diff --git a/addons/godot_rl_agents/controller/ai_controller.gd b/addons/godot_rl_agents/controller/ai_controller.gd
new file mode 100644
index 0000000000000000000000000000000000000000..7a809efc8b43e461aa0d3dd0ce7d971cfd5d245a
--- /dev/null
+++ b/addons/godot_rl_agents/controller/ai_controller.gd
@@ -0,0 +1,77 @@
+extends Node
+class_name AIController
+
+# ------------------ Godot RL Agents Logic ------------------------------------#
+@export var reset_after := 1000
+
+var heuristic := "human"
+var done := false
+var reward := 0.0
+var n_steps := 0
+
+var needs_reset := false
+
+func _ready():
+ add_to_group("AGENT")
+
+#-- Methods that need implementing using the "extend script" option in Godot --#
+func get_obs() -> Dictionary:
+ assert(false, "the get_obs method is not implemented when extending from ai_controller")
+ return {"obs":[]}
+
+func get_reward() -> float:
+ assert(false, "the get_reward method is not implemented when extending from ai_controller")
+ return 0.0
+
+func get_action_space() -> Dictionary:
+ assert(false, "the get get_action_space method is not implemented when extending from ai_controller")
+ return {
+ "example_actions_continous" : {
+ "size": 2,
+ "action_type": "continuous"
+ },
+ "example_actions_discrete" : {
+ "size": 2,
+ "action_type": "discrete"
+ },
+ }
+
+func set_action(action) -> void:
+ assert(false, "the get set_action method is not implemented when extending from ai_controller")
+# -----------------------------------------------------------------------------#
+
+func _physics_process(delta):
+ n_steps += 1
+ if n_steps > reset_after:
+ needs_reset = true
+
+func get_obs_space():
+ # may need overriding if the obs space is complex
+ var obs = get_obs()
+ return {
+ "obs": {
+ "size": [len(obs["obs"])],
+ "space": "box"
+ },
+ }
+
+func reset():
+ n_steps = 0
+ needs_reset = false
+
+func reset_if_done():
+ if done:
+ reset()
+
+func set_heuristic(h):
+ # sets the heuristic from "human" or "model" nothing to change here
+ heuristic = h
+
+func get_done():
+ return done
+
+func set_done_false():
+ done = false
+
+func zero_reward():
+ reward = 0.0
diff --git a/addons/godot_rl_agents/controller/ai_controller_2d.gd b/addons/godot_rl_agents/controller/ai_controller_2d.gd
new file mode 100644
index 0000000000000000000000000000000000000000..687f5b03cc731fbfad7cc7a602d523305a947237
--- /dev/null
+++ b/addons/godot_rl_agents/controller/ai_controller_2d.gd
@@ -0,0 +1,8 @@
+extends AIController
+class_name AIController2D
+
+# ------------------ Godot RL Agents Logic ------------------------------------#
+var _player: Node2D
+
+func init(player: Node2D):
+ _player = player
diff --git a/addons/godot_rl_agents/controller/ai_controller_3d.gd b/addons/godot_rl_agents/controller/ai_controller_3d.gd
new file mode 100644
index 0000000000000000000000000000000000000000..dcbc2e010c3556f6343ddced55ff40bdda1240df
--- /dev/null
+++ b/addons/godot_rl_agents/controller/ai_controller_3d.gd
@@ -0,0 +1,8 @@
+extends AIController
+class_name AIController3D
+
+# ------------------ Godot RL Agents Logic ------------------------------------#
+var _player: Node3D
+
+func init(player: Node3D):
+ _player = player
diff --git a/addons/godot_rl_agents/icon.png.import b/addons/godot_rl_agents/icon.png.import
index 6c33bd296f474632713c07abf48826f3aabc8407..7baa499fee2a19540b993c8b328d78d32e7bd450 100644
--- a/addons/godot_rl_agents/icon.png.import
+++ b/addons/godot_rl_agents/icon.png.import
@@ -2,7 +2,7 @@
importer="texture"
type="CompressedTexture2D"
-uid="uid://b7lwg3uk8v3pr"
+uid="uid://dn7mfntm1bfv4"
path="res://.godot/imported/icon.png-45a871b53434e556222f5901d598ab34.ctex"
metadata={
"vram_texture": false
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/icon.png-45a871b53434e556222f5901d598ab34.cte
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/addons/godot_rl_agents/onnx/csharp/ONNXInference.cs b/addons/godot_rl_agents/onnx/csharp/ONNXInference.cs
new file mode 100644
index 0000000000000000000000000000000000000000..936abca5edbc35fd57a67933cd6ee72167cd0cd4
--- /dev/null
+++ b/addons/godot_rl_agents/onnx/csharp/ONNXInference.cs
@@ -0,0 +1,93 @@
+using Godot;
+using System.Collections.Generic;
+using System.Linq;
+using Microsoft.ML.OnnxRuntime;
+using Microsoft.ML.OnnxRuntime.Tensors;
+
+namespace GodotONNX{
+ ///
+ public partial class ONNXInference : Node
+{
+
+ private InferenceSession session;
+ ///
+ /// Path to the ONNX model. Use Initialize to change it.
+ ///
+ private string modelPath;
+ private int batchSize;
+
+ private SessionOptions SessionOpt;
+
+ //init function
+///
+ public void Initialize(string Path, int BatchSize)
+ {
+ modelPath = Path;
+ batchSize = BatchSize;
+ SessionConfigurator.SystemCheck();
+ SessionOpt = SessionConfigurator.GetSessionOptions();
+ session = LoadModel(modelPath);
+
+ }
+///
+ public Godot.Collections.Dictionary> RunInference(Godot.Collections.Array obs, int state_ins)
+ {
+ //Current model: Any (Godot Rl Agents)
+ //Expects a tensor of shape [batch_size, input_size] type float named obs and a tensor of shape [batch_size] type float named state_ins
+
+ //Fill the input tensors
+ // create span from inputSize
+ var span = new float[obs.Count]; //There's probably a better way to do this
+ for (int i = 0; i < obs.Count; i++)
+ {
+ span[i] = obs[i];
+ }
+
+ IReadOnlyCollection inputs = new List
+ {
+ NamedOnnxValue.CreateFromTensor("obs", new DenseTensor(span, new int[] { batchSize, obs.Count })),
+ NamedOnnxValue.CreateFromTensor("state_ins", new DenseTensor(new float[] { state_ins }, new int[] { batchSize }))
+ };
+ IReadOnlyCollection outputNames = new List { "output", "state_outs" }; //ONNX is sensible to these names, as well as the input names
+
+ IDisposableReadOnlyCollection results;
+
+ try{
+ results = session.Run(inputs, outputNames);
+ }
+ catch (OnnxRuntimeException e) {
+ //This error usually means that the model is not compatible with the input, beacause of the input shape (size)
+ GD.Print("Error at inference: ", e);
+ return null;
+ }
+ //Can't convert IEnumerable to Variant, so we have to convert it to an array or something
+ Godot.Collections.Dictionary> output = new Godot.Collections.Dictionary>();
+ DisposableNamedOnnxValue output1 = results.First();
+ DisposableNamedOnnxValue output2 = results.Last();
+ Godot.Collections.Array output1Array = new Godot.Collections.Array();
+ Godot.Collections.Array output2Array = new Godot.Collections.Array();
+
+ foreach (float f in output1.AsEnumerable()) {
+ output1Array.Add(f);
+ }
+
+ foreach (float f in output2.AsEnumerable()) {
+ output2Array.Add(f);
+ }
+
+ output.Add(output1.Name, output1Array);
+ output.Add(output2.Name, output2Array);
+
+ //Output is a dictionary of arrays, ex: { "output" : [0.1, 0.2, 0.3, 0.4, ...], "state_outs" : [0.5, ...]}
+ return output;
+ }
+///
+ public InferenceSession LoadModel(string Path)
+ {
+ Godot.FileAccess file = FileAccess.Open(Path, Godot.FileAccess.ModeFlags.Read);
+ byte[] model = file.GetBuffer((int)file.GetLength());
+ file.Close();
+ return new InferenceSession(model, SessionOpt); //Load the model
+ }
+ }
+}
diff --git a/addons/godot_rl_agents/onnx/csharp/SessionConfigurator.cs b/addons/godot_rl_agents/onnx/csharp/SessionConfigurator.cs
new file mode 100644
index 0000000000000000000000000000000000000000..d83950fa9d7b8970a0c1be690aa546bdfd8e86f3
--- /dev/null
+++ b/addons/godot_rl_agents/onnx/csharp/SessionConfigurator.cs
@@ -0,0 +1,106 @@
+using Godot;
+using Microsoft.ML.OnnxRuntime;
+
+namespace GodotONNX{
+///
+
+ public static class SessionConfigurator {
+
+ private static SessionOptions options = new SessionOptions();
+
+///
+ public static SessionOptions GetSessionOptions() {
+ options = new SessionOptions();
+ options.LogSeverityLevel = OrtLoggingLevel.ORT_LOGGING_LEVEL_WARNING;
+ // see warnings
+ SystemCheck();
+ return options;
+ }
+///
+
+static public void SystemCheck()
+ {
+ //Most code for this function is verbose only, the only reason it exists is to track
+ //implementation progress of the different compute APIs.
+
+ //December 2022: CUDA is not working.
+
+ string OSName = OS.GetName(); //Get OS Name
+ int ComputeAPIID = ComputeCheck(); //Get Compute API
+ //TODO: Get CPU architecture
+
+ //Linux can use OpenVINO (C#) on x64 and ROCm on x86 (GDNative/C++)
+ //Windows can use OpenVINO (C#) on x64
+ //TODO: try TensorRT instead of CUDA
+ //TODO: Use OpenVINO for Intel Graphics
+
+ string [] ComputeNames = {"CUDA", "DirectML/ROCm", "DirectML", "CoreML", "CPU"};
+ //match OS and Compute API
+ options.AppendExecutionProvider_CPU(0); // Always use CPU
+ GD.Print("OS: " + OSName, " | Compute API: " + ComputeNames[ComputeAPIID]);
+
+ switch (OSName)
+ {
+ case "Windows": //Can use CUDA, DirectML
+ if (ComputeAPIID == 0)
+ {
+ //CUDA
+ //options.AppendExecutionProvider_CUDA(0);
+ options.AppendExecutionProvider_DML(0);
+ }
+ else if (ComputeAPIID == 1)
+ {
+ //DirectML
+ options.AppendExecutionProvider_DML(0);
+ }
+ break;
+ case "X11": //Can use CUDA, ROCm
+ if (ComputeAPIID == 0)
+ {
+ //CUDA
+ //options.AppendExecutionProvider_CUDA(0);
+ }
+ if (ComputeAPIID == 1)
+ {
+ //ROCm, only works on x86
+ //Research indicates that this has to be compiled as a GDNative plugin
+ GD.Print("ROCm not supported yet, using CPU.");
+ options.AppendExecutionProvider_CPU(0);
+ }
+
+ break;
+ case "OSX": //Can use CoreML
+ if (ComputeAPIID == 0) { //CoreML
+ //TODO: Needs testing
+ options.AppendExecutionProvider_CoreML(0);
+ //CoreML on ARM64, out of the box, on x64 needs .tar file from GitHub
+ }
+ break;
+ default:
+ GD.Print("OS not Supported.");
+ break;
+ }
+ }
+///
+
+ public static int ComputeCheck()
+ {
+ string adapterName = Godot.RenderingServer.GetVideoAdapterName();
+ //string adapterVendor = Godot.RenderingServer.GetVideoAdapterVendor();
+ adapterName = adapterName.ToUpper(new System.Globalization.CultureInfo(""));
+ //TODO: GPU vendors for MacOS, what do they even use these days?
+ if (adapterName.Contains("INTEL")) {
+ //Return 2, should use DirectML only
+ return 2;}
+ if (adapterName.Contains("AMD")) {
+ //Return 1, should use DirectML, check later for ROCm
+ return 1;}
+ if (adapterName.Contains("NVIDIA")){
+ //Return 0, should use CUDA
+ return 0;}
+
+ GD.Print("Graphics Card not recognized."); //Return -1, should use CPU
+ return -1;
+ }
+ }
+}
diff --git a/addons/godot_rl_agents/onnx/csharp/docs/ONNXInference.xml b/addons/godot_rl_agents/onnx/csharp/docs/ONNXInference.xml
new file mode 100644
index 0000000000000000000000000000000000000000..91b07d607dc89f11e957e13758d8c0ee4fb72be8
--- /dev/null
+++ b/addons/godot_rl_agents/onnx/csharp/docs/ONNXInference.xml
@@ -0,0 +1,31 @@
+
+
+
+
+ The main ONNXInference Class that handles the inference process.
+
+
+
+
+ Starts the inference process.
+
+ Path to the ONNX model, expects a path inside resources.
+ How many observations will the model recieve.
+
+
+
+ Runs the given input through the model and returns the output.
+
+ Dictionary containing all observations.
+ How many different agents are creating these observations.
+ A Dictionary of arrays, containing instructions based on the observations.
+
+
+
+ Loads the given model into the inference process, using the best Execution provider available.
+
+ Path to the ONNX model, expects a path inside resources.
+ InferenceSession ready to run.
+
+
+
\ No newline at end of file
diff --git a/addons/godot_rl_agents/onnx/csharp/docs/SessionConfigurator.xml b/addons/godot_rl_agents/onnx/csharp/docs/SessionConfigurator.xml
new file mode 100644
index 0000000000000000000000000000000000000000..f160c02f0d4cab92e10f799b6f4c5a71d4d6c0f2
--- /dev/null
+++ b/addons/godot_rl_agents/onnx/csharp/docs/SessionConfigurator.xml
@@ -0,0 +1,29 @@
+
+
+
+
+ The main SessionConfigurator Class that handles the execution options and providers for the inference process.
+
+
+
+
+ Creates a SessionOptions with all available execution providers.
+
+ SessionOptions with all available execution providers.
+
+
+
+ Appends any execution provider available in the current system.
+
+
+ This function is mainly verbose for tracking implementation progress of different compute APIs.
+
+
+
+
+ Checks for available GPUs.
+
+ An integer identifier for each compute platform.
+
+
+
\ No newline at end of file
diff --git a/addons/godot_rl_agents/onnx/wrapper/ONNX_wrapper.gd b/addons/godot_rl_agents/onnx/wrapper/ONNX_wrapper.gd
new file mode 100644
index 0000000000000000000000000000000000000000..54b317ebeb94aa89e0684117ae144c38908ee57d
--- /dev/null
+++ b/addons/godot_rl_agents/onnx/wrapper/ONNX_wrapper.gd
@@ -0,0 +1,19 @@
+extends Node
+class_name ONNXModel
+var inferencer_script = load("res://addons/godot_rl_agents/onnx/csharp/ONNXInference.cs")
+
+var inferencer = null
+
+# Must provide the path to the model and the batch size
+func _init(model_path, batch_size):
+ inferencer = inferencer_script.new()
+ inferencer.Initialize(model_path, batch_size)
+
+# This function is the one that will be called from the game,
+# requires the observation as an array and the state_ins as an int
+# returns an Array containing the action the model takes.
+func run_inference(obs : Array, state_ins : int) -> Dictionary:
+ if inferencer == null:
+ printerr("Inferencer not initialized")
+ return {}
+ return inferencer.RunInference(obs, state_ins)
diff --git a/addons/godot_rl_agents/sensors/sensors_2d/ExampleRaycastSensor2D.tscn b/addons/godot_rl_agents/sensors/sensors_2d/ExampleRaycastSensor2D.tscn
index 1cbc7e81569cb8805a57b464ec128de57362035d..66be9285d15d0559f7816f900ab6a57f8c88e980 100644
--- a/addons/godot_rl_agents/sensors/sensors_2d/ExampleRaycastSensor2D.tscn
+++ b/addons/godot_rl_agents/sensors/sensors_2d/ExampleRaycastSensor2D.tscn
@@ -1,8 +1,8 @@
-[gd_scene load_steps=5 format=2]
+[gd_scene load_steps=5 format=3 uid="uid://ddeq7mn1ealyc"]
-[ext_resource path="res://sensors/sensors_2d/RaycastSensor2D.gd" type="Script" id=1]
+[ext_resource type="Script" path="res://sensors/sensors_2d/RaycastSensor2D.gd" id="1"]
-[sub_resource type="GDScript" id=2]
+[sub_resource type="GDScript" id="2"]
script/source = "extends Node2D
@@ -12,7 +12,7 @@ func _physics_process(delta: float) -> void:
"
-[sub_resource type="GDScript" id=1]
+[sub_resource type="GDScript" id="1"]
script/source = "extends RayCast2D
var steps = 1
@@ -26,23 +26,23 @@ func _physics_process(delta: float) -> void:
print(is_colliding())
"
-[sub_resource type="CircleShape2D" id=3]
+[sub_resource type="CircleShape2D" id="3"]
[node name="ExampleRaycastSensor2D" type="Node2D"]
-script = SubResource( 2 )
+script = SubResource("2")
[node name="ExampleAgent" type="Node2D" parent="."]
-position = Vector2( 573, 314 )
+position = Vector2(573, 314)
rotation = 0.286234
[node name="RaycastSensor2D" type="Node2D" parent="ExampleAgent"]
-script = ExtResource( 1 )
+script = ExtResource("1")
[node name="TestRayCast2D" type="RayCast2D" parent="."]
-script = SubResource( 1 )
+script = SubResource("1")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
-position = Vector2( 1, 52 )
+position = Vector2(1, 52)
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
-shape = SubResource( 3 )
+shape = SubResource("3")
diff --git a/addons/godot_rl_agents/sensors/sensors_2d/ISensor2D.gd b/addons/godot_rl_agents/sensors/sensors_2d/ISensor2D.gd
index fcdfa8d5d2f664a5e0155eb8e71b45fedc8ce7fc..ec20f08a8d37cf1232fc12d8ee4f23b5ba845602 100644
--- a/addons/godot_rl_agents/sensors/sensors_2d/ISensor2D.gd
+++ b/addons/godot_rl_agents/sensors/sensors_2d/ISensor2D.gd
@@ -1,7 +1,7 @@
extends Node2D
class_name ISensor2D
-var _obs : Array
+var _obs : Array = []
var _active := false
func get_observation():
diff --git a/addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.gd b/addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.gd
index 25855ffd2ea44d9d8ad384fd8462f0f070ef96e8..09363c409f59b0ef1d68131b77c0a2cba71805d8 100644
--- a/addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.gd
+++ b/addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.gd
@@ -1,6 +1,24 @@
+@tool
extends ISensor2D
class_name RaycastSensor2D
-@tool
+
+@export_flags_2d_physics var collision_mask := 1:
+ get: return collision_mask
+ set(value):
+ collision_mask = value
+ _update()
+
+@export var collide_with_areas := false:
+ get: return collide_with_areas
+ set(value):
+ collide_with_areas = value
+ _update()
+
+@export var collide_with_bodies := true:
+ get: return collide_with_bodies
+ set(value):
+ collide_with_bodies = value
+ _update()
@export var n_rays := 16.0:
get: return n_rays
@@ -8,18 +26,18 @@ class_name RaycastSensor2D
n_rays = value
_update()
-@export var ray_length := 200:# (float,5,200,5.0)
+@export_range(5,200,5.0) var ray_length := 200:
get: return ray_length
set(value):
ray_length = value
_update()
-@export var cone_width := 360.0:# (float,5,360,5.0)
+@export_range(5,360,5.0) var cone_width := 360.0:
get: return cone_width
set(value):
cone_width = value
_update()
-@export var debug_draw := false :
+@export var debug_draw := true :
get: return debug_draw
set(value):
debug_draw = value
@@ -31,12 +49,16 @@ var rays := []
func _update():
if Engine.is_editor_hint():
- _spawn_nodes()
+ if debug_draw:
+ _spawn_nodes()
+ else:
+ for ray in get_children():
+ if ray is RayCast2D:
+ remove_child(ray)
func _ready() -> void:
_spawn_nodes()
-
func _spawn_nodes():
for ray in rays:
ray.queue_free()
@@ -55,7 +77,9 @@ func _spawn_nodes():
))
ray.set_name("node_"+str(i))
ray.enabled = true
- ray.collide_with_areas = true
+ ray.collide_with_areas = collide_with_areas
+ ray.collide_with_bodies = collide_with_bodies
+ ray.collision_mask = collision_mask
add_child(ray)
rays.append(ray)
diff --git a/addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.tscn b/addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.tscn
index e4818d542146f1060303e130dc47d0856036423c..5ca402c08305efedbfc6afd0a1893a0ca2e11cfd 100644
--- a/addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.tscn
+++ b/addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.tscn
@@ -1,6 +1,7 @@
-[gd_scene load_steps=2 format=2]
+[gd_scene load_steps=2 format=3 uid="uid://drvfihk5esgmv"]
-[ext_resource path="res://addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.gd" type="Script" id=1]
+[ext_resource type="Script" path="res://addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.gd" id="1"]
[node name="RaycastSensor2D" type="Node2D"]
-script = ExtResource( 1 )
+script = ExtResource("1")
+n_rays = 17.0
diff --git a/addons/godot_rl_agents/sensors/sensors_3d/ISensor3D.gd b/addons/godot_rl_agents/sensors/sensors_3d/ISensor3D.gd
index ce361b192d1f6073a0c324118d4896cc26dc1cbc..d57503b5006e9384c4a9ce7de348d74a5b58d322 100644
--- a/addons/godot_rl_agents/sensors/sensors_3d/ISensor3D.gd
+++ b/addons/godot_rl_agents/sensors/sensors_3d/ISensor3D.gd
@@ -1,7 +1,7 @@
extends Node3D
class_name ISensor3D
-var _obs : Array
+var _obs : Array = []
var _active := false
func get_observation():
diff --git a/addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.gd b/addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.gd
index 69049a535c9314b3332392bc1cc8474510ae240c..1f36193ae7aeb4431032425669a6d01e2825a9d0 100644
--- a/addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.gd
+++ b/addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.gd
@@ -1,6 +1,6 @@
+@tool
extends ISensor3D
class_name RayCastSensor3D
-@tool
@export_flags_3d_physics var collision_mask = 1:
get: return collision_mask
set(value):
@@ -10,7 +10,7 @@ class_name RayCastSensor3D
get: return boolean_class_mask
set(value):
boolean_class_mask = value
- _update()
+ _update()
@export var n_rays_width := 6.0:
get: return n_rays_width
@@ -42,18 +42,18 @@ class_name RayCastSensor3D
cone_height = value
_update()
-@export var collide_with_bodies := true:
- get: return collide_with_bodies
- set(value):
- collide_with_bodies = value
- _update()
-
@export var collide_with_areas := false:
get: return collide_with_areas
set(value):
collide_with_areas = value
_update()
+@export var collide_with_bodies := true:
+ get: return collide_with_bodies
+ set(value):
+ collide_with_bodies = value
+ _update()
+
@export var class_sensor := false
var rays := []
diff --git a/addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.tscn b/addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.tscn
index af81ce143500c606c30ecce6d127d0fbbdd4963f..39aa7c645d3a093cdd02408a62cfac507949ded7 100644
--- a/addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.tscn
+++ b/addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.tscn
@@ -1,49 +1,33 @@
-[gd_scene load_steps=2 format=2]
+[gd_scene load_steps=2 format=3 uid="uid://b803cbh1fmy66"]
-[ext_resource path="res://addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.gd" type="Script" id=1]
+[ext_resource type="Script" path="res://addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.gd" id="1"]
[node name="RaycastSensor3D" type="Node3D"]
-script = ExtResource( 1 )
+script = ExtResource("1")
n_rays_width = 4.0
n_rays_height = 2.0
ray_length = 11.0
-[node name="node_0 2" type="RayCast3D" parent="."]
-enabled = true
-cast_to = Vector3( -4.06608, -2.84701, 9.81639 )
-collide_with_areas = true
-
-[node name="node_0 3" type="RayCast3D" parent="."]
-enabled = true
-cast_to = Vector3( -4.06608, 2.84701, 9.81639 )
-collide_with_areas = true
-
-[node name="node_1 0" type="RayCast3D" parent="."]
-enabled = true
-cast_to = Vector3( -1.38686, -2.84701, 10.5343 )
-collide_with_areas = true
-
-[node name="node_1 1" type="RayCast3D" parent="."]
-enabled = true
-cast_to = Vector3( -1.38686, 2.84701, 10.5343 )
-collide_with_areas = true
-
-[node name="node_2 0" type="RayCast3D" parent="."]
-enabled = true
-cast_to = Vector3( 1.38686, -2.84701, 10.5343 )
-collide_with_areas = true
-
-[node name="node_2 1" type="RayCast3D" parent="."]
-enabled = true
-cast_to = Vector3( 1.38686, 2.84701, 10.5343 )
-collide_with_areas = true
-
-[node name="node_3 0" type="RayCast3D" parent="."]
-enabled = true
-cast_to = Vector3( 4.06608, -2.84701, 9.81639 )
-collide_with_areas = true
-
-[node name="node_3 1" type="RayCast3D" parent="."]
-enabled = true
-cast_to = Vector3( 4.06608, 2.84701, 9.81639 )
-collide_with_areas = true
+[node name="@node_0 0@18991" type="RayCast3D" parent="."]
+target_position = Vector3(-4.06608, -2.84701, 9.81639)
+
+[node name="node_0 1" type="RayCast3D" parent="."]
+target_position = Vector3(-4.06608, 2.84701, 9.81639)
+
+[node name="@node_1 0@18992" type="RayCast3D" parent="."]
+target_position = Vector3(-1.38686, -2.84701, 10.5343)
+
+[node name="@node_1 1@18993" type="RayCast3D" parent="."]
+target_position = Vector3(-1.38686, 2.84701, 10.5343)
+
+[node name="@node_2 0@18994" type="RayCast3D" parent="."]
+target_position = Vector3(1.38686, -2.84701, 10.5343)
+
+[node name="@node_2 1@18995" type="RayCast3D" parent="."]
+target_position = Vector3(1.38686, 2.84701, 10.5343)
+
+[node name="@node_3 0@18996" type="RayCast3D" parent="."]
+target_position = Vector3(4.06608, -2.84701, 9.81639)
+
+[node name="@node_3 1@18997" type="RayCast3D" parent="."]
+target_position = Vector3(4.06608, 2.84701, 9.81639)
diff --git a/addons/godot_rl_agents/sync.gd b/addons/godot_rl_agents/sync.gd
index cd4f268f80fd3ad45cef902e4fa3fcd57484db47..a497894631d7d38f1544a5b2aa04991db0cbf50b 100644
--- a/addons/godot_rl_agents/sync.gd
+++ b/addons/godot_rl_agents/sync.gd
@@ -2,7 +2,9 @@ extends Node
# --fixed-fps 2000 --disable-render-loop
@export var action_repeat := 8
@export var speed_up = 1
-var n_action_steps = 0
+@export var onnx_model_path := ""
+
+@onready var start_time = Time.get_ticks_msec()
const MAJOR_VERSION := "0"
const MINOR_VERSION := "3"
@@ -16,21 +18,122 @@ var should_connect = true
var agents
var need_to_send_obs = false
var args = null
-@onready var start_time = Time.get_ticks_msec()
var initialized = false
var just_reset = false
+var onnx_model = null
+var n_action_steps = 0
+var _action_space : Dictionary
+var _obs_space : Dictionary
# Called when the node enters the scene tree for the first time.
func _ready():
-
await get_tree().root.ready
get_tree().set_pause(true)
_initialize()
await get_tree().create_timer(1.0).timeout
get_tree().set_pause(false)
+
+func _initialize():
+ _get_agents()
+ _obs_space = agents[0].get_obs_space()
+ _action_space = agents[0].get_action_space()
+ args = _get_args()
+ Engine.physics_ticks_per_second = _get_speedup() * 60 # Replace with function body.
+ Engine.time_scale = _get_speedup() * 1.0
+ prints("physics ticks", Engine.physics_ticks_per_second, Engine.time_scale, _get_speedup(), speed_up)
+
+
+ connected = connect_to_server()
+ if connected:
+ _set_heuristic("model")
+ _handshake()
+ _send_env_info()
+ elif onnx_model_path != "":
+ onnx_model = ONNXModel.new(onnx_model_path, 1)
+ _set_heuristic("model")
+ else:
+ _set_heuristic("human")
+
+ _set_seed()
+ _set_action_repeat()
+ initialized = true
+
+func _physics_process(delta):
+ # two modes, human control, agent control
+ # pause tree, send obs, get actions, set actions, unpause tree
+ if n_action_steps % action_repeat != 0:
+ n_action_steps += 1
+ return
+
+ n_action_steps += 1
+
+ if connected:
+ get_tree().set_pause(true)
+
+ if just_reset:
+ just_reset = false
+ var obs = _get_obs_from_agents()
+
+ var reply = {
+ "type": "reset",
+ "obs": obs
+ }
+ _send_dict_as_json_message(reply)
+ # this should go straight to getting the action and setting it checked the agent, no need to perform one phyics tick
+ get_tree().set_pause(false)
+ return
+
+ if need_to_send_obs:
+ need_to_send_obs = false
+ var reward = _get_reward_from_agents()
+ var done = _get_done_from_agents()
+ #_reset_agents_if_done() # this ensures the new observation is from the next env instance : NEEDS REFACTOR
+
+ var obs = _get_obs_from_agents()
+
+ var reply = {
+ "type": "step",
+ "obs": obs,
+ "reward": reward,
+ "done": done
+ }
+ _send_dict_as_json_message(reply)
+
+ var handled = handle_message()
+
+ elif onnx_model != null:
+ var obs : Array = _get_obs_from_agents()
+
+ var actions = []
+ for o in obs:
+ var action = onnx_model.run_inference(o["obs"], 1.0)
+ action["output"] = clamp_array(action["output"], -1.0, 1.0)
+ var action_dict = _extract_action_dict(action["output"])
+ actions.append(action_dict)
+
+ _set_agent_actions(actions)
+ need_to_send_obs = true
+ get_tree().set_pause(false)
+ _reset_agents_if_done()
+ else:
+ _reset_agents_if_done()
+
+func _extract_action_dict(action_array: Array):
+ var index = 0
+ var result = {}
+ for key in _action_space.keys():
+ var size = _action_space[key]["size"]
+ if _action_space[key]["action_type"] == "discrete":
+ result[key] = round(action_array[index])
+ else:
+ result[key] = action_array.slice(index,index+size)
+ index += size
+
+ return result
+
func _get_agents():
agents = get_tree().get_nodes_in_group("AGENT")
@@ -75,17 +178,16 @@ func _send_dict_as_json_message(dict):
func _send_env_info():
var json_dict = _get_dict_json_message()
assert(json_dict["type"] == "env_info")
-
+
+
var message = {
"type" : "env_info",
- #"obs_size": agents[0].get_obs_size(),
- "observation_space": agents[0].get_obs_space(),
- "action_space":agents[0].get_action_space(),
+ "observation_space": _obs_space,
+ "action_space":_action_space,
"n_agents": len(agents)
}
_send_dict_as_json_message(message)
-
func connect_to_server():
print("Waiting for one second to allow server to start")
OS.delay_msec(1000)
@@ -98,17 +200,13 @@ func connect_to_server():
var connect = stream.connect_to_host(ip, port)
stream.set_no_delay(true) # TODO check if this improves performance or not
stream.poll()
+ # Fetch the status until it is either connected (2) or failed to connect (3)
+ while stream.get_status() < 2:
+ stream.poll()
return stream.get_status() == 2
func _get_args():
print("getting command line arguments")
-# var arguments = {}
-# for argument in OS.get_cmdline_args():
-# # Parse valid command-line arguments into a dictionary
-# if argument.find("=") > -1:
-# var key_value = argument.split("=")
-# arguments[key_value[0].lstrip("--")] = key_value[1]
-
var arguments = {}
for argument in OS.get_cmdline_args():
print(argument)
@@ -139,70 +237,7 @@ func _set_action_repeat():
func disconnect_from_server():
stream.disconnect_from_host()
-func _initialize():
- _get_agents()
-
- args = _get_args()
- Engine.physics_ticks_per_second = _get_speedup() * 60 # Replace with function body.
- Engine.time_scale = _get_speedup() * 1.0
- prints("physics ticks", Engine.physics_ticks_per_second, Engine.time_scale, _get_speedup(), speed_up)
-
- connected = connect_to_server()
- if connected:
- _set_heuristic("model")
- _handshake()
- _send_env_info()
- else:
- _set_heuristic("human")
-
- _set_seed()
- _set_action_repeat()
- initialized = true
-
-func _physics_process(delta):
- # two modes, human control, agent control
- # pause tree, send obs, get actions, set actions, unpause tree
- if n_action_steps % action_repeat != 0:
- n_action_steps += 1
- return
- n_action_steps += 1
-
- if connected:
- get_tree().set_pause(true)
-
- if just_reset:
- just_reset = false
- var obs = _get_obs_from_agents()
-
- var reply = {
- "type": "reset",
- "obs": obs
- }
- _send_dict_as_json_message(reply)
- # this should go straight to getting the action and setting it checked the agent, no need to perform one phyics tick
- get_tree().set_pause(false)
- return
-
- if need_to_send_obs:
- need_to_send_obs = false
- var reward = _get_reward_from_agents()
- var done = _get_done_from_agents()
- #_reset_agents_if_done() # this ensures the new observation is from the next env instance : NEEDS REFACTOR
-
- var obs = _get_obs_from_agents()
-
- var reply = {
- "type": "step",
- "obs": obs,
- "reward": reward,
- "done": done
- }
- _send_dict_as_json_message(reply)
-
- var handled = handle_message()
- else:
- _reset_agents_if_done()
func handle_message() -> bool:
# get json message: reset, step, close
@@ -272,6 +307,7 @@ func _get_obs_from_agents():
var obs = []
for agent in agents:
obs.append(agent.get_obs())
+
return obs
func _get_reward_from_agents():
@@ -293,3 +329,8 @@ func _set_agent_actions(actions):
for i in range(len(actions)):
agents[i].set_action(actions[i])
+func clamp_array(arr : Array, min:float, max:float):
+ var output : Array = []
+ for a in arr:
+ output.append(clamp(a, min, max))
+ return output
diff --git a/assets/prototype_textures/PNG/Dark/texture_01.png.import b/assets/prototype_textures/PNG/Dark/texture_01.png.import
index cb5c555bd08a38443dff4357e9753d5813f0ada0..f388e532ba000722d19f80e1ec333f8265b9c851 100644
--- a/assets/prototype_textures/PNG/Dark/texture_01.png.import
+++ b/assets/prototype_textures/PNG/Dark/texture_01.png.import
@@ -4,23 +4,22 @@ importer="texture"
type="CompressedTexture2D"
uid="uid://c780rrvs38fx4"
path.s3tc="res://.godot/imported/texture_01.png-9288b996c66c7a4aa795297ca1c38041.s3tc.ctex"
-path.etc2="res://.godot/imported/texture_01.png-9288b996c66c7a4aa795297ca1c38041.etc2.ctex"
metadata={
-"imported_formats": ["s3tc", "etc2"],
+"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/prototype_textures/PNG/Dark/texture_01.png"
-dest_files=["res://.godot/imported/texture_01.png-9288b996c66c7a4aa795297ca1c38041.s3tc.ctex", "res://.godot/imported/texture_01.png-9288b996c66c7a4aa795297ca1c38041.etc2.ctex"]
+dest_files=["res://.godot/imported/texture_01.png-9288b996c66c7a4aa795297ca1c38041.s3tc.ctex"]
[params]
compress/mode=2
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
diff --git a/assets/prototype_textures/PNG/Dark/texture_02.png.import b/assets/prototype_textures/PNG/Dark/texture_02.png.import
index 3ece2ac31b1153704c032b930bd5159269e65fea..3a992b3d15ce543f8e049a84f1f439982de22391 100644
--- a/assets/prototype_textures/PNG/Dark/texture_02.png.import
+++ b/assets/prototype_textures/PNG/Dark/texture_02.png.import
@@ -4,23 +4,22 @@ importer="texture"
type="CompressedTexture2D"
uid="uid://cfbeqr5564bfi"
path.s3tc="res://.godot/imported/texture_02.png-961fb5d1929755d100a63670dcfaa728.s3tc.ctex"
-path.etc2="res://.godot/imported/texture_02.png-961fb5d1929755d100a63670dcfaa728.etc2.ctex"
metadata={
-"imported_formats": ["s3tc", "etc2"],
+"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/prototype_textures/PNG/Dark/texture_02.png"
-dest_files=["res://.godot/imported/texture_02.png-961fb5d1929755d100a63670dcfaa728.s3tc.ctex", "res://.godot/imported/texture_02.png-961fb5d1929755d100a63670dcfaa728.etc2.ctex"]
+dest_files=["res://.godot/imported/texture_02.png-961fb5d1929755d100a63670dcfaa728.s3tc.ctex"]
[params]
compress/mode=2
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
diff --git a/assets/prototype_textures/PNG/Dark/texture_03.png.import b/assets/prototype_textures/PNG/Dark/texture_03.png.import
index f94c3c7c99a5b1281528178248bf84db2948241c..2e4b40ed56518452516873e4ee03b1401d9a8c53 100644
--- a/assets/prototype_textures/PNG/Dark/texture_03.png.import
+++ b/assets/prototype_textures/PNG/Dark/texture_03.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_03.png-4eec8b1f1b5b0eef9e5344a9ae1ebe
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Dark/texture_04.png.import b/assets/prototype_textures/PNG/Dark/texture_04.png.import
index b3247c0f33f8c98ade00837c9ec57e13e5e7ca92..427e772a50b5e1f2cb815b5c310bc33486d20fc2 100644
--- a/assets/prototype_textures/PNG/Dark/texture_04.png.import
+++ b/assets/prototype_textures/PNG/Dark/texture_04.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_04.png-641cce467f86396907d64ffc921e65
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Dark/texture_05.png.import b/assets/prototype_textures/PNG/Dark/texture_05.png.import
index f8d35234b1d77b4a98aff514f664318402b34354..b872b79b043cb41237b076fc2816e0f5d500dec2 100644
--- a/assets/prototype_textures/PNG/Dark/texture_05.png.import
+++ b/assets/prototype_textures/PNG/Dark/texture_05.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_05.png-ef9f5c1ac4f27bc83c1de514266cda
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Dark/texture_06.png.import b/assets/prototype_textures/PNG/Dark/texture_06.png.import
index 78fcc7aa6f0417d53dfdfadd4fa817a5c05183e0..42c64a6abc2a316331af88f65c865e9078430f37 100644
--- a/assets/prototype_textures/PNG/Dark/texture_06.png.import
+++ b/assets/prototype_textures/PNG/Dark/texture_06.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_06.png-99de5370a7f84ba435294d2ef658ae
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Dark/texture_07.png.import b/assets/prototype_textures/PNG/Dark/texture_07.png.import
index 657b82203eac0e649bea39ca842e762c6c677a6d..cc53cccf767c49e3d387a5d630c02ad6fde7c9a6 100644
--- a/assets/prototype_textures/PNG/Dark/texture_07.png.import
+++ b/assets/prototype_textures/PNG/Dark/texture_07.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_07.png-87ecaa7ce09469412121f2c52b35ef
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Dark/texture_08.png.import b/assets/prototype_textures/PNG/Dark/texture_08.png.import
index 2b4253bdae49663525c66c8e692249837a09e0be..769bbad504dcdda6784b1a5693e46d19a610780e 100644
--- a/assets/prototype_textures/PNG/Dark/texture_08.png.import
+++ b/assets/prototype_textures/PNG/Dark/texture_08.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_08.png-29d5a5cba9c94188ffb6996cb6658e
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Dark/texture_09.png.import b/assets/prototype_textures/PNG/Dark/texture_09.png.import
index e6ed2ef99183f6eef84489cab7d06c85cf29d806..a566ed674ed46c7341f40d5c9843f0da759fbf26 100644
--- a/assets/prototype_textures/PNG/Dark/texture_09.png.import
+++ b/assets/prototype_textures/PNG/Dark/texture_09.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_09.png-6618fe840779bed9268ec394b38302
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Dark/texture_10.png.import b/assets/prototype_textures/PNG/Dark/texture_10.png.import
index 1bd2b6e03a87287782097ea025a4bc0d5f3ca331..a8c672269c1b2b2fefa8ca382f104fd9f065f208 100644
--- a/assets/prototype_textures/PNG/Dark/texture_10.png.import
+++ b/assets/prototype_textures/PNG/Dark/texture_10.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_10.png-fd177dc9044d62d6a75fcbaf19a7ed
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Dark/texture_11.png.import b/assets/prototype_textures/PNG/Dark/texture_11.png.import
index e525ad312665011b053569437bd22fe1821af38b..a2e41687a8f364c4df9c3d8b4bcb14f1c7d4f716 100644
--- a/assets/prototype_textures/PNG/Dark/texture_11.png.import
+++ b/assets/prototype_textures/PNG/Dark/texture_11.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_11.png-476f05cb21864def34565afc133e06
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Dark/texture_12.png.import b/assets/prototype_textures/PNG/Dark/texture_12.png.import
index 1c6ac3c360e60ab666b8b710e69df17145611deb..26b5b3e881f0e8d4b18a6cdede4bcad692bfbdf4 100644
--- a/assets/prototype_textures/PNG/Dark/texture_12.png.import
+++ b/assets/prototype_textures/PNG/Dark/texture_12.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_12.png-7564079f33873d0e5ac53c6e1339ea
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Dark/texture_13.png.import b/assets/prototype_textures/PNG/Dark/texture_13.png.import
index e51a0af3f0fa235ef741a88f835fa189bf9fdb3f..9e3a51213f2d252d0c963561587c66dc2ae0fd8e 100644
--- a/assets/prototype_textures/PNG/Dark/texture_13.png.import
+++ b/assets/prototype_textures/PNG/Dark/texture_13.png.import
@@ -4,23 +4,22 @@ importer="texture"
type="CompressedTexture2D"
uid="uid://di5jhcrlhabm5"
path.s3tc="res://.godot/imported/texture_13.png-ec42b6c8f97231221149893e21ac3c8a.s3tc.ctex"
-path.etc2="res://.godot/imported/texture_13.png-ec42b6c8f97231221149893e21ac3c8a.etc2.ctex"
metadata={
-"imported_formats": ["s3tc", "etc2"],
+"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/prototype_textures/PNG/Dark/texture_13.png"
-dest_files=["res://.godot/imported/texture_13.png-ec42b6c8f97231221149893e21ac3c8a.s3tc.ctex", "res://.godot/imported/texture_13.png-ec42b6c8f97231221149893e21ac3c8a.etc2.ctex"]
+dest_files=["res://.godot/imported/texture_13.png-ec42b6c8f97231221149893e21ac3c8a.s3tc.ctex"]
[params]
compress/mode=2
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
diff --git a/assets/prototype_textures/PNG/Green/texture_01.png.import b/assets/prototype_textures/PNG/Green/texture_01.png.import
index 701bfb626219ff3e7057bb91a243098c6b4d0366..8b91fa39683738f3daf7c982c8d49702e7cf6caf 100644
--- a/assets/prototype_textures/PNG/Green/texture_01.png.import
+++ b/assets/prototype_textures/PNG/Green/texture_01.png.import
@@ -4,23 +4,22 @@ importer="texture"
type="CompressedTexture2D"
uid="uid://c2n22yubjk0do"
path.s3tc="res://.godot/imported/texture_01.png-580d3f0b89ba3a32c34aa87a192138b5.s3tc.ctex"
-path.etc2="res://.godot/imported/texture_01.png-580d3f0b89ba3a32c34aa87a192138b5.etc2.ctex"
metadata={
-"imported_formats": ["s3tc", "etc2"],
+"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/prototype_textures/PNG/Green/texture_01.png"
-dest_files=["res://.godot/imported/texture_01.png-580d3f0b89ba3a32c34aa87a192138b5.s3tc.ctex", "res://.godot/imported/texture_01.png-580d3f0b89ba3a32c34aa87a192138b5.etc2.ctex"]
+dest_files=["res://.godot/imported/texture_01.png-580d3f0b89ba3a32c34aa87a192138b5.s3tc.ctex"]
[params]
compress/mode=2
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
diff --git a/assets/prototype_textures/PNG/Green/texture_02.png.import b/assets/prototype_textures/PNG/Green/texture_02.png.import
index ebd55e62c018c8ac4ee435ced6696e3c00f03ebc..e0a50bc5b049e7c460be401af89c5d483730b82e 100644
--- a/assets/prototype_textures/PNG/Green/texture_02.png.import
+++ b/assets/prototype_textures/PNG/Green/texture_02.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_02.png-c3f518cbd68ae8ee877d386e82e237
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Green/texture_03.png.import b/assets/prototype_textures/PNG/Green/texture_03.png.import
index 066c12d029b608328a6141fb41886c9f9fd5b9ab..6ddc751904f0601c4f3fdf57dbe637770523f2fa 100644
--- a/assets/prototype_textures/PNG/Green/texture_03.png.import
+++ b/assets/prototype_textures/PNG/Green/texture_03.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_03.png-c9d5aac27db0085aebd0b06588ecba
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Green/texture_04.png.import b/assets/prototype_textures/PNG/Green/texture_04.png.import
index fa3dc351e61267c38a0d7800ec2657e1e6ddd7fd..1223d0537866bb2f084610bc41990d5ab517e17d 100644
--- a/assets/prototype_textures/PNG/Green/texture_04.png.import
+++ b/assets/prototype_textures/PNG/Green/texture_04.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_04.png-0bffb5625279b7207b1b9387fb19cb
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Green/texture_05.png.import b/assets/prototype_textures/PNG/Green/texture_05.png.import
index ef9150f8f1ce2a932748e66253488fce143975e8..732335a1a68476faea03c4a02d93afc2e6726cc3 100644
--- a/assets/prototype_textures/PNG/Green/texture_05.png.import
+++ b/assets/prototype_textures/PNG/Green/texture_05.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_05.png-0b1f89637a9eaa77f4ca7db33e4d0a
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Green/texture_06.png.import b/assets/prototype_textures/PNG/Green/texture_06.png.import
index 34ff66dfa88b9d7d1ed9073f99cac15e513ca4b2..732e747a4d6786280367af0e717b147cc9a0bfca 100644
--- a/assets/prototype_textures/PNG/Green/texture_06.png.import
+++ b/assets/prototype_textures/PNG/Green/texture_06.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_06.png-4a6dbd54ffdb1d9e1af91c8dbaf64d
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Green/texture_07.png.import b/assets/prototype_textures/PNG/Green/texture_07.png.import
index 8dee7445b817fd7af2f6add13f64768265b51ba3..2d63109696fa583908b5507037ada1c4923b29c3 100644
--- a/assets/prototype_textures/PNG/Green/texture_07.png.import
+++ b/assets/prototype_textures/PNG/Green/texture_07.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_07.png-0aa54fd8f5c7d51d0bd463efae7f9e
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Green/texture_08.png.import b/assets/prototype_textures/PNG/Green/texture_08.png.import
index 7208502c379b34889ec72bfcde24a7f9dc0e87de..09c8cf56fdaa39d276756c0f21d9a66852918cab 100644
--- a/assets/prototype_textures/PNG/Green/texture_08.png.import
+++ b/assets/prototype_textures/PNG/Green/texture_08.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_08.png-0e8744f3dafd43131ecd8fdb3b2866
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Green/texture_09.png.import b/assets/prototype_textures/PNG/Green/texture_09.png.import
index b946db8fe4c3f3903b913132755f9c508d9db121..adffcc4bc38285b0692859c372265cd9f3d4d44b 100644
--- a/assets/prototype_textures/PNG/Green/texture_09.png.import
+++ b/assets/prototype_textures/PNG/Green/texture_09.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_09.png-3b8647f7ad0a12046a0a2d2796a7bb
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Green/texture_10.png.import b/assets/prototype_textures/PNG/Green/texture_10.png.import
index a429a14e80e857623d0b12cf8fa1d2217e5e3cd0..c3bed3cf285ebebbf638ec770a2d8f4f53b97cf1 100644
--- a/assets/prototype_textures/PNG/Green/texture_10.png.import
+++ b/assets/prototype_textures/PNG/Green/texture_10.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_10.png-7d88f1cfbe1b76e56aec818c6010b3
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Green/texture_11.png.import b/assets/prototype_textures/PNG/Green/texture_11.png.import
index 50ba14f5809d06e26c3c3259a4d867cf499f4544..fb43787dbe63b36bafd9364db571be9812db4773 100644
--- a/assets/prototype_textures/PNG/Green/texture_11.png.import
+++ b/assets/prototype_textures/PNG/Green/texture_11.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_11.png-c018ffd8fe74492c99a0bac077def6
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Green/texture_12.png.import b/assets/prototype_textures/PNG/Green/texture_12.png.import
index ddd1095fe6f138a3948c4e74c7f9d40117ac1e01..3fcae6c83d3b3233c719e6aa3f62d125589bfa7b 100644
--- a/assets/prototype_textures/PNG/Green/texture_12.png.import
+++ b/assets/prototype_textures/PNG/Green/texture_12.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_12.png-f72840c034a9939c3753650010797c
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Green/texture_13.png.import b/assets/prototype_textures/PNG/Green/texture_13.png.import
index 0b8be96d1465b85d95e9d206857ed49b23456053..636ed5486bf1ac9583ebb5e77779a8fd5d46f6b0 100644
--- a/assets/prototype_textures/PNG/Green/texture_13.png.import
+++ b/assets/prototype_textures/PNG/Green/texture_13.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_13.png-6545624bb133fd60d9babec8bffce8
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Light/texture_01.png.import b/assets/prototype_textures/PNG/Light/texture_01.png.import
index 27c4d16a408ec11f83749e46c56cdc7163a0bcba..cfb9ce659f26b4e64e9dab74750fcbf62a032fa2 100644
--- a/assets/prototype_textures/PNG/Light/texture_01.png.import
+++ b/assets/prototype_textures/PNG/Light/texture_01.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_01.png-ca4f3565f7b25d8f31ee3b3862f0df
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Light/texture_02.png.import b/assets/prototype_textures/PNG/Light/texture_02.png.import
index cd11d6667d3d756b1801db20f18eb5fb2015586a..128949b784c066547988117863cb1172de579851 100644
--- a/assets/prototype_textures/PNG/Light/texture_02.png.import
+++ b/assets/prototype_textures/PNG/Light/texture_02.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_02.png-5fde245e9b00fae35e7c7fc572fdcb
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Light/texture_03.png.import b/assets/prototype_textures/PNG/Light/texture_03.png.import
index 5fa0fa5eaca24555b2f3d64a7b8b76834e063ffa..426e66a89969b7a9e9e6f7d2573c92cab0751d7b 100644
--- a/assets/prototype_textures/PNG/Light/texture_03.png.import
+++ b/assets/prototype_textures/PNG/Light/texture_03.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_03.png-1db2fe44c6237c63fc8323098f4e88
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Light/texture_04.png.import b/assets/prototype_textures/PNG/Light/texture_04.png.import
index 94341f3e7f033aceaddd5febf4f4d0f888f8be10..06443e39de69f761632df320816ef5b4c2fd58fc 100644
--- a/assets/prototype_textures/PNG/Light/texture_04.png.import
+++ b/assets/prototype_textures/PNG/Light/texture_04.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_04.png-4257daf5f6b6554af28095e2896d91
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Light/texture_05.png.import b/assets/prototype_textures/PNG/Light/texture_05.png.import
index ee280b6abcc00541f510437a4acb81c1064a3a01..907dc20def565ebdf4104fdfa60012b7f3f6729d 100644
--- a/assets/prototype_textures/PNG/Light/texture_05.png.import
+++ b/assets/prototype_textures/PNG/Light/texture_05.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_05.png-76b41a3755d0083471bb0b0be49905
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Light/texture_06.png.import b/assets/prototype_textures/PNG/Light/texture_06.png.import
index 13403ffcac56e79b4098df8fbfe7a04704000b92..6874521d72ec86e1962b497a677f40d29db12e66 100644
--- a/assets/prototype_textures/PNG/Light/texture_06.png.import
+++ b/assets/prototype_textures/PNG/Light/texture_06.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_06.png-ff3cf2fe834b7690f96be9f3e401ca
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Light/texture_07.png.import b/assets/prototype_textures/PNG/Light/texture_07.png.import
index aebb0b32149b0808b9b98b59c49193c62826a049..40c2c0e20f5c30202b5ad208c331edeee7b44ade 100644
--- a/assets/prototype_textures/PNG/Light/texture_07.png.import
+++ b/assets/prototype_textures/PNG/Light/texture_07.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_07.png-c967ab6dcf74d4b80247b388e7c411
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Light/texture_08.png.import b/assets/prototype_textures/PNG/Light/texture_08.png.import
index e2e756b4b24a6970b09620b5e2d3f5a830ce28c8..546e6fa5a98ffdc7ccbaec1ae0df2cec3e24ae21 100644
--- a/assets/prototype_textures/PNG/Light/texture_08.png.import
+++ b/assets/prototype_textures/PNG/Light/texture_08.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_08.png-e8fb4a795c2f853a9f4be287e5f290
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Light/texture_09.png.import b/assets/prototype_textures/PNG/Light/texture_09.png.import
index 51a2d759683567ef8058985e178698ac20e79f37..186c15297d8385bf0e88d5f404455d40c731dd31 100644
--- a/assets/prototype_textures/PNG/Light/texture_09.png.import
+++ b/assets/prototype_textures/PNG/Light/texture_09.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_09.png-5367169d1626aafc085efbea467e09
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Light/texture_10.png.import b/assets/prototype_textures/PNG/Light/texture_10.png.import
index 700c4916aa43dacc7973470429ce0204e47a7f7c..83c2040c4142eb4bc6bb98b3c6c0dce026173c2d 100644
--- a/assets/prototype_textures/PNG/Light/texture_10.png.import
+++ b/assets/prototype_textures/PNG/Light/texture_10.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_10.png-cdd31bdfa94c4ee80427e4ab17d1df
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Light/texture_11.png.import b/assets/prototype_textures/PNG/Light/texture_11.png.import
index 690650456a133052c88fb997f85ea55dfe3f7929..bf3aa26244d9cb7260f2781a8fc9c2038ed1d46d 100644
--- a/assets/prototype_textures/PNG/Light/texture_11.png.import
+++ b/assets/prototype_textures/PNG/Light/texture_11.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_11.png-33b1d1dbfcd6a28bd1d3074ba513d0
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Light/texture_12.png.import b/assets/prototype_textures/PNG/Light/texture_12.png.import
index 6e2ed6ca6a5585ccad1edef5bde7c6f72f5b71e4..058ff203a5c3c62a3713ed94e4323cb298081592 100644
--- a/assets/prototype_textures/PNG/Light/texture_12.png.import
+++ b/assets/prototype_textures/PNG/Light/texture_12.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_12.png-b94e1ed5f54d5cad7a2240a5b678ee
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Light/texture_13.png.import b/assets/prototype_textures/PNG/Light/texture_13.png.import
index de176860565d1f02ebd3d203363821ba8a3206f2..8750e7938b2681450d3ee9241c49effbca46d022 100644
--- a/assets/prototype_textures/PNG/Light/texture_13.png.import
+++ b/assets/prototype_textures/PNG/Light/texture_13.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_13.png-b58fd5a32286b1d293a010a2b62e4e
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Orange/texture_01.png.import b/assets/prototype_textures/PNG/Orange/texture_01.png.import
index c1cbdc19556779d62a85fe0bcc46b1196df99c46..f7516657773fa955c3501fdab6a6ed8ae749c3de 100644
--- a/assets/prototype_textures/PNG/Orange/texture_01.png.import
+++ b/assets/prototype_textures/PNG/Orange/texture_01.png.import
@@ -4,23 +4,22 @@ importer="texture"
type="CompressedTexture2D"
uid="uid://svxprogaj6er"
path.s3tc="res://.godot/imported/texture_01.png-8d1c4c97e06a5e4c95b70df527280925.s3tc.ctex"
-path.etc2="res://.godot/imported/texture_01.png-8d1c4c97e06a5e4c95b70df527280925.etc2.ctex"
metadata={
-"imported_formats": ["s3tc", "etc2"],
+"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/prototype_textures/PNG/Orange/texture_01.png"
-dest_files=["res://.godot/imported/texture_01.png-8d1c4c97e06a5e4c95b70df527280925.s3tc.ctex", "res://.godot/imported/texture_01.png-8d1c4c97e06a5e4c95b70df527280925.etc2.ctex"]
+dest_files=["res://.godot/imported/texture_01.png-8d1c4c97e06a5e4c95b70df527280925.s3tc.ctex"]
[params]
compress/mode=2
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
diff --git a/assets/prototype_textures/PNG/Orange/texture_02.png.import b/assets/prototype_textures/PNG/Orange/texture_02.png.import
index cc723be03090aa32d4473d9428f32dea2e9d715d..b874663df3bbb0bd5dee4eb3aa74a0857a1bcddf 100644
--- a/assets/prototype_textures/PNG/Orange/texture_02.png.import
+++ b/assets/prototype_textures/PNG/Orange/texture_02.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_02.png-093c377ec303adda9d21979cbbf198
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Orange/texture_03.png.import b/assets/prototype_textures/PNG/Orange/texture_03.png.import
index 512291b7cc0b07e8682f5040ce70a01a9cb82e95..7a2bf771862b31acd3f1a158f7a80f4cd2a8ab88 100644
--- a/assets/prototype_textures/PNG/Orange/texture_03.png.import
+++ b/assets/prototype_textures/PNG/Orange/texture_03.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_03.png-ef3932d16dcf3bbd8ef495ad26ceb6
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Orange/texture_04.png.import b/assets/prototype_textures/PNG/Orange/texture_04.png.import
index cd63343994628e47b176fc3f58f1b28b8470c789..e547d1e7c6f7bb8dfbb77a310062c2cbd857ee45 100644
--- a/assets/prototype_textures/PNG/Orange/texture_04.png.import
+++ b/assets/prototype_textures/PNG/Orange/texture_04.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_04.png-9d12285a5926c01014298f654a4526
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Orange/texture_05.png.import b/assets/prototype_textures/PNG/Orange/texture_05.png.import
index de1d178ef4d39bd3a9de0f7af57e57bbd7967ebd..55dc751bfee4f314b41dda2ed82c453cc3ffcfd7 100644
--- a/assets/prototype_textures/PNG/Orange/texture_05.png.import
+++ b/assets/prototype_textures/PNG/Orange/texture_05.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_05.png-bc9ccd6e8b54683e50ad527ae1e34d
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Orange/texture_06.png.import b/assets/prototype_textures/PNG/Orange/texture_06.png.import
index 3e7cdaa12108b0cf1ae2361b4e3a13a9edf71478..67e87e2fdc249fcd12e545bf69494c56b50dcade 100644
--- a/assets/prototype_textures/PNG/Orange/texture_06.png.import
+++ b/assets/prototype_textures/PNG/Orange/texture_06.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_06.png-d2a26ae8ae7dc4937b92dce274dae7
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Orange/texture_07.png.import b/assets/prototype_textures/PNG/Orange/texture_07.png.import
index 06b0dadd83ff67e818683da3a5ab468303b60d18..7db8209a6e5baea5c585fba246914851c0cc0c1a 100644
--- a/assets/prototype_textures/PNG/Orange/texture_07.png.import
+++ b/assets/prototype_textures/PNG/Orange/texture_07.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_07.png-a788072ace4e089ee949c8a611f2aa
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Orange/texture_08.png.import b/assets/prototype_textures/PNG/Orange/texture_08.png.import
index 3f4f738eb52ec542014d9bdde61e518d886abe16..6200189591d7233678ae177d86d9327c6bb238cc 100644
--- a/assets/prototype_textures/PNG/Orange/texture_08.png.import
+++ b/assets/prototype_textures/PNG/Orange/texture_08.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_08.png-24887fe9e080a7b327eabe589baa06
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Orange/texture_09.png.import b/assets/prototype_textures/PNG/Orange/texture_09.png.import
index 7a3e716205d2e2aec1a98baa9703872edfccd599..88112f60a9473a2bdf201532227d5f6d3c9ce2d0 100644
--- a/assets/prototype_textures/PNG/Orange/texture_09.png.import
+++ b/assets/prototype_textures/PNG/Orange/texture_09.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_09.png-e15a08e2f442f5a9826fa5a93c5bfc
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Orange/texture_10.png.import b/assets/prototype_textures/PNG/Orange/texture_10.png.import
index a6c7b2a3429335aabcdbeb58f6777fb866985850..e6aadffa489d84155071a510e6512a87f0a6ff31 100644
--- a/assets/prototype_textures/PNG/Orange/texture_10.png.import
+++ b/assets/prototype_textures/PNG/Orange/texture_10.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_10.png-bf6cd0463af44065aeb08452503477
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Orange/texture_11.png.import b/assets/prototype_textures/PNG/Orange/texture_11.png.import
index 6c533119c8ed8daae2ff10fb125e04d08e0e8a3a..4b4cdd3eb3a1c1de95e25ef54781b6e2e7c45913 100644
--- a/assets/prototype_textures/PNG/Orange/texture_11.png.import
+++ b/assets/prototype_textures/PNG/Orange/texture_11.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_11.png-11edaf6932788422fda56c01910ee3
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Orange/texture_12.png.import b/assets/prototype_textures/PNG/Orange/texture_12.png.import
index 36192211b204a66c7747fe6c45f1d7ae6223bb81..c0581fb1c13843881f66bddb451fa900db701585 100644
--- a/assets/prototype_textures/PNG/Orange/texture_12.png.import
+++ b/assets/prototype_textures/PNG/Orange/texture_12.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_12.png-7f044103750949ce8a32fae83e3cfa
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Orange/texture_13.png.import b/assets/prototype_textures/PNG/Orange/texture_13.png.import
index cbb9138cc00e8aafa4fba29ba6a18af1df809ea8..72e68f56e931191208930741b3ddd576e185f960 100644
--- a/assets/prototype_textures/PNG/Orange/texture_13.png.import
+++ b/assets/prototype_textures/PNG/Orange/texture_13.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_13.png-c0d4f780ae0abfb515af254ba03591
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Purple/texture_01.png.import b/assets/prototype_textures/PNG/Purple/texture_01.png.import
index 7e60169af28b5bbd9392d47ad36693e90dcc6f15..25564131d4e97635f350dd58fbf4f18ea9ef36ce 100644
--- a/assets/prototype_textures/PNG/Purple/texture_01.png.import
+++ b/assets/prototype_textures/PNG/Purple/texture_01.png.import
@@ -4,23 +4,22 @@ importer="texture"
type="CompressedTexture2D"
uid="uid://l4h6lydg5yh1"
path.s3tc="res://.godot/imported/texture_01.png-9e5014c8ce86b704e370f0edb6fbd6e3.s3tc.ctex"
-path.etc2="res://.godot/imported/texture_01.png-9e5014c8ce86b704e370f0edb6fbd6e3.etc2.ctex"
metadata={
-"imported_formats": ["s3tc", "etc2"],
+"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/prototype_textures/PNG/Purple/texture_01.png"
-dest_files=["res://.godot/imported/texture_01.png-9e5014c8ce86b704e370f0edb6fbd6e3.s3tc.ctex", "res://.godot/imported/texture_01.png-9e5014c8ce86b704e370f0edb6fbd6e3.etc2.ctex"]
+dest_files=["res://.godot/imported/texture_01.png-9e5014c8ce86b704e370f0edb6fbd6e3.s3tc.ctex"]
[params]
compress/mode=2
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
diff --git a/assets/prototype_textures/PNG/Purple/texture_02.png.import b/assets/prototype_textures/PNG/Purple/texture_02.png.import
index 27407fe417bde2c18b33baea66072dc7cf1f200f..4f496f58e4e60b7b4a1d8061f853e5608cefc2b1 100644
--- a/assets/prototype_textures/PNG/Purple/texture_02.png.import
+++ b/assets/prototype_textures/PNG/Purple/texture_02.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_02.png-1ec00f34096f6fb9282381078f70c9
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Purple/texture_03.png.import b/assets/prototype_textures/PNG/Purple/texture_03.png.import
index f4c986a5a785fae906b975e99711f567a02edda3..feb912f6ca54c7f9b083919fdb095e2318691abc 100644
--- a/assets/prototype_textures/PNG/Purple/texture_03.png.import
+++ b/assets/prototype_textures/PNG/Purple/texture_03.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_03.png-c00b342bbba149ff87660e97de3209
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Purple/texture_04.png.import b/assets/prototype_textures/PNG/Purple/texture_04.png.import
index 4731931df2c9a896c2e0704127c3f1e97ed192a3..44576ed3a0b571effb130aa2466fc0369e157350 100644
--- a/assets/prototype_textures/PNG/Purple/texture_04.png.import
+++ b/assets/prototype_textures/PNG/Purple/texture_04.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_04.png-1837610b5acafd5443fbb2cb9dc578
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Purple/texture_05.png.import b/assets/prototype_textures/PNG/Purple/texture_05.png.import
index 99b4e63a4df8687e640961b3e9d252daadf0b392..44d2009295a1f51389eb72a010d1b65c133cb4b2 100644
--- a/assets/prototype_textures/PNG/Purple/texture_05.png.import
+++ b/assets/prototype_textures/PNG/Purple/texture_05.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_05.png-7bcaad0566ee105fee8a9a9da67f85
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Purple/texture_06.png.import b/assets/prototype_textures/PNG/Purple/texture_06.png.import
index 50324eebc65421c0b8cbf8e4a2505d3fd4cebacf..89cd9d934e9dd51590574a0c09f4c1c6b2dc9cb8 100644
--- a/assets/prototype_textures/PNG/Purple/texture_06.png.import
+++ b/assets/prototype_textures/PNG/Purple/texture_06.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_06.png-c6e2b714955fa66d4d8f1ac1acf576
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Purple/texture_07.png.import b/assets/prototype_textures/PNG/Purple/texture_07.png.import
index 5ccd553356436f79980cfd70189bbdf6074baf13..2c34c92b8913cbba69b41414a84cb08edab4c55b 100644
--- a/assets/prototype_textures/PNG/Purple/texture_07.png.import
+++ b/assets/prototype_textures/PNG/Purple/texture_07.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_07.png-b270420f0f512adcd989ca18906ad1
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Purple/texture_08.png.import b/assets/prototype_textures/PNG/Purple/texture_08.png.import
index 9fc7adbf8a777aca59ad9eaa395103c31fc8966b..5a42bed845ce68aa61f029831020fe94eed822f5 100644
--- a/assets/prototype_textures/PNG/Purple/texture_08.png.import
+++ b/assets/prototype_textures/PNG/Purple/texture_08.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_08.png-b592e74401fe69181348e84dd6c82b
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Purple/texture_09.png.import b/assets/prototype_textures/PNG/Purple/texture_09.png.import
index 84fe9fca8fd7e8586d7d84a1c2e8e93c775cbeaa..4d1eb53ab6e0da3643036f253d3f49925f2a79d2 100644
--- a/assets/prototype_textures/PNG/Purple/texture_09.png.import
+++ b/assets/prototype_textures/PNG/Purple/texture_09.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_09.png-60fd7c599101be80739ca17483462a
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Purple/texture_10.png.import b/assets/prototype_textures/PNG/Purple/texture_10.png.import
index b37ecdb012359247308683408cac5b88ea22cb74..a9a1973c3f8d4270059c9566999a0a3382adad53 100644
--- a/assets/prototype_textures/PNG/Purple/texture_10.png.import
+++ b/assets/prototype_textures/PNG/Purple/texture_10.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_10.png-bd4bc8c4c478fd3e0859529da8fb3f
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Purple/texture_11.png.import b/assets/prototype_textures/PNG/Purple/texture_11.png.import
index 167695f1b9829fcafecedc6077ddef249946c30e..33a0d6eb7596e81f348a775bce92f77c3d78e16a 100644
--- a/assets/prototype_textures/PNG/Purple/texture_11.png.import
+++ b/assets/prototype_textures/PNG/Purple/texture_11.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_11.png-17ea11dd3092e25c171a347746beef
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Purple/texture_12.png.import b/assets/prototype_textures/PNG/Purple/texture_12.png.import
index 23d381b120dc340e56aea852cd464a74dfcbe24d..4768c8fd95a66e7a20d00cdaf21ab9bd2be6d308 100644
--- a/assets/prototype_textures/PNG/Purple/texture_12.png.import
+++ b/assets/prototype_textures/PNG/Purple/texture_12.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_12.png-31988d583966b7b58377d025db2982
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Purple/texture_13.png.import b/assets/prototype_textures/PNG/Purple/texture_13.png.import
index 37cc3640908840433698d32980a727a8666b9380..d9ef0e9def8ebd149b688a2a72043fe433e7de4c 100644
--- a/assets/prototype_textures/PNG/Purple/texture_13.png.import
+++ b/assets/prototype_textures/PNG/Purple/texture_13.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_13.png-407f5f386ee7d9aa112409870c1c0f
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Red/texture_01.png.import b/assets/prototype_textures/PNG/Red/texture_01.png.import
index 5b3a7c64277719f4e00e12f6fcd7f0bf89fbe16c..ff47d1d06dae2fa05cdd5a0a3864293a4c5a8056 100644
--- a/assets/prototype_textures/PNG/Red/texture_01.png.import
+++ b/assets/prototype_textures/PNG/Red/texture_01.png.import
@@ -4,23 +4,22 @@ importer="texture"
type="CompressedTexture2D"
uid="uid://ppc4io0fafm1"
path.s3tc="res://.godot/imported/texture_01.png-af609ab659beb7d697a344061f03ca8d.s3tc.ctex"
-path.etc2="res://.godot/imported/texture_01.png-af609ab659beb7d697a344061f03ca8d.etc2.ctex"
metadata={
-"imported_formats": ["s3tc", "etc2"],
+"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/prototype_textures/PNG/Red/texture_01.png"
-dest_files=["res://.godot/imported/texture_01.png-af609ab659beb7d697a344061f03ca8d.s3tc.ctex", "res://.godot/imported/texture_01.png-af609ab659beb7d697a344061f03ca8d.etc2.ctex"]
+dest_files=["res://.godot/imported/texture_01.png-af609ab659beb7d697a344061f03ca8d.s3tc.ctex"]
[params]
compress/mode=2
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
diff --git a/assets/prototype_textures/PNG/Red/texture_02.png.import b/assets/prototype_textures/PNG/Red/texture_02.png.import
index f2e1f59d032ae46981389c816478368ee77ea927..4f21cf84d5a516a1c041eaf9430f5a68a4cce0fd 100644
--- a/assets/prototype_textures/PNG/Red/texture_02.png.import
+++ b/assets/prototype_textures/PNG/Red/texture_02.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_02.png-bb9c3de5409d039789427327fd2d31
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Red/texture_03.png.import b/assets/prototype_textures/PNG/Red/texture_03.png.import
index 3d59f110e86517e75dc03c3ad2f3b71dc8569183..59ff069befc1577ad28de43c4dc13db5d70a1ffa 100644
--- a/assets/prototype_textures/PNG/Red/texture_03.png.import
+++ b/assets/prototype_textures/PNG/Red/texture_03.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_03.png-99d0738140d773e111b10a11ab6be8
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Red/texture_04.png.import b/assets/prototype_textures/PNG/Red/texture_04.png.import
index 1d95e7681b54c04f3663ec234e715a8f084eabeb..80f7dfa02bee32cdced2e5e66145c5194eca0dad 100644
--- a/assets/prototype_textures/PNG/Red/texture_04.png.import
+++ b/assets/prototype_textures/PNG/Red/texture_04.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_04.png-760e724bdd349025b3c3db6a988208
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Red/texture_05.png.import b/assets/prototype_textures/PNG/Red/texture_05.png.import
index 1801a0afcf3a1f763bc08364c33b2b3270167680..1c8a2b5fd183ab537d3ab4071b121c8cde354d73 100644
--- a/assets/prototype_textures/PNG/Red/texture_05.png.import
+++ b/assets/prototype_textures/PNG/Red/texture_05.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_05.png-4c29161d3a0bfc61f78cb6b358263a
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Red/texture_06.png.import b/assets/prototype_textures/PNG/Red/texture_06.png.import
index 8c3e45ff87f38c9440e1a32c3c55430c34e50fc5..29b9a68ec76731988e722c882c2447bb31c66cab 100644
--- a/assets/prototype_textures/PNG/Red/texture_06.png.import
+++ b/assets/prototype_textures/PNG/Red/texture_06.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_06.png-614995eef97b906419bc801c9b3f5d
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Red/texture_07.png.import b/assets/prototype_textures/PNG/Red/texture_07.png.import
index 48d7c48f95bab6adaa39a92bed4d70b36801353e..e469873daeef3cf98f5c4d05c23b3d7a7eff9e1b 100644
--- a/assets/prototype_textures/PNG/Red/texture_07.png.import
+++ b/assets/prototype_textures/PNG/Red/texture_07.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_07.png-e7cddea6d760f9886162672447c362
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Red/texture_08.png.import b/assets/prototype_textures/PNG/Red/texture_08.png.import
index bedc98c1626f3bcdb4afc316fc3c8b8205e70192..b5d8172b6f5f7dc7c55b9c1d5d6e4068caeb7ed5 100644
--- a/assets/prototype_textures/PNG/Red/texture_08.png.import
+++ b/assets/prototype_textures/PNG/Red/texture_08.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_08.png-a0f9094607cd1d67fc7ef8cfd8fdd8
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Red/texture_09.png.import b/assets/prototype_textures/PNG/Red/texture_09.png.import
index adfdd78934bb8507f492f958c6443afab41d9934..9bde34671196903983c41ad67fa0a700f97ae671 100644
--- a/assets/prototype_textures/PNG/Red/texture_09.png.import
+++ b/assets/prototype_textures/PNG/Red/texture_09.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_09.png-e7ee19ce1b3daae273509dcb84d921
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Red/texture_10.png.import b/assets/prototype_textures/PNG/Red/texture_10.png.import
index d583d05d7fbd37ccb229aff80c21f788133685bd..6e3cb473d1625e6c45395187ef481c69220eea5d 100644
--- a/assets/prototype_textures/PNG/Red/texture_10.png.import
+++ b/assets/prototype_textures/PNG/Red/texture_10.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_10.png-627bdd11c6faba350160f4f3953fbe
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Red/texture_11.png.import b/assets/prototype_textures/PNG/Red/texture_11.png.import
index 4d042eb49091341f4c5c14f9a5d97832e9ba3384..7820a64395ec60dce73aec55ac081e13a892e472 100644
--- a/assets/prototype_textures/PNG/Red/texture_11.png.import
+++ b/assets/prototype_textures/PNG/Red/texture_11.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_11.png-9f0e2dc9c16c121be28fbfc6876cdd
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Red/texture_12.png.import b/assets/prototype_textures/PNG/Red/texture_12.png.import
index 7457039f0829feb44f3e818b9c5047881028b05c..13a452f61a49344f779f93b0bf9ab307f33aa6f4 100644
--- a/assets/prototype_textures/PNG/Red/texture_12.png.import
+++ b/assets/prototype_textures/PNG/Red/texture_12.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_12.png-4fbde52c5edd7f40a6c692680314c2
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/assets/prototype_textures/PNG/Red/texture_13.png.import b/assets/prototype_textures/PNG/Red/texture_13.png.import
index f611e19dc678a8881c370cf3d606f814e35a08d2..9b0163713d2a1eae6d5933eb93ca4f73123a79af 100644
--- a/assets/prototype_textures/PNG/Red/texture_13.png.import
+++ b/assets/prototype_textures/PNG/Red/texture_13.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_13.png-19063b350484689c8c1503524df78d
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/bin/FPS.console.exe b/bin/FPS.console.exe
new file mode 100644
index 0000000000000000000000000000000000000000..129f9b7a74e59340a5ae2f0b7ca247b940af60fb
Binary files /dev/null and b/bin/FPS.console.exe differ
diff --git a/bin/FPS.exe b/bin/FPS.exe
index 0df6a5ab75c5a55232be5405d01de5fa08134ab1..d06380a59bd46151a5a10cf7c5689ee9a664e867 100644
--- a/bin/FPS.exe
+++ b/bin/FPS.exe
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:c1a76bed716a2260c203ed726bd1762ca25b8d25c49b868828f6a74f0ad42457
-size 63622656
+oid sha256:784e2e3b2022a9421df07c764fc394ff0576147b16d186b9ed17fb725e96d4d4
+size 68805120
diff --git a/bin/FPS.pck b/bin/FPS.pck
index 564c41a1ba2bbb8e1ff311e90c4ff3db725787d7..fb42a3dbfb16692b3e594f56c30496500ee20ea9 100644
--- a/bin/FPS.pck
+++ b/bin/FPS.pck
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:1fe59eb48813ab586f05eb64959e148fee2ae8f834e1e1cfe3c8281a7a23fc38
-size 23244000
+oid sha256:bf12d44543b7168a70b6d7071eea09d172944a877ec790f7a518dff15bb89d25
+size 22345984
diff --git a/bin/FPS.sh b/bin/FPS.sh
new file mode 100644
index 0000000000000000000000000000000000000000..155321091fa64e79d3adfb6c27c2db3323e1ce97
--- /dev/null
+++ b/bin/FPS.sh
@@ -0,0 +1,4 @@
+#!/bin/sh
+echo -ne '\033c\033]0;FPS\a'
+base_path="$(dirname "$(realpath "$0")")"
+"$base_path/FPS.x86_64" "$@"
diff --git a/bin/FPS.x86_64 b/bin/FPS.x86_64
index 66dfca4a03ce78e7e9a5bc4e242a0368d3bc1992..2e5a23c5eccdacc2dd1d161e3b8b4029645fed92 100644
--- a/bin/FPS.x86_64
+++ b/bin/FPS.x86_64
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:ed68d749a5bc6e3e78fdf5764fcbf5493e8b9ebdb629f470be3c64c1f205b58f
-size 64865512
+oid sha256:dda38dcc9dacc4e8d58d79f88a109bd36a30d97af1400a46b9d9d4e24278dbfe
+size 70085064
diff --git a/export_presets.cfg b/export_presets.cfg
index e6b088de20b4ec60295eba28a6e121c56ee0d074..d699dd1497beca2e7fd8f49a3d0ba7d4ece5c771 100644
--- a/export_presets.cfg
+++ b/export_presets.cfg
@@ -3,16 +3,16 @@
name="Linux/X11"
platform="Linux/X11"
runnable=true
+dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
-export_path="../../../godot_rl_agents/examples/builds/FPS_team/fps_team.x86_64"
+export_path=""
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false
encrypt_directory=false
-script_export_mode=1
script_encryption_key=""
[preset.0.options]
@@ -21,18 +21,30 @@ custom_template/debug=""
custom_template/release=""
debug/export_console_script=1
binary_format/embed_pck=false
-texture_format/bptc=false
+texture_format/bptc=true
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
-texture_format/no_bptc_fallbacks=true
binary_format/architecture="x86_64"
+ssh_remote_deploy/enabled=false
+ssh_remote_deploy/host="user@host_ip"
+ssh_remote_deploy/port="22"
+ssh_remote_deploy/extra_args_ssh=""
+ssh_remote_deploy/extra_args_scp=""
+ssh_remote_deploy/run_script="#!/usr/bin/env bash
+export DISPLAY=:0
+unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
+\"{temp_dir}/{exe_name}\" {cmd_args}"
+ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
+kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
+rm -rf \"{temp_dir}\""
[preset.1]
name="Windows Desktop"
platform="Windows Desktop"
runnable=true
+dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
@@ -42,7 +54,6 @@ encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false
encrypt_directory=false
-script_export_mode=1
script_encryption_key=""
[preset.1.options]
@@ -51,11 +62,10 @@ custom_template/debug=""
custom_template/release=""
debug/export_console_script=1
binary_format/embed_pck=false
-texture_format/bptc=false
+texture_format/bptc=true
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
-texture_format/no_bptc_fallbacks=true
binary_format/architecture="x86_64"
codesign/enable=false
codesign/identity_type=0
@@ -68,6 +78,8 @@ codesign/description=""
codesign/custom_options=PackedStringArray()
application/modify_resources=true
application/icon=""
+application/console_wrapper_icon=""
+application/icon_interpolation=4
application/file_version=""
application/product_version=""
application/company_name=""
@@ -75,3 +87,20 @@ application/product_name=""
application/file_description=""
application/copyright=""
application/trademarks=""
+ssh_remote_deploy/enabled=false
+ssh_remote_deploy/host="user@host_ip"
+ssh_remote_deploy/port="22"
+ssh_remote_deploy/extra_args_ssh=""
+ssh_remote_deploy/extra_args_scp=""
+ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
+$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
+$trigger = New-ScheduledTaskTrigger -Once -At 00:00
+$settings = New-ScheduledTaskSettingsSet
+$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
+Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
+Start-ScheduledTask -TaskName godot_remote_debug
+while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
+Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
+ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
+Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
+Remove-Item -Recurse -Force '{temp_dir}'"
diff --git a/icon.svg.import b/icon.svg.import
index f84507b7828b4c5db8708029e83cb748c16d24b7..f4aff4db8f1f9c183b88c470d843c9f7bf07b9e0 100644
--- a/icon.svg.import
+++ b/icon.svg.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.cte
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
diff --git a/project.godot b/project.godot
index 4303fd52990f4ce0f1190ebbd2b438a7e53be283..15ba163479bbcba29e139c04718b09638ef75581 100644
--- a/project.godot
+++ b/project.godot
@@ -8,76 +8,6 @@
config_version=5
-_global_script_classes=[{
-"base": "Node3D",
-"class": &"AIController",
-"language": &"GDScript",
-"path": "res://AIController.gd"
-}, {
-"base": "Node3D",
-"class": &"CharacterModel",
-"language": &"GDScript",
-"path": "res://tbot_model.gd"
-}, {
-"base": "Node2D",
-"class": &"ISensor2D",
-"language": &"GDScript",
-"path": "res://addons/godot_rl_agents/sensors/sensors_2d/ISensor2D.gd"
-}, {
-"base": "Node3D",
-"class": &"ISensor3D",
-"language": &"GDScript",
-"path": "res://addons/godot_rl_agents/sensors/sensors_3d/ISensor3D.gd"
-}, {
-"base": "CharacterBody3D",
-"class": &"Player",
-"language": &"GDScript",
-"path": "res://player.gd"
-}, {
-"base": "Area3D",
-"class": &"PlayerHitBox",
-"language": &"GDScript",
-"path": "res://PlayerHitBox.gd"
-}, {
-"base": "State",
-"class": &"PlayerState",
-"language": &"GDScript",
-"path": "res://state_machine/player_state.gd"
-}, {
-"base": "Node3D",
-"class": &"Projectile",
-"language": &"GDScript",
-"path": "res://projectile.gd"
-}, {
-"base": "Node3D",
-"class": &"RGBCameraSensor3D",
-"language": &"GDScript",
-"path": "res://addons/godot_rl_agents/sensors/sensors_3d/RGBCameraSensor3D.gd"
-}, {
-"base": "Node",
-"class": &"State",
-"language": &"GDScript",
-"path": "res://state_machine/state.gd"
-}, {
-"base": "Node",
-"class": &"StateMachine",
-"language": &"GDScript",
-"path": "res://state_machine/state_machine.gd"
-}]
-_global_script_class_icons={
-"AIController": "",
-"CharacterModel": "",
-"ISensor2D": "",
-"ISensor3D": "",
-"Player": "",
-"PlayerHitBox": "",
-"PlayerState": "",
-"Projectile": "",
-"RGBCameraSensor3D": "",
-"State": "",
-"StateMachine": ""
-}
-
[application]
config/name="FPS"
@@ -90,6 +20,10 @@ config/icon="res://icon.svg"
CameraManager="*res://managers/camera_manager.gd"
GameManager="*res://managers/game_manager.gd"
+[dotnet]
+
+project/assembly_name="FPS"
+
[editor_plugins]
enabled=PackedStringArray()
@@ -98,27 +32,27 @@ enabled=PackedStringArray()
move_left={
"deadzone": 0.5,
-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null)
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.5,
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}
move_forward={
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]
}
move_backward={
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]
}
jump={
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]
}
shoot={
@@ -128,47 +62,47 @@ shoot={
}
toggle_next_player={
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}
toggle_previous_player={
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]
}
toggle_first_person_camera={
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]
}
toggle_third_person_camera={
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]
}
toggle_flycam={
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]
}
cam_down={
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]
}
cam_up={
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-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"unicode":0,"echo":false,"script":null)
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]
}
human_control={
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]
}
toggle_orbitcam={
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]
}