clay. . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay. clay. NOUN NN Number=Sing 2 obj 2:obj _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-161 # speaker = WoodnSheep # text = about time too ! 1 about about ADP IN _ 2 case 2:case BeginSeg=Yes 2 time time NOUN NN Number=Sing 0 root 0:root _ 3 too too ADV RB Degree=Pos 2 advmod 2:advmod _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-162 # speaker = Shawnus # text = i just lost 4 cards. . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 lost lose VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 4 4 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 cards. cards. NOUN NNS Number=Plur 3 obj 3:obj _ 6 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-163 # speaker = Shawnus # text = 5 cards. . 1 5 5 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 cards. cards. NOUN NNS Number=Plur 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-164 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-165 # speaker = ztime # text = anyone want a clean sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 clean clean ADJ JJ Degree=Pos 5 amod 5:amod _ 5 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-166 # speaker = ztime # text = I 'm after wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 wood wood NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game3-167 # speaker = Shawnus # text = hahahah 1 hahahah hahahah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-168 # speaker = WoodnSheep # text = no ta 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 ta to NOUN NN Number=Sing 1 vocative 1:vocative _ # sent_id = s2-league4-game3-169 # speaker = ztime # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-170 # speaker = Shawnus # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-171 # speaker = ztime # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-172 # speaker = WoodnSheep # text = Clay for me ? 1 Clay clay PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-173 # speaker = ztime # text = sorry no can do 1 sorry sorry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 4 discourse 4:discourse _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league4-game3-174 # speaker = Shawnus # text = no wonder i keep getting wood oh ... i 'm on 2 forests. . 1 no no INTJ UH Polarity=Neg 4 discourse 4:discourse BeginSeg=Yes 2 wonder wonder NOUN NN Number=Sing 4 obl:tmod 4:obl:tmod _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|5:nsubj:xsubj _ 4 keep keep VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 getting get VERB VBG VerbForm=Ger 4 xcomp 4:xcomp _ 6 wood wood NOUN NN Number=Sing 5 obj 5:obj _ 7 oh oh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 8 ... ... PUNCT , _ 4 punct 4:punct _ 9 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 13 nsubj 13:nsubj _ 10 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 13 cop 13:cop _ 11 on on ADP IN _ 13 case 13:case _ 12 2 2 NUM CD NumForm=Digit|NumType=Card 13 nummod 13:nummod _ 13 forests. forests. NOUN NNS Number=Plur 4 parataxis 4:parataxis _ 14 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-175 # speaker = Shawnus # text = no clay 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game3-176 # speaker = ztime # text = anyone after wood ... 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 after after ADP IN _ 3 case 3:case _ 3 wood wood NOUN NN Number=Sing 1 nmod 1:nmod:after _ 4 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-177 # speaker = Shawnus # text = defininetly not 1 defininetly defininetly ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not PART RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = s2-league4-game3-178 # speaker = ztime # text = :-) 1 :-) :-) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-179 # speaker = Shawnus # text = so no one wants wood right ? 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 one one NOUN NN Number=Sing 4 nsubj 4:nsubj _ 4 wants want VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 6 right right ADV RB Degree=Pos 4 advmod 4:advmod _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-180 # speaker = ztime # text = na 1 na to INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-181 # speaker = WoodnSheep # text = nah 1 nah nah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-182 # speaker = ztime # text = costly 1 costly costly ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-183 # speaker = WoodnSheep # text = I 'd be in a better situation If people wanted wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 7 aux 7:aux _ 3 be be AUX VB VerbForm=Inf 7 cop 7:cop _ 4 in in ADP IN _ 7 case 7:case _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 better better ADJ JJR Degree=Cmp 7 amod 7:amod _ 7 situation situation NOUN NN Number=Sing 0 root 0:root _ 8 If if SCONJ IN _ 10 mark 10:mark BeginSeg=Yes 9 people people NOUN NNS Number=Plur 10 nsubj 10:nsubj _ 10 wanted want VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 7 advcl 7:advcl:if _ 11 wood wood NOUN NN Number=Sing 10 obj 10:obj _ # sent_id = s2-league4-game3-184 # speaker = ztime # text = nice move 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 move move NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game3-185 # speaker = Shawnus # text = sorry - keep forgetting to hit done 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 - - PUNCT , _ 3 punct 3:punct _ 3 keep keep VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 4 forgetting forget VERB VBG VerbForm=Ger 3 xcomp 3:xcomp _ 5 to to PART TO _ 6 mark 6:mark _ 6 hit hit VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 done do VERB VBN Tense=Past|VerbForm=Part 6 xcomp 6:xcomp _ # sent_id = s2-league4-game3-186 # speaker = ztime # text = 7 1 7 7 X LS _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-187 # speaker = ztime # text = again ... 1 again again ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-188 # speaker = Shawnus # text = glad i got rid of some cards ! 1 glad glad ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|4:nsubj:xsubj _ 3 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 1 ccomp 1:ccomp _ 4 rid rid ADJ JJ Degree=Pos 3 xcomp 3:xcomp _ 5 of of ADP IN _ 7 case 7:case _ 6 some some DET DT _ 7 det 7:det _ 7 cards card NOUN NNS Number=Plur 4 obl 4:obl:of _ 8 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-189 # speaker = WoodnSheep # text = any clay ? 1 any any DET DT _ 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-190 # speaker = ztime # text = nope soz 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 soz soz PROPN NNP Number=Sing 1 vocative 1:vocative _ # sent_id = s2-league4-game3-191 # speaker = Shawnus # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-192 # speaker = WoodnSheep # text = any sheep ? 1 any any DET DT _ 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-193 # speaker = Shawnus # text = for ? 1 for for ADP IN _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-194 # speaker = Shawnus # text = dont say wood. . 1 dont dont AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 say say VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 wood. wood. NOUN NN Number=Sing 2 obj 2:obj _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-195 # speaker = WoodnSheep # text = woo ... 1 woo woo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-196 # speaker = ztime # text = l 1 l l PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-197 # speaker = Shawnus # text = :P no thanks 1 :P :p SYM NFP _ 3 discourse 3:discourse BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-198 # speaker = ztime # text = no ta 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 ta to NOUN NN Number=Sing 1 vocative 1:vocative _ # sent_id = s2-league4-game3-199 # speaker = WoodnSheep # text = clay for me ? 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-200 # speaker = ztime # text = for ? 1 for for ADP IN _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-201 # speaker = WoodnSheep # text = In return for wo*d ? 1 In in ADP IN _ 2 case 2:case BeginSeg=Yes 2 return return NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 wo*d wo*d NOUN NN Number=Sing 2 nmod 2:nmod:for _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-202 # speaker = ztime # text = sorry errr ... no 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 errr errr INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 3 ... ... PUNCT , _ 1 punct 1:punct _ 4 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ # sent_id = s2-league4-game3-203 # speaker = ztime # text = anything else ? 1 anything anything PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 else else ADJ JJ Degree=Pos 1 amod 1:amod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-204 # speaker = Shawnus # text = why cant i make wooden settlements ? 1 why why ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 cant cant AUX MD VerbForm=Fin 4 aux 4:aux _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 make make VERB VB VerbForm=Inf 0 root 0:root _ 5 wooden wooden ADJ JJ Degree=Pos 6 amod 6:amod _ 6 settlements settlement NOUN NNS Number=Plur 4 obj 4:obj _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-205 # speaker = WoodnSheep # text = I have nothing else 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 nothing nothing PRON NN Number=Sing|Polarity=Neg 2 obj 2:obj _ 4 else else ADJ JJ Degree=Pos 3 amod 3:amod _ # sent_id = s2-league4-game3-206 # speaker = WoodnSheep # text = clay for wheat ? 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-207 # speaker = ztime # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-208 # speaker = Shawnus # text = i dont have any 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 dont dont AUX MD VerbForm=Fin 3 aux 3:aux _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 3 obj 3:obj _ # sent_id = s2-league4-game3-209 # speaker = ztime # text = ok anyone want a clay now ? 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 now now ADV RB _ 3 advmod 3:advmod _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-210 # speaker = WoodnSheep # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-211 # speaker = Shawnus # text = haha for ? 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 1 obl 1:obl _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-212 # speaker = ztime # text = I 'm after sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 sheep sheep NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game3-213 # speaker = Shawnus # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-214 # speaker = ztime # text = ta 1 ta to INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-215 # speaker = ztime # text = anyone want ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-216 # speaker = ztime # text = I 'm after wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 wood wood NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game3-217 # speaker = WoodnSheep # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-218 # speaker = Shawnus # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-219 # speaker = ztime # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-220 # speaker = WoodnSheep # text = I 'd like some wheat ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 some some DET DT _ 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-221 # speaker = ztime # text = I 'm noticing a trend ... :-( 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 noticing notice VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 trend trend NOUN NN Number=Sing 3 obj 3:obj _ 6 ... ... PUNCT . _ 3 punct 3:punct _ 7 :-( :-( SYM NFP _ 3 discourse 3:discourse _ # sent_id = s2-league4-game3-222 # speaker = WoodnSheep # text = I have wood ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-223 # speaker = Shawnus # text = me too 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s2-league4-game3-224 # speaker = ztime # text = yer you do ... 1 yer yoe PRON WP PronType=Rel 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 do do VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 1 acl:relcl 1:acl:relcl _ 4 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-225 # speaker = WoodnSheep # text = clay ? 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-226 # speaker = ztime # text = no can do. . 1 no no INTJ UH Polarity=Neg 3 discourse 3:discourse BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do. do. NOUN NN Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-227 # speaker = Shawnus # text = got none 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 none none NOUN NN Number=Sing|Polarity=Neg 1 obj 1:obj _ # sent_id = s2-league4-game3-228 # speaker = WoodnSheep # text = no one has wheat ? 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 one one NOUN NN Number=Sing 3 nsubj 3:nsubj _ 3 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-229 # speaker = ztime # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-230 # speaker = Shawnus # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-231 # speaker = WoodnSheep # text = sad times 1 sad sad ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 times time NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league4-game3-232 # speaker = ztime # text = time for a brew ... 1 time time NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 brew brew NOUN NN Number=Sing 1 nmod 1:nmod:for _ 5 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-233 # speaker = Shawnus # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-234 # speaker = Shawnus # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-235 # speaker = ztime # text = :-) 1 :-) :-) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-236 # speaker = WoodnSheep # text = I have 3 points ! ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 3 3 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 points point NOUN NNS Number=Plur 2 obj 2:obj _ 5 ! ! PUNCT . _ 2 punct 2:punct _ 6 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-237 # speaker = ztime # text = nice. . 1 nice. nice. INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-238 # speaker = WoodnSheep # text = attack those closest to winning ! 1 attack attack VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 those those DET DT Number=Plur|PronType=Dem 3 det 3:det _ 3 closest closest ADJ JJS Degree=Sup 1 obj 1:obj _ 4 to to ADP IN _ 5 mark 5:mark _ 5 winning win VERB VBG VerbForm=Ger 1 advcl 1:advcl:to _ 6 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-239 # speaker = Shawnus # text = maybe you two would like some privacy ? ? 1 maybe maybe ADV RB _ 5 advmod 5:advmod BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 3 two two NUM CD NumForm=Word|NumType=Card 2 appos 2:appos _ 4 would would AUX MD VerbForm=Fin 5 aux 5:aux _ 5 like like VERB VB VerbForm=Inf 0 root 0:root _ 6 some some DET DT _ 7 det 7:det _ 7 privacy privacy NOUN NN Number=Sing 5 obj 5:obj _ 8 ? ? PUNCT . _ 5 punct 5:punct _ 9 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game3-240 # speaker = ztime # text = last time you won ... 1 last last ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 time time NOUN NN Number=Sing 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 won win VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 2 acl:relcl 2:acl:relcl _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-241 # speaker = ztime # text = I lost. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 lost. lost. VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-242 # speaker = ztime # text = by a long way. . 1 by by ADP IN _ 4 case 4:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 3 long long ADJ JJ Degree=Pos 4 amod 4:amod _ 4 way. way. NOUN NN Number=Sing 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-243 # speaker = WoodnSheep # text = no danger of me winning here 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 danger danger NOUN NN Number=Sing 0 root 0:root _ 3 of of ADP IN _ 4 case 4:case _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 nmod 2:nmod:of _ 5 winning win VERB VBG VerbForm=Ger 2 acl 2:acl _ 6 here here ADV RB PronType=Dem 5 advmod 5:advmod _ # sent_id = s2-league4-game3-244 # speaker = ztime # text = expect the unexpected. . 1 expect expect VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 unexpected. unexpected. NOUN NN Number=Sing 1 obj 1:obj _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-245 # speaker = ztime # text = I 'm a robot ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 robot robot NOUN NN Number=Sing 0 root 0:root _ 5 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-246 # speaker = ztime # text = part of the experiment. . 1 part part NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 experiment. experiment. NOUN NN Number=Sing 1 nmod 1:nmod:of _ 5 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-247 # speaker = WoodnSheep # text = hehe 1 hehe hehe INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-248 # speaker = WoodnSheep # text = sheep for me ? 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-249 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-250 # speaker = Shawnus # text = nope sorry 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = s2-league4-game3-251 # speaker = WoodnSheep # text = well that was epically stupid on the part of me/ my computer/ my internet 1 well well INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj _ 3 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 4 epically epically ADV RB Degree=Pos 5 advmod 5:advmod _ 5 stupid stupid ADJ JJ Degree=Pos 0 root 0:root _ 6 on on ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 part part NOUN NN Number=Sing 5 obl 5:obl:on _ 9 of of ADP IN _ 10 case 10:case _ 10 me/ me/ PROPN NNP Number=Sing 8 nmod 8:nmod:of _ 11 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 12 nmod:poss 12:nmod:poss _ 12 computer/ computer/ NOUN NN Number=Sing 8 nmod 8:nmod _ 13 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 14 nmod:poss 14:nmod:poss _ 14 internet internet NOUN NN Number=Sing 12 nmod:npmod 12:nmod:npmod _ # sent_id = s2-league4-game3-252 # speaker = WoodnSheep # text = that was not supposed to be a peice of road :( 1 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj|8:nsubj:xsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 supposed suppose VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 to to PART TO _ 8 mark 8:mark _ 6 be be AUX VB VerbForm=Inf 8 cop 8:cop _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 peice peice NOUN NN Number=Sing 4 xcomp 4:xcomp _ 9 of of ADP IN _ 10 case 10:case _ 10 road road NOUN NN Number=Sing 8 nmod 8:nmod:of _ 11 :( :( SYM NFP _ 4 discourse 4:discourse _ # sent_id = s2-league4-game3-253 # speaker = Shawnus # text = i think it 's part of some brilliant show stealing tactic 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 part part NOUN NN Number=Sing 2 ccomp 2:ccomp _ 6 of of ADP IN _ 11 case 11:case _ 7 some some DET DT _ 11 det 11:det _ 8 brilliant brilliant ADJ JJ Degree=Pos 11 amod 11:amod _ 9 show show NOUN NN Number=Sing 11 compound 11:compound _ 10 stealing steal NOUN NN Number=Sing 11 compound 11:compound _ 11 tactic tactic NOUN NN Number=Sing 5 nmod 5:nmod:of _ # sent_id = s2-league4-game3-254 # speaker = ztime # text = ctrl z 1 ctrl ctrl PROPN NNP Number=Sing 2 compound 2:compound BeginSeg=Yes 2 z z PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s2-league4-game3-255 # speaker = WoodnSheep # text = oh really ? that works 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 really really ADV RB Degree=Pos 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ 4 that that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj _ 5 works work VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ # sent_id = s2-league4-game3-256 # speaker = ztime # text = naa dunno 1 naa naa INTJ UH _ 0 root 0:root BeginSeg=Yes 2 dunno dunno INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league4-game3-257 # speaker = Shawnus # text = hahaha 1 hahaha hahaha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-258 # speaker = ztime # text = if only in life there was a ctrl z 1 if if SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 only only ADV RB _ 4 advmod 4:advmod _ 3 in in ADP IN _ 4 case 4:case _ 4 life life NOUN NN Number=Sing 6 obl 6:obl:in _ 5 there there PRON EX _ 6 expl 6:expl _ 6 was be VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 7 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 8 ctrl ctrl NOUN NN Number=Sing 9 compound 9:compound _ 9 z z NOUN NN Number=Sing 6 nsubj 6:nsubj _ # sent_id = s2-league4-game3-259 # speaker = WoodnSheep # text = ahh , I 'm aiming to not do it again , but if there is i 'll try that next time 1 ahh ahh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj|8:nsubj:xsubj _ 4 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 aiming aim VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 6 to to PART TO _ 8 mark 8:mark _ 7 not not PART RB Polarity=Neg 8 advmod 8:advmod _ 8 do do VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 9 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 obj 8:obj _ 10 again again ADV RB Degree=Pos 8 advmod 8:advmod _ 11 , , PUNCT , _ 18 punct 18:punct _ 12 but but CCONJ CC _ 18 cc 18:cc _ 13 if if SCONJ IN _ 15 mark 15:mark _ 14 there there PRON EX _ 15 expl 15:expl _ 15 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 18 advcl 18:advcl:if _ 16 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 18 nsubj 18:nsubj _ 17 'll will AUX MD VerbForm=Fin 18 aux 18:aux _ 18 try try VERB VB VerbForm=Inf 5 conj 5:conj:but _ 19 that that DET DT Number=Sing|PronType=Dem 21 det 21:det _ 20 next next ADJ JJ Degree=Pos 21 amod 21:amod _ 21 time time NOUN NN Number=Sing 18 obl:tmod 18:obl:tmod _ # sent_id = s2-league4-game3-260 # speaker = ztime # text = anyone want wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-261 # speaker = Shawnus # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-262 # speaker = WoodnSheep # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-263 # speaker = ztime # text = ok ta 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ta to PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-264 # speaker = ztime # text = I wonder if this thing has any secret keywords to enable cheat mode ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 wonder wonder VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 if if SCONJ IN _ 6 mark 6:mark _ 4 this this DET DT Number=Sing|PronType=Dem 5 det 5:det _ 5 thing thing NOUN NN Number=Sing 6 nsubj 6:nsubj _ 6 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:if _ 7 any any DET DT _ 9 det 9:det _ 8 secret secret ADJ JJ Degree=Pos 9 amod 9:amod _ 9 keywords keyword NOUN NNS Number=Plur 6 obj 6:obj _ 10 to to PART TO _ 11 mark 11:mark _ 11 enable enable VERB VB VerbForm=Inf 9 acl 9:acl:to _ 12 cheat cheat NOUN NN Number=Sing 13 compound 13:compound _ 13 mode mode NOUN NN Number=Sing 11 obj 11:obj _ 14 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-265 # speaker = ztime # text = jeff 1 jeff jeff PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-266 # speaker = ztime # text = jefty jeff 1 jefty jefty INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 jeff jeff PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s2-league4-game3-267 # speaker = WoodnSheep # text = we have n't had to type time yet or whatever it is that extends the time 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj BeginSeg=Yes 2 have have AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 had have VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 type type VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 time time NOUN NN Number=Sing 6 obj 6:obj _ 8 yet yet ADV RB _ 6 advmod 6:advmod _ 9 or or CCONJ CC _ 10 cc 10:cc _ 10 whatever whatever PRON WP PronType=Rel 7 conj 6:obj|7:conj:or _ 11 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 12 nsubj 12:nsubj _ 12 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 acl:relcl 10:acl:relcl _ 13 that that PRON WDT PronType=Dem 14 nsubj 14:nsubj _ 14 extends extend VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 12 ccomp 12:ccomp _ 15 the the DET DT Definite=Def|PronType=Art 16 det 16:det _ 16 time time NOUN NN Number=Sing 14 obj 14:obj _ # sent_id = s2-league4-game3-268 # speaker = ztime # text = addtime 1 addtime addtime PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-269 # speaker = ztime # text = woops 1 woops woops INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-270 # speaker = Shawnus # text = i remember playing this football by post game once ... you sent tactics in and there was a chat sectio 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 remember remember VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 playing play VERB VBG VerbForm=Ger 2 xcomp 2:xcomp _ 4 this this DET DT Number=Sing|PronType=Dem 5 det 5:det _ 5 football football NOUN NN Number=Sing 3 obj 3:obj _ 6 by by ADP IN _ 8 case 8:case _ 7 post post NOUN NN Number=Sing 8 compound 8:compound _ 8 game game NOUN NN Number=Sing 3 obl 3:obl:by _ 9 once once ADV RB NumType=Mult 3 advmod 3:advmod _ 10 ... ... PUNCT , _ 2 punct 2:punct _ 11 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 12 nsubj 12:nsubj _ 12 sent send VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 2 parataxis 2:parataxis _ 13 tactics tactic NOUN NNS Number=Plur 12 obj 12:obj _ 14 in in ADP IN _ 12 obl 12:obl _ 15 and and CCONJ CC _ 17 cc 17:cc _ 16 there there PRON EX _ 17 expl 17:expl _ 17 was be VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 12 conj 12:conj:and _ 18 a a DET DT Definite=Ind|PronType=Art 20 det 20:det _ 19 chat chat NOUN NN Number=Sing 20 compound 20:compound _ 20 sectio sectio NOUN NN Number=Sing 17 nsubj 17:nsubj _ # sent_id = s2-league4-game3-271 # speaker = ztime # text = nice story . 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 story story NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-272 # speaker = ztime # text = memories. . ahhh ... 1 memories. memories. NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 ahhh ahhh INTJ UH _ 1 discourse 1:discourse _ 4 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-273 # speaker = ztime # text = anyone want wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-274 # speaker = WoodnSheep # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-275 # speaker = Shawnus # text = the board gave you money if you type cash cash cash in 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 board board NOUN NN Number=Sing 3 nsubj 3:nsubj _ 3 gave give VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 money money NOUN NN Number=Sing 3 obj 3:obj _ 6 if if SCONJ IN _ 8 mark 8:mark BeginSeg=Yes 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 8 type type VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:if _ 9 cash cash NOUN NN Number=Sing 11 compound 11:compound _ 10 cash cash NOUN NN Number=Sing 11 compound 11:compound _ 11 cash cash NOUN NN Number=Sing 8 obj 8:obj _ 12 in in ADV RB Degree=Pos 8 advmod 8:advmod _ # sent_id = s2-league4-game3-276 # speaker = Shawnus # text = did n't realise limited characters. . 1 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 realise realise VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 limited limited ADJ JJ Degree=Pos 5 amod 5:amod _ 5 characters. characters. NOUN NNS Number=Plur 3 obj 3:obj _ 6 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-277 # speaker = ztime # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-278 # speaker = WoodnSheep # text = I 've been caught out a couple of times 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj:pass 4:nsubj:pass BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 been be AUX VBN Tense=Past|VerbForm=Part 4 aux:pass 4:aux:pass _ 4 caught catch VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 5 out out ADP RP _ 4 compound:prt 4:compound:prt _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 couple couple NOUN NN Number=Sing 4 obl:tmod 4:obl:tmod _ 8 of of ADP IN _ 9 case 9:case _ 9 times time NOUN NNS Number=Plur 7 nmod 7:nmod:of _ # sent_id = s2-league4-game3-279 # speaker = ztime # text = anyone want ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-280 # speaker = ztime # text = err . 1 err err VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-281 # speaker = ztime # text = I 'm after wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 wheat wheat NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game3-282 # speaker = Shawnus # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-283 # speaker = WoodnSheep # text = can you chuck in a peice of wood ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 chuck chuck VERB VB VerbForm=Inf 0 root 0:root _ 4 in in ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 peice peice NOUN NN Number=Sing 3 obl 3:obl:in _ 7 of of ADP IN _ 8 case 8:case _ 8 wood wood NOUN NN Number=Sing 6 nmod 6:nmod:of _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-284 # speaker = WoodnSheep # text = as well that is 1 as as ADV RB _ 0 root 0:root BeginSeg=Yes 2 well well ADV RB Degree=Pos 1 fixed 1:fixed _ 3 that that PRON DT Number=Sing|PronType=Dem 1 nsubj 1:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ # sent_id = s2-league4-game3-285 # speaker = ztime # text = yer 1 yer yer SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-286 # speaker = ztime # text = 1 wood and 1 ore. . for a wheat. . 1 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 and and CCONJ CC _ 5 cc 5:cc _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 ore. ore. NOUN NN Number=Sing 2 conj 2:conj:and _ 6 . . PUNCT . _ 2 punct 2:punct _ 7 for for ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 wheat. wheat. NOUN NN Number=Sing 2 nmod 2:nmod:for _ 10 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-287 # speaker = WoodnSheep # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-288 # speaker = Shawnus # text = it 's got to that part of the game. . 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj:pass 3:nsubj:pass BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux:pass 3:aux:pass _ 3 got get VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 4 to to ADP IN _ 6 case 6:case _ 5 that that DET DT Number=Sing|PronType=Dem 6 det 6:det _ 6 part part NOUN NN Number=Sing 3 obl 3:obl:to _ 7 of of ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 game. game. NOUN NN Number=Sing 6 nmod 6:nmod:of _ 10 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-289 # speaker = WoodnSheep # text = how do I confirm ? 1 how how ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 confirm confirm VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-290 # speaker = WoodnSheep # text = I can only see reject ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 only only ADV RB _ 4 advmod 4:advmod _ 4 see see VERB VB VerbForm=Inf 0 root 0:root _ 5 reject reject VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-291 # speaker = ztime # text = err ... that probably means you do n't have the resources I was after 1 err err VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 that that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj _ 4 probably probably ADV RB Degree=Pos 5 advmod 5:advmod _ 5 means mean VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 parataxis 1:parataxis _ 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj _ 7 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 8 n't not PART RB Polarity=Neg 9 advmod 9:advmod _ 9 have have VERB VB VerbForm=Inf 5 ccomp 5:ccomp _ 10 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 11 resources resource NOUN NNS Number=Plur 9 obj 9:obj _ 12 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 14 nsubj 14:nsubj _ 13 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 14 cop 14:cop _ 14 after after ADV RB Degree=Pos 11 acl:relcl 11:acl:relcl _ # sent_id = s2-league4-game3-292 # speaker = Shawnus # text = do you have a sheep to trade ? 1 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 to to PART TO _ 7 mark 7:mark _ 7 trade trade VERB VB VerbForm=Inf 5 acl 5:acl:to _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-293 # speaker = ztime # text = I was after wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 wood wood NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game3-294 # speaker = WoodnSheep # text = I thought you wanted wheat ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 thought think VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 wanted want VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 5 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-295 # speaker = ztime # text = oopp wheat 1 oopp oopp ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league4-game3-296 # speaker = ztime # text = yer sorry. . 1 yer yoe PRON PRP$ _ 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 sorry. sorry. NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-297 # speaker = ztime # text = I was after wheat. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 cop 4:cop _ 3 after after ADP IN _ 4 case 4:case _ 4 wheat. wheat. PRON WP PronType=Int 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-298 # speaker = ztime # text = I 'll try again. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 try try VERB VB VerbForm=Inf 0 root 0:root _ 4 again. again. ADV RB Degree=Pos 3 advmod 3:advmod _ 5 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-299 # speaker = Shawnus # text = hahaha 1 hahaha hahaha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-300 # speaker = ztime # text = that right ? 1 that that PRON DT Number=Sing|PronType=Dem 0 root 0:root BeginSeg=Yes 2 right right ADV RB Degree=Pos 1 advmod 1:advmod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-301 # speaker = Shawnus # text = better 1 better better ADJ JJR Degree=Cmp 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-302 # speaker = WoodnSheep # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-303 # speaker = ztime # text = great thanks. . 1 great great ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 thanks. thanks. NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-304 # speaker = Shawnus # text = anyone want to trade my lovely wood for some wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 6 lovely lovely ADJ JJ Degree=Pos 7 amod 7:amod _ 7 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 8 for for ADP IN _ 10 case 10:case _ 9 some some DET DT _ 10 det 10:det _ 10 wheat wheat NOUN NN Number=Sing 4 obl 4:obl:for _ 11 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-305 # speaker = ztime # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-306 # speaker = WoodnSheep # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-307 # speaker = WoodnSheep # text = could n't if I wanted to 1 could could AUX MD VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 n't not PART RB Polarity=Neg 1 advmod 1:advmod _ 3 if if SCONJ IN _ 5 mark 5:mark BeginSeg=Yes 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 wanted want VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 1 advcl 1:advcl:if _ 6 to to PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game3-308 # speaker = WoodnSheep # text = I 'd like some sheep ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 some some DET DT _ 5 det 5:det _ 5 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-309 # speaker = ztime # text = srry ca n't help 1 srry srry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 help help VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league4-game3-310 # speaker = Shawnus # text = nope sorry 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sorry sorry INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = s2-league4-game3-311 # speaker = WoodnSheep # text = longest road much ? 1 longest longest ADJ JJS Degree=Sup 2 amod 2:amod BeginSeg=Yes 2 road road NOUN NN Number=Sing 0 root 0:root _ 3 much much ADV RB Degree=Pos 2 advmod 2:advmod _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-312 # speaker = Shawnus # text = ouch 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-313 # speaker = ztime # text = ta :-) 1 ta to INTJ UH _ 0 root 0:root BeginSeg=Yes 2 :-) :-) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league4-game3-314 # speaker = WoodnSheep # text = I 'd like a wheat ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-315 # speaker = ztime # text = for ? 1 for for ADP IN _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-316 # speaker = WoodnSheep # text = wood ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-317 # speaker = WoodnSheep # text = or maybe sheep ? 1 or or CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 maybe maybe ADV RB _ 3 advmod 3:advmod _ 3 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-318 # speaker = ztime # text = sheep 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-319 # speaker = ztime # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-320 # speaker = WoodnSheep # text = hmm so that development card could be a victory point 1 hmm hmm INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 so so ADV RB _ 0 root 0:root _ 3 that that SCONJ IN _ 10 mark 10:mark _ 4 development development NOUN NN Number=Sing 5 compound 5:compound _ 5 card card NOUN NN Number=Sing 10 nsubj 10:nsubj _ 6 could could AUX MD VerbForm=Fin 10 aux 10:aux _ 7 be be AUX VB VerbForm=Inf 10 cop 10:cop _ 8 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 9 victory victory NOUN NN Number=Sing 10 compound 10:compound _ 10 point point NOUN NN Number=Sing 2 ccomp 2:ccomp _ # sent_id = s2-league4-game3-321 # speaker = WoodnSheep # text = thus putting ztime on 8 ... 1 thus thus ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 putting put VERB VBG VerbForm=Ger 0 root 0:root _ 3 ztime ztime NOUN NN Number=Sing 2 obj 2:obj _ 4 on on ADP IN _ 5 case 5:case _ 5 8 8 NUM CD NumForm=Digit|NumType=Card 2 obl 2:obl:on _ 6 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-322 # speaker = ztime # text = hmm ... 1 hmm hmm INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-323 # speaker = Shawnus # text = could be 1 could could AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 be be VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league4-game3-324 # speaker = ztime # text = you 're thinking out loud. . 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 thinking think VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 out out ADP RP _ 3 compound:prt 3:compound:prt _ 5 loud. loud. ADV RB Degree=Pos 3 advmod 3:advmod _ 6 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-325 # speaker = Shawnus # text = not much i can do about it right now 1 not not ADV RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 much much ADJ JJ Degree=Pos 0 root 0:root _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 5 do do VERB VB VerbForm=Inf 2 acl:relcl 2:acl:relcl _ 6 about about ADP IN _ 7 case 7:case _ 7 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 obl 5:obl:about _ 8 right right ADV RB Degree=Pos 9 advmod 9:advmod _ 9 now now ADV RB _ 5 advmod 5:advmod _ # sent_id = s2-league4-game3-326 # speaker = Shawnus # text = anyone got a sheep to trade ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB VerbForm=Inf 4 acl 4:acl:to _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-327 # speaker = ztime # text = for ? 1 for for ADP IN _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-328 # speaker = Shawnus # text = a wood or a clay ? 1 a a DET DT Definite=Ind|PronType=Art 2 det 2:det BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 or or CCONJ CC _ 5 cc 5:cc _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 clay clay NOUN NN Number=Sing 2 conj 2:conj:or _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-329 # speaker = ztime # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-330 # speaker = ztime # text = have n't had a 7 in ages ... 1 have have AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 had have VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 7 7 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 6 in in ADP IN _ 7 case 7:case _ 7 ages age NOUN NNS Number=Plur 5 nmod 5:nmod:in _ 8 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-331 # speaker = Shawnus # text = hahaha 1 hahaha hahaha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-332 # speaker = Shawnus # text = why is n't it autorolling ... 1 why why ADV WRB PronType=Int 5 advmod 5:advmod BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 3 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 5 autorolling autoroll VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 6 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game3-333 # speaker = ztime # text = it was. . 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 was. was. VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-334 # speaker = Shawnus # text = yeah , and now Wolfie is quiet and it is n't rolling. . 1 yeah yeah INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 and and CCONJ CC _ 7 cc 7:cc BeginSeg=Yes 4 now now ADV RB _ 7 advmod 7:advmod _ 5 Wolfie Wolfie PROPN NNP Number=Sing 7 nsubj 7:nsubj _ 6 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 7 quiet quiet ADJ JJ Degree=Pos 0 root 0:root _ 8 and and CCONJ CC _ 12 cc 12:cc _ 9 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 12 nsubj 12:nsubj _ 10 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 12 aux 12:aux _ 11 n't not PART RB Polarity=Neg 12 advmod 12:advmod _ 12 rolling. rolling. VERB VBG Tense=Pres|VerbForm=Part 7 conj 7:conj:and _ 13 . . PUNCT . _ 7 punct 7:punct _ # sent_id = s2-league4-game3-335 # speaker = ztime # text = oh no ... 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ 3 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-336 # speaker = ztime # text = hello wolfie ? 1 hello hello INTJ UH _ 0 root 0:root BeginSeg=Yes 2 wolfie wolfie PROPN NNP Number=Sing 1 vocative 1:vocative _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-337 # speaker = ztime # text = earth to wolf pack ? 1 earth earth NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 to to ADP IN _ 4 case 4:case _ 3 wolf wolf NOUN NN Number=Sing 4 compound 4:compound _ 4 pack pack NOUN NN Number=Sing 1 nmod 1:nmod:to _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-338 # speaker = ztime # text = email from her. . 1 email email NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 from from ADP IN _ 3 case 3:case _ 3 her. her. PRON PRP Case=Acc|Number=Sing 1 nmod 1:nmod:from _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-339 # speaker = Shawnus # text = urgh ... this is annoying. . 1 urgh urgh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 5 punct 5:punct _ 3 this this PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 annoying. annoying. ADJ JJ Degree=Pos 0 root 0:root _ 6 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game3-340 # speaker = ztime # text = oh hello ? 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 hello hello INTJ UH _ 1 discourse 1:discourse _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-341 # speaker = ztime # text = she left. . 1 she she PRON PRP Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 left. left. VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-342 # speaker = ztime # text = just us 2 now ... 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 us we PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 0 root 0:root _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod _ 4 now now ADV RB _ 2 advmod 2:advmod _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-343 # speaker = ztime # text = should we wait a bit ... ? 1 should should AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 wait wait VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 bit bit NOUN NN Number=Sing 3 obl:npmod 3:obl:npmod _ 6 ... ... PUNCT , _ 3 punct 3:punct _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-344 # speaker = Shawnus # text = yeah 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-345 # speaker = Shawnus # text = will make a brew 1 will will AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 make make VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 brew brew NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league4-game3-346 # speaker = ztime # text = me too. . back in 2 mins 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 vocative 4:vocative BeginSeg=Yes 2 too. too. ADV RB Degree=Pos 1 advmod 1:advmod _ 3 . . PUNCT . _ 4 punct 4:punct _ 4 back back ADV RB Degree=Pos 0 root 0:root _ 5 in in ADP IN _ 7 case 7:case _ 6 2 2 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 mins min NOUN NNS Number=Plur 4 obl 4:obl:in _ # sent_id = s2-league4-game3-347 # speaker = ztime # text = I 'm back here. . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 back back ADV RB Degree=Pos 0 root 0:root _ 4 here. here. ADV RB Degree=Pos 3 advmod 3:advmod _ 5 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league4-game3-348 # speaker = Shawnus # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-349 # speaker = ztime # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-350 # speaker = ztime # text = seems we 'll carry on. . 1 seems seem VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 'll will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 carry carry VERB VB VerbForm=Inf 1 ccomp 1:ccomp _ 5 on. on. ADV RB Degree=Pos 4 advmod 4:advmod _ 6 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-351 # speaker = Shawnus # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-352 # speaker = Shawnus # text = so let me add that to the screenshot figures ... 1 so so ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 obj 2:obj|4:nsubj:xsubj _ 4 add add VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 that that PRON DT Number=Sing|PronType=Dem 4 obj 4:obj _ 6 to to ADP IN _ 9 case 9:case _ 7 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 8 screenshot screenshot NOUN NN Number=Sing 9 compound 9:compound _ 9 figures figure NOUN NNS Number=Plur 4 obl 4:obl:to _ 10 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-353 # speaker = ztime # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-354 # speaker = ztime # text = woops. . 1 woops. woops. NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-355 # speaker = ztime # text = how would you like to have some of my clay ? 1 how how ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 like like VERB VB VerbForm=Inf 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 have have VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 some some DET DT _ 6 obj 6:obj _ 8 of of ADP IN _ 10 case 10:case _ 9 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 10 nmod:poss 10:nmod:poss _ 10 clay clay NOUN NN Number=Sing 7 nmod 7:nmod:of _ 11 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league4-game3-356 # speaker = ztime # text = for ore ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-357 # speaker = Shawnus # text = hahaha 1 hahaha hahaha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-358 # speaker = ztime # text = or wheat ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league4-game3-359 # speaker = ztime # text = look into my eyes. . not around. . etc 1 look look VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 into into ADP IN _ 4 case 4:case _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 eyes. eyes. NOUN NN Number=Sing 1 obl 1:obl:into _ 5 . . PUNCT . _ 7 punct 7:punct _ 6 not not PART RB Polarity=Neg 7 advmod 7:advmod _ 7 around. around. NOUN NN Number=Sing 1 parataxis 1:parataxis _ 8 . . PUNCT . _ 1 punct 1:punct _ 9 etc etc X FW _ 7 advmod 7:advmod _ # sent_id = s2-league4-game3-360 # speaker = Shawnus # text = i dont have enough sorry 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 dont dont AUX MD VerbForm=Fin 3 aux 3:aux _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 enough enough ADJ JJ Degree=Pos 5 amod 5:amod _ 5 sorry sorry ADJ JJ Degree=Pos 3 xcomp 3:xcomp BeginSeg=Yes # sent_id = s2-league4-game3-361 # speaker = ztime # text = if only I was Derren Brown. . 1 if if SCONJ IN _ 5 mark 5:mark BeginSeg=Yes 2 only only ADV RB _ 5 advmod 5:advmod _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 5 Derren Derren PROPN NNP Number=Sing 0 root 0:root _ 6 Brown. Brown. PROPN NNP Number=Sing 5 flat 5:flat _ 7 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league4-game3-362 # speaker = Shawnus # text = damn 1 damn damn INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-363 # speaker = ztime # text = thanks for the game ... 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 game game NOUN NN Number=Sing 1 nmod 1:nmod:for _ 5 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-364 # speaker = ztime # text = enjoy your brew ! 1 enjoy enjoy VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 brew brew NOUN NN Number=Sing 1 obj 1:obj _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league4-game3-365 # speaker = Shawnus # text = hahaha 1 hahaha hahaha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-366 # speaker = Shawnus # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league4-game3-367 # speaker = Shawnus # text = see you later 1 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 later later ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s2-league4-game3-368 # speaker = ztime # text = yarp. . see you next time. . 1 yarp. yarp. X LS _ 3 nummod 3:nummod BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ 3 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 obj 3:obj _ 5 next next ADJ JJ Degree=Pos 6 amod 6:amod _ 6 time. time. NOUN NN Number=Sing 3 obl:tmod 3:obl:tmod _ 7 . . PUNCT . _ 3 punct 3:punct _ # newdoc id = s2-league5-game0 # sent_id = s2-league5-game0-1 # speaker = zorburt # text = great ! 1 great great ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game0-2 # speaker = catanstrophe # text = ok so what do we do now ? 1 ok ok INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 so so ADV RB _ 6 advmod 6:advmod BeginSeg=Yes 3 what what PRON WP PronType=Int 6 obj 6:obj _ 4 do do AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 6 do do VERB VB VerbForm=Inf 0 root 0:root _ 7 now now ADV RB _ 6 advmod 6:advmod _ 8 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league5-game0-3 # speaker = catanstrophe # text = who moves first i mean 1 who who PRON WP PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 moves move VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 first first ADV RB Degree=Pos|NumType=Ord 2 advmod 2:advmod _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 mean mean VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ # sent_id = s2-league5-game0-4 # speaker = zorburt # text = oh , apparently it says raef has to build a settlement . 1 oh oh INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 apparently apparently ADV RB Degree=Pos 5 advmod 5:advmod _ 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 5 says say VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 raef raef PROPN NNP Number=Sing 7 nsubj 7:nsubj|9:nsubj:xsubj _ 7 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 ccomp 5:ccomp _ 8 to to PART TO _ 9 mark 9:mark _ 9 build build VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 10 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 settlement settlement NOUN NN Number=Sing 9 obj 9:obj _ 12 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game0-5 # speaker = raefbrisbin # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-6 # speaker = Ghettoette # text = i think click where you want a settlement 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 click click VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 ccomp 2:ccomp _ 4 where where ADV WRB PronType=Int 6 mark 6:mark _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:where _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 settlement settlement NOUN NN Number=Sing 6 obj 6:obj _ # sent_id = s2-league5-game0-7 # speaker = raefbrisbin # text = just figuring out the resources 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 figuring figure VERB VBG VerbForm=Ger 0 root 0:root _ 3 out out ADP RP _ 2 compound:prt 2:compound:prt _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 resources resource NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = s2-league5-game0-8 # speaker = zorburt # text = yeah that 's cool . 1 yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 cool cool ADJ JJ Degree=Pos 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game0-9 # speaker = raefbrisbin # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-10 # speaker = catanstrophe # text = whose turn is it ? 1 whose whose PRON WP$ Poss=Yes|PronType=Int 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 turn turn NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game0-11 # speaker = raefbrisbin # text = yours 1 yours yours PRON PRP Case=Acc 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-12 # speaker = zorburt # text = i think ghettoette ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ghettoette ghettoette NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game0-13 # speaker = Ghettoette # text = you have to press done when done 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj|5:nsubj:xsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 press press VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 done do VERB VBN Tense=Past|VerbForm=Part 4 xcomp 4:xcomp _ 6 when when ADV WRB PronType=Int 7 mark 7:mark _ 7 done do VERB VBN Tense=Past|VerbForm=Part 5 advcl 5:advcl:when _ # sent_id = s2-league5-game0-14 # speaker = Ghettoette # text = or i cant roll 1 or or CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 cant cant AUX MD VerbForm=Fin 4 aux 4:aux _ 4 roll roll VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = s2-league5-game0-15 # speaker = catanstrophe # text = wait it skipped me ? 1 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj _ 3 skipped skip VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 1 ccomp 1:ccomp _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 obj 3:obj _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game0-16 # speaker = catanstrophe # text = the " roll " button would be enabled I figured if it were my turn 1 the the DET DT Definite=Def|PronType=Art 5 det 5:det BeginSeg=Yes 2 " " PUNCT `` _ 5 punct 5:punct _ 3 roll roll NOUN NN Number=Sing 5 compound 5:compound _ 4 " " PUNCT '' _ 5 punct 5:punct _ 5 button button NOUN NN Number=Sing 8 nsubj:pass 8:nsubj:pass _ 6 would would AUX MD VerbForm=Fin 8 aux 8:aux _ 7 be be AUX VB VerbForm=Inf 8 aux:pass 8:aux:pass _ 8 enabled enable VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 9 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 10 figured figure VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 8 ccomp 8:ccomp _ 11 if if SCONJ IN _ 15 mark 15:mark _ 12 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 15 nsubj 15:nsubj _ 13 were be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 15 cop 15:cop _ 14 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 15 nmod:poss 15:nmod:poss _ 15 turn turn NOUN NN Number=Sing 10 advcl 10:advcl:if _ # sent_id = s2-league5-game0-17 # speaker = raefbrisbin # text = it 's been your turn the whole time 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 been be AUX VBN Tense=Past|VerbForm=Part 5 cop 5:cop _ 4 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 turn turn NOUN NN Number=Sing 0 root 0:root _ 6 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 7 whole whole ADJ JJ Degree=Pos 8 amod 8:amod _ 8 time time NOUN NN Number=Sing 5 obl:tmod 5:obl:tmod _ # sent_id = s2-league5-game0-18 # speaker = raefbrisbin # text = it auto rolls 1 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nmod:poss 3:nmod:poss BeginSeg=Yes 2 auto auto NOUN NN Number=Sing 3 compound 3:compound _ 3 rolls roll NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league5-game0-19 # speaker = zorburt # text = i think it said catanstrophe rolled an 8 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 4 said say VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 5 catanstrophe catanstrophe PROPN NNP Number=Sing 6 nsubj 6:nsubj _ 6 rolled roll VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 ccomp 4:ccomp _ 7 an a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 8 8 NUM CD NumForm=Digit|NumType=Card 6 obj 6:obj _ # sent_id = s2-league5-game0-20 # speaker = catanstrophe # text = ok sorry 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-21 # speaker = raefbrisbin # text = the arrow points to the player as well 1 the the DET DT Definite=Def|PronType=Art 3 det 3:det BeginSeg=Yes 2 arrow arrow NOUN NN Number=Sing 3 compound 3:compound _ 3 points point NOUN NNS Number=Plur 0 root 0:root _ 4 to to ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 player player NOUN NN Number=Sing 3 nmod 3:nmod:to _ 7 as as ADV RB _ 3 advmod 3:advmod _ 8 well well ADV RB Degree=Pos 7 fixed 7:fixed _ # sent_id = s2-league5-game0-22 # speaker = catanstrophe # text = anyone have brick ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 brick brick NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game0-23 # speaker = raefbrisbin # text = no worries , all figuring it out 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 all all DET DT _ 2 appos 2:appos _ 5 figuring figure VERB VBG VerbForm=Ger 2 acl 2:acl _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 obj 5:obj _ 7 out out ADP RP _ 5 compound:prt 5:compound:prt _ # sent_id = s2-league5-game0-24 # speaker = zorburt # text = no brick . 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 brick brick NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game0-25 # speaker = catanstrophe # text = ahhh i see the arrow thanks 1 ahhh ahhh INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 3 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 arrow arrow NOUN NN Number=Sing 3 obj 3:obj _ 6 thanks thanks NOUN NN Number=Sing 3 discourse 3:discourse _ # sent_id = s2-league5-game0-26 # speaker = raefbrisbin # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-27 # speaker = catanstrophe # text = anyone have ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game0-28 # speaker = raefbrisbin # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-29 # speaker = zorburt # text = i hav an ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 hav have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game0-30 # speaker = raefbrisbin # text = 4 1 4 4 X LS _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-31 # speaker = catanstrophe # text = will trade a sheep or wood or wheat 1 will will AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wood wood NOUN NN Number=Sing 4 conj 2:obj|4:conj:or _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 wheat wheat NOUN NN Number=Sing 4 conj 2:obj|4:conj:or _ # sent_id = s2-league5-game0-32 # speaker = raefbrisbin # text = wood 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-33 # speaker = zorburt # text = i 'll take wood or wheat for an ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 take take VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wheat wheat NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 7 for for ADP IN _ 9 case 9:case _ 8 an a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s2-league5-game0-34 # speaker = raefbrisbin # text = for 2 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 2 2 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ # sent_id = s2-league5-game0-35 # speaker = catanstrophe # text = hold on let me figure this out ok will trade wood 1 hold hold VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 on on ADP RP _ 1 compound:prt 1:compound:prt _ 3 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 obj 3:obj|5:nsubj:xsubj _ 5 figure figure VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 this this PRON DT Number=Sing|PronType=Dem 5 obj 5:obj|8:nsubj:xsubj _ 7 out out ADP RP _ 5 compound:prt 5:compound:prt _ 8 ok ok ADJ JJ Degree=Pos 5 xcomp 5:xcomp BeginSeg=Yes 9 will will AUX MD VerbForm=Fin 10 aux 10:aux _ 10 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 1 parataxis 1:parataxis _ 11 wood wood NOUN NN Number=Sing 10 obj 10:obj _ # sent_id = s2-league5-game0-36 # speaker = catanstrophe # text = hmm 1 hmm hmm INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-37 # speaker = catanstrophe # text = can you do 1 for 1 ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 4 nmod 4:nmod:for _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game0-38 # speaker = zorburt # text = i can ! 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game0-39 # speaker = raefbrisbin # text = i 'll give 2 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ # sent_id = s2-league5-game0-40 # speaker = catanstrophe # text = raef : give two ore for 1 what ? 1 raef raef PROPN NNP Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 : : PUNCT : _ 3 punct 3:punct _ 3 give give VERB VB Mood=Imp|VerbForm=Fin 0 root 0:root _ 4 two two NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 1 1 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 what what PRON WP PronType=Int 3 obl 3:obl:for _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game0-41 # speaker = raefbrisbin # text = wood 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-42 # speaker = catanstrophe # text = oksounds good 1 oksounds oksound NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 good good ADJ JJ Degree=Pos 1 amod 1:amod _ # sent_id = s2-league5-game0-43 # speaker = catanstrophe # text = did you get the trade ? 1 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VB VerbForm=Inf 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 trade trade NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game0-44 # speaker = catanstrophe # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-45 # speaker = raefbrisbin # text = ya 1 ya ya INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-46 # speaker = catanstrophe # text = how does one buy something ? 1 how how ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 one one NUM CD NumForm=Word|NumType=Card 4 nsubj 4:nsubj _ 4 buy buy VERB VB VerbForm=Inf 0 root 0:root _ 5 something something PRON NN Number=Sing 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game0-47 # speaker = catanstrophe # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-48 # speaker = catanstrophe # text = thisis taking a long time ) ( sorry 1 thisis thisis VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 taking take VERB VBG VerbForm=Ger 1 xcomp 1:xcomp _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 long long ADJ JJ Degree=Pos 5 amod 5:amod _ 5 time time NOUN NN Number=Sing 2 obj 2:obj _ 6 ) ) PUNCT -RRB- _ 1 punct 1:punct _ 7 ( ( PUNCT -LRB- _ 8 punct 8:punct BeginSeg=Yes 8 sorry sorry ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ # sent_id = s2-league5-game0-49 # speaker = zorburt # text = trade with bank i think 1 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 with with ADP IN _ 3 case 3:case _ 3 bank bank NOUN NN Number=Sing 1 obl 1:obl:with _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 parataxis 1:parataxis _ # sent_id = s2-league5-game0-50 # speaker = Ghettoette # text = trade w/ bank/port button 1 trade trade NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 w/ with ADP IN _ 4 case 4:case _ 3 bank/port bank/port NOUN NN Number=Sing 4 compound 4:compound _ 4 button button NOUN NN Number=Sing 1 nmod 1:nmod: _ # sent_id = s2-league5-game0-51 # speaker = zorburt # text = we 're still all figuring it out too that 's ok . 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 're be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 3 still still ADV RB Degree=Pos 5 advmod 5:advmod _ 4 all all ADV RB Degree=Pos 5 advmod 5:advmod _ 5 figuring figure VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 obj 5:obj _ 7 out out ADP RP _ 5 compound:prt 5:compound:prt _ 8 too too ADV RB Degree=Pos 11 advmod 11:advmod _ 9 that that PRON DT Number=Sing|PronType=Dem 11 nsubj 11:nsubj BeginSeg=Yes 10 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 11 cop 11:cop _ 11 ok ok ADJ JJ Degree=Pos 5 parataxis 5:parataxis _ 12 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game0-52 # speaker = raefbrisbin # text = not buttons beside the buildings ? 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 buttons button NOUN NNS Number=Plur 0 root 0:root _ 3 beside beside ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 buildings building NOUN NNS Number=Plur 2 nmod 2:nmod:beside _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game0-53 # speaker = catanstrophe # text = ok it worked 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj _ 3 worked work VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league5-game0-54 # speaker = catanstrophe # text = do the trade with bank 1 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 trade trade NOUN NN Number=Sing 1 obj 1:obj _ 4 with with ADP IN _ 5 case 5:case _ 5 bank bank NOUN NN Number=Sing 1 obl 1:obl:with _ # sent_id = s2-league5-game0-55 # speaker = catanstrophe # text = and then right click on the settllement you want to upgrade to a city 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 then then ADV RB PronType=Dem 4 advmod 4:advmod _ 3 right right ADV RB Degree=Pos 4 advmod 4:advmod _ 4 click click VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 on on ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 settllement settllement NOUN NN Number=Sing 4 obl 4:obl:on _ 8 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj|11:nsubj:xsubj _ 9 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 7 acl:relcl 7:acl:relcl _ 10 to to PART TO _ 11 mark 11:mark _ 11 upgrade upgrade VERB VB VerbForm=Inf 9 xcomp 9:xcomp _ 12 to to ADP IN _ 14 case 14:case _ 13 a a DET DT Definite=Ind|PronType=Art 14 det 14:det _ 14 city city NOUN NN Number=Sing 11 obl 11:obl:to _ # sent_id = s2-league5-game0-56 # speaker = catanstrophe # text = goodthing we are doing this practice round 1 goodthing goodth VERB VBG VerbForm=Ger 4 csubj 4:csubj BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 are be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 doing do VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 this this DET DT Number=Sing|PronType=Dem 6 det 6:det _ 6 practice practice NOUN NN Number=Sing 4 obj 4:obj _ 7 round round ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = s2-league5-game0-57 # speaker = zorburt # text = trade a sheep or ore for a clay ? 1 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 sheep sheep NOUN NN Number=Sing 1 obj 1:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 ore ore NOUN NN Number=Sing 3 conj 1:obj|3:conj:or _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 clay clay NOUN NN Number=Sing 1 obl 1:obl:for _ 9 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game0-58 # speaker = zorburt # text = anyone ? 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game0-59 # speaker = zorburt # text = wood . 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game0-60 # speaker = zorburt # text = sorry not clay . 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not ADV RB Polarity=Neg 3 advmod 3:advmod _ 3 clay clay ADJ JJ Degree=Pos 1 conj 1:conj _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game0-61 # speaker = raefbrisbin # text = nay 1 nay nay INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-62 # speaker = catanstrophe # text = no i am looking for clay as well 1 no no INTJ UH Polarity=Neg 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 looking look VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 for for ADP IN _ 6 case 6:case _ 6 clay clay NOUN NN Number=Sing 4 obl 4:obl:for _ 7 as as ADV RB _ 4 advmod 4:advmod _ 8 well well ADV RB Degree=Pos 7 fixed 7:fixed _ # sent_id = s2-league5-game0-63 # speaker = raefbrisbin # text = same old story :) 1 same same ADJ JJ Degree=Pos 3 amod 3:amod BeginSeg=Yes 2 old old ADJ JJ Degree=Pos 3 amod 3:amod _ 3 story story NOUN NN Number=Sing 0 root 0:root _ 4 :) :) SYM NFP _ 3 discourse 3:discourse _ # sent_id = s2-league5-game0-64 # speaker = zorburt # text = essentially i need wood . 1 essentially essentially ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game0-65 # speaker = zorburt # text = i mistyped . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 mistyped mistype VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game0-66 # speaker = zorburt # text = sorry , 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-league5-game0-67 # speaker = catanstrophe # text = ok i have one to trade for one clay 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 one one NUM CD NumForm=Word|NumType=Card 3 obj 3:obj _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB VerbForm=Inf 4 acl 4:acl:to _ 7 for for ADP IN _ 9 case 9:case _ 8 one one NUM CD NumForm=Word|NumType=Card 9 nummod 9:nummod _ 9 clay clay NOUN NN Number=Sing 6 obl 6:obl:for _ # sent_id = s2-league5-game0-68 # speaker = zorburt # text = bah i need my clay . 1 bah bah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game0-69 # speaker = zorburt # text = thanks tho 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 tho though PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game0-70 # speaker = catanstrophe # text = can trade sheep or wood i am looking for grain . 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:obj|3:conj:or _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 7 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 8 aux 8:aux _ 8 looking look VERB VBG Tense=Pres|VerbForm=Part 2 parataxis 2:parataxis _ 9 for for ADP IN _ 10 case 10:case _ 10 grain grain NOUN NN Number=Sing 8 obl 8:obl:for _ 11 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game0-71 # speaker = raefbrisbin # text = none 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-72 # speaker = zorburt # text = none . 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game0-73 # speaker = catanstrophe # text = hmm 1 hmm hmm INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-74 # speaker = catanstrophe # text = does anyone have sheep ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game0-75 # speaker = Ghettoette # text = have sheep for ore or brick 1 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 1 obj 1:obj _ 3 for for ADP IN _ 4 case 4:case _ 4 ore ore NOUN NN Number=Sing 2 nmod 2:nmod:for _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 brick brick NOUN NN Number=Sing 4 conj 2:nmod:for|4:conj:or _ # sent_id = s2-league5-game0-76 # speaker = zorburt # text = i 'll trade a sheep for brick . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 brick brick NOUN NN Number=Sing 3 obl 3:obl:for _ 8 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game0-77 # speaker = Ghettoette # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-78 # speaker = catanstrophe # text = i can give one wood for one sheep ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 one one NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 one one NUM CD NumForm=Word|NumType=Card 8 nummod 8:nummod _ 8 sheep sheep NOUN NN Number=Sing 3 obl 3:obl:for _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game0-79 # speaker = catanstrophe # text = meant period sorry 1 meant mean VERB VBN Tense=Past|VerbForm=Part 2 amod 2:amod BeginSeg=Yes 2 period period NOUN NN Number=Sing 0 root 0:root _ 3 sorry sorry ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes # sent_id = s2-league5-game0-80 # speaker = Ghettoette # text = oops sorry i 'm confused :) 1 oops oops INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 confused confused ADJ JJ Degree=Pos 2 ccomp 2:ccomp _ 6 :) :) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-league5-game0-81 # speaker = zorburt # text = yeah i can do that . 1 yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 do do VERB VB VerbForm=Inf 0 root 0:root _ 5 that that PRON DT Number=Sing|PronType=Dem 4 obj 4:obj _ 6 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game0-82 # speaker = zorburt # text = i got cofused earlier with ghettoette . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj:pass 3:nsubj:pass BeginSeg=Yes 2 got get AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 3 aux:pass 3:aux:pass _ 3 cofused cofus VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 4 earlier earlier ADV RBR Degree=Cmp 3 advmod 3:advmod _ 5 with with ADP IN _ 6 case 6:case _ 6 ghettoette ghettoette NOUN NN Number=Sing 3 obl 3:obl:with _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game0-83 # speaker = zorburt # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-84 # speaker = zorburt # text = catanstrophe : i can give you a sheep for your wood . 1 catanstrophe catanstrophe NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 : : PUNCT : _ 1 punct 1:punct _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 5 give give VERB VB VerbForm=Inf 1 appos 1:appos _ 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 iobj 5:iobj _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 sheep sheep NOUN NN Number=Sing 5 obj 5:obj _ 9 for for ADP IN _ 11 case 11:case _ 10 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 11 nmod:poss 11:nmod:poss _ 11 wood wood NOUN NN Number=Sing 5 obl 5:obl:for _ 12 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game0-85 # speaker = catanstrophe # text = ok zorburt i will gie you one wood for one sheep 1 ok ok INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 zorburt zorburt PUNCT , _ 5 punct 5:punct _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 will will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 gie gie VERB VB VerbForm=Inf 0 root 0:root _ 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 iobj 5:iobj _ 7 one one NUM CD NumForm=Word|NumType=Card 8 nummod 8:nummod _ 8 wood wood NOUN NN Number=Sing 5 obj 5:obj _ 9 for for ADP IN _ 11 case 11:case _ 10 one one NUM CD NumForm=Word|NumType=Card 11 nummod 11:nummod _ 11 sheep sheep NOUN NN Number=Sing 5 obl 5:obl:for _ # sent_id = s2-league5-game0-86 # speaker = zorburt # text = excellent . 1 excellent excellent ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game0-87 # speaker = catanstrophe # text = sent the trade 1 sent send VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 trade trade NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s2-league5-game0-88 # speaker = zorburt # text = done . 1 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game0-89 # speaker = raefbrisbin # text = can we start the real one or are we playing this out entirely ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 start start VERB VB VerbForm=Inf 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 real real ADJ JJ Degree=Pos 6 amod 6:amod _ 6 one one NOUN NN Number=Sing 3 obj 3:obj _ 7 or or CCONJ CC _ 10 cc 10:cc BeginSeg=Yes 8 are be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 10 aux 10:aux _ 9 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 10 nsubj 10:nsubj _ 10 playing play VERB VBG Tense=Pres|VerbForm=Part 3 conj 3:conj:or _ 11 this this PRON DT Number=Sing|PronType=Dem 10 obj 10:obj _ 12 out out ADP RP _ 10 compound:prt 10:compound:prt _ 13 entirely entirely ADV RB Degree=Pos 10 advmod 10:advmod _ 14 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game0-90 # speaker = raefbrisbin # text = Once we all have the idea 1 Once once SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 all all DET DT _ 2 det 2:det _ 4 have have VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 idea idea NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s2-league5-game0-91 # speaker = catanstrophe # text = i am fine with going on to the real one 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 fine fine ADJ JJ Degree=Pos 0 root 0:root _ 4 with with SCONJ IN _ 5 mark 5:mark _ 5 going go VERB VBG VerbForm=Ger 3 advcl 3:advcl:with _ 6 on on ADP RP _ 5 compound:prt 5:compound:prt _ 7 to to ADP IN _ 10 case 10:case _ 8 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 9 real real ADJ JJ Degree=Pos 10 amod 10:amod _ 10 one one NOUN NN Number=Sing 5 obl 5:obl:to _ # sent_id = s2-league5-game0-92 # speaker = zorburt # text = oh MAN . 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 MAN man NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game0-93 # speaker = zorburt # text = yeah that 's fine with me . 1 yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 fine fine ADJ JJ Degree=Pos 0 root 0:root _ 5 with with ADP IN _ 6 case 6:case _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 obl 4:obl:with _ 7 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game0-94 # speaker = Ghettoette # text = me too 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s2-league5-game0-95 # speaker = zorburt # text = esp cuz i just lost 5 cards haha 1 esp esp INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 cuz cause SCONJ IN _ 5 mark 5:mark _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 just just ADV RB _ 5 advmod 5:advmod _ 5 lost lose VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 6 5 5 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 cards card NOUN NNS Number=Plur 5 obj 5:obj _ 8 haha haha INTJ UH _ 5 discourse 5:discourse _ # sent_id = s2-league5-game0-96 # speaker = zorburt # text = wait i want to practice buildign something . 1 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj|6:nsubj:xsubj BeginSeg=Yes 3 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 ccomp 1:ccomp _ 4 to to PART TO _ 5 mark 5:mark _ 5 practice practice VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 buildign buildign VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 7 something something PRON NN Number=Sing 6 obj 6:obj _ 8 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game0-97 # speaker = raefbrisbin # text = plus it will take hours :) 1 plus plus CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 take take VERB VB VerbForm=Inf 0 root 0:root _ 5 hours hour NOUN NNS Number=Plur 4 obj 4:obj _ 6 :) :) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s2-league5-game0-98 # speaker = zorburt # text = oh i ca n't i dunno why . 1 oh oh INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 3 ca can AUX MD VerbForm=Fin 6 aux 6:aux _ 4 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 6 dunno dunno VERB VB VerbForm=Inf 0 root 0:root _ 7 why why ADV WRB PronType=Int 6 advmod 6:advmod _ 8 . . PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league5-game0-99 # speaker = raefbrisbin # text = when you scroll over when you 're capable of building I know for roads it will show on the map 1 when when ADV WRB PronType=Int 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 scroll scroll VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 17 advcl 17:advcl:when _ 4 over over ADP RP _ 3 compound:prt 3:compound:prt _ 5 when when ADV WRB PronType=Int 8 mark 8:mark BeginSeg=Yes 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 7 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 8 capable capable ADJ JJ Degree=Pos 3 advcl 3:advcl:when _ 9 of of SCONJ IN _ 10 mark 10:mark _ 10 building build VERB VBG VerbForm=Ger 8 advcl 8:advcl:of _ 11 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 12 nsubj 12:nsubj BeginSeg=Yes 12 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 13 for for ADP IN _ 14 case 14:case _ 14 roads road NOUN NNS Number=Plur 12 obl 12:obl:for _ 15 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 17 nsubj 17:nsubj _ 16 will will AUX MD VerbForm=Fin 17 aux 17:aux _ 17 show show VERB VB VerbForm=Inf 12 ccomp 12:ccomp _ 18 on on ADP IN _ 20 case 20:case _ 19 the the DET DT Definite=Def|PronType=Art 20 det 20:det _ 20 map map NOUN NN Number=Sing 17 obl 17:obl:on _ # sent_id = s2-league5-game0-100 # speaker = Ghettoette # text = it shows what is available i just realized you click at the bottom in the green box- 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 shows show VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 what what PRON WP PronType=Int 5 nsubj 5:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 available available ADJ JJ Degree=Pos 2 ccomp 2:ccomp _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 7 just just ADV RB _ 8 advmod 8:advmod _ 8 realized realize VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 2 parataxis 2:parataxis _ 9 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 10 nsubj 10:nsubj _ 10 click click VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 8 ccomp 8:ccomp _ 11 at at ADP IN _ 13 case 13:case _ 12 the the DET DT Definite=Def|PronType=Art 13 det 13:det _ 13 bottom bottom NOUN NN Number=Sing 10 obl 10:obl:at _ 14 in in ADP IN _ 17 case 17:case _ 15 the the DET DT Definite=Def|PronType=Art 17 det 17:det _ 16 green green ADJ JJ Degree=Pos 17 amod 17:amod _ 17 box- box- NOUN NN Number=Sing 10 obl 10:obl:in _ # sent_id = s2-league5-game0-101 # speaker = zorburt # text = yeah . 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game0-102 # speaker = zorburt # text = just build a road . 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 build build VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 road road NOUN NN Number=Sing 2 obj 2:obj _ 5 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game0-103 # speaker = zorburt # text = ok cool . 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 cool cool ADJ JJ Degree=Pos 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game0-104 # speaker = zorburt # text = we can start a new game . 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 start start VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 5 new new ADJ JJ Degree=Pos 6 amod 6:amod _ 6 game game NOUN NN Number=Sing 3 obj 3:obj _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game0-105 # speaker = zorburt # text = if we 're all good 1 if if SCONJ IN _ 5 mark 5:mark BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 're be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 all all ADV RB Degree=Pos 5 advmod 5:advmod _ 5 good good ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game0-106 # speaker = raefbrisbin # text = I 'm good 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 good good ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game0-107 # speaker = Ghettoette # text = me too 1 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root BeginSeg=Yes 2 too too ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s2-league5-game0-108 # speaker = raefbrisbin # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game0-109 # speaker = catanstrophe # text = ok let 's kill it 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 let let VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 3 's 's PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 2 obj 2:obj|4:nsubj:xsubj _ 4 kill kill VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj _ # newdoc id = s2-league5-game1 # sent_id = s2-league5-game1-1 # speaker = raefbrisbin # text = good luck ! 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 luck luck NOUN NN Number=Sing 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-2 # speaker = raefbrisbin # text = i hate you jade 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 hate hate VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 iobj 2:iobj _ 4 jade jade NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game1-3 # speaker = zorburt # text = i started the game last time so someoen else ewant to click start game ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 started start VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 game game NOUN NN Number=Sing 2 obj 2:obj _ 5 last last ADJ JJ Degree=Pos 6 amod 6:amod _ 6 time time NOUN NN Number=Sing 2 obl:tmod 2:obl:tmod _ 7 so so ADV RB _ 10 advmod 10:advmod BeginSeg=Yes 8 someoen someoen PRON NN Number=Sing 10 nsubj 10:nsubj|12:nsubj:xsubj _ 9 else else ADJ JJ Degree=Pos 8 amod 8:amod _ 10 ewant ewant VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 2 conj 2:conj _ 11 to to PART TO _ 12 mark 12:mark _ 12 click click VERB VB VerbForm=Inf 10 xcomp 10:xcomp _ 13 start start NOUN NN Number=Sing 14 compound 14:compound _ 14 game game NOUN NN Number=Sing 12 obj 12:obj _ 15 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-4 # speaker = zorburt # text = i 'm going to eat you alive raef . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 going go VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 eat eat VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 iobj 5:iobj _ 7 alive alive ADJ JJ Degree=Pos 8 amod 8:amod _ 8 raef raef NOUN NN Number=Sing 5 obj 5:obj _ 9 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game1-5 # speaker = raefbrisbin # text = yikes 1 yikes yikes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-6 # speaker = raefbrisbin # text = rock mountain 1 rock rock NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 mountain mountain NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game1-7 # speaker = catanstrophe # text = this board is rough 1 this this DET DT Number=Sing|PronType=Dem 2 det 2:det BeginSeg=Yes 2 board board NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 rough rough ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game1-8 # speaker = zorburt # text = yeah . 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game1-9 # speaker = catanstrophe # text = that 9-5-10 that ghettoette took is by far the best spot 1 that that DET DT Number=Sing|PronType=Dem 2 det 2:det BeginSeg=Yes 2 9-5-10 9-5-10 NUM CD NumForm=Word|NumType=Card 11 nsubj 5:obj|11:nsubj _ 3 that that PRON WDT PronType=Rel 5 obj 2:ref _ 4 ghettoette ghettoette NOUN NN Number=Sing 5 nsubj 5:nsubj _ 5 took take VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 acl:relcl 2:acl:relcl _ 6 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 11 cop 11:cop _ 7 by by ADP IN _ 8 case 8:case _ 8 far far ADV RB Degree=Pos 11 obl 11:obl:by _ 9 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 10 best best ADJ JJS Degree=Sup 11 amod 11:amod _ 11 spot spot NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game1-10 # speaker = raefbrisbin # text = no doubt 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 doubt doubt NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game1-11 # speaker = Ghettoette # text = here 's hoping ! 1 here here ADV RB PronType=Dem 3 advmod 3:advmod BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 hoping hope VERB VBG Tense=Pres|VerbForm=Ger 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game1-12 # speaker = catanstrophe # text = i forgot i get to go twice oh whoops 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 forgot forget VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 get get VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 5 to to PART TO _ 6 mark 6:mark _ 6 go go VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 twice twice ADV RB NumType=Mult 6 advmod 6:advmod _ 8 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 9 whoops whoops INTJ UH _ 2 discourse 2:discourse _ # sent_id = s2-league5-game1-13 # speaker = catanstrophe # text = darn . 1 darn darn INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game1-14 # speaker = raefbrisbin # text = wow , ok 1 wow wow INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 ok ok INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league5-game1-15 # speaker = zorburt # text = i knew you had what i wanted :p 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 knew know VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 had have VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 5 what what PRON WP PronType=Int 7 obj 7:obj _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 wanted want VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 ccomp 4:ccomp _ 8 :p :p SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-league5-game1-16 # speaker = catanstrophe # text = anyone have wheat 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game1-17 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-18 # speaker = Ghettoette # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-19 # speaker = raefbrisbin # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-20 # speaker = catanstrophe # text = brick ? 1 brick brick NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game1-21 # speaker = raefbrisbin # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-22 # speaker = Ghettoette # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-23 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-24 # speaker = zorburt # text = anyone have brick now ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 brick brick NOUN NN Number=Sing 2 obj 2:obj _ 4 now now ADV RB _ 2 advmod 2:advmod _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-25 # speaker = raefbrisbin # text = lol , how ? 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 how how ADV WRB PronType=Int 1 advmod 1:advmod _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game1-26 # speaker = zorburt # text = i dunno . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 dunno dunno VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-27 # speaker = zorburt # text = miracle ? 1 miracle miracle NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game1-28 # speaker = catanstrophe # text = no 10s rolled 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 10s 10 NOUN NNS Number=Plur 0 root 0:root _ 3 rolled roll VERB VBN Tense=Past|VerbForm=Part 2 acl 2:acl _ # sent_id = s2-league5-game1-29 # speaker = raefbrisbin # text = looking to trade wheat for ore 1 looking look VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 trade trade VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 ore ore PROPN NNP Number=Sing 4 nmod 4:nmod:for _ # sent_id = s2-league5-game1-30 # speaker = catanstrophe # text = here 1 here here ADV RB PronType=Dem 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-31 # speaker = catanstrophe # text = i can do it 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ # sent_id = s2-league5-game1-32 # speaker = raefbrisbin # text = need 2 ore ? 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 2 2 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game1-33 # speaker = catanstrophe # text = i can give you ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 ore ore PROPN NNP Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game1-34 # speaker = raefbrisbin # text = anything work ? 1 anything anything PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 work work NOUN NN Number=Sing 1 vocative 1:vocative _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game1-35 # speaker = catanstrophe # text = you want wheat ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-36 # speaker = catanstrophe # text = oh wait , 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s2-league5-game1-37 # speaker = raefbrisbin # text = want 2 ore 1 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 2 2 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 ore ore NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s2-league5-game1-38 # speaker = catanstrophe # text = i can do 1 for 1 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 4 nmod 4:nmod:for _ # sent_id = s2-league5-game1-39 # speaker = catanstrophe # text = i give one ore for one wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 4 nummod 4:nummod _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 one one NUM CD NumForm=Word|NumType=Card 7 nummod 7:nummod _ 7 wheat wheat NOUN NN Number=Sing 2 obl 2:obl:for _ # sent_id = s2-league5-game1-40 # speaker = catanstrophe # text = or i could do for 2-for-2 1 or or CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 could could AUX MD VerbForm=Fin 4 aux 4:aux _ 4 do do VERB VB VerbForm=Inf 0 root 0:root _ 5 for for ADP IN _ 4 obl 4:obl _ 6 2-for-2 2-for-2 PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game1-41 # speaker = raefbrisbin # text = did anything show ? 1 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anything anything PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 show show VERB VB VerbForm=Inf 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game1-42 # speaker = catanstrophe # text = yep worked ! 1 yep yep INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 worked work VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-43 # speaker = catanstrophe # text = nice trade 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 trade trade NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game1-44 # speaker = raefbrisbin # text = wow , two 11 's already , does n't look good 1 wow wow INTJ UH _ 10 discourse 10:discourse BeginSeg=Yes 2 , , PUNCT , _ 10 punct 10:punct _ 3 two two NUM CD NumForm=Word|NumType=Card 4 nummod 4:nummod _ 4 11 11 NUM CD NumForm=Digit|NumType=Card 6 nsubj 6:nsubj _ 5 's 's PART POS _ 4 case 4:case _ 6 already already ADV RB _ 10 advmod 10:advmod _ 7 , , PUNCT , _ 10 punct 10:punct _ 8 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 aux 10:aux BeginSeg=Yes 9 n't not PART RB Polarity=Neg 10 advmod 10:advmod _ 10 look look VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 11 good good ADJ JJ Degree=Pos 10 xcomp 10:xcomp _ # sent_id = s2-league5-game1-45 # speaker = zorburt # text = man why do i always roll the 7s ! 1 man man NOUN NN Number=Sing 6 vocative 6:vocative BeginSeg=Yes 2 why why ADV WRB PronType=Int 6 advmod 6:advmod _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 5 always always ADV RB _ 6 advmod 6:advmod _ 6 roll roll VERB VB VerbForm=Inf 0 root 0:root _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 7s 7 NOUN NN Number=Sing 6 obj 6:obj _ 9 ! ! PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league5-game1-46 # speaker = zorburt # text = yeah catanstrophe is the king of ore mountain . 1 yeah yeah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 catanstrophe catanstrophe NOUN NN Number=Sing 5 nsubj 5:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 king king NOUN NN Number=Sing 0 root 0:root _ 6 of of ADP IN _ 8 case 8:case _ 7 ore ore PROPN NNP Number=Sing 8 compound 8:compound _ 8 mountain mountain NOUN NN Number=Sing 5 nmod 5:nmod:of _ 9 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game1-47 # speaker = catanstrophe # text = wow that blew 1 wow wow INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj _ 3 blew blow VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league5-game1-48 # speaker = catanstrophe # text = not anymore ! 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 anymore anymore ADV RB Degree=Pos 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-49 # speaker = catanstrophe # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-50 # speaker = zorburt # text = oh MAN 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 MAN man NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game1-51 # speaker = zorburt # text = and just blocked myself ! 1 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 blocked block VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 myself myself PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs|Reflex=Yes 3 obj 3:obj _ 5 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game1-52 # speaker = zorburt # text = i mixed up the colours 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 mixed mix VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 up up ADP RP _ 2 compound:prt 2:compound:prt _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 colours colour NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = s2-league5-game1-53 # speaker = raefbrisbin # text = nice work 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 work work NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game1-54 # speaker = zorburt # text = this is terrible . 1 this this PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 terrible terrible ADJ JJ Degree=Pos 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game1-55 # speaker = catanstrophe # text = wow these 3 's 1 wow wow INTJ UH _ 0 root 0:root BeginSeg=Yes 2 these these DET DT Number=Plur|PronType=Dem 3 det 3:det _ 3 3 3 NUM CD NumForm=Digit|NumType=Card 1 vocative 1:vocative _ 4 's 's PART POS _ 3 case 3:case _ # sent_id = s2-league5-game1-56 # speaker = catanstrophe # text = raef - are you looking to trade some of that wheat ? 1 raef raef PROPN NNP Number=Sing 5 vocative 5:vocative BeginSeg=Yes 2 - - PUNCT , _ 5 punct 5:punct _ 3 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj|7:nsubj:xsubj _ 5 looking look VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 trade trade VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 some some DET DT _ 7 obj 7:obj _ 9 of of ADP IN _ 11 case 11:case _ 10 that that DET DT Number=Sing|PronType=Dem 11 det 11:det _ 11 wheat wheat NOUN NN Number=Sing 8 nmod 8:nmod:of _ 12 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game1-57 # speaker = raefbrisbin # text = gone 1 gone go VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-58 # speaker = raefbrisbin # text = oh shit 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 shit shit NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game1-59 # speaker = raefbrisbin # text = again 1 again again ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-60 # speaker = catanstrophe # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-61 # speaker = raefbrisbin # text = did n't realize another 3 was rolled 1 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 realize realize VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 another another DET DT _ 5 det 5:det _ 5 3 3 NUM CD NumForm=Digit|NumType=Card 7 nsubj:pass 7:nsubj:pass _ 6 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 7 aux:pass 7:aux:pass _ 7 rolled roll VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 3 ccomp 3:ccomp _ # sent_id = s2-league5-game1-62 # speaker = raefbrisbin # text = I 'm ok right now 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 ok ok ADJ JJ Degree=Pos 0 root 0:root _ 4 right right ADV RB Degree=Pos 5 advmod 5:advmod _ 5 now now ADV RB _ 3 advmod 3:advmod _ # sent_id = s2-league5-game1-63 # speaker = catanstrophe # text = i can give an ore or a wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 or or CCONJ CC _ 8 cc 8:cc _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 wood wood NOUN NN Number=Sing 5 conj 3:obj|5:conj:or _ # sent_id = s2-league5-game1-64 # speaker = raefbrisbin # text = evryone needs clay 1 evryone evryone NOUN NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 needs need VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game1-65 # speaker = catanstrophe # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-66 # speaker = raefbrisbin # text = ouch 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-67 # speaker = Ghettoette # text = sorry ! 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game1-68 # speaker = raefbrisbin # text = robber and monopoly 1 robber robber NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 and and CCONJ CC _ 3 cc 3:cc _ 3 monopoly monopoly NOUN NN Number=Sing 1 conj 1:conj:and _ # sent_id = s2-league5-game1-69 # speaker = Ghettoette # text = anyone have ore to trade me for wheat or sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj|5:nsubj:xsubj _ 4 to to PART TO _ 5 mark 5:mark _ 5 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 obj 5:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 wheat wheat NOUN NN Number=Sing 5 obl 5:obl:for _ 9 or or CCONJ CC _ 10 cc 10:cc _ 10 sheep sheep NOUN NNS Number=Plur 8 conj 5:obl:for|8:conj:or _ 11 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-70 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-71 # speaker = catanstrophe # text = i 'll give one ore for 2 wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 one one NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 2 2 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 wheat wheat NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s2-league5-game1-72 # speaker = raefbrisbin # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-73 # speaker = Ghettoette # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-74 # speaker = catanstrophe # text = ok sounds good 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 good good ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ # sent_id = s2-league5-game1-75 # speaker = raefbrisbin # text = wow 1 wow wow INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-76 # speaker = zorburt # text = bloody hell . 1 bloody bloody ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 hell hell NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-77 # speaker = zorburt # text = and i could have gotten a brick . 1 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 could could AUX MD VerbForm=Fin 5 aux 5:aux _ 4 have have AUX VB VerbForm=Inf 5 aux 5:aux _ 5 gotten get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 brick brick NOUN NN Number=Sing 5 obj 5:obj _ 8 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game1-78 # speaker = zorburt # text = i ca n't believe i blocked myself 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 ca can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 believe believe VERB VB VerbForm=Inf 0 root 0:root _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 6 blocked block VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 ccomp 4:ccomp _ 7 myself myself PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs|Reflex=Yes 6 obj 6:obj _ # sent_id = s2-league5-game1-79 # speaker = Ghettoette # text = anyone want to give me brick or wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 brick brick NOUN NN Number=Sing 4 obj 4:obj _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 wood wood NOUN NN Number=Sing 6 conj 4:obj|6:conj:or _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-80 # speaker = zorburt # text = i can give you a wood . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game1-81 # speaker = catanstrophe # text = wow ou have 14 cards ! 1 wow wow INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 ou ou PART TO Abbr=Yes 3 mark 3:mark _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 14 14 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 cards card NOUN NNS Number=Plur 3 obj 3:obj _ 6 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game1-82 # speaker = zorburt # text = for a wheat ? 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game1-83 # speaker = Ghettoette # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-84 # speaker = zorburt # text = 2 wheats ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wheats wheat NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-85 # speaker = Ghettoette # text = ca n't do 1 ca can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league5-game1-86 # speaker = zorburt # text = ok . 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game1-87 # speaker = raefbrisbin # text = little board makes this pretty lopsided 1 little little ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 board board NOUN NN Number=Sing 3 nsubj 3:nsubj _ 3 makes make VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 this this PRON DT Number=Sing|PronType=Dem 3 obj 3:obj|6:nsubj:xsubj _ 5 pretty pretty ADV RB _ 6 advmod 6:advmod _ 6 lopsided lopsided ADJ JJ Degree=Pos 3 xcomp 3:xcomp _ # sent_id = s2-league5-game1-88 # speaker = catanstrophe # text = ok prob know the answer to this , but does anyone have any brick ? 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 prob prob PART TO Abbr=Yes 3 nsubj 3:nsubj _ 3 know know VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 answer answer NOUN NN Number=Sing 3 obj 3:obj _ 6 to to ADP IN _ 7 case 7:case _ 7 this this PRON DT Number=Sing|PronType=Dem 5 nmod 5:nmod:to _ 8 , , PUNCT , _ 12 punct 12:punct _ 9 but but CCONJ CC _ 12 cc 12:cc BeginSeg=Yes 10 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 12 aux 12:aux _ 11 anyone anyone PRON NN Number=Sing 12 nsubj 12:nsubj _ 12 have have VERB VB VerbForm=Inf 3 conj 3:conj:but _ 13 any any DET DT _ 14 det 14:det _ 14 brick brick NOUN NN Number=Sing 12 obj 12:obj _ 15 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game1-89 # speaker = Ghettoette # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-90 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-91 # speaker = zorburt # text = that 's not as many ores as i thought were out there . 1 that that PRON DT Number=Sing|PronType=Dem 2 nsubj 2:nsubj BeginSeg=Yes 2 's be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 not not PART RB Polarity=Neg 2 advmod 2:advmod _ 4 as as ADV RB _ 5 advmod 5:advmod _ 5 many many ADJ JJ Degree=Pos 6 amod 6:amod _ 6 ores ore NOUN NNS Number=Plur 2 nsubj 2:nsubj _ 7 as as SCONJ IN _ 9 mark 9:mark _ 8 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 9 thought think VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 advcl 4:advcl:as _ 10 were be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 12 cop 12:cop _ 11 out out ADV RB _ 12 advmod 12:advmod _ 12 there there ADV RB PronType=Dem 9 ccomp 9:ccomp _ 13 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-92 # speaker = zorburt # text = does anyone want to give me a wood ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 give give VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 iobj 5:iobj _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 wood wood NOUN NN Number=Sing 5 obj 5:obj _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game1-93 # speaker = raefbrisbin # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-94 # speaker = catanstrophe # text = for brick ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 brick brick NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-95 # speaker = zorburt # text = i do n't have any brick . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 any any DET DT _ 6 det 6:det _ 6 brick brick NOUN NN Number=Sing 4 obj 4:obj _ 7 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game1-96 # speaker = zorburt # text = ok raef . 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 raef raef PROPN NNP Number=Sing 1 vocative 1:vocative _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game1-97 # speaker = zorburt # text = i can give you an ore or a sheep . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 an a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 7 or or CCONJ CC _ 9 cc 9:cc _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 sheep sheep NOUN NN Number=Sing 6 conj 3:obj|6:conj:or _ 10 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game1-98 # speaker = catanstrophe # text = ok i ca n't trade this time around then 1 ok ok INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 3 ca can AUX MD VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 6 this this DET DT Number=Sing|PronType=Dem 7 det 7:det _ 7 time time NOUN NN Number=Sing 5 obj 5:obj _ 8 around around ADV RB Degree=Pos 5 advmod 5:advmod _ 9 then then ADV RB PronType=Dem 5 advmod 5:advmod _ # sent_id = s2-league5-game1-99 # speaker = raefbrisbin # text = ore 1 ore ore PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-100 # speaker = zorburt # text = OK 1 OK ok INTJ UH Abbr=Yes 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-101 # speaker = raefbrisbin # text = wood for sheep ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 sheep sheep NOUN NNS Number=Plur 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game1-102 # speaker = Ghettoette # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-103 # speaker = Ghettoette # text = oh you want wood ? 1 oh oh INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game1-104 # speaker = raefbrisbin # text = want 1-2 sheep 1 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 1-2 1-2 NUM CD NumForm=Word|NumType=Card 3 nummod 3:nummod _ 3 sheep sheep NOUN NNS Number=Plur 1 obj 1:obj _ # sent_id = s2-league5-game1-105 # speaker = Ghettoette # text = will do 1 sheep for 1 wood 1 will will AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 wood wood NOUN NN Number=Sing 2 obl 2:obl:for _ # sent_id = s2-league5-game1-106 # speaker = zorburt # text = i 'd like a wheat . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game1-107 # speaker = zorburt # text = i can trade sheep or wood ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wood wood NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game1-108 # speaker = raefbrisbin # text = none 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-109 # speaker = catanstrophe # text = cant ' do 1 cant cant AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 ' ' PUNCT `` _ 3 punct 3:punct _ 3 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league5-game1-110 # speaker = Ghettoette # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-111 # speaker = raefbrisbin # text = sucks to have numbers never rolled 1 sucks suck VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 have have VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 numbers number NOUN NNS Number=Plur 3 obj 3:obj _ 5 never never ADV RB Polarity=Neg 6 advmod 6:advmod _ 6 rolled roll VERB VBN Tense=Past|VerbForm=Part 4 acl 4:acl _ # sent_id = s2-league5-game1-112 # speaker = Ghettoette # text = haha darn you people 1 haha haha INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 darn darn INTJ UH _ 1 discourse 1:discourse _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 compound 4:compound _ 4 people people NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league5-game1-113 # speaker = raefbrisbin # text = worst game ever 1 worst worst ADJ JJS Degree=Sup 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 ever ever ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = s2-league5-game1-114 # speaker = Ghettoette # text = anyone want to give me a wood for a wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 8 for for ADP IN _ 10 case 10:case _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 wheat wheat NOUN NN Number=Sing 4 obl 4:obl:for _ 11 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-115 # speaker = zorburt # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-116 # speaker = zorburt # text = i will 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 0 root 0:root _ # sent_id = s2-league5-game1-117 # speaker = Ghettoette # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-118 # speaker = raefbrisbin # text = 4 has never been rolled 1 4 4 X LS _ 5 nummod 5:nummod BeginSeg=Yes 2 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 3 never never ADV RB Polarity=Neg 5 advmod 5:advmod _ 4 been be AUX VBN Tense=Past|VerbForm=Part 5 aux:pass 5:aux:pass _ 5 rolled roll VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ # sent_id = s2-league5-game1-119 # speaker = zorburt # text = yeah . 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game1-120 # speaker = zorburt # text = nor 2s . 1 nor nor CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 2s 2 NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-121 # speaker = raefbrisbin # text = incredibly different odds 1 incredibly incredibly ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 different different ADJ JJ Degree=Pos 3 amod 3:amod _ 3 odds odd NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league5-game1-122 # speaker = Ghettoette # text = better get rid of some ore 1 better better ADV RBR Degree=Cmp 2 advmod 2:advmod BeginSeg=Yes 2 get get VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 rid rid NOUN NN Number=Sing 2 obj 2:obj _ 4 of of ADP IN _ 6 case 6:case _ 5 some some DET DT _ 6 det 6:det _ 6 ore ore NOUN NN Number=Sing 3 nmod 3:nmod:of _ # sent_id = s2-league5-game1-123 # speaker = catanstrophe # text = anyone have sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-124 # speaker = catanstrophe # text = i can give wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game1-125 # speaker = catanstrophe # text = or clay 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 clay clay PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s2-league5-game1-126 # speaker = catanstrophe # text = i am looking for sheep or clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 looking look VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 sheep sheep NOUN NNS Number=Plur 3 obl 3:obl:for _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 clay clay NOUN NN Number=Sing 5 conj 3:obl:for|5:conj:or _ # sent_id = s2-league5-game1-127 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-128 # speaker = Ghettoette # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-129 # speaker = Ghettoette # text = aaahhh 1 aaahhh aaahhh PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-130 # speaker = catanstrophe # text = oh man that is a lot of sheep down there 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 man man NOUN NN Number=Sing 0 root 0:root _ 3 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj _ 4 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 acl:relcl 2:acl:relcl _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 lot lot NOUN NN Number=Sing 4 nsubj 4:nsubj _ 7 of of ADP IN _ 8 case 8:case _ 8 sheep sheep NOUN NNS Number=Plur 6 nmod 6:nmod:of _ 9 down down ADV RB Degree=Pos 10 advmod 10:advmod _ 10 there there ADV RB PronType=Dem 4 advmod 4:advmod _ # sent_id = s2-league5-game1-131 # speaker = raefbrisbin # text = last chance at rolling the first 4 1 last last ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 chance chance NOUN NN Number=Sing 0 root 0:root _ 3 at at SCONJ IN _ 4 mark 4:mark _ 4 rolling roll VERB VBG VerbForm=Ger 2 acl 2:acl:at _ 5 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 6 first first ADJ JJ Degree=Pos|NumType=Ord 7 amod 7:amod _ 7 4 4 NUM CD NumForm=Digit|NumType=Card 4 obj 4:obj _ # sent_id = s2-league5-game1-132 # speaker = catanstrophe # text = why last chance ? 1 why why ADV WRB PronType=Int 3 advmod 3:advmod BeginSeg=Yes 2 last last ADJ JJ Degree=Pos 3 amod 3:amod _ 3 chance chance NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game1-133 # speaker = raefbrisbin # text = game is over 1 game game NOUN NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 over over ADV RB _ 0 root 0:root _ # sent_id = s2-league5-game1-134 # speaker = catanstrophe # text = wait , why 1 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 why why ADV WRB PronType=Int 1 advmod 1:advmod _ # sent_id = s2-league5-game1-135 # speaker = raefbrisbin # text = you wo n't get a point ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 wo will AUX MD VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 get get VERB VB VerbForm=Inf 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 point point NOUN NN Number=Sing 4 obj 4:obj _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game1-136 # speaker = catanstrophe # text = i thought catan ended when someone got 10pts 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 thought think VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 catan catan PROPN NNP Number=Sing 4 nsubj 4:nsubj _ 4 ended end VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 5 when when ADV WRB PronType=Int 7 mark 7:mark _ 6 someone someone PRON NN Number=Sing 7 nsubj 7:nsubj _ 7 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 advcl 4:advcl:when _ 8 10pts 10pt NOUN NNS Number=Plur 7 obj 7:obj _ # sent_id = s2-league5-game1-137 # speaker = raefbrisbin # text = you have 9 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 9 9 NUM CD NumForm=Digit|NumType=Card 2 obj 2:obj _ # sent_id = s2-league5-game1-138 # speaker = catanstrophe # text = ohhh 1 ohhh ohhh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-139 # speaker = catanstrophe # text = god i a out of it 1 god god PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 1 flat 1:flat _ 3 a a DET DT Definite=Ind|PronType=Art 1 det 1:det _ 4 out out ADP IN _ 6 case 6:case _ 5 of of ADP IN _ 6 case 6:case _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 nmod 1:nmod:out_of _ # sent_id = s2-league5-game1-140 # speaker = catanstrophe # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-141 # speaker = catanstrophe # text = no i am not winning any time soon 1 no no INTJ UH Polarity=Neg 5 discourse 5:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 not not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 winning win VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 6 any any DET DT _ 7 det 7:det _ 7 time time NOUN NN Number=Sing 5 obj 5:obj _ 8 soon soon ADV RB Degree=Pos 5 advmod 5:advmod _ # sent_id = s2-league5-game1-142 # speaker = catanstrophe # text = i guess i can actually , wait sorry 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj|8:nsubj:xsubj _ 4 can can AUX MD VerbForm=Fin 7 aux 7:aux _ 5 actually actually ADV RB Degree=Pos 7 advmod 7:advmod BeginSeg=Yes 6 , , PUNCT , _ 7 punct 7:punct _ 7 wait wait VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ 8 sorry sorry ADJ JJ Degree=Pos 7 xcomp 7:xcomp _ # sent_id = s2-league5-game1-143 # speaker = zorburt # text = LOL 1 LOL lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-144 # speaker = Ghettoette # text = good game everyone ! 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 everyone everyone PRON NN Number=Sing 2 vocative 2:vocative _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-145 # speaker = zorburt # text = good times . 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 times time NOUN NNS Number=Plur 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game1-146 # speaker = raefbrisbin # text = gg 1 gg gg PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game1-147 # speaker = zorburt # text = that was fun . 1 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 cop 3:cop _ 3 fun fun ADJ JJ Degree=Pos 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game1-148 # speaker = zorburt # text = we 'll have to organize for another game . 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 organize organize VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 for for ADP IN _ 8 case 8:case _ 7 another another DET DT _ 8 det 8:det _ 8 game game NOUN NN Number=Sing 5 obl 5:obl:for _ 9 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game1-149 # speaker = catanstrophe # text = yeah def 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 def def PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game1-150 # speaker = catanstrophe # text = i will try to be less out of it 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|6:nsubj:xsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 try try VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 6 mark 6:mark _ 5 be be AUX VB VerbForm=Inf 6 cop 6:cop _ 6 less less ADV RBR Degree=Cmp 3 xcomp 3:xcomp _ 7 out out ADP IN _ 9 case 9:case _ 8 of of ADP IN _ 9 case 9:case _ 9 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 obl 6:obl:out_of _ # newdoc id = s2-league5-game2 # sent_id = s2-league5-game2-1 # speaker = raefbrisbin # text = 50/50 odds that people remember ? 1 50/50 50/50 NUM CD NumForm=Word|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 odds odd NOUN NNS Number=Plur 0 root 0:root|5:obj BeginSeg=Yes 3 that that PRON WDT PronType=Rel 5 obj 2:ref _ 4 people people NOUN NNS Number=Plur 5 nsubj 5:nsubj _ 5 remember remember VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 2 acl:relcl 2:acl:relcl _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-2 # speaker = catanstrophe # text = hahah 1 hahah hahah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-3 # speaker = raefbrisbin # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-4 # speaker = raefbrisbin # text = what happens if you disconnect ? 1 what what PRON WP PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 happens happen VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 if if SCONJ IN _ 5 mark 5:mark BeginSeg=Yes 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 disconnect disconnect VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:if _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-5 # speaker = zorburt # text = not sure 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game2-6 # speaker = gramos # text = we probably all just wait for you to finish your turn I dunno , 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 probably probably ADV RB Degree=Pos 5 advmod 5:advmod _ 3 all all DET DT _ 1 det 1:det _ 4 just just ADV RB _ 5 advmod 5:advmod _ 5 wait wait VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 for for SCONJ IN _ 9 mark 9:mark _ 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj _ 8 to to PART TO _ 9 mark 9:mark _ 9 finish finish VERB VB VerbForm=Inf 5 advcl 5:advcl:for_to _ 10 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 11 nmod:poss 11:nmod:poss _ 11 turn turn NOUN NN Number=Sing 9 obj 9:obj _ 12 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 13 nsubj 13:nsubj BeginSeg=Yes 13 dunno dunno VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 11 acl:relcl 11:acl:relcl _ 14 , , PUNCT , _ 5 punct 5:punct _ # sent_id = s2-league5-game2-7 # speaker = gramos # text = until you log-in again with the same credentials I. e. , the game stays " in progress " 1 until until SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 log-in log-in VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 14 advcl 14:advcl:until _ 4 again again ADV RB Degree=Pos 3 advmod 3:advmod _ 5 with with ADP IN _ 8 case 8:case _ 6 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 7 same same ADJ JJ Degree=Pos 8 amod 8:amod _ 8 credentials credential NOUN NNS Number=Plur 3 obl 3:obl:with _ 9 I. i. NOUN NN Number=Sing 10 compound 10:compound BeginSeg=Yes 10 e. e. NOUN NN Number=Sing 8 appos 8:appos _ 11 , , PUNCT , _ 14 punct 14:punct _ 12 the the DET DT Definite=Def|PronType=Art 13 det 13:det _ 13 game game NOUN NN Number=Sing 14 nsubj 14:nsubj _ 14 stays stay VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 15 " " PUNCT `` _ 14 punct 14:punct _ 16 in in ADP IN _ 17 case 17:case _ 17 progress progress NOUN NN Number=Sing 14 obl 14:obl:in _ 18 " " PUNCT '' _ 14 punct 14:punct _ # sent_id = s2-league5-game2-8 # speaker = catanstrophe # text = ouch 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-9 # speaker = catanstrophe # text = brutal cutoff by blue 1 brutal brutal ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 cutoff cutoff NOUN NN Number=Sing 0 root 0:root _ 3 by by ADP IN _ 4 case 4:case _ 4 blue blue ADJ JJ Degree=Pos 2 nmod 2:nmod:by _ # sent_id = s2-league5-game2-10 # speaker = raefbrisbin # text = ya , I did n't like my last pick 1 ya ya INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 4 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 6 aux 6:aux _ 5 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 like like VERB VB VerbForm=Inf 0 root 0:root _ 7 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 8 last last ADJ JJ Degree=Pos 9 amod 9:amod _ 9 pick pick NOUN NN Number=Sing 6 obj 6:obj _ # sent_id = s2-league5-game2-11 # speaker = catanstrophe # text = this board isnt great 1 this this DET DT Number=Sing|PronType=Dem 2 det 2:det BeginSeg=Yes 2 board board NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 isnt isnt AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 great great ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game2-12 # speaker = gramos # text = at least the desert 's in the corner 1 at at ADV RB Degree=Pos 2 case 2:case BeginSeg=Yes 2 least least ADV RBS Degree=Sup 4 nmod 4:nmod:at _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 desert desert NOUN NN Number=Sing 0 root 0:root _ 5 's 's PART POS _ 4 case 4:case _ 6 in in ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 corner corner NOUN NN Number=Sing 4 nmod 4:nmod:in _ # sent_id = s2-league5-game2-13 # speaker = gramos # text = oh , I have to click Done . 1 oh oh INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj|7:nsubj:xsubj _ 4 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 click click VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 Done do VERB VBN Tense=Past|VerbForm=Part 6 xcomp 6:xcomp _ 8 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game2-14 # speaker = gramos # text = Sorry 1 Sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-15 # speaker = raefbrisbin # text = anyone have an ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-16 # speaker = gramos # text = not yet no 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 yet yet ADV RB _ 0 root 0:root _ 3 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes # sent_id = s2-league5-game2-17 # speaker = zorburt # text = not for trading sorry 1 not not PART RB Polarity=Neg 4 advmod 4:advmod BeginSeg=Yes 2 for for SCONJ IN _ 4 mark 4:mark _ 3 trading trading NOUN NN Number=Sing 4 nsubj 4:nsubj _ 4 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-18 # speaker = catanstrophe # text = anyone have wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-19 # speaker = raefbrisbin # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-20 # speaker = zorburt # text = yeah 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-21 # speaker = catanstrophe # text = i 'll give a wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game2-22 # speaker = zorburt # text = i need brick though . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 brick brick NOUN NN Number=Sing 2 obj 2:obj _ 4 though though ADV RB Degree=Pos 2 advmod 2:advmod _ 5 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-23 # speaker = zorburt # text = hm . 1 hm hm NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-24 # speaker = catanstrophe # text = hmm 1 hmm hmm INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-25 # speaker = catanstrophe # text = could you throw in a sheep with the wood ? 1 could could AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 throw throw VERB VB VerbForm=Inf 0 root 0:root _ 4 in in ADP RP _ 3 compound:prt 3:compound:prt _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 7 with with ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 wood wood NOUN NN Number=Sing 3 obl 3:obl:with _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-26 # speaker = catanstrophe # text = i 'll give you the brick 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 brick brick NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game2-27 # speaker = zorburt # text = yeah ok . 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ok ok INTJ UH _ 1 discourse 1:discourse _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-28 # speaker = raefbrisbin # text = I 'll do brick ore late 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 brick brick NOUN NN Number=Sing 5 compound 5:compound _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 late late ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s2-league5-game2-29 # speaker = catanstrophe # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-30 # speaker = catanstrophe # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-31 # speaker = zorburt # text = np 1 np np PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-32 # speaker = gramos # text = oh here we go 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 here here ADV RB PronType=Dem 0 root 0:root _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 go go VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ # sent_id = s2-league5-game2-33 # speaker = zorburt # text = oh damnit . 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 damnit damnit INTJ UH _ 1 discourse 1:discourse _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-34 # speaker = zorburt # text = i did n't realize you stole from me . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 realize realize VERB VB VerbForm=Inf 0 root 0:root _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 stole steal VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 4 ccomp 4:ccomp _ 7 from from ADP IN _ 8 case 8:case _ 8 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 6 obl 6:obl:from _ 9 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game2-35 # speaker = raefbrisbin # text = got everything anyone to trade an ore , 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 everything everything PRON NN Number=Sing 1 obj 1:obj _ 3 anyone anyone PRON NN Number=Sing 1 obj 1:obj BeginSeg=Yes 4 to to PART TO _ 5 mark 5:mark _ 5 trade trade VERB VB VerbForm=Inf 2 acl 2:acl:to _ 6 an a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 ore ore NOUN NN Number=Sing 5 obj 5:obj _ 8 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-league5-game2-36 # speaker = gramos # text = I 'll trade ore for wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore PROPN NNP Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 wheat wheat NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s2-league5-game2-37 # speaker = raefbrisbin # text = brick ? 1 brick brick NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-38 # speaker = zorburt # text = i 'll trade for brick 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 brick brick NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s2-league5-game2-39 # speaker = catanstrophe # text = want brick i have an ore , 1 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 brick brick NOUN NN Number=Sing 1 obj 1:obj _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 parataxis 1:parataxis _ 5 an a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 7 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-league5-game2-40 # speaker = raefbrisbin # text = anyone throw in a random ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 throw throw VERB VB VerbForm=Inf 0 root 0:root _ 3 in in ADP RP _ 2 compound:prt 2:compound:prt _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 random random NOUN NN Number=Sing 2 obj 2:obj _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-41 # speaker = raefbrisbin # text = which person ? 1 which which DET WDT PronType=Int 2 det 2:det BeginSeg=Yes 2 person person NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-42 # speaker = zorburt # text = i do n't have anything else to offer but an ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 anything anything PRON NN Number=Sing 4 obj 4:obj _ 6 else else ADJ JJ Degree=Pos 5 amod 5:amod _ 7 to to PART TO _ 8 mark 8:mark _ 8 offer offer VERB VB VerbForm=Inf 5 acl 5:acl:to _ 9 but but CCONJ CC _ 11 cc 11:cc _ 10 an a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 ore ore NOUN NN Number=Sing 5 conj 4:obj|5:conj:but _ # sent_id = s2-league5-game2-43 # speaker = catanstrophe # text = ohh 1 ohh ohh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-44 # speaker = catanstrophe # text = whoops , my bad 1 whoops whoops INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 bad bad ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game2-45 # speaker = raefbrisbin # text = holy crap just realized the crazy road 1 holy holy ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 crap crap NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 just just ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 4 realized realize VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 6 crazy crazy ADJ JJ Degree=Pos 7 amod 7:amod _ 7 road road NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s2-league5-game2-46 # speaker = gramos # text = I can offer brick or sheep . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 brick brick NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 sheep sheep NOUN NNS Number=Plur 4 conj 3:obj|4:conj:or _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-47 # speaker = gramos # text = Ok , anyone willing to part with a wheat ? 1 Ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 anyone anyone PRON NN Number=Sing 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 willing willing ADJ JJ Degree=Pos 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 part part VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 with with ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 wheat wheat NOUN NN Number=Sing 6 obl 6:obl:with _ 10 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game2-48 # speaker = raefbrisbin # text = ca n't sorry 1 ca can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-49 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-50 # speaker = catanstrophe # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-51 # speaker = raefbrisbin # text = offering 1-2 ore for a wood 1 offering offer VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 1-2 1-2 NUM CD NumForm=Word|NumType=Card 3 nummod 3:nummod _ 3 ore ore NOUN NN Number=Sing 1 obj 1:obj _ 4 for for ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 1 obl 1:obl:for _ # sent_id = s2-league5-game2-52 # speaker = catanstrophe # text = ok i 'll do it 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 'll will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 do do VERB VB VerbForm=Inf 0 root 0:root _ 5 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj _ # sent_id = s2-league5-game2-53 # speaker = catanstrophe # text = and give one wood i ; ll take 2 ore , 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 4 nummod 4:nummod _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 obj 2:obj BeginSeg=Yes 6 ; ; PUNCT , _ 2 punct 2:punct _ 7 ll will AUX MD VerbForm=Fin 8 aux 8:aux _ 8 take take VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 parataxis 2:parataxis _ 9 2 2 NUM CD NumForm=Digit|NumType=Card 10 nummod 10:nummod _ 10 ore ore NOUN NN Number=Sing 8 obj 8:obj _ 11 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s2-league5-game2-54 # speaker = raefbrisbin # text = going ... anyone else 1 going go VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 3 punct 3:punct _ 3 anyone anyone PRON NN Number=Sing 1 obj 1:obj BeginSeg=Yes 4 else else ADJ JJ Degree=Pos 3 amod 3:amod _ # sent_id = s2-league5-game2-55 # speaker = gramos # text = no , I"ll pass . 1 no no INTJ UH Polarity=Neg 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I"ll I"ll PROPN NNP Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 4 pass pass VERB VB Mood=Imp|VerbForm=Fin 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game2-56 # speaker = gramos # text = tempting , though . 1 tempting tempting ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 though though ADV RB Degree=Pos 1 advmod 1:advmod _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-57 # speaker = raefbrisbin # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-58 # speaker = raefbrisbin # text = sold 1 sold sell VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-59 # speaker = raefbrisbin # text = lol , 12 brick , nice 1 lol lol INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 12 12 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod BeginSeg=Yes 4 brick brick NOUN NN Number=Sing 0 root 0:root _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 nice nice ADJ JJ Degree=Pos 4 appos 4:appos BeginSeg=Yes # sent_id = s2-league5-game2-60 # speaker = zorburt # text = does anyone want to give me a wheat and i give them an ore ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 give give VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 iobj 5:iobj _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 wheat wheat NOUN NN Number=Sing 5 obj 5:obj _ 9 and and CCONJ CC _ 11 cc 11:cc _ 10 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 11 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 conj 3:conj:and _ 12 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 11 iobj 11:iobj _ 13 an a DET DT Definite=Ind|PronType=Art 14 det 14:det _ 14 ore ore NOUN NN Number=Sing 11 obj 11:obj _ 15 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-61 # speaker = raefbrisbin # text = 0 resources 1 0 0 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 resources resource NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league5-game2-62 # speaker = gramos # text = Not I. 1 Not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 I. I. PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s2-league5-game2-63 # speaker = catanstrophe # text = cant 1 cant cant AUX MD VerbForm=Fin 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-64 # speaker = gramos # text = Is there anything someone would want ? 1 Is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 there there PRON EX _ 1 expl 1:expl _ 3 anything anything PRON NN Number=Sing 1 nsubj 1:nsubj _ 4 someone someone PRON NN Number=Sing 6 nsubj 6:nsubj _ 5 would would AUX MD VerbForm=Fin 6 aux 6:aux _ 6 want want VERB VB VerbForm=Inf 3 acl:relcl 3:acl:relcl _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-65 # speaker = gramos # text = SO , I need wheat . 1 SO so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 6 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game2-66 # speaker = raefbrisbin # text = none 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-67 # speaker = gramos # text = 4:1 with the bank ? 1 4:1 4:1 NUM CD NumForm=Word|NumType=Card 0 root 0:root BeginSeg=Yes 2 with with ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 bank bank NOUN NN Number=Sing 1 nmod 1:nmod:with _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-68 # speaker = gramos # text = I forget ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 forget forget VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-69 # speaker = gramos # text = What is it , 1 What what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 nsubj 1:nsubj _ 4 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-league5-game2-70 # speaker = catanstrophe # text = i hate it when high prob numbers do n't come up like they should ( ie 6 , 5 ) 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 hate hate VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 when when ADV WRB PronType=Int 10 mark 10:mark _ 5 high high ADJ JJ Degree=Pos 7 amod 7:amod _ 6 prob prob NOUN NN Number=Sing 7 compound 7:compound _ 7 numbers number NOUN NNS Number=Plur 10 nsubj 10:nsubj _ 8 do do AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 10 aux 10:aux _ 9 n't not PART RB Polarity=Neg 10 advmod 10:advmod _ 10 come come VERB VB VerbForm=Inf 2 advcl 2:advcl:when _ 11 up up ADP RP _ 10 compound:prt 10:compound:prt _ 12 like like SCONJ IN _ 14 mark 14:mark _ 13 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 14 nsubj 14:nsubj _ 14 should should AUX MD VerbForm=Fin 10 advcl 10:advcl:like _ 15 ( ( PUNCT -LRB- _ 16 punct 16:punct _ 16 ie ie NOUN NN Number=Sing 2 parataxis 2:parataxis _ 17 6 6 NUM CD NumForm=Digit|NumType=Card 16 nummod 16:nummod _ 18 , , PUNCT , _ 16 punct 16:punct _ 19 5 5 NUM CD NumForm=Digit|NumType=Card 16 nummod 16:nummod _ 20 ) ) PUNCT -RRB- _ 16 punct 16:punct _ # sent_id = s2-league5-game2-71 # speaker = catanstrophe # text = yeah 4 for 1 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 4 4 NUM CD NumForm=Digit|NumType=Card 1 vocative 1:vocative _ 3 for for ADP IN _ 4 case 4:case _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 2 nmod 2:nmod:for _ # sent_id = s2-league5-game2-72 # speaker = zorburt # text = 11s have been rolled a few times again . 1 11s 11 NOUN NNS Number=Plur 4 nsubj:pass 4:nsubj:pass BeginSeg=Yes 2 have have AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 been be AUX VBN Tense=Past|VerbForm=Part 4 aux:pass 4:aux:pass _ 4 rolled roll VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 6 few few ADJ JJ Degree=Pos 7 amod 7:amod _ 7 times time NOUN NNS Number=Plur 8 obl:npmod 8:obl:npmod _ 8 again again ADV RB Degree=Pos 4 advmod 4:advmod _ 9 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game2-73 # speaker = zorburt # text = yeah and 10 . 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 and and CCONJ CC _ 3 cc 3:cc _ 3 10 10 NUM CD NumForm=Digit|NumType=Card 1 conj 1:conj:and _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-74 # speaker = gramos # text = more roads . 1 more more ADJ JJR Degree=Cmp 2 amod 2:amod BeginSeg=Yes 2 roads road NOUN NNS Number=Plur 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-75 # speaker = zorburt # text = i have wood ore and sheep to give . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 4 compound 4:compound _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj|8:nsubj:xsubj _ 5 and and CCONJ CC _ 6 cc 6:cc _ 6 sheep sheep NOUN NNS Number=Plur 4 conj 2:nsubj:xsubj|4:conj:and|8:nsubj:xsubj _ 7 to to PART TO _ 8 mark 8:mark _ 8 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 9 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-76 # speaker = zorburt # text = does anyone want to give me a wheat ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 give give VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 iobj 5:iobj _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 wheat wheat NOUN NN Number=Sing 5 obj 5:obj _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-77 # speaker = gramos # text = I am starving for wheat here myself . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 starving starve VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 wheat wheat NOUN NN Number=Sing 3 obl 3:obl:for _ 6 here here ADV RB PronType=Dem 3 advmod 3:advmod _ 7 myself myself PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs|Reflex=Yes 3 obl:npmod 3:obl:npmod _ 8 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-78 # speaker = zorburt # text = yeah 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-79 # speaker = catanstrophe # text = does anyone have ore ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-80 # speaker = catanstrophe # text = or brick ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 brick brick NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-81 # speaker = raefbrisbin # text = gotta hold off , you 're kinda set up 1 gotta get AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 hold hold VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 off off ADP RP _ 2 compound:prt 2:compound:prt _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 6 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 7 kinda kinda ADV RB Degree=Pos 8 advmod 8:advmod _ 8 set set ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ 9 up up ADP RP _ 8 compound:prt 8:compound:prt _ # sent_id = s2-league5-game2-82 # speaker = gramos # text = no , I have only 1 of 1 1 no no INTJ UH Polarity=Neg 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 only only ADV RB _ 6 advmod 6:advmod _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 4 obj 4:obj _ 7 of of ADP IN _ 8 case 8:case _ 8 1 1 NUM CD NumForm=Digit|NumType=Card 6 nmod 6:nmod:of _ # sent_id = s2-league5-game2-83 # speaker = gramos # text = of them 1 of of ADP IN _ 2 case 2:case BeginSeg=Yes 2 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 0 root 0:root _ # sent_id = s2-league5-game2-84 # speaker = catanstrophe # text = yeah ia m looking for either 1 yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 ia ia NOUN NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 3 m be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 looking look VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 for for ADP IN _ 4 obl 4:obl _ 6 either either CCONJ CC _ 4 cc:preconj 4:cc:preconj _ # sent_id = s2-league5-game2-85 # speaker = gramos # text = I guess I might trade for sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 might might AUX MD VerbForm=Fin 5 aux 5:aux _ 5 trade trade VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ 6 for for ADP IN _ 7 case 7:case _ 7 sheep sheep NOUN NNS Number=Plur 5 obl 5:obl:for _ # sent_id = s2-league5-game2-86 # speaker = catanstrophe # text = ok i will give a sheep for an ore ? 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 3 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 give give VERB VB VerbForm=Inf 0 root 0:root _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 an a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 ore ore NOUN NN Number=Sing 4 obl 4:obl:for _ 10 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game2-87 # speaker = gramos # text = I 'll give you 1 ore for a sheep 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 sheep sheep NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s2-league5-game2-88 # speaker = catanstrophe # text = sounds good 1 sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 good good ADJ JJ Degree=Pos 1 xcomp 1:xcomp _ # sent_id = s2-league5-game2-89 # speaker = gramos # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-90 # speaker = raefbrisbin # text = ... 1 ... ... SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-91 # speaker = raefbrisbin # text = anyone selling ore ? 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 selling sell VERB VBG VerbForm=Ger 1 acl 1:acl _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-92 # speaker = raefbrisbin # text = 2 sheep ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-93 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-94 # speaker = gramos # text = not me 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ # sent_id = s2-league5-game2-95 # speaker = catanstrophe # text = dont have any 1 dont dont AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 any any DET DT _ 2 obj 2:obj _ # sent_id = s2-league5-game2-96 # speaker = zorburt # text = to trade ? 1 to to PART TO _ 2 mark 2:mark BeginSeg=Yes 2 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-97 # speaker = zorburt # text = no brick/clay on the board eh ? 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 brick/clay brick/clay NOUN NN Number=Sing 0 root 0:root _ 3 on on ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 board board NOUN NN Number=Sing 2 nmod 2:nmod:on _ 6 eh eh INTJ UH _ 2 discourse 2:discourse _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-98 # speaker = gramos # text = it 's all in the ground lining my road no , 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 3 all all ADV RB Degree=Pos 6 advmod 6:advmod _ 4 in in ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 ground ground NOUN NN Number=Sing 0 root 0:root _ 7 lining line VERB VBG VerbForm=Ger 6 acl 6:acl _ 8 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 9 road road NOUN NN Number=Sing 7 obj 7:obj _ 10 no no INTJ UH Polarity=Neg 6 discourse 6:discourse BeginSeg=Yes 11 , , PUNCT , _ 6 punct 6:punct _ # sent_id = s2-league5-game2-99 # speaker = raefbrisbin # text = only for ore 1 only only ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 ore ore PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s2-league5-game2-100 # speaker = zorburt # text = as in i give you an ore ? 1 as as SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 in in SCONJ IN _ 4 mark 4:mark _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 iobj 4:iobj _ 6 an a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game2-101 # speaker = raefbrisbin # text = needed 2 1 needed need VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 2 2 NUM CD NumForm=Digit|NumType=Card 1 obj 1:obj _ # sent_id = s2-league5-game2-102 # speaker = zorburt # text = i can give you an ore and a sheep . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 an a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 7 and and CCONJ CC _ 9 cc 9:cc _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 sheep sheep NOUN NN Number=Sing 6 conj 3:obj|6:conj:and _ 10 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-103 # speaker = zorburt # text = i do n't have 2 ores to give you . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 2 2 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 ores ore NOUN NNS Number=Plur 4 obj 4:obj _ 7 to to PART TO _ 8 mark 8:mark _ 8 give give VERB VB VerbForm=Inf 6 acl 6:acl:to _ 9 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 8 obj 8:obj _ 10 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game2-104 # speaker = raefbrisbin # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-105 # speaker = catanstrophe # text = anyone have clay 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game2-106 # speaker = zorburt # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-107 # speaker = gramos # text = Is n't this the second time you 've rolled a 12 ? ! 1 Is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop BeginSeg=Yes 2 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 3 this this PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 second second ADJ JJ Degree=Pos|NumType=Ord 6 amod 6:amod _ 6 time time NOUN NN Number=Sing 0 root 0:root _ 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj _ 8 've have AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 9 rolled roll VERB VBN Tense=Past|VerbForm=Part 6 acl:relcl 6:acl:relcl _ 10 a a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 12 12 NUM CD NumForm=Digit|NumType=Card 9 obj 9:obj _ 12 ? ? PUNCT . _ 6 punct 6:punct _ 13 ! ! PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league5-game2-108 # speaker = raefbrisbin # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-109 # speaker = catanstrophe # text = yeah ! 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-110 # speaker = gramos # text = sorry . 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-111 # speaker = gramos # text = no clay for you , 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 clay clay NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 2 nmod 2:nmod:for _ 5 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s2-league5-game2-112 # speaker = catanstrophe # text = np 1 np np PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-113 # speaker = catanstrophe # text = no problem 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 problem problem NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game2-114 # speaker = catanstrophe # text = or ore ? 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 ore ore PROPN NNP Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-115 # speaker = raefbrisbin # text = fing robber 1 fing fing NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 robber robber NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game2-116 # speaker = gramos # text = srsly 1 srsly srsly INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-117 # speaker = catanstrophe # text = yeah seriously 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 seriously seriously ADV RB Degree=Pos 1 advmod 1:advmod _ # sent_id = s2-league5-game2-118 # speaker = gramos # text = I can give you wood if you have basically ANYTHING else to give me 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 if if SCONJ IN _ 8 mark 8:mark BeginSeg=Yes 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 8 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:if _ 9 basically basically ADV RB Degree=Pos 10 advmod 10:advmod _ 10 ANYTHING anything PRON NN Number=Sing 8 obj 8:obj _ 11 else else ADJ JJ Degree=Pos 10 amod 10:amod _ 12 to to PART TO _ 13 mark 13:mark _ 13 give give VERB VB VerbForm=Inf 10 acl 10:acl:to _ 14 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 13 obj 13:obj _ # sent_id = s2-league5-game2-119 # speaker = gramos # text = 1 wood , that is 1 1 1 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 that that PRON DT Number=Sing|PronType=Dem 2 parataxis 2:parataxis _ 5 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ # sent_id = s2-league5-game2-120 # speaker = zorburt # text = i 'll do that . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ 5 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-121 # speaker = catanstrophe # text = i can give a wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game2-122 # speaker = zorburt # text = i 'll give you a sheep 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game2-123 # speaker = raefbrisbin # text = wheat 1 wheat wheat NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-124 # speaker = gramos # text = suddenly the market is flush with wheat 1 suddenly suddenly ADV RB Degree=Pos 5 advmod 5:advmod BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 market market NOUN NN Number=Sing 5 nsubj 5:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 flush flush ADJ JJ Degree=Pos 0 root 0:root _ 6 with with ADP IN _ 7 case 7:case _ 7 wheat wheat NOUN NN Number=Sing 5 obl 5:obl:with _ # sent_id = s2-league5-game2-125 # speaker = raefbrisbin # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-126 # speaker = gramos # text = zorburt 's sheep is the winner ! 1 zorburt zorburt PROPN NNP Number=Sing 3 nmod:poss 3:nmod:poss BeginSeg=Yes 2 's 's PART POS _ 1 case 1:case _ 3 sheep sheep NOUN NN Number=Sing 6 nsubj 6:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 winner winner NOUN NN Number=Sing 0 root 0:root _ 7 ! ! PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league5-game2-127 # speaker = raefbrisbin # text = > 1 > > PUNCT -RRB- _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-128 # speaker = zorburt # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-129 # speaker = catanstrophe # text = wait something ewird happened 1 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 something something PRON NN Number=Sing 1 obj 1:obj BeginSeg=Yes 3 ewird ewird PRON PRP Case=Nom 4 nsubj 4:nsubj _ 4 happened happen VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 acl:relcl 2:acl:relcl _ # sent_id = s2-league5-game2-130 # speaker = zorburt # text = you 're asking catanstrope to confirm the trade ... 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 asking ask VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 catanstrope catanstrope NOUN NN Number=Sing 3 obj 3:obj|6:nsubj:xsubj _ 5 to to PART TO _ 6 mark 6:mark _ 6 confirm confirm VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 trade trade NOUN NN Number=Sing 6 obj 6:obj _ 9 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-131 # speaker = catanstrophe # text = i am getting a trade for sheep 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 getting get VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 trade trade NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 sheep sheep NOUN NNS Number=Plur 5 nmod 5:nmod:for _ # sent_id = s2-league5-game2-132 # speaker = catanstrophe # text = i rejected it , maybe it will reset 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 rejected reject VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 maybe maybe ADV RB _ 8 advmod 8:advmod BeginSeg=Yes 6 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 8 nsubj 8:nsubj _ 7 will will AUX MD VerbForm=Fin 8 aux 8:aux _ 8 reset reset VERB VB VerbForm=Inf 2 parataxis 2:parataxis _ # sent_id = s2-league5-game2-133 # speaker = gramos # text = RIght , first time I 'm trading with this client 1 RIght right ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 first first ADJ JJ Degree=Pos|NumType=Ord 4 amod 4:amod BeginSeg=Yes 4 time time NOUN NN Number=Sing 0 root 0:root _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 6 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 7 trading trade VERB VBG Tense=Pres|VerbForm=Part 4 acl:relcl 4:acl:relcl _ 8 with with ADP IN _ 10 case 10:case _ 9 this this DET DT Number=Sing|PronType=Dem 10 det 10:det _ 10 client client NOUN NN Number=Sing 7 obl 7:obl:with _ # sent_id = s2-league5-game2-134 # speaker = zorburt # text = yay sheep wins ! 1 yay yay INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 sheep sheep NOUN NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 3 wins win VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-135 # speaker = gramos # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-136 # speaker = gramos # text = how the heck do I point the trade to zorburt ? 1 how how ADV WRB PronType=Int 6 advmod 6:advmod BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 heck heck NOUN NN Number=Sing 6 obj 6:obj _ 4 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 6 point point VERB VB VerbForm=Inf 0 root 0:root _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 trade trade NOUN NN Number=Sing 6 obj 6:obj _ 9 to to ADP IN _ 10 case 10:case _ 10 zorburt zorburt NOUN NN Number=Sing 6 obl 6:obl:to _ 11 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league5-game2-137 # speaker = catanstrophe # text = there is a little check box 1 there there PRON EX _ 2 expl 2:expl BeginSeg=Yes 2 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 4 little little ADJ JJ Degree=Pos 6 amod 6:amod _ 5 check check NOUN NN Number=Sing 6 compound 6:compound _ 6 box box NOUN NN Number=Sing 2 nsubj 2:nsubj _ # sent_id = s2-league5-game2-138 # speaker = raefbrisbin # text = you click the person 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 click click VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 person person NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game2-139 # speaker = zorburt # text = cilick on the red box 1 cilick cilick NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 on on ADP IN _ 5 case 5:case _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 red red ADJ JJ Degree=Pos 5 amod 5:amod _ 5 box box NOUN NN Number=Sing 1 nmod 1:nmod:on _ # sent_id = s2-league5-game2-140 # speaker = catanstrophe # text = with three colors 1 with with ADP IN _ 3 case 3:case BeginSeg=Yes 2 three three NUM CD NumForm=Word|NumType=Card 3 nummod 3:nummod _ 3 colors color NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league5-game2-141 # speaker = gramos # text = well look at that ... 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 look look VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 at at ADP IN _ 4 case 4:case _ 4 that that PRON DT Number=Sing|PronType=Dem 2 obl 2:obl:at _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-142 # speaker = catanstrophe # text = yeah its not immediately obvious 1 yeah yeah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 3 not not PART RB Polarity=Neg 5 advmod 5:advmod _ 4 immediately immediately ADV RB Degree=Pos 5 advmod 5:advmod _ 5 obvious obvious ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game2-143 # speaker = catanstrophe # text = wow 12 has come up more times than 6 1 wow wow INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 12 12 NUM CD NumForm=Digit|NumType=Card 4 nsubj 4:nsubj BeginSeg=Yes 3 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 come come VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 up up ADV RB Degree=Pos 4 advmod 4:advmod _ 6 more more ADJ JJR Degree=Cmp 7 amod 7:amod _ 7 times time NOUN NNS Number=Plur 4 obl:npmod 4:obl:npmod _ 8 than than ADP IN _ 9 case 9:case _ 9 6 6 NUM CD NumForm=Digit|NumType=Card 4 obl 4:obl:than _ # sent_id = s2-league5-game2-144 # speaker = zorburt # text = raef gets 4 ores ? ! ? ! 1 raef raef PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 gets get VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 4 4 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 ores ore NOUN NNS Number=Plur 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ 6 ! ! PUNCT . _ 2 punct 2:punct _ 7 ? ? PUNCT . _ 2 punct 2:punct _ 8 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-145 # speaker = gramos # text = raef gets 4 ore ! 1 raef raef PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 gets get VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 4 4 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-146 # speaker = gramos # text = woo-hoo ! 1 woo-hoo woo-hoo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-147 # speaker = raefbrisbin # text = so I can use my port ... 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 use use VERB VB VerbForm=Inf 0 root 0:root _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 port port NOUN NN Number=Sing 4 obj 4:obj _ 7 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game2-148 # speaker = raefbrisbin # text = oh wait 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league5-game2-149 # speaker = gramos # text = har 1 har har PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-150 # speaker = zorburt # text = your wood port ! ? 1 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 3 compound 3:compound _ 3 port port NOUN NN Number=Sing 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-151 # speaker = raefbrisbin # text = roll a damn 8 1 roll roll VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 damn damn NOUN NN Number=Sing 1 obj 1:obj _ 4 8 8 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ # sent_id = s2-league5-game2-152 # speaker = raefbrisbin # text = 7 1 7 7 X LS _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-153 # speaker = raefbrisbin # text = random 1 random random ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-154 # speaker = gramos # text = could you discard in THIS direction , please ? 1 could could AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 discard discard VERB VB VerbForm=Inf 0 root 0:root _ 4 in in ADP IN _ 6 case 6:case _ 5 THIS this DET DT Number=Sing|PronType=Dem 6 det 6:det _ 6 direction direction NOUN NN Number=Sing 3 obl 3:obl:in _ 7 , , PUNCT , _ 3 punct 3:punct _ 8 please please INTJ UH _ 3 discourse 3:discourse _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-155 # speaker = zorburt # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-156 # speaker = zorburt # text = that 's a good spot . 1 that that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 good good ADJ JJ Degree=Pos 5 amod 5:amod _ 5 spot spot NOUN NN Number=Sing 0 root 0:root _ 6 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game2-157 # speaker = zorburt # text = frig 4 ores for you again ! 1 frig frig NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 4 4 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 ores ore NOUN NNS Number=Plur 1 appos 1:appos _ 4 for for ADP IN _ 5 case 5:case _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 nmod 3:nmod:for _ 6 again again ADV RB Degree=Pos 1 advmod 1:advmod _ 7 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-158 # speaker = zorburt # text = motherf-er 1 motherf-er motherf-er ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-159 # speaker = raefbrisbin # text = i guess , sort of too late 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 sort sort ADV RB Degree=Pos 7 advmod 7:advmod BeginSeg=Yes 5 of of ADP IN _ 7 case 7:case _ 6 too too ADV RB Degree=Pos 7 advmod 7:advmod _ 7 late late ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = s2-league5-game2-160 # speaker = raefbrisbin # text = again 1 again again ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-161 # speaker = raefbrisbin # text = not sure why that is a good move 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 0 root 0:root _ 3 why why ADV WRB PronType=Int 8 advmod 8:advmod _ 4 that that PRON DT Number=Sing|PronType=Dem 8 nsubj 8:nsubj _ 5 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 6 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 7 good good ADJ JJ Degree=Pos 8 amod 8:amod _ 8 move move NOUN NN Number=Sing 2 ccomp 2:ccomp _ # sent_id = s2-league5-game2-162 # speaker = catanstrophe # text = gramos - are you willing to trade out that brick ? 1 gramos gramo NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 - - PUNCT , _ 1 punct 1:punct _ 3 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj|7:nsubj:xsubj _ 5 willing willing ADJ JJ Degree=Pos 1 appos 1:appos _ 6 to to PART TO _ 7 mark 7:mark _ 7 trade trade VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 out out ADP RP _ 7 compound:prt 7:compound:prt _ 9 that that DET DT Number=Sing|PronType=Dem 10 det 10:det _ 10 brick brick NOUN NN Number=Sing 7 obj 7:obj _ 11 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-163 # speaker = gramos # text = this is why we no longer play games with dice 1 this this PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 why why ADV WRB PronType=Rel 0 root 0:root _ 4 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 5 no no ADV RB Degree=Pos|Polarity=Neg 6 advmod 6:advmod _ 6 longer longer ADV RBR Degree=Cmp 7 advmod 7:advmod _ 7 play play VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 3 acl:relcl 3:acl:relcl _ 8 games game NOUN NNS Number=Plur 7 obj 7:obj _ 9 with with ADP IN _ 10 case 10:case _ 10 dice dice NOUN NN Number=Sing 7 obl 7:obl:with _ # sent_id = s2-league5-game2-164 # speaker = gramos # text = sure . 1 sure sure INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-165 # speaker = gramos # text = I have lotso brick yeah , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 lotso lotso ADJ JJ Degree=Pos 4 amod 4:amod _ 4 brick brick NOUN NN Number=Sing 2 obj 2:obj _ 5 yeah yeah INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 6 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s2-league5-game2-166 # speaker = zorburt # text = wait did catanstrophe move the robber ? 1 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 catanstrophe catanstrophe PRON PRP Case=Nom|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 move move VERB VB VerbForm=Inf 1 ccomp 1:ccomp _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 robber robber NOUN NN Number=Sing 4 obj 4:obj _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-167 # speaker = zorburt # text = i missed that ... 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 missed miss VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 that that PRON DT Number=Sing|PronType=Dem 2 obj 2:obj _ 4 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-168 # speaker = catanstrophe # text = i can give a wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game2-169 # speaker = gramos # text = ok , brick for wheat . 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 brick brick NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 4 for for ADP IN _ 5 case 5:case _ 5 wheat wheat NOUN NN Number=Sing 3 nmod 3:nmod:for _ 6 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-170 # speaker = gramos # text = Deal . 1 Deal deal NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-171 # speaker = catanstrophe # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-172 # speaker = raefbrisbin # text = twice just on my ore 1 twice twice ADV RB NumType=Mult 0 root 0:root BeginSeg=Yes 2 just just ADV RB _ 5 advmod 5:advmod _ 3 on on ADP IN _ 5 case 5:case _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 ore ore NOUN NN Number=Sing 1 obl 1:obl:on _ # sent_id = s2-league5-game2-173 # speaker = raefbrisbin # text = and it 's least valuable resource 1 and and CCONJ CC _ 6 cc 6:cc BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 4 least least ADV RBS Degree=Sup 5 obl 5:obl _ 5 valuable valuable ADJ JJ Degree=Pos 6 amod 6:amod _ 6 resource resource NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game2-174 # speaker = gramos # text = well , yeah , unless you need some . 1 well well INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 yeah yeah INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 4 , , PUNCT , _ 7 punct 7:punct _ 5 unless unless SCONJ IN _ 7 mark 7:mark BeginSeg=Yes 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 7 need need VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 8 some some DET DT _ 7 obj 7:obj _ 9 . . PUNCT . _ 7 punct 7:punct _ # sent_id = s2-league5-game2-175 # speaker = gramos # text = ore 's worthless 1 ore ore PROPN NNP Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 worthless worthless ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game2-176 # speaker = zorburt # text = yeah but you get 4 each time it gets rolled , and that 's essentially getting 1 free resource . 1 yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 get get VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 4 4 NUM CD NumForm=Digit|NumType=Card 4 obj 4:obj _ 6 each each DET DT _ 7 det 7:det _ 7 time time NOUN NN Number=Sing 4 obl:tmod 4:obl:tmod _ 8 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 10 nsubj:pass 10:nsubj:pass _ 9 gets get AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 aux:pass 10:aux:pass _ 10 rolled roll VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 7 acl:relcl 7:acl:relcl _ 11 , , PUNCT , _ 16 punct 16:punct _ 12 and and CCONJ CC _ 16 cc 16:cc BeginSeg=Yes 13 that that PRON DT Number=Sing|PronType=Dem 16 nsubj 16:nsubj _ 14 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 16 aux 16:aux _ 15 essentially essentially ADV RB Degree=Pos 16 advmod 16:advmod _ 16 getting get VERB VBG Tense=Pres|VerbForm=Part 4 conj 4:conj:and _ 17 1 1 NUM CD NumForm=Digit|NumType=Card 19 nummod 19:nummod _ 18 free free ADJ JJ Degree=Pos 19 amod 19:amod _ 19 resource resource NOUN NN Number=Sing 16 obj 16:obj _ 20 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game2-177 # speaker = raefbrisbin # text = and I 'm the leader ? 1 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 leader leader NOUN NN Number=Sing 0 root 0:root _ 6 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game2-178 # speaker = gramos # text = I can give brick to someone who will part with wood ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 brick brick NOUN NN Number=Sing 3 obj 3:obj _ 5 to to ADP IN _ 6 case 6:case _ 6 someone someone PRON NN Number=Sing 3 obl 3:obl:to|9:nsubj _ 7 who who PRON WP PronType=Rel 9 nsubj 6:ref _ 8 will will AUX MD VerbForm=Fin 9 aux 9:aux _ 9 part part VERB VB VerbForm=Inf 6 acl:relcl 6:acl:relcl _ 10 with with ADP IN _ 11 case 11:case _ 11 wood wood NOUN NN Number=Sing 9 obl 9:obl:with _ 12 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-179 # speaker = zorburt # text = any takers ? 1 any any DET DT _ 2 det 2:det BeginSeg=Yes 2 takers taker NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-180 # speaker = zorburt # text = i have sheep and wheat to trade for brick or wood . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj|7:nsubj:xsubj _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 wheat wheat NOUN NN Number=Sing 3 conj 2:nsubj:xsubj|3:conj:and|7:nsubj:xsubj _ 6 to to PART TO _ 7 mark 7:mark _ 7 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 8 for for ADP IN _ 9 case 9:case _ 9 brick brick NOUN NN Number=Sing 7 obl 7:obl:for _ 10 or or CCONJ CC _ 11 cc 11:cc _ 11 wood wood NOUN NN Number=Sing 9 conj 7:obl:for|9:conj:or _ 12 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-181 # speaker = catanstrophe # text = all i have is sheep 1 all all DET DT _ 5 nsubj 5:nsubj BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 acl:relcl 1:acl:relcl _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 sheep sheep NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game2-182 # speaker = raefbrisbin # text = same 1 same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-183 # speaker = zorburt # text = ok cool . 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 cool cool ADJ JJ Degree=Pos 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-184 # speaker = raefbrisbin # text = has a 9 been rolled ? ? 1 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 9 9 NUM CD NumForm=Digit|NumType=Card 5 nsubj:pass 5:nsubj:pass _ 4 been be AUX VBN Tense=Past|VerbForm=Part 5 aux:pass 5:aux:pass _ 5 rolled roll VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 1 ccomp 1:ccomp _ 6 ? ? PUNCT . _ 1 punct 1:punct _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-185 # speaker = gramos # text = I can give brick I 'll take a sheep , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 brick brick NOUN NN Number=Sing 3 obj 3:obj _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 6 'll will AUX MD VerbForm=Fin 7 aux 7:aux _ 7 take take VERB VB VerbForm=Inf 3 parataxis 3:parataxis _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 sheep sheep NOUN NN Number=Sing 7 obj 7:obj _ 10 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s2-league5-game2-186 # speaker = raefbrisbin # text = i can give 1-4 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 1-4 1-4 NUM CD NumForm=Word|NumType=Card 3 obj 3:obj _ # sent_id = s2-league5-game2-187 # speaker = gramos # text = have you any wood as well ? 1 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 iobj 1:iobj _ 3 any any DET DT _ 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 1 obj 1:obj _ 5 as as ADV RB _ 1 advmod 1:advmod _ 6 well well ADV RB Degree=Pos 5 fixed 5:fixed _ 7 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-188 # speaker = zorburt # text = i have NO wood . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 NO no DET DT Polarity=Neg 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-189 # speaker = zorburt # text = i 'd like wood . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-190 # speaker = gramos # text = Ok , 1 brick for 1 sheep 1 Ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod BeginSeg=Yes 4 brick brick NOUN NN Number=Sing 0 root 0:root _ 5 for for ADP IN _ 7 case 7:case _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 sheep sheep NOUN NN Number=Sing 4 nmod 4:nmod:for _ # sent_id = s2-league5-game2-191 # speaker = zorburt # text = i 'll give you a sheep for a brick . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 brick brick NOUN NN Number=Sing 6 nmod 6:nmod:for _ 10 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-192 # speaker = zorburt # text = cool thanks . 1 cool cool ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-193 # speaker = zorburt # text = sorry raef , i did n't understand what you were saying ? 1 sorry sorry INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 raef raef NOUN NN Number=Sing 7 vocative 7:vocative _ 3 , , PUNCT , _ 7 punct 7:punct _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 5 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 7 aux 7:aux _ 6 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 7 understand understand VERB VB VerbForm=Inf 0 root 0:root _ 8 what what PRON WP PronType=Int 11 obj 11:obj _ 9 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 11 nsubj 11:nsubj _ 10 were be AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 11 aux 11:aux _ 11 saying say VERB VBG Tense=Pres|VerbForm=Part 7 ccomp 7:ccomp _ 12 ? ? PUNCT . _ 7 punct 7:punct _ # sent_id = s2-league5-game2-194 # speaker = catanstrophe # text = i can give sheep anyone have brick ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 iobj 3:iobj _ 5 anyone anyone PRON NN Number=Sing 6 nsubj 6:nsubj BeginSeg=Yes 6 have have VERB VB VerbForm=Inf 3 ccomp 3:ccomp _ 7 brick brick NOUN NN Number=Sing 6 obj 6:obj _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-195 # speaker = gramos # text = alas , no 1 alas alas INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ # sent_id = s2-league5-game2-196 # speaker = raefbrisbin # text = sorry , you 're basically at 7 points 1 sorry sorry INTJ UH _ 8 discourse 8:discourse BeginSeg=Yes 2 , , PUNCT , _ 8 punct 8:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 4 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 5 basically basically ADV RB Degree=Pos 8 advmod 8:advmod _ 6 at at ADP IN _ 8 case 8:case _ 7 7 7 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 points point NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league5-game2-197 # speaker = zorburt # text = no sorry . 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-198 # speaker = catanstrophe # text = i will give a wood anyne have wheat ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 5 wood wood NOUN NN Number=Sing 6 compound 6:compound _ 6 anyne anyne NOUN NN Number=Sing 3 obj 3:obj|7:nsubj:xsubj BeginSeg=Yes 7 have have VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 8 wheat wheat NOUN NN Number=Sing 7 obj 7:obj _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-199 # speaker = gramos # text = I need the 1 I have 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 2 obj 2:obj _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 6 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 acl:relcl 4:acl:relcl _ # sent_id = s2-league5-game2-200 # speaker = zorburt # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-201 # speaker = zorburt # text = baaaah . 1 baaaah baaaah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-202 # speaker = zorburt # text = what ! 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-203 # speaker = zorburt # text = ? 1 ? ? PUNCT . _ 0 root 0:root _ # sent_id = s2-league5-game2-204 # speaker = gramos # text = Ouch ! 1 Ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-205 # speaker = raefbrisbin # text = what ? 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-206 # speaker = gramos # text = ya know , I coulda just traded you that outright 1 ya ya PRON PRP Case=Nom 2 nsubj 2:nsubj BeginSeg=Yes 2 know know VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 5 coulda coulda AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 6 just just ADV RB _ 7 advmod 7:advmod _ 7 traded trade VERB VBN Tense=Past|VerbForm=Part 2 ccomp 2:ccomp _ 8 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 7 obj 7:obj _ 9 that that PRON DT Number=Sing|PronType=Dem 7 obj 7:obj _ 10 outright outright ADV RB Degree=Pos 7 advmod 7:advmod _ # sent_id = s2-league5-game2-207 # speaker = gramos # text = instead of slaughtering all my poor innocent sheep ! 1 instead instead ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 of of SCONJ IN _ 3 mark 3:mark _ 3 slaughtering slaughter VERB VBG VerbForm=Ger 0 root 0:root _ 4 all all DET PDT _ 8 det:predet 8:det:predet _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 6 poor poor ADJ JJ Degree=Pos 8 amod 8:amod _ 7 innocent innocent ADJ JJ Degree=Pos 8 amod 8:amod _ 8 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 9 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-208 # speaker = zorburt # text = and mine . 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 mine mine PRON PRP Case=Acc 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-209 # speaker = gramos # text = you 're all welcome . 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 all all ADV RB Degree=Pos 4 advmod 4:advmod _ 4 welcome welcome ADJ JJ Degree=Pos 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game2-210 # speaker = raefbrisbin # text = never had a 9 1 never never ADV RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 had have VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 9 9 NUM CD NumForm=Digit|NumType=Card 2 obj 2:obj _ # sent_id = s2-league5-game2-211 # speaker = zorburt # text = LOL 1 LOL lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-212 # speaker = zorburt # text = yeah it came up once waaay early in the game . 1 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj _ 3 came come VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 up up ADP RP _ 3 compound:prt 3:compound:prt _ 5 once once ADV RB NumType=Mult 6 advmod 6:advmod _ 6 waaay waaay ADV RB Degree=Pos 7 advmod 7:advmod _ 7 early early ADV RB Degree=Pos 3 advmod 3:advmod _ 8 in in ADP IN _ 10 case 10:case _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 game game NOUN NN Number=Sing 3 obl 3:obl:in _ 11 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-213 # speaker = catanstrophe # text = yeah and then nada since then the robber was on it 1 yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 and and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 3 then then ADV RB PronType=Dem 1 conj 1:conj:and|4:discourse _ 4 nada nada NOUN NN Number=Sing 0 root 0:root _ 5 since since ADP IN _ 6 case 6:case _ 6 then then ADV RB PronType=Dem 11 obl 11:obl:since BeginSeg=Yes 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 robber robber NOUN NN Number=Sing 11 nsubj 11:nsubj _ 9 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 11 cop 11:cop _ 10 on on ADP IN _ 11 case 11:case _ 11 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 parataxis 4:parataxis _ # sent_id = s2-league5-game2-214 # speaker = gramos # text = I could wood or *ahem* sheep does anyone need an ore ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 wood wood VERB VB VerbForm=Inf 0 root 0:root _ 4 or or CCONJ CC _ 9 cc 9:cc _ 5 *ahem* *ahem* PUNCT NFP _ 3 punct 3:punct _ 6 sheep sheep NOUN NN Number=Sing 9 obj 9:obj _ 7 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 aux 9:aux BeginSeg=Yes 8 anyone anyone PRON NN Number=Sing 9 nsubj 9:nsubj _ 9 need need VERB VB VerbForm=Inf 3 parataxis 3:parataxis _ 10 an a DET DT Definite=Ind|PronType=Art 11 det 11:det _ 11 ore ore NOUN NN Number=Sing 9 obj 9:obj _ 12 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-215 # speaker = catanstrophe # text = i 'll trade a sheep for an ore 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 an a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 ore ore NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s2-league5-game2-216 # speaker = raefbrisbin # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-217 # speaker = raefbrisbin # text = I 'll give 2 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ # sent_id = s2-league5-game2-218 # speaker = catanstrophe # text = two ore for one sheep ? 1 two two NUM CD NumForm=Word|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 one one NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 sheep sheep NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-219 # speaker = gramos # text = I have only 1 ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 only only ADV RB _ 4 advmod 4:advmod _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 ore ore NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game2-220 # speaker = catanstrophe # text = oh one for one is fine 1 oh oh INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 one one NOUN NN Number=Sing 6 nsubj 6:nsubj _ 3 for for ADP IN _ 4 case 4:case _ 4 one one NUM CD NumForm=Word|NumType=Card 2 nmod 2:nmod:for _ 5 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 fine fine ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game2-221 # speaker = raefbrisbin # text = 2 sheep for an ore 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 2 nmod 2:nmod:for _ # sent_id = s2-league5-game2-222 # speaker = catanstrophe # text = or i can go 2 as well 1 or or CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 go go VERB VB VerbForm=Inf 0 root 0:root _ 5 2 2 NUM CD NumForm=Digit|NumType=Card 4 obj 4:obj _ 6 as as ADV RB _ 4 advmod 4:advmod _ 7 well well ADV RB Degree=Pos 6 fixed 6:fixed _ # sent_id = s2-league5-game2-223 # speaker = gramos # text = whom to trade with ... 1 whom whom PRON WP PronType=Int 3 nsubj 3:nsubj BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 with with ADP IN _ 3 obl 3:obl _ 5 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-224 # speaker = raefbrisbin # text = seriously ? 1 seriously seriously ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-225 # speaker = zorburt # text = raef , catanstrophe is practically winning 1 raef raef PROPN NNP Number=Sing 6 vocative 6:vocative BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 catanstrophe catanstrophe PROPN NNP Number=Sing 6 nsubj 6:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 practically practically ADV RB Degree=Pos 6 advmod 6:advmod _ 6 winning win VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ # sent_id = s2-league5-game2-226 # speaker = raefbrisbin # text = the guy with 2 knights 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 guy guy NOUN NN Number=Sing 0 root 0:root _ 3 with with ADP IN _ 5 case 5:case _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 knights knights NOUN NNS Number=Plur 2 nmod 2:nmod:with _ # sent_id = s2-league5-game2-227 # speaker = gramos # text = yes , yes , I know 1 yes yes INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 yes yes INTJ UH _ 6 discourse 6:discourse _ 4 , , PUNCT , _ 6 punct 6:punct _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 6 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league5-game2-228 # speaker = zorburt # text = LOL 1 LOL lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-229 # speaker = raefbrisbin # text = was n't sure 1 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 cop 3:cop BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 sure sure ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game2-230 # speaker = zorburt # text = motherFer 1 motherFer motherFer PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-231 # speaker = gramos # text = so friggin glad to have hte Robber back 1 so so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 friggin friggin ADV RB Degree=Pos 3 advmod 3:advmod _ 3 glad glad ADJ JJ Degree=Pos 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 have have VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 hte hte DET DT _ 7 det 7:det _ 7 Robber robber NOUN NN Number=Sing 5 obj 5:obj _ 8 back back ADV RB Degree=Pos 5 advmod 5:advmod _ # sent_id = s2-league5-game2-232 # speaker = raefbrisbin # text = my ore domination is back ... watch out , 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 3 compound 3:compound _ 3 domination domination NOUN NN Number=Sing 5 nsubj 5:nsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 back back ADV RB Degree=Pos 0 root 0:root _ 6 ... ... PUNCT , _ 5 punct 5:punct _ 7 watch watch VERB VB Mood=Imp|Person=2|VerbForm=Fin 5 parataxis 5:parataxis BeginSeg=Yes 8 out out ADP RP _ 7 compound:prt 7:compound:prt _ 9 , , PUNCT , _ 5 punct 5:punct _ # sent_id = s2-league5-game2-233 # speaker = zorburt # text = does anyone have brick or wood to trade with me ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 brick brick NOUN NN Number=Sing 3 obj 3:obj|8:nsubj:xsubj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wood wood NOUN NN Number=Sing 4 conj 3:nsubj:xsubj|4:conj:or|8:nsubj:xsubj _ 7 to to PART TO _ 8 mark 8:mark _ 8 trade trade VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 9 with with ADP IN _ 10 case 10:case _ 10 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 8 obl 8:obl:with _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-234 # speaker = zorburt # text = i have wheat and ... sheep . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 and and CCONJ CC _ 6 cc 6:cc _ 5 ... ... PUNCT , _ 6 punct 6:punct _ 6 sheep sheep NOUN NNS Number=Plur 3 conj 2:obj|3:conj:and _ 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-235 # speaker = gramos # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-236 # speaker = raefbrisbin # text = maybe if a 9 was rolled 1 maybe maybe ADV RB _ 6 advmod 6:advmod BeginSeg=Yes 2 if if SCONJ IN _ 6 mark 6:mark BeginSeg=Yes 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 9 9 NUM CD NumForm=Digit|NumType=Card 6 nsubj:pass 6:nsubj:pass _ 5 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 6 aux:pass 6:aux:pass _ 6 rolled roll VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ # sent_id = s2-league5-game2-237 # speaker = zorburt # text = there 's your 9 raef . 1 there there PRON EX _ 2 expl 2:expl BeginSeg=Yes 2 's be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 4 9 9 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 raef raef NOUN NN Number=Sing 2 nsubj 2:nsubj _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-238 # speaker = gramos # text = you 're welcome 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 welcome welcome ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game2-239 # speaker = raefbrisbin # text = helps catanstrophe more now ha , 1 helps help VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 catanstrophe catanstrophe NOUN NN Number=Sing 1 obj 1:obj _ 3 more more ADV RBR Degree=Cmp 1 advmod 1:advmod _ 4 now now ADV RB _ 1 advmod 1:advmod _ 5 ha ha INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 6 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-league5-game2-240 # speaker = gramos # text = another 9 ! 1 another another DET DT _ 2 det 2:det BeginSeg=Yes 2 9 9 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-241 # speaker = gramos # text = and my first wheat of the game . 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 first first ADJ JJ Degree=Pos|NumType=Ord 4 amod 4:amod _ 4 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 5 of of ADP IN _ 7 case 7:case _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 game game NOUN NN Number=Sing 4 nmod 4:nmod:of _ 8 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game2-242 # speaker = raefbrisbin # text = anyone want brick ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 brick brick NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-243 # speaker = zorburt # text = yes . 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-244 # speaker = raefbrisbin # text = a wood ? 1 a a DET DT Definite=Ind|PronType=Art 2 det 2:det BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-245 # speaker = zorburt # text = i have wheat to give tho . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 4 to to PART TO _ 5 mark 5:mark _ 5 give give VERB VB VerbForm=Inf 3 acl 3:acl:to _ 6 tho though PRON PRP Case=Acc|Person=2|PronType=Prs 5 obj 5:obj _ 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-246 # speaker = zorburt # text = no sorry . 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-247 # speaker = raefbrisbin # text = just wheat ? 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-248 # speaker = zorburt # text = ya 1 ya ya INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-249 # speaker = raefbrisbin # text = ok , 1:1 ? 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 1:1 1:1 NUM CD NumForm=Word|NumType=Card 1 vocative 1:vocative BeginSeg=Yes 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-250 # speaker = zorburt # text = ok . 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-251 # speaker = raefbrisbin # text = so may sheep 1 so so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 may may AUX MD VerbForm=Fin 1 aux 1:aux _ 3 sheep sheep NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game2-252 # speaker = raefbrisbin # text = many 1 many many ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-253 # speaker = catanstrophe # text = anyone have ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-254 # speaker = zorburt # text = sorry one . 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 one one NOUN NN Number=Sing 1 vocative 1:vocative _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-255 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-256 # speaker = gramos # text = nope . 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-257 # speaker = zorburt # text = i 'm dying for an 8 . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 dying die VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 for for ADP IN _ 6 case 6:case _ 5 an a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 8 8 NUM CD NumForm=Digit|NumType=Card 3 obl 3:obl:for _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-258 # speaker = catanstrophe # text = darn ok 1 darn darn INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ok ok INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league5-game2-259 # speaker = zorburt # text = raef you wanna trade some ore ? 1 raef raef PROPN NNP Number=Sing 4 vocative 4:vocative BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 wanna wanna AUX MD VerbForm=Fin 4 aux 4:aux _ 4 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 5 some some DET DT _ 6 det 6:det _ 6 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game2-260 # speaker = zorburt # text = actually nevermind . 1 actually actually ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 nevermind nevermind INTJ UH _ 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-261 # speaker = raefbrisbin # text = as I have 8 probably should n't 1 as as SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 advcl 6:advcl:as _ 4 8 8 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 5 probably probably ADV RB Degree=Pos 6 advmod 6:advmod BeginSeg=Yes 6 should should AUX MD VerbForm=Fin 0 root 0:root _ 7 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ # sent_id = s2-league5-game2-262 # speaker = catanstrophe # text = yeah this game is getting a bit too close 1 yeah yeah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 this this DET DT Number=Sing|PronType=Dem 3 det 3:det BeginSeg=Yes 3 game game NOUN NN Number=Sing 5 nsubj 5:nsubj|9:nsubj:xsubj _ 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 getting get VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 bit bit NOUN NN Number=Sing 9 obl:npmod 9:obl:npmod _ 8 too too ADV RB Degree=Pos 9 advmod 9:advmod _ 9 close close ADJ JJ Degree=Pos 5 xcomp 5:xcomp _ # sent_id = s2-league5-game2-263 # speaker = raefbrisbin # text = people trade too easily 1 people people NOUN NNS Number=Plur 2 nsubj 2:nsubj BeginSeg=Yes 2 trade trade VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 too too ADV RB Degree=Pos 4 advmod 4:advmod _ 4 easily easily ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = s2-league5-game2-264 # speaker = zorburt # text = yeah i do n't have the real life cues to stop me . 1 yeah yeah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 3 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 have have VERB VB VerbForm=Inf 0 root 0:root _ 6 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 7 real real ADJ JJ Degree=Pos 9 amod 9:amod _ 8 life life NOUN NN Number=Sing 9 compound 9:compound _ 9 cues cue NOUN NNS Number=Plur 5 obj 5:obj _ 10 to to PART TO _ 11 mark 11:mark _ 11 stop stop VERB VB VerbForm=Inf 5 advcl 5:advcl:to _ 12 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 11 obj 11:obj _ 13 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game2-265 # speaker = raefbrisbin # text = should n't trade with me 1 should should AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 trade trade VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 with with ADP IN _ 5 case 5:case _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 obl 3:obl:with _ # sent_id = s2-league5-game2-266 # speaker = gramos # text = zorburt 's right : the UI is making me lose the " feel " of this game 1 zorburt zorburt NOUN NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 right right ADJ JJ Degree=Pos 0 root 0:root _ 4 : : PUNCT : _ 3 punct 3:punct _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det BeginSeg=Yes 6 UI ui NOUN NN Number=Sing 8 nsubj 8:nsubj _ 7 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 aux 8:aux _ 8 making make VERB VBG Tense=Pres|VerbForm=Part 3 parataxis 3:parataxis _ 9 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 8 obj 8:obj|10:nsubj:xsubj _ 10 lose lose VERB VB VerbForm=Inf 8 xcomp 8:xcomp _ 11 the the DET DT Definite=Def|PronType=Art 13 det 13:det _ 12 " " PUNCT `` _ 13 punct 13:punct _ 13 feel feel NOUN NN Number=Sing 10 obj 10:obj _ 14 " " PUNCT '' _ 13 punct 13:punct _ 15 of of ADP IN _ 17 case 17:case _ 16 this this DET DT Number=Sing|PronType=Dem 17 det 17:det _ 17 game game NOUN NN Number=Sing 13 nmod 13:nmod:of _ # sent_id = s2-league5-game2-267 # speaker = raefbrisbin # text = ya , resulted in a lot of 1:1 trading 1 ya ya INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 resulted result VERB VBN Mood=Ind|Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes 4 in in ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 lot lot NOUN NN Number=Sing 3 obl 3:obl:in _ 7 of of ADP IN _ 9 case 9:case _ 8 1:1 1:1 NUM CD NumForm=Word|NumType=Card 9 nummod 9:nummod _ 9 trading trading NOUN NN Number=Sing 6 nmod 6:nmod:of _ # sent_id = s2-league5-game2-268 # speaker = raefbrisbin # text = or its over let 's hope he did n't get a knight 1 or or CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 its its PRON PRP$ Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 over over ADJ JJ Degree=Pos 4 nsubj 4:nsubj _ 4 let let VERB VB Mood=Imp|VerbForm=Fin 0 root 0:root BeginSeg=Yes 5 's 's PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 4 obj 4:obj|6:nsubj:xsubj _ 6 hope hope VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 10 nsubj 10:nsubj _ 8 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 10 aux 10:aux _ 9 n't not PART RB Polarity=Neg 10 advmod 10:advmod _ 10 get get VERB VB VerbForm=Inf 6 ccomp 6:ccomp _ 11 a a DET DT Definite=Ind|PronType=Art 12 det 12:det _ 12 knight knight NOUN NN Number=Sing 10 obj 10:obj _ # sent_id = s2-league5-game2-269 # speaker = zorburt # text = and that gramos managed to build the highway to hell with no one stopping him . 1 and and CCONJ CC _ 13 cc 13:cc BeginSeg=Yes 2 that that SCONJ IN _ 4 mark 4:mark _ 3 gramos gramo NOUN NNS Number=Plur 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 managed manage VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 build build VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 highway highway NOUN NN Number=Sing 6 obj 6:obj _ 9 to to ADP IN _ 10 case 10:case _ 10 hell hell NOUN NN Number=Sing 6 obl 6:obl:to _ 11 with with ADP IN _ 13 case 13:case _ 12 no no DET DT Polarity=Neg 13 det 13:det _ 13 one one NOUN NN Number=Sing 6 obl 6:obl:with _ 14 stopping stop VERB VBG VerbForm=Ger 13 acl 13:acl _ 15 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 14 obj 14:obj _ 16 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-270 # speaker = gramos # text = yeah , but then the dice turned on me ... 1 yeah yeah INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 but but CCONJ CC _ 7 cc 7:cc BeginSeg=Yes 4 then then ADV RB PronType=Dem 7 advmod 7:advmod _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 dice dice NOUN NN Number=Sing 7 nsubj 7:nsubj _ 7 turned turn VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 8 on on ADP IN _ 9 case 9:case _ 9 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 7 obl 7:obl:on _ 10 ... ... PUNCT . _ 7 punct 7:punct _ # sent_id = s2-league5-game2-271 # speaker = catanstrophe # text = well raef has picked up like 10 ore in the last go-around 1 well well INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 raef raef PROPN NNP Number=Sing 4 nsubj 4:nsubj _ 3 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 picked pick VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 5 up up ADP RP _ 4 compound:prt 4:compound:prt _ 6 like like ADP IN _ 8 case 8:case _ 7 10 10 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 ore ore NOUN NN Number=Sing 4 obl 4:obl:like _ 9 in in ADP IN _ 12 case 12:case _ 10 the the DET DT Definite=Def|PronType=Art 12 det 12:det _ 11 last last ADJ JJ Degree=Pos 12 amod 12:amod _ 12 go-around go-around NOUN NN Number=Sing 8 nmod 8:nmod:in _ # sent_id = s2-league5-game2-272 # speaker = raefbrisbin # text = gone 1 gone go VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-273 # speaker = gramos # text = ooo , hello ore ... 1 ooo ooo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 hello hello INTJ UH _ 1 discourse 1:discourse _ 4 ore ore NOUN NN Number=Sing 1 vocative 1:vocative _ 5 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-274 # speaker = zorburt # text = argh ! 1 argh argh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-275 # speaker = gramos # text = The mouse tips says my 6 points are " close to winning " . 1 The the DET DT Definite=Def|PronType=Art 3 det 3:det BeginSeg=Yes 2 mouse mouse NOUN NN Number=Sing 3 compound 3:compound _ 3 tips tip NOUN NNS Number=Plur 4 nsubj 4:nsubj _ 4 says say VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 6 6 6 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 points point NOUN NNS Number=Plur 10 nsubj 10:nsubj _ 8 are be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 10 cop 10:cop _ 9 " " PUNCT `` _ 10 punct 10:punct _ 10 close close ADJ JJ Degree=Pos 4 ccomp 4:ccomp _ 11 to to ADP IN _ 12 case 12:case _ 12 winning win NOUN NN Number=Sing 10 obl 10:obl:to _ 13 " " PUNCT '' _ 10 punct 10:punct _ 14 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game2-276 # speaker = gramos # text = Yay ! 1 Yay yay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-277 # speaker = catanstrophe # text = where are the mouse tips ? 1 where where ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 mouse mouse NOUN NN Number=Sing 5 compound 5:compound _ 5 tips tip NOUN NNS Number=Plur 1 nsubj 1:nsubj _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-278 # speaker = zorburt # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-279 # speaker = gramos # text = just mouse over your 9 points 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 mouse mouse VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 over over ADP IN _ 6 case 6:case _ 4 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 5 9 9 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 points point NOUN NNS Number=Plur 2 obl 2:obl:over _ # sent_id = s2-league5-game2-280 # speaker = gramos # text = I guess you 're " close " to winning , too ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 4 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 " " PUNCT `` _ 6 punct 6:punct _ 6 close close ADJ JJ Degree=Pos 2 ccomp 2:ccomp _ 7 " " PUNCT '' _ 6 punct 6:punct _ 8 to to ADP IN _ 9 mark 9:mark _ 9 winning win VERB VBG VerbForm=Ger 6 advcl 6:advcl:to _ 10 , , PUNCT , _ 6 punct 6:punct _ 11 too too ADV RB Degree=Pos 9 advmod 9:advmod _ 12 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-281 # speaker = raefbrisbin # text = they all say close to winning 1 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 3 nsubj 3:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 all all DET DT _ 1 det 1:det _ 3 say say VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 close close ADJ JJ Degree=Pos 3 xcomp 3:xcomp _ 5 to to ADP IN _ 6 case 6:case _ 6 winning win NOUN NN Number=Sing 4 obl 4:obl:to _ # sent_id = s2-league5-game2-282 # speaker = gramos # text = do n't bust my bubble 1 do do AUX VB Mood=Imp|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 bust bust VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 5 bubble bubble NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game2-283 # speaker = gramos # text = it says I 'm close , then I"m close . 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 says say VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 close close ADJ JJ Degree=Pos 2 ccomp 2:ccomp _ 6 , , PUNCT , _ 2 punct 2:punct _ 7 then then ADV RB PronType=Dem 9 advmod 9:advmod BeginSeg=Yes 8 I"m I"m PROPN NNP Number=Sing 9 nsubj 9:nsubj _ 9 close close ADJ JJ Degree=Pos 5 conj 2:ccomp|5:conj _ 10 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-284 # speaker = zorburt # text = haha 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-285 # speaker = gramos # text = ummm , no . 1 ummm ummm INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-286 # speaker = zorburt # text = really ? 1 really really ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game2-287 # speaker = raefbrisbin # text = did I just get robbered ? 1 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 5 aux 5:aux BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj:pass 5:nsubj:pass _ 3 just just ADV RB _ 5 advmod 5:advmod _ 4 get get AUX VB VerbForm=Inf 5 aux:pass 5:aux:pass _ 5 robbered robber VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 6 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game2-288 # speaker = gramos # text = I have time , sorry . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 time time NOUN NN Number=Sing 2 obj 2:obj _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 sorry sorry INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-289 # speaker = gramos # text = I was making a joke that there 's no way for ME to win . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 3 aux 3:aux _ 3 making make VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 joke joke NOUN NN Number=Sing 3 obj 3:obj _ 6 that that SCONJ IN _ 8 mark 8:mark _ 7 there there PRON EX _ 8 expl 8:expl _ 8 's be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 acl 5:acl:that _ 9 no no DET DT Polarity=Neg 10 det 10:det _ 10 way way NOUN NN Number=Sing 8 nsubj 8:nsubj _ 11 for for SCONJ IN _ 14 mark 14:mark _ 12 ME I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 14 nsubj 14:nsubj _ 13 to to PART TO _ 14 mark 14:mark _ 14 win win VERB VB VerbForm=Inf 10 acl 10:acl:for_to _ 15 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-290 # speaker = zorburt # text = ADDTIME 1 ADDTIME ADDTIME PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-291 # speaker = raefbrisbin # text = when someone has 9 ? 1 when when ADV WRB PronType=Int 3 mark 3:mark BeginSeg=Yes 2 someone someone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 9 9 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game2-292 # speaker = raefbrisbin # text = why would you robber just my ore 1 why why ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 robber robber VERB VB VerbForm=Inf 0 root 0:root _ 5 just just ADV RB _ 7 advmod 7:advmod _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 ore ore NOUN NN Number=Sing 4 obj 4:obj _ # sent_id = s2-league5-game2-293 # speaker = gramos # text = it 's the principle of it , I 'll guess 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 principle principle NOUN NN Number=Sing 0 root 0:root _ 5 of of ADP IN _ 6 case 6:case _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nmod 4:nmod:of _ 7 , , PUNCT , _ 4 punct 4:punct _ 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj _ 9 'll will AUX MD VerbForm=Fin 10 aux 10:aux _ 10 guess guess VERB VB VerbForm=Inf 4 parataxis 4:parataxis _ # sent_id = s2-league5-game2-294 # speaker = raefbrisbin # text = okey dokey 1 okey okey INTJ UH _ 0 root 0:root BeginSeg=Yes 2 dokey dokey INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league5-game2-295 # speaker = gramos # text = build a road when in doubt , 1 build build VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 road road NOUN NN Number=Sing 1 obj 1:obj _ 4 when when ADV WRB PronType=Int 6 mark 6:mark BeginSeg=Yes 5 in in ADP IN _ 6 case 6:case _ 6 doubt doubt NOUN NN Number=Sing 1 obl 1:obl:in _ 7 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-league5-game2-296 # speaker = raefbrisbin # text = I think your road is safe 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 road road NOUN NN Number=Sing 6 nsubj 6:nsubj _ 5 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 6 safe safe ADJ JJ Degree=Pos 2 ccomp 2:ccomp _ # sent_id = s2-league5-game2-297 # speaker = gramos # text = hey , anyone need sheep ? 1 hey hey INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 anyone anyone PRON NN Number=Sing 4 nsubj 4:nsubj _ 4 need need VERB VB Tense=Pres|VerbForm=Inf 0 root 0:root _ 5 sheep sheep NOUN NNS Number=Plur 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game2-298 # speaker = gramos # text = I could use some wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 use use VERB VB VerbForm=Inf 0 root 0:root _ 4 some some DET DT _ 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game2-299 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-300 # speaker = gramos # text = the robber is restless 1 the the DET DT Definite=Def|PronType=Art 2 det 2:det BeginSeg=Yes 2 robber robber NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 restless restless ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game2-301 # speaker = gramos # text = ugh 1 ugh ugh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-302 # speaker = zorburt # text = i figured 6 comes up more than 9 ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 figured figure VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 6 6 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 comes come NOUN NNS Number=Plur 2 obj 2:obj _ 5 up up ADV RB Degree=Pos 2 advmod 2:advmod _ 6 more more ADJ JJR Degree=Cmp 8 advmod 8:advmod _ 7 than than ADP IN _ 6 fixed 6:fixed _ 8 9 9 NUM CD NumForm=Digit|NumType=Card 2 obl 2:obl _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-303 # speaker = catanstrophe # text = ok zorburt has 8 , potentally 9 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 zorburt zorburt NOUN NN Number=Sing 3 nsubj 3:nsubj _ 3 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 8 8 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 potentally potentally ADV RB Degree=Pos 7 advmod 7:advmod BeginSeg=Yes 7 9 9 NUM CD NumForm=Digit|NumType=Card 4 conj 3:obj|4:conj _ # sent_id = s2-league5-game2-304 # speaker = gramos # text = allright 1 allright allright INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-305 # speaker = catanstrophe # text = damn 1 damn damn INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-306 # speaker = raefbrisbin # text = gg 1 gg gg PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-307 # speaker = zorburt # text = good game thanks guys . 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 thanks thanks NOUN NN Number=Sing 2 discourse 2:discourse BeginSeg=Yes 4 guys guy NOUN NNS Number=Plur 3 vocative 3:vocative _ 5 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game2-308 # speaker = gramos # text = nice game , catanstrophe 1 nice nice ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 catanstrophe catanstrophe NOUN NN Number=Sing 2 parataxis 2:parataxis _ # sent_id = s2-league5-game2-309 # speaker = catanstrophe # text = later 1 later later ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game2-310 # speaker = catanstrophe # text = that game was a nailbiter 1 that that DET DT Number=Sing|PronType=Dem 2 det 2:det BeginSeg=Yes 2 game game NOUN NN Number=Sing 5 nsubj 5:nsubj _ 3 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 nailbiter nailbiter NOUN NN Number=Sing 0 root 0:root _ # newdoc id = s2-league5-game3 # sent_id = s2-league5-game3-1 # speaker = zorburt # text = excellent ! 1 excellent excellent ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-2 # speaker = Ghettoette # text = hey everyone 1 hey hey INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 everyone everyone PRON NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game3-3 # speaker = gramos # text = Sorry I 'm late 1 Sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 late late ADJ JJ Degree=Pos 1 ccomp 1:ccomp _ # sent_id = s2-league5-game3-4 # speaker = catanstrophe # text = hello ! 1 hello hello INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-5 # speaker = zorburt # text = np . 1 np np NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-6 # speaker = zorburt # text = did the wheat colour load properly for everyone ? 1 did do VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 3 wheat wheat NOUN NN Number=Sing 4 compound 4:compound _ 4 colour colour NOUN NN Number=Sing 5 compound 5:compound _ 5 load load NOUN NN Number=Sing 1 obj 1:obj _ 6 properly properly ADV RB Degree=Pos 1 advmod 1:advmod _ 7 for for ADP IN _ 8 case 8:case _ 8 everyone everyone PRON NN Number=Sing 1 obl 1:obl:for _ 9 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-7 # speaker = gramos # text = it looks golden and wheaty from here 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj|3:nsubj:xsubj|5:nsubj:xsubj BeginSeg=Yes 2 looks look VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 golden golden ADJ JJ Degree=Pos 2 xcomp 2:xcomp _ 4 and and CCONJ CC _ 5 cc 5:cc _ 5 wheaty wheaty ADJ JJ Degree=Pos 3 conj 2:xcomp|3:conj:and _ 6 from from ADP IN _ 7 case 7:case _ 7 here here ADV RB PronType=Dem 3 obl 3:obl:from _ # sent_id = s2-league5-game3-8 # speaker = zorburt # text = ok just mine then . 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 3 mine mine PRON PRP Case=Acc 0 root 0:root _ 4 then then ADV RB PronType=Dem 3 advmod 3:advmod _ 5 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-9 # speaker = catanstrophe # text = damn those were some awesome spots 1 damn damn INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 those those PRON DT Number=Plur|PronType=Dem 0 root 0:root BeginSeg=Yes 3 were be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 6 cop 6:cop _ 4 some some DET DT _ 6 det 6:det _ 5 awesome awesome ADJ JJ Degree=Pos 6 amod 6:amod _ 6 spots spot NOUN NNS Number=Plur 2 nsubj 2:nsubj _ # sent_id = s2-league5-game3-10 # speaker = Ghettoette # text = same here , but last time my bricks looked wierd 1 same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 here here ADV RB PronType=Dem 1 advmod 1:advmod _ 3 , , PUNCT , _ 9 punct 9:punct _ 4 but but CCONJ CC _ 9 cc 9:cc BeginSeg=Yes 5 last last ADJ JJ Degree=Pos 6 amod 6:amod _ 6 time time NOUN NN Number=Sing 9 obl:tmod 9:obl:tmod _ 7 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 8 bricks brick NOUN NNS Number=Plur 9 nsubj 9:nsubj|10:nsubj:xsubj _ 9 looked look VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 1 conj 1:conj:but _ 10 wierd weird ADJ JJ Degree=Pos 9 xcomp 9:xcomp _ # sent_id = s2-league5-game3-11 # speaker = catanstrophe # text = sorry , this is tough 1 sorry sorry INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 this this PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj BeginSeg=Yes 4 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 5 tough tough ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game3-12 # speaker = gramos # text = oh great 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 great great ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game3-13 # speaker = zorburt # text = i hate when it rolls a 7 right away . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 hate hate VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 when when ADV WRB PronType=Int 5 mark 5:mark BeginSeg=Yes 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 5 rolls roll VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:when _ 6 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 7 7 7 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 right right NOUN NN Number=Sing 5 obj 5:obj _ 9 away away ADV RB Degree=Pos 5 advmod 5:advmod _ 10 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game3-14 # speaker = Ghettoette # text = sorry , best place left 1 sorry sorry INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 best best ADJ JJS Degree=Sup 4 amod 4:amod BeginSeg=Yes 4 place place NOUN NN Number=Sing 0 root 0:root _ 5 left leave VERB VBN Tense=Past|VerbForm=Part 4 acl 4:acl _ # sent_id = s2-league5-game3-15 # speaker = zorburt # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-16 # speaker = catanstrophe # text = does anyone have wood ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-17 # speaker = catanstrophe # text = will give brick 1 will will AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 brick brick NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game3-18 # speaker = gramos # text = sorry no 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse _ # sent_id = s2-league5-game3-19 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-20 # speaker = Ghettoette # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-21 # speaker = gramos # text = anyone want to give a wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game3-22 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-23 # speaker = Ghettoette # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-24 # speaker = catanstrophe # text = i can 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 0 root 0:root _ # sent_id = s2-league5-game3-25 # speaker = catanstrophe # text = i want wood though 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 though though ADV RB Degree=Pos 2 advmod 2:advmod _ # sent_id = s2-league5-game3-26 # speaker = gramos # text = yeah , I know ... 1 yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game3-27 # speaker = Ghettoette # text = anyone want to give me wood for brick ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 brick brick NOUN NN Number=Sing 4 obl 4:obl:for _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game3-28 # speaker = gramos # text = none in stock 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 in in ADP IN _ 3 case 3:case _ 3 stock stock NOUN NN Number=Sing 1 nmod 1:nmod:in _ # sent_id = s2-league5-game3-29 # speaker = gramos # text = 5 again ! 1 5 5 X LS _ 2 nummod 2:nummod BeginSeg=Yes 2 again again ADV RB Degree=Pos 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game3-30 # speaker = gramos # text = great , NOW I get the wood 1 great great ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 NOW now ADV RB _ 5 advmod 5:advmod BeginSeg=Yes 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 get get VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 parataxis 1:parataxis _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 wood wood NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = s2-league5-game3-31 # speaker = zorburt # text = LOL i was going to say , i 'll give someone a wood for a brick . 1 LOL lol INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj BeginSeg=Yes 3 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 4 going go VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 say say VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 , , PUNCT , _ 4 punct 4:punct _ 8 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj _ 9 'll will AUX MD VerbForm=Fin 10 aux 10:aux _ 10 give give VERB VB VerbForm=Inf 4 parataxis 4:parataxis _ 11 someone someone PRON NN Number=Sing 10 iobj 10:iobj _ 12 a a DET DT Definite=Ind|PronType=Art 13 det 13:det _ 13 wood wood NOUN NN Number=Sing 10 obj 10:obj _ 14 for for ADP IN _ 16 case 16:case _ 15 a a DET DT Definite=Ind|PronType=Art 16 det 16:det _ 16 brick brick NOUN NN Number=Sing 10 obl 10:obl:for _ 17 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game3-32 # speaker = Ghettoette # text = i 'll do that 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ # sent_id = s2-league5-game3-33 # speaker = catanstrophe # text = i can do it too 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 too too ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s2-league5-game3-34 # speaker = zorburt # text = sorry ghettoette got there first . 1 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 ghettoette ghettoette NOUN NN Number=Sing 3 nsubj 3:nsubj BeginSeg=Yes 3 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 there there ADV RB PronType=Dem 3 advmod 3:advmod _ 5 first first ADV RB Degree=Pos|NumType=Ord 3 advmod 3:advmod _ 6 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-35 # speaker = catanstrophe # text = yeah no worries 1 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det BeginSeg=Yes 3 worries worry NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league5-game3-36 # speaker = catanstrophe # text = well if you wanted to do the trade again. . 1 well well INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 if if SCONJ IN _ 4 mark 4:mark _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 wanted want VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 do do VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 trade trade NOUN NN Number=Sing 6 obj 6:obj _ 9 again. again. ADV RB Degree=Pos 6 advmod 6:advmod _ 10 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game3-37 # speaker = gramos # text = yay 5 1 yay yay INTJ UH _ 0 root 0:root BeginSeg=Yes 2 5 5 X LS _ 1 goeswith 1:goeswith _ # sent_id = s2-league5-game3-38 # speaker = catanstrophe # text = i 'll trade you a brick for a wood gramos 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 brick brick NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 10 case 10:case _ 8 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 9 wood wood NOUN NN Number=Sing 10 compound 10:compound _ 10 gramos gramo NOUN NNS Number=Plur 3 obl 3:obl:for _ # sent_id = s2-league5-game3-39 # speaker = gramos # text = deal 1 deal deal NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-40 # speaker = catanstrophe # text = does anyone have sheep ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-41 # speaker = zorburt # text = what do you have to trade ? 1 what what PRON WP PronType=Int 6 obj 6:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game3-42 # speaker = gramos # text = not to spare 1 not not PART RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 spare spare VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league5-game3-43 # speaker = catanstrophe # text = brick 1 brick brick NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-44 # speaker = zorburt # text = yeah ok . 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ok ok INTJ UH _ 1 discourse 1:discourse _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-45 # speaker = gramos # text = *sigh* 1 *sigh* *sigh* PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-46 # speaker = zorburt # text = does anyoen have wheat to trade ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyoen anyoen PRON PRP Case=Nom|Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB VerbForm=Inf 4 acl 4:acl:to _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-47 # speaker = Ghettoette # text = for a sheep 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 sheep sheep NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game3-48 # speaker = gramos # text = none , sorry 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sorry sorry ADJ JJ Degree=Pos 1 parataxis 1:parataxis BeginSeg=Yes # sent_id = s2-league5-game3-49 # speaker = zorburt # text = i do n't have sheep ... what about a wood or a brick ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 sheep sheep NOUN NNS Number=Plur 4 obj 4:obj _ 6 ... ... PUNCT , _ 4 punct 4:punct _ 7 what what PRON WP PronType=Int 4 parataxis 4:parataxis BeginSeg=Yes 8 about about ADP IN _ 10 case 10:case _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 wood wood NOUN NN Number=Sing 7 nmod 7:nmod:about _ 11 or or CCONJ CC _ 13 cc 13:cc _ 12 a a DET DT Definite=Ind|PronType=Art 13 det 13:det _ 13 brick brick NOUN NN Number=Sing 10 conj 7:nmod:about|10:conj:or _ 14 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game3-50 # speaker = Ghettoette # text = nah , sorry 1 nah nah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-51 # speaker = zorburt # text = a lot of 7s coming up this game . 1 a a DET DT Definite=Ind|PronType=Art 2 det 2:det BeginSeg=Yes 2 lot lot NOUN NN Number=Sing 0 root 0:root _ 3 of of ADP IN _ 4 case 4:case _ 4 7s 7 NOUN NN Number=Sing 2 nmod 2:nmod:of _ 5 coming come VERB VBG VerbForm=Ger 2 acl 2:acl _ 6 up up ADP RP _ 5 compound:prt 5:compound:prt _ 7 this this DET DT Number=Sing|PronType=Dem 8 det 8:det _ 8 game game NOUN NN Number=Sing 5 obj 5:obj _ 9 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game3-52 # speaker = gramos # text = and 5 's , I 've noticed 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 5 5 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 3 's 's PART POS _ 2 case 2:case _ 4 , , PUNCT , _ 2 punct 2:punct _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 6 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 7 noticed notice VERB VBN Tense=Past|VerbForm=Part 2 parataxis 2:parataxis _ # sent_id = s2-league5-game3-53 # speaker = zorburt # text = damnit if only i built my city at the 4 . 1 damnit damnit INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 if if SCONJ IN _ 5 mark 5:mark BeginSeg=Yes 3 only only ADV RB _ 5 advmod 5:advmod _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 built build VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 7 nmod:poss 7:nmod:poss _ 7 city city NOUN NN Number=Sing 5 obj 5:obj _ 8 at at ADP IN _ 10 case 10:case _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 4 4 NUM CD NumForm=Digit|NumType=Card 5 obl 5:obl:at _ 11 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game3-54 # speaker = zorburt # text = ahwell . 1 ahwell ahwell INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-55 # speaker = gramos # text = I could use wood if anyone has to spare 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 use use VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 if if SCONJ IN _ 7 mark 7:mark BeginSeg=Yes 6 anyone anyone PRON NN Number=Sing 7 nsubj 7:nsubj|9:nsubj:xsubj _ 7 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:if _ 8 to to PART TO _ 9 mark 9:mark _ 9 spare spare VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ # sent_id = s2-league5-game3-56 # speaker = catanstrophe # text = i will trade 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = s2-league5-game3-57 # speaker = catanstrophe # text = i want grain 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 grain grain NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game3-58 # speaker = gramos # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-59 # speaker = zorburt # text = no sheep on the board eh ? 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 on on ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 board board NOUN NN Number=Sing 2 nmod 2:nmod:on _ 6 eh eh INTJ UH _ 2 discourse 2:discourse _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game3-60 # speaker = catanstrophe # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-61 # speaker = zorburt # text = does anyone want to give me a wheat and i give a wood ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 give give VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 iobj 5:iobj _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 wheat wheat NOUN NN Number=Sing 5 obj 5:obj _ 9 and and CCONJ CC _ 11 cc 11:cc _ 10 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj _ 11 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 conj 3:conj:and _ 12 a a DET DT Definite=Ind|PronType=Art 13 det 13:det _ 13 wood wood NOUN NN Number=Sing 11 obj 11:obj _ 14 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-62 # speaker = Ghettoette # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-63 # speaker = zorburt # text = thanks . 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-64 # speaker = Ghettoette # text = sure thing 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 thing thing NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s2-league5-game3-65 # speaker = catanstrophe # text = man that robber onthe 5 1 man man NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 that that DET DT Number=Sing|PronType=Dem 3 det 3:det BeginSeg=Yes 3 robber robber NOUN NN Number=Sing 1 appos 1:appos _ 4 onthe onthe PROPN NNP Number=Sing 1 appos 1:appos _ 5 5 5 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ # sent_id = s2-league5-game3-66 # speaker = gramos # text = yep , I put him there . 1 yep yep INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 put put VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj _ 6 there there ADV RB PronType=Dem 4 advmod 4:advmod _ 7 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game3-67 # speaker = gramos # text = Did n't think he 'd stay THAT long . 1 Did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 think think VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 5 'd would AUX MD VerbForm=Fin 6 aux 6:aux _ 6 stay stay VERB VB VerbForm=Inf 3 ccomp 3:ccomp _ 7 THAT that ADV RB Degree=Pos 8 advmod 8:advmod _ 8 long long ADV RB Degree=Pos 6 advmod 6:advmod _ 9 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-68 # speaker = gramos # text = anyone need ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VB VerbForm=Inf 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game3-69 # speaker = zorburt # text = haha i knew i was going to roll that . 1 haha haha INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 3 knew know VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj|8:nsubj:xsubj _ 5 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 6 aux 6:aux _ 6 going go VERB VBG Tense=Pres|VerbForm=Part 3 ccomp 3:ccomp _ 7 to to PART TO _ 8 mark 8:mark _ 8 roll roll VERB VB VerbForm=Inf 6 xcomp 6:xcomp _ 9 that that PRON DT Number=Sing|PronType=Dem 8 obj 8:obj _ 10 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-70 # speaker = Ghettoette # text = so , still no sheep to trade ? 1 so so ADV RB _ 5 advmod 5:advmod BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 still still ADV RB Degree=Pos 5 advmod 5:advmod BeginSeg=Yes 4 no no DET DT Polarity=Neg 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 trade trade VERB VB VerbForm=Inf 5 acl 5:acl:to _ 8 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game3-71 # speaker = gramos # text = No , sorry . 1 No no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 sorry sorry INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-72 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-73 # speaker = catanstrophe # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-74 # speaker = catanstrophe # text = i will trade an ore for a wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 wheat wheat NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s2-league5-game3-75 # speaker = gramos # text = sounds good . 1 sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 good good ADJ JJ Degree=Pos 1 xcomp 1:xcomp _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-76 # speaker = gramos # text = ok , 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-league5-game3-77 # speaker = gramos # text = strange , I only get a Reject button 1 strange strange ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 only only ADV RB _ 5 advmod 5:advmod _ 5 get get VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 parataxis 1:parataxis _ 6 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 7 Reject reject NOUN NN Number=Sing 8 compound 8:compound _ 8 button button NOUN NN Number=Sing 5 obj 5:obj _ # sent_id = s2-league5-game3-78 # speaker = gramos # text = I have an ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game3-79 # speaker = catanstrophe # text = wait i give an ore 1 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 3 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 ccomp 1:ccomp _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game3-80 # speaker = catanstrophe # text = you give me a wheat 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 iobj 2:iobj _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game3-81 # speaker = catanstrophe # text = what is going on uhh 1 what what PRON WP PronType=Int 3 nsubj 3:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 going go VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 on on ADP RP _ 3 compound:prt 3:compound:prt _ 5 uhh uhh INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes # sent_id = s2-league5-game3-82 # speaker = gramos # text = got it reversed . 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obj 1:obj|3:nsubj:xsubj _ 3 reversed reverse VERB VBN Tense=Past|VerbForm=Part 1 xcomp 1:xcomp _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-83 # speaker = gramos # text = I have ore not wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 not not ADV RB Polarity=Neg 5 advmod 5:advmod _ 5 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game3-84 # speaker = catanstrophe # text = oh darn 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 darn darn INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes # sent_id = s2-league5-game3-85 # speaker = catanstrophe # text = anyone else ? 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 else else ADJ JJ Degree=Pos 1 amod 1:amod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-86 # speaker = gramos # text = sorry bout that 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 bout bout NOUN NN Number=Sing 1 vocative 1:vocative _ 3 that that PRON DT Number=Sing|PronType=Dem 1 vocative 1:vocative _ # sent_id = s2-league5-game3-87 # speaker = catanstrophe # text = no prob 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 prob prob INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league5-game3-88 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-89 # speaker = catanstrophe # text = ghettoette 1 ghettoette ghettoette PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-90 # speaker = Ghettoette # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-91 # speaker = catanstrophe # text = ? 1 ? ? PUNCT . _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-92 # speaker = gramos # text = nowhere else to put him , really 1 nowhere nowhere ADV RB Degree=Pos|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 else else ADJ JJ Degree=Pos 1 amod 1:amod _ 3 to to PART TO _ 4 mark 4:mark _ 4 put put VERB VB VerbForm=Inf 1 advcl 1:advcl:to _ 5 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj _ 6 , , PUNCT , _ 1 punct 1:punct _ 7 really really ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = s2-league5-game3-93 # speaker = catanstrophe # text = does anyone have wheat ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-94 # speaker = gramos # text = only one that I need 1 only only ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 one one NUM CD NumForm=Word|NumType=Card 0 root 0:root|5:obj _ 3 that that PRON WDT PronType=Rel 5 obj 2:ref _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 acl:relcl 2:acl:relcl _ # sent_id = s2-league5-game3-95 # speaker = Ghettoette # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-96 # speaker = catanstrophe # text = how about brick ? 1 how how ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 about about ADP IN _ 3 case 3:case _ 3 brick brick NOUN NN Number=Sing 1 obl 1:obl:about _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-97 # speaker = Ghettoette # text = for a sheep 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 sheep sheep NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game3-98 # speaker = catanstrophe # text = for an ore ? 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 an a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 ore ore NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-99 # speaker = gramos # text = I can spare a brick 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 spare spare VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 brick brick NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game3-100 # speaker = gramos # text = for sheep 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league5-game3-101 # speaker = gramos # text = in return 1 in in ADP IN _ 2 case 2:case BeginSeg=Yes 2 return return NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game3-102 # speaker = catanstrophe # text = i dont have any sheep 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 dont dont AUX MD VerbForm=Fin 3 aux 3:aux _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ # sent_id = s2-league5-game3-103 # speaker = catanstrophe # text = i could do an ore or a wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 or or CCONJ CC _ 8 cc 8:cc _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 wood wood NOUN NN Number=Sing 5 conj 3:obj|5:conj:or _ # sent_id = s2-league5-game3-104 # speaker = catanstrophe # text = for a brick 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 brick brick NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game3-105 # speaker = zorburt # text = sheep is pretty rare right now . 1 sheep sheep NOUN NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 pretty pretty ADV RB _ 4 advmod 4:advmod _ 4 rare rare ADJ JJ Degree=Pos 0 root 0:root _ 5 right right ADV RB Degree=Pos 6 advmod 6:advmod _ 6 now now ADV RB _ 4 advmod 4:advmod _ 7 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game3-106 # speaker = catanstrophe # text = yeah and wheat 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 and and CCONJ CC _ 3 cc 3:cc _ 3 wheat wheat NOUN NN Number=Sing 1 conj 1:conj:and _ # sent_id = s2-league5-game3-107 # speaker = catanstrophe # text = what a board ! 1 what what DET WDT PronType=Int 3 det:predet 3:det:predet BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 board board NOUN NN Number=Sing 0 root 0:root _ 4 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-108 # speaker = catanstrophe # text = ;) 1 ;) ;) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-109 # speaker = zorburt # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-110 # speaker = gramos # text = ok , I"ll take wood in exchange for your brick 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I"ll I"ll PROPN NNP Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 4 take take VERB VB Mood=Imp|VerbForm=Fin 0 root 0:root _ 5 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 6 in in ADP IN _ 7 case 7:case _ 7 exchange exchange NOUN NN Number=Sing 4 obl 4:obl:in _ 8 for for ADP IN _ 10 case 10:case _ 9 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 10 nmod:poss 10:nmod:poss _ 10 brick brick NOUN NN Number=Sing 4 obl 4:obl:for _ # sent_id = s2-league5-game3-111 # speaker = catanstrophe # text = wait 1 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-112 # speaker = catanstrophe # text = you want wood , and can give brick ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 , , PUNCT , _ 7 punct 7:punct _ 5 and and CCONJ CC _ 7 cc 7:cc _ 6 can can AUX MD VerbForm=Fin 7 aux 7:aux _ 7 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 conj 2:conj:and _ 8 brick brick NOUN NN Number=Sing 7 obj 7:obj _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game3-113 # speaker = gramos # text = yep 1 yep yep INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-114 # speaker = zorburt # text = does anyone want to give me a brick or wheat ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 give give VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 iobj 5:iobj _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 brick brick NOUN NN Number=Sing 5 obj 5:obj _ 9 or or CCONJ CC _ 10 cc 10:cc _ 10 wheat wheat NOUN NN Number=Sing 8 conj 5:obj|8:conj:or _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-115 # speaker = zorburt # text = i 'll give you a sheep 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game3-116 # speaker = Ghettoette # text = yes , brick 1 yes yes INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 brick brick NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-117 # speaker = zorburt # text = excellent . 1 excellent excellent ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-118 # speaker = gramos # text = ok that was stupid 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj BeginSeg=Yes 3 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 cop 4:cop _ 4 stupid stupid ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game3-119 # speaker = catanstrophe # text = does anyone have wheat ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-120 # speaker = Ghettoette # text = yes , for ore 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 for for ADP IN _ 4 case 4:case BeginSeg=Yes 4 ore ore PROPN NNP Number=Sing 1 obl 1:obl:for _ # sent_id = s2-league5-game3-121 # speaker = catanstrophe # text = ok deal 1 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 deal deal NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game3-122 # speaker = zorburt # text = damnit ;) 1 damnit damnit INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ;) ;) SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-league5-game3-123 # speaker = Ghettoette # text = anyone want to give a sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 4 obj 4:obj _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game3-124 # speaker = zorburt # text = for ? 1 for for ADP IN _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-125 # speaker = Ghettoette # text = brick or wheat 1 brick brick NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 wheat wheat NOUN NN Number=Sing 1 conj 1:conj:or _ # sent_id = s2-league5-game3-126 # speaker = zorburt # text = i 'm ok . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 ok ok ADJ JJ Degree=Pos 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-127 # speaker = Ghettoette # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-128 # speaker = catanstrophe # text = i have a sheep 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game3-129 # speaker = catanstrophe # text = oh wait 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-130 # speaker = gramos # text = was that our first 2 ? 1 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop BeginSeg=Yes 2 that that SCONJ IN _ 5 mark 5:mark _ 3 our we PRON PRP$ Number=Plur|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 4 first first ADJ JJ Degree=Pos|NumType=Ord 5 amod 5:amod _ 5 2 2 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 6 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game3-131 # speaker = zorburt # text = this game yeah ! 1 this this DET DT Number=Sing|PronType=Dem 2 det 2:det BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 yeah yeah INTJ UH _ 2 discourse 2:discourse _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game3-132 # speaker = zorburt # text = does anyone want to give me an ore ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 give give VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 iobj 5:iobj _ 7 an a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 ore ore NOUN NN Number=Sing 5 obj 5:obj _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-133 # speaker = zorburt # text = i have sheep . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game3-134 # speaker = gramos # text = and it 's gone now I 've had one the whole game 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj:pass 4:nsubj:pass _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux:pass 4:aux:pass _ 4 gone go VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 5 now now ADV RB _ 4 advmod 4:advmod _ 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 7 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 8 aux 8:aux _ 8 had have VERB VBN Tense=Past|VerbForm=Part 4 parataxis 4:parataxis _ 9 one one NUM CD NumForm=Word|NumType=Card 8 obj 8:obj _ 10 the the DET DT Definite=Def|PronType=Art 12 det 12:det _ 11 whole whole ADJ JJ Degree=Pos 12 amod 12:amod _ 12 game game NOUN NN Number=Sing 8 obj 8:obj _ # sent_id = s2-league5-game3-135 # speaker = Ghettoette # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-136 # speaker = zorburt # text = you get 3 clays ! ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 get get VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 3 3 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 clays clay NOUN NNS Number=Plur 2 obj 2:obj _ 5 ! ! PUNCT . _ 2 punct 2:punct _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game3-137 # speaker = zorburt # text = wow . 1 wow wow INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-138 # speaker = Ghettoette # text = now that a 9 is finally rolled , anyone want to trade a sheep ? 1 now now ADV RB _ 10 advmod 10:advmod BeginSeg=Yes 2 that that SCONJ IN _ 7 mark 7:mark _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 9 9 NUM CD NumForm=Digit|NumType=Card 7 nsubj:pass 7:nsubj:pass _ 5 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux:pass 7:aux:pass _ 6 finally finally ADV RB Degree=Pos 7 advmod 7:advmod _ 7 rolled roll VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 1 ccomp 1:ccomp _ 8 , , PUNCT , _ 10 punct 10:punct _ 9 anyone anyone PRON NN Number=Sing 10 nsubj 10:nsubj|12:nsubj:xsubj BeginSeg=Yes 10 want want VERB VB VerbForm=Inf 0 root 0:root _ 11 to to PART TO _ 12 mark 12:mark _ 12 trade trade VERB VB VerbForm=Inf 10 xcomp 10:xcomp _ 13 a a DET DT Definite=Ind|PronType=Art 14 det 14:det _ 14 sheep sheep NOUN NN Number=Sing 12 obj 12:obj _ 15 ? ? PUNCT . _ 10 punct 10:punct _ # sent_id = s2-league5-game3-139 # speaker = catanstrophe # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-140 # speaker = zorburt # text = yes . 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-141 # speaker = catanstrophe # text = i want graom 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 graom graom PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game3-142 # speaker = catanstrophe # text = grain 1 grain grain NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-143 # speaker = Ghettoette # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-144 # speaker = gramos # text = I would love some ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 love love VERB VB VerbForm=Inf 0 root 0:root _ 4 some some DET DT _ 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game3-145 # speaker = gramos # text = you probably could have guessed that 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 probably probably ADV RB Degree=Pos 5 advmod 5:advmod _ 3 could could AUX MD VerbForm=Fin 5 aux 5:aux _ 4 have have AUX VB VerbForm=Inf 5 aux 5:aux _ 5 guessed guess VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 that that PRON DT Number=Sing|PronType=Dem 5 obj 5:obj _ # sent_id = s2-league5-game3-146 # speaker = gramos # text = I can trade clay and wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 and and CCONJ CC _ 6 cc 6:cc _ 6 wood wood NOUN NN Number=Sing 4 conj 3:obj|4:conj:and _ # sent_id = s2-league5-game3-147 # speaker = catanstrophe # text = you also have 8 pts yeah 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 also also ADV RB _ 3 advmod 3:advmod _ 3 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 8 8 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 pts pts NOUN NNS Number=Plur 3 obj 3:obj _ 6 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes # sent_id = s2-league5-game3-148 # speaker = zorburt # text = for someone with 8 points ! ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 someone someone PRON NN Number=Sing 0 root 0:root _ 3 with with ADP IN _ 5 case 5:case _ 4 8 8 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 points point NOUN NNS Number=Plur 2 nmod 2:nmod:with _ 6 ! ! PUNCT . _ 2 punct 2:punct _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game3-149 # speaker = zorburt # text = hahaha 1 hahaha hahaha INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-150 # speaker = gramos # text = it 's worth asking ... well , 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 worth worth ADJ JJ Degree=Pos 0 root 0:root _ 4 asking ask VERB VBG VerbForm=Ger 3 xcomp 3:xcomp _ 5 ... ... PUNCT , _ 3 punct 3:punct _ 6 well well INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 7 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s2-league5-game3-151 # speaker = zorburt # text = and that does n't come up enough. . 1 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj _ 3 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 come come VERB VB VerbForm=Inf 0 root 0:root _ 6 up up ADP RP _ 5 compound:prt 5:compound:prt _ 7 enough. enough. ADV RB Degree=Pos 5 advmod 5:advmod _ 8 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game3-152 # speaker = zorburt # text = the only place worth robbering gramos was 11 1 the the DET DT Definite=Def|PronType=Art 3 det 3:det BeginSeg=Yes 2 only only ADJ JJ Degree=Pos 3 amod 3:amod _ 3 place place NOUN NN Number=Sing 8 nsubj 8:nsubj _ 4 worth worth ADJ JJ Degree=Pos 3 amod 3:amod _ 5 robbering robber VERB VBG VerbForm=Ger 4 xcomp 4:xcomp _ 6 gramos gramo NOUN NNS Number=Plur 5 obj 5:obj _ 7 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 8 cop 8:cop _ 8 11 11 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ # sent_id = s2-league5-game3-153 # speaker = Ghettoette # text = i know , i saw that 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 saw see VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 6 that that PRON DT Number=Sing|PronType=Dem 5 obj 5:obj _ # sent_id = s2-league5-game3-154 # speaker = Ghettoette # text = i figured my wheat factory was a target 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 figured figure VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 4 wheat wheat NOUN NN Number=Sing 5 compound 5:compound _ 5 factory factory NOUN NN Number=Sing 8 nsubj 8:nsubj _ 6 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 8 cop 8:cop _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 target target NOUN NN Number=Sing 2 ccomp 2:ccomp _ # sent_id = s2-league5-game3-155 # speaker = zorburt # text = that or catanstrophe 's brick magnet . 1 that that PRON DT Number=Sing|PronType=Dem 6 nmod:poss 6:nmod:poss BeginSeg=Yes 2 or or CCONJ CC _ 3 cc 3:cc _ 3 catanstrophe catanstrophe NOUN NN Number=Sing 1 conj 1:conj:or|6:nmod:poss _ 4 's 's PART POS _ 3 case 3:case _ 5 brick brick NOUN NN Number=Sing 6 compound 6:compound _ 6 magnet magnet NOUN NN Number=Sing 0 root 0:root _ 7 . . PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league5-game3-156 # speaker = catanstrophe # text = strangely ther 9 has come up like once 1 strangely strangely ADV RB Degree=Pos 5 advmod 5:advmod BeginSeg=Yes 2 ther the PRON PRP$ _ 3 nmod:poss 3:nmod:poss _ 3 9 9 NUM CD NumForm=Digit|NumType=Card 5 nsubj 5:nsubj _ 4 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 come come VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 up up ADP RP _ 5 compound:prt 5:compound:prt _ 7 like like ADP IN _ 8 case 8:case _ 8 once once ADV RB NumType=Mult 5 obl 5:obl:like _ # sent_id = s2-league5-game3-157 # speaker = catanstrophe # text = that was one of those start moves that never panned out like i hoped :0 1 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 cop 3:cop _ 3 one one NUM CD NumForm=Word|NumType=Card 0 root 0:root _ 4 of of ADP IN _ 7 case 7:case _ 5 those those DET DT Number=Plur|PronType=Dem 7 det 7:det _ 6 start start NOUN NN Number=Sing 7 compound 7:compound _ 7 moves move NOUN NNS Number=Plur 3 nmod 3:nmod:of|10:nsubj _ 8 that that PRON WDT PronType=Rel 10 nsubj 7:ref _ 9 never never ADV RB Polarity=Neg 10 advmod 10:advmod _ 10 panned pan VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 7 acl:relcl 7:acl:relcl _ 11 out out ADP RP _ 10 compound:prt 10:compound:prt _ 12 like like SCONJ IN _ 14 mark 14:mark _ 13 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 14 nsubj 14:nsubj _ 14 hoped hope VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 10 advcl 10:advcl:like _ 15 :0 :0 SYM NFP _ 3 discourse 3:discourse _ # sent_id = s2-league5-game3-158 # speaker = gramos # text = Does the game log the dice rolled each turn ? 1 Does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 game game NOUN NN Number=Sing 4 nsubj 4:nsubj _ 4 log log VERB VB VerbForm=Inf 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 dice dice NOUN NN Number=Sing 4 obj 4:obj|7:nsubj:xsubj _ 7 rolled roll VERB VBN Tense=Past|VerbForm=Part 4 xcomp 4:xcomp _ 8 each each DET DT _ 9 det 9:det _ 9 turn turn NOUN NN Number=Sing 7 obl:tmod 7:obl:tmod _ 10 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game3-159 # speaker = gramos # text = I 'd like to see it . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 see see VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 obj 5:obj _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-160 # speaker = catanstrophe # text = yeah i would to 1 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 3 would would AUX MD VerbForm=Fin 0 root 0:root _ 4 to to PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-161 # speaker = catanstrophe # text = o 1 o of INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-162 # speaker = zorburt # text = yeah your 2 for 1 is key . 1 yeah yeah INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 7 nsubj 7:nsubj _ 4 for for ADP IN _ 5 case 5:case _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 3 nmod 3:nmod:for _ 6 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 7 key key NOUN NN Number=Sing 0 root 0:root _ 8 . . PUNCT . _ 7 punct 7:punct _ # sent_id = s2-league5-game3-163 # speaker = zorburt # text = lol . 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-164 # speaker = zorburt # text = yeah i think it logs everything . 1 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 5 logs log VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 ccomp 3:ccomp _ 6 everything everything PRON NN Number=Sing 5 obj 5:obj _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-165 # speaker = catanstrophe # text = it would be aweome if i got to use it a lot :) 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 aweome aweome ADJ JJ Degree=Pos 0 root 0:root _ 5 if if SCONJ IN _ 7 mark 7:mark BeginSeg=Yes 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj|9:nsubj:xsubj _ 7 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 advcl 4:advcl:if _ 8 to to PART TO _ 9 mark 9:mark _ 9 use use VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 10 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 9 obj 9:obj _ 11 a a DET DT Definite=Ind|PronType=Art 12 det 12:det _ 12 lot lot NOUN NN Number=Sing 9 obl:npmod 9:obl:npmod _ 13 :) :) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s2-league5-game3-166 # speaker = gramos # text = catanstrophe , did n't that happen to you last game , too ? 1 catanstrophe catanstrophe NOUN NN Number=Sing 6 vocative 6:vocative BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 6 aux 6:aux _ 4 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 5 that that PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj _ 6 happen happen VERB VB VerbForm=Inf 0 root 0:root _ 7 to to ADP IN _ 8 case 8:case _ 8 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 6 obl 6:obl:to _ 9 last last ADJ JJ Degree=Pos 10 amod 10:amod _ 10 game game NOUN NN Number=Sing 6 obl:tmod 6:obl:tmod _ 11 , , PUNCT , _ 6 punct 6:punct _ 12 too too ADV RB Degree=Pos 6 advmod 6:advmod _ 13 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league5-game3-167 # speaker = catanstrophe # text = ca n't remember hmm 1 ca can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 remember remember VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 hmm hmm INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes # sent_id = s2-league5-game3-168 # speaker = gramos # text = ok , now that I"m not the only one with 8 points , can anyone spare wood or ore ? 1 ok ok INTJ UH _ 9 discourse 9:discourse BeginSeg=Yes 2 , , PUNCT , _ 9 punct 9:punct _ 3 now now ADV RB _ 9 advmod 9:advmod BeginSeg=Yes 4 that that PRON DT Number=Sing|PronType=Dem 9 nsubj 9:nsubj _ 5 I"m be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 6 not not PART RB Polarity=Neg 9 advmod 9:advmod _ 7 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 8 only only ADJ JJ Degree=Pos 9 amod 9:amod _ 9 one one NOUN NN Number=Sing 0 root 0:root _ 10 with with ADP IN _ 12 case 12:case _ 11 8 8 NUM CD NumForm=Digit|NumType=Card 12 nummod 12:nummod _ 12 points point NOUN NNS Number=Plur 9 nmod 9:nmod:with _ 13 , , PUNCT , _ 9 punct 9:punct _ 14 can can AUX MD VerbForm=Fin 16 aux 16:aux BeginSeg=Yes 15 anyone anyone PRON NN Number=Sing 16 nsubj 16:nsubj _ 16 spare spare VERB VB VerbForm=Inf 9 parataxis 9:parataxis _ 17 wood wood NOUN NN Number=Sing 16 obj 16:obj _ 18 or or CCONJ CC _ 19 cc 19:cc _ 19 ore ore NOUN NN Number=Sing 17 conj 16:obj|17:conj:or _ 20 ? ? PUNCT . _ 9 punct 9:punct _ # sent_id = s2-league5-game3-169 # speaker = zorburt # text = lol no 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse BeginSeg=Yes # sent_id = s2-league5-game3-170 # speaker = Ghettoette # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-171 # speaker = gramos # text = allrighty 1 allrighty allrighty NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-172 # speaker = zorburt # text = ghettoette , do you have any wheat you want to pass along my way ? 1 ghettoette ghettoette INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 5 have have VERB VB VerbForm=Inf 0 root 0:root _ 6 any any DET DT _ 7 det 7:det _ 7 wheat wheat NOUN NN Number=Sing 5 obj 5:obj _ 8 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj|11:nsubj:xsubj _ 9 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 7 acl:relcl 7:acl:relcl _ 10 to to PART TO _ 11 mark 11:mark _ 11 pass pass VERB VB VerbForm=Inf 9 xcomp 9:xcomp _ 12 along along ADP IN _ 14 case 14:case _ 13 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 14 nmod:poss 14:nmod:poss _ 14 way way NOUN NN Number=Sing 11 obl 11:obl:along _ 15 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game3-173 # speaker = Ghettoette # text = for a sheep ? 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 sheep sheep NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-174 # speaker = zorburt # text = for a brick and a wood ? 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 brick brick NOUN NN Number=Sing 0 root 0:root _ 4 and and CCONJ CC _ 6 cc 6:cc _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 3 conj 3:conj:and _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-175 # speaker = Ghettoette # text = do n't have wood 1 do do AUX VB Tense=Pres|VerbForm=Inf 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game3-176 # speaker = zorburt # text = as in i give you a brick and a wood . 1 as as ADP IN _ 4 mark 4:mark BeginSeg=Yes 2 in in SCONJ IN _ 1 fixed 1:fixed _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 iobj 4:iobj _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 brick brick NOUN NN Number=Sing 4 obj 4:obj _ 8 and and CCONJ CC _ 10 cc 10:cc _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 wood wood NOUN NN Number=Sing 7 conj 4:obj|7:conj:and _ 11 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game3-177 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-178 # speaker = zorburt # text = you give me a wheat . 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 2 iobj 2:iobj _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game3-179 # speaker = Ghettoette # text = oh yeah ... yes , that works 1 oh oh INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 yeah yeah INTJ UH _ 1 discourse 1:discourse _ 3 ... ... PUNCT , _ 1 punct 1:punct BeginSeg=Yes 4 yes yes INTJ UH _ 7 discourse 7:discourse _ 5 , , PUNCT , _ 7 punct 7:punct _ 6 that that PRON DT Number=Sing|PronType=Dem 7 nsubj 7:nsubj _ 7 works work VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league5-game3-180 # speaker = gramos # text = I feel neglected over here . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj|3:nsubj:xsubj BeginSeg=Yes 2 feel feel VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 neglected neglect VERB VBN Tense=Past|VerbForm=Part 2 xcomp 2:xcomp _ 4 over over ADP IN _ 5 case 5:case _ 5 here here ADV RB PronType=Dem 3 obl 3:obl:over _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game3-181 # speaker = zorburt # text = lol you also have 8 points 1 lol lol INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 3 also also ADV RB _ 4 advmod 4:advmod _ 4 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 8 8 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 points point NOUN NNS Number=Plur 4 obj 4:obj _ # sent_id = s2-league5-game3-182 # speaker = gramos # text = because ( my points ) are beautiful DO n't have me 1 because because ADP IN _ 4 case 4:case BeginSeg=Yes 2 ( ( PUNCT -LRB- _ 4 punct 4:punct _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 points point NOUN NNS Number=Plur 7 obl 7:obl:because _ 5 ) ) PUNCT -RRB- _ 4 punct 4:punct _ 6 are be AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 7 beautiful beautiful ADJ JJ Degree=Pos 0 root 0:root _ 8 DO do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 aux 10:aux BeginSeg=Yes 9 n't not PART RB Polarity=Neg 10 advmod 10:advmod _ 10 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 7 parataxis 7:parataxis _ 11 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 10 obj 10:obj _ # sent_id = s2-league5-game3-183 # speaker = gramos # text = that was HATE , btw , not HAVE 1 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 aux 3:aux _ 3 HATE hate VERB VB VerbForm=Inf 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 btw btw ADV RB Degree=Pos 3 advmod 3:advmod _ 6 , , PUNCT , _ 8 punct 8:punct _ 7 not not PART RB Polarity=Neg 8 advmod 8:advmod _ 8 HAVE have VERB VB Mood=Imp|Person=2|VerbForm=Fin 3 parataxis 3:parataxis _ # sent_id = s2-league5-game3-184 # speaker = catanstrophe # text = i think we are all pretty close 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 4 are be AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 5 all all ADV RB Degree=Pos 7 advmod 7:advmod _ 6 pretty pretty ADV RB _ 7 advmod 7:advmod _ 7 close close ADJ JJ Degree=Pos 2 ccomp 2:ccomp _ # sent_id = s2-league5-game3-185 # speaker = gramos # text = that 's the truth , in fact 1 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 truth truth NOUN NN Number=Sing 0 root 0:root _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 in in ADP IN _ 7 case 7:case _ 7 fact fact NOUN NN Number=Sing 4 nmod 4:nmod:in _ # sent_id = s2-league5-game3-186 # speaker = gramos # text = I"ve hit hte Catan wall 1 I"ve I"ve PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 hit hit VERB VB VerbForm=Inf 0 root 0:root _ 3 hte hte DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 Catan Catan PROPN NNP Number=Sing 5 compound 5:compound _ 5 wall wall NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game3-187 # speaker = zorburt # text = haha yay ! 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 yay yay INTJ UH _ 1 discourse 1:discourse _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-188 # speaker = zorburt # text = ADDTIME 1 ADDTIME ADDTIME PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-189 # speaker = zorburt # text = i 'm hte only one who did't have to discard . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 hte hte DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 only only ADJ JJ Degree=Pos 5 amod 5:amod _ 5 one one NOUN NN Number=Sing 0 root 0:root|8:nsubj _ 6 who who PRON WP PronType=Rel 8 nsubj 5:ref _ 7 did't did't AUX MD VerbForm=Fin 8 aux 8:aux _ 8 have have VERB VB VerbForm=Inf 5 acl:relcl 5:acl:relcl _ 9 to to PART TO _ 10 mark 10:mark _ 10 discard discard VERB VB VerbForm=Inf 8 xcomp 8:xcomp _ 11 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game3-190 # speaker = zorburt # text = sorry guys . 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 guys guy NOUN NNS Number=Plur 1 vocative 1:vocative _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-191 # speaker = Ghettoette # text = well that trade backfired 1 well well INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 that that SCONJ IN _ 4 mark 4:mark _ 3 trade trade NOUN NN Number=Sing 4 nsubj 4:nsubj _ 4 backfired backfire VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league5-game3-192 # speaker = gramos # text = ouch 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-193 # speaker = zorburt # text = damnit . 1 damnit damnit INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game3-194 # speaker = zorburt # text = and catanstrophe i think has a vic point ... 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 catanstrophe catanstrophe NOUN NN Number=Sing 0 root 0:root _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 acl:relcl 2:acl:relcl _ 5 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 ccomp 4:ccomp _ 6 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 7 vic vic NOUN NN Number=Sing 8 compound 8:compound _ 8 point point NOUN NN Number=Sing 5 obj 5:obj _ 9 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game3-195 # speaker = catanstrophe # text = no i dont 1 no no INTJ UH Polarity=Neg 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 dont dont AUX MD VerbForm=Fin 0 root 0:root _ # sent_id = s2-league5-game3-196 # speaker = catanstrophe # text = soldier 1 soldier soldier NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-197 # speaker = gramos # text = *wink* sure you do 1 *wink* *wink* PUNCT NFP _ 2 punct 2:punct BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 do do VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ # sent_id = s2-league5-game3-198 # speaker = gramos # text = makin good use of that port 1 makin makin ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 good good ADJ JJ Degree=Pos 3 amod 3:amod _ 3 use use NOUN NN Number=Sing 0 root 0:root _ 4 of of ADP IN _ 6 case 6:case _ 5 that that DET DT Number=Sing|PronType=Dem 6 det 6:det _ 6 port port NOUN NN Number=Sing 3 nmod 3:nmod:of _ # sent_id = s2-league5-game3-199 # speaker = gramos # text = I"ve got wood I 'll trade to you 1 I"ve I"ve PROPN NNP Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 5 'll will AUX MD VerbForm=Fin 6 aux 6:aux _ 6 trade trade VERB VB VerbForm=Inf 2 parataxis 2:parataxis _ 7 to to ADP IN _ 8 case 8:case _ 8 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 6 obl 6:obl:to _ # sent_id = s2-league5-game3-200 # speaker = zorburt # text = good game . 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game3-201 # speaker = gramos # text = whoa , dev card came through 1 whoa whoa INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 dev dev NOUN NN Number=Sing 4 compound 4:compound BeginSeg=Yes 4 card card NOUN NN Number=Sing 5 nsubj 5:nsubj _ 5 came come VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 6 through through ADV RB Degree=Pos 5 advmod 5:advmod _ # sent_id = s2-league5-game3-202 # speaker = gramos # text = thanks , guys 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 guys guy NOUN NNS Number=Plur 1 vocative 1:vocative _ # sent_id = s2-league5-game3-203 # speaker = Ghettoette # text = good game everyone 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 everyone everyone PRON NN Number=Sing 2 appos 2:appos _ # sent_id = s2-league5-game3-204 # speaker = catanstrophe # text = congrats 1 congrats congrat NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-205 # speaker = catanstrophe # text = when is the next one 1 when when ADV WRB PronType=Int 0 root 0:root BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 next next ADJ JJ Degree=Pos 5 amod 5:amod _ 5 one one NOUN NN Number=Sing 1 nsubj 1:nsubj _ # sent_id = s2-league5-game3-206 # speaker = gramos # text = I dunno 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 dunno dunno VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league5-game3-207 # speaker = catanstrophe # text = we each play four right 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 each each DET DT _ 1 det 1:det _ 3 play play VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 four four NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 right right NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game3-208 # speaker = Ghettoette # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-209 # speaker = catanstrophe # text = ok well we can discuss over email 1 ok ok INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 well well INTJ UH _ 5 discourse 5:discourse _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 5 discuss discuss VERB VB VerbForm=Inf 0 root 0:root _ 6 over over ADP IN _ 7 case 7:case _ 7 email email NOUN NN Number=Sing 5 obl 5:obl:over _ # sent_id = s2-league5-game3-210 # speaker = gramos # text = yep , sounds good . 1 yep yep INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 good good ADJ JJ Degree=Pos 3 xcomp 3:xcomp _ 5 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game3-211 # speaker = gramos # text = ttyl 1 ttyl ttyl PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game3-212 # speaker = catanstrophe # text = bye 1 bye bye INTJ UH _ 0 root 0:root BeginSeg=Yes # newdoc id = s2-league5-game4 # sent_id = s2-league5-game4-1 # speaker = catanstrophe # text = man this is not a board to go last in 1 man man NOUN NN Number=Sing 6 nsubj 6:nsubj BeginSeg=Yes 2 this this PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj BeginSeg=Yes 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 4 not not PART RB Polarity=Neg 6 advmod 6:advmod _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 board board NOUN NN Number=Sing 0 root 0:root _ 7 to to PART TO _ 8 mark 8:mark _ 8 go go VERB VB VerbForm=Inf 6 acl 6:acl:to _ 9 last last ADJ JJ Degree=Pos 8 obj 8:obj _ 10 in in ADV RB Degree=Pos 8 advmod 8:advmod _ # sent_id = s2-league5-game4-2 # speaker = gramos # text = I 'm second and I 'm feeling the pinch Heck 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 second second ADV RB Degree=Pos|NumType=Ord 0 root 0:root _ 4 and and CCONJ CC _ 7 cc 7:cc BeginSeg=Yes 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 6 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 7 feeling feel VERB VBG Tense=Pres|VerbForm=Part 3 conj 3:conj:and _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 pinch pinch NOUN NN Number=Sing 7 obj 7:obj _ 10 Heck heck INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes # sent_id = s2-league5-game4-3 # speaker = raefbrisbin # text = crap , I had to answer the door and did n't think long enough 1 crap crap NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj BeginSeg=Yes 4 had have VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 1 parataxis 1:parataxis _ 5 to to PART TO _ 6 mark 6:mark _ 6 answer answer VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 door door NOUN NN Number=Sing 6 obj 6:obj _ 9 and and CCONJ CC _ 12 cc 12:cc BeginSeg=Yes 10 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 12 aux 12:aux _ 11 n't not PART RB Polarity=Neg 12 advmod 12:advmod _ 12 think think VERB VB Mood=Imp|Person=2|VerbForm=Fin 4 conj 4:conj:and _ 13 long long ADV RB Degree=Pos 14 advmod 14:advmod _ 14 enough enough ADJ JJ Degree=Pos 12 xcomp 12:xcomp _ # sent_id = s2-league5-game4-4 # speaker = raefbrisbin # text = am I connected ? 1 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux:pass 3:aux:pass BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj:pass 3:nsubj:pass _ 3 connected connect VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game4-5 # speaker = gramos # text = as far as i can tell 1 as as ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 far far ADV RB Degree=Pos 0 root 0:root _ 3 as as SCONJ IN _ 6 mark 6:mark _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 5 can can AUX MD VerbForm=Fin 6 aux 6:aux _ 6 tell tell VERB VB VerbForm=Inf 2 advcl 2:advcl:as _ # sent_id = s2-league5-game4-6 # speaker = Ghettoette # text = looks like it 1 looks look VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 like like ADP IN _ 3 case 3:case _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obl 1:obl:like _ # sent_id = s2-league5-game4-7 # speaker = catanstrophe # text = yeah i am trying to figure out where to go 1 yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj BeginSeg=Yes 3 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 trying try VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 figure figure VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 out out ADP RP _ 6 compound:prt 6:compound:prt _ 8 where where ADV WRB PronType=Int 10 advmod 10:advmod _ 9 to to PART TO _ 10 mark 10:mark _ 10 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 6 ccomp 6:ccomp _ # sent_id = s2-league5-game4-8 # speaker = raefbrisbin # text = no worries . 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 worries worry NOUN NNS Number=Plur 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-9 # speaker = raefbrisbin # text = just checking . 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 checking check VERB VBG VerbForm=Ger 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-10 # speaker = raefbrisbin # text = Last time it only told me I was disconnected when I tried to type 1 Last last ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 time time NOUN NN Number=Sing 5 obl:tmod 5:obl:tmod _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 4 only only ADV RB _ 5 advmod 5:advmod _ 5 told tell VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 obj 5:obj _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj:pass 9:nsubj:pass _ 8 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 9 aux:pass 9:aux:pass _ 9 disconnected disconnect VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 5 ccomp 5:ccomp _ 10 when when ADV WRB PronType=Int 12 mark 12:mark _ 11 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 12 nsubj 12:nsubj|14:nsubj:xsubj _ 12 tried try VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 9 advcl 9:advcl:when _ 13 to to PART TO _ 14 mark 14:mark _ 14 type type VERB VB VerbForm=Inf 12 xcomp 12:xcomp _ # sent_id = s2-league5-game4-11 # speaker = gramos # text = you 're secretly trying to distract catanstrophe , admit it . 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj|9:nsubj:xsubj BeginSeg=Yes 2 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 secretly secretly ADV RB Degree=Pos 4 advmod 4:advmod _ 4 trying try VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 distract distract VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 catanstrophe catanstrophe NOUN NN Number=Sing 6 obj 6:obj _ 8 , , PUNCT , _ 9 punct 9:punct _ 9 admit admit VERB VB Mood=Imp|Person=2|VerbForm=Fin 6 conj 4:xcomp|6:conj BeginSeg=Yes 10 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 9 obj 9:obj _ 11 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game4-12 # speaker = raefbrisbin # text = mind games 1 mind mind NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 games game NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league5-game4-13 # speaker = raefbrisbin # text = like using my real name as a handle 1 like like SCONJ IN _ 2 mark 2:mark BeginSeg=Yes 2 using use VERB VBG VerbForm=Ger 0 root 0:root _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 4 real real ADJ JJ Degree=Pos 5 amod 5:amod _ 5 name name NOUN NN Number=Sing 2 obj 2:obj _ 6 as as ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 handle handle NOUN NN Number=Sing 2 obl 2:obl:as _ # sent_id = s2-league5-game4-14 # speaker = gramos # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-15 # speaker = raefbrisbin # text = wow 1 wow wow INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-16 # speaker = gramos # text = some nice desert-front property if you want . 1 some some DET DT _ 4 det 4:det BeginSeg=Yes 2 nice nice ADJ JJ Degree=Pos 4 amod 4:amod _ 3 desert-front desert-front ADJ JJ Degree=Pos 4 amod 4:amod _ 4 property property NOUN NN Number=Sing 0 root 0:root _ 5 if if SCONJ IN _ 7 mark 7:mark BeginSeg=Yes 6 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 7 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 advcl 4:advcl:if _ 8 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game4-17 # speaker = gramos # text = cheap . 1 cheap cheap ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-18 # speaker = raefbrisbin # text = jesus 1 jesus jesus PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-19 # speaker = Ghettoette # text = aw crap 1 aw aw INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 crap crap NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-20 # speaker = raefbrisbin # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-21 # speaker = raefbrisbin # text = Seemed like most important resource 1 Seemed seem VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 like like ADP IN _ 5 case 5:case _ 3 most most ADV RBS Degree=Sup 4 advmod 4:advmod _ 4 important important ADJ JJ Degree=Pos 5 amod 5:amod _ 5 resource resource NOUN NN Number=Sing 1 obl 1:obl:like _ # sent_id = s2-league5-game4-22 # speaker = Ghettoette # text = ha no worries 1 ha ha INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 worries worry NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league5-game4-23 # speaker = raefbrisbin # text = was going with the 9 wheat . 1 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 going go VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 3 with with ADP IN _ 6 case 6:case _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 9 9 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 wheat wheat NOUN NN Number=Sing 2 obl 2:obl:with _ 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-24 # speaker = raefbrisbin # text = but f wheat 1 but but CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 f for PROPN NNP Number=Sing 3 compound 3:compound _ 3 wheat wheat NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game4-25 # speaker = gramos # text = that 's the spirit 1 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 spirit spirit NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game4-26 # speaker = catanstrophe # text = does anyone have any ore ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game4-27 # speaker = gramos # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-28 # speaker = gramos # text = none 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-29 # speaker = Ghettoette # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-30 # speaker = raefbrisbin # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-31 # speaker = Ghettoette # text = d'oh ! 1 d'oh d'oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-32 # speaker = gramos # text = ohgood 1 ohgood ohgood PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-33 # speaker = gramos # text = I would like some ore . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 like like VERB VB VerbForm=Inf 0 root 0:root _ 4 some some DET DT _ 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game4-34 # speaker = gramos # text = I can offer wheat ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game4-35 # speaker = raefbrisbin # text = ouch , twice robbered 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 twice twice ADV RB NumType=Mult 4 advmod 4:advmod BeginSeg=Yes 4 robbered robber VERB VBN Tense=Past|VerbForm=Part 1 parataxis 1:parataxis _ # sent_id = s2-league5-game4-36 # speaker = raefbrisbin # text = thrice 1 thrice thrice PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-37 # speaker = raefbrisbin # text = omg 1 omg omg INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-38 # speaker = gramos # text = rough game ... 1 rough rough ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-39 # speaker = Ghettoette # text = anyone want to give me wood for brick or wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 brick brick NOUN NN Number=Sing 6 nmod 6:nmod:for _ 9 or or CCONJ CC _ 10 cc 10:cc _ 10 wheat wheat NOUN NN Number=Sing 8 conj 6:nmod:for|8:conj:or _ 11 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-40 # speaker = raefbrisbin # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-41 # speaker = gramos # text = none to give , alas 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 give give VERB VB VerbForm=Inf 1 acl 1:acl:to _ 4 , , PUNCT , _ 1 punct 1:punct _ 5 alas alas ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes # sent_id = s2-league5-game4-42 # speaker = catanstrophe # text = i will 1 sheep for 1 wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 5 for for ADP IN _ 7 case 7:case _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 wheat wheat NOUN NN Number=Sing 4 nmod 4:nmod:for _ # sent_id = s2-league5-game4-43 # speaker = catanstrophe # text = i will give 1 sheep ... 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game4-44 # speaker = gramos # text = ok , I 'll take that 1 ok ok INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 take take VERB VB VerbForm=Inf 0 root 0:root _ 6 that that PRON DT Number=Sing|PronType=Dem 5 obj 5:obj _ # sent_id = s2-league5-game4-45 # speaker = gramos # text = great , more sheep 1 great great ADJ JJ Degree=Pos 4 amod 4:amod BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 more more ADJ JJR Degree=Cmp 4 amod 4:amod BeginSeg=Yes 4 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league5-game4-46 # speaker = gramos # text = anyone have ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-47 # speaker = gramos # text = I can be generous with sheep or wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 generous generous ADJ JJ Degree=Pos 0 root 0:root _ 5 with with ADP IN _ 6 case 6:case _ 6 sheep sheep NOUN NNS Number=Plur 4 obl 4:obl:with _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 wheat wheat NOUN NN Number=Sing 6 conj 4:obl:with|6:conj:or _ # sent_id = s2-league5-game4-48 # speaker = raefbrisbin # text = even when I block the 8 ! 1 even even ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 when when ADV WRB PronType=Int 4 mark 4:mark _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 block block VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 8 8 NUM CD NumForm=Digit|NumType=Card 4 obj 4:obj _ 7 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game4-49 # speaker = catanstrophe # text = does anyone have wheat ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game4-50 # speaker = raefbrisbin # text = ya 1 ya ya INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-51 # speaker = catanstrophe # text = i can give you a sheep 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game4-52 # speaker = gramos # text = i have lots 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 lots lot NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = s2-league5-game4-53 # speaker = gramos # text = I don[t need sheep though 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 don[t don[t ADV RB Degree=Pos 3 advmod 3:advmod _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 though though ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s2-league5-game4-54 # speaker = raefbrisbin # text = do n't need sheep 1 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 need need VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ # sent_id = s2-league5-game4-55 # speaker = catanstrophe # text = wood ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-56 # speaker = gramos # text = yes , give me wood and I 'll give you wheat 1 yes yes INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 and and CCONJ CC _ 9 cc 9:cc BeginSeg=Yes 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 8 'll will AUX MD VerbForm=Fin 9 aux 9:aux _ 9 give give VERB VB VerbForm=Inf 3 conj 3:conj:and _ 10 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 9 iobj 9:iobj _ 11 wheat wheat NOUN NN Number=Sing 9 obj 9:obj _ # sent_id = s2-league5-game4-57 # speaker = gramos # text = umml , next turn 1 umml umml INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 next next ADJ JJ Degree=Pos 4 amod 4:amod _ 4 turn turn NOUN NN Number=Sing 1 parataxis 1:parataxis _ # sent_id = s2-league5-game4-58 # speaker = catanstrophe # text = oh sht 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 sht sht INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league5-game4-59 # speaker = catanstrophe # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-60 # speaker = catanstrophe # text = sht = shoot 1 sht sht INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 = = PUNCT , _ 3 punct 3:punct _ 3 shoot shoot VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ # sent_id = s2-league5-game4-61 # speaker = catanstrophe # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-62 # speaker = raefbrisbin # text = anyone have a wheat or ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 ore ore NOUN NN Number=Sing 4 conj 2:obj|4:conj:or _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-63 # speaker = gramos # text = I have wheat engouh for all of you 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 4 compound 4:compound _ 4 engouh engouh NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 all all DET DT _ 4 nmod 4:nmod:for _ 7 of of ADP IN _ 8 case 8:case _ 8 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 6 nmod 6:nmod:of _ # sent_id = s2-league5-game4-64 # speaker = raefbrisbin # text = wood for ore ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 ore ore NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-65 # speaker = raefbrisbin # text = for wheat 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game4-66 # speaker = raefbrisbin # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-67 # speaker = gramos # text = I can give you wheat yes if you giv eme wood , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 yes yes INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 7 if if SCONJ IN _ 9 mark 9:mark BeginSeg=Yes 8 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj _ 9 giv giv VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 advcl 3:advcl:if _ 10 eme eme NOUN NN Number=Sing 11 compound 11:compound _ 11 wood wood NOUN NN Number=Sing 9 obj 9:obj _ 12 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s2-league5-game4-68 # speaker = raefbrisbin # text = 1:1 ? 1 1:1 1:1 NUM CD NumForm=Word|NumType=Card 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-69 # speaker = gramos # text = you can give me 2 wood if you 'd like . 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 2 2 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 7 if if SCONJ IN _ 10 mark 10:mark BeginSeg=Yes 8 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 10 nsubj 10:nsubj _ 9 'd would AUX MD VerbForm=Fin 10 aux 10:aux _ 10 like like VERB VB VerbForm=Inf 3 advcl 3:advcl:if _ 11 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game4-70 # speaker = gramos # text = otherwise 1-1 1 otherwise otherwise ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 1-1 1-1 NUM CD NumForm=Word|NumType=Card 0 root 0:root _ # sent_id = s2-league5-game4-71 # speaker = raefbrisbin # text = lol , pretty tight still 1 lol lol INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 pretty pretty ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 4 tight tight ADJ JJ Degree=Pos 0 root 0:root _ 5 still still ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = s2-league5-game4-72 # speaker = raefbrisbin # text = grr 1 grr grr INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-73 # speaker = raefbrisbin # text = just what you needed 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 what what PRON WP PronType=Rel 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 needed need VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 2 acl:relcl 2:acl:relcl _ # sent_id = s2-league5-game4-74 # speaker = Ghettoette # text = anyone want to give me a sheep for a brick ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 sheep sheep NOUN NN Number=Sing 4 obj 4:obj _ 8 for for ADP IN _ 10 case 10:case _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 brick brick NOUN NN Number=Sing 4 obl 4:obl:for _ 11 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-75 # speaker = gramos # text = yes , I can give 1-1 a sheep for your brick 1 yes yes INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 5 give give VERB VB VerbForm=Inf 0 root 0:root _ 6 1-1 1-1 NUM CD NumForm=Word|NumType=Card 8 nummod 8:nummod _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 sheep sheep NOUN NN Number=Sing 5 obj 5:obj _ 9 for for ADP IN _ 11 case 11:case _ 10 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 11 nmod:poss 11:nmod:poss _ 11 brick brick NOUN NN Number=Sing 5 obl 5:obl:for _ # sent_id = s2-league5-game4-76 # speaker = Ghettoette # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-77 # speaker = gramos # text = why did I hve so much sheep ? 1 why why ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 hve have VERB VB VerbForm=Inf 0 root 0:root _ 5 so so ADV RB _ 6 advmod 6:advmod _ 6 much much ADJ JJ Degree=Pos 7 amod 7:amod _ 7 sheep sheep NOUN NN Number=Sing 4 obj 4:obj _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game4-78 # speaker = gramos # text = I 'm next to a 10 , 11 , and 12 ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 next next ADV RB Degree=Pos 0 root 0:root _ 4 to to ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 10 10 NUM CD NumForm=Digit|NumType=Card 3 obl 3:obl:to _ 7 , , PUNCT , _ 8 punct 8:punct _ 8 11 11 NUM CD NumForm=Digit|NumType=Card 6 conj 3:obl:to|6:conj:and _ 9 , , PUNCT , _ 11 punct 11:punct _ 10 and and CCONJ CC _ 11 cc 11:cc _ 11 12 12 NUM CD NumForm=Digit|NumType=Card 6 conj 3:obl:to|6:conj:and _ 12 ! ! PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league5-game4-79 # speaker = raefbrisbin # text = ayone need ore ? 1 ayone ayone PRON PRP Case=Nom|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-80 # speaker = gramos # text = yess 1 yess yess INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-81 # speaker = gramos # text = can offer clay or sheep 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 offer offer VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 sheep sheep NOUN NNS Number=Plur 3 conj 2:obj|3:conj:or _ # sent_id = s2-league5-game4-82 # speaker = raefbrisbin # text = clay please 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 please please INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league5-game4-83 # speaker = gramos # text = go for it . 1 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 obl 1:obl:for _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-84 # speaker = raefbrisbin # text = anyone more ? 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 more more ADJ JJR Degree=Cmp 1 amod 1:amod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-85 # speaker = raefbrisbin # text = any more ? 1 any any ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 more more ADJ JJR Degree=Cmp 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-86 # speaker = gramos # text = we can do the same again 1 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 same same ADJ JJ Degree=Pos 3 obj 3:obj _ 6 again again ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s2-league5-game4-87 # speaker = raefbrisbin # text = looking for a sheep ? 1 looking look VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 1 obl 1:obl:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-88 # speaker = gramos # text = ore for brick/clay 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 brick/clay brick/clay PROPN NNP Number=Sing 1 nmod 1:nmod:for _ # sent_id = s2-league5-game4-89 # speaker = raefbrisbin # text = sorry that ; s for sheep 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 1 vocative 1:vocative BeginSeg=Yes 3 ; ; PUNCT , _ 1 punct 1:punct _ 4 s be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 for for ADP IN _ 6 case 6:case _ 6 sheep sheep NOUN NN Number=Sing 1 parataxis 1:parataxis _ # sent_id = s2-league5-game4-90 # speaker = gramos # text = t 's good 1 t t PRON PRP Case=Nom|Number=Sing|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 good good ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game4-91 # speaker = raefbrisbin # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-92 # speaker = Ghettoette # text = so catanstrophe , gramos , and who else has won a game so far ? 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 catanstrophe catanstrophe NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 4 punct 4:punct _ 4 gramos gramo NOUN NNS Number=Plur 2 conj 2:conj _ 5 , , PUNCT , _ 10 punct 10:punct _ 6 and and CCONJ CC _ 7 cc 7:cc _ 7 who who PRON WP PronType=Int 10 nsubj 10:nsubj _ 8 else else ADV RB Degree=Pos 7 advmod 7:advmod _ 9 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 aux 10:aux _ 10 won win VERB VBN Tense=Past|VerbForm=Part 4 conj 2:conj|4:conj _ 11 a a DET DT Definite=Ind|PronType=Art 12 det 12:det _ 12 game game NOUN NN Number=Sing 10 obj 10:obj _ 13 so so ADV RB _ 14 advmod 14:advmod _ 14 far far ADV RB Degree=Pos 10 advmod 10:advmod _ 15 ? ? PUNCT . _ 10 punct 10:punct _ # sent_id = s2-league5-game4-93 # speaker = gramos # text = I 'm 1 for 2 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ 4 for for ADP IN _ 5 case 5:case _ 5 2 2 NUM CD NumForm=Digit|NumType=Card 3 nmod 3:nmod:for _ # sent_id = s2-league5-game4-94 # speaker = catanstrophe # text = anyone have ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-95 # speaker = raefbrisbin # text = ya 1 ya ya INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-96 # speaker = catanstrophe # text = i 'll give youa sheep 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 youa youa PRON PRP Case=Acc|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game4-97 # speaker = raefbrisbin # text = need only wood/clay 1 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 only only ADV RB _ 3 advmod 3:advmod _ 3 wood/clay wood/clay NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s2-league5-game4-98 # speaker = catanstrophe # text = darn 1 darn darn INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-99 # speaker = catanstrophe # text = two sheep ? 1 two two NUM CD NumForm=Word|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-100 # speaker = raefbrisbin # text = no help sorry 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 help help NOUN NN Number=Sing 0 root 0:root _ 3 sorry sorry ADJ JJ Degree=Pos 2 appos 2:appos BeginSeg=Yes # sent_id = s2-league5-game4-101 # speaker = catanstrophe # text = does anyne have clay ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyne anyne PRON PRP Case=Nom|Number=Sing|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game4-102 # speaker = gramos # text = I have one I can trade 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 2 obj 2:obj _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 5 can can AUX MD VerbForm=Fin 6 aux 6:aux _ 6 trade trade VERB VB VerbForm=Inf 3 acl:relcl 3:acl:relcl _ # sent_id = s2-league5-game4-103 # speaker = catanstrophe # text = what do ypu want ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 ypu ypu PRON PRP Case=Nom|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game4-104 # speaker = gramos # text = wood would be great , else ore 1 wood wood NOUN NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 great great ADJ JJ Degree=Pos 0 root 0:root _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 else else ADJ JJ Degree=Pos 7 amod 7:amod BeginSeg=Yes 7 ore ore PROPN NNP Number=Sing 4 parataxis 4:parataxis _ # sent_id = s2-league5-game4-105 # speaker = catanstrophe # text = ugh dont have it 1 ugh ugh INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 dont dont AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 3 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ # sent_id = s2-league5-game4-106 # speaker = catanstrophe # text = anything else ? 1 anything anything PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 else else ADJ JJ Degree=Pos 1 amod 1:amod _ 3 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-107 # speaker = gramos # text = no sorry 1 no no INTJ UH Polarity=Neg 2 discourse 2:discourse BeginSeg=Yes 2 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-108 # speaker = raefbrisbin # text = ore for any wood/clay ? 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 any any DET DT _ 4 det 4:det _ 4 wood/clay wood/clay NOUN NN Number=Sing 1 nmod 1:nmod:for _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-109 # speaker = gramos # text = I have a clay for you raef 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 nmod 4:nmod:for _ 7 raef raef PROPN NNP Number=Sing 6 flat 6:flat _ # sent_id = s2-league5-game4-110 # speaker = raefbrisbin # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-111 # speaker = raefbrisbin # text = t 1 t t PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-112 # speaker = catanstrophe # text = anyone have ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-113 # speaker = raefbrisbin # text = yup 1 yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-114 # speaker = raefbrisbin # text = just 1 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 1 1 X LS _ 0 root 0:root _ # sent_id = s2-league5-game4-115 # speaker = catanstrophe # text = i 'll give you a sheep or wheat ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 wheat wheat NOUN NN Number=Sing 6 conj 3:obj|6:conj:or _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game4-116 # speaker = raefbrisbin # text = sheep 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-117 # speaker = gramos # text = does anyone have wood they can spare 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 6 can can AUX MD VerbForm=Fin 7 aux 7:aux _ 7 spare spare VERB VB VerbForm=Inf 3 parataxis 3:parataxis _ # sent_id = s2-league5-game4-118 # speaker = catanstrophe # text = that 's really impressive ( sheep ) 1 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 really really ADV RB Degree=Pos 4 advmod 4:advmod _ 4 impressive impressive ADJ JJ Degree=Pos 0 root 0:root _ 5 ( ( PUNCT -LRB- _ 6 punct 6:punct _ 6 sheep sheep NOUN NN Number=Sing 4 parataxis 4:parataxis _ 7 ) ) PUNCT -RRB- _ 6 punct 6:punct _ # sent_id = s2-league5-game4-119 # speaker = Ghettoette # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-120 # speaker = Ghettoette # text = for a sheep or brick 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 sheep sheep NOUN NN Number=Sing 0 root 0:root _ 4 or or CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 5 brick brick NOUN NN Number=Sing 3 conj 3:conj:or _ # sent_id = s2-league5-game4-121 # speaker = gramos # text = I can offer brick ... . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 brick brick NOUN NN Number=Sing 3 obj 3:obj _ 5 ... ... PUNCT , _ 3 punct 3:punct _ 6 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game4-122 # speaker = Ghettoette # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-123 # speaker = gramos # text = take your pick , sheep or brick 1 take take VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 pick pick NOUN NN Number=Sing 1 obj 1:obj _ 4 , , PUNCT , _ 5 punct 5:punct _ 5 sheep sheep NOUN NNS Number=Plur 3 conj 1:obj|3:conj:or BeginSeg=Yes 6 or or CCONJ CC _ 7 cc 7:cc _ 7 brick brick NOUN NN Number=Sing 3 conj 1:obj|3:conj:or _ # sent_id = s2-league5-game4-124 # speaker = raefbrisbin # text = i have a wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game4-125 # speaker = raefbrisbin # text = brick if in it 1 brick brick NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 if if SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 3 in in ADP IN _ 4 case 4:case _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 1 nmod 1:nmod:in _ # sent_id = s2-league5-game4-126 # speaker = gramos # text = I will trade with both ! 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 with with ADP IN _ 5 case 5:case _ 5 both both DET DT _ 3 obl 3:obl:with _ 6 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game4-127 # speaker = gramos # text = sheep for ghettoette , brick for raef 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 ghettoette ghettoette NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 , , PUNCT , _ 5 punct 5:punct _ 5 brick brick NOUN NN Number=Sing 1 parataxis 1:parataxis _ 6 for for ADP IN _ 7 case 7:case _ 7 raef raef PROPN NNP Number=Sing 5 nmod 5:nmod:for _ # sent_id = s2-league5-game4-128 # speaker = Ghettoette # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-129 # speaker = raefbrisbin # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-130 # speaker = gramos # text = hope I did that right 1 hope hope VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 did do VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 1 ccomp 1:ccomp _ 4 that that PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ 5 right right ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s2-league5-game4-131 # speaker = gramos # text = ah , you were quick < i was slow . 1 ah ah INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 were be AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 5 quick quick ADJ JJ Degree=Pos 0 root 0:root _ 6 < < PUNCT -LRB- _ 9 punct 9:punct _ 7 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj BeginSeg=Yes 8 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 9 cop 9:cop _ 9 slow slow ADJ JJ Degree=Pos 5 parataxis 5:parataxis _ 10 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game4-132 # speaker = gramos # text = next raef ... 1 next next ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 raef raef NOUN NN Number=Sing 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-133 # speaker = raefbrisbin # text = gotta be the 8 1 gotta get AUX MD VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 8 8 NUM CD NumForm=Digit|NumType=Card 0 root 0:root _ # sent_id = s2-league5-game4-134 # speaker = raefbrisbin # text = meant wood 1 meant mean VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s2-league5-game4-135 # speaker = Ghettoette # text = think the 6 has been rolled more ! 1 think think VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 6 6 NUM CD NumForm=Digit|NumType=Card 6 nsubj:pass 6:nsubj:pass _ 4 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 been be AUX VBN Tense=Past|VerbForm=Part 6 aux:pass 6:aux:pass _ 6 rolled roll VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 1 ccomp 1:ccomp _ 7 more more ADJ JJR Degree=Cmp 6 obj 6:obj _ 8 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-136 # speaker = Ghettoette # text = anyone want to give a brick for wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 brick brick NOUN NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 wheat wheat NOUN NN Number=Sing 6 nmod 6:nmod:for _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-137 # speaker = raefbrisbin # text = o brickn 1 o of ADP IN Abbr=Yes 2 case 2:case BeginSeg=Yes 2 brickn brickn PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s2-league5-game4-138 # speaker = raefbrisbin # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-139 # speaker = raefbrisbin # text = that was a weird blip 1 that that PRON DT Number=Sing|PronType=Dem 5 nsubj 5:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 3 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 4 weird weird ADJ JJ Degree=Pos 5 amod 5:amod _ 5 blip blip NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game4-140 # speaker = raefbrisbin # text = made my first key last 1 made make VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 5 nmod:poss 5:nmod:poss _ 3 first first ADJ JJ Degree=Pos|NumType=Ord 5 amod 5:amod _ 4 key key ADJ JJ Degree=Pos 5 amod 5:amod _ 5 last last ADJ JJ Degree=Pos 1 obj 1:obj _ # sent_id = s2-league5-game4-141 # speaker = catanstrophe # text = anyne have brick ? 1 anyne anyne PRON WP PronType=Int 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 brick brick NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-142 # speaker = gramos # text = none left 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 left leave VERB VBN Tense=Past|VerbForm=Part 1 acl 1:acl _ # sent_id = s2-league5-game4-143 # speaker = raefbrisbin # text = just ghetto ... 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 ghetto ghetto NOUN NN Number=Sing 0 root 0:root _ 3 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-144 # speaker = Ghettoette # text = for ? 1 for for ADP IN _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-145 # speaker = catanstrophe # text = ore 1 ore ore PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-146 # speaker = Ghettoette # text = 2 ? 1 2 2 X LS _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-147 # speaker = catanstrophe # text = 1:1 1 1:1 1:1 NUM CD NumForm=Word|NumType=Card 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-148 # speaker = raefbrisbin # text = dev cards 1 dev dev NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 cards card NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league5-game4-149 # speaker = Ghettoette # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game4-150 # speaker = gramos # text = hardball 1 hardball hardball NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-151 # speaker = catanstrophe # text = anyone have sheep 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = s2-league5-game4-152 # speaker = gramos # text = I 'm cleaned out 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj:pass 3:nsubj:pass BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux:pass 3:aux:pass _ 3 cleaned clean VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 4 out out ADP RP _ 3 compound:prt 3:compound:prt _ # sent_id = s2-league5-game4-153 # speaker = gramos # text = strange , I moved the robber and did n't get to steal anything ... . 1 strange strange ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 moved move VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 1 parataxis 1:parataxis _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 robber robber NOUN NN Number=Sing 4 obj 4:obj _ 7 and and CCONJ CC _ 10 cc 10:cc BeginSeg=Yes 8 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 10 aux 10:aux _ 9 n't not PART RB Polarity=Neg 10 advmod 10:advmod _ 10 get get VERB VB Mood=Imp|Person=2|VerbForm=Fin 4 conj 4:conj:and _ 11 to to PART TO _ 12 mark 12:mark _ 12 steal steal VERB VB VerbForm=Inf 10 xcomp 10:xcomp _ 13 anything anything PRON NN Number=Sing 12 obj 12:obj _ 14 ... ... PUNCT , _ 1 punct 1:punct _ 15 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-154 # speaker = gramos # text = ? 1 ? ? PUNCT . _ 0 root 0:root _ # sent_id = s2-league5-game4-155 # speaker = Ghettoette # text = that 's weird 1 that that PRON DT Number=Sing|PronType=Dem 3 nsubj 3:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 cop 3:cop _ 3 weird weird ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game4-156 # speaker = raefbrisbin # text = you stole a wood 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 stole steal VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game4-157 # speaker = raefbrisbin # text = from me 1 from from ADP IN _ 2 case 2:case BeginSeg=Yes 2 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ # sent_id = s2-league5-game4-158 # speaker = raefbrisbin # text = I lost it 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 lost lose VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ # sent_id = s2-league5-game4-159 # speaker = gramos # text = oh , it did it automatically 1 oh oh INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 did do VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 obj 4:obj _ 6 automatically automatically ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = s2-league5-game4-160 # speaker = gramos # text = yeah , ok , I see it . 1 yeah yeah INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 ok ok INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 4 , , PUNCT , _ 6 punct 6:punct _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 6 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 7 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 obj 6:obj _ 8 . . PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league5-game4-161 # speaker = raefbrisbin # text = sorry for the give away 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 give give NOUN NN Number=Sing 1 obl 1:obl:for _ 5 away away ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = s2-league5-game4-162 # speaker = gramos # text = no it 's much appreciated thanks . 1 no no INTJ UH Polarity=Neg 5 discourse 5:discourse BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj:pass 5:nsubj:pass BeginSeg=Yes 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux:pass 5:aux:pass _ 4 much much ADV RB Degree=Pos 5 advmod 5:advmod _ 5 appreciated appreciate VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 6 thanks thanks NOUN NN Number=Sing 5 discourse 5:discourse BeginSeg=Yes 7 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game4-163 # speaker = gramos # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-164 # speaker = Ghettoette # text = anyone want a wood or brick for a wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 brick brick NOUN NN Number=Sing 4 conj 2:obj|4:conj:or _ 7 for for ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 wheat wheat NOUN NN Number=Sing 2 obl 2:obl:for _ 10 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-165 # speaker = catanstrophe # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-166 # speaker = Ghettoette # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-167 # speaker = Ghettoette # text = which ? 1 which which PRON WDT PronType=Int 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-168 # speaker = catanstrophe # text = i 'll give a wheat for a brick 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 brick brick NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s2-league5-game4-169 # speaker = Ghettoette # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-170 # speaker = raefbrisbin # text = I have 7 wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 7 7 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game4-171 # speaker = raefbrisbin # text = if you 're wondering 1 if if SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 wondering wonder VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ # sent_id = s2-league5-game4-172 # speaker = gramos # text = that 's so awesome . 1 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 so so ADV RB _ 4 advmod 4:advmod _ 4 awesome awesome ADJ JJ Degree=Pos 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game4-173 # speaker = gramos # text = really useful . 1 really really ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 useful useful ADJ JJ Degree=Pos 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-174 # speaker = catanstrophe # text = does anone have clay or wheat ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anone anone PRON PRP Case=Nom|Number=Sing|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wheat wheat NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game4-175 # speaker = gramos # text = I can give a wheat for ore or umm , clay 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 ore ore NOUN NN Number=Sing 5 nmod 5:nmod:for _ 8 or or CCONJ CC _ 9 cc 9:cc _ 9 umm umm INTJ UH _ 7 conj 5:nmod:for|7:conj:or _ 10 , , PUNCT , _ 3 punct 3:punct _ 11 clay clay PROPN NNP Number=Sing 7 conj 5:nmod:for|7:conj _ # sent_id = s2-league5-game4-176 # speaker = catanstrophe # text = i can give a wood for the wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 wheat wheat NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s2-league5-game4-177 # speaker = gramos # text = ok I 'll tak eit 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 'll will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 tak tak VERB VB VerbForm=Inf 0 root 0:root _ 5 eit eit PROPN NNP Number=Sing 4 obj 4:obj _ # sent_id = s2-league5-game4-178 # speaker = catanstrophe # text = oh shoot i need to mov the roober 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 shoot shoot VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj BeginSeg=Yes 4 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ 5 to to PART TO _ 6 mark 6:mark _ 6 mov mov VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 roober roober NOUN NN Number=Sing 6 obj 6:obj _ # sent_id = s2-league5-game4-179 # speaker = catanstrophe # text = sorry to do this again 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 do do VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 this this PRON DT Number=Sing|PronType=Dem 3 obj 3:obj _ 5 again again ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s2-league5-game4-180 # speaker = gramos # text = can anyone spare a brikc ? 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 spare spare VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 brikc brikc NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game4-181 # speaker = Ghettoette # text = for ore ? 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-182 # speaker = raefbrisbin # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-183 # speaker = gramos # text = I have none . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 none none NOUN NN Number=Sing|Polarity=Neg 2 obj 2:obj _ 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-184 # speaker = gramos # text = I can offer sheep or wood 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wood wood NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ # sent_id = s2-league5-game4-185 # speaker = Ghettoette # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-186 # speaker = gramos # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-187 # speaker = catanstrophe # text = ghettoette - i can give wood for brick 1 ghettoette ghettoette NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 - - PUNCT , _ 1 punct 1:punct _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 4 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 5 give give VERB VB VerbForm=Inf 1 parataxis 1:parataxis _ 6 wood wood NOUN NN Number=Sing 5 obj 5:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 brick brick NOUN NN Number=Sing 5 obl 5:obl:for _ # sent_id = s2-league5-game4-188 # speaker = raefbrisbin # text = i have wood to offer 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj|5:nsubj:xsubj _ 4 to to PART TO _ 5 mark 5:mark _ 5 offer offer VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ # sent_id = s2-league5-game4-189 # speaker = Ghettoette # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-190 # speaker = catanstrophe # text = 2 wood for 2 brick ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 brick brick NOUN NN Number=Sing 2 nmod 2:nmod:for _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-191 # speaker = catanstrophe # text = it said sheep 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 said say VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = s2-league5-game4-192 # speaker = Ghettoette # text = oh woops 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 woops woops INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league5-game4-193 # speaker = catanstrophe # text = but want to do 2 for 2 ? 1 but but CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 do do VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 2 2 NUM CD NumForm=Digit|NumType=Card 4 obj 4:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 2 2 NUM CD NumForm=Digit|NumType=Card 5 nmod 5:nmod:for _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-194 # speaker = Ghettoette # text = i do n't think i need 2 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 think think VERB VB VerbForm=Inf 0 root 0:root _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 6 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 ccomp 4:ccomp _ 7 2 2 NUM CD NumForm=Digit|NumType=Card 6 obj 6:obj _ # sent_id = s2-league5-game4-195 # speaker = catanstrophe # text = ok 1:1 is fine 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 1:1 1:1 NUM CD NumForm=Word|NumType=Card 4 nsubj 4:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 fine fine ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game4-196 # speaker = gramos # text = I 'd love clay , too . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 love love VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 , , PUNCT , _ 3 punct 3:punct _ 6 too too ADV RB Degree=Pos 3 advmod 3:advmod _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game4-197 # speaker = gramos # text = I can give sheep or wheat ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wheat wheat NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 7 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game4-198 # speaker = Ghettoette # text = both ? 1 both both DET DT _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-199 # speaker = gramos # text = hmmm ... well , 1 sheep and 1 wheat , perhaps ? 1 hmmm hmmm INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 well well INTJ UH _ 6 discourse 6:discourse _ 4 , , PUNCT , _ 6 punct 6:punct _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod BeginSeg=Yes 6 sheep sheep NOUN NN Number=Sing 0 root 0:root _ 7 and and CCONJ CC _ 9 cc 9:cc _ 8 1 1 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 wheat wheat NOUN NN Number=Sing 6 conj 6:conj:and _ 10 , , PUNCT , _ 6 punct 6:punct _ 11 perhaps perhaps ADV RB Degree=Pos 6 advmod 6:advmod _ 12 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league5-game4-200 # speaker = gramos # text = for your 1 clay ? 1 for for ADP IN _ 4 case 4:case BeginSeg=Yes 2 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 clay clay NOUN NN Number=Sing 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game4-201 # speaker = Ghettoette # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-202 # speaker = catanstrophe # text = anyone have brick ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 brick brick NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-203 # speaker = gramos # text = never gonna give it up 1 never never ADV RB Polarity=Neg 3 advmod 3:advmod BeginSeg=Yes 2 gonna go AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 up up ADP RP _ 3 compound:prt 3:compound:prt _ # sent_id = s2-league5-game4-204 # speaker = catanstrophe # text = 2 wood ? 1 2 2 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 wood wood NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-205 # speaker = Ghettoette # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-206 # speaker = catanstrophe # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-207 # speaker = catanstrophe # text = i 'll trade 1 wood for a sheep 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 sheep sheep NOUN NN Number=Sing 3 obl 3:obl:for _ # sent_id = s2-league5-game4-208 # speaker = catanstrophe # text = to anyone 1 to to ADP IN _ 2 case 2:case BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game4-209 # speaker = gramos # text = *crickets* 1 *crickets* *crickets* PUNCT NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-210 # speaker = raefbrisbin # text = anyone willing to give up wood or clay ? 1 anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 willing willing ADJ JJ Degree=Pos 1 amod 1:amod _ 3 to to PART TO _ 4 mark 4:mark _ 4 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 up up ADP RP _ 4 compound:prt 4:compound:prt _ 6 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 clay clay NOUN NN Number=Sing 6 conj 4:obj|6:conj:or _ 9 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-211 # speaker = gramos # text = I have wood to spare 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj|5:nsubj:xsubj _ 4 to to PART TO _ 5 mark 5:mark _ 5 spare spare VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ # sent_id = s2-league5-game4-212 # speaker = gramos # text = ore would be lovely 1 ore ore NOUN NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 lovely lovely ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game4-213 # speaker = raefbrisbin # text = what would you like for 1 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 like like VERB VB VerbForm=Inf 0 root 0:root _ 5 for for ADP IN _ 6 case 6:case _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 4 obl 4:obl:for _ # sent_id = s2-league5-game4-214 # speaker = raefbrisbin # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-215 # speaker = gramos # text = but wheat is nice too 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 4 nsubj 4:nsubj _ 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 nice nice ADJ JJ Degree=Pos 0 root 0:root _ 5 too too ADV RB Degree=Pos 4 advmod 4:advmod _ # sent_id = s2-league5-game4-216 # speaker = gramos # text = your choice 1 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 choice choice NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game4-217 # speaker = gramos # text = uh-oh we lost raef 1 uh-oh uh-oh INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 3 lost lose VERB VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 raef raef PROPN NNP Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game4-218 # speaker = raefbrisbin # text = that ; s terrible ! 1 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj BeginSeg=Yes 2 ; ; PUNCT , _ 4 punct 4:punct _ 3 s be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 terrible terrible ADJ JJ Degree=Pos 0 root 0:root _ 5 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game4-219 # speaker = raefbrisbin # text = trading and could have built a city anyway 1 trading trading NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 3 could could AUX MD VerbForm=Fin 5 aux 5:aux _ 4 have have AUX VB VerbForm=Inf 5 aux 5:aux _ 5 built build VERB VBN Tense=Past|VerbForm=Part 1 conj 1:conj:and _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 city city NOUN NN Number=Sing 5 obj 5:obj _ 8 anyway anyway ADV RB _ 5 advmod 5:advmod _ # sent_id = s2-league5-game4-220 # speaker = raefbrisbin # text = brutal 1 brutal brutal ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-221 # speaker = gramos # text = well we can stlil trade if you want 1 well well INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 3 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 4 stlil stlil ADV RB Degree=Pos 5 advmod 5:advmod _ 5 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 6 if if SCONJ IN _ 8 mark 8:mark BeginSeg=Yes 7 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj _ 8 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 advcl 5:advcl:if _ # sent_id = s2-league5-game4-222 # speaker = gramos # text = what did you want to give , wheat or ore ? 1 what what PRON WP PronType=Int 6 obj 6:obj BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 want want VERB VB VerbForm=Inf 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 give give VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 , , PUNCT , _ 8 punct 8:punct _ 8 wheat wheat NOUN NN Number=Sing 6 obj 6:obj BeginSeg=Yes 9 or or CCONJ CC _ 10 cc 10:cc _ 10 ore ore NOUN NN Number=Sing 8 conj 6:obj|8:conj:or _ 11 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game4-223 # speaker = raefbrisbin # text = I just discarded because my cards were n't used 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 just just ADV RB _ 3 advmod 3:advmod _ 3 discarded discard VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 because because SCONJ IN _ 9 mark 9:mark BeginSeg=Yes 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 cards card NOUN NNS Number=Plur 9 nsubj:pass 9:nsubj:pass _ 7 were be AUX VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 9 aux:pass 9:aux:pass _ 8 n't not PART RB Polarity=Neg 9 advmod 9:advmod _ 9 used use VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 3 advcl 3:advcl:because _ # sent_id = s2-league5-game4-224 # speaker = gramos # text = oh , ouch . 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 ouch ouch INTJ UH _ 1 discourse 1:discourse _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-225 # speaker = raefbrisbin # text = wtf 1 wtf wtf INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-226 # speaker = raefbrisbin # text = my internet has n't gone down once 1 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 2 nmod:poss 2:nmod:poss BeginSeg=Yes 2 internet internet NOUN NN Number=Sing 5 nsubj 5:nsubj _ 3 has have AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 gone go VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 6 down down ADV RB Degree=Pos 5 advmod 5:advmod _ 7 once once ADV RB NumType=Mult 5 advmod 5:advmod _ # sent_id = s2-league5-game4-227 # speaker = gramos # text = it 's not cool 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 cool cool ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game4-228 # speaker = raefbrisbin # text = anyone trading clay or wood ? 1 anyone anyone PRON NN Number=Sing 3 compound 3:compound BeginSeg=Yes 2 trading trading NOUN NN Number=Sing 3 compound 3:compound _ 3 clay clay NOUN NN Number=Sing 0 root 0:root _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 3:conj:or _ 6 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-229 # speaker = Ghettoette # text = wood , yes 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 yes yes INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-league5-game4-230 # speaker = Ghettoette # text = for ore 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 ore ore PROPN NNP Number=Sing 0 root 0:root _ # sent_id = s2-league5-game4-231 # speaker = raefbrisbin # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-232 # speaker = Ghettoette # text = can do 2:2 if you want 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 2:2 2:2 NUM CD NumForm=Word|NumType=Card 2 obj 2:obj _ 4 if if SCONJ IN _ 6 mark 6:mark _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:if _ # sent_id = s2-league5-game4-233 # speaker = gramos # text = sorry , catanstrophe , I did n't WANT to roll the 7 ... 1 sorry sorry INTJ UH _ 8 discourse 8:discourse BeginSeg=Yes 2 , , PUNCT , _ 8 punct 8:punct _ 3 catanstrophe catanstrophe PROPN NNP Number=Sing 8 vocative 8:vocative BeginSeg=Yes 4 , , PUNCT , _ 8 punct 8:punct _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 8 nsubj 8:nsubj|10:nsubj:xsubj _ 6 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 8 aux 8:aux _ 7 n't not PART RB Polarity=Neg 8 advmod 8:advmod _ 8 WANT want VERB VB VerbForm=Inf 0 root 0:root _ 9 to to PART TO _ 10 mark 10:mark _ 10 roll roll VERB VB VerbForm=Inf 8 xcomp 8:xcomp _ 11 the the DET DT Definite=Def|PronType=Art 12 det 12:det _ 12 7 7 NUM CD NumForm=Digit|NumType=Card 10 obj 10:obj _ 13 ... ... PUNCT . _ 8 punct 8:punct _ # sent_id = s2-league5-game4-234 # speaker = gramos # text = ok ... I can offer a wood and a sheep for 1 wheat . 1 ok ok INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 ... ... PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 can can AUX MD VerbForm=Fin 5 aux 5:aux _ 5 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 wood wood NOUN NN Number=Sing 5 obj 5:obj _ 8 and and CCONJ CC _ 10 cc 10:cc _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 sheep sheep NOUN NN Number=Sing 7 conj 5:obj|7:conj:and _ 11 for for ADP IN _ 13 case 13:case _ 12 1 1 NUM CD NumForm=Digit|NumType=Card 13 nummod 13:nummod _ 13 wheat wheat NOUN NN Number=Sing 5 obl 5:obl:for _ 14 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game4-235 # speaker = gramos # text = Anyone ? 1 Anyone anyone PRON NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-236 # speaker = Ghettoette # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-237 # speaker = Ghettoette # text = anyone want to give me wheat for wood or sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 8 case 8:case _ 8 wood wood NOUN NN Number=Sing 6 nmod 6:nmod:for _ 9 or or CCONJ CC _ 10 cc 10:cc _ 10 sheep sheep NOUN NNS Number=Plur 8 conj 6:nmod:for|8:conj:or _ 11 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-238 # speaker = gramos # text = would if I could 1 would would AUX MD VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 if if SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 could could AUX MD VerbForm=Fin 1 advcl 1:advcl:if _ # sent_id = s2-league5-game4-239 # speaker = raefbrisbin # text = z 1 z z PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-240 # speaker = catanstrophe # text = i 'll give a wheat ayone have ore ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 5 wheat wheat NOUN NN Number=Sing 6 compound 6:compound _ 6 ayone ayone NOUN NN Number=Sing 7 nsubj 7:nsubj BeginSeg=Yes 7 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 ccomp 3:ccomp _ 8 ore ore NOUN NN Number=Sing 7 obj 7:obj _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game4-241 # speaker = gramos # text = I must decline 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 must must AUX MD VerbForm=Fin 3 aux 3:aux _ 3 decline decline VERB VB VerbForm=Inf 0 root 0:root _ # sent_id = s2-league5-game4-242 # speaker = raefbrisbin # text = ya , geting to that point 1 ya ya INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 geting get VERB VBG VerbForm=Ger 0 root 0:root _ 4 to to ADP IN _ 6 case 6:case _ 5 that that DET DT Number=Sing|PronType=Dem 6 det 6:det _ 6 point point NOUN NN Number=Sing 3 obl 3:obl:to _ # sent_id = s2-league5-game4-243 # speaker = catanstrophe # text = ghettoette ? 1 ghettoette ghettoette NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-244 # speaker = Ghettoette # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-245 # speaker = gramos # text = raef I 'm beginning to envy that road ... 1 raef raef PROPN NNP Number=Sing 4 nsubj 4:nsubj|6:nsubj:xsubj BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 3 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 beginning begin VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 envy envy VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 that that DET DT Number=Sing|PronType=Dem 8 det 8:det _ 8 road road NOUN NN Number=Sing 6 obj 6:obj _ 9 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game4-246 # speaker = raefbrisbin # text = what road ? 1 what what DET WDT PronType=Int 2 det 2:det BeginSeg=Yes 2 road road NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-247 # speaker = catanstrophe # text = battle of the longest road coming soon to a theater near you 1 battle battle NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 5 case 5:case _ 3 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 4 longest longest ADJ JJS Degree=Sup 5 amod 5:amod _ 5 road road NOUN NN Number=Sing 1 nmod 1:nmod:of _ 6 coming come VERB VBG VerbForm=Ger 5 acl 5:acl _ 7 soon soon ADV RB Degree=Pos 6 advmod 6:advmod _ 8 to to ADP IN _ 10 case 10:case _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 theater theater NOUN NN Number=Sing 6 obl 6:obl:to _ 11 near near ADP IN _ 12 case 12:case _ 12 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 10 nmod 10:nmod:near _ # sent_id = s2-league5-game4-248 # speaker = raefbrisbin # text = z 1 z z PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-249 # speaker = raefbrisbin # text = sorry , I just need to type a letter to keep checking if I 'm connected 1 sorry sorry INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj|7:nsubj:xsubj BeginSeg=Yes 4 just just ADV RB _ 5 advmod 5:advmod _ 5 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 type type VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 letter letter NOUN NN Number=Sing 7 obj 7:obj _ 10 to to PART TO _ 11 mark 11:mark _ 11 keep keep VERB VB VerbForm=Inf 7 advcl 7:advcl:to _ 12 checking check VERB VBG VerbForm=Ger 11 xcomp 11:xcomp _ 13 if if SCONJ IN _ 16 mark 16:mark _ 14 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 16 nsubj:pass 16:nsubj:pass _ 15 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 16 aux:pass 16:aux:pass _ 16 connected connect VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 12 advcl 12:advcl:if _ # sent_id = s2-league5-game4-250 # speaker = gramos # text = where the heck can I look up what the Dev cards do 1 where where ADV WRB PronType=Int 6 advmod 6:advmod BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 heck heck NOUN NN Number=Sing 6 obl 6:obl _ 4 can can AUX MD VerbForm=Fin 6 aux 6:aux _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 6 look look VERB VB VerbForm=Inf 0 root 0:root _ 7 up up ADP RP _ 6 compound:prt 6:compound:prt _ 8 what what PRON WP PronType=Int 12 obj 12:obj _ 9 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 10 Dev dev NOUN NN Number=Sing 11 compound 11:compound _ 11 cards card NOUN NNS Number=Plur 12 nsubj 12:nsubj _ 12 do do VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 6 ccomp 6:ccomp _ # sent_id = s2-league5-game4-251 # speaker = gramos # text = it only says the name , no card text 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 only only ADV RB _ 3 advmod 3:advmod _ 3 says say VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 name name NOUN NN Number=Sing 3 obj 3:obj _ 6 , , PUNCT , _ 5 punct 5:punct _ 7 no no DET DT Polarity=Neg 9 det 9:det BeginSeg=Yes 8 card card NOUN NN Number=Sing 9 compound 9:compound _ 9 text text NOUN NN Number=Sing 3 ccomp 3:ccomp _ # sent_id = s2-league5-game4-252 # speaker = catanstrophe # text = i dont think there is one on the game 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 dont dont AUX MD VerbForm=Fin 3 aux 3:aux _ 3 think think VERB VB VerbForm=Inf 0 root 0:root _ 4 there there PRON EX _ 5 expl 5:expl _ 5 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 ccomp 3:ccomp _ 6 one one NUM CD NumForm=Word|NumType=Card 5 nsubj 5:nsubj _ 7 on on ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 game game NOUN NN Number=Sing 6 nmod 6:nmod:on _ # sent_id = s2-league5-game4-253 # speaker = catanstrophe # text = i 'd just go on google 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 go go VERB VB VerbForm=Inf 0 root 0:root _ 5 on on ADP IN _ 6 case 6:case _ 6 google google PROPN NNP Number=Sing 4 obl 4:obl:on _ # sent_id = s2-league5-game4-254 # speaker = catanstrophe # text = or tell us what you have 1 or or CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 tell tell VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 us we PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 2 obj 2:obj _ 4 what what PRON WP PronType=Int 6 obj 6:obj BeginSeg=Yes 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 2 ccomp 2:ccomp _ # sent_id = s2-league5-game4-255 # speaker = gramos # text = thanks , catanstrophe , always helpful . 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 catanstrophe catanstrophe ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ 4 , , PUNCT , _ 6 punct 6:punct _ 5 always always ADV RB _ 6 advmod 6:advmod BeginSeg=Yes 6 helpful helpful ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ 7 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-256 # speaker = gramos # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-257 # speaker = gramos # text = I got it ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 obj 2:obj _ 4 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-258 # speaker = raefbrisbin # text = I mean . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 mean mean VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-259 # speaker = raefbrisbin # text = monopoly is most confusing ? 1 monopoly monopoly NOUN NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 most most ADV RBS Degree=Sup 4 advmod 4:advmod _ 4 confusing confusing ADJ JJ Degree=Pos 0 root 0:root _ 5 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game4-260 # speaker = raefbrisbin # text = everything else should be as it says 1 everything everything PRON NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 else else ADJ JJ Degree=Pos 1 amod 1:amod _ 3 should should AUX MD VerbForm=Fin 4 aux 4:aux _ 4 be be VERB VB VerbForm=Inf 0 root 0:root _ 5 as as SCONJ IN _ 7 mark 7:mark _ 6 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 7 says say VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 advcl 4:advcl:as _ # sent_id = s2-league5-game4-261 # speaker = Ghettoette # text = year of plenty you get two from the bank , i think 1 year year NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 of of ADP IN _ 3 case 3:case _ 3 plenty plenty NOUN NN Number=Sing 1 nmod 1:nmod:of _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 5 get get VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 acl:relcl 3:acl:relcl _ 6 two two NUM CD NumForm=Word|NumType=Card 5 obj 5:obj _ 7 from from ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 bank bank NOUN NN Number=Sing 6 nmod 6:nmod:from _ 10 , , PUNCT , _ 12 punct 12:punct _ 11 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 12 nsubj 12:nsubj _ 12 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 1 parataxis 1:parataxis _ # sent_id = s2-league5-game4-262 # speaker = gramos # text = well , forgot I ca n't play cards I just drew , so sorry for wasting yoru time with that ! 1 well well INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 forgot forget VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 5 ca can AUX MD VerbForm=Fin 7 aux 7:aux _ 6 n't not PART RB Polarity=Neg 7 advmod 7:advmod _ 7 play play VERB VB VerbForm=Inf 3 ccomp 3:ccomp _ 8 cards card NOUN NNS Number=Plur 7 obj 7:obj _ 9 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj BeginSeg=Yes 10 just just ADV RB _ 11 advmod 11:advmod _ 11 drew draw VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 8 acl:relcl 8:acl:relcl _ 12 , , PUNCT , _ 14 punct 14:punct _ 13 so so ADV RB _ 14 advmod 14:advmod BeginSeg=Yes 14 sorry sorry ADJ JJ Degree=Pos 3 parataxis 3:parataxis _ 15 for for SCONJ IN _ 16 mark 16:mark _ 16 wasting waste VERB VBG VerbForm=Ger 14 advcl 14:advcl:for _ 17 yoru yoru PRON PRP$ _ 18 nmod:poss 18:nmod:poss _ 18 time time NOUN NN Number=Sing 16 obj 16:obj _ 19 with with ADP IN _ 20 case 20:case _ 20 that that PRON DT Number=Sing|PronType=Dem 16 obl 16:obl:with _ 21 ! ! PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game4-263 # speaker = raefbrisbin # text = why did n't it let me choose ? 1 why why ADV WRB PronType=Int 5 advmod 5:advmod BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 3 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 4 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj _ 5 let let VERB VB VerbForm=Inf 0 root 0:root _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 obj 5:obj|7:nsubj:xsubj _ 7 choose choose VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game4-264 # speaker = raefbrisbin # text = there are two people there. . 1 there there PRON EX _ 2 expl 2:expl BeginSeg=Yes 2 are be VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 two two NUM CD NumForm=Word|NumType=Card 4 nummod 4:nummod _ 4 people people NOUN NNS Number=Plur 2 nsubj 2:nsubj _ 5 there. there. ADV RB Degree=Pos 2 advmod 2:advmod _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-265 # speaker = catanstrophe # text = i had no cards 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 had have VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 cards card NOUN NNS Number=Plur 2 obj 2:obj _ # sent_id = s2-league5-game4-266 # speaker = raefbrisbin # text = ahh 1 ahh ahh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-267 # speaker = gramos # text = catan 's cleaned out 1 catan catan PROPN NNP Number=Sing 3 nsubj:pass 3:nsubj:pass BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux:pass 3:aux:pass _ 3 cleaned clean VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 4 out out ADP RP _ 3 compound:prt 3:compound:prt _ # sent_id = s2-league5-game4-268 # speaker = raefbrisbin # text = default 1 default default NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-269 # speaker = raefbrisbin # text = mybad 1 mybad mybad PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-270 # speaker = gramos # text = thanks all 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 all all DET DT _ 1 vocative 1:vocative _ # sent_id = s2-league5-game4-271 # speaker = raefbrisbin # text = do not pass go 1 do do AUX VB Mood=Imp|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 not not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 pass pass VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 go go VERB VB Mood=Imp|VerbForm=Fin 3 obj 3:obj _ # sent_id = s2-league5-game4-272 # speaker = catanstrophe # text = yikes gramos is sitting on 3 dev cards + 6 pts 1 yikes yikes INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 gramos gramo NOUN NNS Number=Plur 4 nsubj 4:nsubj BeginSeg=Yes 3 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 sitting sit VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 on on ADP IN _ 8 case 8:case _ 6 3 3 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 7 dev dev NOUN NN Number=Sing 8 compound 8:compound _ 8 cards card NOUN NNS Number=Plur 4 obl 4:obl:on _ 9 + + SYM SYM _ 11 case 11:case _ 10 6 6 NUM CD NumForm=Digit|NumType=Card 11 nummod 11:nummod _ 11 pts pts NOUN NNS Number=Plur 8 conj 4:obl:on|8:conj _ # sent_id = s2-league5-game4-273 # speaker = gramos # text = well , until the autobahn is built 1 well well INTJ UH _ 7 discourse 7:discourse BeginSeg=Yes 2 , , PUNCT , _ 7 punct 7:punct _ 3 until until SCONJ IN _ 7 mark 7:mark BeginSeg=Yes 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 autobahn autobahn NOUN NN Number=Sing 7 nsubj:pass 7:nsubj:pass _ 6 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux:pass 7:aux:pass _ 7 built build VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ # sent_id = s2-league5-game4-274 # speaker = gramos # text = up north 1 up up ADP IN _ 2 case 2:case BeginSeg=Yes 2 north north ADV RB Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game4-275 # speaker = catanstrophe # text = game might be over before that happens 1 game game NOUN NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 might might AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 over over ADV RB _ 0 root 0:root _ 5 before before SCONJ IN _ 7 mark 7:mark _ 6 that that PRON DT Number=Sing|PronType=Dem 7 nsubj 7:nsubj _ 7 happens happen VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 advcl 4:advcl:before _ # sent_id = s2-league5-game4-276 # speaker = gramos # text = so sure you 'll win , catanstrophe ? 1 so so ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 sure sure ADJ JJ Degree=Pos 0 root 0:root _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 4 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 win win VERB VB VerbForm=Inf 2 ccomp 2:ccomp _ 6 , , PUNCT , _ 5 punct 5:punct _ 7 catanstrophe catanstrophe NOUN NN Number=Sing 5 obj 5:obj _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-277 # speaker = gramos # text = ;) 1 ;) ;) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-278 # speaker = catanstrophe # text = no i think you 're really close 1 no no INTJ UH Polarity=Neg 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 3 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 5 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 6 really really ADV RB Degree=Pos 7 advmod 7:advmod _ 7 close close ADJ JJ Degree=Pos 3 ccomp 3:ccomp _ # sent_id = s2-league5-game4-279 # speaker = Ghettoette # text = anyone want to trade ore for sheep or wheat ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 trade trade VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 sheep sheep NOUN NNS Number=Plur 4 obl 4:obl:for _ 8 or or CCONJ CC _ 9 cc 9:cc _ 9 wheat wheat NOUN NN Number=Sing 7 conj 4:obl:for|7:conj:or _ 10 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-280 # speaker = catanstrophe # text = do n't have any cards 1 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 have have VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 cards card NOUN NNS Number=Plur 3 obj 3:obj _ # sent_id = s2-league5-game4-281 # speaker = gramos # text = sorry , ghettoette 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 ghettoette ghettoette PROPN NNP Number=Sing 1 vocative 1:vocative BeginSeg=Yes # sent_id = s2-league5-game4-282 # speaker = gramos # text = ugh 1 ugh ugh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-283 # speaker = Ghettoette # text = want to give me ore for brick ? 1 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 give give VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 brick brick NOUN NN Number=Sing 5 nmod 5:nmod:for _ 8 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-284 # speaker = raefbrisbin # text = how do we add time ? 1 how how ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 add add VERB VB VerbForm=Inf 0 root 0:root _ 5 time time NOUN NN Number=Sing 4 obj 4:obj _ 6 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game4-285 # speaker = raefbrisbin # text = add time 1 add add VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 time time NOUN NN Number=Sing 1 obj 1:obj _ # sent_id = s2-league5-game4-286 # speaker = raefbrisbin # text = addtime 1 addtime addtime PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-287 # speaker = gramos # text = addtime 1 addtime addtime PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-288 # speaker = gramos # text = oops 1 oops oops INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-289 # speaker = gramos # text = well , I think we 'll be done before THAT 1 well well INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 8 nsubj:pass 8:nsubj:pass _ 6 'll will AUX MD VerbForm=Fin 8 aux 8:aux _ 7 be be AUX VB VerbForm=Inf 8 aux:pass 8:aux:pass _ 8 done do VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 4 ccomp 4:ccomp _ 9 before before ADV RB Degree=Pos 8 advmod 8:advmod _ 10 THAT that PRON DT Number=Sing|PronType=Dem 8 obj 8:obj _ # sent_id = s2-league5-game4-290 # speaker = catanstrophe # text = anyone have sheeo ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 sheeo sheeo NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-291 # speaker = gramos # text = I do not 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 not not PART RB Polarity=Neg 2 advmod 2:advmod _ # sent_id = s2-league5-game4-292 # speaker = Ghettoette # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-293 # speaker = raefbrisbin # text = too tight , not trading with anyone anymore 1 too too ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 tight tight ADJ JJ Degree=Pos 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 not not ADV RB Polarity=Neg 5 advmod 5:advmod BeginSeg=Yes 5 trading trade VERB VBG VerbForm=Ger 2 conj 2:conj _ 6 with with ADP IN _ 7 case 7:case _ 7 anyone anyone PRON NN Number=Sing 5 obl 5:obl:with _ 8 anymore anymore ADV RB Degree=Pos 5 advmod 5:advmod _ # sent_id = s2-league5-game4-294 # speaker = gramos # text = crap , I do n't want to move the robber 1 crap crap NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj|8:nsubj:xsubj BeginSeg=Yes 4 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 5 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 want want VERB VB VerbForm=Inf 1 appos 1:appos _ 7 to to PART TO _ 8 mark 8:mark _ 8 move move VERB VB VerbForm=Inf 6 xcomp 6:xcomp _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 robber robber NOUN NN Number=Sing 8 obj 8:obj _ # sent_id = s2-league5-game4-295 # speaker = raefbrisbin # text = z 1 z z PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-296 # speaker = gramos # text = yes , yes , y ou 're still here 1 yes yes INTJ UH _ 9 discourse 9:discourse BeginSeg=Yes 2 , , PUNCT , _ 9 punct 9:punct _ 3 yes yes INTJ UH _ 9 discourse 9:discourse _ 4 , , PUNCT , _ 9 punct 9:punct _ 5 y y SCONJ IN _ 9 mark 9:mark BeginSeg=Yes 6 ou you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 9 nsubj 9:nsubj _ 7 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 8 still still ADV RB Degree=Pos 9 advmod 9:advmod _ 9 here here ADV RB PronType=Dem 0 root 0:root _ # sent_id = s2-league5-game4-297 # speaker = gramos # text = building friggin roads 1 building building NOUN NN Number=Sing 3 compound 3:compound BeginSeg=Yes 2 friggin friggin ADJ JJ Degree=Pos 3 amod 3:amod _ 3 roads road NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league5-game4-298 # speaker = raefbrisbin # text = just checking , do n't wanna get skipped for no reason 1 just just ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 checking check VERB VBG VerbForm=Ger 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 aux 8:aux BeginSeg=Yes 5 n't not PART RB Polarity=Neg 8 advmod 8:advmod _ 6 wanna wanna AUX MD VerbForm=Fin 8 aux 8:aux _ 7 get get AUX VB Mood=Imp|VerbForm=Fin 8 aux:pass 8:aux:pass _ 8 skipped skip VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 2 parataxis 2:parataxis _ 9 for for ADP IN _ 11 case 11:case _ 10 no no DET DT Polarity=Neg 11 det 11:det _ 11 reason reason NOUN NN Number=Sing 8 obl 8:obl:for _ # sent_id = s2-league5-game4-299 # speaker = gramos # text = I know , just teasing . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 just just ADV RB _ 5 advmod 5:advmod BeginSeg=Yes 5 teasing tease VERB VBG VerbForm=Ger 2 ccomp 2:ccomp _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-300 # speaker = raefbrisbin # text = losing a city hurt 1 losing lose VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 city city NOUN NN Number=Sing 1 obj 1:obj|4:nsubj:xsubj _ 4 hurt hurt VERB VBN Tense=Past|VerbForm=Part 1 xcomp 1:xcomp _ # sent_id = s2-league5-game4-301 # speaker = gramos # text = so , umm , anyone need sheep and wheat ? 1 so so ADV RB _ 6 advmod 6:advmod BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 umm umm INTJ UH _ 6 discourse 6:discourse _ 4 , , PUNCT , _ 6 punct 6:punct _ 5 anyone anyone PRON NN Number=Sing 6 nsubj 6:nsubj _ 6 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 7 sheep sheep NOUN NNS Number=Plur 6 obj 6:obj _ 8 and and CCONJ CC _ 9 cc 9:cc _ 9 wheat wheat NOUN NN Number=Sing 7 conj 6:obj|7:conj:and _ 10 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league5-game4-302 # speaker = gramos # text = ore would be nice ... . 1 ore ore NOUN NN Number=Sing 4 nsubj 4:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 nice nice ADJ JJ Degree=Pos 0 root 0:root _ 5 ... ... PUNCT , _ 4 punct 4:punct _ 6 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game4-303 # speaker = gramos # text = woo-hoo ! 1 woo-hoo woo-hoo INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game4-304 # speaker = raefbrisbin # text = gg night 1 gg gg ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 night night NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game4-305 # speaker = gramos # text = nicely played 1 nicely nicely ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 played play VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s2-league5-game4-306 # speaker = catanstrophe # text = thanks 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game4-307 # speaker = catanstrophe # text = so i guess i am done for games 1 so so ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj:pass 6:nsubj:pass _ 5 am be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 aux:pass 6:aux:pass _ 6 done do VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 3 ccomp 3:ccomp _ 7 for for ADP IN _ 8 case 8:case _ 8 games game NOUN NNS Number=Plur 6 obl 6:obl:for _ # sent_id = s2-league5-game4-308 # speaker = Ghettoette # text = good game ! 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-309 # speaker = catanstrophe # text = yeah this was close 1 yeah yeah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 this this PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj _ 3 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 cop 4:cop _ 4 close close ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game4-310 # speaker = Ghettoette # text = now go Eagles ! 1 now now ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 go go VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 Eagles Eagles PROPN NNPS Number=Plur 2 obj 2:obj _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game4-311 # speaker = catanstrophe # text = haha wooo ! 1 haha haha INTJ UH _ 0 root 0:root BeginSeg=Yes 2 wooo wooo INTJ UH _ 1 discourse 1:discourse _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # newdoc id = s2-league5-game5 # sent_id = s2-league5-game5-1 # speaker = gramos # text = ok , here we go 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 here here ADV RB PronType=Dem 0 root 0:root BeginSeg=Yes 4 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 go go VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 3 acl:relcl 3:acl:relcl _ # sent_id = s2-league5-game5-2 # speaker = raefbrisbin # text = I get booted way too often 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj:pass 3:nsubj:pass BeginSeg=Yes 2 get get AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux:pass 3:aux:pass _ 3 booted boot VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 4 way way ADV RB Degree=Pos 6 advmod 6:advmod _ 5 too too ADV RB Degree=Pos 6 advmod 6:advmod _ 6 often often ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s2-league5-game5-3 # speaker = raefbrisbin # text = gotta keep doing the typing test 1 gotta get AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 keep keep VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 doing do VERB VBG VerbForm=Ger 2 xcomp 2:xcomp _ 4 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 5 typing typing NOUN NN Number=Sing 6 compound 6:compound _ 6 test test NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game5-4 # speaker = gramos # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-5 # speaker = raefbrisbin # text = t 1 t t PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-6 # speaker = gramos # text = q 1 q q PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-7 # speaker = raefbrisbin # text = ouch 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-8 # speaker = raefbrisbin # text = anyone have clay ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game5-9 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-10 # speaker = gramos # text = not yet 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 yet yet ADV RB _ 0 root 0:root _ # sent_id = s2-league5-game5-11 # speaker = Ghettoette # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-12 # speaker = raefbrisbin # text = for 2 wood ? 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 2 2 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game5-13 # speaker = gramos # text = hows the clay situation ? 1 hows how VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 3 clay clay NOUN NN Number=Sing 4 compound 4:compound _ 4 situation situation NOUN NN Number=Sing 1 obj 1:obj _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-14 # speaker = gramos # text = anyone have one to spare ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 one one NUM CD NumForm=Word|NumType=Card 2 obj 2:obj _ 4 to to PART TO _ 5 mark 5:mark _ 5 spare spare VERB VB VerbForm=Inf 3 acl 3:acl:to _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game5-15 # speaker = Ghettoette # text = for a wood 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game5-16 # speaker = zorburt # text = for a sheep 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 sheep sheep NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game5-17 # speaker = gramos # text = I 'll give a wood to ghet 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 to to ADP IN _ 7 case 7:case _ 7 ghet ghet PROPN NNP Number=Sing 3 obl 3:obl:to _ # sent_id = s2-league5-game5-18 # speaker = Ghettoette # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-19 # speaker = raefbrisbin # text = weird robber 1 weird weird ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 robber robber NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game5-20 # speaker = zorburt # text = does anyone want to give me a sheep ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj|5:nsubj:xsubj _ 3 want want VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 give give VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 iobj 5:iobj _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 sheep sheep NOUN NN Number=Sing 5 obj 5:obj _ 9 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game5-21 # speaker = zorburt # text = i have clay to give away . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj|5:nsubj:xsubj _ 4 to to PART TO _ 5 mark 5:mark _ 5 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 6 away away ADP RP _ 5 compound:prt 5:compound:prt _ 7 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game5-22 # speaker = raefbrisbin # text = got one 1 got get VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 one one NUM CD NumForm=Word|NumType=Card 1 obj 1:obj _ # sent_id = s2-league5-game5-23 # speaker = Ghettoette # text = for wheat or wood 1 for for ADP IN _ 2 case 2:case BeginSeg=Yes 2 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 3 or or CCONJ CC _ 4 cc 4:cc _ 4 wood wood NOUN NN Number=Sing 2 conj 2:conj:or _ # sent_id = s2-league5-game5-24 # speaker = raefbrisbin # text = clay ! 1 clay clay NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-25 # speaker = Ghettoette # text = anyone have wheat or wood to give me for ore or sheep ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VB VerbForm=Inf 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj|7:nsubj:xsubj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:nsubj:xsubj|3:conj:or|7:nsubj:xsubj _ 6 to to PART TO _ 7 mark 7:mark _ 7 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 8 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 7 obj 7:obj _ 9 for for ADP IN _ 10 case 10:case _ 10 ore ore NOUN NN Number=Sing 7 obl 7:obl:for _ 11 or or CCONJ CC _ 12 cc 12:cc _ 12 sheep sheep NOUN NNS Number=Plur 10 conj 7:obl:for|10:conj:or _ 13 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game5-26 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-27 # speaker = gramos # text = not yet , sorry 1 not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 yet yet ADV RB _ 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 sorry sorry ADJ JJ Degree=Pos 2 parataxis 2:parataxis BeginSeg=Yes # sent_id = s2-league5-game5-28 # speaker = raefbrisbin # text = i have a wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game5-29 # speaker = raefbrisbin # text = ore 1 ore ore PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-30 # speaker = Ghettoette # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-31 # speaker = gramos # text = why do I keep rolling an 8 ? 1 why why ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|5:nsubj:xsubj _ 4 keep keep VERB VB VerbForm=Inf 0 root 0:root _ 5 rolling roll VERB VBG VerbForm=Ger 4 xcomp 4:xcomp _ 6 an a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 8 8 NUM CD NumForm=Digit|NumType=Card 5 obj 5:obj _ 8 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game5-32 # speaker = gramos # text = anyone need a wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VB VerbForm=Inf 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game5-33 # speaker = gramos # text = I have 1 to spare 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 2 obj 2:obj|5:nsubj:xsubj _ 4 to to PART TO _ 5 mark 5:mark _ 5 spare spare VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ # sent_id = s2-league5-game5-34 # speaker = zorburt # text = i 'll give you a clay 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 clay clay NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game5-35 # speaker = raefbrisbin # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-36 # speaker = zorburt # text = for a wood . 1 for for ADP IN _ 3 case 3:case BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det _ 3 wood wood NOUN NN Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game5-37 # speaker = gramos # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-38 # speaker = raefbrisbin # text = wait want wood ? 1 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 xcomp 1:xcomp _ 3 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-39 # speaker = gramos # text = so I can get 1 clay I will give zorburt wood 1 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 can can AUX MD VerbForm=Fin 4 aux 4:aux _ 4 get get VERB VB VerbForm=Inf 0 root 0:root _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 clay clay NOUN NN Number=Sing 4 obj 4:obj _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj BeginSeg=Yes 8 will will AUX MD VerbForm=Fin 9 aux 9:aux _ 9 give give VERB VB VerbForm=Inf 4 parataxis 4:parataxis _ 10 zorburt zorburt PRON PRP Case=Acc|Person=2|PronType=Prs 9 iobj 9:iobj _ 11 wood wood NOUN NN Number=Sing 9 obj 9:obj _ # sent_id = s2-league5-game5-40 # speaker = raefbrisbin # text = ah 1 ah ah INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-41 # speaker = raefbrisbin # text = t 1 t t PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-42 # speaker = raefbrisbin # text = t 1 t t PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-43 # speaker = gramos # text = z 1 z z PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-44 # speaker = zorburt # text = man a lot of 7s in this game . 1 man man NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 a a DET DT Definite=Ind|PronType=Art 3 det 3:det BeginSeg=Yes 3 lot lot NOUN NN Number=Sing 1 appos 1:appos _ 4 of of ADP IN _ 5 case 5:case _ 5 7s 7 NOUN NN Number=Sing 3 nmod 3:nmod:of _ 6 in in ADP IN _ 8 case 8:case _ 7 this this DET DT Number=Sing|PronType=Dem 8 det 8:det _ 8 game game NOUN NN Number=Sing 3 nmod 3:nmod:in _ 9 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-45 # speaker = Ghettoette # text = yeah i hate those 1 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 3 hate hate VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 those those PRON DT Number=Plur|PronType=Dem 3 obj 3:obj _ # sent_id = s2-league5-game5-46 # speaker = raefbrisbin # text = especialy when I keep being robbered 1 especialy especialy ADV RB Degree=Pos 4 advmod 4:advmod BeginSeg=Yes 2 when when ADV WRB PronType=Int 4 mark 4:mark _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 keep keep VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 5 being be AUX VBG VerbForm=Ger 6 aux:pass 6:aux:pass _ 6 robbered robber VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 4 xcomp 4:xcomp _ # sent_id = s2-league5-game5-47 # speaker = Ghettoette # text = although the last one benefitted me 1 although although SCONJ IN _ 5 mark 5:mark BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 3 last last ADJ JJ Degree=Pos 4 amod 4:amod _ 4 one one NOUN NN Number=Sing 5 nsubj 5:nsubj _ 5 benefitted benefit VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 6 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 obj 5:obj _ # sent_id = s2-league5-game5-48 # speaker = Ghettoette # text = sorry raef 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 raef raef PROPN NNP Number=Sing 1 vocative 1:vocative _ # sent_id = s2-league5-game5-49 # speaker = raefbrisbin # text = game is between zorb and ghetto 1 game game NOUN NN Number=Sing 4 nsubj 4:nsubj|6:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 between between ADP IN _ 4 case 4:case _ 4 zorb zorb NOUN NN Number=Sing 0 root 0:root _ 5 and and CCONJ CC _ 6 cc 6:cc _ 6 ghetto ghetto NOUN NN Number=Sing 4 conj 4:conj:and _ # sent_id = s2-league5-game5-50 # speaker = gramos # text = I 'm just in and , my inlaws decided to dro by 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 just just ADV RB _ 4 advmod 4:advmod _ 4 in in ADV RB Degree=Pos 0 root 0:root _ 5 and and CCONJ CC _ 9 cc 9:cc _ 6 , , PUNCT , _ 9 punct 9:punct _ 7 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss BeginSeg=Yes 8 inlaws inlaw NOUN NNS Number=Plur 9 nsubj 9:nsubj|11:nsubj:xsubj _ 9 decided decide VERB VBD Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin 4 conj 4:conj:and _ 10 to to PART TO _ 11 mark 11:mark _ 11 dro dro VERB VB VerbForm=Inf 9 xcomp 9:xcomp _ 12 by by ADV RB Degree=Pos 11 advmod 11:advmod _ # sent_id = s2-league5-game5-51 # speaker = raefbrisbin # text = why did you build your road right before her turn jade ? 1 why why ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 build build VERB VB VerbForm=Inf 0 root 0:root _ 5 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 road road NOUN NN Number=Sing 4 obj 4:obj _ 7 right right ADV RB Degree=Pos 11 advmod 11:advmod _ 8 before before ADP IN _ 11 case 11:case _ 9 her she PRON PRP$ Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs 11 nmod:poss 11:nmod:poss _ 10 turn turn NOUN NN Number=Sing 11 compound 11:compound _ 11 jade jade NOUN NN Number=Sing 4 obl 4:obl:before _ 12 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game5-52 # speaker = raefbrisbin # text = any ore for sale ? 1 any any DET DT _ 2 det 2:det BeginSeg=Yes 2 ore ore NOUN NN Number=Sing 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 sale sale NOUN NN Number=Sing 2 nmod 2:nmod:for _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game5-53 # speaker = zorburt # text = oh . 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-54 # speaker = zorburt # text = orr ... . 1 orr orr PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ... ... PUNCT , _ 1 punct 1:punct _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-55 # speaker = zorburt # text = i either did n't see that at all 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 either either CCONJ CC _ 5 cc:preconj 5:cc:preconj _ 3 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 5 aux 5:aux _ 4 n't not PART RB Polarity=Neg 5 advmod 5:advmod _ 5 see see VERB VB VerbForm=Inf 0 root 0:root _ 6 that that PRON DT Number=Sing|PronType=Dem 5 obj 5:obj _ 7 at at ADV RB Degree=Pos 8 case 8:case _ 8 all all ADV RB Degree=Pos 5 obl 5:obl:at _ # sent_id = s2-league5-game5-56 # speaker = zorburt # text = i have an ore . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 an a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game5-57 # speaker = gramos # text = I can sell an ore for wood or wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 sell sell VERB VB VerbForm=Inf 0 root 0:root _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 7 case 7:case _ 7 wood wood NOUN NN Number=Sing 3 obl 3:obl:for _ 8 or or CCONJ CC _ 9 cc 9:cc _ 9 wheat wheat NOUN NN Number=Sing 7 conj 3:obl:for|7:conj:or _ # sent_id = s2-league5-game5-58 # speaker = zorburt # text = i 'll take sheep or wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 take take VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wheat wheat NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ # sent_id = s2-league5-game5-59 # speaker = raefbrisbin # text = wood ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-60 # speaker = gramos # text = thx 1 thx thx INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-61 # speaker = raefbrisbin # text = wheat jade ? 1 wheat wheat NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 jade jade NOUN NN Number=Sing 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game5-62 # speaker = zorburt # text = you want to give me a wheat ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 want want VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 give give VERB VB VerbForm=Inf 2 xcomp 2:xcomp _ 5 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 4 iobj 4:iobj _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 8 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game5-63 # speaker = raefbrisbin # text = ya 1 ya ya INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-64 # speaker = raefbrisbin # text = unless someone wants wood for ore ? 1 unless unless SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 someone someone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 wants want VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 ore ore NOUN NN Number=Sing 4 nmod 4:nmod:for _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game5-65 # speaker = raefbrisbin # text = going to trade 3 wood at port 1 going go VERB VBG VerbForm=Ger 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 trade trade VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 3 3 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 at at ADP IN _ 7 case 7:case _ 7 port port NOUN NN Number=Sing 3 obl 3:obl:at _ # sent_id = s2-league5-game5-66 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-67 # speaker = raefbrisbin # text = k 1 k k PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-68 # speaker = zorburt # text = damnit ! 1 damnit damnit INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-69 # speaker = zorburt # text = the one time an 11 is rolled ... 1 the the DET DT Definite=Def|PronType=Art 3 det 3:det BeginSeg=Yes 2 one one NUM CD NumForm=Word|NumType=Card 3 nummod 3:nummod _ 3 time time NOUN NN Number=Sing 7 obl:tmod 7:obl:tmod _ 4 an a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 11 11 NUM CD NumForm=Digit|NumType=Card 3 nmod:tmod 3:nmod:tmod _ 6 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 aux:pass 7:aux:pass _ 7 rolled roll VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 8 ... ... PUNCT . _ 7 punct 7:punct _ # sent_id = s2-league5-game5-70 # speaker = gramos # text = ouch 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-71 # speaker = zorburt # text = does anyone have sheep to trade ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj|6:nsubj:xsubj _ 5 to to PART TO _ 6 mark 6:mark _ 6 trade trade VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game5-72 # speaker = Ghettoette # text = yes , for ? 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 for for ADP IN _ 1 case 1:case BeginSeg=Yes 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-73 # speaker = raefbrisbin # text = that happened with my 4 right after robbered 1 that that PRON DT Number=Sing|PronType=Dem 2 nsubj 2:nsubj BeginSeg=Yes 2 happened happen VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 with with ADP IN _ 6 case 6:case _ 4 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 5 4 4 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 right right NOUN NN Number=Sing 2 obl 2:obl:with _ 7 after after SCONJ IN _ 8 mark 8:mark _ 8 robbered robber VERB VBN Tense=Past|VerbForm=Part 2 advcl 2:advcl:after _ # sent_id = s2-league5-game5-74 # speaker = zorburt # text = oh wait nevermind . 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 nevermind nevermind ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 4 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game5-75 # speaker = gramos # text = here we go again 1 here here ADV RB PronType=Dem 0 root 0:root BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 go go VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 1 parataxis 1:parataxis _ 4 again again ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s2-league5-game5-76 # speaker = zorburt # text = seriously another 7 ! ? 1 seriously seriously ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 another another DET DT _ 3 det 3:det _ 3 7 7 NUM CD NumForm=Digit|NumType=Card 1 nsubj 1:nsubj _ 4 ! ! PUNCT . _ 1 punct 1:punct _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-77 # speaker = gramos # text = anyone want ore ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game5-78 # speaker = gramos # text = I need a sheep , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 a a DET DT Definite=Ind|PronType=Art 4 det 4:det _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s2-league5-game5-79 # speaker = gramos # text = I can offer 1 ore 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game5-80 # speaker = raefbrisbin # text = sheep no 1 sheep sheep NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 no no INTJ UH Polarity=Neg 1 discourse 1:discourse BeginSeg=Yes # sent_id = s2-league5-game5-81 # speaker = Ghettoette # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-82 # speaker = gramos # text = ok , ghetto ... 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 ghetto ghetto NOUN NN Number=Sing 0 root 0:root _ 4 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game5-83 # speaker = Ghettoette # text = definitely deserved that 1 definitely definitely ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 deserved deserve VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 3 that that PRON DT Number=Sing|PronType=Dem 2 obj 2:obj _ # sent_id = s2-league5-game5-84 # speaker = gramos # text = raef , you had too many resources anyway :) 1 raef raef PROPN NNP Number=Sing 4 vocative 4:vocative BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 had have VERB VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 too too ADV RB Degree=Pos 6 advmod 6:advmod _ 6 many many ADJ JJ Degree=Pos 7 amod 7:amod _ 7 resources resource NOUN NNS Number=Plur 4 obj 4:obj _ 8 anyway anyway ADV RB _ 4 advmod 4:advmod _ 9 :) :) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s2-league5-game5-85 # speaker = raefbrisbin # text = ? I guess . 1 ? ? PUNCT . _ 3 punct 3:punct BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game5-86 # speaker = raefbrisbin # text = they both have 1-2 knights and ports 1 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 both both DET DT _ 1 det 1:det _ 3 have have VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 1-2 1-2 NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 knights knights NOUN NNS Number=Plur 3 obj 3:obj _ 6 and and CCONJ CC _ 7 cc 7:cc _ 7 ports port NOUN NNS Number=Plur 5 conj 3:obj|5:conj:and _ # sent_id = s2-league5-game5-87 # speaker = gramos # text = I can give someone ore or wood for a clay ... . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 someone someone PRON NN Number=Sing 3 obj 3:obj _ 5 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 wood wood NOUN NN Number=Sing 5 conj 3:obj|5:conj:or _ 8 for for ADP IN _ 10 case 10:case _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 clay clay NOUN NN Number=Sing 3 obl 3:obl:for _ 11 ... ... PUNCT , _ 3 punct 3:punct _ 12 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game5-88 # speaker = raefbrisbin # text = why I always get robbered not sure 1 why why ADV WRB PronType=Int 5 advmod 5:advmod BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj:pass 5:nsubj:pass|7:nsubj:xsubj _ 3 always always ADV RB _ 5 advmod 5:advmod _ 4 get get AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux:pass 5:aux:pass _ 5 robbered robber VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 6 not not ADV RB Polarity=Neg 7 advmod 7:advmod BeginSeg=Yes 7 sure sure ADJ JJ Degree=Pos 5 xcomp 5:xcomp _ # sent_id = s2-league5-game5-89 # speaker = Ghettoette # text = sorry 1 sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-90 # speaker = gramos # text = just to make sure you 're paying attendion ... . 1 just just ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 make make VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 sure sure ADJ JJ Degree=Pos 3 xcomp 3:xcomp _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 6 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 7 paying pay VERB VBG Tense=Pres|VerbForm=Part 4 ccomp 4:ccomp _ 8 attendion attendion NOUN NN Number=Sing 7 obj 7:obj _ 9 ... ... PUNCT , _ 3 punct 3:punct _ 10 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game5-91 # speaker = zorburt # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-92 # speaker = Ghettoette # text = you have that threatening wheat field 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 that that DET DT Number=Sing|PronType=Dem 6 det 6:det _ 4 threatening threaten ADJ JJ Degree=Pos 6 amod 6:amod _ 5 wheat wheat NOUN NN Number=Sing 6 compound 6:compound _ 6 field field NOUN NN Number=Sing 2 obj 2:obj _ # sent_id = s2-league5-game5-93 # speaker = raefbrisbin # text = just does n't seem to be helping the cause 1 just just ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 2 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 seem seem VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 to to PART TO _ 7 mark 7:mark _ 6 be be AUX VB VerbForm=Inf 7 aux 7:aux _ 7 helping help VERB VBG Tense=Pres|VerbForm=Part 4 xcomp 4:xcomp _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 cause cause NOUN NN Number=Sing 7 obj 7:obj _ # sent_id = s2-league5-game5-94 # speaker = zorburt # text = wtf ! 1 wtf wtf INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-95 # speaker = gramos # text = it might be best You know , just thi turn ... if we did n't robber raef . 1 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 expl 4:expl BeginSeg=Yes 2 might might AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 best best ADJ JJS Degree=Sup 0 root 0:root _ 5 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 6 know know VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 4 acl:relcl 4:acl:relcl _ 7 , , PUNCT , _ 4 punct 4:punct _ 8 just just ADV RB _ 10 advmod 10:advmod _ 9 thi to PART TO Abbr=Yes 10 mark 10:mark _ 10 turn turn VERB VB Mood=Imp|VerbForm=Fin 4 advcl 4:advcl:to _ 11 ... ... PUNCT , _ 4 punct 4:punct _ 12 if if SCONJ IN _ 16 mark 16:mark BeginSeg=Yes 13 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 16 nsubj 16:nsubj _ 14 did do AUX VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 16 aux 16:aux _ 15 n't not PART RB Polarity=Neg 16 advmod 16:advmod _ 16 robber robber VERB VB VerbForm=Inf 10 advcl 10:advcl:if _ 17 raef raef PROPN NNP Number=Sing 16 obj 16:obj _ 18 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game5-96 # speaker = gramos # text = takin one for the team 1 takin takin VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 one one NUM CD NumForm=Word|NumType=Card 1 obj 1:obj _ 3 for for ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 team team NOUN NN Number=Sing 2 nmod 2:nmod:for _ # sent_id = s2-league5-game5-97 # speaker = raefbrisbin # text = I do n't care if I 'm the most threatening 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 care care VERB VB VerbForm=Inf 0 root 0:root _ 5 if if SCONJ IN _ 10 mark 10:mark BeginSeg=Yes 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj _ 7 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 10 cop 10:cop _ 8 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 9 most most ADV RBS Degree=Sup 10 advmod 10:advmod _ 10 threatening threaten ADJ JJ Degree=Pos 4 advcl 4:advcl:if _ # sent_id = s2-league5-game5-98 # speaker = gramos # text = I rob for the resources , not necessarily the most threatening . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 rob rob VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 for for ADP IN _ 5 case 5:case _ 4 the the DET DT Definite=Def|PronType=Art 5 det 5:det _ 5 resources resource NOUN NNS Number=Plur 2 obl 2:obl:for _ 6 , , PUNCT , _ 11 punct 11:punct _ 7 not not ADV RB Polarity=Neg 11 advmod 11:advmod BeginSeg=Yes 8 necessarily necessarily ADV RB Degree=Pos 11 advmod 11:advmod _ 9 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 10 most most ADV RBS Degree=Sup 11 advmod 11:advmod _ 11 threatening threaten ADJ JJ Degree=Pos 5 conj 2:obl:for|5:conj _ 12 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game5-99 # speaker = Ghettoette # text = good point- i 've chosen raef just because he has wheat and no 5 's have been rolled 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 point- point- NOUN NN Number=Sing 0 root 0:root _ 3 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 5 chosen choose VERB VBN Tense=Past|VerbForm=Part 2 acl:relcl 2:acl:relcl _ 6 raef raef PROPN NNP Number=Sing 5 obj 5:obj _ 7 just just ADV RB _ 10 advmod 10:advmod BeginSeg=Yes 8 because because SCONJ IN _ 10 mark 10:mark _ 9 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 10 nsubj 10:nsubj _ 10 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 advcl 5:advcl:because _ 11 wheat wheat NOUN NN Number=Sing 10 obj 10:obj _ 12 and and CCONJ CC _ 18 cc 18:cc BeginSeg=Yes 13 no no DET DT Polarity=Neg 14 det 14:det _ 14 5 5 NUM CD NumForm=Digit|NumType=Card 18 nsubj:pass 18:nsubj:pass _ 15 's 's PART POS _ 14 case 14:case _ 16 have have AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 18 aux 18:aux _ 17 been be AUX VBN Tense=Past|VerbForm=Part 18 aux:pass 18:aux:pass _ 18 rolled roll VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 2 conj 2:conj:and _ # sent_id = s2-league5-game5-100 # speaker = Ghettoette # text = well few 1 well well INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 few few ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-league5-game5-101 # speaker = raefbrisbin # text = considering ghetto has 4 points on ore with the port and 2 soldiers it just seems I guess , 1 considering consider VERB VBG VerbForm=Ger 16 csubj 16:csubj BeginSeg=Yes 2 ghetto ghetto NOUN NN Number=Sing 3 nsubj 3:nsubj _ 3 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 4 4 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 points point NOUN NNS Number=Plur 3 obj 3:obj _ 6 on on ADP IN _ 7 case 7:case _ 7 ore ore NOUN NN Number=Sing 5 nmod 5:nmod:on _ 8 with with ADP IN _ 10 case 10:case _ 9 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 10 port port NOUN NN Number=Sing 3 obl 3:obl:with _ 11 and and CCONJ CC _ 13 cc 13:cc _ 12 2 2 NUM CD NumForm=Digit|NumType=Card 13 nummod 13:nummod _ 13 soldiers soldier NOUN NNS Number=Plur 10 conj 3:obl:with|10:conj:and _ 14 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 16 nsubj 16:nsubj BeginSeg=Yes 15 just just ADV RB _ 16 advmod 16:advmod _ 16 seems seem VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 conj 3:conj _ 17 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 18 nsubj 18:nsubj BeginSeg=Yes 18 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 16 ccomp 16:ccomp _ 19 , , PUNCT , _ 16 punct 16:punct _ # sent_id = s2-league5-game5-102 # speaker = raefbrisbin # text = a waste 1 a a DET DT Definite=Ind|PronType=Art 2 det 2:det BeginSeg=Yes 2 waste waste NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game5-103 # speaker = zorburt # text = well you 're in the lead now so most threatening ! 1 well well INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 3 're be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 4 in in ADP IN _ 6 case 6:case _ 5 the the DET DT Definite=Def|PronType=Art 6 det 6:det _ 6 lead lead NOUN NN Number=Sing 0 root 0:root _ 7 now now ADV RB _ 6 advmod 6:advmod _ 8 so so ADV RB _ 10 advmod 10:advmod BeginSeg=Yes 9 most most ADV RBS Degree=Sup 10 advmod 10:advmod _ 10 threatening threaten ADJ JJ Degree=Pos 6 parataxis 6:parataxis _ 11 ! ! PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league5-game5-104 # speaker = zorburt # text = :P 1 :P :p SYM NFP _ 0 root 0:root _ # sent_id = s2-league5-game5-105 # speaker = gramos # text = ugh 1 ugh ugh INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-106 # speaker = zorburt # text = double ugh . 1 double double ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 ugh ugh INTJ UH _ 1 discourse 1:discourse _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-107 # speaker = gramos # text = does anyone have sheep or clay ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 clay clay NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game5-108 # speaker = gramos # text = I can offer a wheat 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game5-109 # speaker = zorburt # text = no 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-110 # speaker = zorburt # text = oh man 1 oh oh INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 2 man man NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game5-111 # speaker = zorburt # text = that 's not what i thought that card was . 1 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 not not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 what what PRON WP PronType=Rel 0 root 0:root _ 5 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 6 thought think VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 acl:relcl 4:acl:relcl _ 7 that that DET DT Number=Sing|PronType=Dem 8 det 8:det _ 8 card card NOUN NN Number=Sing 6 obj 6:obj _ 9 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 6 cop 6:cop _ 10 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game5-112 # speaker = raefbrisbin # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-113 # speaker = zorburt # text = i 'm kinda pissed at myself . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 3 kinda kinda ADV RB Degree=Pos 4 advmod 4:advmod _ 4 pissed pissed ADJ JJ Degree=Pos 0 root 0:root _ 5 at at ADP IN _ 6 case 6:case _ 6 myself myself PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs|Reflex=Yes 4 obl 4:obl:at _ 7 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game5-114 # speaker = raefbrisbin # text = thought it was monopoly ? 1 thought think VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 3 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 cop 4:cop _ 4 monopoly monopoly NOUN NN Number=Sing 1 ccomp 1:ccomp _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-115 # speaker = gramos # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-116 # speaker = zorburt # text = yeah i did . 1 yeah yeah INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game5-117 # speaker = zorburt # text = goddamnit . 1 goddamnit goddamnit NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-118 # speaker = Ghettoette # text = sorry raef- before that 6 was rolled at least i forgot to play it 1 sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 raef- raef- NOUN NN Number=Sing 1 obj 1:obj _ 3 before before SCONJ IN _ 7 mark 7:mark BeginSeg=Yes 4 that that DET DT Number=Sing|PronType=Dem 5 det 5:det _ 5 6 6 NUM CD NumForm=Digit|NumType=Card 7 nsubj:pass 7:nsubj:pass _ 6 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 7 aux:pass 7:aux:pass _ 7 rolled roll VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 1 advcl 1:advcl:before _ 8 at at ADV RB Degree=Pos 9 case 9:case BeginSeg=Yes 9 least least ADV RBS Degree=Sup 7 obl 7:obl:at _ 10 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 11 nsubj 11:nsubj|13:nsubj:xsubj _ 11 forgot forget VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 1 parataxis 1:parataxis _ 12 to to PART TO _ 13 mark 13:mark _ 13 play play VERB VB VerbForm=Inf 11 xcomp 11:xcomp _ 14 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 13 obj 13:obj _ # sent_id = s2-league5-game5-119 # speaker = raefbrisbin # text = well at least people should realize your advantage now 1 well well INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 at at ADV RB Degree=Pos 3 case 3:case _ 3 least least ADV RBS Degree=Sup 4 nmod 4:nmod:at _ 4 people people NOUN NNS Number=Plur 6 nsubj 6:nsubj _ 5 should should AUX MD VerbForm=Fin 6 aux 6:aux _ 6 realize realize VERB VB VerbForm=Inf 0 root 0:root _ 7 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 8 advantage advantage NOUN NN Number=Sing 6 obj 6:obj _ 9 now now ADV RB _ 6 advmod 6:advmod _ # sent_id = s2-league5-game5-120 # speaker = zorburt # text = omg i 'm going to throw my computer . 1 omg omg INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj|6:nsubj:xsubj BeginSeg=Yes 3 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 4 going go VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 throw throw VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 8 computer computer NOUN NN Number=Sing 6 obj 6:obj _ 9 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game5-121 # speaker = zorburt # text = i was so set up ! 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj:pass 4:nsubj:pass BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 aux:pass 4:aux:pass _ 3 so so ADV RB _ 4 advmod 4:advmod _ 4 set set VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 5 up up ADP RP _ 4 compound:prt 4:compound:prt _ 6 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s2-league5-game5-122 # speaker = Ghettoette # text = anyone want ore for a wood ? 1 anyone anyone PRON NN Number=Sing 2 nsubj 2:nsubj BeginSeg=Yes 2 want want VERB VB VerbForm=Inf 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 for for ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 2 obl 2:obl:for _ 7 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game5-123 # speaker = gramos # text = not I 1 not not PART RB Polarity=Neg 0 root 0:root BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 1 nsubj 1:nsubj _ # sent_id = s2-league5-game5-124 # speaker = raefbrisbin # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-125 # speaker = zorburt # text = i can give yo ua sheep 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 yo yo PRON PRP$ _ 6 nmod:poss 6:nmod:poss _ 5 ua ua NOUN NN Number=Sing 6 compound 6:compound _ 6 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ # sent_id = s2-league5-game5-126 # speaker = Ghettoette # text = no thanks 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-127 # speaker = gramos # text = a heavy haul 1 a a DET DT Definite=Ind|PronType=Art 3 det 3:det BeginSeg=Yes 2 heavy heavy ADJ JJ Degree=Pos 3 amod 3:amod _ 3 haul haul NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game5-128 # speaker = raefbrisbin # text = wow 1 wow wow INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-129 # speaker = Ghettoette # text = ouch ! 1 ouch ouch INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-130 # speaker = zorburt # text = yeah . 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-131 # speaker = zorburt # text = i got nothing to do now though . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 nothing nothing PRON NN Number=Sing|Polarity=Neg 2 obj 2:obj _ 4 to to PART TO _ 5 mark 5:mark _ 5 do do VERB VB VerbForm=Inf 3 acl 3:acl:to _ 6 now now ADV RB _ 5 advmod 5:advmod _ 7 though though ADV RB Degree=Pos 5 advmod 5:advmod _ 8 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game5-132 # speaker = gramos # text = ok , give it back then . 1 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 4 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 obj 3:obj _ 5 back back ADV RB Degree=Pos 3 advmod 3:advmod _ 6 then then ADV RB PronType=Dem 3 advmod 3:advmod _ 7 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game5-133 # speaker = gramos # text = :) 1 :) :) SYM NFP _ 0 root 0:root _ # sent_id = s2-league5-game5-134 # speaker = zorburt # text = gramos ? 1 gramos gramo NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-135 # speaker = gramos # text = c'mon , raef , get that point already 1 c'mon c'mon INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 raef raef PROPN NNP Number=Sing 5 vocative 5:vocative _ 4 , , PUNCT , _ 5 punct 5:punct _ 5 get get VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 6 that that DET DT Number=Sing|PronType=Dem 7 det 7:det _ 7 point point NOUN NN Number=Sing 5 obj 5:obj _ 8 already already ADV RB _ 5 advmod 5:advmod _ # sent_id = s2-league5-game5-136 # speaker = zorburt # text = lol 1 lol lol INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-137 # speaker = zorburt # text = unless yo usteal longest road from him . 1 unless unless SCONJ IN _ 5 mark 5:mark BeginSeg=Yes 2 yo yo PRON PRP$ _ 5 nmod:poss 5:nmod:poss _ 3 usteal usteal ADJ JJ Degree=Pos 5 amod 5:amod _ 4 longest longest ADJ JJS Degree=Sup 5 amod 5:amod _ 5 road road NOUN NN Number=Sing 0 root 0:root _ 6 from from ADP IN _ 7 case 7:case _ 7 him he PRON PRP Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs 5 nmod 5:nmod:from _ 8 . . PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league5-game5-138 # speaker = raefbrisbin # text = that was the game 1 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 4 cop 4:cop _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 game game NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-league5-game5-139 # speaker = raefbrisbin # text = brutal 1 brutal brutal ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-140 # speaker = gramos # text = thanks , guys . 1 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 guys guy NOUN NNS Number=Plur 1 parataxis 1:parataxis _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-141 # speaker = gramos # text = bingo ! 1 bingo bingo NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-142 # speaker = zorburt # text = oh my goodness . 1 oh oh INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 goodness goodness NOUN NN Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game5-143 # speaker = raefbrisbin # text = so unlucky 1 so so ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 unlucky unlucky ADJ JJ Degree=Pos|Polarity=Neg 0 root 0:root _ # sent_id = s2-league5-game5-144 # speaker = gramos # text = it was fun to play this league . 1 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 3 expl 3:expl BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 cop 3:cop _ 3 fun fun ADJ JJ Degree=Pos 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 play play VERB VB VerbForm=Inf 3 csubj 3:csubj _ 6 this this DET DT Number=Sing|PronType=Dem 7 det 7:det _ 7 league league NOUN NN Number=Sing 5 obj 5:obj _ 8 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-league5-game5-145 # speaker = zorburt # text = hahaha congrats gramos 1 hahaha hahaha INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 congrats congrat NOUN NNS Number=Plur 3 compound 3:compound BeginSeg=Yes 3 gramos gramo NOUN NNS Number=Plur 0 root 0:root _ # sent_id = s2-league5-game5-146 # speaker = Ghettoette # text = What ? ! 1 What what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ 3 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-147 # speaker = Ghettoette # text = nice- way to sneak up on us 1 nice- nice- ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 way way NOUN NN Number=Sing 0 root 0:root _ 3 to to PART TO _ 4 mark 4:mark _ 4 sneak sneak VERB VB VerbForm=Inf 2 acl 2:acl:to _ 5 up up ADP RP _ 4 compound:prt 4:compound:prt _ 6 on on ADP IN _ 7 case 7:case _ 7 us we PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 4 obl 4:obl:on _ # sent_id = s2-league5-game5-148 # speaker = raefbrisbin # text = congrats 1 congrats congrat NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-149 # speaker = gramos # text = yes , and I got lucky as heck 1 yes yes INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 and and CCONJ CC _ 5 cc 5:cc BeginSeg=Yes 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj|6:nsubj:xsubj _ 5 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 6 lucky lucky ADJ JJ Degree=Pos 5 xcomp 5:xcomp _ 7 as as ADV RB _ 5 advmod 5:advmod _ 8 heck heck INTJ UH _ 5 discourse 5:discourse _ # sent_id = s2-league5-game5-150 # speaker = zorburt # text = i know right ! 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 right right ADV RB Degree=Pos 2 advmod 2:advmod _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league5-game5-151 # speaker = zorburt # text = yeah for sure ! 1 yeah yeah INTJ UH _ 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 sure sure ADJ JJ Degree=Pos 1 obl 1:obl:for _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-152 # speaker = zorburt # text = gg 1 gg gg PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league5-game5-153 # speaker = gramos # text = blame my in-laws ... 1 blame blame VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 3 nmod:poss 3:nmod:poss _ 3 in-laws in-law NOUN NNS Number=Plur 1 obj 1:obj _ 4 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league5-game5-154 # speaker = Ghettoette # text = well it 's been fun everyone 1 well well INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 3 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 4 been be AUX VBN Tense=Past|VerbForm=Part 6 cop 6:cop _ 5 fun fun ADJ JJ Degree=Pos 6 amod 6:amod _ 6 everyone everyone PRON NN Number=Sing 0 root 0:root _ # newdoc id = s2-league8-game1 # sent_id = s2-league8-game1-1 # speaker = chrysaetos # text = How long do we want to wait for Xefortanzo ? 1 How how ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 long long ADV RB Degree=Pos 5 advmod 5:advmod _ 3 do do AUX VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj|7:nsubj:xsubj _ 5 want want VERB VB VerbForm=Inf 0 root 0:root _ 6 to to PART TO _ 7 mark 7:mark _ 7 wait wait VERB VB VerbForm=Inf 5 xcomp 5:xcomp _ 8 for for ADP IN _ 9 case 9:case _ 9 Xefortanzo Xefortanzo PROPN NNP Number=Sing 7 obl 7:obl:for _ 10 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-league8-game1-2 # speaker = Pantechnic # text = so I do n't really mind . 1 so so ADV RB _ 6 advmod 6:advmod BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 3 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 4 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 5 really really ADV RB Degree=Pos 6 advmod 6:advmod _ 6 mind mind VERB VB VerbForm=Inf 0 root 0:root _ 7 . . PUNCT . _ 6 punct 6:punct _ # sent_id = s2-league8-game1-3 # speaker = Pantechnic # text = It 's up to you I guess I 've got things to do while we wait 1 It it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 up up ADP IN _ 5 case 5:case _ 4 to to ADP IN _ 3 fixed 3:fixed _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 0 root 0:root _ 6 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 guess guess VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 parataxis 5:parataxis _ 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 9 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 10 aux 10:aux _ 10 got get VERB VBN Tense=Past|VerbForm=Part 7 ccomp 7:ccomp _ 11 things thing NOUN NNS Number=Plur 10 obj 10:obj _ 12 to to PART TO _ 13 mark 13:mark _ 13 do do VERB VB VerbForm=Inf 11 acl 11:acl:to _ 14 while while SCONJ IN _ 16 mark 16:mark _ 15 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 16 nsubj 16:nsubj _ 16 wait wait VERB VBP Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin 13 advcl 13:advcl:while _ # sent_id = s2-league8-game1-4 # speaker = chrysaetos # text = I 'd suggest starting at 12:30 if he does n't turn up by then 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|4:nsubj:xsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 suggest suggest VERB VB VerbForm=Inf 0 root 0:root _ 4 starting start VERB VBG VerbForm=Ger 3 xcomp 3:xcomp _ 5 at at ADP IN _ 6 case 6:case _ 6 12:30 12:30 NUM CD NumForm=Word|NumType=Card 4 obl 4:obl:at _ 7 if if SCONJ IN _ 11 mark 11:mark BeginSeg=Yes 8 he he PRON PRP Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs 11 nsubj 11:nsubj _ 9 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 11 aux 11:aux _ 10 n't not PART RB Polarity=Neg 11 advmod 11:advmod _ 11 turn turn VERB VB VerbForm=Inf 4 advcl 4:advcl:if _ 12 up up ADP RP _ 11 compound:prt 11:compound:prt _ 13 by by ADP IN _ 14 case 14:case _ 14 then then ADV RB PronType=Dem 11 obl 11:obl:by _ # sent_id = s2-league8-game1-5 # speaker = Pantechnic # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-league8-game1-6 # speaker = Pantechnic # text = looks like it 's just us OIh well , 1 looks look VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 like like SCONJ IN _ 6 mark 6:mark _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 4 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 5 just just ADV RB _ 6 advmod 6:advmod _ 6 us we PRON PRP Case=Acc|Number=Plur|Person=1|PronType=Prs 1 advcl 1:advcl:like _ 7 OIh oih ADV RB Degree=Pos 8 advmod 8:advmod BeginSeg=Yes 8 well well ADV RB Degree=Pos 6 advmod 6:advmod _ 9 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-league8-game1-7 # speaker = Pantechnic # text = Sorry I 've only played this once before , in RL if I 'm slow , 1 Sorry sorry ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 3 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 aux 5:aux _ 4 only only ADV RB _ 5 advmod 5:advmod _ 5 played play VERB VBN Tense=Past|VerbForm=Part 1 ccomp 1:ccomp _ 6 this this PRON DT Number=Sing|PronType=Dem 5 obj 5:obj _ 7 once once ADV RB NumType=Mult 8 advmod 8:advmod _ 8 before before ADV RB Degree=Pos 5 advmod 5:advmod _ 9 , , PUNCT , _ 5 punct 5:punct _ 10 in in ADP IN _ 11 case 11:case _ 11 RL RL PROPN NNP Number=Sing 5 obl 5:obl:in _ 12 if if SCONJ IN _ 15 mark 15:mark BeginSeg=Yes 13 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 15 nsubj 15:nsubj _ 14 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 15 cop 15:cop _ 15 slow slow ADJ JJ Degree=Pos 5 advcl 5:advcl:if _ 16 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-league8-game1-8 # speaker = chrysaetos # text = No problem , I 've only played about 3 rl games and none online 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 problem problem NOUN NN Number=Sing 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj BeginSeg=Yes 5 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 7 aux 7:aux _ 6 only only ADV RB _ 7 advmod 7:advmod _ 7 played play VERB VBN Tense=Past|VerbForm=Part 2 parataxis 2:parataxis _ 8 about about ADV RB _ 9 advmod 9:advmod _ 9 3 3 NUM CD NumForm=Digit|NumType=Card 11 nummod 11:nummod _ 10 rl rl NOUN NN Number=Sing 11 compound 11:compound _ 11 games game NOUN NNS Number=Plur 7 obj 7:obj _ 12 and and CCONJ CC _ 13 cc 13:cc _ 13 none none NOUN NN Number=Sing|Polarity=Neg 11 conj 7:obj|11:conj:and _ 14 online online ADV RB Degree=Pos 13 advmod 13:advmod _ # sent_id = s2-league8-game1-9 # speaker = Pantechnic # text = what are the rules for trading with the bank ? 1 what what PRON WP PronType=Int 0 root 0:root BeginSeg=Yes 2 are be AUX VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 1 cop 1:cop _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 rules rule NOUN NNS Number=Plur 1 nsubj 1:nsubj _ 5 for for SCONJ IN _ 6 case 6:case _ 6 trading trading NOUN NN Number=Sing 4 nmod 4:nmod:for _ 7 with with ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 bank bank NOUN NN Number=Sing 6 nmod 6:nmod:with _ 10 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-league8-game1-10 # speaker = chrysaetos # text = you get 1 of any resource You give 4 of the same resource , 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 get get VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 2 obj 2:obj _ 4 of of ADP IN _ 6 case 6:case _ 5 any any DET DT _ 6 det 6:det _ 6 resource resource NOUN NN Number=Sing 3 nmod 3:nmod:of _ 7 You you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 8 nsubj 8:nsubj BeginSeg=Yes 8 give give VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 acl:relcl 6:acl:relcl _ 9 4 4 NUM CD NumForm=Digit|NumType=Card 8 obj 8:obj _ 10 of of ADP IN _ 13 case 13:case _ 11 the the DET DT Definite=Def|PronType=Art 13 det 13:det _ 12 same same ADJ JJ Degree=Pos 13 amod 13:amod _ 13 resource resource NOUN NN Number=Sing 9 nmod 9:nmod:of _ 14 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s2-league8-game1-11 # speaker = chrysaetos # text = gg 1 gg gg PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-league8-game1-12 # speaker = Pantechnic # text = i need practice ! 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 practice practice NOUN NN Number=Sing 2 obj 2:obj _ 4 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-league8-game1-13 # speaker = Pantechnic # text = wonder if anybody else is going to take part in the league 1 wonder wonder VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 if if SCONJ IN _ 6 mark 6:mark _ 3 anybody anybody PRON NN Number=Sing 6 nsubj 6:nsubj|8:nsubj:xsubj _ 4 else else ADJ JJ Degree=Pos 3 amod 3:amod _ 5 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 aux 6:aux _ 6 going go VERB VBG Tense=Pres|VerbForm=Part 1 advcl 1:advcl:if _ 7 to to PART TO _ 8 mark 8:mark _ 8 take take VERB VB VerbForm=Inf 6 xcomp 6:xcomp _ 9 part part NOUN NN Number=Sing 8 obj 8:obj _ 10 in in ADP IN _ 12 case 12:case _ 11 the the DET DT Definite=Def|PronType=Art 12 det 12:det _ 12 league league PROPN NNP Number=Sing 8 obl 8:obl:in _ # newdoc id = s2-leagueM-game4 # sent_id = s2-leagueM-game4-1 # speaker = inca # text = hey 1 hey hey INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-leagueM-game4-2 # speaker = dmm # text = hi ! 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-leagueM-game4-3 # speaker = inca # text = hello , shall we just start ? 1 hello hello INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 shall shall AUX MD VerbForm=Fin 6 aux 6:aux _ 4 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 6 nsubj 6:nsubj _ 5 just just ADV RB _ 6 advmod 6:advmod _ 6 start start VERB VB VerbForm=Inf 0 root 0:root _ 7 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s2-leagueM-game4-4 # speaker = CheshireCatGrin # text = Hello 1 Hello hello INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-leagueM-game4-5 # speaker = CheshireCatGrin # text = Indeed , sounded like LJ was n't playing 1 Indeed indeed ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 sounded sound VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 like like SCONJ IN _ 8 mark 8:mark _ 5 LJ LJ PROPN NNP Number=Sing 8 nsubj 8:nsubj _ 6 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 8 aux 8:aux _ 7 n't not PART RB Polarity=Neg 8 advmod 8:advmod _ 8 playing play VERB VBG Tense=Pres|VerbForm=Part 3 advcl 3:advcl:like _ # sent_id = s2-leagueM-game4-6 # speaker = inca # text = ok , good luck guys ! 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 good good ADJ JJ Degree=Pos 4 amod 4:amod BeginSeg=Yes 4 luck luck NOUN NN Number=Sing 0 root 0:root _ 5 guys guy NOUN NNS Number=Plur 4 vocative 4:vocative _ 6 ! ! PUNCT . _ 4 punct 4:punct _ # sent_id = s2-leagueM-game4-7 # speaker = CheshireCatGrin # text = And to you ! 1 And and CCONJ CC _ 3 cc 3:cc BeginSeg=Yes 2 to to ADP IN _ 3 case 3:case _ 3 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 0 root 0:root _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-leagueM-game4-8 # speaker = inca # text = i could give ore or wheat does anyone have spare wood ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wheat wheat NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ 7 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 9 aux 9:aux BeginSeg=Yes 8 anyone anyone PRON NN Number=Sing 9 nsubj 9:nsubj _ 9 have have VERB VB VerbForm=Inf 3 parataxis 3:parataxis _ 10 spare spare NOUN NN Number=Sing 11 compound 11:compound _ 11 wood wood NOUN NN Number=Sing 9 obj 9:obj _ 12 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-leagueM-game4-9 # speaker = CheshireCatGrin # text = wood for wheat ? 1 wood wood NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-leagueM-game4-10 # speaker = CheshireCatGrin # text = 1 for 1 1 1 1 X LS _ 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 1 1 X LS _ 1 nmod 1:nmod:for _ # sent_id = s2-leagueM-game4-11 # speaker = inca # text = sounds good 1 sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 good good ADJ JJ Degree=Pos 1 xcomp 1:xcomp _ # sent_id = s2-leagueM-game4-12 # speaker = inca # text = cheers 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes # sent_id = s2-leagueM-game4-13 # speaker = CheshireCatGrin # text = :) 1 :) :) SYM NFP _ 0 root 0:root BeginSeg=Yes # sent_id = s2-leagueM-game4-14 # speaker = dmm # text = i 'd try to trade but there are too many different things i need :/ 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 'd would AUX MD VerbForm=Fin 3 aux 3:aux _ 3 try try VERB VB VerbForm=Inf 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 trade trade VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 but but CCONJ CC _ 8 cc 8:cc _ 7 there there PRON EX _ 8 expl 8:expl _ 8 are be VERB VBP Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin 3 conj 3:conj:but _ 9 too too ADV RB Degree=Pos 10 advmod 10:advmod _ 10 many many ADJ JJ Degree=Pos 12 amod 12:amod _ 11 different different ADJ JJ Degree=Pos 12 amod 12:amod _ 12 things thing NOUN NNS Number=Plur 8 nsubj 8:nsubj _ 13 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 14 nsubj 14:nsubj _ 14 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 12 acl:relcl 12:acl:relcl _ 15 :/ :/ SYM NFP _ 3 discourse 3:discourse _ # sent_id = s2-leagueM-game4-15 # speaker = inca # text = fair enough , early days 1 fair fair ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 enough enough ADJ JJ Degree=Pos 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 early early ADJ JJ Degree=Pos 5 amod 5:amod BeginSeg=Yes 5 days day NOUN NNS Number=Plur 2 parataxis 2:parataxis _ # sent_id = s2-leagueM-game4-16 # speaker = CheshireCatGrin # text = Does anyone have clay ? 1 Does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-leagueM-game4-17 # speaker = inca # text = afraid not 1 afraid afraid ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 not not ADV RB Polarity=Neg 1 advmod 1:advmod _ # sent_id = s2-leagueM-game4-18 # speaker = dmm # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-leagueM-game4-19 # speaker = inca # text = can give wheat or wood anyone got sheep ? 1 can can AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 wheat wheat NOUN NN Number=Sing 2 obj 2:obj|7:nsubj:xsubj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 wood wood NOUN NN Number=Sing 3 conj 2:nsubj:xsubj|3:conj:or|7:nsubj:xsubj _ 6 anyone anyone PRON NN Number=Sing 7 nsubj 7:nsubj BeginSeg=Yes 7 got get VERB VBN Tense=Past|VerbForm=Part 2 xcomp 2:xcomp _ 8 sheep sheep NOUN NNS Number=Plur 7 obj 7:obj _ 9 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-leagueM-game4-20 # speaker = CheshireCatGrin # text = nope 1 nope nope INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-leagueM-game4-21 # speaker = dmm # text = too many 8s ... 1 too too ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 many many ADJ JJ Degree=Pos 3 amod 3:amod _ 3 8s 8s NOUN NNS Number=Plur 0 root 0:root _ 4 ... ... PUNCT . _ 3 punct 3:punct _ # sent_id = s2-leagueM-game4-22 # speaker = inca # text = agreed 1 agreed agree VERB VBN Tense=Past|VerbForm=Part 0 root 0:root BeginSeg=Yes # sent_id = s2-leagueM-game4-23 # speaker = dmm # text = i can offer ores any chance of a sheep AND a wheat ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 ores ore NOUN NNS Number=Plur 3 iobj 3:iobj _ 5 any any DET DT _ 6 det 6:det BeginSeg=Yes 6 chance chance NOUN NN Number=Sing 3 obj 3:obj _ 7 of of ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 sheep sheep NOUN NN Number=Sing 6 nmod 6:nmod:of _ 10 AND and CCONJ CC _ 12 cc 12:cc _ 11 a a DET DT Definite=Ind|PronType=Art 12 det 12:det _ 12 wheat wheat NOUN NN Number=Sing 9 conj 6:nmod:of|9:conj:and _ 13 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-leagueM-game4-24 # speaker = inca # text = i 've got wheat but no sheep i 'm afraid 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 5 but but CCONJ CC _ 7 cc 7:cc _ 6 no no DET DT Polarity=Neg 7 det 7:det _ 7 sheep sheep NOUN NNS Number=Plur 3 conj 3:conj:but _ 8 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj _ 9 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 10 cop 10:cop _ 10 afraid afraid ADJ JJ Degree=Pos 7 acl:relcl 7:acl:relcl _ # sent_id = s2-leagueM-game4-25 # speaker = CheshireCatGrin # text = i have no sheep , and only one wheat which I need 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 sheep sheep NOUN NNS Number=Plur 2 obj 2:obj _ 5 , , PUNCT , _ 9 punct 9:punct _ 6 and and CCONJ CC _ 9 cc 9:cc _ 7 only only ADV RB _ 9 advmod 9:advmod _ 8 one one NUM CD NumForm=Word|NumType=Card 9 nummod 9:nummod _ 9 wheat wheat NOUN NN Number=Sing 4 conj 2:obj|4:conj:and|12:obj _ 10 which which PRON WDT PronType=Rel 12 obj 9:ref _ 11 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 12 nsubj 12:nsubj _ 12 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 9 acl:relcl 9:acl:relcl _ # sent_id = s2-leagueM-game4-26 # speaker = dmm # text = oh well 1 oh oh INTJ UH _ 0 root 0:root BeginSeg=Yes 2 well well INTJ UH _ 1 discourse 1:discourse _ # sent_id = s2-leagueM-game4-27 # speaker = dmm # text = any sheep and wheat now ? 1 any any DET DT _ 2 det 2:det BeginSeg=Yes 2 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 3 and and CCONJ CC _ 4 cc 4:cc _ 4 wheat wheat NOUN NN Number=Sing 2 conj 2:conj:and _ 5 now now ADV RB _ 2 advmod 2:advmod _ 6 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-leagueM-game4-28 # speaker = inca # text = still no sheep , sorry 1 still still ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 4 , , PUNCT , _ 3 punct 3:punct _ 5 sorry sorry ADJ JJ Degree=Pos 3 parataxis 3:parataxis BeginSeg=Yes # sent_id = s2-leagueM-game4-29 # speaker = CheshireCatGrin # text = none to spare , sadly 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 spare spare VERB VB VerbForm=Inf 1 acl 1:acl:to _ 4 , , PUNCT , _ 1 punct 1:punct _ 5 sadly sadly ADV RB Degree=Pos 3 advmod 3:advmod _ # sent_id = s2-leagueM-game4-30 # speaker = dmm # text = 8s again :( 1 8s 8s INTJ UH _ 0 root 0:root BeginSeg=Yes 2 again again ADV RB Degree=Pos 1 advmod 1:advmod _ 3 :( :( SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-leagueM-game4-31 # speaker = dmm # text = now i need a wheat OR a sheep 1 now now ADV RB _ 3 advmod 3:advmod BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 need need VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 OR or CCONJ CC _ 8 cc 8:cc _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 sheep sheep NOUN NN Number=Sing 5 conj 3:obj|5:conj:or _ # sent_id = s2-leagueM-game4-32 # speaker = dmm # text = i can offer ore or wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 offer offer VERB VB VerbForm=Inf 0 root 0:root _ 4 ore ore NOUN NN Number=Sing 3 obj 3:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wood wood NOUN NN Number=Sing 4 conj 3:obj|4:conj:or _ # sent_id = s2-leagueM-game4-33 # speaker = inca # text = ore for wheat ? 1 ore ore NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 wheat wheat NOUN NN Number=Sing 1 nmod 1:nmod:for _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-leagueM-game4-34 # speaker = dmm # text = sure 1 sure sure ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-leagueM-game4-35 # speaker = CheshireCatGrin # text = I 'm in same situation as last time , need what I have ... 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 in in ADP IN _ 5 case 5:case _ 4 same same ADJ JJ Degree=Pos 5 amod 5:amod _ 5 situation situation NOUN NN Number=Sing 0 root 0:root _ 6 as as ADP IN _ 8 case 8:case _ 7 last last ADJ JJ Degree=Pos 8 amod 8:amod _ 8 time time NOUN NN Number=Sing 5 obl 5:obl:as _ 9 , , PUNCT , _ 5 punct 5:punct _ 10 need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 parataxis 5:parataxis BeginSeg=Yes 11 what what PRON WP PronType=Rel 10 obj 10:obj _ 12 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 13 nsubj 13:nsubj _ 13 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 11 acl:relcl 11:acl:relcl _ 14 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = s2-leagueM-game4-36 # speaker = dmm # text = any takers ? 1 any any DET DT _ 2 det 2:det BeginSeg=Yes 2 takers taker NOUN NNS Number=Plur 0 root 0:root _ 3 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-leagueM-game4-37 # speaker = dmm # text = i can give a sheep or wood for a wheat . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 sheep sheep NOUN NN Number=Sing 3 obj 3:obj _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 wood wood NOUN NN Number=Sing 5 conj 3:obj|5:conj:or _ 8 for for ADP IN _ 10 case 10:case _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 wheat wheat NOUN NN Number=Sing 3 obl 3:obl:for _ 11 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-leagueM-game4-38 # speaker = inca # text = sheep would be good 1 sheep sheep NOUN NNS Number=Plur 4 nsubj 4:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 good good ADJ JJ Degree=Pos 0 root 0:root _ # sent_id = s2-leagueM-game4-39 # speaker = CheshireCatGrin # text = Not here 1 Not not PART RB Polarity=Neg 2 advmod 2:advmod BeginSeg=Yes 2 here here ADV RB PronType=Dem 0 root 0:root _ # sent_id = s2-leagueM-game4-40 # speaker = dmm # text = okay 1 okay okay INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-leagueM-game4-41 # speaker = dmm # text = does anyone have clay they can trade ? 1 does do AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 anyone anyone PRON NN Number=Sing 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 5 they they PRON PRP Case=Nom|Number=Plur|Person=3|PronType=Prs 7 nsubj 7:nsubj _ 6 can can AUX MD VerbForm=Fin 7 aux 7:aux _ 7 trade trade VERB VB VerbForm=Inf 4 acl:relcl 4:acl:relcl _ 8 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-leagueM-game4-42 # speaker = inca # text = none at all , sorry 1 none none NOUN NN Number=Sing|Polarity=Neg 0 root 0:root BeginSeg=Yes 2 at at ADV RB Degree=Pos 3 case 3:case _ 3 all all DET DT _ 1 nmod 1:nmod:at _ 4 , , PUNCT , _ 1 punct 1:punct _ 5 sorry sorry ADJ JJ Degree=Pos 1 parataxis 1:parataxis BeginSeg=Yes # sent_id = s2-leagueM-game4-43 # speaker = CheshireCatGrin # text = likewise 1 likewise likewise ADV RB _ 0 root 0:root BeginSeg=Yes # sent_id = s2-leagueM-game4-44 # speaker = dmm # text = i might be interested in an ore also though same request again ... 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 might might AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 interested interested ADJ JJ Degree=Pos 0 root 0:root _ 5 in in ADP IN _ 7 case 7:case _ 6 an a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 ore ore NOUN NN Number=Sing 4 obl 4:obl:in _ 8 also also ADV RB _ 11 advmod 11:advmod _ 9 though though ADV RB Degree=Pos 11 advmod 11:advmod _ 10 same same ADJ JJ Degree=Pos 11 amod 11:amod BeginSeg=Yes 11 request request NOUN NN Number=Sing 4 parataxis 4:parataxis _ 12 again again ADV RB Degree=Pos 4 advmod 4:advmod _ 13 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s2-leagueM-game4-45 # speaker = inca # text = still not got any clay , sorry 1 still still ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 not not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 got get VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 , , PUNCT , _ 3 punct 3:punct _ 7 sorry sorry INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes # sent_id = s2-leagueM-game4-46 # speaker = CheshireCatGrin # text = Still have no clay ... 1 Still still ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 5 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-leagueM-game4-47 # speaker = dmm # text = okay , thanks anyway 1 okay okay INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 2 , , PUNCT , _ 3 punct 3:punct _ 3 thanks thanks NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 4 anyway anyway ADV RB _ 3 advmod 3:advmod _ # sent_id = s2-leagueM-game4-48 # speaker = inca # text = what were you offering again dmm ? 1 what what PRON WP PronType=Int 4 obj 4:obj BeginSeg=Yes 2 were be AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 4 offering offer VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 5 again again ADV RB Degree=Pos 4 advmod 4:advmod _ 6 dmm dmm NOUN NN Number=Sing 4 obj 4:obj _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-leagueM-game4-49 # speaker = inca # text = i have clay now 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 4 now now ADV RB _ 2 advmod 2:advmod _ # sent_id = s2-leagueM-game4-50 # speaker = inca # text = and tons of ore 1 and and CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 tons ton NOUN NNS Number=Plur 0 root 0:root _ 3 of of ADP IN _ 4 case 4:case _ 4 ore ore NOUN NN Number=Sing 2 nmod 2:nmod:of _ # sent_id = s2-leagueM-game4-51 # speaker = dmm # text = i do n't need ore now ... i could offer wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 need need VERB VB VerbForm=Inf 0 root 0:root _ 5 ore ore NOUN NN Number=Sing 4 obj 4:obj _ 6 now now ADV RB _ 4 advmod 4:advmod _ 7 ... ... PUNCT , _ 4 punct 4:punct _ 8 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 9 could could AUX MD VerbForm=Fin 10 aux 10:aux _ 10 offer offer VERB VB VerbForm=Inf 4 parataxis 4:parataxis _ 11 wood wood NOUN NN Number=Sing 10 obj 10:obj _ # sent_id = s2-leagueM-game4-52 # speaker = inca # text = that would be good , 1 clay for 1 wood ? 1 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 good good ADJ JJ Degree=Pos 0 root 0:root _ 5 , , PUNCT , _ 7 punct 7:punct _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod BeginSeg=Yes 7 clay clay NOUN NN Number=Sing 4 parataxis 4:parataxis _ 8 for for ADP IN _ 10 case 10:case _ 9 1 1 NUM CD NumForm=Digit|NumType=Card 10 nummod 10:nummod _ 10 wood wood NOUN NN Number=Sing 7 nmod 7:nmod:for _ 11 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-leagueM-game4-53 # speaker = dmm # text = alright 1 alright alright INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-leagueM-game4-54 # speaker = CheshireCatGrin # text = inca , are you still interested in wood for ore ? 1 inca inca NOUN NN Number=Sing 6 vocative 6:vocative BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 6 cop 6:cop _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 5 still still ADV RB Degree=Pos 6 advmod 6:advmod _ 6 interested interested ADJ JJ Degree=Pos 0 root 0:root _ 7 in in ADP IN _ 8 case 8:case _ 8 wood wood NOUN NN Number=Sing 6 obl 6:obl:in _ 9 for for ADP IN _ 10 case 10:case _ 10 ore ore NOUN NN Number=Sing 6 obl 6:obl:for _ 11 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s2-leagueM-game4-55 # speaker = inca # text = yep i 'm up for that 1 yep yep INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 cop 4:cop _ 4 up up ADV RB Degree=Pos 0 root 0:root _ 5 for for ADP IN _ 6 case 6:case _ 6 that that PRON DT Number=Sing|PronType=Dem 4 obl 4:obl:for _ # sent_id = s2-leagueM-game4-56 # speaker = CheshireCatGrin # text = i could do 1 for 1 or 2 for 2 ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 could could AUX MD VerbForm=Fin 3 aux 3:aux _ 3 do do VERB VB VerbForm=Inf 0 root 0:root _ 4 1 1 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 4 nmod 4:nmod:for _ 7 or or CCONJ CC _ 8 cc 8:cc _ 8 2 2 NUM CD NumForm=Digit|NumType=Card 6 conj 4:nmod:for|6:conj:or _ 9 for for ADP IN _ 10 case 10:case _ 10 2 2 NUM CD NumForm=Digit|NumType=Card 3 obl 3:obl:for _ 11 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-leagueM-game4-57 # speaker = inca # text = 1 for 1 if that 's OK 1 1 1 X LS _ 3 compound 3:compound BeginSeg=Yes 2 for for ADP IN _ 3 case 3:case _ 3 1 1 X LS _ 7 nummod 7:nummod _ 4 if if SCONJ IN _ 7 mark 7:mark BeginSeg=Yes 5 that that PRON DT Number=Sing|PronType=Dem 7 nsubj 7:nsubj _ 6 's be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 7 cop 7:cop _ 7 OK ok ADJ JJ Abbr=Yes|Degree=Pos 0 root 0:root _ # sent_id = s2-leagueM-game4-58 # speaker = CheshireCatGrin # text = cool 1 cool cool ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes # sent_id = s2-leagueM-game4-59 # speaker = dmm # text = thought that would happen :P 1 thought think VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 that that PRON DT Number=Sing|PronType=Dem 4 nsubj 4:nsubj _ 3 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 4 happen happen VERB VB VerbForm=Inf 1 ccomp 1:ccomp _ 5 :P :p SYM NFP _ 1 discourse 1:discourse _ # sent_id = s2-leagueM-game4-60 # speaker = dmm # text = well done 1 well well ADV RB Degree=Pos 2 advmod 2:advmod BeginSeg=Yes 2 done do VERB VBN Tense=Past|VerbForm=Part 0 root 0:root _ # sent_id = s2-leagueM-game4-61 # speaker = CheshireCatGrin # text = Bravo ! 1 Bravo Bravo PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-leagueM-game4-62 # speaker = inca # text = good game guys cheers ! 1 good good ADJ JJ Degree=Pos 2 amod 2:amod BeginSeg=Yes 2 game game NOUN NN Number=Sing 0 root 0:root _ 3 guys guy NOUN NNS Number=Plur 2 vocative 2:vocative _ 4 cheers cheer NOUN NNS Number=Plur 2 vocative 2:vocative BeginSeg=Yes 5 ! ! PUNCT . _ 2 punct 2:punct _ # sent_id = s2-leagueM-game4-63 # speaker = CheshireCatGrin # text = Good if brief game ! 1 Good good ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 if if SCONJ IN _ 4 mark 4:mark _ 3 brief brief ADJ JJ Degree=Pos 4 amod 4:amod _ 4 game game NOUN NN Number=Sing 1 advcl 1:advcl:if _ 5 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-leagueM-game4-64 # speaker = inca # text = exciting last game now , three of you on 1 win 1 exciting exciting ADJ JJ Degree=Pos 3 amod 3:amod BeginSeg=Yes 2 last last ADJ JJ Degree=Pos 3 amod 3:amod _ 3 game game NOUN NN Number=Sing 0 root 0:root _ 4 now now ADV RB _ 3 advmod 3:advmod _ 5 , , PUNCT , _ 3 punct 3:punct _ 6 three three NUM CD NumForm=Word|NumType=Card 3 appos 3:appos BeginSeg=Yes 7 of of ADP IN _ 8 case 8:case _ 8 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 6 nmod 6:nmod:of _ 9 on on ADP IN _ 11 case 11:case _ 10 1 1 NUM CD NumForm=Digit|NumType=Card 11 nummod 11:nummod _ 11 win win NOUN NN Number=Sing 3 nmod 3:nmod:on _ # sent_id = s2-leagueM-game4-65 # speaker = CheshireCatGrin # text = toodle pip Right , 1 toodle toodle ADJ JJ Degree=Pos 3 amod 3:amod BeginSeg=Yes 2 pip pip NOUN NN Number=Sing 3 compound 3:compound _ 3 Right right NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 4 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s2-leagueM-game4-66 # speaker = inca # text = cheers for the games guys , I 've had fun OK , 1 cheers cheer NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 games game NOUN NNS Number=Plur 1 nmod 1:nmod:for _ 5 guys guy NOUN NNS Number=Plur 4 appos 4:appos _ 6 , , PUNCT , _ 1 punct 1:punct _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj BeginSeg=Yes 8 've have AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 9 aux 9:aux _ 9 had have VERB VBN Tense=Past|VerbForm=Part 1 parataxis 1:parataxis _ 10 fun fun NOUN NN Number=Sing 9 obj 9:obj|11:nsubj:xsubj _ 11 OK ok ADJ JJ Abbr=Yes|Degree=Pos 9 xcomp 9:xcomp BeginSeg=Yes 12 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-leagueM-game4-67 # speaker = dmm # text = when did we decide on for the final game ? 1 when when ADV WRB PronType=Int 4 advmod 4:advmod BeginSeg=Yes 2 did do AUX VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 4 aux 4:aux _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 decide decide VERB VB VerbForm=Inf 0 root 0:root _ 5 on on ADP RP _ 4 compound:prt 4:compound:prt _ 6 for for ADP IN _ 9 case 9:case _ 7 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 8 final final ADJ JJ Degree=Pos 9 amod 9:amod _ 9 game game NOUN NN Number=Sing 4 obl 4:obl:for _ 10 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-leagueM-game4-68 # speaker = dmm # text = did we pick a date ? 1 did do AUX VBD Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 pick pick VERB VB VerbForm=Inf 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 date date NOUN NN Number=Sing 3 obj 3:obj _ 6 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-leagueM-game4-69 # speaker = inca # text = i do n't think you did 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 think think VERB VB VerbForm=Inf 0 root 0:root _ 5 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 6 nsubj 6:nsubj _ 6 did do AUX VBD Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin 4 ccomp 4:ccomp _ # sent_id = s2-leagueM-game4-70 # speaker = dmm # text = okay , we 'll leave that to the emails 1 okay okay INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 we we PRON PRP Case=Nom|Number=Plur|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 4 'll will AUX MD VerbForm=Fin 5 aux 5:aux _ 5 leave leave VERB VB VerbForm=Inf 0 root 0:root _ 6 that that PRON DT Number=Sing|PronType=Dem 5 obj 5:obj _ 7 to to ADP IN _ 9 case 9:case _ 8 the the DET DT Definite=Def|PronType=Art 9 det 9:det _ 9 emails email NOUN NNS Number=Plur 5 obl 5:obl:to _ # sent_id = s2-leagueM-game4-71 # speaker = dmm # text = bye ! 1 bye bye INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-leagueM-game4-72 # speaker = inca # text = see you later ! 1 see see VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 later later ADV RB Degree=Pos 1 advmod 1:advmod _ 4 ! ! PUNCT . _ 1 punct 1:punct _ # newdoc id = s2-practice2 # sent_id = s2-practice2-1 # speaker = intemporaliter # text = Hello ? 1 Hello hello INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-2 # speaker = keyser84 # text = hi 1 hi hi INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-practice2-3 # speaker = keyser84 # text = i actually tried to figure out how to add AI players to the game ... . 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 actually actually ADV RB Degree=Pos 3 advmod 3:advmod _ 3 tried try VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 figure figure VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 out out ADP RP _ 5 compound:prt 5:compound:prt _ 7 how how ADV WRB PronType=Int 9 advmod 9:advmod _ 8 to to PART TO _ 9 mark 9:mark _ 9 add add VERB VB Mood=Imp|Person=2|VerbForm=Fin 5 ccomp 5:ccomp _ 10 AI ai DET DT Definite=Def|PronType=Art 11 det 11:det _ 11 players player NOUN NNS Number=Plur 9 obj 9:obj _ 12 to to ADP IN _ 14 case 14:case _ 13 the the DET DT Definite=Def|PronType=Art 14 det 14:det _ 14 game game NOUN NN Number=Sing 9 obl 9:obl:to _ 15 ... ... PUNCT , _ 3 punct 3:punct _ 16 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-practice2-4 # speaker = intemporaliter # text = Figured I should check out how the interface works ... 1 Figured figure VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 should should AUX MD VerbForm=Fin 4 aux 4:aux _ 4 check check VERB VB VerbForm=Inf 1 ccomp 1:ccomp _ 5 out out ADP RP _ 4 compound:prt 4:compound:prt _ 6 how how ADV WRB PronType=Int 9 advmod 9:advmod _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 interface interface NOUN NN Number=Sing 9 nsubj 9:nsubj _ 9 works work VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 ccomp 4:ccomp _ 10 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-5 # speaker = intemporaliter # text = Initially I got a message saying ' this server has no bots ' ( possibly paraphrased ... ) 1 Initially initially ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj _ 3 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 message message NOUN NN Number=Sing 3 obj 3:obj _ 6 saying say VERB VBG VerbForm=Ger 3 advcl 3:advcl _ 7 ' ' PUNCT `` _ 10 punct 10:punct BeginSeg=Yes 8 this this DET DT Number=Sing|PronType=Dem 9 det 9:det _ 9 server server NOUN NN Number=Sing 10 nsubj 10:nsubj _ 10 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 6 ccomp 6:ccomp _ 11 no no DET DT Polarity=Neg 12 det 12:det _ 12 bots bot NOUN NNS Number=Plur 10 obj 10:obj _ 13 ' ' PUNCT '' _ 12 punct 12:punct _ 14 ( ( PUNCT -LRB- _ 16 punct 16:punct BeginSeg=Yes 15 possibly possibly ADV RB Degree=Pos 16 advmod 16:advmod _ 16 paraphrased paraphrase VERB VBN Tense=Past|VerbForm=Part 10 parataxis 10:parataxis _ 17 ... ... PUNCT . _ 16 punct 16:punct _ 18 ) ) PUNCT -RRB- _ 16 punct 16:punct _ # sent_id = s2-practice2-6 # speaker = intemporaliter # text = Place your first settlement ? 1 Place place VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 first first ADJ JJ Degree=Pos|NumType=Ord 4 amod 4:amod _ 4 settlement settlement NOUN NN Number=Sing 1 obj 1:obj _ 5 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-7 # speaker = keyser84 # text = I know yes , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 know know VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 yes yes INTJ UH _ 2 ccomp 2:ccomp BeginSeg=Yes 4 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s2-practice2-8 # speaker = intemporaliter # text = Sorry . 1 Sorry sorry INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-9 # speaker = keyser84 # text = but I will prob . suffer a lack of wood 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 3 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 4 prob prob VERB VB VerbForm=Inf 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ 6 suffer suffer VERB VB Mood=Imp|Person=2|VerbForm=Fin 4 parataxis 4:parataxis _ 7 a a DET DT Definite=Ind|PronType=Art 8 det 8:det _ 8 lack lack NOUN NN Number=Sing 6 obj 6:obj _ 9 of of ADP IN _ 10 case 10:case _ 10 wood wood NOUN NN Number=Sing 8 nmod 8:nmod:of _ # sent_id = s2-practice2-10 # speaker = keyser84 # text = I should be faster sry , 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 should should AUX MD VerbForm=Fin 5 aux 5:aux _ 3 be be AUX VB VerbForm=Inf 5 cop 5:cop _ 4 faster faster ADJ JJR Degree=Cmp 5 amod 5:amod _ 5 sry sry NOUN NN Number=Sing 0 root 0:root BeginSeg=Yes 6 , , PUNCT , _ 5 punct 5:punct _ # sent_id = s2-practice2-11 # speaker = intemporaliter # text = No hurry :-) 1 No no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 hurry hurry NOUN NN Number=Sing 0 root 0:root _ 3 :-) :-) SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-practice2-12 # speaker = keyser84 # text = ok , so me again now vice versa , 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 so so ADV RB _ 4 advmod 4:advmod BeginSeg=Yes 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 0 root 0:root _ 5 again again ADV RB Degree=Pos 4 advmod 4:advmod _ 6 now now ADV RB _ 8 advmod 8:advmod BeginSeg=Yes 7 vice vice NOUN NN Number=Sing 8 obl:npmod 8:obl:npmod _ 8 versa versa ADV RB Degree=Pos 4 advmod 4:advmod _ 9 , , PUNCT , _ 4 punct 4:punct _ # sent_id = s2-practice2-13 # speaker = intemporaliter # text = Aye . 1 Aye aye INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-14 # speaker = intemporaliter # text = but my other choice was between your two settlements . 1 but but CCONJ CC _ 9 cc 9:cc BeginSeg=Yes 2 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 other other ADJ JJ Degree=Pos 4 amod 4:amod _ 4 choice choice NOUN NN Number=Sing 9 nsubj 9:nsubj _ 5 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 9 cop 9:cop _ 6 between between ADP IN _ 9 case 9:case _ 7 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 9 nmod:poss 9:nmod:poss _ 8 two two NUM CD NumForm=Word|NumType=Card 9 nummod 9:nummod _ 9 settlements settlement NOUN NNS Number=Plur 0 root 0:root _ 10 . . PUNCT . _ 9 punct 9:punct _ # sent_id = s2-practice2-15 # speaker = intemporaliter # text = Possibly not my greatest ever play , 1 Possibly possibly ADV RB Degree=Pos 6 advmod 6:advmod BeginSeg=Yes 2 not not PART RB Polarity=Neg 6 advmod 6:advmod _ 3 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 4 greatest greatest ADJ JJS Degree=Sup 6 nsubj 6:nsubj _ 5 ever ever ADV RB Degree=Pos 6 advmod 6:advmod _ 6 play play VERB VB VerbForm=Inf 0 root 0:root _ 7 , , PUNCT , _ 6 punct 6:punct _ # sent_id = s2-practice2-16 # speaker = keyser84 # text = yes , so now who rolls the dice ? 1 yes yes INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 so so ADV RB _ 6 advmod 6:advmod BeginSeg=Yes 4 now now ADV RB _ 6 advmod 6:advmod _ 5 who who PRON WP PronType=Int 6 nsubj 6:nsubj _ 6 rolls roll VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 dice dice NOUN NN Number=Sing 6 obj 6:obj _ 9 ? ? PUNCT . _ 6 punct 6:punct _ # sent_id = s2-practice2-17 # speaker = intemporaliter # text = It seems to have rolled for me ( or at least , I did n't get the option to hit ' roll ' ... 1 It it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 2 nsubj 2:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 seems seem VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 to to PART TO _ 5 mark 5:mark _ 4 have have AUX VB VerbForm=Inf 5 aux 5:aux _ 5 rolled roll VERB VBN Tense=Past|VerbForm=Part 2 xcomp 2:xcomp _ 6 for for ADP IN _ 7 case 7:case _ 7 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 5 obl 5:obl:for _ 8 ( ( PUNCT -LRB- _ 16 punct 16:punct BeginSeg=Yes 9 or or CCONJ CC _ 16 cc 16:cc _ 10 at at ADV RB Degree=Pos 16 advmod 16:advmod _ 11 least least ADV RBS Degree=Sup 10 fixed 10:fixed _ 12 , , PUNCT , _ 16 punct 16:punct _ 13 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 16 nsubj 16:nsubj _ 14 did do AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 16 aux 16:aux _ 15 n't not PART RB Polarity=Neg 16 advmod 16:advmod _ 16 get get VERB VB VerbForm=Inf 2 conj 2:conj:or _ 17 the the DET DT Definite=Def|PronType=Art 18 det 18:det _ 18 option option NOUN NN Number=Sing 16 obj 16:obj _ 19 to to PART TO _ 20 mark 20:mark _ 20 hit hit VERB VB VerbForm=Inf 18 acl 18:acl:to _ 21 ' ' PUNCT `` _ 22 punct 22:punct _ 22 roll roll NOUN NN Number=Sing 20 obj 20:obj _ 23 ' ' PUNCT '' _ 22 punct 22:punct _ 24 ... ... PUNCT . _ 2 punct 2:punct _ # sent_id = s2-practice2-18 # speaker = keyser84 # text = yes , game log says it ... displays only 2 lines of text in my case 1 yes yes INTJ UH _ 5 discourse 5:discourse BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 game game NOUN NN Number=Sing 4 compound 4:compound BeginSeg=Yes 4 log log NOUN NN Number=Sing 5 nsubj 5:nsubj _ 5 says say VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 5 obj 5:obj _ 7 ... ... PUNCT , _ 5 punct 5:punct _ 8 displays display VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 5 parataxis 5:parataxis BeginSeg=Yes 9 only only ADV RB _ 11 advmod 11:advmod _ 10 2 2 NUM CD NumForm=Digit|NumType=Card 11 nummod 11:nummod _ 11 lines line NOUN NNS Number=Plur 8 obj 8:obj _ 12 of of ADP IN _ 13 case 13:case _ 13 text text NOUN NN Number=Sing 11 nmod 11:nmod:of _ 14 in in ADP IN _ 16 case 16:case _ 15 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 16 nmod:poss 16:nmod:poss _ 16 case case NOUN NN Number=Sing 8 obl 8:obl:in _ # sent_id = s2-practice2-19 # speaker = intemporaliter # text = Yup . 1 Yup yup INTJ UH _ 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-20 # speaker = intemporaliter # text = Same . 1 Same same ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-21 # speaker = intemporaliter # text = Did n't notice at first . 1 Did do AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 notice notice VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 at at ADV RB Degree=Pos 5 case 5:case _ 5 first first ADV RBS Degree=Sup 3 obl 3:obl:at _ 6 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-practice2-22 # speaker = intemporaliter # text = Are you at all interested in trading a sheep for a brick ( if you have one ) ? 1 Are be AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 5 cop 5:cop BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 5 nsubj 5:nsubj _ 3 at at ADV RB Degree=Pos 4 case 4:case _ 4 all all ADV RB Degree=Pos 5 obl 5:obl:at _ 5 interested interested ADJ JJ Degree=Pos 0 root 0:root _ 6 in in SCONJ IN _ 7 mark 7:mark _ 7 trading trade VERB VBG VerbForm=Ger 5 advcl 5:advcl:in _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 sheep sheep NOUN NN Number=Sing 7 obj 7:obj _ 10 for for ADP IN _ 12 case 12:case _ 11 a a DET DT Definite=Ind|PronType=Art 12 det 12:det _ 12 brick brick NOUN NN Number=Sing 7 obl 7:obl:for _ 13 ( ( PUNCT -LRB- _ 16 punct 16:punct BeginSeg=Yes 14 if if SCONJ IN _ 16 mark 16:mark _ 15 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 16 nsubj 16:nsubj _ 16 have have VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 7 advcl 7:advcl:if _ 17 one one NUM CD NumForm=Word|NumType=Card 16 obj 16:obj _ 18 ) ) PUNCT -RRB- _ 16 punct 16:punct _ 19 ? ? PUNCT . _ 5 punct 5:punct _ # sent_id = s2-practice2-23 # speaker = keyser84 # text = have no brick no , 1 have have VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 no no DET DT Polarity=Neg 3 det 3:det _ 3 brick brick NOUN NN Number=Sing 1 obj 1:obj _ 4 no no INTJ UH Polarity=Neg 1 discourse 1:discourse BeginSeg=Yes 5 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-practice2-24 # speaker = intemporaliter # text = Fair , I was n't sure . 1 Fair fair ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 4 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 6 cop 6:cop _ 5 n't not PART RB Polarity=Neg 6 advmod 6:advmod _ 6 sure sure ADJ JJ Degree=Pos 1 parataxis 1:parataxis _ 7 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-25 # speaker = keyser84 # text = ok , so trade is my only option 1 ok ok INTJ UH _ 8 discourse 8:discourse BeginSeg=Yes 2 , , PUNCT , _ 8 punct 8:punct _ 3 so so ADV RB _ 8 advmod 8:advmod BeginSeg=Yes 4 trade trade NOUN NN Number=Sing 8 nsubj 8:nsubj _ 5 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 8 cop 8:cop _ 6 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 7 only only ADJ JJ Degree=Pos 8 amod 8:amod _ 8 option option NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-practice2-26 # speaker = intemporaliter # text = That must be how it shows robber movement . 1 That that PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj BeginSeg=Yes 2 must must AUX MD VerbForm=Fin 6 aux 6:aux _ 3 be be AUX VB VerbForm=Inf 6 cop 6:cop _ 4 how how ADV WRB PronType=Int 6 advmod 6:advmod _ 5 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 6 nsubj 6:nsubj _ 6 shows show VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root _ 7 robber robber NOUN NN Number=Sing 8 compound 8:compound _ 8 movement movement NOUN NN Number=Sing 6 obj 6:obj _ 9 . . PUNCT . _ 6 punct 6:punct _ # sent_id = s2-practice2-27 # speaker = keyser84 # text = yes , that was my point 1 yes yes INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 2 , , PUNCT , _ 6 punct 6:punct _ 3 that that PRON DT Number=Sing|PronType=Dem 6 nsubj 6:nsubj BeginSeg=Yes 4 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 6 cop 6:cop _ 5 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 6 nmod:poss 6:nmod:poss _ 6 point point NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-practice2-28 # speaker = keyser84 # text = i meant for wood 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 meant mean VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 for for ADP IN _ 4 case 4:case _ 4 wood wood NOUN NN Number=Sing 2 obl 2:obl:for _ # sent_id = s2-practice2-29 # speaker = keyser84 # text = but wait , why there is a contour robber on wood-2 ok , 1 but but CCONJ CC _ 2 cc 2:cc BeginSeg=Yes 2 wait wait VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 why why ADV WRB PronType=Int 6 advmod 6:advmod BeginSeg=Yes 5 there there PRON EX _ 6 expl 6:expl _ 6 is be VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl _ 7 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 8 contour contour NOUN NN Number=Sing 9 compound 9:compound _ 9 robber robber NOUN NN Number=Sing 6 nsubj 6:nsubj _ 10 on on ADP IN _ 11 case 11:case _ 11 wood-2 wood-2 NOUN NN Number=Sing 9 nmod 9:nmod:on _ 12 ok ok INTJ UH _ 6 discourse 6:discourse BeginSeg=Yes 13 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s2-practice2-30 # speaker = intemporaliter # text = I do n't know , bug ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 do do AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 4 aux 4:aux _ 3 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 4 know know VERB VB VerbForm=Inf 0 root 0:root _ 5 , , PUNCT , _ 4 punct 4:punct _ 6 bug bug NOUN NN Number=Sing 4 vocative 4:vocative BeginSeg=Yes 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-practice2-31 # speaker = keyser84 # text = and the grey one on clay-9 1 and and CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 3 grey grey ADJ JJ Degree=Pos 4 amod 4:amod _ 4 one one NOUN NN Number=Sing 0 root 0:root _ 5 on on ADP IN _ 6 case 6:case _ 6 clay-9 clay-9 PROPN NNP Number=Sing 4 nmod 4:nmod:on _ # sent_id = s2-practice2-32 # speaker = keyser84 # text = hmmm 1 hmmm hmmm INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-practice2-33 # speaker = intemporaliter # text = then onto the brick with a soldier ... I moved it there with the 7 , 1 then then ADV RB PronType=Dem 4 advmod 4:advmod BeginSeg=Yes 2 onto onto ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 brick brick NOUN NN Number=Sing 0 root 0:root _ 5 with with ADP IN _ 7 case 7:case _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 soldier soldier NOUN NN Number=Sing 4 nmod 4:nmod:with _ 8 ... ... PUNCT , _ 4 punct 4:punct _ 9 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj BeginSeg=Yes 10 moved move VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 4 parataxis 4:parataxis _ 11 it it PRON PRP Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs 10 obj 10:obj _ 12 there there ADV RB PronType=Dem 10 advmod 10:advmod _ 13 with with ADP IN _ 15 case 15:case _ 14 the the DET DT Definite=Def|PronType=Art 15 det 15:det _ 15 7 7 NUM CD NumForm=Digit|NumType=Card 10 obl 10:obl:with _ 16 , , PUNCT , _ 10 punct 10:punct _ # sent_id = s2-practice2-34 # speaker = keyser84 # text = anyway , then i have at least the low possibility of getting wood 1 anyway anyway ADV RB _ 5 advmod 5:advmod BeginSeg=Yes 2 , , PUNCT , _ 5 punct 5:punct _ 3 then then ADV RB PronType=Dem 5 advmod 5:advmod _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 6 at at ADV RB Degree=Pos 7 case 7:case _ 7 least least ADV RBS Degree=Sup 10 nmod 10:nmod:at _ 8 the the DET DT Definite=Def|PronType=Art 10 det 10:det _ 9 low low ADJ JJ Degree=Pos 10 amod 10:amod _ 10 possibility possibility NOUN NN Number=Sing 5 obj 5:obj _ 11 of of SCONJ IN _ 12 mark 12:mark _ 12 getting get VERB VBG VerbForm=Ger 10 acl 10:acl:of _ 13 wood wood NOUN NN Number=Sing 12 obj 12:obj _ # sent_id = s2-practice2-35 # speaker = keyser84 # text = ah , I see 1 ah ah INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 4 see see VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ # sent_id = s2-practice2-36 # speaker = intemporaliter # text = I was nicer that time - nothing is totally blocked now . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 3 cop 3:cop _ 3 nicer nicer ADJ JJR Degree=Cmp 0 root 0:root _ 4 that that DET DT Number=Sing|PronType=Dem 5 det 5:det _ 5 time time NOUN NN Number=Sing 3 obl:tmod 3:obl:tmod _ 6 - - PUNCT , _ 3 punct 3:punct BeginSeg=Yes 7 nothing nothing PRON NN Number=Sing|Polarity=Neg 10 nsubj:pass 10:nsubj:pass _ 8 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 10 aux:pass 10:aux:pass _ 9 totally totally ADV RB Degree=Pos 10 advmod 10:advmod _ 10 blocked block VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 3 parataxis 3:parataxis _ 11 now now ADV RB _ 10 advmod 10:advmod _ 12 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-practice2-37 # speaker = intemporaliter # text = looks like it shows you a shadow of the last placing of the robber ... 1 looks look VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 like like SCONJ IN _ 4 mark 4:mark _ 3 it it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 nsubj 4:nsubj _ 4 shows show VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 1 advcl 1:advcl:like _ 5 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 4 iobj 4:iobj _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 shadow shadow NOUN NN Number=Sing 4 obj 4:obj _ 8 of of ADP IN _ 11 case 11:case _ 9 the the DET DT Definite=Def|PronType=Art 11 det 11:det _ 10 last last ADJ JJ Degree=Pos 11 amod 11:amod _ 11 placing place NOUN NN Number=Sing 7 nmod 7:nmod:of _ 12 of of ADP IN _ 14 case 14:case _ 13 the the DET DT Definite=Def|PronType=Art 14 det 14:det _ 14 robber robber NOUN NN Number=Sing 11 nmod 11:nmod:of _ 15 ... ... PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-38 # speaker = keyser84 # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-practice2-39 # speaker = intemporaliter # text = It would be nice to be able to buy something other than development cards ... 1 It it PRON PRP Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs 4 expl 4:expl BeginSeg=Yes 2 would would AUX MD VerbForm=Fin 4 aux 4:aux _ 3 be be AUX VB VerbForm=Inf 4 cop 4:cop _ 4 nice nice ADJ JJ Degree=Pos 0 root 0:root _ 5 to to PART TO _ 7 mark 7:mark _ 6 be be AUX VB VerbForm=Inf 7 cop 7:cop _ 7 able able ADJ JJ Degree=Pos 4 csubj 4:csubj _ 8 to to PART TO _ 9 mark 9:mark _ 9 buy buy VERB VB VerbForm=Inf 7 xcomp 7:xcomp _ 10 something something PRON NN Number=Sing 9 obj 9:obj _ 11 other other ADJ JJ Degree=Pos 10 amod 10:amod _ 12 than than ADP IN _ 14 case 14:case _ 13 development development NOUN NN Number=Sing 14 compound 14:compound _ 14 cards card NOUN NNS Number=Plur 10 nmod 10:nmod:than _ 15 ... ... PUNCT . _ 4 punct 4:punct _ # sent_id = s2-practice2-40 # speaker = keyser84 # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-practice2-41 # speaker = keyser84 # text = want to trade ? 1 want want VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 trade trade VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-42 # speaker = keyser84 # text = you give 1 sheep I give 1 wheat , 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 6 nsubj 6:nsubj BeginSeg=Yes 6 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ 7 1 1 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 wheat wheat NOUN NN Number=Sing 6 obj 6:obj _ 9 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s2-practice2-43 # speaker = intemporaliter # text = I will happily trade . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj BeginSeg=Yes 2 will will AUX MD VerbForm=Fin 4 aux 4:aux _ 3 happily happily ADV RB Degree=Pos 4 advmod 4:advmod _ 4 trade trade VERB VB VerbForm=Inf 0 root 0:root _ 5 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-practice2-44 # speaker = intemporaliter # text = Do n't currently need wheat though . 1 Do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 4 advmod 4:advmod _ 3 currently currently ADV RB Degree=Pos 4 advmod 4:advmod _ 4 need need VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 wheat wheat NOUN NN Number=Sing 4 obj 4:obj _ 6 though though ADV RB Degree=Pos 4 advmod 4:advmod _ 7 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-practice2-45 # speaker = intemporaliter # text = If you get any clay , 1 If if SCONJ IN _ 3 mark 3:mark BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 get get VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 clay clay NOUN NN Number=Sing 3 obj 3:obj _ 6 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s2-practice2-46 # speaker = keyser84 # text = no , then not 1 no no INTJ UH Polarity=Neg 0 root 0:root BeginSeg=Yes 2 , , PUNCT , _ 1 punct 1:punct _ 3 then then ADV RB PronType=Dem 1 conj 1:conj BeginSeg=Yes 4 not not PART RB Polarity=Neg 1 conj 1:conj _ # sent_id = s2-practice2-47 # speaker = keyser84 # text = you give 1 sheep ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 sheep sheep NOUN NN Number=Sing 2 obj 2:obj _ 5 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-practice2-48 # speaker = keyser84 # text = i give 2 wheat , 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 wheat wheat NOUN NN Number=Sing 2 obj 2:obj _ 5 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s2-practice2-49 # speaker = intemporaliter # text = Okay 1 Okay okay INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-practice2-50 # speaker = keyser84 # text = again 2 wheat for 1 sheep ? 1 again again ADV RB Degree=Pos 3 advmod 3:advmod BeginSeg=Yes 2 2 2 NUM CD NumForm=Digit|NumType=Card 3 nummod 3:nummod _ 3 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 4 for for ADP IN _ 6 case 6:case _ 5 1 1 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 sheep sheep NOUN NN Number=Sing 3 nmod 3:nmod:for _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-practice2-51 # speaker = intemporaliter # text = swapped them for clay . 1 swapped swap VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 them they PRON PRP Case=Acc|Number=Plur|Person=3|PronType=Prs 1 obj 1:obj _ 3 for for ADP IN _ 4 case 4:case _ 4 clay clay NOUN NN Number=Sing 1 obl 1:obl:for _ 5 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-52 # speaker = intemporaliter # text = I 'm out of sheep , I 'm afraid - 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj BeginSeg=Yes 2 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 5 cop 5:cop _ 3 out out ADP IN _ 5 case 5:case _ 4 of of ADP IN _ 5 case 5:case _ 5 sheep sheep NOUN NNS Number=Plur 0 root 0:root _ 6 , , PUNCT , _ 5 punct 5:punct _ 7 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 9 nsubj 9:nsubj _ 8 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 9 cop 9:cop _ 9 afraid afraid ADJ JJ Degree=Pos 5 parataxis 5:parataxis _ 10 - - PUNCT , _ 5 punct 5:punct _ # sent_id = s2-practice2-53 # speaker = keyser84 # text = ok ah , 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ah ah INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 3 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-practice2-54 # speaker = intemporaliter # text = Do n't suppose you 'd be interested in ore for clay ? 1 Do do AUX VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 n't not PART RB Polarity=Neg 3 advmod 3:advmod _ 3 suppose suppose VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 4 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 7 nsubj 7:nsubj _ 5 'd would AUX MD VerbForm=Fin 7 aux 7:aux _ 6 be be AUX VB VerbForm=Inf 7 cop 7:cop _ 7 interested interested ADJ JJ Degree=Pos 3 ccomp 3:ccomp _ 8 in in ADP IN _ 9 case 9:case _ 9 ore ore NOUN NN Number=Sing 7 obl 7:obl:in _ 10 for for ADP IN _ 11 case 11:case _ 11 clay clay NOUN NN Number=Sing 7 obl 7:obl:for _ 12 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-practice2-55 # speaker = keyser84 # text = why not ok , 1 why why ADV WRB PronType=Int 2 advmod 2:advmod BeginSeg=Yes 2 not not PART RB Polarity=Neg 0 root 0:root _ 3 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 4 , , PUNCT , _ 2 punct 2:punct _ # sent_id = s2-practice2-56 # speaker = intemporaliter # text = Thank you . 1 Thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-57 # speaker = keyser84 # text = you can give sheep for wheat ? 1 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 can can AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 sheep sheep NOUN NNS Number=Plur 3 obj 3:obj _ 5 for for ADP IN _ 6 case 6:case _ 6 wheat wheat NOUN NN Number=Sing 3 obl 3:obl:for _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-practice2-58 # speaker = intemporaliter # text = Is your points counter showing you 4 or 6 ? 1 Is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 4 cop 4:cop BeginSeg=Yes 2 your you PRON PRP$ Person=2|Poss=Yes|PronType=Prs 4 nmod:poss 4:nmod:poss _ 3 points point NOUN NNS Number=Plur 4 compound 4:compound _ 4 counter counter NOUN NN Number=Sing 0 root 0:root _ 5 showing show VERB VBG VerbForm=Ger 4 acl 4:acl _ 6 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 5 iobj 5:iobj _ 7 4 4 NUM CD NumForm=Digit|NumType=Card 5 obj 5:obj _ 8 or or CCONJ CC _ 9 cc 9:cc _ 9 6 6 NUM CD NumForm=Digit|NumType=Card 7 conj 5:obj|7:conj:or _ 10 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-practice2-59 # speaker = intemporaliter # text = but you should have longest road ? 1 but but CCONJ CC _ 4 cc 4:cc BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 4 nsubj 4:nsubj _ 3 should should AUX MD VerbForm=Fin 4 aux 4:aux _ 4 have have VERB VB VerbForm=Inf 0 root 0:root _ 5 longest longest ADJ JJS Degree=Sup 6 amod 6:amod _ 6 road road NOUN NN Number=Sing 4 obj 4:obj _ 7 ? ? PUNCT . _ 4 punct 4:punct _ # sent_id = s2-practice2-60 # speaker = intemporaliter # text = Yours is showing me 4 , 1 Yours yours PRON PRP Case=Nom 3 nsubj 3:nsubj BeginSeg=Yes 2 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 3 aux 3:aux _ 3 showing show VERB VBG Tense=Pres|VerbForm=Part 0 root 0:root _ 4 me I PRON PRP Case=Acc|Number=Sing|Person=1|PronType=Prs 3 iobj 3:iobj _ 5 4 4 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 6 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s2-practice2-61 # speaker = intemporaliter # text = I wish I had sheep . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 wish wish VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 4 nsubj 4:nsubj _ 4 had have VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 2 ccomp 2:ccomp _ 5 sheep sheep NOUN NNS Number=Plur 4 obj 4:obj _ 6 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-practice2-62 # speaker = intemporaliter # text = Need to roll a 4 ! 1 Need need VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 roll roll VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 a a DET DT Definite=Ind|PronType=Art 5 det 5:det _ 5 4 4 NUM CD NumForm=Digit|NumType=Card 3 obj 3:obj _ 6 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-63 # speaker = keyser84 # text = 4 points , longest road i think only from 5 roads or longer 1 4 4 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 points point NOUN NNS Number=Plur 0 root 0:root _ 3 , , PUNCT , _ 2 punct 2:punct _ 4 longest longest ADJ JJS Degree=Sup 5 amod 5:amod BeginSeg=Yes 5 road road NOUN NN Number=Sing 2 parataxis 2:parataxis _ 6 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 7 nsubj 7:nsubj _ 7 think think VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 parataxis 2:parataxis _ 8 only only ADV RB _ 11 advmod 11:advmod _ 9 from from ADP IN _ 11 case 11:case _ 10 5 5 NUM CD NumForm=Digit|NumType=Card 11 nummod 11:nummod _ 11 roads road NOUN NNS Number=Plur 7 obl 7:obl:from _ 12 or or CCONJ CC _ 13 cc 13:cc _ 13 longer longer ADV RBR Degree=Cmp 11 conj 7:obl:from|11:conj:or _ # sent_id = s2-practice2-64 # speaker = keyser84 # text = as far as i remember the rules 1 as as ADV RB _ 2 advmod 2:advmod BeginSeg=Yes 2 far far ADV RB Degree=Pos 0 root 0:root _ 3 as as SCONJ IN _ 5 mark 5:mark _ 4 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 5 nsubj 5:nsubj _ 5 remember remember VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 2 advcl 2:advcl:as _ 6 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 7 rules rule NOUN NNS Number=Plur 5 obj 5:obj _ # sent_id = s2-practice2-65 # speaker = intemporaliter # text = Sounds right now . 1 Sounds sound VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 right right ADV RB Degree=Pos 3 advmod 3:advmod _ 3 now now ADV RB _ 1 advmod 1:advmod _ 4 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-66 # speaker = intemporaliter # text = Was getting mixed up with army , which is only 3 . 1 Was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 getting get AUX VBG VerbForm=Ger 3 aux:pass 3:aux:pass _ 3 mixed mix VERB VBN Tense=Past|VerbForm=Part|Voice=Pass 0 root 0:root _ 4 up up ADP RP _ 3 compound:prt 3:compound:prt _ 5 with with ADP IN _ 6 case 6:case _ 6 army army NOUN NN Number=Sing 3 obl 3:obl:with|11:nsubj _ 7 , , PUNCT , _ 6 punct 6:punct _ 8 which which PRON WDT PronType=Rel 11 nsubj 6:ref BeginSeg=Yes 9 is be AUX VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 11 cop 11:cop _ 10 only only ADV RB _ 11 advmod 11:advmod _ 11 3 3 NUM CD NumForm=Digit|NumType=Card 6 acl:relcl 6:acl:relcl _ 12 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-practice2-67 # speaker = keyser84 # text = yes ah , 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ah ah INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 3 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-practice2-68 # speaker = keyser84 # text = i was lucky to get directly the 7 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj|5:nsubj:xsubj BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 3 cop 3:cop _ 3 lucky lucky ADJ JJ Degree=Pos 0 root 0:root _ 4 to to PART TO _ 5 mark 5:mark _ 5 get get VERB VB VerbForm=Inf 3 xcomp 3:xcomp _ 6 directly directly ADV RB Degree=Pos 5 advmod 5:advmod _ 7 the the DET DT Definite=Def|PronType=Art 8 det 8:det _ 8 7 7 NUM CD NumForm=Digit|NumType=Card 5 obj 5:obj _ # sent_id = s2-practice2-69 # speaker = keyser84 # text = 3 times 7 in a row ok , 1 3 3 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod BeginSeg=Yes 2 times time NOUN NNS Number=Plur 0 root 0:root _ 3 7 7 NUM CD NumForm=Digit|NumType=Card 2 nummod 2:nummod _ 4 in in ADP IN _ 6 case 6:case _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 row row NOUN NN Number=Sing 2 nmod 2:nmod:in _ 7 ok ok INTJ UH _ 2 discourse 2:discourse BeginSeg=Yes 8 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s2-practice2-70 # speaker = intemporaliter # text = As was I. Odd steak ... 1 As as SCONJ IN _ 5 mark 5:mark BeginSeg=Yes 2 was be AUX VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 5 cop 5:cop _ 3 I. i. NOUN NN Number=Sing 5 compound 5:compound _ 4 Odd odd ADJ JJ Degree=Pos 5 amod 5:amod BeginSeg=Yes 5 steak steak NOUN NN Number=Sing 0 root 0:root _ 6 ... ... PUNCT . _ 5 punct 5:punct _ # sent_id = s2-practice2-71 # speaker = intemporaliter # text = /streak 1 /streak /streak PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-practice2-72 # speaker = keyser84 # text = i give 1 ore , receive 1 wood/wheat trade ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 , , PUNCT , _ 6 punct 6:punct _ 6 receive receive VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 conj 2:conj _ 7 1 1 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 8 wood/wheat wood/wheat NOUN NN Number=Sing 9 compound 9:compound _ 9 trade trade NOUN NN Number=Sing 6 obj 6:obj BeginSeg=Yes 10 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-practice2-73 # speaker = intemporaliter # text = I 'll give you a wood for 2 ore ? 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 3 iobj 3:iobj _ 5 a a DET DT Definite=Ind|PronType=Art 6 det 6:det _ 6 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 2 2 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 9 ore ore NOUN NN Number=Sing 6 nmod 6:nmod:for _ 10 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-practice2-74 # speaker = keyser84 # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-practice2-75 # speaker = keyser84 # text = i give 2 ore , receive 2 wheat trade ? 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 , , PUNCT , _ 2 punct 2:punct _ 6 receive receive VERB VB Mood=Imp|Person=2|VerbForm=Fin 2 parataxis 2:parataxis _ 7 2 2 NUM CD NumForm=Digit|NumType=Card 9 nummod 9:nummod _ 8 wheat wheat NOUN NN Number=Sing 9 compound 9:compound _ 9 trade trade NOUN NN Number=Sing 6 obj 6:obj BeginSeg=Yes 10 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-practice2-76 # speaker = intemporaliter # text = Okay 1 Okay okay INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-practice2-77 # speaker = intemporaliter # text = Apologies for the delay . 1 Apologies apology NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 for for ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 delay delay NOUN NN Number=Sing 1 nmod 1:nmod:for _ 5 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-78 # speaker = intemporaliter # text = Employment agency call . 1 Employment employment NOUN NN Number=Sing 2 compound 2:compound BeginSeg=Yes 2 agency agency NOUN NN Number=Sing 3 compound 3:compound _ 3 call call NOUN NN Number=Sing 0 root 0:root _ 4 . . PUNCT . _ 3 punct 3:punct _ # sent_id = s2-practice2-79 # speaker = intemporaliter # text = Back now . 1 Back back ADV RB Degree=Pos 0 root 0:root BeginSeg=Yes 2 now now ADV RB _ 1 advmod 1:advmod _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-80 # speaker = keyser84 # text = no problem 1 no no DET DT Polarity=Neg 2 det 2:det BeginSeg=Yes 2 problem problem NOUN NN Number=Sing 0 root 0:root _ # sent_id = s2-practice2-81 # speaker = intemporaliter # text = I 've ore or sheep on offer . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 've have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 4 or or CCONJ CC _ 5 cc 5:cc _ 5 sheep sheep NOUN NNS Number=Plur 3 conj 2:obj|3:conj:or _ 6 on on ADP IN _ 7 case 7:case _ 7 offer offer NOUN NN Number=Sing 2 obl 2:obl:on _ 8 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-practice2-82 # speaker = intemporaliter # text = Do you have any spare wheat ? 1 Do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 6 det 6:det _ 5 spare spare NOUN NN Number=Sing 6 compound 6:compound _ 6 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 7 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-practice2-83 # speaker = keyser84 # text = ok , 1 wheat for 1 sheep 1 ok ok INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 1 1 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod BeginSeg=Yes 4 wheat wheat NOUN NN Number=Sing 0 root 0:root _ 5 for for ADP IN _ 7 case 7:case _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 sheep sheep NOUN NN Number=Sing 4 nmod 4:nmod:for _ # sent_id = s2-practice2-84 # speaker = intemporaliter # text = Ok 1 Ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-practice2-85 # speaker = keyser84 # text = i give 2 ore for 1 clay/wheat 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 give give VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 2 2 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 ore ore NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 1 1 NUM CD NumForm=Digit|NumType=Card 7 nummod 7:nummod _ 7 clay/wheat clay/wheat NOUN NN Number=Sing 2 obl 2:obl:for _ # sent_id = s2-practice2-86 # speaker = keyser84 # text = ok ? 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ? ? PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-87 # speaker = intemporaliter # text = I have no clay or wheat , I 'm afraid :-( 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 have have VERB VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 0 root 0:root _ 3 no no DET DT Polarity=Neg 4 det 4:det _ 4 clay clay NOUN NN Number=Sing 2 obj 2:obj _ 5 or or CCONJ CC _ 6 cc 6:cc _ 6 wheat wheat NOUN NN Number=Sing 4 conj 2:obj|4:conj:or _ 7 , , PUNCT , _ 2 punct 2:punct _ 8 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 10 nsubj 10:nsubj _ 9 'm be AUX VBP Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin 10 cop 10:cop _ 10 afraid afraid ADJ JJ Degree=Pos 2 parataxis 2:parataxis _ 11 :-( :-( SYM NFP _ 2 discourse 2:discourse _ # sent_id = s2-practice2-88 # speaker = keyser84 # text = ok 1 ok ok INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-practice2-89 # speaker = intemporaliter # text = If the robber were to leave my clay :-) 1 If if SCONJ IN _ 4 mark 4:mark BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 robber robber NOUN NN Number=Sing 4 nsubj 4:nsubj|6:nsubj:xsubj _ 4 were be VERB VBD Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin 0 root 0:root _ 5 to to PART TO _ 6 mark 6:mark _ 6 leave leave VERB VB VerbForm=Inf 4 xcomp 4:xcomp _ 7 my my PRON PRP$ Number=Sing|Person=1|Poss=Yes|PronType=Prs 8 nmod:poss 8:nmod:poss _ 8 clay clay NOUN NN Number=Sing 6 obj 6:obj _ 9 :-) :-) SYM NFP _ 4 discourse 4:discourse _ # sent_id = s2-practice2-90 # speaker = keyser84 # text = has to go there :-) sry , 1 has have VERB VBZ Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 to to PART TO _ 3 mark 3:mark _ 3 go go VERB VB VerbForm=Inf 1 xcomp 1:xcomp _ 4 there there ADV RB PronType=Dem 3 advmod 3:advmod _ 5 :-) :-) SYM NFP _ 6 discourse 6:discourse _ 6 sry sry NOUN NN Number=Sing 1 parataxis 1:parataxis BeginSeg=Yes 7 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-practice2-91 # speaker = intemporaliter # text = Do you have any wheat or sheep for ore or wood ? 1 Do do AUX VBP Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 have have VERB VB VerbForm=Inf 0 root 0:root _ 4 any any DET DT _ 5 det 5:det _ 5 wheat wheat NOUN NN Number=Sing 3 obj 3:obj _ 6 or or CCONJ CC _ 7 cc 7:cc _ 7 sheep sheep NOUN NNS Number=Plur 5 conj 3:obj|5:conj:or _ 8 for for ADP IN _ 9 case 9:case _ 9 ore ore NOUN NN Number=Sing 5 nmod 5:nmod:for _ 10 or or CCONJ CC _ 11 cc 11:cc _ 11 wood wood NOUN NN Number=Sing 9 conj 5:nmod:for|9:conj:or _ 12 ? ? PUNCT . _ 3 punct 3:punct _ # sent_id = s2-practice2-92 # speaker = keyser84 # text = can you give 2 wood for 1 sheep 1 can can AUX MD VerbForm=Fin 3 aux 3:aux BeginSeg=Yes 2 you you PRON PRP Case=Nom|Number=Sing|Person=2|PronType=Prs 3 nsubj 3:nsubj _ 3 give give VERB VB VerbForm=Inf 0 root 0:root _ 4 2 2 NUM CD NumForm=Digit|NumType=Card 5 nummod 5:nummod _ 5 wood wood NOUN NN Number=Sing 3 obj 3:obj _ 6 for for ADP IN _ 8 case 8:case _ 7 1 1 NUM CD NumForm=Digit|NumType=Card 8 nummod 8:nummod _ 8 sheep sheep NOUN NNS Number=Plur 3 obl 3:obl:for _ # sent_id = s2-practice2-93 # speaker = intemporaliter # text = Would give 3 wood for a sheep and a wheat ? 1 Would would AUX MD VerbForm=Fin 2 aux 2:aux BeginSeg=Yes 2 give give VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 3 3 3 NUM CD NumForm=Digit|NumType=Card 4 nummod 4:nummod _ 4 wood wood NOUN NN Number=Sing 2 obj 2:obj _ 5 for for ADP IN _ 7 case 7:case _ 6 a a DET DT Definite=Ind|PronType=Art 7 det 7:det _ 7 sheep sheep NOUN NN Number=Sing 2 obl 2:obl:for _ 8 and and CCONJ CC _ 10 cc 10:cc _ 9 a a DET DT Definite=Ind|PronType=Art 10 det 10:det _ 10 wheat wheat NOUN NN Number=Sing 7 conj 2:obl:for|7:conj:and _ 11 ? ? PUNCT . _ 2 punct 2:punct _ # sent_id = s2-practice2-94 # speaker = keyser84 # text = have no wheat sry , 1 have have VERB VB Mood=Imp|Person=2|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 no no DET DT Polarity=Neg 4 det 4:det _ 3 wheat wheat NOUN NN Number=Sing 4 compound 4:compound _ 4 sry sry NOUN NN Number=Sing 1 obj 1:obj BeginSeg=Yes 5 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-practice2-95 # speaker = intemporaliter # text = Okay , will do 2 wood for a sheep . 1 Okay okay INTJ UH _ 4 discourse 4:discourse BeginSeg=Yes 2 , , PUNCT , _ 4 punct 4:punct _ 3 will will AUX MD VerbForm=Fin 4 aux 4:aux BeginSeg=Yes 4 do do VERB VB Mood=Imp|Person=2|VerbForm=Fin 0 root 0:root _ 5 2 2 NUM CD NumForm=Digit|NumType=Card 6 nummod 6:nummod _ 6 wood wood NOUN NN Number=Sing 4 obj 4:obj _ 7 for for ADP IN _ 9 case 9:case _ 8 a a DET DT Definite=Ind|PronType=Art 9 det 9:det _ 9 sheep sheep NOUN NN Number=Sing 4 obl 4:obl:for _ 10 . . PUNCT . _ 4 punct 4:punct _ # sent_id = s2-practice2-96 # speaker = keyser84 # text = fine ok , 1 fine fine INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ok ok INTJ UH _ 1 discourse 1:discourse BeginSeg=Yes 3 , , PUNCT , _ 1 punct 1:punct _ # sent_id = s2-practice2-97 # speaker = keyser84 # text = congrats ! 1 congrats congrat NOUN NNS Number=Plur 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-98 # speaker = intemporaliter # text = Thank you . 1 Thank thank VERB VBP Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin 0 root 0:root BeginSeg=Yes 2 you you PRON PRP Case=Acc|Number=Sing|Person=2|PronType=Prs 1 obj 1:obj _ 3 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-99 # speaker = intemporaliter # text = I got just the right development card there . 1 I I PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 2 nsubj 2:nsubj BeginSeg=Yes 2 got get VERB VBD Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin 0 root 0:root _ 3 just just ADV RB _ 7 advmod 7:advmod _ 4 the the DET DT Definite=Def|PronType=Art 7 det 7:det _ 5 right right ADJ JJ Degree=Pos 7 amod 7:amod _ 6 development development NOUN NN Number=Sing 7 compound 7:compound _ 7 card card NOUN NN Number=Sing 2 obj 2:obj _ 8 there there ADV RB PronType=Dem 2 advmod 2:advmod _ 9 . . PUNCT . _ 2 punct 2:punct _ # sent_id = s2-practice2-100 # speaker = keyser84 # text = but the interface could be better quite nice , 1 but but CCONJ CC _ 6 cc 6:cc BeginSeg=Yes 2 the the DET DT Definite=Def|PronType=Art 3 det 3:det _ 3 interface interface NOUN NN Number=Sing 6 nsubj 6:nsubj|8:nsubj _ 4 could could AUX MD VerbForm=Fin 6 aux 6:aux _ 5 be be AUX VB VerbForm=Inf 6 cop 6:cop _ 6 better better ADJ JJR Degree=Cmp 0 root 0:root _ 7 quite quite ADV RB _ 8 advmod 8:advmod BeginSeg=Yes 8 nice nice ADJ JJ Degree=Pos 6 conj 6:conj _ 9 , , PUNCT , _ 8 punct 8:punct _ # sent_id = s2-practice2-101 # speaker = intemporaliter # text = Happier with the interface now though . 1 Happier happier ADJ JJR Degree=Cmp 0 root 0:root BeginSeg=Yes 2 with with ADP IN _ 4 case 4:case _ 3 the the DET DT Definite=Def|PronType=Art 4 det 4:det _ 4 interface interface NOUN NN Number=Sing 1 obl 1:obl:with _ 5 now now ADV RB _ 1 advmod 1:advmod _ 6 though though ADV RB Degree=Pos 1 advmod 1:advmod _ 7 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-102 # speaker = intemporaliter # text = Odd playing this two player . 1 Odd odd ADJ JJ Degree=Pos 0 root 0:root BeginSeg=Yes 2 playing play VERB VBG VerbForm=Ger 1 csubj 1:csubj _ 3 this this DET DT Number=Sing|PronType=Dem 5 det 5:det _ 4 two two NUM CD NumForm=Word|NumType=Card 5 nummod 5:nummod _ 5 player player NOUN NN Number=Sing 2 obj 2:obj _ 6 . . PUNCT . _ 1 punct 1:punct _ # sent_id = s2-practice2-103 # speaker = keyser84 # text = yes 1 yes yes INTJ UH _ 0 root 0:root BeginSeg=Yes # sent_id = s2-practice2-104 # speaker = keyser84 # text = i 'll leave then ok , 1 i i PRON PRP Case=Nom|Number=Sing|Person=1|PronType=Prs 3 nsubj 3:nsubj BeginSeg=Yes 2 'll will AUX MD VerbForm=Fin 3 aux 3:aux _ 3 leave leave VERB VB VerbForm=Inf 0 root 0:root _ 4 then then ADV RB PronType=Dem 3 advmod 3:advmod _ 5 ok ok INTJ UH _ 3 discourse 3:discourse BeginSeg=Yes 6 , , PUNCT , _ 3 punct 3:punct _ # sent_id = s2-practice2-105 # speaker = keyser84 # text = cu 1 cu cu PROPN NNP Number=Sing 0 root 0:root BeginSeg=Yes # sent_id = s2-practice2-106 # speaker = intemporaliter # text = Bye ! 1 Bye bye INTJ UH _ 0 root 0:root BeginSeg=Yes 2 ! ! PUNCT . _ 1 punct 1:punct _