[folding] node_unfolds=[NodePath("Node3D/JumperHard2"), PackedStringArray("Transform"), NodePath("Node3D/JumperHard3"), PackedStringArray("Transform"), NodePath("Node3D/JumperHard4"), PackedStringArray("Transform"), NodePath("Node3D/JumperHard5"), PackedStringArray("Transform"), NodePath("Node3D/JumperHard6"), PackedStringArray("Transform"), NodePath("Node3D/JumperHard7"), PackedStringArray("Transform"), NodePath("Node3D/JumperHard8"), PackedStringArray("Transform"), NodePath("Node3D/JumperHard9"), PackedStringArray("Transform"), NodePath("Node3D/JumperHard10"), PackedStringArray("Transform"), NodePath("Node3D/JumperHard11"), PackedStringArray("Transform"), NodePath("Node3D/JumperHard12"), PackedStringArray("Transform"), NodePath("Node3D/JumperHard13"), PackedStringArray("Transform"), NodePath("Node3D/JumperHard14"), PackedStringArray("Transform"), NodePath("Node3D/JumperHard15"), PackedStringArray("Transform"), NodePath("Node3D/JumperHard16"), PackedStringArray("Transform"), NodePath("DirectionalLight2"), PackedStringArray("Transform", "Shadow")] resource_unfolds=[] nodes_folded=[]