OMNIQuest
A POP Release
Parser Version 1.0
POP RULES!!

There's nothing to do, and you're sort of tired, so you lay on your bed and think philosophical thoughts.
(meaning of life, end of the world, etc.)  As you philosophize, you begin to doze...

You wake up with a horrible headache.  As you glance around, you realize that you are not in Kansas anymore.
You attempt to gain some bearing as to where you are...

OMNIQuest
Original for Commodore Basic V2
 written c. 1988 by Chris Barden and Chris Ethridge,
 adapted to Inform by Chris Barden
Release 2 / Serial number 040127 / Inform v6.21 Library 6/10 SD

Large Clearing
You are standing in a large clearing surrounded by a dense forest.  There is a path to the east.

You can see a tree here.

There is a snorkel hanging from the tree.  You take it.

Small Path
The path branches here.  There are paths to the west and south that continue into the forest.  The path to the east appears to lead into some rather rocky territory.

east
south
west
put snorkel down
put on snorkel

Fork in Path
This path forks to the southwest and southeast.

get in southeast
get in southwest
put snorkel down
put on snorkel
north

End of Path
This appears to be the end of the path.  There is an exit to the northeast.

You can see a match here.

take match
light match
get in northeast
put snorkel down
put on snorkel

light match
get in northeast
put snorkel down
put match down
put all down
put on snorkel

light match
get in southwest
get in southeast
put snorkel down
put match down
put all down
put on snorkel
north

End of Path
This appears to be the end of the path.  There is an exit to the northwest.

You can see a raincoat (which is closed) here.

take raincoat
light match
get in northwest
put snorkel down
put match down
put all down
put on snorkel
put on raincoat
open raincoat
light match with raincoat

light match
get in northwest
put raincoat down
put snorkel down
put match down
put all down
put on raincoat
put on snorkel
open raincoat

light match
close raincoat
get in northwest
put raincoat down
put snorkel down
put match down
put all down
put on raincoat
put on snorkel
put snorkel in raincoat
put match in raincoat

take match
light match
close raincoat
get in northwest
put raincoat down
put snorkel down
put all down
put on raincoat
put on snorkel
empty raincoat
push match to raincoat

get in northwest
put snorkel down
put raincoat down
put all down
put on snorkel
put on raincoat
open raincoat

get in southeast
get in southwest
put raincoat down
put snorkel down
put all down
put on raincoat
put on snorkel
open raincoat
north

east
south
west
put snorkel down
put raincoat down
put all down
put on snorkel
put on raincoat
open raincoat

Canyon Entrance
This is the entrance to a canyon formed by an ancient river.  The canyon is to the east.  There is a sandy path to the northwest that seems to lead to a beach.  There is a path leading into a forest to the west.

east
get in northwest
west
put snorkel down
put raincoat down
put all down
put on snorkel
put on raincoat
open raincoat

Canyon Path
The path here is a riverbed that has long since gone dry.  The river has cut several meandering passages into the canyon, forming what looks like two rather large boulders.  A passage to the north appears to go around the larger boulder, while a narrow gap to the southeast seems to go around the smaller boulder.  A passage to the east cuts the rock into its separate sections.  And of course, the passage to the west goes back the way you came.

north
west
put snorkel down
put raincoat down
put all down
put on snorkel
put on raincoat
open raincoat

Small Clearing
This clearing is apparently a brief widening of some ancient river.  There are various small passages winding around two large boulders.  These are to the north, south, and west.

You can see a shovel here.

take shovel
north
put snorkel down
put raincoat down
put all down
put on snorkel
put on raincoat
open raincoat

north
put snorkel down
put shovel down
put raincoat down
put all down
put on snorkel
put on raincoat
open raincoat

north
west
put snorkel down
put raincoat down
put shovel down
put all down
put on snorkel
put on raincoat
open raincoat

east
get in northwest
west
put snorkel down
put shovel down
put raincoat down
put all down
put on snorkel
put on raincoat
open raincoat

Endless Beach
This is a beach that seems to stretch on forever to the east and west.  There is nothing particularly notable about the beach, except that it has white sand.  The ocean is to the north.  You see an island on the horizon.  There is a path winding across the dunes to the southeast.

examine north
east
get in southeast
put snorkel down
put shovel down
put raincoat down
put all down
put on snorkel
put on raincoat
open raincoat

take off snorkel
north
east
get in southeast
put snorkel down
put shovel down
put raincoat down
put all down
put on raincoat
open raincoat

Ocean
The water is a bit deep, but with the snorkel on you can breathe.  The shore is to the south.  The island looms ahead to the north.

south
north
put shovel down
put raincoat down
put all down
put on raincoat
open raincoat
east

Island Coast
This is the main section of the island.  The primary landmark on the island is a towering rock, which lies along the coast here.  There is a path to the rest of the island to the north.

take off snorkel
push rock
north
put snorkel down
put shovel down
put raincoat down
put all down
put on raincoat
open raincoat
east

Sandy Beach
This is an area with particularly soft earth.  There is a path back to the main section of the island to the south.

use shovel
take off snorkel
south
put snorkel down
put shovel down
put raincoat down
put all down
put on raincoat
open raincoat
north

take off snorkel
south
put snorkel down
put shovel down
put lamp down
put raincoat down
put all down
put on raincoat
open raincoat
turn lamp on
north

take off snorkel
push rock
north
put snorkel down
put shovel down
put lamp down
put raincoat down
put all down
put on raincoat
open raincoat
turn lamp on
east

With a great effort you move the rock.  You fall through the hole that the rock was covering.  Fortunately, your fall is broken by a small patch of manure.  You notice someone moving the rock back over the hole.

Cylindrical Room
This is a cylindrical room.  The walls are smooth and unclimbable.  There are no prominent features in this room, except for a torch securely fastened to the wall.  There appears to be no way out of this room.

take off snorkel
put snorkel down
put shovel down
put lamp down
put raincoat down
put all down
put on raincoat
open raincoat
turn lamp on
pull on torch

Pulling on the torch causes a secret passageway to the southeast to open.

take off snorkel
get in southeast
put snorkel down
put shovel down
put raincoat down
put lamp down
put all down
put on raincoat
open raincoat
turn lamp on

take off snorkel
get in southeast
put snorkel down
put shovel down
put raincoat down
put lamp down
put all down
put on raincoat
open raincoat
turn lamp off

Giant Cavern
This is a large room which has corridors leaving the room in four different directions:  northwest, northeast, west, and south.

take off snorkel
south
get in northeast
get in northwest
west
put snorkel down
put shovel down
put raincoat down
put lamp down
put all down
put on raincoat
open raincoat
turn lamp off

Small Cavern
This is a small cavern with passages to the southeast, southwest, and north.

take off snorkel
get in southeast
north
get in southwest
put snorkel down
put shovel down
put lamp down
put raincoat down
put all down
put on raincoat
open raincoat
turn lamp off

Twisting Passageway
This passageway is rather damp and twists in all directions.  All of these are dead ends except for the passages to the north, northwest, southwest, and southeast.

You can see a sword here.

take sword
take off snorkel
north
get in southwest
get in northwest
get in southeast
put snorkel down
put shovel down
put raincoat down
put lamp down
put all down
put on raincoat
open raincoat
turn lamp off

take off snorkel
north
get in southwest
get in northwest
get in southeast
put snorkel down
put sword down
put shovel down
put raincoat down
put lamp down
put all down
put on raincoat
open raincoat
turn lamp off

Blue Ridge Mountain Sports
This is a store that appears to be deserted.  There are exits to the south and east.

You can see a parka here.

take parka
take off snorkel
east
south
put snorkel down
put sword down
put shovel down
put raincoat down
put lamp down
put all down
put on parka
put on raincoat
open raincoat
turn lamp off

take off snorkel
east
south
put snorkel down
put parka down
put sword down
put shovel down
put raincoat down
put lamp down
put all down
put on parka
put on raincoat
open raincoat
turn lamp off

parka sword lamp shovel raincoat snorkel

Dirt Cave
This is a damp cave with moist ground.  There is an exit to the west.

use shovel
take off snorkel
west
put snorkel down
put parka down
put sword down
put shovel down
put lamp down
put raincoat down
put all down
put on parka
put on raincoat
open raincoat
turn lamp off

take off snorkel
west
put snorkel down
put parka down
put sword down
put shovel down
put worm down
put raincoat down
put lamp down
put all down
put on parka
put on raincoat
eat worm
open raincoat
turn lamp off

worm parka sword lamp shovel raincoat snorkel

take off snorkel
east
south
put snorkel down
put parka down
put sword down
put shovel down
put worm down
put raincoat down
put lamp down
put all down
put on parka
put on raincoat
eat worm
open raincoat
turn lamp off

take off snorkel
north
get in southwest
get in southeast
get in northwest
put snorkel down
put parka down
put sword down
put shovel down
put worm down
put raincoat down
put lamp down
put all down
put on parka
put on raincoat
eat worm
open raincoat
turn lamp off

Intersection
You have come across a shimmering lake.  This is an intersection with paths to the northwest, northeast, southwest, and southeast.

take off snorkel
get in southwest
get in northeast
get in northwest
get in southeast
put snorkel down
put parka down
put sword down
put shovel down
put worm down
put raincoat down
put lamp down
put all down
put on parka
put on raincoat
eat worm
open raincoat
turn lamp off

East Path
This is a path that came from the northwest and continues to the southwest.

There is an old man here.
"I haven't had a smoke in 12 years," he says.  "Please, PLEASE give me a match!"

You can also see a scroll here.

take scroll
take off snorkel
get in northwest
get in southwest
put snorkel down
put parka down
put sword down
put shovel down
put worm down
put raincoat down
put lamp down
put all down
put on parka
put on raincoat
eat worm
open raincoat
turn lamp off

You open the raincoat, revealing a match.

take match
take scroll
light match
take off snorkel
close raincoat
get in northwest
get in southwest
put snorkel down
put parka down
put sword down
put shovel down
put worm down
put raincoat down
put lamp down
put all down
put on parka
put on raincoat
eat worm
empty raincoat
turn lamp off
push match to raincoat
give man match
light match with scroll

(first taking the match)
"Thank you!!" says the man.  He lights up for the first time
in 12 years.  "I have this fishing rod.  I'd use it, but I've
been sitting here so long that I can't get up.  Since you've
been so nice to me, you can have my rod."  He hands it to you,
and you take it.

take scroll
take off snorkel
close raincoat
get in northwest
get in southwest
put rod down
put snorkel down
put parka down
put sword down
put shovel down
put worm down
put raincoat down
put lamp down
put all down
put on parka
put on raincoat
eat worm
turn lamp off
put snorkel in raincoat
push scroll to raincoat
put worm in raincoat

fishing rod
worm
parka
sword
lamp
shovel
raincoat
snorkel

The scroll reads:
Greetings.  If you have found this letter, you are obviously
trapped down here.  We, the Tamatis, need your help.  The
Diamond Wings of Destiny have been stolen.  Legend has it whoever
finds them will be able to fly.  Please return them to us.  You can
find us behind the wall of ice.

South Lake
This is an area south of the majestic lake.  There are many exits here, such as northwest, northeast, southeast, and south.

take off snorkel
close raincoat
south
get in northeast
get in northwest
get in southeast
put rod down
put snorkel down
put parka down
put sword down
put shovel down
put worm down
put raincoat down
put lamp down
put all down
put on parka
put on raincoat
eat worm
turn lamp off
put snorkel in raincoat
put worm in raincoat

Chilly Corridor
There is a cool draft coming from the southeast.  There are other exits to the southwest and northwest.

Since it is so cold, it might be wise to put on a jacket of some sort.

take off snorkel
close raincoat
get in southeast
get in northwest
get in southwest
put snorkel down
put worm down
put raincoat down
put rod down
put sword down
put parka down
put shovel down
put lamp down
put all down
put on raincoat
put on parka
turn lamp off
put snorkel in raincoat
put worm in raincoat

take off snorkel
take off parka
close raincoat
get in northwest
get in southwest
get in southeast
put rod down
put snorkel down
put parka down
put sword down
put shovel down
put worm down
put raincoat down
put lamp down
put all down
put on raincoat
eat worm
turn lamp off
put snorkel in raincoat
put worm in raincoat

Ice Room
This is a COLD room filled with ice.  Slush fills a hole in the center of the room.  There is an exit to the northwest.

use rod
take off snorkel
take off parka
close raincoat
get in northwest
put rod down
put snorkel down
put parka down
put sword down
put shovel down
put worm down
put raincoat down
put lamp down
put all down
put on raincoat
eat worm
turn lamp off
put snorkel in raincoat
put worm in raincoat

You bait your rod and cast.
Finally a fish!  You take it.

use rod
take off snorkel
take off parka
close raincoat
get in northwest
put rod down
put snorkel down
put parka down
put sword down
put shovel down
put raincoat down
put lamp down
put fish down
put all down
put on raincoat
turn lamp off
put snorkel in raincoat
put fish in raincoat

fish
fishing rod
parka
sword
lamp
shovel
raincoat
snorkel

Of all the dumb luck!  A boot!  You take it anyway.

take off snorkel
take off parka
close raincoat
get in northwest
put rod down
put snorkel down
put parka down
put boot down
put sword down
put shovel down
put raincoat down
put lamp down
put fish down
put all down
put on raincoat
examine boot
turn lamp off
put snorkel in raincoat
put fish in raincoat

boot
fish
fishing rod
parka
sword
lamp
shovel
raincoat
snorkel

Examining the boot further reveals a crystal, which you take.

take off snorkel
take off parka
close raincoat
get in northwest
put snorkel down
put fish down
put raincoat down
put rod down
put boot down
put sword down
put parka down
put shovel down
put lamp down
put crystal down
put all down
put on raincoat
turn lamp off
put snorkel in raincoat
put fish in raincoat
put crystal in raincoat

crystal
boot
fish
fishing rod
parka
sword
lamp
shovel
raincoat
snorkel

take off snorkel
take off parka
close raincoat
get in southeast
get in northwest
get in southwest
put snorkel down
put fish down
put raincoat down
put rod down
put boot down
put sword down
put parka down
put shovel down
put lamp down
put other down
put all down
put on raincoat
turn lamp off
put snorkel in raincoat
put fish in raincoat
put other in raincoat

Rice Room
This room smells of steaming rice.  Some song is playing in the distance, and it is saying something about rice patties.  Exits are to the northeast and north.

You can see some rice here.

take rice
take off snorkel
take off parka
close raincoat
north
get in northeast
put crystal down
put rod down
put snorkel down
put parka down
put boot down
put sword down
put shovel down
put raincoat down
put lamp down
put fish down
put all down
put on raincoat
turn lamp off
put crystal in raincoat
put snorkel in raincoat
push rice to raincoat
put fish in raincoat

make sushi
take off snorkel
take off parka
close raincoat
get in northeast
north
put snorkel down
put fish down
put raincoat down
put rice down
put rod down
put boot down
put sword down
put parka down
put shovel down
put lamp down
put crystal down
put all down
put on raincoat
turn lamp off
put snorkel in raincoat
put fish in raincoat
put rice in raincoat
put crystal in raincoat

rice
crystal
boot
fish
fishing rod
parka
sword
lamp
shovel
raincoat
snorkel

take off snorkel
take off parka
close raincoat
north
get in northeast
put crystal down
put rod down
put snorkel down
put parka down
put sushi down
put boot down
put sword down
put shovel down
put raincoat down
put lamp down
put all down
put on raincoat
turn lamp off
put crystal in raincoat
put snorkel in raincoat
put sushi in raincoat

sushi
crystal
boot
fishing rod
parka
sword
lamp
shovel
raincoat
snorkel

Musty Corridor
This somewhat non-descript room has a particularly musty odor.  There are exits to the north and south.

take off snorkel
take off parka
close raincoat
north
south
put snorkel down
put raincoat down
put rod down
put sushi down
put boot down
put sword down
put parka down
put shovel down
put lamp down
put crystal down
put all down
put on raincoat
turn lamp off
put snorkel in raincoat
put sushi in raincoat
put crystal in raincoat

take off snorkel
take off parka
close raincoat
south
get in northeast
get in northwest
get in southeast
put crystal down
put rod down
put snorkel down
put parka down
put sushi down
put boot down
put sword down
put shovel down
put raincoat down
put lamp down
put all down
put on raincoat
turn lamp off
put crystal in raincoat
put snorkel in raincoat
put sushi in raincoat

West Path
This is a section of the path that continues to the northeast and southeast, as well as branching to the west.

take off snorkel
take off parka
close raincoat
get in northeast
get in southeast
west
put crystal down
put rod down
put snorkel down
put parka down
put sushi down
put boot down
put sword down
put shovel down
put raincoat down
put lamp down
put all down
put on raincoat
turn lamp off
put crystal in raincoat
put snorkel in raincoat
put sushi in raincoat

Guardian Chamber
This is a tall chamber with columns lining the door to the west.  The exit is to the east.

You can see a samurai here.

take off snorkel
take off parka
close raincoat
east
put snorkel down
put raincoat down
put rod down
put sushi down
put boot down
put sword down
put parka down
put shovel down
put lamp down
put crystal down
put all down
put on raincoat
turn lamp off
put snorkel in raincoat
put sushi in raincoat
put crystal in raincoat
give samurai sushi

He says something in thanks, and begins to eat as he walks away.

take off snorkel
take off parka
close raincoat
east
west
put crystal down
put rod down
put snorkel down
put parka down
put boot down
put sword down
put shovel down
put raincoat down
put lamp down
put all down
put on raincoat
turn lamp off
put crystal in raincoat
put snorkel in raincoat

crystal
boot
fishing rod
parka
sword
lamp
shovel
raincoat
snorkel

Jeweled Room
This is an ornately decorated room with absurdly large and tacky jewels plastered to the wall.
In the center of the room is a diamond cage.  There is an exit to the east.

take off snorkel
take off parka
close raincoat
east
put snorkel down
put raincoat down
put rod down
put boot down
put sword down
put parka down
put shovel down
put lamp down
put crystal down
put all down
put on raincoat
put crystal on space
turn lamp off
put snorkel in raincoat
put crystal in raincoat

The cage has a crystal-shaped space on it.

There is a flash of light, and the cage opens, revealing...
The Diamond Wings of Destiny!!
The cage and crystal suddenly vanish, leaving the wings.

take wings
take off snorkel
take off parka
close raincoat
east
put snorkel down
put raincoat down
put rod down
put boot down
put sword down
put parka down
put shovel down
put lamp down
put all down
put on wings
put on raincoat
turn lamp off
put snorkel in raincoat
push wings to raincoat

boot
fishing rod
parka
sword
lamp
shovel
raincoat
snorkel

take off snorkel
take off parka
close raincoat
east
put snorkel down
put wings down
put raincoat down
put rod down
put boot down
put sword down
put parka down
put shovel down
put lamp down
put all down
put on wings
put on raincoat
turn lamp off
put snorkel in raincoat
put wings in raincoat

pair of diamond wings
boot
fishing rod
parka
sword
lamp
shovel
raincoat
snorkel

take off snorkel
take off parka
close raincoat
west
east
put snorkel down
put wings down
put raincoat down
put rod down
put boot down
put sword down
put parka down
put shovel down
put lamp down
put all down
put on wings
put on raincoat
turn lamp off
put snorkel in raincoat
put wings in raincoat

take off snorkel
take off parka
close raincoat
get in northeast
get in southeast
west
put rod down
put wings down
put snorkel down
put parka down
put boot down
put sword down
put shovel down
put raincoat down
put lamp down
put all down
put on wings
put on raincoat
turn lamp off
put wings in raincoat
put snorkel in raincoat

take off snorkel
take off parka
close raincoat
get in northeast
get in southeast
get in northwest
get in southwest
put snorkel down
put wings down
put raincoat down
put rod down
put boot down
put sword down
put parka down
put shovel down
put lamp down
put all down
put on wings
put on raincoat
turn lamp off
put snorkel in raincoat
put wings in raincoat

Slimy Passageway
This is a slippery tunnel which has exits to the north, northeast, and southeast.

take off snorkel
take off parka
close raincoat
get in northeast
get in southeast
north
put snorkel down
put wings down
put raincoat down
put rod down
put boot down
put sword down
put parka down
put shovel down
put lamp down
put all down
put on wings
put on raincoat
turn lamp off
put snorkel in raincoat
put wings in raincoat

take off snorkel
take off parka
close raincoat
get in northeast
get in northwest
west
south
put snorkel down
put wings down
put raincoat down
put rod down
put boot down
put sword down
put parka down
put shovel down
put lamp down
put all down
put on wings
put on raincoat
turn lamp off
put snorkel in raincoat
put wings in raincoat

take off snorkel
take off parka
close raincoat
get in southeast
north
get in southwest
put snorkel down
put wings down
put raincoat down
put rod down
put boot down
put sword down
put parka down
put shovel down
put lamp down
put all down
put on wings
put on raincoat
turn lamp off
put snorkel in raincoat
put wings in raincoat

Organ Room
This is a large room.  The majority of the room is taken up by a massive pipe organ.  Thousands upon thousands of pipes fill the room.  The organ appears to be in a playable condition.

take off snorkel
take off parka
close raincoat
put snorkel down
put wings down
put raincoat down
put rod down
put boot down
put sword down
put parka down
put shovel down
put lamp down
put all down
put on wings
put on raincoat
play organ
turn lamp off
put snorkel in raincoat
put wings in raincoat
south

The quiet of the cave is shattered by the sound of a non-musician playing the organ.

take off snorkel
take off parka
close raincoat
put snorkel down
put wings down
put raincoat down
put rod down
put boot down
put sword down
put parka down
put shovel down
put lamp down
put all down
put on wings
put on raincoat
turn lamp off
put snorkel in raincoat
put wings in raincoat
south

Cold Passage
This is a passageway that used to be cold but is becoming gradually warmer.
Vapors radiate from the spot where a wall of ice used to stand.  There are fragments of the wall on the ground.
The passage to the west is now reachable.  There is an exit to the east.

Ledge
This is a ledge that towers above an abyss. There is a fog below, but you can see a faint light.

jump
take off snorkel
take off parka
close raincoat
put snorkel down
put wings down
put raincoat down
put rod down
put boot down
put sword down
put parka down
put shovel down
put lamp down
put all down
put on wings
put on raincoat
turn lamp off
put snorkel in raincoat
put wings in raincoat
east

jump
take off snorkel
take off wings
take off parka
close raincoat
put snorkel down
put wings down
put raincoat down
put rod down
put boot down
put sword down
put parka down
put shovel down
put lamp down
put all down
put on raincoat
turn lamp off
put snorkel in raincoat
put wings in raincoat
east

You glide to the bottom to land in the middle of a group of Tamatis.
They look at you and say, "You have found the ancient Diamond Wings
of Destiny!  But we cannot find our orange.  Can you help us again?"

And so, a new quest begins...

-- THE END --

Watch for...

OMNIQUEST II:
The Search for the Purple Orange

COMING SOON FROM POP!

    *** You have won ***

In that game you scored 50 out of a possible 50, in 78 turns, which gives you the rank of omniscient adventurer.

Would you like to RESTART, RESTORE a saved game or QUIT

x tree
e
s
sw
take match
ne
se
take raincoat
open raincoat
put match in raincoat
close raincoat
nw
n
e
e
n
take shovel
s
w
nw
wear snorkel
n
n
n
dig earth
s
push rock
pull torch
turn on lamp
se
ne
se
take sword
n
take parka
e
dig ground
w
s
se
se
open raincoat
give match to man
read scroll
sw
se
put on parka
se
fish
fish
x boot
nw
sw
take rice
make sushi
n
n
nw
w
give sushi to samurai
w
x cage
put crystal in space
take wings
e
e
ne
nw
n
ne
n
play organ
s
sw
w
w
wear wings
fly
QUIT


[Welcome to a short story called "Balances", one of the example games for the Inform design system. Some people may recognise the setting, but others might like to type "how do spells work" - the game responds to a few such questions.]

You feel a little confused as to how you got here. Something to do with Helistar!  That's right, and how the world is so far off balance nowadays, after the Great Change.

BALANCES
An Interactive Short Story
Copyright (c) 1994, 1995, 1996 by Graham Nelson.
Release 5 / Serial number 961216 / Inform v6.10 Library 6/3
Standard interpreter 1.0

Ramshackle Hut
Until quite recently, someone lived here, you feel sure. Now the furniture is matchwood and the windows are glassless. Outside, it is a warm, sunny day, and grasslands extend to the low hills on the horizon.

west
put coin down
put burin down
put book down
put all down
examine furniture
examine book
examine spell

Searching through the furniture, which is good for nothing but firewood now, you come across an old cedarwood box, which you pick up for a closer look.

[Your score has just gone up by five points.]

west
put box down
put book down
put burin down
put coin down
put all down
examine book
examine spell

cedarwood box
spell book
(players_coin)
magic burin

Using your best study habits, you commit the rezrov spell to memory.

west
spells
pronouns
cast spell
put box down
put book down
put burin down
put coin down
put all down
examine book
examine spell

Silently, the cedarwood box swings open. In the cedarwood box is Helistar's grimoire.

west
take grimoire
close box
put box down
put book down
put burin down
put coin down
put all down
push grimoire to furniture
examine grimoire
examine book
examine spell
push grimoire to box
put book in box
put burin in box
put coin in box
put all in box

west
close box
put grimoire down
put box down
put book down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put burin in box
put coin in box
put all in box

Helistar's grimoire
cedarwood box
spell book
(players_coin)
magic burin

This must be the grimoire of dangerous spells kept by your irresponsible friend Helistar. Many pages are missing, but a few spells remain:

frotz spell: cause an object to give off light.
lleps spell: reverse effect of memorised spell.
mortin spell: cause immediate death of caster.

Grasslands, near Hut
The grasslands sway over low hills in all directions: it is a peaceful wilderness, broken only by this hut and a faint path to the north.

east
north
close box
put coin down
put burin down
put grimoire down
put box down
put book down
put all down
examine grimoire
examine book
examine spell
put coin in box
put burin in box
put grimoire in box
put book in box
put all in box

Pocket Valley
A pleasant pocket valley in the grassy hills, through which a trail runs north-to-south.
There is a chestnut horse here, munching on a pile of oats.

south
close box
put grimoire down
put box down
put book down
put burin down
put coin down
put all down
examine grimoire
examine oats
examine book
examine spell
put grimoire in box
put book in box
put burin in box
put coin in box
put all in box

Sifting through the oats, you find a shiny scroll!  Lucky you got to it before the horse did. As you turn it over in your hands, it seems undamaged.

[Your score has just gone up by five points.]

south
close box
put grimoire down
put box down
put book down
put scroll down
put burin down
put coin down
put all down
examine grimoire
examine book
examine scroll
examine spell
cast spell at scroll
put grimoire in box
put book in box
put scroll in box
put burin in box
put coin in box
put all in box

shiny scroll
Helistar's grimoire
cedarwood box
spell book
(players_coin)
magic burin

The scroll reads "bozbar spell: cause an animal to sprout wings".

take inventory
south
close box
put grimoire down
put box down
put book down
put scroll down
put burin down
put coin down
put all down
examine grimoire
examine book
examine scroll
examine spell
put grimoire in box
put book in box
put scroll in box
put burin in box
put coin in box
put all in box

Your spell book begins to glow softly. Slowly, ornately, the words of the bozbar spell are inscribed, glowing even more brightly then the book itself. The book's brightness fades, but the spell remains! However, the scroll on which it was written vanishes as the last word is copied.

south
close box
put grimoire down
put box down
put book down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put burin in box
put coin in box
put all in box

Using your best study habits, you commit the bozbar spell to memory.

spells
pronouns
south
cast spell
close box
put grimoire down
put box down
put book down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put burin in box
put coin in box
put all in box

A pair of handsome brown wings suddenly appears on the horse's powerful shoulders. The horse turns in a complete circle, a look of puzzlement on his face.

pronouns
take in horse
south
close box
put grimoire down
put box down
put book down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put burin in box
put coin in box
put all in box

You begin to ride north. Then, slowly at first but with increasing sureness, the horse begins beating its powerful wings. You rise majestically through the air, sailing gracefully across a chasm where the hills fall away. The horse lands gently on the far side and deposits you, taking to the skies again.

Edge of Chasm
The road ends suddenly at a wide chasm. The road leads upward to the north, and you can see it continuing on the southern side of the chasm.

Lying in a tight coil at the edge of the chasm is a hissing snake.

The snake appears to be curled around a featureless white cube.

jump
north
close box
put grimoire down
put box down
put book down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put burin in box
put coin in box
put all in box

Crest of Hill
The road crosses the top of a ridge here, sloping downwards to the south and the northwest. A track diverges to east.

A tortoise ambles along the road, extremely slowly.

east
take in northwest
south
close box
put grimoire down
put box down
put book down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put burin in box
put coin in box
put all in box

Using your best study habits, you commit the yomin spell to memory.

spells
pronouns
east
take in northwest
south
cast spell
close box
put grimoire down
put box down
put book down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put burin in box
put coin in box
put all in box

For a moment you think there is nothing there, as you chew absentmindedly on a leaf. But somewhere inside the tortoise is a sense of wonder at the amazing blue canopy of the sky.

The tortoise seems to be incapable of expressing surprise, but is now soaring away high in the sky. Something rather grubby is left behind.

[Your score has just gone up by five points.]

pronouns
take scroll
east
take in northwest
south
close box
put grimoire down
put box down
put book down
put burin down
put coin down
put all down
examine grimoire
examine book
examine scroll
examine spell
put grimoire in box
put book in box
put burin in box
put coin in box
put all in box

east
take in northwest
south
close box
put grimoire down
put box down
put book down
put scroll down
put burin down
put coin down
put all down
examine grimoire
examine book
examine scroll
examine spell
put grimoire in box
put book in box
put scroll in box
put burin in box
put coin in box
put all in box

chewed scroll
Helistar's grimoire
cedarwood box
spell book
(players_coin)
magic burin

Cave Mouth
This is a cave mouth, at one end of a road which winds southeast over rising ground. The entrance west to the caves is a dark tunnel, and only a footpath runs further north, into gorse.
A heavy iron door bars the cave mouth.

Clotted in the mud beside the door is a perfect sapphire.

take sapphire
close box
put grimoire down
put box down
put book down
put scroll down
put burin down
put coin down
put all down
examine grimoire
examine sapphire
examine book
examine scroll
examine spell
put grimoire in box
put book in box
put scroll in box
put burin in box
put coin in box
put all in box
north
up

close box
put grimoire down
put box down
put book down
put scroll down
put burin down
put sapphire down
put coin down
put all down
examine grimoire
examine book
examine scroll
examine sapphire
examine spell
put grimoire in box
put book in box
put scroll in box
put burin in box
put sapphire in box
put coin in box
put all in box
north
up

perfect sapphire
chewed scroll
Helistar's grimoire
cedarwood box
spell book
(players_coin)
magic burin

As you gaze into the perfect blue of the sapphire, you feel your mind begin to reel. Unable to bear the naked sight of perfection, you look away, ashamed. As you do so, the sapphire cracks and wastes away to thin hot dust. But something remains, something in your mind...

cast spell
close box
put grimoire down
put box down
put book down
put scroll down
put burin down
put coin down
put all down
examine grimoire
examine book
examine scroll
examine spell
put grimoire in box
put book in box
put scroll in box
put burin in box
put coin in box
put all in box
north
up

My Spell Book

gnusto spell: copy a scroll into your spell book.
frotz spell: cause an object to give off light.
yomin spell: mind probe.
rezrov spell: open even locked or enchanted objects.
bozbar spell: cause an animal to sprout wings.
caskly spell: cause perfection.

Before your eyes, the scroll begins to repair itself, failing only at the very last tear. Not quite perfect perhaps, but certainly a readable, if torn scroll.

[Your score has just gone up by five points.]

torn scroll
Helistar's grimoire
cedarwood box
spell book
(players_coin)
magic burin

Your spell book begins to glow softly. Slowly, ornately, the words of the lobal spell are inscribed, glowing even more brightly then the book itself. The book's brightness fades, but the spell remains! However, the scroll on which it was written vanishes as the last word is copied.

cast spell
close box
put grimoire down
put box down
put book down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put burin in box
put coin in box
put all in box
north
up

Gorse Bushes
The footpath from the cave mouth runs into dense, impenetrable gorse bushes. Perhaps it wasn't so much a footpath as a rill in the earth where roots wouldn't take; anyway, there's no way but back south.

Slung over one of the gorse bushes is a beautiful red carpet.

take carpet
south
cast spell
close box
put grimoire down
put box down
put book down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put burin in box
put coin in box
put all in box

south
cast spell
close box
put grimoire down
put box down
put book down
put carpet down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put carpet in box
put burin in box
put coin in box
put all in box

beautiful red carpet
Helistar's grimoire
cedarwood box
spell book
(players_coin)
magic burin

Cave Mouth
A heavy iron door bars the cave mouth.

cast spell
close box
put grimoire down
put box down
put book down
put carpet down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put carpet in box
put burin in box
put coin in box
put all in box
north
up

Using your best study habits, you commit the rezrov spell to memory.

spells
pronouns
cast spell
close box
put grimoire down
put box down
put book down
put carpet down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put carpet in box
put burin in box
put coin in box
put all in box
north
up

west
cast spell
close door
close box
put grimoire down
put box down
put book down
put carpet down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put carpet in box
put burin in box
put coin in box
put all in box
north
up

Darkness
It is pitch black. You are likely to be eaten by a grue.

east
cast spell
close box
put box down
put spell down
put all down
examine spell
put spell in box
put all in box

(The magic writing of the spells casts enough light that you can read them.)
Using your best study habits, you commit the frotz spell to memory.

east
spells
pronouns
cast spell
close box
put box down
put spell down
put all down
examine spell
put spell in box
put all in box

There is an almost blinding flash of light as the silver coin begins to glow!  It slowly fades to a less painful level, but the silver coin is now quite usable as a light source.

Inside Cave
A wide but shallow cave not far inside the hill. There is no obvious exit, except for the way you came in.

The iron door stands open.

Balanced on a rock formation is a featureless white cube.

A fair-sized pair of scales hangs from a bracket in the cave wall. The scales are balanced.

On the right pan are three gold coins.

On the left pan are a bronze coin, two gold coins and a crumpled scroll.

east
take gold
take scroll
take cube
cast spell
close door
close box
put box down
put spell down
put burin down
put down coin
put grimoire down
put carpet down
put all down
examine book
examine scroll
examine grimoire
examine spell
take gold off left pan
take all off right pan
take all off left pan
put spell in box
put burin in box
put grimoire in box
put carpet in box
put all on right pan
put all on left pan
put all in box

Taken.

[Your score has just gone up by five points.]

east
take gold
take scroll
cast spell
close door
close box
put box down
put spell down
put burin down
put down coin
put grimoire down
put carpet down
put cube down
put all down
examine book
examine scroll
examine grimoire
examine spell
take gold off left pan
take all off right pan
take all off left pan
put spell in box
put burin in box
put grimoire in box
put carpet in box
put cube in box
put all on right pan
put all on left pan
put all in box

cube
beautiful red carpet
Helistar's grimoire
cedarwood box
spell book
(players_coin)
magic burin

east
take gold
take scroll
cast spell
close door
close box
put box down
put spell down
put burin down
put down coin
put grimoire down
put cave down
put carpet down
put all down
examine book
examine scroll
examine grimoire
examine spell
take gold off left pan
take all off right pan
take all off left pan
put spell in box
put burin in box
put grimoire in box
put cave in box
put carpet in box
put all on right pan
put all on left pan
put all in box

take gold
cast spell
close door
close box
put box down
put spell down
put burin down
put down coin
put scroll down
put grimoire down
put cave down
put carpet down
put all down
examine book
examine scroll
examine grimoire
examine spell
take gold off left pan
take all off right pan
take all off left pan
put spell in box
put burin in box
put scroll in box
put scroll on right pan
put scroll on left pan
put grimoire in box
put cave in box
put carpet in box
put all on right pan
put all on left pan
put all in box

crumpled scroll
cube
beautiful red carpet
Helistar's grimoire
cedarwood box
spell book
(players_coin)
magic burin

Your spell book begins to glow softly. Slowly, ornately, the words of the urbzig spell are inscribed, glowing even more brightly then the book itself. The book's brightness fades, but the spell remains! However, the scroll on which it was written vanishes as the last word is copied.

take gold
cast spell
close door
close box
put box down
put spell down
put burin down
put gold down
put grimoire down
put cave down
put carpet down
put all down
examine book
examine grimoire
examine spell
take gold off left pan
take all off right pan
take all off left pan
put spell in box
put burin in box
put grimoire in box
put cave in box
put carpet in box
put gold on right pan
put gold on left pan
put all on right pan
put all on left pan
put gold in box
put all in box

(77)
cube
beautiful red carpet
Helistar's grimoire
cedarwood box
spell book
(players_coin)
magic burin

take gold
cast spell
close door
close box
put box down
put spell down
put burin down
put gold down
put grimoire down
put cave down
put carpet down
put all down
examine book
examine grimoire
examine spell
take coin off left pan
take all off right pan
take all off left pan
put spell in box
put burin in box
put grimoire in box
put cave in box
put carpet in box
put gold on right pan
put gold on left pan
put all on right pan
put all on left pan
put gold in box
put all in box

(bronze_coin)
(77)
cube
beautiful red carpet
Helistar's grimoire
cedarwood box
spell book
(players_coin)
magic burin

take gold
cast spell
close door
close box
put box down
put spell down
put burin down
put grimoire down
put cave down
put carpet down
put all down
examine book
examine grimoire
examine spell
take coin off left pan
take all off right pan
take all off left pan
put spell in box
put burin in box
put grimoire in box
put cave in box
put carpet in box
put all on right pan
put all on left pan
put all in box

(bronze_coin)
cube
beautiful red carpet
Helistar's grimoire
cedarwood box
spell book
(players_coin)
magic burin

east
take gold
cast spell
close door
close box
put box down
put spell down
put burin down
put down coin
put grimoire down
put cave down
put carpet down
put all down
examine book
examine grimoire
examine spell
take gold off left pan
take all off right pan
take all off left pan
put spell in box
put burin in box
put grimoire in box
put cave in box
put carpet in box
put all on right pan
put all on left pan
put all in box

(bronze_coin)
cube
beautiful red carpet
Helistar's grimoire
cedarwood box
spell book
magic burin

west
cast spell
close door
close box
put grimoire down
put box down
put cave down
put book down
put carpet down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put cave in box
put book in box
put carpet in box
put burin in box
put coin in box
put all in box
north
up

east
take in northwest
south
cast spell
close box
put grimoire down
put box down
put book down
put carpet down
put cube down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put carpet in box
put cube in box
put burin in box
put coin in box
put all in box

Edge of Chasm

Lying in a tight coil at the edge of the chasm is a hissing snake.

The snake appears to be curled around a featureless white cube.

jump
north
cast spell
close box
put grimoire down
put box down
put book down
put carpet down
put cave down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put carpet in box
put burin in box
put coin in box
put cave in box
put all in box

Using your best study habits, you commit the urbzig spell to memory.

jump
spells
pronouns
north
cast spell
close box
put grimoire down
put box down
put book down
put carpet down
put cave down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put carpet in box
put burin in box
put coin in box
put cave in box
put all in box

The snake is replaced by a clump of daffodils.

jump
pronouns
take cube
north
cast spell
close box
put grimoire down
put box down
put book down
put carpet down
put cave down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put carpet in box
put cave in box
put burin in box
put coin in box
put all in box

(the featureless white cube)
Taken.

[Your score has just gone up by five points.]

jump
north
cast spell
close box
put grimoire down
put box down
put book down
put carpet down
put burin down
put coin down
put cave down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put carpet in box
put burin in box
put coin in box
put cave in box
put all in box

cube
(bronze_coin)
cube
beautiful red carpet
Helistar's grimoire
cedarwood box
spell book
magic burin

jump
north
cast spell
close box
put grimoire down
put box down
put book down
put cave down
put carpet down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put cave in box
put carpet in box
put burin in box
put coin in box
put all in box

jump
take carpet
take in carpet
north
cast spell
close box
put grimoire down
put box down
put book down
put cave down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire on carpet
put grimoire in box
put box on carpet
put book on carpet
put book in box
put cave on carpet
put cave in box
put burin on carpet
put burin in box
put coin on carpet
put coin in box
put all on carpet
put all in box

cube
(bronze_coin)
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

The carpet rises suddenly into the fluffy white clouds, and after a headlong journey deposits you...

Crowded Bazaar (on the beautiful red carpet)
This is a crowded, noisy bazaar. Directly in front of you is a lottery!  But the contemptuous-looking barker is doing a very poor trade: hardly anyone wants his first prize, the big cuddly toy elephant, or even his nineteenth prize, a featureless white cube.

Behind the barker is a huge drilled board, and inside each little numbered hole is a rolled-up lottery ticket.

"This could be your lucky day!"

take up
take in carpet
cast spell
close box
put grimoire down
put box down
put book down
put cave down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put cave in box
put burin in box
put coin in box
put all in box

You get off the beautiful red carpet.

Crowded Bazaar

Behind the barker is a huge drilled board, and inside each little numbered hole is a rolled-up lottery ticket.

You can also see a beautiful red carpet here.

"This could be your lucky day!"

The carpet rises suddenly into the fluffy white clouds, and after a headlong journey deposits you...

Crest of Hill (on the beautiful red carpet)
The road crosses the top of a ridge here, sloping downwards to the south and the northwest. A track diverges to east.

You get off the beautiful red carpet.

Crest of Hill

You can see a beautiful red carpet here.

east
take in northwest
south
cast spell
close box
put grimoire down
put box down
put book down
put cave down
put carpet down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put cave in box
put carpet in box
put burin in box
put coin in box
put all in box

beautiful red carpet
cube
(bronze_coin)
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

Track, outside Temple
This is the end of a long track winding through desolate hills, which runs back west up to the ridge.

You stand outside an enormous temple in the shape of a perfect, featureless white cube, four hundred feet on a side. From somewhere within you hear the tiny sound of the monks chanting.

cast spell
close box
put grimoire down
put carpet down
put box down
put book down
put cave down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put carpet in box
put book in box
put cave in box
put burin in box
put coin in box
put all in box
west

Using your best study habits, you commit the lobal spell to memory.

spells
pronouns
cast spell
close box
put grimoire down
put carpet down
put box down
put book down
put cave down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put carpet in box
put book in box
put cave in box
put burin in box
put coin in box
put all in box
west

Nothing happens, possibly because those butterflies on the other side of the hill keep distracting you.

The endlessly repeating threnody of the monks tells of the legend of one who will some day enlighten their order, and so be taken up to a higher plane. He (or she, presumably) is known as The Four-Cubed One.

Time passes.

High in the sky, a tortoise flaps across the sun.

Time passes.

Those wretched butterflies finally shut up.

Time passes.

A tortoise-feather flutters to the ground before you!

pronouns
take feather
cast spell
close box
put grimoire down
put carpet down
put box down
put book down
put cave down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put carpet in box
put book in box
put cave in box
put burin in box
put coin in box
put all in box
west

Taken.

Far above you, a tortoise flaps across the sun.

cast spell
close box
put grimoire down
put carpet down
put box down
put book down
put cave down
put feather down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put carpet in box
put book in box
put cave in box
put feather in box
put burin in box
put coin in box
put all in box
west

tortoise feather
beautiful red carpet
cube
(bronze_coin)
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

east
take in northwest
south
cast spell
close box
put grimoire down
put box down
put book down
put carpet down
put cave down
put burin down
put coin down
put feather down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put carpet in box
put cave in box
put burin in box
put coin in box
put feather in box
put all in box

west
cast spell
close door
close box
put grimoire down
put carpet down
put box down
put cave down
put book down
put burin down
put feather down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put carpet in box
put cave in box
put book in box
put burin in box
put feather in box
put coin in box
put all in box
north
up

Inside Cave

The iron door stands open.

A fair-sized pair of scales hangs from a bracket in the cave wall. The scales are balanced.

On the right pan are three gold coins.

On the left pan are a silver coin (providing light) and two gold coins.

east
take gold
cast spell
close door
close box
put box down
put cave down
put spell down
put burin down
put down coin
put feather down
put grimoire down
put carpet down
put all down
examine book
examine grimoire
examine spell
take gold off left pan
take all off right pan
take all off left pan
put cave in box
put spell in box
put burin in box
put feather in box
put feather on right pan
put feather on left pan
put grimoire in box
put carpet in box
put all on right pan
put all on left pan
put all in box

take gold
cast spell
close door
close box
put box down
put cave down
put spell down
put burin down
put feather down
put grimoire down
put carpet down
put all down
examine book
examine grimoire
examine spell
take coin off left pan
take all off right pan
take all off left pan
put cave in box
put spell in box
put burin in box
put feather in box
put feather on right pan
put feather on left pan
put grimoire in box
put carpet in box
put all on right pan
put all on left pan
put all in box

(players_coin)
tortoise feather
beautiful red carpet
cube
(bronze_coin)
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

You put the bronze coin on the left pan.

(players_coin)
tortoise feather
beautiful red carpet
cube
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

east
take feather
take gold
cast spell
close door
close box
put box down
put cave down
put spell down
put burin down
put down coin
put grimoire down
put carpet down
put all down
examine book
examine grimoire
examine spell
take gold off left pan
take all off right pan
take all off left pan
put cave in box
put spell in box
put burin in box
put grimoire in box
put carpet in box
put all on right pan
put all on left pan
put all in box

(players_coin)
beautiful red carpet
cube
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

west
cast spell
close door
close box
put grimoire down
put carpet down
put box down
put cave down
put book down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put carpet in box
put cave in box
put book in box
put burin in box
put coin in box
put all in box
north
up

east
take in northwest
south
cast spell
close box
put grimoire down
put box down
put book down
put carpet down
put cave down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put carpet in box
put cave in box
put burin in box
put coin in box
put all in box

(players_coin)
cube
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

take up
take in carpet
cast spell
close box
put grimoire down
put box down
put book down
put cave down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put cave in box
put burin in box
put coin in box
put all in box
give barker coin

You get off the beautiful red carpet.

Crowded Bazaar

Behind the barker is a huge drilled board, and inside each little numbered hole is a rolled-up lottery ticket.

You can also see a beautiful red carpet here.

"Roll up!  Roll up!  One silver piece for three goes!"

cast spell
close box
put box down
put cave down
put spell down
put burin down
put coin down
put grimoire down
put carpet down
put all down
examine book
examine grimoire
examine spell
put cave in box
put spell in box
put burin in box
put coin in box
put grimoire in box
put carpet in box
put all in box
give barker coin

beautiful red carpet
(players_coin)
cube
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

"None of that!" snaps the barker angrily, putting you off your study habits. He mutters about "Enchanter cheats", but under the circumstances you decide to let the insult pass.

"Roll up!  Roll up!  One silver piece for three goes!"

Dropped.

"Think what you could win, all for one silver coin!"

take up
take in carpet
cast spell
close box
put grimoire down
put box down
put book down
put cave down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put cave in box
put burin in box
put coin in box
put all in box

Using your best study habits, you commit the yomin spell to memory.

take up
spells
pronouns
take in carpet
cast spell
close box
put grimoire down
put box down
put book down
put cave down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put cave in box
put burin in box
put coin in box
put all in box

Using your best study habits, you commit the yomin spell to memory once again.

Far above you, a tortoise flaps across the sun.

Using your best study habits, you commit the yomin spell to memory a third time.

You get off the beautiful red carpet.

Crest of Hill

You can see a beautiful red carpet here.

spells
take carpet
take in carpet
east
take in northwest
south
cast spell
close box
put grimoire down
put box down
put book down
put cave down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire on carpet
put grimoire in box
put box on carpet
put book on carpet
put book in box
put cave on carpet
put cave in box
put burin on carpet
put burin in box
put coin on carpet
put coin in box
put all on carpet
put all in box

The carpet rises suddenly into the fluffy white clouds, and after a headlong journey deposits you...

Crowded Bazaar (on the beautiful red carpet)
This is a crowded, noisy bazaar. Directly in front of you is a lottery!  But the contemptuous-looking barker is doing a very poor trade: hardly anyone wants his first prize, the big cuddly toy elephant, or even his nineteenth prize, a featureless white cube.

Behind the barker is a huge drilled board, and inside each little numbered hole is a rolled-up lottery ticket.

"Come on, then!  Just a silver coin gets you three!"

take up
spells
take in carpet
cast spell
close box
put grimoire down
put box down
put book down
put cave down
put burin down
put coin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put cave in box
put burin in box
put coin in box
put all in box
give barker coin

You get off the beautiful red carpet.

Crowded Bazaar

Behind the barker is a huge drilled board, and inside each little numbered hole is a rolled-up lottery ticket.

You can also see a beautiful red carpet here.

"This could be your lucky day!"

spells
take carpet
take in carpet
cast spell
close box
put box down
put cave down
put spell down
put burin down
put coin down
put grimoire down
put all down
examine book
examine grimoire
examine spell
put box on carpet
put cave in box
put cave on carpet
put spell in box
put spell on carpet
put burin in box
put burin on carpet
put coin in box
put coin on carpet
put grimoire in box
put grimoire on carpet
put all on carpet
put all in box
give barker coin

Grudgingly the barker takes the silver coin and stands back to let you at the board, arms folded.

"Roll up!  Roll up!  One silver piece for three goes!"

spells
take carpet
take ticket
take in carpet
cast spell
close box
put box down
put cave down
put spell down
put burin down
put grimoire down
put all down
examine book
examine grimoire
examine spell
put box on carpet
put cave in box
put cave on carpet
put spell in box
put spell on carpet
put burin in box
put burin on carpet
put grimoire in box
put grimoire on carpet
put all on carpet
put all in box

cube
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

"Hope that scrawny Enchanter doesn't pick 2306!" thinks the barker (slowly).

"Roll up!  Roll up!  One silver piece for three goes!"

You take lottery ticket 2306 out of the board.

"Come on, then!  Just a silver coin gets you three!"

spells
take carpet
take in carpet
cast spell
close box
put box down
put cave down
put spell down
put ticket down
put burin down
put grimoire down
put all down
examine book
examine grimoire
take ticket off board
examine spell
put box on carpet
put cave in box
put cave on carpet
put spell in box
put spell on carpet
put burin in box
put burin on carpet
put grimoire in box
put grimoire on carpet
put ticket on carpet
put all on carpet
put ticket in box
put all in box
give barker ticket

Ticket_1
cube
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

"If that mark does win, hope it's only worthless old 5802," ponders the barker.

"This could be your lucky day!"

You take lottery ticket 5802 out of the board.

"This could be your lucky day!"

Ticket_2
Ticket_1
cube
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

With very bad grace, the barker shoves the cuddly toy elephant into your arms.

"Think what you could win, all for one silver coin!"

spells
take carpet
take in carpet
cast spell
close box
put grimoire down
put box down
put book down
put cave down
put elephant down
put burin down
put all down
examine grimoire
examine book
take ticket off board
put ticket down
examine spell
put grimoire on carpet
put grimoire in box
put box on carpet
put book on carpet
put book in box
put cave on carpet
put cave in box
put elephant on carpet
put elephant in box
put burin on carpet
put burin in box
put ticket on carpet
put all on carpet
put ticket in box
put all in box
give barker ticket

cuddly toy elephant
Ticket_2
cube
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

With concealed relief, the barker shoves the featureless white cube into your hands.

"Roll up!  Roll up!  One silver piece for three goes!"

[Your score has just gone up by five points.]

spells
take carpet
take in carpet
cast spell
close box
put grimoire down
put cave down
put box down
put book down
put elephant down
put burin down
put all down
take ticket off board
examine grimoire
examine book
examine spell
put grimoire on carpet
put grimoire in box
put cave on carpet
put cave in box
put box on carpet
put book on carpet
put book in box
put elephant on carpet
put elephant in box
put burin on carpet
put burin in box
put all on carpet
put all in box

cube
cuddly toy elephant
cube
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

It is now called the "prize" cube.

"This could be your lucky day!"

spells
take carpet
take ticket
take in carpet
cast spell
close box
put grimoire down
put box down
put book down
put cave down
put elephant down
put burin down
put down prize
put all down
examine grimoire
examine book
examine spell
put grimoire on carpet
put grimoire in box
put box on carpet
put book on carpet
put book in box
put cave on carpet
put cave in box
put elephant on carpet
put elephant in box
put burin on carpet
put burin in box
put all on carpet
put all in box

The carpet rises suddenly into the fluffy white clouds, and after a headlong journey deposits you...

Crest of Hill (on the beautiful red carpet)
The road crosses the top of a ridge here, sloping downwards to the south and the northwest. A track diverges to east.

Far above you, a tortoise flaps across the sun.

take up
spells
take in carpet
cast spell
close box
put grimoire down
put box down
put book down
put cave down
put elephant down
put burin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put cave in box
put elephant in box
put burin in box
put all in box

You get off the beautiful red carpet.

Crest of Hill

You can see a beautiful red carpet here.

Tiny in the blue sky, a tortoise flaps across the sun.

spells
take carpet
take in carpet
east
take in northwest
south
cast spell
close box
put grimoire down
put box down
put book down
put cave down
put elephant down
put burin down
put all down
examine grimoire
examine book
examine spell
put grimoire on carpet
put grimoire in box
put box on carpet
put book on carpet
put book in box
put cave on carpet
put cave in box
put elephant on carpet
put elephant in box
put burin on carpet
put burin in box
put all on carpet
put all in box

spells
east
take in northwest
south
cast spell
close box
put grimoire down
put box down
put book down
put carpet down
put cave down
put elephant down
put burin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put carpet in box
put cave in box
put elephant in box
put burin in box
put all in box

beautiful red carpet
cube
cuddly toy elephant
cube
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

Using your best study habits, you commit the urbzig spell to memory.

spells
pronouns
east
take in northwest
south
cast spell
close box
put grimoire down
put box down
put book down
put carpet down
put cave down
put elephant down
put burin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put carpet in box
put cave in box
put elephant in box
put burin in box
put all in box

Using your best study habits, you commit the lleps spell to memory.

spells
pronouns
east
take in northwest
south
cast spell
close box
put grimoire down
put carpet down
put box down
put book down
put cave down
put elephant down
put burin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put carpet in box
put book in box
put cave in box
put elephant in box
put burin in box
put all in box

Your mind wrenches as the urbzig spell reverses itself.

Far above you, a tortoise flaps across the sun.

spells
take elephant
east
take in northwest
south
cast spell
close box
put grimoire down
put box down
put book down
put cave down
put carpet down
put burin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put cave in box
put carpet in box
put burin in box
put all in box

beautiful red carpet
cube
cube
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

The cuddly toy elephant is replaced by a buck-toothed cyclops wielding a mace!

The cyclops leaps and bellows!

examine box
spells
east
south
take in northwest
cast spell
close box
put box down
put cave down
put spell down
put burin down
put grimoire down
put carpet down
put all down
examine book
examine grimoire
examine spell
put cave in box
put spell in box
put burin in box
put grimoire in box
put carpet in box
put all in box

Using your best study habits, you commit the urbzig spell to memory.

High in the sky, a tortoise flaps across the sun.

The cyclops is losing patience (the appropriate cyclops word is untranslatable into English, but approximately means "forbearance in not smashing all nearby skulls").

examine carpet
spells
pronouns
east
take in northwest
south
cast spell
close box
put grimoire down
put carpet down
put box down
put book down
put cave down
put burin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put carpet in box
put book in box
put cave in box
put burin in box
put all in box

The mace turns into a featureless white cube just as the cyclops was about to hit you with it. Mightily embarrassed by this, he drops the cube and runs off!

examine cube
spells
take cube
east
take in northwest
south
cast spell
close box
put grimoire down
put carpet down
put box down
put book down
put cave down
put burin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put carpet in box
put book in box
put cave in box
put burin in box
put all in box

(the featureless white cube)
Taken.

[Your score has just gone up by five points.]

examine box
spells
east
take in northwest
south
cast spell
close box
put grimoire down
put box down
put book down
put carpet down
put cave down
put burin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put book in box
put carpet in box
put cave in box
put burin in box
put all in box

cube
beautiful red carpet
cube
cube
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

spells
east
take in northwest
south
cast spell
close box
put grimoire down
put carpet down
put box down
put book down
put mace down
put burin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put carpet in box
put book in box
put mace in box
put burin in box
put all in box

Track, outside Temple

You stand outside an enormous temple in the shape of a perfect, featureless white cube, four hundred feet on a side. From somewhere within you hear the tiny sound of the monks chanting.

Far above you, a tortoise flaps across the sun.

spells
cast spell
close box
put grimoire down
put carpet down
put box down
put book down
put mace down
put burin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put carpet in box
put book in box
put mace in box
put burin in box
put all in box
west

Using your best study habits, you commit the frotz spell to memory.

spells
pronouns
cast spell
close box
put grimoire down
put carpet down
put box down
put book down
put mace down
put burin down
put all down
examine grimoire
examine book
examine spell
put grimoire in box
put carpet in box
put book in box
put mace in box
put burin in box
put all in box
west

The temple shakes and white light bathes you. Smoothly it unfolds itself in a four-dimensional way your senses can barely comprehend. All you know is that when it is over, you find yourself in...

Balance Room
This seems to be the inside of a featureless white cube, forty feet on a side. The air is stale and there is no exit.

The image of a pair of scales hangs high in the air. One pan is much lower than the other.

Far below the scales, in the centre of the "floor", is a predictably-shaped podium, but it is so dusty and cobwebbed that you can't see what it once was.

[Your score has just gone up by five points.]

spells
cast spell
cast other
clean podium
close box
put grimoire down
put carpet down
put box down
put book down
put mace down
put burin down
put all down
examine grimoire
examine book
examine spell
examine other
put grimoire in box
put carpet in box
put book in box
put mace in box
put burin in box
put all in box

No substitute for old-fashioned hard work, sometimes, and after much patient (sneezy) scrubbing, the podium appears in its true white glory. Set into it are four sockets, arranged in a two by two square.

spells
cast spell
cast other
close box
put box down
put mace down
put spell down
put burin down
put grimoire down
put carpet down
put down cave
put all down
examine book
examine grimoire
examine spell
examine other
put box on podium
put mace in box
put mace on podium
put mace in bottom right socket
put mace in top left socket
put mace in bottom left socket
put mace in top right socket
put spell in box
put spell on podium
put burin in box
put burin on podium
put grimoire in box
put grimoire on podium
put carpet in box
put carpet on podium
put all on podium
drop cave down bottom right socket
put all in box

The cube is a predictably perfect fit in the socket.

spells
take cube
cast spell
cast other
close box
put box down
put spell down
put burin down
put mace down
put grimoire down
put carpet down
put down cave
put all down
examine book
examine grimoire
examine spell
examine other
put box on podium
put spell in box
put spell on podium
put burin in box
put burin on podium
put mace in box
put mace on podium
put mace in bottom right socket
put mace in top left socket
put mace in top right socket
put grimoire in box
put grimoire on podium
put carpet in box
put carpet on podium
put all on podium
drop cave down bottom right socket
put all in box

cube
beautiful red carpet
cube
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

spells
cast spell
cast other
close box
put box down
put spell down
put burin down
put mace down
put grimoire down
put carpet down
put all down
examine book
examine grimoire
examine spell
examine other
take cube off bottom right socket
take cube off bottom left socket
put box on podium
put spell in box
put spell on podium
put burin in box
put burin on podium
put mace in box
put mace on podium
put mace in top left socket
put mace in top right socket
put grimoire in box
put grimoire on podium
put carpet in box
put carpet on podium
put all on podium
put all in box

cube
beautiful red carpet
cube
Helistar's grimoire
cedarwood box
spell book
magic burin

spells
cast spell
cast other
close box
put box down
put spell down
put burin down
put mace down
put grimoire down
put carpet down
put all down
examine book
examine grimoire
examine spell
examine other
take cube off bottom right socket
take cube off top left socket
take cube off bottom left socket
put box on podium
put spell in box
put spell on podium
put burin in box
put burin on podium
put mace in box
put mace on podium
put mace in top right socket
put grimoire in box
put grimoire on podium
put carpet in box
put carpet on podium
put all on podium
put all in box

cube
beautiful red carpet
Helistar's grimoire
cedarwood box
spell book
magic burin

As you place the final cube into the sockets, you feel imbued with celestial wisdom (more so than usually). You find yourself growing to the height of the cube, so that you pull the balances back level by hand, and then you grow still further, out of the temple until it is but a cube in your hand, and you are a giant towering over the land.

Then, of course, you wake up, glumly realising it's time to go to your job at the new Borphee Laboratories and all those Wheatstone bridge experiments. But at least you can dream about the old days.

    *** You have won ***

In that game you scored 50 out of a possible 51, in 122 turns, earning you the rank of Scientist.

Would you like to RESTART, RESTORE a saved game or QUIT

search furniture
learn rezrov
rezrov box
get grimoire from box
examine grimoire
out
north
search oats
examine shiny scroll
gnusto shiny scroll
learn bozbar
bozbar horse
mount horse
north
learn yomin
yomin tortoise
learn bozbar
bozbar tortoise
get chewed scroll
northwest
take sapphire
examine sapphire
examine book
caskly chewed scroll
gnusto scroll
n
take carpet
s
learn rezrov
rezrov door
w
learn frotz
frotz coin
take cube
write cave on cube
take crumpled
gnusto crumpled
take gold coin from right pan
take bronze coin from left pan
put gold coin on right
put silver coin on left
e
se
s
learn urbzig
urbzig snake
take cube
write chasm on featureless cube
drop carpet
sit on carpet
stand
sit on carpet
stand
take carpet
e
listen
learn lobal
lobal me
listen
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
take feather
w
nw
w
take silver
put bronze on left
put feather on left
e
se
drop carpet
sit on carpet
stand
take carpet
learn yomin
drop carpet
sit on carpet
learn yomin
learn yomin
learn yomin
stand
sit on carpet
stand
give silver to barker
yomin barker
take ticket 2306
yomin barker
take ticket 5802
give ticket 2306 to barker
give ticket 5802 to barker
write prize on featureless
sit on carpet
stand
take carpet
learn urbzig
learn lleps
lleps urbzig
drop toy
urbzig toy
learn urbzig
urbzig mace
take cube
write mace on featureless
e
learn frotz
frotz temple
clean podium
put chasm cube in bottom left socket
put cave cube in bottom right socket
put prize cube in top left socket
put mace cube in top right socket
QUIT


                                               ALL QUIET ON THE LIBRARY FRONT

                                               [Please press SPACE to begin.]
                                                                                Every library should try to be complete                                             on something, if it were only the history                                             of pinheads.                                                                                -- Oliver Wendell Holmes,                                                  The Poet at the Breakfast-Table
You are a student at Anycollege, in Anytown, and it's the end of the semester!  You've been slacking off all semester long, and it's catching up to you. That final paper is due for your Computer Science class ("The History of IF Games"), and you desperately need to check out a comprehensive book on Graham Nelson, one of the foremost authors of the obscure genre of interactive-fiction. You know there is exactly one such book, but you have no idea where it might be!

The first time player should probably type "help".

ALL QUIET ON THE LIBRARY FRONT
An Interactive Vignette
Release 2 / Serial number 951204 / Inform v1502 Library 5/12
Standard interpreter 1.0

Lobby
This is the entrance to the library. The circulation desk dominates the room, seemingly cobbled together over the course of several generations from an assortment of desks and tables. A pair of security gates stands before the front doors to prevent people from stealing books. A card catalog lurks in a dark and dusty corner of the room, seemingly cringing away from the harsh flourescent light. Glass doors to the west lead to the book stacks; an archway to the northwest is labelled "Duplicating Services"; a door to the north bears a sign marked "Private" in large friendly letters; and the exit is to the east

You can see a circulation desk attendant here.

xyzzy
close drawer
take into northwest
west
put card down
examine door
open drawer
give card id

The gates are made of gunmetal-grey plastic, and a set of little red lights on top seem to watch you menacingly.

He's leafing through a dog-eared copy of Tom Clancy's "Without Remorse", looking terminally bored. He is wearing a nametag.

He glances up at you. "Yeah, it gets pretty dull around here on Friday afternoons, and I've already read this one six times."  He sighs heavily. "If only I hadn't lost that copy of "Debt of Honor" in the stacks. I've only read that one four times, and not within the past three months."  Dejected, he goes back to flipping the pages.

"Try talking to the reference librarian."

"Try going through those doors, she's probably at her desk."

You push the glass doors open. Their hydraulics hiss faintly.

Ground Floor Stacks
This cavernous room is lit with flickering flourescent lighting which makes the ceiling look even lower than it really is. It is filled with half-empty shelves, upon which rest the dusty boxes of many early games. To one side sits a massive, ancient desk, its surface cluttered with paperwork. A sign on the wall indicates that this is the reference desk, which would make the prim young woman sitting behind it the reference librarian. A doorway to the north is labelled "Stairs", and glass doors lead east to the lobby.

You can see a reference librarian here.

She is an extremely proper young woman. She has her hands folded neatly in front of her on the desk, and a pencil so sharp it looks like it would make a decent stiletto is tucked behind one ear. She watches the room, and you, like a hungry hawk. Pinned to her jacket is a nametag.

"Ah, that valuable book. We keep it locked away, in the Rare Books Room."

"The Rare Books Room is on the second floor. Stairs are north of here. You will need the key, though."

"The key may be obtained at the circulation desk."

"You need to give me your ID card in order to get the key to the Rare Books Room."

(the ID card to the circulation desk attendant)
The circulation attendant gives you the key to the Rare Books Room, and he holds your ID card in exchange.

[Your score has just gone up by five points.]

xyzzy
close drawer
take into northwest
west
put key down
examine door
open drawer
give attendant key

Ground Floor Stairwell
Grungy stairs lead upwards, to the second level. A damaged picture hangs on the wall. The door to the ground floor shelving area is to the south.

south
xyzzy
put key down
look under stairs
up

These grungy stairs lead upwards. Dust bunnies romp and play all over the place, and the dust sure seems thick. Maybe the cleaning staff is on vacation.

You found a red herring!

[Your score has just gone up by one point.]

south
xyzzy
put key down
put herring down
put all down
up

Second Floor Stairwell
Grungy stairs lead downwards. The lights are dim, and a painting hangs on the wall. A door to the south appears to open into a room of shelves.

south
give painting herring
take into floor
put key down
put herring down
put all down

This painting could pass for a black canvas. The small plaque below it has "Grue" engraved.

It almost appears as if an indescribable blackness forms in the painting and reaches out, taking the herring. It is followed by a terrible gnawing noise, and then all is silent again.

[Your score has just gone up by two points.]

south
xyzzy
take into floor
put key down

Second Floor Stacks
You are in a maze of twisty shelves, all alike.

(Well, okay, not really)

This cavernous room is filled with shelves as far as the eye can see. A doorway to the east is labelled "Computer Room", and the stairwell lies to the north.

A heavy wooden door bars the way to the rare books room. A sign indicates that the key may be obtained from the circulation desk.

north
xyzzy
east
put key down
look in books
open door with key

Tucked away in a corner, you find the novel "Debt of Honor", by Tom Clancy. Someone must've lost it!

[Your score has just gone up by five points.]

north
xyzzy
east
put key down
put copy down
put all down
open door with key
open door with copy

north
xyzzy
east
put key down
put copy down
put all down
open door
lock door with key
open door with key

north
south
xyzzy
close door
east
put key down
put copy down
put all down
open door with key

Rare Books Room
The shelves are nearly bare, although there is a complete set of the "New Zork Times", a box labeled "Avalon", and several biographies of various computer game authors. The door out is to the north

You can see a biography of Graham Nelson here.

north
xyzzy
take nelson
put key down
put copy down
put all down

Taken.

[Your score has just gone up by five points.]

north
xyzzy
take graham
put key down
put graham down
put copy down
put all down

biography of Graham Nelson
copy of "Debt of Honor"
key

Second Floor Stacks
This cavernous room is filled with shelves as far as the eye can see. A doorway to the east is labelled "Computer Room", and the stairwell lies to the north.

The door stands open.

north
south
xyzzy
take graham
close door
east
put key down
put graham down
put copy down
put all down
open door with key

north
xyzzy
take graham
east
put key down
put graham down
put copy down
put all down
open door
lock door with key
open door with key

north
xyzzy
take graham
east
put key down
put graham down
put copy down
put all down
open door with key
open door with graham

Computer Lab
This entire room hums with the combined output of several dozen computers. All of them are hopelessly out of date, but at least they're still good for word processing.

A bank of printers on one side of the room frantically churns out paper.

You can see a technician here.

west
xyzzy
take graham
put key down
put graham down
put copy down
put all down
examine manual

This frazzled-looking man is thin and angular. He wears thick, slightly rose-tinted glasses, and exhibits nervous twitching. He is wearing a nametag.

He is leafing through a manual for security systems, and cursing the unreliability of the security gates.

The technician throws his hands up in frustration, slams the manual shut, tucks it under one arm and heads for the stairs. The air behind him positively smokes from the stream of invective he's producing.

[Your score has just gone up by two points.]

west
xyzzy
take graham
put key down
put graham down
put copy down
put all down
examine printers

Wow, a complete copy of the "Encyclopedia Frobozzica"! You take it, as it might prove useful.

[Your score has just gone up by five points.]

west
xyzzy
take graham
put key down
put graham down
put copy down
put frobozzica down
put all down

printout of the Encyclopedia Frobozzica
biography of Graham Nelson
copy of "Debt of Honor"
key

Second Floor Stacks
This cavernous room is filled with shelves as far as the eye can see. A doorway to the east is labelled "Computer Room", and the stairwell lies to the north.

A heavy wooden door bars the way to the rare books room.

north
xyzzy
take graham
east
put key down
put graham down
put copy down
put printout down
put all down
open door with key
open door with graham

south
xyzzy
take graham
take into floor
put key down
put graham down
put copy down
put printout down
put all down

south
xyzzy
take graham
put key down
put graham down
put copy down
put printout down
put all down
up

east
xyzzy
take graham
north
put key down
put printout down
put debt down
put graham down
put all down
give reference printout

"I am waiting for the Encyclopedia Frobozzica, which the technician is currently printing out for me."

"Wow, a copy of the Encyclopedia Frobozzica!  I've been wanting one of those!  I need to add it to the collection right away."  She begins furiously working at the computer at her desk.

[Your score has just gone up by two points.]

east
xyzzy
take graham
north
put key down
put debt down
put graham down
put all down

The games on these shelves range from every installment of the Zork series, through something simply marked as LTOI. There is a special shelf devoted to a game called, simply, "Curses", with labels like "R12", "R14", "R15", and "Curses95". Other shelves cover "Christminster", "Theatre", "Balances", and many, many others.

Off in one corner are several magazines dedicated to IF, including XYZZYNews and SPAG.

These IF magazines include XYZZYNews (named for an old magic word from "Colossal Caves") and SPAG, the Society for the Preservation of Adventure Games.

You invoke an ancient word of power, and a hollow voice whispers in your ear, "Quiet, please. No talking in the library."

[Your score has just gone up by one point.]

Lobby
This is the entrance to the library. The circulation desk dominates the room, seemingly cobbled together over the course of several generations from an assortment of desks and tables. A pair of security gates stands before the front doors to prevent people from stealing books. A card catalog lurks in a dark and dusty corner of the room, seemingly cringing away from the harsh flourescent light. Glass doors to the west lead to the book stacks; an archway to the northwest is labelled "Duplicating Services"; a door to the north bears a sign marked "Private" in large friendly letters; and the exit is to the east

You can see a technician and a circulation desk attendant here.

take book
close drawer
take into northwest
west
put key down
put debt down
put book down
put all down
examine door
open drawer
give attendant key
give attendant debt

The circulation attendant puts the key away, then he returns your ID card.

take book
close drawer
take into northwest
west
put card down
put debt down
put book down
put all down
examine door
open drawer
give attendant card
give attendant debt

ID card
biography of Graham Nelson
copy of "Debt of Honor"

The circulation attendant gets a big smile on his face. "I wondered where that had gotten off to!"  He immediately becomes immersed in the novel.

[Your score has just gone up by two points.]

take book
close drawer
take into northwest
west
north
east
put card down
put book down
put all down
examine door
open drawer
give attendant card

This frazzled-looking man is thin and angular. He wears thick, slightly rose-tinted glasses, and exhibits nervous twitching. He is wearing a nametag.

He has opened up one of the security gates and is tinkering with its innards, muttering bitterly to himself all the while.

"Hey, I gotta fix these gates before going home. Go pester the librarians, or something."

End Game

You succeed in gaining the biography, and you exit the library. The paper is written over the week-end, you return the book on Monday (of course), and you pass the class with flying colors (despite slacking off for the whole semester), and you graduate from college.

Shortly thereafter, you meet an investor who loves IF, and you write a wildly successful game, get rich off of it, and live the rest of your life thanking all the IF authors of the past.

    *** You have won ***

In that game you scored 30 out of a possible 30, in 52 turns.

Would you like to RESTART, RESTORE a saved game, give the FULL score for that game or QUIT

X security gates
X attendant
Read tag
Ask Alan about novel
Ask him about Nelson
Ask him about librarian
W
X librarian
Read tag
Ask Marion about Nelson
Ask her about rare books
Ask her about key
E
Ask Alan about key
I
Give card to Alan
W
N
X stairs
Smell
Look under stairs
U
X painting
Give fish to grue
S
Search shelves
Unlock door with key
Open door
S
Get book
N
Close door
Lock door with key
E
X technician
Ask technician about security gates
X printouts
W
N
D
S
Ask Marion about encyclopedia
Give encyclopedia to Marion
X shelves
X magazines
Xyzzy
E
Give key to Alan
Give novel to Alan
X technician
Ask technician about security gates
E
QUIT