godot_rl_JumperHard / .godot /editor /JumperHarder.tscn-folding-5e4ac73442be36e406bc6b51c6343bcc.cfg
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[folding]
node_unfolds=[NodePath("ResetTriggerBox"), PackedStringArray("Transform"), NodePath("Pads/FirstPad/Trigger"), PackedStringArray("Transform"), NodePath("Pads/FirstPad/Trigger/CollisionShape3D"), PackedStringArray("Transform"), NodePath("Pads/SecondPad"), PackedStringArray("Transform"), NodePath("Pads/SecondPad/Trigger"), PackedStringArray("Transform"), NodePath("EndPosition"), PackedStringArray("Transform")]
resource_unfolds=["res://JumperHarder.tscn::1", PackedStringArray("Resource"), "res://JumperHarder.tscn::2", PackedStringArray("Resource"), "res://JumperHarder.tscn::4", PackedStringArray("Resource"), "res://JumperHarder.tscn::5", PackedStringArray("Resource")]
nodes_folded=[]