anchor: SpriteBatch:setDrawRange
  Restricts the drawn sprites in the SpriteBatch to a subset of the total.
  SpriteBatch:setDrawRange( start, count )
  start number The index of the first sprite to draw. Index 1 corresponds to the first sprite added with SpriteBatch:add.
  count number The number of sprites to draw.
  SpriteBatch:setDrawRange()