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extends Area3D


# Called when the node enters the scene tree for the first time.
func _ready():
	pass # Replace with function body.


# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
	pass


func _on_body_entered(body):
	body = body as VehicleBody3D
	if body:
		body.bonus_reward()