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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
_global_script_classes=[{
"base": "Node3D",
"class": &"AIController",
"language": &"GDScript",
"path": "res://AIController.gd"
}, {
"base": "Node3D",
"class": &"CharacterModel",
"language": &"GDScript",
"path": "res://tbot_model.gd"
}, {
"base": "Node2D",
"class": &"ISensor2D",
"language": &"GDScript",
"path": "res://addons/godot_rl_agents/sensors/sensors_2d/ISensor2D.gd"
}, {
"base": "Node3D",
"class": &"ISensor3D",
"language": &"GDScript",
"path": "res://addons/godot_rl_agents/sensors/sensors_3d/ISensor3D.gd"
}, {
"base": "CharacterBody3D",
"class": &"Player",
"language": &"GDScript",
"path": "res://player.gd"
}, {
"base": "Area3D",
"class": &"PlayerHitBox",
"language": &"GDScript",
"path": "res://PlayerHitBox.gd"
}, {
"base": "State",
"class": &"PlayerState",
"language": &"GDScript",
"path": "res://state_machine/player_state.gd"
}, {
"base": "Node3D",
"class": &"Projectile",
"language": &"GDScript",
"path": "res://projectile.gd"
}, {
"base": "Node3D",
"class": &"RGBCameraSensor3D",
"language": &"GDScript",
"path": "res://addons/godot_rl_agents/sensors/sensors_3d/RGBCameraSensor3D.gd"
}, {
"base": "ISensor3D",
"class": &"RayCastSensor3D",
"language": &"GDScript",
"path": "res://addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.gd"
}, {
"base": "ISensor2D",
"class": &"RaycastSensor2D",
"language": &"GDScript",
"path": "res://addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.gd"
}, {
"base": "Node",
"class": &"State",
"language": &"GDScript",
"path": "res://state_machine/state.gd"
}, {
"base": "Node",
"class": &"StateMachine",
"language": &"GDScript",
"path": "res://state_machine/state_machine.gd"
}]
_global_script_class_icons={
"AIController": "",
"CharacterModel": "",
"ISensor2D": "",
"ISensor3D": "",
"Player": "",
"PlayerHitBox": "",
"PlayerState": "",
"Projectile": "",
"RGBCameraSensor3D": "",
"RayCastSensor3D": "",
"RaycastSensor2D": "",
"State": "",
"StateMachine": ""
}
[application]
config/name="FPS"
run/main_scene="res://train.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.svg"
[autoload]
CameraManager="*res://managers/camera_manager.gd"
GameManager="*res://managers/game_manager.gd"
[editor_plugins]
enabled=PackedStringArray()
[input]
move_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null)
]
}
move_forward={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null)
]
}
move_backward={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null)
]
}
jump={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"unicode":0,"echo":false,"script":null)
]
}
shoot={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":false,"double_click":false,"script":null)
]
}
toggle_next_player={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"unicode":0,"echo":false,"script":null)
]
}
toggle_previous_player={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"unicode":0,"echo":false,"script":null)
]
}
toggle_first_person_camera={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"unicode":0,"echo":false,"script":null)
]
}
toggle_third_person_camera={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"unicode":0,"echo":false,"script":null)
]
}
toggle_flycam={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":67,"unicode":0,"echo":false,"script":null)
]
}
cam_down={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"unicode":0,"echo":false,"script":null)
]
}
cam_up={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"unicode":0,"echo":false,"script":null)
]
}
human_control={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":72,"unicode":0,"echo":false,"script":null)
]
}
toggle_orbitcam={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":79,"unicode":0,"echo":false,"script":null)
]
}
[layer_names]
3d_physics/layer_1="world"
3d_physics/layer_2="hit_boxes"
3d_physics/layer_3="hurt_boxes"
3d_physics/layer_4="team0"
3d_physics/layer_5="team1"
[rendering]
anti_aliasing/quality/msaa_3d=1