{"in": "jump opposite right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "03c41c975aaeae6e69d30eb9b47a940ea91204ff.wav"} {"in": "run thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "17d6d7af143821b189e278da0953d7a949a8badd.wav"} {"in": "walk opposite left thrice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b03bd32f5d2b83b96d4937354e41ccc1dad98954.wav"} {"in": "turn left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT", "audio_path": "c8d914f87be8513b7b01028b89adfaada9a0c9c4.wav"} {"in": "jump right thrice and run left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "df001012af45fda6e90e51fb1d94132ff1ee9222.wav"} {"in": "run twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "f59c8ea0d61a98a4763c914ea8468e8845b43284.wav"} {"in": "jump around left and walk opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "646a7334d6b1c58af896ccfcf55bf8cc1c8a3669.wav"} {"in": "jump around right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "08d381557aaa1502cf2b6c5134a4446089e12048.wav"} {"in": "jump opposite left and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "fb0a532aaa0c20db5438373e61b5a3083d1eb849.wav"} {"in": "look opposite left thrice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7287aeff7f5382ea3e8e5d9631188abc6dea0745.wav"} {"in": "turn around right and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4cc34d834144e44f8bde16b12153b8c8f8889a19.wav"} {"in": "jump around left and run right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "999053eb8280cd744e2e9370058dd61503b60f14.wav"} {"in": "turn right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "00c60314b5229d5be3c83e73eb6cfe116216d2b9.wav"} {"in": "jump around right twice after walk", "out": "I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3e79d99db53e56fa806e9edab4f3c1f471fcc36c.wav"} {"in": "jump around right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "590f1c515a18abddee41fce486c32f40424d4a8a.wav"} {"in": "jump thrice and look", "out": "I_JUMP I_JUMP I_JUMP I_LOOK", "audio_path": "26c4d40809e190546c509c303f2141d84ad480a1.wav"} {"in": "run opposite left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3e827c57b4feee900e2d1da271f9ed0800ba31ae.wav"} {"in": "look around left twice and jump around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8760c2cd3db366ba1332965cd5b8f4f33855b3ab.wav"} {"in": "jump opposite left and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "eec9320450ac5ca8a27e82f7ecf8c653d6984191.wav"} {"in": "look opposite left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "acba99ec9d296de1c2ea7539796610c500fbfdce.wav"} {"in": "jump around right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f5a81b8b57bce6f92de6c9cf07580b858ad8950b.wav"} {"in": "jump around right and jump around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5f9bad594598b9d80225ff3c58714e02269e0960.wav"} {"in": "jump around left thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "05844359b5a8051b9a85323bf15de12aabb6fa88.wav"} {"in": "walk opposite right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "65a002493de069479f3365d723b8b11a46088bd5.wav"} {"in": "jump right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3d2957dbf8b3ce032459f8300a2b6215254a0698.wav"} {"in": "look left and jump around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3093c79145d6c7251a2ca15cd62e3ef50df76710.wav"} {"in": "turn around right and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bf1059a715ccb9ca674e918e4f1e47c0845e80b0.wav"} {"in": "jump around right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "eaa3dadf4781730cf2aed9566347eca7e4bac4c3.wav"} {"in": "jump thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "0fd345d80f9b7cdb860f53e9a3327dceb9b4487e.wav"} {"in": "walk around left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4b8f046b7b1a1c0c397166c51cecfdce370fecea.wav"} {"in": "jump around left after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f42bc1b1fcce1aa46153d8153de1958ecebc011b.wav"} {"in": "run right after jump", "out": "I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "7934460e5db604b8d15e8de1c3cae45d317e1297.wav"} {"in": "run thrice and jump opposite right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bfe6b1199b8655f07a732befbdafae60b39bd894.wav"} {"in": "jump opposite left twice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8c24dd5e8a33c45a9d5b48fb3193a34e5b165b34.wav"} {"in": "run left twice and jump around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5c8da037adb3fe67bbd4022af829fac1e94556dd.wav"} {"in": "jump right twice and run left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6f8610ef7adbec9df92796a29ecd751c7e429b92.wav"} {"in": "jump thrice and look around right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "414f776edf121ffbe324414713f9a358f6aeec36.wav"} {"in": "jump right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "fafa976d7c7c79ca4098d993285a268f4b6fd831.wav"} {"in": "jump thrice after jump twice", "out": "I_JUMP I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "49b8b4b212cc280ef035badac1f60a79f74a56db.wav"} {"in": "jump opposite left and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bf1552d866735ff453b77de50feb57837c135c47.wav"} {"in": "look opposite right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "04b5a4bff99ced2885f72235bb0ca5ae763f6775.wav"} {"in": "jump around left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3271b7c1a67a61d93ada78d778fcd82f5dbf6d94.wav"} {"in": "jump opposite left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "44ed98717eef410575d91fa95b6aa478ef005217.wav"} {"in": "look right twice and jump opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7d879273397a965b2aa845f1f86941963c9c5490.wav"} {"in": "jump opposite right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1e456959bec98604dea8b7d2cb34435ed80db8cb.wav"} {"in": "jump after turn left", "out": "I_TURN_LEFT I_JUMP", "audio_path": "dbe90e7494346981259f892bc4b3c3b7804ef19e.wav"} {"in": "look left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8ab8b8724064d483cdaa06abe5878fe256a7ee02.wav"} {"in": "look left thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a24d625ebb7bfa9aa9a61eb7a1d9948ef2a0e1b4.wav"} {"in": "walk left twice and jump twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "8ab76c653bac7c068b9baafa7d213419f1c09522.wav"} {"in": "look around right twice and jump left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0c4701d1363ca90b2711e7ac8bd8a934697cc47d.wav"} {"in": "look left twice and jump left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d55e9f31ee7a5454bfaf4035029d058c7afacf0e.wav"} {"in": "jump left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7ea1748bbea206dca041406c8788f980d56cbafa.wav"} {"in": "jump and jump opposite left", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ed76ab134e91a6bfb3055e734826a7086342fccd.wav"} {"in": "run right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "92a8e765df494594fb00b0a33ed23be8563ec7e6.wav"} {"in": "jump opposite left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d5879752c9dc2b19ab16d10909009e4397fc6444.wav"} {"in": "turn left twice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c35d7d4975f3b25020a8049d61d608f2aefa086d.wav"} {"in": "jump around right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "275953ab4bef2ccfd7298d56427d195f72ce0285.wav"} {"in": "turn left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "aca2c4fefe225036d04e188a78c07dc515e80d99.wav"} {"in": "look opposite right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "46f000fb6da0688f181d5da9d714cbbadc79fb74.wav"} {"in": "walk opposite right twice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "8f697619f8d7727cccde5d3ce8886a27ba1c464d.wav"} {"in": "look around left and jump right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2d7682aa009bdd5f1e7198f8502bcd037dd9cd05.wav"} {"in": "jump left thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a758eff2020777903bdfd38176b1b6eab044964f.wav"} {"in": "run left thrice and jump left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cbe91009eac6e5b4c93e4c899cf7a1aea610c646.wav"} {"in": "walk opposite left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5f44b482c188a01a5f2f38c7645081a46c43c9bd.wav"} {"in": "jump right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "915e3e1b8c35c851418b19cf86c68fab167d0a2c.wav"} {"in": "run around left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "15fdbfca3772712fb3bd020bd901c81a8e0b32c5.wav"} {"in": "jump around left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8b0be5b68e058530ddd0cf41a06dd8b2cfadceab.wav"} {"in": "jump right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e384107264600f96171d976e1b30fab2fa7f6f7e.wav"} {"in": "jump opposite left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0573d8df4b0c6f9e077598784c2e58f47a306efa.wav"} {"in": "jump around right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2d741fa980d958d7c2f94b39c9f66575b81f6e31.wav"} {"in": "walk right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "8466c12b4fd19fad1696441c40390bf0132e2c49.wav"} {"in": "run opposite right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fc06e540e0a739e0287e2fba4e05cdb2fbd147ea.wav"} {"in": "jump around right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e7e51bf5e1c28f249e8849aabd99e24e4ae0ea7c.wav"} {"in": "walk opposite left twice and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2a0b70462604467f0717b943219fcd54c13c0df5.wav"} {"in": "turn opposite right and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a6075c5359189a788162c572161ccc8958c68a2e.wav"} {"in": "jump opposite left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0d40393de83790c8e7b475fa82bd418252bb9189.wav"} {"in": "look left twice and jump right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "b4c85216459c244a6fc84d0ce5c8f5bfe7b09ac7.wav"} {"in": "jump after walk thrice", "out": "I_WALK I_WALK I_WALK I_JUMP", "audio_path": "9f89b404ffbc8341f7c9f0619255468cb4d0d5b0.wav"} {"in": "jump right twice and jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c66d4b27cc255913b2f2234310dd6752f1f87ae8.wav"} {"in": "jump around left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "53fc589be9455f8d92103eddf1b1b4d7fda0398b.wav"} {"in": "run left and jump opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b65e33394b2231240019a2e2defe25f71bc35fc0.wav"} {"in": "jump around left twice and jump opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fccbef81d3f8e32122e0ffc82c0facbc50f07f43.wav"} {"in": "jump opposite left and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "89b5913a8e8b725f0cef4381d7f2f8eb1cdfbe6b.wav"} {"in": "look around left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e7c4d63b0df723bc69feeb7e0212516124eb5b5c.wav"} {"in": "jump opposite left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f619ffcf427d047cb20f75aefe5b2fab660e6317.wav"} {"in": "jump left and look left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a8a5a90849e5be5070fbd50ad0e4a6134d3b1357.wav"} {"in": "jump around right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5f141ebd8544091700e63d7f5578f89284a07b11.wav"} {"in": "walk opposite left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1e9dd9003282e8c4095f730a7f79e1bc89cd59e5.wav"} {"in": "jump around left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "55d0bd013f1d81ce1b1cc7300aa7467d04db73b7.wav"} {"in": "jump opposite left thrice and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bc1b3c468040ef4b795b46cebaf8f50ad5362438.wav"} {"in": "walk around right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b9529ef01cad71946258628c82b2766ccc6e6112.wav"} {"in": "jump left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "920c13ecba92d2408da17363d9d28c258b060c92.wav"} {"in": "jump around left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b37d3471b368ca12aa597ca5b256b9e580675ba4.wav"} {"in": "jump left and run right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e54a9419dcb1f47e76124fd996813d9dc5892976.wav"} {"in": "jump right twice and jump opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "91fdd1e5a9a8888e56a3fc48714a40d48ed571bb.wav"} {"in": "jump around right and walk around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a168b92b606485270f91feac3e1e1e3594f48a7b.wav"} {"in": "jump around right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aa7602322f41a4892d095a7277f81d6c62374075.wav"} {"in": "run opposite right twice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f6a9025895cdf97b577ccddace10a2e4f6a9b468.wav"} {"in": "jump left twice and look left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "e5ebd776cabd96109ae55e250b3c6994332bf434.wav"} {"in": "look right thrice and jump around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c0a6637e44f65f76c349dc8bd4dd4391013a1d03.wav"} {"in": "look around left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1a77be525811a015da9be257cf24d48e3e44e164.wav"} {"in": "turn left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "d288561956245d8fe9df1274200dc931df87c76b.wav"} {"in": "jump right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2d1c90d5a820ed79449002355fce7de8163839be.wav"} {"in": "turn around left twice and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8da512e81f2bc69466eb841d8536985ffddf486c.wav"} {"in": "look right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b5279c8a69a2a33fc275c4dcd9aaf62c3e7fa0ed.wav"} {"in": "jump right twice and look", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "63ab3b9692cd1787c67d1c94ef6b64a00587e012.wav"} {"in": "run after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "fa2843665e034cb25c2979c5fa696b724f44bfd2.wav"} {"in": "turn left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1a87cc00ba6bf6ca8809cb4747d24540a3c01f93.wav"} {"in": "look around right twice and jump thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "6910a5781b58a5322d0e18a86b7094620cdd269c.wav"} {"in": "jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "41916f9fec7f04a6b1b3ffdef13b0ee529ce85dd.wav"} {"in": "turn opposite left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7360a7b81d2ccd60b3f667499a0e77b2afdc403a.wav"} {"in": "walk around right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cd87a290158d682a08ad6bb10efcc13eddc06f63.wav"} {"in": "look around left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "dcd0df0023161b0c778b1eb5d1cb8953a5bf2282.wav"} {"in": "run around left twice and jump right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "d87be6866315e9bdaa856f658c645f64bcdd4058.wav"} {"in": "walk right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8d1441550dc809463683440e7975697a93c33f84.wav"} {"in": "jump around right twice and run right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "681453329a472b5686a3b530c5513e51a520af35.wav"} {"in": "run thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "55c25a73689e111d890269ead119e3a3900f1ae7.wav"} {"in": "run opposite left twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1f294cd537080d4458ee2a15871486b541e40803.wav"} {"in": "jump around right and look opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "432f86439887c10867f19a8f775643759037d16b.wav"} {"in": "look around right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d6125e3e69021c7c72a291b893b42097694f09e1.wav"} {"in": "jump around right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "de9cb1bf3958d8aa7124c8083ec76a6232c98cad.wav"} {"in": "turn around right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d18d328eec12a9faa3f281fcc6f90ef64a0058e4.wav"} {"in": "walk left and jump around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4a805f6d2a50d520d3834f8d3a25d64979328619.wav"} {"in": "walk around right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9b6615eacc1f84565fdf7ff9c17e04f1b64f8b52.wav"} {"in": "jump opposite left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d717d3b2764ac2601aef63fb8f8202a6121da8d1.wav"} {"in": "jump right thrice and run", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "42201b7a8deb608707635265c856d983c63e43c4.wav"} {"in": "jump thrice and run twice", "out": "I_JUMP I_JUMP I_JUMP I_RUN I_RUN", "audio_path": "45b01aab8ac19613db3348087cc4cd310c05cf48.wav"} {"in": "turn right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "3587606ce0364dfc66381c007524c4a5d5b03008.wav"} {"in": "run left and jump left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7411685ade3e30f81db6655c2b3d8a8e9a001fcd.wav"} {"in": "look around left thrice and jump left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d9cb42265767b8dba3223ebdc85765a759702b19.wav"} {"in": "turn right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "76a2c31d034c4804fe448e14d729b5503211e22e.wav"} {"in": "jump opposite right thrice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "894e7a5f71ddf46f35ce7deb1747e1647b7d36d5.wav"} {"in": "jump right twice and jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "91e8e44853e75a1f3e2c68f4d2382182d2ade1e4.wav"} {"in": "walk left twice and jump right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "49d2b6626b6892c5ee47d5faa55eb8c486ea7e2a.wav"} {"in": "jump right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5252a1de84c84add1eb27fe60abf1396cdb42fe5.wav"} {"in": "walk opposite left twice and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "31ed1cebbded71cea3f69dec2847b693eb314efc.wav"} {"in": "jump around right thrice and turn left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "0421520e65821fd02934a89c7b03ce92ead68e1c.wav"} {"in": "turn right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4d842cde9dfb650b13d264bb62960d3e7817b32d.wav"} {"in": "jump right thrice and turn left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "1eb0e772a742ed0a4d505f5c5e85476da9cf96bd.wav"} {"in": "look opposite left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7aa14d3911d1fb90f7c1be2364a9ddc271b4c8ec.wav"} {"in": "jump opposite left thrice after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b1e5ca7d2e99b35524626aab85f4c3fd2f70ac87.wav"} {"in": "run opposite right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e3459d1dd8dac7024eec6eac22fe10b3358bccb9.wav"} {"in": "jump thrice and jump opposite left thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b4f06fdfaf3043b704b8a0da9964e6f7eff37c9f.wav"} {"in": "look around left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3be76800fe6166091886868ddd64a5a9fe168771.wav"} {"in": "jump opposite right after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d024caeb714e18e75a949378283b4cff545d96b7.wav"} {"in": "jump right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f25097de3e3fdb3e89a8eb9ff0938121f5da3493.wav"} {"in": "look right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "512b8f01d5f3b7e23e7fca39b91e3a091bf5c14d.wav"} {"in": "walk right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "554227fda9d75c77298fdce07a30a827d98dcf5e.wav"} {"in": "jump after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "4afb1a176491f612239211be75b85e5598990eb2.wav"} {"in": "jump around left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "51507601f8c0ea1913170c03c858cbf20bf7d6c9.wav"} {"in": "run and jump around right", "out": "I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bfd10e3fd49588809892ac442ebc896fa6b0f833.wav"} {"in": "walk right after jump", "out": "I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "d29ee5b5fdd5c9a0e5efb552b2afa3f5391f9571.wav"} {"in": "run opposite right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "67ec21b58dc2c44a510f5551f762ffb88b050a5f.wav"} {"in": "jump around right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e2fc5239286c762fc3f715658367aaa3e95f8bd2.wav"} {"in": "jump around right twice and turn around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3a05f358af272a8e4ef0095368be92344fe3eb08.wav"} {"in": "jump left and run twice", "out": "I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "2ea5d255db8546fdcab28f41a3d1ae5e0194bb40.wav"} {"in": "walk right twice and jump right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5ebf7738f48b7a79ac66bccc53de303eee2b3fff.wav"} {"in": "turn opposite left twice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6be39bf25b61c454c49665c028a6c96644831eac.wav"} {"in": "jump around left twice and turn around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "adba04b6f0b25b353cee17ce8343321f11d1ded4.wav"} {"in": "look around right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5b1b9517328b8520f13e057a96182bf21096fbca.wav"} {"in": "turn opposite left after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "d3742e6be622f75c8cd26033fc19d210cac3980a.wav"} {"in": "turn opposite left twice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4460c61a0d3ac374f2240a2a99973856e427bc01.wav"} {"in": "jump right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f8f5ff6d2d4eb7ef9e3fb494a3e92d02956603df.wav"} {"in": "jump around right thrice and jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a2e7c6324332595f7d5d36b8252a98d3a6a8956a.wav"} {"in": "run opposite right thrice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a13ecb20fdd5ca5170a069514b28bffd5d251199.wav"} {"in": "look and jump left thrice", "out": "I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2752d6305d83f8240e21eb3919ba83999312f955.wav"} {"in": "jump twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "e456cbb404f93ba43035ae16923c4a84ceda6f7e.wav"} {"in": "jump opposite left thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5a68f23b8bc3de8b267c0dd8c33e7cb00c49fffe.wav"} {"in": "jump twice and walk left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a70cdae5e4fb3263bc76b2eebb5ea61c7b951062.wav"} {"in": "jump right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "f396e8aefaad74ff8ae6c76c35692aea373373b8.wav"} {"in": "walk opposite right and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "eea48617291e99b1edbda2c3ffc17ad2bdabf5b0.wav"} {"in": "run around left thrice and jump around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "80a3ed2beba375d389e318399175ab8fbb001073.wav"} {"in": "jump opposite right twice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0a27f38af75b5b9fc0c27f2636d3524661019c8c.wav"} {"in": "turn opposite left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5be290382696287ff84e03b5381ffefd3875f98f.wav"} {"in": "look left thrice and jump right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "19de903a2152f87ab4e9230cf1bcec3b8ea5bcf1.wav"} {"in": "run around left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3f44363de3e6441654e0193ddc464a6f20b476a4.wav"} {"in": "jump right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8b5d0dfa39412dee1ddbc18319d102e94ecd08af.wav"} {"in": "turn opposite left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "438b1f44aae439050e8ea2864e0ab790f6eae656.wav"} {"in": "look around left twice and jump around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f2af6db83e3e17fa8647d6693179c8461301cf51.wav"} {"in": "jump opposite right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "582291eab21b49d84e704bb210303904fd4defc1.wav"} {"in": "run left twice and jump opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "72a4a9093ec6345dcb96ebe2b62d911708a126db.wav"} {"in": "jump left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "35d8cce1d07f5f84951a16b467739af3c2da7d9f.wav"} {"in": "run right twice and jump left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "34be9ca5a560bb85713c68d8665233b7d3ddd610.wav"} {"in": "jump right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "d3ea7dfe1a60762c643e3735078120f58953cb00.wav"} {"in": "jump around right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a52b05e877e69db84aa0ee4662c7c759564afb4d.wav"} {"in": "jump right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b17c9661911f110d4f56908563817d436919118e.wav"} {"in": "run twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "a97d44bff20266ff0c91f6955ec2e04c7133c08d.wav"} {"in": "jump right and turn opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3de42ce116b71ce28ad2a1cc8b561aa6440b185e.wav"} {"in": "jump right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bb29beb54800833fa9dbf7361fe6fbe926d1061c.wav"} {"in": "walk left and jump opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "26a6866eb6f912771e2bd178ffe7103f2fe82fe1.wav"} {"in": "run left after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "ef0192017e90ed354d3287a8499985a3fb19c85e.wav"} {"in": "run opposite right thrice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c328df3b589d0d53a3453529a3fbf4366312f8c2.wav"} {"in": "look twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "a3b6a8468dbb2776a7a0994975d3c36aba263526.wav"} {"in": "jump opposite left and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b7c03eab0663e4af3469731f9ba696c4bbdf65c1.wav"} {"in": "jump around left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d3b5d6196c1eb05cb8f4a48f2f2cb5956dc4d9ae.wav"} {"in": "jump opposite right twice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e77af8428d1002f2278ee1801d57b4fb43567b72.wav"} {"in": "run left twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7bde9d60656a907fc987a4bee129a99af98d19f1.wav"} {"in": "jump right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cc514358e80e8c522406817ebd8bead2e86e40d0.wav"} {"in": "walk right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c20fd59d85b56ec0daa97e801ac62bf9b30a85e4.wav"} {"in": "turn opposite left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d45ae936106ed17ae651b5ea66989e8b231bcf4a.wav"} {"in": "jump around left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "269760e4638c2131bb27055093c4071d59db7f57.wav"} {"in": "jump twice and run twice", "out": "I_JUMP I_JUMP I_RUN I_RUN", "audio_path": "5c7aa6a6891f737a94c5bd952dc913c9afdc9708.wav"} {"in": "look and jump around left thrice", "out": "I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cbd7e8e8882e4f23150cd58451b35ed3bcae78c8.wav"} {"in": "jump right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7dfbec7aac053926b8f7a95b440978aa8d425b59.wav"} {"in": "jump around left thrice and look right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c169005090eb0b64394e8e3cd0e5253a4f84357f.wav"} {"in": "look twice and jump around left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c653bf73a477fc04f8a23ca71a12ba835d802645.wav"} {"in": "look around left twice and jump right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "f4707cf7f10ac46ec13302cfe5fe17cdb7778352.wav"} {"in": "jump around right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d6fe5918adeb314ad506cd0663fa0bccdb1368d3.wav"} {"in": "jump right thrice and jump twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "54032b95ab05bfd727afbe6a6b93a4b759830dd2.wav"} {"in": "jump twice and look left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f8f59630fe6c38715599a1cf4ce76a9af498618a.wav"} {"in": "turn opposite left after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "eb9accff798bb15553b9f38bb7b094b7be7f1edb.wav"} {"in": "jump opposite right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6955005011e3189ca8def34387e13ffbe8821ea5.wav"} {"in": "jump right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "114fbaf64040747e21a750761a9863408dd6fdac.wav"} {"in": "jump right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "86fad826cfa8395b053ec1bc3320c4c492bccce9.wav"} {"in": "walk opposite right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9acc39817e7a8a2ee503c8a1ba31e4bd7ef851d5.wav"} {"in": "look opposite left twice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "89bdc60a74253513e7760c315620fe743418a23e.wav"} {"in": "jump opposite left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "def53a122dc0b2566a1da42331881c5169bb475e.wav"} {"in": "jump opposite right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "45df4be8a01594ee03584e2f25068ab2ccd2e097.wav"} {"in": "jump opposite right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dadda72e2dc289482a96e6f7cda1fa8b640b2774.wav"} {"in": "jump right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "4524476caca6dfcbbdd2f0bd20504931d852511e.wav"} {"in": "jump thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "f9467d2e86291783b0af87b1528a8a98755e1f33.wav"} {"in": "jump left twice and look left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5033b222ae368be5c971743a0232d0584f506c84.wav"} {"in": "jump left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a4fef49a270834c8ced6904ed96757cc616afec7.wav"} {"in": "jump opposite right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "56de7110585ef79bc61f550878f782f04d98a1d3.wav"} {"in": "jump left twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8267439a0098b7950d6975ac02084dabdc4a25ef.wav"} {"in": "turn left twice and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ae52f0e4b75dba09e341aa72293e85df65b4a79a.wav"} {"in": "jump opposite left and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "55ca9dc7946728157ffc016c9d12b5e583ebea82.wav"} {"in": "walk left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "78abb5b7741bc7f95d51941bae56b1af90328355.wav"} {"in": "jump right and walk opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6414559de829a699b479860ec1153cea4fbacc95.wav"} {"in": "run twice and jump", "out": "I_RUN I_RUN I_JUMP", "audio_path": "ab9b92724709b55e9bd6c06df02d7dd13e559459.wav"} {"in": "run twice and jump opposite left", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a0e2315dcb3add487841ce33b4945a28580a49e0.wav"} {"in": "jump right twice and look opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7fdcb3d36ef7e9f8a9fcc2f6c372fa267f641354.wav"} {"in": "jump around left and jump right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b56748551df42750afdba955296ce50ea17267c3.wav"} {"in": "jump twice and run right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "6a19e06fb26c7ea8633ba090f43779a7b382710d.wav"} {"in": "run twice and jump opposite left twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "31acff3944b33d30f0a226bf6e93ce6fa9bd96cb.wav"} {"in": "walk around left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "61bcf5d96d3e5192299a5529d7d08fa0f9e89279.wav"} {"in": "run thrice and jump right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "be6a7f44be7a08a5e633155388bc35306aaac5b0.wav"} {"in": "look opposite left thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d2193ff5e8f73902a9fe490455cc8cd95e6e9c9d.wav"} {"in": "walk opposite right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "340ee33c416df9b7d75bffc28880c4309c91130d.wav"} {"in": "jump twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "a3d4cb1cc0f539385f98bcfe5fbbaff92a01167e.wav"} {"in": "jump opposite left after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "75731b4dcafb7d94f0c9f9f88fd2261e35d483f0.wav"} {"in": "jump twice and look around right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3a237a700de8a28ffc38d76f9966ca3f0992eba2.wav"} {"in": "walk and jump right", "out": "I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "719a72f4be01e5b9d36b0fe414fd4ec272677e56.wav"} {"in": "walk left and jump around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1674b6cca8c0be5f37f90f93918ea683b2246658.wav"} {"in": "jump around left twice and run right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "0a9a0f47b3dc9712496aed8f7ef38490671ae269.wav"} {"in": "run left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "03c728fe49022371e10680a9d82ad4940ea3f671.wav"} {"in": "jump left twice and turn around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": 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I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a7a83fba3d73b4333e56359e28f3d877c04ba1ee.wav"} {"in": "look around right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e231c3df2bcb813854d1cbbd695a9c37bad256fd.wav"} {"in": "jump left twice and run around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c17065e76c29412f0b107e518fbc4c80c8fe3d39.wav"} {"in": "look right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7ce034fabb4433c8d8373df6a2b2c92f28427278.wav"} {"in": "jump left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c07c0dc50ea824988821faddff114ce481c7f8a3.wav"} {"in": "look opposite right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "821da04beba37b547926608cd5642617ff09ac1a.wav"} {"in": "jump right and turn left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "9874c77bca48e1436faf09a0446acf850efed81a.wav"} {"in": "jump opposite left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": 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I_JUMP I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "b064ce1ba5e1119989d1d512fdbd968273d8c5c5.wav"} {"in": "run around left and jump opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "de6a2eb373e961572cbba1b04ff156cecd9bcd88.wav"} {"in": "jump opposite right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "81ef2212c8e3319dff21c13e9376a0de5ab29398.wav"} {"in": "look right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "7f73cd236ed063819b90c943c2fdbdee8baf2532.wav"} {"in": "jump opposite right twice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "2303c5d653a613aa4d60a34f902f156763d486d1.wav"} {"in": "walk around right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c055c0f16fc1e3d4e1713a5053c23b6f798a9a75.wav"} {"in": "look opposite right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5343ef7cc8d6a21a3930a0e44a6fba4ea2025b93.wav"} {"in": "jump around right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b2613dfb0f1649a600906fe68d8345ae44631b25.wav"} {"in": "turn around right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b4b991783828864b557b34340a4989843cf854ca.wav"} {"in": "walk around left twice and jump thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "f8322f60fc632fa5b8ff99df0bc2ace86ccbee6a.wav"} {"in": "run opposite right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "120655f17aec8fcde403f75e1c907e8c096d952b.wav"} {"in": "jump around right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "360d10c5e1e58706c81f9cba8dcc0d2597be8cd7.wav"} {"in": "jump and walk opposite left", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b6e139e8bcb72689d1b9f4935db3f944305066c7.wav"} {"in": "jump opposite left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "08cf4f4554d5287681d136325a85f5d90d30e96d.wav"} {"in": "walk left thrice and jump around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ae214871fb74e833f9e4c164477c2689fb1dcb7a.wav"} {"in": "look around right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "edbee83f9fdf7bc5e3a13f881079b5107b239f8d.wav"} {"in": "jump around right twice and jump left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5df57c97497e3c3a1dec69dcbf8358d32d62bf2d.wav"} {"in": "run right and jump left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6749818ee22be1bc71f18899d6bedd35f90d7378.wav"} {"in": "run around right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f994b8fb36a80f188a312542dcd6c5fb4449f0ee.wav"} {"in": "jump around right thrice and look around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5d542f6001c04614dfefc82ebb81df0f5936c148.wav"} {"in": "jump right and run opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c6b1d45c049e0c51e43531aa46619cbefd22a172.wav"} {"in": "look around left and jump left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "64600241c1dc5d74f59ca897256a38624712ee5f.wav"} {"in": "jump around left after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "31326039cc54eb5d7a6ce4ed5619d13b725be3d5.wav"} {"in": "jump thrice and turn opposite left", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "d49e57122a702eaa764e64a43895663c77e1a9d2.wav"} {"in": "jump around right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cf10312b0d064ac5de50c520164c94dc2bc0a248.wav"} {"in": "jump twice after jump twice", "out": "I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "48c556bf5961823712bfec36cda143a23bf57931.wav"} {"in": "look opposite left after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "03ec4697699867e3dc1490fb67bfef10f7b2ade3.wav"} {"in": "walk opposite right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3425a0312fcf749cd620223d10ca7584c93e6a61.wav"} {"in": "turn left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "c9a59026817666ab960d9d58e17e453a436ce94e.wav"} {"in": "jump left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "42144af56c3b2572ff586cfad6d9fa0bfd70d9b1.wav"} {"in": "jump twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "2386145f1d25902f2984fec38a5b81b60953bd25.wav"} {"in": "jump around right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cc1ccb6f416f0f844f9413fa5b933ce4a0593ff0.wav"} {"in": "look opposite left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4832ea6028689e37341350e0b769cc7d18f85f0d.wav"} {"in": "run opposite left thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e39675ae3418b599636aca100df9521d4f8eda67.wav"} {"in": "turn around left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "91ace2315b615bde4a8d3a8e113a264c7f7f645a.wav"} {"in": "jump opposite left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1e8fd807ff03c6de8f14b3517d3d8a053dd33a67.wav"} {"in": "run around left twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "53a5dc9af0be0e5aadcc73fbdf824347ee4efad3.wav"} {"in": "jump around right twice and turn around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2ed023c13857a129dae03b5c6e6a702a809739b6.wav"} {"in": "jump opposite right and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "52cb21cb2ae2c51e63dac669320f984ca03e72a9.wav"} {"in": "jump opposite right and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "1f68be45541110bdf7d1212f32c5fb27abdade3c.wav"} {"in": "run left thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2339f5ad4918da7399a716474d7dd6f23b5be6ac.wav"} {"in": "jump left thrice and look opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5714d7b1579702bb66436780b14b2395bc4b41bf.wav"} {"in": "jump opposite right twice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3cd4d1686681fb06d17b9ff09cdb4c99417ecd05.wav"} {"in": "jump around right twice and jump around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c728910fda5ff3346766694a92f516f7f50b12cf.wav"} {"in": "turn around left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "88833d1dd55993330ded36a2f8d711570428188c.wav"} {"in": "look around right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0a1012f3f4b20d86291c3dfb9db499443e2676eb.wav"} {"in": "look opposite left after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ea9966603d150d894564ee9b5e2f4ffa8d869902.wav"} {"in": "jump left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3260047edaa20d2a33f92941bf09354068e16820.wav"} {"in": "jump thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "1d1f39cbb93ec9c11f7001e96d8fc87d84875b97.wav"} {"in": "run right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2f0dde7be4c585bfd9d9aa1776da76a77b7c1dc9.wav"} {"in": "walk left thrice and jump right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d39eb58c0065335051d115a7b686adb78f27b569.wav"} {"in": "walk right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "d9f510ec971d1e948ed90c93b5215a0424a45f22.wav"} {"in": "run opposite right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d748b14520ddf13ea8a768c34e25233567afd9ef.wav"} {"in": "walk around left twice and jump around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9b3b8757063f9be1e9254e73a01158be29f3a4b4.wav"} {"in": "look right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9ce0234cb84c35d7e37e7fe2ac4336b4fe86e78b.wav"} {"in": "walk opposite left thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9e41ec631bb5403b19bd3932d0e4b397982a302b.wav"} {"in": "run opposite left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9a7d85f37580e352875dbfef3785bc8ae3a38bac.wav"} {"in": "jump around right and turn right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d1fdda0840782198be69020e602f794c803bd222.wav"} {"in": "jump opposite left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2fda8f7aeeed82e38c3c46043e281a0cb9d24c4c.wav"} {"in": "jump left thrice and look around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4bb57a83b48bf7629ebdb696f57d8231909323da.wav"} {"in": "run opposite right and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "74b571dabd1eaa93227e25f1290fd944e8c2a421.wav"} {"in": "jump around right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c80df44b186453f23a8d5b64ed385417fe28d3b6.wav"} {"in": "look left thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "94c0491390f40ff7ec93e75b61946c411ad1284f.wav"} {"in": "jump around right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6571167263b62e098454078274ed9138a35892db.wav"} {"in": "look after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "b8682981127255b12466c9d597f35d48fe3e44a7.wav"} {"in": "jump opposite left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4757154aee11175c4a6e33c2bf5681b4590dc9a2.wav"} {"in": "run opposite left thrice and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ee11e6e4a9fba7dff6087dc5cb14c42effa0380e.wav"} {"in": "walk around left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d8bedca80d0d9566e4d2a5e86ca679c58fa02731.wav"} {"in": "jump around left twice and run thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "764b95231ee2ff5091c5b89b5fadbd5098c6a1f4.wav"} {"in": "turn left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "d6d21aec76829055a8b4b48da7f2c8100d312338.wav"} {"in": "jump around right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4c31f69810db8147a6267530e5e3bcbee68cb099.wav"} {"in": "walk around left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "acb64ba524899c744c725931dc68b8c8403bb42b.wav"} {"in": "run around right and jump right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", 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{"in": "jump around left and jump around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "be37474679f08e64c38f303b06361f1243005758.wav"} {"in": "jump around right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f94d8a1850cd3f9ffe74ce0b5f12f0132ed7f09a.wav"} {"in": "jump opposite left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6691d74484c22f5e8cacb155f332619a215e2d2c.wav"} {"in": "jump opposite left thrice after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2d7e3c80e7de4c59439ab900600397082d50fe40.wav"} {"in": "jump opposite left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ec2ae1104c3dd564cd423a38302a1b1f3196041c.wav"} {"in": "jump opposite left and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "88a831c9f8342e05ed7398f694a36b503b0b7575.wav"} {"in": "look after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "0f0eb103aaf1a202f041c08260d17d2cadfbf6fe.wav"} {"in": "jump around left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "09ec06da1a9aeba04ad5e5609cd7e752f10a1c21.wav"} {"in": "run opposite left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ee641f866386be5c0f0e98e0cd36f5b350c7ebbd.wav"} {"in": "jump thrice and look around right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": 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twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "05741d9416114a54b7da331a6fc45788812f79d8.wav"} {"in": "jump opposite left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "24ef55e0534416f3d0ef4ef067f9778fac336317.wav"} {"in": "jump right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "62a7e5a88dc02ab3e2f735e5519db255d1a9528d.wav"} {"in": "walk around right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "314bb16438adb1e3add0a51fb7d1d70534beb1a7.wav"} {"in": "walk after jump left", "out": "I_TURN_LEFT I_JUMP I_WALK", "audio_path": "b0829aa7ce1944b6641ed8cdef03fd2ed8c9d447.wav"} {"in": "jump opposite left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "473e5cc5646f1affca31f484fbb37deec5655670.wav"} {"in": "look around left thrice and jump around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1deee7204fe3fc80cf9e0c92ed73f20802d010b1.wav"} {"in": "jump opposite left and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5ed8673d4b8ea9f5358b7774e8b7baa4de3fe4c7.wav"} {"in": "run left thrice and jump around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b119c6dc27b5151e794e8d6d34ed064ee2ecbfc7.wav"} {"in": "jump opposite right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e25463b76248cfefc8a291d95c569eae6ae144a5.wav"} {"in": "look opposite left twice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ab5457bbfbfb4b6c1e6d512386b95a8154997627.wav"} {"in": "run left thrice and jump around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5cffd83e2bc4486b5eb6316cfbf51a9f0f13a739.wav"} {"in": "jump around right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "53eb16a3c5a250639abd76ab88c8f3c6d46430f7.wav"} {"in": "walk and jump opposite right thrice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": 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I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f76a1dc6d60caf9a1cd59eec5d2a17e7735af4f8.wav"} {"in": "run opposite left and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d63da523ef06be30f8a691d180e9574d0793be1f.wav"} {"in": "jump opposite right twice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1c697a119aacf05684c9fb85c73b79d5609a4c1b.wav"} {"in": "jump thrice and jump", "out": "I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "f8e021bf70752a00e9c9a2395e73c50fd8880af3.wav"} {"in": "run left thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1d566e7ceaf962e7518e200ca04b0f1bd8df8a50.wav"} {"in": "jump right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1e2cd5646d7a7262b3f67776a233efbac80aef1f.wav"} {"in": "turn around right twice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "de1bbbb1ce0728aa671dac6e142eef276c4468d6.wav"} {"in": "jump opposite right thrice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "817fe13a8516aa3f8ffb0f40a07c3879811dc7c1.wav"} {"in": "jump around right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a234d5212ccf757552d7694aa6ebeb59492ce4ab.wav"} {"in": "turn around right and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "faec98bad3f4216d95ef6e996dc5855647d7cb5e.wav"} {"in": "jump around left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a63c5a39f35866215281926ddee4edb7fa16c897.wav"} {"in": "walk around right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f8af0c3c5305bf5c89881325cda79b845cf806d9.wav"} {"in": "jump right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "34ea8fc11aa4d7ce1481ff2fa87cd2a673f3656b.wav"} {"in": "jump opposite left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9c09633dc5226523973d7c82d3076f5ca226f09b.wav"} {"in": "jump opposite left and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "dda0528b7ce66758917eb531e79b8e018c6df3d0.wav"} {"in": "look opposite left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8591d1079ca386f24220aede0bf78feb5e57efe9.wav"} {"in": "jump right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d7d2874e66adae8362bdca0d7c80ad4ad95de50b.wav"} {"in": "jump opposite left thrice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "102a39bc5e5ee97f6ee0802c2f21c028ae795267.wav"} {"in": "run twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "246910dbaef3379da8e314ba4458e471d7d91563.wav"} {"in": "jump around right and look", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "697e4c58643022e68a82c7b7af42f85d75b16356.wav"} {"in": "jump left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ff17ebb7fd9a7b7a5e850e103e1fa363e7ca7f3e.wav"} {"in": "jump opposite left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e7e152b06934db47b084b00367455e6230cbe7ec.wav"} {"in": "look around right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e76b55264802743735cc1df95b79fd8995dda8cc.wav"} {"in": "jump around right and turn around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "12c36d8f83fd5f7a565721db1ecc01d6e245a7f3.wav"} {"in": "jump around right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "46226d3db3accff5c9712e08088e7e9ed4aea3be.wav"} {"in": "turn around right thrice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1dfcbff3492918de88cce6e97f191d25b1445240.wav"} {"in": "jump around right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "59da90be99d29f06fb8ced4900ffd8174e23c239.wav"} {"in": "turn around left after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0a43a7b87a800307be3b9ffb2169d55e7c60df33.wav"} {"in": "jump opposite left twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5620126b2406d36f3a265655fa5f49c9f3339eb3.wav"} {"in": "look around right and jump twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "0f96f4658b53c2281aa5f98fd700a44c1e0260e0.wav"} {"in": "jump left and look thrice", "out": "I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "2fb7bd7a205273f965954448247bd559f5aee213.wav"} {"in": "jump opposite right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8fe5095fc0ed27413063cc1cb6532786d2119429.wav"} {"in": "jump opposite left and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e538988a25eb7bbb29e51982c7a3d4d478cf4541.wav"} {"in": "jump around left twice and turn right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "20f2c244a55e8daa79c1c0553bc8e45acbb82f1d.wav"} {"in": "jump right twice and run left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0cd8d847ed4971e519d7607f27b186e88ff2dbf7.wav"} {"in": "jump around right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "666f9cd7af40d6e683b775874f5326a97beb669a.wav"} {"in": "turn opposite right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fda0663a1bcec2879ea1ac6ec001cc16a6675ad1.wav"} {"in": "jump opposite right and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "13fa165454d8b11b8975dd7b57abee972b4a3f9f.wav"} {"in": "jump right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f530e0ef8e9852f340ea9183233575fbba73105f.wav"} {"in": "look around right thrice and jump right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "89bfc115b5e6c631a51112270f1ea996efd9aba5.wav"} {"in": "walk around right after jump", "out": "I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "be044d6f42fbb161646e18f54bd006ded38ce95d.wav"} {"in": "jump right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4c664647b18c6a964ed8fef7e6b27b79aebbaae8.wav"} {"in": "walk opposite left after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "795edd734830ba832095081238149a90d9625d58.wav"} {"in": "jump opposite right thrice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "3e207a5b6cfdc4e728f60beff8a35504fbb2251c.wav"} {"in": "run around left twice after jump", "out": "I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "47d3d1fef2675fe443f2739c522b0447487f01a2.wav"} {"in": "jump around left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d7117cd37af762d1c3814e8c93c9c4dcce668bc8.wav"} {"in": "jump opposite left thrice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "e3d1d29391faf191c3a4e05171a82c505866835d.wav"} {"in": "jump opposite right thrice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "980fd4c2d00fb821043816febb0b32dcaabc0d8b.wav"} {"in": "jump opposite left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6e1ed191053824427531c5c5355b22d52287e6de.wav"} {"in": "turn opposite left thrice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "44ecf72d201d7aefb6021b257c1d90f9d6a2acac.wav"} {"in": "look around left twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c1e2c4bb22db8fdd677760530fde6386e4e7d760.wav"} {"in": "jump around right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f09d5efa6fda72316af5e5d059bf7a50c0286b88.wav"} {"in": "walk opposite right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "34ead8a1b48fd511e9bf6eb3eec3295b2c6a6364.wav"} {"in": "jump opposite left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0d5e3ae56dc421b8699ccefefac6c96b1b7afaf8.wav"} {"in": "jump left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "530a3cce56bf13862843fdbf9f07ecd35d28eb27.wav"} {"in": "run right and jump left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e63aa81a7c862cb22b4c240d80e77f181ea5da97.wav"} {"in": "jump after walk right", "out": "I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "8cd6b2989f5c0bbb363a880ceac7e977d673b538.wav"} {"in": "jump opposite right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b327f48312faf8c266ecb9112587374631debca1.wav"} {"in": "run left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ec20864541f2e0250a7a7e6a843f6978875dee81.wav"} {"in": "turn around left twice and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "336c5d30c17b7d756f00ea4f810f6edbbbdc4830.wav"} {"in": "look thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "2ffea03f07bc2ccd2844388d2cf853deaaadea08.wav"} {"in": "jump opposite right and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b20fc8c107daa8a915c23f086132f004648f58df.wav"} {"in": "jump opposite left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "aa97a8a149ab9ff65d846632a218ec9bacfb4b90.wav"} {"in": "run thrice and jump around right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "04c22f540509311eff58e24eb9a3220e93d44b2f.wav"} {"in": "jump around left and walk left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "50eb458e0f4e2c155e4a71efb48c7238a8e8c182.wav"} {"in": "jump right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1abaa00b9871b39e75745ac9479fc53454de0197.wav"} {"in": "jump around right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b42d6464283fb8f0387044ceaa2e611ede6cfcdb.wav"} {"in": "jump thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "95381ac618bdfa495b1703baeb30da816d983110.wav"} {"in": "jump opposite right thrice and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6d5df8b03bdff6a8952fbebb7ca880dee1e616a9.wav"} {"in": "jump right thrice and run around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4331d2cf8edbf65df34641dfd1f65009d7bb03b1.wav"} {"in": "jump around left and jump opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6d24cbd78a8158b605e891c7eb1ebdb59847ae52.wav"} {"in": "look thrice and jump right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "814c3019108c556135900836ad94c334c14a96e7.wav"} {"in": "run opposite right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "731d90720e98dbea53658c9893eff18afbbb9fda.wav"} {"in": "run opposite right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "6d1d4a5ef36fa0cd75b9bbfe919529950005e230.wav"} {"in": "jump left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bc01d97a9492207526c44ef2d0b92555d6e84e59.wav"} {"in": "look opposite left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1d23a686d8567d1774b5edd776513ff62383b6e7.wav"} {"in": "jump left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "c51fd55e14a972229a55b550fae8e4cccaf6735a.wav"} {"in": "run opposite left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "fc0344f7aef2587ac04feab6a9288cdf8bb6619d.wav"} {"in": "jump around left thrice and run left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cb0712b75f5cc7fd7b7c8b038dfc1ce3a26c36ce.wav"} {"in": "jump right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4ccc4e932ce3b6cb816f646b671158c1f6d57924.wav"} {"in": "jump around right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0d5e9f7ab4172c8e428f8521cbfb45df40d70740.wav"} {"in": "jump right twice and jump opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0868b99d4a0a4bb50f98d46e63c1679530fd8f77.wav"} {"in": "turn around left twice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "badd1d9e4c2ed0fcd32fa0cd1366d11fc873494e.wav"} {"in": "jump thrice and jump around left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2c921aa0ad9bd486a8672e51f1593c5f86c5472b.wav"} {"in": "jump around left thrice and look right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2646a5f3b7431b06269c4c11290e86ac7c267c89.wav"} {"in": "look opposite right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3eac78a3bc03a1fd0bd796b4fa7553444ce3cf89.wav"} {"in": "jump opposite right and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "97527eb5dac63245071f83d9787918e5f4a324f4.wav"} {"in": "jump around right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f3d2177baa955859ba3536b3c2fc14afd5ae23f0.wav"} {"in": "jump opposite right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "672a5e61b5c7383d789b8637ae87fe39bb0cba52.wav"} {"in": "jump around left twice and turn left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "63d032dea7543ac8af16ceb79796377c5691ce5e.wav"} {"in": "jump around left thrice and run right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "6cfd2c98325293961c14cb1e76636993fe2ba6fa.wav"} {"in": "run around left thrice and jump right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "a5b7c5df59577971913f2e24ebb7863a412024d3.wav"} {"in": "jump left twice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "09196fa7313791146f23dda61d466ca73b4062b2.wav"} {"in": "jump thrice after look", "out": "I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "e9a3a8550a61058cbd999f8a4c454df2e6128f0e.wav"} {"in": "turn around left twice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "311e4f694cb7a339da98a9bf555254dac227fd9c.wav"} {"in": "jump twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "4456062ec2bafa819ac0b4b81f612cd4bd13b03f.wav"} {"in": "walk opposite right twice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6d11741743f923038137518140f135cb198b4f20.wav"} {"in": "jump right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e96356f8a3d8016a4d11d00630f29e4b963477cf.wav"} {"in": "look and jump around right", "out": "I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "54aec3f153548bb5aa57d4a3cd1580abaa45cda9.wav"} {"in": "walk opposite left after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c972b82e029ef14dcb6f590b2243aea354a3ef71.wav"} {"in": "look opposite right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b47927c2471f54b1394b3b48ed999832b1be63ea.wav"} {"in": "jump right and run opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "82fb25e3db7080f8a2728d56b501a0c3af2a57bf.wav"} {"in": "look opposite left and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "af5d5e9be10f0cf315d480576248f7030f66f50e.wav"} {"in": "turn around right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e496a7410f7410ef2d21c22e133454d427d2aef1.wav"} {"in": "jump left thrice and look around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d97cacb74c0a7fa92b4696a951eb61a850d22b8f.wav"} {"in": "look after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_LOOK", "audio_path": "10233b761d9684a3883e115492add76e497ad9be.wav"} {"in": "jump opposite left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9154890f40f28707e00f7c8f5b68cbcf653d3d6a.wav"} {"in": "jump opposite left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e26877183efa536a25cfd297e4617d085f4bcafc.wav"} {"in": "jump twice and look right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c0144dc3bac3b8944cfee80d6a10ca606537bc7d.wav"} {"in": "jump around right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "858ce78e0d095d7d45bc136bd61dac33210f71e4.wav"} {"in": "turn around left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "abb5af4dc3eddcde42e0adb74bcce2ea4646e2fe.wav"} {"in": "jump opposite left twice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7f30114e52a65ce68cb2aea00dbf2a9a459072b7.wav"} {"in": "jump right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "deb000b27b2232dd5c26d90d3c4d66f1eb5c4823.wav"} {"in": "jump around left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "be609eff1c2a540ccf3e1cdc4f8d3c0cda9b9035.wav"} {"in": "jump opposite right thrice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "729af603b408aefed95f70b876f78535a7312146.wav"} {"in": "jump around left and walk around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "563e11cebbe0145d9dc0032d3c3300e5405fd3b7.wav"} {"in": "run opposite right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8e2e5215fd39e09d5f4c27a8808884549575e591.wav"} {"in": "walk right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "472b439068d0c95762b37efb5bd73b22f9da6f42.wav"} {"in": "look around left thrice and jump left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3b3868aa5618eda5db829f8d023c8b9a02adc50d.wav"} {"in": "jump around right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6038796a89da52cf104bb70ee8a3ffb5118dbf1c.wav"} {"in": "jump around left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "842516ed555eaab06b53a155db068994aa80ef1a.wav"} {"in": "jump around right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "93c19ef524e6ea6a5e6242d7b25511278b253122.wav"} {"in": "walk around left twice and jump around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a0075d0c6b5d449f14e6527724a5b2ac4a00600c.wav"} {"in": "jump left twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9b16c8b4a1226a646c8912ac81d366af515ddc54.wav"} {"in": "jump right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9220caf5c511cabd8c90ff7980172fbdc84a9dd9.wav"} {"in": "walk left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8aa572e1ed75c777aa8fbfb2330abc3bb865636d.wav"} {"in": "jump thrice and jump opposite right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9d98baaaabb8d574468f8662598e0f5ca9e29cb5.wav"} {"in": "jump around left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5fff6d5877fdb0d9b727135a9ca72c9f5ce7f8a5.wav"} {"in": "run after jump right", "out": "I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "6e73393dca7a800ddceaf32599eed37bfe689e1d.wav"} {"in": "jump thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "a5ca4184358fb19389b0c8491acd2fbc8f76414b.wav"} {"in": "jump around left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f2303d764b3339739d47b2286fe2d0148d31e639.wav"} {"in": "jump around right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b3d1ad8b907ff999ee16b20aa6c0194b34720b92.wav"} {"in": "jump around left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a00539cb6c2104b94ac2708a46557558fb4a1154.wav"} {"in": "jump opposite right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "532cc7693ca37b3da1691525c39851984df0d0fd.wav"} {"in": "jump right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1720f2fa7567dae2c47aa151249f71045c2af181.wav"} {"in": "look thrice and jump around right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "00346be28b1ca3747bdc7ed1c2e92e3c9a5505f4.wav"} {"in": "jump opposite right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "67c000d1a0397fdc68e5fc7ce30811fd8707125c.wav"} {"in": "jump left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "021babad66ed9dddd4b8a76299d56698f9fd4fbc.wav"} {"in": "jump around right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5d0962af8670ef568a12094b569a68436b700261.wav"} {"in": "walk right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "afbb0d2f9d58d6824d603fd3f20d86db2b37b38d.wav"} {"in": "jump right and look left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "78cd27b8c4fc2d379624d9d5c0bdbf1718ee06c3.wav"} {"in": "jump around right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4d250687cb879a2840185bb798e5f936d643b1e1.wav"} {"in": "run left thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "10833bf512c9bb26de5a90677357ae4f7678b4ca.wav"} {"in": "look left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5b5cbbe16cf9d0e334ae5588d9c23f0b8bd9a990.wav"} {"in": "look opposite right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4f5cea9c80d43a9996fa7a726cebdb65fc9468a9.wav"} {"in": "jump around right and jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e98f97ca7a2f3abc31cd3a0e31eb2ff8d89fac62.wav"} {"in": "jump around left thrice and run opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "43cbd31605ddf76b397e0cd0d177de2d13c3aaa5.wav"} {"in": "turn left twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "c89e475f30bb0ed39e3dcdba6773875cd51d5468.wav"} {"in": "jump around left after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a5c072e31271e42597bcdbad50fd5b872ee24150.wav"} {"in": "jump opposite left thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b2159777325b49bf6a13a2cc46d233002a3ce503.wav"} {"in": "jump opposite right twice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "61d8fc9e4c07ff0a2c46f0a9b76baea1c4d06305.wav"} {"in": "jump thrice and turn left thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4e61754910b2ea988ddb8413733a2759a9ad502e.wav"} {"in": "jump opposite left and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "e60ffeda989886c5f64bb1ca410e49c4a1ec8fae.wav"} {"in": "jump opposite left and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "7f114f8de147cf69896bc6eea83b48b6bbdf9b74.wav"} {"in": "jump right twice and look right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "02a06156b60c37d2f9a3e1003ad74546d4e86427.wav"} {"in": "jump opposite right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4b76f5faf6316184b5cc5c9fb80ffa8cbb7e37e3.wav"} {"in": "jump left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "3480df93c0f087067c6c6006ff73f7d7636fda18.wav"} {"in": "jump thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "b773797232fa8083df421a6cbdaaaf30970b350a.wav"} {"in": "jump opposite left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0ba66986238b4155ac863191153e11946a62e8c4.wav"} {"in": "jump after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "328df71b9a8b8569472c4db766eb279bcfe8e76d.wav"} {"in": "jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3c4198fcbfd87484d09afe575396271fa890a8e2.wav"} {"in": "jump opposite right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3d000742280ab73738a848a140b33d1c7a6213cb.wav"} {"in": "walk opposite left twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "10bb8a216f830fec6ed25a5ec0d093c479614cda.wav"} {"in": "run thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "d359ea88b44b107c069c049e50103f3208f36294.wav"} {"in": "jump opposite right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2e800f580d52848b023520d05f73fb45067bfcb5.wav"} {"in": "jump around left twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ee3d6977599371f0fadadd349b2e440b30256abc.wav"} {"in": "look twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "dbe2a621e9e219d9a51c867d75747b440e4a3e5a.wav"} {"in": "run around left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0d85e47ba789328d1a79cd9a07529a3e9ff920e6.wav"} {"in": "jump left thrice and walk opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ba2cab423a771f54f7fc2ffcc1fa34085e59dd5a.wav"} {"in": "jump opposite left twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9d22bc1043d0045ecfc2c0a2213549047508a57f.wav"} {"in": "jump left thrice and turn right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cf13754967546888a17ad3597490fcaec6e7713c.wav"} {"in": "run opposite right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6f7e7bfb08c0116383f9ae2de33766edd3f6dfcb.wav"} {"in": "jump and look opposite right thrice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "97df5ccad00d756f89c8bfe7891d6bf06042c294.wav"} {"in": "jump after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP", "audio_path": "1799df331e3918de61f50c9ef8a2f1de5d6fc1c9.wav"} {"in": "look opposite right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "700b2873ddaca5dbd7bb6cc174d0684917b371d9.wav"} {"in": "jump left thrice after walk", "out": "I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d83f1be31a6790a459dd7abc6024bda2e712c7fc.wav"} {"in": "run opposite right and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a63c05b52e1ea28c53de04cc6b48b53bbad61456.wav"} {"in": "walk left thrice and jump around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "96a5fead4f5592b2681dfc409a19c2c22bfe10a3.wav"} {"in": "run around left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "441ecc7f255df2afccf81df5f9cc8b74c401f960.wav"} {"in": "walk around right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d68444ca4645f0b720590a35b1720f6830fb58e1.wav"} {"in": "jump right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "33b094ad823793f061df3aafa964a95e91dd12ba.wav"} {"in": "jump opposite right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9078c3bfe4e236ddf884d5b5155f2277b8dd0a07.wav"} {"in": "turn around left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4adb172ff19adb627dc523eead5d9f6fcc3d70d2.wav"} {"in": "jump around left twice and run around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ed4f82abf044e8174bde4398b651e34a7d02debb.wav"} {"in": "jump opposite right thrice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "feaf15241cb8c576f82c9fd901dd5eb6dda678ff.wav"} {"in": "run opposite right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e4399d6c1331e1624b5c2659b34c9134607f4ee2.wav"} {"in": "look around left twice after jump", "out": "I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5750cde4c4276221bbb1d4919f142674b09d501c.wav"} {"in": "jump opposite right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "eb71b1f1ff4729345eb2468968fbc5b7e84e6e11.wav"} {"in": "look thrice and jump left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "01aa0e3d81041d6c7096fb95be9c81ef10f39202.wav"} {"in": "run left and jump around right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "040631c2e6c8930581f28f166c926c57e0234121.wav"} {"in": "walk left and jump twice", "out": "I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "17d85b3a4eb13a8ab63713d090dbfb951e2c2ced.wav"} {"in": "turn around right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "acf7769addeafba4c2e81556d6c625309bb9b8c6.wav"} {"in": "jump thrice after walk", "out": "I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "750653e3cc55084c3b01f6c0c6054a77408d69bf.wav"} {"in": "look opposite left thrice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "91696a69fe1432dd387bd779d4d252235ac6bf0d.wav"} {"in": "walk left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "055a7cefc15c3561b8a5b808be2a5b38f2dad07f.wav"} {"in": "jump around right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a5f7c5d994486bbbba1c6ebe63ef274c2a495dd0.wav"} {"in": "run twice and jump around left", "out": "I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c47ea514f298117d5e60778ae54386133c4218db.wav"} {"in": "turn left twice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "023290a5f3eaca70ae63d4d9e39caea3bc230499.wav"} {"in": "walk opposite right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0626f2198d5d235466b01e5ab0597e4481507592.wav"} {"in": "jump around left twice and turn around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e673e1b577eb0618f1b7bac8d11c30ec591f05ef.wav"} {"in": "turn opposite left and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "180d00261b18431343ceba4dc6e96fed0d97b86d.wav"} {"in": "walk opposite right twice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7f071a59a3559d52883108aa6eba03e6d7884c43.wav"} {"in": "look twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "db4c4594b4f33d979bb0a40d07560cbe1f63223c.wav"} {"in": "run around right and jump", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "67f260faf78196ac53e44d37ec421e9d9a86d178.wav"} {"in": "jump opposite right thrice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6778b69b2571e9126d942aa601723b232f8ae109.wav"} {"in": "run opposite right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a6ec99041169005510ff27bedc8cf12f097ff195.wav"} {"in": "jump around right twice and walk right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "da424e869d7f8396aad087521062e3882138439a.wav"} {"in": "turn opposite left twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6e40838f6836c71b4c2909166868565c146c3840.wav"} {"in": "run right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5bf45761a6056d4d0235f8e9bf399095d4f71009.wav"} {"in": "jump opposite left thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "32d028ab364c38a13c4736a4ea577c33f002f35d.wav"} {"in": "jump opposite left and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "e3dbd209fff6ad4598fd5c6b3a178ef0f3bac8df.wav"} {"in": "jump around right and turn opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "467482da2abfae0f0fca4973fa27ede38139b15c.wav"} {"in": "jump opposite left twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cc92de22a77ec77206232fe47be677320ea334be.wav"} {"in": "look right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "cd3e273291449d84c006b22540725be69b641fed.wav"} {"in": "walk opposite left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e7511fe0a8091947ac65234a0da3d5dd63d22ecd.wav"} {"in": "turn right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9f268cf8fea0960b4ab874af342f09424203e1b8.wav"} {"in": "jump around right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f6848b04ad92a77ab3f4019dc4c03cf542d2c1c0.wav"} {"in": "walk right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ba34533744ecceb8f5003eb11e3de8ce2cbd26b6.wav"} {"in": "jump around left thrice and look left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "274f7efcaffe91cab0be743345ed3bbde8d6b2fe.wav"} {"in": "walk opposite left twice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a02c06404003c85f0333d8ba27769ffab6abc4e7.wav"} {"in": "run around right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0274296072d5776d60dd2a95bfab517c7073c6a9.wav"} {"in": "jump twice and turn opposite right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dc55e503d762cc2b94c2b24bf062827d675acfd0.wav"} {"in": "run opposite left twice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e8757f337565600aee12ec236c62a4a07333e29a.wav"} {"in": "jump around left and run thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "8cbc3dca1cc539315535ad5bc14d7fe3969c8b05.wav"} {"in": "run opposite left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1bd37415450099feaaade4e9e3c4dce5eb93b317.wav"} {"in": "walk right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "708639a2318e66d9e52916cd897e744948fac4ce.wav"} {"in": "walk opposite right thrice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "f67433b7f71b63ead0142f2794c4f3049307dd57.wav"} {"in": "jump opposite right twice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "22638bed80dcd6f74bb2ac4bbe5c029a629e1682.wav"} {"in": "walk opposite left and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "e4ed96cabd4ed76b546f35a9193e42a93438a1dc.wav"} {"in": "run around left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8211ecf6f59b957df07291dbcf868adbeecb304f.wav"} {"in": "jump left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "d230f339cb8e54924bc1bd1d58088e717a92a777.wav"} {"in": "jump and jump right thrice", "out": "I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f58a614b6c38a448cdcaa961709fa84a1bc75b4b.wav"} {"in": "jump around right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b0dd3339386e3b8e0067e588dc703ced8075408d.wav"} {"in": "turn opposite right twice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3f603c346f5b3708bec3ceb20ba5353e8fd33431.wav"} {"in": "jump left twice and turn right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a37910cb3e990ca7cae3caccdbd6a492dab1900e.wav"} {"in": "jump left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "673d1fb342247a4378fa95bb8702652ef220bd89.wav"} {"in": "look opposite right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5c2bd945e9f01d9a51dec4b28f990a50bbe78fd1.wav"} {"in": "jump left thrice and look around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "db185b47e20bc20db52fcfdb13c9a60d3c459107.wav"} {"in": "jump left twice after walk", "out": "I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3b3d848e3846b94f09b4e8b17fb31bae2432dba0.wav"} {"in": "jump left and look around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c7cf365bd5a62c138e9c113b77d2bace7bfef51d.wav"} {"in": "jump right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3ab1db3c490e55ef35c19a5019f8a2ad783d98aa.wav"} {"in": "jump opposite left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "74560012c8d127e1e71d1290aedef697a423e70a.wav"} {"in": "jump opposite left twice and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2e6a4bfda3d2ce788f362296a6f749b42e811da7.wav"} {"in": "walk around left and jump right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "290473a5e1a37819494359a46268cc43e50f12fa.wav"} {"in": "run opposite left and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP", "audio_path": "48766d4f3feaadaa5e08fbac7c6bccb658caa251.wav"} {"in": "jump opposite right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "21069842227eaf960127eb63b0e41e38b28db0d7.wav"} {"in": "walk and jump opposite right twice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "581ad1539942d91a214a4e6938f592382474cab5.wav"} {"in": "jump left twice and turn left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e75e5f39f58bd5e37fd2ff15733ac52a9a08fd64.wav"} {"in": "jump opposite left after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7d158c655fa70793422ddca41ead7f6ceb740f1d.wav"} {"in": "jump opposite left after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f01f779be4e3d735259358045a823eea9dfd016f.wav"} {"in": "walk opposite right twice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3c8fac98f1309a08728d897e4d0715cb64faade8.wav"} {"in": "run thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "47b4c72235e445527510e33702ff7fd7ecce9d0e.wav"} {"in": "look opposite left and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "eaa704b0458f2efb69f01798a882d98fbb25b283.wav"} {"in": "jump twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "e6b23a1daf15746f2b869481af3f49693072ac22.wav"} {"in": "jump around left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b465d3766a4f8e3a18804cc57c3911021fc8e537.wav"} {"in": "jump thrice after walk left", "out": "I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "170c0784f86dee6e0526599a6303e1d9a65b7327.wav"} {"in": "run around right and jump left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d42e9c21d730431f2d01867b08d98cacdc6a9b34.wav"} {"in": "jump around right thrice and look around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6c3f3735e5857ecb6ad05705629cc91380192f1a.wav"} {"in": "jump right and run right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "97269646dc6a099454309505a624c3c411485a46.wav"} {"in": "jump opposite left twice and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d9c15350e7665b7f9b7fc2ae6119514805a80a44.wav"} {"in": "jump left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e9f12ee6a4b353c3f3cf574602cd5e552f56f0ff.wav"} {"in": "look around right twice and jump opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "44cf91b389866dccb477c8496b789140107f2cfe.wav"} {"in": "jump around right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c4e10fd3269f9ba6f9e1a2f0786ebea32f1d1c24.wav"} {"in": "run opposite left twice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0c1e7baa628b437712108b9b295dde1a954b0e2c.wav"} {"in": "look around right thrice and jump right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "afe4db64123f545bd69480cf65efd83204314235.wav"} {"in": "jump thrice and run", "out": "I_JUMP I_JUMP I_JUMP I_RUN", "audio_path": "43994feaeede6ff0fddab1e44f35a67d7319054d.wav"} {"in": "walk around right and jump opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "353a109c444a9cf29c609cc4a84c9663222cd88b.wav"} {"in": "walk around left twice and jump left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "9e8602d3d27bee59be303464fb9404a99cbfc6bf.wav"} {"in": "look left after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "23a986f7010adfad63f15d40f88b73ac7fc404d7.wav"} {"in": "turn opposite left twice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1efdbc45799fa6d278716fa3f3b9d7fa7e280208.wav"} {"in": "jump around left twice and turn around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a09c1cfb9260793e464932c4f370037ed4f2af92.wav"} {"in": "jump left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "428b0677aaa3f235940911ce9c1a66182e64838a.wav"} {"in": "look left thrice and jump left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "4c63e240e9fa04755feb735e43693a93e7c8212a.wav"} {"in": "jump opposite right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "39198c82646b9008b863d48a3c1780b92db12077.wav"} {"in": "walk opposite right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4d792ab012a3830e8a93bc2388d3d63631aaca86.wav"} {"in": "jump after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "c6a72da985814e98d9745ac9f8082159de2a1286.wav"} {"in": "walk thrice and jump around left twice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e3e9ec3bcc23c2ee32d01487d3747cc552185c53.wav"} {"in": "look right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d8bb54554d7c1b39c8391d807f190d0895924532.wav"} {"in": "jump around right twice and run thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "6ccd9c89fbb655016a11aab18c362f0811266df4.wav"} {"in": "run opposite right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cc78575c1fb34d47a22be81a436028fa12b45b63.wav"} {"in": "jump left twice and look right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "8c20c90f1470db4b9e14d7b9b88607390e59ca75.wav"} {"in": "jump thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "cc407b3a09229306a444f45b7c8425d2a47890fc.wav"} {"in": "walk opposite left twice and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "66b608c774dfcaeb9e086c2ba0972e23a728c0e6.wav"} {"in": "run around left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b99bc81a8ae01d38b5f67ff184d3d03ed838514d.wav"} {"in": "jump around right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "891b0389d5ac8e2ac0af42175862193ebd164a83.wav"} {"in": "run twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_RUN I_RUN", "audio_path": "46d0d2a7b072b099180f781b1b8e9ddbc1ab8be0.wav"} {"in": "run around right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "452926ba98ffeddea8d074d919dc2ccbfa94654a.wav"} {"in": "turn around right twice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8aa2b99fe7c8c3181b4216a40f49414fddd59292.wav"} {"in": "run around left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7b9554d155bd8bc24be2079f90d9f1d4f2038b96.wav"} {"in": "jump opposite right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "40e22826ce3df1a76c82d0c67ce0ec385ec5868f.wav"} {"in": "walk left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "4f158c896391ebf2011020ae0792b004c9fb7d4b.wav"} {"in": "jump around right twice and look around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e5912ae8b299a8dcf1ceb1cd40967e69140d251f.wav"} {"in": "jump opposite right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b870c304599949439ff119daef2957173039d64a.wav"} {"in": "jump around left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c3b960b996f365db4515e49b47dbe760b18355cb.wav"} {"in": "run opposite left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c30f96fb76451eab0a792b1a4294122296692bc2.wav"} {"in": "turn around left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "aa575ea9e853dd04e161e15a7a1a53c9824baafe.wav"} {"in": "turn opposite right thrice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ed87bbafe376c30013492f35c486b15c02d33dc7.wav"} {"in": "jump opposite left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9c16b567d0f8b45066ad41d1179e8da31ae1bd0d.wav"} {"in": "jump right and look around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3b74462b0f1c743e19c15a65bcea230aab61e9d7.wav"} {"in": "jump twice and run around left", "out": "I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9d17071c4765639d24daa5275afd02918b53e971.wav"} {"in": "jump opposite right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1f7d09c19d2e37fa1bfb6c1ad818f0d9cdbf7a87.wav"} {"in": "run opposite right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d588cb81b72a933415be65c060557bb620475606.wav"} {"in": "walk opposite right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a977076521a0009b7c541b55135b59036ef483bd.wav"} {"in": "look around right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8505c9ffdf79123f359dbda9ee8f0c3fdb64a14d.wav"} {"in": "jump around right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9082cebd4f73dc714c4e79da248980346b7104d6.wav"} {"in": "jump around left thrice and look around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6dd7e921b9a195a00f90f88b66af04311c1edf78.wav"} {"in": "jump around left and run opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fc9457e5dabda9b5ec4d418c287606534696a6cd.wav"} {"in": "jump around left thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "67c0f0756d47157a6da977e833eea76417c2ab3c.wav"} {"in": "jump right thrice and turn left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1aa3f8f4211922a398e45c5773fa1da39ab4cc93.wav"} {"in": "jump right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "88edd1669e98f5399b13a7c2b757766114baa478.wav"} {"in": "jump opposite left twice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "49906a3d11f057a9f7b1f34f63cbcb79c766f0c1.wav"} {"in": "look right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6086e1248808c521bf79173452a75f49988f93c3.wav"} {"in": "jump opposite left thrice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bf91084b6c9bc5678422e8d6001db9fbb8a923c0.wav"} {"in": "look opposite right thrice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "9f277066ae1f84d9cf8d219709d7ee14980c94c0.wav"} {"in": "walk thrice and jump right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "da54ae9e567f8d8e9c2b09ded7866d743d3233f6.wav"} {"in": "jump around left and walk right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "80aa9a1b30a6b8a25cb0c625fa2b93e36e42b254.wav"} {"in": "jump opposite left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f4c7c7175fb5a8a5c1eedf4f9e3e1109a831f4ce.wav"} {"in": "look opposite right and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cb87b8d2b3c2ab06de520360f696b4fcec4306de.wav"} {"in": "look around right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7548b54d6c5a4d3385d68e7ee44261bac765a8dd.wav"} {"in": "jump around left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5080aa3336085afd45c2d1c59629473c1dcb9b93.wav"} {"in": "turn around left and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7de6f3b58dc11a89fcadf5cca6a201135bcada5d.wav"} {"in": "jump opposite right and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "874831285f3aedd464d20ff75719e02f7c64532c.wav"} {"in": "jump after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP", "audio_path": "fbe399b76bfac647d3a70ac2fa8242aba5f198da.wav"} {"in": "run left thrice and jump opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "863a3b8e3f1d5134bd685ec6e4d1b996b74a06dc.wav"} {"in": "jump right and turn left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "42dec2e6ccb09b2caf49d5a775b4c46e8032d6ca.wav"} {"in": "walk right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "477356cfee4ee30e6419f66f5f47c2442444d34d.wav"} {"in": "run right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "724c4d0d5980558f1893260ea0cc1931f9f7aaeb.wav"} {"in": "jump around left after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6d842786da237192fcfcc411932e943ba093cfdb.wav"} {"in": "jump opposite right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ea52e11ffdbedd025cabfdc5fda4a53ea98748e8.wav"} {"in": "jump right twice and jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1daa25a94fb9326d8c3c1e408e4a609fca3e7526.wav"} {"in": "jump left twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d287f77973732f3c9fb00c87fa235a19e423cc3d.wav"} {"in": "walk twice and jump left", "out": "I_WALK I_WALK I_TURN_LEFT I_JUMP", "audio_path": "f8fd98be16ac545260d222cc2b9a45f2dbcb67c9.wav"} {"in": "look left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "30f6d41c4211a879e92a2a16b3a4b57e42b4a05f.wav"} {"in": "jump around right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a2564fb3e3875f994a9e4d78905aa1b477cfbce0.wav"} {"in": "jump opposite right twice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "450708f8bc99dba6e4dfe1e67cdaaf1439134025.wav"} {"in": "turn opposite right and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3521bbbbc6ba7abbce74ab99712a0ee52b66008f.wav"} {"in": "jump opposite right thrice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e2e9eaf469ceb82e44fcf67df059ec10f980d19a.wav"} {"in": "jump around right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "87156ef36680d8aeb5fe98e0051834898c17335f.wav"} {"in": "jump opposite right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0813547aa14ba8a69b698154b3e35e701d347d4b.wav"} {"in": "jump around left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8e55cae77f869919f14ad8c6f1b15bde50e31c0e.wav"} {"in": "jump around right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "242d954cdd41fa3b6c0d099ef5f7be489f4d7bbc.wav"} {"in": "jump left thrice and run left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "e84f8fa840e8d30fe553ba6a6ba93efee90f46b5.wav"} {"in": "jump right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "531c9071413ed0f3e4ae8c7ebe753004d4a7d664.wav"} {"in": "jump opposite right and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "a58887d08b8980782780d2249f685b4dffc921bd.wav"} {"in": "run right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9c50f0ec9a37ccc65c58dea4ee6095ad664b770f.wav"} {"in": "jump opposite left twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "806f1a88b79f96a61483ae41d5d3a655a1bf70da.wav"} {"in": "turn around right and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "68cbe852bfc85c86c85a8fa384f8d7de35793f8a.wav"} {"in": "jump right and look opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "44be9f0ff3a5589d57605298b7e2312dd88bba2d.wav"} {"in": "jump right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a4c30a70f4617119230efe938e0ee3b7dcb7159f.wav"} {"in": "jump thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "55cc21d28c477eeba51045ac37a6e45ceecdd1d4.wav"} {"in": "jump right twice and jump", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "e8a6c2b6976e1d2bc581d31bbc1cb638344e1150.wav"} {"in": "jump right twice and jump around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "02e138007e127a2710a28e0f595e9c1fedd2978d.wav"} {"in": "jump twice and run opposite left", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "919760f7b0da0f0d9e959ad67f4bd7c8e7db47f9.wav"} {"in": "jump opposite left thrice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "07227e465954bd781a9740bcbc9d6a9a4da40139.wav"} {"in": "look around left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6b607c2a56f786ab49240401cae261bbc2e00646.wav"} {"in": "look around left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a9eca3c94973c628323e37b810213235da355c2b.wav"} {"in": "jump left twice and run opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cfb7e834ab665cbbd00de64672aff0b28245418d.wav"} {"in": "turn around right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "89d704626533c2d01f76f46c6208f158b94ca6a9.wav"} {"in": "jump left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b98b71a9aae486195a6a942e371baec07146da97.wav"} {"in": "jump right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "1b589401efa815eb3d36d9f5bf023cc472f4244c.wav"} {"in": "run opposite left thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d320efef36a3aee0a700b1e1fbe86619a701dab0.wav"} {"in": "run around right and jump around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "98051f6690794aeda60af82ff6bf57459ec90d81.wav"} {"in": "walk opposite left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "46f3e847875474cadd6e2af7801c3a5ceebce19e.wav"} {"in": "jump right and look opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "61c92d8362dc94dfa673b7f92b41a4c9a7cc0d82.wav"} {"in": "jump opposite right thrice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "9594a011d4137219ed5e44946d567cd76b594d63.wav"} {"in": "look right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b930cc315e912872a2e3aea939603544a5da4b07.wav"} {"in": "jump right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "959def1b98d91185f8b7afac889ec49fe50747c3.wav"} {"in": "jump left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d1f8a0477ecfb27178f3f31761d42be51dd6fea2.wav"} {"in": "look opposite right twice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "decc1a819588adefe16355dcce1fa06e589e940b.wav"} {"in": "jump around left after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1fe1cccd617e2483c84efffd2c05c8fb8428be3b.wav"} {"in": "jump around left thrice and walk", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK", "audio_path": "d7d5783b41659a7c262b071953991b69a0b1fa5b.wav"} {"in": "turn around right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "599531b802be640112e935dd34172320c99d3444.wav"} {"in": "jump opposite right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e12dea3270ecb1bbaefe3287ddfa466e18110941.wav"} {"in": "walk around left thrice and jump thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "ac6607f5dc07e36a70c30bf1d3602e92efe851a4.wav"} {"in": "jump twice and turn around left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ba450d26cd06d671a9108d6040a4b522ef2926e6.wav"} {"in": "jump opposite left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6ab95cb40e2351e036fbbe640c5af3e8fe89d14e.wav"} {"in": "walk opposite right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "770d9c9cab2230a7b07fc87a972524dd49239742.wav"} {"in": "jump right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "34cafdc36bd3876bedf964241745ba36db16b635.wav"} {"in": "jump opposite left and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7c6e7275e8813ace47b3a07102596949134359ba.wav"} {"in": "jump right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "85ebf9a4082ee1b1960d1795d1741b011522e141.wav"} {"in": "jump after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "ed44ba281cafaedd21bdebdf379374f36bb5e144.wav"} {"in": "walk around left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dbab4839ee4e4c3479ab4e72970f5ce7bd1403a8.wav"} {"in": "jump opposite left twice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "068469d25640ff0736ac92f872a27ec31fbfca96.wav"} {"in": "look opposite left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "aa87e9c9a0438bf2d7224f4253fc61a2fb0846bf.wav"} {"in": "look left and jump left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "be169fab061ba53cf12af981e5498c46f044a9fb.wav"} {"in": "jump opposite left and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "209081d2b11d8c1246434e13d5ed49052ea14d17.wav"} {"in": "look left twice and jump around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c6308d57b75caea4dab6fbfb7ad4d82ccbda35e4.wav"} {"in": "jump around left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "82cd54e097938e7743109813b0da8c7112b51958.wav"} {"in": "jump opposite right thrice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "411835722222335c438ec8fcadbd2dbf27b497e7.wav"} {"in": "jump around left thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "24a5627b92b3a950f90d455700c8d6c7e50ac5d9.wav"} {"in": "run and jump around left", "out": "I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "22418c81ec1de55146b6bed53f2f8d249ec54cee.wav"} {"in": "turn opposite right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c0ae7f835bb8e5049816b189cb5480581d20b9ca.wav"} {"in": "look around right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b83bebb51076dd4cc315c0858d42dc578588f67a.wav"} {"in": "jump opposite left twice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "58632ba300d147d3b93f35bc91757bdc3ae0195d.wav"} {"in": "jump left thrice and turn left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "1eb63de68d124656c9307a0970462555374753b1.wav"} {"in": "look right thrice and jump right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3236da54b793021ab56a860536f8cecf43945241.wav"} {"in": "jump around right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c5e254be5f1e7a09e34c7e1ab61a55fcaca92cdb.wav"} {"in": "jump left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "5db411b8be001fad79e8050c5eaeb689c9f29fdf.wav"} {"in": "jump opposite right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "bd5bd8fbc10e5aad5969ae9d75d941e0ea161b53.wav"} {"in": "look left and jump around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5ba0c2628581fd9dbf326dcda406e8f3e10df97a.wav"} {"in": "walk left and jump around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "98a7126128c36b7d79d9879769542c992f879f06.wav"} {"in": "jump left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "eba307945e71ac196cc0c2f4fe0f18a902ca23ae.wav"} {"in": "jump opposite left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a7df3c6f6fc2d3065beda11859a2afe8e5022c92.wav"} {"in": "look opposite left and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d6b6818a7a0f2b41b28fafa79c62d2607a626bd8.wav"} {"in": "turn opposite right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6cca9e6573cad5c1f7850c6ad2ecedc9ae0a85f2.wav"} {"in": "walk right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "454433a23a06667c2394a92d3141ea523dd83439.wav"} {"in": "jump around left twice and walk around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "35691b107a696b7249cc5c468aa1498db8c1e84c.wav"} {"in": "turn opposite left twice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "71b45db1aa92ba0a036516384ca9100647fcf5d1.wav"} {"in": "walk left and jump right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5abf5e14c19a921601920b634740de4889061dfa.wav"} {"in": "jump around right twice and walk", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "4067bc73a190044eccdcf19e24943e55f6e99eb2.wav"} {"in": "jump opposite left twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5b3b1df75d2fb0cd16853f291c82ca98839970a5.wav"} {"in": "walk around left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "16d095de7a78c210a1e6996538ae5c4cc305247e.wav"} {"in": "turn around right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "280595a14dfe0ec96c0c4822f41ebcccc5df2bdc.wav"} {"in": "jump opposite left twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "52f5116b3405107e01bad6d58b82b3e251e8461b.wav"} {"in": "jump right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "493d74d54b9f66d6150df0e710d9b32e786f8c7f.wav"} {"in": "walk around left thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "92a128473d78fc821d523a277dab157fef424944.wav"} {"in": "walk left thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4b02eca516a9ede3d221a16a123dc9e7393b522d.wav"} {"in": "turn left twice and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dc954bf407ea24ea74d9dba2668c483a8458e073.wav"} {"in": "walk opposite right twice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "148a76a6b6c98df0fd3855a1183657ab82205962.wav"} {"in": "walk opposite right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "424cb1fa42f28d2501bcca1913db881ac230109f.wav"} {"in": "walk opposite left thrice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP", "audio_path": "87df5246f7c28d7d19ac86dc0d1e5227919e5288.wav"} {"in": "turn left thrice and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1dca8db7ffc6809b4c6106ab43aaea1b0e3bf911.wav"} {"in": "walk around right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7e9cfdfc1ba2cb5ffff77d4d76f6e001abfbca3d.wav"} {"in": "run left twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4e7976625048542bf8b287d1ecb1d95affd6c363.wav"} {"in": "walk and jump around right twice", "out": "I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cb8f58b5f097e4e48632d7baaf5c919258fdb785.wav"} {"in": "look opposite right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ddacc773a5dbfe169ab6551d9d36aa3ad5844832.wav"} {"in": "walk around left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a38de91e6659f9bff27611e152282fe0034e019f.wav"} {"in": "jump around left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fb790db7eb38998d6d216c072487be1a840f9422.wav"} {"in": "jump twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "11b574866851905a1767ff7fb9aeffeef8ed6718.wav"} {"in": "jump left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "46b5506f1f75f7c30e65caf3ba84043587d9e484.wav"} {"in": "jump around left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "16e88d0236bea9821c11a847f1843a13aaf329dc.wav"} {"in": "jump right thrice and look twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "bc4ab02e4819028cd6ca6a4e4bf29e04b732df3b.wav"} {"in": "look around right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "eecd25d5b32b1fef2ffe02664f287668b12f7205.wav"} {"in": "jump thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "d170a08e7cf55c6e75cd0c82ad21034e7d31d4d8.wav"} {"in": "jump opposite left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3bb3657a3ad288214a08589798750089f619471a.wav"} {"in": "jump right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b00b3b2d635161b7fb53bc3059b280e2c927d0ea.wav"} {"in": "jump left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1e3ec42a8d63d9a5d250387b1acbfc9eb6b60230.wav"} {"in": "turn around left twice and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "937bbb55800ddecdf31b16cb57faf80e74a7aa1a.wav"} {"in": "turn around left after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3ee11766dfe0571760850903c2acad77ae882956.wav"} {"in": "run opposite right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d77f332904dea158242847f6af367180ac7c0b07.wav"} {"in": "jump opposite right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "398c0857bc8319644688935ddc4795c314c192d2.wav"} {"in": "walk right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "726595776461145e8bca3d6d63ea71c9af7b2ddd.wav"} {"in": "jump around right twice and look right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ad862b89c1a19be6f7b1bb7c8c471946ab38ab0c.wav"} {"in": "walk opposite left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5e087dfd19e3503f7bc513b99acd7ffc23c1490f.wav"} {"in": "jump opposite right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d2c94614ad70eb3168c2e888eb3cfad8ada7635b.wav"} {"in": "jump around right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9b2e6894558e5c4847841542bc987194ee2adee1.wav"} {"in": "jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "33c7c06be994f267d3bec9eda10e2e12352e7c2c.wav"} {"in": "jump opposite right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9ce8747967ad63cdceea27d69d31b3599caba66f.wav"} {"in": "look and jump left twice", "out": "I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c549697a61a2acd03a77c7b3917685410c9b3ea4.wav"} {"in": "jump opposite left thrice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "48694e0fd9f2ee4c52af9cb1db0d229205d1d524.wav"} {"in": "jump right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d456f81cd3cf8bf1e104d6f7200097a231cbe382.wav"} {"in": "jump around left twice and look left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "92d9cbeb80fddc2e805c19f93719d0b3930904ec.wav"} {"in": "jump left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a4c649743a38a4abe81cdee1a90c613514a6a134.wav"} {"in": "look opposite right twice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "102d4f594d88899881b97b9ba3fdb9a7f1bc9036.wav"} {"in": "jump opposite right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9b73e2022dd3fafbe824d03864b2f71b73e1088d.wav"} {"in": "run opposite right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5469d7badd39c5281918c98b39b5bb3a5d5beb43.wav"} {"in": "turn left after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "afcd8e4a4ee5a6c532b29f8850e6f082960113ed.wav"} {"in": "jump left and walk twice", "out": "I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "db2a1632c388f0ce75f63cf13db9326b7886b5ad.wav"} {"in": "look thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "251a64c9973ed106c2316eef1a15ae161d4a2e9b.wav"} {"in": "turn left and jump thrice", "out": "I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "307fe4a0bd13a2a7024d0468f51a3ec25140694c.wav"} {"in": "jump left thrice and run right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6a26595094521bed7e299e41f42ec267523832ab.wav"} {"in": "walk opposite left twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "01d6250ff4aa3b7583b12a249fca69e2864c94ae.wav"} {"in": "look left thrice and jump right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "0d72b7c5af913d804d5e0adf7550f9affb08d013.wav"} {"in": "run left and jump around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "48dd4204e76925ecfe0d9508eb2658aa26ca4c18.wav"} {"in": "look right and jump opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e1119d8b3a96050b46f897bebcacffafd4a5973b.wav"} {"in": "jump left twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0bbe96bf4c398c6a7f489fe25324c8807ed489ff.wav"} {"in": "jump opposite left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "dc52e2a4a64faee738b2f600fd5250c1d2bd4323.wav"} {"in": "jump opposite left and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "82444ef5eff5c0b81740d2eba1ccb679da25afed.wav"} {"in": "turn right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3139d6a0ba88d77ec21cac32273371fe0f683a61.wav"} {"in": "run opposite right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7647ac7f573558af02f062460a3c4f500187d42c.wav"} {"in": "jump opposite left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0b251414cde223eb09b2a16ac432b3f68403437b.wav"} {"in": "jump around left and jump right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dfe46c34614262efde0561714e0a36aa5c0340fd.wav"} {"in": "run around left thrice and jump left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3d852135e19ac9cbb4bdd8ed96886c4747eedbd4.wav"} {"in": "run around right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f3505963f476eb7b4010801e5e962a4b1832add2.wav"} {"in": "jump around left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1c8ee305f3ae61e075dca2fc557880ca37ce7623.wav"} {"in": "jump right and walk left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "c5813b230c60b6d25312ae334c0ad533d5803940.wav"} {"in": "turn around left thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "847582581ee999461b3922e598a30e06e4eb13e3.wav"} {"in": "walk right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4f93441ac94a2ba879997ff524061f26c469f0f5.wav"} {"in": "jump around left thrice and jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bd598c5d58531027bc2e9d73b69bd166101dd94d.wav"} {"in": "jump opposite right twice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5b0ea68ed9dc8ed70b866c90f6c3bdab7ac9c97e.wav"} {"in": "look left twice and jump opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0c48c4b95499d6cd1d62f69d20525f460e470b25.wav"} {"in": "jump left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "2e1eea2912051acab15bd28ed35c58a0a38a0da1.wav"} {"in": "jump and turn around left twice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "377f4a6b2234e9d8693f0bbda3f56adc5b16e598.wav"} {"in": "jump left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "333f0b376370e79affde4b738747a0a492295f73.wav"} {"in": "run left thrice and jump", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP", "audio_path": "a2bf2f76b7a1af38ceb8161172724a32295609da.wav"} {"in": "jump around right thrice and turn around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "803b521cd000338552ee99e0fa37bf145bf7f5c0.wav"} {"in": "look right thrice and jump right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "485a8fa11d8b4a231e21b27cd708c003aa4d5e64.wav"} {"in": "run right and jump left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "db462b85b4d6bb7af084522a6edeaef55514c669.wav"} {"in": "jump right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8587a51be4df9ce5297f9263b6d5689561da9fff.wav"} {"in": "turn around right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f3baae681c5ab7d665037bcd3fd18ef8996a52cd.wav"} {"in": "jump opposite left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b2d995c8bcaf4098693fa2e417cd22196e5e9f77.wav"} {"in": "jump around left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "371474aadd4d11ea8fbb78d8826998432ba0c7f2.wav"} {"in": "walk twice and jump around left", "out": "I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ed6b0c0350cc4841c24e97c2ed5bf4a9918e3ece.wav"} {"in": "run twice and jump around left thrice", "out": "I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "557013aa763162508ed03a2c8d058841bf027feb.wav"} {"in": "look around right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2f69e5f9de083c819343be83cde06458d9d41ea9.wav"} {"in": "jump twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "e4b74a68f09f93e4005c04d3dc424f043b245026.wav"} {"in": "jump around left and look left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bca102aa1419b1b95b047abede9d2c2947626b3a.wav"} {"in": "run opposite right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4e457293d0d3610b9d08c8f4f1c2dd446803258c.wav"} {"in": "jump around left and jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8dfb64d99631d32be05b5dd6c311fbee9b50f84b.wav"} {"in": "jump opposite right twice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7ac3898a6db59f30ad193f8921aeef1d9eed1c53.wav"} {"in": "look right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f6d4a1ef4866e86655be505fab05eb44bb70e2e3.wav"} {"in": "jump twice and jump right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cd2192e6abe8dc817110569930a6aa5b80288152.wav"} {"in": "jump after run twice", "out": "I_RUN I_RUN I_JUMP", "audio_path": "b63fa70ec9ce69febbc87f07fb58e7ae80c39840.wav"} {"in": "run around left after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8b69f08c7f50814aa32167b1eb99e9e454a547e8.wav"} {"in": "jump opposite left thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3a10cddb97f6c0f9372d1febd4aed664f8765b36.wav"} {"in": "jump left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "50aa955bfefa7a2cee389a43086a9b695aee05cb.wav"} {"in": "look opposite left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c3c6284ec0f3940400396416200f232c4b15c20b.wav"} {"in": "jump after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "2bd75d3f7078a5839035a8709bd5e8b514490d30.wav"} {"in": "walk right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0200a2e21fa41911f5167b7e85d78deac24f97d8.wav"} {"in": "walk around right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cfec1a37a40af6ed6b22f728571e1b5332bd701a.wav"} {"in": "jump opposite left twice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4aac07fc5743f21c5919876e45385878b6b0066e.wav"} {"in": "jump opposite left twice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "18fbabad8221541f7a63ae06263ea19986951a5c.wav"} {"in": "jump right and run opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7206a1b6f80fee2200a0b10a1a26ec7095d20a93.wav"} {"in": "run left twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f7a8032bf7a84f7f67326fded9208346a5bb5cad.wav"} {"in": "jump opposite right twice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bb17bde1ff2e1ece2264c6fa729cf9e6ee8624fc.wav"} {"in": "jump opposite left and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dd4a45e973128f0f03563da49c91fdf5ffa8f4d9.wav"} {"in": "jump around left twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4dae0459ceee3c60b42305f88c867e983e15caa3.wav"} {"in": "run thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "d93bdbb39a34f88d5b488590f895575a7137cfa0.wav"} {"in": "run opposite right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "43025f927523d0c1b31eab890a558c562bea7ed4.wav"} {"in": "run around left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "278491591515df5a72ff0b45b90a2d9405dc27cf.wav"} {"in": "look opposite left thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "06c07731fab2cdd6a8fc011c1ecbbc9debdc372a.wav"} {"in": "jump around right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ff5c8a8512b7bf93a4bdb0e3f6a19e61ca687dd5.wav"} {"in": "walk opposite left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a15f1604d05c48246bcb54ab7f7b5bfeb199b480.wav"} {"in": "jump around right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "776dbf6ce66589b822bcef755e9938e984c4922d.wav"} {"in": "look opposite left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "67b3d380e2e118eb20ea625f6ceb9cc5fae2ca74.wav"} {"in": "turn opposite left twice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3bb489db2019a97f5e4bc45c44f625f658fe109d.wav"} {"in": "jump opposite left twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "de5e6ff52282f1e4c1fe6ee14a552fbbe4719d83.wav"} {"in": "jump right and run around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "599cff56493f150d919570a5c0f6628a55f26d54.wav"} {"in": "look around left twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "65f7d6daa363d45f0d5c34d07c593a9ff2b0c103.wav"} {"in": "jump after walk left", "out": "I_TURN_LEFT I_WALK I_JUMP", "audio_path": "aadef99ddade835aa2347eba57aea007b83f6eef.wav"} {"in": "jump and jump twice", "out": "I_JUMP I_JUMP I_JUMP", "audio_path": "bbdd54b47475982471dc73a89d462d18c0f86f5b.wav"} {"in": "turn opposite right thrice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "b05f05fbebe27fca0fd4cba7e71f10b0a9cd35a6.wav"} {"in": "jump opposite right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "94dd32bc977fc4f9245b0fea2a877d80fd766970.wav"} {"in": "walk opposite left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "19647264965cfc4db9cbb8fcadcec7708ac2b02a.wav"} {"in": "jump left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0b97dee9b736437dd0fbf8448137f71886fca006.wav"} {"in": "turn opposite left twice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fb384ffc7102131cd5554a84feb1d964f9ec9993.wav"} {"in": "jump opposite right thrice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "25d2f4eb68f69b090b62d583acc7fd1f1b93b9a6.wav"} {"in": "jump opposite left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c74de3f6202790d082be63161d167ef8524b7841.wav"} {"in": "jump around right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1e83f643d8574d00e95e3887998a571087943da2.wav"} {"in": "jump thrice and walk around right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "47a5930f108b1c938c3d7a84ba937b027eb5084e.wav"} {"in": "walk left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "c594f4649d078d024d7aeea98aa5792ab3eb100c.wav"} {"in": "jump opposite right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1a8e416dc7ee6b102fda0e565abfc00c9285bce6.wav"} {"in": "jump around left twice and turn right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "45e62bb5bee099e2da16d632cd80e55c4140e36f.wav"} {"in": "jump right", "out": "I_TURN_RIGHT I_JUMP", "audio_path": "dec3dcaa77b2bc391c6ede8edc2071422aaf68c7.wav"} {"in": "run around left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c00a5c42c4112a090804118f52f25671136ff38b.wav"} {"in": "run left and jump opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8f9ff92488f75427b38954c94a73a29601b4ba9d.wav"} {"in": "jump opposite left and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4bdb152310a02695fddc0c62f245a8df61053449.wav"} {"in": "jump after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP", "audio_path": "6a6722f6e6b000d9d49c9066560f5fa4946fc39d.wav"} {"in": "jump opposite left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4834ac7141d5968d74e3532c9a2ebdd043a3f74d.wav"} {"in": "jump after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "9f0d055f1b88ef6b306cbaff15b3be3949c9a3d5.wav"} {"in": "look opposite left thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4c210c8c938738f7b83670bbc29829c3a4843849.wav"} {"in": "jump left thrice and turn left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "50f7e68900afd7d7541ba9163df58802fdfe53d0.wav"} {"in": "look twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "e0c8036d66158ede157d8b19ac1b271ff43846fc.wav"} {"in": "turn left thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9f7caa3b322480884c3e2e6c7a525453a3738fd7.wav"} {"in": "jump thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "96e8ee5122fda80ea9bb16444009e808e39e7dc8.wav"} {"in": "walk opposite right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8c5d90921a53ee2e6600803491e3e7847d0a5aa4.wav"} {"in": "walk around right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a728b49e44fae4184343663fa9b8f3e2a6962393.wav"} {"in": "jump left and turn opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c0f310ce3a2420d1fc0893b29fa349bd1fd932a0.wav"} {"in": "jump around left after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5f32fe9ed59a1c67127c1d0170778bd09162c6fe.wav"} {"in": "jump around right and run opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "099e826daba3afcf4b84e68ad322be1f48f0220b.wav"} {"in": "jump around right thrice and walk right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "98b95093858a96c81a8da7d2d7e97091b00cd1a4.wav"} {"in": "jump around left and run opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "189545c945376c1f0502c256095351b448b696e3.wav"} {"in": "jump left twice and turn opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4f12b2bb86796a89c38cd1ce40168269198d5e46.wav"} {"in": "run around right thrice and jump around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "be11f983df00ac6a788b427d2d9d4904ee38ae41.wav"} {"in": "run left and jump right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "93cdf218d24ba2291c119b50b933eed7b7697193.wav"} {"in": "look opposite left thrice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "82df69768b89c519731ef56b6a4c6dc87723113e.wav"} {"in": "jump around right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d0f406762a8e8236bb2bec21ddf50e92de3e67cf.wav"} {"in": "jump opposite left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ed5745f57a16b998b50bf179a332592f6ff49ef4.wav"} {"in": "jump twice and jump left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6271e4f2fb2dc184e5d3b934639010693cff01a1.wav"} {"in": "turn left twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "292dc027223fc60710cd70589dc82e70be0f2c8d.wav"} {"in": "walk opposite right thrice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dfd473d7949fab1251b795f961b012a3bebe8e9f.wav"} {"in": "jump right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e19de5452e8c53bd8f8f3de85b38b004355b72d8.wav"} {"in": "jump left and run around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e694f5ac7ac91dbe3fc1bf80b692bc7ae9de4813.wav"} {"in": "look right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8ee57ab2cf4818cf6ed0f56ecdee31d58fbdf91e.wav"} {"in": "run twice and jump right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b7b4fc5e53da0fc8a3726815b07850355ea8bd9d.wav"} {"in": "jump around left twice and turn right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9bb862aa9f97be1274e957c176f9ebfb1dc6da5e.wav"} {"in": "jump around right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9b9d38beaaf3f9f4a4e0f0f9c0750072a9388932.wav"} {"in": "jump opposite left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7a58e2beefec7a3ed50a786cdcc382bf69284fb9.wav"} {"in": "jump around right twice and jump opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "26810e568477973badfde54097ccbf8f688af791.wav"} {"in": "run opposite left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "38d6640449168a1273989d70d9d59cc0ea33b51d.wav"} {"in": "jump around right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "dadf336ab806d87a45c31fc8ff464f979e1fe048.wav"} {"in": "look right and jump right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "91c7abd1efc234f8743df4f0982f0250e55e7bca.wav"} {"in": "look around left and jump opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a1ae33106e0e2d7611fd35f3f9627444df92b6c5.wav"} {"in": "turn around left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2b6accefd9e15d38c0ce4139ad3488b50e6cf392.wav"} {"in": "jump around right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "178ea21be4527e14de58a2fd764bb1bbb690d120.wav"} {"in": "walk left thrice and jump around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "02a3b8a23d3a0974926c24487e401887568757a9.wav"} {"in": "jump right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4b93efe1fe0cfbdf6a2845f2f5e4487bcef678f2.wav"} {"in": "jump opposite right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "538d1b0df9f9a2bbaed44619ed551e0c3dd0aa38.wav"} {"in": "look opposite right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c9d746662fbf5eb43c089f74dfe4a58c63d6796d.wav"} {"in": "jump opposite left and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "868a019f75898d58a7ae9599ee2bb4a0f34157e6.wav"} {"in": "walk left thrice after jump", "out": "I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c62c6418ddff0fc48208e61d4b9b9a467d60c8c1.wav"} {"in": "jump around right and run thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "d847caed5c1716d3bb12281bfcc0a1b4648755a6.wav"} {"in": "jump left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a7d01657e1be09ff8a27a7afdbbd8b7afa0e4714.wav"} {"in": "turn opposite right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b258ea01424c4fb9b93aeb37d2550957dd5ea466.wav"} {"in": "jump left after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ef2c773dfd83384dba0ed218a0137994c00ea281.wav"} {"in": "jump opposite right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "345b1098b3be4d70cc3e77e5d92585cf8a98aa92.wav"} {"in": "jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fb14aac1d1b858400366fd3591a345737a11345f.wav"} {"in": "look left twice and jump around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "81893f0ec5ac789d0fc7ad0042a8d66a1e8dbc51.wav"} {"in": "jump left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a57aa7104dae46c0f8e36c29eeb2152ebdf15444.wav"} {"in": "jump opposite right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e6f3f716b948594222490e74569de3ee92bc454f.wav"} {"in": "jump around right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "39cba16362bbafde372e571c837470621783083d.wav"} {"in": "jump around left and jump around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7cf867b2de282d52dc24679b1f3abe925f28eb19.wav"} {"in": "jump around left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0aa82fc6773baf1395be2be8dbf284ca7afc4cbb.wav"} {"in": "walk right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "d4915fc8e68a4ce59d96b29125e0139185ead1f4.wav"} {"in": "jump opposite right and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d234ef5f72c17376cdd6202dc9c0d53a3ad12c07.wav"} {"in": "turn opposite right and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "28d0e43d5fab67c2d7ad55adb0bbc1663edef718.wav"} {"in": "jump around left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "97c92155569dc1c80f8caf58ece870cf17eae1ab.wav"} {"in": "look opposite left and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "a1d6d4a76a6eaaece8084e2cac0e1c0278cae92b.wav"} {"in": "jump left and turn opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "44bacfbe2a2c9245968f5962fcc6435ddcfdf4be.wav"} {"in": "jump left after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2003be6be06c4c57ecf776e19a167805b4bc1934.wav"} {"in": "jump right twice and turn left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "e23df386804452369f6d0d9ed680339f0b1c0481.wav"} {"in": "jump thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "e9381a3c1a51117c61757b761b44883253ba1bcf.wav"} {"in": "jump opposite right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "70cde3307ded335dab077a58362de66f6e5c8cbc.wav"} {"in": "turn opposite right and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "29623dabb1d6b305392fed19500417cde7373d64.wav"} {"in": "jump opposite right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ca40b23bba7218c43b9bd4971344bfc909615e08.wav"} {"in": "walk opposite right and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5c21a3e5683cbc38e8762285b54a85914dc30f8a.wav"} {"in": "jump right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "906d77436b6e3a761a5ec3ce5eb4c406ef6d79ee.wav"} {"in": "jump left after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6bfa2ab684a0a7df26b5697a3df0c3952d4d4661.wav"} {"in": "jump thrice after walk twice", "out": "I_WALK I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "f359307837b88c9ab11f35f5a3b9293834d0d4a6.wav"} {"in": "run opposite left and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9388b48a70b4e8390de20f1ab37ea97df340c935.wav"} {"in": "jump right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a350fd1d338f1e57fc34977fee2f2f61aae233d3.wav"} {"in": "jump left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7f8cc7535e651ad5f09a3c618f5c1a4b298268e6.wav"} {"in": "jump around left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "96b543ba682790f031ea521ba53e2306b498e829.wav"} {"in": "jump left and walk opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1af741e1356f72750c454a40942afbce1d7bf66c.wav"} {"in": "jump and run around left thrice", "out": "I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "eb0cec4c23ba16595d9e9164b1b02328b0ec3733.wav"} {"in": "turn around left and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6f7c292788fa1bbc3db5e92e4bca2c4f892f25c1.wav"} {"in": "turn opposite right and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "624a50a5b4666ac9597904bd94d7a13d3eb1eaa5.wav"} {"in": "jump opposite right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ca31974958147bd128a0ef87ee929a37914f01f9.wav"} {"in": "turn opposite left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6a80ff37ea8c42ba7580ffdad83938180ed91255.wav"} {"in": "jump around right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "943107474d905cdf1c22eede4a18584d1c888b58.wav"} {"in": "jump around left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3a48c4ce17440f6598860915dbe79c1263b37b94.wav"} {"in": "jump thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "694634270003dd4ff8fa5ab6971be73ef77ffeea.wav"} {"in": "run left and jump right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "afd610c57b25cfb4cea31231a1dc6acd830c9f17.wav"} {"in": "jump opposite right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5a9d0102b59f16283b69e8ef588ce5055582b9d6.wav"} {"in": "walk around right twice and jump right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "7c2aa3d8cb2912e2f600a72fed7f57c67ba3dd3b.wav"} {"in": "jump left thrice and turn around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "10688c7bbbfcf858f04e111e832cd4738319ba90.wav"} {"in": "run right twice and jump around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d6485456826cceaf3a1663edfdb57af269ab9bd0.wav"} {"in": "jump around right twice and walk right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "d25304e531c0a34270abc745e6eed1f3d193fa4c.wav"} {"in": "jump left twice and run opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "668ff4e0dece551b36dc29638ed2d368d77af56d.wav"} {"in": "turn opposite right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "24123b4960c4502905d50cc0828b8a282863c4ae.wav"} {"in": "turn around right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c464e6a7f0a2f3e903628aa7bf2d444a5e6d3999.wav"} {"in": "turn opposite left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3f1837ccfc1a352362d85d4219840dc5c89ad5d9.wav"} {"in": "jump opposite left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "bb856d8e22fe4231f24a8c825e5becc8cd14781d.wav"} {"in": "walk left thrice and jump thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "71b424637a296ef7fe82937a30d85c01f56dee13.wav"} {"in": "look opposite right and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "af9b9e880f02e66f5da9d5f0f32765fa734e18d9.wav"} {"in": "look right twice and jump opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "47a2d3f6551b02369048e1f7a363214a78511ebe.wav"} {"in": "jump around left after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ede3f957a9d8b9337c0eacb85c5f029d7848c05c.wav"} {"in": "jump left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "45a219ac65af066ae2986fbb178d8b1f9dba258f.wav"} {"in": "jump left and look around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bca715801c1f729aa9c5d4d1d8e65f89c37d3a79.wav"} {"in": "look opposite left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f8caa1686c41cd1c83376b8b814480a24e289085.wav"} {"in": "look left and jump opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "df957a0c690f7786dba7634ffcfac87487a64f69.wav"} {"in": "jump right and run opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "57b956f85c5c6ad09d08efc6a8931510e5a50c49.wav"} {"in": "look right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0dcd46a2fbdcc39af0a8a9b84682467290e53960.wav"} {"in": "jump thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "b6208c44f544f476e2508a18974749e593e07d48.wav"} {"in": "jump opposite left thrice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4f48dc9a9d5640965bafb7e20a59333d0087ee7e.wav"} {"in": "jump opposite right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bea698fdc66d3013b0fdafffd62760f85701f60c.wav"} {"in": "jump around left thrice and jump", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "df1dd1f4a42fff0daf1d58fd65d898da89ebed04.wav"} {"in": "jump opposite left twice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5fede10edb348c0e2877c3839378d97635c02364.wav"} {"in": "jump opposite right thrice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "966d87f2a0055a05bc2d821101844b70e4a42d4a.wav"} {"in": "jump opposite right and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8f01596b485a8e6207626c911be68b97a266a3c7.wav"} {"in": "jump right twice and look thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "8b5701e119af9a573979f15a9ce695aa533307df.wav"} {"in": "jump opposite right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fb05cdb3058e16cd15b7077f512f530b0644abac.wav"} {"in": "run around right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "aaa0bb3c9bbf248bf8e95adc3ef7bba2eacaa7d1.wav"} {"in": "look and jump", "out": "I_LOOK I_JUMP", "audio_path": "e3ba64991140996653215ae525bbcb82949c44a5.wav"} {"in": "run after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_RUN", "audio_path": "ee271215c55d30e3fa980366a1e304d54a8ed223.wav"} {"in": "turn around right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c315823caf6b6e1edfa091b8bcaca92b10251983.wav"} {"in": "turn right thrice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "69e30f8ae385d144381e7d37ed84812c603e5724.wav"} {"in": "jump left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "eac3a4983ea8da256a41589b359eab7f32fd54ee.wav"} {"in": "jump opposite left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "45ce74ddf369c3a0e76364fd44daf6a018fb8004.wav"} {"in": "run opposite left after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b076e8fe366e54e75d9b04f4a1b87b1b2e2c037d.wav"} {"in": "look opposite left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e4a7dacdd430c879ca2f995bb683d6fb8968055c.wav"} {"in": "walk around left thrice and jump opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6456396d53d4c19b91d66f1ca02c99dae17a8c6e.wav"} {"in": "jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9b794905e597c330674de43da8a5418c4199dc28.wav"} {"in": "run opposite right thrice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "56d45a99f2c51ad6a7ea2473b0b09ad8608fc29b.wav"} {"in": "look twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "8e8e998c738439cba90dd4040a80141e31b48849.wav"} {"in": "walk and jump left twice", "out": "I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a09d586fe9a5932ce553f4a421d34b3bdc1d0089.wav"} {"in": "jump right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3882e7ac9e08e3a6d4a5590eefb1a0e3e0470c2a.wav"} {"in": "run around left twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "94b20c02e4b0360202e7cc9c7db57d7bda41852e.wav"} {"in": "turn around left thrice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2c17afbfa0cca02d80b06cd438169bf7f6c69074.wav"} {"in": "run left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "37117a735276ef107ce1e224aab82c3c68cde9c2.wav"} {"in": "look opposite left and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "c5be3c0ae6a840a98942204cd5165c80a3c3f679.wav"} {"in": "jump after jump right", "out": "I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "c296f037fa3eee36a2da852241d025146e81947c.wav"} {"in": "run around left after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "22670ff04e9b87398dc5465daea1979c1e55a8d5.wav"} {"in": "look opposite left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0559942220911581b3e66bc348c5463cbae8fc14.wav"} {"in": "run left twice and jump", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP", "audio_path": "5082beafbf58417343df3abe8a5be8d267d61855.wav"} {"in": "jump right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d939d11107ae93f5af384c99ecbf9d2bdbf85414.wav"} {"in": "walk and jump left thrice", "out": "I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "514795bc10e3b25bbd1e89ed6e855401bf413384.wav"} {"in": "jump around right and run opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ef4ade4f179d914f29a8689c8118cc5c1ccfee40.wav"} {"in": "jump right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8338de880ae22f445c959378cb8d81a7238c6778.wav"} {"in": "run left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "c08dd5aca4b3c0ef031c634544e6ff17e799b604.wav"} {"in": "jump around left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1cdbbac19d50e75c4a8562d0456e1874a7937bfd.wav"} {"in": "jump opposite right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8f11e537fcee2104b62b361768fe414509b7086b.wav"} {"in": "look after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "405ef53881c327c3b9af19c8f9ba0dbaacbfcea1.wav"} {"in": "jump opposite right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "89a471044ba4d2ed1b463b085368abba289cbd3d.wav"} {"in": "jump opposite right and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1c449a70910cbfea631cf826f805be357b9f9075.wav"} {"in": "jump opposite right twice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f138b594b12f09fade85f0b61f9f425d1340b642.wav"} {"in": "turn around left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "72ad96a299c133dcad60e7866ceb38ea017bfdc1.wav"} {"in": "look around left thrice and jump right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "6bf0339a5faf4f1f8b6589fb3917e100b54741a8.wav"} {"in": "jump opposite left and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d3f0870cb85cca18927d8b2f6cd8406d83429894.wav"} {"in": "turn right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "39546d263efa822466f7edc6d1c76fbd73e37b5f.wav"} {"in": "look right twice and jump around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f00ebd276cad6394c185cda7607568262cecd581.wav"} {"in": "jump left thrice and turn around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a91c7f49200f8c49f77fb2e07eae9548393ffc86.wav"} {"in": "jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3123652a235e42c4489c4139010f58c76f38ef40.wav"} {"in": "look around right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cca3df190d107e13bafceafd813cd87025408c5b.wav"} {"in": "jump around right and turn opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "755e4bc4734d1ca361de53a453d0bf2509eeb4ed.wav"} {"in": "look thrice and jump opposite left", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e5906a166f7b4a44b9847e6b029420d9833680a8.wav"} {"in": "jump opposite right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5b7686c5c673d9bf9fad4f6b3ac18cddf1b9e810.wav"} {"in": "turn opposite right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2a65508433688054eeb7ae830fec26a8fe8ecc0a.wav"} {"in": "turn left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "21f0c7786bdbd0a32243fde40c1bf75687e3626a.wav"} {"in": "jump around right thrice and jump thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "3aa041c99c039d7854cf6ebf2b172ad826c297d8.wav"} {"in": "look left thrice and jump around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "be416281c1bd9139c1808425c35285ba9c58ea5d.wav"} {"in": "jump opposite left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7c704541029cb2434f76eb984974d79dc5ce5a34.wav"} {"in": "jump opposite left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3d44ada376579db99074d76559143e78a02d824b.wav"} {"in": "jump around right and look right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "ea733657a863ff00e0ff1d00eae4732e3e015b96.wav"} {"in": "jump thrice and look opposite left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "12779b94fe7c2742ef4bde8ceca28816ecfe6ef7.wav"} {"in": "walk opposite left twice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8cf413bb2ef08ae0e7db90eda149556538d17ee9.wav"} {"in": "jump left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2395874fb0cd5024b37d0cbfce7a264eb768d59a.wav"} {"in": "jump left twice and turn opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "97ca8f380849f23a9c18957ae04ec6e4dccd2ef7.wav"} {"in": "jump opposite left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c9d100bc5dfd126f4661462c7e80bcff693e9b52.wav"} {"in": "jump around left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3dbe5517ba0fa197e10d581ff73c079a11ccfd29.wav"} {"in": "run twice after jump", "out": "I_JUMP I_RUN I_RUN", "audio_path": "1bdd80adcc093a16c5b3b9cf580924c491e04522.wav"} {"in": "jump right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c71a9e91b83d969fc349aa75c11ee5ef1f036db9.wav"} {"in": "jump around left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1c1c04b00df2074e009dc1e0d901d9ae34a58e51.wav"} {"in": "run around left thrice and jump twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "b371dfa9522f56f1158a85abfc57847ef79d2a99.wav"} {"in": "turn opposite left twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4200baaa7fe4d50ad17ed25a12583ceba5343ecc.wav"} {"in": "jump opposite left thrice and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "99bd7789e84a2bd90e51148d60c45ead699450ac.wav"} {"in": "look left twice and jump right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0ddaa8c049ddfb26897001ccdbb3dc8d404196e6.wav"} {"in": "walk after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "69681a0800d39ab1dfb438bf1d9ef9a56a84eeb0.wav"} {"in": "jump around left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "705dd104c50a12ddb8e542b2d154a4ce33342127.wav"} {"in": "jump thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "d9800444a110742fa5525e5a7fdcbf740e6cc042.wav"} {"in": "jump opposite right thrice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7c97935357b1be79ccae01caf6bb04f78958e22a.wav"} {"in": "walk around left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b55140fb26167ef94b6c1c60619ce92075fa0fe5.wav"} {"in": "jump around left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7c8f96d6d68d25d0e6901391495de07db7ab66fd.wav"} {"in": "look opposite left thrice and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a1621738d33561bd5ac06010f8611008e0f4dbfd.wav"} {"in": "walk right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "872d20a2dabc1c9f99de6d27d26beb05f5a368b3.wav"} {"in": "walk opposite left thrice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "364e8dfbbc63e0119be1ee7e22df4b1bbbd50ce9.wav"} {"in": "jump right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7277081d0f77fbde2a4f5e5960c52b8ca692799e.wav"} {"in": "walk opposite left after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d27dc6d9a354be7f4fffeff2eaa2fa93751e9353.wav"} {"in": "turn right and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "55c086ccb646264ae7f56253cee2c17668420b24.wav"} {"in": "turn left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "103a0c52c28659d866887af80f587ce523404742.wav"} {"in": "jump opposite left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8b51b2d568b3674537fa627699e900af017302a4.wav"} {"in": "look around right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "87542b903401f91fe7cb07b9c9cd074ecce8f091.wav"} {"in": "jump opposite right and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "455ace86ab108b35f0bf44015c7ff132823be80a.wav"} {"in": "jump left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "60254b9711c019b4e994f9ca22aad3782f0a1359.wav"} {"in": "jump right thrice and walk", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "7eb81889ebd36af3bcbdeda4a049921a4d7eb71c.wav"} {"in": "jump right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "cd715f935395e6f25b8556257e2db193d2fc124d.wav"} {"in": "turn around right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "714e06336ba9a32b14b495cdb0aa28e722c4dd51.wav"} {"in": "run opposite left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5970b25d9eafeef79cb70b2489cad3da136fd1c3.wav"} {"in": "look left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4d0a890fcc9cbe2e694189521c00de4b40a3882d.wav"} {"in": "jump around right twice and walk around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8a1a305af2444068a6bbaa542122a849fe719e07.wav"} {"in": "look around right thrice and jump left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "b3558fbe37d0a36ff14d124fed2c5877ccf6e98e.wav"} {"in": "walk and jump around left twice", "out": "I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e03096ab01776197e9b7111131f0717ae99092c2.wav"} {"in": "jump opposite left twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "865bcc872d352e4ca60b38ad4a0c919820aebeef.wav"} {"in": "jump twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "eb16a8cd7f7159288b4820b70d6acf8bfb12e7aa.wav"} {"in": "jump around right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6952acd87831efa25227ba603c4e399fd97267c9.wav"} {"in": "jump left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5794a43fec140c4bf8ccc8f992df0466546a5cd5.wav"} {"in": "jump twice after walk twice", "out": "I_WALK I_WALK I_JUMP I_JUMP", "audio_path": "07edfcfb4fec5414c2e9363f66088e4ede0fa742.wav"} {"in": "jump around left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4a2ae7439917a744fa57cfdb1f4a66b115afcf13.wav"} {"in": "run left and jump around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6631d2d0b05a37d44f9e8c568482aa0482480216.wav"} {"in": "jump twice and jump opposite right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3af4eef8caed4380af363c48a5518a9bedc6711a.wav"} {"in": "jump twice and look left", "out": "I_JUMP I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "ebcd3938ac2a13af9f3003ca179ff8f4da590a27.wav"} {"in": "turn left thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0a98b378a58fd4413c007fe00583509dea64c238.wav"} {"in": "turn opposite left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "e8e72848599e20d941456d4f1dc2f875b698702d.wav"} {"in": "jump left twice and walk opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b08ecf3bf159326ebafe8fe2fabe900d23581ad9.wav"} {"in": "jump opposite left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0c5b0331b9d651ce112bc46b2de5fc8c9223e005.wav"} {"in": "look right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "b5fecdb94d3ec391cef097ff492a804b77d58836.wav"} {"in": "look opposite left thrice and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "40d0889bf0ba35dd3eb0a453b752fd328279896f.wav"} {"in": "jump opposite left thrice and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "43f26df2dd943fba8b81f78a0bfd167421c494b6.wav"} {"in": "jump around left and walk around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d2a99d17114f38c90bf6eb13d8fc8a457c830b32.wav"} {"in": "jump left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "8f8c3d73bd0686b8f0f15b89559d0210a86d3c34.wav"} {"in": "jump right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "faa379bfd8b95dfa841f7272e2535c481556588d.wav"} {"in": "run right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7bfd42d6075e30ab419b3da2ee04354416a18c24.wav"} {"in": "jump right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d0dad7865704fa61b3bd6c23fe607e5faab91ae2.wav"} {"in": "jump opposite left thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2b61c93edbeb0fe74c53809526a8f6f7d5b94051.wav"} {"in": "run left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5e0b0ef7dd03b83869964a820fe46fb2889ab107.wav"} {"in": "jump opposite right and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fe5756caaa5b391bacad3ee40dfecd8647a6540c.wav"} {"in": "jump around left after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b24372278bdfee2527e58c679937d4f9dd757729.wav"} {"in": "jump around left and look around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "faa67c0e350df03743d8446cc74d43e666d29cfd.wav"} {"in": "jump thrice and jump around right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2832352e27c3a832e5871fe88028e1ea28de60f4.wav"} {"in": "jump thrice and jump opposite right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f1359ca210e7b2990eef0d44ec7cf78e06bb3928.wav"} {"in": "walk around right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c2c259b1af007eb2738b16bb92ddf8161ebb494c.wav"} {"in": "jump around left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ce0c869aaae40a0f957ac3019a76743762f19b40.wav"} {"in": "jump opposite left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d689570386b097073924e8761003b7a321003da1.wav"} {"in": "run left thrice and jump opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fc39817825b08d95f6d8658fcb94148ef29fed7c.wav"} {"in": "jump right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c7339ce76355f479c126765502fb1104ba57d6e5.wav"} {"in": "jump around left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "417dcd728936fb18e85582dc7c92ffb9180d3380.wav"} {"in": "jump opposite right twice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "268e0cf420f9719a6a2c1fe528ddc5b514976f0f.wav"} {"in": "jump twice and jump around left thrice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "46ae0b0ec3e39feecc58a1ce87bf0e7de1709e1b.wav"} {"in": "jump twice and turn right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c43d9c350a34e72fa55e6782ac666612e6d3d02e.wav"} {"in": "jump thrice and jump twice", "out": "I_JUMP I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "73a66c16280ff0cb6fd75ac42c9f3d7dfa9f77fc.wav"} {"in": "jump left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ccbdca17c768670d8e2cea48e59b326b954f3b84.wav"} {"in": "walk around right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "589c21e6913e5b54ea0898a8df103d904f3e3ec4.wav"} {"in": "jump right twice and walk twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "6e051f3a217eecb34c01d99552dfaf5266856672.wav"} {"in": "walk opposite left after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "26faa9bfbf2bc0b7cebba79a576537a01b4caf0f.wav"} {"in": "jump left and run opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fb98aa139fb0794dd01ac54bdc70ccb5be81a694.wav"} {"in": "turn right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "04b16e6473541bbcfb9d603b833a5e3adda6d763.wav"} {"in": "jump left twice and look around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a356927eb0d2629141a3a86ca876ce574f9d7c65.wav"} {"in": "turn left after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "c2b050908ca3e8f3651a6cd8b00bea12fe3381ea.wav"} {"in": "jump opposite right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a9d84f957873d32f561f81e944ec19575488303f.wav"} {"in": "jump right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "9bb3bc7aa6eb53422debc11f2816dee9b9d3e3a1.wav"} {"in": "walk opposite left thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "13d666a1644d7beb7804fa6281e8a05bf14efbe5.wav"} {"in": "turn around right and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5d8592b2ce0350eb14174ffa6d6da8e2ffa2cedc.wav"} {"in": "jump opposite left after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2eba3e6b5c997e5b14f8253d9e0e37ed2e0115a4.wav"} {"in": "walk and jump", "out": "I_WALK I_JUMP", "audio_path": "b6286bc4749ce3e9c5264dc5be1a754b4483594e.wav"} {"in": "jump around left twice and jump opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ff3b0f47d3c4629038b683130d6d4d3d5ca710ee.wav"} {"in": "jump twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "7a8569f6e49e081a6d098ac3950a002b6ffcd61b.wav"} {"in": "jump right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "857445a07da89681027ce09ae23e04b6ff7458b9.wav"} {"in": "turn opposite right thrice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c5ac165b50bc0c973e4585dccc2394359985f728.wav"} {"in": "jump opposite left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d4d4276736a78ca2e4a1fa7d898f5996b9cb57e6.wav"} {"in": "run around left twice and jump right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "59ff29e939331f18c91126e5fb249c37280ac40a.wav"} {"in": "jump around left twice and run around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bb368d1619d958401651b401a7670b48e880ce3f.wav"} {"in": "run around left thrice and jump left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "a269152667c35d893a5388de7c229cd1f48202c6.wav"} {"in": "jump opposite left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f0531b8a5d097bbfd25b72ed8f24f9d4618462f4.wav"} {"in": "jump opposite right and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d175c1f5507ca6580922d923407e60e4d99e7599.wav"} {"in": "look opposite right thrice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f60565600c9ab3fe145f97d51a3880aac68d8ca6.wav"} {"in": "jump around right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "29affd6b8345cd2ac859484fe6b1bce705298083.wav"} {"in": "look around right and jump left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2f7a308800eb4e04ec4a3fd0a7d928516461be64.wav"} {"in": "jump around left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6c7d64c6c0e80c14a8d8e7a9abab0b7be9d8c012.wav"} {"in": "jump opposite left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "98295ce2820345539f35922bf2cd72106129e608.wav"} {"in": "jump around left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d9d74f2e63df390b788256fa93d84ed6131d9cc7.wav"} {"in": "jump around left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4c02d3bde2c76246f5d5495cca7454cba86db40e.wav"} {"in": "jump opposite left and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4bf858ba11880dde7fd9644a73d8bf557dd7aef1.wav"} {"in": "run around right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "521ce11ed86f913ef8082697514f2df8e99a219f.wav"} {"in": "jump right thrice and jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2ccc7f2783d822e5f416ceb072ad74c8a42a8ca4.wav"} {"in": "jump opposite left after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "614690c26ac692f855eed64328b2908bc9c7b578.wav"} {"in": "jump around right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9a29d0b60cc8fa0e8a610b1a864e667cd3136034.wav"} {"in": "walk around left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8dfa82caa31fca14bcdab5af2043df71a47bf3ed.wav"} {"in": "turn around left and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "b415b323944052ebc6473360c763044acfd84b22.wav"} {"in": "jump and run opposite right", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bb0c6ffa7fd49e7aabf860aa0bd310a90650c618.wav"} {"in": "jump left thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d1ae4b22145c6f7d7620186082e19758b47f766c.wav"} {"in": "run around right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a1207ae7df459544c32b28d871d9d402aea03867.wav"} {"in": "jump opposite left and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "774cda0bb653826164174447d210786b40ceacd4.wav"} {"in": "jump around right and turn left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7069de2275337820f439509ea0dac95d9a26d337.wav"} {"in": "jump around right and turn around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "102f25ff4b090ded85600008e00782696be70cdf.wav"} {"in": "look right and jump opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "990fbef8324d4841cddcdee5a6842a82f8ba666e.wav"} {"in": "turn opposite right and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0c4bdfb52952de51aec54ffb520aecc416fa5b4b.wav"} {"in": "run left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "55a711f0217a722db9e57ad1001e45fe72776e09.wav"} {"in": "look around left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6e3e9ec44c10e2f64e6db7287e56962dd0fed2f3.wav"} {"in": "jump right and walk opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5017b0156dbdac692009d278bc44b731e613f4e0.wav"} {"in": "jump around left twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b1788be07298d666225e703657e3b684ad7465f4.wav"} {"in": "jump twice after look left", "out": "I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "ddcaab71af586bcd8c38c5985a44026702587164.wav"} {"in": "jump opposite right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fcc4a634ec75e92943ac7a33fc1720bd13c4c6a1.wav"} {"in": "walk left and jump right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c1ac1b71da81a198115845820dcf937ecd16f6a6.wav"} {"in": "jump around right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3b15d7ae93043c3c191cd09b79fca5176e188e4f.wav"} {"in": "look around left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9d068a58fa85bef9e3ebd96d89208d598263b4af.wav"} {"in": "jump right thrice and jump around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0e2aee1be516df618be96ce100d6ca67374a81e0.wav"} {"in": "jump left and jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fb93cbbac28436b0df044203c01cf9e598d65ad2.wav"} {"in": "jump left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "2c6256eec7c7ed43da9bce23bdb8cbc6b794df6d.wav"} {"in": "jump around left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c7c91bc213deadea4167e3af09824d4afcb3365b.wav"} {"in": "jump opposite right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "eecbeccdbcbe0123d87725aa41cecca99ab1117c.wav"} {"in": "jump left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "36e050551750377fbcbbc966a079dd610852d428.wav"} {"in": "walk thrice and jump thrice", "out": "I_WALK I_WALK I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "cfdc38233e29a11d7af4dd6289947a5b9b609a94.wav"} {"in": "jump around right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2cb72b82dc6055ce759c49d933a1bdb1ca7a7f6e.wav"} {"in": "jump around right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0ae2e94136b939b6f6f4b2bca83a25fe5ccc5eaa.wav"} {"in": "look right and jump around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7bce2d7a00e8dd3b10b71ec38f3a59b0587a7ad9.wav"} {"in": "jump and run left thrice", "out": "I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a7f302cc7d5f061e2229cc1042af1deb3f0d345e.wav"} {"in": "jump opposite right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bcbc9c3b20ceedf5cb0152fe9a9c9f8f0645ff95.wav"} {"in": "turn right twice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2eb9b424ea709ca4accc4c580b3af6efce1311be.wav"} {"in": "run thrice and jump twice", "out": "I_RUN I_RUN I_RUN I_JUMP I_JUMP", "audio_path": "0f7166ff2a5b7c861f3ffc23e41bbe40667fb1d1.wav"} {"in": "jump opposite left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2b96d686e801e252ff208afb9cf74451a1c89086.wav"} {"in": "jump around left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4e0d4d96ff98530a4efe20289f826657d7514b57.wav"} {"in": "run around left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2686b8fd30ebfeda608d865cee60314f0734e616.wav"} {"in": "jump around left twice and look around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4c84f00fbae3707cb09b9aa4e61d61ff39f3df4b.wav"} {"in": "jump opposite right and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a55bdd67cfc60c961e9526a4f7145c78a3b8b933.wav"} {"in": "jump twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "2fdfa28e695731000a6425a56e05a6f9dbf4df55.wav"} {"in": "jump right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b4205c8c4865ce9e58d22ef6684a2e45e97d64cb.wav"} {"in": "jump opposite left and run", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN", "audio_path": "16391084943f6708f8a58e5bd48f2179bc9c9b8b.wav"} {"in": "run around right thrice and jump right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "301a6d84780e9758365d2104aee4aac4fdaa91d7.wav"} {"in": "jump twice after walk right", "out": "I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "79ec4d1b4bee7ef6c619ecf8efecbde1492a03a0.wav"} {"in": "look opposite right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f3398209dfa9ff4a82ec8817b784201cb97dc5da.wav"} {"in": "walk left twice and jump around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7f0a7e2dfb96d9485751c19e9c8445ffe1bfb345.wav"} {"in": "run left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "57e1f8eb9ba135830f247baef94919ad766ee694.wav"} {"in": "walk around left twice and jump opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "658b593d00c9cf0280876171532bf19d0938cdfb.wav"} {"in": "jump opposite left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ee37361732e3dbd8200b2b140004f615061d7ce6.wav"} {"in": "walk right and jump right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9ad4b6b551cb892bc5b0e3eabd023bd0ddc609d8.wav"} {"in": "turn opposite right twice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d22c41b303103fe5c8f872aebbe2cf52c281145d.wav"} {"in": "jump opposite left twice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f42f9e5619c99c5bd81763b76a686f2946377183.wav"} {"in": "jump around left thrice and look twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "2a92dbb0644e7b265f7107fb3a3e0657910bd5f9.wav"} {"in": "jump right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "671555cc83e4ec4e4ecdd967ca07cc3428359448.wav"} {"in": "jump thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "aaf648f18ea01298b2a13648bcc4d50a54c81cea.wav"} {"in": "run left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dc857122dd60c6a7fde781ef57c855066add101c.wav"} {"in": "jump thrice and run around left", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1abdda46fd1e4825c2a839a03bd1862a9a2960d6.wav"} {"in": "walk right thrice and jump around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "267f3972a0948e0d81a46ae2d6d8877c1c47a99f.wav"} {"in": "turn around right thrice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4ecb674c31eaa6fcc63befa69f558767f3421df3.wav"} {"in": "jump opposite right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4ec65bac9cc9cd305d6724e9b8dcf6cc9c0539cc.wav"} {"in": "jump opposite left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5a2fb6cfb1498cb9836eb036199b80b750af67fd.wav"} {"in": "turn right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "64a027e716c1d4b319c39cbebc1489b7cf02792b.wav"} {"in": "jump right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e4e03a031c055e46fbc6dbd428ef08ff3aa22764.wav"} {"in": "jump and look around right twice", "out": "I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2bcc0b45a1b14a8844706aee7d2274d240190ff8.wav"} {"in": "walk right twice and jump around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c14c15fff39b50e28e2ba26b7bcf6af09bb516d3.wav"} {"in": "look thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "0708706dd4f6642b9f82cd7699f05c48e2e70659.wav"} {"in": "jump opposite left after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e58f398bf1dbeea2946f6d89addc4758d1a5165d.wav"} {"in": "jump opposite left and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7b5ae6333927bd764303e650c174557fcf2ddbe9.wav"} {"in": "run around right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ad6c3d502d8e1b20c11695e4261e14ca2a0fe617.wav"} {"in": "jump around left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d06a56e7b00daaaf3149be237f311636cc99758b.wav"} {"in": "look opposite right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e0e250962d3baaede03324e4f47bc6db93143fa9.wav"} {"in": "run thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "8cd1467b36bc76bd1f6e1524020448cd650e76fd.wav"} {"in": "jump opposite left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8e1f9b48063a0ae574e8c7bd42e823a1013d738b.wav"} {"in": "jump right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3149c6605af7387731818bd81f154bd61b0f9ac4.wav"} {"in": "turn around left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "265f0307311ffe74553375a180082f506e1f090e.wav"} {"in": "jump opposite right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5002361bf17628233004915943523217203e159f.wav"} {"in": "run around right twice and jump", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "8e3596c43bf535bfeb432c81085685dd3072daef.wav"} {"in": "jump thrice after turn right", "out": "I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "521fbbf48a38a1b42ad1d3aee55fa3884122a49e.wav"} {"in": "look around left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "55e1efb81e7e87f4ccdc64fb48d6985d4a9bbcae.wav"} {"in": "run right twice and jump right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f034084392e0452198ad00785e39dd1ceba50ef7.wav"} {"in": "jump around right and run around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "703378d4150bde5e989434e7bc8006c1c426b4a5.wav"} {"in": "turn opposite right twice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "53c6aa0348d5d05ffdbb8c10539e4464ed31bbdb.wav"} {"in": "jump left twice and jump twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "badb9113ebc62d5ab8930248ec1e7de7834d14a8.wav"} {"in": "jump around left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "199506a4b48268eec575c4040955db756f65aa9c.wav"} {"in": "jump after run left", "out": "I_TURN_LEFT I_RUN I_JUMP", "audio_path": "9c081a88d20c0f9bd685f9b1407c3f3e2dd961e0.wav"} {"in": "run opposite left and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "51d5202eb7230346f957712151bd9182f1cf63ee.wav"} {"in": "jump and walk twice", "out": "I_JUMP I_WALK I_WALK", "audio_path": "b214437396754907cafa0f7901ec5135153dbe37.wav"} {"in": "jump around left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9e401052c27c3e744ce190a9f59d13aa745470ff.wav"} {"in": "look left twice and jump left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "232447dc3cba4b88789e0fbdd6ffcf50696aabce.wav"} {"in": "walk right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "69c52696171b8c64df76b024c80115648f52168a.wav"} {"in": "jump thrice and jump around right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "414283ac37f1f0bfe4cf7fb903777ceb8b668103.wav"} {"in": "jump left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9b27671edcd84eb1477af413caab88f00552d05f.wav"} {"in": "turn left thrice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "cda487d8a0f4da2566ec924c378388501c42a0a8.wav"} {"in": "look and jump opposite left twice", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "61637bab67bc762856c642cfbb9f9954ec695478.wav"} {"in": "walk opposite right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "11ccecc76ae2821dd5961dcc0bcbc5c7c89e9dab.wav"} {"in": "jump around left twice and walk right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "359d2a0c1a18664edfca6e6a5e8a99b1de296842.wav"} {"in": "jump around left and turn left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "1314077c647992a9d8adcc79d5a25880a8fbfbe8.wav"} {"in": "jump right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "35922d014924ef39ddf844c6d406eb521d21f5d7.wav"} {"in": "jump left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f736550a97ca619be7f2fa97cd5f9a34ae6f9571.wav"} {"in": "run around right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9596c33c47b13251a173bbd236d1422f69562197.wav"} {"in": "turn left thrice and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bacf628e6dc12b7323f20f0c42a83a7f4040f493.wav"} {"in": "jump opposite right twice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "77576d384bfa6829f05406fdcec52c03a2e2f881.wav"} {"in": "look right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d7996ae823cb375634ee9b407ea85d723a182bb7.wav"} {"in": "walk around right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "dbc5d2850390363739e1fd83559cdf50cbc2e332.wav"} {"in": "jump after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "82bb892b7f2365c27a58eb456852ed73055c065b.wav"} {"in": "jump thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "d44d4cf260b23f210013fdca558c8e06d63f11f9.wav"} {"in": "jump left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b785c601253cca324d52a3d6ab5183f522d6da35.wav"} {"in": "run opposite left and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "07ca6d84294702f9db8a3b947014e505cb738cfa.wav"} {"in": "turn left thrice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a40c16f024ef7853170daffafc7db7b929f9aaa0.wav"} {"in": "run opposite right thrice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6d58009d51982696e43dde4c9eec47cdd0ddedd0.wav"} {"in": "turn around left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eebe51e2bb0502a4e5b28178f099932de24611c1.wav"} {"in": "jump around left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "21f7fd6169afcec7be258f49cbfb74af7574910b.wav"} {"in": "jump around right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "fd293c49458cfdd5fbb85b26be55c1d2f5146e0c.wav"} {"in": "jump around left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2296053f641d887d6e057bb44cf5241a74b680f1.wav"} {"in": "jump opposite left twice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "7c23f90657e8b8a509048addc47fc8d2c354e0de.wav"} {"in": "turn opposite left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d47820ee296f161f84fedb8cc3b9c59b9e74fdd6.wav"} {"in": "look thrice after jump twice", "out": "I_JUMP I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "f3861a82e2071c303a8ae1df771158f238682367.wav"} {"in": "jump thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "0ff43c330114d563d18a004a7d56e7d94e1d8ddd.wav"} {"in": "jump left twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ef288585c409abc7b5b50162b1359e072c6b03bd.wav"} {"in": "run around right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "faba40583600d09f5e1a21f6a57aeb77c25f3e32.wav"} {"in": "turn opposite left thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3912c6450b0829f855a6f1177804e87da99a1a61.wav"} {"in": "jump opposite left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8b8778856b4fcfd1a3480c11abee93a450f223d5.wav"} {"in": "jump opposite left and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "64e04d1f245fc48e9e8c1112bbeabdb1fd0689ae.wav"} {"in": "jump left thrice and turn opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9bd7f7285ba9632eeb987e063b85298a959dbb4a.wav"} {"in": "turn around right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": 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I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "72036eb297f2d4694bb8290f6cee8307a9cd2bb5.wav"} {"in": "walk twice and jump right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0af7e23fa0d55ab0e2f98d65f687d9d34d26cbff.wav"} {"in": "jump around right thrice and look left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b50ea02b6db8fab4fd6c5a8a7596c25fbea5ee8f.wav"} {"in": "jump around right thrice and jump opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9831505c4b6dc2aeefc13b1fd363e13871fdacc1.wav"} {"in": "jump around left after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3f0180333034252b617705b84051dd3e1be41af9.wav"} {"in": "run right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "5244f83eb4404f8b13293f5b8de46b8fe8b8538d.wav"} {"in": "jump around left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2d89232ae314ae2ee3defa22b23d06c8f05820a4.wav"} {"in": "walk around right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "76993880005e955fa6ad6d9b1fea14b19e3e1438.wav"} {"in": "jump opposite left and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "14e785798b48fb4e57ee99fa71649cd82599ae30.wav"} {"in": "walk opposite left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "758755a7314a2458f13cb6c5b52965ba724c03b8.wav"} {"in": "jump opposite right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", 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I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6afcc8b7915c16423ca9529f56c20a0834b7dfc1.wav"} {"in": "walk around left thrice and jump left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "6c827ef08eb58475f7d5ee7faf0e97b0653df352.wav"} {"in": "jump opposite left twice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0a63373fe4365b45341fc2b313683382e06e148e.wav"} {"in": "walk around left thrice and jump", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP", "audio_path": 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I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8ea960966b6160add67d0b12e323a1fa7e20c8c6.wav"} {"in": "jump left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b66473c8a2cb194e89986dd1ebfda12389c10851.wav"} {"in": "jump thrice and turn right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT", "audio_path": "ceef58f739bb147c378bcf7fd3cb86bb2464c4b0.wav"} {"in": "jump right thrice and look around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6aaf89b322630b399b38257518a2c9748705f1d1.wav"} {"in": "jump around right thrice and look around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cd70fce6f97a89cf800ea29933175d8a3e8b1cbb.wav"} {"in": "turn around right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "78e90471ffd2588278feddd89ae5a49a61b6b2f9.wav"} {"in": "jump around right thrice and run around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": 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I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fa4bb69acf9a28805e2f149a76d8b3f2abedea4d.wav"} {"in": "jump around left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4a48365bd0e87945495d071e37654fd1e341aedc.wav"} {"in": "jump opposite right and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "48304fef94014a6ffc9f21a63862e08a51833dcf.wav"} {"in": "walk twice and jump left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f9cc7c963f04b2c29287988baf1389714a3b30a3.wav"} {"in": "jump opposite left twice and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ba4e836abe34d20efc756ecf905c94e16af475f5.wav"} {"in": "jump right twice after look", "out": "I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dc8190e6def3fe1162eb6a94a4eaa3e3401247d6.wav"} {"in": "jump after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bdd11f03289e9c2b22a19f5f3255f308f7d13b80.wav"} {"in": "jump around left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "50ca641f12dfaa8731ab580484009ec1893a5bb9.wav"} {"in": "run thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "bc05066b7b9350d459920123e0ae3b9c758d8c94.wav"} {"in": "walk opposite right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ee5c2e8639fc537feb2dd09eab974a7f357ff1ab.wav"} {"in": "jump right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b962190952761d18d1b189f1bab6630866a34a7c.wav"} {"in": "jump opposite left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "693443ea0f9dcb07097ccb0d02cb7c261315183a.wav"} {"in": "run after jump twice", "out": "I_JUMP I_JUMP I_RUN", "audio_path": "259374a66c647b207811ab025c960d41ccd79f24.wav"} {"in": "jump around left after walk", "out": "I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "081c7a30dab27ed13d80936909d1e8211e61ef6e.wav"} {"in": "jump left twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b76613f69b3e6b72437cfc9a19b030d4f73cc628.wav"} {"in": "run opposite left after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3079fadeef09a470f6c90c5c5bd838519a10771e.wav"} {"in": "jump thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "f99240299f1ff3e633349e3446e87b87f644d561.wav"} {"in": "walk around left twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a372002646b35cca069e904e15646cf5b1ee1d88.wav"} {"in": "jump right and run thrice", "out": "I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "f9f8ef07c525be9c4d8661af825b0b34ae7db806.wav"} {"in": "turn left twice and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f1e916f9895dab92b970b825d227239cf0c4a64d.wav"} {"in": "walk around left twice and jump right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c87ec35eee68ca09602d98a0b90581dcb1d19b79.wav"} {"in": "jump around left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6165dbe79b842150defd752491e5c302b4d74d95.wav"} {"in": "jump around left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "246a2fbb85c7298e758c7ec2cc2133209c7788e7.wav"} {"in": "run around right thrice and jump right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "e8a161eca2da4ea33195b1631de60962d294b68b.wav"} {"in": "jump right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "02a2c79190f9bbe9ff9e22739378b50ff98bf9bf.wav"} {"in": "jump opposite left and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "071043c579eac0ba7fb2a879ffd07b8e1f692ea2.wav"} {"in": "jump left thrice and turn right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "aa715a6ffadcfaef4639e6f12eec178624705ae5.wav"} {"in": "walk and jump thrice", "out": "I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "836168fe8a61dd2ea130ab4d201c95335d910016.wav"} {"in": "look around right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e9ab7598aa4b85229249c21159b5717cf3edbeb4.wav"} {"in": "jump opposite right and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "8358838cc9eca77d51113eae1465973fefef7340.wav"} {"in": "look opposite left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f6018ab53ed21ca5d435543ee2630657b0af85ed.wav"} {"in": "jump left thrice and turn opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5b007e6a5f65a720df7492814e29f717ce73cada.wav"} {"in": "run around left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e77a43ea17b9771e05d2bcd6cba55612f877befd.wav"} {"in": "run left after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "1953a08c26df67439625ce75603b1bfb2830195f.wav"} {"in": "walk around left after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1e2dbdfc4a54283fd575df4187ed76d683390887.wav"} {"in": "jump thrice and walk left thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f1c73fe0424737b9bb5d3b2530d0f4e2d0bf134a.wav"} {"in": "jump opposite right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "82eb916462f46e18ab500eb535be17a2ade76c0b.wav"} {"in": "jump twice and walk", "out": "I_JUMP I_JUMP I_WALK", "audio_path": "cd1698b61e7388b8d8b237edf877746e7df4b7fa.wav"} {"in": "look right and jump around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "487c48dd69bb325932fa24a759a28ee1cb27a832.wav"} {"in": "turn around left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f32ea3d3cebad8130633ec992d0a5c9bba493b1b.wav"} {"in": "jump right twice and turn right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2bf499115288b270fc5eb1c7d30cef5075ddef9e.wav"} {"in": "jump around left and run around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f2ebc8168f6fbc0f24c814b4fba7f4fcd89d462a.wav"} {"in": "jump around right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d479f9d9a7215aec46442167ef5934d285311b1a.wav"} {"in": "jump opposite left thrice and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bd183674c1b6d47976bd545c7b59ebdf613f71ec.wav"} {"in": "jump right and walk right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2f9db459106887375c7b8aae6ad2e5e9bd8235f0.wav"} {"in": "jump left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3a4fa933907b33210b4d3f8f46506c548ed3104c.wav"} {"in": "walk opposite right and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "7d813aa53c1362c14f2397748b4841b9650b3bf9.wav"} {"in": "jump and walk opposite right", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b8b89740e78034a88e4c624e967f3b0ea6886158.wav"} {"in": "jump around left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "689dc8445e17b33b49ee6a5bd7c07f54680fc22e.wav"} {"in": "turn around left twice and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "85d4bd6f79593afc145b606e6ed557be4a9f3b3c.wav"} {"in": "jump around left thrice and jump right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c1547beae8c0dcec2ea6149663e3d4361b760d7a.wav"} {"in": "jump right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dafe8b6307b231338e86b9e2cdfe033c07409c70.wav"} {"in": "walk around right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1dadae244ff464fd648b8984f7e39828ab4fdeb6.wav"} {"in": "run right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "90862119609e9422d127b3c8203ab4a3899ab434.wav"} {"in": "run around right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bad67136806593ed643def9a9bbb6e2602f807e9.wav"} {"in": "look left after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "ae94d5c911632cf1a81536974161a71ea5383bed.wav"} {"in": "jump opposite left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "88fb038453a6b66325b9afebb067c2be1c501ee7.wav"} {"in": "jump around right and look opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "abba38da158cb7c02119f0139f51c4aa3518cb68.wav"} {"in": "jump around right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7dc65ac2e47ab26c8a2ea3a21ae4a6f7a67a650c.wav"} {"in": "run opposite left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8dfdf6242ce133c222f2dffd4d27519cbab7eb24.wav"} {"in": "run thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "d80d760148520950c7866f3493f00a411fe4114c.wav"} {"in": "walk right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "360de63baa41678b97cd8d5da35cc93f3351b4e2.wav"} {"in": "jump around right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3c89536d8fb4bceefa912f37b88eed8b465a7375.wav"} {"in": "turn around right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "44a70c6964ec35a459962d6eb2ded494e8eba9ae.wav"} {"in": "run around right twice and jump left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b54651f8bc554a2a863541a9c4960eed6c54f270.wav"} {"in": "walk right twice and jump left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1e08f2037b55bb943d61becea8fb34a3cf40ac46.wav"} {"in": "walk around left thrice and jump left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cfa698fa058eaaf2fb5970e454da7d95aa317885.wav"} {"in": "jump around right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "303ba15b6f2c3ad173d352a9648be71538bed11b.wav"} {"in": "jump around left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "de2c7c40300053df1f9578450896cf2326528b1e.wav"} {"in": "jump left twice and run around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3b637c2d2b2f091ba30be22907adb3c75653d903.wav"} {"in": "jump around right thrice and look around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f1236472a6c03dcf0bbdd057e7f1518c9a9ae957.wav"} {"in": "jump around right thrice and look twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "6431fc31fefd3bcebb9ae0d35917dbab154d62b3.wav"} {"in": "jump and walk", "out": "I_JUMP I_WALK", "audio_path": "57350921e2034040b9d93a572b69ac00bd399503.wav"} {"in": "run opposite left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "aee93425fdfd979726934e25037598b7647ff8b4.wav"} {"in": "turn around left twice and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "422f2916c53c6857a840909edfd174dd621b67be.wav"} {"in": "look around right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a6992dd12fafc74dc80cd3673c302420b203b6aa.wav"} {"in": "run opposite left after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f4480a889afe2ab6272421cdab11a4bc32c6e80f.wav"} {"in": "run opposite left and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c4ab16478296435bf96d76662a52e3a6502c0b82.wav"} {"in": "jump opposite left thrice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1e4f77b51ea086f3d67bc814f785f94de232e7aa.wav"} {"in": "jump left and jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "422c0dac6762c96037b21542d63590ff5f799544.wav"} {"in": "jump right twice and turn around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "deb0d109f39907f630c3341a5d173b760f8d8f3e.wav"} {"in": "run right thrice and jump left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d299fca72e8ccee202cd9572899c03915cf6eba2.wav"} {"in": "run around left and jump opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c2ab2c40c960bca6e0032e49aa69d0ad4d741a1b.wav"} {"in": "jump opposite left twice and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "edcbb5d6091ae8d2c9cd17237b409f9428bb7034.wav"} {"in": "turn around right and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6bd35c55e84c51691e3f1b04834a91107f9846c0.wav"} {"in": "walk left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7173895e03095a8f9d79d7d525e1ebd7dfed758c.wav"} {"in": "walk thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "1fc6e4591c2ac0c42c15d8912880aec71c67adb6.wav"} {"in": "jump around left twice and jump thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "35d6ccef2b2238cbf7ee566362ae4b6e2c879f98.wav"} {"in": "jump around right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d0cc3df9fe2a4be406d2d840dadb25838e0d9474.wav"} {"in": "jump thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "7d6e962f902889e678b88ef21bfb574b0c8fca92.wav"} {"in": "jump around right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0402b82bbd948e5fe1cd98f49f825c3a84be92d0.wav"} {"in": "jump opposite left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "958e1d8df4cdebf33c32e1e405b6d55ae99871eb.wav"} {"in": "look right thrice and jump opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "361474d7271b28491e1f71278504351f25c5bbbb.wav"} {"in": "turn opposite right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2857a1076722afd495f4b274e3bc23fa8f9c3383.wav"} {"in": "turn around left and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7a99803bb95424e35c9135490ded1d8d46797913.wav"} {"in": "run twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "93fc7d6a20a2ecd7788f691760320fb59086f5b7.wav"} {"in": "walk opposite left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "53983024768094158575f742cd212e067fc42d6b.wav"} {"in": "jump around left thrice and look around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6013cb2f252dbf42450b862e72abd85dd3d74a45.wav"} {"in": "jump left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "956ce90ae8133909c0ca03e5e5ec4492f902410a.wav"} {"in": "jump right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "092366d14dc166fc909f2238bbe9d60d7a325209.wav"} {"in": "jump around right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2f2f7b964c695dd697fe31cdeab7eb4ee5c9ceea.wav"} {"in": "jump opposite left thrice and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "f5de4695557916b0b9349a960352f30aa64ca858.wav"} {"in": "jump opposite left thrice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a37e4fcf129a77fce7f5d0ae72fc76480308396d.wav"} {"in": "run opposite left and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2c32d2cf4cca31abbf1b575289f9bcedd7e36e9e.wav"} {"in": "turn left and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8df31c49eb4a44c2f49637a8784927c359a078e4.wav"} {"in": "turn around right and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "37480462af97fb4273982e2cf89af6010271cfee.wav"} {"in": "jump right twice and walk right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "593a21ff6a385993d55b2cd52903e13e32b98ad4.wav"} {"in": "jump around left thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0b26f2321d61177fec364eb42aa84fe76917a578.wav"} {"in": "jump around right thrice and turn right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ba2c4ad31bde3d402a6220c561f3046d351a6014.wav"} {"in": "look right and jump around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f24ef3ed9979f3d64c02aa5bda062e6656191477.wav"} {"in": "jump around left twice and turn opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8571d4543760c5ac5af253468d301bf9805d0ecc.wav"} {"in": "walk opposite left thrice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c232057db33b0c4f90c35bc3e6f35e5079c962c6.wav"} {"in": "jump opposite right thrice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a57e7a47b1c311e62ed963833c167551c7fb914a.wav"} {"in": "walk opposite left twice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "61758e140cf16b0984d94ef68438e9271a2baf20.wav"} {"in": "turn left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "dc1d67e20e586a82412db1e935c4b89a793c3a71.wav"} {"in": "jump left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "41ebe0711f7c454004ca748d02a8795b6c6d0e64.wav"} {"in": "turn opposite left twice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "163c8324039109739bfc011c817a9f5b25d55cc3.wav"} {"in": "look right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "75a68f96d09b4e851a46b3220398d5855353cd95.wav"} {"in": "jump around left twice after jump", "out": "I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a3c18d76197616fa95d03ab1b9467230cffc5052.wav"} {"in": "run around left thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "990de554bdc5ccea5aa38252db965e390fbd9ef2.wav"} {"in": "look opposite right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2b8baf4f6717022eddfe958c6e0a622d0cb30df1.wav"} {"in": "turn opposite left thrice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "d3790a6e3c95f38fec6a2ae780b9a7b7d62df7ec.wav"} {"in": "walk around right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8cbb3653e134fc70c887973cf30c485f773be4b5.wav"} {"in": "jump twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "790d71397000f0dd65191a51d042c66608c4af80.wav"} {"in": "jump right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "80756ee628d9aea8f1714cce14bb14f320db5132.wav"} {"in": "jump left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "90039ab916b0aa2efbb055915f9d27e2127be25e.wav"} {"in": "jump twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "6dda4deabcd59fd960bb4ab0dad9958768b1bf49.wav"} {"in": "run opposite right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "59aab72bb72d797ae95e553c7e5eb6d9bed4a1cd.wav"} {"in": "jump after walk", "out": "I_WALK I_JUMP", "audio_path": "724e1f4bdf089706b60b5471951e1acb7b9ce3a1.wav"} {"in": "jump thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "def93ec0df0a31bb64de7ccb6dfbee97b3776b0e.wav"} {"in": "jump after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "fcc3286fce8975e179a8a6039400b7d443dfeb68.wav"} {"in": "run around right twice and jump around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ca7d0b74ab2183beba891927d3c475d700d5f6e8.wav"} {"in": "turn left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "13c2662b47f9e28b3cd79d6284a6fc74fe4f53e9.wav"} {"in": "jump after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "f6650b70a0a50f6772c899eede23e7352520ecae.wav"} {"in": "turn opposite right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3cfe1560e23d6fbc10eab5c6a6b06f818781b33b.wav"} {"in": "look around left thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b605363a1ed65aff4e16adc31928d802b6cf4e19.wav"} {"in": "jump opposite right thrice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f0292ff54ee27e1316b7b8bd3055008abe2d9fff.wav"} {"in": "run around left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f0d5d708e2fc8b098d6864c79a147cb1ef0f8d2c.wav"} {"in": "look thrice after jump", "out": "I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "a3bdc87b7b567397e929591382fb57d66653e548.wav"} {"in": "jump opposite left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8312f5f37804c909ab6378ddc5ffd77756c3c686.wav"} {"in": "jump thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "25592bc7036ae83b7c5a7328f4c6fc01a0da3ade.wav"} {"in": "jump left twice and turn right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "3c347af4351f9344585385904c6635d92c8e5613.wav"} {"in": "jump right and run around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "526423399bc211f95b6a4e957b0936c17538019a.wav"} {"in": "jump opposite left twice and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a97743eaad97de678e457692cfa54736b976a11c.wav"} {"in": "jump left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f5f22321e4b690b3e4b06c78158d02e0e57284b8.wav"} {"in": "jump opposite left and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ef14b6c5bf7e79c10d36f628b61dc495694d3a94.wav"} {"in": "jump left and jump thrice", "out": "I_TURN_LEFT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "f597c22d764580770906a76a66145c698f993fdd.wav"} {"in": "run around right and jump right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "af17e030c308548f13a21a6a26bd25d5f827b5d9.wav"} {"in": "look twice and jump left", "out": "I_LOOK I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "392eb4d5f3a9146f8c1c962ad7ac730094c79ac4.wav"} {"in": "jump opposite right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "503b76718664c4fe947b4fbdc18fd82b093d8d2b.wav"} {"in": "jump around right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a477d422174381ecda5b5f55733c5c240d2a1bf2.wav"} {"in": "look around left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7d2e6d07639cba54eb2ac026fa730beca49c5f7f.wav"} {"in": "jump right thrice and turn right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "a81ff299693ded5fd1a01969dc73ae455d42f1c9.wav"} {"in": "jump around left twice and walk thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "ad8158753dac6ea46da0c78bbd120a853ffb8b09.wav"} {"in": "jump and run thrice", "out": "I_JUMP I_RUN I_RUN I_RUN", "audio_path": "02d5324a050be6103b10ee4d1b8b62037af774fd.wav"} {"in": "look opposite left thrice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1cbf9697ef7d74536b09bb00d8a1810d35f37b8c.wav"} {"in": "run left twice and jump around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bb5e20c5b15d5cd9bc345fc945a0e4b959aeb73e.wav"} {"in": "walk right and jump around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c5faf04473eb2aa5326d39421f75b1991218d5d3.wav"} {"in": "jump around right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f4a8e4d09ad3a85c6b4f86c85c686dcbf751a071.wav"} {"in": "jump twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "8a02332aa044a356026d8789715f549a709db869.wav"} {"in": "jump left and turn around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "343d6dd670889422f2aecb5223d6d8a1495f80dd.wav"} {"in": "jump left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8a5303cfe5ab79c53e97b983ecd0d2f34a0387db.wav"} {"in": "jump thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "5dd4bd484ef2a0c7015704bfcbf9607799f25a36.wav"} {"in": "run opposite left twice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP", "audio_path": "fa407d01dc5e103af3e7d6af5b6084509ef1af54.wav"} {"in": "jump opposite right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "26ba47dcb68b9ab71ee26c0c2f2a53fb971ef0a9.wav"} {"in": "turn around left and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "758e44c4a88225a800c8d2546b7e2d503495b949.wav"} {"in": "jump twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "5d64531acd6c5417c788953ca9f310bfd5c6ff12.wav"} {"in": "jump right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "91035f1d1c37545c5f5a9a725680fa11cdc8a3eb.wav"} {"in": "jump opposite right and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "0047454a106daf555121fc1b928da183031509e0.wav"} {"in": "jump opposite left and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "19e97c149348f86b5e9a4b131e4e9f4e32202772.wav"} {"in": "jump and run twice", "out": "I_JUMP I_RUN I_RUN", "audio_path": "fcaca000650b245c100340c8fcd9bb9cee31aec2.wav"} {"in": "walk around left and jump left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "21964ef6051309f5da7f6b6efa94dfe6b4e97a22.wav"} {"in": "look opposite right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d38d9fd79420584c058b3ac191ddb6a3e8d5c63e.wav"} {"in": "jump around left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b7b47d3ec2d505317a0694296be4084b33d062b0.wav"} {"in": "walk opposite left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6e9d814e5bb2156a5cfd1e024c4c0091cdb1ac63.wav"} {"in": "turn around right twice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d6c47bc693b2e637636487a09fb4f06b9a3ad935.wav"} {"in": "jump around left and look opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a8f4453e27051ea1667ffb6802155bd1fb35fecc.wav"} {"in": "jump around left and turn right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "f4a6cef072ff7e386fd00551261ed83daedea37d.wav"} {"in": "run left thrice after jump", "out": "I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4faf8d6aefe65b2616d9ed61bd6c939ef6474967.wav"} {"in": "jump around left thrice and run left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "7e5518dc48598449f95935b06f7be28d696ea9f5.wav"} {"in": "turn left twice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "11dc68ad9ecc1d28df0239fa85f5dacfe2a12fe0.wav"} {"in": "look left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "88d45f7d5c653889e28140d3a33de71fa3abb5a3.wav"} {"in": "look left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "fab8fea74c6eac6e6e8a92d13661e7df17d9ebe7.wav"} {"in": "jump opposite right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f4343f868190bad60cfa5bbefd6d5926d9537f16.wav"} {"in": "jump opposite right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e5362fee0c5f637288261140a52000764b43ecda.wav"} {"in": "look after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "5ec5ad4688c6c62bcfccfc54bb1da94e307e3ec2.wav"} {"in": "jump opposite right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c12efb3493f4e154808991316c5e36f193069d4b.wav"} {"in": "turn around right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "14fa8cb43569f6ecc1d34edf43b21ab57acda0dc.wav"} {"in": "run around right thrice and jump around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9e279a2187e2d9b074e827dc550dc72747032e5f.wav"} {"in": "run after jump left", "out": "I_TURN_LEFT I_JUMP I_RUN", "audio_path": "657574a6e1102b9498735a824188f114e16d7c7b.wav"} {"in": "jump opposite right thrice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2f4dfd282fb4956e341acb23e0e32363fc91d30e.wav"} {"in": "jump right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "37dc43d4c8ac928129dfd44e6e28b2d0401ce1a7.wav"} {"in": "walk left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bad9746319f9ae7cdef28943d8198323a59257b3.wav"} {"in": "run right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d0739552c1673db146700b3fb6a8609745493ced.wav"} {"in": "jump left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7a2e67817c194e44ae716dd75d9b8ca419927b1e.wav"} {"in": "jump left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_JUMP", "audio_path": "b77116a4787d1997feaee38bfea22f3949638e25.wav"} {"in": "jump left thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "deddf195ab26974d95e95964996d57cdbcac3aa6.wav"} {"in": "jump around left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "424fa0e13168cd437604990382be77abfdbab7a9.wav"} {"in": "walk twice and jump around right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f46147ad5e0046f6b2f71bdf8eb90d96c6a8e65c.wav"} {"in": "look opposite left after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e3283595811de21bd4d7a81cd54f3827e78023e2.wav"} {"in": "jump around right and look right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e424c0c8e231b940a190c14022f823cf6d7455fc.wav"} {"in": "jump opposite right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a641a9153f347e6943560977b69cbe485d84badb.wav"} {"in": "jump around left twice and run left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b3faaa889a26e4d497d27f8c9cad79efa8c77d93.wav"} {"in": "turn right twice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "8abbdc179828728b9d74ec77908237c104404eb4.wav"} {"in": "jump left twice and walk right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "15baff5135166b908e3cba401785991974a4bd5c.wav"} {"in": "turn opposite left twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8b52ad3b7bc8c68a02c8224888fe12a6b9834e7b.wav"} {"in": "jump opposite right twice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ed5abe4ec55bb5d25ca9f61df7e8bc5d2d2cfe16.wav"} {"in": "jump and jump around left thrice", "out": "I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "650f117aa148dee26c7967cb1d878b7014966425.wav"} {"in": "jump and run around left twice", "out": "I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "587c405f15e33d0038a889a71c99882a8f729f69.wav"} {"in": "jump opposite left twice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e567cad43c3cdb269064090ed82a84dcf205a62d.wav"} {"in": "jump right and turn right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "27ba8bcc351d2215531b6513ea6fe7411aefe00c.wav"} {"in": "jump around left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4a9751af0edfcf8eb37f9fd6c084bb50203e0055.wav"} {"in": "turn right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0ba1ef10250645ed8b6d0520283493682b5be4eb.wav"} {"in": "turn opposite left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "43978bde4f2cf6e21569cd937c9d76b070368f01.wav"} {"in": "walk around right and jump right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d0d64fb0ae25016e8e668b806a68cb074656a0cf.wav"} {"in": "jump opposite left twice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "69511646ece76559994a03b623e67f67e36b1db9.wav"} {"in": "jump right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "854f1adbff759245a1a4b4e5a9418614b843e734.wav"} {"in": "jump around right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4b03502ac9def25719e5191ad2093e6bc06898cb.wav"} {"in": "run opposite left and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "329b64e3cd8d7d9d7fa0de9f3f64abd049ee2fbe.wav"} {"in": "look around right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4a29e326926b5f159542d62480ae9c2893311239.wav"} {"in": "walk opposite right and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "cb735a5e80dd9cc4abc2c789e68b7146b1bf518f.wav"} {"in": "jump around left and run right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "94306c761eac9b28096ba8c4bbd07080f568ab8d.wav"} {"in": "jump around left twice and turn left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "6c33c2df78e1f320de9440e8eb38366669bba0af.wav"} {"in": "jump twice and walk around right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "42327cb98f0112cfb928ebc65a8ed127898039ac.wav"} {"in": "jump twice after run right", "out": "I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "9da552c593bac1ab922417ef3486059f11cc8b4d.wav"} {"in": "jump left and look twice", "out": "I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "6b183bf14d581d88ada14bb0d7a98714244a497f.wav"} {"in": "jump opposite right and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9c29572a73421e9bf4d74d7d9d007c70d6f0062a.wav"} {"in": "look opposite left after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "82898ce6f78700a1bc7b7ca1b061621d274ce182.wav"} {"in": "look left and jump around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "545ca40d4e6fa19755a24771024b731948986e7d.wav"} {"in": "jump opposite right and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "344101dc7c88e7b80c9d2fad34311cc5c608e198.wav"} {"in": "look opposite right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "29d87188fb94c162fe142eb9fca1b86a4ee3a9b9.wav"} {"in": "jump left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6d1f7fe090788c66cf6faefe11ca6772de80dbdc.wav"} {"in": "turn right twice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0090a6a884839e0b4693b2528ff801aabe58db7b.wav"} {"in": "walk thrice and jump around right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4d212a7557b744dec0a59ef0a0ec7a0794fb174a.wav"} {"in": "look left and jump opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "45849375ef48586211794b78847ec705310725a6.wav"} {"in": "jump opposite left after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2244a00bd2880c1da414f59c41c60eb58d0f91f3.wav"} {"in": "jump opposite right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "23d58e41b1e23530abefcbe148a8d3f24ca7cd9b.wav"} {"in": "walk opposite right thrice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "87f57cf2b3037e88e96789ad75e5e8197b66798e.wav"} {"in": "jump opposite left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4612a9b746e01c4a867ff3bc997732526779a091.wav"} {"in": "jump left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "373cdd73da7e2278feed1a65f2bfdfed310d8bc9.wav"} {"in": "jump around right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "332eeb05701fbed0ba6c8b63f7a278d916f255fc.wav"} {"in": "look around right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bb620b2cfdba843a990cad720130146076ce9587.wav"} {"in": "look around left twice and jump thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "0885da983817de07400b0d6c7699038e4e4b0753.wav"} {"in": "jump right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "726cb7921a0032d731e61723f799327f365e81ae.wav"} {"in": "turn opposite left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "03f53f1fe035a53dc5a1a8f33f8184172621481f.wav"} {"in": "turn right and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b1f2bae79a91f6d943d783c9c64b6ed3bb5dee9f.wav"} {"in": "jump around right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "978bff5c7fc49ca7bbae55fdb20d6f974f358b59.wav"} {"in": "turn right twice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "92bec421d62c717ce93126096723df30b5ee700e.wav"} {"in": "walk thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "9f6f600c3020f0215dcd28619f7152d8e5e06663.wav"} {"in": "jump around left twice and look left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b14ca65064ee44ea24ea6b3992961674d5194950.wav"} {"in": "jump right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "89b3bb349bd3c8c3595bec7b6a559fd36b08e847.wav"} {"in": "jump after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP", "audio_path": "11ddc3801431a0f0dc8c74543d20aaae78ed69e2.wav"} {"in": "look thrice and jump right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "86b00ed3409062087499c84e416117b196330f68.wav"} {"in": "turn right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "68ca2c6cfcb15b58ee7abb2e17d0e3080c339bc5.wav"} {"in": "walk left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e352dc9b60b3d83a2ee174bdf6f73997abe97540.wav"} {"in": "turn left after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "6fbd76227bed09dab81fd131926b514fd8510af9.wav"} {"in": "jump around left and turn opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1d1fadab89c6bb8351220e6466a99ffa64d17ddf.wav"} {"in": "turn around right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f096d6dc324e571816e591ac3ecefc579125cee9.wav"} {"in": "jump left twice and jump thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "a21881adeed5ad9f3de25dead10016c01891967b.wav"} {"in": "jump opposite left thrice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c34b35a951c0813c543f6dcb4f550690bb47f8bd.wav"} {"in": "walk around left thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dd2552d6853b310188ddd38d2ffafaac8032d942.wav"} {"in": "walk opposite right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5c63b4c3cb13ac609583c11bcd09250775a3a34a.wav"} {"in": "jump left and jump twice", "out": "I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "819b68e43af6b2ced09ddcd6179af7e47ae0a045.wav"} {"in": "jump right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6e6727979d328f333d5252a0c0e2549f8334c2c7.wav"} {"in": "look around left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7a2e8fd4ff9f335e26569ab3e9f027bd1d36f248.wav"} {"in": "jump around right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "885cae5b9a94de7570b202cbabfc0271e99770fe.wav"} {"in": "jump opposite left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2bc08eeeb92d3b5437ffd2c67b467aaf0c1c12e1.wav"} {"in": "jump around left and look opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "07cd89486f2a5d0bb33e584391f02378be224667.wav"} {"in": "run thrice after jump twice", "out": "I_JUMP I_JUMP I_RUN I_RUN I_RUN", "audio_path": "082b33f3487eabb837cefd2459edf23930849b2f.wav"} {"in": "jump opposite right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f86329727f4aa6226b1c5a564785bd2ff280b778.wav"} {"in": "jump left thrice and walk around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "003c8d6f730ab1c75f59436e4c4cd273f6c8d3c3.wav"} {"in": "jump right twice and walk", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "431b97c9d773f083c074b8af0ed025515f880a76.wav"} {"in": "look opposite left after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6dc567e1a83d106e0c9801dd892b03c81fa3619a.wav"} {"in": "jump twice and look twice", "out": "I_JUMP I_JUMP I_LOOK I_LOOK", "audio_path": "86127fdf707f3a849c9c5d7ce124efbba6a316b8.wav"} {"in": "walk opposite left and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7aba693e447f6fd1deac5182a48634c188781f3b.wav"} {"in": "run opposite left after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ac7de54f4682e33a414e50aee132eada6ed84cd4.wav"} {"in": "jump around left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "562ec67ed1136c7be3ff7f0456b2187f4c8b6a3f.wav"} {"in": "walk opposite right twice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9631943bd1e00b41a81281d3c0f22e755a459cf7.wav"} {"in": "turn right thrice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "90fcc9580ec7c0683a7bee22c6f4b9eb8ae1ae24.wav"} {"in": "jump twice and look opposite right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5db0ac7b3bd70b2eaedd5990ddd9215f4bb594ed.wav"} {"in": "jump right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "4440b061f10387d10386c62001d03b6970bf9711.wav"} {"in": "jump opposite left thrice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ecb60209ded525945d575bcc6703ea2084eb30ab.wav"} {"in": "run opposite right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0b3333745f1937857c01676210b63747972cb7fd.wav"} {"in": "jump around right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "00d0c07e48247c54b7c2d3a1a789a8f44ad8843b.wav"} {"in": "jump twice and run left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d1bb14275380463213d2af6581ab98d00339ae70.wav"} {"in": "walk twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "5c7504cea33228dcefe9238bafd40af894976031.wav"} {"in": "jump opposite left twice and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2c4bee7bee6b3430716a6a3b4be12d669212fbdb.wav"} {"in": "jump left thrice and walk around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "28bb98af386fe8136488d63f02ea800f111a777b.wav"} {"in": "jump left after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e7b36b7f70fd86e5c9a26ca8b9d0995e7ea71b5e.wav"} {"in": "run around left thrice and jump around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a25256d7de1553ac026e5f0b368046595d055faa.wav"} {"in": "run right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e2ebd08dbbf85a5e53ecd1ba8d69fcf296bbc56a.wav"} {"in": "jump opposite left twice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8eb426cf5a5a47100370beb5d1b3225a6fc90785.wav"} {"in": "jump opposite right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b8b8e516ca1fec4d766d6bd6fe2aa492c3ef967a.wav"} {"in": "run around right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0481dbe9f1cb25e50c35006d6a75d23c33ec6b9e.wav"} {"in": "jump around right thrice and run right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b1187fb6b8962fe0ef4f5d7b81bca7039853da1e.wav"} {"in": "run right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4aab5129647d9da24c43df4db5001412e20213fd.wav"} {"in": "jump left thrice and turn opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "77714d3917cee6d23079cb621e41ba67b12604b2.wav"} {"in": "jump around left thrice and jump right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4a47430b91080e6eaeb53d0d5aed3a8f31a25f5a.wav"} {"in": "look left twice and jump left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "97b983350e81706aa038185038ea2ecf36fa33af.wav"} {"in": "turn right and jump left", "out": "I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "e4e62019272867e03ec3a6e43e447bf105519f6d.wav"} {"in": "jump thrice and run right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "455effdd511eacc9a881cbb69ff95f522f58d235.wav"} {"in": "jump opposite left thrice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "5a1e709a6a2fec3989189fcd2b96c5250bc73f97.wav"} {"in": "look right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "f9651152de85216c45865a7b85d783e220ea3c9d.wav"} {"in": "jump opposite right and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "737c7abba541bb1b812afb6895055695e3d727c5.wav"} {"in": "jump opposite right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d846bbfc28babab443c52f2f7da56c228763b24d.wav"} {"in": "jump left twice and look right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "18a54a5ee93bf4087d7380992ce5a35eeee741db.wav"} {"in": "run right thrice and jump right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8b534289a6a407affcf9564feedb0c9089132b2f.wav"} {"in": "look around right and jump opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a5cc676985ff9a8d7c6244792e2f905f0501b023.wav"} {"in": "jump around left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "274721c4b2096aed054372ef2d7ffd5102221384.wav"} {"in": "jump twice and run around right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "89c5926f8b53c5ce3765af38c9c8d3ac36a8743c.wav"} {"in": "jump twice and look opposite left thrice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4a60b6b299b8c23e84b1741e07a768a38b856290.wav"} {"in": "jump thrice and turn right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b817e143784d05036dd6e903e114581e747552ea.wav"} {"in": "turn right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ab10d867887a0a4a57c60aac5a508312b8871fc1.wav"} {"in": "jump opposite left twice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1510caa959a7ee3ed6d9ecc60e5ec35c506eccc3.wav"} {"in": "jump opposite right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4a08c8e13ac686ac1aea3477e3cc62dc497fd0ce.wav"} {"in": "turn around right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3128e22bab2c5f0a8e3500278b93b398ac4ecf0f.wav"} {"in": "jump around left twice and walk opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2b4be9611df472b89751e6fd628aab32d5ac1516.wav"} {"in": "run around right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bd98f08b02b12743de2b0f138c005fdf7169d73c.wav"} {"in": "run around left after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "25aa2f5c6e37ae1f21bf1ad398286afe4b02fd49.wav"} {"in": "jump opposite left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "39eb8bd3e2a2b8ad0a5cdfcec14c609574d98995.wav"} {"in": "jump opposite left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a09653573919d7c6c78b3aac6a3c6fca78c64a13.wav"} {"in": "walk right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "bf0746b1e92a537e1dc91bc49b4753262c7c43ed.wav"} {"in": "look right and jump around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fca39080b73f51f5fb5be42d2a2157660034f7db.wav"} {"in": "run around right and jump thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "f30b9b1326bfc58dc0beaef627c71b42a8286a05.wav"} {"in": "turn opposite right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e9c81d392a671afd23e5c502fa272f69ccc6d6a2.wav"} {"in": "jump around left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3195940fcdb2c2ab9aa94f3a5d515717009e39d4.wav"} {"in": "run around left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "96f1a9739d463989c03a3cb2d9417fc3e4b32633.wav"} {"in": "run right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "7ef5f60044f5a970f5e83ecfb4d6045fb8d04fb8.wav"} {"in": "jump around right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d8d3b122b4c2f7ae3153095e392a5f5e8de0942d.wav"} {"in": "jump opposite left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8f485b400a0f9a293a53b95e356a0f81a7d2eb03.wav"} {"in": "look around right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a539f50df97fa518981466ce76bd1ef2f4765550.wav"} {"in": "jump right twice and walk around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "512c6ccd33aefb78c7bec91d3a420b06850d81af.wav"} {"in": "walk thrice and jump around right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "18ef57fcadd0b697cb4d290fdb553fd4ec122bb7.wav"} {"in": "run right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8f03541bfcb8d28282e1b7020905f444a5e70eaf.wav"} {"in": "jump right and walk opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3741e591f77289aa65af2cdf88b79f1cf28e536f.wav"} {"in": "walk opposite left after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ae035d3a5333ceeb25bc53a66c0b0f47bfdafce8.wav"} {"in": "jump opposite left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b87fdc5a7bd67cea10708925e72f706add9751d2.wav"} {"in": "jump right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "10b49e4813fc6efdced6a7e1d3beafd2e07428cb.wav"} {"in": "look left thrice and jump right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4bfaa60a36b751e840c584c2a956e1b24194a97f.wav"} {"in": "jump right and turn opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1e2095f81ece570b0e2a584addbc873a4073d9ba.wav"} {"in": "jump around right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "610512b632487e40d05cbb70dcd98b3ae394581e.wav"} {"in": "jump and walk right twice", "out": "I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f25b8c01707a743ab62c4d0370c7b8be12a6e2c1.wav"} {"in": "run left and jump twice", "out": "I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "98c680d3879a021a528841bdc2e0683f5ec5b60a.wav"} {"in": "jump around left and jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bcb05be0496fb00f74c78c2914c6614742a64cc5.wav"} {"in": "walk thrice and jump left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "463d04eb0bbc9131c105a14262e3b67ddd1efbde.wav"} {"in": "jump around right twice and turn around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "faf13f67e8391e57cbb4a23639e459b6bd9d7727.wav"} {"in": "jump around right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "00a77c8e397fd1527234d1e939e4cd0fa6058c2b.wav"} {"in": "jump around left thrice and look opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b760db491ddd99407268aa2194d2dd46ed058931.wav"} {"in": "jump opposite right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f21371aac965a8d9dd81786c089f04720d669984.wav"} {"in": "jump right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f36709eb48d9aa5f0105408a4038bc38410ebe4a.wav"} {"in": "run opposite left thrice and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cb7c706fd4fe0a77268c6c6f273dec0507fcdb5b.wav"} {"in": "walk right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b8621a9f476ad418f0816aed4eafa305813a4007.wav"} {"in": "jump around right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5835ea1a95228a6362efad8c7e96bd8177d2e7eb.wav"} {"in": "jump around left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0d63598419ee555b87dcc84f195bf88f1c60cbb2.wav"} {"in": "walk left thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f5ac7e937288f5902a0ea59a8a75e63ff2b4ad24.wav"} {"in": "jump left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "376ac5889cc6b4b535a5837f22091775c982cad3.wav"} {"in": "look right twice and jump thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "ec477e8d94f6ff029257440a33a2bd8a0e3cd480.wav"} {"in": "run around left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8aea4bdb41fdaf734d1eac759941f9c60bea1257.wav"} {"in": "jump opposite left and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ef6ce2f83ccda4621863a1a820e26ea9865b8cfb.wav"} {"in": "jump left and turn around right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1cb619c6ee7192a83841714e4ef3b4ed0a1404f8.wav"} {"in": "jump around right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7f4bde853d5b393149bbb84f7b11f9f0962e4911.wav"} {"in": "jump left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "b76adbca06cf1eecff4d5d39683c3b7873891295.wav"} {"in": "turn opposite left and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "c59a21f08b9031c5948a0c37e0c6daab648c6a33.wav"} {"in": "jump opposite left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "bc0d882faef79947974246039a325a7985b944f5.wav"} {"in": "turn opposite left thrice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "144b9ca97d8633a505db4b20060c50bcf42f71bf.wav"} {"in": "jump left twice and look right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8b0babb939aa12da7d63fa438c5c3ae1e62d4dd1.wav"} {"in": "jump twice after walk", "out": "I_WALK I_JUMP I_JUMP", "audio_path": "2bc8e0030c831b709cf9934fbf11484cea291152.wav"} {"in": "jump around right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f272833e05b8e6bb292e0f9a2a9caa9ffecd762b.wav"} {"in": "turn around left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c9fb2edaff74696d4b2a60a85d5383b06d1cd78d.wav"} {"in": "jump opposite right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "46cba1ae5bee28e0e799d8dd1cd2c2ecabab3cc1.wav"} {"in": "jump twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "108fed1308ddc5e42f277a49ccb7acd7b8b7c493.wav"} {"in": "turn left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "2efc7bd24345249a7423b0068a95a35daa9d2cae.wav"} {"in": "run opposite right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "41f5ff9dc40fef4a26396713cd862a939cb2c740.wav"} {"in": "jump twice after run thrice", "out": "I_RUN I_RUN I_RUN I_JUMP I_JUMP", "audio_path": "517d7bf136cf58218242167bb436461c16211129.wav"} {"in": "jump opposite left thrice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c6adef77a1a45147f668d77e49499ff9e0949f67.wav"} {"in": "walk after jump", "out": "I_JUMP I_WALK", "audio_path": "d60cbf5fcb756784e6935c9c122c3689c5558559.wav"} {"in": "walk after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "7a9795ee423d5a371f672a01a337f26c342d2c28.wav"} {"in": "jump twice and walk right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c0b7156ee635d7cb9d75040f596abeca6c8c85bb.wav"} {"in": "jump around left twice and look opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ed80fe4d0b637c5a40d5c552e37cb4cadd969217.wav"} {"in": "jump left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "773dcfa87398d2fe8aaabbd971ab38728cb8834f.wav"} {"in": "jump opposite right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5d84bdee0fc21d4415012a46df54d3dc1cfdb3fb.wav"} {"in": "jump opposite left thrice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "f2803c9d9590f9a01d05e9691197091e604519bb.wav"} {"in": "jump opposite left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7eb560024d76732b3f76718d2746fdb3c6d9362e.wav"} {"in": "jump opposite right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e9ef3d1a18c834d58088e0636e3341719efb991d.wav"} {"in": "jump right twice and turn opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d3e80f4be19cca45c22f93aed253f1bf18a7b642.wav"} {"in": "jump around left thrice and turn around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "69e57a024c0910d853483825c06a62cc2e22538d.wav"} {"in": "run around left after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e1f3487c47377105bafc761f625c70483d066a81.wav"} {"in": "jump left twice and jump right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e4fbb02feccfc9c3491d063e726e095d74d27175.wav"} {"in": "look opposite left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "dd834afe1cfdb80785c90374b891ee9c91605be2.wav"} {"in": "run right twice and jump opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "783a655fa14a6a324aa700bed4fb8196bcd99e90.wav"} {"in": "jump left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b7dfb2c1dfe5560411701b5b28f85934e4145b44.wav"} {"in": "walk opposite right twice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "39ef5c61d72c9d66faf11f9cb86a0fe67f749003.wav"} {"in": "jump around right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c92b6baedfeab970f4bf060e5e082bf816f9f720.wav"} {"in": "turn around right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3e417b0d909f7a6aa6a4cf5fcc32b0bf4e3cfa0d.wav"} {"in": "run thrice and jump around left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6fa9615571e5a71f726540ef59f064ae639e4af7.wav"} {"in": "jump opposite left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "65cd108ad47a5469933233e89ad47f86f01e7112.wav"} {"in": "jump opposite left twice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f14280dfbe4d95b8fd8f13d9e206acab8d505e53.wav"} {"in": "jump around left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a48792f9574352a10056966adbb0ff5448143ca2.wav"} {"in": "turn around left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d87f2c3c6a6a3bf2ee2eb1f74e199c4b1bf5e267.wav"} {"in": "jump opposite left thrice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9d77d0866ab82b5832aa8f6f2d31da30cd9696d7.wav"} {"in": "jump thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "d589d9afcc01ad03459a1c9a7d8d13cf8e1fa6fb.wav"} {"in": "jump left thrice and run around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "18425f568e82e54f9662f40f4be3e63dc7fcd81e.wav"} {"in": "jump opposite left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6b2775f29425edf9629e2e59f9c7aaa4dfc20d85.wav"} {"in": "run left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "76c9a2e6f4cdcad594c20231e51d04ee1091a642.wav"} {"in": "turn opposite right and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "28e7ad3fec37aef2592d7e0a35bd21e5effa5fac.wav"} {"in": "jump thrice and look around left", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5a803aafa4ece614e3305ada10556d0b8248c021.wav"} {"in": "jump left twice and turn right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "84f52de7d2ea24e3471385abc876a27980a1ac45.wav"} {"in": "turn opposite right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f8404e6617af59d2b2dd78571be4cd4b2cb2ca19.wav"} {"in": "jump opposite right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5083e46ddc5a8e347d9feca2c11083faec777ac8.wav"} {"in": "run opposite left twice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "67882a8928493107cdd4710db8a391c6ede3091c.wav"} {"in": "run after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN", "audio_path": "d0c3b1d2cbceb706785dbd5c5097d876f0d58ee9.wav"} {"in": "walk right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "6a9165640cb344323dba235bd99a693330f677c5.wav"} {"in": "jump opposite left and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "97deab7fe70d3b798b4e0c2badfafe2cee3038e6.wav"} {"in": "jump left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8f1c84c1faff3c66f4b0e64954ec424e0726c061.wav"} {"in": "jump left thrice and run thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "5646b455b9afb14efa287b3fdff8d2623c9d0693.wav"} {"in": "jump around left twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8ffb8c8c9258c512ed00a243cc9092aedd725ebd.wav"} {"in": "walk opposite left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4d935ddeb1d8dcecad5030fed33a3c23bbb5bc35.wav"} {"in": "run around right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3c1421329dfec48d23a0c9fb366f05311acb40bb.wav"} {"in": "look right thrice and jump around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9e1f91f9e61889b1aee410d4ca42d2b434ef7878.wav"} {"in": "jump around left and turn opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "add6ec5e0f176fa610ab3fe1f0981bc66bb0f433.wav"} {"in": "run left twice and jump opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c7633865c06babd3135c02eb5d82ebae611ba451.wav"} {"in": "walk opposite right twice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "0a061021fa3ca46f43ea916053b22f088c32729a.wav"} {"in": "jump left and run around right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d5cb196fde8d2198010828c467ceecdfa1e2bd8c.wav"} {"in": "look twice and jump opposite right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8b5697e42a369e3e283f56bf425a9a9f1af7a71f.wav"} {"in": "jump opposite left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "487c2cf5666a627e5e3fcc46dce9e7ff6b1d2e4b.wav"} {"in": "turn around right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6d05f8a417a5a929dfebb70af756b5615f1a4bde.wav"} {"in": "jump around right twice and look left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c18a7cccb8335a6c42527a19a6ffff9239b89752.wav"} {"in": "turn left twice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cd9b4d852c6ee41c660357a1fb8391b74460dee1.wav"} {"in": "look around right twice and jump right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6ad0d6927e1c2b7b1abef31753b870362dcd25b8.wav"} {"in": "jump around left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e1453cc409e870dfdc763997c10eda240904b24a.wav"} {"in": "run opposite left after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "57efb38d0a16a7fade638fb19751d0d2bf472e40.wav"} {"in": "jump thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "ecd07fc87ba704ebc2879b454e318d377902f835.wav"} {"in": "run opposite right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0349f99dc7d79c77e63009389ba1ac01bedf3ec3.wav"} {"in": "jump opposite left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "de68b8ac41d94e265645e11f5fd76ec4467db28b.wav"} {"in": "jump left thrice and jump right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "88fad2067ae0480a378b5cf6220a9da05b52cfdb.wav"} {"in": "jump opposite left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cb42c1f54e3481c2b313a6da3a1a9e229391df0b.wav"} {"in": "run opposite right thrice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "2f15894ebd3f5002ffec622f2deaf306d3d12514.wav"} {"in": "jump around right twice and look around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "678dfbf929d97d88c23cbf833e75bca0526ed4a0.wav"} {"in": "jump left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "a0b5733aa53877ee35c705793cb5ebbcc3d79b31.wav"} {"in": "jump left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7d94e3369ca543aaf7f9f6a1f8b3c9e0c3dbfcd7.wav"} {"in": "run right thrice and jump left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "88e0f41aaaf5cae84bc07ee8e7a2af24a90d8f03.wav"} {"in": "look around right and jump right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "580bff465ab188b056872afe4e6ca9a12c12cffe.wav"} {"in": "look around left and jump opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3f1b023cf1adb986327106b13ad993b4d2bf37e9.wav"} {"in": "run twice and jump around right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2253bc3be0d2454f18951f22f23146314c6c8e4c.wav"} {"in": "jump opposite right twice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a66915542471d07aa2112196e10724079963fe42.wav"} {"in": "jump around right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "72db57d9932f2ae789fd164e0412d16d1ad70143.wav"} {"in": "jump right thrice and run around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f017ab1c1677b60ac7b62579ded28471a7319df8.wav"} {"in": "run twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "22a6346899700bc3e8cb79898347af57b8fe13cd.wav"} {"in": "jump left and run opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "79c7ac3ecea7939bcef209a599448b1016719b9d.wav"} {"in": "jump right and run", "out": "I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "894bdf161bf982c4b011061c6dfbb302b8ad7184.wav"} {"in": "jump around right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "25293eb6fa475ffd433790d37710642dc395d602.wav"} {"in": "run left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7a1cdb0c24259f9bebb582e26cd812a40d89e0d8.wav"} {"in": "jump thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "d3fe7e4c5356450aa94b58db92aab98867459302.wav"} {"in": "jump around left twice and run opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e377472c5e7a30e2a31cfa8bc1df812ada0de131.wav"} {"in": "jump around left thrice and walk opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4e17ad2e43fdb015babac60637f2775903006827.wav"} {"in": "jump left thrice and walk opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cb0c49488ba055c8c27057cb848fd90d99823a12.wav"} {"in": "jump around right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ae919639ae637ebea20ea80284e01384db32ab9c.wav"} {"in": "jump opposite right twice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c7f81a2a303b31144aa8ad656c96a237f24e6328.wav"} {"in": "jump around right twice and look", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "7358baccbfe9fa897af02101a282d4d04764b19c.wav"} {"in": "look thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": 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"aa3e9cf22407c71da990fe3214a8a67841ec18b8.wav"} {"in": "jump opposite left thrice and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a7df4a94a117bb5cc55837c494393ef4aac57f23.wav"} {"in": "run and jump right", "out": "I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "a6b085bcfb9c2730a40560258a13ebb09e913a30.wav"} {"in": "jump left twice and run opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a11c739b57a702e37cdeec5b76a0d8cb8d65fa8a.wav"} {"in": "run around left after jump", "out": "I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8dbbb1256a4f7690d75e1dd809807059ba969af9.wav"} {"in": "look opposite right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": 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I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c0428d0fc5397061446ea9c2970c0155ef3b14e5.wav"} {"in": "jump left and jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3944061f62b7cd3ed56a42e73ae58cea4b592045.wav"} {"in": "turn opposite right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d35e71cdcccf162d78020a4f84d9da8acc20b613.wav"} {"in": "jump left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cc939cd602e695b6b1c3d5f3f10cc0ed21559446.wav"} {"in": "look left twice and jump around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9e250af950444569975170928d89313804a6eda5.wav"} {"in": "run opposite right thrice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "8a288495a1a091f47d4a8b958e032d8a07b970f4.wav"} {"in": "look right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c202b658a15b26e0bfc8d68770c8fa5783e1a6de.wav"} {"in": "jump around left thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f2e0bac99e26d942912924efc377788bd5172673.wav"} {"in": "walk opposite right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cc1ba71c6881445e2cbd3212171af50bfef14cb1.wav"} {"in": "walk opposite left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5baee0b2558dcc05cb0d1319193afad91504ce6e.wav"} {"in": "jump right thrice and look right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f84c95195f4a65916ac67a59efb0694a133e20a5.wav"} {"in": "look right twice and jump twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "b25a3cba51dc7ebfe053701f57201386fac72442.wav"} {"in": "jump left twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b906f8df620ce808af5b56050a4cb027526b2fdb.wav"} {"in": "jump opposite left thrice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "e330ced0f9f68a4ac816d84ebe399ccddc053e7b.wav"} {"in": "jump around left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7d355d902b500a8fc101b04e17f3898439c6735f.wav"} {"in": "jump twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "326bfc44cee9a24cb491ce3b7129173637c1ff52.wav"} {"in": "jump after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "50e7d5c4d7d40bfc808771b79e03909d23223b69.wav"} {"in": "jump thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "659aab67dc1aa7c50339dcc235a2f3ef5c285389.wav"} {"in": "jump around right thrice and jump", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "108895b943534a79e73f54996b63325f7936a8ce.wav"} {"in": "jump opposite right and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "fe8bab02226a85208197847da2d5aeef63c9feb8.wav"} {"in": "jump right thrice and run right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a4435f2e0cc6fa639d3dff41d3cd2017be60c7fc.wav"} {"in": "walk around left twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b5ca1e293fcb6e7d9a4a156482870e66b841b52c.wav"} {"in": "jump left twice and look around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3e66642c78d785c53d79774344e6c8a03723bc50.wav"} {"in": "jump twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "956dca2edbe8ddac4acf2bea880604c3f385e56a.wav"} {"in": "look thrice and jump around right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5e2860211c131c25cc96a1ddd167052fab65f5c9.wav"} {"in": "run around left thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1f87f30b41c4263561429b6c9a9576918b108899.wav"} {"in": "jump opposite left and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "bdfb5fcf6744d5883e7b27b032cc3aa1c404f628.wav"} {"in": "jump right and walk right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3af3462d8f206d13f78dfa93bb27a3f2b46529d7.wav"} {"in": "jump left thrice and jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0328ed5a5a5be40389f025083ed5361835648509.wav"} {"in": "look opposite left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2e5672232053583f19eba18fe393e23975c8670f.wav"} {"in": "jump around right twice and turn right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "741e3111a481acb26082eee932e009c6d7d4ced2.wav"} {"in": "jump twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "679529c3e6512349c78c8fc018eb220dcbcf9a27.wav"} {"in": "run around left and jump opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4c8fc3fe8883a554fd91dcc9dc9a66143023332d.wav"} {"in": "jump opposite left thrice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1e4e4f1923a2c66a3ede86486d65f4fadac59dc7.wav"} {"in": "jump around right thrice and look left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "98323321e53dfe24b65dd4e0806bdf4b4414c0fb.wav"} {"in": "look around left thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bc40699cb3273cb5ebad870a74fad7d9b03f3ea5.wav"} {"in": "jump opposite right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d722b0e5d0fd67ed71c2659fbf6d378f16a09e86.wav"} {"in": "jump opposite right thrice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0fc36d9125974437849b31cb9a541aa9e15fb0cf.wav"} {"in": "jump left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "efd3b1df6af756be7a691d0545f2d802c7024fe4.wav"} {"in": "turn opposite right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8a279654b9187253f788880b845cf2df31b7b433.wav"} {"in": "jump left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dac46aa48f74a54ea64fe9c83a6915826a5ce59d.wav"} {"in": "jump left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7f16991d723dd9ac70eca3511b17307847e72b1a.wav"} {"in": "run opposite left twice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8ac771b70305109c27fc982423041435e90bb6fb.wav"} {"in": "jump and walk left thrice", "out": "I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d415af8d9f9f98a1ae30abc65d869aa4678ea337.wav"} {"in": "walk opposite left and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ff0359617209fc300fb3dd9c87b25bdbb39ff85a.wav"} {"in": "turn opposite right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "520125fa80b0050cb2e575d43a0653d2305f3301.wav"} {"in": "run right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d399a3601b0884bba529142f63b9eab9b812a613.wav"} {"in": "jump around right twice and turn right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c7bda76a0992cb67e0026a7c95437861a477ea56.wav"} {"in": "jump right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "f7b640041137155a2f35342776d13a3548d37627.wav"} {"in": "jump left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "85d6724db5f3e9f5f45ff6eebf8978f957a0ea40.wav"} {"in": "jump opposite left and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0be43c280a42e2e2a18dcf51b6960a4e6559f757.wav"} {"in": "look after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "30faff909ecdd8b60237252902013d2c5616b0e3.wav"} {"in": "turn right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bf49aa67c8d10e5f4152c257dd8a58fce538911e.wav"} {"in": "turn right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "62e5566c47d0a3c1f64fc7b1302b7efa88b13123.wav"} {"in": "jump left twice and walk left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ee3f3f80f5de470aa7d69379e7739e6c76675c08.wav"} {"in": "jump around right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0cd67dcd6703c5a707872a7921d4f4ab66445645.wav"} {"in": "walk around left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "245a9c54105b10a506fc2da45e34b621e26c6ec0.wav"} {"in": "walk twice and jump opposite right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7b5d705a2123c4bf494db4117bfbf7ca0b05cad6.wav"} {"in": "walk opposite left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "04e569e4a3b94db252814ac02fa4e9f642da609d.wav"} {"in": "jump right and run left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "403a0aa91d6045d362972aea09d6482dd650ccb3.wav"} {"in": "jump opposite right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cca703927f3154cfe4117e0a6e5686e2548cf5c2.wav"} {"in": "jump opposite left thrice and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "590c69766d4171307e5e614848825e3d40d3b568.wav"} {"in": "jump opposite right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3f8d9446ffdac6625d62069ced107402ff7013bc.wav"} {"in": "jump opposite right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "291c52d4a8565984a7879667b2d7be3ce57927a7.wav"} {"in": "walk thrice after jump twice", "out": "I_JUMP I_JUMP I_WALK I_WALK I_WALK", "audio_path": "cfe5bc47bc73f31efef2da92854298d4321e4730.wav"} {"in": "jump around right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "56c898bbfa0877bf54cd28ed4d3754596447993d.wav"} {"in": "jump opposite right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c9a51db7d62f774174783aaafe874673a9cb3fc6.wav"} {"in": "jump opposite left twice and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9d93c9408f64058c64d3c543b340b1249a3a8367.wav"} {"in": "jump around left twice and walk opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cb3c4faaa666d23281f3e7b7d1e28903ab5148f9.wav"} {"in": "jump thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "33aed24d9ffc87594f4c9fc49e8bf3980759fca0.wav"} {"in": "jump around left twice and run left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "33511362d1dc9b3881646bd294345be654d4b9b9.wav"} {"in": "run thrice and jump around left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2be7cfe194ebb3b063cd72beaf0a6b7a444cb019.wav"} {"in": "turn left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "1667fb562f596c2cb540c5f21bfecc4d28714de8.wav"} {"in": "look opposite left after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6e024753affc7f630339e255e5312f1dde2009f7.wav"} {"in": "look left twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d634a5f02917d7628edfd85b2d80aa1bd108bac8.wav"} {"in": "jump around right twice and jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "46b54e83b6364e83ba2b9cbdc28fd6a79e34e166.wav"} {"in": "run opposite right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b5283eba292ee9b8887b516c2cd84dd4c4a5a19b.wav"} {"in": "jump opposite right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b27176ae6836740c998eaf542a9e521eafa88b87.wav"} {"in": "look around left after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3ccd03b31c8ab595e25048d39c8336f9d0c69f0b.wav"} {"in": "run opposite left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "997fac48b545bd4c26a21ece48ed498cad632f75.wav"} {"in": "walk around right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3550b26fc397be86a3220bd6903ec09510fd250c.wav"} {"in": "turn opposite left thrice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6397d939df7b26d15c4283f7c9c64a348f07ac89.wav"} {"in": "walk around right twice and jump opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "39e4607c3ecc5db083cdcd118a708bce9827fd70.wav"} {"in": "walk around right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f2ee5a6090fb0598c92c0d8fa35cf4137f532d1b.wav"} {"in": "jump right and walk left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "49bb50ed07c4db4427cdd29b3f654023e7847e1d.wav"} {"in": "run around left thrice and jump around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d6874e47630a10070c8d0d8c50466a1fdd2ef532.wav"} {"in": "jump opposite left twice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f33b63d6b8c918386d5f0f12a477caa58435b174.wav"} {"in": "jump opposite right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0e668583cfe82402d4fa69846800699e9f13df27.wav"} {"in": "jump opposite left and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3f17438e147e14fb1f70e8a1fce9cc68ae80071f.wav"} {"in": "jump right thrice and jump left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ed26488c7cec51221cbbe91603997fbb13b395b4.wav"} {"in": "turn right thrice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4d289c782baacf2caf3e7b066aeaf2421c03b2ae.wav"} {"in": "jump around right and walk around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "55864c9ed2bd461572d9583f3608fd691198f7ac.wav"} {"in": "look left and jump right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "231b54c1dab258559c52c3ea045dee48b025691b.wav"} {"in": "walk around right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "534f55efd9d4dbe24bab85e805ad6d7845de34d0.wav"} {"in": "jump right twice and run opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e758e40d2e5a07a5f2666da48635f80cc22a3ba3.wav"} {"in": "jump right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4f72d17ae68f6389c874245d727bdf2dcdb92943.wav"} {"in": "jump opposite right and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "37afeeed7793ef79669d986c4b9480cadb6ab9d8.wav"} {"in": "jump twice after turn right", "out": "I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "755033d96b41f1d67fd025c4fb5dabf697e153df.wav"} {"in": "walk left twice and jump left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "83cacef310a9a3859e5228cd7cbdd409d8461c0d.wav"} {"in": "jump and run right thrice", "out": "I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "706af5c8e0ba20ac295172a2350280ca31ee645e.wav"} {"in": "jump around left twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e7c52337bc17c89efba3a3e60ea4727524812d8c.wav"} {"in": "jump around right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ddeca5e69980b7fda7ee2bd23fa7649a542e192c.wav"} {"in": "jump around left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bdae354e1e16bbf9105d284a0f3c662c3f94a571.wav"} {"in": "jump opposite left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "718980960b95a72cf91ee4c5cefd16c7bcc3de96.wav"} {"in": "jump around left twice and look opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0497ce787f15445a9d83e35c8569d35087efe741.wav"} {"in": "run around left twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ff6365764be901e884a7f707e0e179f23f6fd140.wav"} {"in": "jump around right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3f151af0f1efc6ef5d58e18b0b32a7a5bd56414c.wav"} {"in": "jump right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7256b01ced1943d070826f55bf2f2d59576a4cd7.wav"} {"in": "run opposite left after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "11b18b466d2c0a9759db4739c0bb7241cd2a5883.wav"} {"in": "jump opposite left thrice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b96c9d91bfc590ed0d8d755654c66c1966ed1f39.wav"} {"in": "look and jump opposite right thrice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0d09551468967ac5f7a79640ba57998e5d5e793a.wav"} {"in": "walk twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "3ca925a150f1cb4e4c191d421519d11a286e814f.wav"} {"in": "run opposite right twice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a93356f0473a5ba53ddcfb996eebec4251e3524e.wav"} {"in": "jump and look opposite right twice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "55594f1c2d03711d27dec073e28a229a5a559585.wav"} {"in": "run opposite right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c63ebabd8499133d2185bde5233c9b30d5b04e7a.wav"} {"in": "run around left twice and jump opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5ab0f196c41bcbb8c04508b43e285473d3811f1b.wav"} {"in": "jump thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "05cb99834a5c9ae27a2c2d1e81aea4c7cf63f43a.wav"} {"in": "jump around right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0305e1163d5a0c5f511a4cd0038494598befe0d1.wav"} {"in": "jump left after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "7be5d2e7840b72071935c40a725b611ceb4a933a.wav"} {"in": "walk left twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4c6b6cc27ddd4c968ea9a8f08938470ef7843f35.wav"} {"in": "jump opposite left twice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c8447548df3b6214bb6b5fef51156728d3d879af.wav"} {"in": "look around right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ab3a2b4c7771423084bce47685775a9b3f07a5f4.wav"} {"in": "jump around right twice and look around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cf1ab84e1e894094b38bfe3cd53551ab7f1a87f7.wav"} {"in": "turn around right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4ed416272f183c5c23fb0571850b64130144596a.wav"} {"in": "walk around right twice and jump", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "3e4f543af5174c3c98e24c8d3690143a61f5481b.wav"} {"in": "look thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "d61b01dacb10b876cf502478c6a74554183c7d5f.wav"} {"in": "jump opposite right and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e7db0e09ba429492cb9c8e4fa0685c4395a8ce29.wav"} {"in": "turn left after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "d5ab05aae888c418fb563c5610a227c46ae0486c.wav"} {"in": "walk right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0c07bdbd03d5faea1c8170d98151d2d5ac0a83ce.wav"} {"in": "jump around left twice and jump right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "846513efe7727de8e63423930b9aa061bc3f32a5.wav"} {"in": "jump right thrice and look opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "28816134461ded8b3c305cf043765b9427586803.wav"} {"in": "run left thrice and jump twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "4f2f740fbabed6e48130c9d6b9843bdebc902214.wav"} {"in": "walk left twice and jump opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1bf7f732a7f6a9382d244ca7a11d0da6c3b5d620.wav"} {"in": "jump around right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c7dc52ac8f3e0b5047014099a640ac20a6f7fe3f.wav"} {"in": "jump twice and turn left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "326348d53efb7c42e75707b107fb2c998b95acc7.wav"} {"in": "jump around left thrice and walk left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4de3b2cc193209556e15c95d0e7e306fc8e439ef.wav"} {"in": "jump opposite right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b2e07ee3edd183ab70687265eedaa49ec294463b.wav"} {"in": "jump opposite left thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d1e3c3ba57a0e0f1726bc59043e9604d04971645.wav"} {"in": "jump opposite left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "96b0edd3ab8daf35f44c11700a9a3d4beab210ac.wav"} {"in": "jump around right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dd1ba9613950027b8b6b3d8fa430e3fd941743a7.wav"} {"in": "jump opposite right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f539fa3b17d6c3d28f6e6db996fb64f44e705dae.wav"} {"in": "look around left twice and jump around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3a0fed031a7eba5f7a5bb2e04f96e8c5efd19c97.wav"} {"in": "jump right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c7ef318a5c1853586c60c3d8a48458d9a8e7eaa3.wav"} {"in": "jump around left thrice and run opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "446e309807258924c7854189cf69f5640cfc5f54.wav"} {"in": "jump around left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4e5bcbf8c8b69beb85e8b018fdd23fe3f000c795.wav"} {"in": "jump around right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "88c137cb5e07d3c9cff858b194c0bd9284ef3510.wav"} {"in": "jump left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "497d9aeda25084dfc197ac398297926064329765.wav"} {"in": "turn left and jump", "out": "I_TURN_LEFT I_JUMP", "audio_path": "b68ee9aaf936528fc28c0f23eccb077b6d323dae.wav"} {"in": "turn opposite left and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fe2882ebd98a8177fae55f7c8862b856a2fdffb5.wav"} {"in": "turn around right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dbb12278286e5f6a0441ff45525744c686da0af0.wav"} {"in": "turn opposite right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d3dbe7d8fa530a706bc8f4e3558da4b60bc89c79.wav"} {"in": "walk around left and jump opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "944e247a6056e6e2d052f130f5f3b40cf948e4c1.wav"} {"in": "jump right and turn opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "00654fdb00ec5aaa6d00a56c523a7c756a8776f0.wav"} {"in": "walk left and jump opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3f3133d0135cac9682c4aa2dea3b4ae91ef09455.wav"} {"in": "jump around left thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "85a32661f011f605abe586c9a64e287feff43e52.wav"} {"in": "run opposite left and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6c28cc0ac90c3f13a079aba203df82502e6538c7.wav"} {"in": "walk twice after jump left", "out": "I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "b4c20969b5f7810f97c3c696755d74548735919e.wav"} {"in": "look around left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "37acddb46a22804f53268451069956f33732b3b1.wav"} {"in": "jump around right and walk", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "ec735139d02bd18bebeddf10109dd9ebe53c1427.wav"} {"in": "jump right twice and walk around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "017e043da5429a1c75c533a09c4f32a8942e176a.wav"} {"in": "jump opposite left after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4620345a1c1441d12bb199861abe541d9c35bf7d.wav"} {"in": "walk around left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6a8b80ec4e5f8f6e8963d88f9d6ad31459e48762.wav"} {"in": "look opposite right and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5c7f4321bce0dfbe01fee30e6320c6a7309a308c.wav"} {"in": "run opposite right and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "455e77b7e39e349efdac74c61d344484ec458e5b.wav"} {"in": "walk around left twice and jump opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "44d3ddae2f2b45a49c6c232a30d6e1f62fd30f11.wav"} {"in": "jump twice and run left", "out": "I_JUMP I_JUMP I_TURN_LEFT I_RUN", "audio_path": "e1560e98cc595822eefcc683eb243bcc98192965.wav"} {"in": "jump right and jump opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a79d7391422bd5088f1fdd16704826673ad5da03.wav"} {"in": "run opposite left twice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "4d8c86c014df183e76ad372cbe9e3a3948ef7677.wav"} {"in": "jump opposite right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0f3f4d3e4a556609a227e09e1d22bbe90310a01f.wav"} {"in": "jump around right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d878f7131af15e7fe4e9671e2ac4dc8ae2b85fb9.wav"} {"in": "run left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2d699876660674fc5f48678f466b832b64eb7f8b.wav"} {"in": "run and jump thrice", "out": "I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "c2758e2f55c768ba2c3669f0a126aacc0157eb74.wav"} {"in": "turn left twice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b9155a8d9b7ff45bc862af21c8bf254c4bbf9c1b.wav"} {"in": "jump right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "419eea8a0a6334d7521ab5551122ba9a83b66e6a.wav"} {"in": "turn opposite left twice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7e56a107a3cb818900261123ebb6dfc83dec8cd5.wav"} {"in": "jump around right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "03008652abfe885542e2e8877b85b5cc5bf909a6.wav"} {"in": "turn around right twice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "1b6fd47935c7b18f629b2f47de325e71d5b08dcb.wav"} {"in": "jump opposite left and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "a86c106d4e33bcc07e88da9818c6b36b2bbbd9e5.wav"} {"in": "run right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ff14b1632673eea4c036e9f1b0c1b728f5f90daa.wav"} {"in": "run opposite left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b0608a80074ab56dc31fb68eaab0197455048aa1.wav"} {"in": "jump right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "416ee0df3f6201ec763ec8fdb2f2c728c56f7925.wav"} {"in": "walk twice and jump around right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "44c1573bf11438970c5dd167daa99eb2a178107a.wav"} {"in": "turn around left and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "49f933fdfe6e2dc70f791748d35af4416f141d28.wav"} {"in": "jump around left and walk around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "65901db1990d3ceda4dde52e1ed06fc21813b4b4.wav"} {"in": "jump left and look around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c6e137e76a153d36b7dfc868cbee3edc64cc33ae.wav"} {"in": "run around left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "92a9314a69512c0ce766eb67094ce8e1a16c94a0.wav"} {"in": "jump thrice and run around right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6823ca0c4a2b758b39fe43b0ab3238d60b72f4c1.wav"} {"in": "jump right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a697fae7a5cf0796fb7bff9846dbaacba6543573.wav"} {"in": "run twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "facdd4ab9ac2a403b985961f1a8ab33b4af1431e.wav"} {"in": "run around right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d2d55643bf1ae61ea6d4ac2b4e464b5f54f0236c.wav"} {"in": "jump left twice and look around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "618818ae27acbd7a9a898c9eb272e7610ce32d81.wav"} {"in": "turn left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "a3dbd0b3d412631966383555810e932bc5ec899e.wav"} {"in": "look thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "f6bff5e70e4250c9ff5dd2fe3cc58022421d6a65.wav"} {"in": "run opposite left twice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "83d86c01917cb0368fef1f978e8ecf1f64a6efb5.wav"} {"in": "jump around right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "42feda42c60c909163f95d4c47880796077c9f77.wav"} {"in": "jump twice after run", "out": "I_RUN I_JUMP I_JUMP", "audio_path": "fc8ebbcecd1d5899a0c18ff662bc87442a5940b8.wav"} {"in": "jump right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e4f66279092359d3acdccabee26f88f6cab50604.wav"} {"in": "jump around left thrice and look around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "79efe8f92e14cb2fe2b8db24fb0d0f68c00faba8.wav"} {"in": "look around right thrice and jump left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ad94ba8fa6dcb14525a4d93c94687b758433bcb9.wav"} {"in": "jump left thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9c864fd885d9d5d26e20a2915a0ccaa78c945228.wav"} {"in": "run opposite left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c305dc7b1f6cf1040ed8adf8d3aca48d2e96cef8.wav"} {"in": "jump right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dd0815d072e94e3e2bf7e780df021a3cda20a4fe.wav"} {"in": "walk opposite right twice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "65f0acd82854106da17085c1729a38ccdcf544c1.wav"} {"in": "jump after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "c0f8783e9d0b903d7952ccea25ed20c3912605e7.wav"} {"in": "turn around left thrice and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1508f6db4ecd48238e41661017968bc3c023cf12.wav"} {"in": "walk left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "25c3bdbfcf2a7ad2bbcd9289ff4bb5f8cbdfe441.wav"} {"in": "jump left and jump opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "923190e393014cd4e854624d4f74968cda5023eb.wav"} {"in": "walk left after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "152c216e713606e3b7789a6dc6f9e9672a606b71.wav"} {"in": "walk opposite right twice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c9b6e6da7c760ff5ccb8a6cbb58594da95e35680.wav"} {"in": "jump opposite left thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "286ecc555e680ff5061c15b15387397c25477dae.wav"} {"in": "jump around right twice and walk thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "fe117bdc123ea2521ac0936f2ea58f4a5ade0755.wav"} {"in": "jump right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bfc3e742a736a6d8762012f0991729ceee4b16e0.wav"} {"in": "turn around right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f36ab12946bb7f07513b7ae7643a7ec0bad49efc.wav"} {"in": "run opposite right and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "ebcc8c8df24355e1088721af26e64fca46421092.wav"} {"in": "jump opposite right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2b3d35dcd1d7f1aa1ec41c0e06908a8195b63ba7.wav"} {"in": "turn opposite left twice and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "a6b6ced65f28bcd99f2f41fe0de8f09b68770de9.wav"} {"in": "jump around right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "befd81f71b89a352e616c85fd7c1be2493e33ce1.wav"} {"in": "jump around right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "585204f3fb7687e55a55e670b65af73e92e64561.wav"} {"in": "jump thrice and turn around left", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "10fac2f63f4fa71c08f55ab756d0a4b45400fe05.wav"} {"in": "turn left thrice and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "2edf05d97c1e4779e8cb70ec5e0c812442d1448b.wav"} {"in": "walk right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "b82ba9a65d364fca398e1d85f2a65365c87790dc.wav"} {"in": "turn opposite left and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c1f1113d8802738110eaba48418637fbcb28db96.wav"} {"in": "look around left and jump opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "59b8402e6566a637a31e7046dbd888f266220a78.wav"} {"in": "jump right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c645fa929ed1cc936fed98c659882148d34e02b3.wav"} {"in": "jump opposite right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f2d6963fbf052f1dd665571ace392be630208e17.wav"} {"in": "look around right thrice and jump opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ebd15a91e315c0a2ab062cdc82cc6ee0e3b31bfd.wav"} {"in": "jump thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "40636a405d1c450f92e511017c595f3a49ea4740.wav"} {"in": "jump around right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cfd1093dc3c98326c75d4190a8a5229aa667c04c.wav"} {"in": "jump opposite right thrice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b2169add998e1adedb49aafe3378b5bed93efbd7.wav"} {"in": "jump and jump", "out": "I_JUMP I_JUMP", "audio_path": "4b3da985d94e11b6f1df293156f69fba3d1d4c47.wav"} {"in": "jump opposite right thrice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "6684d282978cfe79df6085384e0d142137242329.wav"} {"in": "walk around left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e8f34e5623cca1f32573ba19323d710d5e671e07.wav"} {"in": "turn opposite right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2c7c3ee0c29f632f5229f626b62b54f2601a8e22.wav"} {"in": "jump right and run left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4ddf4d7715e8bf4b93b67dd7c6cea9fada79f5e3.wav"} {"in": "jump around left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3db56196713b0dc222e418fe157f0cf45035d94e.wav"} {"in": "run around left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "54851bbfdf54d11aa186cfcde495639665b07c9e.wav"} {"in": "jump thrice and look left", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "578e6f4c76911cf33217ccc0794536801ea531de.wav"} {"in": "jump opposite left after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "efe3a91993cc5928c0906f00949a96ff9f429067.wav"} {"in": "turn opposite left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2c00320fda0c3f6d7a64eebb4708f5f3c683efc2.wav"} {"in": "jump twice and run left thrice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2eba8dabb71fcad2de8147181931bdea743143a8.wav"} {"in": "turn around right thrice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cd4a5fb3ef8e5d34af37bd79fbe43549a2e680fe.wav"} {"in": "walk right and jump opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "857cd153a34c232cb5fb2826ff38cf7795fdbb6f.wav"} {"in": "look thrice and jump twice", "out": "I_LOOK I_LOOK I_LOOK I_JUMP I_JUMP", "audio_path": "c9e4cbb000394ef9e118cc91f3f14fd10f154e5e.wav"} {"in": "jump opposite right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": 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I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3eea6dbc9694c92ab8a30a8905577e6fa7998e22.wav"} {"in": "turn around left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6a69886153f041b242c7aa56bf682d4e21293798.wav"} {"in": "jump thrice and walk opposite left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2d8777d7c069046646f3b141a4b650de73421829.wav"} {"in": "turn right and jump thrice", "out": "I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "af0521896a6eaa320cbb2e3cea06145ef0ee0f7a.wav"} {"in": "look right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "29411fc06d17807ac7c2d405425d0cb899fdbd3a.wav"} {"in": "jump opposite right thrice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "623ad2e2a8d09bcbcd2a9df9515f0439f5bf2a66.wav"} {"in": "turn opposite left thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2ab6375fbb705d637ef6b9c680ee37a18e179570.wav"} {"in": "run opposite right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "dd512ba8e83d1bded1365071e541962009cd9936.wav"} {"in": "jump left twice and look around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "778e648a72a297a006f9e899edade9b291bb05d7.wav"} {"in": "jump opposite left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c8708dc204f6bff55645742e356056eef87e9acc.wav"} {"in": "jump opposite left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "74c1868eba9a76c29339b473f01db287fd497120.wav"} {"in": "jump right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "109b3a0395bb7c0ed4b9d731807312af67be38f8.wav"} {"in": "jump right twice and turn left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "de7fba0ad9f344d84b52b2275ee1186dd134061b.wav"} {"in": "run opposite right and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "342eea5b09013b66d627c9b2d4527f837cb0d26a.wav"} {"in": "jump around right twice and walk opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "07bb84351455fb4c18274d95797513fcf2903de5.wav"} {"in": "run left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "c022cf45e69c68bb61fb861bbaebe6172ac0785f.wav"} {"in": "jump and walk around right thrice", "out": "I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d04c738e9f36a68856e84462134b2c13747a5642.wav"} {"in": "jump thrice and turn right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7c2eb13004ede9950778a6bf3eb10de7e5677879.wav"} {"in": "jump opposite right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4ecb46dc4ec001d4ea0f7a2460e26503d801af5b.wav"} {"in": "look opposite left twice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8d6ab34d89cb45b4f38b2399618af032302b05f7.wav"} {"in": "look opposite right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "81db354bce93667d9689387cb43f626676aaa9eb.wav"} {"in": "jump around left and run", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN", "audio_path": "c2b030c7b6bf38412b7fa11c814f861036ab6cf5.wav"} {"in": "run opposite left twice and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a565120b282f5a5f200ecff8297afb7a712bb22e.wav"} {"in": "run opposite right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "783e7b8ce62db851f5d960d0eabaa6829fb13a88.wav"} {"in": "walk right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "31dd9a6dfc6a2cd587eb64d54e3552a8b13196e5.wav"} {"in": "look thrice and jump opposite right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "23f1168d87098f5cb1f788d32af567d1abbd66a6.wav"} {"in": "turn around right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8ccf96767f96dc61f5f3aabd87dc8d1416d9d002.wav"} {"in": "turn right twice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "76711f29df954463fd8dca7cb2331e995d4688c9.wav"} {"in": "jump opposite left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b249450d9c3694580d77e2bc7ba190a2d3dca25b.wav"} {"in": "walk left thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "73c0ca7f1a7abe1afbf7278bbfc309b962744907.wav"} {"in": "walk around left and jump opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b77275930150a1d43a345e3d76b371e21a036be2.wav"} {"in": "run around left and jump left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1e320847d38fef54731b7a482225293add0195b2.wav"} {"in": "jump right twice and walk around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "769f22a8e4284d0ad88af88c1aadc81df79f3fbb.wav"} {"in": "jump left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f221d5b66b800ec91ef0eb6a206b0c66c37000ba.wav"} {"in": "jump right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "caa0e7d1aa3fb974d16486818cccfa8445b2f169.wav"} {"in": "jump around right thrice and look right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8aed06121d37926e5f2c2f8cc3eea37601469865.wav"} {"in": "run opposite right twice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d0a3087daf35e9ea2cb0cf8a1b09974178f9a29c.wav"} {"in": "jump opposite left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "754d998ab650e8bfe2d75951743c453f8903235c.wav"} {"in": "jump and turn opposite left", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "b175da1ff30642fbf35bee3200ef573505760bfa.wav"} {"in": "jump opposite right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fc871f6c81f93ea78675ae2800a8eebe1b8f28d1.wav"} {"in": "jump thrice and walk right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "edce91e54e987b01b0b1425542fee835c5559522.wav"} {"in": "jump opposite right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "db6f56c11adc8c726d5df7a56abdf4f5e514a231.wav"} {"in": "walk around right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ea37f1f7066fc15d1db9bb0bc3ed1e079e2cc10f.wav"} {"in": "jump around left thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dd10a3028e42bee95598d0d9abe2a30cc8e57480.wav"} {"in": "jump opposite left twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "037b0de7e6e9660d8afa8ad0de54cef815a11ded.wav"} {"in": "jump opposite right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ed2a0a72023e19f8988fc4c4978e253b6249391b.wav"} {"in": "jump around right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "28bc74f9a56a82f1dbc18d0257db62b99daafc85.wav"} {"in": "jump around right twice and walk around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "83c4ed1cfbe3bb8ff14e8de6fb04576210f688b6.wav"} {"in": "jump left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "456cba86ef269c419d63ac43d0b6e50549f49527.wav"} {"in": "jump opposite right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "656cf2e23515bc20d560e425d9b5f2ffdc7156ef.wav"} {"in": "walk opposite right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0a67419f0cf5225d70ba1b12e61d4049d8bca7f2.wav"} {"in": "turn opposite left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d6d3a57d69641f926616c0241abc3a43b940be3e.wav"} {"in": "jump around right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e24c97e6b1d9d680cd9f1ae896ba3b0224d5dcb4.wav"} {"in": "jump right thrice and turn left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "84e8ce9b5a1ef5adbc654fd5680bbf769cc7efa6.wav"} {"in": "jump right and walk opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a5bc2bbf4be46f319942b504c40bab5e3ca36a6e.wav"} {"in": "jump around left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "55c09ebf62bee50bdf7f711111e4fb08217df4f7.wav"} {"in": "run around left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0e4d880591ff673c098b92b3a5f2792ff638e349.wav"} {"in": "jump opposite left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e78bb4cc59ee0a303b3f716986b561cc422da516.wav"} {"in": "run around right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9f99846ca63425bc8e5eac895d68cc4efa992cd5.wav"} {"in": "look opposite left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "11cb5bd0a5a69150dfce04a3165d40c98b609092.wav"} {"in": "turn right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "716cf2c384c4a97ad6358fc64e2f7695907184e3.wav"} {"in": "jump opposite right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fbd8491d36b550303b164eedf6be87b100f3485c.wav"} {"in": "turn around right and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1634e1e0214473d4f0d57c2d7380079c9f9c476d.wav"} {"in": "run opposite left thrice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "82793dbcde9bafa20b58b1704cc76223627c6af2.wav"} {"in": "run around left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d5e1372bf93fe6bba78de40cc6cfcd011d99403c.wav"} {"in": "look around right and jump around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e7ad1de79503947d631f83604e97ff594d92202a.wav"} {"in": "jump around left and run left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "f4f33d9993a286d22d59d8fb0af98d4718bc545f.wav"} {"in": "jump opposite left after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7f225d8999394c3fb01f15403ef31dabc32fd22a.wav"} {"in": "jump opposite left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b38b8c8639b0e72d0ada9521ae2605bf6b224a07.wav"} {"in": "turn left and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b5995aea77d8d27f03a80a7e11356e522dfca188.wav"} {"in": "jump left and turn right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "599e0ebe7aef880ff3311b910e68280ec385ff61.wav"} {"in": "turn right and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3b2f129698a22513af1339f961d8a839fde0e7e8.wav"} {"in": "jump around left after run", "out": "I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6673211c3ac6325382da00478c56ec757e644d45.wav"} {"in": "jump around left thrice and run around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b021df0130c689776f12f5783da9c33ceaeeda3d.wav"} {"in": "look around right and jump left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "80c0bfc20bb2928027e19b742461c73b24c309c0.wav"} {"in": "jump around right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "58b6269bd87a9776fade56b13fb204d27866ec0c.wav"} {"in": "jump left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ee1b5772e98cc6a444a04a4ab4ad44443c373097.wav"} {"in": "jump twice and walk around left", "out": "I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4137a1265d97680ac221d9e49d335a2c873629e6.wav"} {"in": "look twice and jump opposite right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "86860bd4d5a3317ef572ac7bb8875d24fe9fa9f9.wav"} {"in": "turn right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ca9f084eac04b7f391aea7f7362b53e991456a54.wav"} {"in": "turn right twice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "11794f5e1711094727bb4dc11fb8b759128a4970.wav"} {"in": "jump after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "559ef7425ba0147728e3a44c1236319fc7740230.wav"} {"in": "turn right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "b0680e97cb44e0496c1b99e5c7b925e61be4da27.wav"} {"in": "jump opposite left thrice and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "07805122c5c9bdf0ac6a10568197bf9989f7c86b.wav"} {"in": "jump right thrice and look left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "f6a2f503b7ede01b2681268c2425dd201acd997f.wav"} {"in": "jump right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ef3c394e267daf1cab964f802163d24a9ef43559.wav"} {"in": "jump opposite left thrice and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "deb4b8f187a4ed6e2fb5f03cb71fdc5ba2f3a1e9.wav"} {"in": "jump twice after turn left", "out": "I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "ad6521c01fe45f9f21d98931c04bdd782c3eaa96.wav"} {"in": "jump around right and walk around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f29d3f428a42f0403e8c5757e5eba68fd65ba3b2.wav"} {"in": "jump right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1fa88c5fb82a3b92ede3f62769686c6f93858479.wav"} {"in": "jump thrice after run left", "out": "I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "42cffd0f00cff95ac85ad882a4898010c55ab822.wav"} {"in": "jump twice and jump opposite left thrice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "60424bfcc6f8ebc2bd07885d93ee30175f99cc62.wav"} {"in": "run twice and jump opposite right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ca9da1e71a5a0dd66ba3df80f62ff0b8ee11a319.wav"} {"in": "jump right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "b81f7a0bf36f5526d07fb8c42646cf3c3abba014.wav"} {"in": "jump after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "d33124911b7a9f9acb5c72d0221f9b2f2ab47046.wav"} {"in": "walk left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "e1e377db998086be9827a40fa3b8981c44d5d361.wav"} {"in": "jump around left thrice and walk left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "7a517d6bcc14c3790943fc333c408bc28ca3976e.wav"} {"in": "jump opposite left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d63b427f32bdd5954e12e520f27b23184a3bac81.wav"} {"in": "look opposite left and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d5d2135f03215965a0e4ef8b999cac229ac7d22b.wav"} {"in": "run after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "523a57808ce62b15205e544d94a87ff0ac2ab450.wav"} {"in": "jump right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "81c8616a1381abcaccf053b0a3a6cc601958f542.wav"} {"in": "walk opposite right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "39b395bcd47961a77e4d3eda96921a6072f6433b.wav"} {"in": "jump around left thrice and walk around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "68ce7274579ded0c05bc9db5e162796f303385ba.wav"} {"in": "turn opposite right twice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2a5cf17903d7d6c52fe5b8c66b50fe516335d7b6.wav"} {"in": "look left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5fb8236f6722790d98e57eb444c2f389dde26ccd.wav"} {"in": "jump thrice after jump", "out": "I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "5e44d2d8d2529b87ab9cd30d6382f24d2ae88775.wav"} {"in": "look opposite left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "78d59dd49b4f3fcae329d6e2cda65545c637af20.wav"} {"in": "jump around right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3600520d057f3d15ef812d1e1ddd80221e0b73a8.wav"} {"in": "look around right thrice and jump thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "7875612fc6282cb638f99271db621fca026662b6.wav"} {"in": "jump left after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "e41023050de6153a34fe680e07cd5ed741ad2734.wav"} {"in": "jump after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "c0dc6deac82747a37c98085e29def13fd255bff3.wav"} {"in": "jump around left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "46d529de41729f0b9f71fcf2523b2eff1a42b8c1.wav"} {"in": "walk twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "a09d3202d54560ecd9e8166846be8198f27fb9a0.wav"} {"in": "jump right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "994f39062de13e5e1dedb028dd7ddfc90135e3ad.wav"} {"in": "turn opposite left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d3a1040069b2f686764f2a311c84ed31d1723526.wav"} {"in": "jump opposite right and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "823efa697a9dae696d94212ce200f367084a3832.wav"} {"in": "look around right and jump right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "65de3657354168edf328cf3d584a6521962d0823.wav"} {"in": "jump opposite right and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ed229ec53e8937b9b8e731bff3da8ee31226bcd7.wav"} {"in": "turn right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "a1b4b50762fd00fdf123404440c849dba2577c44.wav"} {"in": "jump around left and look opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c39a7ad823dd5b4877f10737e2068e1de02f95bd.wav"} {"in": "jump left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3bbeaa1b7b1fdd5f824dcf4744e54f17e9d80fab.wav"} {"in": "jump left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b5643bd33c2a6942882b25ee26782af0cee04d39.wav"} {"in": "run opposite right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6815ba665bb3575c1ef2b9023de1a1a23a3502e0.wav"} {"in": "jump opposite right and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8ac2e219e92d065bf37ac02f40269bc006c2fb2d.wav"} {"in": "walk after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "ac78daa9d7a21c7b9015a9f4df378a2bd95a46e0.wav"} {"in": "look opposite right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bc0f72de9604e2daf3b311221b937318c7704263.wav"} {"in": "run around right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4b25eda2e422982e22751f78720aa891fa6fb4a8.wav"} {"in": "jump opposite left thrice and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d978876488dc70073d865c99f4112d8cea53eb59.wav"} {"in": "jump around left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ced4baf66b8d8d0317a8c7342acd586681e92f5d.wav"} {"in": "walk opposite right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2b29ec9feb69eeff5656e1d3f0bbf2e558db78ed.wav"} {"in": "jump opposite right thrice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4c55f34d09c0840d418a5f83755e1eafbdb09f04.wav"} {"in": "run around right and jump opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2d05bcb12ecc59c4d98d8d01c58e017122128c7f.wav"} {"in": "look left thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a306c48e445ddbbb83ad06cc30304ffb12bd9627.wav"} {"in": "jump after run thrice", "out": "I_RUN I_RUN I_RUN I_JUMP", "audio_path": "07e1d35fcc0e5642dcc179874621cae3afc0bd05.wav"} {"in": "jump left and turn left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "777c9e8a14baaaf9c8ab75c9e7866eed1ff0b49d.wav"} {"in": "jump after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "1f88d56b4e2ad7cec259781fd94d83b883816f83.wav"} {"in": "run right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "fb6f27aaaf103e5832cb8ff0b3269bdfcde4cc90.wav"} {"in": "jump opposite left and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "cde0614b64c13b473f347bf9dda3e7654d5fae3c.wav"} {"in": "jump around left thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f3c56e7ad33df4a4eefc661186262de5335d1e0b.wav"} {"in": "turn opposite left twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f1e033a94d2c66fdbdb4bcc0286f760918a7aa56.wav"} {"in": "look around left thrice and jump right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "413abd4353956a2babf1498fc0f8df76b82d57a9.wav"} {"in": "jump opposite left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0732f5058cb9d482a2de4a1961c021ebad40e009.wav"} {"in": "jump around left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "055951403c13dc44b1d5c5ef1f643b7ac862e87f.wav"} {"in": "walk opposite left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "16a4192503f97d41e7020d41a1bc7ea2e79bca58.wav"} {"in": "jump around right twice and run left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "334419c7e2cebf20168d387ea09aba2ac4ce0f1d.wav"} {"in": "jump left twice and walk around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b91842982d1ea26ad3f9e619881493780a6d90eb.wav"} {"in": "jump opposite left thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "513ac8701df1de1e381a21cb86af4a5e92a46d42.wav"} {"in": "jump opposite left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3dbf1a6252bd4e8f4ca80f0b863ba3773ecc267c.wav"} {"in": "look around left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7a65a19ec4036407596f8c2e550f39e07685328a.wav"} {"in": "jump around left thrice and jump around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "455798652c75a70ed8de225d659263a9881a9122.wav"} {"in": "jump thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "77aa035cc7cfa7854d6b33b6d8a18bd54c6d08b3.wav"} {"in": "walk opposite right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "91ff6abc3e0d9382bc3ce73a7ae4df30a60f83d4.wav"} {"in": "run right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "b2b2a1a709c099e02c9a7ddc4c0bd187eefdf6c6.wav"} {"in": "jump around right and jump", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "45391be8fda9f267c5834173c6d31cd22c74d6e1.wav"} {"in": "look right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "85943724c676eb9f7f293fb15769a3da6dc42c84.wav"} {"in": "run around left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ced570932dd0b80ff73886fe4ab1ac921a5467b6.wav"} {"in": "turn around right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a038460b0639cdc22763da7f0a84169226b3cdc2.wav"} {"in": "jump around left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1a7e1a2267e9a9304dcda14fea426171c3823452.wav"} {"in": "jump around right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ba0762465957cddec1b2bbfd2e3db871913df89a.wav"} {"in": "jump left thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b35301cbe8d6023324b934cdace993d4594cf975.wav"} {"in": "walk opposite left twice and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8ff60009ef381eeed1de5f0aa6935048a220df5d.wav"} {"in": "turn around right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "29d8f181d2aedd378058b06677e73ffe1f325af7.wav"} {"in": "walk around left after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0ecf03e67ac0c9c02282ec4dc4f6d0e223de0be0.wav"} {"in": "jump right twice and jump thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "be9d43950e87522d9db11ecbeefb7e4ebe14d66e.wav"} {"in": "run right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fea3b6b015f40139cd258ae5f75ffa3c9a189712.wav"} {"in": "look twice after jump", "out": "I_JUMP I_LOOK I_LOOK", "audio_path": "2f37ce001dd508bee4a0f6e9a4bbcd3fcd2d4851.wav"} {"in": "run around right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "56aeadc07ba33d911db3f5a0e3e4c85a67c85cab.wav"} {"in": "walk opposite right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "85cb02a0beca862c1cd37e1c8ea67474770c7471.wav"} {"in": "jump right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "41c69d438732fff58c32af050bda2575cc32a760.wav"} {"in": "jump opposite right thrice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "446d1161aa9c467977e6a35113395fdf2ef54690.wav"} {"in": "turn around right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1fe501a6268f4575da13c319930305f0b2945064.wav"} {"in": "jump around right thrice and look left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "049c9a4a2f39107a42d2151b4a77958553baa915.wav"} {"in": "jump opposite right thrice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1186df7b74eb4b787f3490604fa56746eca8507d.wav"} {"in": "turn left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "2a07011f15d1839d62167c1333afcd8bcbc96af1.wav"} {"in": "jump opposite left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b775b375ee91ba2599510d36a4d5dbbf3ff1e76b.wav"} {"in": "look around right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "59ee0058499909cb30b242ff56b4dc71419761eb.wav"} {"in": "jump around right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e9527576c930ee0c2252a82a1014b84e43423bc1.wav"} {"in": "look after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "2c36ad02261c69391d11653d08b7b01563678420.wav"} {"in": "jump around right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f8f293aff9ef98e1fd569e0465024f06378c2793.wav"} {"in": "jump opposite left twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "42c46869e47c4ae7122132b784be7ddb6af5b867.wav"} {"in": "jump twice and jump left thrice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f815dd423dda3af7d82aa1dbb4ab9bfc6977aa4e.wav"} {"in": "look twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "895be636158f17a381f4f478aa0efb668fe94657.wav"} {"in": "jump left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c6cf2d77c456c1a1c7745b7b5305cbfc70d7415c.wav"} {"in": "jump around left thrice and run twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "cbdfb37f864bb5a0970c207b1ae3d2f9b0bcff19.wav"} {"in": "jump around right and walk around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "25db5835ae88281e3489cb686829825b19aebb1f.wav"} {"in": "jump opposite left thrice and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "58ec1a8c4a6dac61a0e44fac951791c48feea6d1.wav"} {"in": "run around right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3ffba66da1089911e0095ca4cb51b65400028eec.wav"} {"in": "look around right and jump around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0638efeade7f643588c59cef0b119e44e8de3cb5.wav"} {"in": "jump around left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "38d340b99f727a5fe619a257bc6e2f343206ef3e.wav"} {"in": "jump opposite right and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b4d1ee417279e624fdfb482d6c09f7b47f946f43.wav"} {"in": "turn opposite right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5965d9a788eacf71ff174e292f22a32fafaec1b9.wav"} {"in": "run around left thrice after jump", "out": "I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d4ad0d548fca0bbe95b3d16b10e57f03e35be978.wav"} {"in": "jump right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "892aa9170be631ab6134bf0ad84c77cd82ae02da.wav"} {"in": "jump right and turn right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7db97027cb6dcfd7d33e307b88861fbfe981b71f.wav"} {"in": "run opposite right and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "efc76fdbe38a3d59d8da8b02194d06a16e6fc312.wav"} {"in": "jump around right thrice and turn opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "1ace9e0204dde53cfc066caf71194892e3936762.wav"} {"in": "turn opposite left twice and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "58f685af72d4f26c4c02b12cc4f70d012941dc06.wav"} {"in": "jump around left twice and turn opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4a1eef7e846de9d60575eccf0ad5b5ee662fab5d.wav"} {"in": "walk around left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1c2a080af16f15df0f929a41bddddbb1702526e6.wav"} {"in": "jump right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4e8c5c1b9eb54dcabd8edb63b87aab7c04b6a411.wav"} {"in": "jump left twice and look twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "af2a0a23584effc231a0a2e5689284049e452227.wav"} {"in": "jump left and walk opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9c94039654c820eabb311ecdc988a84fabb77282.wav"} {"in": "jump right thrice and jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "400d29c850dc846390800ea4308ab32c7b53a15a.wav"} {"in": "jump around right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dfb3286bbb1b2d1ef3bfba6020152851328654d4.wav"} {"in": "jump left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4636a106e994436107414e97a091436265830406.wav"} {"in": "jump right and jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0272dc784a930584adb4bea80365964907bfd467.wav"} {"in": "run opposite right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b7ada02f561ac4a42ad31130ae8c97f9b4da4542.wav"} {"in": "jump right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "f081639dbf119ceee908e5e1282384b11daba012.wav"} {"in": "jump twice and run right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "12195eefa0377c3c7ef7b88a3a2dad4f7b31bc73.wav"} {"in": "walk opposite right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b5f3651aa130378c36045f8c3798e4c83a3c680a.wav"} {"in": "jump opposite right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "190b39fdd268759681958b4f0761a0aed6775f8f.wav"} {"in": "turn around right twice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "95f9ad2f300d87e16b7390961781708ea805fd59.wav"} {"in": "walk around left twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "763c259637d96658742fbf0adac6d8f08f21f720.wav"} {"in": "walk left twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "12bf7db363800b92d19399977a9853ef33678987.wav"} {"in": "jump around right and walk right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "03d242ca259c442ec30876689d85e85e41d65280.wav"} {"in": "jump around left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "30347e2064c924681c4a233989281f298b4aee29.wav"} {"in": "jump opposite right twice and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dff10f7719f0ba3d55986757a200d69ade9d2399.wav"} {"in": "jump right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2b485f1a14be100cd9d569b62c51cecae5945123.wav"} {"in": "jump twice and jump opposite right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5fe9afbc7fcc3b4c4a0c836d3424c8854abf1be0.wav"} {"in": "jump opposite left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3207f1fc7afe074b7e700d7f401abaad0e76d127.wav"} {"in": "turn right twice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "defe00035a6fc6cefc6ab8cb4c04f524cd3b6bb2.wav"} {"in": "look opposite right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "16af02038b7b1b20aa32f1f7ecb830647049ef84.wav"} {"in": "jump opposite left thrice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "96ffda7ef5a1e5f24a61a702a2109691d027a572.wav"} {"in": "jump around right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c5cbb702a3321c9a2269357443208a2a0ee26d2f.wav"} {"in": "jump right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a9c74fea0244635988c09e43211e142dd8be500d.wav"} {"in": "jump opposite right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "620bc7374bce7f27eaebff958f7715a6a3a6dca1.wav"} {"in": "walk around left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3ea6f32806552596a93b44320c40e7d02f241ca1.wav"} {"in": "jump opposite right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ab1b68e050fffeb8c5c2c39a6429dfed54623c26.wav"} {"in": "jump right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ed341c6bcd51e510bde655fa2ea8a85f633ba341.wav"} {"in": "walk left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "38c4df17296a4f8f2e46d8ee67fab8196b55294b.wav"} {"in": "walk opposite left twice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "92626aabbae8820e12439d2b770fb08ca2b4e447.wav"} {"in": "jump around left twice and run right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5f16297e3721615835e00eb31f5b15a6c4c64d40.wav"} {"in": "turn opposite left twice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "d4aaf413f8b2b2163a9bf13eb2a827c276544db2.wav"} {"in": "jump right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d67ee1143a227fc82c41535708527757e0397252.wav"} {"in": "jump opposite right twice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "053e9065bed589c364ef1d3e6648ce4758b89ad8.wav"} {"in": "walk left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "2d57ae30d68fb034c03443a58a98c67e690f817b.wav"} {"in": "jump left thrice and walk left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2a09540273d45240f2b08031d8438f09fc764459.wav"} {"in": "walk opposite right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6ea69006777c1c68540848d8c4d45b21e005fcf1.wav"} {"in": "walk opposite left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b5aec49c298ec15e1e257efe884f0b2017635f07.wav"} {"in": "run around right thrice and jump", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "d31cd079ffb5a8f4809962bad8d8a2c64cacfcc7.wav"} {"in": "jump thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "4c45409a0a374d5571bbeaa8a727574969419d8f.wav"} {"in": "jump around right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d932da3010620f4e78f65b8c30f23d17d228910c.wav"} {"in": "jump left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2a4135f0a1ef28861d78fd11855234801cc0dfd3.wav"} {"in": "jump left and turn around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "603a70d724ca854999899be216b1264029780b3e.wav"} {"in": "run right and jump right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1203e3a0bb28dd0bef83d55e127e11487e305754.wav"} {"in": "walk twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "05190efb1b4c424a5630e3b5b2e4b8b52c4678ca.wav"} {"in": "walk thrice and jump", "out": "I_WALK I_WALK I_WALK I_JUMP", "audio_path": "024fcee5a0694b5ec9b1d0e30fbc1288492bf08e.wav"} {"in": "jump around left thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3bab9f5c7e130db9c7c82981535e2843c9e1d867.wav"} {"in": "jump around right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7d94174ead9046c4bf039da8dc1d3a8b22cc9fb4.wav"} {"in": "look around left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d9848b3c2a45697425ff1a75bdf9b64d4168b494.wav"} {"in": "jump left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "21fe5e1ec6249644d09c459abc24e24540982914.wav"} {"in": "jump opposite left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0b2a92b241a2b51c5b098b7be868188fdd3c2a81.wav"} {"in": "jump right and jump opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8d4067f2365e640ea5dba51eed3488dfa1c6ec7b.wav"} {"in": "turn right twice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "3e39647ce893fc5294aa3308a71ebaa4eb27087a.wav"} {"in": "look opposite left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "074463cc82952914c1e9cab357be436fcf686bea.wav"} {"in": "walk opposite left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7e8b99df46a27abf4c4b690e9cb9061f89c04f45.wav"} {"in": "jump around right and look opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6bb8bad13c373bbc3181c90b525b7d774de76a69.wav"} {"in": "turn opposite left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "14edee060b020de9814322c9cc6d908a9d949f93.wav"} {"in": "turn right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "2ceba863a2cc5febe3884abb323aec16063a5c9f.wav"} {"in": "look around left after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "db55d69d78d99c0c583783ff4e45cfc879169aee.wav"} {"in": "jump and walk around left thrice", "out": "I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "70bcc2c3212c531dbe9a624273ac0eadfa98879e.wav"} {"in": "look left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "71832accc9718c0252daf36a98b211a376a49e32.wav"} {"in": "jump thrice and turn opposite left thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f377a30f1996db4f69f0ccad3bfaecd355b7eb9c.wav"} {"in": "look opposite right twice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "019961b4d6220dcd947f9723b765f6fcd556c7e8.wav"} {"in": "jump around left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8dffbc446fd409babe861e74c091f20eca5a6345.wav"} {"in": "turn left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "46b9018b914bc714d50ae9993650557affa76a3c.wav"} {"in": "run opposite right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "27d05d77e4303ff9e9d6555562fe2d7dc9e3f82f.wav"} {"in": "turn opposite right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2a86dec3e206eb7662f265bba3787d27b0b2de60.wav"} {"in": "jump opposite right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b47746eb038c3e2d18e4f4ec7aedac78085a1ed4.wav"} {"in": "jump opposite right and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ef42ac72e85c90165fa2081c5a94a12f0b2ed318.wav"} {"in": "run opposite right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d06dc60faec68fe08ab23f70f646906d14137403.wav"} {"in": "jump around left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "16599d63cfaeebb08bbf4a7ea446eeaee815381e.wav"} {"in": "run right twice and jump right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "a80b9bd9b57e46fa3e421079c37ad3cae45a4f31.wav"} {"in": "look opposite right and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "495b91dc7822ddc310e78b3310a364ea034661ca.wav"} {"in": "jump opposite right thrice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "0ec09687d246bb784ae7ce20eec824167059b424.wav"} {"in": "jump opposite left and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "445aa63af43af5dd0014d53e8a0706e3b407c2ca.wav"} {"in": "jump right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "ecc9bf6a6e8ae634a4838fe03b2bdf1a6399784d.wav"} {"in": "look opposite left and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5b152b1da1b31b22e5231abf79b45329589b1760.wav"} {"in": "walk around right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "de5b9e9fadc0c7974e0852d29d8ed1a63650ecfc.wav"} {"in": "jump twice and walk opposite left thrice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3feb6bb30ada86bda907e480c920d31d81b380bf.wav"} {"in": "look around left twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4291295824f28a86f57608bcb2e0a9c9679831e6.wav"} {"in": "jump around left thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9f023f8bcb80b625de449cf0294ddf6e190eee97.wav"} {"in": "walk right twice and jump", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "fd5321c3e500b45e1dafd3325d4d0095e99d311f.wav"} {"in": "jump opposite right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "18a9ca6a3be4f81fe9b9a0e58cf3c8c1bb7de23f.wav"} {"in": "turn opposite left and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "f265d5b2fe60ff030148f5b120cf84f54559381e.wav"} {"in": "jump right twice and walk left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "48cc41780f288186db28f1215b9ce18f296970d3.wav"} {"in": "jump left thrice and run twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "c8056ee4e3fdd3cadc8994af68db8d810af5396a.wav"} {"in": "jump opposite right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "93d1a4b7ef5e84abd3794578e7eca826200c765b.wav"} {"in": "jump opposite left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "da21ecd49a878b60c6f50d90021dee13fbc0f6d6.wav"} {"in": "run around right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "24b1186be37bfc2441cc47c4680e6964e101b202.wav"} {"in": "run right and jump opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "71e235774d3e7e1746ee7663870025c75ce004ea.wav"} {"in": "run thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "17cc16810f2092d5d5d5917c62221e5fb6ea5b2a.wav"} {"in": "jump left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a75c406de518f6a1ea73e0878a05fcfb1a6a93ab.wav"} {"in": "look opposite left thrice and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3c1929a2679793938e330eba8c931714c26b2195.wav"} {"in": "look opposite left thrice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "af20e38e323732a6fb3b126e673204b5b4d0d0bf.wav"} {"in": "run opposite left thrice and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "a5557dbd3648455206f81cd23b7482e91f76fe46.wav"} {"in": "walk opposite left and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2ae7bb16f1d4fc7e213fc1055b8938c321d8bd1e.wav"} {"in": "walk opposite left thrice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "69f488996e79154a9720626e51c91146b63fd38b.wav"} {"in": "look opposite right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9919eb776117904d2fea54e0812fd0002aaa5937.wav"} {"in": "walk opposite left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5312e58832245e7a31df2504c2251980b7f55276.wav"} {"in": "walk right thrice and jump right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "caf4241430b0799f75c01f6b546d1d37187742f4.wav"} {"in": "walk opposite left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e41027e099deddfbb1a0e78261b8bcf61204df2e.wav"} {"in": "jump twice after look twice", "out": "I_LOOK I_LOOK I_JUMP I_JUMP", "audio_path": "21a6e8f042c9c616af3fea4398933a604a7463bd.wav"} {"in": "jump right and look around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "94a885baf3a18f0619f668019671486d882ffca4.wav"} {"in": "jump thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "369152290efd3e15edad2dc3ed0605a702084e61.wav"} {"in": "walk around right and jump opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dc2edb3d0f92d700a6390c1a91a2e3f872913f81.wav"} {"in": "jump left twice and turn around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1190dbd461751ad5f317920af09ad6e9ac410c78.wav"} {"in": "jump right thrice and look around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1255a89d9837182d3086ec09d3af29b7cc0f7fef.wav"} {"in": "run left and jump", "out": "I_TURN_LEFT I_RUN I_JUMP", "audio_path": "3a8a6b1f848a12b82962d64185a6680fa688ef65.wav"} {"in": "jump opposite right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "8c6843c93217073f013b42d431d2f64edd98f703.wav"} {"in": "jump left thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dc6e37d874c2ee44e769737fee1dd6558e9a4f91.wav"} {"in": "jump right twice and look twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "d6d21f3c7f9bef818cf7dd2f909178ab21eb49a9.wav"} {"in": "look thrice and jump thrice", "out": "I_LOOK I_LOOK I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "7bb9e511d2073b773017f434b05a0f4e97cddb5e.wav"} {"in": "jump right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "194546ade4c3313dea46297403c1a9d946f7debd.wav"} {"in": "turn left thrice and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0e2770b3433f0c0e7263855a45caf30f6abca549.wav"} {"in": "jump opposite left thrice and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "24a4ad5271061d468f12babc7082d34b6e21e9ea.wav"} {"in": "jump around right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dd01be50ee8fe27130ca2141918f63cf35f0644c.wav"} {"in": "jump right twice and run twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "50083f520f74fe4128d85f4d8671062a17acef3f.wav"} {"in": "jump around right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e687f66ce062cb8d6142f7b188ac31b4233059b8.wav"} {"in": "turn opposite right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7e4271f194d3037b19d740f27939335103c11110.wav"} {"in": "jump around right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "52fa5d0412155c61c8cd47af488353a9694195aa.wav"} {"in": "jump opposite right and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "509221a5ca51fb98f2efe38d1a69266bee40942b.wav"} {"in": "run right and jump twice", "out": "I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "514575eab77bae8e5bf406cc0dfcccf61bf64a9e.wav"} {"in": "walk around right thrice and jump opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9bab574c916522c3132b5411e973357aa5055f8e.wav"} {"in": "run opposite left thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4270ac11618f5f9021888fdea821011ec319b3d7.wav"} {"in": "jump around right thrice and walk left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e67c3115bd34256b599e1844b627d3c906b6fdd5.wav"} {"in": "look opposite right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4d0d9ec51baa5d9bbf98216059f07104be2e77a3.wav"} {"in": "jump opposite left and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e0ce18c4e47395b75cd5b515f425cba3e675391b.wav"} {"in": "jump right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "94f6234b3974fb4ba3ee2daf28864ac76703cf6d.wav"} {"in": "jump twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "bf3f2ead693ad92637707116ac2d4e166ad9c979.wav"} {"in": "jump right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "72dfd77dfa1c4aec8607bb7484a899f1c5bbbfba.wav"} {"in": "jump opposite right and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "066136255c33b43c3885cc712f797393065ed0c2.wav"} {"in": "run right thrice and jump twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "90f28ed68ccba477106ee36948db749db78dcac2.wav"} {"in": "run opposite left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5820653abee51ff093db3dc0c6e7a98a9f031dda.wav"} {"in": "walk left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "98a4954c819199682d870063457e8d1af76a7e29.wav"} {"in": "jump opposite left and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a90c55275a2a787fe66284fd6876a0d022a25a52.wav"} {"in": "run around right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "68afa64f456a22db820b64cf3bb2bc1cd3b2efee.wav"} {"in": "jump left twice and turn opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "a2279d7b24e7365efade2ccafc491672660efe71.wav"} {"in": "turn right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "43ba93e5a86cac1aba16f99faf38d9715ab07edb.wav"} {"in": "jump twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "b3ff0f6ce8d6f29c086eff66a731bfaacc29394b.wav"} {"in": "jump left thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3ebf73e8507753ebbe8bf40d8865c5ff400be0f3.wav"} {"in": "turn around left and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "47099cff6ca56bc41e969458db4149eb6c88e639.wav"} {"in": "turn left twice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4b54b447aba9e4f50c1b13fc5841a6c772853077.wav"} {"in": "jump left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "d89c78e7af06619ad9937805c3d90e82c03be5fc.wav"} {"in": "run around right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f2d70fd5116358f16d20d0dc850ca3b4b9f91353.wav"} {"in": "jump around left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "458736f216d967fef1b7b8966325c62c4bb2fbb2.wav"} {"in": "jump twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "18834dc37103937d7749c91df329cc56dfb7e1ca.wav"} {"in": "run right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "07baf8d60e845482c49b1265c1da31e7bcbe38ae.wav"} {"in": "run opposite right thrice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "6b37e9fe4468e91e16eedab8214e9e51d9cf09c3.wav"} {"in": "run right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ccd2e8654362aff4a56c09b810aca5249c93ba6a.wav"} {"in": "turn opposite right twice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ca2de95fe0de250dcecea1a1222ccfec6471d7bd.wav"} {"in": "jump around right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "025473a928daac37ec1a83180327b7fe29387b6b.wav"} {"in": "jump opposite right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "13a98beba8394bfa2c13003129be057282f6d812.wav"} {"in": "look around right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "72673b870257a83850c306bada3ba0d7d7921330.wav"} {"in": "look around right thrice and jump around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f8cfcbd9e08b6fa4fa092944db5284f956eebdf2.wav"} {"in": "walk right and jump opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "61859ae0685e662c6f46504480aae233655940f1.wav"} {"in": "look right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0d5bb02fdbc4b09ec4de229dbd47bf0fbd9dfac9.wav"} {"in": "run left twice after jump", "out": "I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "49c92808ce2e4e01e5866e70ba6126306a70de05.wav"} {"in": "jump around right thrice and walk around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ec04cadc315e98d04e0bcb110c596244469be893.wav"} {"in": "jump around left twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f29a877ffb86ab9ff21aa0b4693ca887cdf9d1f6.wav"} {"in": "walk around left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "189c49f9a1b2730779fc817a992639d003c11a9a.wav"} {"in": "jump opposite right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cab9d6d45dd86833b6f58c6325436b598230e6c1.wav"} {"in": "jump around right after look", "out": "I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1941727999b286dde238eecac3331843130679ff.wav"} {"in": "jump around right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6bd18f2583ec950049931edf86e098dbed968be8.wav"} {"in": "jump around right thrice after run", "out": "I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "618ba36ff0b3b742fc8f0242dcee2796d33b24ad.wav"} {"in": "run left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "98b0e6b093bbb155bf4eaa918605069923dcfa65.wav"} {"in": "look twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "f3455ed153e59af50c1aa24f96ba8c3f966ef228.wav"} {"in": "jump right and run around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d7810cff64d02feb655494bfa1d098fa573429e4.wav"} {"in": "run opposite left and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "345bd7c4228c2f6cda17adde47221f992557e854.wav"} {"in": "jump around right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "286554cc6e21149d3297d8eeb7315450e224ecb3.wav"} {"in": "look around right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8f62d6fd1a99a02f87d4c66008a5904989a48de3.wav"} {"in": "jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2da202d442e7b48fc6ff49bb3d908f9b3d9f17f7.wav"} {"in": "look left after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "16deb98c2f36b72ba79a166822862fc6d657191e.wav"} {"in": "jump opposite right twice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1fb9d12fb9ecb612bd4e5d55ace2e15535e36e52.wav"} {"in": "turn left and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "67865fd788bbfbbb5c00759c33cd386262a71b93.wav"} {"in": "turn opposite right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f73f90460986a47588d6a8b2f24c886c3891c172.wav"} {"in": "jump twice and jump right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a061075890fb6e77f76a446fbe71d1893e8d1866.wav"} {"in": "jump around left twice and turn left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d6618cab4d8e20fcecee8d1d9b7d5450a7b11607.wav"} {"in": "look around right and jump around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e2bbf416e5e471c7e095554e32632ba98fcbc89a.wav"} {"in": "run after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN", "audio_path": "f7a97118001ecf1b84ea6bde8b03e47f6e84c429.wav"} {"in": "jump around right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7465046c8103b0e12bbbdec5ce7836635cccd7d1.wav"} {"in": "run around left twice and jump opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fbd2dd67af620430650be4120c15930e6e6b240d.wav"} {"in": "look around left thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "22a7dc14c22c7e2a075abc7140d328702bb917f5.wav"} {"in": "turn right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "60884765c36f09a95d6f310fbd762ceba3bd97d5.wav"} {"in": "jump around right thrice and run around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6cbb3eba6505275fd7b07c5ec9de03161aaf9d51.wav"} {"in": "look around left and jump twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "54cdfb746f21be3bfe623322bdc621db912b7f86.wav"} {"in": "jump around right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c3bf139952910ff48f706fa3b5d79ed8868eb6d6.wav"} {"in": "turn opposite right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ca8245e1c18585216f3413fa6b96c1055d341598.wav"} {"in": "jump around left after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a32c0811980753754ff61e6f927754b727f4e6a7.wav"} {"in": "jump left after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "cb6262ae93b1c8ede831d65af83908a862bf0280.wav"} {"in": "jump right twice and jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5898cc50ea3b2208050058f369b2cebd3ba34dbe.wav"} {"in": "turn opposite left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "70c8a2ea56585130ac0b2c65a3130bcca758d64c.wav"} {"in": "jump around right thrice and look right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "2347024a6101401a7a767a6cfaa2ee8e8404a2ff.wav"} {"in": "jump opposite right twice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "b94a829f2df4b4ea8824093d2652d8bc3333b655.wav"} {"in": "jump and look opposite left twice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d1685cf33bb862952e80653907ff8d226ce8e0f4.wav"} {"in": "jump left twice and run opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "37b323741cfb8883af05778a8ce5bcb1f6d7373a.wav"} {"in": "turn right and jump opposite left", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "af29b1126e05490ca874d553fdb44bd9db563677.wav"} {"in": "turn opposite right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "484e3098cffd74f3859831dee42216f4d3f02299.wav"} {"in": "jump opposite left thrice and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bc06e7ce712f1af12ab6782a42d67aeabbd6b053.wav"} {"in": "look around right thrice and jump left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "db096ffc9f29b06181bb03a75e46357fce7ac665.wav"} {"in": "jump opposite right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9b89e27ff9184dbd7f2a62a1ca772bd4eef25302.wav"} {"in": "jump right thrice and look around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4a5b192451d2bfac213e84fff85e46d0d85089f8.wav"} {"in": "jump right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0150c4eda36b8c5ea04ca975c12b033bb09a408f.wav"} {"in": "jump opposite right and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "1daa1b48fdad37108abe306af23d62a5cf3b8a0c.wav"} {"in": "jump opposite left twice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "41cc728c00dfee20e8dedbf563a8afd1d063c468.wav"} {"in": "jump around right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "db046a564ba5f5106ce0cf931d3e0e1ff382ad7f.wav"} {"in": "jump opposite right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c201725a2b1f1ce0d06524c003421c70a6312f04.wav"} {"in": "walk thrice and jump twice", "out": "I_WALK I_WALK I_WALK I_JUMP I_JUMP", "audio_path": "0708bda84408ac912f21e41629ac80fc3252b7b5.wav"} {"in": "jump opposite left twice and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1fbfbd5ba7eeeaac87e9be93ccaf183ba26ba79e.wav"} {"in": "jump and run opposite left twice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b3136fd1a99fc402e86e61e8291697b37264f6e7.wav"} {"in": "jump left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "b8d3c32fb098a3db6dc3b8b9791141d6da0314b2.wav"} {"in": "turn left and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "68e0523a3c6f63769a47648dd10fc046e62016d6.wav"} {"in": "look opposite right twice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "2165b6c2b22b153eb69b0ce80938bb6891f1bbb3.wav"} {"in": "jump left and run opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "46d5ebbed847f29a3a787f69b0dd8f95e22948a2.wav"} {"in": "walk left thrice and jump twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "5f0087cd399618b68533c9cb548828f2d6e031e1.wav"} {"in": "jump around left twice and look opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d3d38a15daa121cb92efb69260bcd27aceb91fc6.wav"} {"in": "run right thrice and jump opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d10faeae01a0953271426a055b5e65e8f52460cb.wav"} {"in": "run around left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e1a4c5b73e4d96b70465fc712c7746255cac1b93.wav"} {"in": "run opposite right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b3624968bf0ec2b72b707dcc97e3746fd76ae9ba.wav"} {"in": "look around right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2b99bf2dab6aa575fd96d1de0825fedc99f82925.wav"} {"in": "jump opposite right and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8149e7466fa1e832b8460d3e2f55cc9f9cf6ee11.wav"} {"in": "look around left thrice and jump opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cf936ea606faf8033e9e109e06f9fae2c17b4f12.wav"} {"in": "jump around right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2d48195f738b54140006cd1cd915bc96a7c83fbd.wav"} {"in": "run opposite right and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ca20269279462ef2aa48b000d65507f8e87933f8.wav"} {"in": "jump around left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f6d48aab9982a495f03baea470242193b36f71de.wav"} {"in": "jump left twice and walk opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ed79f3c4faf661a8f579b053a153fcd5da82030a.wav"} {"in": "walk around right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fbf8c5079fbbb25a3860af8882cea3d90baf5c88.wav"} {"in": "walk around left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fb06b09530483e401bc0b2fdb763205ee556bbe3.wav"} {"in": "look opposite right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7aa1481d83e091b9920a62002a86645caded0ad9.wav"} {"in": "walk around left twice and jump around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7daef297f5f4802ccb2b1283cf5978064b28bf4c.wav"} {"in": "run left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fb658a3069dd822879df6f079ee146c08d4b08f1.wav"} {"in": "run opposite left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4591c22f351b58ecd8b1ab42a1cd2feb69a0e69f.wav"} {"in": "look opposite right thrice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2739575d9cc5b171db9dd310aae78d9a79f39df6.wav"} {"in": "look around right twice and jump around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bf1a5abf0b402372728b53584e22ed691ab0d0cd.wav"} {"in": "turn opposite left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d756e26a378af3ea4ec8717ed9be4c2410223301.wav"} {"in": "run around right and jump around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8d0d43e64a3fad760b64830e7b887d91bf011bb1.wav"} {"in": "jump left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "37999597a4ae2c08db6ebd92855cf9b1e9b53539.wav"} {"in": "jump around left thrice and turn right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "29a75ad1e49cebfe35a9a0fb647fe15649789f59.wav"} {"in": "look opposite right and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "88ad380472d129ac13cf79ba8f2032b7879cc2b9.wav"} {"in": "run around left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9b327deda6d27ccfcaf0aa0adaf95d909c6eaebb.wav"} {"in": "jump around right thrice and walk left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b2fb5c5f481163d1c2b3d8718b78c58c5c38deb8.wav"} {"in": "run around right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "467fc86705e0e9eaec7118c57c6d702c3224fa41.wav"} {"in": "run around right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "db46f265e96e6add890322a7370162cc8850f851.wav"} {"in": "jump opposite right twice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d9ad84a3bf4543753fa078d68e7601c8faf80a29.wav"} {"in": "jump opposite left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7489d1a22e04d80c138aeb411017c1165ec731ae.wav"} {"in": "jump opposite left twice and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK", "audio_path": "d5b32935b12ec683e881f0a152745e8b4dede332.wav"} {"in": "jump around left thrice and jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b8a39b98b40077231cab6d1d9525c68dbf1f3334.wav"} {"in": "jump opposite right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5621f45dddc61cd536e163e2604fd0f7d3a5d44f.wav"} {"in": "run opposite right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c1cf7af8c9605ca76ad54ba51a58d7f2395e44a8.wav"} {"in": "turn left twice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "8ded129bf5863b3f7241782ee9daeb4aaf9735b0.wav"} {"in": "run opposite right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6bed890de6627acc47e445139e006594729e4f4d.wav"} {"in": "walk right thrice and jump left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "949d9ccf7e3a7bad3b6d8fb1e86e3bea30ce6ff1.wav"} {"in": "jump after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a56b929e23eb9fac4795e78d9608143b67b511de.wav"} {"in": "jump opposite right twice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3d67e3061e257ee59cdf607c5962b3297e59264c.wav"} {"in": "run opposite left twice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b47fe7017a790b2ea485a01fdcfb3812e4278422.wav"} {"in": "look opposite right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "384c31e5938cbc31f364bf79b79db515a94f26df.wav"} {"in": "turn right and jump around left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5d14934193f5f039f511515b28b2289a8be9a7ac.wav"} {"in": "turn around left and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "568ee2a0c627c146f2d4e75e626af420b6d609e9.wav"} {"in": "look opposite right and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1f236711e58e2833a88bbedf8e070f1c3bffe527.wav"} {"in": "jump right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ab257892d9d7244a47787f940f24b821d0fee323.wav"} {"in": "jump around right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8be1f6cb1c52b2ebe85400a57b70f07ab2fd3bef.wav"} {"in": "walk left thrice and jump", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP", "audio_path": "f2510bbf2dd4ea1871b82c03ae2ea6ffd0c3439c.wav"} {"in": "run opposite right twice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "1fece939d1ed649efb1a559232909c8da4dae5c1.wav"} {"in": "jump left twice and run", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN", "audio_path": "7b7267502e26d85d4f33f90180895167e8c12252.wav"} {"in": "jump twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "2823ec8c8faa9c7537e3871bd6d32ee2eaebbff1.wav"} {"in": "jump opposite left thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2a2d2685d736fd4ac2fc3fc7b7c804e22ae436fd.wav"} {"in": "turn around right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6ba51d5beb8f43b345e232e4192f0008a47ebad9.wav"} {"in": "jump thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "cd85ba13bd432d611c45461253f0ef90f97db614.wav"} {"in": "jump left thrice and walk around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "357bb1fb1380cb0747d9284df23c9ebda024639b.wav"} {"in": "jump opposite right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "38e62553616caf4ee786fb381ede06c74100f496.wav"} {"in": "jump opposite right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f296fc5f994033a2d51f1adfbf16544bf9d2d522.wav"} {"in": "look right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "66ab232cdae6d494c2916f9fc8c5df27b2755962.wav"} {"in": "jump around left thrice and run around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9710a5ffba310db1accbb33856f9393949bbdc6c.wav"} {"in": "jump right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "caa347f0df2109a07e99360d1e6f468a80525823.wav"} {"in": "look around left twice and jump opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cdd8f1fbc9ff8b12c11e99fc9e944591b8f09f7a.wav"} {"in": "jump opposite left twice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "f457d48aa9a3b9e7e791a56d761ffb4426aa2264.wav"} {"in": "jump around left twice and jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c081b74193bc23cdab09bf9de59db46d3dd938a2.wav"} {"in": "jump around left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5b3a373d172a0c5e6b193f96a70f93174807b2a0.wav"} {"in": "look around left twice and jump opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e199066a55c4f16faa3f6265f5188ef5c9168679.wav"} {"in": "jump left and jump opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "bc158fe91544b4e5c62179c4f0390bf0be76210c.wav"} {"in": "jump right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "c79c8a966c85e87c45fe771d2eabf4dbddedbf0f.wav"} {"in": "run left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "929a1deba1c573805525d73ecc36856181d5230f.wav"} {"in": "walk opposite left thrice and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "677d9103d37a711e7a1c4ecf0635243bb61ed58c.wav"} {"in": "turn around left and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "ebc306b5bf2c4979419c1ca90b4e439405dfea67.wav"} {"in": "jump around right thrice and run around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2a25e731bc5002d467e3d24c504ff0fcc25dc3f4.wav"} {"in": "jump left twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "071a8b745131f429f6e0d5f3b273d4a1a9ec78ff.wav"} {"in": "jump left twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "64bf7b8a66dee871f8a8a4611d2978d792d10610.wav"} {"in": "jump opposite right and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "9c045fd369e5768dc8d7e45207e0c26ae27c72a5.wav"} {"in": "walk around left and jump around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0550e1269eb8dee42fa25f374246da826f1aa48d.wav"} {"in": "jump left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b4035df57c5f2061df4120304fc38053bfbde305.wav"} {"in": "jump opposite left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "55cac122657bacfb576d2a8be4fa1a3ab0b3cf99.wav"} {"in": "jump around right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f93f20c208c2029336ba0dc70f9c17a6ac5fed5d.wav"} {"in": "walk right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "38fdf4593291cc9e28f7fcf366e7553acdce45ff.wav"} {"in": "run thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "1915468e8fd3ed7e6b57ee7024dd7e9bf312e849.wav"} {"in": "jump around left thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "29304a604cb947b7fcf30bf165747df69b227aca.wav"} {"in": "look and jump around right twice", "out": "I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8d9c83c46cbd584c7bf70dcb579ad7d214c5770e.wav"} {"in": "jump right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2232be91d8e5c1c29fd0c59e1343ab71f9ff9ce9.wav"} {"in": "run around right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f3317dfc604c9319f6a9cc1ebc7b02107fbcc234.wav"} {"in": "walk around left twice and jump right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "8cf23437f30e4f7a870cf09da8ede62c746be5a1.wav"} {"in": "jump around left thrice and walk around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "60fcc4aa4e0773894a8990f760676b82ab160de4.wav"} {"in": "jump after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "71ccb988c9cda937481ff2eefd7e8a3d0bc82882.wav"} {"in": "jump opposite left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "eeb2f8781743adabc960360afa88d3e4581fb2a5.wav"} {"in": "look around right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9bf35f2f2640531737583a8025e62807f91472a1.wav"} {"in": "run right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "04dc6ef0d94c7c3897bea3f364b5e95bc884d70c.wav"} {"in": "run right twice and jump around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b5ab425db04740aa5b34abf8e12d0310077ee83d.wav"} {"in": "jump thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "21a42f0f2d557239db73898e523ef926a75d444a.wav"} {"in": "jump left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f197339007ab276cae024d67dc06251d63d04f95.wav"} {"in": "jump twice and turn left", "out": "I_JUMP I_JUMP I_TURN_LEFT", "audio_path": "14a4bd35b4913388f5311edc4313f09517ee42b7.wav"} {"in": "jump right and turn around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ee1514ba5c7df381d42886ed6f8dbe5427876f8e.wav"} {"in": "run opposite right and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "4fece6a98936277534996ddfb288dc07d8e1cd2d.wav"} {"in": "turn right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cddfc99b577298dc7c1e8b1b092f393fc5837549.wav"} {"in": "run right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4907ade6a4ced92cc279c64e4c6a499fe2dd9ecf.wav"} {"in": "jump right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "37edad121b18ef736e1e1fdfc7c0d82ada67ad84.wav"} {"in": "jump left thrice and jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "89c8ab2c06859a5b030fb9adb60269b791325579.wav"} {"in": "jump right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c88a3abb927c12ac613e6cec2a214a6692baf514.wav"} {"in": "turn around right and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fef1be37a14836311175f75fae77cd76bf41f3d9.wav"} {"in": "look around left after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b51ffb0660c927f51efdc64b67174d11070a001a.wav"} {"in": "jump left and jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f78cf85df6e113ae7b895978982bc9d7cd836043.wav"} {"in": "jump opposite right thrice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f90eac54b444c0d38708d658a0eb94d75bde2c2f.wav"} {"in": "walk left after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "a5036a60e4780bda3afdc388b48b4fa2e15cc531.wav"} {"in": "turn around left thrice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "e6ce9a9a1dcb6e219cf008ec4ec6abffbf990514.wav"} {"in": "jump right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9652539de6d1103ded7990e87cd0329fd3fd5268.wav"} {"in": "jump around right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b2b10846d21f4099c094f4ed3b2d506fc444df1a.wav"} {"in": "jump opposite right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "36522b49d5323e0e399a353db7920100da8cdc7f.wav"} {"in": "jump opposite right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7c136e8b0f6ba9c1b5aaf69591cefd6d58ee1d30.wav"} {"in": "jump around right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aaabfb40f29f72ac9477ce89fed00b5ab30c472a.wav"} {"in": "jump twice and turn opposite right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f0c2a8acbaef6f3f5af4295a80d09c3033d309ae.wav"} {"in": "look opposite left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2393c6a6b6d6f179421bd23556bbd354241fb2f9.wav"} {"in": "jump opposite right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "68fbad43fbb28df18488bc34b73656941695b1db.wav"} {"in": "jump left thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dcc29c2dd248e918d8d4039a24429f73b9328964.wav"} {"in": "look opposite right thrice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "809b6137d345aec18d264c982d716f13b00e11c6.wav"} {"in": "jump and run around right", "out": "I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e965226fcbc749c661977b1195273ee0077e88bb.wav"} {"in": "walk around right and jump right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "171ae06d8f85cb5618c5bd6ecbd5b86502418727.wav"} {"in": "jump left and walk around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fcdf049bc70fbdede3f7596555bd05a5d049f4ac.wav"} {"in": "look opposite right twice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "228430e1b6044d13c5e6407f4d8a00714c46dab4.wav"} {"in": "run left and jump around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "40d3c77f0f03ea6184fd2a3a6ca38b19747c5d35.wav"} {"in": "jump right thrice and turn opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "6d53f4387a0e6ce282e49233c674a136b551bcc1.wav"} {"in": "turn around left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "37f37de1db7f5b5de87ae503f78cd0064c7c7499.wav"} {"in": "jump twice and turn around right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f4e4e48e14d24387c33a567a3f0a6ebf2fd45f9d.wav"} {"in": "jump left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "1cbb79fe8f1be78da2829a3512359ee30dbea9ab.wav"} {"in": "look opposite right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8ffd075a82926873aac1a6bdb34867447363ff26.wav"} {"in": "turn around right twice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f40988557ac6f336a3376e4abb72bab0dcaea724.wav"} {"in": "jump left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2cd2f5a477c4c4fbdd63ab7bd8246cd26f89bb9f.wav"} {"in": "jump right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a10ba8df8a2d2fb0ea08229227b385a8908aef87.wav"} {"in": "walk opposite left and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "20c3fbb15295b9195fe5c90efb19ca0d152409bb.wav"} {"in": "jump thrice and run around left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1c67765f17fa4be7e4674752538fffc4ea164325.wav"} {"in": "jump opposite left twice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "53bcd0de4d34260605504c0a77e1c77fb689b03b.wav"} {"in": "jump around left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6e793b6b47379a13e233e400cb5039f6487f59a9.wav"} {"in": "jump right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b2a40fcecb9c49e27dc77e7cdb40d9869b00dc9f.wav"} {"in": "jump left thrice and look right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "93b97201cc1967bac5828a7e5c0cb493f1d09b15.wav"} {"in": "jump left and jump", "out": "I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "56fef128df592e8899a375a4290dc06f651e471c.wav"} {"in": "jump opposite right twice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "97c0a90eba465bb8848cc9953380276e56977b3d.wav"} {"in": "turn left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "b097504404b39d0464dfb6c6226b45bde74f06e8.wav"} {"in": "jump thrice and turn opposite left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "441fa045aaa2eaa5aaa9a1ffba626694084accae.wav"} {"in": "jump left and look opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8ca41839c616f3d719421282af861f0e1124270e.wav"} {"in": "jump around right and look thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "c08d5690b1964ef29f79a25a9739e986002e9449.wav"} {"in": "turn around right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f84d138410dd4e839ab431d53c539ec8c9e8db4c.wav"} {"in": "walk twice and jump opposite left", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cceb711893ed6333d6967060b967db86e367108c.wav"} {"in": "look opposite left twice and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a1f818504f0cc79820ece8c37fc9aab929ff685b.wav"} {"in": "jump right thrice and look around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "67b82ce92f3f274abd3b0d79b437cab93b14376a.wav"} {"in": "jump opposite left and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "7161b36626d777fa43de196e248994734f8be008.wav"} {"in": "jump around right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4014c1eb0d866c865cb54deacbe252d6b6ccdc8f.wav"} {"in": "run left twice and jump left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "29e122c856659a9f12bcd5e24070fe885dc2531f.wav"} {"in": "jump thrice and jump around left thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bae67871b770925c33ac172edcaa9412ff3ccfe9.wav"} {"in": "jump around right twice and run", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "456a48bd92651e350fb15ff55eec37d20c9ecab0.wav"} {"in": "look around left twice and jump twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "ce729339deb5dcec9594f62c317c62136cb4cf48.wav"} {"in": "jump opposite right twice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "55b4fa7408cee2b8958561ec58bfdba370ac1eb7.wav"} {"in": "look twice and jump opposite left twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6f0c7d247fc4dc0ec38d2ed9bc58723a45f6295a.wav"} {"in": "jump left and run around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8158a6ea359cf9afcab69cfc2943d0c30dab541c.wav"} {"in": "jump around left twice and walk opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "662ba373b8f8abe00fcd56150954bbb4282c09b0.wav"} {"in": "jump around right and walk around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1f71e9e77ccac2853153456d2cc134e64d46d07c.wav"} {"in": "walk left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "78645476c3e8e2b2c88849203e827226240e3300.wav"} {"in": "turn opposite right thrice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6e5c04189ba86ee91d2eca62f6d5237a15c48a58.wav"} {"in": "turn left thrice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b848fe3bbd78c640f31ba0a4a79a0cdba0a1b895.wav"} {"in": "jump around left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "34d5782d5898b52c1db127d898af2c57a112ea1d.wav"} {"in": "jump right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2427b5eff6d3cc8cb87837e84fe52ef2016fb68d.wav"} {"in": "look after jump right", "out": "I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "8a4df51543b6f60088c47c84267b435980b57c52.wav"} {"in": "jump opposite left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "256d8533f248f92f20e756bc906d333c7b7d2045.wav"} {"in": "jump opposite left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7c5ef0cef56e12d340500cf2a9432e7c23236e1a.wav"} {"in": "look opposite left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8a6695ce066249ad13b787d63c1b1178a5aa345f.wav"} {"in": "jump left after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b56142409a6131590efa030a52c2a57dac8ddc59.wav"} {"in": "jump opposite left after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "07ee2c4870c7302491dee7d320681089ecb37451.wav"} {"in": "jump right twice and turn around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a9b5d6745dc573a060d38120e3da1efd395493f7.wav"} {"in": "jump after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1acceec0514c705dd56225b873e8a5e076c74450.wav"} {"in": "run around left and jump around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ce016329a95ef08d2b6bf113798b4c15f07de979.wav"} {"in": "turn opposite left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1f85a5421a8786a53f26fea55098b9fae103a5d7.wav"} {"in": "jump around left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a847bf1a9aea4fc0774ce6eb9c1d3cf82c202c6b.wav"} {"in": "jump around left and walk left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1f9574f2c3dfb520acfa36a1f71cbeaf55e4aecd.wav"} {"in": "run left thrice and jump right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "8d371588569485fc8a137e281a57ba1ffe848e2b.wav"} {"in": "walk around left thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fe9f9b84aa6569137e8dc6107566349c471fbd61.wav"} {"in": "jump left thrice and look thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "e4f8f17a561808b8ae5da924edfc596d91375f88.wav"} {"in": "walk left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "95ca659ebfc12f82ebcf15136274a4f72f050437.wav"} {"in": "jump around right twice and turn opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "3f1eaebd4107a469a4fa159337c2ec74bcfb483b.wav"} {"in": "walk around left and jump around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c5f3e79725dacce92baf2e8fb9a5ed94c11beb7b.wav"} {"in": "run around left after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3550e9cb883eb44704fadad4555f19e8ecc4da3f.wav"} {"in": "turn left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "23f0ddedae7e86c81eec8b536f6130a110e8aea8.wav"} {"in": "jump left twice and turn left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "37ea271a3d5b9a050e9a1e98ff205ed63064dff6.wav"} {"in": "jump opposite right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a58d5fe56b7215d726377117e88693e37756f1bb.wav"} {"in": "jump twice and look around right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f701401838537f1fdc83f703562e91a0108a16d0.wav"} {"in": "run around right twice and jump around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d4981399f58fb4e56b4f2146e0211ce2bb377361.wav"} {"in": "jump around left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8846ddd16cd024d7261a0e19f1e45e8a3443f46c.wav"} {"in": "turn right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "f9dc32747687581fc5b6a9d5d4d1955f73356387.wav"} {"in": "jump left and walk around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d4bbfc2d54fe5bd5f4c10a83be67dd98540403f9.wav"} {"in": "run left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "413d445d1bd3e8b3a87269f85f6b717f0821e3ea.wav"} {"in": "jump around left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "48b220a2538b4acdf4434188eb8b46583952d43b.wav"} {"in": "walk thrice and jump left twice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a8224801ea34cbf8545b208fd78bc17027e8e285.wav"} {"in": "jump opposite right and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9fdf2a9d712d43143dae41a5c1e17821f92eab3b.wav"} {"in": "jump around left twice and turn around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "287c17b0969c3535408a4df83f6f5ca8978e6bf3.wav"} {"in": "jump right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1c2d6c013544e684e43526e667db39136e13eb21.wav"} {"in": "look around left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9c75f9a428f9c06da81b6febac3784671828c81d.wav"} {"in": "jump opposite right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d1dbea63717b8ebd41bf1cbd14ab86bcb939d88f.wav"} {"in": "turn left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "122fb0052044588f8d5b241631d85316e3d95385.wav"} {"in": "jump left after run", "out": "I_RUN I_TURN_LEFT I_JUMP", "audio_path": "d97d2724d53f8a36bc5a1c504d182ca19ded7fdc.wav"} {"in": "jump right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "e6be3a9bc7f6b9a1f3325019203dcfbfcd1969f2.wav"} {"in": "turn around left thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "df816f90d806ccdd902cd901e5a50c6c681b7146.wav"} {"in": "walk twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "d219c3e902841190798df29f73b55cf9510962bd.wav"} {"in": "jump opposite right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e78be7314b5ab9768e9086b03680f4962d9a5d5f.wav"} {"in": "walk around right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f5a07abcac8e5f096363a4f8f4ebafea7765a685.wav"} {"in": "run and jump left thrice", "out": "I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9db330f5b283f24442ea565328436733b7229971.wav"} {"in": "run around right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "480b410c91b1cb30695542ccb89ac4a2969b48fc.wav"} {"in": "jump opposite left twice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "b41f0833c1e4d474f3cfff8bbb5b70dd3a96b810.wav"} {"in": "jump right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "91c9a99bef7ba60126325f35d5c3a0da4af8078f.wav"} {"in": "jump opposite left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "79550def1f0c26427f32b68ecbd7e780d246a54d.wav"} {"in": "jump opposite right twice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f9ff1411d087671f161b6d027eb989dc6c448825.wav"} {"in": "jump opposite left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "04fd3dae200c7a26e524016967a460a1b6879fe8.wav"} {"in": "jump right twice and jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "25d55782899230b8a1c1dbcdeabbb6af0d150199.wav"} {"in": "jump around right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "87f51b6854c0ae9ecf81570c690327027ab39cb9.wav"} {"in": "jump opposite right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e3534919fa41ea6f5996f91c42f99467e686ce5e.wav"} {"in": "jump opposite left twice and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2b49573c0987a74a5c7dfc2bec03c35c8b5d8fc8.wav"} {"in": "jump around left thrice and look right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "03dd856e486affc9fd9ab7fd590068d8d8f7bd74.wav"} {"in": "jump around right thrice and turn left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "4f5579679bdbc53b8038aa274a3d03a13e763737.wav"} {"in": "jump around right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fa4331bb816ea92d6607d97ef04d76c701322dde.wav"} {"in": "jump opposite left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fe99aea84dbaa31e645531ecda645e5e8225a143.wav"} {"in": "turn opposite right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4218062f4b33ebbb68fa3dc6991fecf71dffe385.wav"} {"in": "jump twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "5af0dd480fe446af208cd39cd4003acba82fd42e.wav"} {"in": "jump opposite left thrice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "9782826c1a15f55de5b949a60758bf4120907729.wav"} {"in": "jump left and run thrice", "out": "I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "656c464dcf260a1d532203f8c9a77acd67f36d56.wav"} {"in": "jump opposite left and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "119f9772caf75b7e9a9090b0c33ddb0f78b4371a.wav"} {"in": "turn right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3e373a8323b3b87d041b92f35dfee364852d4592.wav"} {"in": "turn right thrice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "059951c0e6ada45f1312b2bc2eddd16ba1015876.wav"} {"in": "turn left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "142c60f7f459363b4051ddf5583b6cd6a3ce6a70.wav"} {"in": "jump opposite left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cd9a6f265007de373b140d19c1f379b6cc40ab96.wav"} {"in": "jump opposite left thrice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4fa6d4a5e24a9a201299b3f6867f1549b194863d.wav"} {"in": "jump opposite right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "eca8ebf15f4071f11f1054a9952bdb8995b479d3.wav"} {"in": "jump opposite right thrice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "d9228fef41d759a81e2f30e3df3ce3218c19e7a8.wav"} {"in": "jump around right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5f619c313469da5c1080d98f24d9805cb646c84b.wav"} {"in": "jump around left twice and walk around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "acd9eb30def87949fb3fcd303315d21a9ec4b184.wav"} {"in": "jump opposite right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f8b0e450c873f8c86c744deb842535515f455a96.wav"} {"in": "jump around right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1dc3e143a434629d1e4ec9cb17208df55979f81f.wav"} {"in": "jump thrice and jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "16496fd7595c07613b6a72ab718c5bcb304fc777.wav"} {"in": "jump left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "44ed6e85acfeaaec73d95a41bec0a226e100ef8f.wav"} {"in": "jump opposite left thrice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e43ca457626cd642e017be87de7498ce05c788d5.wav"} {"in": "turn right twice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ddc7070d4833ab3a8c1a68873d08e12e746e69a2.wav"} {"in": "jump around left twice and look around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "818b7cd30653567ade0c377d248d53ba557f0d48.wav"} {"in": "turn opposite left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c2f51b98059ec5546c53ac7dd65374436336bb42.wav"} {"in": "run around left twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "624004e69359395fabce9e7d4fdb783f5ec89eb1.wav"} {"in": "run right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a560d33953dc40c92520525309c86bb051db4a97.wav"} {"in": "jump left twice after jump", "out": "I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9b76181291dba1342dd8780c9040a62b6bdfc999.wav"} {"in": "jump opposite right thrice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "d901dba86850b2131cd81041d5a9c09af325ca6a.wav"} {"in": "jump left and run right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "6b55332f698b8f2e77d55a409a3dda9c6633473a.wav"} {"in": "run around right twice and jump right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "72d78960de4631557df6e3573e429538f2ec68b2.wav"} {"in": "walk opposite right thrice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cfc1a11bf23695744fd1b1384a2182d72db0e184.wav"} {"in": "turn opposite right thrice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5271946fa9521a2f9a0cef0be004527b1ec3c983.wav"} {"in": "walk right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b235c2a1dd68271b6a8bf812924e89edc8ae8b77.wav"} {"in": "look opposite left twice and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3a39dda098096672700f597a135873f6f1c1c282.wav"} {"in": "jump opposite left twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d6c4a50de64f8faa7a4bf24f63d9ca8903aa4e56.wav"} {"in": "look twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_LOOK I_LOOK", "audio_path": "3e143d963cdac2cb5d0132dc6afc1a627e82f0b8.wav"} {"in": "run right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9edd886aa45610029e44d65efe81ff92aecb2434.wav"} {"in": "run opposite left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e68979afe64d31124238168ddff0114a111b1faf.wav"} {"in": "jump right thrice and run right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "05930c65f2085cd337856cac94393b2dc7bc2170.wav"} {"in": "walk left twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "aa1de72a8c0dcdb18d0187bbd405cde88d1b480a.wav"} {"in": "look around right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "66461102378c546ea027add83796694c8a2b4bbb.wav"} {"in": "jump around right twice and walk around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "593c5948139307876e817bf7316a780d353ce30b.wav"} {"in": "run opposite right and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "77aafc14158952186a0910694c8cc7a7ad1acb9e.wav"} {"in": "walk opposite left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f714f41cbff5d51e1d5542adb571b647d7a357a5.wav"} {"in": "walk thrice and jump opposite right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a7dba761459d6b32d8e5b1129a0e7d6560e4679f.wav"} {"in": "look opposite left and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "351094e4d1bd223c865619c4067365659f84beb3.wav"} {"in": "jump right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c92360fe0eb2762eae5b87a83324064b7f3f5f46.wav"} {"in": "jump opposite right and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "92c318e617a90488cef15cc4d054dd6011da82c3.wav"} {"in": "jump around right and walk opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ce548c5473ea5b4f01036cd4b7ff541424ff30eb.wav"} {"in": "jump right and walk opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b6eedbaf3914c3fe21a498dbfe8c742fc180e4e2.wav"} {"in": "jump after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "8dd13c1e7c4303e242b46e25b68f48d4c1226ae5.wav"} {"in": "jump around left and look around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "48c3d64071b4c3208d49f1c2250fcd37ca2af950.wav"} {"in": "walk around right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "86ec9bdab38be892f7f04b34282d241ebc5547e5.wav"} {"in": "jump around right thrice and walk right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "126f026e71f9988b7ee27b7551a3c100bed3ea91.wav"} {"in": "jump right twice after walk", "out": "I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a5a777cd094a2e30f7c7237469997e7768286c40.wav"} {"in": "jump thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "fe28a8b3a261f64dadb1d165a8229e8b854a63e8.wav"} {"in": "jump left and look", "out": "I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "23fe84752142ca26b5ffc43d81bd7a2f7839400d.wav"} {"in": "jump opposite left and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "d057c01c47a734e4ba169b0901aa6acb247e8ae5.wav"} {"in": "jump thrice and look thrice", "out": "I_JUMP I_JUMP I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "5343f7ff53c71171b46ec06cbc2efb92b15367ec.wav"} {"in": "turn opposite right twice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "bc197fd3e76e0443f8818f2bcc36ace415f08ba0.wav"} {"in": "jump right twice and walk left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "ea905322f7751b3be275bdd0a86bfcf84eec83e2.wav"} {"in": "jump around left thrice and look left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e2e4a9e77b20b04b94bbc8b8bbed5d0ce9b47c21.wav"} {"in": "run left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1a08cec7bdf0b8f15ce5d2a7616bab363f9c3aaa.wav"} {"in": "turn around left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a14b7578d2e3676018cc36b3701e64d00ba0f54b.wav"} {"in": "walk left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0698acba42e09a79791b3120df1a4640111a4e5d.wav"} {"in": "jump opposite right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5cd56db0e2af3c86f20b1367bb0bef6aa8f91353.wav"} {"in": "look around right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5c58dd7e5570c447099f8427ca699b7b90ab8254.wav"} {"in": "walk opposite left twice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aba461e9416edfdccac8afb689feb0a9645f03a4.wav"} {"in": "look around right twice and jump around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6c53066015be812df9d47befb6601d11be6d826d.wav"} {"in": "jump after turn right", "out": "I_TURN_RIGHT I_JUMP", "audio_path": "56574eb9979c739c4fe0f9f27181399bf71ef866.wav"} {"in": "jump around left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fa1940872a26083dab0817d613f1fafb96434bab.wav"} {"in": "jump left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e57d9bf0c3f9de84645ef9225397167e9950f69a.wav"} {"in": "jump around left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2a15aba6e22b4a7ee040d85623852c21e526c2a1.wav"} {"in": "jump around right thrice and turn around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1dd1d75dea8477dd3cdd90475bb28ea50c4f4aaa.wav"} {"in": "turn opposite left thrice and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "b4de2959e71240cc192ab2cd3da3a9abf8aab893.wav"} {"in": "look around right thrice and jump opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "61f62d0243199d34774f96b6be837876fd74b453.wav"} {"in": "jump left thrice and look right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e76e0dd20720d787e02835bc2e3ff1df63180b2d.wav"} {"in": "jump opposite left thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3db704d9768d70dd97fbe2e56a195a4c0526a20a.wav"} {"in": "run around right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b1ff8926b6c431e03b5776993849956cf2313564.wav"} {"in": "jump after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "52fb414d88d2f9989e82b7bc0bd97c304cb285c4.wav"} {"in": "look opposite right twice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e1f2151b64f990f83ceb0fc76ea325873acfce7f.wav"} {"in": "jump around left thrice and turn opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "99cb26806dc94b30b9ed989d03cd9313ba4c27b8.wav"} {"in": "turn opposite right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8e23a169924af2b3dfec4270c0c182f69a057dd0.wav"} {"in": "run opposite left twice after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "0381e468718e8467d839d4fa5f4ad74e7540a6d3.wav"} {"in": "jump around right thrice and look opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a6782eac29c87c960cba3f8d9b87817bb2a73ff1.wav"} {"in": "jump around right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "528dcb490f2e4c6ff6e55b29eb04c0d374ac3b18.wav"} {"in": "run around left and jump thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "2d3bcaf534712b55d334edc22a9b87d104d1a36b.wav"} {"in": "look twice and jump opposite right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1c95b68e2204442e038afb906f8f0ae59c935b66.wav"} {"in": "turn left after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT", "audio_path": "93ef39ed2d1d8992f379ea1174f031d4e7c429ac.wav"} {"in": "jump right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "343aa0c4a6cf907bed88af5d3dce0da923ad87fb.wav"} {"in": "jump left thrice and walk thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "450a23a0597b0c64528d42f87e7091c65e56623a.wav"} {"in": "jump opposite right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4050dd5ab0e81a0a9ea543a9bf344d0f041ae064.wav"} {"in": "run right and jump around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0e2d50713b7b3b0a34e8f5748094de2b7c2d872b.wav"} {"in": "jump opposite left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fc86e874bf281919cb2abbaf21814f955b7845a4.wav"} {"in": "run opposite left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8c35420a7867d4367765abb2836fc5badac6f399.wav"} {"in": "look right thrice and jump thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "6d65f23b0c4929a0c19da22a56600fb03ec8d680.wav"} {"in": "look around right after jump", "out": "I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4860931b60baa3a2ef02f4a4eb224527f40f925c.wav"} {"in": "run opposite left twice and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "ceb5e50a07581fa075a99ae8451e284e32dacc8e.wav"} {"in": "walk opposite left twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e5d76cce5e5f22956309daa8796a997e4afef61c.wav"} {"in": "turn around right twice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "742e2cd33d4dd6896b76a82be35b0da2a544f0d0.wav"} {"in": "walk around right and jump thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "61789b9a7c7ce9c870c64970b8bb0f6d29f30924.wav"} {"in": "jump and jump left thrice", "out": "I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "410c5be65cbeac88168f5722f80a1522e7e953e3.wav"} {"in": "jump opposite right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f40aef38bc9fddeaeeda55d9c1695b6885eb6dea.wav"} {"in": "turn around right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "056e4402f9d69c6a4389a0ab2ff78c892b5e0c2e.wav"} {"in": "run left and jump left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "05aed38086a1b567099737bcf422b7d055ffc04d.wav"} {"in": "jump opposite right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0e48e6dfda52df9343829ba14c085af2a51681bc.wav"} {"in": "jump around right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "63447a16ef5fbf3870d13337bee47e029d90a956.wav"} {"in": "walk opposite right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "37adbb6dc813652b59b1f0c0b61528049b957243.wav"} {"in": "walk around right twice and jump around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "569c24229cb616f310fdb0c35d79f86084321cf2.wav"} {"in": "walk opposite right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0e16fe81564b14fab34faaa000fdbf9053df22a0.wav"} {"in": "look right thrice and jump left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dcd230a9f5d4473d676fe48d7f1eaa0bb431a265.wav"} {"in": "jump left and run around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0db7e68d84c8f4ed80dd3254a7a2f8922c754f5f.wav"} {"in": "turn around left thrice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b79d322546a08528509f806ead9863acd93bc1a1.wav"} {"in": "run around left and jump opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6c726986db3d753f365bbab491f5a6ed97c36c20.wav"} {"in": "jump left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ee50269b733588dac8600a1be65c95c9a007473f.wav"} {"in": "turn left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "cdd2aaf11646b7b068b5efd8050ba46465454619.wav"} {"in": "jump left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d8d38a6dc13cb78ca1c2a93111b3c66126233743.wav"} {"in": "jump around right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "630d5c24683ec89b3848f2ea3bbd0ce827977e17.wav"} {"in": "jump opposite right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cdfdac802d66a05993bfff3969316e1c0341aa3b.wav"} {"in": "run twice after jump twice", "out": "I_JUMP I_JUMP I_RUN I_RUN", "audio_path": "0c188be0c8b43ea739207bfeb3af66ae9590e70b.wav"} {"in": "turn opposite right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7b3acb96f16b4f9a465be5617ea776d0405eeca9.wav"} {"in": "look opposite right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1d1ab0ba0581f0d055decd6b9efe2d7c18be90f4.wav"} {"in": "jump twice and run opposite right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "12c8cf22ec5790ddb4b5881772c6e3d291d0fc97.wav"} {"in": "jump around right and walk thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "b0b7a3c6285ebdbb3343bc72fb5b9b6b36624de4.wav"} {"in": "run opposite right and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ff352ba7bb9b6fd377556b0dddc86b4872345b24.wav"} {"in": "jump opposite right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d05c214cdcd150442f91852d7ee21d0675af4eaf.wav"} {"in": "jump opposite right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a1237c75677d03f528d3ecd99b6728b850e48e13.wav"} {"in": "jump around right twice and jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3b80a30adbf548a134e205621c19afae0d410fb5.wav"} {"in": "look left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1f09dc21e987cf6175cb6186ee250c3074b1e62b.wav"} {"in": "jump after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b0f30c0fb9e912100c5ef6a0b88ea074510d3a98.wav"} {"in": "jump around right and jump opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a8cda9f187d6efb18f1e6cd5b4006f43af23bbb9.wav"} {"in": "jump left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d5101e8f74ec64841297219784488ceb80df2a18.wav"} {"in": "turn left twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "e4e887d650cc88a315a6e926287f32f920a301dd.wav"} {"in": "jump right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "c12fe9171486a6f84c88e0e6ef97402dc36c015c.wav"} {"in": "run around left twice and jump left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "f76ab5470a9ca8faddb5b9cd953fa9767c5ec6f3.wav"} {"in": "jump left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "72dd57fe1ab10c148199e05c4129eefbb35cfc32.wav"} {"in": "run opposite right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a8fcff440aaf8e996a1915c8c1888870d3ed1895.wav"} {"in": "turn left twice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8e83ab6182e669d5c0ccb51ec1c176576386a913.wav"} {"in": "jump around right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4cc972e78f00260a1974c31f956000c1d40c0225.wav"} {"in": "look left and jump opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f5bbc7941dca89dc9ebb1ee9d88f143361899d56.wav"} {"in": "walk around right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c431f32d1fd85166c7dddf72df5fc22b3d3dad6a.wav"} {"in": "jump right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3c087787c9f12e4b87e0a7f8ac766467fbf60b2a.wav"} {"in": "run left twice and jump around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f4e5e28c89d079719dc083f0cb3b1dcc4c2ca977.wav"} {"in": "walk around right twice and jump around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5796312feae574df40a18c163b2c9321ec31789f.wav"} {"in": "walk right and jump twice", "out": "I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "c3078617c4d023719efe96a2240292506bed6ce0.wav"} {"in": "run opposite left and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f79bda68d21699fd03f50917624f58c06252c176.wav"} {"in": "turn opposite right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2ecd9798689d1f948a88b06ff31ed82ff0da38fb.wav"} {"in": "look left twice and jump opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8f43409037330a2de82b797f6263a26cae89c5d0.wav"} {"in": "walk opposite right after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ff89b947df0106a112d37e73798109cc7cde6f67.wav"} {"in": "walk around left and jump opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ee20e45e026511f3823c63cbceb64999b008c183.wav"} {"in": "jump around right thrice and jump left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "59dde3af105c75c12d9fea27ca64f03433ef1601.wav"} {"in": "jump twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "d264b6f3944621d9a61c4bcfcaa76c73cd281d90.wav"} {"in": "run around right thrice and jump left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "8fa41eed9943646e97a273308b65cb63a3c7ce19.wav"} {"in": "turn around right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cc9d872ecee27f4f30fc6351568ed62f6f45adf0.wav"} {"in": "jump around right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9552d2931d9953905905eaeccf0b5b30b9b7a221.wav"} {"in": "turn left and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e362142e6dfd13d62739e50e02a85842ce0edf6d.wav"} {"in": "turn around left twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5ba02c99a3100d224d81f4b25162eb5b5eed6a97.wav"} {"in": "jump around right twice and look around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ac137ca3c52f37eec3305210f46dc1136a76fa7e.wav"} {"in": "walk left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a967ded11db667f359d415f78dd10e5fd939af63.wav"} {"in": "jump opposite right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "70d4c0dd7444a47f743f5dba09015e1f50650dd1.wav"} {"in": "jump thrice and walk left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4c89dca2ca9f080febcc7679d14385547a3b1c1c.wav"} {"in": "turn right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "005c7c57ce0fea87b1e8762ec5967bdf633920bd.wav"} {"in": "jump opposite right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b47a413f0b8a11305fb813b33d2ad3d4104c6bd3.wav"} {"in": "jump opposite right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "61a97e1a531016b94eb5519008db32764892a5d3.wav"} {"in": "run thrice and jump opposite left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "71418adffc828631f8eed229b845d80aafaedf9d.wav"} {"in": "jump opposite right thrice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "5164d7906887c23ca531cb41ac3de11d709d2e3c.wav"} {"in": "walk right thrice and jump around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3565fd2781862963c5b2fa00914177d9345a43fc.wav"} {"in": "jump left thrice and turn around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "992448f3fb82ca7acf89eaf21fb071ec593722a4.wav"} {"in": "jump opposite left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "76d06e3994ecc324be4f50f92f27fe5803b75015.wav"} {"in": "jump left thrice and jump opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d2abb04e8cbb5a4ec6bcc40fd0ce43c8f52c65a9.wav"} {"in": "jump around left twice and turn opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0b9007cde916b7e8b691359df880da06e305783f.wav"} {"in": "jump thrice and walk opposite right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f563dd08a18a4d526b075c49430b34257bc35ce8.wav"} {"in": "jump and turn opposite right thrice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b52ca23beaf3e63a40b6db34dd864105d72daa39.wav"} {"in": "turn right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "70fd6141d8c7cb4ddbcf1dba2e7d0c2159f91dbd.wav"} {"in": "walk right and jump opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c9024cdba0296103a5184652aaf5ce8453ae30f9.wav"} {"in": "jump right and look opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ca9795a6ab20554604317b1a98fd01910377fb42.wav"} {"in": "walk around left and jump around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4cad9b7892215e1e2675e267ae86b9d51b608419.wav"} {"in": "jump after jump left", "out": "I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "85bb8b937f30ecd1a2048a3b9d0de374c6eebb66.wav"} {"in": "jump right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "98645b1431cba010b85a7227256735deca37d18b.wav"} {"in": "jump right thrice and turn around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "88e5110f239ed7ff3b50c928811e0789c97ba704.wav"} {"in": "jump around left thrice and run around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d29894ac844838c7d7e5e6ab975504f69513aa44.wav"} {"in": "turn around left after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "03d4323d01804b20256e1213466931e2aaada063.wav"} {"in": "jump around right thrice and run right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "74e5a8dd65cb81c9270d7fa3561c5df92d570299.wav"} {"in": "jump around left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d736dbe360e61fcb79b6d8f79ea912b954e2bd4d.wav"} {"in": "jump around left after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e37d7477c8214b7077dd89f05c509b7fe7a40c05.wav"} {"in": "jump opposite right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "82b26b4048f4f0d203fc05db38ec73fee3eba5d0.wav"} {"in": "look around right and jump opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c4b3d1edae06434075440c369fd7550238dac974.wav"} {"in": "turn around right twice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "88a1554138c850006a9ecb89ff3a06f01528891d.wav"} {"in": "jump after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP", "audio_path": "fe273c161d1c30b620bd485fe6da2ad5d2666653.wav"} {"in": "jump opposite right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b426e8fe2db645f99ecb4ece01649a67b783ff41.wav"} {"in": "walk around right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fd61db6dfdb0ef89d8dbe39a91ae58102e8c8631.wav"} {"in": "look right twice and jump", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "93a4a7f7717af885daf4885ab8cdb89891801a1a.wav"} {"in": "jump opposite right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b3495374d71c313a6fbfc41fcd9bb8536b330619.wav"} {"in": "turn opposite left thrice and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "12d0fa6046462541455054d0da1c3318f60d58c3.wav"} {"in": "jump around right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a37c66e360d0f70b4b8fc8c46a4fae097d37ed5d.wav"} {"in": "jump opposite right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d1e494b75ff63ed4d0199d9a18ed3882d1543d7c.wav"} {"in": "jump and look left twice", "out": "I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a5f5aa435fb58bd8bda3951c2fbcedf40e0caf9c.wav"} {"in": "turn around left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a0d6d75fab3f29e8aee156fb35c362e6de6d7280.wav"} {"in": "jump around left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6d0de38eb9cf43d624bd3b777a67a3bbe43febaa.wav"} {"in": "jump around left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f6000d0475e26aa91b64194432e78d2983cfcbf8.wav"} {"in": "jump around left and run left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4737a1ffb7fd7c6600d792cab416e41065d32b4d.wav"} {"in": "jump left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "36d0d0bd88a0e16f096b23368c468dd3374a5776.wav"} {"in": "jump around right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e55e45f3469b53396b6dd6f4d275622f680a0f07.wav"} {"in": "jump opposite left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "365b4aa1d85b519372f69be2c21bbc47a42fac58.wav"} {"in": "jump around left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "523e3f6135ffc748d7c6847cab1c26f20eae674b.wav"} {"in": "turn opposite left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "07fe5ba09079d36a18779d87b54aeb982206b579.wav"} {"in": "jump opposite left thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "75411650a8f211c95f53ad2c8fb4cd73dc37c87d.wav"} {"in": "jump left twice and walk right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "08478dff87b6a927211441c56d688fc0dbee1a6f.wav"} {"in": "jump around right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8b0884d04a7187b2f02819e4a8b8810528746a6b.wav"} {"in": "jump left twice and walk right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "12c61c442c2ac9464c02105ba73f97dd13486e3b.wav"} {"in": "jump opposite right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7bdf9042e86012ac9899159bb6727874a15ee471.wav"} {"in": "jump right thrice and run twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "2afa8d5d42ab4c135e09d5f664898e59ce90c1a9.wav"} {"in": "jump opposite right thrice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e2ddf584f2664171e141c83ac141d164ee787c3b.wav"} {"in": "jump right twice and run thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "383c5ce557ea34ae6d3c469354ec4811a5073edd.wav"} {"in": "jump right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "599add102f9927ffa941f1cdd7d118e682dd998f.wav"} {"in": "jump twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "605dcffe8cf347f05e39bee8659debc7d5fbbbf8.wav"} {"in": "turn opposite right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "42132d0f14202d9f8d92818d116b2e3b7013f7c5.wav"} {"in": "run around right and jump opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fc2f01aa145e062cc34313bff66bcc90d652f97e.wav"} {"in": "run twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "3e736396cf38ecabe44a4a7ea04c9e55d6973be6.wav"} {"in": "walk right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "dffc6647d8586149084500074b8925c82c338442.wav"} {"in": "jump thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "35f764e3d4095d027c11bff6c00ba8e851ce0113.wav"} {"in": "jump opposite left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b680f53dd5129b827a1fc0367712971eafb8ede1.wav"} {"in": "jump right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "eb768909a33dafc5edcbd8699d12ceb12cd50025.wav"} {"in": "jump twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_JUMP I_JUMP", "audio_path": "84b35290c21ee444dad9a5df863cee6ea07a6802.wav"} {"in": "turn around left thrice and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5c527b619175da10d8193fad089193546e84f0d6.wav"} {"in": "jump right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e16aa72bc2a709ea4ce00f2d5013891c4f725ada.wav"} {"in": "jump right twice and walk around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a3d22886fd6f1d7a2bafb13167326070d12c1ae4.wav"} {"in": "run left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d3477e9aea1f4f6a02c04dbaea6b86585e0dd1ca.wav"} {"in": "look right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4cad5e4136c77e86e513b28b6d815b2e31a9a34a.wav"} {"in": "jump right twice and walk left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1581ba3b34f2430e23612a0083125cbe219a3261.wav"} {"in": "walk left after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "efbb51ba0cc439d21874376ea525aca90dc737e3.wav"} {"in": "turn opposite left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d595b065a3b64aa6503468020547684445fe5690.wav"} {"in": "walk left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "41390aa00f11f6aee50252328f4286dbcab95190.wav"} {"in": "walk opposite right thrice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9d7efdad2155f098ccc81302ef530c425855cd56.wav"} {"in": "jump opposite right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e3de7f759a241802335f01da69338b27a6b10040.wav"} {"in": "jump left and run left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7449846ff034bb74df182dfa67ba273559718a75.wav"} {"in": "jump left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ff88b1e662e6a92b826edaf7b56aede29d316b89.wav"} {"in": "jump right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "dd3aa0b6d69dd08ab5efba4567ec70260c336bc3.wav"} {"in": "jump twice", "out": "I_JUMP I_JUMP", "audio_path": "493e789066a1f5032fdf31d5266808515f8dc843.wav"} {"in": "look opposite right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "db7620fd9e01cd01a4a2b3563443408a1b228f01.wav"} {"in": "look left thrice and jump around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cc267ed8c76a42fdbfebad73b0d40f226e1be561.wav"} {"in": "jump right twice and look around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f42572a1e9dd691668fddf25325bcf8408ddbb52.wav"} {"in": "jump right twice and walk opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fca73afd9e69b58cbb67419344a865072597c551.wav"} {"in": "look left after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "b3b96e12416a1dc247fe65dcc588c89d53a8959f.wav"} {"in": "jump around left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "072c92971202a6b9f6388b4b360f3e74499af441.wav"} {"in": "jump right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "e64ebcaeb5295ed9ae4eefd588e96fbbfb9d302f.wav"} {"in": "walk around right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d7cfb9cadb8ea5c6d5b8ec65196857d06748581f.wav"} {"in": "turn opposite right and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "201df24d24ed7cfa092f0f3c9ee2e9c764b57f5f.wav"} {"in": "run right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a51831a699cba6abbf74541f6f9011dc6d77d61d.wav"} {"in": "jump opposite right and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "64ae96b2c48ff36ec54e4b16a2f8dde3387f92be.wav"} {"in": "jump around right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6a18ff2e751b28b5594ae78a045be7ca6f3329df.wav"} {"in": "look around left twice and jump opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "19a2a8583f3363e1957cecfd36167b42af7e8b04.wav"} {"in": "jump around right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a7a6310cf2d23e31f7851b6d85c0b75a16f5468a.wav"} {"in": "walk around right thrice and jump around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "062534cd9c09f14e83e0a5c4b6d419d25657ad28.wav"} {"in": "jump opposite right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "78ff2e964cb20c8b6f78b3b60ab99554663c8e56.wav"} {"in": "look right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "473f50e6ce8b3db9c27b0cadc5c22ea1bba21f7e.wav"} {"in": "jump opposite left and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3db266cbf44167974be6e5e141e8898d9bdcc411.wav"} {"in": "jump left twice and jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e4f15d143701dcda7bd64ff8390ab94897c2c3a9.wav"} {"in": "jump left after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "7aaad5c07fd0339d9f699d6d7e9578caf4d8100b.wav"} {"in": "walk right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "7ba6ee72fbef13fcd148be99a18f38f7a0b4adfe.wav"} {"in": "walk opposite right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1b6e2aa46b194acb274f93dfbf84a65bbe2c267d.wav"} {"in": "jump right and turn right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "36b994d49cead8fda7c6a0a8a9c3713ee286a7c9.wav"} {"in": "turn around right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "26be05809f0f72cc9d21655eab83f1bcde89568b.wav"} {"in": "run around right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fff91abb75b4ce6c6d29d9e46022ec7df97a90d3.wav"} {"in": "look twice and jump opposite left", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a9ec492e90ac0f940c3dbcb2fb6baf1c7676cd1a.wav"} {"in": "walk left after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "068d63d5206abc9c1ac3fb82d34dccf11d11c811.wav"} {"in": "jump opposite left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e676d66f30a6ada79a6694067689393189e506c1.wav"} {"in": "jump around left after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "89f8cf177f96536b70de6bd4e232fc84875b4e9b.wav"} {"in": "jump twice and jump around left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0237a7455c730636c1b10493110295a024a2a2bd.wav"} {"in": "jump right and run right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0ac8263ab3151f1713d74295437f47900c6fb3ea.wav"} {"in": "turn opposite right thrice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "94f0b37fe7aa73059ba4539b0d307691a6a8f358.wav"} {"in": "jump right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "8fd6a01b62e485397f5f6928f41bb497cc101ac1.wav"} {"in": "jump opposite left twice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "51724f9830c2baef7d5fe263cfd886e31071879b.wav"} {"in": "jump opposite right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "429464947be633a5be75e9d911a905276ea7275b.wav"} {"in": "look twice and jump around right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "09975f1dba56753d312a404a7f1bc441d290aad3.wav"} {"in": "jump opposite right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "513f01e7d58747ab3ba65220eb61a09991fbec11.wav"} {"in": "walk around left after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a9e53e2f0db19e217685c8fd924429da7ffbbd1d.wav"} {"in": "run opposite left twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a7ea6e0fe95753c1aea8c259f085e60b2d1105c1.wav"} {"in": "look around right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f019b86d9ccf88d7daa6a3c748d89b09be7a8ca8.wav"} {"in": "run opposite left thrice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "8a5f2af366b6f2686f02c128b84b515983a236ae.wav"} {"in": "look right and jump opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f341f4f238a6a697ed599169d38c2fff4de3988d.wav"} {"in": "look around right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "38ef5ca0916d207310eaf3f7cec1e968507ef827.wav"} {"in": "turn opposite right twice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "a2f56c3225a1179e1f0c69a817957c28684264c1.wav"} {"in": "jump right thrice and walk opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "cf01322cf1d3e7e0adc560d81491e5bac9159ac2.wav"} {"in": "walk after jump right", "out": "I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "207edb295bc077d1ed80deefbd2e1603947da295.wav"} {"in": "jump around left thrice and turn opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "908de228f6db81f72c93efa4c02128312e7a8763.wav"} {"in": "jump around right twice and walk around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "640eb7a16ab09a798be0451395e7ecbb0ac61ea9.wav"} {"in": "jump opposite left twice and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "14505bad4a040fd966ceb0d832c3a3a9cae9539f.wav"} {"in": "turn right and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "70e65d139707017183e020fb12583703b21a0750.wav"} {"in": "jump thrice and jump opposite right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d5617846999984a464dc889a2a19e49ffd223658.wav"} {"in": "jump right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e8cb8968bf6e67be6487d839b54e13bd7768a05f.wav"} {"in": "jump right and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a62c3bc4a44040fc4a72f5bba34495b067451d25.wav"} {"in": "look right thrice and jump", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "9fa1ad4f362734826d20529199366d096ef92221.wav"} {"in": "turn opposite left twice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f45ad6e96e5bcc173e7b7a35678919823002d01b.wav"} {"in": "walk opposite right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7db22fa61395ce6dc81214444c4e9e480a7c34da.wav"} {"in": "jump around left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e88d8b1d7569744f8dcdf81f9022cd70be2396b0.wav"} {"in": "jump around right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "47b50c27aabf3d88e4b7fc02db95e83e623f01aa.wav"} {"in": "jump around left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1a8dba46406f24d804e9248d8c39d4443ce8e3c9.wav"} {"in": "run around right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "26c4f6d9b02761838bafe85b95732344117a9bf7.wav"} {"in": "run opposite left twice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7d2ac0754494af244ef699d902574cf564acd82e.wav"} {"in": "jump around left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "579ecededb61b823e1b0db9e978834eee4c5f113.wav"} {"in": "jump left after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ed52e8d186bf4b3467becd5985ce82264ea5aac0.wav"} {"in": "jump around right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2c90a28236d79b8bfd37b4465dfe7fe5225016e0.wav"} {"in": "jump opposite left thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "631ce0a8d08dc5a2bdeb7e13eb595380f9972149.wav"} {"in": "jump opposite left twice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fa5e0bc7db08d16dc6adb57906f8db62810e12f9.wav"} {"in": "jump left thrice and turn left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b50a13dd3895626e89a2634b62fcca61be83179c.wav"} {"in": "jump left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "563d51524c07168ed11b96d612946cf0150f6548.wav"} {"in": "jump around left and jump twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "469e2abe0b0c47385b30ff6cb6af944aae4928b6.wav"} {"in": "jump opposite right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b641601f4b1f36adcac199ebe2b0e21af55b9d45.wav"} {"in": "look left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "11b6210aa59183eb9b2bb93a823827a5fb9d263f.wav"} {"in": "walk opposite left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "dbe11f9e1266f0ad693536923bcab4f005ec7640.wav"} {"in": "jump opposite left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6405d99d0db758d052ab546951c6a95b32d206a1.wav"} {"in": "walk around left thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9568f05f7e55955e4c40681cec9b70c142436b9d.wav"} {"in": "run opposite right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "166ccaa10c0416edc52600e36c9443162a56cdd5.wav"} {"in": "jump around right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1f56360cbcaada8c5a91b6e2f9d9028e48a3fe86.wav"} {"in": "run opposite left twice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b6275491af5f57e4ae2d454364d71d85b1025d64.wav"} {"in": "run around right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "efb867316f08d9dde04a6c5df6bb5743dbdd2997.wav"} {"in": "jump thrice and look opposite right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "59f97f9afce2875c4930b71a318df1102b2cb947.wav"} {"in": "run around right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4d313beaaf7a97bbdd9df45ed64919ef8e7e9829.wav"} {"in": "look opposite right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d60439bb8a5093c5b9c3987386f1cd656796b59a.wav"} {"in": "jump around left thrice and jump opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2c30e5a24828b85c6f004a1a8d006b7be1caaafe.wav"} {"in": "jump right twice and look opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "faa6b66d37a1e20238e9cebec1d9db56c4ec2a7d.wav"} {"in": "jump opposite right and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "812c687a34b80030fea8557cc8b49d4fcd36ec2e.wav"} {"in": "look left twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "06826a2b883dd63caf5734a924270e9eee3c1de9.wav"} {"in": "run opposite right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f49c1ed795a7be2599142fd5c54407a0f3c27a4f.wav"} {"in": "jump left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "71439fc12e523d8f060e03c45e71ad7e7e45a816.wav"} {"in": "walk opposite right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "343da59c38c130e6cdede81b71cb60f78812538a.wav"} {"in": "walk right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8a582e75f1d2221b26203e67f6275c766c1923db.wav"} {"in": "walk opposite right twice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "599fa06ade14fed66f41eb67bd38554ad7934afe.wav"} {"in": "look opposite right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6a8e173b4a2d21d6cb235f59245f4290f349a9e5.wav"} {"in": "turn around right twice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5dbe450e00efb1d848fa3fca58776e3016598d06.wav"} {"in": "run opposite right and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "95af201d56788daa3f4c151fa6eef08e2f9d1dfa.wav"} {"in": "jump around left and walk right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "ca50b39bb6f410c3d7ac61833fb77fd97d32d2dd.wav"} {"in": "jump opposite left thrice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "68a242c1f9e7e1bb6f361c3796715b06e4f5eef9.wav"} {"in": "jump opposite left thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5a2edd64c9d66dc876c869b7e618cb565f463049.wav"} {"in": "look left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "731f5bd7e1b09c073ef5c1717918820b411a165b.wav"} {"in": "jump around right twice and run opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bdf995cda246101999b36cf571e80d6fde717a75.wav"} {"in": "jump opposite left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "aeaacd929a434b4fbec6d715c18ae0e8cc8e2e2a.wav"} {"in": "jump opposite right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e5be86bc9ebb2f846185c05aee3fe018fccc4b75.wav"} {"in": "turn around left twice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a18279927e5a1cfac8699ed856d0255310315655.wav"} {"in": "jump opposite left twice and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "d1e746e0151063c6f974b9429588485996d5ded2.wav"} {"in": "jump right and jump twice", "out": "I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "8cc16a49274e99af72e35713ba58667ac0f66125.wav"} {"in": "jump around left thrice and walk thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "f70cf7f660a2f4d8e895e8957e367f3fce02c4e5.wav"} {"in": "jump opposite left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a0060ab8e7f631e8ad4f0db3eadfac283200d3cb.wav"} {"in": "turn around left twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fd352898c944ffaa13037e5e34b180d94ad4fabe.wav"} {"in": "jump right twice and look around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "397d5273a6c357797fb921583624683d06090dca.wav"} {"in": "walk left and jump opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f9b3176821e1bad6cbd607527273ed49c19351a4.wav"} {"in": "jump and turn around left thrice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2768f056a15d323f6a91c16292ffe93c978da2ab.wav"} {"in": "jump right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9aa4305afa04856f373d602a3332c2f8ea013480.wav"} {"in": "turn around left thrice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d8d4b2e2cd707d5284f515267225dea97dad1120.wav"} {"in": "jump around right thrice and look", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "7fc443befa1d6a160dc2d8a2431c8ae56d9b4d86.wav"} {"in": "look left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0a14e2de751fa6a51436250af386b6b8048b6f0f.wav"} {"in": "jump left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fe9a8f8bbadbde6af96abb9eadff33c4b8a279d8.wav"} {"in": "look opposite right thrice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "756c37cd591591bc9dbb35b09c4673e2bef68af7.wav"} {"in": "jump thrice and run left thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "65335c154e21d6de083caade342e85fa4fb4682d.wav"} {"in": "jump opposite right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f3338dfa11509d8603c5f23bfc8c9c02a8379c7a.wav"} {"in": "run twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "7edef98ad7bddf87720a9e9a961f8caf94ebe904.wav"} {"in": "jump right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "908ec51fbcc790ad465cc2ed2bb0063e3725ebc6.wav"} {"in": "jump right and walk", "out": "I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "1ce5156a482ba45821175e4cac047593335ed3d6.wav"} {"in": "jump around right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1bc2694cddcfc60cabd47000541e52831945cd88.wav"} {"in": "jump around left and jump opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3aadafac0b1bd0418983986f452de6754f663edf.wav"} {"in": "walk around left twice and jump left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8d8f095e74d40119d45b45861875ba25b0354815.wav"} {"in": "jump opposite right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2e47ae563b67230581ffc80a3ad0c631d36cd40b.wav"} {"in": "jump around left and look around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0ad7b245f1996103966c74d03cea8542ce2b2a76.wav"} {"in": "jump left after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "37314809545129b4f7b9b6d2ff3c26f28d8eb08e.wav"} {"in": "jump left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "24c6bee19628eb411c7f83c747d3905e0df4424f.wav"} {"in": "jump opposite right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a3eac52aa28052055e645b616af848da80b584de.wav"} {"in": "look left after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "16d5ef3614d1056df6121e8a0d480fd6fccc548e.wav"} {"in": "walk thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "c08f55c18ae76aa06929f7c566d0f0ba007b9076.wav"} {"in": "run left after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "576ef4b545b06770089478367dd9bd9557034b1c.wav"} {"in": "look right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "4e4830abb002d2463d9f74ae1206e48009f66e0e.wav"} {"in": "jump left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "413274f7d0cbdc8d0cf584e5d1e4803c0f5028da.wav"} {"in": "jump around right and turn opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "517fc5692184a68c985b81247accfa49465f37d1.wav"} {"in": "walk right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "95f880d4240e78fe9832f82037dc54cbe3e9d097.wav"} {"in": "jump left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6194a28db5d2965d2ba033d5744a1480f0934cdb.wav"} {"in": "jump opposite right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7a078e7daad4f09dd3d35788fffd3ad9456cd6eb.wav"} {"in": "jump opposite left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1d914ec0f3569769a0f3354d03f1d512b0ff55ff.wav"} {"in": "walk left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e14ac179e9330bd7de406d8d92a571a85aa76b4a.wav"} {"in": "jump right thrice and walk around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "447f3995d80d148da62063432a66eb8919a5742b.wav"} {"in": "jump around right twice and jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9efb8b6aa775287a14c0154ed23483722bf50aef.wav"} {"in": "jump opposite right and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a5fd698c07ae032069ce3a376d945bbbba990d95.wav"} {"in": "jump opposite left thrice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e59ab02b8d09e6e6f27bdb309637ee52aa925ad2.wav"} {"in": "jump right thrice and jump thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "c2f684d2b11b8c131a7f4b3db7c2f96d509dde32.wav"} {"in": "jump around left thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "256b5bdd32472214d19d2fd3afdefad12edc3578.wav"} {"in": "look around right twice and jump twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "42eaeb68334a4a8b1cdbf704b2f1e44a0b2ea0ea.wav"} {"in": "jump after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "6a8e22b264bc1e7b4ec37fa3362c0ad80bd5a689.wav"} {"in": "jump right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "956225b80478b8827715b0e3d36a1cd2b339e4ba.wav"} {"in": "turn opposite left thrice and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5ebcae2a6dfbd53b610cbd0a3b9d15b1c44f5a70.wav"} {"in": "jump and jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "2b52b04b43b08b9ae0212a2c76aca40ee2557e5d.wav"} {"in": "jump around right twice and run around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a0bb77c15bdb7c08f0dd77c13842ef6a34fbb15f.wav"} {"in": "walk opposite right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bff2afa39026e6b3532c59d7115bf04cb61bae01.wav"} {"in": "run right twice and jump around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4de1168629b9e05db96a1fa6775d4cff18b2e5fa.wav"} {"in": "jump opposite left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "350ace9282a03da44e831adfe0ab2e5646b377d6.wav"} {"in": "jump around left thrice and jump right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "54b9f554442490baadcfd26f9ee61637ee9bf40b.wav"} {"in": "run opposite right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b6f060fbceaa4e709b80bb85e97377799d8bc804.wav"} {"in": "look right twice and jump right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4a61333796a5e7abd50118b4988d6fc6b5c2ecd7.wav"} {"in": "jump twice and turn right", "out": "I_JUMP I_JUMP I_TURN_RIGHT", "audio_path": "cc353e1bf750c7b071d5584bbde6d04350a0c89f.wav"} {"in": "walk right twice and jump twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "05f174015de301096aedb28b0c1b4bfcc5b64c5b.wav"} {"in": "jump around left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0f9925a264e3c0213180c0ae12c4e26f0c3c1764.wav"} {"in": "look around left thrice and jump around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2e0106c349c1802a75d8aa6cf706384198d3f0f9.wav"} {"in": "jump opposite right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8c89d390cc3b920af3cf649cb8b7b0880798961b.wav"} {"in": "jump left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "78d9fd61b3bfd95330eb5541ed76b3daad86157c.wav"} {"in": "turn opposite left thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "80520ee5a3e24713b02439af9d368e2b6329f123.wav"} {"in": "jump around right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "167a72001a1eb152b89dac2d81a1b46e20cd6f12.wav"} {"in": "jump around left and look around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8de5e531b8a6eff42ac53750425bf65d0574f547.wav"} {"in": "jump after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "ced7deaebf0ecf7e65276584e8ef80ea92eb13bc.wav"} {"in": "turn right thrice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "7f4ae5220823d59f0779f972c8ae8ab43aa83105.wav"} {"in": "jump left thrice and turn right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3dc77d2df5a91cf372a8a964b13b1c19682cc62b.wav"} {"in": "walk right thrice and jump opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c5a025477a16fb49d5b9f22f321e3f54c3e2efe3.wav"} {"in": "jump around right and walk opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b4f234e6094dd057ca343c94335417ec5179b23c.wav"} {"in": "jump right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "2a2be670988ce01d92fbb56fb3a31d849eeb4bb2.wav"} {"in": "look thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "62531a230c9035b6fabe0137a6b834a2c1249445.wav"} {"in": "run left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3e0db393f8ffdbe201a632aef9fa6124b9aa46bb.wav"} {"in": "jump right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "e4401c092f762ababbb158727c7e07bcc818cf63.wav"} {"in": "jump opposite right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c79441b86e13122c0237162cb0f5f9285ea4f4eb.wav"} {"in": "look opposite left twice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "4033bab9e8abc8ae2738a9fde07329250a1bb9e9.wav"} {"in": "jump right and run right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "085b5770f6989931a9f3a3ea19b4666db0034325.wav"} {"in": "run twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "f8132b48ac4dfb8906974cc16f5b9cbbbcdf8e01.wav"} {"in": "look right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8b56b0ccbb79bf8aeb63f779f83611819511a21d.wav"} {"in": "jump and run opposite right thrice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9822ded07752dcd23400a8ad4e6240e050823b2c.wav"} {"in": "jump around left twice and jump opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "74468b4ccd1eb9bce376edd7f8df456f07e0cd3f.wav"} {"in": "jump right and turn around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b03e6d895f11c26a38ef6fdf146477b40b72c894.wav"} {"in": "jump opposite right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "267e23914fe0776f2f94b29731770f9c9a938b55.wav"} {"in": "turn opposite right and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d88cb8e9c0fe72ad97d19cfb1697d5077c9bd7d7.wav"} {"in": "look opposite right and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ca3b85ecdeb3b7c5b7cb7340d56822bc7a2894cb.wav"} {"in": "walk around right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "52e40479183519490ba8ab7b774161892c285a90.wav"} {"in": "look around right twice and jump opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f5be18cdbdb441840dd819ba49ee56c1489671c2.wav"} {"in": "run opposite left thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "67c767643b314da7d13691b926652934d86c3c72.wav"} {"in": "turn opposite left thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a73159d7ffa7525291f7ddf59ac34541dcd3519c.wav"} {"in": "jump opposite left twice and run", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN", "audio_path": "4b21b9cbb46f1377ffbf46e91bc647bfc3bd14ad.wav"} {"in": "look opposite left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "da3de00ebb8de73225b253a3a402d9be1e6940a5.wav"} {"in": "turn right and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "736dd238927094ca3aff8c6f6a1b2f7d0b8971ab.wav"} {"in": "walk left and jump opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c3431a4557933fa41b7232de1291a847cf7a6df5.wav"} {"in": "jump around right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cbe7ae5dc3cf165bc0ba2e6732e885fbc244cd80.wav"} {"in": "jump right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "10d3d79da02de4d305a393fc6281941a55351527.wav"} {"in": "jump around right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "181e268ce59220c44a967a5163f86deaef172b8f.wav"} {"in": "walk left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c86c308c1a07a744fc4b0439eef441cb345c858a.wav"} {"in": "run left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "552ff9bde86a73bd8917f8d40609e10ebcfac812.wav"} {"in": "turn right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2b6b73cd8576d6e01b601d595aad558d43b78f55.wav"} {"in": "turn around left after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "80012c5a3501538fe39ef33b4019c7db99b0a263.wav"} {"in": "jump around right and walk opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9cb5f8a7b2c9e704e348aacd80d6dec8813de2ec.wav"} {"in": "jump around left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d753fab9bad3fe1256a582798ac07a8cddcb8c94.wav"} {"in": "jump right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "82dd2e933193c3fbe43a0dbb9069553454e83824.wav"} {"in": "turn around left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4ddcb4cd3cb8292be117e2cdee5b80b2c3b1e9a2.wav"} {"in": "walk opposite right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "883f0c2707c683ea7c2d9bbc3e66ba413fe1b051.wav"} {"in": "jump and turn left", "out": "I_JUMP I_TURN_LEFT", "audio_path": "67946a550419730e231c2eeb67ae7a01bc5e3839.wav"} {"in": "jump around right thrice and turn right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dbc4aa1ef767eaae149bbf3a13e2cff452f84387.wav"} {"in": "run after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN", "audio_path": "834f12c089de4cbadeaddc28c8071a1fab7d64af.wav"} {"in": "look left after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "2d82de1f0ed2acafe2637ede0bbe00aaab20d2a8.wav"} {"in": "jump opposite right thrice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "3c889e4e97eb8b07bc34aeccb5cc64849ebfeb79.wav"} {"in": "jump around right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "40d95a2a0ca6f6410cadaadeed7027875fa6d9f5.wav"} {"in": "jump right twice after run", "out": "I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1e8c55c9c1e825b2551de07cf9b2b77e98034590.wav"} {"in": "jump left twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "104e024bbdae6ccd77fab57427799fc819fb3188.wav"} {"in": "run around right and jump opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b580e85a155a6ed7fbaeb059b9b372888b157b34.wav"} {"in": "jump opposite right and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3418adc812e79a600d6e2c6a0ec1d490e7e88c4d.wav"} {"in": "jump right thrice and run left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "51805fa57aeed6e8fd5247fd8f6adbfc2c4da78c.wav"} {"in": "jump around left thrice and look left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "37cf739444a9f9f8bd0c0c79f051f4b82bec4f2e.wav"} {"in": "walk thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "74403881b0331758dcb6c280c78febeffbdaefde.wav"} {"in": "look right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7c72136a541631420c25fe6465a6de94991a7709.wav"} {"in": "jump left and look opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e38c81361f84e843adef8982beb482424b927d4e.wav"} {"in": "jump around right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9976f0d89143f149518a0a37b7af9d440449b42c.wav"} {"in": "look around right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f8b2ed857803b801f1139c2ed7f26925ead56781.wav"} {"in": "look left twice and jump around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4397fe824aa8fb9a98c545d6bd86c52f8d10d5f6.wav"} {"in": "jump and turn right twice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fa2a159241f372cabb6f589cf3007d9eec56c5b1.wav"} {"in": "jump opposite left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ad9d9db8987c19942e7b2500b733707d28d5d2a1.wav"} {"in": "walk opposite left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "21c2b807d9fff0fb6b124c4833a659aadb5b98ce.wav"} {"in": "jump left thrice and run around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "15ac81a39ded65223c3e204adfb00035d912d3fe.wav"} {"in": "jump left twice and jump right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c69cb36d27e317687c390828b0ea39de83edfb92.wav"} {"in": "jump around right and look opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "239ec2d33a62d0008cb18bd48078137427569ae2.wav"} {"in": "look opposite left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9dca64a1b29cfd785804860de1118a12ae84623c.wav"} {"in": "jump right twice and look around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d71345f72d4264e6f76c549d0c3bbb3db50f2c90.wav"} {"in": "jump left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "33800b5f3c3f3979bd723b39a7bd0ded1d718956.wav"} {"in": "jump opposite left after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4fc58e1b0802bda8480817814137b480224c8558.wav"} {"in": "jump thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "c13b85e84033b236e0c7528cfa127f08da6b64b6.wav"} {"in": "jump left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c4cf0be2cf5f82c0aba475febdbadb69b1d01402.wav"} {"in": "jump thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "38b33166f3a922c28b62852e4af89959dba52bbb.wav"} {"in": "turn around right twice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f4b853e4b284de2e1653bce12a485ed4f9c49a0a.wav"} {"in": "jump left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "23d4031c66123b89a091e241c452d13eb0c603a2.wav"} {"in": "jump around right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e5268d1d71d4fa05018ea58adb93a84770acd57c.wav"} {"in": "jump around right twice and run left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "9410d09da8edb85575009567c6e5908b805909a6.wav"} {"in": "look around left thrice and jump around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6b62673b9e52957eee7df4cb97384118cbfd5456.wav"} {"in": "walk left thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6236fa0c1ede54d05a3aeb4a67730195ea72bbc0.wav"} {"in": "walk around right twice and jump around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9f9e4946a24f581449a6e5494915b9919a9bedcc.wav"} {"in": "jump left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6ccf165c3c589d750f92929163344f34a874f2ce.wav"} {"in": "run opposite left and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "de74beaa3c131382ffb3afd929687dd59023a685.wav"} {"in": "jump around left and turn around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "784924dabf15c5d850468c20d91008f4bee1d695.wav"} {"in": "look opposite right and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "d3405eb4f97b7586814b37268d767d197ef71ebd.wav"} {"in": "walk opposite left twice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "40319d97484da75bd72ef4d2bef926d265bda007.wav"} {"in": "turn around left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4e7741e89b45b3219b14d3e4451b9bc2a1a4774a.wav"} {"in": "turn right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e2bb78bcc295e8e3daec03d9c1667a6d57257eaf.wav"} {"in": "turn opposite left thrice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0916f6ee46757e8616db61b1752ef354505a0c2a.wav"} {"in": "walk left and jump", "out": "I_TURN_LEFT I_WALK I_JUMP", "audio_path": "f7d8afa500cc783a66e75239b947be13e024ad86.wav"} {"in": "turn opposite left and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7f9b6e4ab315ebe4beebf5c2d30f770b796362a2.wav"} {"in": "walk around right and jump left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "e6eb196f77206ca5e163ed6c7ce2aeb59b2a5778.wav"} {"in": "look left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "182c2b7ba7fd546550d57539dca63cbbc5f157f8.wav"} {"in": "walk opposite left twice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "717bdc140877cde62e52746d748e0df9a8afe34b.wav"} {"in": "jump around right twice and turn left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "678621e8362b0790be1ed0b9310f91d8afed9769.wav"} {"in": "look and jump around left twice", "out": "I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ca9dcc34e4ba427b5fe0474a13d5128d33688516.wav"} {"in": "look opposite left twice and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "a93af073e1623017060a906e615dfa62966c366e.wav"} {"in": "jump right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "836f18e1aa28f80bfd49f50366b1044d2ea177aa.wav"} {"in": "jump left twice and walk around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b612bf85a8f76cd96cef3c4af1aa655e49c4684b.wav"} {"in": "look right thrice and jump around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "891c00a736b4d25b8b895561fb8a3f8f1961d0de.wav"} {"in": "jump opposite right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4b92ce0eee114b097e5210aff1e51e32e6ca66aa.wav"} {"in": "walk right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "b384f3b6bc5c0c0a947a898f47a77b1c33d1795d.wav"} {"in": "jump opposite right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d1e046b8b218a5c50d610d2bb56ca101391c3144.wav"} {"in": "walk around left after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "072dbeed0a2e957a6b8e6876f3036c4f6a6f241c.wav"} {"in": "turn opposite left and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5930544ea0354cd69191502a32d7fd5421dbbb7d.wav"} {"in": "walk right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ff0f524224fe149e869c2a313855f64e81c60e4d.wav"} {"in": "walk left thrice and jump right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8ee0dbdb81310d2a727089fcb6b691f1693bfc07.wav"} {"in": "jump right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c88f528d60b87588f8155c214cb001753fabb39d.wav"} {"in": "jump opposite right twice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "10646d62a22c175e414ebc839708d95977886170.wav"} {"in": "jump left twice and jump opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ebce2c867e1096a8eb4e935d3ba7be75a681717b.wav"} {"in": "look right thrice and jump opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c2793159721c3d72be2bac5db43a8f257b9052f1.wav"} {"in": "walk right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "a8db2e22ec5e60efe77d364e5bee37988c1ef68e.wav"} {"in": "look opposite right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b779c82a39a98e2f3a426cf57ef7aaac81cf463f.wav"} {"in": "jump opposite right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "89b944dcece43f802e0deb8e02aa2c3c49f79d60.wav"} {"in": "jump around right thrice and walk", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "dac7b8af90f4b9cff49eda9284ab22489f3120c1.wav"} {"in": "jump after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "7ba1d2fc3a5953cde16681552c66fe8808fc6451.wav"} {"in": "jump thrice and jump around right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6e7be5a695aac6d1996131b5e9ea427cc2059f37.wav"} {"in": "turn around right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c8a2ec41bd550e887c7b079c5b70681dea87f713.wav"} {"in": "jump twice and walk right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fdb68a39baa848306a83dc6d49ca4185695a7812.wav"} {"in": "look twice and jump thrice", "out": "I_LOOK I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "43482c7bc832c3959ba54d7e8def0fb08b9d523e.wav"} {"in": "run after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN", "audio_path": "09d56eb915c0c6db62434f210840bda63b639b7c.wav"} {"in": "jump right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5483e4d0cc419d3c40769f3a987b9a70c2afdb12.wav"} {"in": "jump right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fe1d9e3779dabb8a7bc4842b0e7b672f872f30b9.wav"} {"in": "jump left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b07e838f057be45d970f31bcf8585309bc9ed31a.wav"} {"in": "jump opposite right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "efa7f3be39031dbc9dd2ede988a1220525da8b37.wav"} {"in": "run around left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0da543ecff3485dd5ab3915c7399d45c59d67726.wav"} {"in": "jump right twice and look left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "c10efb3e474d75411f4b861c07f74094ae4091ab.wav"} {"in": "jump around left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "03f51b5b6f215632b58995bcf9854d7bdba536aa.wav"} {"in": "jump left after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "bef09934897d4edf959309fe788f75045f6a026e.wav"} {"in": "run opposite left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ba5b1a9faa406582eb543917e7eb2a863125bad4.wav"} {"in": "jump right and look around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "911e2b856b79019fc3ba074931bcf786cfb3683a.wav"} {"in": "jump opposite right thrice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1f56c02602ced697c121d31164cc76d8d13f4339.wav"} {"in": "jump opposite left thrice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "deae9a276dcad293ac0d564e9b8c1127ed15c5e2.wav"} {"in": "look opposite right twice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "02ce4e1cf540cacc927f877dc435d86276a93cfd.wav"} {"in": "jump left thrice and run around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9e5243ecf92888bbd92521ec13da1fa0cb71f02c.wav"} {"in": "jump opposite right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1a1d7b0e38ba32612f5a7ac21d770bb616ac1cf9.wav"} {"in": "jump around right and jump left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "522764db302829147491f4587e0c00306de249f7.wav"} {"in": "jump opposite right thrice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "57f84521105e79e862b152dc0685e0da71fceb18.wav"} {"in": "walk opposite right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "227509da8bbb41a322d585e73a44a91a1aa71ad4.wav"} {"in": "look opposite left twice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e1385027a037d749ab7d66ac2df75549ee5f74f2.wav"} {"in": "look right twice and jump around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d4af3a39db9a898473a7bcf828f9b809ff177a7b.wav"} {"in": "run left thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1185569371b3a45e4518584020dd91b9b6697715.wav"} {"in": "look thrice and jump left", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "71222abaaf04ccb9b2f05697a56fecc0adcdb198.wav"} {"in": "jump opposite right thrice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0f1b1cac7306d4062ecc12d1ff3384c5356b3a4e.wav"} {"in": "jump left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "75966fe4e257a6158ce010606ebb861820378e3c.wav"} {"in": "jump around right thrice and walk around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7cac5d3456ef5481bd98bb667698021cdcc2cdd8.wav"} {"in": "look around left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a4db994b46278619b3801dd3e31360c821da7041.wav"} {"in": "jump twice and walk right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "9642f88c1c58be6b73e2a45a14a1667665302643.wav"} {"in": "turn right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "a5d644197f15bf3d5e9c14533af49c0df1667501.wav"} {"in": "jump opposite right twice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c84291b4e7d6dfcf9dcb477ffec03b8131b9dd1b.wav"} {"in": "jump around left thrice and walk right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "6d8d67c0bc29b6170e212216f17141de4877c1fa.wav"} {"in": "walk and jump around right thrice", "out": "I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5919de6683d7fd843424098cbb9ea9429e385abe.wav"} {"in": "jump opposite right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2374bf22961e89ae94343bd2f064bb952e83f1e6.wav"} {"in": "turn opposite left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "998ea2cd2eb7b57beb43c9d10a8db4e91c515b5d.wav"} {"in": "jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7342677991d4e4ba16f815cfcacdaad304345199.wav"} {"in": "jump around left twice and run twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "24e2d47424c0d25cbffa1b6765664586b01c8e80.wav"} {"in": "turn around left twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fdd46f64f46556cd4ad2973c34e458e637eec1c4.wav"} {"in": "jump opposite left and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d0be7000d0f548b86eb6948839786ae018b945a6.wav"} {"in": "jump twice after jump left", "out": "I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "97afb537ee28e74af69bd6ed2fbbc71c53c99b44.wav"} {"in": "jump left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "08ca6eeb2354997614f01f5f9f1965feea4c26bc.wav"} {"in": "jump twice after look right", "out": "I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "bd8291e25443e7177a2feb7cf0b6af936124fc76.wav"} {"in": "jump opposite left thrice and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "aeb0e22dde87fc5ada19bd8028ec4b6e244dabdf.wav"} {"in": "walk around right thrice and jump around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7b8faded748720ff8d95da8b614bc0a1f396ea3c.wav"} {"in": "walk twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "d553b629af6d7975625d0bd02c42f33ef646a572.wav"} {"in": "jump right and look left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bdee23a02b01d929bf0041dbdb266ef89f9c4966.wav"} {"in": "run thrice and jump opposite right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "63fcc6a2a9ea2310f1d15d7450c62503020b9fff.wav"} {"in": "turn opposite left and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "93c9df43f978537900a79215556b3e519b9b1a03.wav"} {"in": "look right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a47a45a56137ae2af700575171bc6d5f8a9292ca.wav"} {"in": "jump thrice and run opposite left thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6bbca4228f7a575aa5ff7832d2ae03bd6c6196b1.wav"} {"in": "walk opposite left twice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "9c1e05b735b8d4cc4a21a90bc5d27445b306f2e0.wav"} {"in": "jump opposite right twice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9a053cf7c78ec87adfa51adf222673843baafe07.wav"} {"in": "look opposite right thrice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "ef69e30e456ee2ebc26289786a01952af5f1e431.wav"} {"in": "jump opposite left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ac13b1234fa00291ea0ed79841e3109cf9a41178.wav"} {"in": "jump opposite left and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "88a8fb23463b79ea21bc98b1db4d188fa709d258.wav"} {"in": "jump right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "9219808846f368b98d53e331c4db631b87297450.wav"} {"in": "walk opposite left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d6d52cd785d13da1ac46516dd7eadba66a5af42c.wav"} {"in": "jump opposite right twice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "f7d42ebb7d57946f697975f019ed0e8630194f3d.wav"} {"in": "jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "934e7af9351809ee48f07fa594f455e72bc2805c.wav"} {"in": "jump opposite right and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "223643bd08a247e54c82e5f83320e2a44f076fed.wav"} {"in": "look twice and jump left twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5b314ce5b60eb75f3a1a563a1748feb1b55d7f23.wav"} {"in": "jump after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "7f0e3437146431c9fe82346f286ecce41dcd6a96.wav"} {"in": "run and jump around left thrice", "out": "I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "15e8b233e6bde4724619ca45b624804b144c3ae9.wav"} {"in": "jump right and look opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d2278c44ab8a5ab2e372ea66f27e307791128fd1.wav"} {"in": "look around left thrice and jump around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6f0f55b9da389d22c2aa3008bc92a21cd5aebbe6.wav"} {"in": "jump around right and jump left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "139ac9dda54c2564292a7529553615627c19cba5.wav"} {"in": "jump around right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bf930f56e827d7501ba0b1ad2cfc1bf29bd29f74.wav"} {"in": "jump opposite right after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6e90e9804e4f6f93e692e03e6c2b5f1fea66c1bf.wav"} {"in": "turn opposite left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f0991132479dfce52eda8884e86e9e76a8d0785e.wav"} {"in": "jump twice and walk around left thrice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a5e297226ed7a12c1b470c773fc184e8f9905d2f.wav"} {"in": "jump twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "0f015b39a15867579628b319db981f94c3893d43.wav"} {"in": "walk left thrice and jump opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d14c51ce4fd5ffdded9f51f8200dabfb012a6034.wav"} {"in": "walk around left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fa0e17525062a96ef5df701dde7d477897600ad3.wav"} {"in": "run opposite left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f08d3594ac4c9c832d48b59e97c1376b4cb7fecb.wav"} {"in": "jump twice and run opposite left thrice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "914b5c2c5269e61a3ea2ff5c7b0c4d430219b2b6.wav"} {"in": "jump thrice and turn left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "4b9e156eedb00aa0b99c260c2d3d0a0fd58f62cf.wav"} {"in": "jump opposite right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c8ae26843c3448cbd1fee555a7a91af8e602ecdc.wav"} {"in": "jump right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "de85946141292cc482880dad579690c8cfbf8391.wav"} {"in": "turn around left twice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1e996eedcdf16d03f66cdf843e803e347ef9fd68.wav"} {"in": "look twice and jump left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "203aa4b801fddebe1d59d0bf7ecd36d14cc6b592.wav"} {"in": "walk left twice and jump", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP", "audio_path": "c7889b04221eab88f576617e5deaa9686f3625fe.wav"} {"in": "jump left thrice after run", "out": "I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1faffc5b3ad82ef4ac2c223349f7ca667bd34ec7.wav"} {"in": "jump twice and look opposite right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b53d519365edaaec5e14d04668ba10eec99057e8.wav"} {"in": "jump around left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "118ba099600f2147a8e022642543e4126b9d77d5.wav"} {"in": "jump opposite right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "096559b4b6b9118f9ad93324d51c68f847def6a5.wav"} {"in": "jump around left and walk twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "4819c81b11a791fdd3aeec48a91e8c83e695f03f.wav"} {"in": "look around left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "35ffbf349b3366d30fbeeb992b6e330c79189a44.wav"} {"in": "jump and look twice", "out": "I_JUMP I_LOOK I_LOOK", "audio_path": "e96a1ed66ee0903b3d070bb0ff9d989da94d5279.wav"} {"in": "jump right thrice and walk opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4270058e0b2ed5c4b2ab94f85f750764ad238f7b.wav"} {"in": "jump opposite right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "54f848d83792c7cdae04c1836bf7a5fb3d0d6caf.wav"} {"in": "jump and run opposite left", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f369b4fd2df404d6d348a11737573fb7f9158a0e.wav"} {"in": "turn left thrice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "590b30426d7e1fcf774dba8c35ebfb836344cc3d.wav"} {"in": "jump around right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6fc429406a43aac9f14ce517786a14866b9ad064.wav"} {"in": "jump opposite left after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "065c8d93563232b7a15d1d75e0fa26dbd3496f23.wav"} {"in": "jump right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "88af82e143282cf8f13f9ce818173165624036bf.wav"} {"in": "jump left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "33912d2d6924092a01b84cc39df8ba297863fa8a.wav"} {"in": "jump thrice and walk right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "52c7a7a0c53db03c1f57e8cf4255c24dbd9ff8e2.wav"} {"in": "turn opposite left after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "a0abe892fdcd3c44890828b9ac9f6a69bd559206.wav"} {"in": "jump opposite left and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "32ac71c361745b0236500d63d2951f84eae25104.wav"} {"in": "turn opposite left thrice and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "db93c766837ca3c1445e60645ca8f479e803435f.wav"} {"in": "jump around left and turn right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "756c2e2df793b395a8ae1833a704a4731505e932.wav"} {"in": "jump opposite right thrice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e0d3c870094f69cc933c895c28a419769698d6b1.wav"} {"in": "run opposite left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "af678b8170be33e832baf1d6ff404ed44738ce6c.wav"} {"in": "walk left and jump opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "785700bba0266190c98d5915ddd93ba225464bdb.wav"} {"in": "run around left twice and jump around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b2bdeed6160828d9e1e1e4cb60728633cd949e23.wav"} {"in": "run and jump", "out": "I_RUN I_JUMP", "audio_path": "be7f5164e620059013ba290f360eccaf34b1bf76.wav"} {"in": "look around left and jump around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aaf0016f4362307980147209f4db08ec09e80cc4.wav"} {"in": "turn right thrice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b228a1c04aea6f5bb826a32c364bbe0bd0ff38c7.wav"} {"in": 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"audio_path": "b9677145ceb6877b5cbc0aa138c2cf9b8eb51162.wav"} {"in": "turn around right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8713a525f336b748d53ea63b89571ee7b574d4d6.wav"} {"in": "jump around right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "43a2b1952acc5c7377d6e5c3beaebff20773d6db.wav"} {"in": "run left twice and jump around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e2eb8fd7b327283dc369805a1da49543922ccc88.wav"} {"in": "run around left and jump around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "725acc60860e9b75c4bb109dd377cf69b9956a23.wav"} {"in": "jump thrice and look left thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "85da6ddb5c15c8713843888b187610fc58b8ef07.wav"} {"in": "look right twice and jump around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "07f5eb4a4facd63c87bd1ecb3b1ab6dacee3de51.wav"} {"in": "jump right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d80c75b3a9dcc83c0458c9af5717f34aec36eab0.wav"} {"in": "look opposite left and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a173feaf77d299496ee7732b9974992a7feddc84.wav"} {"in": "turn opposite right twice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ed1be66ee048db0aab5f8ac21187db400df7d308.wav"} {"in": "jump left thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "98e2d72fbe3194daaecbbc15235f9458538d2e42.wav"} {"in": "walk thrice and jump right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "825351500d5e2cb13284780a0ad10fdfbd8e4448.wav"} {"in": "jump opposite left thrice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "06c3c97a3200b4461883d005b1bbf4c8254008b6.wav"} {"in": "look opposite left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8edf87800332e0a5a71ed1d8d764566f5ec74547.wav"} {"in": "jump around right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cbb9e8fc18107bdc3b9e913dccfafdd2d8c50d45.wav"} {"in": "jump around left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f26821531639e7c177776f08fc7a70df84dbbeb1.wav"} {"in": "jump around left twice and turn around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "842d597f3f6da3fd2a2188476f0606ce55444ec8.wav"} {"in": "walk opposite left and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "616e2df5c281b1ddc28b9947cef3c5c5f94dae53.wav"} {"in": "walk around right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "269a81549332dbfe9df27a7b8ca38c0c41f241ef.wav"} {"in": "walk opposite left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "00b2dce1795c3f24158d1b34d8599a4c2145b526.wav"} {"in": "jump left after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "856c920cb2597d0acf39c51f520c1e9ce271c530.wav"} {"in": "jump right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b5ff881d1ce90ace671abfab5811d140cf8da18f.wav"} {"in": "jump thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "5dc895734873f06e8b8dc4a389b567196a49a7e9.wav"} {"in": "jump opposite left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c48559174de0f6bc2bea2871a2769fd8a2c6193c.wav"} {"in": "jump opposite left twice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3815e26b067f8b78f5299a8d85c703c96678585b.wav"} {"in": "jump opposite right thrice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "771bc05b4c25b9e21f6d3571327444ca0704f0ca.wav"} {"in": "run twice and jump opposite right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b77780b6019a198b3e892ac8c11db25478fcf839.wav"} {"in": "jump thrice and walk around right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c353e8c6fdd4fa6f42a44663d8c935c20f53834e.wav"} {"in": "walk twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "34118b9f83b6ce7740f7caf10a30d1e7343780ed.wav"} {"in": "look left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e2d730d0f9602d286df407d89d5db7986f92c419.wav"} {"in": "walk opposite left and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9ff5dca5efd4da3593cd4c81e88bdc937af367bd.wav"} {"in": "turn around left twice and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "49b2595c1ed1756376731ba433a22e53bd8a7548.wav"} {"in": "look left and jump opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2e430f30f2aee53bf3d64f7c58a2627f796f62ce.wav"} {"in": "walk right twice and jump opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c04d301040560499d45083a47a6dc789dde93ee0.wav"} {"in": "look left twice and jump opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "444f28b12db04f95cd981fb7f053bcc1fa6d564c.wav"} {"in": "jump opposite right twice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "64e0e6ed356e4ed9596ebda5021f53e17c5a4013.wav"} {"in": "run right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "1dd2dbfb4828142f317d29f1f04d43ae5a3f0ab4.wav"} {"in": "look around left after jump", "out": "I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c14e0dfc2f58ef6989b9b48ea1cd85e24891092b.wav"} {"in": "walk around left twice after jump", "out": "I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7ceaecebaec06b32a4dc8e1ff7cc3cb6c025d355.wav"} {"in": "jump and run left twice", "out": "I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dc2638d14adea1b1dc312445aad72f04260e17eb.wav"} {"in": "look left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "6a276093f96e8a45d0c5478d2affd1dd51decc1e.wav"} {"in": "look opposite right and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c206858bfb1564956dd0170a443c1dba50439f04.wav"} {"in": "jump opposite left thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b0297bbc2b043d1471759ba73e67f0acd5a7b568.wav"} {"in": "run around left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "515363b7468a0336a94b540a20f898ae597c7b0c.wav"} {"in": "jump around right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dbf43d4084649ea0cffcdccd9946845d60b57e01.wav"} {"in": "look opposite right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b9e3bd03cefae0a6537e60336c4d02f1792af532.wav"} {"in": "walk around left twice and jump twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "7c02ccd3a131be556b48c7f6a387aa4108fbd63e.wav"} {"in": "jump left thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ba4ea3f90da9915ad9c1654d63c817e695d76a83.wav"} {"in": "jump left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1a0919b88ec0f4902f3de6e8495d2ebfb7582a34.wav"} {"in": "jump opposite left twice and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "8fd5bd831805360614d670c5637a9f673ba282b7.wav"} {"in": "jump thrice and run right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f7b9349484e849efd1f2d975e2383636664dc25f.wav"} {"in": "jump opposite right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "87f53ce7a951865cf3b722404dfdbe24c566f221.wav"} {"in": "jump opposite right twice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "0b03b752afbb86ae173d30ee5abd369abd75168b.wav"} {"in": "walk opposite left thrice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7a2c5dc20da377a56db2a26a882f53ce99518cd3.wav"} {"in": "jump right twice and run opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "583ced7f9666e6c247fb973b25173109391d9437.wav"} {"in": "jump opposite left twice and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "050e20aa135891b80551d0f36cd1413bcd2b13f8.wav"} {"in": "look around left and jump around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bdb2f3a52a51e50f7308718cfa2a9c99990a9815.wav"} {"in": "turn around left and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "77a988e309ad54592c5d6e2e9ca6b4b8d7bfc33f.wav"} {"in": "jump opposite right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "174d8b6b1450b2dc7cd54853d29dddfc38a23787.wav"} {"in": "jump left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "02eb714dbcccfeaf8a7fc26d879d5ded72c799ee.wav"} {"in": "look opposite left and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "50f7ed79812e331bd942f13fb86c71603817869e.wav"} {"in": "look opposite right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "d785be4ab414cf9dc3ec36792c51cc11423fd6b5.wav"} {"in": "walk opposite left thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5b9f33583014153342ba6a7feaf64ce9522a3547.wav"} {"in": "run around right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "106bf340fd05187451c2529eaa29667d24f59d45.wav"} {"in": "walk around right and jump around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7a49858fc5994ebaf9aeb0cd753ee8f4902b0891.wav"} {"in": "run thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": 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"audio_path": "2990e9e1c5b34c360efd3f481e54b23bcd18cba4.wav"} {"in": "look left thrice and jump opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f4366161d26af681768fd458de4f149d80a7a897.wav"} {"in": "jump right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "59cfc6f520588633dd11517ace94c066cdb78b75.wav"} {"in": "jump right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "28c1afc3796b45633f6e0fa0a2b91ea2a0221ca7.wav"} {"in": "jump opposite right and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "12aa56ecdae7cbc0add2e1aa79d6ad4654d02b3f.wav"} {"in": "look opposite left twice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "21c693c3583cb6ed3c5e6daedfdfc0c5d7234e18.wav"} {"in": "walk around left and jump", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP", "audio_path": "8b622dda7f5ee277aac0f6536ac79cae81041e6b.wav"} {"in": "jump opposite left after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cd1720986a8d6af22c86b0294116a57a8c537049.wav"} {"in": "walk around right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7afd0ecfa28448acc3fac584946a177df4572f94.wav"} {"in": "jump around right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ef5d0c68b824331c4efada3637020be630fb6d4f.wav"} {"in": "jump twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "f990637f99633313544f01027286dad2989ff2c8.wav"} {"in": "jump twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "aedfb19cae248311a8c67381e2baf3fec4b7ef22.wav"} {"in": "jump right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b2029cd179964b319e544cd5736585a1bb9cf632.wav"} {"in": "run left twice and jump right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e2c31c59a4d5a68aa3ca3894e29eb3b333450e35.wav"} {"in": "run right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b4fae5f2f4d094b891f6b6a935a248a6f9e6a8a9.wav"} {"in": "look right thrice and jump around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "acb5088e1bcf09cb601b0c5464eeddba455bd0bb.wav"} {"in": "jump opposite left and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "e20b49659c7c21eb29e671e0cbb49bcdeb7393d2.wav"} {"in": "jump opposite left twice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "210d9dc7ae5dde22df9a214ec4e4a286ad7f80d5.wav"} {"in": "jump around right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "812ab027c9c28583a8265d865f45172cdd7ad40f.wav"} {"in": "walk opposite right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3cf5b4946e28a30af55cda5f309b1f69c6121656.wav"} {"in": "walk around left thrice and jump twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "33ab80b21974be332d3a964b6ba9646eae31760d.wav"} {"in": "run around right and jump left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5e332e10ae1463875f2a81989f3abd743c98512b.wav"} {"in": "jump around right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d3e013485e81d627ea7bc31eabf7e4b4b0a9d4ac.wav"} {"in": "jump opposite left twice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "e90fbbd0a72ee65ecef1dd59d8adc9259f49ef01.wav"} {"in": "jump right and turn around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "79f016cdce72c5e227065c596e600cb495680716.wav"} {"in": "look opposite left thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "44481f3a77635e0cc692eb1e5bbadea4e4ac325b.wav"} {"in": "turn around left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "00207f48f34c07a4f1f69a56abd9b5d468b07413.wav"} {"in": "jump around left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0ee4ef53d4b9283b71c56d394207bdd633f5992a.wav"} {"in": "jump around left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fe3a3a4e28c34600ffff682fe5d7bc5cf53ba242.wav"} {"in": "look around right and jump around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8da4cefb0a7850b8cf89c54e049ec7615295fa98.wav"} {"in": "walk right thrice and jump", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "b695256e87a1cf14275e712d2555d08efba98fdc.wav"} {"in": "jump right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "049ae8838a3e0459d5069ea9846f36df48d9fbd2.wav"} {"in": "turn opposite right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "76db64b26e32f1529fafea455b274834ca848e9c.wav"} {"in": "jump around right twice and run twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "4453f056c2c7f59f35d5099c460f0d84e378d0dd.wav"} {"in": "jump around right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1a57e76fdb44daa0432eb1bbe7572dbe5e67e5ab.wav"} {"in": "turn around right thrice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "376acd3b25a0406552255525fe83e57a1112ece9.wav"} {"in": "walk opposite left twice after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0eb6d5274584572e3da610d00966d82f6c54f7c7.wav"} {"in": "look opposite left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c768345d9c4a116fe80f06831044c1e0a20a1ad1.wav"} {"in": "jump twice and look right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "feec7a448225ff5e88d6aab4be671581fe3cbda8.wav"} {"in": "jump opposite left twice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "a9bf4b9d1097d8d7d1f0feda0f3ddc59511fa3ea.wav"} {"in": "look right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "6dda20bf3d467ed4d9c4e599169392066aac8b89.wav"} {"in": "look right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "46639d951b06b348bf0b2de12202ea496d2c838b.wav"} {"in": "jump right and walk right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "66e120cd2fd3256d8be561c6ca0e76b8a0d44b44.wav"} {"in": "jump around left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fb12ff8bfaa1f142a6f6a709d7d23b7b341bfbe2.wav"} {"in": "jump twice and jump around left", "out": "I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d0b6ca743a3906e77dea3783f274e65d581279dd.wav"} {"in": "jump left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ad62157333b02e828d45bd2d76c207dfac8448d6.wav"} {"in": "jump left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e20b9ec312aca07a8518ec406e19a0ba3c0490c3.wav"} {"in": "jump after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP", "audio_path": "1bcceb40af877feaf4a57b46f1d491f3fb6aa32f.wav"} {"in": "run right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "252c8a3a61bc74fbf390f2fa10a8d8a67b663774.wav"} {"in": "walk opposite right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f98518d27fd8011e60ffff65da98a4f299a1865e.wav"} {"in": "walk left thrice and jump around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ffe7413bb8a7bc535192b00b5c027b074a39e478.wav"} {"in": "jump twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "2dfc7c0c54a6e30a96061210d16931b4b97744dd.wav"} {"in": "walk opposite left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "891f4a2af044eb6cae139a74062a55ea821ad3e9.wav"} {"in": "jump right thrice and walk right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "bd196acd6d548b4d561d1023a58f359da86cb1f6.wav"} {"in": "look twice after jump left", "out": "I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "04c31639fc23509223ab1a7d716baf703602ae14.wav"} {"in": "jump opposite left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "54a749168151452757efcda21536e9f827d38bc1.wav"} {"in": "walk opposite right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c813fb8edeca730658e356983575b59c77de965f.wav"} {"in": "turn opposite left after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "7254d91d7425bb5361abf646c21280a611726261.wav"} {"in": "jump around left twice and walk left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "30fbdf6fc653b142b34c7b71d40dc9b36b3f14c4.wav"} {"in": "jump opposite right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7719903222fddcd449397d73109681fd8045602e.wav"} {"in": "run and jump opposite right twice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4989bbaae1b0cba59781f80d81640a1a2f7ab15b.wav"} {"in": "run around left twice and jump opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6c0d531a51275b1179cf98a9a70f47331141250f.wav"} {"in": "turn opposite left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4c4562993321799576ad2ad113bb88ea5c5c23bf.wav"} {"in": "jump around left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c673b62cc8245a9a019e086a3bee38016d512bc0.wav"} {"in": "jump opposite left after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "32da6c6cad3714910ebc6f8bfdf5946d15294eae.wav"} {"in": "jump around left twice and look opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "05b278fe3342cca63796e17066b4f45017059971.wav"} {"in": "walk around left twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bd8b7e024804b5493664eea019b9d2ca275d2ac9.wav"} {"in": "jump opposite left after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7959fc131afbb45003fcc8825b7817d767976e3f.wav"} {"in": "jump left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "058e6d2cfce0c3d10a77b185a048a0e5bd272038.wav"} {"in": "jump left thrice and look left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4ee3e5d752801bf11d9cb5d815e535a898271c51.wav"} {"in": "walk around right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d2e9690527cbd9ef35f77cf43ac392f72d82037c.wav"} {"in": "walk around right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "25ade573489124be7740550ad8e1421b04fc5b8b.wav"} {"in": "run opposite right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b7c5ff42d2140a734ef0890ff462b07dc9858613.wav"} {"in": "walk around right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8d530a3508fa668be8ddd180817f71e664aaf2bf.wav"} {"in": "jump left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "8f3139ffa369c517d66ac85a5f552c3240aeb73b.wav"} {"in": "jump right twice and turn around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4d3c72283186d10ae21c52105b7e8f84a45f4e78.wav"} {"in": "jump around right twice and jump left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fcf832612750b1342e355fc8c42914a358420b1f.wav"} {"in": "turn around right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d92b52fc4eb43844676f768515dcb6d17a313eeb.wav"} {"in": "run right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5c29c765048b7f721199f78be4ad62c3ecb8ce92.wav"} {"in": "jump around left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ff40c71cf9cf34f1d98f9610e9d72e3ace7d3f63.wav"} {"in": "run left after jump", "out": "I_JUMP I_TURN_LEFT I_RUN", "audio_path": "5750a417f2725c4d2805ac7e1ffe780845f57fd5.wav"} {"in": "jump opposite left and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "332b5b9c5d4d752459ecb36f8fbaee7c2f2f4e9f.wav"} {"in": "jump left twice and look opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "be0fcd373b2d001c2c11d1c4786637ebf2126de0.wav"} {"in": "jump left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7a5fba03dca43dae38e61eeea1934d7ccc073ce2.wav"} {"in": "jump opposite right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0b76c720e7d7390db52c1692203d5cf9e2a59b72.wav"} {"in": "turn around right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "282fa217d0f6482ef0e797d9d56bd8e04699fa7c.wav"} {"in": "jump around left twice and jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bce9a696576c8937973d6a7b2a32890e3ed1d0aa.wav"} {"in": "jump right thrice and look left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f93534134f359799284a8c64429722ffef27f322.wav"} {"in": "look opposite right twice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f27ac2a63c9e81a1acde920e13d25daab2d43a5e.wav"} {"in": "run around right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1d9b4a57350e1348ad1723c47026d20d46ef02fc.wav"} {"in": "jump around left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5ba62602057d7854773cfc43b1dfcaa5c2066bdb.wav"} {"in": "jump twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "c21e67dd570a80a24e865caf9f12b2467a409574.wav"} {"in": "jump opposite right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4ddc421b98d7b623c2d15700a2b025093e51e834.wav"} {"in": "jump right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "24efaa75c737d3ef18660f72ba029f4197406881.wav"} {"in": "jump left thrice and run left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1a80300db9e9f30fdd5f52726c156b7bb0b1cff2.wav"} {"in": "jump opposite right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ca7d3e2611b80b5f4d18bae0cd736b8ff4992a1b.wav"} {"in": "jump opposite right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d52ee55bf718fa94c57d537d48eed2a75c3c3e39.wav"} {"in": "jump thrice and turn opposite right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "992f6375e857d9b5c1085774593d30aac5996485.wav"} {"in": "look right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "22f1082314c3be636ecfce9d72a4a6093c64af6f.wav"} {"in": "jump around left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7913e2bbd0804beaabc96d084715119ffbd984fa.wav"} {"in": "jump and look opposite right", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3c7723896fc2d04f359318795a5680721f40b59d.wav"} {"in": "jump around right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "994c6af6c5138647651bf9eaa2b83e7559802848.wav"} {"in": "walk opposite left and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "72c4e3ae9b1327e34f06fe6f6c17c11567bfd2ae.wav"} {"in": "jump after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP", "audio_path": "821482c23acd23416296acea9f468f915ff75078.wav"} {"in": "run left thrice and jump left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "6a3818d9e230169717c1c5fe76fba572a3d28404.wav"} {"in": "jump twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "7921964e26c17f8cc6a9308206667374c829e30a.wav"} {"in": "jump around right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9168497f8f496253245f141132b6beda01e6ff25.wav"} {"in": "jump left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a52dfede3781f3a780badb380b8e14967653874e.wav"} {"in": "run around right and jump around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "72485eac0c3f43b031a64529e84b6ed94559f749.wav"} {"in": "jump thrice and look opposite right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dc5d108884115911ce07c26be43c7988e91a4b82.wav"} {"in": "jump opposite left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "791d1fd54b55d960018acb75fa00e8181085d561.wav"} {"in": "run around right thrice and jump opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "41396c436096a30b0b920fc0fa76796f3c05537c.wav"} {"in": "jump after jump twice", "out": "I_JUMP I_JUMP I_JUMP", "audio_path": "b57f574f35c00a2374b31baf69fefe00e6bc7bb2.wav"} {"in": "turn opposite left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b9028ae699aa3472d1a4dc82643e260c78a37a3f.wav"} {"in": "jump around left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "af85ddf30312fcf24cda0d141c1bec5ef04f7200.wav"} {"in": "look left thrice after jump", "out": "I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a6c6572d519568044702f975b4436f81abecf1fb.wav"} {"in": "jump opposite left after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "41a32a84d2181bf69b548561f98e910eed15d968.wav"} {"in": "jump opposite left twice and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "9ab12795a764da53bed58f7f028eff6b60c7a8c0.wav"} {"in": "walk right and jump around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f4993179518266ee69a32d3000a4d44bee03ba64.wav"} {"in": "walk around right and jump around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "58d28c8b0ca0af954cb9c8e22c2708059ced487d.wav"} {"in": "jump opposite right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "277d6a69b48c9be5c44fe9b637c4a0cfcf2536c9.wav"} {"in": "jump around left thrice after walk", "out": "I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f30d3d9f5c299caebf9600ca7373b3421758785f.wav"} {"in": "turn opposite left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "26b170e149098dcb15465ba8183a0b77534e59fe.wav"} {"in": "jump around right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "673483e632b54b3d74e49564577a460796b5653a.wav"} {"in": "run left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f3eff6f4da26ff5d8683575a4cae9f154d101681.wav"} {"in": "jump right and look", "out": "I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "83f1905e7d1d75f477e04ff4adaf75631b99177c.wav"} {"in": "jump left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ccdaa229adce2bd34cedf25fe6fcd2eeb8356f99.wav"} {"in": "look right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "3b7f1eaa18d86502fb1cf2308c0be73080744db9.wav"} {"in": "jump around left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "98e9c0af34d7fa0d458ddeacd2f08ef2fb41ed02.wav"} {"in": "jump opposite left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8ee23d8f918c6c3de0ec07e65308943811bb468c.wav"} {"in": "jump opposite right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ba8415e6fb8818a3b06cfe8167412a6d6b4dde15.wav"} {"in": "look right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7cc08571e9f11835e019baf9bd31bc7ba81f39aa.wav"} {"in": "jump opposite left twice and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1dd500b085aab09380479765d0b1e010b9379cc9.wav"} {"in": "look right and jump twice", "out": "I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "b2d7844cd4f0b4e1682652260850d83e2c306a3d.wav"} {"in": "look around right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1e7eaef061c0f311826e8190b5f9a4096dc86a7a.wav"} {"in": "run around right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "55dba56825c6f91d50afc6b6aaca789001fd5060.wav"} {"in": "jump opposite right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a8132b40cf8bb6aa94ce2c1e4ffc128ec93475a8.wav"} {"in": "turn left and jump around right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aa43f5fcd8a56f21fa13d144096984a148b7b479.wav"} {"in": "jump and jump opposite left twice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "42022c8488329c93cbbf0d24a50a29f5936d2cf5.wav"} {"in": "run around left twice and jump", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP", "audio_path": "e3ca39aeebccc9c30610092d1526c25ec20acdea.wav"} {"in": "jump left and run around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2bbe980ddb66ca3723e1d76846cefdfccb0bb12f.wav"} {"in": "jump opposite right and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "48907b59078e81b9d3de1ec22c6d7980880c7a9e.wav"} {"in": "walk around left and jump right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "375406f8ae3c431c9c228f803ef76d96273fc426.wav"} {"in": "walk opposite left and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f6da7b46f2ebbdd069fb7fc3e75e02517ea9fff9.wav"} {"in": "turn around right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "495f82b2571bf5bda671e206ef0564d8947aee71.wav"} {"in": "jump right thrice and look", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "31e5c2ae1eeb92a493df7f87cbacf61304f84824.wav"} {"in": "walk right and jump around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c9aa1548fc6abbe6da594a37e5479a546e4dbe51.wav"} {"in": "walk opposite left thrice and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b106a704cfba0a149e7393ae0b67bd44432c3c40.wav"} {"in": "jump opposite left twice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e6e6f0e7cae2ba67f036e984f346b7a72abda2c0.wav"} {"in": "walk left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "319119d6b1ae589eace93cee6ed82cef7a6da75d.wav"} {"in": "look thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "d8fb1c84c18b1045f464209f9832770cccc89147.wav"} {"in": "jump opposite left after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4d3701283fd4001b1c4ad465b3df49f3e5e6b1b3.wav"} {"in": "turn around left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8de47d0c5cf7ce44824aae538d1bfae8abbd9cd9.wav"} {"in": "jump opposite right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cffd42be4552b655375ca3a5b382986186c7d3e1.wav"} {"in": "jump around left and run around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "10878fb1f706b47f53517559413d2bbbe61bc4f5.wav"} {"in": "jump right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cf0afb9c9c17d32c254ac6eaff2ea0105a38598a.wav"} {"in": "jump twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "bf0aa8cf996752ded69c2aa1f94f5233895438f6.wav"} {"in": "jump twice and turn around right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "385041ebbf848323b1251becd944424bc79eebc6.wav"} {"in": "walk left and jump left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "61f9907e3eedb7ca2b2d3e01ce47c1fc2d4f8224.wav"} {"in": "run right and jump thrice", "out": "I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "4e85ad13d0f5dffecf7449fa562c29895a66e985.wav"} {"in": "look left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "679d8f9788eb36473c138e54d37fc3a7c771362a.wav"} {"in": "look opposite right thrice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bd168f55d4c3ebc64f25dcc68deb628a7753fd63.wav"} {"in": "run twice and jump around right", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3edb0f8f75b9a01b5a3bfae9af1239d3dd40a458.wav"} {"in": "jump opposite left twice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "77e10ce8c288ad0a7ca93f57ddb2c410c1816f80.wav"} {"in": "turn around left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ee2790d903789095733083774053a8b929cbbf7c.wav"} {"in": "look around left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f6aaf5f1209a464e656bb100e3cfe905b9d5f672.wav"} {"in": "jump right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "911b31cbe3ee9c185912e2f456acc13b06290246.wav"} {"in": "walk opposite right twice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "200bb51934cb47e7f35668346638b9580f9c7b16.wav"} {"in": "run opposite right twice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bd82b035cf260134e1cb1dbd17533c43f6f1fa30.wav"} {"in": "jump around left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "87003935cce414fe8eb9da112431ce26c2a26412.wav"} {"in": "jump opposite right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "315f60a8de29db5b8426787276f0347bf58e56b0.wav"} {"in": "jump around right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "15844ce94b6bbbdbaf8b6d8c1c3c3e0ffba08bc2.wav"} {"in": "jump left and turn around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b112f020862ec1c1a58911dc10237df27c6db0cf.wav"} {"in": "walk around left thrice and jump around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a1b8dc0a541dd09b0716909e99c029c95d89dde4.wav"} {"in": "jump right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6bba1f1fa373f46d93a9f6c0ad0ddd09ac6203ee.wav"} {"in": "walk thrice and jump around left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fef562c5691354bfe3cc03eb117ab7cd127185dd.wav"} {"in": "jump opposite left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cc3498e7e2141e011943977aa3ad527fea1af94d.wav"} {"in": "look after jump", "out": "I_JUMP I_LOOK", "audio_path": "79dd973798152dcbcef7fc384be53fa15ce22a6b.wav"} {"in": "turn opposite right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "19681526a5245308aea7b31f1f8ed763abce4ed6.wav"} {"in": "jump right twice and walk thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "729681f6175fa950de5ab43af27f2b22bc4a864a.wav"} {"in": "jump left and turn left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dab9335dc97c4ee2dafcdc5e8dfafa67fb98aa71.wav"} {"in": "jump around left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "41a5403aa0c519f8e5dbf20b94457574afacd070.wav"} {"in": "jump left and jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8ff4923b7b1c825d2d75d89fd01395ea22601f41.wav"} {"in": "jump right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "260e7d45d31aab1fb6878a3338f2caa89fa5aeac.wav"} {"in": "jump around left twice and jump around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f2427979c57ea5b6d3d4db20876e670c05294741.wav"} {"in": "turn around right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c738dc18f9dbecb59db5bde88e843ff2eb468531.wav"} {"in": "jump opposite left thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a09da832bbf2cac04a6d9f191c940b0cc7c1ab31.wav"} {"in": "jump right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "33210c560e759fa24bcbba90e6a9ee9d004ca714.wav"} {"in": "walk thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "ee0e21e057c3e6041abd7e0add5f7356eca53555.wav"} {"in": "run around right twice and jump around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e6e8ba8df33a3307e5c71aaaa4907b2c979491bd.wav"} {"in": "walk opposite left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5361154d77ce22bbf901186dd5b83bff37add97b.wav"} {"in": "jump left thrice and turn around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ecdf81f940e5ecd03338b144b75e19378f2e7f9f.wav"} {"in": "jump around left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "28278f29ada460741f56e97b09ee5418b94520bf.wav"} {"in": "walk left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_WALK", "audio_path": "d980c317fb8871ad2dc1f423349931f48fae3b4a.wav"} {"in": "look opposite left thrice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "78d20cabcb1c25f30589361962d0a933b18e5528.wav"} {"in": "jump left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "eb00d74867624785fb13292869932aa06e378d97.wav"} {"in": "jump opposite right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "72f2dadf52653c5d708bbe50a26e6ebcbd6e6ef6.wav"} {"in": "turn right and jump", "out": "I_TURN_RIGHT I_JUMP", "audio_path": "8e41974ee5b3025249a5f102d62834a0480021c9.wav"} {"in": "jump around left twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bd5db07d681d02c13970a1f00c51df084c700a2d.wav"} {"in": "jump around left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "45704dadbc8714c9b6f83138226d90bdf34d098c.wav"} {"in": "jump left and turn left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "9ae9eb4d761b1f4b5e2589590d2f7a622806e7c0.wav"} {"in": "jump around right and walk opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9e55f9e1ce86c737e49aa644aba5c9f3f6af5124.wav"} {"in": "walk around right and jump left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2f5479a439a618d5c27084f8314be452793a0c4e.wav"} {"in": "jump opposite left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "828b62c92b587d2bba1ecae683a4fd5ba3d07444.wav"} {"in": "jump right and run opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b64a72b26e10dc577f86267604a64cb9bc0641bf.wav"} {"in": "look around left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5fd17899a5221e0c7576f7280957a2d5c07bf951.wav"} {"in": "walk around right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a16408da8a4768f470144b3fcc2e21167f84f68d.wav"} {"in": "jump opposite right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b2cd5d0eec3fd9362e4ecdd4ab13849acb05d91e.wav"} {"in": "jump around right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "03f0d8f179908b7dd54ba62542e0607be9221c6d.wav"} {"in": "jump around left after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c924257adb11a63cb2b7b5ac88d587a53b21d42e.wav"} {"in": "jump around left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1072f7552b3b3f803b402c28e142c083026098c5.wav"} {"in": "jump around right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9f10ad1e2a9fe83d59ee9e3794aabea3bcf5224a.wav"} {"in": "jump right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "80b68ff8d63acbbda9ff943f5fc4d55d9d49c1bc.wav"} {"in": "jump twice after walk left", "out": "I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "94377f817ef72fd613b4aba38d9bf0a5ef261e2a.wav"} {"in": "jump after jump", "out": "I_JUMP I_JUMP", "audio_path": "bbceccdb202c9aaea170e73013f76f4fac4bba40.wav"} {"in": "jump and run around right thrice", "out": "I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "19942d4b85bc669624fc19913c1bd068c9b0c6b3.wav"} {"in": "jump thrice and look right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "33ee9d55be8890b83678992b92cb249bad6df9be.wav"} {"in": "jump around left after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1c914d99442ea608db2084f38c1c713b110784cb.wav"} {"in": "jump and jump around left twice", "out": "I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d2b85b7370fbc40c01d801ffeb4e23ef2269338d.wav"} {"in": "look around left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5385742ae47cb72b1d0397efcc044dcf663041bc.wav"} {"in": "jump right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bb3c004bebe556ac02928e2d480e3f818b1e03e0.wav"} {"in": "run around right and jump opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f580383f5dfd615a952886ee5ddfcd13bb6a473c.wav"} {"in": "look opposite left twice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ccc6c45a7d300e380b0a52b6200e33092c605a44.wav"} {"in": "run left and jump right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6f49da9861f2ee6fb0a24718d6953f8b4a46f484.wav"} {"in": "jump opposite right thrice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "dcfdd65ff08b55016fb857f97f6d935c4af1fcbd.wav"} {"in": "jump opposite right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8fb2fbd9a8d2811735017583a7551c0fe28f9037.wav"} {"in": "jump opposite right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cb16e8c291c84b12af75a949af5e1713990ca172.wav"} {"in": "jump left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "c362c84dcee7a9a63eaa7cf0facd5dce1fdb8871.wav"} {"in": "jump opposite left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8f5c3377a3921e3ccd83a034da4a2d3f317c489e.wav"} {"in": "jump left twice and jump opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "724621e5ff5cfb5eb096df76b931c15bea8fa6ee.wav"} {"in": "jump opposite right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4840ec7ff91fcc6e4b625990b2e63e14d48dc687.wav"} {"in": "look opposite right twice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fe779891d4bc596a5cb9dd266b5108e173f7ea06.wav"} {"in": "jump right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9695f0eb3879d74074a20ccd7df68d0d356b4646.wav"} {"in": "jump opposite right thrice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8f26b2f824c32cafcf227f37b711d03db22607c8.wav"} {"in": "jump right twice and run opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ffd02f98b11e319a3d2de6f1c818874a434f47d0.wav"} {"in": "look right and jump left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1965d642e28be54dc7b72a6238c1871b2a5411d5.wav"} {"in": "jump opposite left twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9cefb1e18d7b44bd37c92ea6dfc3d76d689b7b97.wav"} {"in": "run left and jump opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "bbd9dad19383e5a671d1bb85b4313bb067bf766a.wav"} {"in": "jump twice and run opposite right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "979e1820de0648f7cdd4a830e910856721e8a82c.wav"} {"in": "jump around left and look right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a2dd87ffb8a317ffa21148d9da1d09b73bfeea6d.wav"} {"in": "jump right thrice and jump opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7b4646d60e5882806d7d403d4ee8eb454ec768ee.wav"} {"in": "run left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "370f80b04ecdde044752085d04eb7943135dc8c9.wav"} {"in": "jump around right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9f1b15ec4cb1b8d1db704fdd340e16915a8f7a07.wav"} {"in": "jump around right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0d28175a6ed77d2cebd79d43b1846d8b3fee34bb.wav"} {"in": "turn opposite right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e390a95d460fb44fd18030f75f2d743135628b64.wav"} {"in": "run opposite right and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6f83d56172dcf4b114d347b5fab8897a6b70d354.wav"} {"in": "jump right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dd875ce2fefd5f2997935a59b37b105bef185835.wav"} {"in": "jump around right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2ecd033f4a6e8a7ecd8889b93a4f6180ec7cf198.wav"} {"in": "jump right thrice and look around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1e6edce6e0afa8322ae8e89a96fda1a097fd729d.wav"} {"in": "walk around right and jump twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "fdce9967ea39d64bc3d42b77313f51dc9c0301b5.wav"} {"in": "jump opposite right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ed5c215acbe84ff2f5c92896ea454d30440b1673.wav"} {"in": "jump around right thrice and jump left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5452054250e2ac3bc648ac0893f2d83aa9f938c1.wav"} {"in": "jump right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1973810629f8f8924f651442377ee02bcbf27c38.wav"} {"in": "walk and jump left", "out": "I_WALK I_TURN_LEFT I_JUMP", "audio_path": "6b3742e8139adf76c3c93dfb1282acf33c4353c0.wav"} {"in": "turn left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "3ec1700a0b81aa568e9c71e1de4e2651036df11c.wav"} {"in": "turn opposite right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "045c0dfc449c0d9c7eb13a3e316e2e36b6109e8c.wav"} {"in": "jump around right twice and walk around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3a86166540184ccc151dda3c9465a44cf2a16760.wav"} {"in": "jump opposite left twice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dd3e84980fc649bc3709420a27ebd0887ceda6be.wav"} {"in": "jump opposite right and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "268176c37d9bf6364730d3d5b9a46f6d833cce28.wav"} {"in": "jump right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2ad33a4ee4a993aebf2d87470bf2bbb8ddcf4f98.wav"} {"in": "jump around left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fe3cf423799c1cd0a69d93d36238f6ee4ab2533c.wav"} {"in": "jump opposite left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "88b0bbc23b8d78d97f47e49ad17d108756d9d6dd.wav"} {"in": "jump left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6c5ee4f3c99d5d0c9d47f006333076deb1cc6d03.wav"} {"in": "jump twice and look opposite left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9d9e6db20aa6d323f289dd4b69c0be6bb1c6b1ec.wav"} {"in": "look around left and jump opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5c407a41eee12d505ad87db35cadeffa0548cd53.wav"} {"in": "jump around left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f5500acb2de36b0e95d912b1c741d85f4fe88c28.wav"} {"in": "run opposite right twice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "0909b0fe95fc22dea4f1fb85f6d3ef1ea3012125.wav"} {"in": "turn opposite right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1ff86cb7f00b826bc7626b679442e252280909ca.wav"} {"in": "turn opposite right twice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3724f934b494c8301cd6b97b38206817f9c5ca96.wav"} {"in": "jump opposite left thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "bf12caffa0463a1cbeec0efefa16b4f4d5f4393d.wav"} {"in": "turn opposite right twice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ae1a12307083941b626b43ce83517fe924fe25df.wav"} {"in": "jump opposite left thrice and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d1e81c8cf0e67ba0bb85e8968cc294dc678fad5b.wav"} {"in": "jump around right and run opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "70cada38fb70206b4298460b1383745f86253871.wav"} {"in": "jump left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ea6d18821950e297f358dc3110d0fc1bb1cdb166.wav"} {"in": "look and jump opposite left thrice", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c85251c7e81c9caed6d83901719bd3f1e14c1e00.wav"} {"in": "jump right thrice and turn around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "91690a3df1ffc0c0968211d44a294f3ddd2094eb.wav"} {"in": "look around right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fa13f8573a745532a6d3ac8bb4275813d8526074.wav"} {"in": "jump around right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "eae00598f8bdf7322ca3ccca59dcb6ab5afaf22a.wav"} {"in": "jump around right thrice and run opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f2cd7ba5864daec7f54a7fd5273940dfcfeee997.wav"} {"in": "look around right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "47be410d164b0c9c82364cadd063bee6d47059aa.wav"} {"in": "jump opposite right thrice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c302fd4cd2af6e4ce96e83de89556387f732987b.wav"} {"in": "jump left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "43b9b1e1ac1414440c28bcfe2ebe6a82c6ff8fe3.wav"} {"in": "jump right and walk thrice", "out": "I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "a43ddeb8be3f9c4e97d51ffd60186f3c06d5cd6d.wav"} {"in": "jump left twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f70c241be590037a15d036e1e2a27a25db9ae524.wav"} {"in": "run right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "ec17ea710d5d8089887254f641302fc9f1e26b36.wav"} {"in": "jump left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "31d51cd55e0ef096098902f37ca4664385aeeba1.wav"} {"in": "jump left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c4d6f6a3a179b10a7170bbc5330b0414ba57c2ba.wav"} {"in": "turn around left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6aa1600bf763e90f7f05d95c78dc9aee767e23a4.wav"} {"in": "run opposite right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1202153b9ff8cab85c6a63320b545b163c17ff7d.wav"} {"in": "turn opposite right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "af8299be7bac36fddf20641dfd5d763fd1314ba0.wav"} {"in": "look around left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c4f7c3524d0210e030a625c918b1a8e0850e8b40.wav"} {"in": "walk right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3596484553f76889cf2783a9cdc3eae2331bd7c3.wav"} {"in": "walk left after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_WALK", "audio_path": "03e0cfca064a49bf8d6f7281cff19472fe531232.wav"} {"in": "jump around left twice and run", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN", "audio_path": "32ce711562875efe56364bc1b1de261355aeb942.wav"} {"in": "jump opposite left thrice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4d5819a08fa33906224e0156528debff1154723a.wav"} {"in": "jump opposite left thrice and run", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN", "audio_path": "3edd9eb956337c6ec01d323c132ee4b76b9836de.wav"} {"in": "jump around left thrice and walk around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2e22ed4177d591b9abe1f521f422d890bef76ac4.wav"} {"in": "jump right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4de19687c0558d0e77420b11593d75b4cfc9ab53.wav"} {"in": "look left and jump left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "ea893a30b7c165ed215b8eddd90e8d1003e08c54.wav"} {"in": "jump around left thrice and turn opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "86bcb7dc420d23ea8bcd0a51fd3f2ac6872a04dd.wav"} {"in": "jump opposite left thrice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8ad6e284ceecac6eb7a0399e46834b7cc807c434.wav"} {"in": "look around right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "39b21f1d239925559bac86aca370de3aa57bbf87.wav"} {"in": "run around left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "75fab3b8d1b74ff39dee2f4e50b1e1bb23a4fd81.wav"} {"in": "jump opposite left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f44ecf4675a0a86626cd3a8f1aa489f412127052.wav"} {"in": "jump around right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d7d23dbc0116c7d0d5c56fdf229d23537aaf9355.wav"} {"in": "jump twice and run opposite right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "736ee3bb404c998700ada450193450bd84424a3e.wav"} {"in": "jump right twice and walk opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a3ede0fdce99bb1fe26993cfae84432dd51739fd.wav"} {"in": "jump and run right", "out": "I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "ca406bc79b64af662d7b35e900028fa38c14ad60.wav"} {"in": "turn right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3f1b6c574b4d772ac9b45c755943720fcaae5845.wav"} {"in": "jump around right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "458c317bcab331aaf2722ab7cea2fe059cf338dc.wav"} {"in": "walk after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK", "audio_path": "761cbdfddca3db73de3cac28118eee780ef323b6.wav"} {"in": "turn around left twice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "20e4508d9493ad564e5d3e912e45d1643b02daad.wav"} {"in": "turn right twice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "80f5e933fce5398f7743e55491d17663eddf5ec4.wav"} {"in": "jump opposite right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "aaf8d05bd52d539164a9998f89e8d026adc17d03.wav"} {"in": "walk opposite right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "96ec716e433268425c4617d523b43d6cce57a953.wav"} {"in": "jump left twice and run thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "75aa24664b657f4ee81d5723a9740b2fa73f0301.wav"} {"in": "jump after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "32c5c2bbefb6d6f28a244d227872ca3bacbc7d24.wav"} {"in": "jump around right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0afdb54f1c51f310afe10e7c5c718aa80257d840.wav"} {"in": "jump opposite left thrice and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9ede1e838c572261eddfdac75498d49eecc3463c.wav"} {"in": "jump around left and jump around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7699b544658007437563d786267f091d293bcef4.wav"} {"in": "jump around left twice and run around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6b1e15208ea802dbbc3dc1fc6193ef4dabb61fea.wav"} {"in": "run twice and jump thrice", "out": "I_RUN I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "7a5c604027bf5a72a7ca8d7d00cc6acd5aa55a7e.wav"} {"in": "turn left and jump right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "94589ce9c9884c6c988935a1dc7d1656ddef28b4.wav"} {"in": "run around right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d58d1cec24f41ce315af57c1b2efe602b2c23cae.wav"} {"in": "jump around left and walk opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d06c627385bdbb9b46ae9822dd1165b3ceb8322e.wav"} {"in": "jump around right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9150910c4e65c66835a37477156598e8c8ef81f4.wav"} {"in": "jump right twice and walk around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "600e2039ccbdf2de44dead8f4bc2ba3b2069b320.wav"} {"in": "jump right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "3e146d49b9ffd8efe1ef5d6604de06ab047c1e23.wav"} {"in": "jump around right twice and look opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "48aef39f011fabac0c23becf2053d6e04a8fbbf3.wav"} {"in": "jump left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e3dce17960d1d2c612121fba44595b58643c6139.wav"} {"in": "jump right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e2286f03e124dee131764429b54ceba32cf08263.wav"} {"in": "jump around right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9201c31ccb0f0d36ef49fd893123a81d4c1cbc68.wav"} {"in": "jump after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "85f44a7cab1e6cef1eb2b1cbbb90043568b11680.wav"} {"in": "run left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5a692235a5f00885a3d86a70fcf69bee8585167f.wav"} {"in": "jump around right thrice and run opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a4851c705335eee9509e136139a55f3f006863f7.wav"} {"in": "jump thrice and turn around left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "05fc4d3f303db6ad42bb403dced7018fcc081f35.wav"} {"in": "jump thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "55735f496624188073372f7b2f4b0535e8bc6790.wav"} {"in": "jump around left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2012e8e52d8fc9a19a2657705f64f4eac37dca56.wav"} {"in": "jump around left and jump opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c5f8ad07e5c930551ebc55547b383e30ec09fbda.wav"} {"in": "turn left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "15abb1c0cca804a2333d5b439f89cb2eae34a1d0.wav"} {"in": "walk around left after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e319dfeb1111f53190acd6e437194acbb062415a.wav"} {"in": "run around right and jump opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0454666aef287e61f96f2f85fef9019c3f3aca57.wav"} {"in": "jump and jump right", "out": "I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e3a4630ba1b8e05af253450c73b8056229f6abb4.wav"} {"in": "walk right and jump right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "eaf841f71c2284fd19afe34de01536dd1870ee4e.wav"} {"in": "walk left twice and jump around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e0584e8ddc1fe30370d33991e1126c1a631bdb25.wav"} {"in": "jump around right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "14b10b2bb0970b6bc876759ba86f61308f3e84a7.wav"} {"in": "jump opposite left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8a1ee8facfb22aced0634ce00dd49508f4ba8f85.wav"} {"in": "walk left twice and jump opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fda1948c1a8eae670846a4b8803d63a2a4fb2380.wav"} {"in": "walk around left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "433f0e3c0db23dd145ead4f29e7a1b7785240944.wav"} {"in": "jump around right thrice and walk around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c43263c986b003dfbc59ed37a72c3208f6eb6c8d.wav"} {"in": "jump around left thrice and turn left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "52d458b1873efbc31597c9857ac9ec55d18e4b08.wav"} {"in": "run twice and jump opposite right", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "01e310e16d1607f0f38ed41f8e33a69776d5a3f0.wav"} {"in": "run opposite left thrice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "44586bc57fdf052b9150d267ffbf12bb42c9495f.wav"} {"in": "look opposite right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5741bd6beb1e97f4023485f18353986f1df6564e.wav"} {"in": "walk around right twice and jump around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "eefba5a13980b9e9a3449c121eca41f4435adfa9.wav"} {"in": "turn right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8265cf4d69046370d1f103ef5dbfde202e12e312.wav"} {"in": "jump opposite left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "38338165db3246c63b6e78b87d6ee2f26e9ae890.wav"} {"in": "jump left and jump around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "41474bf73af31f01a10390edc4561f2c21945412.wav"} {"in": "turn opposite right twice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "e5cddf61343934b1c95afeb8fb55014e00cb76ee.wav"} {"in": "jump and turn left twice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "2755aab81161ec522c2fdd4d76c62ed97a460414.wav"} {"in": "jump opposite left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "098bdf7ea832d546e85d2cbd2219d359299b8117.wav"} {"in": "jump right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "5626353a8f77baf38eeb5c5342499a9d4e84394b.wav"} {"in": "turn around right and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f530d390fa430e1dec8ebc5724c47d690ee36d8f.wav"} {"in": "run around right thrice and jump around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "028620c434036b66a2dd2845b7f30ae9b51dc41f.wav"} {"in": "jump opposite right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "15095fc3208c96ccbfa9d1d201323d0e22f6283f.wav"} {"in": "turn opposite right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "230c7947fcff9a051b17bf4067cfab0ade608386.wav"} {"in": "look around right twice and jump left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "b17135d7263fcab192d0a15135eff6db6ae710bf.wav"} {"in": "jump right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1187f8b2c5962d5b6f702c1a0889a2797f5d90e3.wav"} {"in": "jump around left thrice and walk opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "cfa1df8fa9e6a096636fdbd7515b18b5e01e1f64.wav"} {"in": "jump opposite right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2fdd2ef964ecc6b0c10e2c937b1bfde6f25e5163.wav"} {"in": "jump left twice and run left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8084fa2241556a1d19c66be14020cc774a339a01.wav"} {"in": "jump right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7a378469498f645e4b7c7198a2d3b2e33c077493.wav"} {"in": "run left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b585ec27e8b71a3d6a64c1fdd96c403a22520c3a.wav"} {"in": "walk opposite left thrice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6075550b1692308b8bebe57e98cf1d8528cd52a1.wav"} {"in": "jump around right thrice and run twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "560c69d0eeefe9a0ea50fdd6d5d194a4dcc57ac0.wav"} {"in": "jump right and turn opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "182782192aad6b1c3289502d8405f0752ea3b9f8.wav"} {"in": "jump opposite right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5776649d0da933ac73024ffe0a6b20f68c6cc475.wav"} {"in": "look left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "33853573b069b61516f6be4a53af81ee2d3e0ed3.wav"} {"in": "turn around right after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0a641a0942ec8848e87877fe4881ada275c2cd22.wav"} {"in": "turn opposite right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "35f7a415d6d90456c53f4a65cdd23a0a2cc56e01.wav"} {"in": "turn left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "9fca7b551f136e59ab3610e4077fa7f1c9a6124b.wav"} {"in": "run around left and jump around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "17277bbdafb69fa3afec03185376b8a1ee2a12dc.wav"} {"in": "jump opposite right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9dca88c1769238c34772611f9adca1c5248efe1e.wav"} {"in": "jump opposite left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ff5aedae2019a4d8e1610c53efd6c84bfc68ad3f.wav"} {"in": "jump around right twice and jump around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7458f4e90be598a195aa255717fb34d19d1f9e9b.wav"} {"in": "jump left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "31ae7522b52e3e7c21afd9e420e7d73efda44914.wav"} {"in": "jump around left and look left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "879fb33c10d3a28cf28d8dcd206303ecc091842b.wav"} {"in": "look around left thrice and jump around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "72542f65768888fd87ed250050b0a49836c22005.wav"} {"in": "jump opposite right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ce261d2a9018775a0d114daca3331be501c11c75.wav"} {"in": "jump twice and run thrice", "out": "I_JUMP I_JUMP I_RUN I_RUN I_RUN", "audio_path": "b9f5d1bb0d7ba5820c5f62af5c49f3ebb55b9b2a.wav"} {"in": "jump around left twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "16209e65733288100bee1c722437f87433a68ce6.wav"} {"in": "jump around left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "288f38e4773773eeec2e60204a3f2fb03f7a3850.wav"} {"in": "jump twice and run around left thrice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d0e744d92c3bc11cf46bd6b98a3be87941d9ee04.wav"} {"in": "jump around right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2b4c9acd7b26737adb80d0b7d0e0ee9385a11980.wav"} {"in": "jump opposite left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8b0773fdadd3e5f55e58ec5539fc201d1e0ccce7.wav"} {"in": "jump left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "0c38b3d887a85695e7225d24c6ca59cd26a7baba.wav"} {"in": "jump opposite left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "db23b930ffc02f608c3746fe4c3486feb827e175.wav"} {"in": "jump after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f53a4bae3a481bafff9475dbab3f0767856126e8.wav"} {"in": "jump around left and turn opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "db37de85dd42aadadc22a4b74dd73e0fb4be2da7.wav"} {"in": "jump left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a8a31e1acc5a4bd8a52b774a7f621c1a71dce6c4.wav"} {"in": "jump right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d2879ce00a52d99a5eadee56c5268473a6c2b72c.wav"} {"in": "run opposite left twice and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bbaef4797d13951c26e07e07613c1e1d855c1d22.wav"} {"in": "jump and turn right", "out": "I_JUMP I_TURN_RIGHT", "audio_path": "a6dc676dd03a231b3ef96615b572e09f16400aa3.wav"} {"in": "jump thrice and run opposite right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bef34921e7189bf39e30011ac87bf078482b0ddf.wav"} {"in": "jump opposite left twice after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ecf6b1aa04f575c51b3973d4e828e8f664f5b2a8.wav"} {"in": "jump opposite right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "f9d73c0cec3854ac7249d4e82b5570bec764b52f.wav"} {"in": "walk twice and jump opposite right", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9231f337dfa60e82db65470cf36c03731de22fc8.wav"} {"in": "turn around right and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "35ed9454b2cb2c435b02d9de09cad803bd6a4301.wav"} {"in": "jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c8909fa37557bf086e5a0b3b6d17c5e4043cdac6.wav"} {"in": "run opposite right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "df2e650928f48c5bcec16a49c53bfc46f55ff50d.wav"} {"in": "look opposite left and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "72481882447e41f16498a60398a43bc48e1af2d7.wav"} {"in": "jump around left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ca4cfe90ef75371c84652c7732b8756a854af822.wav"} {"in": "walk after jump twice", "out": "I_JUMP I_JUMP I_WALK", "audio_path": "2292d471af97dd96b3eac3106c0040ea4fb0a611.wav"} {"in": "jump around left and look right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "16e527d90aab736062f674290ccac3a8a7930a90.wav"} {"in": "turn around right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7e1e0481c8346f527bd3144c9545dd6154f9ff41.wav"} {"in": "turn opposite right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "307d623aea779af3d79d26f628d05003b9f3c6e2.wav"} {"in": "look twice and jump twice", "out": "I_LOOK I_LOOK I_JUMP I_JUMP", "audio_path": "cde04b0212067e19f39016a41c7938969dfefd56.wav"} {"in": "jump right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "03a52cea6f82d7654766ca2846fdaf510a4b32eb.wav"} {"in": "jump around left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1027976575416e7b7232e32897bff952d5ab2c1e.wav"} {"in": "jump opposite right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "327914f420cf240b6cf20b71666b91bb2d81351d.wav"} {"in": "jump after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2cf80477bc405f8a746cdc6a302b428bbbce1e5b.wav"} {"in": "jump around left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7bf6d8c058866a1901e74da9d5a8a3b8db61cd95.wav"} {"in": "jump around left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "957ad11b080002b9f0e8fa2379067d9ddc3d4740.wav"} {"in": "walk opposite left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "44ac34d02b5ef2143e1054485c3c58ec77596605.wav"} {"in": "jump around left after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d49eb71be354822e7574fa6c0a389146891492d5.wav"} {"in": "jump left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "62150a3b48b93416a57be6a64221e5d8c3138750.wav"} {"in": "jump around right and run opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bf07d0f06a86a4a44fe59a23d8e3b1c33a98a2ce.wav"} {"in": "look around left twice and jump opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "825785fa9ca5605041d5c0b55b8663205b133bf6.wav"} {"in": "jump around right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8ed6262745f40216dc5a7769db777de8d478c206.wav"} {"in": "jump right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fb86e761abb99a6b6f18011758672b3ef57eaab3.wav"} {"in": "jump around right thrice and run around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fa47cedca4bf11c0f0dad29dc5d11f11519cbf62.wav"} {"in": "jump opposite right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f504db9421c18ecf1cfb2f15fbac1a95ce1c022f.wav"} {"in": "turn around right twice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "df2fd2f76a7f6b7d86c7e943f25f9c57f7e6f5ca.wav"} {"in": "run left twice and jump opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c7746b150d7f4cd35da444fcaaaed2c40d70f617.wav"} {"in": "jump around left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c6f42f359060487620adda4f377d6d5fd877452c.wav"} {"in": "jump around right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e4095860a6e258eccca816bce97e461490a6f30b.wav"} {"in": "look opposite right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9d7c060057e219d193a60584e0871169122f70d2.wav"} {"in": "look opposite right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e0c4993ec0087cf7cd00d1efecf5b39741a0748a.wav"} {"in": "jump around left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5f02d4fadd7453d77a700ef0ac802be23acfbeab.wav"} {"in": "jump around right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a9e962693b32c591c29c0b044cc03549bd197f47.wav"} {"in": "walk opposite left after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d40ff6dcbed62be97542ef12073d18e780b0f004.wav"} {"in": "look left after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "e01c7f618538f982adf28d522cebde834eb9c904.wav"} {"in": "jump around left twice and run around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "69c195863c1984754f32db04f0d5eabb067f0056.wav"} {"in": "jump thrice and run thrice", "out": "I_JUMP I_JUMP I_JUMP I_RUN I_RUN I_RUN", "audio_path": "3a84fe6e7c663d94c02a18e232ba0832f2ca1e1e.wav"} {"in": "run right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6af31357397b9f22560d00290ef3097540a3e0ab.wav"} {"in": "look around left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a480c06b1f070d268dec87a6462c50624d7ae657.wav"} {"in": "jump left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "3d25180117b4ff71a5d9ff5e0c6163b751a7f94d.wav"} {"in": "jump around right thrice and jump left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1d77aa69f6641fdad701bbf2c5f58fcf56448391.wav"} {"in": "run left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "223624539659e4b463d98140e5018a3fd89fa559.wav"} {"in": "walk around right twice and jump left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "71542d390f642f976f5f9322e942ef43418f712b.wav"} {"in": "run right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2bb709b33a804acc8b84284b60a53e3f6a5ec3b6.wav"} {"in": "walk right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0dc24111afc4da5ae9031f4365e1dc4b0f61ceb3.wav"} {"in": "jump around right thrice and walk right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "30ba09df9d6aed430556ba48af73ffc2a5caa6b3.wav"} {"in": "turn around left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "39afa63b8c7c743f1b049df68275a5f1120c79f2.wav"} {"in": "jump after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP", "audio_path": "86839afa1866677f018fcf6cdc96a75489424118.wav"} {"in": "jump around left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "07b8704eee13d7792130a3a3d9cec7009f2a40e7.wav"} {"in": "jump left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b4b507a2b33685544e44ba1b12b7336393faad8e.wav"} {"in": "run after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "1d07ebdbe915844d900bf9c4fa02467c78f43f7a.wav"} {"in": "jump thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "4187a08f5166ef7b294eb7750408f6fa1c3de6ee.wav"} {"in": "jump around left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "59599460813ca1363dfe1f11156fe8d255636d2b.wav"} {"in": "run right thrice and jump left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "879d3a61f998730a1ec02559dbc2d36e010a72dc.wav"} {"in": "jump thrice and run left", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_RUN", "audio_path": "4725e26652efcc5bd48487d33b3987015e8019d4.wav"} {"in": "look around left and jump", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "2744dca506c4c6cd12fbdce100bc04789e89ba76.wav"} {"in": "run around left after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c0e09ebebd3ce1917665b2c23197d9cfb14ac366.wav"} {"in": "turn right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1af528f9f9d869c8e301ee88fb3424d9e18e54de.wav"} {"in": "jump left twice and run opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "78fb7b840e090e440b74ccced2c1176ad10f7410.wav"} {"in": "jump around left and jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "685d3f4a721455fe68453825ce861e09c2a71827.wav"} {"in": "walk opposite right thrice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ceb7c535a261fe72e602f2651bef870f8a575d25.wav"} {"in": "look left and jump thrice", "out": "I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "d2b40e4df60d8ef8f4f0d90f87b6f4fb7f5e130e.wav"} {"in": "turn opposite left and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dbdd03734aac1d7e581212bceb9826a9510b6b49.wav"} {"in": "jump opposite right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "704d223e3f39a647adc19283f9051db7c9f18349.wav"} {"in": "jump twice and look around left", "out": "I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "045433970c8b1167487766d5eb742c14c2f5ce7b.wav"} {"in": "jump left thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3c7eef5bd75c69137df6e242a921b3d12fa742a2.wav"} {"in": "walk around right and jump opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3e3c9f121a21cc6a5aa069690cf79c53a28e6bf0.wav"} {"in": "turn left and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "17e1f2a81dd7e98f7c3011bb295551d4f8386c62.wav"} {"in": "jump opposite left after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a08fd4f8ea00e22fe7ef12de91de4b2470689813.wav"} {"in": "turn around left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a6e51fe26b52f6e618d6c625e63b030548ce6a9f.wav"} {"in": "walk opposite left thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e41f92a0e45f7d261a616370e7babc84f881ae61.wav"} {"in": "jump opposite right and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2a145b17a81ba02537c933984abf1237e4477a91.wav"} {"in": "jump opposite right thrice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5a723d427aab19e02fe298b8e015a5c1987e878a.wav"} {"in": "turn opposite left thrice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "025408d4a8a2d1e0293f94b9c10dbf9bb12b750f.wav"} {"in": "run opposite right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e9f0514b5425bf1de83f3eabdc2560a284775410.wav"} {"in": "look around right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a387532b4a64498d63665c9bc56f1fe12b7b422e.wav"} {"in": "jump twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "18b6a1b7c09eb068115199c00a7c95ae5ec71795.wav"} {"in": "jump right thrice and turn around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "aea3a39dc1408a81e9a671a1b1badcb0e8f3ceb1.wav"} {"in": "turn opposite right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a557277d86409a7642d38ffd35d40f62701960ad.wav"} {"in": "jump left twice and walk around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8a41eb13aa384cd6beb0675ef2461b319b3b2ca4.wav"} {"in": "jump around left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f834cd9a413c2ea608d46157c7ce16cf8b32032d.wav"} {"in": "look right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "47b11b6799772942c1f9110c42e63040f4de9293.wav"} {"in": "walk opposite right and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "e94f848d2047c4df9e9c30e4e89bc57af01549e4.wav"} {"in": "walk right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7b203a003b86fea9f3ed3e26a61b08fd4d912f32.wav"} {"in": "look around left twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7e3ceab25b011476e166c7412957649a331358e3.wav"} {"in": "jump around right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "63ec52d2b9e779e33ec4a632b8ecf789a561cb74.wav"} {"in": "turn around left thrice and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "99078f64a7e061c0c72fd74fbcc724a77da2498a.wav"} {"in": "jump thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "12c7be99a66fde8d4bcdbb241c41142674fa8b96.wav"} {"in": "jump around right and run around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6b637c560efe6f059f516f95f75e583cd5400f8f.wav"} {"in": "look around right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "23b4537217e990a1a5e56baef4d42f2f1596e562.wav"} {"in": "jump around left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "146133d2f9d7e7a96a70af99997999c4da3245be.wav"} {"in": "jump around left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4b3736b84ddd11eed11e30bfaa2f867b8d57dc47.wav"} {"in": "jump around right and jump left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "728dd8040a0209abcdb4c32bd77f8e553b0aa77f.wav"} {"in": "jump thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "535fc8ea167d549003b07d99dfdca62759e44afb.wav"} {"in": "jump opposite right twice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "2db36db2040a3119e4544e8945f632169cb1f3fe.wav"} {"in": "run opposite right twice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c4eddf4423065299703fa44717108b71290c1848.wav"} {"in": "jump left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "a10c63572c0c2e70d8501dc287ad470970346872.wav"} {"in": "jump around left thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c90bdcd7df3080f575ac5c10faecc35a80892f5f.wav"} {"in": "run after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "a15fbf42367e43191dccb01bb6626e446307f5da.wav"} {"in": "turn right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5c5f824d158885479772b7ae9cd074ca8b039ef2.wav"} {"in": "jump thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "c1142d32f5f20a42199e5f72d2b3ead51f927635.wav"} {"in": "jump twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "28a35ba88e4eb93a20caad9a86b0729840e26a43.wav"} {"in": "walk around right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8c8919b5fda5f0f55d0d914cf693ba2e07d70349.wav"} {"in": "look after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "d29fe84ab4cc8b3cf4d62fb881cb3f667b0ef88d.wav"} {"in": "jump opposite left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a073993d8199eff1f655892b0a5f17c4be5de3e8.wav"} {"in": "run opposite right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "679d2724338977f8cb88df49406d27f611a2bb75.wav"} {"in": "jump and jump opposite left thrice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f82781b0e2a9e5835684a686a47b37cc85c42c75.wav"} {"in": "jump opposite left thrice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2e0a5848edf935958d172bf94e365aaa3f7bc8c6.wav"} {"in": "jump right thrice and jump around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d832be596f3429bdc4f2481774f3cac10c163fa3.wav"} {"in": "look opposite left and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "15ba03aa49b6895c33e379dad224041cbe64f8ed.wav"} {"in": "walk opposite left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5a98ac09a260b572cd1c68b31f1f9099d40f03ba.wav"} {"in": "jump right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ecba3fe24338f81f95a93f0823ce8fee8ac1c225.wav"} {"in": "jump opposite left and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "9caa8dacfa470e22beee1f084a130e60eb57be9d.wav"} {"in": "turn around left and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8d42b747fd7f73a9bea1af7fc9916e8f99b0a841.wav"} {"in": "run right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "7ce929f5329e16da63960b5cde47ff3b24248f09.wav"} {"in": "look left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "87a2871700aa8e2b495bf85f073471d0a44d90e4.wav"} {"in": "jump around right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cc1cb067afa5a6367d4dd52764f864e0fe3be46e.wav"} {"in": "run right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "f23b0687904311fbbe283addb2183d024d48cb98.wav"} {"in": "look opposite left twice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6856904ef6cfde1e692782e2a5fe4c3bf58bc060.wav"} {"in": "jump left thrice and run left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7d3ef9ffb240ac753c7358c61c934f32854d6b2b.wav"} {"in": "jump opposite right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4b17c52fa8ff17491fc40c1f7be2c91bfea82d5a.wav"} {"in": "turn right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "02f6dae74cdb26c36566f0028c15626ac869b2ba.wav"} {"in": "jump thrice and jump right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5644a628ecb124d7e33b4fd0add527429ae895aa.wav"} {"in": "jump opposite right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8f9d84a40102f5126bcd9a1af98adaea3ca491ec.wav"} {"in": "run around left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "837eec7d789713343bac7f1a01a63f9e5688f0ad.wav"} {"in": "look around left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b4b96aad44130361a4ea09740e71315bd3170d96.wav"} {"in": "jump around right and jump opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "64759ab57bd6564c3e8ca0797776b4a0bd8f456c.wav"} {"in": "jump after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "c0d648f75b9483253970749f269894dfd8bb6b03.wav"} {"in": "jump thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "a571eeab54fb3b5aad7b1743fe30d2f97da37d3f.wav"} {"in": "jump opposite right twice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "9d91493749593226dd61b788523a073505044471.wav"} {"in": "jump opposite right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bf80593b310916e4472b466fd98d24f88a684963.wav"} {"in": "jump opposite left thrice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0273486371f302b00ae13938692982f00bf7b9ab.wav"} {"in": "run right thrice and jump thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "9784933cf8716ea6fa377a1f8e681c25ad5dc35f.wav"} {"in": "jump opposite right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f3b9f1dc950c02a90ec4660ce42d77475d420b55.wav"} {"in": "turn opposite left twice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e9d51e2c7a11dcb4a9f582302ec7245ca41a0b7e.wav"} {"in": "run thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "031cdc0c1c11f0d99dea18acdd3fda0e641f8b88.wav"} {"in": "turn around right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "119945b02e4751e1314ece3cdd9910cd9b88b300.wav"} {"in": "look opposite left thrice and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fcabed6fd0fd0f07c0eadf68666496a8123eb26d.wav"} {"in": "run opposite left and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "9734c4c6d6c042ccb21575c857f0d55aa78abeb2.wav"} {"in": "run around left thrice and jump right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "957fadc86f9685097a98327c3c1697a054d623e4.wav"} {"in": "jump opposite right after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c36fb1bd3ad3a6e5d4a87ac3023a7c3f92a6cf12.wav"} {"in": "jump around right thrice and run left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0bb84972ab50d2140cc21f49ad09036efeb8309c.wav"} {"in": "walk opposite left and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP", "audio_path": "bf33c1944072f6f89e9150f601a23c0783f64088.wav"} {"in": "turn right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "47802c0a035b41be5942b8d2089163d52f44c680.wav"} {"in": "jump around right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2dddf3573ff11e5c4bc3213fe25f3c5ff979bccd.wav"} {"in": "jump right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "8f97d79bcccbcad9211c3296eb2fe9d7f48fff32.wav"} {"in": "run right twice and jump", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "611bf6344630504eb0054b36c5db31b7e62acc6b.wav"} {"in": "jump right and run left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a3b9fe46e9d474ff8e0cdc981d3ec72822c5a70f.wav"} {"in": "run left and jump opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "12c1fa34e4533818caa7c27f93dba3ab0a8d7db0.wav"} {"in": "jump left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "db2e542ae63c5a0055e15c8e1a9cbd46b9180c2c.wav"} {"in": "jump thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "6593622f8f9f12c5bdd393840799aa4f8643f80b.wav"} {"in": "jump left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c688a4b520a128bca7cb39a639f2f77bfbadaaf7.wav"} {"in": "jump opposite left thrice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "94b4550e7c57c3f1724f6a16bec980346cb8c114.wav"} {"in": "turn right and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "70771bbe2b842d9849f0a84004c69cebd0c75a9c.wav"} {"in": "jump opposite left twice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "065e4437ca01ad3a84b9f69ba33b6960f5b1e541.wav"} {"in": "walk around left twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "963ec59529d2ef4c91dcacc48ee05a19e47b22ab.wav"} {"in": "jump right thrice and run right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1a91811e1f4929fff9c6ff3a06a0c8a3d01d56b3.wav"} {"in": "jump opposite right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "90db2686cacce0d7f4cdddc9eb19ab90b125d2ab.wav"} {"in": "run around left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "de134b1ad68bf639cdfa23dd482eb48f4e307cb2.wav"} {"in": "jump opposite right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e6f83f42963a86a835de2efe45ed2c293751462b.wav"} {"in": "walk opposite right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6ea5092b2f92f35aa4587f33044f76b6a339f5d2.wav"} {"in": "turn right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "de19c222dbc0e9f9a0315e2c065e0bc8259b49d2.wav"} {"in": "walk opposite right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "435d6f5a02c6204e8858f0bf3c96db6786ea2532.wav"} {"in": "jump thrice after look twice", "out": "I_LOOK I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "221fba09353c2e9cebe2ddec36ce04d43967db53.wav"} {"in": "run around right and jump right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "10df6c5da76348f5297a3563388715017e3824af.wav"} {"in": "jump opposite left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4f32994bd70134915ae44ce0b6db891258ecde7e.wav"} {"in": "jump right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4ff9f82781269a0ac1fabfedb69753b113a2b566.wav"} {"in": "run opposite left thrice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fde7d4e81aee442df2ae829aef8ee55f2e109dc3.wav"} {"in": "jump right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "a6822fc0230e3f72219bbd74472a501924a3061c.wav"} {"in": "jump around left and jump thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "3eba4f83a7f9a50ff7d7038b9254a83dcb6da597.wav"} {"in": "jump right thrice and walk around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ec730437d843fd6c871693aa5bb558ad88d24378.wav"} {"in": "turn around right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "39ddb314986fc03a3fe531483a082830c3c229d4.wav"} {"in": "look and jump around left", "out": "I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bcdff559114b1e631cfac1623c8242990b41d296.wav"} {"in": "jump around left thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "47f22645c2708ee9b337b1c296c8f3302ec43338.wav"} {"in": "turn left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0d4fb758e9b5cb943840b1815f890c91d059b84b.wav"} {"in": "jump around left twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c5df3d116b153103a207efbbce5c318b7ab013ad.wav"} {"in": "jump around right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4eece90988490066deec542d4917a0ac9bc34a20.wav"} {"in": "jump thrice after run right", "out": "I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "b97f3527d334f2ee1c9eee0ecda3e4095090d506.wav"} {"in": "jump around left twice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7cbcc645af007aa8f8a0a4a1e3ad2b7766e48650.wav"} {"in": "jump around left and walk around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "db2d445f130c6954c1c5f5ad1e2c88a2e6065bcb.wav"} {"in": "walk opposite right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b1465833940a15d00122fb8bc83339cc51c63c54.wav"} {"in": "walk around left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3a0c7d6aa8e522ef0ee9a06be0e2029ff736758e.wav"} {"in": "jump around right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "37fa2de1061e9940c34c01081504b258760a8b22.wav"} {"in": "look around left twice and jump left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a6eaa0a6834e1874df056124276d9ecaf41c96cc.wav"} {"in": "jump left and turn around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cb7240efa0a1ce6b8d25ab3e9ca94494e53ebac2.wav"} {"in": "jump twice and walk thrice", "out": "I_JUMP I_JUMP I_WALK I_WALK I_WALK", "audio_path": "ca5aa38f4d4a4a8f805473ab7b9e7de4da8160e2.wav"} {"in": "jump right twice and jump around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "63633df46df78d1c0a4ff9a2dcabe91f8f454ed0.wav"} {"in": "jump left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "825affd4d89b8f08b8123d2cb46b78934fd96388.wav"} {"in": "jump around right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a4f9581572d6cf45b3d99123e40e860315366776.wav"} {"in": "turn opposite right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f73caa31a3ca853cf4936e342cf489087f29cc04.wav"} {"in": "look twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "0323f2d61e30307ed1acdfd87f75106072e36a3d.wav"} {"in": "look around right and jump around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "298f18e765f8f1b89f04ead57c21d11f6fdf2536.wav"} {"in": "jump around right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "12abfb054a5cd647038e52e54bcf82b06c4de00d.wav"} {"in": "walk opposite left twice and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8afa2833542f4cce62bf8bc167d310d20b538ab0.wav"} {"in": "jump left twice and turn around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e42ca0c33aa09186ad9dc2a0ca7221b5fc9d7a08.wav"} {"in": "jump opposite right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f7ff6b8e773362c21ec7876a095c79bc89d3cd10.wav"} {"in": "jump right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3b5c4acc12cab97d61a9419a4d26a22a9e6118b6.wav"} {"in": "walk twice and jump left thrice", "out": "I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3579d52a9b3db3638b93751f9944f100bf8270c9.wav"} {"in": "walk opposite right and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2b5b311dd4b8a01dca340c445453d72ecfb92a8b.wav"} {"in": "jump thrice", "out": "I_JUMP I_JUMP I_JUMP", "audio_path": "61207463b8e50641063e41b9bd2410a8461c25c9.wav"} {"in": "jump opposite left twice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4468c21bb4bff9a174ad9c5b0de90ad2ef5daa9a.wav"} {"in": "turn opposite left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1425fab9062d8594bc7b3f60044ac8ec02572ab8.wav"} {"in": "jump around left thrice and look opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "181435b37bc7bd1cbf42014e3abe77b246c275c7.wav"} {"in": "run opposite right thrice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b053f3dc7ae949436e396af9ebedcd8178a6b1a5.wav"} {"in": "turn opposite right and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1a44b1cc27e95fcd8fc4dba38d2d4564b677bbca.wav"} {"in": "look opposite right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c6ca1dc15ec47a6b67220a0d516950f745f44d81.wav"} {"in": "jump opposite left and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d05ba5c3374555ff46170ccc0ff5c0b801addf13.wav"} {"in": "look opposite right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "90de27e3c16a2e339d51277d76c21813e750005f.wav"} {"in": "turn around left and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "87e12add857a74ab1148a74d57bb10cb0c7f9676.wav"} {"in": "walk right twice and jump around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5fe717c0ff70cbb18936d845c9109650d7a012a4.wav"} {"in": "turn opposite left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "dd3d8a96bcf8fdd433a08fb692519402c89a5fe5.wav"} {"in": "run around right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d55f3ade656cc066d2eef8c52d8ce12e2c3bc4a6.wav"} {"in": "jump and run around right twice", "out": "I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1c670cdf96f63a5a4d67b155e04c8233607e72be.wav"} {"in": "look thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "ed4b0c1602071f100d001a9a1dc3d32bd06b1611.wav"} {"in": "jump around right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "331033d128deec12d5a5db3e0dac671eed7e14a2.wav"} {"in": "walk opposite left thrice and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "802c2f781c22121f01487085e5ad1ff96839ce8a.wav"} {"in": "jump opposite right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "218137a47b3ff79788a8c1784d6f517eff233243.wav"} {"in": "jump around right twice and turn around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e040936d234bbbe173fe9a8984b2c3eb1dcbbae0.wav"} {"in": "jump around right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0ff11d642899af4e3ecac28e69f250d6dfb5cbc0.wav"} {"in": "jump left and turn around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8d6c5d71f10117ed2a24fce116e73158158762de.wav"} {"in": "look around left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b55147b0d7187d32a448986bf089d7a430dfa0ed.wav"} {"in": "jump left and jump right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a67d739ec632c19a5fd922887348f1cbb8503aad.wav"} {"in": "turn around right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "908a4cabbe7adc25a14fbd8efe6b38c6633d5305.wav"} {"in": "run around left twice and jump around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e6fdfe01ee11b0fef5b894c8ef24c71c2244391c.wav"} {"in": "jump opposite left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d19a8c0a2ec90b409dd86cef5cf2ed218f6ad73a.wav"} {"in": "jump right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f1e079febb11fea8e3830887aeb1c9005e57ba55.wav"} {"in": "jump around left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "806bafd51c349685defae1419bbb98a840d32aee.wav"} {"in": "jump around left after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3be3f0672ddaf35f8116bfb4a3bc0d9c58d9ad33.wav"} {"in": "jump around left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "59f6bc192afe7473748230bdab1440dd8d48ffaa.wav"} {"in": "jump left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "2356c37add4b939bff4d0e145edd9ed3624b3218.wav"} {"in": "jump opposite right and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "843b3ba70a17e703465789227a18a3296b09b35c.wav"} {"in": "jump around left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "864ee4d5533a9558bc600e04b54c37c2442f87a0.wav"} {"in": "jump and turn left thrice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "04e60c157090b6e30bcc9c4ed1429369fed1637a.wav"} {"in": "walk left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "14ff5a1e0649c960bcbef4d31967192d7fcdfd38.wav"} {"in": "turn opposite left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6b831f43450f1ce4ab435337f6b3e72219a6140d.wav"} {"in": "jump after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "430bc62416485018df1a29e40013db8b7420c577.wav"} {"in": "turn around right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c2fd98e19c720949ac5afa1b712024b115677ed9.wav"} {"in": "turn right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2e9a6532203435f0a4739763f7061291b5f88860.wav"} {"in": "look opposite left twice and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4f683f5f76e2709fd96c813ae468543af5a624e9.wav"} {"in": "jump right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0d149319a5519ea1d6a67dd45915289bdc9cebde.wav"} {"in": "jump right twice and turn around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8ddbf769028a75e6fd7280291373019f2ad83602.wav"} {"in": "run left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "5dc6168eae1bed299d894b297a7846255c738548.wav"} {"in": "jump after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "c696e47055cf33475ed3d8cd79cdb8876f8244d8.wav"} {"in": "jump opposite right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e65f25d0d2ec02d3ed8ab5ac14bd2faa8638e5ad.wav"} {"in": "look around left thrice and jump right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "73c932dfe1bc3f14fb9a50807de2ad832e0bbe0e.wav"} {"in": "look around left after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6279bd00877ae8697512c896b68c144eeaf39f88.wav"} {"in": "jump left and run left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "541f2ff48632a66821f27b6b7746dd63ac6045e0.wav"} {"in": "jump left and walk left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "bfd87e798a41c378258a5e25f95fdb549e3f0921.wav"} {"in": "jump around left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8233a03f6d7334b868fadb704388bc0b15f9aab3.wav"} {"in": "jump opposite right twice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f406d000d03ff651c3482791b2016f9c093570c6.wav"} {"in": "turn around left thrice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3fdc8cf4ae98764bd20a4f6e35b6c0d9edfcb41b.wav"} {"in": "jump left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d78573fd374b4ac26673774bf737b8e81f683447.wav"} {"in": "jump opposite right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f8328afd0c92c93f13979174d5fbe5d409d30f4a.wav"} {"in": "jump left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "820a817d05bebf317d84ae8dfcbb1630f59a1632.wav"} {"in": "look opposite right thrice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0bf7096fd9f4e6aeb978777dd51d262b4cb32cb9.wav"} {"in": "walk around right and jump around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f3465584b11138992386a1e82874db0f08a35df8.wav"} {"in": "jump right and look around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "dc073de4a21c6f2a6a153bd34ea7df1d91f406ab.wav"} {"in": "run after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "adcc31c5e64fd5f765a58e2be49831939a14b046.wav"} {"in": "jump opposite right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b6d61af38b2216111b9a6ea8987fb9f62afa86a8.wav"} {"in": "jump twice and run around right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "30b09d440e119af10ca8ceedb19bcf6a16372656.wav"} {"in": "jump right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a9d0a8fed6c60a8c3d7a9a9aad877ad23e9729aa.wav"} {"in": "jump left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "3027ee9c86a8365a2b965ee0cb612906688bd0ff.wav"} {"in": "look thrice and jump opposite left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4a1ca192d72fbc889198f4fe2996b66e0b8e6689.wav"} {"in": "run opposite left twice and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cf747aac3b047b72ca2bbd9a46e834b7ec2dee9d.wav"} {"in": "turn around right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "357f358aa846bc46a27f2a8f8495fcf15056920d.wav"} {"in": "jump right and jump thrice", "out": "I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "334fcc6197a753e809f958e3afbe9d4f9e74364c.wav"} {"in": "jump opposite left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "357df81e42dbaa51607f9fd8c64ada8b4c9fb34b.wav"} {"in": "jump around left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "35bfdc23512110de1077bcb5fbde402a3380696f.wav"} {"in": "run after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN", "audio_path": "aeca90ddc61857a70e5ced07a9a41f1380acb582.wav"} {"in": "jump twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "a1aac51e63fe923f79d7a179ffe232d382aaa35b.wav"} {"in": "jump opposite left twice after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "18009466e88f354b652795a4f8cddb06f3f7a8be.wav"} {"in": "jump around left thrice and turn around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cd34a3fe97e4e95fd080a605a6dea6a26f72e4d4.wav"} {"in": "look around right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "377efeddcb44c04b30fc06695df134278317ef29.wav"} {"in": "turn left and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "87f75cbea1ceaedf5ed8402382d820b50d80431c.wav"} {"in": "turn around left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fd6666d7c093dd11e96a86831de306fb48221c89.wav"} {"in": "turn around right and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "510c4a275eb7882a6e930eff52cdb53dc310b2e1.wav"} {"in": "jump around right twice and run around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "dcf986ca2a37eed55119056aa277c143fc22abdc.wav"} {"in": "jump around right and turn left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "476924da57e35e97769900450e8415bafa949af9.wav"} {"in": "jump opposite right and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "889b7b777fd71a49415703900e5842389ef39b12.wav"} {"in": "jump right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4a12cd5523d93d9228baf3f6d582295a578f81c1.wav"} {"in": "run around right twice and jump left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "bf16a53e31ef3e005b20436eada96bc0d69da05c.wav"} {"in": "run after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN", "audio_path": "c72ff826456d7b40b41017b464a5cd4319a22c81.wav"} {"in": "look thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "7cbd4a01097b3bc08af8d1b7f29dfd9167b3cab3.wav"} {"in": "jump around right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6253e901a03ed91c942d1af2b680bdb1cc9098e4.wav"} {"in": "jump after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP", "audio_path": "92f0234f3f5a848db37827d06b52be9a84ea826e.wav"} {"in": "turn around left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0bed80355cd973f439e98b85a143b6189399c854.wav"} {"in": "look right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c02fae6cbf9ecbb8aa558ee120bd83b0f015d46e.wav"} {"in": "jump opposite right twice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c069f81d522488f7f5e0610179c62e4372be85bb.wav"} {"in": "jump left after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "8dfe959bc0f187a8dcdc338c292d9e8cd039dd87.wav"} {"in": "jump left and run around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f4e369f7518f9f598b60913e654189b001c8094b.wav"} {"in": "jump around left twice and run opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cc231cee4d579fbf6b71d4042ecd53441a7c32fc.wav"} {"in": "look left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5af8e12c18a3e763e6e3ac788c4ca1b00d673171.wav"} {"in": "turn around left and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b40154c24a96929135aae87a8c13272be3843af8.wav"} {"in": "walk around right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2c77d38d5c767a3ae5514835dc641597445486a6.wav"} {"in": "run around left thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8b5853e02bf647889fee6274f9b56e6e3f3c4724.wav"} {"in": "jump left after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "021bf3b0c1d043a127e9170dc45ae002ca311163.wav"} {"in": "jump thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "43504ae81182d8e99e79c7ae044ffcb370fc1e4b.wav"} {"in": "jump opposite right and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "0c318ee4dc3b4b42841b497fccb124a6f3acff59.wav"} {"in": "walk opposite right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e7d520ce681d4df07dd859fc564b3284656a67af.wav"} {"in": "jump opposite left and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "af2f44e410300701d4f0e31e1ca056561abee233.wav"} {"in": "jump right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "69768bb0170a881b2b33300c69eaa2eb9fcff63c.wav"} {"in": "look right and jump thrice", "out": "I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "15b4754c7bc4ed0976bd31bc603c1d46dc7fd65f.wav"} {"in": "look opposite right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bebabe2bd8d1972d353f865baed2e830a2b84004.wav"} {"in": "jump left thrice and run opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c2561502849096aecd5e7df8312fcb28635a2868.wav"} {"in": "jump twice and turn opposite left", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "7db350aec75794ee6be4ff7a17251257e414fd1d.wav"} {"in": "jump left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e31b1a673a0021980dcccb54ae1f6660801026bd.wav"} {"in": "jump thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "32277bd5e6a91ab15ab46c7256f03853ee51b87b.wav"} {"in": "walk right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "fcead9db6ec93015b14fb6b4d087fa15800c4b60.wav"} {"in": "jump opposite right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b3a125133ddf241463c2be8d6abb91d7664c6097.wav"} {"in": "run right and jump opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f23b51c3c37c01fe53fda87c1b0911e9c6b0f9ca.wav"} {"in": "turn right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "167b2b78750515fe707f6bf8123d73098f07749a.wav"} {"in": "look around left thrice and jump left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "ce4162c0b0e9f315a1ab92b49fe31d11184bb524.wav"} {"in": "look right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c3a5fbe629c51e06061ff7185c850fb86ac7f00c.wav"} {"in": "jump opposite left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e247053e7f24d1ef0a22a5701ed8f0e0ff4ef70f.wav"} {"in": "jump opposite left twice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "d42197ede8b7b295766f954ee5d07be5a4b52135.wav"} {"in": "jump left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cafb2a8a514842ab8edf7112c729e968e7e3954d.wav"} {"in": "run after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "4ddb61db94cda99a30bb4d5041fe1079b8d25d73.wav"} {"in": "jump right and walk around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8cf6e7fa6cd4c71399ed5d0c48edb2a14874af2e.wav"} {"in": "jump after run right", "out": "I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "f90a1acf75bf26997cc8314a0c560072ae4a3474.wav"} {"in": "jump opposite left and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cb60b7a3b8f4b9515c584494bb39595ced02545d.wav"} {"in": "jump twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "2cb85948513c59e67a7892e908889d78d98210c6.wav"} {"in": "jump around right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "286b8a76c598c0e3555d156b6e304da63bc39c90.wav"} {"in": "jump around right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "03b1d1495c519aee8d89f9361752da7284c6a5b9.wav"} {"in": "jump around right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "92bdae92546c763ea1f373ab585a62f17301aaaf.wav"} {"in": "run around left thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ff54220d1fae00a5e0bcd492906a2ad2346b23cb.wav"} {"in": "run around right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0046f0eaf57528a29a072f75678b1fa8566932af.wav"} {"in": "turn right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "7c38566bb60cca9aea1bc8047d5542b931dba3d7.wav"} {"in": "jump opposite left and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c4b7e58b91003420b1a30f5800ba8df5b4e30594.wav"} {"in": "run right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "21087f560b47e0a580941f62340c8d6fd5a09864.wav"} {"in": "jump opposite left twice and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "840d3f0f8388c8581418050e3b7e50c589359808.wav"} {"in": "turn opposite left twice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "041e34bb5e5996d18b666efe1b685c02551a20f8.wav"} {"in": "jump twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "79bc4b179353d8bd5479de8ab2ea0b1c73afd057.wav"} {"in": "walk and jump around left", "out": "I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8b2e30e1b406ca6a27283519f8c5042cdafc7829.wav"} {"in": "jump around left thrice and walk right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "64b613fa042fe3a23d5719ec9d7a942a27d6ec55.wav"} {"in": "jump opposite left thrice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "496845f455692be21a5b9683ca9340bdb4058d24.wav"} {"in": "jump around right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0616ec1cc5d44c7e6e036385dc62c9d78847823a.wav"} {"in": "jump left twice and walk opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3ff237c60d52299478f0be42570a4ba9b1e966e0.wav"} {"in": "turn around left thrice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d40f176a947e31a43d84954e6c7b3a687c119ca2.wav"} {"in": "look opposite left after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "de0ae5520a0b7b91e90cad9bacc9749c7dd04505.wav"} {"in": "walk left twice after jump", "out": "I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f66497d96488e0c5f4d39cfd39b0a2de4d7e9a82.wav"} {"in": "look around right twice and jump left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a4ff0fac7fcad6f0ef086b34b7d6270b0b3631f1.wav"} {"in": "jump and look right twice", "out": "I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "45eb417ec6c7d06b5acc792e9e23ee9f793a408c.wav"} {"in": "run right and jump around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cf300ceb832634b5de6c234f02fe9c625fb83e0e.wav"} {"in": "turn around right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3c5e187f6f58f82ad275cfc0b1af9881819a68ae.wav"} {"in": "jump around right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4c0a9ba3bf387b820ac5b10a2b0d521aa43e5461.wav"} {"in": "run around right twice and jump right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a12f62eb8e97cf9705e5e76a776a2419bcf26c23.wav"} {"in": "walk around right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "606c63ed1756cf43655f36d59f0304f4f57e7ac5.wav"} {"in": "look around left twice and jump around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fac3a011348b3887627441baf2d59e1d130e6dc3.wav"} {"in": "look opposite right thrice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f3110a7075c11b7fda39cd4637d5d3ad2648bf39.wav"} {"in": "look right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9ab8db88d1b9607ef58466a31b1559e5ced2fad4.wav"} {"in": "jump around left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c22a3d6c134e67b9a49645602974fa6b65e9c7d5.wav"} {"in": "run around right thrice and jump left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e75b26ac70e1219a48f28d5e7f09c7caa2cef86d.wav"} {"in": "turn opposite right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8da5e71e5ed3972ea9156ed280e14fc5c89bbf5b.wav"} {"in": "jump around left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a617912bbafc6dddd7148a1d25e641f8307c66e7.wav"} {"in": "jump opposite left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "bffa7328848873e24cceb71e6e759bb201ce7999.wav"} {"in": "jump around right and turn left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "e062882683ad446e225e290e68c5e0b6107bf854.wav"} {"in": "turn right thrice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "873285c8d98348315f5606b1cdc4b78f028ffd1a.wav"} {"in": "run opposite right twice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "41329850c5e4b2bfefa578226a7073bab26d0352.wav"} {"in": "walk twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "6f075beeba5ae6f5d2a8feb19df21e5c35285630.wav"} {"in": "jump around right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cc3da06df138fa780cfd32824de71f55b30cf39f.wav"} {"in": "walk opposite right and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4d865ba1c5f13792982fe626f61d69f61cee5ad1.wav"} {"in": "look right twice and jump around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "04b4eff7980a14ba9cf3c788fd2324dec41b6be1.wav"} {"in": "jump right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "974a1a9158db553ee3366c2a3ce46dac395aa295.wav"} {"in": "turn right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "d9a1ac89fcbf2927b343b5b0c03e9a80bb99dbdd.wav"} {"in": "jump right thrice and run around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "93e3f890165a6f22e5d47740b8870de6db18e7f4.wav"} {"in": "walk left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "642225a6791f74263bae4498c43e532cf339d7b7.wav"} {"in": "jump and walk opposite right twice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d9aab5732b669e1d4c651404f96ccf89390dbbf7.wav"} {"in": "run opposite left thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7924e95fd76e0a6cfe8aac1525593f62a636d770.wav"} {"in": "look opposite left after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "027f4c11021989b29d8482467ba5428b2f3bcc7c.wav"} {"in": "turn around left after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "578b4dc4dfa153495819ff963a47632847b4923a.wav"} {"in": "jump thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "3f023c4608ba4488b89747108db8290fd962234a.wav"} {"in": "jump thrice and look opposite right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1f12742b0bd60b11e95fd90f30452fd0403d12d1.wav"} {"in": "jump opposite left and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7c12e59997348b5133733113a48c804396319667.wav"} {"in": "jump opposite left twice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "b7b31ce895529cd8d23ebf8cc29f923372001dee.wav"} {"in": "jump around right twice and jump around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "847acdcf1b75169cdee51d6b4dacd91581eb42e2.wav"} {"in": "look opposite left thrice and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1868019a15a44a417221532a2e3984828f8ebfbc.wav"} {"in": "turn opposite right thrice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "3f0dcd13c0339f2f72b121125ea89171cd64131b.wav"} {"in": "jump around right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7872fe6d91efc7e08d204d89dc1f899109bcef91.wav"} {"in": "walk left and jump left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "55c18a12555889306d21fb31f91827aaa9ebc7ad.wav"} {"in": "jump around right twice and turn around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c18095b361614160e57c8f264b12da53b43ed600.wav"} {"in": "jump around right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a7fe4a0ac4ecf371f14f8f224cc2397dda11b650.wav"} {"in": "jump and turn opposite right", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f246e7578a449b4eda64cddb63c5ffdd5d73585c.wav"} {"in": "turn left after jump", "out": "I_JUMP I_TURN_LEFT", "audio_path": "ac6da8233697c64504f0300f09f79eb530781ac6.wav"} {"in": "look right twice and jump around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "54bffd8465fe50ab51714305d0cb2edcc32ef6a3.wav"} {"in": "jump left and look right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "014297f5fccb014e6901a2756b601da1b03b5a48.wav"} {"in": "walk twice and jump right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8234d1b8c5812cf34fb43561507ca30eb9687ce8.wav"} {"in": "jump left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ecae28b3f3065f08bc777f4b74f5dee4667613b5.wav"} {"in": "jump opposite right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0b800e10fe166e748b50b29ecb7b44c9da87e2d1.wav"} {"in": "jump right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "29ac040d9904fd235c192cae6087426c3f1df12f.wav"} {"in": "run thrice and jump", "out": "I_RUN I_RUN I_RUN I_JUMP", "audio_path": "44cce8420f632f76bfd17297ba05575b026c8f19.wav"} {"in": "jump right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e6c4969cbf1d023ff0335058164b9f6e489a8683.wav"} {"in": "jump around left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bb64dc793c985901c9f4e4417e77c59cc0f9ba54.wav"} {"in": "jump around left and look right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "59ac9335bf6311fd44f30a914ebaedfb09256f06.wav"} {"in": "jump around right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "21eba26210c40215325aa2044a27a3ec837b6ad0.wav"} {"in": "jump left thrice and look opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ec5fe3642c538a2910ab31b97d074ef2bb3b1f6d.wav"} {"in": "jump opposite right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9e3f3cc8beef8c89e4aef66cf866d8349f948e5d.wav"} {"in": "jump left after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "12216cc8cbec89a42b9a8fb54ae3206d698348d9.wav"} {"in": "look opposite left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e033485032c4e05fef781d2c04179d37b6c6c9cd.wav"} {"in": "jump opposite right twice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c24b0f3b1042b49b4f012e02db7da0a25ed41bb8.wav"} {"in": "jump opposite right and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6cd005b01ca3bf470cb6eba3b7a9782ab3af9af3.wav"} {"in": "jump twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "a95cd46d1db1cd5a1f9fe84cba34082f5971437e.wav"} {"in": "run right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "992aaa98bd21e1f9ca2b9e0870825b8c2fab0a23.wav"} {"in": "jump thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "fa9a053cf05ce9bf36e3939f4f3c5866547c5735.wav"} {"in": "jump left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e4ab42eae05b0fb13de265440b364415084b7cb0.wav"} {"in": "jump opposite left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a10b2e8c63045286e4fdf19a4e69ae550c0a587c.wav"} {"in": "jump opposite left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5aa5788743e30358471fe9fd87cf0c0f91c1f723.wav"} {"in": "jump around right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "754ab1093bda26794ff37d438661abffbe7eb12e.wav"} {"in": "run opposite left after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "46cddf8937cb07683ba5c520c3e26870d6b17a82.wav"} {"in": "jump opposite left and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "781d87af1eb1cdf6ddf6f8cbc9b9289ae745397d.wav"} {"in": "run opposite right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "96e3ad2eaac561f227956f0d8f23c5337e6a075a.wav"} {"in": "jump opposite right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "81ecf000a925577b9d4145ae7926f8e6d5794802.wav"} {"in": "jump around left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "aba1f72a56ea605a3922b74106fb17d16568a6e5.wav"} {"in": "jump right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "76096c1739a99c9530a3084ef359cbbb96f765b1.wav"} {"in": "walk around left thrice and jump opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4e76729eb162494d0d25956938c22e83970bb86c.wav"} {"in": "turn opposite right and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a4eeeb3e151a5e104e10ccbfe5c7805a58e17a7f.wav"} {"in": "jump around left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5faefeaeaaa45fb65e38beb0d78647edb015b880.wav"} {"in": "jump left thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3c8bb053b3c591126c787c57a140c757fc38fd6e.wav"} {"in": "jump around left thrice and walk right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": 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"jump around left thrice and turn opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "db42657ca130d46e4551b2072d18ae814ce45a8f.wav"} {"in": "jump and walk left twice", "out": "I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9ac1c169051791eac58e9ff9fff75cff54b997f0.wav"} {"in": "jump opposite right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e8d1c8a86be010589bb90a0b96a013f0bfd49f52.wav"} {"in": "jump opposite right and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "504486e94421418dbebc5fb307123a24d10b5e83.wav"} {"in": "jump opposite left twice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ff393980226cb14d529865c8ca91030bff4923a7.wav"} {"in": "jump twice and run around right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "07e63ff5f31f499fdd4da63f4cd42c2f85907bb2.wav"} {"in": "walk right thrice and jump twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "bdd4338464227400be6149c0ffbdc0a1b7eaf924.wav"} {"in": "run after jump", "out": "I_JUMP I_RUN", "audio_path": 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left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2795d22b5b9bb55c7b6864e7ea3577083f38e6b9.wav"} {"in": "jump around left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "867270e274902730c1a4d57988c6109d8cae5529.wav"} {"in": "jump around left thrice and look opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1e56f1c552f7b6e6e838945dc50b14d08db75ded.wav"} {"in": "jump around left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4b8a06375ee2d679397d4d3006a8c4cd612d38f2.wav"} {"in": "jump right thrice and jump left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5a2aeef4fcc44832a45b5d1d11631a677fc3a7fb.wav"} {"in": "walk opposite left thrice and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": 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I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "e02b4ebd11de74bfaffaf2c0a5ff5694d2a7f180.wav"} {"in": "turn left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "c40617a8587ea124a87ad02abed1336545496836.wav"} {"in": "jump right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0992fd3124e850408060d11f6147b854e5d70652.wav"} {"in": "turn opposite right thrice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "54bc0782e4f3bfcbfee520638efde472729728a2.wav"} {"in": "turn opposite right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e8774c7689ff7cb0e1501d9b3c4302abbbdc93ac.wav"} {"in": "turn around left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f9721356700373a219f79bbc1f483e24d2795bfb.wav"} {"in": "run left and jump opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dc7ef118e125a44344e2c52f67bdd3da1b584269.wav"} {"in": "jump thrice and turn around left thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3602da7fefb8af3cd0c0a3feba2146283132db30.wav"} {"in": "look opposite right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8dddf4b157d920394184d7fdf1f205465bf35b3a.wav"} {"in": "jump opposite left twice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "b6cea96a837155e131ee04714561cc5883cd104c.wav"} {"in": "jump right thrice and walk around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7c114626ed9a90fdf602ab78bd3914aa4670b699.wav"} {"in": "run left thrice and jump around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "01b556a42aebf3b69699e8634093b62e0f32ab53.wav"} {"in": "run left thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ffab8b8be8e20754d8fd445212eab8324e1272c5.wav"} {"in": "look opposite right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5e5983d4fe06e0550ef27c89f7fe3871020e50f3.wav"} {"in": "run right twice and jump left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1f305d64586a70b021ca950eddded66f6ea069d5.wav"} {"in": "jump around left twice and run opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "23e5f4475a7556d5b109933cda87361c23e95475.wav"} {"in": "turn left thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cb554175aebfef3421078f1c80f059d83aa25c86.wav"} {"in": "jump around right and walk opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "dfc70f82c09dcb549ed21734ec7363b3789f1853.wav"} {"in": "look opposite right twice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e306af1ad93da1a81dfbba1e019afa410a00cef3.wav"} {"in": "look opposite right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "80ef9395c33304aeb66773fb59d23accb0fa975d.wav"} {"in": "turn left twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "0ffefab9cc91454eea6ed223e63d2c06730beb24.wav"} {"in": "run opposite right and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b90a2c241b3e28a7d325fbb07d9dca58e3fa391c.wav"} {"in": "jump opposite right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3a18dcd20aa8c2bfebc50bfb3c379154e7ce2aa8.wav"} {"in": "look opposite left thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "cffaafb179897cffa680b7aea42e171908d6eb21.wav"} {"in": "jump left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7e3d3ad5e0cbe244bd0067e9ea84754334b536fd.wav"} {"in": "jump opposite right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "21b962478c85ede5186fe0322529197218c54b93.wav"} {"in": "jump opposite right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "56014f174c41bb9e6e875dcacda8be3c07e8afd4.wav"} {"in": "run around right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7988155179b855f2661568776948959e74ac6394.wav"} {"in": "jump left twice and run right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "670605496ec4e414c08365fb6ab6b8355de26e21.wav"} {"in": "jump opposite left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "dd04e5120e320ebb24b74af1e3c54fa50bd1ac85.wav"} {"in": "jump right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2ccdcba041028c7ee4aa459f3223bcaa8cdfc661.wav"} {"in": "jump around right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "432bc680ebb9a5d6f964d4ddf5147bb53690b7ac.wav"} {"in": "jump right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "548255cf59d06c0cf5ab920fe72ee1383c09a4fd.wav"} {"in": "jump twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "3db002fa40aecaf368c993183ab6df74f05f5015.wav"} {"in": "jump opposite left thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2deb09ba0936e5571fd4075b9f5e59de3657d09a.wav"} {"in": "look around right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "986ebe6a29c1b1da122b427a82d14da157136d2b.wav"} {"in": "jump left and jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "403ed0cf2d88d566e66a089d988f3eb73b517a02.wav"} {"in": "jump left thrice and run right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "782768d6c62540cb671ddffcaf7eb07f423b87ac.wav"} {"in": "look right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "147a09fc32e3061190edaa6280f5a7848e812558.wav"} {"in": "jump right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "377eb7e8237ffa6c05c8ee50b1e1a31a575de2a7.wav"} {"in": "turn around left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "99200a1710e3d36be64894296dca8eec0e90a10c.wav"} {"in": "jump opposite right twice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "c1389e2985de878aa6161166d3b02d6c021ee5e1.wav"} {"in": "run right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "35a0ce9007a6872c9f185bce80e698dad6c9a04c.wav"} {"in": "run thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_RUN I_RUN I_RUN", "audio_path": "3d3fffbf19845c4b644ed3f921aa2f64408b8e8b.wav"} {"in": "jump opposite left twice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "252161422fadacb99a36799fdb7e3313a9cb05e8.wav"} {"in": "jump around right thrice and turn left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a4f13aae5eae8de3a04b7a867ce321ae123502cb.wav"} {"in": "jump right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9f89e981babe84b061f16a8bd83751a3ab79c7d5.wav"} {"in": "jump opposite left twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "61e1b4a42e0c341196e8505da1909e2b6095d409.wav"} {"in": "jump thrice and look around right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1b8558e7ff2cfc2c7d29159996283fc1912c03bb.wav"} {"in": "walk left twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bccd17d2c3eb18edf3419a58ec242b51abf29f0e.wav"} {"in": "walk after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK", "audio_path": "c247af048ab5b50dddc7364e4b323991838f9874.wav"} {"in": "jump left thrice and run opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "aecc2c89f8db55c66c52e5e3aed3dd69581ce5dd.wav"} {"in": "jump around left twice and run opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f622893ea9633b0f757a5948f472b23e98da1720.wav"} {"in": "jump left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c845858adf579479364c2169219edf70acdcae6f.wav"} {"in": "turn around left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b8994fa8ffd44e9c569b9a979e7a7b53ad9465cd.wav"} {"in": "walk around right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "febf065c918e85fdc0baf706650bb7d18335da3b.wav"} {"in": "jump opposite left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cf5340ab9c86cc6321f13d2e76f8ef4ecf480150.wav"} {"in": "jump right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a1a7a75f779e7a78e9ddf412c934753da98be2f6.wav"} {"in": "walk around left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e4e4f89cecc3b2080d499d9c65865a96f40127e2.wav"} {"in": "run opposite right thrice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b19e9b964f7736bf8fcdfe86b52040d47f9187c6.wav"} {"in": "look opposite right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cbf20451a16f43216a3bab27773f52dde3b21d9e.wav"} {"in": "jump and walk opposite left thrice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "57282ec7f007b0c7cb8b451cfe81cf1a73cc8156.wav"} {"in": "run around left and jump around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5ec76bd4309dd60a3438116056d383c5852c6380.wav"} {"in": "turn opposite right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "11650ae65b3e44997be1f1dfdb0a56a77fa77c22.wav"} {"in": "jump left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1940c7d7e7cdb81c30d4762f1cb14e55e6db39a3.wav"} {"in": "jump around right and look left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "80004159dc845417c35782e185ed21ef41e3e48f.wav"} {"in": "walk around right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "da8b13f71f867f75ced74d8549b871be02f9a161.wav"} {"in": "run around right and jump around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "43b6912b492e35fc936c9eb900a90d3290c352af.wav"} {"in": "look around left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cd4eb967617c95196856486bd22b48e6e5c579ee.wav"} {"in": "jump right and turn left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b665c31c3b097d9a827a184431f38d4133880487.wav"} {"in": "jump opposite right and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "c5cbb63d8ac3e81e308222f63274d3f15334d1d1.wav"} {"in": "jump around right twice and look twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "73d5d2b8d9a1d0fce714ab1ad8c11192d7533c6d.wav"} {"in": "jump opposite right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a3d9d264274d25e55096799ab8aaf97d7740e975.wav"} {"in": "run left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "d60399eb80902d240ab7c97932e98f3957d59041.wav"} {"in": "jump around right twice and look around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5d66e56e9b7c156ffc6b6fb954bde6ef19ea38b1.wav"} {"in": "jump right and look right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "89cd7c70564d2b79ac29fb9c0bd6171bdcdc0821.wav"} {"in": "turn right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "61efcae18f9d9ea3ac6e1fae3f66ab1af5e8003e.wav"} {"in": "jump around right and jump around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5c599f8942ebc78a5effbcb03c430eb20b794e4f.wav"} {"in": "turn left twice and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "922f933651146ad20a286d29a6e774bcc5fd64a3.wav"} {"in": "jump right and look right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "8ddeebc42b091460d0658886ff22634640f7a3c5.wav"} {"in": "jump opposite right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5236394064ee3a8d402bb048631f21ae900d118f.wav"} {"in": "look after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "7528bc07585de805a1498b14b353f49f21a91f76.wav"} {"in": "jump opposite right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7d9da580e221097017b99eda367d91fbe8e8a8a0.wav"} {"in": "jump opposite right and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "75ed31f99afe8857c22b917c6c21bfd6908107c8.wav"} {"in": "run left twice and jump twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "cbea599b493f28abde837734b2397061c9f6f175.wav"} {"in": "jump around left after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dc4ed62657bf538706ed4b1267b4b332f3eaeb8f.wav"} {"in": "turn opposite right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "017704333d8bccaf3d9cd8b0b3f3159e27479e5f.wav"} {"in": "jump left and walk opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7935ade9b18936a3679d0a92503a4f8edf7b7f2b.wav"} {"in": "run left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "605365bf64c2476bf94bb257adcc0b428a434bdd.wav"} {"in": "walk right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "81f0b2cf7d18f7fa4a36e03601e6426542cffb8c.wav"} {"in": "turn around right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "50d854b30004ef29ab94809eeff24ebab9ee2791.wav"} {"in": "turn around left and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f44c8b2753d342d354f42abb064e04320e03d53a.wav"} {"in": "jump opposite left and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d843c9498de7fdf6b9ffe3d5f9d80113193c51ed.wav"} {"in": "run left twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e20513315b1ea3200f95f725d869b8dc0fb5f0bf.wav"} {"in": "walk left thrice and jump around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f8de9906fe7022c8ec5b50ba021dff0ae3597787.wav"} {"in": "jump and run left", "out": "I_JUMP I_TURN_LEFT I_RUN", "audio_path": "6e545cc658d73026891fabdcd719859f8cd0d331.wav"} {"in": "jump around right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2554200cab422a0c6311a69c2e224feffa309fe6.wav"} {"in": "jump around left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a45a7301649e06605f5c2995c8b64c837aadaec3.wav"} {"in": "jump opposite right twice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bb1c07789943aaeed88d0d5c54a63a060fbc353a.wav"} {"in": "jump around right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ec6cb678f426ab7d2b5b10f81b624dd3baab4723.wav"} {"in": "jump around right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1e5551d50745a65658fd0664755c8e14372c1362.wav"} {"in": "look around left and jump opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3a05cbf391077bd7f9a5ae2d0a8c4a230a13ca8d.wav"} {"in": "look twice and jump around right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "468303e524ba24e68843f59a2667ecc087ea1180.wav"} {"in": "run left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "84248f76af1b5e5946705fb6c5c26b914189f51e.wav"} {"in": "jump right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2c477b6331698bfa1c0d9538269e1e45409fcdad.wav"} {"in": "jump opposite left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1314ebe408e785c60333651372566af38b55eb8d.wav"} {"in": "turn opposite left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d1ca7b694b0d8c7e433d006a7a72e20657f8dc82.wav"} {"in": "jump around left twice and run around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "25489c1362cd3258081918f63c4ede2bf4b490a1.wav"} {"in": "jump after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "f60f9f35db6ca985ae064cc1ec369c4028b2359e.wav"} {"in": "jump around right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "35d476213d772ff95291d6816396a047aad5c4a8.wav"} {"in": "run around right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5b4b8b26fc44d2d76c933908ab3f18b229a0cb5d.wav"} {"in": "jump opposite left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7d034975a71729befb766cb710d30616ae9a95f1.wav"} {"in": "run right twice and jump around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7dd5f4df00c9653c47e1570d28a43e5598f5e6ce.wav"} {"in": "jump around left and turn right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f29c4a1bfd3d0b7e51226e87248e3a813efe1ce6.wav"} {"in": "jump left twice and turn around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d24b7ea0259fff6e3094f258671c48f8e0a7f3a4.wav"} {"in": "jump around left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "daf38c7f5166bd0c39f9f5a545b6de57e395ea2e.wav"} {"in": "run around right thrice and jump left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "08987fce9d606732d7df59b5804c8cb3c9c7f980.wav"} {"in": "jump left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "2f3d8e08394dcae0718e7310c8c3823b8c630e4a.wav"} {"in": "jump right twice and run around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3dc10956f39444838c0276a67ce7dc436daafab6.wav"} {"in": "jump right and look thrice", "out": "I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "ef6979d3adc98212775b81ea7a0033a15fab774e.wav"} {"in": "jump right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e4cd9f58c969c6b6ccf3533819fd352b19e4516f.wav"} {"in": "jump around right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "896406adc0667c2b1d4f953e7318a7fbf28685b6.wav"} {"in": "jump opposite left twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d3e42561fec55ce15cd25a7b77837d29d3b6676b.wav"} {"in": "jump left after walk", "out": "I_WALK I_TURN_LEFT I_JUMP", "audio_path": "f63935a52f763fd92d06781f74663d756f8177a9.wav"} {"in": "jump opposite right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "35ca4e151b73a1b4d14a5eaea61877adb44771bb.wav"} {"in": "jump around left twice and turn around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f4dde32c5b3bb4a5a27e7524c23a436cc7e6dcc7.wav"} {"in": "look opposite right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d79b7fa0edd897a72b57ab2c644a2cfeeb9f8789.wav"} {"in": "jump around right and walk around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8d081b52d65dbd7289c809348d19368a9de081d0.wav"} {"in": "run left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "73d9dce179b2e45a72ce566d9a8c23ed605897d5.wav"} {"in": "jump twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "49d2dd43f6f52390f5f10a02b0b3c3d2a3944b1e.wav"} {"in": "jump opposite left twice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "14028536674ae7b00caf8576b56abaac85bdbe62.wav"} {"in": "look around right twice and jump", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "d93845fb3c542a46b32120da5c64e4173d39765c.wav"} {"in": "jump around right and jump opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "38353519d0b030bb617ad5599e3e9e03d9a146c3.wav"} {"in": "walk right thrice and jump left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fdb4d4de208528c50288815ba37fc92794805ef2.wav"} {"in": "turn left thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e209ce2acd1cfbe5566042292c894fa1392e3ec4.wav"} {"in": "walk twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "18fc094846b1871150d3201ce023891f50c2a95f.wav"} {"in": "walk opposite left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f006bfb128ee552bb838918b99e345072db9e93a.wav"} {"in": "look around left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f95224fcf900b5c0e56dccaead62396392a0500f.wav"} {"in": "jump around right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5213de9beaf7aeeb8723901446b55c3880246e8d.wav"} {"in": "jump right twice and run around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ef8f0ab55411a5e6337e507dbf5bb67c51a71c1b.wav"} {"in": "jump around right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "531930b8bc22c5a0265501ae8e0b3248482a821c.wav"} {"in": "jump right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2e55be2982ed57fb78d81a278e00a82f26bad601.wav"} {"in": "look twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "f92a90576c065626d8fc7b547cb29fa0aadc8616.wav"} {"in": "turn around right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5084f10d1036cebf524970d94bd7600078b9ca0a.wav"} {"in": "jump twice after jump", "out": "I_JUMP I_JUMP I_JUMP", "audio_path": "21b4c0ab82dab79d54aa8dacb135a3dd4155251d.wav"} {"in": "turn left thrice after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7d774a1206dfa6ba357cc9c500444dccdf1fab02.wav"} {"in": "run and jump around right twice", "out": "I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9529c57219199e24510498a76854b7efeb84e77c.wav"} {"in": "turn around right thrice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "6c9bb9198211bcbafa47bc6f6a06720e95c9d29a.wav"} {"in": "jump around left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "63b18680cd139788e4b1247cb740b61c5ad4ed91.wav"} {"in": "jump right twice and run around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "68de6ad9d21ce724f0455fbedc136e2c8c949021.wav"} {"in": "jump left twice and turn opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "abea01d72ee62197e0cb15b66f64eab79b4ae7de.wav"} {"in": "jump around right thrice and run around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b2e6c62cd8cc02e9ca4fe1cb1c4833fba0bc7215.wav"} {"in": "jump left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f9e5236918767ab5c11f367f0e85bbe907744d83.wav"} {"in": "turn right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "5003e1fbc3dbf593dca6e5712ab09192d9a92770.wav"} {"in": "jump opposite right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a603ca2dad3693cd43e194d7b86568cf6c5a2b5b.wav"} {"in": "walk right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8ad87caa776bb81529777375f038f4949a1ba8cc.wav"} {"in": "jump around right thrice and run thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "bad94d9a01845fa03b1a319bb59565928047f006.wav"} {"in": "jump opposite right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0d273cb20fc49f93f23e0da35cd9a9060301d6a2.wav"} {"in": "look opposite right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5e876e99a3090f721a8fb9ed3cb420b8fbff69f9.wav"} {"in": "jump right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6afd1ab5f16cba25a189c6d92e96ce8386229487.wav"} {"in": "walk thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "4e13b5e1bb9cba3d0fa7b4b26ec5a75f4b3b9b2f.wav"} {"in": "jump opposite right and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f1e9363fcafc57df8be6a03a635f1ec5f9504885.wav"} {"in": "jump around right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "87ac6699a527faefa84dc2e687d1748e5e5cf6e4.wav"} {"in": "walk around right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6384a23a897ea81c36104c512683e4202d0797e6.wav"} {"in": "walk opposite right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2bb63742e993a841a5bcedecb8504fdd051cb998.wav"} {"in": "jump left thrice and walk around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c02723b2f37ae8dcf9434649a9d9c5acf676b016.wav"} {"in": "look around left thrice after jump", "out": "I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3bb3fd23fe4790e510ffddd23ea6b0db3e6acdec.wav"} {"in": "jump around right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c3dcfc3d9e4960a34b752dbe81cfabae635ddcb9.wav"} {"in": "jump opposite right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5c9379c3f4c3a102be9d3427321cb94622e96f25.wav"} {"in": "turn left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "656d959a6fc1284e6032c11daa1c9c9011bdff69.wav"} {"in": "look left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "5393eb42f951a85f2897c03ccf37f8cae0b3bf21.wav"} {"in": "walk and jump opposite right", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "70c1ff525f9add82c630165274517bdb86fa49d1.wav"} {"in": "jump opposite right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "79188c5151e42d24af73b24555f449b3e9713cef.wav"} {"in": "walk around left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "267bddcb6a2874224f050f21e08083ba71553379.wav"} {"in": "look right and jump around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "19c19ae98d154bf2d9b14e78a548fa2d5a8c60c1.wav"} {"in": "walk opposite right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fbd72644a45d46f16f23cf7d4459c11ff8453b18.wav"} {"in": "jump left twice and turn around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0c41dde71b6827eadaa2a5cabc9c2acfa37020b6.wav"} {"in": "run around left twice and jump left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "67b3de5d2a6b7942983329c5d632b69d905176ff.wav"} {"in": "jump opposite left after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "839c84f07ac76e687c49135a989d4d587a8bb197.wav"} {"in": "walk opposite right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a405617dd56f68f54dff333a0556ff9defc5ee41.wav"} {"in": "jump opposite left after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "001a964cef0cf25a624cf2c403d27642e836b355.wav"} {"in": "walk opposite left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0853f895f29bb17021226ecc7c4d226b828d1156.wav"} {"in": "jump opposite right twice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "45c3b5b8d384a4f6a3ede3a1658bcd20aeae7472.wav"} {"in": "run left thrice and jump around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "62eb96ea2905676e5508ff5912b77ae9a426909d.wav"} {"in": "turn opposite right and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "46391f88eabb29c96025b122407b35187608b412.wav"} {"in": "walk around right thrice and jump opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bd4917eb2d89d8a312e189ce3f3793537a83f1d7.wav"} {"in": "look around left and jump right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "0be6d66078fbeb2a87216804d8742189fa3c904c.wav"} {"in": "jump right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "951da67b01767251042643e15f8fe5f8e1f4b762.wav"} {"in": "jump opposite left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d6dc13ce9188498c2ea581df30d2f15160cd6fab.wav"} {"in": "turn opposite left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "7775ad95947d44e0bba99999b25bc84a95396b86.wav"} {"in": "jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ddbc97bcda6049947101cb363108cb4b64def5fc.wav"} {"in": "walk opposite left twice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f1026a55bb78e41421bda717f81bb9d72e6fcfe3.wav"} {"in": "turn opposite right twice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "06296daa48b8935f225872f4232a2058131119a3.wav"} {"in": "jump around left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "601fdd173f0e2722da121763f8ddd8e398d22d50.wav"} {"in": "jump left thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dad66d35e1b7f2266453fdd925c8edef4244afd7.wav"} {"in": "jump opposite left twice and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7d0898fc606b02655ef6202b741c446301d86c80.wav"} {"in": "look around left twice and jump around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1430e0811d32ddef03f073eed33eac4be38f8aa7.wav"} {"in": "jump opposite left and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "974c9fb79f48258083a69b82c8a110b4c49cde84.wav"} {"in": "jump around left and turn around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2d7b0044938b9406310454b08950aba5d606f1b6.wav"} {"in": "turn left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b4ddb169c9b3b2c340e1565a3daccb5512e63798.wav"} {"in": "jump around right and walk opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d6f500a4da857f7403cf987f4f34c0a318bdfe42.wav"} {"in": "turn around right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b9142d99eadfe56bfa0e9150f0c44bff15a29012.wav"} {"in": "run around right after jump", "out": "I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "aa0cf6febd0639b67306d12b5834eac6919291f5.wav"} {"in": "run opposite left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "853fb3b0d905aea2254e66fc7ce0628480be2cf0.wav"} {"in": "jump left thrice and walk right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "ad441e33c9f963a2b8f589215cea4321ede6447e.wav"} {"in": "jump right and look left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3dd54cb4e36075a08627fd89d8db118a7f4c54da.wav"} {"in": "jump right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bee39a46f0f8d5f08d9eb514e92e5ef8ab9f3839.wav"} {"in": "jump opposite left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fe811258d57e597ebe27296f1ef59a31402892c7.wav"} {"in": "jump twice and jump around right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "da9f5ad9433b10d944700120a423cdebc309ba3b.wav"} {"in": "walk around right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "758f31bb829275ea58ae306764d736fb40f56897.wav"} {"in": "walk thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "3ae6fdffcca04c349510f74e045e5c4de8be132f.wav"} {"in": "walk opposite left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5a6f7640c4260d4f6817fe4f8750af3583ddfe2b.wav"} {"in": "jump twice and jump opposite right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0e18c99bd383d998fb75d09624f31bd2e19589d9.wav"} {"in": "jump around left twice and look right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6bd3d1246603eeaae5278854a4350f587c37ddf2.wav"} {"in": "jump opposite right and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f82c49156e3890326d5628a9224ece471cf6916d.wav"} {"in": "jump and walk around left", "out": "I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d11500a0e7d754108ddfd64943898ddec88ab066.wav"} {"in": "walk around right thrice and jump right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "035f59121422aca1b46af0936d8eb8d2eab341fe.wav"} {"in": "turn around right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dc7a16e401b69c3535c6d258c3bfe29f50eb5018.wav"} {"in": "run around left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "df9d2975174468a919c91aa46b95970b59e99467.wav"} {"in": "run opposite right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7b2e95a540ffa3a808d9b2f2cabc6808e255749f.wav"} {"in": "run and jump opposite left twice", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2b3e2cdc01156a8787545cbaa4c324e00c1c35a7.wav"} {"in": "jump around left thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a4c1128089b6a139a6d567f6a3009fc0fffff7b2.wav"} {"in": "jump around left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5c1bfef4c38bdafc6441b693812655fb82a441b4.wav"} {"in": "jump left twice after look", "out": "I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3a9938377a484e6e1a0c0ab07e282018c81d74c2.wav"} {"in": "jump around right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "52f934455796e6514bc4ba590d35b840d28a2fbe.wav"} {"in": "turn opposite left after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "dd55843956c01c7d55b6bc17e7cb53558fc3d6cb.wav"} {"in": "jump right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3aad8c0665b81e72e637255d7ebd1994536a3735.wav"} {"in": "jump around left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2f1f80b9b47511d0baf25d82dfdde1c51101e3fd.wav"} {"in": "turn left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8f096eeebc77014b552b9b457556e7e6a43d8a85.wav"} {"in": "jump left and look opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "35613ceac36f229d5da211a461cc67e487b9746b.wav"} {"in": "run around left and jump right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3615a81e712aef6c472de964265d62f51d96c06b.wav"} {"in": "walk around right thrice and jump left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "aa32d782689381eb66eab96f5c5f9ff84af82dd2.wav"} {"in": "jump around right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1a509c2deafd39338c164d055e7ecef7bc9e7922.wav"} {"in": "jump around right thrice and turn around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1cb73590159e73c75d2bf380bb58de503a7dc796.wav"} {"in": "walk twice and jump around right", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9824592e290d682b43cd9604f10eb5a14f36328e.wav"} {"in": "run opposite left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cd0658f181061e3a7b0c05342b9aabe1118616f6.wav"} {"in": "jump around left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2294224fcd3fceaae268540b4e15cbf631041ec2.wav"} {"in": "walk around left twice and jump", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP", "audio_path": "4f2215d86707cf3e37ece9c38c4f0921114af690.wav"} {"in": "jump opposite right twice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7027a703b9fa3258268142d40f93a9fcc8c243be.wav"} {"in": "jump thrice and walk thrice", "out": "I_JUMP I_JUMP I_JUMP I_WALK I_WALK I_WALK", "audio_path": "8ce0cc527b7e6fe0dea549da627244504964e213.wav"} {"in": "jump right thrice and run around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a0c447780d7e120dc7cd48250ef4f2cf72ec6b58.wav"} {"in": "turn opposite left twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cd819870c6746a7d4d3bb021bb2f957bbae79a34.wav"} {"in": "jump opposite right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "64fe4cda0c295e3497417c5a8d86e40c00877979.wav"} {"in": "look thrice and jump around left", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "423816cbb42067908628d794fc25bdddd04a193b.wav"} {"in": "jump opposite left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a6669fb78ccc102e83652fea7da510fbc0be36b7.wav"} {"in": "jump left and walk right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "314265d7c6ee2ba7b9ed360db88e732d4dc8796d.wav"} {"in": "jump and run", "out": "I_JUMP I_RUN", "audio_path": "176fa82c3c1f0dac25e65773734ea8af76ce674c.wav"} {"in": "jump left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "888c361e049ccfadeb5d016143a5e48f5962ae71.wav"} {"in": "look around right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3575544e7e09a2e00575ef1e53062575be2a5d16.wav"} {"in": "walk thrice and jump around right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c8cd6a48aee644663b89db81e84062fcd75f054e.wav"} {"in": "run thrice and jump right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "a826648ba233ec577091ac570a8808691b088e9d.wav"} {"in": "jump around left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3578ec83d4037d3ab520e3d877a124e9592f23b8.wav"} {"in": "run opposite left and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a1adceaf74938e852a4425704dfac9b56c3dd5c2.wav"} {"in": "look around right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c33065d8de800a1864084f89add0a4e5ae5e5b2e.wav"} {"in": "walk opposite right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cf1a17f84e0a63b76371a6fa6351be721e635177.wav"} {"in": "jump around left thrice and run right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3896734cf912e0dac12c044911bcb801b5dcba80.wav"} {"in": "run around left thrice and jump around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3c618230713cea8be5d0c004077ff773145d74f5.wav"} {"in": "jump opposite left thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9837779130082e4fab2779e83e73e70427cb25ac.wav"} {"in": "jump right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9fbc3f007b843abc26407d1e7d5b5ea705e1a3c2.wav"} {"in": "jump opposite left thrice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9c530cb0c157183e2d723cbd8e3776a64c29f39e.wav"} {"in": "jump opposite left twice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "2474cbf49493d4897e0428fd790e32027b76ed7b.wav"} {"in": "jump around left thrice and jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "02ea7e53e66288dd429a50713efe875d51a4496c.wav"} {"in": "look left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a1414b2038c7a63a6bb4713f515d4dd9bb3a68a7.wav"} {"in": "walk left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "137830dda72c80381ece4b7c82b0d64e52fa9877.wav"} {"in": "jump opposite right twice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "58f3e84d4ceda765d380ba2ca6b1b62ed8123e9b.wav"} {"in": "jump opposite right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "97fa4fbfdcd83d15497867633daa5d7d62ebafe8.wav"} {"in": "jump opposite right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b5dbaa5093a98b6c3ee699032003bd6f2c0926df.wav"} {"in": "jump opposite left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "09a01a4238b97a10660618f12cd58049aba364ad.wav"} {"in": "jump around left twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "aa3391f3bc20b3702ff4fb95cde3830e6b4d335c.wav"} {"in": "walk right and jump around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "926f4872fe52071aaffba2370b2dafd6d8667f60.wav"} {"in": "run around left thrice and jump left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "25a6dadca1a523648522a247584039b6a1cf5a92.wav"} {"in": "run and jump right twice", "out": "I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "58d8553263176bc6314c24c91e699bbb71ee6f08.wav"} {"in": "jump left twice and walk around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cb0803ddbee6eaaa70b836783bdff1c2315dbe19.wav"} {"in": "jump around right thrice and walk opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ac23fdbf440274fed2029cf84d85a175a78dfae7.wav"} {"in": "jump thrice and look opposite left thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d83a466ea272572c9743ff74baa308ab483013b4.wav"} {"in": "jump right and walk around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b7927b2522758f93f733ef4024d21e55cfb3de2b.wav"} {"in": "turn around right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "eef1fbf1dcbf823e46ac802f3cce19b158be9f0a.wav"} {"in": "jump right thrice and walk right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1beb3cb628c99ff4a134b6c102be86613879bde0.wav"} {"in": "turn around left twice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "45cadd2bc210431627b075119616e3ce2a5e33b5.wav"} {"in": "jump right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "14734e6dae02128019288c50e9ad59ff6279d889.wav"} {"in": "jump opposite right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a874de4d4c5f941a7490165eed43a5040bdc8db4.wav"} {"in": "turn opposite right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "175ecea4e574c76416223a2a7272dd04e687c9e9.wav"} {"in": "look opposite left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4d7c055c82a35e4c6ffc57fa58da022650a250e2.wav"} {"in": "jump opposite right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5a49a0269149ff09940f3a20b995b39cb668c774.wav"} {"in": "jump around right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bc0b43205072ad603ecd4cb889b47cb8a859a654.wav"} {"in": "jump opposite left and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6b2225caaaebb108fc17e4388fa4476169aed9c1.wav"} {"in": "look around right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "85256cc70b52f46fdb11df6b2098aec7da10c15e.wav"} {"in": "jump right thrice and run around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "439513f30e12600e0bcb660520a6924facd11fd4.wav"} {"in": "jump right thrice and turn around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "77f98587e6c54e74c43e7c686478e7c11b330d16.wav"} {"in": "jump around right twice and look around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2c28fffa89406c9ad804653fa20f859581478183.wav"} {"in": "turn around left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bb1ca5a02514265a7f18c9247c0f49f6dfe38880.wav"} {"in": "look twice and jump opposite left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b35c01b5ed12ce652766ec46923952d3d6895977.wav"} {"in": "jump thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "b0280d8358f1a60fbab7aeaa04b28bc42612ac0f.wav"} {"in": "jump opposite right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dae90766ccb1b18a5ce32cd5a61aab1ca71d0cf9.wav"} {"in": "jump left twice and run twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "6f4ceeeb928ac76cf7fc9d9dffbf4928f895bb62.wav"} {"in": "run opposite right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d23cd7ac9b8d1e3a292f35e2a532e21936e8538d.wav"} {"in": "jump around left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d4afd0bd6cc2a06764d31250748c271df30641d7.wav"} {"in": "jump left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f605d83a6b3ea180ec38c5e6fc8ff47d1fec7940.wav"} {"in": "jump opposite right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "86992f07cdaf5e70100b3b2fd0130426d2ac3ddb.wav"} {"in": "jump opposite left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "95b7e838219909fa28d576074520526d8ea75178.wav"} {"in": "jump around left thrice and run", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN", "audio_path": "606c4be45e44e2a61ab9cfcf91b446aeebfba4ba.wav"} {"in": "walk around right twice and jump thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "1019078c1a530bbc79bd654b5d0d80d209ec9ee3.wav"} {"in": "jump opposite right thrice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "69c695a7a3cbdf391df1c04c46f5ebedaeaeba89.wav"} {"in": "jump right and jump opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6538a0c7a8526ae5dcf4dea9d75640b34b6a3ef4.wav"} {"in": "run around right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5b1afc0a73ac70e241d68336dc70ceb5cac5031e.wav"} {"in": "jump opposite right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c25dcfdf4497d9177966c32ab578904b513f3d8e.wav"} {"in": "jump opposite right twice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "0eceb88949586897b7d11f2cd65da71d45e683aa.wav"} {"in": "walk opposite right thrice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9913732b7f91f7c64f048f2decfffbef4d4db5ed.wav"} {"in": "turn left and jump around right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "14b479449307359a6c742bc4850ba3e71a7be20a.wav"} {"in": "jump twice and jump left", "out": "I_JUMP I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "94d67d25a5b60adacf7265c47b9213a5ee333265.wav"} {"in": "jump opposite right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8ae22e5fc1a28877e851aaa56e4b574cf5590b2e.wav"} {"in": "turn left thrice and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "25ed719cdbf748c84dc7c6c81972b67393cc1fa7.wav"} {"in": "jump opposite left twice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "21d281a06e2a332030c1f68dd1136cea9012f492.wav"} {"in": "jump opposite right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4c6662e05b3f0e19dfb2656c864ccd4f3ac113eb.wav"} {"in": "jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "794f971a6a3fa99e6caf507c5c249fbf91fb568b.wav"} {"in": "look right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "88618b6369f7f0f4d43c5297484eb6ba84475b66.wav"} {"in": "jump right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ac1bdf194d1c70aa8992be91be9b1c1d802d4943.wav"} {"in": "jump around left thrice and turn left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "46d48b44fd8f9bbfbb47251ba02482162d3ae329.wav"} {"in": "jump right and walk around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8585f8b84a5672b5b5d3dc27c70ba2ea2319b7b1.wav"} {"in": "jump opposite right twice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d730c482779b843f3879c06d5627856961df7b2d.wav"} {"in": "jump around right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "eb7fcdc7f9221d43b0dea36ccf40a5f008669770.wav"} {"in": "jump left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "150ec0517f890bea0e16a4f4b2665397abeeee43.wav"} {"in": "turn around right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "693b634cc083aba4a749691f1603c7b51f5ee91a.wav"} {"in": "jump opposite right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "992f8642019392340107ca7283c173224aedda0e.wav"} {"in": "run around left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c78d0f366568d356db6e4cb0db6aab1789d24c9d.wav"} {"in": "jump and look opposite left", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1888305189124d7f2a5fa9810d5d305dd0fa2740.wav"} {"in": "jump around left twice and look left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e5b1419c33e5bd8fef619aee9a71c3c83cc73357.wav"} {"in": "jump opposite left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c9b15bb7676fb230c92c129e2e25f58ac8f66689.wav"} {"in": "jump around right and look left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "335af06596a8d1ffe9db03d1ba85294dda3ce4b6.wav"} {"in": "jump around right thrice and walk around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "dc80fa99cc462e222109e79a6c34c61a8d20d9a3.wav"} {"in": "jump around left and jump opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "bf3df73f7b51fb8f6a3fed4e4042272c4caaaa4d.wav"} {"in": "turn left twice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a03c0063848e2b295c978cf9b99d5d3e0cb9fe3e.wav"} {"in": "run opposite right and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c377c5bd65025a8284b51a1d1f2198035211c1cf.wav"} {"in": "jump around left thrice and run left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6b657a1a95c64482b67a18394525461d4504c5da.wav"} {"in": "walk right thrice and jump left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "11d8dfdddf89c9d23af78c37fb4565e847ae4082.wav"} {"in": "look after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "5cfd9776f1e878d7119b66b9a52601e96d0a9f27.wav"} {"in": "run around left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "85dff5d9fc0b46f295f816d803850160158170a8.wav"} {"in": "look after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "0e3e573c6aa2431eced8d0be5808d26da55e6d9d.wav"} {"in": "walk around left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fd814265d6a35dd283e781e5a554851eba5997f6.wav"} {"in": "jump opposite right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "14d9644181d92338447d77ffdee9c3172556ae25.wav"} {"in": "turn around right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "59e4856bbc2d033d8fbb34af5cf9fbf0018ed344.wav"} {"in": "jump around right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a0eedf8f3f404afce5d6eb6738d68fece2bc28fd.wav"} {"in": "walk opposite right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ff69b4eccb0b3df8f263e3ebfb754c9d1b5f35b5.wav"} {"in": "walk right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c603764425544cf8054a2dae0fa622663e2d1962.wav"} {"in": "look thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "d4524af6e1f2cc3e13c75fdbb8bcd18e99ee9f68.wav"} {"in": "walk and jump around right", "out": "I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "680bd56a6db3f155cdbbbdc6cb2d287f8f8f316d.wav"} {"in": "turn opposite left and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "96578258ca7897ae9a62eab2b76792eeb657adc8.wav"} {"in": "jump around left and run left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d2644d8c6eaab66ec2accb20be74edae50b6f869.wav"} {"in": "jump around left thrice and run around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "84b68688d38993fecc23466f2ef99f59d97f2473.wav"} {"in": "jump opposite right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a97ea254f208178ad8cfa953e36ecc554d4da167.wav"} {"in": "jump left thrice and run opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "94f8ef41305d011e33ec5a39f21a5144bb95ddd1.wav"} {"in": "jump around right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6607279524139fd453434a676356f312cda86e37.wav"} {"in": "jump twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "5231d87e884e72511b103d2e2c8b0b87a5929664.wav"} {"in": "jump left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2726e66eb0d2a239dd64b8d89151a2d6da8fdf48.wav"} {"in": "jump left and look around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "21abcfcd38e7183dcc0036dd4424811561759722.wav"} {"in": "run right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "79bb1ba1960220e0dfd96e4a8657c004ece2c900.wav"} {"in": "jump around right thrice and run left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "cb45fce549b6b1e1d1b9fbd6d7615cf8a3186ecb.wav"} {"in": "look twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "8795887c87af98c304838fa04d43e0100539e877.wav"} {"in": "jump right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a7e5f0d51adf334e974f4272799d5e4d5d3456eb.wav"} {"in": "jump opposite right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0542c61385669eebfedecccabe2517aa53568d3c.wav"} {"in": "jump thrice and walk", "out": "I_JUMP I_JUMP I_JUMP I_WALK", "audio_path": "15193c89b2453c1d79c95849876ed2c1f62b1c56.wav"} {"in": "jump opposite right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c19b630e35897d9119faa65909af4d766486fd5a.wav"} {"in": "jump twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "73abbee769043027dbbd10ab32d98c065d410c94.wav"} {"in": "jump around left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a3aac0d22ec8faada411d81f412fbbcd6500741c.wav"} {"in": "jump right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e341f93c10375b4a0ee11eed6da0bc3e4cf67743.wav"} {"in": "jump around right twice and walk twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "6dcf79f4c6a1ffca5189ac6a14f69157b8b9ffcb.wav"} {"in": "jump around left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5da3ae84a00c346887ddf93a80f9bf3817e879f7.wav"} {"in": "walk right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "09ff5079e2e5d5c90c48badac372f4d7bed9b528.wav"} {"in": "look left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8fd30fdd6cb085692c85e4462e522b32ffa5e304.wav"} {"in": "jump opposite left twice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "e1ff0f64969c66c0d91d0188b374815dbf804873.wav"} {"in": "turn right twice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1b5e2d80dff46f0839be46bc3339c9723cc0c5e0.wav"} {"in": "jump around left thrice and look opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "779f6a91b26716eaaf936b64ad58f01fab6175af.wav"} {"in": "look around left and jump opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9d3440aeac651b1582e93f8d44f62faa1eafe472.wav"} {"in": "walk around left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9cc0ea0ed1b05f8baefefc998d143457b640e138.wav"} {"in": "jump twice and turn around left thrice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0183594b65d87fc365c97d68a2fd4cf9d1003dc8.wav"} {"in": "walk opposite left thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3ca1d721086b10e0b7a2be3d0517040bee2ec99d.wav"} {"in": "jump right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cd3fff1c32603f14d68e5bde9b85eb3ce57499c6.wav"} {"in": "jump around left thrice and run thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "aef785389d83efb91f3ff66fa89fcadaf70d767c.wav"} {"in": "jump opposite right twice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "47dd80738ba4e3840d12997c0e1c480df3faee8b.wav"} {"in": "turn around right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b94694744e396fb3bc5f1909a03c4ebe98885972.wav"} {"in": "walk around left and jump opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4d42f65532f2de0c08cdebc7b647a3780b8731fe.wav"} {"in": "jump left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "17885d0ef4d04bf8771acb081a839d14e5197069.wav"} {"in": "look around right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "77b49b8a549d93298f175c3178c12893d05fed0b.wav"} {"in": "jump opposite left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "230ec37ca034272921c7660331f6dbac504dfc9e.wav"} {"in": "run right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "84b0dc654d17a7a5b785a3688122b8dcfcf517a9.wav"} {"in": "jump around left thrice after jump", "out": "I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9e1b7872cba06a2549e373d3e9f8f31536d19a49.wav"} {"in": "jump opposite left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1928b2e2e82b6656067c84703e2110245e97537f.wav"} {"in": "jump around right twice and walk around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4062a3959528250e253608b45ab0993a91affaf0.wav"} {"in": "look right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5f411f6896a05ccb1af4a13b2dd40f83b385ce05.wav"} {"in": "jump twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "ad21710d266bd33208a043beb5f0999c8c39c8a1.wav"} {"in": "look opposite left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "27fe50caa926277eb0bb5e3242cbaf9f9c4f6a0f.wav"} {"in": "walk opposite left and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f09ac9ce81ac06c966f5b4345463f6f72042ad13.wav"} {"in": "look opposite left twice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "923e923ba12f0fb1d202fea3b356f8a94a5d13ba.wav"} {"in": "jump left and walk right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "64536ceff5076c149fbe2d4e65e35646c0552fee.wav"} {"in": "run right thrice and jump around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f40e154df253750f32f4ca7cf3bb72db1b5ffb1e.wav"} {"in": "jump around left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2956ad65e9f6509e0392583278d7c7ff8220d6cb.wav"} {"in": "jump around left and walk right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "651269a2730fbf91286d06b63df03a9efbc577f2.wav"} {"in": "walk opposite left twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "693053002bf4d7d6d1e60730439edc88e421413f.wav"} {"in": "jump opposite left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e7c3896e9f134722ada6b0ca42bbc7029f663fb3.wav"} {"in": "jump around right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0ad319c281ebde3373b81e092ba124e27778696f.wav"} {"in": "jump thrice and jump around left", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8c2ebe1e54999971fec9d6fae257bb9429de6f85.wav"} {"in": "jump left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "148b53fd05b5b16ebaaca9965f5a9099b39e0571.wav"} {"in": "look thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "d80dcc3fc205fac68eaf6e842fa4f2ed3c329dfe.wav"} {"in": "jump left twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b4bd9f77de35cd75c5af9c4f6d81a9b79fdf2472.wav"} {"in": "jump opposite left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b2de08c1feb38985b3fab19fc96d1dbb681a6b79.wav"} {"in": "jump after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0a2a7e957ddcc7e768c129786f742d7324fef52b.wav"} {"in": "turn right twice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6ab097cf53e91fa020104d8cf7195c59c9986574.wav"} {"in": "jump opposite right twice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "87c0a144e741371d91c59226d9c81ac6a69e0c8e.wav"} {"in": "jump opposite right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4d033b8bd111140db6eae86d7e6a0f937937050a.wav"} {"in": "jump opposite right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ba13808613a63a14221a1dcbe6dcda8400150ebf.wav"} {"in": "walk thrice and jump right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": 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"80d38f0a127065222bc0434a78ef6872af36158b.wav"} {"in": "jump around left twice and look opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "42516856dfae8735a10169f642e0f5aa2bf818ce.wav"} {"in": "turn left thrice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "815b35bf1a75a799aa4a9ba6fb021eee05be0606.wav"} {"in": "jump around right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3ab113fbf9be32ec8cadb98daf9d4a763a3fa046.wav"} {"in": "jump opposite right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "ced42c313fe7f74d640312ee99696cf9f071a804.wav"} {"in": "jump around left thrice and jump opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1e15cd925b931a4584c21e26168660088d53f4ad.wav"} {"in": "look around right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": 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I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c294f11400df9ad964554c9c68ddd8213b0b00ab.wav"} {"in": "walk around right twice and jump opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5738520a7250e6b92257b772bb82db5a5b7577f4.wav"} {"in": "walk thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "e6a94c3916dc1968cab158b3c3c16c842d82c741.wav"} {"in": "jump right twice and run right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "14abc0e9382d7d4a2d50c1a7e49f8199d1c45561.wav"} {"in": "jump around left after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0c203a4e2e92084c47207ab951f9793a04e98ce1.wav"} {"in": "look and jump twice", "out": "I_LOOK I_JUMP I_JUMP", "audio_path": "e9975d91ac0e6097785bfa7e94fab9a510d82420.wav"} {"in": "jump opposite right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "69974d89c7ab198170d1e579e73756863d3f5ff8.wav"} {"in": "jump around left twice and run opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "94b60aeb36ee445033ad208971b1fe4743089c5f.wav"} {"in": "jump opposite right thrice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "335a0d19c76cc4e1c5d9afd32e0357997cde517e.wav"} {"in": "jump around right twice and walk opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d6ec3f8cc0867d1f95f1ce40f425a9d9837f4c39.wav"} {"in": "jump thrice and run opposite right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "721a2b380061421f597338b9002064fa8790eafd.wav"} {"in": "jump around left thrice and walk around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "09fcfc68d37c2eccbab470561b0c38250dc3d5e5.wav"} {"in": "jump around right and turn opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dcb4010e6b1e54eef948fe4307662a0acb3e26e5.wav"} {"in": "walk right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e96d005c92b388154aa38a7a73d9270d2b158c42.wav"} {"in": "jump left twice and look opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1bf5c6799efc120f2f65600353b15897e9d47f9e.wav"} {"in": "walk around right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9be12e3c7488696515286c855ecaa5da84ec7e87.wav"} {"in": "jump thrice and jump opposite left", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "644f74ea449fc0a8fb8f2dd4f17613187a7abcf2.wav"} {"in": "run thrice and jump left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "27879efa9ed09be523046f319138b5685be8b9b4.wav"} {"in": "jump around left and jump opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b3ffcfa8f94e3ad8678f3a4a9836d15d0456e294.wav"} {"in": "look left twice and jump thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "317de2880a09835e042089aa26cbc5611352e8b1.wav"} {"in": "jump around left twice and look around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "76ddd8b603c40fb1b6a961b7769e84da65788eaa.wav"} {"in": "jump around left thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c91e001bb7cc846dbf0bfa73c456de2400c0c475.wav"} {"in": "jump right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a29d95aba85e852388578299b04b81d825331baf.wav"} {"in": "jump left thrice and walk twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "2345c23c2cb2c18c33a56fab82685764b4d178b9.wav"} {"in": "walk thrice and jump around left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ffd1a50ee643ec0af20b509c111a0da6098cbc03.wav"} {"in": "jump right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2c0257063325a4c6768e8e72fd8ba7625baf39fd.wav"} {"in": "walk around left and jump around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7b1ddd4750d74e435a146bfcea7d419a6f1a6760.wav"} {"in": "jump left thrice and turn around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5e19055c8089b2550c055db70450e61f63815cb3.wav"} {"in": "jump left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "83a8a98b1e9e8699ddf144d3c6e2144d7a2678c1.wav"} {"in": "jump around right and turn around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "961b29f02496c444bc98e64bd828c51c5e9cfd21.wav"} {"in": "look right and jump opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ce3a9fa2a8b7d0b0844981462e10b201e65ec9b1.wav"} {"in": "jump around left twice and look", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "9b02c704df3e2ca845663ea063391b2e20f31f19.wav"} {"in": "jump after look twice", "out": "I_LOOK I_LOOK I_JUMP", "audio_path": "2e7c59da60b83ca99388bf24b460c0b88a51c0b0.wav"} {"in": "walk thrice after jump", "out": "I_JUMP I_WALK I_WALK I_WALK", "audio_path": "477000960327f240e9f294ee29fdcac1662bcf33.wav"} {"in": "run around left and jump around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f37a9469ed75e67fa49bed45dffe38bd68770b4d.wav"} {"in": "jump thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "88ef6ee057dcfc46f5067c42984944f10b43a0b3.wav"} {"in": "walk right and jump right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fa941c6a77f92ac384b0de7ef92b1a048e7bce31.wav"} {"in": "jump left thrice and jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ab09a5bb8b9ea633faa56f787a9747975b6b168e.wav"} {"in": "walk after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK", "audio_path": "b3929df72452226537a443cc6c8d145a3329f269.wav"} {"in": "jump opposite left and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0f35294978c324b7146685b836a47b9983d68473.wav"} {"in": "jump opposite left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "926f311e764f1f3a320025db9613b505187f6f5b.wav"} {"in": "run around right and jump around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0f1e4c8379ab8ec6d8aa8f81cc49ec7fc3fc3a34.wav"} {"in": "look around left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ab828a4839af66b1f4304c355fc865f8a06ea08f.wav"} {"in": "walk thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "47bcf3d6d63e4f456c2072be5511e874e69fb35f.wav"} {"in": "walk left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8e62ef228fbe00b8309fed51b7b430c86c6fd871.wav"} {"in": "jump right thrice and jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b43783039a9977e7445e704e16f1ea64ef874b9a.wav"} {"in": "jump right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ad69c8dbe8cb9193cb21f5561bf8c4cb8c4a2e12.wav"} {"in": "run right thrice and jump", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "917349857d0a2ab0b8ed7968c093b6a03da7eb19.wav"} {"in": "look right twice and jump right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c7caffa8339551b0c91dd878b955bf4bc5c499b5.wav"} {"in": "jump opposite left and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "03e3115ecb9001b75a96cf03879eae23b1cd610f.wav"} {"in": "run and jump opposite right thrice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "97bae1350203a5911c2d815b66d881980e579305.wav"} {"in": "jump thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "4a5f34a4af7cc7b5596266296e8cd038f57deedd.wav"} {"in": "jump around left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9d24231c2ee30c313d591fd86a1aea9be77fbc9f.wav"} {"in": "jump around left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "36165be212cc004830d81714cd1d892775e031f7.wav"} {"in": "jump around right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "35a9aa38bfce840ce3fddd5714f0347f798b0f7a.wav"} {"in": "jump around left twice and look around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ef06cbe4b11529a8c2607c40f3cf061118fe01be.wav"} {"in": "jump and look around left thrice", "out": "I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "10bb888ff55ce0f0f263a7f1b27892fd4db0fa3e.wav"} {"in": "jump around right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "26010001f04767efc4d9bade1484b46774ac3e16.wav"} {"in": "walk left twice and jump around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "be6e9df2e7c29cf033d75c7fa2e41f1c01ffd4ff.wav"} {"in": "walk opposite right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f25a53f43951b1931fac724ec6b919e6bc6f5511.wav"} {"in": "jump opposite right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5854915e78774e4ff514699827ba905b4c2d32a4.wav"} {"in": "run around right thrice and jump opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0f3fdd6ea6685dbfe60ec66a0c51ee9b873c0955.wav"} {"in": "jump right twice and turn around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4470f138355619467f78dc687aeada5587c3480a.wav"} {"in": "jump right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c63c999eee961f21f10b4e0367b28e645805845a.wav"} {"in": "run opposite right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "48168f071e6b962473e30e6d8687c8069d303b34.wav"} {"in": "turn around right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2d8deb86b14c882e01a814e8922538b30822bc6a.wav"} {"in": "walk around right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a7d9e10c339384f29917ea11da5fe685d458d28f.wav"} {"in": "look around left thrice and jump thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "e399838f3f72a72aebe0540bbbfdbc8fb9f83259.wav"} {"in": "look and jump left", "out": "I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "8a1c111e44f01974223590379196d046f208c992.wav"} {"in": "look and jump opposite right twice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "01df16c5282a9fd1550a9236c3996d6910e05460.wav"} {"in": "turn opposite left thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7f1767c85567189304bc81238dc266c9ecc3cfeb.wav"} {"in": "jump opposite left after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2e2059a3be9489857a4530bf78b0ecf9aa5c1183.wav"} {"in": "walk opposite right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0cfd0e3e31c5209f6132ea8f35d8c1a5a5500853.wav"} {"in": "jump left and walk opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a729752f1a459d103fbe202b15febf3eb52d198a.wav"} {"in": "turn left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "b5b21767327f848b1ae116368dd3dea46d428312.wav"} {"in": "run around left and jump right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "0c9850c680683799b208da4a3849d1d0ce8904d6.wav"} {"in": "jump right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bd152a45b9ac8fe2ffd4993c93f792929f05ef79.wav"} {"in": "jump left twice and walk around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ae8cee7ac269787c9f17af017f1533e49bd80e83.wav"} {"in": "jump opposite left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b13ce5a1b047991567cf3354115cb2bc6fb52ef9.wav"} {"in": "turn opposite left thrice and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4ec6db613b9ab48e60f9f232ef6e3a9f24a78217.wav"} {"in": "jump opposite left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "16802f46896d0a5ec77482d3706f347c6f27898e.wav"} {"in": "jump left and run opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "97fc0ce0056e18a3c980d7efb841ffc255ce6855.wav"} {"in": "run around right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7142fa4bfb6349dbd0dd4380c5cf15aa1de8af18.wav"} {"in": "jump left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "eccb1088b03bad443ef90382d356b073aaf7764d.wav"} {"in": "turn opposite right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "850368568c4365ae65484972d4e20a3a7cef43db.wav"} {"in": "jump and look around left twice", "out": "I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2cc0c16426b916b1d026bb7e6a44788f8739c17f.wav"} {"in": "walk around right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4dede93ef6a4e04a337cbe36d8f6cdfc2956d3f2.wav"} {"in": "look around right twice and jump right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3706d47484e9db8a43a7f5e62d72f656f94e79cd.wav"} {"in": "jump opposite right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cbfc92dd8990941b5d356530704da1a90fbef102.wav"} {"in": "jump around left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dfbbabb359326f453b690a575fc3d9ddca22ccdc.wav"} {"in": "jump around left and walk thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "1c9435a4b8236b966bbbdf5ccc3d1b562991de4c.wav"} {"in": "look around left twice and jump around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a33a6f73ab2b616a4ac12b78787ce9f7e4928be8.wav"} {"in": "jump left twice and turn left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "efd369d75024b67e88bb2ac37aca795cf8b2d694.wav"} {"in": "walk opposite left and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "33c488a91526bc76a5c6deb9073bfa3a906b2c22.wav"} {"in": "walk opposite left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1f5e12f38cb09c64863bf3ebdfa69c2c85e4e11d.wav"} {"in": "jump right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2830bd6f1f083953c0286e35795f2a529e2d775f.wav"} {"in": "look left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5f389e1f04c9d4fa11bbe1761356bc300d185302.wav"} {"in": "jump right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0cdb7b4825d475b88a82b2d7e5fc68f6582459ae.wav"} {"in": "jump left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "c8dd068c3ad7acf14e23413d277cad82e6fa8318.wav"} {"in": "jump right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "19842658fc1ca24de4fb2614020fdb98476cbd83.wav"} {"in": "jump opposite right thrice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "ec4c531231150788180c969dc3c1da94e41b5ad6.wav"} {"in": "run around right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "61da73bd73538435a4ee0814f766021c66eff412.wav"} {"in": "look left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "365e12f60e0e829461cc469de8f74344e91a66d6.wav"} {"in": "jump around right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5d9e73297131eaf121aaea4456713b0882d5a1f7.wav"} {"in": "jump left after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "d1765f6532c002d5095c50b2fc2fa8cde4a09321.wav"} {"in": "turn left and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f02bc856f91421992afff6915acafe94c0cd43a1.wav"} {"in": "jump opposite right and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a61924f1779eda5c1fae66b80b2dfeea47b0cf29.wav"} {"in": "jump left twice and walk left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4492e782e60a8c0ec00bf7a5d53c07ed9bb499ad.wav"} {"in": "jump opposite left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a63073d5a2d907137081725b0358f477955a7aca.wav"} {"in": "run around left and jump", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP", "audio_path": "8192b071f41e51869ab2a9ae2b4b1bd9ce493ba2.wav"} {"in": "jump around right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4b087ee8941fa873be303a0b6bfafc3e8044538e.wav"} {"in": "run opposite right and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d44a172a486e5175268c4ab187aabd196ec13988.wav"} {"in": "jump opposite right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "edf3f15b34146288b435681654ccb29b6d88e883.wav"} {"in": "jump right twice and walk around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "723fda0ee6fa82d58070e17a22f7ac9963694a11.wav"} {"in": "run thrice after jump", "out": "I_JUMP I_RUN I_RUN I_RUN", "audio_path": "0c260eafe78d2be9249b8f9679d31acc6547b30f.wav"} {"in": "turn right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e96bde07b195610ada690bdfc0a9e4e76c843bb6.wav"} {"in": "look around left twice and jump left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "235e92dd2aed7655e83fcfd67ac24787596c46ee.wav"} {"in": "walk around left twice and jump right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2ae8bc048d9c7eb17bf24c61aafbfa7d896260c8.wav"} {"in": "jump left twice and jump around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "30365609d5080228ceeb7a4d1498fe954a521d68.wav"} {"in": "look opposite left thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f3e091fc6d758608490c45ef03878949f02a899d.wav"} {"in": "jump around left thrice and jump around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3a4081c596b3eea81d72efb4a4299c2f2be8cd3b.wav"} {"in": "jump around right and jump opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fcd2eaa2e81c72a204f193820d4d09c3842131b7.wav"} {"in": "jump right and jump left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "146dc96b926cdcf66c2f1d35d042df65117e6643.wav"} {"in": "look twice and jump around left", "out": "I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6c7eb730015aaebc431875e97dcd721d9534eb12.wav"} {"in": "jump right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "ea473e34f392f5c45113644c404ca160e1f2468c.wav"} {"in": "run around right thrice and jump thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "ea38ee633c2af61037161d6e3e62fb745039fb82.wav"} {"in": "jump opposite right twice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "a1c62903f6c0e47f5db318ff22fc9ea9a73b6b69.wav"} {"in": "run opposite right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "953a1c221451f46f23c2bcee186113503f4169f9.wav"} {"in": "jump left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "850a6172352d768712cb603eb8757623c8783cad.wav"} {"in": "jump right twice and jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9fe435b698f5b04748f5db1970a92bc29feddb56.wav"} {"in": "jump opposite left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3cfbfbdf6159e4cdd1bbfac84ee35f1ed369ce80.wav"} {"in": "jump around right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "34c7c0a7d22329a74dc4ed966c8d7f8da75929c2.wav"} {"in": "run twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "1d9a5f066951ddab1102afd2031683e2126c9f63.wav"} {"in": "walk around left twice and jump opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "560f7ec1c5240e90fd48ed3ead9a29b1f3d31ad9.wav"} {"in": "run opposite right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d43f358eb5413f1a231b52b4e24daa6ea1b64f72.wav"} {"in": "jump after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "4b32b5559af16992814fe505e020a7e4f169dc27.wav"} {"in": "jump opposite left after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c7338cb4dcd66e63cca238eb39360489cbb1f9be.wav"} {"in": "look left thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f044e7f213ab36a1248a77adb83a0b49f9845cdf.wav"} {"in": "jump around left and jump", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "5be1518c47c15f33212cb23d53f37ea7f7f2af13.wav"} {"in": "jump around left twice and walk right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "6ff178d93812c99261262883619c6d50cf81c77d.wav"} {"in": "jump opposite right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9737b96b951193a911f3af7a78bc7f60ae7b9560.wav"} {"in": "run right twice and jump twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "cbf91b46b29d913714306027d39bb45ed30d1452.wav"} {"in": "turn opposite right twice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3a02d450b226e4334f99afff32991fdd3453f88b.wav"} {"in": "walk opposite right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "41eff14be85f51fe3ca081604b03f7ceec525d24.wav"} {"in": "walk around left thrice and jump around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "299b9463278054fdab15b8aa8d7f63e611e40b48.wav"} {"in": "jump around left thrice and look thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "80933cce018c1421c0fc8f5673898f0f4d91dd0e.wav"} {"in": "look left twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f6c317cd4214f80bb4b6ccb1f85d4be784149677.wav"} {"in": "look around right twice and jump right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "51f1b45bf6e77d9859904973ea1c51b794ff366d.wav"} {"in": "jump around right thrice and jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2c74cd7c6c3aed11d746e19fa89af131b9c75a7e.wav"} {"in": "jump opposite left and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bb0b4edbc614793d60437a222de7c40da5a6bf07.wav"} {"in": "jump around left thrice and jump twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "76ca732d2192073eede82e813071a14ba203e63f.wav"} {"in": "jump left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1864a19157ad3a74717b38d3e5919e582a86b3bd.wav"} {"in": "jump around right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f70528850e2fe7f3723142294e9d8bd4b2c75053.wav"} {"in": "jump right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "20398349235b7bf896bdecb1ea2884aa6ae611ca.wav"} {"in": "jump left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e9ca18864f0fed2189343a3e237fd4b68e48a0e0.wav"} {"in": "walk thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "6ea0fe6e968229a2d8f682229734496492791cd8.wav"} {"in": "jump left twice and jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "abec9cf19dded8d0d0fdeb211194c20dd83f433f.wav"} {"in": "jump opposite left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "dafbc69fd4299aaf9accf1eaed1685595693a747.wav"} {"in": "jump thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "008d99c34ac24fbf2377781c998b46809c90155a.wav"} {"in": "jump thrice and jump right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "29e3fa05c255986bcea2f0689d2015efd65f7b40.wav"} {"in": "run opposite right after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c8326768527e5a8c010c42a5c3e32ad9b0893a38.wav"} {"in": "jump around left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0244874917452482e3bb1ca4a7f6c90caaf52f35.wav"} {"in": "look around right thrice and jump twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "ecdf2686906e39d85cc8851cf0b5b4cde3898f3b.wav"} {"in": "jump opposite left twice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "034e05b4f531c1a61ae5447aa29c9322cbf17634.wav"} {"in": "run left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "5d4e681d0f0daa862319217e3e27418ed58548c7.wav"} {"in": "look and jump thrice", "out": "I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "96cfd1156bb7554b6bf586504226e206c72e6b8c.wav"} {"in": "walk around right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2d5b7437e747934b131355dde6a5144934cc92b4.wav"} {"in": "look opposite right and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cff9da986259ae5f1481c2966b13320e012a6217.wav"} {"in": "run and jump left twice", "out": "I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6494017476f821757c4acbd74b9003aebccd0601.wav"} {"in": "run around right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5135b77163912d3501b64babb69a92a6760f9a71.wav"} {"in": "look left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "689cdd332d560485130a1df24881bffd9d70733f.wav"} {"in": "look opposite right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "819eead749b7056a7d3133d18c587236fcf9ee63.wav"} {"in": "run opposite right twice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "972b6cb155f0203084bea5ae517270749a2a807a.wav"} {"in": "jump right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "545fea2b81283939a415faf9120bf51733c72629.wav"} {"in": "turn around right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d119927099f648cc718f5322322c26b664241547.wav"} {"in": "jump after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "536aa91af7f4d339b2c3a79e4578320ecae0997d.wav"} {"in": "look opposite left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "30586d94d674f3d78229eeb7ab95def965c882af.wav"} {"in": "jump around left thrice after look", "out": "I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cb2568a2f36c2c32bb500634af605854a67fabd0.wav"} {"in": "jump around left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "590f5c1dad30c1b24b1aa34240167136f1691f8c.wav"} {"in": "walk left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f014cf444653ef61df1d8059795f2c47d29775d4.wav"} {"in": "look left thrice and jump around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5a163c88f81b4f9aba659da2fac8277e2fdbc494.wav"} {"in": "turn opposite left thrice and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9745f508991dcc8cba40427055616589829a06f0.wav"} {"in": "jump opposite left and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "85f934a17d71f9b5577929cf98764089e940face.wav"} {"in": "walk around right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ca86375f67533e699eb6623f730be95eda57a037.wav"} {"in": "walk opposite left thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "405fba5118bac44645f520e656fb5292ab699c63.wav"} {"in": "jump around left and turn left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "156cda738b1cdd86b03d4af77ba247edf69e0e1c.wav"} {"in": "jump opposite left thrice and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2854cb0b69e7e3071202acccb348cc6d16c52843.wav"} {"in": "walk right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a0d360be2021bab0c286f945856a3cb83f41e1e1.wav"} {"in": "walk opposite right and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e91b67a7b0e99b87d1268dcfde5b74202ea2c6e4.wav"} {"in": "run right twice and jump left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "454347fef16b73948aceb9fcc3046509b6afa932.wav"} {"in": "turn opposite left and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9d8063203b912b5cb8041166a044b893f32f579e.wav"} {"in": "run left thrice and jump around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f73184fbc54bc5bdaf3c11ffc1343cae18389186.wav"} {"in": "jump around right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2af1bd23e2f08a4edc7379caadb83cb907b65cc7.wav"} {"in": "walk and jump opposite left", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "24a559a682b864e38dbdaf8d70b909b477caa4ef.wav"} {"in": "walk right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cf7aa74a39f65ccdf9ed1ea9ffed4e0d85ccd5ce.wav"} {"in": "walk left after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "40295fe66fd14283ff61f22f43f65d058f1d5bb5.wav"} {"in": "walk right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "275fe380af0142b77d785d76dc8f92a4144b1738.wav"} {"in": "jump around left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "70f17d6e8a29afc048ddb4a3ce8de0041bfe60cb.wav"} {"in": "turn around left thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f6752b8bf1fc7c550d9ac152602fd86f4aa60563.wav"} {"in": "run around left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "68f5c868cb7887b48bdd164cf49ca9f82b6d8cfe.wav"} {"in": "jump around right twice and run right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0234b5a15ec6eae140c3c52c007e1e27d231e098.wav"} {"in": "run twice and jump around left twice", "out": "I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e2d0128d034ebdbd9d1e0c715498c19bffc67d06.wav"} {"in": "jump left thrice and look around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "775aaff20f47a5f09719686a7b845cbbec7f8979.wav"} {"in": "turn opposite right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "78fad6689d140aa960028310ae537634899a7f5e.wav"} {"in": "jump around left twice and walk left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "27783cd66558fe3211951f3c37c3b609092c1c1c.wav"} {"in": "jump opposite left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ddb0f0271f0f4ced9fdb2349e2330a4e2a3ebcd4.wav"} {"in": "jump opposite right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "625b40eaf98e109ef3fc9e13eb8ea88d0d9246f6.wav"} {"in": "jump around left and run twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "7d02aeb1cccb3f678bd5257b82dd5ef485d3380d.wav"} {"in": "jump twice and look right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ba4b32e35596b22f98026b14c35dd48e87192a15.wav"} {"in": "jump left thrice and jump thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "45b15204bd0cc0c9238efb2d6aae7251832af51c.wav"} {"in": "jump left twice and jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ac24c216820caa29ee0a7b04002462a339ec84fe.wav"} {"in": "turn right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a5d3c8c57eb4459668fff456dbe82e23cf29e66c.wav"} {"in": "jump right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "1a2527b22ee5903ad53bf5cf219cdb1aa20be617.wav"} {"in": "turn around left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bf3882b171968b51fb267b05bf10a30dc5d4f53b.wav"} {"in": "look right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "4e0fb0760e5aaa9f5397efb36ee70e6fde864092.wav"} {"in": "jump left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0323aafc1d6f80d4e63a14524abc907784168939.wav"} {"in": "jump right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0f831d41a9db755e1ed6a6718dbfe20a3afd827c.wav"} {"in": "jump around left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f604dc06ffe9d2af13fe2b887be28ab31cea6eb6.wav"} {"in": "turn opposite left thrice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "45cfce3fa1cecefc462416ec3f36d4b19efc5617.wav"} {"in": "jump thrice and look right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "189764256f940a8edcd6397820be2ef67549afc9.wav"} {"in": "jump thrice and walk around right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4520dc9403c6166aab1618e859fb007bb2b7f405.wav"} {"in": "walk right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f9eac721903188179ebca1ca89fae92737559727.wav"} {"in": "look right and jump right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d4f647e8ec31b0f05fffe5d856daf177c6ac5e23.wav"} {"in": "jump left twice and walk around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bdac14bf50479aa258bb2f75201cdcabe88bb812.wav"} {"in": "jump after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP", "audio_path": "73bfe30ead6cc893fbfc3ab4efb4924f9de8a09a.wav"} {"in": "jump around right thrice and walk opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cd62aaea2f304fcd2813fa9e3bccfa38dd936de4.wav"} {"in": "jump left after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "646bb83c1145c4c3013e76bd4dd64217b3690df9.wav"} {"in": "jump around right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3a96ca810fe0690b46358a40537eeb4ed036bb64.wav"} {"in": "jump around left thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6afccab4f24ac7c16c78e66dc95993290fb3a5f8.wav"} {"in": "jump around right twice after look", "out": "I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cd2d08bfea9919135855aecdc38fa21ef8f0b4e8.wav"} {"in": "jump opposite left and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "59e5660c755dc8619c1e3d60b3c49f73c4a4dc9d.wav"} {"in": "run around right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2333be689a23c4cdfd6b2d11ec0a4fb6cf89cf50.wav"} {"in": "walk after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "ea948a2a5da5c303cc7a9c3e791eea85cd05477e.wav"} {"in": "run around left twice and jump thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "e0cfe4d881ef3903fd4ed1c1529250edd203270c.wav"} {"in": "turn opposite right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "47a0230ef489a101a1f315262ecaea80535b19eb.wav"} {"in": "look opposite left and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9d015c4b6ba6815e96104c9e6d27205ba6fac004.wav"} {"in": "jump around right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fe15ab4999f827a6d693ab4f2645f1fb4c937007.wav"} {"in": "turn opposite left and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "90086440dfc95912e9b732315cb0e8d1d7e005cf.wav"} {"in": "jump around right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b89029875dee9befb919f8d526071d9c56e1d9b2.wav"} {"in": "jump around left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "54b784e6cc9330bdd6b63cb7f77ffd060ace12b5.wav"} {"in": "run around left thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "53e7077bee66e112a817e97501c7421f58021f0e.wav"} {"in": "jump opposite left twice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b8643cee68cf8f4840cccedc4994a0f333f317fc.wav"} {"in": "walk thrice and jump opposite right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "18fa8c9b2d5b051e1f5a0392c61854d59b9a6769.wav"} {"in": "walk opposite left twice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "467fdcfe453a9dee479f899a700e8b7432018b4c.wav"} {"in": "jump left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "35c657fec1652059e1c784a5cdd4c442f32a262e.wav"} {"in": "jump twice and jump opposite left", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6c16bb0830eadd6b5a5fd78cc0251aa199651760.wav"} {"in": "run around right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "93d782fb52d917b6f49725024f64c506fec52078.wav"} {"in": "jump around left and turn around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2952c27558e955186c13fc6d47c900786d05ba95.wav"} {"in": "jump right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b83441ba3cc9e8ecb8fa0ebbb2e692ccb561bdc3.wav"} {"in": "jump left and jump right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f5a65f4ff1c2af7e0d419604ba48d97be8434576.wav"} {"in": "jump around right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2c53779baf83e3318199ae6702cf0d94c286e9b6.wav"} {"in": "jump opposite left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ac27f866327987f2e1d7623a04cbd32dc1024070.wav"} {"in": "look after jump twice", "out": "I_JUMP I_JUMP I_LOOK", "audio_path": "18a0f6a24cf652eac54667b769ab3ba34d5e0f31.wav"} {"in": "look left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5430e737cd3141fd23f9a4eb666574f346c761b8.wav"} {"in": "jump left and look opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "488d34d228c2858d27fd6741d6f30e6fa6adff40.wav"} {"in": "run opposite left after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "28af614befe008dc01df1dbad9705c5fbdbb2c40.wav"} {"in": "jump thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "cad8625b4ac87067b4c4bbc19fa55d77065ed772.wav"} {"in": "jump twice and jump twice", "out": "I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "3e005b67bcb4a4ac468acc69ce8177b5d9859dff.wav"} {"in": "jump around left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "330acc0f27f22fe84b085038906e668cebf7366f.wav"} {"in": "jump opposite left and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2cda03a25a8978824e87e67fb372df42d1d40b53.wav"} {"in": "walk right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c8015738ce7c9f9f015c695b4256fe1042ac2e0e.wav"} {"in": "jump left after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_JUMP", "audio_path": "8db3a29c369a919fda22ff05797beeb9f095e23d.wav"} {"in": "walk around left thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7019d8aa3e78d2caa56bf2e6252441686fa0c6fb.wav"} {"in": "turn left after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "f3d916f1a4dc9fb059f0398a8f6db2dec9c4bd85.wav"} {"in": "jump left and turn right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "2225cc7b5470a52f7ae5bfd03b0f9d520543b0ee.wav"} {"in": "look opposite right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "333da202ce175739aecb9409e153da3173921cd2.wav"} {"in": "jump around left and jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "575e087581d1fbe3feeabae552f159abc01cdb6e.wav"} {"in": "look right and jump", "out": "I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "913aae8cfd059a5cf63d38b2d002602039e535ae.wav"} {"in": "turn opposite left after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "cfc8769ba3b8d7187e905cfab99abf5a5bb39945.wav"} {"in": "turn opposite right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dc7ba32c868d180a42e38174ee3be223bf2241d3.wav"} {"in": "jump around left twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7bedbbe39c81f8b5027819dc5fa3a179aa41b8a4.wav"} {"in": "walk around left and jump left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "fd97e2590d602be0d2d566010fcbfc454e3676eb.wav"} {"in": "run twice and jump left thrice", "out": "I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "605c15c045cd369a188aa9424e7dbe975bd78b09.wav"} {"in": "turn around right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e50af1a9d397f09fe409ad5399b3e405a151d6e8.wav"} {"in": "jump opposite left twice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4627101e7babf8a15259ac9f6935770028054077.wav"} {"in": "turn opposite right and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8aa5f8179cdc8e31627e5d9fdf33a5c744c5d467.wav"} {"in": "jump around left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "271a2595cf2682c1840df913f78260c08bccb2c3.wav"} {"in": "jump around left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c07f87a2e0fc81a6322667d8a24624ecaada9f0b.wav"} {"in": "turn left and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bb2c3aab7653c6dd71b2c3ffeb12360f2ab4fcd7.wav"} {"in": "jump opposite right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ec02d8a0a82c02788b623f20994d660b67714fc3.wav"} {"in": "jump around left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a7d6a3afef33b1245d2e0d582e94a8d6bb83acc4.wav"} {"in": "walk opposite right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fa7d2770ce62495f580963c1db445b8a7845160e.wav"} {"in": "jump left and walk around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6d9557e87778d56496b589a56fb786ec6f1b4f49.wav"} {"in": "look around left thrice and jump", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "03b2aff784467388a0f7d2012b70b39931b909c1.wav"} {"in": "jump around left twice and look around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4f05832c9ed01117834b36500ffe9e128809a7d3.wav"} {"in": "jump opposite right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8a3b9224970df39066eb109ebe580ba38b8f6e5a.wav"} {"in": "look opposite right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "701d949d40c649c7fd5578d46556e04841d8859f.wav"} {"in": "jump opposite left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a1f9347e32cddd536373cb50ed2060f075d14fbd.wav"} {"in": "look left thrice and jump around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5f5784e3d2535d2403fda0355db2fefd3ccc4a33.wav"} {"in": "look right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "99602b15f50f49f6084ced28c140301f11371448.wav"} {"in": "walk left twice and jump around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6e59d2e115d7cc4b1f81e8498a301926f404c86b.wav"} {"in": "jump opposite left thrice and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6c26ab9db007162dc3a6aeebea8a270acd7002e4.wav"} {"in": "jump around right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1194bad6ad3426b7c0d2aa8b4cf2585dada8badd.wav"} {"in": "jump left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d371c184baf92d9fc855379720378d64f68a2b1f.wav"} {"in": "look opposite left twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ade59f3a1b731768c62efd603baaebfbce06b60e.wav"} {"in": "run right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "d3a7648d4c5707da203052d2b672fe5530c1ce34.wav"} {"in": "look opposite right and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7cf652aab0449de0b89ad141e999be765bc7f1cb.wav"} {"in": "jump around left and walk opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ad42224283a54b739d3abda25ce0cd34e8de0c8b.wav"} {"in": "jump right thrice and jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2a96d72b5efddd723ff5c55a7456bb19c0e4d70a.wav"} {"in": "run around left thrice and jump", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP", "audio_path": "b8a6913ccf2313b6cb71e03085518180a79fd8cb.wav"} {"in": "look around left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5ac7bf7ea9498e9a840d7b563aaedf0d5d727a9a.wav"} {"in": "turn around left and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ca2f624574b2ef62773b3532fce78e0d85f0a5dd.wav"} {"in": "run opposite left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "537a15c134726e36275bcc566ab4d7080e56c6c9.wav"} {"in": "run opposite right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aaf4ad366a351237557bf4959840c3b031727cdd.wav"} {"in": "run opposite left and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "6b14c508d7b43625bca4930faa723893607cc8d6.wav"} {"in": "jump left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "43f6b316350cc7a47ce238651aba8091803235be.wav"} {"in": "jump around right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d6cae9405298841c318e9b733ebb2f2ea2611b40.wav"} {"in": "turn opposite left and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1e42cc5c69df5a1ed7ae742275ad09b8e0b6e05d.wav"} {"in": "look thrice and jump around right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c9b67de81b58fc76a0a25367e588264201fbbcc1.wav"} {"in": "turn opposite right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d3b6cf4e2f2f74e104f834d55a390f9932f0b15d.wav"} {"in": "jump opposite left twice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "7d8b3a5b7aa80be1db69bd91af2b816f6dbb5217.wav"} {"in": "jump opposite right twice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b3d8c1827334458442505f94f0ae14f921a6a99a.wav"} {"in": "jump right and run around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d0e445d1de59f9f1b7ac92ad6470c22d31d428df.wav"} {"in": "run opposite left twice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f88e1c9b8c23472b25b82bf46fafaa688f229758.wav"} {"in": "turn around left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0516fc3e49371883d889feaf804b0d1dd4078687.wav"} {"in": "look right after jump", "out": "I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "1298a43f0ce9c6c3a6bcdcca73084dcf37ae6b2b.wav"} {"in": "jump around right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "652fa36980d727378819d0f6d2aeb1f850be878a.wav"} {"in": "walk opposite left twice and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1365d8f0b4d14885d557e02d0cb7ba6fc6e1adcb.wav"} {"in": "run around left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1c7e41e29e381c3c27017d345a6678d401a4dc38.wav"} {"in": "run around left thrice and jump around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "57fce569a789c5aa2f1fa9080e95b75927b262ca.wav"} {"in": "jump opposite left and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "67dfd4d509523b4c18ebf3d9e3aba66e9c1e287c.wav"} {"in": "turn opposite left after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "10a96ca3910d8191d378f5fd6578c40b73ccd850.wav"} {"in": "jump twice and walk opposite right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "28fb7ba0776f2bbe8b6eafeba55207a9339f6029.wav"} {"in": "jump around right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "652b3cb83b5671b7b28a7bbd8382b0f42955e3cf.wav"} {"in": "jump around right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "665ec63b49475073e5997207569733f78cd6ac74.wav"} {"in": "jump right twice and jump left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6168c75e05823cb7f3b2077040365899a6253467.wav"} {"in": "walk around right and jump opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dad8a35bf837cf65310f20a54610c0f1db40492f.wav"} {"in": "jump left and jump opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4cbbf3084e8527874d3270a6802d1428e73637d8.wav"} {"in": "jump opposite right and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "25f8576b68a55a74d3d1cd52b760ec58a980abd4.wav"} {"in": "jump twice and jump around right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "17374e4ef5bc95fc1d5da03e2ac43b00b2a6796a.wav"} {"in": "jump opposite left thrice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f4c6b5330c390d1957676006c0228f487452eaf0.wav"} {"in": "jump around left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e0117cb9d24b388e78eae54ec510def7cf6d9dec.wav"} {"in": "run around right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "779f058870a6208921568cfd02422b49d045e605.wav"} {"in": "look opposite left and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f1f2c6b787a728b1b7017cba6be7b4b2e003508c.wav"} {"in": "jump right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2fddcf39a17b4c0579740aae19ccd320a9c1a997.wav"} {"in": "look around right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "263d2327e4d80e4bf34bc75d27fe93dfb00233c3.wav"} {"in": "jump and run opposite right twice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "93041139672e49b0f645130ba969d73fe99978e1.wav"} {"in": "jump around left twice after look", "out": "I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "abe8ae17b1700b8fe01464c6270385566c52abe1.wav"} {"in": "jump opposite right thrice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5c5384893ce619224ead320b2ceb0a5f30192993.wav"} {"in": "jump around right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aa30f3a56e4c3af2fb88b7f92c95d7c554a7d839.wav"} {"in": "walk right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8c57cbb59d048406c59378ead7c6bfaaffadb328.wav"} {"in": "turn left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7ca2d5f23348fdc7337554f150e5c321297b5975.wav"} {"in": "jump left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8505ce105c35e45e349937d96af5d1fa7a16df15.wav"} {"in": "jump twice and look around left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ad602ff51f8c3d4f227e70f0748e0ba2eead9cd3.wav"} {"in": "walk right twice and jump left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "10de4118643e526104bb9632ad6d736cd01f8215.wav"} {"in": "walk around right thrice and jump right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "eca583fb8de3616c1649ae5d7be76e5cb9a7d362.wav"} {"in": "jump opposite left thrice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b7a824e68802b905ed36b9f829e8b2954f648cf6.wav"} {"in": "jump right twice and turn right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f310a4a94e6ce61bdf15eea2dd0fd9c15d64a805.wav"} {"in": "jump right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c2fbc586a67bfe763f1dfa02093e4ac6af10485c.wav"} {"in": "jump right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1e8444d6fdeaa8c6b4aa3797d878b2a07dd8fc28.wav"} {"in": "turn around left and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8862bd1f08d1e7908b81d271d4a1268defa8c656.wav"} {"in": "turn around right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6452b5e59b162f8fde6e054101795df2033d0235.wav"} {"in": "walk thrice and jump opposite left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e70f6b40b15c7e4e001b3cef18268fc575ee9fef.wav"} {"in": "look around right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dbf1f8d1816fb3e16f5fe3f00e2d512404fe6f03.wav"} {"in": "jump opposite left and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "93fafe60eefea0853127c415d0ded01887aa44fe.wav"} {"in": "jump opposite left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cc084567e9c869dd43c24ee9dbda4a4739bdd826.wav"} {"in": "look left and jump left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "46bcbdb44ab492b606ce3f83bfa6aa05deea7227.wav"} {"in": "jump opposite right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "603f7e7ebc1f81d4827934d027dacd6cef6b9292.wav"} {"in": "jump left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b117cddb8f6842a7ab960e135609c124a115fa82.wav"} {"in": "run around right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "48fad7898912e5297acb3224e0ec6563c5cc9ba4.wav"} {"in": "jump around left twice and jump right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "121f1e479195d97b8e8e60f98a517119f0646cea.wav"} {"in": "jump around left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "47dae14df0cfd75840eda5d4639193a07728d533.wav"} {"in": "walk left and jump around right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d53bfa29046b4f48bc430bfbb2aa0adf6fce0ba2.wav"} {"in": "jump around left twice and run right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6ee158c08dcd2b06995baa15c3c317b41cf580c4.wav"} {"in": "jump around right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3913445109c1ddd91f9d49be025425a19afbec33.wav"} {"in": "walk thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "e81acbb6a92eab71add07763b129fc9d5b322acd.wav"} {"in": "walk opposite left and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8e44081518330a13f7bc2ef709cc8cef09405591.wav"} {"in": "jump right and jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0bf8c523f5ca3381c40a0f8783993f90fed78279.wav"} {"in": "turn opposite left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "b06b6851584825c5531a7db6a20b3e63eb088919.wav"} {"in": "jump opposite right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "067f6430f20a05a19e1ff34431f25c1169d02a79.wav"} {"in": "run left thrice and jump left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f8361318dda95b0a75bc164a360380a2e42b2b5e.wav"} {"in": "jump opposite right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5e71ab1f55adae43643ffef6e5984408c4037de0.wav"} {"in": "jump right thrice and turn opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e4108e9613b721b4b529dd5a20a443d800af5233.wav"} {"in": "jump twice and look thrice", "out": "I_JUMP I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "54d94399f44fbc15d64c8706cfcb7bfc3fa113ed.wav"} {"in": "jump opposite left thrice after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e67eead59b11754bb16c033e677dd941531d6341.wav"} {"in": "run around left after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6254d1940ee367062f26b149bc03104fb8e6a2e1.wav"} {"in": "jump around left and turn left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "87e14d32e4b5789c2fe5410a66562057a9b0bf12.wav"} {"in": "run opposite left twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6fda87eac130bd484493763e04656ce980878494.wav"} {"in": "look twice and jump around left twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d8a532e962e2dfc78dcce1dba33d945dfb882702.wav"} {"in": "jump left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "c1c0e5a4d52412e324e253502ba3d04093431c68.wav"} {"in": "look opposite right twice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "d86f17c49cc68b6a915664c1a582846914f66c2b.wav"} {"in": "jump opposite right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b16f14876d29616dd8be0be863e3b682184b019a.wav"} {"in": "run around left twice and jump opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5a8c5ef27244516f38e7b9e8893414b9a37e821e.wav"} {"in": "jump opposite left after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "59cbc1b3f0f6fc4cbcd9f25f84a0af2895112ee4.wav"} {"in": "jump left twice and look opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5151289f63a7ed6c460536ac531653ee355a5eb2.wav"} {"in": "jump opposite right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "80b5a13497f834429cc821e14550617eee7ac70c.wav"} {"in": "jump opposite right twice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f43fd9caf7c349dd942903ec933d289030402341.wav"} {"in": "jump opposite right thrice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e85083d8956df3b71c69582172badd8b48733204.wav"} {"in": "jump around right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "baa5253b251c50ace185a8912178b88a918c5c81.wav"} {"in": "jump opposite right and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4934c7254954333071cfb668b4791c949f77c437.wav"} {"in": "jump around left thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d63274e237f07aab56da35e6cdf55a0877d7bd30.wav"} {"in": "jump opposite right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a9cbcafc200db8d40e9a1f7fbb2ca0e70ec76fe4.wav"} {"in": "jump and turn around right", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "04f0e657d6a9ff308c83faf184e4febe8117c1fa.wav"} {"in": "jump left twice and look opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "965cee66e91fbcdc558f34b92d0c00ab5c757f8f.wav"} {"in": "jump around right thrice and look around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fe44e190262e7a271c345c0c445213c3643a624b.wav"} {"in": "jump opposite right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d063780fade24781f52386c360d2a75567b7aa08.wav"} {"in": "walk opposite right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e7590406cf9b742bd36f95a01d549bf6f4737758.wav"} {"in": "jump right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7f585388d23d49c4a7e9bddb8a6769097789ba48.wav"} {"in": "jump opposite right thrice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b2765a0b3973a20380e3f1984f5fae5c9ced06ea.wav"} {"in": "jump opposite left and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2dd63004b2df37f56ba8c204960a78926aca5624.wav"} {"in": "jump opposite right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2472c81b1e1d2e0ebfad646ca69716cb1405e62a.wav"} {"in": "run left after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "81141f77743241672a1f8debf12d857807942b95.wav"} {"in": "jump right twice and run around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3a90a45340b21ebb82ffab63b63859090e15814a.wav"} {"in": "jump right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b8777dacbdba26354cd4906d25238f8c8492677e.wav"} {"in": "jump right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4f21621935380d9df99861dcf88c959bcfae78a2.wav"} {"in": "jump opposite left twice after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3e0c5bdb088aefb3a2ee236bd72c9247d6e44f39.wav"} {"in": "jump opposite left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a9bf4aab109335ac933354598e8e3ce8400b6189.wav"} {"in": "jump opposite right thrice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0221f0b5d18abaa681e00ea6b566e89735deac3e.wav"} {"in": "jump opposite right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "643acd04730ce3a5f4e24ee0da756baa1606bc54.wav"} {"in": "walk twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "5b57585224018b8519d45b15d3968c413791b725.wav"} {"in": "look opposite right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c7f9f06023ace75115a02c7e8afde8eefbf9fd6a.wav"} {"in": "jump right twice and turn right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "59e6177e584723b33678ad169b16c09488d41a88.wav"} {"in": "look twice and jump right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "fcb4276bfba36ac95f1c82d941dd98dea4c15b6e.wav"} {"in": "look around left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "27e28d0b4d6d1493ecd64a1011c6f3cdc172fc4c.wav"} {"in": "walk right and jump around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d7f7114377b7f854214c68b05e9957d0172f88bf.wav"} {"in": "turn opposite right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f90ab6504e3146eb2168d2510615f2d34d68a3f4.wav"} {"in": "walk around right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4f019cc90e5f6fc9e7c60cbca52f08e131fe2119.wav"} {"in": "look opposite right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "70358e0094d8f2e7fc8f5006c85b70ad33a7b63d.wav"} {"in": "walk twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "ae03d3165f741797aaf0cc542dfeae793ecb3e29.wav"} {"in": "run right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0ed279626f5455fc28aaa6654234bf3d413053a6.wav"} {"in": "jump opposite left twice and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b7320de7d8fecfef1420421d6bcac38ce2eaa3e7.wav"} {"in": "jump around left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a2701558ba080f14a0d17a4149a055fb616b98ec.wav"} {"in": "jump and jump around left", "out": "I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4cc7e0673990696cad8c5ecbc2826582da453a37.wav"} {"in": "jump and jump opposite right twice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "96245446e352ed96936ddb400bd69f3e2e3ef16e.wav"} {"in": "jump left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f8dcbcc0cb538f90e226d56426859d52d4deb719.wav"} {"in": "turn right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "481aaa35bb10dc6f9a0419b9a00549eed5eb7c9e.wav"} {"in": "jump left twice and look opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "24ba2c8a8e2f46ecb6cf61c73cf5a1a78af2c641.wav"} {"in": "jump opposite left thrice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "aa752315ee09ddc3a8240c89e699b8164cb75fdf.wav"} {"in": "jump right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "167aa5d80fcea8306c688c4aca4ec21fc8a10650.wav"} {"in": "run around right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "df7e104ade84d4d21bb31bec3b6b5f66dea4320b.wav"} {"in": "look after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "2c6fbad7433d74626be2f26654f29cc623214b26.wav"} {"in": "look right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "438d3534f51bc9dee599b38e3447aad3c05d0e52.wav"} {"in": "jump around right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "af4e32d7b5490f9ef4a55d9196f8323d798678e9.wav"} {"in": "jump twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "626c3e0ee916ea5bd3273bc72d020d3fd0cfd529.wav"} {"in": "jump left thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "55fd0956f9ca75c686adaa629a18d6ad8f0295f5.wav"} {"in": "look opposite left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "aae68dda1b425791166da2c8602f34f3bd5e781c.wav"} {"in": "turn around left twice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6d4df4ea5b5da49a5abc274cf92bf8969087e78d.wav"} {"in": "look thrice and jump around left thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "75740bec51730f8b7148d49b1afa61971752c43c.wav"} {"in": "jump opposite left thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f90e2cabdc0f0c633f07deef125f8f8434567629.wav"} {"in": "jump around left twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8f804b6d76b52b67dffdb9376385a2d524e01a8d.wav"} {"in": "jump left twice and jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dc2276034be9a3969eb5bcbe4411625c948b2aa9.wav"} {"in": "jump opposite left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "85ac93a5149c24f61e516e1793e08e7142460811.wav"} {"in": "jump right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "93a53f8eb653a3079db52e8ca8fc152d53f3583f.wav"} {"in": "jump twice and walk opposite right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "20e1ef8017952463e8c7c50411acebd50c3a177d.wav"} {"in": "walk opposite right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b151acfb46322fbd5efe901213b014f663709b4a.wav"} {"in": "jump left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f8bb951a8ef1db2635dfaae38712c770eb65c576.wav"} {"in": "jump right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "82f4d8284cdb01c5ef529ced2c37255d6df61579.wav"} {"in": "run left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "533a725337e6633a5253ed51d9d498c7970d9e39.wav"} {"in": "look left twice and jump around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "72dcac28f322b3dd0c8fe7c090490e81b5df9019.wav"} {"in": "jump around left and run opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5f153c25fb0d3c55c25194b2090719a0131641a0.wav"} {"in": "walk right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "fc70aced550ae37e3e478f68c84a130ce07a604e.wav"} {"in": "jump around left thrice and jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "602b7e9a30ca4f057f68a52720aca56431446566.wav"} {"in": "jump around right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "00cf0d467f2d2414fcf43daa31a618694cb1aa94.wav"} {"in": "jump around left thrice and walk around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bd828fdf67ad477859b67edabc30e864f56c632a.wav"} {"in": "jump twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "f1983a32979c0dce3493dc7743df000bdacc9e8e.wav"} {"in": "jump around right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "29a97127488c9029456162ca8a1ce847d72e0f39.wav"} {"in": "run twice after jump left", "out": "I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "2d1f1a082839c3788d3d93a07f5045a125763cd3.wav"} {"in": "jump opposite right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "17761208047da4f9692fd885377b8e6f7714e60e.wav"} {"in": "look around right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "77c6a5d90612a4a3208d6200b2beaac0b80d193d.wav"} {"in": "jump left twice and run left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a284f1ea2512ec8841c2daf07274ba97cfd68e3d.wav"} {"in": "jump around left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d6ff38ef04c2741f6c7bad45ec14195119b676ca.wav"} {"in": "turn around left after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ae143dc3b236124322036460efad33e876d11c0f.wav"} {"in": "run opposite left twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1b2e3a9c150489c064487999795506681413a0c6.wav"} {"in": "jump opposite left thrice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "a30c0c88a4f8a5cbd177d160db8a9cd2b0b22642.wav"} {"in": "jump around right thrice and look opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8a402724b78f0f869890e3c4bb2ef329e919d933.wav"} {"in": "run opposite left and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f865c66ba4f01400396f1a45e2eafa5c645c4fd7.wav"} {"in": "run around right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8c6189cdb7f2e264985f33188bd868fc1e33d994.wav"} {"in": "jump opposite left and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "35046b1ab5666fcd706a16e019b0ea3c9dc43ffe.wav"} {"in": "run around right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6cb09be0e6977c73648277ea3d465dfbc1601a1a.wav"} {"in": "run left after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "7f2c420d4a4d667df4c40d1ee76a2c061764fbe5.wav"} {"in": "jump opposite left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f6538bcebd6014f59f447bad968d5d1290d950c4.wav"} {"in": "jump opposite right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "032f89ad83e441e16b72b8cc642c1c81ab1e3907.wav"} {"in": "jump after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "81a3c828d77d434a3056eb205010354504647e4f.wav"} {"in": "look and jump around right thrice", "out": "I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5e11f693f40a639b419e9fb84854629f7a874538.wav"} {"in": "turn around right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bc86cefe0188bea159ea4d482c56466fcf9ea233.wav"} {"in": "walk right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f612653c4f0c64b0a9c0beb059e08f181bf15c08.wav"} {"in": "turn opposite left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "345eda0f155b86e136f2e52a930dbb7de66806da.wav"} {"in": "walk thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "3bbf828df3697edad639faa7a17efd88abd4cb2b.wav"} {"in": "jump opposite right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bdd03154e986b00aa0078fa9da5e50bdf2a6c989.wav"} {"in": "look left thrice and jump", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "14eff9f918b56c3610ec207b37cb3787fc4a381c.wav"} {"in": "jump after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_JUMP", "audio_path": "434f4e8c98eeffcc2cc478b1e1f1c27d4de8f28b.wav"} {"in": "walk left twice and jump opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "524e6f5e37d687c73de54d262dcab207baf3feb1.wav"} {"in": "jump right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9882d8df3e69166773932a2e97bf8fe476cf56af.wav"} {"in": "jump opposite left and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ca7066751891239a5c3073a116c1a7d1475f7fd8.wav"} {"in": "jump left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "87868dfc5067bf0ecb9875ef49af375b10920479.wav"} {"in": "walk left twice and jump around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1821cf743e9e3f23425e1fb613f77678f1c16bd5.wav"} {"in": "walk opposite left thrice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "ddd422df03381481da4136b66037c87a475d3048.wav"} {"in": "walk right twice and jump left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "2a8a748fb3c19c0f66e19725ddf2b92f845ca5f7.wav"} {"in": "turn opposite right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "605a65de2c4f9c9116c6e9bb945e2a751e5b25be.wav"} {"in": "walk around right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9fa5c8f104719561793cc8c1deeffc972cb7bf76.wav"} {"in": "jump right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ccb190a59f36664e6a5b711841bd6a5c3fc879b9.wav"} {"in": "look left and jump around right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "13919330b39a8505b7ec63635a807a347eb3491a.wav"} {"in": "jump opposite right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fa63d7b7e6d6beaf32c1570e397374721f04eda1.wav"} {"in": "jump around right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2e1d0921a894a4b52ee7272626f7aa11088a65ee.wav"} {"in": "jump right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c9e83c01b9a1f8d40075d83444a72f0a00be86b5.wav"} {"in": "walk opposite right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6fbe0f44bc7b7d844bbcf0e67291072c90f48a7c.wav"} {"in": "jump left and turn opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c8ade1faef9c0bbaa40089cf39ea67cc21fb6aad.wav"} {"in": "jump around left twice and walk", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK", "audio_path": "f4e83e8e8569474fd482d055d9061226fa82e2c7.wav"} {"in": "run right and jump around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "467c46648d076bfb5ee4facdc7aca001783e187e.wav"} {"in": "jump right and look twice", "out": "I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "217671a2f75387b2d5a6e0f69c41ab1f31f74d35.wav"} {"in": "jump opposite left twice and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "031a9f7f4ecfc375766f4ed2bf9e40568b0c676e.wav"} {"in": "look right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "d7cc05c0eef6531b01f0ab5817534789c6313a7b.wav"} {"in": "jump opposite right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "eba5ca30f0b699f31b70483ba89d6a11edc30bbc.wav"} {"in": "jump left thrice and jump opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4e9f1fef2211e612f9244c56d59aacf024721748.wav"} {"in": "jump opposite right and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f8d04bcbe60bfaeaa5e79cef130db8772b811c77.wav"} {"in": "jump around left twice and walk twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "e90921b8a988c04f07e9a9dd23891febf7316aa7.wav"} {"in": "jump around right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "379869c0ab0499ac8116efb57f988a17be315b7c.wav"} {"in": "jump opposite right twice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "64352e6be0d0a46c49e8f9c557b132c15c0ad39c.wav"} {"in": "run right twice and jump opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f20f03bd112e9a894d678189b957e99af8d493ac.wav"} {"in": "walk opposite left after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "af0b381800bc0584c9014a82551cc5bbfe33c936.wav"} {"in": "turn around right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5ad92f46f50597d8f1815f2dacd0352fc2ee89c3.wav"} {"in": "jump left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c9953a9187df6dede36caac0a020ee4785ff9071.wav"} {"in": "run opposite left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c5f8d13b73307a1c7401c97c23c87751c2fb1d11.wav"} {"in": "turn left twice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "3ff9b8c785562de17b4ecc7b60030d31f3ab2bbc.wav"} {"in": "turn right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "379d5a89f577c0e2c6f45b02531d1a254ba70751.wav"} {"in": "look left twice and jump opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dc859a40038ceb12a25cf30cae9e1d7b827e0da7.wav"} {"in": "walk right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3925aee43c8c9d77f28a0ac62236af0e83c3228e.wav"} {"in": "run opposite left thrice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5b098971042c4059c2fa778ebbb656c295d1a37d.wav"} {"in": "turn opposite left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "67d35ca0831d1c640e8e694c914d3130588dddda.wav"} {"in": "turn opposite right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "231e71a5ab8dbdacf449bb430afc505871d0351b.wav"} {"in": "jump left and look opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2d2981da6ebd5341f4e2a4c6c6c5a0bdc332f298.wav"} {"in": "jump left twice and jump right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dccb9193b88e97ae8cd20bae31c74bd22a484eb3.wav"} {"in": "jump around left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6c3c84cd09c046bc008bb98394192d700c52cca7.wav"} {"in": "jump opposite right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8f9c9b298b5f0b4e8aa65405f763271ce8b1c96b.wav"} {"in": "jump opposite right twice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a6ea7b3c7f5123737e892cb3944580dc434485cd.wav"} {"in": "jump opposite left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9fda131b5636575bf6690af2a965f39c74676165.wav"} {"in": "jump left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "92c3ad2795131c2425d95837cb25b37764ea0ade.wav"} {"in": "jump right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "c6b4af4efb7bf4942624618c6a8040368a269d8d.wav"} {"in": "jump left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "56dfbbb3cc061739c9f2680b3b693d0459de9aee.wav"} {"in": "look around left thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f4ff24b0fea5b5039ac32fe5eb448d625eb459aa.wav"} {"in": "jump around right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "76724110be434e2694ef56acba4139319605ced5.wav"} {"in": "jump opposite left and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "73d90fed12b9ae8ac784c2ee3f1848509475a3f2.wav"} {"in": "jump right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "fb94bbc30798373cd8c007ed1074b3ca98fbb9f7.wav"} {"in": "run left thrice and jump right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2532f4fed2f1f78c0d197073eda1935c8097e5b1.wav"} {"in": "jump twice and run opposite left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "eff83b798196bf0a60a7278604ff6a2f85f55d55.wav"} {"in": "jump opposite left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f6edd9d04024a769474af4592c466dc45d810483.wav"} {"in": "look opposite right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "19044845253e43cf666f7e4271d5b7fa55cdb322.wav"} {"in": "look around left and jump left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "2ce9c31666917640f8bae4c03da704bef19a15f1.wav"} {"in": "jump around right thrice and jump twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "0decedb46b7f12adce0e1891a5f018ff98a50b94.wav"} {"in": "walk left twice and jump around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d65ebe9784a7b3b0f537a64bbf6d4f2df9171c6c.wav"} {"in": "jump left and jump around right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4295694a5033c9457f81b9a9869809d66f213296.wav"} {"in": "jump around right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "014dfc5dbc1c593a4d7f5e7bcf443af5ee3bb38e.wav"} {"in": "jump right and run opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d0c1b89f81950cabe9eb7321fe9a7bb07c5933c3.wav"} {"in": "look left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "980ddb6931a1b2a5bef3e7f817f262690a029cc1.wav"} {"in": "walk opposite left thrice after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "82147e20d35293f292176834e35662a40c34f713.wav"} {"in": "walk opposite left and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "405ead05fc416541e34913d4daa68388f337c2de.wav"} {"in": "run thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "2f39226644b856cc06a10171f5bbec3c389adae4.wav"} {"in": "jump thrice and run opposite left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5d60bac11e0a90a5c403e22f7c73bf0a959ee88a.wav"} {"in": "jump opposite right and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "67e29cf6b9e8823bf56e979b090acf2244b448fd.wav"} {"in": "jump opposite left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7b5db23b3e689a19bddab4564172a30bb22bf0c9.wav"} {"in": "jump opposite left thrice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9901d7387e5bfddcebadfcf5c0589f9da9ac1a5d.wav"} {"in": "jump opposite left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ee103f7b864c91fecb3176dfb4c3cd9932e9dd30.wav"} {"in": "walk around right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c306f7f43eb956db433ca4d05186ca67ee210f20.wav"} {"in": "jump opposite right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bce90e8962ad2889d33ac341892e8dadd464b37d.wav"} {"in": "jump left thrice and look twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "c5b338a7c5634a27f0fce1c654eea38fe53e7ed8.wav"} {"in": "jump around right twice and walk left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "612a35048ce1a35f2d22cdf058cc57721a8d3b82.wav"} {"in": "jump right twice and look left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "27c87b1f658da25c96ae94808fa9a396bb7d5b08.wav"} {"in": "look opposite left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "948d68639272909cbab7e9887f444882b0eaa7b7.wav"} {"in": "look thrice and jump left thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d1aa69c7b7aa433b9c82cdf830033fd9282cd07e.wav"} {"in": "run around right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8894bd7b32e2e4de2db18d3344fc8959ea36a504.wav"} {"in": "look left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5c116979df170db0959ea6fe7696c5a315e402d6.wav"} {"in": "jump right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "c3656297971d7939f7925952784f9f77025e7da0.wav"} {"in": "walk around left twice and jump around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b60aab537e0b7017683e9a1fedf7142df697fecb.wav"} {"in": "jump around right twice and turn left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "399161f73a3a517dad5a8d1027fbc451f32e1f74.wav"} {"in": "look left thrice and jump around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2286afc21ca0681705f05af6d1f0f4e9f7798d3a.wav"} {"in": "walk around left thrice and jump right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "3540985587cc634b8b1ab237292eb77c8b6218bd.wav"} {"in": "walk after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "059763d980a787eadef8f927fe1bc7f8fb3784ce.wav"} {"in": "jump right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6db1b377ae75e43bb9fd145a7d52d13b1eb2a63e.wav"} {"in": "jump around right and run right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "179b3cd6250a92b8755db314bcbf40a1fdf8be7d.wav"} {"in": "run right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6a50344e8fcf69ad486ec69114ff88866e1fa838.wav"} {"in": "jump around left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4e8611818cef075e852cb91983c20b6e33722358.wav"} {"in": "jump left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5fb22c2cf2854cc866f02eab8554b39fa3a9eacc.wav"} {"in": "turn left twice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d01b7291bcedb6958ceb1cb1afdd5dd32ba18edb.wav"} {"in": "jump right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d4e1fbf4d3b257acc88b38bba93ff50a0e797e01.wav"} {"in": "jump around right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5f17bbf6a5f7a79bd19321a31853445b5907ad35.wav"} {"in": "look around right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2948b30f04ea1324b93ffb54b29a2d756736f2bc.wav"} {"in": "walk around right twice and jump around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e93e0892f37c568f50f289c9426f6055b8398b57.wav"} {"in": "jump right thrice and look right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "7744d50cab55c1fe16dbe16185e8ee0f8fbdbb65.wav"} {"in": "look right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d01a3e35536a5e9e34d9f1d3b0f1b105bea40101.wav"} {"in": "jump left after look", "out": "I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "71d890568a802a9fabc447ed7414d50036a6b199.wav"} {"in": "walk opposite right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2d36eb053e708589bac192b19769687dffb3b3e1.wav"} {"in": "walk opposite right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8085253db9793ba4eba74945c3cdc260ecee0401.wav"} {"in": "jump opposite right and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "68795c6607f28c0e7acc2158e0f65dcbeb10ad59.wav"} {"in": "walk opposite right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0ae7f5bbc9dbc03bee783a6dea48408a71cbe8e1.wav"} {"in": "jump opposite right and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9e07fedbecd46dac0106ea44056eb8cb06b281c8.wav"} {"in": "turn opposite left and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0a375ff08cbd9bb04d91ef3957d40feeb0b5f359.wav"} {"in": "walk thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_WALK I_WALK I_WALK", "audio_path": "978f7321dd1152e9d0f2ce2507c7faa95ae6f418.wav"} {"in": "walk after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK", "audio_path": "70dcfde17e6d80392565f90551246b103a408fb5.wav"} {"in": "jump opposite right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ad6aa1e31a27ccf22ab554999831387ae8cd2158.wav"} {"in": "walk twice and jump right", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "b8f8e3712b5470f55daf060def7b9c2e4c800187.wav"} {"in": "jump opposite left twice and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d9d2ae8d7a9cd6e2c3fb0cdd62b6362dec2b3a41.wav"} {"in": "jump right and look opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9318536541ca009135b7860287a7e94988c81bb8.wav"} {"in": "jump opposite left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "67e5a44ddce80c663a251f8e7c06c7386efb6976.wav"} {"in": "look opposite left twice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "225fc8ae4f5f921a9748a472cc0f18b670b93029.wav"} {"in": "jump left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "dc872fd54f698d84cffeff29fd17eccffc9fefc7.wav"} {"in": "jump after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP", "audio_path": "5cfe98e217fd34621c409127242528ab0c2ef420.wav"} {"in": "look twice and jump", "out": "I_LOOK I_LOOK I_JUMP", "audio_path": "26d95239ac253af8ca2d3c34fbd8d5110c433fcb.wav"} {"in": "jump twice and turn left thrice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c4e51cc82007ced82157a8b176d20b6c1dde076d.wav"} {"in": "walk opposite right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "14458f645381ab7bea7f654e64e8c14e295c05e0.wav"} {"in": "walk around left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7c75140708a7887d897dec46b3a90025b59ba90e.wav"} {"in": "jump right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "272e098c0621f551f54169eddea7237f3ad679f2.wav"} {"in": "run around left and jump twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "e73bea2cc53500ea2c9c822148a41e9fe2c2c581.wav"} {"in": "turn right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4d1e750720c7c03e773b0f8ab40a36ee41251dfc.wav"} {"in": "turn opposite left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "783b76b82f1d615df7950e10872c201feb1f29b8.wav"} {"in": "jump around right and jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b394fbd75ef91a66b9619ac2ddd09a4e1e0acbef.wav"} {"in": "walk opposite right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6c5a69ebdceb26077e3e29a84c6f2d0d68253adb.wav"} {"in": "jump twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "31bd2f9e7158903d2a23b52f8815079dd29dead4.wav"} {"in": "walk twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "735714a1835f5ffb687b30692c4f01cefe907c35.wav"} {"in": "jump opposite left twice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "11a411a3b6e1662660193c95cdd9929a63134e79.wav"} {"in": "jump opposite right and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3a48a4fce075c54cfef1064a2b0fa443f04c9f2c.wav"} {"in": "look around left and jump around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ba985c693993510cff11dbc94ec456928f78e06b.wav"} {"in": "turn around right twice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "433d4621dee5d2f5f42fdd4cf0f80aac8620b646.wav"} {"in": "jump right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0b73db8cd799707c03aeb61c6be88dba58044838.wav"} {"in": "jump left twice and look thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "151bf4df67e7b9645c643ced91966cabc8ec9dca.wav"} {"in": "turn left and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8fcd09d31195c9126f37bb226a7a463052667dfe.wav"} {"in": "look around right and jump thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "b89432ecbd9cd35bbbb623566770da0a81e8775e.wav"} {"in": "jump opposite right thrice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "125a84da619afb0a8dbc7b1ce1dc9771ebb23083.wav"} {"in": "walk opposite left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a1a3c25867335478df134969cf1194cd83c67a3d.wav"} {"in": "jump around left after look", "out": "I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d60bf6f1a421ce201233da19b83d26d4952da089.wav"} {"in": "jump left thrice and look opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5c0ea315d9c3f0d92c4727fb8bd787e3172720cb.wav"} {"in": "turn opposite left after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "b7619b3e638c9a1a3b3060ce5b1611f5aa77a772.wav"} {"in": "jump opposite right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8b5a06fc73327112ddab303bb4fb71528b09975d.wav"} {"in": "turn opposite right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8196f1d15e27affd612e4d87ea0e6bc7ba9eb1a7.wav"} {"in": "jump and jump right twice", "out": "I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "166f81fcd3ca503e4128dccb6c2e5e37ae87629d.wav"} {"in": "jump right after run", "out": "I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "1a0eeda4dde449fcf32413b7c7793afb61a23886.wav"} {"in": "jump around right and look around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d9d12b0478670a0439abefd18bc9ccee3a6d7250.wav"} {"in": "run right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "f142c95b57dfa53c504b64e8e4dd06a523c2eba5.wav"} {"in": "look opposite left and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "31f69d8c25c708f670a99abfc8ace75cb2570ec7.wav"} {"in": "run and jump opposite left", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1af9a3eae27424b7c292fb754e6ba1f81a92dfc7.wav"} {"in": "jump around left twice and jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b23dc34125fd6c3a21620115c06dea52dde72f7f.wav"} {"in": "look right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8b57818d09ee007cca1ecd4917eeb8cc5ea4a1a4.wav"} {"in": "run around right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d722f9642bec78696cbcc8fb4e4f1799da445c68.wav"} {"in": "run opposite right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3ab029652cdb8a3bb01683562f6b59ca83468cef.wav"} {"in": "jump around left and walk opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ff77168c65ae941a7b7aacef423e4ae7d3e30595.wav"} {"in": "run around right and jump opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4d8fca82c4bebc75f9a9504c4e53ab0401d698e9.wav"} {"in": "run opposite right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3db9383ea43ccb9d8e431e38434b392b7f922b53.wav"} {"in": "jump opposite left twice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a9cc54bf01be184b59132fccf56a3d0f5ca26614.wav"} {"in": "run around right thrice and jump right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "435d53d57074533e2693fdf61e6b9bbb6acf2def.wav"} {"in": "turn left and jump right", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "caa7de5ca63e3dae52861f655f31f274eef9b961.wav"} {"in": "turn opposite right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "261700b4f0b99ea6da63341939ebf08a74edc2a1.wav"} {"in": "jump opposite left thrice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "58946d89733c4f9e51a9af2d44aa35ebcfe58dc2.wav"} {"in": "jump opposite left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b2b0ca11b1cec3a260ecc589b14e2007704bcf21.wav"} {"in": "look around left and jump around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b1a95fe3c0ebb57285eb38cec54845cba24f7fd8.wav"} {"in": "jump left and walk opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "730dd7290b17194213f36d69b6ce22244fe36636.wav"} {"in": "jump left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "53bcad83f030b850ada8d9d7d5327b9c039565bf.wav"} {"in": "run opposite left twice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b04f3142bc8dac11d05cb8ff2152464d1190ea4b.wav"} {"in": "jump around right and look opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "088da32a0b287a2d018ab851fa46233b48d4bdba.wav"} {"in": "jump opposite right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "92cabcb36f32ed61fc8f071a2c6552d25f8d923a.wav"} {"in": "jump twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "8f358c440c36b769186c4c65da070652eeaa55e2.wav"} {"in": "run left twice and jump opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "98faecd229beed7c67a744eb9df9a6d7a700e9cc.wav"} {"in": "look opposite left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "543f457fee5467ac2eb2bc73f89cd312eb36f9f9.wav"} {"in": "jump opposite right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b94eb11835aa53ec0da3f09c0a3b00863fd6da62.wav"} {"in": "walk opposite left thrice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4ee9e243df89546f97157095ef037424ef488bae.wav"} {"in": "jump right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5dba0d33094e9c2e22386009bf8ab3294e5c49e6.wav"} {"in": "jump after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP", "audio_path": "3356ec924959940354064aca3c6bf16e861ccfeb.wav"} {"in": "walk thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "88c140d2dfe9f640b2b73d9d00c68f71231f5c4c.wav"} {"in": "jump left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "80f44a70acd3dd964629ff4472d8575253096eda.wav"} {"in": "jump right twice and look opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "735a0f4c99f9b96a3c5b05da3648e85209c0879f.wav"} {"in": "jump around right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a68614a266d6ae917f145a3853b944ed14aafa05.wav"} {"in": "jump around right thrice and run around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9a4fa0b5605732c1bf5a85b40d52a3abfad49f77.wav"} {"in": "run thrice and jump thrice", "out": "I_RUN I_RUN I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "f39cc596d171c12b9a9b5b726c491e2a7697fd50.wav"} {"in": "look around left twice and jump left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "1c10cc76c69824648c8a55c799d86fcb867a75dc.wav"} {"in": "turn opposite left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5d11a7a49a23920c14946cbaf59adac8868233eb.wav"} {"in": "jump and walk left", "out": "I_JUMP I_TURN_LEFT I_WALK", "audio_path": "0625607894607d3063a545b9892f14b82035dc1d.wav"} {"in": "jump left twice after run", "out": "I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d789dff29bd1f7cae914cf2b74a307ce48fc1348.wav"} {"in": "turn right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT", "audio_path": "1636c6b991ac683733e390a3ad66f18462415ca1.wav"} {"in": "walk right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "05bde95ce4b284401d9c0d76979b46a8f8cc2a3e.wav"} {"in": "walk left and jump around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "767f148ec6df2f9a024d28e13306b9a8662b8c33.wav"} {"in": "walk around left thrice and jump right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1ccce9c9603dfbc5b633fe5ba646a0f077a6894e.wav"} {"in": "jump around left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8906e183610a566bed57cc221f9db9e315f6068e.wav"} {"in": "walk right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "82b75b8096c408e9822e7d99f83ae9bd3a9ecc5c.wav"} {"in": "jump left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "abddf3ee49b9d7f780d4e85dace7241ea00c82fd.wav"} {"in": "jump opposite right twice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1cfb3cbb1d7d4856406469e7ca0d482d21c3ce29.wav"} {"in": "jump thrice and look around left thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "856cad575a1b9024297929b36a7e0bff03acd3dc.wav"} {"in": "jump around left and run opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9359deac432bc13e8ba2ff6c3d2ffd4ed5241fdf.wav"} {"in": "run twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "9d67b2c70677bf29ece3f06c7f3193aa6805c991.wav"} {"in": "jump after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "15f4d88d5865a9e147591078804b078dafdedac8.wav"} {"in": "run left twice and jump opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e491352f254ecb41bef5203258a6a24b5b5efc7d.wav"} {"in": "jump twice and walk opposite left", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "85c6028418889ac1a44e3c703580b4428b9bb239.wav"} {"in": "jump right and jump opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "577bace51f4d3943d5038c8acf09d558f911c975.wav"} {"in": "run and jump around right thrice", "out": "I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "56e70f86cffee53bb823ea2c1da594837de475a7.wav"} {"in": "jump twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "df0a3867971851d3e94cdf798c1b4739ebb8284d.wav"} {"in": "look around left thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "553d7bc9893e2bf82dbc286c4fbe26fca69e5613.wav"} {"in": "jump twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "f5dfd4b4847ab0f8e05b8f5aee42c5652873dc2e.wav"} {"in": "look opposite right and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ff440bb552b45211110ca62704075848b6aed021.wav"} {"in": "jump around right thrice and jump around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e11410d7006eb201207185e3e275d70d45fde344.wav"} {"in": "walk around right and jump opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5c074f94183ad7ba5a1084f05cb5a5f94c1837d6.wav"} {"in": "jump right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3e5cc47dde0bceae425794da9c4de0d713e63dc4.wav"} {"in": "turn right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "47086713846ca9463e72c46355e13c515c3f45ee.wav"} {"in": "look twice and jump right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2f593c902d8c7479bcf3b188e80dcc780e222c0a.wav"} {"in": "look opposite left twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "613351dab98390b5bdf068ba6c1bbe6719a29999.wav"} {"in": "jump left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "40e907900ea1ffd4c69c7d02da1d18963361fb1a.wav"} {"in": "turn around right and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "5b276e4546b90a52c796ec99306d34032ece61f3.wav"} {"in": "jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "66cecbab838cc34ed671657a0d51d895658bed4b.wav"} {"in": "jump around right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "84e9e00fc6599c2980438dfb67d90e3b25fce0ea.wav"} {"in": "walk right and jump left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5539cf88a8c87303544bba376098203bd400fc09.wav"} {"in": "jump around right and run", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "c540e57e72dd8cb3104bf69f6366e57eb1938b53.wav"} {"in": "walk opposite left twice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3c7ea658b87ebad430ccf96ea05bf153ba16fbb9.wav"} {"in": "run thrice and jump around right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "670d568e704ef0357e7b25dceb1611d3ce1e4b19.wav"} {"in": "jump left thrice and jump around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e2fcdead43ec1ade2f65a309f7997811a6f8f10a.wav"} {"in": "jump left and turn opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ab55f463bf9ed0d70512de00590a39272bcd2dc2.wav"} {"in": "walk opposite right thrice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "fcebce43c76c048748b0c878a069ac4a86063559.wav"} {"in": "run right and jump opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "aed0a557153530d8add44fc7b4855d7dee7df4d8.wav"} {"in": "jump right and run twice", "out": "I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "3f0e5d96b0ee045062a930fa198b313c2396d613.wav"} {"in": "jump opposite left thrice and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "ed58f998341da19033263a8d92656337dbfdd849.wav"} {"in": "jump thrice and turn around right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "481cf00415e153d3228601ec3b4c19ebc8555732.wav"} {"in": "jump left and walk", "out": "I_TURN_LEFT I_JUMP I_WALK", "audio_path": "101eb5e76ba61c81fecab69b769a06bde137d3bf.wav"} {"in": "jump left thrice and look left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "b7fcc9a282de71e7d39d504cf8af28407e41bb71.wav"} {"in": "jump right and walk left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e8ff7589641d82b5d7e479a497a27e56993618b3.wav"} {"in": "turn right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cf09b69981d54c1364e02eebb6c881d8e95f7779.wav"} {"in": "jump after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0d21eb3631fc3d4e5dd5771ca29df220d11481e5.wav"} {"in": "turn right thrice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3e2f44beb543b25c645344238c6c7b7761f02b7f.wav"} {"in": "jump after run", "out": "I_RUN I_JUMP", "audio_path": "812dc1175cbc3c79dd41c13f0494fc8051335f49.wav"} {"in": "jump opposite right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d92696a7f43a725680a4dd00ee7db9b0f90599cb.wav"} {"in": "jump around right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b7fbb33ad80346f2affa78e99f54363979a4a044.wav"} {"in": "jump left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a6929ac1ab51638ceae55ed6406b49a8dbd4ceb3.wav"} {"in": "turn opposite left and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "113528649317e1fca787a461f3f2cf8dc7c7b2e2.wav"} {"in": "jump around left thrice and jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "487f5e7214cca7207e304dfff71e55004b89b00b.wav"} {"in": "look opposite left and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "59c8100e2ae960f603bd1fc98acb82747a3e87e3.wav"} {"in": "jump left twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5138d5f33362437ddf2d85befdf582067634b693.wav"} {"in": "jump right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "139ef3d2fee78bdef223b242ca4dae3a761f5dea.wav"} {"in": "walk around left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4d866c783eca93f9ef75aa7843e11693eb4b7a14.wav"} {"in": "jump opposite right twice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "f6d8bdadcfb25c3d1314add06022c236dce257ca.wav"} {"in": "walk opposite left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c32dc6de1a85c8d1ce354a149400037ea8fde3a8.wav"} {"in": "jump opposite right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "35c3ca629aefdbb6ffb681e9ec54b541e0845db0.wav"} {"in": "jump thrice and turn opposite right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a2f4b86cd6c00d5b9929fefa04030c3b58257c88.wav"} {"in": "walk right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "89c176d25d518a27534a417da030686bcbc0c025.wav"} {"in": "run around right twice and jump around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a17fe5b7c4de33bcc52d4097a22dec3de5f4fe33.wav"} {"in": "run twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "ee731fe8ec309e88c527899bcae00bb47ca06736.wav"} {"in": "turn left and jump opposite right", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7a9f8a2d31729da1a62e70ca0ead4a6e55a96b18.wav"} {"in": "jump around right and walk left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f8fac2df7f80bcd9797adfd2692af4ae8f452b5d.wav"} {"in": "jump opposite left and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a123930eedbd96d2fb26c487cf1c203e86ee3ecd.wav"} {"in": "walk around right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7a5475e92bf6a28ac065f303f900a4f0c9e1ecff.wav"} {"in": "jump right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "d819e68fd30e0641605b816e5f06704f70c35240.wav"} {"in": "jump opposite right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e3060eb96a135e365358ca99339aed08e4465e2b.wav"} {"in": "jump left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1a3f029b5e97676c397c0e6355fd03dbed1fc4d9.wav"} {"in": "jump around left twice and jump twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "61d79b66f6721ff120b304957b05e48e23cf7fa4.wav"} {"in": "jump right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9624ba072e82f5eff2a31bb18587ce256e4f9a29.wav"} {"in": "jump left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "205c5b744eb08b365e13440297019fc7e87d7f29.wav"} {"in": "look right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f76300089b1439ac666a784f24acfc8846026822.wav"} {"in": "jump twice and look opposite right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "404f0ed8cbb81578b978ad17f43b23f8d5cfc59c.wav"} {"in": "jump thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "74a743f505e7cf00b15f1a40fc513ae50de397aa.wav"} {"in": "jump opposite left twice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ca9201423bb564a230bc2fb64cdcdba5e998e63c.wav"} {"in": "jump opposite right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ccad1c9fa1a63dff55abfe83bba54dcfd071a9ee.wav"} {"in": "jump thrice and run around right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c9043415457e5cb0d7ec08aefd18b7ed022370c3.wav"} {"in": "jump opposite left after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "119880667679a2311d5fc63c71e803cb892a6920.wav"} {"in": "turn right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "50b394eab20bc19853b86af9e751ebde8d87364e.wav"} {"in": "jump opposite right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "50d64ca12555608cdf5754f7dd7216b34b6ab72b.wav"} {"in": "jump around left twice and jump right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6b571d71042f84a8a800e201e8357fd579db2a13.wav"} {"in": "turn around left thrice and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "083054a1af3805631e52246d5a69f2d1ea43b587.wav"} {"in": "look around left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6307b503a8be0c340de126c239d68703b679e070.wav"} {"in": "turn right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "3435557bcc03b5ef157a78ebedb108c2cce94fec.wav"} {"in": "walk opposite right and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "62f1b966a541a863d6b723d45d7575a88444301e.wav"} {"in": "jump twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "cb5f6d1df2cbf951c453c5369c41045a6f74af5c.wav"} {"in": "run around left twice and jump around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "447baeaa97a69f1fcfa8e57106fcc9601e532490.wav"} {"in": "walk right twice and jump around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "119692631f74af43a09be6f650fcbc57ce84a07f.wav"} {"in": "turn around left twice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "28ea282aa2ba2040e96ffd1fd38861dfded18209.wav"} {"in": "look opposite right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ff2ed42db4997da3781b8abada1690313f313e25.wav"} {"in": "jump opposite left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0da429f91339eb221fa507f01309a75d9d0ff0ed.wav"} {"in": "jump around left thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5b5ef5cc3824bcdc8057ae22f7cfad8443d55b3f.wav"} {"in": "turn opposite right and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "86f0bb18a28e94a3e54f8ee3342cc3ec718761f7.wav"} {"in": "jump twice and walk left thrice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2317d799f5fe5639a839619af5bf7a641df6d5ba.wav"} {"in": "run opposite right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0339facc9dcc181afb83ac70dfb3218d3722f612.wav"} {"in": "run around left twice and jump around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f29a976d7b7522d3d507a07b7fd4dcd6584ca830.wav"} {"in": "jump opposite right thrice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7b64f4f8e71297ba5700894dc969bd9082ecbaf2.wav"} {"in": "jump around left and turn opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9e3a58876d339ebe439471983a7134451f9a125b.wav"} {"in": "walk left twice and jump opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7d200089f22230b2551532e0818469c0086033e9.wav"} {"in": "walk around right thrice and jump twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "1426c5d7f53c824fbd3e3775e7d8163d3e266ec7.wav"} {"in": "turn left twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "2fa44991ab09b3af62e02f578a5582fd75f95926.wav"} {"in": "walk around left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b89ea9e5ba82ad2b5a942ba74a92d4c23ec89064.wav"} {"in": "jump thrice and walk around left", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a05261f8768290cb0343dac1ce0a7d6dcb52421a.wav"} {"in": "jump opposite right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bef5ab128e39042ae93731423a9f195a17690d3d.wav"} {"in": "jump opposite right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d940d102e849db42bac9829778c8c4ac133e6fda.wav"} {"in": "jump opposite left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "66b2d1e1d9fbd68f01e620a427c9e226ca8a9e80.wav"} {"in": "jump left and look opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f4461990220d4b38d552f1d95bd6d4f046912a37.wav"} {"in": "jump thrice after turn left", "out": "I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "1f1b97c10b0223b5504855cecb0cb27515c7d9e6.wav"} {"in": "run left twice and jump right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "2dbac0eef63c6d464217d623aa5dcb0dccb9244e.wav"} {"in": "jump opposite right twice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fe2cd576334e75a1393f1e8573ab123a2c389e3c.wav"} {"in": "turn around right twice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b5cc4d87271fbe43eef29ed0c58332661af63c8c.wav"} {"in": "jump around right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6a0941c22c9514e20fbce43987c7a160e3eed6af.wav"} {"in": "jump after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP", "audio_path": "3f32c173e6e1774c36f6df95d290c28a416e131b.wav"} {"in": "run left twice and jump left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "97f25756f84c5b2e67ece738846f715e2b901689.wav"} {"in": "jump opposite right twice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ba85ab12e2fd4b88ba0dfd6b39cb699797fa44c2.wav"} {"in": "jump opposite right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dbe9175974c1378d1e3c72bf829577a259c69760.wav"} {"in": "jump left twice and look around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0ca3617e4df6c94dafb2ad7501e329edcd46fd1f.wav"} {"in": "jump around right and turn opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "ba700bdcd0cf4aa6872afd1ff90349e947c4c748.wav"} {"in": "jump around right and look twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "51e354c73301b36e8f6c7e854d5ee526db00b7fd.wav"} {"in": "jump opposite right thrice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0e0ecfc1e012e6e8cb5cf17442caa257e1b55995.wav"} {"in": "walk right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "52fdc84f2dad9f624791013f181a7b7433441da5.wav"} {"in": "jump opposite left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ae9fcbbd9cea0975fb1a1164afa999e6b7c4af92.wav"} {"in": "look left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "2ef57e0c376fa4cadc4c6ca9b52c134a357c6597.wav"} {"in": "jump opposite right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dfbb4c54b4876a8f4de533ce294bbbaf723ab440.wav"} {"in": "jump right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4813e317e75851a38efd0288734f3ab984001f3a.wav"} {"in": "walk right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "361648148815482784dbd25f92daa26fb8884510.wav"} {"in": "jump opposite left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f463d41c90d36804a8dd240ef2f283e072c1a8fe.wav"} {"in": "walk opposite right thrice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "ab6f83ce1dc430b972c300f765538ebf6ca96d5b.wav"} {"in": "jump right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "37905ccb89fe648dc76eb628abf1342d7d9e65d6.wav"} {"in": "jump around right twice and jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "874d137c9f86b818147b3ec34c3b37eb68440d11.wav"} {"in": "jump left and walk thrice", "out": "I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "be51d6306192e53634b4eb05974e5216fb4252c6.wav"} {"in": "jump twice and turn opposite right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "310c3ffb2e9b21e6f47b7168ffa50fd51a22e41f.wav"} {"in": "run opposite right thrice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "61c22d3d2b90ebe7f040db90de58c2fed368d0a8.wav"} {"in": "jump around left thrice and turn around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "718f08da3d597b9ba803d27c1bd4a5885f51302e.wav"} {"in": "turn right twice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9e6beb1f4a8d9f1d111294cdbf10067e9c07b43d.wav"} {"in": "jump opposite right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "45de4d4a588c6490ff58c91302fa500f1438cf69.wav"} {"in": "run twice and jump left twice", "out": "I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "94b59559365866f0aad4db9d82a513265b8b37af.wav"} {"in": "jump opposite right twice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0644d8789a160a409c60f40d310392ce228a2c96.wav"} {"in": "look around right and jump left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "76482a8d819565df45b2a6326e74d954e2ca1afc.wav"} {"in": "jump around right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a5376c94da8b4f9be4227cf33b4c3ebaf9a9410d.wav"} {"in": "run opposite left thrice and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cbce42b181b0e36a98ba8576495c1e823e343e43.wav"} {"in": "jump right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "28114a408f986cb2c2ffb6d4b1ff1707e866606f.wav"} {"in": "turn right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d0c86b888777cee53e77fef8ed0ad5e908893711.wav"} {"in": "turn around left twice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "78668e523f8565886b1c217b0f7d8ce0009b7fef.wav"} {"in": "walk around right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "808f48e2ae64459341971bab75df83984913ba05.wav"} {"in": "jump around right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "84572348e450729e65e9d874eceeee57f501c30c.wav"} {"in": "walk opposite left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1455ab55e8edf16a21b3abdd3af443b665bef8a0.wav"} {"in": "run right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c7d4391175b02d8a3d68edee24e9c210a974c895.wav"} {"in": "turn around right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "482768cd6eb791cff79b87db35ad52ef8369a812.wav"} {"in": "jump around left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0c9b7a48d6827bdc8b1ab43851f2d6eeedb43610.wav"} {"in": "look around left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "925acdd7d1aba92eaadfe42d74381755d7c970ae.wav"} {"in": "jump around right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e2aa12f475d643640f81fa30963526ac78c2a358.wav"} {"in": "turn right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a3d57690905a3a4fae7a50b1981ece9b34bb399e.wav"} {"in": "walk after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "e0ea0bc9a4b17ddfb3d543bc5a894f753a9fc5e2.wav"} {"in": "jump opposite left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1ebf078dbd990f8a92439e1aa63a7cb64182bc07.wav"} {"in": "jump opposite left thrice and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7d130f5508675458c61c9ca98e01dde685deb1f3.wav"} {"in": "turn opposite right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "de17ad91e33855a2b553fc838ef04bc4b9dc3d90.wav"} {"in": "jump around right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ebc1eca373d2cbabac91186fc0814d8acff7393d.wav"} {"in": "jump left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ff93abdd5cd8fc5f4cae799352b2fd722c503a57.wav"} {"in": "jump left thrice and look around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "52e5222db646562fa07f4c3f6740646067a25118.wav"} {"in": "walk around left after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0474c0953d0a6aafdb5066b41ee75ee0465e136f.wav"} {"in": "turn opposite right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ae8b6daa15f1e26dba5203399faf10ace6ed04bc.wav"} {"in": "jump around left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1501d238601ea7a9a8858b7cfc41b2c4d212bef3.wav"} {"in": "turn around left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2645a055eee86e2a84e5483831c78a503245bf99.wav"} {"in": "jump opposite right and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "96b1f33fd97d44cb78f287acef6ca1f20bcfa2ce.wav"} {"in": "jump around right thrice and run right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "521512dfa4c3d97932d16f6e14a85382e57eb70e.wav"} {"in": "run around left thrice and jump opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f08f1a36585f89d85e04ffde4c68ebe785c687a4.wav"} {"in": "jump opposite left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4ad9bed09f04e468c32ab053758ac18909057392.wav"} {"in": "look opposite left twice after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8a52645c1825e74344a1bd75ec9196b4530a6a14.wav"} {"in": "jump and walk thrice", "out": "I_JUMP I_WALK I_WALK I_WALK", "audio_path": "e5576253bc32d5daa09e4f755dc5b6ae4a8c93fe.wav"} {"in": "jump around left twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "abdad35d9244849278f88e1712928fe76f9fd77b.wav"} {"in": "walk left and jump opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "88e3d494d8d124b709a9ca89080bbde835f70bc1.wav"} {"in": "jump right and jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8f47e729f4f62bf9bfe35c441978f0317c401229.wav"} {"in": "jump around left and jump opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e5c324a3b5ba3b23a82c93bcafd76dbad727d600.wav"} {"in": "run left thrice and jump right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c6513cac9a447bf36c2f40b9511d62e22031d47a.wav"} {"in": "jump and turn around right twice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8103e89be1a106095a1b399db53274fa8cb33bbf.wav"} {"in": "run right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e07a48c6eccdc6a7ad4accf2bc76ab9196aa5138.wav"} {"in": "look left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "91af84c46d4abd01548e1be44e733922b7ee5e59.wav"} {"in": "jump right and turn opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "7811e9fc03babf4219258664261ec374943a0ca6.wav"} {"in": "jump left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "800f2f6f3d469d3e0fc60eab5ac4956dc0c3582d.wav"} {"in": "jump around right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "04ee3845539a5d0e1ee0078ee3f7b3fd673ad0fb.wav"} {"in": "walk left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fe6015bdcbe94c24c810f44cd8642a7c4edc1a30.wav"} {"in": "look left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ae02de518ba8843577586649cf5ae36fa2f45c04.wav"} {"in": "look around right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6aeacca8868dfe4b6be0ff06d2c0d5a7e708df6a.wav"} {"in": "look opposite right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5766f02bb6cf27ff60e65f06daa504dc02f05b87.wav"} {"in": "jump after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "904da31bb9151e1f411ccaf8468e008d86fc3e0e.wav"} {"in": "turn opposite right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0d12eb9f21483c75b5917e9f5867dbc041192ff8.wav"} {"in": "jump right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bb4fcc011a7202eeaf565dca477faab01804838d.wav"} {"in": "jump right twice and walk right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "812c79ad21cec231b7d16be3aff577e93a778356.wav"} {"in": "jump left after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "abb9f0ac5fe894b891840c58f2dda2bfdaa2496a.wav"} {"in": "run after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN", "audio_path": "0bd4ea383b53c33a1fb1bad12c9aca4d874e2c13.wav"} {"in": "jump right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "112cd2f2bf07bfb3cbc3e35328c93339fde0e9c8.wav"} {"in": "jump thrice and run right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "e08788581af47602ae4df9689edd39caa18dc871.wav"} {"in": "run right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cc3f59f9d1f16c538e736fd685842349f11a5f8b.wav"} {"in": "run opposite right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "79aa29e98a0f739adbbbd98a406cf4e0f40233a9.wav"} {"in": "look opposite left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ee6583dad086ffcc5b1f30abaa5351368b1fad5b.wav"} {"in": "jump around left thrice and turn around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f6c636c8d55d4f34d3a0ceca03c89285dc976106.wav"} {"in": "walk twice and jump opposite left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "dadb1b77b161e628e69ced3694133a8d9d196555.wav"} {"in": "jump twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "16f02e4ac2d1e2786e0bdbbd15733414634572d6.wav"} {"in": "turn opposite right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "443284bd12b437d904375053cc599336c8ed1b36.wav"} {"in": "look right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b63c88dbc5bacf296e805d13462304b149d77724.wav"} {"in": "turn around right and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a24dd9022811f766036dd4c2233a90adfd1323e1.wav"} {"in": "jump opposite right and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3a03a7664614ea5d078ff63c2b6cc51760f8a4e8.wav"} {"in": "jump opposite left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "93d5ccfe40ea023bff6f12d52ec078c8da2f3146.wav"} {"in": "jump around left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f058912f70748704f5ec6517fdbd38578f9d412a.wav"} {"in": "walk opposite left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d546a9106f690596f6f77231962b6a389e4d55d7.wav"} {"in": "look twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "d8b577c7c491d19895801a38113ed01bc13acb51.wav"} {"in": "jump left twice and run right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8d93dcf9e21a40ee24b90fc2a4603c1cebff3059.wav"} {"in": "jump around right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7c8070f9922790264af9708a458b0c5f49780db0.wav"} {"in": "jump around left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "73b107cbc07e0b22937d5cafb356a03529e15ea5.wav"} {"in": "jump around right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "49b9d1be957023e9cdf532de297002d0413f4697.wav"} {"in": "turn opposite left twice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "39d4466e611960e0d33a63f7b9c59c4be8a6dec1.wav"} {"in": "turn around left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6371a76a57570d13e4ec88b3a731a0ef86bfe50c.wav"} {"in": "run around right twice and jump twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "5bd1bf1d98cad46c3b1e1c38156515d8b376ea1e.wav"} {"in": "run right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "82ecf00798578c8084cb34ed479ce2f109fab46a.wav"} {"in": "jump around left twice and walk around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3bc3887db2adaf06ed1a7f24b6b243d68664b865.wav"} {"in": "look left twice and jump opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1f3db40d79247f35a5eb38601b5838267d892f1d.wav"} {"in": "jump opposite left twice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c162c40c57e437d77582c86ddbe46d14bbf7a520.wav"} {"in": "jump twice and jump right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f3565d1b513883e5366fa6461a70ad30984e9985.wav"} {"in": "turn opposite left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "30f17ab4dfab31971ba6bb0004e08eb82df38577.wav"} {"in": "jump left twice and jump opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f1ff25b5fea6076e3a69feb66391b2c2de0f42f5.wav"} {"in": "jump left and look left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5276ddaba1149cf0710eec130357b67d33a6d2c5.wav"} {"in": "look around left after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "04f3032d3aa931e1d52054a8ed601310acd8f6d8.wav"} {"in": "turn opposite right and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2070b9a29d3f21e23716380e5b4ec819393c9176.wav"} {"in": "look around left and jump around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "60d1af6c507bdabda1007444e93e8e0046a0f785.wav"} {"in": "jump and walk around right twice", "out": "I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0a3598a78c96e57abcdcdc13598faca0032a6c6f.wav"} {"in": "jump left and walk left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e5993462a1c076de1ddb7d90f5cadb91ec1b3a9c.wav"} {"in": "jump opposite right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "df9939f9eba97abc88f155bad30ed6250ebf0342.wav"} {"in": "turn right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0d91983144bf9b327c4b632431070ceae4cc2419.wav"} {"in": "jump around left after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "526df6d11fd5801e8cd48a9bcbf2a91b5ccb1b04.wav"} {"in": "look around left thrice and jump around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "54685c9ceb77a0d4eac22a3c7d1e3572744891d8.wav"} {"in": "turn right twice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "35472f14eaf08e65fa213545e902189ec30090b4.wav"} {"in": "jump around left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "abc67cb85d0a1f582cbf6f4c34efc4905f8fb2db.wav"} {"in": "run opposite right twice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "cc5516677a5696eab377f51fc34bcb957bc37cc2.wav"} {"in": "turn around left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "302ba362f8c5e99bf93405320ea6129d2172b723.wav"} {"in": "jump twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "0fb64f451181a4130b60f243e11b4e99d8d1e4e5.wav"} {"in": "jump left thrice and jump", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "1b3d19bb883d794de5ff74ee3fb3e2ab39842c5b.wav"} {"in": "look right twice and jump left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d7cae69143908302daca9a61d33eeb1ec811e102.wav"} {"in": "jump right thrice and jump left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fcda3d78c094120db853a055b4117e149b1e13eb.wav"} {"in": "jump right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f5071d419db8833849906668ba0355e9818e3008.wav"} {"in": "jump opposite left thrice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "273c17025ffa90e5f407f9d01855c35cf8e12b26.wav"} {"in": "jump around left and look opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1c8c2f3dfa65455f126354d4078e5395c10d0e07.wav"} {"in": "jump around right twice and look opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b68463913fb25b7bb07b9bd3ecd81232c12a1370.wav"} {"in": "jump opposite left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cbff24bf0ae717a04c398c4369d70b9d8dcb1eb3.wav"} {"in": "walk left and jump around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "eb4ef1aaef49a3de8a8ab6be0de00e6f72f6ea61.wav"} {"in": "look opposite left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9aece96be55a07c9aaaa15e186875a578fd1905d.wav"} {"in": "jump left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dcdb1f3bfa4f49d2429b8ec7e3736b50a0561fc9.wav"} {"in": "run opposite right twice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8b95aa80a642d303ff7fcf88b97eed195e2decd3.wav"} {"in": "turn opposite left and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0c337518677b7a6b842417ede27fc10d9035aaa2.wav"} {"in": "look opposite left thrice after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "875d77e6cb0f6af66541d04aac2e2622a1e547f6.wav"} {"in": "jump right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "03148826a34baaf52bf3f2d56fccf3cf2aa99fed.wav"} {"in": "turn around left thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5182deca204fef808e5cf167939686c450f2d872.wav"} {"in": "jump thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "51c74c7620ddb951659ab4ce536f10350de18cb3.wav"} {"in": "jump around left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "60d5bc958376b5198f432223e1d313a0bbbeeb6e.wav"} {"in": "jump around left twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2f5c64a0def52051354d477afbc45d9c64af5cc8.wav"} {"in": "turn opposite left thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e2f48dacfb2b73e1ee4fc4b0fb9b13c4cc0c9c18.wav"} {"in": "jump around left and jump right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "34b060f6d78dba45328329c1f9683a7f85d626f3.wav"} {"in": "jump opposite left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "15f08aac44077822ce675247b791ab052b93ae8f.wav"} {"in": "jump left and walk right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "45a1f6c032db59859be3e23a4fa399982b19586d.wav"} {"in": "look around right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "de3c832a3e2e5f2746ba6aa22ebb2f0a02dbd704.wav"} {"in": "jump opposite left and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d48965f8231c2c1c956e3bf10f25f353a6d45c7c.wav"} {"in": "walk around right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "047dde29e939eb2c15467dd2fcd30a6b562dd298.wav"} {"in": "look right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d54c1487c159b8a548ce49c8db25c7a11bbd6af4.wav"} {"in": "jump around right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "535d495b486bf9ae8506487abbe72206bdf41432.wav"} {"in": "look left thrice and jump twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "467e3c2057a19f09b6e912ef9c35ff2c3e093c89.wav"} {"in": "turn left and jump around right", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2687fc86fad869efa0c7f29ebc5b6d44f5bbf2b1.wav"} {"in": "turn right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "22cf3ba592638a7656e6330c4f1310fa664a73a0.wav"} {"in": "walk around left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9408cc6f3690a8ce49308c14ca73e43c4289980f.wav"} {"in": "jump opposite left thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1449c1bc0ee77f1793c640f94d8fba8109856bd8.wav"} {"in": "look around right and jump opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d002e6747f397ad32d7257cfaadb5f69534171fb.wav"} {"in": "jump left twice and look around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ac5d21e81a0df8b52a28c50912feeaa04eb3db5c.wav"} {"in": "jump around left twice and look opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "96f9b4505d49f7af1aa689006d057ec0a29ac5ef.wav"} {"in": "turn opposite left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7d13ab419bc982dd3a358d80697e4b791121c891.wav"} {"in": "walk left after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "82d668ebd27e05d68d658a332bceaf0f78c37e5a.wav"} {"in": "jump right and look around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "feae9cba395923ec9bf5e3f7c79e57167f1df580.wav"} {"in": "jump around left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c653b0a874f8e567bebd7d13bc6d3925ad52247b.wav"} {"in": "look left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "dabbc632edba201ad0ff862c35caa5c073652c4f.wav"} {"in": "turn right and jump around left", "out": "I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bd932a99655768318dfb559012c93fe5b8fd7313.wav"} {"in": "run right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "53856e705e2fa2b5e5efade9d3151a16a82b30a5.wav"} {"in": "walk around left thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3d15b7b0987a6e6e8cfc414e65f8b03cd6c9e292.wav"} {"in": "jump right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8a0e3c78e10830a094c327481457c62fb6f54ef5.wav"} {"in": "run around right twice and jump thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "a586a17a817bb977aaef89de03c2762fa640c4ed.wav"} {"in": "run around left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d820b435d6dcc37342b1c6a88f04d5d480e49ded.wav"} {"in": "walk left after jump", "out": "I_JUMP I_TURN_LEFT I_WALK", "audio_path": "9e39e95c2abe9b410f3c11fd9c4cd7b21647d12e.wav"} {"in": "run right and jump opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a036a692d8634dc9e5f460a2194b6cb7447227f4.wav"} {"in": "jump around left twice and look right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "c3f86cfa9f13b559dea64e407c3042d0b9ed2629.wav"} {"in": "turn opposite right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c53a8cbb7a5c3086895b9e7a1a7f90c2576dc377.wav"} {"in": "jump left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ec33851f760171bdf04190803b3106a600e91321.wav"} {"in": "walk left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "757ddfb32623140d38aa3cefbe220c172117ac07.wav"} {"in": "look right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a641a7c337e103d11f301aba18d1a6f3a54242f7.wav"} {"in": "jump opposite right and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "14ade74d98f31575bee98a8329926586959f1450.wav"} {"in": "run opposite left twice and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "373341f2acbf0cc1375ce0cc99e2fbd4b87ff5bc.wav"} {"in": "turn right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6838d0ad8ca96487c857fe1c270bf08ce7eda764.wav"} {"in": "jump around right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "81b572f29a9a94ebc9642b08b4211abffbf630fb.wav"} {"in": "jump left twice and look", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "2e4dde499744e08af9c715db894dd1e7a64e394d.wav"} {"in": "turn left twice after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "23331714281a69dd6abcb0fbd6e671bb8a8cb4ad.wav"} {"in": "jump left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "7ff08b0765dc45de68a484069423336c74460824.wav"} {"in": "jump left and run left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "81b523890cfd82f353e94b88eca37460df2652e5.wav"} {"in": "jump opposite right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7eb9149aa23c729ee1ad36f4c59d24750cb16ec5.wav"} {"in": "jump right thrice and walk left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "52d06657ae1e8edfe93806f1da60ff7adaf17e1c.wav"} {"in": "run opposite left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b364121c77a954d1b877913a0754cc69257eaa7c.wav"} {"in": "run right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cd9d6275b7914ea03599103cf8b58832725a92eb.wav"} {"in": "jump around right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8facc1fef051da7970f8d08edf2aa9baa408472e.wav"} {"in": "jump thrice and look opposite left", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1635ffc4e2b71e795778b2e3fcce1344aae8a664.wav"} {"in": "jump around right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7a06887ece380a4a036a1291cda75848ffa1a315.wav"} {"in": "look left twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c429d0b12811809881380add62cecac04d804072.wav"} {"in": "jump opposite right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bcfe51d13df06b7d30582711fffd4127c0bacf09.wav"} {"in": "jump right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "163aa6da17822fe129dba26b4e80fcfe6744b601.wav"} {"in": "walk around right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b883c9073093cb923370886ef47fec3503d11167.wav"} {"in": "jump around left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "93f98f61a742256df28f9203d6b38d5b05b337cd.wav"} {"in": "run around left thrice and jump thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "3d4d03a43f0cc50403df9485109004cad041eae7.wav"} {"in": "jump around left and look thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "dce07c9dbcc0418746cb5acc210e1fd53d0d0e86.wav"} {"in": "jump around left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6fd323f965b01d6b974abcf828e180173a888ec6.wav"} {"in": "jump thrice and run around left thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "48b7c469fd11de6334ccfc736325ef53be0ff177.wav"} {"in": "walk left thrice and jump around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d7349d1ed80bcb0fe8cabc91aa4849309bf5bb63.wav"} {"in": "jump around right and run opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fef8d96bb4ba641dae74b96dd1c98da94461af5b.wav"} {"in": "jump opposite right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "553f15a0618f5c3b6b3190bc82c71e6b4eb28c46.wav"} {"in": "look thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "fb62006a607d359f7bf2c7b539d111e25d2c3198.wav"} {"in": "look right twice and jump around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "59c67484917a736dd914a3a20d674562f5bb88b3.wav"} {"in": "look around left twice and jump opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "391efbabde0ed4efd6f4189d32008cefc59e870c.wav"} {"in": "run around right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0d3065b1a61f415ae3c6100bdaeb40e265d98708.wav"} {"in": "jump opposite left and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "60cce40bc0bb4b655b969885731ced9aad71899f.wav"} {"in": "look opposite right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6129011f10daef2eed1a7b1300fc725b79495cf1.wav"} {"in": "jump opposite right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "916f3ccf8beea7ca6335e4ba501dfc95901c9710.wav"} {"in": "run around left twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cec5df315c3c6c57af8c6e6416fa65a0a18229ca.wav"} {"in": "turn left after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "ff599de8e3224b4ad16a8b9fcd55d86d0dfb0168.wav"} {"in": "jump right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7700baa162cbffa8c99d025b30f9e47c1c2c15b2.wav"} {"in": "jump around left and turn around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4ea935479cd7413b62a4fabc41c550cc70c22ee0.wav"} {"in": "jump left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "79c1b401e35765abb7848d96e94194302d533be8.wav"} {"in": "jump opposite right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5e555766ba0f52716dee9ce857b39a6c84a3fda3.wav"} {"in": "look opposite left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d7f28e025363972cecf84b46112e8dd4ed941430.wav"} {"in": "jump twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "4371d482b04a8b5856cd9116d51671977bb68853.wav"} {"in": "walk around right twice and jump left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9fabfc05d000c721f9f1a53afe432439bf60e295.wav"} {"in": "look right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "e0653cf013ea3370f6404b6e04d686ec7c7f0e7f.wav"} {"in": "jump around left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7a640b86b225860b5e4fb99f0f30f6bd4f8ebd1b.wav"} {"in": "look thrice and jump", "out": "I_LOOK I_LOOK I_LOOK I_JUMP", "audio_path": "a5c3c01f109e8b07df04875aac84c96f7f7f1b9f.wav"} {"in": "turn around left twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ec0b89cc531793f077db31319cd1254158c13580.wav"} {"in": "look right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9382e1feaab85e0bdb35eacd5d763d66feeb93b7.wav"} {"in": "walk around right thrice and jump left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "f11cd87e8bcb1e6a56ef2bfb0072da9cc6b4b222.wav"} {"in": "jump thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "9382be60aff3fb8669fd5fdc7c27b7c4fc1333df.wav"} {"in": "turn around left after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5d41b664645307acfe770081594ece2bec99d14b.wav"} {"in": "run opposite left twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bc97fd85fb582bbd723ffdadd9ab9efdc027f3a6.wav"} {"in": "jump opposite right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2e45c2582e1b0504a60a09d76248daa868ccd1f7.wav"} {"in": "jump thrice and run opposite right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e15c64c334f53c1d1703b654591b8014d7d0113a.wav"} {"in": "jump around left twice and jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1018ac640a6fbe9445a8ce1997e4b4edb8bff826.wav"} {"in": "walk around right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0d0490746244f32404fd9cf03739dda8e3badb6f.wav"} {"in": "jump opposite left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "301a2b706f20d25f69953d7ea5bef7b4fdb1ceee.wav"} {"in": "run and jump around left twice", "out": "I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9c164154c9067b77e87ede3acb8fa4def5a515dd.wav"} {"in": "jump thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "a6e6c0efb46283b233b89979a180f539c37a7215.wav"} {"in": "run around right twice and jump opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7c1155a52643d6405ee370fd84fc9d77c4a60c1c.wav"} {"in": "jump around right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8b76ff30b00db416b4b7736008a1bde3a11f740d.wav"} {"in": "run thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "154edd1a210cc0032c3d984cb380a29d322bae45.wav"} {"in": "turn around left twice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e7697c63f7fd28c8c4a7a15f8398fa857a047ad8.wav"} {"in": "run opposite left thrice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7a77b3a164932cee4b60d46b6375b8135098b9e0.wav"} {"in": "jump around left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d158a32cb24565d19c942996e48bf047e7f3bf2b.wav"} {"in": "turn right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "904b7aed12590093ef4221ee21b48677e3881181.wav"} {"in": "run right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "40fb0134e2f2ee38105f4507daf5496d81a7d24a.wav"} {"in": "walk left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2b7df2945bb12b1280cde9b36c2be0cb01331403.wav"} {"in": "jump left after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d39f7ff09e72882da4185664d01b8b4ef4a02cc4.wav"} {"in": "run opposite right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e3f9362630868a39e9d7cee4749a94a5e6bb6f44.wav"} {"in": "run after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN", "audio_path": "2f0c9b3e89a01d57c3942373bedc09a5356b07a6.wav"} {"in": "jump around right twice and run opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "73413cebfc10ca6c71db77a73893b1249be3813b.wav"} {"in": "jump left and walk opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ca5c9a40014e3ff41876185ab204fbd6348c4225.wav"} {"in": "jump around right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4aaeef0642beb3350d07010a5a88cb2bfcc8bca8.wav"} {"in": "jump left and jump opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d9af5bbf12b7151baa208507d140022757c0a41e.wav"} {"in": "jump around left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d001db2f2349e954481dff7700bc14b315c59cae.wav"} {"in": "look around left twice and jump right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ca5fc881cd4ba89e5f3d3b8507aad7eb100498e3.wav"} {"in": "turn opposite left and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c6e5045fdfedb5809fa2a3c76a4f44c797b83c6c.wav"} {"in": "jump opposite right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2e13ee369f6e1b8e2466b6d667c6b68e63494f73.wav"} {"in": "jump right thrice and run opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "aea43028192c1fe3e883a9b4f5a1e748387ecbfa.wav"} {"in": "turn opposite left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "d42697e24ea39cf4efd78d2e0ce024f32eb006a0.wav"} {"in": "look opposite left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "72ce2dfbeae340ca3c9e920994cb89a2a100ddce.wav"} {"in": "jump twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "332e18200118ba28579ff04e3e8e4e29da974e43.wav"} {"in": "turn left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2f84ae7438d0ed58b55bbb7f00ad1199012ed368.wav"} {"in": "jump around right and jump around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1d8a8d783ed69c802ea457a66f08145e63a2b4e8.wav"} {"in": "jump around right thrice and look around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "68af78c997b1d8eb93267494a697263d443b57b3.wav"} {"in": "turn around right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "95d2ad231d0d44f22ebfdaa968cbec7b99522718.wav"} {"in": "jump right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "211bb57faf15694f6a1763e5501bb1a5aeb5e185.wav"} {"in": "walk opposite right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5449bf6356da399d9dd4b908b9ad80757ae83a6d.wav"} {"in": "jump around right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3f55d7798e4d93cbedd4f8c2bfa9c8139e1b0fff.wav"} {"in": "jump opposite left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ed279f24bf71f0f0dd452dd4795555b2b41f82de.wav"} {"in": "jump opposite right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "55ff5760f8e3f5a544ea60521a0c636a94b0d90a.wav"} {"in": "jump left twice and walk", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK", "audio_path": "a5a313f8e8e64b2e07cecee911452d0406602707.wav"} {"in": "jump left twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "48f3045172a2ac0420dc43751b3f9cd51d682d03.wav"} {"in": "jump right after walk", "out": "I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "1efb7e0a89e109876e013917a2ab6634f972bb00.wav"} {"in": "jump thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "e8992d8929d96ff8a5bcb7b33bae3f1a13b84fa3.wav"} {"in": "walk left after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "eb87cce0dd086cdaee2011484e9bb076b8b5b851.wav"} {"in": "jump opposite right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "256845532ba7987d199b826bda58c7e65b29aad7.wav"} {"in": "jump opposite left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4d442a20946e6bda219692ee46916df70a2df21f.wav"} {"in": "turn around left twice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "e9c65367f0cb8e37053b412cc3aaab1060b9606f.wav"} {"in": "run around right thrice and jump around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5a40074090767439a8a9fe34ce996fee3d23d057.wav"} {"in": "jump around left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2a5e23732cd9766c143a47a57a8a39652ea66382.wav"} {"in": "jump right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "d3396f40819cb397a7e8bb921d25469152decac2.wav"} {"in": "run right and jump right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "9268f4642fa5a5a7664fd9674e66fb0414698c2f.wav"} {"in": "look opposite right twice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1a7890254acd53d79134a2af954cde3db517be86.wav"} {"in": "jump around right twice and jump", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "1b57d6d1df349ff6a082c036939c2a08a8417ee1.wav"} {"in": "look right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "abd9c3e7fb90a3033e8412b502099994dce4afbc.wav"} {"in": "look around left after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "45a975fd62c6fc43db02f750ed76e71cd154f53c.wav"} {"in": "jump right and jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dd8c7817c9ac7d264b0bf25821ee4f1040911508.wav"} {"in": "jump opposite left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "90ed393367f3d9375e7fb709956be1e68028e7f1.wav"} {"in": "jump opposite right and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "002cd0600db36d554ff32990ec7274359d127265.wav"} {"in": "jump thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "a5ab2ded6de6ff7cf83cc3e3bbb58d56d23c8f19.wav"} {"in": "walk right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2a1f620976b3d15cdf67bef870549300a57ab84c.wav"} {"in": "walk around left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ddd58820a519c6db00d9a100d25044a84a1aef48.wav"} {"in": "look opposite right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cc1721c0bc9de4d646fd03e1c7c8a60b6f8bed7f.wav"} {"in": "jump around left and walk", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK", "audio_path": "a692f6e321abec7d30f8d86d39aa842f43bead4f.wav"} {"in": "jump right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "85fe2010464ce61eddab83edab733f9579862c39.wav"} {"in": "jump around right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0e8478d4ba3c193aa37ace9117797d1626ad0dfa.wav"} {"in": "jump right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fd8caf0d7b4353322dc3de38fad239035bbcd736.wav"} {"in": "jump right and walk opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9878ad269874ea0073469cee44c9421ecd28a23b.wav"} {"in": "run opposite left and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6d728f57fb7c8df27d82a043feec21296504d8dc.wav"} {"in": "jump right twice and look left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d1df5738d73f3d168b94e308e56c8bbc9bc6cb07.wav"} {"in": "jump twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "11f240adef366318d12c17b62bceb5f1dc7bbab7.wav"} {"in": "jump left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f5a51358f24c938f323120b380a92cd84f108801.wav"} {"in": "jump opposite left thrice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3740238b9c6440606ea5441f0923142547b967fa.wav"} {"in": "jump right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8c46fb34b3394d7bb5d704d6c29f5e5eb9b56dc0.wav"} {"in": "jump left thrice and look opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d167e0780d1f4306460e5e34720c1f1079f4eb2d.wav"} {"in": "run opposite right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ba1cf74b501e7eff662f590c2d927f0ac6d12136.wav"} {"in": "jump around right and run left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "475e2e7930ec6e03f52f05635db03d26399672cf.wav"} {"in": "jump left after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "35dd2e282104c7a1504af41aec71f5f4cadefe43.wav"} {"in": "jump right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "837a7a6f4d266148965699faf82b29281f713e14.wav"} {"in": "jump opposite left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c2e222b77e17e857402f669dca2cd92331f2bfb6.wav"} {"in": "walk right and jump opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "24c2ad3b1528dd9749c7cd68aee492be62186776.wav"} {"in": "jump right thrice and look left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ef97b8b35b38b397ff76afb0fb78004c352be96d.wav"} {"in": "jump opposite right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3ef890c3d77f75efecae369b875d06b0690d7c4b.wav"} {"in": "jump right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "117eec34f5f85d9e3b2984fedf64cd5f6d2ed04f.wav"} {"in": "jump thrice and run opposite left", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d0e23b555c5dbebbae5646a8e7d6e3084e5749ea.wav"} {"in": "jump left thrice and walk left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1a3f9ebef630a332b9c750d6e4599550ab8991a1.wav"} {"in": "jump opposite right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2e6b7c13bd3325c080c0873c452b58b1c08993f0.wav"} {"in": "look after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "83e82e636f8982cca4fb49a76f20423d46cf1c74.wav"} {"in": "walk opposite right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ca407340f536bb8e296657c7d2f841fe8f81cd67.wav"} {"in": "jump opposite left twice and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "421ab68f1ec85c8ef1bb7aca6ed8acee0513f8dd.wav"} {"in": "turn opposite right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9b4d2f73682a7852cff72e3f5ffb69e8f498d402.wav"} {"in": "jump opposite left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f5ccd598fd0ec2d57c399933241d22d735139ff5.wav"} {"in": "look twice after jump twice", "out": "I_JUMP I_JUMP I_LOOK I_LOOK", "audio_path": "2ae5a358fcb34aa778732f44dfb1ff0772d8cf71.wav"} {"in": "look opposite left twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "89e1a011aca0636c69aac79cc57bd570246d9925.wav"} {"in": "jump around right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "31998e0485b6e3cc1aee0abbbfebdf7fee4f996e.wav"} {"in": "look around left after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "94d8695057d1bb8a43abb88771295adb909add6b.wav"} {"in": "turn opposite right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "27d8ca0fa07c01f71d4ca580491a5236dc5f29ab.wav"} {"in": "look right thrice and jump left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8b4854bd7238cc680046f358a1ae1ad5adbc32ea.wav"} {"in": "jump opposite right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9ebadbd8045bcec6a076d1dfeecd7df7e184257f.wav"} {"in": "jump around right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "79117903d75078fcc9e857e2f097dd19b6b95b3c.wav"} {"in": "walk opposite left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8b398f02f7e07e813a81c7815980a3a8d3e8fdaf.wav"} {"in": "jump opposite right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9349cdc43876264657f09b1060ae90e1980e361e.wav"} {"in": "look around right and jump opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "da751561f4c3c3ad30979e91dc640e8a1f2e041a.wav"} {"in": "jump opposite right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e7122a9920e63baefa051be3f321fb54e101e351.wav"} {"in": "jump opposite right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d4b58c3462f127b631ef796fbc36356439b93869.wav"} {"in": "run left twice and jump right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "351c66dea49ebbd7be1c88417dc7101418c9083f.wav"} {"in": "jump around right twice and run around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "145a40aae9dc0e378105cb932449507446dcfe1e.wav"} {"in": "jump opposite right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "64aa69dbfdfba742c25e630438ac77beb8622082.wav"} {"in": "walk opposite right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "db85a384618685f0a43c9ef826977252bd7cd5af.wav"} {"in": "jump opposite left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a12dca6e224f4266f5b9c936b6ea3dc8a15b5f32.wav"} {"in": "jump after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "ddb9ce7031585ec42aab2b91f1a5e28f6ddac09b.wav"} {"in": "jump right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "55086120dbad1a0ac299bf0c6db4070abb776593.wav"} {"in": "jump opposite right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1e5f26c83cad1cf4ec1ddf6edae1492103d7a2f3.wav"} {"in": "turn right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fb3209682d1fbba6c2ce3cf7d1dfc2e31d19f9c6.wav"} {"in": "look around left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6e2efb0e6fcd9504f6fa34aa5dacb7c1930944bf.wav"} {"in": "turn opposite right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f414e7c4fad8fcdf1006007cf0b953e0130a2b94.wav"} {"in": "look opposite right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "62c203aa02722140591fb53b1a894535b95c2104.wav"} {"in": "jump around left thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a07bcafeb2beabe0f4cbc93c0b89bce3b951c902.wav"} {"in": "look left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "20e0013e095e7dee3113af4f382d70ee12e0c1fa.wav"} {"in": "jump opposite left and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "5d654d0ae1e56126c7b23fa31c90d1921532596e.wav"} {"in": "jump twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_JUMP I_JUMP", "audio_path": "a679f9df7db2d1d8de8483a35509f97fd7e8b4d7.wav"} {"in": "turn around right twice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "df6c630a6a6b6ddd1cc3e775aa1bba6a5a2c5714.wav"} {"in": "jump thrice and walk twice", "out": "I_JUMP I_JUMP I_JUMP I_WALK I_WALK", "audio_path": "dfb121d000e7007f9ac61c1efc902cd493e5de12.wav"} {"in": "jump around left and walk around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "eb69fc68a4f8b5fa3528b1e43b0369daf59b2e7c.wav"} {"in": "walk opposite right and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "365a2d730cefdd564e016fc45b6342dbd9a22dae.wav"} {"in": "walk right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "6bce0f38c98345e38f47840f1006ffa4c61df70b.wav"} {"in": "walk around right and jump right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bae38a8ef99362012aa63e675d6efc7d18bcf588.wav"} {"in": "run opposite right and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2e9f3bb4ade6bf8fcf6cc14e24da08379a9b2bae.wav"} {"in": "jump left twice and run right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a5a89c7faebac6bf0dfcddc4b626d1dbe585f8ef.wav"} {"in": "run around left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3e7fb8f19786319a15615bdcbf47ceca3f07aa17.wav"} {"in": "jump thrice and run around right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b0c226037d974a7aa64194bb7d51f57ca6c8340d.wav"} {"in": "jump around left thrice and turn right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9c6b19b7a83811b2044f891684ec70ff0438b98b.wav"} {"in": "run right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e5aa42394db2b279efbfd5c725b867f9da364158.wav"} {"in": "walk opposite right and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9a518124da9dea2e319c4014a930c1c7dbc63a08.wav"} {"in": "jump opposite left and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "384cebc72a9aa95c3ac4fef5b4299c86569ccb6f.wav"} {"in": "look around right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8ce9ab28ba2e4273a0de771da1b2041f850cc2dc.wav"} {"in": "jump around left after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "95fbc60384a2f734e8443bbda8f337860a28586c.wav"} {"in": "run right and jump around left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "efd124621370175e98e70700e9f6d45ae252efe7.wav"} {"in": "walk twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "58a3350d1debee8ecd60332a4dcd1fb90ba99c02.wav"} {"in": "look left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "23e07e7d50a4cde24c7035ade74c94e9d2f706b7.wav"} {"in": "jump thrice and jump left", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b54e4c9d61847931a48fea53471f0ad9c9a55680.wav"} {"in": "turn opposite left thrice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "0a90857f3fb3acf87f7740c848e30c541c812396.wav"} {"in": "walk around right and jump around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1a19da462afed6863e6b145f404556b106f40331.wav"} {"in": "run right twice and jump around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "263bffbde83a5cb7ac30dd68a676f6aea06b8db2.wav"} {"in": "jump left twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cbb1c5287b2d11b1b95195b90f0db33daaa19950.wav"} {"in": "run right thrice and jump around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2304b785d8fc6387160dac523d664802726088d5.wav"} {"in": "walk around left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "89d98becee63958d56912629672182f2b93bf836.wav"} {"in": "jump opposite left after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e2da5a0a1757fdc7c036b164b14eddc0742066b2.wav"} {"in": "jump opposite right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ef4c8f4f0b77c98c276ae53582c5f58f763fba99.wav"} {"in": "run around left thrice and jump opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "25fbb1084743a3c767ce899a9724b475af52e80c.wav"} {"in": "turn around right and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "e3f342c3def21284549f6359106c4cb9966378de.wav"} {"in": "look opposite right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1318082b3e4cf666342f42300ef31043206a4198.wav"} {"in": "look thrice and jump opposite left thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "27f011590903beee3028f4959d72a596615507a9.wav"} {"in": "jump around right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "23f8182934137972c762059431ad49a93dd8cd17.wav"} {"in": "run opposite right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d6522a7b26077e69a2013d4b8a13aa49a888289c.wav"} {"in": "run right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0b86bdab13672bf6c0b6607265695d373c9878be.wav"} {"in": "turn left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a6ac37dc3332300d4e95ab9167f9397124b56f1b.wav"} {"in": "jump after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "bc5b8b5a281b04e2afef4bb10bc361246e662cd1.wav"} {"in": "look right thrice and jump twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "45ffb1939d7f05f87776f7cf0ca033ebbd285dbf.wav"} {"in": "run around left and jump left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3f6ec5b72d1cb84d5e0db0d5aa4fe742008cdb9b.wav"} {"in": "jump opposite right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b290bde52ce82e198327483237a9566d1edbb924.wav"} {"in": "jump around left twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a341eeb91fde89fdbe35f5859d59b791fdc5a5d0.wav"} {"in": "jump around right twice and run left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "95c54ce4a95e9b1ebe54c7b26e633aeac407bab9.wav"} {"in": "jump twice and walk opposite left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "17473df87e32f477f6b5b917c1e19a1aa0e1c2c5.wav"} {"in": "jump opposite right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "690b93e8fbf68cf77e2b7e350813cdfe87467768.wav"} {"in": "jump around right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bde2a5f3095243760325e7de6fb8b373569ef2a5.wav"} {"in": "look left and jump twice", "out": "I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "de2865c6996c6381de8f650160674cef64a16d95.wav"} {"in": "turn right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "34ad41aa647fad94f3c3339a6b03631b4a0439fe.wav"} {"in": "jump right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b3224d3358042f217964f8719c7fae61710999cb.wav"} {"in": "jump opposite left twice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4be0afd83b27a912a12ba26cf825544c8da8b69c.wav"} {"in": "jump opposite right and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ea6fd80a7ac9d108c5ff6a96d7c3b05ef9663af3.wav"} {"in": "jump opposite right twice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b538f8d330fbbd6e2031a9c096dd8c16d013ec10.wav"} {"in": "walk left twice and jump opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c53eb7bbc640681cbce518d8e73bc8cafaf0e1e5.wav"} {"in": "jump around left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1badb12479e8c60d3b1c57f4eaf63ff25bd9ace5.wav"} {"in": "jump thrice and look right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "24ca277531ce93b80f47d05cd5cd12c5caa21cd5.wav"} {"in": "walk opposite left and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "88150052a55b24adec45a465f4b12b678384c922.wav"} {"in": "jump and look thrice", "out": "I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "3577eed4e1c5f9d1941175be69e8a80adba827d2.wav"} {"in": "jump around right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "495439462ef991705452c4d0616205e917e3a277.wav"} {"in": "jump around left and walk opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "abd66b792a55c01fa4189cdfb24ad43e17113e41.wav"} {"in": "walk around right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "562d6197d598d2e5f99202dc6c9d0b0db71b309e.wav"} {"in": "walk around left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9443e5d42384fe53fe294630a84d170aee08bf7c.wav"} {"in": "look left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5d2c76a134c3032f5ecf3977a82079b18ad902fd.wav"} {"in": "jump opposite left twice and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4086780a762dc5efd672174efe2f83ef3dc205e3.wav"} {"in": "walk thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "2a28ea496587ec34a0c908d0ac90b10f879b4ce8.wav"} {"in": "walk around left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e6375db57be89218fbd105ed999f417b04a3984a.wav"} {"in": "walk right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "bcd611dbc3def8a208b48654e1ea37c7b4474c13.wav"} {"in": "jump right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "66d90f03f4b926d4bfd484e58e6a1bb3c5de46e6.wav"} {"in": "turn opposite left and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "e7cae375d2d5b574b52c218d05ed8d31cca0dbc4.wav"} {"in": "walk opposite right and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "72fccff2d0f88edf8d7ebd30ddf58fa43af42ed1.wav"} {"in": "walk around right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "bc6effd95ad06948843b8d89053369a025cfd598.wav"} {"in": "jump opposite right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8a9c59365b2b56568cbcd56199f24da3125d9183.wav"} {"in": "jump opposite left thrice and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "811ecc17c03db00eee56a64a1d02148dc7925918.wav"} {"in": "jump opposite right and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fd436d2f8d717f10289fea92c26233e18462ee4d.wav"} {"in": "jump opposite right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "47c1d143c7014a9bca90bc72fa8953e485482eb4.wav"} {"in": "jump around left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "68f6e0a2083005c587fc8a408e766495ae329c1a.wav"} {"in": "jump left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7e937a2da9197c5e842e20e6448ad2adf03d4436.wav"} {"in": "jump around left thrice and run around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c4d31b5d79d4887237a0ecdde396df284737d52a.wav"} {"in": "jump left and run opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "010a9970444a9ada1752379893941ea794c06dcf.wav"} {"in": "jump left thrice and turn opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "1a6e01c25235630864ed1e7e8139b127cfccdd03.wav"} {"in": "run right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d03ce24d750839d5cd4e0e1adeb4424c2bc69870.wav"} {"in": "jump around left twice after run", "out": "I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "37abc88410a6e95bf29c9881c0044f3b3eb24f72.wav"} {"in": "turn around left thrice after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d85c57051dd3f1447aa95a1880f2fe7e7740f23b.wav"} {"in": "jump around left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ea2752e448d1aae4fdabd70580b2fbb34960f29d.wav"} {"in": "run left and jump around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "01c4012284c18c81248caab1a3e0b8ccfe9220bc.wav"} {"in": "turn opposite left and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "70867ff18cd9333501fcabebf2a4f44569099b03.wav"} {"in": "walk opposite left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8c9e507eeede2fb267103f423c7f28ed01620e42.wav"} {"in": "walk right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "02e808f75211fcbe5004ea8a983916e89c676031.wav"} {"in": "jump opposite right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c194bf172ce3c2ae51a3a212583dc9780f6ce0e8.wav"} {"in": "jump around right twice and look left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "8ca27a358913d7dcb8c6fae951a2c896e318be4c.wav"} {"in": "turn around right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "afe89c3bca98f35cb0eb51ac9ad584b9b8d27f22.wav"} {"in": "walk right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ea9b2b49c17d6d815d79ba5ea000ebc1be1f4933.wav"} {"in": "jump and look right thrice", "out": "I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4a3990e72ab84e51f0bb6b9d56b10563bc6d3992.wav"} {"in": "jump around right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "85aa50a454881c82a92dc77fe895ad0482d58b38.wav"} {"in": "jump around right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0896a0eb8d968c8744d97126caac42ecaddaf9c1.wav"} {"in": "jump opposite right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "94d7bdec256f9be71418a4895f2f65a27cbff13b.wav"} {"in": "jump right thrice and look around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "403aad1dd8c565b8cb44d29dfbe3f520018042a7.wav"} {"in": "jump opposite right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b290d8cf96a4c0fab988273027343dd9708fb567.wav"} {"in": "run opposite right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4242f809167450103b15492d97456c3531272e6b.wav"} {"in": "jump right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8228077957dd25da62bff7a389e42bc9c6a77855.wav"} {"in": "jump left twice and jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cf16eb96e6e307cf734b655f599499f0c4284509.wav"} {"in": "jump opposite left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "931341d93fc6f8c19ee54249fb9e79be462ee603.wav"} {"in": "turn opposite right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ace0c516684a0fd9b2911563bcf31e9cc589da64.wav"} {"in": "turn opposite left thrice after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "92b93014fe63bf5a669e3059d1af64c29605fcae.wav"} {"in": "jump around right and walk right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4a41e02baa9d91b6ea90c5dda1a1945daf5b04f2.wav"} {"in": "walk around left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "790e66d07837fcb21ee10f8e0b5de357e1243d56.wav"} {"in": "jump thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "58cf35dcb3fe21d5f62d609684163f7a17a2732b.wav"} {"in": "jump around right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "715f3ea132f42f908fbfc21a9f4170926bfed10e.wav"} {"in": "jump around left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ecd9863882a7598c98ba4b45272e37f30c5cec27.wav"} {"in": "jump left twice and run around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7d7bbc1fadfff261c0cad6a7f2838bb6e41fe940.wav"} {"in": "jump around right and run right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "b12a77b68d9c817fc95d614a47bb3d091f06235f.wav"} {"in": "walk twice and jump around left thrice", "out": "I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e03a610945fefd0b80132910a1457d2e4e29e44d.wav"} {"in": "jump around left after jump", "out": "I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "13043bf8a2b0b2b80c8615c0705ff5babd2c3ac3.wav"} {"in": "jump right twice and turn around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "559bdf33f6ec352aeae4dbd765768824aac1c298.wav"} {"in": "look opposite left and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f7ce6919a179648950cb1cb307ead1ba400b6743.wav"} {"in": "look opposite left twice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "d4923d9ea1394bda4f72b1ebab47c36375a0baa4.wav"} {"in": "jump opposite left thrice and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "cd7a3034cc8fed608e3563c436c071b874f08474.wav"} {"in": "walk thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "a82225c52e5b5b8ab102941ee03513625bc9c9a3.wav"} {"in": "jump opposite right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7e74599ee71d4ab07e9978ffa485f6ed4a1c14d2.wav"} {"in": "look right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "42533be1213cebefccd9fec73089d1d2c3e46db0.wav"} {"in": "run around left twice and jump around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8bcc4dc83ae67848f1ed4efd606cbc48b34e8b68.wav"} {"in": "walk around left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9034d84a1e55eab8376224a39c95a5f42b456e70.wav"} {"in": "jump left thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "15f22cb2edc18fca7f600598c945eac90df1ecf8.wav"} {"in": "jump opposite right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5ab356db3790d98c9b2147179cd96a25533cfa91.wav"} {"in": "turn around left thrice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "804bff62a8932b61301d0846ac7dd7aa0f0ca337.wav"} {"in": "walk right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "23f32e6ca3543ac7998a7fac5a82ef5d920645d8.wav"} {"in": "look after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "041fc17ad2b26d71c008f9596a2a81856498f10c.wav"} {"in": "turn opposite left twice and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b28d784a724d257aa668cc72ca3e515e26ebad5c.wav"} {"in": "jump opposite right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b2d2e6544d55e26380a57b68e99fbfa43f663a03.wav"} {"in": "jump around right twice and run right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "bf33db59fb83e8616eda732a9c2e80a8085e36d6.wav"} {"in": "jump around right thrice and run", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "24c373c51cb68a240fcf80d078629172f11a98d9.wav"} {"in": "jump opposite left thrice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "317a3418edb7c90fb2b8e567d3dda24fe3fec89d.wav"} {"in": "walk right and jump opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "16191dcf0d833318995b2d6ef55e03c0804b90f8.wav"} {"in": "turn opposite left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "cf69cb2c5fbdfc08abef7dc79f340de0c6eb1eaf.wav"} {"in": "jump thrice and jump opposite left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f6a4a1d609e3f858e85f1c80d389c50348ee61a7.wav"} {"in": "run opposite right twice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9f4a95d12dcd4019c89aeaf53f5670187da8943b.wav"} {"in": "jump and walk right", "out": "I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "4e3223353a66f1f67f0bc136b4e59399bffd34b6.wav"} {"in": "jump opposite right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "708c4c2d30cb466f10aadacde7f64e752c10fd9d.wav"} {"in": "jump left thrice and jump right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5b23a7a96288137ebf6983a6349d8351bc9afd8b.wav"} {"in": "jump opposite right twice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5c627f0f869ca9cb54a8cf116dba7b23ae2daaea.wav"} {"in": "walk right and jump", "out": "I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "07fc9bf9bd7c0a5f0136244b89a3286fc6f77c8e.wav"} {"in": "jump left and jump opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "eccdce0e9b8dec03aa44fc3e56925a9f13898d02.wav"} {"in": "jump opposite right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "08510a5bbb65684dd51f381b4f5347e25a62e423.wav"} {"in": "jump right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cb64296c1498d078c3984736ade599ee6b3c1f31.wav"} {"in": "walk opposite left and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "35aca3b45411a33657107b5d62277835a2d9e12a.wav"} {"in": "jump left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "91f063572b7ae17deb363fae5763d078bdfa27aa.wav"} {"in": "jump opposite left and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "07dbf41aaee605821ce5ca4b9d6fc469445b0017.wav"} {"in": "jump around right and look around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "175372b925e545cd28e3ff6e3680b4f2c50cf637.wav"} {"in": "jump twice and run around left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "38fa73c73f351e3893664e4ac4be82c3a84a17a4.wav"} {"in": "look around right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "57b63cea67b2526a988e7e81bdec172d0c54b23c.wav"} {"in": "look opposite left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "af0035b51e8bbab527d0da48efdc8877b05a196d.wav"} {"in": "jump around left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "16bf8abfcf6f4429efc157e3b7c72b17d81869f0.wav"} {"in": "look around right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fa888b9863e3f87021740a7ce918518e4ac8b801.wav"} {"in": "run opposite right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a2e65c5915efcbc759d40dbb7abed210a98b0382.wav"} {"in": "run after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "d16850d52246c5c73c2e4668ab84f6c8e8a0191c.wav"} {"in": "jump around left twice and look twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "e86cb4ca7a5193de51c3b7ddacab03e8602e545b.wav"} {"in": "run around right twice and jump left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5285896ffa630cb9fc568acee873d8f814e1181a.wav"} {"in": "jump opposite right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4974395d9215c9a49187e0b771c33c78ef40dc0b.wav"} {"in": "jump right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "099c81364787cfad0bedb6f4714e8d81e81e3ae4.wav"} {"in": "jump twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "cb2d9d551127191e4107a01fcd8edf555eb2c62e.wav"} {"in": "walk and jump around left thrice", "out": "I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fe87e27bce5aac10aa66e2401d9c706bc7617b06.wav"} {"in": "jump opposite left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "40f8f4e3f578aad5b843309ca1b9ff42396c37d3.wav"} {"in": "jump around left thrice and jump around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cea06671529e7c5dd9340b0e54a12980d849473a.wav"} {"in": "jump opposite right and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "064546ea471feb048a7e642bafe7e260e3fb4c26.wav"} {"in": "jump and jump around right", "out": "I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "51535d1452e7de85e7db80172b0cbf8a6cac62e9.wav"} {"in": "turn right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5545ccbf61a9419d5b8fb18c821a531fb4529645.wav"} {"in": "walk twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_WALK I_WALK", "audio_path": "9b10dd71851a3b6ff0bb49385f8e2edab8b189b9.wav"} {"in": "look after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "83a78d3ba5bc7b78da893eaf57f63f550309f3e8.wav"} {"in": "walk left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b41ae5e80704a5754bb66e7a00e61490b7ba7d64.wav"} {"in": "jump opposite left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5a4c304278ff414c9865916863a5f7337d871836.wav"} {"in": "look opposite right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "65f2ce5657d13f77e11e02c4d2a53d9cbb555ea8.wav"} {"in": "jump around right thrice and look right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "743f79f7737002a064a073f6bf7d97a6d013c791.wav"} {"in": "turn around left thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b67910ab1e81ff538285dbc6d09c00a8e7279aaa.wav"} {"in": "jump twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "4029140e1e2d9cb345cba915363e953949b90b98.wav"} {"in": "run twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "e0c73741f4671d920a0c0754b2c087906c8ae1c4.wav"} {"in": "jump around right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aade5b8bfb5411a7d1e320dc06a50d312be16cb5.wav"} {"in": "jump around left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "567a65ccf132f05678229c120009a1ba9442ccec.wav"} {"in": "run around right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "794bf40d8c699feb646dde5a538d22857f57a596.wav"} {"in": "jump right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "238e3a1e32baae3af5d62e9f01f1c2322afe4342.wav"} {"in": "jump thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "8891bb9f074d67fcdc1b7f1810ad977fa2c6d799.wav"} {"in": "jump around right thrice and walk twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "42d729f55cf01c642bae8cbe58356758944cbd9c.wav"} {"in": "look around right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "28ebef344a3f56e2b26058d6dc732f3c53a7060d.wav"} {"in": "jump opposite left thrice after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5a88ad433a0381e659dfe9ffafffc0826652ab06.wav"} {"in": "jump after look", "out": "I_LOOK I_JUMP", "audio_path": "49f73d40e2a589dee60d55fcdc090115dcd0e37b.wav"} {"in": "run opposite right and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a33475eabdaeb5ee5723cbc628ee231a3c6d3275.wav"} {"in": "walk around left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b36610eae507a8929ae82a1e10a09edfc381a9d3.wav"} {"in": "look right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "9f2397c715d5a283214026fc20c62382a0a823fc.wav"} {"in": "run opposite right thrice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6b4b149f3bf84b74c8b56f3cd2597fa0d8e33b06.wav"} {"in": "jump opposite left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c2b88fe7c4759dada46ff23ac5ca31f924335f73.wav"} {"in": "jump around right thrice and look thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "30af8b6f63e62b17740288c3f087ac71f6984adb.wav"} {"in": "walk left twice and jump right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a6a849ab355611b668faf6c6f64bf38d55096a77.wav"} {"in": "jump around left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6e010886f477a68c37a4be45baf38bcb7b816f13.wav"} {"in": "look left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "83f7070da687b32927597113a328f3967c765a91.wav"} {"in": "look opposite right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7a6880d0d6b2ba964f95495b3391a82e8f25c0cb.wav"} {"in": "walk opposite right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7c6c12a4d40dd49b78f0e7473d185731db00771e.wav"} {"in": "jump opposite left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0547bdb50208b2a32e1a9544209a8045ccd3d2b1.wav"} {"in": "jump opposite left twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7c2f38331d8af2470ba01f616f9a1783b57b7bfc.wav"} {"in": "jump right thrice after run", "out": "I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "833a3a3cb9ca3aec2f2fbe52d9a2203212f68354.wav"} {"in": "look around left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "21208fea22e649b98b4f90720496c9fd5c8aa46d.wav"} {"in": "jump around left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ccb43baad33a4409dcc297aa87592b81fcc05869.wav"} {"in": "jump right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "64a1197dc0c31804cb3092728c2bc481041f7436.wav"} {"in": "jump twice and run", "out": "I_JUMP I_JUMP I_RUN", "audio_path": "eca1c641cfc00201daa635ad250d68b5b2ef5f09.wav"} {"in": "jump opposite right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e4a1536b78a603dd22569cbd9bcbbe0818d06173.wav"} {"in": "look right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "b5e95c0ca31850f94f9c24af2c6c5615d342f314.wav"} {"in": "jump thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "a20d902545ff4e6cbe07dd15d6cb23d8a358b19d.wav"} {"in": "jump around left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4f13bf5a2cb09ca84a5c854ad7ea8d26974cd517.wav"} {"in": "run left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4042b68e907dcf914fdaa390e6c8662bd3fb5c6c.wav"} {"in": "look around right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "abe650ef897a3636c5f815a4cafc8f06c691a12a.wav"} {"in": "jump opposite left and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK", "audio_path": "53359b49243e73c4e39b18c7025d92bfbb587acd.wav"} {"in": "jump right thrice and run left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b3135a34c2d07db1acfc05c62891a245586ad58c.wav"} {"in": "turn opposite left after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "791a2a74ba470bddb11ccad12d03af77aaee4dc5.wav"} {"in": "jump opposite left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b8fb2b580be7ff909493476be294809cf9209392.wav"} {"in": "jump around right and run around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b47d0d0bd34b095a65b73fe3deb8acf71b953852.wav"} {"in": "walk around left thrice and jump right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c2c69b3abcb4701600963c796abd76d4131f25e8.wav"} {"in": "jump opposite right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "62ff65dd7fadfde4d9e74963bd68f110ef0a4bd7.wav"} {"in": "walk left thrice and jump opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1c3e5abe68210f03926a2c9f625fd3e93f18169f.wav"} {"in": "look around right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "421fd7946c314ea351c22f216efa6b4bade3ffad.wav"} {"in": "turn opposite left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6b3c444d5ad59b6c463fdd63635c9c5a5195cff3.wav"} {"in": "run right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "41bef8fc01f3ce74ee989c5b0c01ea457d78bb30.wav"} {"in": "jump opposite left and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ecbe52e7893cd15d41b59fe0c68bf9e16eefaed1.wav"} {"in": "jump opposite left twice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "73518946c69d3f137b8e1042edc0c8e48525ab99.wav"} {"in": "jump around right twice and jump thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "39cd5435755d85e67875a0da514c3657c910a41c.wav"} {"in": "run opposite left twice and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "69fdb24ec737c9eb5c125ff1854c480300c1099f.wav"} {"in": "walk around right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6ca98ada5e44f2e43f4dfca924acf3718fce7c34.wav"} {"in": "jump opposite right thrice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3b151b330b6f82f66db9d725bd7b2c25d8bbaa48.wav"} {"in": "turn opposite right after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "da3bfe1186ab5d770064bbcecf50ce653bfd4b7c.wav"} {"in": "jump opposite right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d0e0326e451234b60a06ac773b876866b350dcdb.wav"} {"in": "jump left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8d90aabaf318a532e4767e3daf701aba73b73a16.wav"} {"in": "jump left thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e69cabca479b5f357a0a8244b42403682b4619af.wav"} {"in": "jump opposite left thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a4f98ebdfa50839b603e7c9de50f7cd6ae799497.wav"} {"in": "jump right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dc3d4e5e7745206131a26772438db7dae73dbece.wav"} {"in": "jump opposite right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "09c9cc209d910c0f60592deb631fc64315f9b872.wav"} {"in": "jump and jump opposite right", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d8f18890205538f16ed7c45e0991344a63bfc5be.wav"} {"in": "jump left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "55d70ca07927e1d4fedc309c113be7bbb4ba4499.wav"} {"in": "run left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0ac1769f3cdcae639dee3abf640387ffb2687858.wav"} {"in": "jump left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "55cbb5fb286d1974dc2868205f51d56084f0db46.wav"} {"in": "run and jump opposite left thrice", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "12e9dec22f3778871d783335417840ac24b53b99.wav"} {"in": "run opposite left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7998e25b5765902022ed273dc418bdfe9e025583.wav"} {"in": "jump around right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "304c0c639ec845725d64029e79a8868e4e514982.wav"} {"in": "jump left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "191b274bdeda73f4d259aadfd900d592056e6adf.wav"} {"in": "jump after walk twice", "out": "I_WALK I_WALK I_JUMP", "audio_path": "4acc4174653ebc49815b5b0b63bc95bcc6fe56a2.wav"} {"in": "jump around right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9bbf65ebb99dab7786e8c8854f427767b0843d07.wav"} {"in": "look around right twice and jump around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9b9871ec57040e009f350573e5a02de2aba6d09b.wav"} {"in": "look left twice after jump", "out": "I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b515a0d404ef13dfd6d914456bf326bd93367919.wav"} {"in": "jump after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "251d44f9761388bcf9fe3a0c6f5b349e7ae79ae5.wav"} {"in": "run opposite left thrice after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b2906b90bb4d62a71dde7ab186bfc4f670b0e74a.wav"} {"in": "jump opposite right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0a3e5e8b8277d294a5feb28a06ad446c1cb33911.wav"} {"in": "jump left and look right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8f804a368c791c8ef821ec68b19e9aa9e7b113ec.wav"} {"in": "jump twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "3c48b7d5d21c19504b059d53a9aadbccda79c54e.wav"} {"in": "jump thrice and walk right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "854739aef34399e516f86f5165f57a6fca1ad5d8.wav"} {"in": "jump opposite right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "75f5cdc03e8b50c4ebf0ee0d99d6ade767b9f018.wav"} {"in": "look thrice and jump opposite right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "523fa5afa6a0258b1410b1c5da9c5018914cfc18.wav"} {"in": "walk around right and jump", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "43d19db21345ab60d3d0068f54931f80d41b716d.wav"} {"in": "jump opposite right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "50ec4003e4d6c1ebade1102bc3c401df05954328.wav"} {"in": "jump right and jump around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "09578e604f7ee15cf9a2abb8d4fa1cb2ec4c7aa1.wav"} {"in": "run around right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fd995e01fba6fdceb3d0f1c7328c638283d6335d.wav"} {"in": "jump opposite left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a1c8ea49120d57671d2a3cc8917de0a2218db4cf.wav"} {"in": "walk opposite right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "04996826ee999f5e3ef8afa5795227431962a656.wav"} {"in": "jump right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "02fae1cabb0ff304fffe3506857aaff82cbaafd0.wav"} {"in": "walk around left twice and jump opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a8240e388bac8732ba823d128578048178f9e6c4.wav"} {"in": "jump left twice and run left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "ec07844276107d422ff0362e77ae6c56932b94e2.wav"} {"in": "jump around left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "daf5983dc3bba55be6652d69e3cdd5c74164a227.wav"} {"in": "jump left thrice and jump around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "faf237541a0961c87dcdf4f13e6b3d346ceb8a00.wav"} {"in": "jump twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "d2f6a3d6c114880a46f425f6d72bc47c8c69318b.wav"} {"in": "run opposite left and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9d1ebee678a4d135aa7f9afdf0a358c9c6362cf2.wav"} {"in": "jump opposite left thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4c4fe2499505549af1a477466f8a5494e01278f5.wav"} {"in": "walk right twice and jump right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1135ee5137cb8c919b6b1aa6628705d4469c7510.wav"} {"in": "run left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "ae4c2c6548e2f4111983d81b41a35b74345f7a6b.wav"} {"in": "jump around right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e0ba3a2d31edc98de4636c5e338301b7dcd3880c.wav"} {"in": "jump left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dce3509f07fbbf70c3ef63bc6771e51fc8e28370.wav"} {"in": "run right and jump opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fd93eca7e6bd2b595609af923b8266ede2c2ba47.wav"} {"in": "jump around right twice and look thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "5135a2e7433094baeaef99a72283cb8389cb122c.wav"} {"in": "jump left after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "49d441ef488f5a94ac4246c028c7e8fdf0b246b8.wav"} {"in": "jump around left thrice and jump thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "6ecc46a4ec55a811dda42bd3f045ba7d374d984b.wav"} {"in": "jump opposite left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "22cbd10d13ee522946d3245723f978a992691535.wav"} {"in": "jump right thrice and look right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "aec0f376e5357d0abbce63c8905fdf5758ccddaa.wav"} {"in": "jump left after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_JUMP", "audio_path": "40dfa0d51dc629ec885567b1d3aa03342c750d88.wav"} {"in": "look around left and jump around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5428702a5afd605e99af83f655a8dafd873f893c.wav"} {"in": "jump opposite left twice and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "949e286aa2270eb01f9f5b79d9999cb638abac66.wav"} {"in": "run around right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1fed55df0dba8adacc4dd031411cf6687034f20c.wav"} {"in": "turn left twice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "aff23c82dcd2faf2f831bca17ff60ceff8b5cd92.wav"} {"in": "walk around right thrice and jump left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7c0a4e46086a29aacaa3642675aff2314f20acb9.wav"} {"in": "run twice and jump around right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4ed0deac65ab04184653168f3d9994a7a008a02b.wav"} {"in": "jump right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "abfffba18534027ca194f79de5bce4831abc7349.wav"} {"in": "jump around right twice and turn around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7be1b6919eec43ec1dfff8eccd657b1125757739.wav"} {"in": "jump around right twice and jump twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "de2fc1904e6a5acbe814caf1dc920ed970d88fdf.wav"} {"in": "jump around right twice and turn right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "31db209b1b263a374052d925cecb17d8757db732.wav"} {"in": "look right twice and jump left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "f38b6fca74014bc6280e74433e1d0594295ba36d.wav"} {"in": "jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "547896842a060992a641d0223ff42852746a6b71.wav"} {"in": "jump around right and look around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e33863ac91ffdf6fa40df3b7a8565d2f5a50859f.wav"} {"in": "jump opposite right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8e9f19953318f03410fff10b0363dfda76c68391.wav"} {"in": "jump right twice and look right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "eab344d3e4773e3d1ff085f5689faa2ac1b63104.wav"} {"in": "jump opposite right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0340a7805dba60a1d78a132c51de28ff479ec7e0.wav"} {"in": "turn right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c05b383aef37f60fca883ab43a479a1483fc9936.wav"} {"in": "jump right and walk around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a9ca91407843e3912348592681a2355e59cbec17.wav"} {"in": "jump right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "b2295bb342b6086e05f3f7e7cc6166ec3a3b7e12.wav"} {"in": "jump left twice and jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4a98e744a1f1ff59125fb9cc30b81e5ea4a75308.wav"} {"in": "jump right and jump opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3daa0d33b15ed1891c0b72b680a3315e77aed9f1.wav"} {"in": "run around right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5cd6216a93189ab166468e7a5d5a7e6a1542f816.wav"} {"in": "turn right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "aa0c9fcc1cf5c427c8b451468cbfbe0cf2de00b2.wav"} {"in": "jump around right after jump", "out": "I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "86233a11e9e599fc48e7fbb7e331a862eb2a4769.wav"} {"in": "jump around left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4ce615314ffcde9dafab79b70c8bbdd0c19525c5.wav"} {"in": "jump thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "4bf15f42d763523cd063a0f1aed2621dcce5f4c4.wav"} {"in": "run thrice and jump opposite left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "eff33411096a0072b18e6116144672a645ef7f3e.wav"} {"in": "jump around right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9ce452d86d368766fc97a2e551db06c1b438f312.wav"} {"in": "jump around right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aeec47d8dea83cdad77af1f3a4ab7cde36fff1d9.wav"} {"in": "jump thrice and jump left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8f5e0ae9c64d01ad5736e937b9503d174f1e975e.wav"} {"in": "jump opposite right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ff9de6809600674938011c4b4019bcd9e79dfccc.wav"} {"in": "jump thrice and jump left thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0145c4c1a921345b3f611bda49f978bd7038cc93.wav"} {"in": "walk opposite left and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "fa709702502d2b79fe4871a127f781fe5b75a1c4.wav"} {"in": "jump opposite left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ff44612a5756677b885fbd27e94401acde087e36.wav"} {"in": "walk left twice and jump left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8337adfeb41fe557fb16b5abb70ed964210247d7.wav"} {"in": "turn left twice and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fb8e75357c77bffcaa90551a3058d6c9b66da423.wav"} {"in": "jump right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "10075ca9302b0f635224620dd2cfcac37a51d451.wav"} {"in": "look opposite left twice and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cfac437990cec1607a88a45c1e95d865a9c22933.wav"} {"in": "run opposite right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "25f1b1f88cac9230547f473a496cb3311eba1e7b.wav"} {"in": "turn right and jump left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1280542786f4969c5c2f5152a1d1ff1572f93e74.wav"} {"in": "look opposite left thrice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "580b5c55981e443b2ccbf68d2a0eae508bd4ffa9.wav"} {"in": "jump thrice and turn opposite right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a9b152a1503a7f33b7f6b48af4838a8bc531d2c8.wav"} {"in": "jump right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fd07de906621f365dbadab7c2d6fe7d2156da737.wav"} {"in": "look right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8d2c82b1797e03ed1868f81f357caf8583be1db4.wav"} {"in": "look right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "0850307e4dea299a5247bb75edaae1232169b6f1.wav"} {"in": "jump opposite left thrice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "933383f7841aa8e0c1574f80470675de552d15b9.wav"} {"in": "jump after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "e5d9652fa7fbe6f746668976db4dd3624cc1d69c.wav"} {"in": "jump twice and jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "2aa0be837f920d4c9040d325ac1d93936d78578c.wav"} {"in": "jump around left thrice and run opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2e45a44e15d65b10cfe4786f133bca26919031e2.wav"} {"in": "jump right and turn around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1484992f3d23c423ccd4f45a0471c923ae35891a.wav"} {"in": "run left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "776984f205b734776cf8b0fd50494149a4712309.wav"} {"in": "look around right thrice and jump around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b54a596cb054b2b649ec89511a7f446641bc7b9e.wav"} {"in": "jump around right twice and run around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8694b2915a079c2b6ea747ab9eefc131fa306892.wav"} {"in": "run opposite right and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "290ccf78be96efcd516a71dd81fd133a34e9094a.wav"} {"in": "walk around left and jump thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "e6a52a3adbf0a31cf16d185d2d76aeaf08b0e7e8.wav"} {"in": "run around right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "358f1f5b9439d51a3bba6dc61897199f3b1476cb.wav"} {"in": "look opposite left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6856bb896c3680b892d22cec9e0d3b1d0066e93b.wav"} {"in": "turn right thrice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3639c3075de1efc7798166a343f0bd97256bb196.wav"} {"in": "run opposite right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d190a62455602f6cea082bc888c297727914a806.wav"} {"in": "turn around left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4a4ea942e29b1a6be10cafcf2bfa6047562480e5.wav"} {"in": "jump opposite left twice after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "08dd5c182bf76c50de96958f3dfaf3b15308dbfd.wav"} {"in": "jump left and run right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d4ff0f1a610dc92ce2e826c0f769e907d36619ae.wav"} {"in": "run opposite left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ba1e8b528a18e237071d438909f5d4fc73b946e5.wav"} {"in": "look opposite left twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d4f94b55c879b8cfe41c3880157d1213d01c1f0f.wav"} {"in": "run around right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "97bd9f1e7a0bb3af805c8c3144b1bcc0f715f85b.wav"} {"in": "turn right and jump twice", "out": "I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "0314154144650708370cb93bc73d69f8ed9c6c91.wav"} {"in": "jump and look around right thrice", "out": "I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d729070d54feeff2b33953a6730ae17e8920d4aa.wav"} {"in": "walk thrice and jump opposite left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "17d07c728351ac4040aac20266c3e0bd90448d13.wav"} {"in": "walk opposite right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5b84bd7ecae73a18cd1d9628fc56438456ccc56e.wav"} {"in": "look left after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "6bd65df62ccd31a73a36bfb887b3c7beb3ffd21c.wav"} {"in": "jump and jump around right twice", "out": "I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ebe7c334e52adb0f3081c0ab2008b7b5a537c8f1.wav"} {"in": "jump twice and walk around right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8deec6ccde0fbf924a78171c4447bb023df613fa.wav"} {"in": "jump left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "07197e44ff7e9fc47771952935a5521c00b8c0b0.wav"} {"in": "jump around right and run around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9f6d91afd564a27fd0a6443cc5624d3c0129f8ba.wav"} {"in": "jump around right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "04712ccb0812b52807c49e8290e7f111185c1765.wav"} {"in": "jump and jump opposite right thrice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3b3eb0c53fc8a67867b40034814b14872b4b8a4e.wav"} {"in": "look around left and jump thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "cefab7970a64f6adea08ad6a49e2264389e0b10e.wav"} {"in": "jump opposite left twice and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ffca79fb017c798e3457dbc3e0bf6f37bea62d51.wav"} {"in": "jump right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d22c68f73687beb7b6a66fe29d0c750f4809e449.wav"} {"in": "jump right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1adc827926fe3897381b249f5a4842a1f78d133e.wav"} {"in": "jump right twice and jump left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d5d8c58ff75661560b3aaecec058357bf4ea00f6.wav"} {"in": "walk and jump twice", "out": "I_WALK I_JUMP I_JUMP", "audio_path": "bcfc18deae46e21a2f724eac4e34407e2a155844.wav"} {"in": "jump around left and run right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f531fbf1b4c25421d138c7c5125a658efb71c9a0.wav"} {"in": "jump thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "17bbad6202e31f422e7b7214a83ff239393c7585.wav"} {"in": "look left and jump opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "177b0108e035a8e91a200aa978bacaa1730bc216.wav"} {"in": "jump opposite right twice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6ecc674a2b4c8a3d247f31fd343165b9e323c5e5.wav"} {"in": "look twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "33806ea0c3032da0ea0303f325689da398e7607a.wav"} {"in": "turn right and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ed9a33f8c5ee844cfb4a54c176a169893cb5f37e.wav"} {"in": "look opposite left after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7451073d06345a8beee51bff802eda00dd47a5cd.wav"} {"in": "run around left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bf0eefbcace7e0d2dd1a4bb8aa0d0956c1a7ed7d.wav"} {"in": "run opposite right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "802cb1f5a4703c31750179ee76adce933c67cfa9.wav"} {"in": "jump left thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9f6a0576776070bf759b7985a397679e8f8dea1a.wav"} {"in": "jump opposite left twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fa5aa10c76fa002df4506df97f095c988b7e46ca.wav"} {"in": "jump after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "f48fe50fa55545c3d5babb9bd8f0bc934ad5cdbd.wav"} {"in": "jump opposite left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3c44e400d5be38ccd69f92254981c22e7c011e26.wav"} {"in": "jump left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a6ee316a2154e52790be9bea9139342e3ba62e8b.wav"} {"in": "walk around left twice and jump opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8122e4a6f89934b2ea04ce8cd130cc0701c3d1f1.wav"} {"in": "jump around right after run", "out": "I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2049f33cdc1a91f5700bc83e5126b564f1265629.wav"} {"in": "jump around right thrice and jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "96af6855184eb1981ebb0177d6033f6038e973b9.wav"} {"in": "run opposite right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1258e129b86ac7c2c15151070c37ad56ebbc5ab8.wav"} {"in": "look right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "d60dfef5d455ed7897177604cb947815a457f39f.wav"} {"in": "look opposite right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "eba42ccfcb5cee3016174f69028ce95d4aa1e3c0.wav"} {"in": "jump around left thrice and run right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b7d9174e8659b6a62def03ca3d978e704799e571.wav"} {"in": "jump opposite right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f0945a89bc4ee8650a849d658f2937e002c7d493.wav"} {"in": "look around left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "789012924d1c410bc7c4a2a06f5ba1d1a4300c3b.wav"} {"in": "look opposite right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "61e1ff3dbf42d85f7e841b481765ce44cf57b26b.wav"} {"in": "jump around left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f28b82bd6905a546c049fb6c5a44ab5ac8a5de60.wav"} {"in": "jump around right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4bfe2c66b5cc5f35f7d944e8a712c10bfd538aa8.wav"} {"in": "run around right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ef52f8a4157842080a6bd161ea1797ce996167cc.wav"} {"in": "run left twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a2c2cc46a0ec5bf0fde4e59e6c6aa7370118a517.wav"} {"in": "walk right twice and jump around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a8b48c8e65cb26b3040b783dcc1f1f65a85dfcc1.wav"} {"in": "jump after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "7749e35c631caed454434c6202257c9fb431817f.wav"} {"in": "jump left and turn opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "6a8216df1400d2d62576d0e2c18761bb2fded897.wav"} {"in": "walk opposite right and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c62a4a1ed06e3145fa97e33ae31919fe86b6d7d2.wav"} {"in": "walk left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "bcf0ba6706b410a05c20c412106b36f30a90c4a9.wav"} {"in": "jump opposite left thrice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "aeb49804c2bd33b4f3920d439dfb7be75e54ae1e.wav"} {"in": "look around right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cee2e761e7ab20141d16144bf824e07ab6901c47.wav"} {"in": "jump thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "73f392a9de6274d7df755c273e99298b7480fd55.wav"} {"in": "jump opposite right and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e9c7dd9deb1a9a8486263a85a8c95afe9249f802.wav"} {"in": "walk twice and jump twice", "out": "I_WALK I_WALK I_JUMP I_JUMP", "audio_path": "f9049de65a2ccd2d0f2aad5709b93f748feb8a4d.wav"} {"in": "run thrice and jump left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dd8131f44c92070307a7ced90315ae0c75f186e6.wav"} {"in": "jump around right twice and look right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "30d3b5b9987ec6474f66b5701ac6facd2643a565.wav"} {"in": "look around right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "771c52d666bb5fb26f886631a227dde7b5563dcf.wav"} {"in": "jump opposite right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fbeac9168d2a3e17404120f9332df2d41711126e.wav"} {"in": "jump opposite right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c0b6bad9d86a5c1dd1e31f669c6cf7a8c65232df.wav"} {"in": "jump opposite left and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c350037a5e516f8d73cf73f4765c7cf78ac420bf.wav"} {"in": "jump thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "0df9622d717c55005e456ff03b7ae050495de3b9.wav"} {"in": "walk twice and jump thrice", "out": "I_WALK I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "dbc03ab8d369c7f421fb3e4637c713739af29163.wav"} {"in": "run left twice and jump thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "6a26ffbcd4140331439c86481b3da410b70b3a94.wav"} {"in": "jump around right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "92040cd07947cb9dadd362e375d9bcb6420fb719.wav"} {"in": "jump opposite right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d39ab58b5665d524b899db498500b8aa39b9a41d.wav"} {"in": "jump opposite left and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "388eb8f464ad1e9919bd2db62b618d67405dbf6b.wav"} {"in": "jump right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "def9ed4ccabbdf3ed99920e30a12753b213d7196.wav"} {"in": "jump and run opposite left thrice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "34ddd02d5a50551eb1e2a09791b37fcf20b4f3ff.wav"} {"in": "jump around right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ce7b72ab6fd4c4abbfbdc258630a49407ca243d9.wav"} {"in": "jump twice and turn around right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d24262114cc21129f766de7aae2afb3c4d2f6c41.wav"} {"in": "jump opposite right twice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1ca941ce4f7fca81fe658750ccb269507141faba.wav"} {"in": "jump opposite right twice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ec7d692c37bd0305a8cba7b0525b7cecdc8a3fba.wav"} {"in": "jump left and look right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "d5d56bb9e33449ee172c11e276bb6025a53ed80a.wav"} {"in": "run twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "52ceb9f6b4785a8e40ed99de7bcb3bc723d07470.wav"} {"in": "jump around left thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "78ea77f8784b9a4321005d2a9e2af7016048ab89.wav"} {"in": "jump thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "eaf173b893813c23fc08a06012943dd9b7f3bac5.wav"} {"in": "run around left and jump left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "cb7b5f816a9d1cbc9a725644db8e6c77586e273d.wav"} {"in": "jump opposite right and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4dd3cb950ab5dda0f4226e4c5e340d546e8e7484.wav"} {"in": "walk around right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "86fa18145280cb265faaa3baf59b28d236898f2a.wav"} {"in": "jump opposite right thrice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "d99e219f86703ff4b8cbfb6816f9ba966e5e9f6c.wav"} {"in": "jump opposite left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "59db1fa118bc6cc10f6877598f6ed018be49a264.wav"} {"in": "turn left thrice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "c9ce3933d3ad8bddf133cfd4baccb01b93af6ce7.wav"} {"in": "jump left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dba9a8cacaeb44f414771adec7b07695eea3cb0f.wav"} {"in": "jump twice and turn right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5f4964c0e64daa6cba84474e5c95ea1d6a9a7829.wav"} {"in": "jump opposite left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "27c83fc10164d4e5c7c228dcb024e0bcc7bfed78.wav"} {"in": "jump opposite right twice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "bc026e282f401aa0eeed277256aec577d19a992c.wav"} {"in": "jump right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0fd4a1b13a96315f963ff875550e62686b0114d9.wav"} {"in": "look opposite left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4930f6632d7e6a4e7c470ea283e5452737435036.wav"} {"in": "jump around left thrice and run opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d72f7a3fe832cece8345cc619529e3e73d98265f.wav"} {"in": "jump thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "40efe0b69e8d0903ae6cb47d584b203c0123d552.wav"} {"in": "jump opposite right and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7db0360ca3d4fc8810c64ac376edfb67e0e4e4b3.wav"} {"in": "run opposite left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "207ac88c8a96a7b8aaafabb94cf1cca305a8d00c.wav"} {"in": "jump opposite left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cdbf454e03d533ae3d1cb435701dd98cf544355c.wav"} {"in": "look and jump right", "out": "I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "95de3694dc5ba684dd9bd2646b537c1dab6a1026.wav"} {"in": "run opposite left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a5df4ab6e79001a18aced0ab2c47761be3eefa87.wav"} {"in": "jump around left twice and walk around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f91743baf047be3f1aa09e851f37551b1417289e.wav"} {"in": "jump left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f3a12f5bc43046aeb7a4f729f2b11552a4d3dd39.wav"} {"in": "turn opposite right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "67185bc4c3a0b112cdaf35064a96fc9941df6c8b.wav"} {"in": "turn around left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "94bd233b86552843ef511e975088077dac3836b1.wav"} {"in": "jump right and jump left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "222c1812016ecab07bcb309c6ca7273ea8194f5a.wav"} {"in": "jump around right and turn around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f70da5fe3a562c32a930951200d846d43cdff7ad.wav"} {"in": "look right and jump left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "22900655720e6a9b12564f42a9351bb8ef7e7a77.wav"} {"in": "jump around right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ab64b3909dfbd41cf0a60551c7e864031f147eca.wav"} {"in": "turn right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "73304ce4bb5f369a20e93dec12fa787e11538198.wav"} {"in": "run right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8a61dbba48665fb603ae13f509d8c052df7c2254.wav"} {"in": "jump opposite left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6606a5ace9fe4dc1fd18eb2341f2c0b3cd768204.wav"} {"in": "jump opposite left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f4e34ee995304370de7049664a1f0d9c40f705c8.wav"} {"in": "jump around right and turn around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1865eaf027a0273836b7f9aa6f1d5a6074b2d763.wav"} {"in": "jump around right twice and look opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "00e9134efb2bd44eacdd369ca48edab3b92b49a6.wav"} {"in": "jump opposite left twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6eb2e10340d4fe615127f697b2c42abb0c6c2a6a.wav"} {"in": "jump opposite right twice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5b88dfd0e4df23a6eb675365d32b186b610bb5c3.wav"} {"in": "look right and jump left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "993f7f8dee6c6935f09b38264f515907341e8c8f.wav"} {"in": "turn opposite right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "49a837cc6573fb37161a8db3a09f7a168a6d8b40.wav"} {"in": "jump opposite left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "181749dced2679175186c4094694b81ed72bcc28.wav"} {"in": "jump right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "447ea35adb9b1e3ea7b7910378082eb97267fff0.wav"} {"in": "jump opposite left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2be60e5a3e969652c2556629e61423c506d02a54.wav"} {"in": "jump after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP", "audio_path": "54dc75cd30e27970ab2eff74ce427e4c7de2c5aa.wav"} {"in": "look twice and jump around right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "65ed49d68f06ce63a843e1452e910e7fdc10659c.wav"} {"in": "jump around left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "62b29acd6a7002d29155df9d6b7c601458068cb5.wav"} {"in": "jump around left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "64a0d86e3b2bf45a3a0b633bd1ba48df0c71c4c7.wav"} {"in": "jump after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "83d1a50cd265a08a791abd8ed3bc530a9158bc0a.wav"} {"in": "jump around right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b7383e8e99624157f3b99543fd008375172c7f6f.wav"} {"in": "jump opposite right thrice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f94b77cdf1338a3d91432f1a83b704326f48f997.wav"} {"in": "jump right twice and run left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "b689dd486c761a556c7ea110cb662150ba65db06.wav"} {"in": "look opposite left and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "871a168b55d1998abf507f7792b92d0dc021e210.wav"} {"in": "jump opposite left thrice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "86e18fa7f925b9efefb8ba75322fc8f803004ee0.wav"} {"in": "jump opposite right thrice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "26c2637148263bc1e6bccffd569d23901271ce5a.wav"} {"in": "look around right twice and jump around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7d19d9333e4ca45e79e0ca4548d5465d8561b496.wav"} {"in": "jump opposite right and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c695564aa3effa4eaaedf6d9ea2ac5c448f736df.wav"} {"in": "jump after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "f14e0ac4955d15140437d3a141749931728fb5b7.wav"} {"in": "jump left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e07ebed0193abd419af17e93a5f62d536d093979.wav"} {"in": "run left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0c38ad147cb3db3e1169009a131acd8630965794.wav"} {"in": "walk opposite right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "66cda5b3347e4cf2cee1d42497af4d7b9a823da7.wav"} {"in": "walk around right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "79eca6289dd3af9a71f0ac0df84b97bc89cc796e.wav"} {"in": "turn around left and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0bc1aea6a229e446ee6bb595e8a4e2775d1dcdd2.wav"} {"in": "walk around right and jump around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "37cf70b5c40fefb1d1158e28e117a0d50ba16ed9.wav"} {"in": "look left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "dab4916f33532fa539f7c992079107468fcf05e7.wav"} {"in": "jump around left thrice and walk left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "984af0f87f2a202aaeb57d3048fa8de3a9027167.wav"} {"in": "turn around right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0022b0184994dc7f823250294b20f8e7d77963b3.wav"} {"in": "jump around left and look around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8a17527574b4864dd6b95d7a68411130885c9ad4.wav"} {"in": "jump around right twice and run opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "04294c59ce6004084fce55f41525b3d58acc622b.wav"} {"in": "look around right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2feef4f599c58019a7ebe8c5e9a180bca81a9237.wav"} {"in": "jump thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "f127d9ed49ebfbba28fc318494436ea768229e89.wav"} {"in": "jump around left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3286b6c2de6806bc6403a2391c81129e847cedec.wav"} {"in": "jump right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e62e0565d286eb83defbcb53f2b1bc52d61d52fb.wav"} {"in": "walk around left and jump around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f89cadd5a12848b42455fb741ed6551ff8abcecd.wav"} {"in": "jump right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "64d6b9875323aa231c0840c1d0acaa8e635eca7e.wav"} {"in": "run around right twice and jump right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "27db4973a11b44030ee3b6c5bcf8828588bdeed6.wav"} {"in": "look opposite left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5541f18a32f925433f8ddb2baeedbf810df49bde.wav"} {"in": "jump left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f6075b0b8097381df9ecd53319518c97d6b8c71b.wav"} {"in": "look opposite left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "45139b9ce1eb593d6a95407547788c6cb6b4ca51.wav"} {"in": "run opposite right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "754f9d9fb8856ce5549bfcf63e012d6d138cee71.wav"} {"in": "run opposite right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "06e0cd1a0dec12bd9fd9961ad0565d8f59dc86a0.wav"} {"in": "turn left twice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7552d162d6eacd689ff18047a3c4ced1ef516c27.wav"} {"in": "jump around left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fab9980818934874e93df762e0165e73e4835b93.wav"} {"in": "walk right thrice and jump thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "d2027c9233bc03a4759e2eb8ba888aa256baef43.wav"} {"in": "walk opposite right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9292ef75d7d9866134ca96c1fd7a8eece12afb49.wav"} {"in": "look opposite left and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e207b5d0a4435e70797fee4c222ddf03a5253565.wav"} {"in": "look opposite right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "843a9eedd2829c8b2a62b9e31ffde73d500a281c.wav"} {"in": "jump left twice and run opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c36d97c9171748844417016a80b0f1f1bf58f242.wav"} {"in": "jump around left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ec983eb66173eebcc8bbe2b6e243a1b73fc060b4.wav"} {"in": "jump right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "32fb2e23637ea542fee879ab225ec8619d7a1b2e.wav"} {"in": "jump and look around left", "out": "I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8a090f95be6596f0d573eeea87b35752f0ee911c.wav"} {"in": "jump left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "b9fcd1764d1fd14d26dbb2a5a78db7181ef781ab.wav"} {"in": "turn opposite left thrice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cfb8cea14746cd7081788e6015a7e375c1257f23.wav"} {"in": "turn left thrice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a4a041bbdd80c404e4da137066ced74685326714.wav"} {"in": "jump around left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4acec06bbbf47b0ec26fc80945b049cb67c1c89d.wav"} {"in": "turn around right thrice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d4e0fa16c7b5a020bce568c6d2caec3792bb3897.wav"} {"in": "walk opposite right and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3e51e34db292201b9a6cafbcf0cf42836c8ff300.wav"} {"in": "look and jump opposite left", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6baf17f707c0adbf7d7fe0b962e2b47659d6e165.wav"} {"in": "jump opposite left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d66f685ec639a057aa2a2805847c10e025753c34.wav"} {"in": "jump left thrice and run around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1a7fb0caa294724cf325e9967c3168e3408e9a66.wav"} {"in": "run around right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ef8b2d0a4f47a3d4aaef0013458f9eb4f3cdd57a.wav"} {"in": "look thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "212a5f73116a95dc2d837d53bb1e416c397bd8e1.wav"} {"in": "jump around left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4f0a7dcdddb1e836f2aaf5806b457f69532d5bd3.wav"} {"in": "jump opposite right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9edf113f3f12460fcfb9f7ddfa75227579608df1.wav"} {"in": "turn left and jump right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c708cd30ddeeaf16bb70dd0d9132e5e54d5f4f0d.wav"} {"in": "turn around right twice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c4769f02b340fa4f51aaccea4dac80570a50f105.wav"} {"in": "jump left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c6026596dd4ca0d9658d02db392edd772b349a57.wav"} {"in": "jump opposite left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f6094dd1957fccff5d3956ad0ab88bc17decc365.wav"} {"in": "jump opposite left and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b60cf1421e42424dd9a9f3d42b2a4ed921242af9.wav"} {"in": "walk around left and jump right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "2983474db612cc8b02b6567af76beca7204c3e3a.wav"} {"in": "jump opposite left and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c3072347ae9b8619a40b33dd87409891ff99a27e.wav"} {"in": "jump around left thrice and look around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4f6d2661fbe7f5d4bd42e857ded4b22ed6e32b84.wav"} {"in": "turn left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "a1c3ba284aefba9000cd73caaba1260f7359079e.wav"} {"in": "jump twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "e13f86ce655bb3b775fb4d01363e1118b811277b.wav"} {"in": "turn right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e172a29e2e8a029a7e0bbb51541f43fda30718a9.wav"} {"in": "walk after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_WALK", "audio_path": "bda28d271a7b9f811bbe5c01d6204cedabd9e94e.wav"} {"in": "jump left twice and look opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "be278e96a582c2f404ff8b20665c0acb28e31eb6.wav"} {"in": "walk around left twice and jump left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6b8d68d405fa23f4f414012dd63a80fd002c6b9f.wav"} {"in": "look around left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cefaad9f08cb689dd87ae76b29b665ede55f69df.wav"} {"in": "turn around left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bc4bcad840cfafc1d3e4e287b35e0c112e6efdab.wav"} {"in": "look around right and jump opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "457b4e6bbb413e47a14773c4e0c445c2470503af.wav"} {"in": "turn left thrice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "26ec870335e1b706f867dc2688f17b076f7fbdae.wav"} {"in": "jump around left twice and run around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6ed5bc4188b7738eda49359c8efcac8497cfa39e.wav"} {"in": "jump around right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "616b480277dfba594f33ba4ce0ff8e4e7da37d13.wav"} {"in": "turn opposite right twice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "461486fa50af60517b4e07d5fc0ec64b51079de9.wav"} {"in": "jump opposite right thrice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ba4e79635a3d9106b9612c23b869535b4fb89e25.wav"} {"in": "turn right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4e56683c45478c2ffb68f5d04271cedae18af915.wav"} {"in": "run right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "56622c299b3cf98a6bb52bc6605d8f3f7cdb271f.wav"} {"in": "look right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3fc41fbed3c5c3db5731012f02ffcfe6ac0d39d0.wav"} {"in": "run opposite left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a5c60a41544464a33036d1042b7d48694a22741d.wav"} {"in": "walk opposite right and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f5fcea18ea091fc698eb2739ad87eb4522fe9da6.wav"} {"in": "walk left thrice and jump left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5bb516e5dc2f14f19c921fe7f7e4b0192db7b114.wav"} {"in": "jump around right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8e24d7b05f7bd1f29a14c58049bd1bf2d230d2b3.wav"} {"in": "jump around right and turn right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "6b21b21563dec0fbf8b1660fc5b18a339eae5ac1.wav"} {"in": "turn opposite right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "72c7bebc7b4fc44973c50ae0b78e5152cc624a06.wav"} {"in": "jump after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "520211cb71d73dad691740e6a00b40d208564041.wav"} {"in": "jump opposite left twice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e38debb55c65840a0b8a1748c25ae58fe133222d.wav"} {"in": "jump opposite left thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6e28907a5c40f1a1f340b50ccefb45c122b276ab.wav"} {"in": "walk left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "153212e19079a1656a3082b2abca67e8303fd973.wav"} {"in": "run right and jump right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "20030bef0d63f338b5f0e84a4f730141b8f018b0.wav"} {"in": "walk opposite right thrice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5ae45e1a36a5bf34678251ea8ee3dea1229187b3.wav"} {"in": "look left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9a6cc4727bb403d202c4871d3f810a1c3c107f61.wav"} {"in": "run opposite left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4e0a5d645d00634eea04bd410dedd6c5ed7965e0.wav"} {"in": "look right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a13ce297f6b2f691977ede16c7e95750274d2e38.wav"} {"in": "jump left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "f74ebbe1b7cfbdf9f5f5aeccb31720eecba1494b.wav"} {"in": "run opposite left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b9558f81773ea9b3eee141466f2b6b880d28f2b0.wav"} {"in": "jump right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f5269b8d92f26471267cf980508f2cb0c64995ed.wav"} {"in": "jump around right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "43761921d7682d26c8b47d3ddd34fc684785520e.wav"} {"in": "jump twice after run left", "out": "I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "f2bec0cbe6b5a979062e4b59cfbc54404e44c109.wav"} {"in": "turn opposite left thrice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "85287fecb286b7a0030c067093c71a649296ff29.wav"} {"in": "run right twice and jump thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "ad328ec4e0ae4dbdf5cd7aa7c09172868c86ec3b.wav"} {"in": "jump opposite right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "26e5bd5299ae25784601a62f7c395e931f5403a3.wav"} {"in": "jump around left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "98c9895adf6ded27a6c680601f5b6b99c1af84f3.wav"} {"in": "look right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "94fca3fbd2c86b1f2d3218eb3ae2dc69e075b7d7.wav"} {"in": "jump opposite right twice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "b473a0d8b8aa9248ff4afc92382d8895564c3ad6.wav"} {"in": "jump thrice and run left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bdbb312c98c99c2fca42adc68a5106dc5e8d2f32.wav"} {"in": "jump opposite left twice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "60e135713abb148107fa35bd024b9d1f9f32003a.wav"} {"in": "jump left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2e7fea4972b4d5c91c58640232e59585a18956e6.wav"} {"in": "run and jump right thrice", "out": "I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9e8e6b7207920facf271f1928365747bc63a632b.wav"} {"in": "jump around right twice and run around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5340561d00c03005f0c8eb5ef59828703b13e43f.wav"} {"in": "jump opposite left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8a1f244b8259b3523bdf3b34e2c8a98aaf2c1f85.wav"} {"in": "turn right and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f010508b33831a4d596f9aea5636a6d3cf9bc58b.wav"} {"in": "run right and jump around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c196b3a8c9abd21ca7e27500c2286e37a2e1135f.wav"} {"in": "look opposite right and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9fb669f02050f1445fbe1475f1e0f7cb66c633fa.wav"} {"in": "jump and walk opposite right thrice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ec3e4818b8de7d1e5b403666d5293095273f2777.wav"} {"in": "look around left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5e913dae2332a6e026c07f8e281cabe5b8a0d861.wav"} {"in": "jump left thrice after jump", "out": "I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1f1bb34ac3824798130ed71376e1d3891328a642.wav"} {"in": "walk left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8d1e10b7d432810719bf08d8bdc871b458f2edd7.wav"} {"in": "jump right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fbade4ea618f4f78daa4adcec188ff76eebd2dd3.wav"} {"in": "jump around right and look left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "336a78ddff3f4883f84583bc95f87163b1d9c9f4.wav"} {"in": "jump around left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "078fccada66b343d1cb1fb9f6d9fd099c607ee5d.wav"} {"in": "walk right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4c0d6404238664523abff5edd411487e2c942bf7.wav"} {"in": "jump left twice and run around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "081a7056248ae453fbf9af1564040dbafc8095ef.wav"} {"in": "walk thrice and jump opposite left twice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "454c04f716e5827c634b53b55bdc074ecaf91304.wav"} {"in": "jump opposite right twice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "aefba3f6896591af3063ebdcd37a2f61f936c24b.wav"} {"in": "jump around right and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1748a4f02b1c2d5ea6ce8b1fec9359945b7ec82c.wav"} {"in": "jump thrice and look left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9d22782ce9dee76ebe94ce79e0fbf5f154933783.wav"} {"in": "jump around left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4399e61640b45b21b49721a9714b7220218329ef.wav"} {"in": "look opposite right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0ec9e2e463aae48e33df73ab22105d06dbe8cfd3.wav"} {"in": "jump around left twice and look right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1abecc83092dfe39bcb0c96afc256a99bfd35f77.wav"} {"in": "run left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "dd67466df365a6ec897825acea38409aba34a8e4.wav"} {"in": "jump opposite left twice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "360da8e373ca78c54a803f76b73d4eee9e41e3c7.wav"} {"in": "run left twice after jump right twice", "out": 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"868be4aa46407a472828a76af45e9fab8562f692.wav"} {"in": "walk left thrice and jump right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "a77ba01df503211a37adca16caa578754e882b62.wav"} {"in": "jump opposite left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "35d38cac70a46e3c9578845ea60eff5734ecb03a.wav"} {"in": "jump left twice and jump opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a826521cc1b1d0dd5a086e84daf59fbb0ae1e73a.wav"} {"in": "look around left and jump left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "876044f2637103c9f692fbd2d22ac6b1765f4dfc.wav"} {"in": "look left thrice and jump thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "109689fbe2d50e1512d99baa24a2fdc0a6ad18fa.wav"} {"in": "jump around right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c552aa26c37820b0d978e14b7dec46a621093412.wav"} {"in": "jump around left twice and jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dec4324fd91b886c4035719f1b3629a7ea811b7d.wav"} {"in": "run around left thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "531e7f7c28fb7fa61107706da1b2dc5109c9511a.wav"} {"in": "run opposite right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1442d5d670ced571574449cd6f75ce17a9e91f67.wav"} {"in": "jump around right twice and jump left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "294bcf5b568d5c3a272e0a4e802ab0c0b75327ae.wav"} {"in": "jump around left twice and run left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "edf9a13ddc05d6bd148ac33bbfb1fca3516ee423.wav"} {"in": "jump around left and run around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a4195fa81a366c5b7737cb90b1b2a42c40c14e12.wav"} {"in": "jump right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f6ea21bb9dd970bd57131d771f49e0308a6be473.wav"} {"in": "jump left and jump opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9cb024e8ddfcef17eb94b142a69d14a935d6f858.wav"} {"in": "jump opposite right and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "62b29b7f8fe7ce6198a9ae24406256f300a569eb.wav"} {"in": "jump right and jump around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "44a1f4657810ed225f5f89f77c19e402ab9dc64e.wav"} {"in": "jump opposite left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "89bb43040b429ab397ac75d5f8da174ea0d67110.wav"} {"in": "jump right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "13ba4df87cc96d16e965af8b342d9f451436dd20.wav"} {"in": "jump thrice and walk opposite left", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e4ce98ba22f3aa5561c67182d6443ab182bc4c5f.wav"} {"in": "turn right and jump left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ce0652b5a04d5f297e558aa6a2943974619187a8.wav"} {"in": "jump left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3d1de611d6fc7e16c431ae86c8f3638f7129ece7.wav"} {"in": "jump around right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5fd42c628d5aa69d73fc04f801f94f09bb143d40.wav"} {"in": "jump opposite left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9b63833aa07e39b08d641bf36d0b3aba1d7cbf1d.wav"} {"in": "turn right after jump", "out": "I_JUMP I_TURN_RIGHT", "audio_path": "b655ef22eeef6396c401e97310a59386df7952ba.wav"} {"in": "jump opposite left thrice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6df415e0c713c6eb75296797d4cbee5f11ef5fd1.wav"} {"in": "run opposite right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bbcb2e95d2c66e34f230e3c5db3a63ca90691e50.wav"} {"in": "jump opposite right thrice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "223fa10cad5ca861b9149a79be39d03d14b8f519.wav"} {"in": "jump right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "177bbbda5d7dc15516109b75f23b974356d7d218.wav"} {"in": "jump opposite left and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "17b73bf863dda88335a25e4eab385d7bca1dfdc0.wav"} {"in": "jump opposite left twice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "9e374496768432a978334433612e0fcd0b8f08b9.wav"} {"in": "jump opposite left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "71c28f168e4ff1f344c05533ed1f94e34e74af7f.wav"} {"in": "jump around left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d73ab5b5288ee7189f61276dcc284e9de99d5128.wav"} {"in": "jump right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6cf4ac5f7fd48e56c159ecca5d8c1124653de754.wav"} {"in": "jump opposite left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e2e58c106205624ef825ec70d2fe056b5ff65165.wav"} {"in": "run around right twice and jump around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "25b04c09caf1f2de762af7a8172efd0aa56b3c5d.wav"} {"in": "look around left twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "59e575f9b531422efa6bf5eeb3e220c72026fb0d.wav"} {"in": "jump opposite right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "43064fabce2978225fb79ace64e91745691102d3.wav"} {"in": "jump around right twice and jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bf46f2c4c61dc53690b48409912c212ee08a4673.wav"} {"in": "jump and walk right thrice", "out": "I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "54f3114f1a30b3e8a3fe3240d4e2ec8e864334ec.wav"} {"in": "jump opposite right thrice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "df0ef037d2d70ee465f1d9cebce3bd7c5ac9ce5b.wav"} {"in": "walk left twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9b7964b622af3589b850275b481035a0df145178.wav"} {"in": "look opposite left twice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2a64c93925cf7afa77f3b74eb738571308ba51a7.wav"} {"in": "jump around right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "45fc5cfc0c48566a6875e13cd46162e486bf7057.wav"} {"in": "walk opposite right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fa851b8d3c2b105fe24383f3b5be292f92207462.wav"} {"in": "jump opposite left and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fa4af1e62a5c431b0da3886e6febdb8b1394b9dd.wav"} {"in": "jump opposite right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7c0837ff6b854c59f32da93ecfce3304d6380dcd.wav"} {"in": "turn right thrice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4a1ebc05bab6976ddbb7eb4b71dd15dfc5812ea4.wav"} {"in": "jump around right twice and walk left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0fdf2148f5a1196c1736f560e298919ab76cb1c9.wav"} {"in": "run around left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0cbd42aa35f8d0bae496562cb7530681f8acfd49.wav"} {"in": "run opposite left and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e8e15aa64a721601a59d8f43387391fc5d6c9f90.wav"} {"in": "turn right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ff417d419e93f486908e6dc16a75c9cf48e26cb8.wav"} {"in": "jump opposite left twice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3356ea72f5058dcc08f7dfa788357075856e3ffd.wav"} {"in": "jump around right twice and walk right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7fb7297208c192c835f427c49350565e095eda69.wav"} {"in": "walk twice and jump around left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4f71185b7f9195b1de0b53a3ad62c1d7bf3a7131.wav"} {"in": "jump left thrice and look left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "26a5ef275fc6f5c2d933ebba846e7932a5932a23.wav"} {"in": "jump right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "a6285a099105d4f6ea6691fbd30fb47b8763c6b6.wav"} {"in": "walk around right twice and jump right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f78e2bc9ce345f7f6312cbb75d42abb8240de027.wav"} {"in": "jump around right twice and look left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "01300ec3d924083f81499fdf1709419c83f34c32.wav"} {"in": "jump opposite left and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4bf448dddb25a3bfa999fd06fd57a016c5e38592.wav"} {"in": "jump around right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fd21a23fa83b1391319bc35529a5da0ecc320036.wav"} {"in": "walk around right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3bacfd58b45f511039bea53ef19ceee101e74474.wav"} {"in": "jump opposite left and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b1e36cad90e80bd5339cff38ff4b94f270d4cfc1.wav"} {"in": "run opposite left thrice and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7dfe66d4c7cba29b66c24f04ad807cca62016cac.wav"} {"in": "run around right and jump left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "59f6987c0c1b64ae39c3821fecb7ec2ebe6a9040.wav"} {"in": "jump opposite right and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fd2b642d78974370061d0cb6ea14652e0c3f3b07.wav"} {"in": "run around left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a1ee2791f579c194f19ef0aa732854b1754acc6b.wav"} {"in": "jump left thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "51f338b1a3a2e78870b432ae44f56c644b9c0b1a.wav"} {"in": "jump around left and look opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "af2fb6676f71089fb4601d8bf202decc0673307e.wav"} {"in": "jump around left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "12953594ba5712495577e6b258273dc9d85f2f77.wav"} {"in": "jump around left and run opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ef90fe6d472632cc00c0ec3f6fb91bbfc6ecbef9.wav"} {"in": "run opposite right twice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "296a61748521b256a77483c3002c4ff520673c93.wav"} {"in": "jump right and turn around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "390741bd47abf8ff8e9e64e7244cc59676ae2817.wav"} {"in": "turn opposite right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "41e1bba0397a00e79ff013bc2ed344db7440a42b.wav"} {"in": "jump left thrice and jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a1e56168c6d6fb1be3abfbbf573799e2e418e971.wav"} {"in": "jump opposite left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e8a0e94c141e4264300c71645700937da1fcbd24.wav"} {"in": "jump around left twice and walk opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c7d6c829ec104868717d5ee92aa2da97b4f0eb68.wav"} {"in": "jump around right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "827eb8669c0469ff1471d9541d87e9ebbf57e8ad.wav"} {"in": "look thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "5c66aaa84c346616e1a849b0ed72445f05e5ee5c.wav"} {"in": "walk left thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "786f6a8a51683b0dfd45e484a322a9fa13363dc4.wav"} {"in": "jump after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "39fe243840e8f7ca5b09e01b4e648a2ec89c9067.wav"} {"in": "walk opposite left and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "816db72f8ca81da3e10cda9d48df1dca9be12958.wav"} {"in": "turn left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "495d480404c627ae93a91dbbee254f02299559fe.wav"} {"in": "jump thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "8be6bcf383a11db1ea288455b104b2d630398101.wav"} {"in": "jump twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "5ab3690c0cd2a5ac79c0db9905f0b621dbb65667.wav"} {"in": "run thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "d7ea9db716c6e9ed715b52e22ff58b5f3424fbee.wav"} {"in": "jump opposite right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT 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opposite right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a0c9ac1705aa16c8f893b3563f2fbcc37d788781.wav"} {"in": "walk opposite left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "362b874776331340bbbb2cf331d5e8aec66d0d3b.wav"} {"in": "jump left thrice and run right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7c4a3c44228b03ee24ab337fb7145d333f082bf0.wav"} {"in": "turn opposite left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP 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"audio_path": "26a0340df3eb4f2c6e849ad72ec04aab1066956c.wav"} {"in": "jump right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "ef81a9a04ab798826384c6b72406e517c29e8247.wav"} {"in": "jump around left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "69f80eaafcaef0a65a2f73b89faffbde3f92c80b.wav"} {"in": "jump opposite left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "887d6a3f39f86feed263cf9254f898b4dd079479.wav"} {"in": "jump left twice and run around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": 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"6d631be0930eb1c4f6452ba953b54de711a1f7bf.wav"} {"in": "run around left and jump right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dc8f5491c2b4f24712230889e85a9a20c201dcef.wav"} {"in": "look left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "705c5703942d0b2ce08a10a3eba372cec7cf8b57.wav"} {"in": "run thrice and jump right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "61253e3771deaa75e34096bbb64c486ae15b578b.wav"} {"in": "run thrice and jump around right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "09c3d10223c42cc76046e20b5e9b999c5fbc0341.wav"} {"in": "run around left and jump around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2f165c4f05b047f97c2dcc4703d8fc0af100873a.wav"} {"in": "jump around right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e8e906441c1ed55c39e9d48baef775cf8846af74.wav"} {"in": "walk opposite left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5992480e42c3150072fc5904416b2239009022eb.wav"} {"in": "jump left thrice and look right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "9b6c8506a5dea4b6aeb384e79fcf7573984db0a9.wav"} {"in": "turn left and jump twice", "out": "I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "0f946e11bd87da351928af30a2c2e9ba908bed35.wav"} {"in": "look left and jump around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fe18c00805efa631da28e32683f02663b757358d.wav"} {"in": "jump twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "d0a3073332ab2ef1f43f37b855db78f5f7d53003.wav"} {"in": "jump twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "f10d6810a0b770b647664e3b40bc2798f79cc2fd.wav"} {"in": "jump around right and look around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "644107b513c6eaa8683363984e84ee8130a906cf.wav"} {"in": "look right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ea8769b54143c7ba7886cdb57564f932375e0737.wav"} {"in": "walk right and jump around left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "060823d810e19cdb025888862a98a500e0776ff2.wav"} {"in": "walk around left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2aed19083e262053f41e66bd03e4d3be9f25f9d4.wav"} {"in": "jump around right and run left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "765641060a9df9a7ec3110752b080eaf5bfaadd3.wav"} {"in": "jump and look around right", "out": "I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d586338230e22e394f86467f661d1990eca003ec.wav"} {"in": "walk around left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0140b6e4e3ea584b4a8b55c861c869b999b641b9.wav"} {"in": "look around right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c61b1d695f95d574a50e202ef64dbfb212c5ee7f.wav"} {"in": "run left and jump opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "319a23fcb9cef0e3b125108c05c1403e9069f104.wav"} {"in": "walk around right thrice and jump", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "3cab9c6c97d5cf3591c1f181866d1aff9d52f1bd.wav"} {"in": "run around left twice and jump around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0a5fef885c1d3b82f9c53f843fad2a0ca6946bcf.wav"} {"in": "jump left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7df1f15870530cbadcf4954ee4fdfaad8bfbef82.wav"} {"in": "jump left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fb8d8b6c95b2b9ae3104ed9c7773aac70ef050f7.wav"} {"in": "turn left twice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9efb511980cfdaa12638301b1d112520c36a18c1.wav"} {"in": "run opposite right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b421bc622a3ef3d747eca2e9fcb30dac60b2e90d.wav"} {"in": "walk left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d401d9ff16cae08b48dfc2cdf6f58ca1106d425e.wav"} {"in": "jump twice after run twice", "out": "I_RUN I_RUN I_JUMP I_JUMP", "audio_path": "2e6161973dec6a646d240145f608abc017180389.wav"} {"in": "look around left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f5969f15838371318ebb68a2ff6f8288e81d66dc.wav"} {"in": "turn opposite left twice and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "648e20d803c0afaaec9e890d4177232d859302e2.wav"} {"in": "turn around right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bb76d921749fc9271594dc3872e321ef1e6b4019.wav"} {"in": "jump opposite left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f9fcde84797f605bbc219389a9e72cd3a46b138e.wav"} {"in": "run opposite left thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "30f4008cdbf66aac30027d6fd4a8e610fb73a0ab.wav"} {"in": "run right and jump around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bd243e25da61825b074a92b7818b5f7f48cada56.wav"} {"in": "jump around right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5524a594098a9ff1a3d81debab546c38ae39494d.wav"} {"in": "walk opposite right and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e05289c947223f3502d8c2bf3a7e16f9897d11e5.wav"} {"in": "turn left thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c46090d7fd90cabfc9fab9ed561815a57c3cfc95.wav"} {"in": "look left and jump", "out": "I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "9812d7e1de9a5f9aa0f422fef112bcf5061e1201.wav"} {"in": "walk around left and jump around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ed6c9fb50aab571ff5f1972caec56948509a7686.wav"} {"in": "jump opposite right and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ea84fbcacf637e09d359b42d4ae323e79ad30a48.wav"} {"in": "turn around right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f090ec91d2dada998d054248b4729cf520a54622.wav"} {"in": "jump around right thrice and turn opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "61c1c3ac2964b87a30cf4c35b4acf8c94c21f00f.wav"} {"in": "jump thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "a9c6c85ceb0452f8fdaad74495a505417b078cd6.wav"} {"in": "jump opposite left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fe921b4b57b9e54ab0c48cf459169df2172aeb39.wav"} {"in": "jump left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "59dd3c498f2b6a0a21df72a9d21d16b93a6ba005.wav"} {"in": "jump twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "8c1652f05d2ecb149729d1dbf28c5970bfdc29f8.wav"} {"in": "walk thrice and jump opposite right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "31933508f5658c1863eba668953bc56049921463.wav"} {"in": "jump opposite right and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d8cba332495f498fee10b3e329c9b09fb6ae79eb.wav"} {"in": "walk around left after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e61294ae56c7b17b8c50b172cfaa929b53507d72.wav"} {"in": "walk opposite left thrice and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "91b54bfb6abaec013cb374af006a3e7c89abf49c.wav"} {"in": "walk around right twice and jump around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f3bdb4e009abfc158bf7b705ad7205a12908659a.wav"} {"in": "jump right thrice and jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f3bc8f5bb418fc96dcdf2dedb991926e5f9bdbab.wav"} {"in": "jump opposite left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8718bf1f2170a75730fb4d6247fc24d1551003f6.wav"} {"in": "jump around left twice and jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "60c12124e2fe81ceb0db04ae8b95d4fe1ff33288.wav"} {"in": "turn around right and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "36d18828a3012cffdccc3e71927f33cc08d048bf.wav"} {"in": "jump left and run", "out": "I_TURN_LEFT I_JUMP I_RUN", "audio_path": "9f6113d531942c4a845b98d9dd5dad282a835380.wav"} {"in": "run around right and jump around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6a3da1f96790739f4b0e67feb54e6a61fa232290.wav"} {"in": "jump left thrice and jump right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9b968dc41b90a8d73faa2933b3ed492a79bdd677.wav"} {"in": "run right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "81857b63235630461509652e6c87b5c855f219d0.wav"} {"in": "jump left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a8d0f78384437a7e51871db4a5c99e1fff8e824c.wav"} {"in": "jump around right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d79ffa023f45076a88b0818bac346f27a12419ea.wav"} {"in": "turn opposite right and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "36b9186b450e62e3fd688179bf8c198d0b28a8ce.wav"} {"in": "jump right and jump left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "353ba53989fe3d61dfd56d00586c2aa11d3c6730.wav"} {"in": "walk left and jump right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "c1b4e100970b9f97fa3ad6ae9a21994107fbbcb1.wav"} {"in": "run left thrice and jump around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "78e2f6f84f8ac7242474ee5c9bacead7169f52bb.wav"} {"in": "jump right and look around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d8c81f4405ec19cce1911bb37fd94bf7372d56fe.wav"} {"in": "jump twice and jump opposite left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4efd49d0b18527fbad57edb7dc08fb543da61a31.wav"} {"in": "jump opposite left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ecb7c0054a4f3cb67bce37221f5e9cd93bcb6323.wav"} {"in": "jump left twice and walk thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "89d7d7fc8ba122b732500693621b95520999131c.wav"} {"in": "jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f7b49f70c2b1935519f60e6bd5ebfb9cf05a30d0.wav"} {"in": "turn opposite right thrice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d13652f0c86c449163abb86a3d6724aaa44aa4bb.wav"} {"in": "jump around left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0b961c2cd78964099ae26b938c85b6af3a429ee1.wav"} {"in": "jump right thrice and walk around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4be77cb69315db62f429fef6262acff88c2a6223.wav"} {"in": "look around left thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6ddd9ecf6520fc0bb01cd0bf86419144d0b1d697.wav"} {"in": "jump right and look opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c34732786c4af0f9ee3e4d3da14965400db0268a.wav"} {"in": "jump around left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ccee521b2ffb9a5991f0a4dc0e35d9f9489746f8.wav"} {"in": "turn left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "1f9cb866a40f747b3d0029edcde31fafe8639f49.wav"} {"in": "look and jump opposite right", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7bf61ce37db334bb6a12f5b0ab7a7975f73a186b.wav"} {"in": "run right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fd8b0f5514d43cf3eaeffaa1c5585afc09e704ad.wav"} {"in": "walk opposite left and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a0dc0a66d15a58b76c9bd92c32247648263084d4.wav"} {"in": "jump opposite left thrice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "fa4fcf53935316cbe44c99c23c38179bf87565cf.wav"} {"in": "jump around right and jump opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1c1e73023917ffecde2de9715c88e36d4cd1b369.wav"} {"in": "jump around right and walk right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "0ab6a93e42b8b0f682280acb75d02a90f320954a.wav"} {"in": "look opposite left twice and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9f2561c454ac0ff4134fcd632ba21d05cf401735.wav"} {"in": "turn right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "14aae62b9f1b802230839f71de403d9af12361a1.wav"} {"in": "walk right twice and jump thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "8aaea968153bbb6b1a7828f47f8fd61621384db5.wav"} {"in": "look twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "1a0516b59359bcaba5d8da156630c22c2049731e.wav"} {"in": "walk after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK", "audio_path": "de5cae8f2b352077b7202ca4e28f8dbb08452269.wav"} {"in": "jump right twice and run around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a9049d48dba0b96750e45abde8cdce48fecab9a7.wav"} {"in": "jump opposite right twice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d6451748fc4711cd25b58c77095206c6bee01b01.wav"} {"in": "jump around left after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "597a15c5c0513d3f93a7b96fa0919a764ba188c4.wav"} {"in": "jump twice and look around left thrice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "248dad62d2b629da9259d6d6210a0ac820568b68.wav"} {"in": "jump opposite right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ccb265aa8de81def280661c8665737d756e06f16.wav"} {"in": "run around left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b496ed538064765594b7cfffbae289effcb1de67.wav"} {"in": "jump opposite left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e3312852bb58503e4c0647ed07ba5da22d266762.wav"} {"in": "walk opposite left thrice and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "09b36753de505ee3bbe0222904d3cdaad928bc83.wav"} {"in": "jump around left thrice and turn around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2297e24cd59a3f0185a5c7118f7e5304fe7b5ebc.wav"} {"in": "look around right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ef92ac8489cbd3ffb41faeb14898737403b2fba9.wav"} {"in": "jump twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "6b1b36e2fe78fd2e4ba5f7b06fd87b599a0f8711.wav"} {"in": "turn left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "79316159c714e7b0372029d9c1800f05fcf2cf6a.wav"} {"in": "walk left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "61892eba6ac807808707a1d08191e6c6d44dea66.wav"} {"in": "jump opposite left thrice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "317f8eddc727d777cf0a2333749a544276c7feed.wav"} {"in": "run right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "03cab8e24912ab600ed1af040f2ca1b3a70f9930.wav"} {"in": "look opposite left twice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f11c7ce93e7fbafc8c907ccb8b8a469d70f15c8a.wav"} {"in": "jump around left thrice and walk twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "ee985c68bbf9145647dbab7278878d48f71c7fe1.wav"} {"in": "jump around left twice and turn opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "f4c82737c09535f26488883ce3b0e4f3f93875f3.wav"} {"in": "jump right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d1f9cc74cda258844cc8d19dcc0030aa0c4b42a0.wav"} {"in": "jump around right and turn right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4429e01814044e58cc78ebba485d17c577e6c226.wav"} {"in": "look opposite right and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "112b89246764bf4b2b78b4947c54c8437aae77c2.wav"} {"in": "jump opposite left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "470a27153f0c94a9884e57d044fdbe8c7ebf2998.wav"} {"in": "jump opposite right and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "db16483e95a38862b8f74ee85c066d7e3cca6dc3.wav"} {"in": "turn around left and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "34a2916f2d24f9d2dce0d89ea3d81826603e46e4.wav"} {"in": "jump right thrice and walk thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "3298d548c1b95637106713aad169bfbd1bad0f69.wav"} {"in": "jump left and look around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "73ae6852d9479097a26efd6e84a85bfc0514263c.wav"} {"in": "jump and turn opposite left thrice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b69a23eac4925043f2a162bbf0f3874bb8c514ff.wav"} {"in": "turn around left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e05494d86c2f1b0286482f9abc8fc8a5f2c45522.wav"} {"in": "look right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cacac736e15642ff9f94c49c4ede65fa7e6f6e23.wav"} {"in": "look opposite right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4fda658008f24ebfb125cd2220ff49b32b9cebc7.wav"} {"in": "jump thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "1b8dc4f19c9138eea767f25d077f34bdac54ce10.wav"} {"in": "jump around left thrice and run around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "08291d0d89dfae17f0fd35e9cefb9822e8e66a1f.wav"} {"in": "jump left and walk left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ace43b56cca579b8be4ea6c7a88ab646584c981a.wav"} {"in": "jump around right twice and run opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "aeab9bbd555c9639b97117488108c0bb2b3e8308.wav"} {"in": "look around right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "18b85ff7b7a404cfa01a8c3d012da390af57341e.wav"} {"in": "jump right thrice and walk left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "d23997e2f6f940778044e66449015665ea6c772c.wav"} {"in": "jump opposite right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3d8114a28f213e91f87e0490250b6ca49d88bde8.wav"} {"in": "jump opposite right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dbdf47ddeaeab78b9ed751055c90ba44117102c6.wav"} {"in": "walk around left thrice and jump left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "16fca8517361d3a4805fc8caf357a8406ea8437b.wav"} {"in": "run opposite left thrice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1c5428527b38400e61f0d94c4d76c14099c50ac9.wav"} {"in": "jump around left and run around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7936a1cbe7396ef06fd07502590dddd09507a75b.wav"} {"in": "run around left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e8b7568a61c3bbf96436c33af6390f344983fef2.wav"} {"in": "jump opposite right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c6258c99a4889325db80dd74a2a6af2a628f7a4e.wav"} {"in": "jump around right and jump twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "5d1e60dada2b09a067ebbd0ee3cb96bd63113534.wav"} {"in": "jump left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a91f86d862e125bde3164e7f15b7b0b79c6fa8e9.wav"} {"in": "jump left twice and walk opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "260733a5c3630f3d465716e68a4b3c728c26d498.wav"} {"in": "run opposite left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d7bf9c0291c72ae9fa5c86f1fa53276d331f9dc2.wav"} {"in": "turn opposite left and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ebdaca798202f4cec989e4fa46e260976cb2c87d.wav"} {"in": "jump around left thrice and look around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e5afec795b71a634378afddf7b7969b849afc868.wav"} {"in": "jump opposite left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2b11e05f3c0f6f11d8f18f95784e7969003592ae.wav"} {"in": "run opposite right twice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "17a01e0da346544be8f05bcf7a6537810a9b8c0a.wav"} {"in": "look opposite right twice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "751ed7a8be79f4c7674d360b5ba723ef9e4d9032.wav"} {"in": "jump around right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "81ba1594320ca74a78153835dc61b7e266f114ce.wav"} {"in": "jump around right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d8ce479f10ba68a8e2cd49e425fdc2dc82fa48df.wav"} {"in": "turn around left twice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9988e063cf58e77cdddbeaf0bee70f3fc57546aa.wav"} {"in": "jump opposite left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "367ce302a17b86122bdb710f0a1da184a20ec3e3.wav"} {"in": "turn left and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1d1430b2a59148b5af6bed26c6204eadb7080a85.wav"} {"in": "jump opposite left and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "727f14ec210b342851feaaf02be7d8dbccad4230.wav"} {"in": "turn opposite left twice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e74f6a59860b45eef46b87fa6ca2cd7d569d2ac7.wav"} {"in": "turn right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9fdfc629e2fb83054639f6fed03a71615f52611e.wav"} {"in": "jump around right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d5e6ff1a59043d7a5220da17da6e1312fc1d9ae9.wav"} {"in": "jump around left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "97a633de7124977337cce281dcc32a0fd609ba49.wav"} {"in": "look around left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "901cad5938cd59b1b222e11bc03263d05dafa401.wav"} {"in": "jump opposite left and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cac1b86e6adacbaae57c7b4ac4e324233895296d.wav"} {"in": "walk around left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "931fc61f1a559cfed45efa3ee156a0a231a2b0d9.wav"} {"in": "jump right twice and run", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "fdfcf94de24c1b1af43d88f32af91ad754a18e44.wav"} {"in": "jump opposite left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8e74a8b3bec180d932a823ef000b0754d789baf7.wav"} {"in": "jump around right and run around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "00e502e02467d10d5ef35a17146c8cf1f9d40350.wav"} {"in": "run opposite left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "85543243d9640dcd5ff3bbea294c5d62b5f6c49a.wav"} {"in": "walk thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "2ac46dd155a42b6bd4260b6a94bf1c9d56529185.wav"} {"in": "jump opposite left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a47f8bc007e405cfa86269f597aaad50e4b2c733.wav"} {"in": "jump right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f9c0edb7bb596aa94e80b42203811433c890ba2d.wav"} {"in": "jump twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "a9db8547218a55e8de19e08a0d95d7348d009b3a.wav"} {"in": "turn left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9149c330dd2c19bde349ac3e99567fe262cfb2f9.wav"} {"in": "walk opposite right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f92d841214e93bc5b0724a43ec5a3a660d6a945b.wav"} {"in": "jump left thrice and turn around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "890b275b3cf33cd33252782688ea252cd1bbb88d.wav"} {"in": "turn around left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "732535f0deac1bc5288e4def6a20ead92e14d1d5.wav"} {"in": "jump opposite right thrice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bfe9b7a679f62531b3c6d303896f1811a09f41fe.wav"} {"in": "jump opposite left twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a9f3ad4c6f190641fe81ccda4e3bff772cb23987.wav"} {"in": "walk around left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "16b97b599fc55fe583157ee3da5cb4c779fcd072.wav"} {"in": "turn around right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0d6ff9cb65eb99cda6b5393b3d9e86fcef35fdbe.wav"} {"in": "jump around left and look opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c9b093d0e6c4703efddbd97dd96467bcb7ce75a6.wav"} {"in": "jump opposite right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "14338b83b574881c6904a732086dfebe552272aa.wav"} {"in": "walk right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8f282c7d5e93f56f5f8dac26ee24a318f3f47269.wav"} {"in": "jump around left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "75596fde8c4792ddce26d070b4a2c1b9b1bf0fb9.wav"} {"in": "look twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "2fe2980889df2327294d5ba18d9b58949c736c7d.wav"} {"in": "jump and turn right thrice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d13bf9534e2be1ee857655be36fa86d806c3fb35.wav"} {"in": "run left thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4eceb7d8f30df5b39fac64a5a1f4f782122d75ff.wav"} {"in": "jump around left and look left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c1bb2016f53484e13fae9cdf6a027e591a8e7393.wav"} {"in": "run opposite left and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f44c192307d350713a8f4e8a16d85371f7b7213f.wav"} {"in": "jump after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "3f10b0feafa3e644c85da846fbd74143d24eaf41.wav"} {"in": "walk opposite left twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "17d5c5bb8658fc5d6b6eba6218af40ea9c230955.wav"} {"in": "jump twice and walk around left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "50c15242f5f1a3740b17ec2454fe4da123fc4d1a.wav"} {"in": "jump around left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4993e14e451b868fcada6ff190e5e71288b5571b.wav"} {"in": "jump left twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "102a4bde8d763860b295223c7cc9a6a2be517956.wav"} {"in": "jump right thrice and walk right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ab51438793ff5775bda63de1f6ed05ba3b75cf3a.wav"} {"in": "jump opposite right twice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "42b90229331b317ea2e44b846778b0ee9da8a801.wav"} {"in": "jump opposite right and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2116d7f314b9a1dfcca76bd615d0d87e046d29d1.wav"} {"in": "look around right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ade49c07513967ae175babd7387250526aa33d70.wav"} {"in": "jump around left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8bf2b04dd9667d40356b613bf4f6e131ae7f38b3.wav"} {"in": "look twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "2ddb3634e016001702f2db8cb48c8dd7cccd6da1.wav"} {"in": "turn around right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "63b27eefeae6e818323f0ae6daa2be0a2af4edf0.wav"} {"in": "run around left thrice and jump right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "754fa9249456d6700cfe8b6cc90d356adba3d08e.wav"} {"in": "walk around right and jump left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "feced025210f4eb1354f3de7c20230a37f9f72d7.wav"} {"in": "look opposite left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6168e9b6bfdc51ab418b8feb5b110f410d56de7f.wav"} {"in": "run left after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "6d58e84bda2eb740fc258d7d7868a1d9346714d2.wav"} {"in": "jump right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f4c0c78ce9021b24b28e9b2ec3c57647c8d4359d.wav"} {"in": "jump around right and turn around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e4dec1996f4ddd516f224a7c7a1ef744be4da4e9.wav"} {"in": "run around left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "181a9fd3d54efccd2dae13e17230c432114adc6d.wav"} {"in": "jump around left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "19c964c48a905e76626caf2be1ee8f886c905f50.wav"} {"in": "jump after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "ddc171dcb05a6ea1af6e2ff7ee901028dbffc23a.wav"} {"in": "jump around left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b2eb2f921f6b013ec0bf89f94d29a8eb669fe41e.wav"} {"in": "turn opposite left twice after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0c17729cc8deccc2d84cda55dad96fd1d17015d1.wav"} {"in": "walk around left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ba23ceaf5b953ddb8f847cbee068290eec67b900.wav"} {"in": "walk left twice and jump thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "f2ff798a6103bcd78a035b2ae9e63887230acff2.wav"} {"in": "jump opposite left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "84fc6179f2ebffcfb4a2f8205290a4e5a5a0307b.wav"} {"in": "jump right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0e2b8a0966cf8344db2f202ba59e266a72f5d02e.wav"} {"in": "jump after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP", "audio_path": "5784f34d8d65f34a83b074bdea4c3926ef1d9901.wav"} {"in": "look right and jump around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f661be7e5dcb940b6b4be8f8b3abe3e23abaaee2.wav"} {"in": "jump opposite left and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2f4dcc6f3f1103823aabd60ee171f338cf69925b.wav"} {"in": "run around left twice and jump twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "2f8ad66225a3d7b7494af6e547c589380a697fe0.wav"} {"in": "jump around left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "997834c522627b6be01eb3d8c60e0739849b9ebb.wav"} {"in": "jump around right and turn opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "26de4c6c02710265d4bfedb7925f4381a83c3657.wav"} {"in": "jump around left thrice and turn left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "260049cde2421c9ea596f68f4bf3122f987908db.wav"} {"in": "run opposite left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f8bc21a50d69511baf2086454d1747a6f74f57f3.wav"} {"in": "jump opposite right and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8c085f62a3fdde64ea4db7a9fbd2ee8405adedab.wav"} {"in": "jump left thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d4835fed607f9546b0cdbec6d8b37097a475b3a1.wav"} {"in": "jump left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9994cca78de1a80bad13d523505558b333f0788b.wav"} {"in": "run right and jump", "out": "I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "e0ede4cb55ace4b511406faa5db7d67edb35bc9f.wav"} {"in": "jump opposite left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "31d3b90ab005853e1e1269a622df6c772e780a7e.wav"} {"in": "turn around right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "25a43604e63e425b3faf874802921197c02536ec.wav"} {"in": "run opposite right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6c21e3b4c17323768cd86fdd8325fdd5a3320c17.wav"} {"in": "jump twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "2771ed9c4459c50831bcf36547d76c9a78b98e2c.wav"} {"in": "turn around left twice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "bd57bc9b3d969d77ae5a915daca92287893adc79.wav"} {"in": "jump opposite left and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "572134b9ccf1ddcb559c680787a26fa5721aff3d.wav"} {"in": "turn opposite left twice and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "68cf1335eef32f877e00e4c757d0dddf0b73b504.wav"} {"in": "jump right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cc08e090fd5cdb5a381f02402f0a21a670c50e22.wav"} {"in": "jump around left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fc3b3d0f19f0e5b76959122ace537b66874346de.wav"} {"in": "jump right and turn opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c844927bfb654f4715699a64a028bcbf323a9332.wav"} {"in": "jump left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "345795f5a0391dc6b3d971b7ad9d4c751e2775f4.wav"} {"in": "jump around left and turn around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "08c0dcf25a9405deeaea366580be526569d38b46.wav"} {"in": "jump right and look right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "10816b2a8d293fb53ef7511f02d977b9d547bc78.wav"} {"in": "jump right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fc2a3a0889a96872d827d0ab40c9a23abdfae811.wav"} {"in": "turn around right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d6b21642109c0e406859c5f5e36b49ac509b09a5.wav"} {"in": "jump around right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c7005444f5d1ad10f9c6f46c082d4917565f890d.wav"} {"in": "jump right twice and run right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "131d24f32958827c63466c6721881dc175c49170.wav"} {"in": "turn around right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4bdba18603b20b55b4d6adc402150376d43ded0e.wav"} {"in": "jump around left twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e9d63347eebffb2ff03a43a2d8e72447253d6d30.wav"} {"in": "walk around left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cb3dda22f1a88174dfd78f37e555a5bc54076aa3.wav"} {"in": "jump opposite left twice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a0c80f351a2e22de108690ffbf31f187dbd98bc6.wav"} {"in": "jump right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9b57cd2eb4b5e62226ea9cdaf019a1e2da7168f4.wav"} {"in": "jump around left twice after walk", "out": "I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "91a715a8747c79d6fe1a7cfcb718ab01dc4755d3.wav"} {"in": "walk right and jump left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "c663c84c78f089dfbf0361c3b8252e8f107f3cee.wav"} {"in": "run twice and jump twice", "out": "I_RUN I_RUN I_JUMP I_JUMP", "audio_path": "7033b2e9c2ea9166bf06247489967183d8a99dfb.wav"} {"in": "jump twice after look", "out": "I_LOOK I_JUMP I_JUMP", "audio_path": "5fbe852fc8b247b748aeebbc2fe61cba5e02e24a.wav"} {"in": "turn right thrice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6af0c5b12de3b16c95a6f7642fdcaa9243b09e46.wav"} {"in": "jump left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "beeba933b9859d2c5f13b5d00ee119fedf074014.wav"} {"in": "jump right twice and look opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d8879cccd3fdbd384f26b31e2e1f96e4b98d8450.wav"} {"in": "walk around right thrice and jump around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1a2a5d90ec9881a82aad8fc9a4ce46587210e0e1.wav"} {"in": "jump twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "d4d88d7fe9bbbd655b9e97f8d36c4ea291a6f918.wav"} {"in": "jump around right and run right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e80746c573db5966e4ed0dad0dd1dbf0d8b66593.wav"} {"in": "turn opposite left and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c577ce93f6f78bdb5c90db5b0a37a847f5f0da80.wav"} {"in": "jump right twice and turn opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c304938073bfd4df3326f0eb36ad770a5882274.wav"} {"in": "jump right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1874969ec635a2974c24e52e402bf9186682ba84.wav"} {"in": "run opposite left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3a5a2a27da15a1f389652aead51608abdc2193ad.wav"} {"in": "walk around right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7cb7470338a6e32396f0dd8a250fafeceb05039f.wav"} {"in": "jump opposite right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1325ec74622e43129d293a7bafc7745ee2990128.wav"} {"in": "jump thrice after run", "out": "I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "9eaadb2802f1cd2c1df7fe80e676ea46a6561f24.wav"} {"in": "jump opposite left thrice and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK", "audio_path": "75b76541c4251804f563e674ec1e5bf1eb378ff8.wav"} {"in": "jump thrice and walk left", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_WALK", "audio_path": "c868890575459a9f155bfc5ec2c49799ac941e08.wav"} {"in": "jump around left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4bc048c7aae1d744d490823d1405fdc048b74164.wav"} {"in": "look opposite left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8dd63d981b5f9f490ebc86255bb3ae57884fa2bd.wav"} {"in": "jump left thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fae45950b75818e34c8f0f74f452edd959d4528c.wav"} {"in": "look around right thrice and jump", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "86bc7547fe1ca60d2c0942e2efa3d9cc64791477.wav"} {"in": "run left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cf6e3fb539d5b20b5527aac30238912d23cc8816.wav"} {"in": "jump around right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b5f34964a7e0a8e57cf6ff5ab8313904aad6d3bb.wav"} {"in": "look left twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "50026b511d5447c97ca902088ff0f9d5a90b2f18.wav"} {"in": "turn around left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9d36436aff5ffc0aa8ac6435551ee8525a19fc00.wav"} {"in": "jump left and walk around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3882b1299224993a028cb2d40b7b00002389f364.wav"} {"in": "look left twice and jump twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "f58127428dfbccd51d746b1297e0d3781a44cabb.wav"} {"in": "walk left thrice and jump left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9a67577d95687f4180e663cbcb93f1ad54b80f7d.wav"} {"in": "jump right thrice and turn right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0f05d4b4c78265f8fb6c7b7e9d13de89e8bb57c4.wav"} {"in": "jump opposite left thrice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "32ca087a196660f83aaf00e25e03714fc4d276c1.wav"} {"in": "jump opposite right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0cbe741277c92735d2a731095fee1d906f3d8d36.wav"} {"in": "jump right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aba6bdd534062808be89c66b9efc7de9d3440e5e.wav"} {"in": "jump opposite right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3a89b74dac46a171638d5e70ef3ccf6981d097a2.wav"} {"in": "look left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4d5d77ccd0d310d4fb0c79a46f899985249f32f0.wav"} {"in": "jump opposite right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a1b4edf9a3da0c44cfe262335b8615e47d0cf50c.wav"} {"in": "walk twice after jump", "out": "I_JUMP I_WALK I_WALK", "audio_path": "ebb62471683d8adaad266e97db37ad1c440a5669.wav"} {"in": "look right and jump opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c8ce26504e3cd4aa6b41e5a6bfa08b751558a6d4.wav"} {"in": "jump opposite right and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "c58e7fefb704df0c1d5bc33c0a801a832e82de33.wav"} {"in": "jump around left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "907cc78632d17f6798e1aa11f3d2cc37b610d4c9.wav"} {"in": "jump opposite right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3806773de91b599e74030ff5124056fa451cad36.wav"} {"in": "jump right and walk twice", "out": "I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "8d7381271fc9e3ab5cae89db2d7fb74512dda521.wav"} {"in": "jump thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "7310fc47689f533736660b4b3d2020a128513f27.wav"} {"in": "jump opposite right after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ee1d11f0f3b6c2de9723ba907d3a27fd811cb7d8.wav"} {"in": "jump thrice and turn around right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "94aaeeb0f77f9c7397e3e4d618a9566259902d77.wav"} {"in": "walk around right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "07c80b015d1ea677f9b0f066350f6c1de718c6a5.wav"} {"in": "run right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2542db793b684c0346591076bc3a72e23eea1661.wav"} {"in": "jump opposite right thrice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "af0c8765151ff6f3d214deafe7c1dd320492a455.wav"} {"in": "turn around right and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b6232209167e28a6518ac728df136b64d04f9606.wav"} {"in": "turn left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "4ca81e56f55481d82be6cf2cfb866b1a40c19d0e.wav"} {"in": "run opposite left twice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "3e281b5332a38ad49dfdb6d63d5548b3f4f10809.wav"} {"in": "walk around right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b81ff5a6ede0b2b30dc6165b738044b387c232ae.wav"} {"in": "jump left twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7bb6156a090f03e1f2098a05efac72d40c9b271a.wav"} {"in": "jump and look opposite left thrice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "40ad0034f8849a450ca2b48af9d288da73de161a.wav"} {"in": "walk left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "885aee6dbdbc224691f20aeed4da224cd9543080.wav"} {"in": "jump around left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3985574f70facf257cae99edccb84e8ce71ac613.wav"} {"in": "run around right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "da19412c23274e1094f2f2e6fa6cc0ebd0396136.wav"} {"in": "run around left and jump opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fbbf760cce4b03695c36fe6b96f9a7eb68447067.wav"} {"in": "turn around right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e0647f9cd4f4a4930fd919f8f2ee3f0bf011c4e1.wav"} {"in": "walk opposite left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ea15a129f544d122dc49e3f99d1a135f57b1ee54.wav"} {"in": "jump right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7ec1b1dc347be7933abfc627bd69b0cec9db4300.wav"} {"in": "jump after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4823da9ea942a5967adc9af685b0e303e4b637f8.wav"} {"in": "walk around right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2731d425b3ebe7588df06b1966415c03a371715b.wav"} {"in": "jump twice and run right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "712d9302ac65cf33dea47ff09d1cd4df8a2ab846.wav"} {"in": "run left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d87fa37e1687d1df9d8b60d964d01f53e35b0bf0.wav"} {"in": "run around left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9ef8ad99d04fb1bd0eb1e5f10b2426a06d6308c5.wav"} {"in": "jump left and look left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "fe192d745eccd13b74a721945bd372cd72a4cf85.wav"} {"in": "turn opposite right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b927c1301e02597ab4db924ef3f9cd23799d2697.wav"} {"in": "walk opposite left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "760ebf65812f000045ece702cad91382155a2028.wav"} {"in": "walk around left and jump opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "bdc18ab350d857d4979548930f32f129d2d01b4f.wav"} {"in": "look opposite right thrice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6dd3629255279a1d0e385fc005b598d9039c78e7.wav"} {"in": "run left twice and jump around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6028f8bd5e60d75de7a76de467bb1ceb0d635d04.wav"} {"in": "jump twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "fabb7a076afc10d69c5f581fcc1e00131f3d3231.wav"} {"in": "run opposite left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8a8662b11590c4fab85ec23034eae80e36ee9f9f.wav"} {"in": "look opposite right twice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "719323308c19813cac68f1279824620a748be158.wav"} {"in": "jump right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5f0c6bed914766805b5a537ef4ecf55015570b32.wav"} {"in": "walk twice and jump", "out": "I_WALK I_WALK I_JUMP", "audio_path": "320ebb5b3ebdca6c4b5aea73364154c54055fc8f.wav"} {"in": "walk opposite right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6b69aab16aef80bbf314f8a78fad4961c3b58b70.wav"} {"in": "jump left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b7bc0ccbda6658ff962c2ec080e48f70386cc17e.wav"} {"in": "jump opposite right thrice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f82fd7e6e7dfab41ca526c60270468ba60b3af10.wav"} {"in": "jump around left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fe4f8bf6377e2e1fba5ac3d2ab6ca79dbeeb4b22.wav"} {"in": "jump around right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "56a40f7a46c98fe0b1f07209a8431c00c1ffffff.wav"} {"in": "jump opposite left thrice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "19f708025ccec4b99713c1d18930e976fcc10707.wav"} {"in": "jump left and walk around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "12b446ebb7e95a134f5c3af72b3ae5bfa616b1ef.wav"} {"in": "jump around left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e16e5c2f61bd97b4f8e7e833371a76b1f11edff8.wav"} {"in": "walk around left twice and jump around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "957b08833715182aebb3544fecb4e72ab60ddaeb.wav"} {"in": "jump opposite right and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9682a78bd120bd914af2fff7449cb5283020492e.wav"} {"in": "look around left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7284e01766c9d7d8f43227aa035f8ab3a018d3f5.wav"} {"in": "jump around right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1280ba93c5ce8bb46d44ed069c58b85392dc85d1.wav"} {"in": "look around left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c096b39df0c77009c29b9ee742a5e641d433b6ee.wav"} {"in": "jump left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fb8aaf02edf6244671e70636a5e31388fdfcd208.wav"} {"in": "walk around right twice and jump right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7613e4fb7507a81d1ce236e1c93c9817a4f35e48.wav"} {"in": "jump opposite left and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "51eb4f0ed7b12d618b309dbcc1a499d11c6d483a.wav"} {"in": "jump around right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "76a83368061b2ddca905133c6b816b0e1c3d80f9.wav"} {"in": "jump left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "d380176d02547f91c071963f0a59887e366bb4d0.wav"} {"in": "turn around left twice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "12d9198a201e3eee3f760d5b24405d1fee32576b.wav"} {"in": "look left and jump right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "32872aef6af23e5860f26dfe96f30cdec84e76f9.wav"} {"in": "jump left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "14b9bb504e57a60f0bcbbb76221de10cd517b812.wav"} {"in": "jump twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "5374aa9ab71e44e23d9d0e08efa7b5ad482e26a6.wav"} {"in": "jump thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "590f7c74b14f7236d56762c9ae3649059d679d55.wav"} {"in": "run opposite left thrice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "f3c6dd6c8104093ec371aadc4d8fa08204f79c91.wav"} {"in": "run right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8c7f620cd7c93d4d97127e5a7e4762b160178bca.wav"} {"in": "run around right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8be8160e9e90ae57de548234a882f5897f9a369c.wav"} {"in": "jump opposite left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ad5af38ef0d877e684960f4903b2452a1360f69e.wav"} {"in": "walk opposite right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ae7bf0c3c682f270b1a042faea14ff476ef6ceba.wav"} {"in": "jump around left twice and jump", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "6503822ecf29ae0c696fce4f90a3a7c6ad23a682.wav"} {"in": "jump opposite right twice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ecb004a50f197062bc2b4406dc59c05a0eb9f9d6.wav"} {"in": "look opposite right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bf027fb3131f3dffbf7dc427ea6343dfd208fabb.wav"} {"in": "jump around right and run around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "04c7e3a96d0fd890f9414c30e8b4a4d41a4b9058.wav"} {"in": "look around left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "931a6e839c6574c9f78e11a06767b34455b1a642.wav"} {"in": "jump opposite right and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "dbf69b1a5cb7d6b92e24c5afd77a86971b559128.wav"} {"in": "jump left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "6a0811254a6dfdf8d53f4668accd7a94f84e2fc1.wav"} {"in": "jump left thrice and run opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8b1c3fffd68a1b2647c21851b4d263e20b382477.wav"} {"in": "turn left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dcb63be230cbe11c2ce4dd4e6b8b9aaca24ff470.wav"} {"in": "turn opposite right twice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a009e22ca5bca83990930ce0515174bcb6d2db80.wav"} {"in": "jump left twice and look left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "85b25f6e6221c68d59166498be8b477cc4e03d50.wav"} {"in": "jump around left twice and walk around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2079f8b29ec610422ca0031d2c64fbc999043f57.wav"} {"in": "look around right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c856525b6bf803984d500a14f16351fe12ed6709.wav"} {"in": "run around right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5e65d2a1dcbe40d07883026ab9d2ac7c6a3af9f3.wav"} {"in": "run twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "76090a600da1b54fb6c6f8ecf6d8db2052c43ebe.wav"} {"in": "walk around left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e3590c2dadd9f2d2a43950910eb8ff821e5753da.wav"} {"in": "walk left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "06e5e9066b2b3cf045cfe053b600e3cfc65bf74a.wav"} {"in": "jump around right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "924ed0a9b888488ffe97090e3633e9f907ec72d9.wav"} {"in": "walk opposite right twice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4bc517f68104e473d04220d0621dfc0cb4f34620.wav"} {"in": "jump around left and look twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "2c0cea82fca4de2e198bc761627b9ee0e1351322.wav"} {"in": "walk opposite right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "289c5c8ab97cbcff01e3ef00c1635b128c9c014c.wav"} {"in": "look opposite right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d222c18ec03b0c2728e426d978f2d8ce7c4aebc3.wav"} {"in": "jump right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "deadc8147377aa15e29cdb4e02af8e27f7a3ac48.wav"} {"in": "run around left twice and jump left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ded2af6c10eac4aebcc4d016ba2a7bab3306a83e.wav"} {"in": "run thrice and jump around left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "844f7ad89d10c2bf3fe55320c89f7f3d5e43a0bf.wav"} {"in": "jump opposite right thrice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f4e1bd01337022420b0e42c319c38576ef62026b.wav"} {"in": "jump twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "a68eda4b2861941bd1e4d4b72acd20225a2d4f7e.wav"} {"in": "walk after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK", "audio_path": "20ec19c91647140bc35fb07454ed7d3dd0b5ed93.wav"} {"in": "jump around right twice after run", "out": "I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6381a5522c179cc3703d72a0943270df9e18114d.wav"} {"in": "walk opposite right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b35d1f76b6561cf8810a82ac711977e4c1d159f3.wav"} {"in": "jump left thrice and run around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3d7e6d2fbe9d824c9ca33400b64a22fcaa9343f6.wav"} {"in": "jump around left and run around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7fd5a536beec49b55465af215f7dbe97be9ee3b6.wav"} {"in": "jump left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9d798e77f5ad5f06b473e3039f3735fda4ed29a4.wav"} {"in": "jump opposite left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d1f5186b4e18ba0f32930161c77d450f50e49646.wav"} {"in": "turn left thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c4a52fe66a7dcce23b98bdcbcb9ba934cf7ecd97.wav"} {"in": "jump right and jump", "out": "I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "a6d5229bbdd15c5b8c01be78668482657c236f42.wav"} {"in": "jump right twice and look right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "3e66becaa68888008ad7ab1d6619dacec9f4c2a1.wav"} {"in": "jump left thrice and jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "be37b50294a17367deba7f151c7831a2a63aa232.wav"} {"in": "run right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "afa035d94df19c10fe723379532994adcbc01730.wav"} {"in": "run twice and jump opposite left thrice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9823f9fc3c7be02e6913b9586bc07a137e5541d9.wav"} {"in": "jump right and jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0a58940d949a58463820d96cf7cf1655c16ed4a4.wav"} {"in": "look opposite right twice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1946bef2d12129afa73256b9f37971bdb8bf19fd.wav"} {"in": "look right twice and jump left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8daacdb87e2beb404aed63bc0238662da919a5f4.wav"} {"in": "look after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "310c06d048ab6090045baefbc8b675e7550ef9df.wav"} {"in": "look left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0f10de390398d62cd5552c2a4aab8ce5587790cb.wav"} {"in": "jump after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "2012c1c1e49b62666b4a2cf4419ca67d1e03380b.wav"} {"in": "jump opposite right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fbd06fbd7a277921164158785496494b86f1a0e1.wav"} {"in": "walk opposite left twice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "75e54c0fe0aa14b6c37d01a714cdae91a71a57e6.wav"} {"in": "turn right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "8d3caaf360ff307a177a5a0256653e73bf768829.wav"} {"in": "turn opposite right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "109fb13707803cf1ff1c88d264448c8e46138763.wav"} {"in": "jump left thrice and walk around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2052d60e2d4584baa7271175966a9cc870753893.wav"} {"in": "jump opposite left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "508307aaad7876532a6e240bc5d896aa7cd7beea.wav"} {"in": "jump left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "b7c4fd5bbb679ff994d65e6d85704cda58cbf06c.wav"} {"in": "walk around right thrice and jump around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "585785efb012cb1b8e6a2a94cb1886c43d1250c3.wav"} {"in": "jump left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2f0571c1fabb4000afcbea5e6620fa8f3a9a93e2.wav"} {"in": "run opposite left thrice and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c8623e7ff9d8e0ab10f5522c0df8f189478f70ee.wav"} {"in": "jump left and jump around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0307e61145951bbf4cebe57e7f16bbf744652e65.wav"} {"in": "jump left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "66c20c26fd1cd805a948c7d1789b5a5ebc8836e2.wav"} {"in": "jump right thrice and run thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "22f8abaf496de9f1846c7d34bc1325d87b0d06d9.wav"} {"in": "jump opposite right thrice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "2e44b2f0aa86455741f92e5d3583a6705c15e0c3.wav"} {"in": "jump opposite right twice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e74d7c6cd71eba9d0c32a0fed5f5131097ed55e8.wav"} {"in": "run left and jump thrice", "out": "I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "0b1e2cd0a3889fc3cbecacd1bc6cea683c81daa8.wav"} {"in": "jump left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6df58ff4c269564ca3434d1204d1f5285827e031.wav"} {"in": "jump opposite left thrice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "aa761f597274f3ba9ba4560485af871b73767469.wav"} {"in": "run around left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e3fe10edcfb22e6bb0117ed405911182897c46ed.wav"} {"in": "jump around right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f8affcc6e76dec0bd53e83cad7269c7fdebdea57.wav"} {"in": "run opposite left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "02bf2340997a7433c464d6561908c078002db7e0.wav"} {"in": "look thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "af7ab0c9d860207d077be24a5767787ffad9c653.wav"} {"in": "walk thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "3178977a8e5df0f4df5cc8c869c9784e72a5b8af.wav"} {"in": "look left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5cd76784c3eb3f9ba4a1abe05410a5c538299494.wav"} {"in": "turn around right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2b19ce77dc0ed53186d31dc79dde51f6c8b8ac62.wav"} {"in": "jump opposite right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "97966cb7be4c0f43626c4c29693c88a6ac8a9398.wav"} {"in": "look right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "81f140ac66df8d520c5b9ce644cc18314b041150.wav"} {"in": "jump opposite right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "984d5c86f22639d7d7ab5c0a00f77e8af4fa9b9b.wav"} {"in": "jump around left and walk opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "93d5e9e075e62334e2cf9c26f2077ea86b603622.wav"} {"in": "jump opposite right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ebf407ad8257616bb137db4c1a62a59f9d79ae20.wav"} {"in": "jump right after jump", "out": "I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2b0db317b8c0b6f7811a8407aa9359f8cd676f30.wav"} {"in": "jump right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "68432d00bf9d6717cc358e47caa72d5c9e9cfab1.wav"} {"in": "turn opposite left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0ee46b78900896fe0728f9f4df00bae458dd6f5e.wav"} {"in": "jump after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "098af728178b0096a1c65d7bc99f429ce20155d9.wav"} {"in": "run right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "38de665f0f5828cca36cb25fa2ebe1fd3c5cd485.wav"} {"in": "jump thrice and look twice", "out": "I_JUMP I_JUMP I_JUMP I_LOOK I_LOOK", "audio_path": "356c4c5d390032f7b5480ce7e32c2e05aaff3d80.wav"} {"in": "jump left thrice after look", "out": "I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c6eff7e86e9c9a3ec656ab35d3bdaf9a1d6bd2b1.wav"} {"in": "walk opposite right twice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "fc18968c6e6d9477f3ff478dd263714b1894ace7.wav"} {"in": "turn left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "34c45c072f2cd6a228b559360b4956c0355399a2.wav"} {"in": "jump opposite right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b023e1bc98f1eeefe6401a4202679c41c46ba924.wav"} {"in": "walk left twice and jump right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "d6761000324269012eab1f2ea4453fb92d283b04.wav"} {"in": "run twice and jump right", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "44841c9343e00946184e3d5b1f4249c8d1718644.wav"} {"in": "jump opposite right thrice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6322baa4c77a21c5a260874a0d4dfa63c762ed93.wav"} {"in": "jump opposite left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ec71e6f0a4f0e2fafac05537f867be01528a26ea.wav"} {"in": "look opposite left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "87626bee861711f9dcdb2da46f713083c74c887f.wav"} {"in": "jump opposite right and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2659f7ecadd47341709c5022aa4f00d2fdbc33ca.wav"} {"in": "jump opposite right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "18beab016e89f7bae387de4d1f8387bf7f197330.wav"} {"in": "jump opposite left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0fd2f41116b1a103eb5596f421d3628d691e1d12.wav"} {"in": "run right and jump opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5017debba05727c8ff81d8a42bc46858ae1bebfa.wav"} {"in": "run right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "04aa2932e9591a75e64bb5fbb394175fc19ee081.wav"} {"in": "run opposite left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "04b45f25d82f223d31a2c3d8943d3a095e697d4d.wav"} {"in": "jump left after jump", "out": "I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bccba88be755da13eac75fe3d000677ecd3b2d8f.wav"} {"in": "jump left thrice and jump twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "c8d93618610787d69e877010c143e4959061c102.wav"} {"in": "run around right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a44cd53e4e39c91ab1d6a71df1674bb855856db8.wav"} {"in": "walk around left thrice and jump around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f96eb527650749ef2e2947a4bdf71f1c1ac49bb1.wav"} {"in": "walk thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "edcf54cc75a81c9c40404009450a00e207ff9f0b.wav"} {"in": "jump right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "26afd199221c7222541eb4ec8732994393b407b7.wav"} {"in": "look opposite right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d93c96299013283b17d806babbad80e19bc83cf8.wav"} {"in": "look after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "77d7aea89749400e3be81c57b242b2c0123e823e.wav"} {"in": "jump right twice and jump around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4597a0c9c3ed20b178581a57f2a4e707b6e4c7c7.wav"} {"in": "jump twice and turn opposite left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "463cd36c167e2c03adbaeb7dac1669d907b65ef4.wav"} {"in": "jump around left and walk left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a2bb1a4907fdaa1efa65032c9c70f89d9609c97e.wav"} {"in": "run around left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "eb45b7f20b454684a9c5719aa995711e7bf89ea9.wav"} {"in": "jump twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "dc4a5a94165fdf4697455f3f84052277ba6e97cd.wav"} {"in": "turn around right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "11281160d7c42a12995dcd2c04fbee5e7f08337d.wav"} {"in": "run after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "58b02df241c0d026e4706c96e02c78ce40348408.wav"} {"in": "jump and walk around right", "out": "I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "52fc193a8892fc070f4caa2e3147a901fc9c29e2.wav"} {"in": "jump opposite right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0142bf1ccdc9bd93a72eac89ebf1781822ce4bd0.wav"} {"in": "turn left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "2b15691cbd15b9fae0c3297855e0ee59476a8e10.wav"} {"in": "look opposite left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "03d00e3f53e56a810d8432e091aba924f74dcbf8.wav"} {"in": "turn around right thrice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "51bbdeec10c64f9edab9e5697c549dd3e66bfef1.wav"} {"in": "jump around left after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "273503d9fd2cc75b70d1445bd9f975057d39dd3e.wav"} {"in": "jump around left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "aa8a910daa42a4b779c28a644c1a91ff1940ccd4.wav"} {"in": "walk and jump opposite left twice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f964af4ad5afbb5cdc7d45e438d2ff869749e0e1.wav"} {"in": "jump right twice and run opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b835155657b6986fd81245befbb4338a0c0956bd.wav"} {"in": "jump left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "604ec29055c0af79de6ea1b3f326aacb66a6ee6b.wav"} {"in": "run opposite right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d343ff70f000d7438233121f9bdec77b70612775.wav"} {"in": "jump opposite left twice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "df6c0d72aadf0f2dd0bcce4dadd8e9d46d1c79ba.wav"} {"in": "jump right twice and jump twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "e22217b8e810af632806e4275a962922176f2ae3.wav"} {"in": "jump left twice and walk twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "c4ad939b16dda17c5bd53327ee442ce12e08a140.wav"} {"in": "walk opposite right thrice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "de35a6b66c90298a68af3ea509827061c9af4e1a.wav"} {"in": "run right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8c1b89173327dcb8dd9ba3ee02c91ab5ef3d70c0.wav"} {"in": "turn around left twice after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3f1ebd87f97b36978860f1e26e224997cf8400ae.wav"} {"in": "walk right thrice and jump around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "80ea8a68c46a4db16aeb21e2dd644ae4cdadb6f6.wav"} {"in": "jump and look left", "out": "I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "f5a3dc10ca4785adff754ff1bab86e8e08310f15.wav"} {"in": "turn right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c4dadaa43eafe2b626fc6b1747000c245715bdfa.wav"} {"in": "look left thrice and jump left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dcede6c99637fc31accdde08e641c324445544e2.wav"} {"in": "jump right after look", "out": "I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "b43f088530211250fff53b9f886bd345874cb998.wav"} {"in": "walk twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "8c165fdd4d07bf95ba3733c539a72ec40d075ccc.wav"} {"in": "jump around right twice and turn opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0859eba11290be0d132c9a30a64669c6bf697de2.wav"} {"in": "look around left twice and jump", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "c794e0bcecca450bd9eef277953e9f26f696a1e3.wav"} {"in": "jump thrice and walk around left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2dd9b08074028c2b76374e197998a0e8db4b59b9.wav"} {"in": "jump opposite left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "17ffdbc5ef439760950ca68b7270c20031471ed5.wav"} {"in": "jump thrice and walk opposite right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "06a7cf2ff8b8401584788bc88a1e3c4b6c2e61c9.wav"} {"in": "look around left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b21e5033051c58250e5f049d254bc2217ae39b18.wav"} {"in": "walk right thrice and jump around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "95ad88c2626aaa8b40528220e98ff99d3ed31e8b.wav"} {"in": "run opposite left and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "ceba8475f1030d3e2f28f7a5cd9ff5550cb2e89a.wav"} {"in": "turn around left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a6a69d9e250aa3dbfca853780d4a032aeaeac8e6.wav"} {"in": "jump right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "29ca66e70c10bca4e5e2a7326333dcb4554dcd12.wav"} {"in": "turn left thrice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3c85dccc7071c3851be96aa9aa0bf42150858c4a.wav"} {"in": "turn opposite right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7c70d48c0248229519923d70d0444636bf10a0a9.wav"} {"in": "look around left twice and jump right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4c949fbd4e2d8624d50527a1e8bd86601d5e1475.wav"} {"in": "walk thrice and jump left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_JUMP", "audio_path": "7d1adf6e875f33fa823f307046b238b3e960af76.wav"} {"in": "jump opposite right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9fad3b28d42c12c6d6e0a422e49effcc0012b266.wav"} {"in": "jump around right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aa53048e022c8094dcb41d9fc3e6867bbf88f7f8.wav"} {"in": "jump around right twice and turn left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "6752ff1e81206442bcc715c73602b3f81e54bfdf.wav"} {"in": "jump opposite left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b8d7a93cb651ac2c5b3ec71c2af88146a992b1d6.wav"} {"in": "walk around left and jump left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "81dc78ae81f817e332c5cb25b2a165a4495af8f2.wav"} {"in": "jump around right thrice and run left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "de679223716141f850860acd0c32b4cb791f2255.wav"} {"in": "look around left and jump right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bbd9b5ed6162c6334ed031c4a8d800a59db9e7a0.wav"} {"in": "walk and jump right thrice", "out": "I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "15979c125c4f1f5fee5276cb22ff7e91d94cd926.wav"} {"in": "look left twice and jump right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bd5791bdafd1802b63bd2d253e8d159d1a6f2d3e.wav"} {"in": "jump around right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0b7a10c8487aeab21bab08ac13a6b80179eece98.wav"} {"in": "run and jump left", "out": "I_RUN I_TURN_LEFT I_JUMP", "audio_path": "35adc1157b137e68006a013647229bbab90252b9.wav"} {"in": "run around right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "04eb170dd1eb10004a727e8b78762871b96a0361.wav"} {"in": "turn around left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "71f5c06d05ea9482d8ea22ace047b6ca231ded58.wav"} {"in": "jump opposite right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4ee5da5d6ebfff71a89ac3d13bb9f25963554067.wav"} {"in": "turn left thrice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c58c2eb0e143bc2b4ac239043054b567fd2d73b9.wav"} {"in": "jump right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "544c9bf212fcf403bd7d4ad7883a3ec636a1feb5.wav"} {"in": "jump opposite left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "78263dd393b17fd15805101449f32dc88d093559.wav"} {"in": "jump right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "491fe445d3ffc1b3a9e2c9a21e82557ce360951d.wav"} {"in": "jump opposite left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d307fccc0d74bbf1ea6ff257f436c3c266976fac.wav"} {"in": "jump around right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e9096ab2ab59e2ba75fb4d0b12a016e8755d878b.wav"} {"in": "look right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e92094c57f2da01b78bac49e4aa62b755b004741.wav"} {"in": "turn right thrice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8a453e9fead04948072ed8ca1d36d4400b68613e.wav"} {"in": "jump around left twice and walk right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c3b81c9b859f9a8dcf7eb5db609fcc8c4dfc1a8e.wav"} {"in": "jump around right and walk left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ad4c2bafd61bce72deeb465ac569ac01de210173.wav"} {"in": "walk twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "c1113d9594e71f7dc890706274c41a62734772f1.wav"} {"in": "jump around left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3cd36becc4c21e4051dd544e71eb6c2fe2e6d7bd.wav"} {"in": "run opposite left twice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "89a8eefb07a0a854a40f2cc12afc89e84cef6ba7.wav"} {"in": "look around left thrice and jump opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "71ab343e0323e37412ffdd85807cba17aac81c0e.wav"} {"in": "turn right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c4bb83bcaf4b3333528f8d0c8d5276cba97ca886.wav"} {"in": "jump opposite right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "50a80135968f554f1f1413c75f2b47d782d53c1c.wav"} {"in": "turn around right thrice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "608b78772e5af16b51cf53b0cc8ce0efd12b1e5d.wav"} {"in": "jump around right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "44628d7dbeb39e0a53f2472ee0013213d97a3bd1.wav"} {"in": "turn opposite left twice and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "889917b7d625a482861972f64ec5bd7d1bf8ce48.wav"} {"in": "look thrice and jump around left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5060b49856a04dd39088a185bc833ed91d4f7a9c.wav"} {"in": "turn right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "92772e19117f52d52b0a666b8744d98fb3e59b28.wav"} {"in": "run right twice and jump around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9c0777208d067049e3bc079b3fcffde3311922ea.wav"} {"in": "run right thrice and jump opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "482cce2427bd3d3e32395620bc5cb3f952869012.wav"} {"in": "jump around right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "747ec1326f6906cb8afcc43303b94a80d1dcc8c0.wav"} {"in": "look thrice and jump right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a62070444b9ceb3896dd20e1ef5866ebea13fcc1.wav"} {"in": "walk right thrice and jump right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "0b0194e2aff1f6bdd74be9a4ebe33987c7bf4b56.wav"} {"in": "walk left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4f8729ed29ac5b1c01aa0878e9b74b0c4679b8e4.wav"} {"in": "look opposite left thrice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "12cd62558afc3d450c9f37fbce5177d5ce7171d9.wav"} {"in": "turn opposite right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9023f69e4767099ae95990292d2f06c198758c4f.wav"} {"in": "jump around left thrice and look", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "1ce2d5631d50654d354092499bcf9f55cd8c4c2a.wav"} {"in": "walk left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "72c51973768d95be4f190059d6047019735be9c6.wav"} {"in": "run left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "49c3593912e68e8a82774bf283e028222001fc7c.wav"} {"in": "walk around right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "80be2dd5bc7e17dfbafb8ebfd8cae3654bfce911.wav"} {"in": "jump left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_JUMP", "audio_path": "0fc72f0be0159f5e751df54651dc213742a76392.wav"} {"in": "jump opposite right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6a47e7cafcff63d287995a58e54f37945d16e9c2.wav"} {"in": "jump opposite right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a91c4f08a90b3245934dbe375c42af6b577200f6.wav"} {"in": "jump left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "831b6cd0fff85d18e39171187fcec29abfd48848.wav"} {"in": "jump around right and look right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7ddd83cdc3937b97992cca8e99f5d2be30a1bb4e.wav"} {"in": "look right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "52b040642be16bc6947d297e46528b8345129f36.wav"} {"in": "run left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "35cc7290eb98d99f2936d9ee3a62d1dca3dc586c.wav"} {"in": "look opposite left and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "ee9747365e102884cd03658d0348fa5d6e46109e.wav"} {"in": "jump opposite right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ab83082274b3ad8a114dcf065987592375fedefb.wav"} {"in": "turn opposite right and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f5c7d9ec8bd6c2f47626bc8c36e9d94c61f6adfc.wav"} {"in": "walk right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cece57159c969f70b7a03843d5578696e85aec67.wav"} {"in": "look twice and jump right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "12ab119c21c13bd0916342bc02c06cb6aad3ce08.wav"} {"in": "turn opposite right thrice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2f6f992ccc7ddb471b0af39c0a7080b0ad51287a.wav"} {"in": "jump opposite right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b2b473e9f03d35b00c36d4b4469416e31bc6d7e6.wav"} {"in": "look right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "0dccd10961b130c9e4860deeb03bb2966b41aa53.wav"} {"in": "walk right thrice and jump opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "49b4786fd5634f795516c986842cf0d4eb1e1083.wav"} {"in": "jump right and run around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5654ece05cc274a6a37644af8fbe1d393fe879db.wav"} {"in": "look opposite left thrice and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "1853f3f64a457c67573a79228ce68dc4424c2993.wav"} {"in": "run around left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ab763716338e4a6b0d21fcc30226d67dee1666f5.wav"} {"in": "run right thrice and jump right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "0bf6da7a687c351427727701737c8e73308585d6.wav"} {"in": "jump right and jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "153118c5255ba2cee8ca81a082ab68ffe5474595.wav"} {"in": "run opposite right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9087cde0f5cb55f6d9f8630e041c08f6ba1b3a11.wav"} {"in": "jump right twice and look around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8ef0c4e9295a818be8a2ad012422f6ecd1f689da.wav"} {"in": "turn around left thrice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "db66b1a850e4dca6f799e30b56a2d97e784d1ec1.wav"} {"in": "look opposite right twice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "770c5b6b417cf3ae575853d8864cd7da56d5e38d.wav"} {"in": "jump around left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "99a8d1d056c0cb161810b7186919839127abbaf8.wav"} {"in": "walk opposite right twice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4199679e229b7506e5ec46ac5c9e41270a022302.wav"} {"in": "run right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "ba45c508111491198e91a7bdf25cd0860b6daf42.wav"} {"in": "run around left twice and jump opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3f927f627d54e50770b2fefae89e60606cdeae84.wav"} {"in": "walk around right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d980ce971f04dd8dbb713cca3c34b74a26c819e6.wav"} {"in": "look opposite left and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6499050ef12e184bc4a117a07b3901d42d4ff04a.wav"} {"in": "jump after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "df67fcf7f6fdf59b8e00f4a418e4c33f2db33efe.wav"} {"in": "run right twice and jump right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cacbb6170210784e7b93d3fe0b6728de6f010879.wav"} {"in": "turn around left thrice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9a4e1d18d5697575db15ed1db2fce5e7d9635a70.wav"} {"in": "jump after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "e683318f62ae9a0eaecc7440f6c5227f5f3e6e54.wav"} {"in": "walk opposite right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "686ac842ce396abeade12553ec565873c72a095c.wav"} {"in": "jump around right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8ff1d997dc110d1720e22215efd5ad2f7d451a62.wav"} {"in": "jump right twice and walk right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "874dd34eab81ebcbea34c361ce626ebe97e92a7b.wav"} {"in": "walk right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8d1031ed5f516bf01b91b2e37875975eb1100584.wav"} {"in": "jump after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP", "audio_path": "f23633488f29e8a95005d8a125e5cecba34e3cbe.wav"} {"in": "jump opposite right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7ff0c122b63abcffbd3c7ab55dc1f0a139a4d83a.wav"} {"in": "run and jump twice", "out": "I_RUN I_JUMP I_JUMP", "audio_path": "ba370eb33359a9cc370d7ca76c2f78615164560c.wav"} {"in": "jump right thrice and run opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d053ed82e72d6cb7aaba1ec987222480dad61168.wav"} {"in": "jump opposite right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c35fad597f9bc80df3cf3922e05ace1dd5f6c784.wav"} {"in": "look left thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "04f8430a708d1c954750d8e99349d4743c1d462f.wav"} {"in": "jump opposite left twice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e1087b4f2d8252b020e4ee7f399ea045e0af15d9.wav"} {"in": "jump left and look around right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0c2e2330deca52578f4303ea6177123ff6d723e4.wav"} {"in": "walk left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "787827c1d4011a0f4e2bcdfbcac21540906ef9d3.wav"} {"in": "walk right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "71e10f2ff31b30ab29f905e6edacd748d16a79d6.wav"} {"in": "jump opposite left and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "218b3bd0e2a589f057af4ddaf72c51c3b7c50c07.wav"} {"in": "jump opposite right twice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b0a2d5cf3774c802e5e7922b7d6c2604de5c0947.wav"} {"in": "jump around left thrice and walk around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8a90ddb67d72c19c4c0b35c8798bd10c8bcaee87.wav"} {"in": "run right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c3e3f000b67920a2b64e36ce23cec0d0f0158b08.wav"} {"in": "walk around right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8452f496441ecd83ed54ad575cb91086486971f2.wav"} {"in": "jump around right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "229c22855e4c4e548632c9713da41d8a0ae13e8d.wav"} {"in": "walk left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "f813f15577e4b51a974c4d950db39c63220bff5b.wav"} {"in": "jump opposite right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "aea0ae3f4c09f96dabfacd2b9bcfe3ca92d42523.wav"} {"in": "jump around left twice and look thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "8ed6b269b7c1a32e6e5f02e81edc65f1baee0b54.wav"} {"in": "run opposite right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f4cdd47514355a2c40a85bd727d8cfa586cef0ed.wav"} {"in": "jump around right thrice and jump around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "802f72050f99eaee8615521be190ec23acf8838f.wav"} {"in": "jump around right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "137659ee8bd1d4a8e1df7801ab415de5bb8be14a.wav"} {"in": "jump left thrice and walk right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "af84b2ed94bf786fe0c8661f8cb21896916fbe8f.wav"} {"in": "look and jump right twice", "out": "I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9a42891bbf9131384540c44d359c74f5990f8fcc.wav"} {"in": "look opposite right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6821c82b6d50140b8a8356d31fc6cc9ea9167529.wav"} {"in": "jump thrice and look around left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b73ffa1140d74a96a7c434d2e37d883ab2864852.wav"} {"in": "run thrice and jump left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_JUMP", "audio_path": "632aa4e976aa60a7227391dc4a55c0062353dc9a.wav"} {"in": "jump left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1eef2a0ffad1b295723eb8d71919a7fa3fd3645a.wav"} {"in": "jump opposite right and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0b5818eee68fdde6930702a3cef1b2a08dc9fa72.wav"} {"in": "walk and jump opposite left thrice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d8fcaf7976cc7e6f332b570238820b75ff14bf90.wav"} {"in": "run right thrice and jump right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1472459c0620debd1861aec6b2d96958a17cd77e.wav"} {"in": "look around right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fcae52f0f35ede53414c450bc44d821b97e8b855.wav"} {"in": "jump around left twice and look around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c7c72da0adf6766321090041b0ceb41a506f3057.wav"} {"in": "turn around right thrice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "db95c2be84dd4a0c315eba5cbaf18d575eb06af9.wav"} {"in": "walk right twice and jump opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4dec715360430eb80a84e35ca07be2f2b925a487.wav"} {"in": "jump opposite right thrice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1c5485973562912b2e2972993bae4844c7d679a6.wav"} {"in": "run opposite left thrice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "79c4480a93e5f5a678497320bd38b6943f37f3b9.wav"} {"in": "jump right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "92947adec4351694fd7cd6b383fec34512fdf8c9.wav"} {"in": "jump twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "f7495f4eca43392b6f73929c7bbaac92b23c11a2.wav"} {"in": "jump around left and run around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a6dcc2e68e93a63a958d2651266bfdee6c09298e.wav"} {"in": "look opposite right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f84c3d3f898e428f5a3313f6e2e6723b776ac68d.wav"} {"in": "walk opposite right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8eaaba30c7f95ce506887aa8622796d7030bfc91.wav"} {"in": "look around right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9e38e18df5b39445a4f89711267e5f3e5099647e.wav"} {"in": "walk around left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cb16e1f67b853c95ebf81d24e971b09b419db731.wav"} {"in": "walk opposite left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "453265fe9e007589c23f0773bdd38dc551a1e4dc.wav"} {"in": "jump opposite left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1d92187a90e833254e79dc8791781d3a666879ef.wav"} {"in": "run opposite left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bc30336750feaa8ceb05dfb85071d4c8c82e3f95.wav"} {"in": "jump opposite left thrice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "d37547673c30fde266c27a4e8fff450df6ce4852.wav"} {"in": "jump around right and jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cfb3627a6a44bc2abad3bf4e03170dc8caf92bf8.wav"} {"in": "jump opposite right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "20465c07f822f60aa523e9b16a35559e0f81da7e.wav"} {"in": "jump opposite left and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b0d70df3dd41174e5374e0bf39a39e7acf5360a2.wav"} {"in": "jump opposite right twice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d802136b29070e219829f9d621264df636520bd8.wav"} {"in": "walk around left thrice and jump around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "83d268c62ba4e5f6c2c78768ed4486b26217ff8c.wav"} {"in": "walk left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cee7cc93eaa8b56392562623137e2b6c0d2c66f3.wav"} {"in": "turn around left thrice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "aba024843b65045d9838ee796155c1fc130aa3b1.wav"} {"in": "jump thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "4b207153cd09ef9a07a2f17e84835ede3ed7b7c4.wav"} {"in": "turn around left and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f0b4680232f2b45a311b8b5ce38a3399eb5fea58.wav"} {"in": "jump around left thrice and jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e67da01ff25aebd58ae29af77f8a84f4759d2f55.wav"} {"in": "turn opposite right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "34f8ae18f0b10ff30e44cdd31e679a590d5abf28.wav"} {"in": "turn left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f34ac5915372737954522a65ed0dc68fb210be36.wav"} {"in": "jump opposite right twice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "eb98e40b6be640fb93e29ffb56c1445dc6b1556c.wav"} {"in": "jump around right thrice and turn right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "5ecf8e4fa626da077ebd59f9652e7a001db1df03.wav"} {"in": "jump right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "346db5facccb3d4c7777683893c9485335a87a8a.wav"} {"in": "jump opposite left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5b17cb63fb983b42a82bd8413ebe83aa3d4590df.wav"} {"in": "turn opposite left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3285cd52bbfb0b5b6f46b1e81bfebbcb30bb071c.wav"} {"in": "jump after look left", "out": "I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "2b247fd937c9d641472e370ccc91e60b5d19fbd5.wav"} {"in": "jump right thrice and walk left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "97649868f2415feb4a270afba415cbc1279733ad.wav"} {"in": "jump opposite right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d62278eb84bf6e7c50bb0a3b3a9ee6274a0c4a6c.wav"} {"in": "jump right twice and run around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3a34a809e1f6a07535b961310d64cf1fe5502884.wav"} {"in": "jump right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e6ba82f7930487e862e0c4deacb2f7f5366904ee.wav"} {"in": "jump around right twice and look right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8eac122e1cf25ad18f94444f3ba716a77845fa1a.wav"} {"in": "run around left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1959177849045bd16b2652a69e048a0c538ff09d.wav"} {"in": "jump thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "fa170fe23179f151d16709349c30cbba09a8ba6b.wav"} {"in": "jump twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "da53f655d642e1e84691afc6f37b6b9677719e04.wav"} {"in": "look opposite right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2b2ffb2a5aad1e51b648b1c8216ae51cfd2aea5b.wav"} {"in": "jump after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cfe9cba30cd15be9a7762f9eea35cdf710ad7dd4.wav"} {"in": "look around right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a1553d407edae6efe3a2017db2c98e7a4ead74e1.wav"} {"in": "jump opposite right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a181b9bdec70fdf1333c9e5b2a888b7be7ef428a.wav"} {"in": "walk right twice and jump right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "0431384be66a5f75d8ffe1340a1726abf218a678.wav"} {"in": "jump left twice and walk left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "374ad09340a261d252e9f08f14cc813baf6fc40b.wav"} {"in": "jump opposite left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "53452b5f0f0a6d8f208f28949fbea84f0f7731d9.wav"} {"in": "run twice and jump right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "da0aaee2f6626543cac9f86f5544c1df8693e89d.wav"} {"in": "jump left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4fbe2ec5a8b18ca8bcb2603d4ac9e15f6fa18a76.wav"} {"in": "look around left after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "364bda25e9f1a98892999107dc4344f1d84751cf.wav"} {"in": "jump opposite right thrice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "3743c422e547f92410255a4840f2d57dd4b6b8f1.wav"} {"in": "jump right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "067fce2bfe075ad2980b98fe3f238727fe1c46f4.wav"} {"in": "look left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f2475e9a030e26a6693ad78cd6eef61f8586e109.wav"} {"in": "jump left thrice and run around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "73f83644c5b53462a9b94e7b6ffd1256bc14d456.wav"} {"in": "jump around left thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9451d730d566fdc3101a374a957b3fd601e6f86c.wav"} {"in": "walk opposite left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3509569cb1a866e427167985548938271d4851f3.wav"} {"in": "jump right twice and look around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4c718877733610ebe40369bbbc536edd0c5014c1.wav"} {"in": "jump right thrice and run around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "441f7b505c33a650c94a6b0dc9ff125c8e193db7.wav"} {"in": "jump around right thrice and turn around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e31dfa5ad30a14645d4f3f4fad7a26d65b810ccb.wav"} {"in": "turn right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "16c99534f4f8b4b944eac2d48d767e96b04bfbb5.wav"} {"in": "turn opposite right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dbbaf057bb1b56fd1271a8d2a2c1df513afed3cb.wav"} {"in": "jump after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "9c6609f6e15b352be3c9427c771ae0a9cfddbad0.wav"} {"in": "walk left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2ba1f4d73341dbd9e85bc8ec683ea20967808b55.wav"} {"in": "jump around right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "412fd7e369f5b7d9f1d3a636234090b2ab757015.wav"} {"in": "jump opposite left twice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "c15fedc3d4af55a36e3dba258435d1f6c1de3881.wav"} {"in": "jump right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fe50336e7f7ffe1dce67ea79fd28af62a740d82d.wav"} {"in": "jump opposite left after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4e94170df2516426f3b2af37bc2ccae2b56a75fd.wav"} {"in": "jump opposite left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5103ea13728141ab31ddab2bdbf418826c28d83f.wav"} {"in": "jump opposite left and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8dfd2b0d77bf8c8c5d93f5d13895614b1a7f2619.wav"} {"in": "walk opposite right twice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c14cd1086893d69a146f44e6c52420787d1efad5.wav"} {"in": "jump right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "529ba50d9823fd5606ebaf5616767fd6aa5f0d0a.wav"} {"in": "turn right twice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7cd88b33e80d57dba283a9869f57d3c8ef747f81.wav"} {"in": "jump right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "90d8487820daf448b119f4065272a2c08f711e5e.wav"} {"in": "jump around left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f4907cdf224430b75db980d81e58a31fd164dbce.wav"} {"in": "jump opposite left thrice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1745d63b7e6ab5a456d017079acd1932253954f4.wav"} {"in": "look opposite left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2fc7c9d3b97f08e3eb5f81383df3da78b42d4ab5.wav"} {"in": "jump around right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6f4b0d7cdf9acd3f4e5f4a5a26afa8adf8a53c9b.wav"} {"in": "run around right twice and jump opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f133e0c30973fcc2c64946a6cd5a9e8429568003.wav"} {"in": "run opposite left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1936ac954761ecc0fa90a1dd0f68e5527a0ef488.wav"} {"in": "run around left twice and jump right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7c259f60a7883ad314c0b6df1bf04d8b7c9f0a68.wav"} {"in": "jump around right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f53fe7e45df2abc2d82e6e8bcf31cd7219e2f21c.wav"} {"in": "jump opposite left thrice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "def668293acdd2fe556765063c27100f763ad272.wav"} {"in": "jump around right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "57c3859a3788f7863a2424be54e9971c6ae6a93c.wav"} {"in": "turn around left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6bbb096c2b5441d2c8dc6458c0cde1bfc9653043.wav"} {"in": "jump thrice and jump right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f89755c57081228848c571ce593846247fb0f135.wav"} {"in": "jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "987f96ec1c7c9498e2938e6f0dd9485fa0c5a73e.wav"} {"in": "look left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7e9923f0d65323bac2bef6cf48ceb85eebc7d1b1.wav"} {"in": "run twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "6d9eff8a0cbf2de4959976cd401f603998ae2cf7.wav"} {"in": "run around left after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a1864e259efa2e767e99b9f0627e55cb84a00704.wav"} {"in": "jump opposite left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3ce41c609ae470057f8644b104a28f614d978a0c.wav"} {"in": "run left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b03e28aac376ff0c16eadafbdf95d47a6a71bcda.wav"} {"in": "jump opposite right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "643fff04787d99577db70f1cf7a72430c9bb177c.wav"} {"in": "run thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "1c68eee0517be1b8abfd37543f952f6ed1d56797.wav"} {"in": "jump twice and look", "out": "I_JUMP I_JUMP I_LOOK", "audio_path": "362dd4b3ab44a313808bcdef52a53c264a0d761e.wav"} {"in": "run right thrice and jump around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7dae2e452221560ca6b3c34f1efc3c18c71b361b.wav"} {"in": "jump opposite left twice and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9830f7a10b72df75c365f1be8f7f524f9ba98fb5.wav"} {"in": "jump around right and look around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ff1e3f476885da23480d7f613932ae494b0069ad.wav"} {"in": "jump around right thrice and jump opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a9fb51e936e4d2ef931ce35a67d5a9d893f54f05.wav"} {"in": "jump around left and look around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "87f31c77e093b378c6f922d6b03196cb2c8a3e6d.wav"} {"in": "jump around right and walk left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "0aaefe8bfe5d1508964bb8c3351c5c026dd17d80.wav"} {"in": "jump around left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "953da0b8ca5444c31cc405550e7e754f376a8903.wav"} {"in": "look thrice and jump opposite right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bbb939254310e08ffa6a784dcd9207bf63fd3d23.wav"} {"in": "jump left thrice and look", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "623bef36bf2ce696cc76d8f3a6fbb14d458cdab0.wav"} {"in": "run opposite right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c6d6177c946949591bd502cd5d239964ee0a1ff7.wav"} {"in": "jump right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "672e44797a3bb9d5dd673cc4efdb11a3e6dfd7b6.wav"} {"in": "walk right thrice and jump right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3f04e7693bea91b39ed11be73fa10f405eb7a8d1.wav"} {"in": "jump and walk around left twice", "out": "I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4f90b0e2f5d754e5bb736f0d7bd1cd7fd932c012.wav"} {"in": "look around right thrice and jump around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f4674ce24f641a6318b50f155989075a6dea6cf1.wav"} {"in": "jump opposite right twice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d341329dfde838088dd1fd0daad0ad851369d3d9.wav"} {"in": "turn opposite right thrice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "5e0931203ddd4a3da920030444766446d5ef700b.wav"} {"in": "jump opposite right and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6d298e3f13b69472e75ae1395c640d063d2ff3e3.wav"} {"in": "jump around right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fe8111c03773743d4b885af8c6f083d1dda215bd.wav"} {"in": "jump opposite left twice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "138af15c4fde6c6f6bbf42b5fac21cdb02d5e2bd.wav"} {"in": "turn around right twice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "aa867ddba1af5d0120c368ac4b064a3da75fb795.wav"} {"in": "look opposite left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d398e984838c0b0b29654176326cf810edd0fce7.wav"} {"in": "run opposite right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3a80c7f20f0cbec20adde7da68d328aef87f6112.wav"} {"in": "jump around right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f52b4aba86d3b0296c27a685688f810f602f89df.wav"} {"in": "jump left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "9b38fbc6b0e8db162d3287988b859fc2f3e3da6a.wav"} {"in": "look thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "fa6a02d88dc485dbe26453c354c41a770c442d0a.wav"} {"in": "jump left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "52d410fb454659b03f61611b00454b5bda58b031.wav"} {"in": "jump opposite right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f8ce8d0fb2284b62ebb824e57dc4d46e18479994.wav"} {"in": "walk around right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7e059652faa5b88af5cbe0c614c0b6c08616c9eb.wav"} {"in": "jump right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7cc31fe3399c9abe180c2f0730480652bfed78c4.wav"} {"in": "walk around left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "53e74f670f5578123d3dafce2106dbb73d36797a.wav"} {"in": "jump twice and walk opposite right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ea1b31ffebeca39d655cb85a1ec4b5dcd6f27869.wav"} {"in": "turn around right thrice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "39e63ebe009b256f5efb06cabc8304d8cad1ebdb.wav"} {"in": "jump right twice and jump left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7a0a24596ebf2b9fba045e1ac26e2285776ee7d0.wav"} {"in": "look around right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a16cfb025481f5e9dbfc781a8c08d0ffe339bd4f.wav"} {"in": "jump opposite right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1a5d9a48ef102ba13507e8926f1a0b9b534a4b65.wav"} {"in": "walk opposite left twice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP", "audio_path": "4b744f3457947991aeaca8c5e708b37e73653f8c.wav"} {"in": "jump opposite right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3c078b11f43ce171b2c878daf5ada94f3b09150c.wav"} {"in": "look left thrice and jump around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c195341bd5a35e48d6824c2fd912ae539e3664a0.wav"} {"in": "jump left twice and jump", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "cd4168a1ee51fb382ddd3e9010dab50ea0648cd7.wav"} {"in": "look around left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "657946835ce221402837039889e3b35bbe0d6bdd.wav"} {"in": "jump right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "cf987ba83c0112fbc81d4538643738f084965618.wav"} {"in": "jump opposite right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e0f3bc44807c4a3fd99abcfa61d055f5d97cc4ac.wav"} {"in": "run twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "d3aa2a7eb80734f8b5267fd7f40be51ad05adb8d.wav"} {"in": "run around right thrice and jump twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "15eb2531021f59720c50e8d4295fe01353cb642c.wav"} {"in": "jump left thrice and walk left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "8e79989ce70c410336cdb5c7deb12dc613388e24.wav"} {"in": "jump and turn around right thrice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "54292db5dda37cd6a92b038ed9c696b901b7aa9c.wav"} {"in": "jump around left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b614041eb3da89869e5077ef6dee3dc925407aa7.wav"} {"in": "jump around left and look", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "893b557d206b791dfda094667ff8053d34d7d364.wav"} {"in": "look opposite right and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "540075fcd88c1e5a40270e2f3e038df0b2f2c5ca.wav"} {"in": "turn around right thrice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9e8ac2fabc64b544037a732b4348fb30a8ebfab2.wav"} {"in": "jump right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6f2dfafe57adeea2b3989156af4f4de1038e98e9.wav"} {"in": "run opposite right twice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2cc08c096316e248887a451768838761500326c6.wav"} {"in": "jump right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dae77adcb4348ea92d1729420520c5618815f03c.wav"} {"in": "jump around right and look opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b07ad4d25965ac6be706454ea8c58fe454b3ca2b.wav"} {"in": "turn opposite right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "449ffa94faa146e9fe402e8df08a92f56dad5fa8.wav"} {"in": "walk opposite left and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a568ec3c65da85035b868747d024fc3e802f32ae.wav"} {"in": "jump around right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "336ce2d6722a2dea734a91422c8def53d1a75b8b.wav"} {"in": "jump around right thrice and jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ad8c2cf4951c1b74096788c019b1eaaa0ecbf5d8.wav"} {"in": "jump opposite left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "df63c631162d287ecc83c29d37d6c30d25e543c4.wav"} {"in": "look opposite left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0aaed00e3c073d17451f92c808b4b9df4e945c9f.wav"} {"in": "jump opposite right and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "185fc14012d648155725a61ff8e70686550d63b9.wav"} {"in": "jump around right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9b434d9d6adebd879e62b20eee0df7b2bdd2c483.wav"} {"in": "jump twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "9d19348aa3c3c6de6a4f07a93e4a605b80b2dac8.wav"} {"in": "jump around right and look around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b693fec6b76ee56afed1fa8823f878b8c3147803.wav"} {"in": "jump opposite left thrice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "38a1d951648bdcfeac5bf570d059e767d9f63d56.wav"} {"in": "run thrice and jump opposite left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f6e85d40e193bf88c8bf45d7ee632130fc923acb.wav"} {"in": "look around right and jump", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "7fd7bd85a726af7d87f8a47822b193bb60632e95.wav"} {"in": "run opposite left thrice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP", "audio_path": "f631020d35ef0eab8ad48727b3828147b91b0745.wav"} {"in": "jump after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "6b26a9387d19dcecab627d799516aedd6b1f4b81.wav"} {"in": "jump opposite right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "79759f9b619d05f077c099aa802757abc9382ba2.wav"} {"in": "jump left and turn opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b5bb9c3ef02bb2af844df1ecb198a5db85560d02.wav"} {"in": "look around right thrice and jump right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "3caa4ec58f03c42785c9b86ee9cae86f752b913b.wav"} {"in": "jump opposite right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "df49967da2f0ec6eecf49c82e201d40fea0b00d2.wav"} {"in": "look opposite right and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "a19ac2cc13fd42db1f2d23248cf332162db7e2b4.wav"} {"in": "walk around right twice and jump left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4c2b8b0ec8bbfac8eddcc3058d6ee3b023a1aaac.wav"} {"in": "jump around left thrice and turn right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "fc05961d087d4981fa2d0041422612bcda61ccd0.wav"} {"in": "jump opposite left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e00be8cb73310ee00747b5421d923836ee0cf77e.wav"} {"in": "jump around left and run opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a77d26927c1632295b831fa46e0b0794fe4afca0.wav"} {"in": "jump around left and jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "677384e792ca3473e30194bb403b61d9e1eae755.wav"} {"in": "turn around left thrice and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "be37688e6bfeb662f153518e196c98afbbfd95b2.wav"} {"in": "turn around right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dda706eed7e58f0ad8b8d14c10910ce8e178b51a.wav"} {"in": "jump right twice and turn left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "360b409b593fd3dd0011da54d31698a3a3b1ab11.wav"} {"in": "walk around left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7bb3325ea35516e2a8cfb0f18e5b0dbf6bab144a.wav"} {"in": "walk right and jump thrice", "out": "I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "2b0893ca6a78b1cd70fab37a3cbdfa1cc4772c1e.wav"} {"in": "run opposite right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "320b7e8c80c19883f344c259d09d3d483a83434d.wav"} {"in": "run left and jump around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cf2c98a3310be00ca7f0a4c6c223c62de7295c0f.wav"} {"in": "turn left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "28ddbf185dcc12eeba40decb776c7ca9d9b4a6fe.wav"} {"in": "jump and turn around left", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "abfcc23a3e661f20d640072c8c040b699e92af40.wav"} {"in": "jump and jump left", "out": "I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ee417c374ee3547e99045eb61a4997bfdd1bbbe0.wav"} {"in": "jump around left and turn opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "982f790e3d4b4e63adb980415d40fc2bdb52e21d.wav"} {"in": "walk right and jump opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4fb7f2e3b2115a1109060a11e322d12d83d5c8c1.wav"} {"in": "jump around left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d34f6972e70977170d14e7d5c66c0c8a3a6ba618.wav"} {"in": "jump around left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "878ca875efe81c9c0f0c0d6051e8bdcda5637b58.wav"} {"in": "run right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5f550cb0c7162777e23147c1b797cf5817eee266.wav"} {"in": "turn around right thrice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3b35a356d561171c924df1b0dbfdb0000da5460c.wav"} {"in": "jump opposite left and look", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "b308bcb57e78967fa04709af72ef392c15d041a0.wav"} {"in": "jump right and walk around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3569dd7d526488a6a33ebf1ce2e7e47c7f62c527.wav"} {"in": "jump around right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2e9d7c859f35e130f831f1b2d041b81d6c15710f.wav"} {"in": "look left and jump opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a2bd620adb0a192097df9e6d86529daba41eca93.wav"} {"in": "look around right twice and jump around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0614a4f4f22eb7cd7aab141a837e8226b5728d0d.wav"} {"in": "jump opposite left and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bd4cf8249462808b10b89e9c41339a39e8244299.wav"} {"in": "jump left and jump right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "88cb954f1b8aa2f040272831a26cbbde16fef519.wav"} {"in": "jump right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cead6556c436c71ce82c73277ca3bdeafb9bd44f.wav"} {"in": "run left twice and jump around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "098dfda9386b7c70785ccf3513153f3cd43e96ea.wav"} {"in": "look right and jump opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f5f0a28d5c531214e42eb82bd0658b2d4eee13e0.wav"} {"in": "run right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "8a13185cba7ef5ad92ffa97c790bddd4bc6441ba.wav"} {"in": "jump opposite right and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d6ca143dd00f55e319de3f1323275462bd3cf754.wav"} {"in": "walk around right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bd4e64ed35b2038f48fe218e2ec5221eb4c44f37.wav"} {"in": "jump opposite right and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b6e9063588a6a7035a9bb8cb134385bce3f93f08.wav"} {"in": "jump opposite left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6967e353ee32b2b46ccd19ebdc29ea3286f45f2d.wav"} {"in": "jump and run around left", "out": "I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0e3e04e8636286450d56dc693ede00243b735bc5.wav"} {"in": "jump twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "01ce3d9c1c44a7d4f8f1db208028ac3c157dc6bb.wav"} {"in": "walk and jump right twice", "out": "I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d214d35961438ecb21bef50749aeb024f9ac74e7.wav"} {"in": "look opposite left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "25dacdd878a23d16a98cb48276bbf85af07182bc.wav"} {"in": "walk around right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d6bfa3dd12d22bd167ffcff41a331115d0b67b54.wav"} {"in": "look left thrice and jump opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "768023fbe230827e08878381798e26d3934b444f.wav"} {"in": "jump left and turn right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6d3b44948c25b9ca7ebd7c3c2fa73076d4550946.wav"} {"in": "jump opposite right and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "54259f05b08a6f064f935184525baeddad9d166b.wav"} {"in": "jump twice and walk around right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d33168323287efc4ea40f7d2e8fa016eb74eacb0.wav"} {"in": "turn opposite right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b79b9f56e64e8e56bb83bf78442f23987fa52e56.wav"} {"in": "jump right thrice and jump opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2a6261a7e38dba403e6ad689ea1ffe0a738ba220.wav"} {"in": "jump left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0685521000d919b3f24554b479535b18caa1dcd8.wav"} {"in": "jump around right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "96d2a877b06efbfafe1c0e6503bf62b31f6303ea.wav"} {"in": "jump around left twice and walk around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "71744ae75689e9ff93d10b9fde27fe75ad173ded.wav"} {"in": "jump opposite left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "58482b6df6136f5e7223bb8f7b08823b55d9818c.wav"} {"in": "jump and look right", "out": "I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "5cc50c73374630f1a5d2daf7848722ed4ae367b8.wav"} {"in": "look around right and jump around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3c61b2a658292a480cd361b91e441c29efa621e6.wav"} {"in": "walk opposite right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "194e3470a136ec1d67814196b15dc1029b568dba.wav"} {"in": "jump thrice after run twice", "out": "I_RUN I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "ea89c6fe165b6ce6af0876b9aa315cc457bdf408.wav"} {"in": "jump right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "92f0714d6018c0efd4a0c8d01eb6790e338bc20a.wav"} {"in": "jump opposite left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1ee3fe45814a4d65c509605f5b22347415b9856e.wav"} {"in": "jump opposite right thrice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3158cdd44d8d910d604fffb8b554950a838bbbfc.wav"} {"in": "jump around left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bf1ac78e09d6bd7f202ce9189c47c80d1496de80.wav"} {"in": "run around right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "962c6890c7293bb21d3a951d90d91b7b7d1610e0.wav"} {"in": "jump left thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3e34a7cd90454b990d0f65c037a37f0b549abe10.wav"} {"in": "jump opposite left twice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "8510220ef577992abce34be3cf7351a7a5eb3f43.wav"} {"in": "walk left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "86ae22549d4014f2767a8d4eaf6d196a63b78508.wav"} {"in": "run left twice and jump left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "281e06c0ca18ce5cfb6ecd31a7b13419d34d364b.wav"} {"in": "jump around right and run left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "696aacb422539b058f81c16d9eab43469376834f.wav"} {"in": "run opposite right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6b36c935cae6180bb4a9bb860b6d7ac738b468c5.wav"} {"in": "jump left thrice and look around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4bf16802ecd5039db43fd782a3ecc20ad9e4774d.wav"} {"in": "turn around left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "591cd54904ff3c13f9e04a5a0c7953bec29ce92d.wav"} {"in": "jump opposite left thrice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6bab51cef0ee6ec6eee4e251574ff199b9ed807a.wav"} {"in": "jump opposite left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5d2f4b8aa9daa0550e821a8b8eb30f32a9743e51.wav"} {"in": "look twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "c9481863ed6a8cbc8d6231bf7dabe632e8ee02a4.wav"} {"in": "jump opposite right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3a29e975238ac119c87db9c33f2e06c11d8429a8.wav"} {"in": "jump around left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c739afb1a991bc936688a10c9c40c9b36f6653a5.wav"} {"in": "walk right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "56de2b81e1e915d0b397d1fd10247cf4a9cf8ed2.wav"} {"in": "jump opposite right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7bc8bb70099b1c11947f113acd792a4e4f9d5605.wav"} {"in": "walk opposite left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "94eb8c00f1c99dc387c16d344dfe2bcf71c98817.wav"} {"in": "turn opposite left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f30b084b373e91af8ec378d83b65c60f06e3e894.wav"} {"in": "run left after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "21f664bd4764f012216a0b9e4c5e8a10326f4894.wav"} {"in": "run around left and jump opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e5cbad3fddb91d7272f13b462e616f30661ed415.wav"} {"in": "run left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "616af15b9f1e46e61f577d6121feef0a6823b5a9.wav"} {"in": "jump left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "4a323c46b7decf739679eca1a33dac34bad6df6d.wav"} {"in": "turn left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "2bbdab8262c1aa81fd385d80c047202324256bae.wav"} {"in": "look and jump right thrice", "out": "I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "94b9619397f6855f959957a5fdc9ae7d00543719.wav"} {"in": "look around left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cbb9e94ff5729bbd4f52ef4bc7f453f4a0cf2679.wav"} {"in": "jump around right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fae1c42ec96d84a2bede651d4db07baecd7ba91f.wav"} {"in": "walk opposite right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fe7c61d9bb86d9e9cca28e691ebfa953d8a3f9e3.wav"} {"in": "turn opposite left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fb217f97528b3e80dea404fdcb33700ad2a4d536.wav"} {"in": "jump and turn opposite left twice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "393b9bb7a5a875481c4eb31616465eca6665338f.wav"} {"in": "walk around left after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f1b67d64e0839e43b755fd1ed2f45513ca43fc01.wav"} {"in": "look opposite left thrice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "65afb4fe8ca0539d88a366b3b0543fc9cfab2263.wav"} {"in": "turn opposite right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ad034eb3215746eb15f7aa7a910500fbf4bfdd2c.wav"} {"in": "jump right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "85ab65e3662677564e17a2dae09e38284a221efe.wav"} {"in": "walk right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a1366e818640b52e5993aedd5ba5b80ac59a2ae3.wav"} {"in": "jump opposite right twice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d5e77b861e5f5ea21941cb6b4fc265902d1bd2f0.wav"} {"in": "jump opposite right and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "01e162494ad53d0a32d94c21594dc3793dbc3bde.wav"} {"in": "turn around left and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "20d64f3da46532ef88cd154247532fc21b87a684.wav"} {"in": "look left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "95ce1ae459a6f41c36f6d401fe81e642b1737c47.wav"} {"in": "jump twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "9b55963adb53b26b84298f2695aaae5eab860add.wav"} {"in": "walk around left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fa298c39477b97ae0d12f1564edc100857e391ee.wav"} {"in": "turn around left after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "78f5d9f5f4b86799daf6206ebfb91c0bb7fa2c51.wav"} {"in": "run opposite right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2d3d1c7847d461a664ebf2ba72a17d8caf852885.wav"} {"in": "walk twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "dfc7b2d169ba16aa09710cd7722106e17b34188f.wav"} {"in": "jump around right twice and walk left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "92fdc8c10f861f4339ee6b9f1551cdbe3ba017ac.wav"} {"in": "jump opposite right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "ea49f26188371c3f06b0339d6f34cf95f9618975.wav"} {"in": "jump left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b97fca5c0d929645c1a670c80d006a001f166438.wav"} {"in": "look right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "169c89a0e4940ffacc1ea5039bc355f849e04c6a.wav"} {"in": "look right twice and jump right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "0e36c572ccbe8ecb3e58cb5aaa7d0fffd6e73160.wav"} {"in": "jump left and walk around right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "85d520b99f8d48fe300f5afaa8f3802e369ab899.wav"} {"in": "walk opposite left thrice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "3a88f77fec36823c6e5ed544d6ba5f3f5a7dfcbf.wav"} {"in": "jump left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "35f3d01bc05b08f677d9daf761a505c155c51303.wav"} {"in": "jump left thrice and walk", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK", "audio_path": "e5151b79024a7733b1b1bc0a9b49dee1bc753b5c.wav"} {"in": "jump opposite right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0e2ac1b7e18fcdfb4a91f0936d3fe6b6f1826e1a.wav"} {"in": "walk opposite right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e24286f9c1a176810dd4573074f07edd54c1727d.wav"} {"in": "jump right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "193881405c7c6bf45ac118406e97c5195927cbbf.wav"} {"in": "jump opposite left and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3990fad3f66fad106828e7bfe4da8fd07280c848.wav"} {"in": "jump thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "7700755d45196310d5628eeda22b2cfb2d1fd676.wav"} {"in": "jump left", "out": "I_TURN_LEFT I_JUMP", "audio_path": "3d9629e5f5ca5d7bd6d20425f183933718f9e97c.wav"} {"in": "look around right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "89f2f707517b2415e1e337884eb0230b262c4d9d.wav"} {"in": "jump opposite right and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "674a74838df206d5892d4d2569345a5789623930.wav"} {"in": "jump around right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "30c6670710811ad402b81684d1171aa5960d7b60.wav"} {"in": "jump around right thrice and jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c6a13274c85daaa7799cf201c5a9962a25754ec4.wav"} {"in": "jump around left thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5b9efb45e59bd326d232eec7544604f481c4ce08.wav"} {"in": "walk twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "23a99518b719aac434237c1c28b322e9e977cb47.wav"} {"in": "turn around left twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "badc61b29fcfad97f7abdd4115156084f9d3c96f.wav"} {"in": "look opposite right and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "1aa254c9447ec26be75be5f13b9b5e58028a177c.wav"} {"in": "walk opposite left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "dfdef275f8b1657102302b7cc9a22531a79d6249.wav"} {"in": "jump opposite left thrice and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2550a9f408531fbbdf1343716c0ee217d7bb3355.wav"} {"in": "jump around right thrice and walk thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "552eff867e5e01d50e418d02f5a7e2ac8b9465ca.wav"} {"in": "walk around left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6023678c5054f40281e1b8008ad7a1ef382914e7.wav"} {"in": "look left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2c25a4ef8f08f13418b07c2be8e8fd4dd270ea2e.wav"} {"in": "jump opposite left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d8af442a6a291947437170c8f03d6be4bc59a9fe.wav"} {"in": "jump opposite left twice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "439e66789be773184396b502f1e633599c011384.wav"} {"in": "jump opposite right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b6676f374df1f5c27e5aa02d1a87e6cd60049a88.wav"} {"in": "jump around left and turn opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "9d76650bfc559a05a70de653090a6b0a7c64a66e.wav"} {"in": "jump around left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "28a69e0c6b730e31b4afa0d1855e8445852fff4e.wav"} {"in": "walk opposite right thrice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0457554165332d595ab68cd4780ea90070c24e44.wav"} {"in": "jump opposite left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6c45c9fbb8996f7be9a61a452fb45e2abf4987e1.wav"} {"in": "walk around left and jump opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "70ed6a4f17a4bfa1bd1eb907191791b632c1dfb4.wav"} {"in": "jump right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "479228d2a45746fb4f4bcf165802c3eed9c853f0.wav"} {"in": "run around right and jump twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "3e15e837fd7012f1b8ffd871ca0c08f1107689c3.wav"} {"in": "run opposite left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1bf239349d95b462d46a22b2a3f178d791bd3340.wav"} {"in": "jump opposite left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "79fbc70bad96664d3d60e87142abcfd753c64b5c.wav"} {"in": "run opposite left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5bbdbb98fbebd924a9a664993886eec80a76bf1a.wav"} {"in": "walk around left after jump", "out": "I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b3f2dfb00471784a7726bb238686df8f1efceb07.wav"} {"in": "jump opposite left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d15218d1a03c2884da928f26f6d97c7318d811a3.wav"} {"in": "jump thrice after look left", "out": "I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "337a5c48b818632ce56624bd7256ee3d7c135269.wav"} {"in": "turn around right and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "bb4b443f726598b7fe4be25aa06b330365048ac0.wav"} {"in": "jump opposite right and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "dcdef14802d79bd32901c5278dd0cde7ea52c1d4.wav"} {"in": "walk opposite right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5eae855958bb9aa716f8ff52c35006d1d1ab39ec.wav"} {"in": "jump opposite right twice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7840ad2e7de60ae64e350af52bf03ea9c15ff2ab.wav"} {"in": "jump around left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0cc1797b09c5f59590f469e4cfdfd36aa654773f.wav"} {"in": "walk twice after jump twice", "out": "I_JUMP I_JUMP I_WALK I_WALK", "audio_path": "3aa4220ae2ec70f2decbf3d53a8bbadf281cfd29.wav"} {"in": "jump right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "daecf4c97a467fb6871e57f3e44f9ec2ff1df8e4.wav"} {"in": "walk opposite right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2dcebf006945b13b430d7e32cd66f6ebe31eb39a.wav"} {"in": "run opposite right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0e0118261213f233c3df83a34885eaf6db6dbd4d.wav"} {"in": "jump opposite left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "dadebdc39da59f94a94d27dbc17353214227d4da.wav"} {"in": "jump around right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f8d9875065d457dd27439aeb6205fbffb195f6ea.wav"} {"in": "jump right twice and look around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8538e9c9d9b44bbb86bbe9241dab5cc2bad34664.wav"} {"in": "jump opposite left twice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4165022c2722c543069784a827304f19acbea171.wav"} {"in": "turn around right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ae51ab377a8aaabb7e899c3dd23d6fcb858f6652.wav"} {"in": "walk around left and jump twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "7596ebe5fe5bf7271adceca39d4dae0e6fe42643.wav"} {"in": "jump left thrice and walk around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dfab5aabe94b411a3fc0387ed3e4dc799dd451ab.wav"} {"in": "jump opposite left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "66817bb67f14933880e9dac9698036d677980180.wav"} {"in": "run around right twice and jump around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "549d4c1bce9cc118e0700646de4630bad3862584.wav"} {"in": "look left and jump around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a8f173328c8041411a8d2655759c410069d059ee.wav"} {"in": "turn around left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "72cfbeb08933737eae46c1f064db3b0ee3d7dd99.wav"} {"in": "jump around left and turn around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bf090a34da0ffe919f3184eff0696fe6032531a8.wav"} {"in": "jump left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7ef494c0a5d8c9ce96607c48f81a0895b9405f8a.wav"} {"in": "jump around right and jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "49395ebb59d9272fbeaa58d697c98727cb8323b2.wav"} {"in": "walk around right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e5a6a263a605a6c631263eb15fff30079e683244.wav"} {"in": "walk opposite right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f9b7a352ac9150d5193a780efc35ecaaf6f3dea5.wav"} {"in": "look around left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "dca45ed2dbd26db4e63bc22e981dfe7472585353.wav"} {"in": "jump around left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "925d9a6a499dc11b96027d7db3164347c16bfb29.wav"} {"in": "jump opposite right twice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "16add8336f6294c5462a17a1a94d8162bd26c5f2.wav"} {"in": "look opposite right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "292a8dc5e88b1882efa9adb4125a0b14cdfb164f.wav"} {"in": "run right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "ec4d51901492830fd09c4155cb1157a03c93fbd9.wav"} {"in": "walk right twice and jump around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "279c22c7371afe9b0cf6b653e67f3eb7a0d8e927.wav"} {"in": "jump right twice and run right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d54234e62706cd32ebfcaa9141631b484702cc1a.wav"} {"in": "look opposite left twice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "385b22b30829083af6b4db8481205c2d7e7e71d3.wav"} {"in": "jump right and run around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0c53ae4b28c7d7f3a6fa6679ca85d90fbc75b912.wav"} {"in": "walk opposite right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "91d3f59b671e68091f0515d0a5f5a71e7d8cacfe.wav"} {"in": "look twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "72b22bf632779937d701ac923ee9b1aedd92863c.wav"} {"in": "turn left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0adfaea253ab32a77f18e52eb98f6986a81a758d.wav"} {"in": "turn opposite right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f1bea720bc295aaf32e02376712124f69ca57c42.wav"} {"in": "turn opposite right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4c69c2415ced54f124ff1fa663ac5187ba9e9814.wav"} {"in": "jump opposite left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "28e4ef22908eec81926e2ad005ef0275264d3ad6.wav"} {"in": "turn right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2abc069c3971c618257152ea0c498d191af11924.wav"} {"in": "jump opposite right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2e26be02940d2399c12e9402c2ba16dc821207b6.wav"} {"in": "turn left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "0f98c883874cf8adee1eefa6c08ee8fea2db30be.wav"} {"in": "jump left and run opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f68ccc48f7ecd1d214025a57fe7b6859f850e4d2.wav"} {"in": "jump around left after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bf615a3dd350e906fa8add3af17761f5726ea57c.wav"} {"in": "jump left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4e190bb263a5958ab17f87a1fb1b2eefd4e093c0.wav"} {"in": "jump around right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7999650f9642fba7908bbee2263d71f81cf1d600.wav"} {"in": "jump opposite right thrice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "d5caaed304531bf9cd7ccaec809bd4709ddbea94.wav"} {"in": "turn opposite right thrice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4fc7c741adc6cfcd3f057b4383941d70beb68226.wav"} {"in": "look thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "ae17cdeea68bb9366fab2258c64f23349239a0e7.wav"} {"in": "run right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "acd9c8f2da9c0b7fdf50a8a00fddb0826b059952.wav"} {"in": "jump around left twice and jump opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1e0765471104f35d068629c70f423be040f38eca.wav"} {"in": "jump thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "e5e29086c419da60d8c84a2adcd1b06a68603285.wav"} {"in": "jump around left after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1e7a54677be345138f4578ffaf18f0318faecfe6.wav"} {"in": "run around right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "384c717f08736535beb97f1e9acb0fac855a2e74.wav"} {"in": "look around right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "daf25d6d24b2d902efb281aab1afe529914c34a8.wav"} {"in": "jump thrice and walk opposite right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0941d59bd1d5149a8c5a3f8e6923e15da8679127.wav"} {"in": "jump opposite left twice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e032c80b55952a83eea3dfb27eb500f6d4390aba.wav"} {"in": "jump opposite right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5a79cdddb4062513f30e2b0cd1049e08ca551434.wav"} {"in": "jump around right and walk twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "ad9eed4e3483f0ff02e9c7b24527c2dd9f287360.wav"} {"in": "jump around left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "45212202857171f8cd2a37dddf460d726d10e676.wav"} {"in": "jump left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "760e09e5c9e7ac6ba054e1ea47ed8f3a5c5bb921.wav"} {"in": "jump around right after walk", "out": "I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1bd3276b9e544445b56e02cd5e3cc832337b9ce1.wav"} {"in": "jump right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6377adcf112138c55ae8488e0843957c43efcc6b.wav"} {"in": "jump left twice and jump around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6c847d351f48a72153354f46edd78ea87c6fa004.wav"} {"in": "jump opposite left thrice and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1497dafc348bacd800e73bc47f0571b0874e721e.wav"} {"in": "run left and jump left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "26974c1d66984816c09fe900be122b5d9bb8599c.wav"} {"in": "jump left thrice and jump around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8bf2b20d5afccba926caa22f8c1a271092446f3e.wav"} {"in": "jump opposite right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2cc2c41c77b507f874304ce4112682d4ee088c50.wav"} {"in": "walk opposite left after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "88e55d9da19dd0c21efd310f68051dd34fbb8d88.wav"} {"in": "jump twice and walk left", "out": "I_JUMP I_JUMP I_TURN_LEFT I_WALK", "audio_path": "79eafcea3cca8531de96da6beeccc99b03318926.wav"} {"in": "look opposite left twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "85f12449e600b2acffc2ccf2dc37ad8a40e4f464.wav"} {"in": "run opposite left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "440b21451d58d6bf0c4c0d0ab9ff009a3db6ed74.wav"} {"in": "jump left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "06b795042211856f6d892f1202b0af9eb706dab2.wav"} {"in": "look opposite right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5e457f07f47ac1ea95288e1ae89bfaed5b1a4a51.wav"} {"in": "run thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "f632085929e9fc07ccc8e40a7c4d0536455ccf4a.wav"} {"in": "jump left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1c9ce93333f46cb36d9e93a91897de348ccd6b59.wav"} {"in": "jump right and turn around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ffc73f52b99f42b4cf1da8391e4cad167c899999.wav"} {"in": "look opposite right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dd166ee7e7038776a45e306e0dcbcb70a842dd8c.wav"} {"in": "run opposite right thrice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e637207a20d0bedc3af8eec140430116e4785723.wav"} {"in": "look left thrice and jump left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e70e89f5ad127ea99800ef6fcb76fc78175c9e8a.wav"} {"in": "jump right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4f9db90ac54292413292e2afc9ee9547f7bf6f70.wav"} {"in": "jump around right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "50042c60114a23a4c5447e9ace81175ec4909158.wav"} {"in": "walk around right twice and jump twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "ae592ab9e3163d7b8bb0ec56424cf2c60620fa9b.wav"} {"in": "turn opposite right twice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b8ab006d46ab234f074e5305acb8cda0a870b3e9.wav"} {"in": "jump thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "342d61d0cf2f85b52ca4ec3a23ddf45d01f6a83a.wav"} {"in": "run around left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "67acfe7b5953efa6f2b8a7541cf573f8c5ee1588.wav"} {"in": "jump left thrice and run", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN", "audio_path": "23f74d8b1d293bced363bbef385d7f088dc1a53a.wav"} {"in": "walk opposite left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ee2f48eda75ebc02abf26e3c3b8fbe65d1b76834.wav"} {"in": "jump opposite right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "53863d191acdc610f4fea5e0e76036fe458b050b.wav"} {"in": "walk opposite right and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a114e7054c1a38860670d7083029e559fdbbb780.wav"} {"in": "run opposite left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "fa99cbee4f264d701f8c5f2e33715a477287673c.wav"} {"in": "jump opposite right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8fefe6fbd6c7a62c59d00699011565807c6c70b6.wav"} {"in": "jump and turn opposite right twice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "69f5e757ae3375dacc22013043d6e6bef4ea61b7.wav"} {"in": "jump around left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7336f6593304c7e46a62785d561bef6eff4082f7.wav"} {"in": "jump opposite right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "394095c0b1efac589560ab86faa472f90d1c7f2f.wav"} {"in": "jump around right twice and jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e9d32b2f0732248b04d0d1fcd7903ef1b979f33d.wav"} {"in": "look left twice and jump", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "19c4c75c1fcce8a33af3610a5f48fe89330de939.wav"} {"in": "run around left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9caf76d1b88ecf844ac148b196b7bb3a02c00ab0.wav"} {"in": "run opposite right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1aef8807f197d3d0d819c24cf8ece1467f05a1dd.wav"} {"in": "run around right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "94cba8bf843ba9557103968bd4dfdcd196b2a7b3.wav"} {"in": "turn right and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "121cd3c1aab43fe82b26243f5c89ffe545ea6447.wav"} {"in": "walk after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK", "audio_path": "9af40cf23dfd29d2e91d647962e93907149ac1c8.wav"} {"in": "jump right thrice and look opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0562ad4f0f019f4c5b656411231472d38366332d.wav"} {"in": "jump after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c0e945731d7a611694c26d0d7d10d123bb021cd1.wav"} {"in": "turn around right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "81f9fe8a69b61e2d2bc5f1fd1fa8df119f7693c1.wav"} {"in": "jump after look right", "out": "I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "86788857005fbf02af84613d4be175c2c921b7fe.wav"} {"in": "walk around left thrice after jump", "out": "I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1a8cc01b50983aced27d39269436dbf03f7af0e7.wav"} {"in": "look opposite left thrice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "49a32d6fae7a6942e20d4585b3cfc4b2aaa8f344.wav"} {"in": "jump around right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2bef569e6953b346bab612f1b53372b3173b2d1e.wav"} {"in": "jump and run right twice", "out": "I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2ad8bf23efb41d20f04f359706caaeeec709f562.wav"} {"in": "jump around left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2c821c4ca55d9ca4d73bc146f647adbfa15d6fba.wav"} {"in": "run thrice and jump opposite right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9f6b9fbd53e46a43b5bea15052f39e260fd38ec4.wav"} {"in": "walk right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "648d5aadd3c9d1df01f8bd8763e3a843e09d23a8.wav"} {"in": "walk right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "248f6b3e168575130711ae65599398407295a94a.wav"} {"in": "turn around left and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "964198cf0b9b95b1959a4bb80a25d596ab15b903.wav"} {"in": "jump thrice and walk opposite left thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9e7ef66546c2c1880732c42baed9496f756fc977.wav"} {"in": "jump opposite left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5492d9324ff7898d2da8071ef5bf489061c1d36b.wav"} {"in": "look opposite right after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "466adb4f1a18d0286aa2ed222739a225e381055c.wav"} {"in": "walk left thrice and jump left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "e0c9b179587521cccbfe0e452891a9dac1771a16.wav"} {"in": "jump thrice and turn around right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fd89550be3dbab4107ae37ad59022cdade262aaf.wav"} {"in": "jump thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "9099da5fe7bc739ee3eb08dcb1b0fae323ba311b.wav"} {"in": "jump around left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6ed9d194b77c0ea21ed48d4f6a2843f14690445f.wav"} {"in": "look opposite right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "2a27c7fa6f51419cc537afdae0a856408a9ce6bf.wav"} {"in": "look right thrice and jump right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "ba0615a17021d1c3879c78185eaebbfd823032b4.wav"} {"in": "look around right and jump right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1aa66d10c78de30bc646efa2a914bce71d573107.wav"} {"in": "walk left twice and jump left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5ded00902871a6170a63d5d8ebf8b767b4be574f.wav"} {"in": "jump twice and walk twice", "out": "I_JUMP I_JUMP I_WALK I_WALK", "audio_path": "9fb9d1b5d512c0bb2f326172c708969f3792ecb2.wav"} {"in": "look left twice and jump around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b872cbbca5aa2cfeb870af7f1db2b52efe3a02eb.wav"} {"in": "jump opposite left and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "17daecbc2d5d547edf383b386ef0d4ddf67f614f.wav"} {"in": "jump twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "ea635b2e7253124b82d85dec669ad1be9c26fbdd.wav"} {"in": "jump opposite left twice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d1a58e93322f5d6226836e1ecb56a807ec1322b5.wav"} {"in": "jump opposite right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "45d30120703816e516c9ca5a5299ec5f63f92718.wav"} {"in": "look opposite right and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d150bea6558589c2e32e0ea9029e7eb6c43d67d5.wav"} {"in": "jump opposite left and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "c5cdddbf1e43f1c004546d9f28886b23e17c6a6c.wav"} {"in": "walk opposite right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "23f2c259c0d404b8ce0fb52f200c07bc7a527818.wav"} {"in": "jump opposite left thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "dfa12fc41cf5add6a7c5d45d5d8473b6bc79b379.wav"} {"in": "jump twice and look around right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "82d1f61cd1a6515b99bec1fd16b01f765f1fd5cd.wav"} {"in": "jump twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "e977b16daa9f71cd136817def51cb014158d889f.wav"} {"in": "jump opposite left after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4ca8d7416c1f56602174ad3a08724aa5701a953e.wav"} {"in": "jump thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "c639337825d949e7fb6460736c26f1ad6b94022d.wav"} {"in": "jump opposite left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6b69ae3ca4b28aeaf6e674db0e89b0a6f461fd1a.wav"} {"in": "look right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0cd8ab2833c9d9de526f99e3c938455f665e9e93.wav"} {"in": "jump twice and turn opposite left thrice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7bb96c2ce5220bf8fccf1012bc5249e3fde9ac9a.wav"} {"in": "jump opposite right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3a49043c354838b407636aa373a67b1ed576c3c8.wav"} {"in": "jump twice and turn around left", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ce9f9c0b716596349d4fec3e958f0210145c8ad7.wav"} {"in": "jump opposite right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "e1d71df3a849ed9fd58efe745cfcbfba5de37c79.wav"} {"in": "walk around right and jump around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f6a87c737d1d1854736db67b01483ed52d1d8d17.wav"} {"in": "turn right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "ac01070ae7a68f721a2db138b64490d21c0762dd.wav"} {"in": "walk right and jump left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1c0728f17020698f642c4675c2763642241a5190.wav"} {"in": "turn right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "349ed2c5b2a4d3bd2eaa86ba22a491d3674fcf69.wav"} {"in": "jump right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "de3e43d82f72d76eaecb41962a59442747822b4b.wav"} {"in": "walk left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0422b5462ef9f1a90dfce007274b7642166f2457.wav"} {"in": "run left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_RUN", "audio_path": "80084cf7003102f85e5b5dcfe2352403c8593316.wav"} {"in": "look around right and jump opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ad0b6347cc977eeb5cda93dd5db92f2b88932e5c.wav"} {"in": "jump around right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "75a13fa16c64f7b2a3cb3782e090edd8527b412b.wav"} {"in": "jump left twice and run around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1e07898ef3760669315ad443f4e5833522562d8b.wav"} {"in": "look opposite right thrice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "f1e2c51edebfb0be34727433e8b38305278c56de.wav"} {"in": "jump twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "07d2a97eb61792a06b63db23c674331515eb5a05.wav"} {"in": "look around left thrice and jump twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "07cc5862f24ddf4442012f648f148de1836670c0.wav"} {"in": "run twice and jump left", "out": "I_RUN I_RUN I_TURN_LEFT I_JUMP", "audio_path": "25c576df87dd721f67fb8c0f00deda6dbf32d5aa.wav"} {"in": "jump opposite right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4cc01ea23d9d062e085cfafb7ffe24069a053654.wav"} {"in": "turn opposite left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "31f7576c9e3c8e3e4879198b865d6070d6dbdf2a.wav"} {"in": "look around left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f4e7381bf61412f65e6fc1ecbbe1cffa98c7e509.wav"} {"in": "look around right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "60eda6479608eb90547440ab3a75ed320cda0282.wav"} {"in": "jump around left thrice and turn around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cfeff91b8557f348e1ba378bf29feba7a6e4ce2b.wav"} {"in": "walk around left twice and jump around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "26dc0c7f5c3f26cc29d82225f099afefd7c7bf46.wav"} {"in": "run around right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ae1d569e882a488beaca456ca8ad28de37d8a7e0.wav"} {"in": "look opposite right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5e20c6255096a029379542a5e8dbdcb41a2d8d82.wav"} {"in": "jump around left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3bd95ec44c9f63955b78f053cf9400b328624ba3.wav"} {"in": "jump around right twice and run around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d687e3ed72a1c22e9d7b0ee8db4486e5281678b8.wav"} {"in": "jump opposite left thrice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "42a4040a1fd48ea01302f416cf92e736d9e614cc.wav"} {"in": "run opposite left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e264685f7e0f49535f47cd8560bc92e0bb9e5666.wav"} {"in": "jump around right and jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fef79830e7bb8d83cf81cd45fdb1fd159d94a6f7.wav"} {"in": "walk opposite left and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a7dbe66de92aa5aff60d6bf4a191040061117e30.wav"} {"in": "jump twice and jump around right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dd592bdcb3b9b927463b13b4702c145c8f6d87c3.wav"} {"in": "look around right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ed0a5f8071fbd138262ea435ea3be74d7b61ab07.wav"} {"in": "jump opposite right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dde26a6a677e6d75071b0c5bad9f7f17fc169965.wav"} {"in": "walk left thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "35c7d0d3382bed7d766b508b8736d3e6f3b3b919.wav"} {"in": "jump opposite left thrice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0c8fd6aca67327c362a6e5c8a8b4b648f93ec141.wav"} {"in": "look left thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2928e1e375d60dbc52ade0ab11aa978174a4a7c4.wav"} {"in": "jump opposite left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8611d31bba35c1c2bf1b0b32280e9fe1708eb2ee.wav"} {"in": "jump thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "73e210f5cb8ef2501ee785300f278fcdaffb90f5.wav"} {"in": "turn around right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1d12c705591b329c6dfaa2c0723c829b5ed87b9b.wav"} {"in": "run around left thrice and jump around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7f3c5d539e8c0ea8a4deeb9e1fdf07c8e706f594.wav"} {"in": "jump around right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5670f83f22109bbc0868a7194e00352dc6a81cdc.wav"} {"in": "walk left and jump thrice", "out": "I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "d2e7da60e76be5caa45a143a0beebd97b8462b26.wav"} {"in": "run thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "42b08f2f0ca447d2e2ecb89c2ce5b3d2b6feb527.wav"} {"in": "turn right twice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d14951a76dc5d7f75e1c0bdf6302daa3ade5535a.wav"} {"in": "turn opposite right and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3fb4bc40e0266db55c562cf2df7cbfec2f2ab758.wav"} {"in": "look opposite right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2ab8488668f2c4f5942b2d106d04b8dad49374c5.wav"} {"in": "walk around right thrice and jump right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "1e61732b9d6cafefb8372c8a8b0203c9b4000121.wav"} {"in": "turn around right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1d417ee90248ea4839a0fe9bbda890a4fbbe1c9f.wav"} {"in": "walk right twice and jump around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d91bff953be03867d5875ea47a3b309a5d082c33.wav"} {"in": "walk left and jump left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f9a901e74fca1b87afad1c1d541c5985866dbf13.wav"} {"in": "jump around right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d7fad725d8187148d616b3329a07c48c2890a580.wav"} {"in": "walk after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "87e05f20f97c6960f3e0ef139b16228c62a49ed4.wav"} {"in": "look right thrice and jump left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "c6f9e83d42e5878f65d38c4703317ee7641f2534.wav"}