anchor: love.graphics.newParticleSystem
  Creates a new ParticleSystem.
  system = love.graphics.newParticleSystem( image, buffer )
  image Image The image to use.
  buffer (1000) number The max number of particles at the same time.
  system ParticleSystem A new ParticleSystem.
  system = love.graphics.newParticleSystem( texture, buffer )
  texture Texture The texture (Image or Canvas) to use.
  buffer (1000) number The max number of particles at the same time.
  system ParticleSystem A new ParticleSystem.