godot_rl_VirtualCamera / Player.tscn
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[gd_scene load_steps=7 format=2]
[ext_resource path="res://Player.gd" type="Script" id=1]
[ext_resource path="res://Robot.tscn" type="PackedScene" id=2]
[ext_resource path="res://addons/godot_rl_agents/sensors/sensors_3d/RGBCameraSensor3D.tscn" type="PackedScene" id=3]
[sub_resource type="CapsuleShape" id=1]
radius = 1.6
[sub_resource type="CapsuleMesh" id=2]
[sub_resource type="SpatialMaterial" id=3]
albedo_color = Color( 0.109804, 0.317647, 0.458824, 1 )
[node name="Player" type="KinematicBody" groups=["AGENT"]]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0 )
collision_mask = 0
script = ExtResource( 1 )
[node name="CollisionShape" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0 )
shape = SubResource( 1 )
[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0 )
visible = false
mesh = SubResource( 2 )
material/0 = SubResource( 3 )
[node name="Robot" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.43952, 0.0576344 )
[node name="RGBCameraSensor3D" parent="." instance=ExtResource( 3 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, -1 )