{"in": "look right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f460780f6fef7d5c1cffa1f58f1fb8953178fd2d.wav"} {"in": "look right twice and turn around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d8263d4b95a70a982dc992fe056b5426f874aad1.wav"} {"in": "run thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "07ba34a3b06581c1144eb4b89ab1a3b7d4038cd7.wav"} {"in": "walk right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "afbb0d2f9d58d6824d603fd3f20d86db2b37b38d.wav"} {"in": "look right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c3ee0f0a786ce6d3a1eebeabf242aff59e1f6447.wav"} {"in": "run left twice and run right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2c2635a2cf75617243ec384df99e2852d804b449.wav"} {"in": "look right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fcb38b40584c96e485eb1839cd2a98ca6227b709.wav"} {"in": "look opposite left twice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "0ad2858d76b5f9ab8a4b4fb611aed1e370497908.wav"} {"in": "run right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e72fc18a64f5409e45cbfc7fbd93d18797f3a57c.wav"} {"in": "jump right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "479228d2a45746fb4f4bcf165802c3eed9c853f0.wav"} {"in": "walk right twice and walk left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "720c73a2b5f822f0138f6c4a7ec5b2534f993f39.wav"} {"in": "run right thrice and turn around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "88a2a6809377453319e478423effb4ab81255a15.wav"} {"in": "run right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0ed279626f5455fc28aaa6654234bf3d413053a6.wav"} {"in": "run around right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fc7277468961f864a3a0fbcb720571519d5896e2.wav"} {"in": "walk right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8a2c9567205947d917a351907e75ad1fa18efb1c.wav"} {"in": "look twice and run right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "409280696156760e52f7de8f5760261ccd4ce1af.wav"} {"in": "look around left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "676010a50801e3220795345628354b8091cf7828.wav"} {"in": "run left twice and look right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ab442b7f0c406d366eb4670f377641f91c3f0889.wav"} {"in": "run right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f542c567405c3b3a942eb99adf52f1f5879abe05.wav"} {"in": "walk right and look twice", "out": "I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "cb266a8af26a53d68793e3b89328381d4142e304.wav"} {"in": "run right and walk left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "68805946b750770a39407234a656d0509ce66c22.wav"} {"in": "walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1c74ca69ef7c18152592a776de859169d5902efd.wav"} {"in": "jump right thrice and look right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f84c95195f4a65916ac67a59efb0694a133e20a5.wav"} {"in": "look left and run right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "84c9fae27d41a1a8b6351247cf7f868e00852ccb.wav"} {"in": "walk thrice and look right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9130b101afe69a072f45ab8cd4aae716ecd1a995.wav"} {"in": "walk right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "3aa26e24d139701c951e80598d44aa8a7fb5ef89.wav"} {"in": "walk around left and walk right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2812109ac3e8daad15db801d68dafc370e365035.wav"} {"in": "walk around left and look right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "97c5b2a25852f76f9931f22b71e920d66326f34a.wav"} {"in": "jump right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dc3d4e5e7745206131a26772438db7dae73dbece.wav"} {"in": "look right twice and walk left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "ccec8e51f685ac17108cc82e0eff78316d5901ef.wav"} {"in": "turn around right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b596bdff2c241c33c0b9043bc7002b3ea9461838.wav"} {"in": "run and look right", "out": "I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "7479da1d3a08b70dac221b3c93bcf5265ed9827f.wav"} {"in": "run right and jump opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "71e235774d3e7e1746ee7663870025c75ce004ea.wav"} {"in": "run twice after walk right", "out": "I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "c0c6958b418836d0c795d57a45c8d9cf663bc287.wav"} {"in": "look right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f2cdb3c9abfe1e86bcc11f6f9150cf954b6b6651.wav"} {"in": "run opposite right twice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "cc5516677a5696eab377f51fc34bcb957bc37cc2.wav"} {"in": "run right twice and jump right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "a80b9bd9b57e46fa3e421079c37ad3cae45a4f31.wav"} {"in": "walk right and turn around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "408ee2ca3a26bc6f630e5a5eb82a2e754b26c42d.wav"} {"in": "run opposite right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "afd409827c052bcdf88a125026aa0da8f233edb7.wav"} {"in": "run right thrice and jump left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d299fca72e8ccee202cd9572899c03915cf6eba2.wav"} {"in": "walk opposite right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a6ccd9cdc928081173ba3f7a65f575cae427a114.wav"} {"in": "turn opposite left and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "9b611f82a91149ac6a00305c1bfa4054c9be033f.wav"} {"in": "walk and run right twice", "out": "I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "37bb9347ac496f67289a3c5f05cd335a52472bb7.wav"} {"in": "walk around left and jump right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "2983474db612cc8b02b6567af76beca7204c3e3a.wav"} {"in": "jump opposite left twice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a0c80f351a2e22de108690ffbf31f187dbd98bc6.wav"} {"in": "run opposite left and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3c4c5b48f2c0cd803b6b04699770e09eb049d49d.wav"} {"in": "run right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f8dc2068d3d4b419f9b136831e3743a3e06e4449.wav"} {"in": "turn around left and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1d1b231aeecae02100f42de536e046475828af89.wav"} {"in": "walk right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0c07bdbd03d5faea1c8170d98151d2d5ac0a83ce.wav"} {"in": "walk opposite right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "65a002493de069479f3365d723b8b11a46088bd5.wav"} {"in": "look around left and run right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fd21613e9d490f0cc029a2b9276929fb3ad23d29.wav"} {"in": "look right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b2c959d35351d6db92561a44720242b358f14f88.wav"} {"in": "run opposite right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "13f564aade5d111a16a9038b9fe5f635bb9f6eaa.wav"} {"in": "look right twice and jump around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "54bffd8465fe50ab51714305d0cb2edcc32ef6a3.wav"} {"in": "look twice and look right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "60629e0c78bc01d011ac03ce31177f48f4fce112.wav"} {"in": "jump around right twice and jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9efb8b6aa775287a14c0154ed23483722bf50aef.wav"} {"in": "run right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "de9d017b3d8e4abcf03b38d140b2d3df621556bb.wav"} {"in": "look left and walk right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "07be33643bbd780b1b60d6d10bebd1c0320cb916.wav"} {"in": "walk right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "30d07b6a18e9dc6306a24c701954148b602599fb.wav"} {"in": "walk right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3fd574ffe6560ab08b3c8dc577c2feec6a788877.wav"} {"in": "walk right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ba34533744ecceb8f5003eb11e3de8ce2cbd26b6.wav"} {"in": "look right after jump", "out": "I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "1298a43f0ce9c6c3a6bcdcca73084dcf37ae6b2b.wav"} {"in": "walk right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b2564a026f63bcdf02ff316836c00582a67e4cc8.wav"} {"in": "jump right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "974a1a9158db553ee3366c2a3ce46dac395aa295.wav"} {"in": "look left thrice and look right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "16c5f43986c6e049907fa7e00d43e356f34e038a.wav"} {"in": "jump right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "37edad121b18ef736e1e1fdfc7c0d82ada67ad84.wav"} {"in": "jump twice and walk right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fdb68a39baa848306a83dc6d49ca4185695a7812.wav"} {"in": "walk right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "872d20a2dabc1c9f99de6d27d26beb05f5a368b3.wav"} {"in": "run right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d4b752d877539ede4fbd87d1bc617b3f4034bc2f.wav"} {"in": "walk right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "83fcbe95734b4f3dc1d6d84d73954eb869cd2d7a.wav"} {"in": "run right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "fb6f27aaaf103e5832cb8ff0b3269bdfcde4cc90.wav"} {"in": "jump opposite left twice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "d42197ede8b7b295766f954ee5d07be5a4b52135.wav"} {"in": "walk opposite right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1767da7e612f9dded61fa7c24e022fb1aa9063b4.wav"} {"in": "walk and jump right thrice", "out": "I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "15979c125c4f1f5fee5276cb22ff7e91d94cd926.wav"} {"in": "look opposite right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1417476d97fbe48e97fea040e01486bfd8c7b58c.wav"} {"in": "walk right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "373ed75b0e06abb39d606c07b33cfa45f859268f.wav"} {"in": "look right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9c43e3391d3e23486031269b7ed83c09e9c4418b.wav"} {"in": "run right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "049f2166931ddb353f542bdf20254385e0f13725.wav"} {"in": "turn around left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2cf2b8481fc79a1aea10467d6b9369f4319beefb.wav"} {"in": "jump left and run right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e54a9419dcb1f47e76124fd996813d9dc5892976.wav"} {"in": "jump right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "491fe445d3ffc1b3a9e2c9a21e82557ce360951d.wav"} {"in": "run right and jump left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e63aa81a7c862cb22b4c240d80e77f181ea5da97.wav"} {"in": "run right and run around left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fca135b3cbd825256afa77b0b5b2a5f7ca714558.wav"} {"in": "run right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "02ade78989dd4c8efda00e90a54f9b1010a2a17c.wav"} {"in": "run opposite right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "88e4842a816819c01daf6f509e875c59221c6740.wav"} {"in": "run right twice and look around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c4fbe4e4f73e19c3b453a5db01cd729b6a2ceff4.wav"} {"in": "walk and jump right twice", "out": "I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d214d35961438ecb21bef50749aeb024f9ac74e7.wav"} {"in": "run around right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cd4e16599bcb021d6bbbd8986dfb508d23513de4.wav"} {"in": "walk right twice after look", "out": "I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c332b865a6ac3134c7720ce73c130a43355e0c64.wav"} {"in": "jump right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "92f0714d6018c0efd4a0c8d01eb6790e338bc20a.wav"} {"in": "look right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "af9656a4842071a3a403b63fd5e6b5051d5990be.wav"} {"in": "walk right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "04748c472601016531e5658886bfef82013e8ded.wav"} {"in": "run around right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0481dbe9f1cb25e50c35006d6a75d23c33ec6b9e.wav"} {"in": "run around right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5135b77163912d3501b64babb69a92a6760f9a71.wav"} {"in": "run right twice and run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cfb5d86174d6ac84a7193102df1560234894d9a3.wav"} {"in": "walk right and walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "04d959c2a0095f5a08ad3a397b93707aac30a611.wav"} {"in": "walk right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bdd788f569a15c84fdc05ed2d82f87d00f87e375.wav"} {"in": "jump right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "4524476caca6dfcbbdd2f0bd20504931d852511e.wav"} {"in": "run around right and look right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "efd57416268d181b2309792940bc40983da32218.wav"} {"in": "look right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "66ab232cdae6d494c2916f9fc8c5df27b2755962.wav"} {"in": "run left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d3477e9aea1f4f6a02c04dbaea6b86585e0dd1ca.wav"} {"in": "walk right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "966c17831280e01e3501791114598c917cb92c8c.wav"} {"in": "run right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d46f7415ae92879a0268f9a2ebf26711705e514d.wav"} {"in": "look left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "be651571c8f74ba4a4eb52087b35fc8611de6d43.wav"} {"in": "look right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "81f140ac66df8d520c5b9ce644cc18314b041150.wav"} {"in": "walk twice and look right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d8ba217587ab458d07cd501ab4b9e16333156f7a.wav"} {"in": "look left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "ea40b07f7c6b31e297cf528737a6d60d263c3e4a.wav"} {"in": "look opposite left thrice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "78d20cabcb1c25f30589361962d0a933b18e5528.wav"} {"in": "jump right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "8f97d79bcccbcad9211c3296eb2fe9d7f48fff32.wav"} {"in": "turn around left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "71f5c06d05ea9482d8ea22ace047b6ca231ded58.wav"} {"in": "look right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1de2cc5c856a02d1a1521c4231c54a1d07ab1deb.wav"} {"in": "run right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bfb9ee7de874d3d3ed6bf9453b906350f0006d22.wav"} {"in": "run right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "73e6f57b42b741f19698396d4ca0d0fb5c6e625e.wav"} {"in": "run left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "9fa5dad593ee889d482f91e0fc86ac99ce721a07.wav"} {"in": "run around right thrice and jump right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "301a6d84780e9758365d2104aee4aac4fdaa91d7.wav"} {"in": "run right thrice and walk around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d5bdae75b831e3d791317e601171199f78a3bdae.wav"} {"in": "look right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "843fb98cfd73350403ed45c938aad8505d9dd58c.wav"} {"in": "look right twice and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "31d066c0920ebd4904422bef604366dd2c4477cc.wav"} {"in": "run right and look around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bd002c0d2a70d9c6f1d8b24f1e5f6feeb2edad5e.wav"} {"in": "run opposite right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "1f94553f1457247f5fab150f2c3cc7b6879ce04c.wav"} {"in": "jump right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "29ca66e70c10bca4e5e2a7326333dcb4554dcd12.wav"} {"in": "jump around left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "97a633de7124977337cce281dcc32a0fd609ba49.wav"} {"in": "run right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "12909ea5b856284834e5a73c3c52e74b93ba4d81.wav"} {"in": "walk opposite right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cf4b2a634d0034438b94bede15ac2b46e32defdc.wav"} {"in": "walk right thrice and jump right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "caf4241430b0799f75c01f6b546d1d37187742f4.wav"} {"in": "look right and turn opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "869ebf1f3140f9da9c2a2dcdba00124d0277b473.wav"} {"in": "walk right after run", "out": "I_RUN I_TURN_RIGHT I_WALK", "audio_path": "f1407ac04c10f76684f2721d29bad3adaf29ba93.wav"} {"in": "look around left and look right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f48d7959f40bff51c9a83a27b9773fb049d958f8.wav"} {"in": "walk right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5adbad5a4e4098cbe354278f3e89e87be9c0e414.wav"} {"in": "walk right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cece57159c969f70b7a03843d5578696e85aec67.wav"} {"in": "look right twice and jump left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d7cae69143908302daca9a61d33eeb1ec811e102.wav"} {"in": "run right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ba4a55812e35d42ebd0ddbaa335b03d52d840221.wav"} {"in": "walk right and jump opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4fb7f2e3b2115a1109060a11e322d12d83d5c8c1.wav"} {"in": "run around right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8d133a079e70527ad4381dd79fb9b25c691a2778.wav"} {"in": "look right thrice and look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "74bdddcf4e0ae3f0dcf2ef851688f40219113033.wav"} {"in": "turn around right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "64a21f63e855091b9fcb90107b1aaef394e8960f.wav"} {"in": "jump right thrice and jump left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fcda3d78c094120db853a055b4117e149b1e13eb.wav"} {"in": "walk right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0200a2e21fa41911f5167b7e85d78deac24f97d8.wav"} {"in": "look opposite left twice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9bd6f1700370aa2757f48864dbd220b7244e928c.wav"} {"in": "run opposite left and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "714ef0e220469822d8492e38cfaec7b8456c421a.wav"} {"in": "run right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d9f4190c49442b60614c6885cf62b7d4012cb3c0.wav"} {"in": "jump right thrice and walk right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1beb3cb628c99ff4a134b6c102be86613879bde0.wav"} {"in": "look opposite right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "6b8daa45de96b250ab9839e7fe647f840e0afe20.wav"} {"in": "run right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "685cad878acfcea232e3957b48328f565fbf1d17.wav"} {"in": "jump right twice and look opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d8879cccd3fdbd384f26b31e2e1f96e4b98d8450.wav"} {"in": "run thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "3a35bfe5e7f0e5ba4626e8e8209b0b5164ac5cf7.wav"} {"in": "walk after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "bd856e6931d463a365c4e753891d38e74fb0608e.wav"} {"in": "run right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "da6a230cc35f399cbc8c17b71e9934cca3f9a1e6.wav"} {"in": "run right thrice and look opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "60f5226741d8dd649a7e2c232d7b5e73aa175720.wav"} {"in": "jump right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "892aa9170be631ab6134bf0ad84c77cd82ae02da.wav"} {"in": "run around right and walk right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bf177b97dca4634439d7db867ccb8c8d64dfe163.wav"} {"in": "turn left twice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "c6fee2d9ecf50b6ca34e5480b9dd87f809706fa7.wav"} {"in": "turn around right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "09a95160894fd959fc4286b5835dfeee127702be.wav"} {"in": "look right and run opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4cdff7fa9a50e3dc147ca4c5621501cc56125bf1.wav"} {"in": "walk thrice and walk right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3ef4c30ac1008d17f0c2989a56aa8249b733c364.wav"} {"in": "turn left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "56c3dff02c3bb7f9b648da49400f80526fb7c371.wav"} {"in": "run right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "84b0dc654d17a7a5b785a3688122b8dcfcf517a9.wav"} {"in": "walk left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "72c51973768d95be4f190059d6047019735be9c6.wav"} {"in": "jump opposite right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c35fad597f9bc80df3cf3922e05ace1dd5f6c784.wav"} {"in": "run right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "59d35d7a92971023e674e414b330043efbc0589f.wav"} {"in": "look right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5ec77ed5716aaa9f0bacc140f90fe2fd825ad79b.wav"} {"in": "look right and walk opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f67f5ac94e89fb424c1e3504a4dd31f3359e9c5e.wav"} {"in": "jump right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "26afd199221c7222541eb4ec8732994393b407b7.wav"} {"in": "run left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "5c73123daa1a14325f42117f539482ce92a3e554.wav"} {"in": "run right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "a8a87e3f321f084bd0b61436c710b8bb77b7f4bc.wav"} {"in": "jump around right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2bef569e6953b346bab612f1b53372b3173b2d1e.wav"} {"in": "jump right and run", "out": "I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "894bdf161bf982c4b011061c6dfbb302b8ad7184.wav"} {"in": "walk around right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cc83b794d28ff8e9b18baff0c865853d1c048f63.wav"} {"in": "run opposite left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "050d68df9345f6ce5e673e29b68a35ff0cebc114.wav"} {"in": "walk around left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "675c4dd9bb6c46808ede82a97691de69264aae34.wav"} {"in": "walk around left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d473905568dffe3607adc0c0fd3b94bfead8265a.wav"} {"in": "jump twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "01ce3d9c1c44a7d4f8f1db208028ac3c157dc6bb.wav"} {"in": "walk around right twice and look right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "df4c2d417c6857e8ce985ab36f8082e10f2f1017.wav"} {"in": "look opposite left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "eeea06a7599e65468b37e3abfebdc83bfd0b3e75.wav"} {"in": "look opposite left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "acba99ec9d296de1c2ea7539796610c500fbfdce.wav"} {"in": "jump left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "55d70ca07927e1d4fedc309c113be7bbb4ba4499.wav"} {"in": "jump right twice and jump around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "02e138007e127a2710a28e0f595e9c1fedd2978d.wav"} {"in": "walk around right and walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "deacfe8afdacfdc6cf96459e8d20c063f59865b4.wav"} {"in": "jump around right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9201c31ccb0f0d36ef49fd893123a81d4c1cbc68.wav"} {"in": "turn opposite right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a88e724c99c484d752c408ded3957824df9237b6.wav"} {"in": "jump right twice and walk twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "6e051f3a217eecb34c01d99552dfaf5266856672.wav"} {"in": "run opposite right twice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c4eddf4423065299703fa44717108b71290c1848.wav"} {"in": "walk right twice and look", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "30325846d3cb9dedcf800f23d7c4a3ae36d332a4.wav"} {"in": "turn around left thrice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "f3c192fe80827a2ace48b58182cfda0da317e40f.wav"} {"in": "jump opposite right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b426e8fe2db645f99ecb4ece01649a67b783ff41.wav"} {"in": "walk opposite right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "59e439a78c4048f4e64c0319c2e4c87a344e62fb.wav"} {"in": "jump right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a9c74fea0244635988c09e43211e142dd8be500d.wav"} {"in": "run right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "aa5147d7c1417c311c014954efd3f89d3309fe7c.wav"} {"in": "jump right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "419eea8a0a6334d7521ab5551122ba9a83b66e6a.wav"} {"in": "walk left twice and jump right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "d6761000324269012eab1f2ea4453fb92d283b04.wav"} {"in": "look right thrice and run left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4b3e7ae11dfc36ecda9b768735f568fbbc8a388f.wav"} {"in": "look around left twice and walk right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4b31791692d7ada6244b14fba1bdcaf4da84a5dd.wav"} {"in": "look around left and run right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "07c98e5849ba43412cfca78f9dcdf3cf98fb64de.wav"} {"in": "run right twice and run thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "f044d0dd1b0a8840c5e174c719c98319b1deb2cc.wav"} {"in": "jump right twice and run around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3a90a45340b21ebb82ffab63b63859090e15814a.wav"} {"in": "jump right and look around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "dc073de4a21c6f2a6a153bd34ea7df1d91f406ab.wav"} {"in": "turn around left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "aacb01eab113b4c72db535186c6cb4f71de82733.wav"} {"in": "walk opposite left twice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6f1107ad88f37153c9261d204e79af3bf2ed1e51.wav"} {"in": "run opposite right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "569e654f4e8991689e685e558344344b7c82432d.wav"} {"in": "walk thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "ee0e21e057c3e6041abd7e0add5f7356eca53555.wav"} {"in": "jump left and look right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "014297f5fccb014e6901a2756b601da1b03b5a48.wav"} {"in": "look right twice and jump thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "ec477e8d94f6ff029257440a33a2bd8a0e3cd480.wav"} {"in": "run twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "22a6346899700bc3e8cb79898347af57b8fe13cd.wav"} {"in": "jump left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "79c1b401e35765abb7848d96e94194302d533be8.wav"} {"in": "jump around left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "13eaf1d5df52640a836c87b22fa98adfab5dfb02.wav"} {"in": "run right and run twice", "out": "I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "00fa1dad66d5ca8dbb4ce0fe0fc5e63b1c155b39.wav"} {"in": "walk right and look around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c69f244b3067a01076a9dbdb8ebd062275ae06cf.wav"} {"in": "run left and walk right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "077dd35ce4169f19d4158c1cf3318e27b2a6613d.wav"} {"in": "run right twice and turn left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "4e4103f2ee8bfe3cb480f4e461b6e7f00dbd6417.wav"} {"in": "run right and look around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d7f53e7d74893bb743a7121f71b12445c2d8e9cb.wav"} {"in": "walk around right twice and run right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fee6052990b59e4fbeb6c6d662caa31ca6f1d794.wav"} {"in": "run right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6408018c80c2fa08ecd9b423a44f5a37a8c80cb3.wav"} {"in": "run right thrice and look opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c19f24a4085124fad31db41cb6a0f80426a86e95.wav"} {"in": "walk after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "ac78daa9d7a21c7b9015a9f4df378a2bd95a46e0.wav"} {"in": "jump around left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6e010886f477a68c37a4be45baf38bcb7b816f13.wav"} {"in": "walk right twice and run opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "db28da7f824d741fa61eae85d375fa2f753c3293.wav"} {"in": "walk left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "76fef37563f89d44c510866bcf180c9e673dac22.wav"} {"in": "look right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4096f735babce82cb8981161a824faf59737332d.wav"} {"in": "jump right thrice and run left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "51805fa57aeed6e8fd5247fd8f6adbfc2c4da78c.wav"} {"in": "turn left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "13c2662b47f9e28b3cd79d6284a6fc74fe4f53e9.wav"} {"in": "look right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "17af05adb6faaa05171a548d60422c72f85de053.wav"} {"in": "jump right and turn around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b03e6d895f11c26a38ef6fdf146477b40b72c894.wav"} {"in": "jump around right thrice and walk right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "126f026e71f9988b7ee27b7551a3c100bed3ea91.wav"} {"in": "turn left and walk right", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "61547b13218c71ab822693a3b35766ee2104cf48.wav"} {"in": "run right twice and run around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a1de7974394bda5368632200862e503fb0ea94eb.wav"} {"in": "look right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d8bb54554d7c1b39c8391d807f190d0895924532.wav"} {"in": "walk right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b8eeab7d094644b912dafde95a6db869f73c7ed0.wav"} {"in": "look around right and look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dfd942a006256a10583e533d96a9439a7b1d3d87.wav"} {"in": "run left twice and look right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "01ed3681ac0e81eadd4cd14820334962e2f77b11.wav"} {"in": "run opposite right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b5481fd2451d091b4d17780487e7b8b3bed6c4bc.wav"} {"in": "jump left twice and run right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a5a89c7faebac6bf0dfcddc4b626d1dbe585f8ef.wav"} {"in": "look right twice and look thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "414c746c45c87e05fa26ce43c556e3e48d74fa11.wav"} {"in": "jump around left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e0117cb9d24b388e78eae54ec510def7cf6d9dec.wav"} {"in": "jump right thrice and walk left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "52d06657ae1e8edfe93806f1da60ff7adaf17e1c.wav"} {"in": "jump opposite left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ecb7c0054a4f3cb67bce37221f5e9cd93bcb6323.wav"} {"in": "look around right thrice and jump right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "89bfc115b5e6c631a51112270f1ea996efd9aba5.wav"} {"in": "walk right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c724a9b4c04845e8816351c91fbed3adab3ac4b8.wav"} {"in": "jump opposite right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "f9d73c0cec3854ac7249d4e82b5570bec764b52f.wav"} {"in": "look right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "4e4830abb002d2463d9f74ae1206e48009f66e0e.wav"} {"in": "walk opposite right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2a6e2e41160d23349ca17f4ed8ccaee201de6d52.wav"} {"in": "jump right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "93a53f8eb653a3079db52e8ca8fc152d53f3583f.wav"} {"in": "walk left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "82915244b6de8a7c75902b3b84aff21390816203.wav"} {"in": "jump right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d488be7da4aa129004c3242556770dc933caa15a.wav"} {"in": "look right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "85943724c676eb9f7f293fb15769a3da6dc42c84.wav"} {"in": "jump right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6cf4ac5f7fd48e56c159ecca5d8c1124653de754.wav"} {"in": "run right and look right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c2a1bb3619969c7e4389f306f79be507fa1bfe6d.wav"} {"in": "jump right twice and run around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3dc10956f39444838c0276a67ce7dc436daafab6.wav"} {"in": "jump opposite right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8fefe6fbd6c7a62c59d00699011565807c6c70b6.wav"} {"in": "look opposite left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9051d460ff114f6cb10fc56c9465bfeaa33f1657.wav"} {"in": "jump opposite right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e5362fee0c5f637288261140a52000764b43ecda.wav"} {"in": "walk right thrice and jump left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "949d9ccf7e3a7bad3b6d8fb1e86e3bea30ce6ff1.wav"} {"in": "turn opposite left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "283e1e65345777d8c4afde756354f2f461f63c9d.wav"} {"in": "run around left and walk right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d0714b7e75097485d3841a0b6761cb4b92e8676f.wav"} {"in": "walk right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "85ac81e054f206bb107bc763cc7ed8c0a6b9c991.wav"} {"in": "run after walk right", "out": "I_TURN_RIGHT I_WALK I_RUN", "audio_path": "cee7241093afba761da461cf058a3a864026e3af.wav"} {"in": "walk left and look right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "eb325cacafb8241bc37f38f4dca0950db94b5721.wav"} {"in": "run right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "97ca1eb288684fd7347e1c62fc7b1d1006e66445.wav"} {"in": "turn opposite right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8a7bf1afb4d72f71cc814f205ab474e627c79438.wav"} {"in": "look right twice and walk opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c3449adac074a8c1c96684ef94e303e22dac61cb.wav"} {"in": "look around left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e768a58451e6913bb2d359a57ad70c75269f6901.wav"} {"in": "jump right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6e6727979d328f333d5252a0c0e2549f8334c2c7.wav"} {"in": "walk right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b8e35c8253ea3e4913c00064e89df95866d7afdb.wav"} {"in": "jump right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "92947adec4351694fd7cd6b383fec34512fdf8c9.wav"} {"in": "look around right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "43a26fd48a8fa6fbc03a6e826fbc7d4c3fbbd168.wav"} {"in": "turn opposite left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "783b76b82f1d615df7950e10872c201feb1f29b8.wav"} {"in": "run right and look opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0630660bae4d0eaaabf5b02e8a43ee442b22edb7.wav"} {"in": "jump right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bb4fcc011a7202eeaf565dca477faab01804838d.wav"} {"in": "walk right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "08a2d9364c38193519236d801a58c2d45f0c1675.wav"} {"in": "look right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c5e69f5d905d3dbeb3c457ef8461207c47f773b8.wav"} {"in": "jump right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f530e0ef8e9852f340ea9183233575fbba73105f.wav"} {"in": "run right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ccd2e8654362aff4a56c09b810aca5249c93ba6a.wav"} {"in": "jump right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c71a9e91b83d969fc349aa75c11ee5ef1f036db9.wav"} {"in": "walk opposite right twice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "0a061021fa3ca46f43ea916053b22f088c32729a.wav"} {"in": "run thrice and walk right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f0eb3328b46cd434a24b4686cd9f289af1a1b6af.wav"} {"in": "jump right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cf0afb9c9c17d32c254ac6eaff2ea0105a38598a.wav"} {"in": "jump right twice and jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5898cc50ea3b2208050058f369b2cebd3ba34dbe.wav"} {"in": "jump opposite right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e3de7f759a241802335f01da69338b27a6b10040.wav"} {"in": "run right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c6d0a287b5131d7d88d2e351d6d8475964e56887.wav"} {"in": "run right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8bec156d535a2085e499183067719226365a0fb1.wav"} {"in": "jump right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "529ba50d9823fd5606ebaf5616767fd6aa5f0d0a.wav"} {"in": "look right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "b5e95c0ca31850f94f9c24af2c6c5615d342f314.wav"} {"in": "look around left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5c63bf0fa9a871d495b58026add2d27184010568.wav"} {"in": "run right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "46fa8be0fc78137fd277cd0b2dadd6cdfda9e07b.wav"} {"in": "walk opposite right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "654b947ca696da8bc8ae679f95fe89793223b6b9.wav"} {"in": "look around right and look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bc19cb0811b6a702a2f59c2d632bda6ed485e69d.wav"} {"in": "run left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "69f02c8ca52df411522be5ae9c8f7c4cb9586f4b.wav"} {"in": "jump right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c645fa929ed1cc936fed98c659882148d34e02b3.wav"} {"in": "run right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN", "audio_path": "1fa80df4cbacf9600321656defd1f7b10f3fdcb0.wav"} {"in": "turn around left and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e14b85f114a8a454e12a9fec5865b668e83afed2.wav"} {"in": "run around left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4729eb00a02301b67770604ffa675933085677a0.wav"} {"in": "turn opposite left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6b3c444d5ad59b6c463fdd63635c9c5a5195cff3.wav"} {"in": "run right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9c536cc48cc9e9f7833c48625d615121aad4e1b5.wav"} {"in": "walk right thrice and turn left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "8a64bb646d1ec829435a780bb846c92bf27471dc.wav"} {"in": "jump right thrice and turn around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "91690a3df1ffc0c0968211d44a294f3ddd2094eb.wav"} {"in": "run right twice and jump left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "34be9ca5a560bb85713c68d8665233b7d3ddd610.wav"} {"in": "look right twice and look opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "dbf238c1a5832aa59fa4632107e268a6dcf17c14.wav"} {"in": "jump around left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "271a2595cf2682c1840df913f78260c08bccb2c3.wav"} {"in": "look twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "a3b6a8468dbb2776a7a0994975d3c36aba263526.wav"} {"in": "walk right thrice and turn opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "a5b6512eb56a2171fdc7199b854e741ad382651e.wav"} {"in": "look opposite left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4d7c055c82a35e4c6ffc57fa58da022650a250e2.wav"} {"in": "jump and walk right thrice", "out": "I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "54f3114f1a30b3e8a3fe3240d4e2ec8e864334ec.wav"} {"in": "walk right twice and walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "92183d41a97678504e73e6d4214dd7f8ac7f27b3.wav"} {"in": "run right twice and walk around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d5e7be1df7160b53ba12d45a97a32a781bcff5b5.wav"} {"in": "run twice and jump right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b7b4fc5e53da0fc8a3726815b07850355ea8bd9d.wav"} {"in": "jump right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bfc3e742a736a6d8762012f0991729ceee4b16e0.wav"} {"in": "run right twice and walk around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a5a3219a3e3331708ebf67747c543159540d001e.wav"} {"in": "walk right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3be86f2d14a572cab115079a0e0cb1f84b93c0f3.wav"} {"in": "run right and look around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "035b036197329f4cb07fb03328d527a32fa1f233.wav"} {"in": "run opposite right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "79aa29e98a0f739adbbbd98a406cf4e0f40233a9.wav"} {"in": "walk right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bc3cf62b22dbb607eade2c9848d994f800a4703b.wav"} {"in": "jump right and walk opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b6eedbaf3914c3fe21a498dbfe8c742fc180e4e2.wav"} {"in": "look around right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fa888b9863e3f87021740a7ce918518e4ac8b801.wav"} {"in": "look right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "361e31b2f80635c14bf1163771bb8588badfef0e.wav"} {"in": "walk opposite right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f9b7a352ac9150d5193a780efc35ecaaf6f3dea5.wav"} {"in": "look around left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f5969f15838371318ebb68a2ff6f8288e81d66dc.wav"} {"in": "walk right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ab372bfcc4357b9ff1f0d229c54bc9eb239fd693.wav"} {"in": "walk right and walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b64ace3c630cd9fed3b1d8d6f1a72aaa4c2e3ab5.wav"} {"in": "turn opposite right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "367b962df321760d42eb326aad81cc191ecda543.wav"} {"in": "look around right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0a1012f3f4b20d86291c3dfb9db499443e2676eb.wav"} {"in": "turn opposite right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "41e1bba0397a00e79ff013bc2ed344db7440a42b.wav"} {"in": "run right and jump right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "9268f4642fa5a5a7664fd9674e66fb0414698c2f.wav"} {"in": "jump right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "82f4d8284cdb01c5ef529ced2c37255d6df61579.wav"} {"in": "walk right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5df69607f2d6c4e38084026256be73b38208cbd4.wav"} {"in": "turn opposite right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7ebe4758c99c7a0b7fc5095fdcef16a36bac1ecf.wav"} {"in": "look left twice and look right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "de6b27254f077f8fcf8a2831b463b80986c3854e.wav"} {"in": "run right thrice and look around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ce05994ec0f32720436aee902d9bb1464d58ad73.wav"} {"in": "run right and look thrice", "out": "I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "a62a81a0fd86b69845936cc4595a346ea9a84b4b.wav"} {"in": "look right twice and walk opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9411b9097b0e8540cb55ef61c204af4130fdad31.wav"} {"in": "jump left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dce3509f07fbbf70c3ef63bc6771e51fc8e28370.wav"} {"in": "jump right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3d2957dbf8b3ce032459f8300a2b6215254a0698.wav"} {"in": "walk right and turn opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "247d931da8cd84b41b19440db0772c19f446f839.wav"} {"in": "walk right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6e48cc418f02801b65760fc0453ef49762a4727f.wav"} {"in": "look right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "79150e45afad6166e244408ff067811df5a06ed7.wav"} {"in": "walk right and look around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "85f412bec084e72b062e6f2d923a6b9f5a5b5f78.wav"} {"in": "run opposite right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f5caa7dc0aff2635b99b68ec96ac62c3449da7f5.wav"} {"in": "look thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "10ef453b4c67c3203fc6952a5106c66cdcaea1c3.wav"} {"in": "look right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "f4895c4efac6c9dfa91f79d9d99f6fddc8169733.wav"} {"in": "walk opposite right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "7017bef01d320646195d83bdcd1e3e496166cb1e.wav"} {"in": "jump right thrice and run around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "93e3f890165a6f22e5d47740b8870de6db18e7f4.wav"} {"in": "jump around right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d79ffa023f45076a88b0818bac346f27a12419ea.wav"} {"in": "run right and walk opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4f0697495fe845ced3962d8bb916f8ebe349277a.wav"} {"in": "walk right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9400bdee2345b29228da4410ad8511c180be4064.wav"} {"in": "run right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "7404ac8b7c21dd9aca2b8e523a566e7e85c430e1.wav"} {"in": "run right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8101835865ca33655c29f02b2f24228b03405c92.wav"} {"in": "look right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "145637e4a32c89f191082c8c45a322696703dbba.wav"} {"in": "run right and run opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b0884b47d922bebcaf091d00fda7df1a749b0662.wav"} {"in": "look around right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3e02f9230d1b22a95a4de92ac7744c74271bc7ef.wav"} {"in": "walk opposite right thrice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fa28195020650052aff42aafb24a10e3de8833ce.wav"} {"in": "jump right twice and look around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "397d5273a6c357797fb921583624683d06090dca.wav"} {"in": "look right thrice and walk around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "29f38561a4da5647ed9b463690a12a42f3738efa.wav"} {"in": "jump around right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4d250687cb879a2840185bb798e5f936d643b1e1.wav"} {"in": "run right thrice and turn around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ffc32b32cc7eb7e76aa156869b1ef29d06ef0e1a.wav"} {"in": "walk right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "37e998c60ce96b388ddd66c0167beed3f3bfdf42.wav"} {"in": "walk opposite right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6b69aab16aef80bbf314f8a78fad4961c3b58b70.wav"} {"in": "run right twice and turn around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ad39d1ee1742e3339bd2d8b04cf0625f4d10af4f.wav"} {"in": "run right and look opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1be41ee084c3c11f214eaaf3c979dc241114373c.wav"} {"in": "walk left thrice and jump right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8ee0dbdb81310d2a727089fcb6b691f1693bfc07.wav"} {"in": "run left twice and walk right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "ed50ff5f8bbf5150e187a86144611dcfa8ad09a3.wav"} {"in": "run right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "08dba3178f2529c2fd59c18593efa689399cc2a9.wav"} {"in": "run right and jump around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0e2d50713b7b3b0a34e8f5748094de2b7c2d872b.wav"} {"in": "turn left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "8d4d36ff38f5d26025dde74b485b4725e75875c3.wav"} {"in": "walk around right twice and look right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b4a0bf522b263c071d986ca8b641face5822ec21.wav"} {"in": "look right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "99602b15f50f49f6084ced28c140301f11371448.wav"} {"in": "look around right and run right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "c82406ee193ce44fc996df88889e1d92b57c41f4.wav"} {"in": "walk right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8f282c7d5e93f56f5f8dac26ee24a318f3f47269.wav"} {"in": "run around right thrice and run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "632c88f111c8a8898f5f2b9c5c91ce6dbe286535.wav"} {"in": "look after walk right", "out": "I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "8c987410c27a3858ff187d479a0f803e09579f10.wav"} {"in": "jump right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b962190952761d18d1b189f1bab6630866a34a7c.wav"} {"in": "run right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "b883e103dcddec055bf6110f4ba4ec47211c7c61.wav"} {"in": "run opposite right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f57478fd7dc86ebd2a2b811f102988384f283b67.wav"} {"in": "jump right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "ea473e34f392f5c45113644c404ca160e1f2468c.wav"} {"in": "look right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3476f8d2047940ff8eebb2bbe404de07d7f93c76.wav"} {"in": "run around right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b3d3e30b9ac50ba1817e0e2e7edb2ab6eba7c0dd.wav"} {"in": "look opposite left and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "15a2d5cedea4319e1c6278ef4f9e858c9dae4b27.wav"} {"in": "walk around right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "597be96ea4fd843aba15b9c4387256536811c165.wav"} {"in": "walk around left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fd067566720469183adc4e43d39b0d1d27dd434e.wav"} {"in": "run left and look right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "830ef25a938b7ad317051ed949d781af04da7e66.wav"} {"in": "look around right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8b2a7b029c3b8553454ec998558b4ab031846dd2.wav"} {"in": "jump opposite left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "45ce74ddf369c3a0e76364fd44daf6a018fb8004.wav"} {"in": "walk around right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9be12e3c7488696515286c855ecaa5da84ec7e87.wav"} {"in": "jump left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "90039ab916b0aa2efbb055915f9d27e2127be25e.wav"} {"in": "walk around right thrice and look right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "15117bb748c147d9c59b6c143e37fd97229d725c.wav"} {"in": "turn around left twice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "28ea282aa2ba2040e96ffd1fd38861dfded18209.wav"} {"in": "run right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4a5ce4dd246da3711cb9cc1cb77eefc216ffdb6c.wav"} {"in": "run right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "04a03cb7f4e584c57be612153ec4f5a81a20e2da.wav"} {"in": "run right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cc3f59f9d1f16c538e736fd685842349f11a5f8b.wav"} {"in": "look right and walk thrice", "out": "I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "b190dbdb37be7e3c13ee9af5263dacb290f6bb8f.wav"} {"in": "jump right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7700baa162cbffa8c99d025b30f9e47c1c2c15b2.wav"} {"in": "run around left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d7d0d6ed960794360ed7e1aa0ce1abec7a6ee0cd.wav"} {"in": "walk around left thrice and walk right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8fb30cad4e4150863737def12881723438b3eeee.wav"} {"in": "run left twice and run right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e0a895ec221641399d8cf33a40d0a606452d0d4f.wav"} {"in": "turn around right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "be36b534027fe3588a936743d5bc2e0448a6da11.wav"} {"in": "look right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f76300089b1439ac666a784f24acfc8846026822.wav"} {"in": "walk opposite left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "371cf74dc4eacefd2e403dac3dddd4df26782c15.wav"} {"in": "look and walk right thrice", "out": "I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "be413e15766e98ba2e98ed157a934f4964b5029e.wav"} {"in": "turn around right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "89988ccfd4a7dce2a4188289c8b0c336033d46be.wav"} {"in": "walk opposite left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2430c9a037be6e2a1d676010b429b6d7f999945a.wav"} {"in": "run right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e2ebd08dbbf85a5e53ecd1ba8d69fcf296bbc56a.wav"} {"in": "walk right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "463892dbf199f2b67ca192292d863f6111810b5f.wav"} {"in": "look right twice and walk", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "c0bfe8edd60ff9747adb9c0c16bdd797ed746ca6.wav"} {"in": "look right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "01701504b9d01f88764b4bd07324f630e01874ad.wav"} {"in": "jump right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0150c4eda36b8c5ea04ca975c12b033bb09a408f.wav"} {"in": "jump right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "260e7d45d31aab1fb6878a3338f2caa89fa5aeac.wav"} {"in": "walk right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9bb01046e9201f36bdf1d0464f4c12959eb68ce7.wav"} {"in": "run left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "93516cc5526b62a12d2b982d596dca41aa8762a8.wav"} {"in": "look opposite right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a3d73bf826a7e92fb4373ec3789400e9ec8af712.wav"} {"in": "jump right thrice and look right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "7744d50cab55c1fe16dbe16185e8ee0f8fbdbb65.wav"} {"in": "turn opposite left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c5b39c26ae819f4fe88a257f36791338955d6e6d.wav"} {"in": "run right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e07a48c6eccdc6a7ad4accf2bc76ab9196aa5138.wav"} {"in": "jump opposite left thrice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "aa752315ee09ddc3a8240c89e699b8164cb75fdf.wav"} {"in": "jump right and jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "153118c5255ba2cee8ca81a082ab68ffe5474595.wav"} {"in": "run right twice and look opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "64d014b723918ff50784a6e14c13cd93c13cdfbe.wav"} {"in": "turn opposite left twice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6c962c821e331a8bca4535b21409d32e5b752ffe.wav"} {"in": "look right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "27da3233fc6cbefa50ca484eeac4c4399ef1b5d8.wav"} {"in": "walk twice and jump right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8234d1b8c5812cf34fb43561507ca30eb9687ce8.wav"} {"in": "run opposite left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "15f691a0044686adaf6bd18481da195033aebbd4.wav"} {"in": "walk right and look left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0a492b038979a530ff9eb68341b04a54b8af676a.wav"} {"in": "run right and turn left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "ced81372b8f46841a89acfc3bc9c5bc157c91754.wav"} {"in": "jump opposite right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5854915e78774e4ff514699827ba905b4c2d32a4.wav"} {"in": "run right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "2bed43c18f70e22bc896bb557d0278fe7be3cb5b.wav"} {"in": "walk around left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "245a9c54105b10a506fc2da45e34b621e26c6ec0.wav"} {"in": "jump right thrice and jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b43783039a9977e7445e704e16f1ea64ef874b9a.wav"} {"in": "walk right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "477356cfee4ee30e6419f66f5f47c2442444d34d.wav"} {"in": "jump opposite left twice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4165022c2722c543069784a827304f19acbea171.wav"} {"in": "look around right and run right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "44c664f0ff2b04499b69a7dd9ddbc4a6593f8a66.wav"} {"in": "walk right and run around left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "067d6fa876eb33e58dcae7a22586911cd856ff32.wav"} {"in": "run right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "35a0ce9007a6872c9f185bce80e698dad6c9a04c.wav"} {"in": "look right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "fe728a5be695171cd2c3d62a4f7a62507b12f696.wav"} {"in": "look opposite right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b9e3bd03cefae0a6537e60336c4d02f1792af532.wav"} {"in": "walk right and look around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "788723ac76049c8f25ddb75324fbf5f6ea617600.wav"} {"in": "look right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "5268b90195a5e77e85d5d4301c31aba62ce35b96.wav"} {"in": "turn around right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d3743186b4848cbce89b26e3e350377d3ec507d8.wav"} {"in": "run right twice and walk opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0af08a03b8ca072a0f869dd241ed24cc7fa4a516.wav"} {"in": "jump opposite left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "eeb2f8781743adabc960360afa88d3e4581fb2a5.wav"} {"in": "look right thrice and jump thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "6d65f23b0c4929a0c19da22a56600fb03ec8d680.wav"} {"in": "run right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "89c1be9515da361853aaa0ad3252fb760ae4504e.wav"} {"in": "jump after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "f60f9f35db6ca985ae064cc1ec369c4028b2359e.wav"} {"in": "jump right and jump", "out": "I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "a6d5229bbdd15c5b8c01be78668482657c236f42.wav"} {"in": "look opposite left twice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "24194b7a0fa7a3626438489ced5453c4ddce9101.wav"} {"in": "run twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "df79d3c31549eb2bc6bf9c0b75d5ca20206be73f.wav"} {"in": "jump right thrice and jump left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5a2aeef4fcc44832a45b5d1d11631a677fc3a7fb.wav"} {"in": "jump around right thrice and jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "96af6855184eb1981ebb0177d6033f6038e973b9.wav"} {"in": "walk thrice and walk right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "64fd954521801afb15d167657a9b47631082e611.wav"} {"in": "turn around left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7258ec74d76785592a97ded08288ff8cc2bdc878.wav"} {"in": "walk right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ba492b45e5e187dabacd44c72429df5d85edd3ac.wav"} {"in": "jump thrice and walk right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "854739aef34399e516f86f5165f57a6fca1ad5d8.wav"} {"in": "turn opposite left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b0cf27fdc25c3d1b63d9b63da888b7aa104fbe08.wav"} {"in": "run right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9c50f0ec9a37ccc65c58dea4ee6095ad664b770f.wav"} {"in": "turn opposite left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c2f51b98059ec5546c53ac7dd65374436336bb42.wav"} {"in": "look opposite right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d6284d0308f2425bab1e5d8da7f0c429f29f66ed.wav"} {"in": "run right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d621468b872026ede6c7771a8567a9f53311c505.wav"} {"in": "jump right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a10ba8df8a2d2fb0ea08229227b385a8908aef87.wav"} {"in": "run right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "c8b38263a43ed18ed5eb6e4c7d3bd5802189d990.wav"} {"in": "walk right twice and run right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "c38973b89d3a492a10ad2569386300877baaffb5.wav"} {"in": "run right twice and turn around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "aa1aa726b804ed207e2615bda4946b17b3b9c012.wav"} {"in": "jump twice and look right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c0144dc3bac3b8944cfee80d6a10ca606537bc7d.wav"} {"in": "jump right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1187f8b2c5962d5b6f702c1a0889a2797f5d90e3.wav"} {"in": "run opposite right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ff7c9c483a51970af033ad57b5b66f38302f8171.wav"} {"in": "look right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5c9f8829ab9a0b700e15c03c13561960b2d0fb03.wav"} {"in": "jump after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "71ccb988c9cda937481ff2eefd7e8a3d0bc82882.wav"} {"in": "jump right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2d1c90d5a820ed79449002355fce7de8163839be.wav"} {"in": "jump right and look around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d8c81f4405ec19cce1911bb37fd94bf7372d56fe.wav"} {"in": "look opposite left twice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8c54bb53528e97d19d089a81a06daeca7e954922.wav"} {"in": "jump right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6bba1f1fa373f46d93a9f6c0ad0ddd09ac6203ee.wav"} {"in": "run right thrice and walk left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e31936ead0dbcbf4e02b37a9119bd0790545a050.wav"} {"in": "jump right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b5ff881d1ce90ace671abfab5811d140cf8da18f.wav"} {"in": "run right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "82ecf00798578c8084cb34ed479ce2f109fab46a.wav"} {"in": "look after jump right", "out": "I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "8a4df51543b6f60088c47c84267b435980b57c52.wav"} {"in": "jump right thrice and walk right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "bd196acd6d548b4d561d1023a58f359da86cb1f6.wav"} {"in": "run thrice and look right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "b857168b67bb6d3f32b55f0f365cb659efef59aa.wav"} {"in": "run around right thrice and run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6256bc900314b0c8ad5959b4284d0a1b9edd3220.wav"} {"in": "run opposite right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2fa8c6dcd505d6d719ee54956390b75bb82ed30f.wav"} {"in": "look around right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "051b30f4c2f3b9ae939bcfacac3e6208c8399cf3.wav"} {"in": "turn left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "40782c3286268f4a4ee88f2b2841783d1c33ea45.wav"} {"in": "jump right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e62e0565d286eb83defbcb53f2b1bc52d61d52fb.wav"} {"in": "run right after run", "out": "I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bc4f6ef8de3f067b2fe214a492ad5f2861ecfbfe.wav"} {"in": "look opposite right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2ca2cb0048f110188ddb50d3e93ebcd064c22248.wav"} {"in": "look opposite left twice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "21c693c3583cb6ed3c5e6daedfdfc0c5d7234e18.wav"} {"in": "jump and jump right twice", "out": "I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "166f81fcd3ca503e4128dccb6c2e5e37ae87629d.wav"} {"in": "run right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "7b520209b684d8506d5c83857ddf4fc09ffa7fe9.wav"} {"in": "look right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "a4d79e2d5c26ea2a3f283ea979aacc38e3d6918f.wav"} {"in": "jump opposite left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5d2f4b8aa9daa0550e821a8b8eb30f32a9743e51.wav"} {"in": "jump right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b2a40fcecb9c49e27dc77e7cdb40d9869b00dc9f.wav"} {"in": "run right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a560d33953dc40c92520525309c86bb051db4a97.wav"} {"in": "look right and walk opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "201dac6846e5b7edafd8634ff0d0477d73f57083.wav"} {"in": "look right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "3e3b589e7accea0017a53bb40fe0f965f20da4fe.wav"} {"in": "jump right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c2fbc586a67bfe763f1dfa02093e4ac6af10485c.wav"} {"in": "look right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b0bbb81d8bc2620158640a945e926d441d4ba52e.wav"} {"in": "run right thrice and jump right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "0bf6da7a687c351427727701737c8e73308585d6.wav"} {"in": "jump right twice and walk around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "017e043da5429a1c75c533a09c4f32a8942e176a.wav"} {"in": "jump right twice and jump", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "e8a6c2b6976e1d2bc581d31bbc1cb638344e1150.wav"} {"in": "jump right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f418ac2c0c8203d676d8ee3b0c03ff6f08cd67ad.wav"} {"in": "look left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5b5cbbe16cf9d0e334ae5588d9c23f0b8bd9a990.wav"} {"in": "walk thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "26461ecfeec2451cf83ff1d1e9992158df73d962.wav"} {"in": "walk twice and walk right", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK", "audio_path": "37bf7e857a3a2d4936ab796fa8f1fd004b44d172.wav"} {"in": "look right thrice and walk twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "f92dbc4fb8fbeb36795fd1c72b8687dadedb6496.wav"} {"in": "look right twice and jump around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d4af3a39db9a898473a7bcf828f9b809ff177a7b.wav"} {"in": "walk right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "52fdc84f2dad9f624791013f181a7b7433441da5.wav"} {"in": "jump right twice and turn left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "e23df386804452369f6d0d9ed680339f0b1c0481.wav"} {"in": "jump right and turn opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "7811e9fc03babf4219258664261ec374943a0ca6.wav"} {"in": "run right twice and jump around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7dd5f4df00c9653c47e1570d28a43e5598f5e6ce.wav"} {"in": "walk right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fece8d636c3f31adea4ef1b577846920b2ad87da.wav"} {"in": "run opposite right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b7c5ff42d2140a734ef0890ff462b07dc9858613.wav"} {"in": "walk right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "23f32e6ca3543ac7998a7fac5a82ef5d920645d8.wav"} {"in": "turn left and look right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a68aa9cf1228b5129a990d29e9474847c3dc5ba6.wav"} {"in": "walk and look right twice", "out": "I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bcdc86f22d804ac94cd076e370149a3931a935f5.wav"} {"in": "turn opposite left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f019e17c6c33514eab231bc57702a058364c33f7.wav"} {"in": "look left twice and look right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "28298e9b2e7ad923fd93abc567715f1d64bb03b9.wav"} {"in": "jump opposite left thrice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "58946d89733c4f9e51a9af2d44aa35ebcfe58dc2.wav"} {"in": "walk right and run opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6535c830e254ffc6772d7f1320e7cd9768edb03a.wav"} {"in": "look right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "134290f9c976effb9b7b03c6ad2e0129781669e8.wav"} {"in": "jump right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "447ea35adb9b1e3ea7b7910378082eb97267fff0.wav"} {"in": "turn around right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "599531b802be640112e935dd34172320c99d3444.wav"} {"in": "run right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "22b35eb95287f0bfe66da0ae721e42016425c74f.wav"} {"in": "look left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "30f6d41c4211a879e92a2a16b3a4b57e42b4a05f.wav"} {"in": "look right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cde076b828637090b03bef603fcc0eed8c30be6a.wav"} {"in": "look right twice and look", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "d0ef2f6825b30062082c45f88c89dbc9b0519b10.wav"} {"in": "look right and walk around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d981df2c2ae3c11a8aca0414022d182f3504447c.wav"} {"in": "walk around left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "280908bb596a58843007b82d634bb37d2d7ee360.wav"} {"in": "look right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "3f23021dd5194e8ae957241cbc5cf842ec83f3a1.wav"} {"in": "walk right and jump left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1c0728f17020698f642c4675c2763642241a5190.wav"} {"in": "look around right and walk right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1880c9bc100124e1305df994c7520d07b33e0cab.wav"} {"in": "walk around left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4cdf06e71535866a7cd16ae7a4004f7ca29fc258.wav"} {"in": "jump opposite left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "53452b5f0f0a6d8f208f28949fbea84f0f7731d9.wav"} {"in": "run right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a6a73c51b2841b75223410b4d4f985dd3615a250.wav"} {"in": "run left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e0560ebc108aa0cc9930430c9de18df10f859a3a.wav"} {"in": "walk opposite right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "daf493cacd6ff26270630af7686fc30baa50585f.wav"} {"in": "run right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2ce694adf2f9a5c4b3ada686faee4a3844bfae19.wav"} {"in": "walk opposite left thrice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c62b32f9c826d16a0dac2e5672d0e5e7f65f1889.wav"} {"in": "look right and jump twice", "out": "I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "b2d7844cd4f0b4e1682652260850d83e2c306a3d.wav"} {"in": "walk around left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9408cc6f3690a8ce49308c14ca73e43c4289980f.wav"} {"in": "jump right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a697fae7a5cf0796fb7bff9846dbaacba6543573.wav"} {"in": "look right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "042e9842d161155692d4346338b2486aef24729d.wav"} {"in": "walk left twice and jump right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "49d2b6626b6892c5ee47d5faa55eb8c486ea7e2a.wav"} {"in": "look right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "8c1e1c5e4f9b43611fe67afb217bcaf5f58871f7.wav"} {"in": "jump after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "f14e0ac4955d15140437d3a141749931728fb5b7.wav"} {"in": "turn around right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b4b991783828864b557b34340a4989843cf854ca.wav"} {"in": "turn around right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9370fdf74a5b9c7a572c72c6591c07ee6002c1c4.wav"} {"in": "walk right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c603764425544cf8054a2dae0fa622663e2d1962.wav"} {"in": "look right and walk opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4e94bb2ee882879088a41e034a6515b4281a0100.wav"} {"in": "turn opposite left thrice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "dd709fb1694074bd68d075f2c5847628df9f2131.wav"} {"in": "jump right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f6ea21bb9dd970bd57131d771f49e0308a6be473.wav"} {"in": "jump twice and run right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "712d9302ac65cf33dea47ff09d1cd4df8a2ab846.wav"} {"in": "jump right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2ccdcba041028c7ee4aa459f3223bcaa8cdfc661.wav"} {"in": "jump right twice and turn around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8ddbf769028a75e6fd7280291373019f2ad83602.wav"} {"in": "look around right and walk right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "2ae8ba7cc9535a1740fb21332760f4551c107128.wav"} {"in": "turn opposite right thrice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c26604fe17bf8d24ec5bd6c980e3b460ce1ade5c.wav"} {"in": "run right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "644693c035fa8ffb9e2589a8f0e3f830f9c9dca1.wav"} {"in": "run after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN", "audio_path": "2788bb25dc3b1645b7bfdb82ef2339c15a6c049c.wav"} {"in": "run opposite left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "97384e8dd32e79f41e094928dfbdb085b3780199.wav"} {"in": "walk right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "e5eaf7e1ce8ddb876d07a8dfade596be9acd2d0c.wav"} {"in": "run right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "51c26f629ae5f9ed6b53aa133ee557ba1c62523c.wav"} {"in": "walk right thrice and jump around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "267f3972a0948e0d81a46ae2d6d8877c1c47a99f.wav"} {"in": "walk right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "152077789525c8f603851da6dc6ec0a5c11a5041.wav"} {"in": "run around left twice and jump right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7c259f60a7883ad314c0b6df1bf04d8b7c9f0a68.wav"} {"in": "walk right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d14ecdc91cf11f050b9e3a03f269d10af860afc5.wav"} {"in": "jump left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "376ac5889cc6b4b535a5837f22091775c982cad3.wav"} {"in": "jump right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3882e7ac9e08e3a6d4a5590eefb1a0e3e0470c2a.wav"} {"in": "jump right and jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0a58940d949a58463820d96cf7cf1655c16ed4a4.wav"} {"in": "run around left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "61d025b6fea0e7b49c923fb11c039ce517a41278.wav"} {"in": "look right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8b56b0ccbb79bf8aeb63f779f83611819511a21d.wav"} {"in": "jump left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "413274f7d0cbdc8d0cf584e5d1e4803c0f5028da.wav"} {"in": "look around right twice and run right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7b39e216a3df33c44b598b9df7af1a26c18388fd.wav"} {"in": "jump right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7f585388d23d49c4a7e9bddb8a6769097789ba48.wav"} {"in": "walk right twice and jump opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4dec715360430eb80a84e35ca07be2f2b925a487.wav"} {"in": "walk right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "81f0b2cf7d18f7fa4a36e03601e6426542cffb8c.wav"} {"in": "jump thrice and walk right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "52c7a7a0c53db03c1f57e8cf4255c24dbd9ff8e2.wav"} {"in": "turn around left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6eb44bc1bf3e1e8af6e5af71bffd0701b459137a.wav"} {"in": "jump left and jump right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "88cb954f1b8aa2f040272831a26cbbde16fef519.wav"} {"in": "walk left and jump right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "c1b4e100970b9f97fa3ad6ae9a21994107fbbcb1.wav"} {"in": "walk right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ca2ee3899143e9ecd4c9f0729582979632f302a2.wav"} {"in": "jump right twice and look opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "735a0f4c99f9b96a3c5b05da3648e85209c0879f.wav"} {"in": "look right thrice and look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "67a22a777adf71c3408de279cd8084e11b9e7aa6.wav"} {"in": "walk right thrice and jump opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c5a025477a16fb49d5b9f22f321e3f54c3e2efe3.wav"} {"in": "jump right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4a12cd5523d93d9228baf3f6d582295a578f81c1.wav"} {"in": "jump left twice and jump right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c69cb36d27e317687c390828b0ea39de83edfb92.wav"} {"in": "look right thrice and look opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8e92fcdf9f070ac48431cb80fdac3f14b32c9576.wav"} {"in": "run right thrice and look around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6b3700a8bd9eca23981854fbd161a72f17f6c505.wav"} {"in": "jump right twice and walk right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "593a21ff6a385993d55b2cd52903e13e32b98ad4.wav"} {"in": "run right twice and run opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "be9f7bf01e1f798457ff241990fb3a976a2cd7db.wav"} {"in": "run left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dffa40e32be8bdb3392ef711925240411c867be2.wav"} {"in": "look right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "08329ece0ba29ce156193035bd4f6fb8b4fe8757.wav"} {"in": "look right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "f5d76a311a360b7e112a956beeb3f312a6769e6c.wav"} {"in": "turn opposite right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d47a240dc933e24fde412fd892cd9a669042ba67.wav"} {"in": "jump left thrice and walk right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c294f11400df9ad964554c9c68ddd8213b0b00ab.wav"} {"in": "jump around left thrice and look right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2646a5f3b7431b06269c4c11290e86ac7c267c89.wav"} {"in": "turn opposite right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2b8d72243b72cca4df075ba88e31936e3bda321f.wav"} {"in": "jump around right thrice and walk right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "30ba09df9d6aed430556ba48af73ffc2a5caa6b3.wav"} {"in": "look right thrice and look around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2154d39f18ddbc95d42b2e0dae78cb7efebf8880.wav"} {"in": "walk left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "4ce9ed10017e29d987af877c4f97f39893c385c2.wav"} {"in": "walk left thrice and walk right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5226e7d3e965caba1ccb45444b9264b462d63949.wav"} {"in": "walk twice and look right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a683f026f39ade5ddcb1be81e0bb3ad2c119c1bd.wav"} {"in": "turn around left twice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ff5c2ec07cbe4f845ef14853dc11d922cef6a1c1.wav"} {"in": "turn opposite left and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7f9b6e4ab315ebe4beebf5c2d30f770b796362a2.wav"} {"in": "look opposite right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "09626b52df815c201d689b8189bf5cfae4b6d865.wav"} {"in": "walk right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK", "audio_path": "1398bb17083612d8c53c21875b607bf11ac0ade3.wav"} {"in": "turn around right thrice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f3bfe6f403210326e03a390e09560eb6276dba21.wav"} {"in": "walk opposite left twice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "3dbce393e1b2b429e1a8cc9f2c0fbebe88ae3ec1.wav"} {"in": "walk right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7da6ef47962a9c3aa390ab3f85f97b0ceb63e0f8.wav"} {"in": "walk thrice and jump right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "da54ae9e567f8d8e9c2b09ded7866d743d3233f6.wav"} {"in": "look right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "a478bfb9cbd6c0ec90a4c38ae95bcda310ee3c55.wav"} {"in": "jump right and jump twice", "out": "I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "8cc16a49274e99af72e35713ba58667ac0f66125.wav"} {"in": "walk opposite right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ab0fcdfdd0d256b033d6bf17c8f91d540278305e.wav"} {"in": "run left thrice and jump right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2532f4fed2f1f78c0d197073eda1935c8097e5b1.wav"} {"in": "walk around left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c410a3d6396b71066cd18eb389b41918df5df9a6.wav"} {"in": "jump right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e4cd9f58c969c6b6ccf3533819fd352b19e4516f.wav"} {"in": "look right thrice and walk right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "93d5ef0ba3bc28add0a9145bfab26b272a1d8bb6.wav"} {"in": "jump right and look around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3b74462b0f1c743e19c15a65bcea230aab61e9d7.wav"} {"in": "run right twice and look left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "a7e4fce1b773b32ec6077a92e0754b5919ab5a3f.wav"} {"in": "walk right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "2060423d5035c78465d3b1547851ab1cd68288e3.wav"} {"in": "run opposite right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "5930d98f125f8c9d13b63bf59421de1c1ebee4aa.wav"} {"in": "jump right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "1a2527b22ee5903ad53bf5cf219cdb1aa20be617.wav"} {"in": "run around left thrice and run right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "10d12691969a6920d5398f023689542e4aeada64.wav"} {"in": "walk thrice and run right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a56d60600982b3c1c2abeec840415dd9b8aa5147.wav"} {"in": "run right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5f550cb0c7162777e23147c1b797cf5817eee266.wav"} {"in": "look right and jump right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "91c7abd1efc234f8743df4f0982f0250e55e7bca.wav"} {"in": "jump around left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c7c91bc213deadea4167e3af09824d4afcb3365b.wav"} {"in": "run right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0b86bdab13672bf6c0b6607265695d373c9878be.wav"} {"in": "look right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e4add808380b93dcde464d3e49408fa0e006195f.wav"} {"in": "run after look right", "out": "I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "a9874074dd7dab0bf63ba43e9bea2d05af1732c7.wav"} {"in": "look opposite left thrice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "18cb5f88063906d41b6b1b0a49a617980b60a9b0.wav"} {"in": "jump right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "85ebf9a4082ee1b1960d1795d1741b011522e141.wav"} {"in": "run opposite right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2a4e453f7970796b84d9ab3ad58bc1afc6e03adb.wav"} {"in": "jump opposite right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0e668583cfe82402d4fa69846800699e9f13df27.wav"} {"in": "walk right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "56c028544572e9e3686ba7c82524c5e3f33eef7f.wav"} {"in": "run left twice and jump right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e2c31c59a4d5a68aa3ca3894e29eb3b333450e35.wav"} {"in": "walk twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "6f448aa8a36b84e3761213939fd2e682b7cad0c2.wav"} {"in": "jump right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "099c81364787cfad0bedb6f4714e8d81e81e3ae4.wav"} {"in": "look right twice and look around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b45045b9267405e6155a0be554f5fd70681e16b6.wav"} {"in": "look opposite right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b8fb9932dd58f942a5962bff0bc3eac8db0668e2.wav"} {"in": "jump around left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3db56196713b0dc222e418fe157f0cf45035d94e.wav"} {"in": "walk left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9778b182350fd65a43aa1f9d694a481bfe9f08da.wav"} {"in": "run right thrice and look right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "9978a875fbf91e67d385d69a3bb484bdcde0bd88.wav"} {"in": "jump right thrice and run right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a4435f2e0cc6fa639d3dff41d3cd2017be60c7fc.wav"} {"in": "look left twice and jump right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bd5791bdafd1802b63bd2d253e8d159d1a6f2d3e.wav"} {"in": "jump around left and run right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "999053eb8280cd744e2e9370058dd61503b60f14.wav"} {"in": "look right thrice and run around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4c4a25ec127c170917d32f2eb110a8ba5eb82a5e.wav"} {"in": "walk around left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8c38cd2d7548471ec1a3d8142d902ad1f32e59d8.wav"} {"in": "jump right thrice and jump left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ed26488c7cec51221cbbe91603997fbb13b395b4.wav"} {"in": "turn around right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "81f9fe8a69b61e2d2bc5f1fd1fa8df119f7693c1.wav"} {"in": "jump opposite right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f539fa3b17d6c3d28f6e6db996fb64f44e705dae.wav"} {"in": "look right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ee7910ee0d8e99a04b9d2eb541f19140c6dffe46.wav"} {"in": "walk right twice and turn around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d868450bda42cd94301612402a92fd5a32c2cb41.wav"} {"in": "look opposite right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "843a9eedd2829c8b2a62b9e31ffde73d500a281c.wav"} {"in": "run thrice and look right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cc41c302fc6437cc492251a5bf58d7dffeaa8a55.wav"} {"in": "run right twice and jump around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9c0777208d067049e3bc079b3fcffde3311922ea.wav"} {"in": "jump right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "f081639dbf119ceee908e5e1282384b11daba012.wav"} {"in": "look around left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7ba507d794923faf10c2fcd4e8e2d6d11bae6e08.wav"} {"in": "look opposite right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "90de27e3c16a2e339d51277d76c21813e750005f.wav"} {"in": "run left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e506900ec89b17f5716a9940cd836fc1d64d4e03.wav"} {"in": "jump right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3b5c4acc12cab97d61a9419a4d26a22a9e6118b6.wav"} {"in": "jump right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b17c9661911f110d4f56908563817d436919118e.wav"} {"in": "jump around right and walk right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "0ab6a93e42b8b0f682280acb75d02a90f320954a.wav"} {"in": "look around right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1e7eaef061c0f311826e8190b5f9a4096dc86a7a.wav"} {"in": "jump right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "03148826a34baaf52bf3f2d56fccf3cf2aa99fed.wav"} {"in": "walk around right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "86ec9bdab38be892f7f04b34282d241ebc5547e5.wav"} {"in": "run right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d6e458762820cb344b10db9d134e92eec0953147.wav"} {"in": "look right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "4e0fb0760e5aaa9f5397efb36ee70e6fde864092.wav"} {"in": "jump right twice and look around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8538e9c9d9b44bbb86bbe9241dab5cc2bad34664.wav"} {"in": "walk around right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0bf43cb5447c34564a524d1389933ae2c71a8209.wav"} {"in": "run left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f69cff234603f340a6629fe0cb62d77fe0d96082.wav"} {"in": "jump right and run left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "403a0aa91d6045d362972aea09d6482dd650ccb3.wav"} {"in": "look thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "dfdcf0ef5356570d1b0930114fd901f095548399.wav"} {"in": "look left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f428f1ac80a777139dc23cf26cbfd8075e8a4762.wav"} {"in": "run around right thrice and look right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b398804d5fa3feafe78c0c2adfe301297d951adc.wav"} {"in": "look left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "731f5bd7e1b09c073ef5c1717918820b411a165b.wav"} {"in": "jump right and walk left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e8ff7589641d82b5d7e479a497a27e56993618b3.wav"} {"in": "run left twice and run right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5f8d807d12efe96711050e33f8c18b8f77fb3b8c.wav"} {"in": "walk right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2c55d3786a0cd17f3d6d1394bb9d656a8758fd20.wav"} {"in": "turn around left twice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "48ad6c972bfacaf3957e683242191250fd92d660.wav"} {"in": "look right thrice and run opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c2a98e14255cf904f3f39633d568edeffbfa0cd8.wav"} {"in": "run opposite right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e3f9362630868a39e9d7cee4749a94a5e6bb6f44.wav"} {"in": "walk right thrice and turn opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4b2a76995145e148575348ce2c0f0375a2e3a311.wav"} {"in": "jump twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "11b574866851905a1767ff7fb9aeffeef8ed6718.wav"} {"in": "walk right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3078f4f36aef47d45f63c5843ba94979431b3c36.wav"} {"in": "walk right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9d7e27c908a1afe1a979f4896476dcfac9587fae.wav"} {"in": "run around left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9d65d569d458595090a4f0c848350375faebe8d7.wav"} {"in": "run around right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "452926ba98ffeddea8d074d919dc2ccbfa94654a.wav"} {"in": "jump opposite right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e0f3bc44807c4a3fd99abcfa61d055f5d97cc4ac.wav"} {"in": "look around right and jump right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1aa66d10c78de30bc646efa2a914bce71d573107.wav"} {"in": "run right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "aed8047d7fc4c2effee2d92065633204efac53a5.wav"} {"in": "walk left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "101a22a35a702c96c75a1b9734d759b58759fe44.wav"} {"in": "walk right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "b9195caf02ac5bccf2fe99eb883ff8e09d72b556.wav"} {"in": "run right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "24074ee9d90d963b8dd3e0dd556ab5abdc7670a5.wav"} {"in": "run right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "62ffe08aabab9afc71a02448d112c7ce1e3933a7.wav"} {"in": "look around right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "59ee0058499909cb30b242ff56b4dc71419761eb.wav"} {"in": "walk right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7abdab913c835967113a17bc11d3e88bf2f7ede6.wav"} {"in": "walk opposite left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c32dc6de1a85c8d1ce354a149400037ea8fde3a8.wav"} {"in": "walk right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8a12dcb7b0117422abc2347ed18e580555940f0f.wav"} {"in": "jump and jump right", "out": "I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e3a4630ba1b8e05af253450c73b8056229f6abb4.wav"} {"in": "run right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d8acc45bf221cfec25f409e1d727e11b69e73c03.wav"} {"in": "jump opposite left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "754d998ab650e8bfe2d75951743c453f8903235c.wav"} {"in": "jump right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8b5d0dfa39412dee1ddbc18319d102e94ecd08af.wav"} {"in": "look around right and look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c9ca1bb166c1cdc37ac3ea3d78d90060d92df73d.wav"} {"in": "walk right thrice and jump", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "b695256e87a1cf14275e712d2555d08efba98fdc.wav"} {"in": "walk right twice and jump right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1135ee5137cb8c919b6b1aa6628705d4469c7510.wav"} {"in": "run opposite left twice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "002d93f087877e8b13e3cac2ca7d3d2f7947799a.wav"} {"in": "jump opposite left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cb42c1f54e3481c2b313a6da3a1a9e229391df0b.wav"} {"in": "jump right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1720f2fa7567dae2c47aa151249f71045c2af181.wav"} {"in": "jump right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "91c9a99bef7ba60126325f35d5c3a0da4af8078f.wav"} {"in": "jump right thrice and jump thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "c2f684d2b11b8c131a7f4b3db7c2f96d509dde32.wav"} {"in": "run around left thrice and run right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c6b679153af70b400814f199af447123c072bf81.wav"} {"in": "run around left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0625c6cdfedb5caa3d0e1a2a6fdaf70ddb0cad16.wav"} {"in": "jump left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "888c361e049ccfadeb5d016143a5e48f5962ae71.wav"} {"in": "run right thrice and walk right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "57f8a2464bad720f74c7eb31ba364abe6574d38e.wav"} {"in": "look right twice and walk around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e7e5cb83f69d2d62b935ada6fc5bc75cafce1dad.wav"} {"in": "run right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "9f34bba6fba76454f07f0d8670f1f5c11ba7851f.wav"} {"in": "jump right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "abfffba18534027ca194f79de5bce4831abc7349.wav"} {"in": "look right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3286275eee34d69c53ecdde54c297743d34eb4c1.wav"} {"in": "walk opposite right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2b09a28ebe9230b0ff5bd4fb637c4c2f01dfb56e.wav"} {"in": "look opposite left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "72ce2dfbeae340ca3c9e920994cb89a2a100ddce.wav"} {"in": "walk right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "40a53047b6bfe7af5e8d0731432cf82e701bba45.wav"} {"in": "look right and look left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bc6b4d471b746c7de2d248c73b6a2a0a162cfef2.wav"} {"in": "walk right twice and run right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3924790dbafb4d20db8f0c611e347239d51507e3.wav"} {"in": "look right twice and look around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9677e238375f7ad68aa17e8b62defb88e99aecf4.wav"} {"in": "jump right thrice and walk thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "3298d548c1b95637106713aad169bfbd1bad0f69.wav"} {"in": "jump around right twice and run right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "bf33db59fb83e8616eda732a9c2e80a8085e36d6.wav"} {"in": "run right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "36c3e2c3c31ee8c541a690d3cfa2c047bfdd3a49.wav"} {"in": "jump thrice and jump right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f89755c57081228848c571ce593846247fb0f135.wav"} {"in": "run right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0f6e0ccd61faef6fbfe307a51a7699e28beb42dd.wav"} {"in": "run right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a51831a699cba6abbf74541f6f9011dc6d77d61d.wav"} {"in": "look opposite right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c9d746662fbf5eb43c089f74dfe4a58c63d6796d.wav"} {"in": "walk right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4b3975c06b73bd152f05de4632ee965a8b030c6e.wav"} {"in": "jump right and look left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bdee23a02b01d929bf0041dbdb266ef89f9c4966.wav"} {"in": "walk left thrice and look right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "01586c43e44c90f590b3d9a7c4ea2c6d21987d59.wav"} {"in": "look right and turn around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b30b9a2d5ee9669b76ab961ce736c0d03e2e9610.wav"} {"in": "jump right thrice and look around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "403aad1dd8c565b8cb44d29dfbe3f520018042a7.wav"} {"in": "walk right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ff0f524224fe149e869c2a313855f64e81c60e4d.wav"} {"in": "look right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "28ed8a9f863e3b573ad6b75d28177f2813e3b00c.wav"} {"in": "jump opposite right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "345b1098b3be4d70cc3e77e5d92585cf8a98aa92.wav"} {"in": "jump right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "854f1adbff759245a1a4b4e5a9418614b843e734.wav"} {"in": "look right twice and run opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5f06cb9d588d6fb7e68f168ce9515d2345ea5459.wav"} {"in": "run opposite right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "de3eeb032b945cd23a1f449df5bd0413096c5fed.wav"} {"in": "look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b0eb19155bd71abae4861061b7d9500bf8095f61.wav"} {"in": "turn left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "cbf4f3ef93c4ed866ffe2fd74f774f75098f262c.wav"} {"in": "look right after look", "out": "I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d606441fe016ea6a8122519a9109fe4dda62c9fb.wav"} {"in": "look around left twice and jump right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "f4707cf7f10ac46ec13302cfe5fe17cdb7778352.wav"} {"in": "walk right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5a998428c5449bd49a90be4655105f8a59655205.wav"} {"in": "look opposite right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2de60f935847f158d75c606743407bb323a68fc7.wav"} {"in": "turn around right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "613b1a725a95a6ae99c394664d96a0b534018ce9.wav"} {"in": "turn opposite right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4218062f4b33ebbb68fa3dc6991fecf71dffe385.wav"} {"in": "jump right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "28c1afc3796b45633f6e0fa0a2b91ea2a0221ca7.wav"} {"in": "run opposite left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "853fb3b0d905aea2254e66fc7ce0628480be2cf0.wav"} {"in": "run right twice and turn around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "01629c17c9c3c8f1252731153426bbb89ddfa772.wav"} {"in": "turn left thrice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "768cef2a0ea0e6e69ee95992d53c3d54bb19238d.wav"} {"in": "look around left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "27e28d0b4d6d1493ecd64a1011c6f3cdc172fc4c.wav"} {"in": "look right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b9ebe5bbbdab60e18252ec534a42c12073b26b49.wav"} {"in": "walk right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "17637e69552d4eedabb3b51e3da2c5ec3d6619ce.wav"} {"in": "jump after jump right", "out": "I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "c296f037fa3eee36a2da852241d025146e81947c.wav"} {"in": "run and run right", "out": "I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0bd26fafbd5dd1ec0ad67027fbebb5be2b340e2b.wav"} {"in": "walk right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1e06ae85e14148251a283fdba4f4b34c4341db4e.wav"} {"in": "run left twice and walk right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0bf0dd6c8779a3c46d55b57d85f6c0163a9d37c2.wav"} {"in": "turn opposite left and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "180d00261b18431343ceba4dc6e96fed0d97b86d.wav"} {"in": "run opposite right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "57808a401b972813065cdc9feec4514075035bb2.wav"} {"in": "turn opposite right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d85ecbb4ceae7d2f4298d7375ed3c6688f4c27d3.wav"} {"in": "jump right and walk around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8cf6e7fa6cd4c71399ed5d0c48edb2a14874af2e.wav"} {"in": "jump around left twice and run right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6ee158c08dcd2b06995baa15c3c317b41cf580c4.wav"} {"in": "look right and look opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "15b64e974e3e842fc07c2f6c6fcd5a097afac585.wav"} {"in": "jump opposite left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6b69ae3ca4b28aeaf6e674db0e89b0a6f461fd1a.wav"} {"in": "look right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "998b6dc7108f54f1901e7348817c3c7069ed02e4.wav"} {"in": "jump right and walk thrice", "out": "I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "a43ddeb8be3f9c4e97d51ffd60186f3c06d5cd6d.wav"} {"in": "jump right twice and walk thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "729681f6175fa950de5ab43af27f2b22bc4a864a.wav"} {"in": "look right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "46423028c8356c596930fe7e661b52f710ee7d83.wav"} {"in": "walk right twice and turn opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b86f55303560577aea160dba457f6f7b8594227e.wav"} {"in": "walk right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "97e650b06e0389d137f8c10a4253280252ca4b61.wav"} {"in": "run right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4983e7e61d6a417eb3eafb6cac90e9961d76e633.wav"} {"in": "turn around left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "603e1407768ec6661aef4e153379b3f37409d3ef.wav"} {"in": "run right and look opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "497d9addc6d91c2a9404e2df351931e360087863.wav"} {"in": "jump around left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1c1c04b00df2074e009dc1e0d901d9ae34a58e51.wav"} {"in": "run right twice and walk right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c29db25de25ccf9beb54d6a0dac8cac6b3b53c0e.wav"} {"in": "jump left twice and run right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "670605496ec4e414c08365fb6ab6b8355de26e21.wav"} {"in": "walk right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "dffc6647d8586149084500074b8925c82c338442.wav"} {"in": "walk right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "a8db2e22ec5e60efe77d364e5bee37988c1ef68e.wav"} {"in": "run left twice and look right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "92e665e98c5c2a95b9e1397ebae33a2d77f767a1.wav"} {"in": "run opposite right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a60d7f492fe2e041c5d2d5af6ff78c0595d4fa77.wav"} {"in": "jump right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "68432d00bf9d6717cc358e47caa72d5c9e9cfab1.wav"} {"in": "jump around right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2554200cab422a0c6311a69c2e224feffa309fe6.wav"} {"in": "look opposite right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "4c2b4d95711b06c10bfcc8a33c74e3b83d1199e0.wav"} {"in": "turn left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "e7d91662066aa65d1894d19f2ecec99c1e282efc.wav"} {"in": "turn around right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3b05827e33986446127c1e17ca8539ce77e16628.wav"} {"in": "run right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f356a0e84fdb9bde17e32e36b7d609261dd03e57.wav"} {"in": "look right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "77637db3fe5d6c961754cc26ccdb9b48f9f57a12.wav"} {"in": "run opposite left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cb5f9bbf93ca29d2ab409a31c2579d8832e61525.wav"} {"in": "look right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "247687e7990ab20f9d4ec93679deb670a06d26e7.wav"} {"in": "look right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8874908e39ef887a970b7a2d2dfeabc1c4df86e8.wav"} {"in": "turn opposite left thrice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6397d939df7b26d15c4283f7c9c64a348f07ac89.wav"} {"in": "run right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "92a8e765df494594fb00b0a33ed23be8563ec7e6.wav"} {"in": "walk thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "b02b8d4d37767340863590346048e2925bc3f201.wav"} {"in": "look opposite left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6cdf56b28a0f3a09e534b03c21b53c2c9b0f12f9.wav"} {"in": "jump opposite right thrice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "dcfdd65ff08b55016fb857f97f6d935c4af1fcbd.wav"} {"in": "walk right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1ba25c56e0f520c9df8043b58146d79639647468.wav"} {"in": "turn opposite right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "41e9c401cbd81df1c196567d9744d4b4b9b6fa0d.wav"} {"in": "walk right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "726595776461145e8bca3d6d63ea71c9af7b2ddd.wav"} {"in": "jump right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "37905ccb89fe648dc76eb628abf1342d7d9e65d6.wav"} {"in": "run right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2bb5548937a6a0ba343007dfd2f3f120830cc840.wav"} {"in": "run right thrice and run opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6401748b58351f9fa6b190b09daa4351799f252c.wav"} {"in": "jump right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "672e44797a3bb9d5dd673cc4efdb11a3e6dfd7b6.wav"} {"in": "jump right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9220caf5c511cabd8c90ff7980172fbdc84a9dd9.wav"} {"in": "walk right twice and walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "450907cca9b87db062668f6687bbf942287ce23e.wav"} {"in": "jump right thrice and run left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "df001012af45fda6e90e51fb1d94132ff1ee9222.wav"} {"in": "run right twice and look opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0510824f3ebe9327e64638b12acba3cc328c3c00.wav"} {"in": "run opposite left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7ea945613388f90f91502ffac4f11eca73992b6c.wav"} {"in": "turn around right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1b386910caef4776d4ad1ca3f5aefa00788a4aef.wav"} {"in": "walk around right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2731d425b3ebe7588df06b1966415c03a371715b.wav"} {"in": "run around left twice and run right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "54c2d353e4316ba6d00fc33a74ed953bd17360ec.wav"} {"in": "walk around right thrice and jump right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "eca583fb8de3616c1649ae5d7be76e5cb9a7d362.wav"} {"in": "walk right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8d1031ed5f516bf01b91b2e37875975eb1100584.wav"} {"in": "jump right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2ad33a4ee4a993aebf2d87470bf2bbb8ddcf4f98.wav"} {"in": "run around left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8aea4bdb41fdaf734d1eac759941f9c60bea1257.wav"} {"in": "walk around left twice and run right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "8630e431c4475a624bddbe88dfc5eeaa16139322.wav"} {"in": "look opposite right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1af60aa720cf64a70e6d01dbc9fa48871a055481.wav"} {"in": "run right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "25adcc48b1196c1a07d167f035b1eb510c7d0234.wav"} {"in": "jump right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "eb768909a33dafc5edcbd8699d12ceb12cd50025.wav"} {"in": "look right and look left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2808d5a4947c55fa9dd06e7e71829ce2c04fa28a.wav"} {"in": "walk right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4f93441ac94a2ba879997ff524061f26c469f0f5.wav"} {"in": "walk right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "334a312e4708fb3ee91f817a7457220df7727cfc.wav"} {"in": "walk right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2fc4e1f1b280a8971de45613542e75f31b8f9531.wav"} {"in": "jump right twice and turn opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c304938073bfd4df3326f0eb36ad770a5882274.wav"} {"in": "walk right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6a17e9cfab79f0a1471b1099f0b57f38c706389c.wav"} {"in": "look around right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "90b4cb50f789980fae110dc087e71be33d481245.wav"} {"in": "walk right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1c303ea02fbde279aa59f2cc8b7439ae7ba4fef6.wav"} {"in": "walk right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "c54dc4266eae72338a3d0890d05850deec363d1c.wav"} {"in": "run right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4a3e22175382c4c44f24a54876f1c31876eab08f.wav"} {"in": "look right twice and jump around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "04b4eff7980a14ba9cf3c788fd2324dec41b6be1.wav"} {"in": "jump around left and look right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "59ac9335bf6311fd44f30a914ebaedfb09256f06.wav"} {"in": "look around right thrice and walk right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7203254bd2d505c474bc1356691a6924ee3f5c9a.wav"} {"in": "jump left thrice and jump right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "88fad2067ae0480a378b5cf6220a9da05b52cfdb.wav"} {"in": "look opposite left and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "351094e4d1bd223c865619c4067365659f84beb3.wav"} {"in": "look opposite right and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3aa5b6a102bb5ac583b91695d808441f7e667b92.wav"} {"in": "walk right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "a129e75cc6a339bb9699bcc18e963312152eb910.wav"} {"in": "run right twice and run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c8dfd10a84516fb28e269e66d25cd44f7f498d9e.wav"} {"in": "run around right and look right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "36280b0db49d72b181d85ac9b22c4a8cf97b151c.wav"} {"in": "look thrice and walk right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "63fe253f76e6619fc7e04546feac5d5cc3d4f471.wav"} {"in": "walk right and run", "out": "I_TURN_RIGHT I_WALK I_RUN", "audio_path": "4282d9b403ad955513d9f90344c11d053a3c0aaf.wav"} {"in": "walk right and turn opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "662acacd2f9655667fcf7972d3177b43288fba22.wav"} {"in": "look opposite left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "45139b9ce1eb593d6a95407547788c6cb6b4ca51.wav"} {"in": "run twice and walk right", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK", "audio_path": "c45f57f86575ec08be80081457f97bdc6108a953.wav"} {"in": "walk right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ea51b96568e6e1b5ef3dbb87e9ac797cd829e204.wav"} {"in": "jump right twice and run around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "68de6ad9d21ce724f0455fbedc136e2c8c949021.wav"} {"in": "turn opposite right twice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "06296daa48b8935f225872f4232a2058131119a3.wav"} {"in": "look right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7db26fc87efc7f23568395ce730a50aff5e7e85f.wav"} {"in": "run and look right twice", "out": "I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f896e47c519656e7f29627d72cc6ea5671e8c5af.wav"} {"in": "look right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "97972776d9c778f81b54112b127e154142e93036.wav"} {"in": "run right and walk around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6593cdd5951b5429f5b9131a8c8e5ab31dd04884.wav"} {"in": "jump right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "211bb57faf15694f6a1763e5501bb1a5aeb5e185.wav"} {"in": "look right and jump opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ce3a9fa2a8b7d0b0844981462e10b201e65ec9b1.wav"} {"in": "run right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "706f4cbdc2cb847324b8133a541ba53e46cec67a.wav"} {"in": "look around right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "99a4fed4bc8826d69a1a20192b4181911e8d0663.wav"} {"in": "turn opposite left thrice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "15425a67f53e6c192aa90521d539c87ea7704031.wav"} {"in": "turn opposite right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ae11be327b3b01987511bc22be1fec0561d1fce2.wav"} {"in": "jump right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ac1bdf194d1c70aa8992be91be9b1c1d802d4943.wav"} {"in": "walk right and turn left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "98b55b0d864054f8d4d5483f16dc1d9c64f71ec2.wav"} {"in": "run right and turn left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "048b6abf4ebffe76ac33f6bf7af07711407b3015.wav"} {"in": "walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "954e48800e3c6f5c65ca3512491bd7d96995492d.wav"} {"in": "walk twice and look right", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "c47e5b1b583acb811322f1fb6a5ff90a5552b461.wav"} {"in": "look right twice and turn opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "f47267bd0c9da1c6d0cdaa5d1b0cefd0528f2fad.wav"} {"in": "jump right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3c087787c9f12e4b87e0a7f8ac766467fbf60b2a.wav"} {"in": "walk right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7b203a003b86fea9f3ed3e26a61b08fd4d912f32.wav"} {"in": "walk opposite left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2ccacf9251a8cc41cd6498c52119eda68de7efd9.wav"} {"in": "walk opposite right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "763f1b12b278b48a776fa0cf7ca191136dd7568f.wav"} {"in": "walk right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "8b1219e2556e00af0b77af7194f8f47583df168b.wav"} {"in": "walk right and walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6c913e9d018c885e2da8c4c162de1bd183af3663.wav"} {"in": "run right and jump opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5017debba05727c8ff81d8a42bc46858ae1bebfa.wav"} {"in": "run thrice after run right", "out": "I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "09e769aaac701b347870b12d91e03cd0f5a88e03.wav"} {"in": "look right thrice and turn around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "67dea65ec01a14ecb2e24aa931ef205eebc034f7.wav"} {"in": "walk right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "aea9c283bf760bb678b0a67ac0b273cd5dd5d612.wav"} {"in": "run right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "07baf8d60e845482c49b1265c1da31e7bcbe38ae.wav"} {"in": "jump right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fe1d9e3779dabb8a7bc4842b0e7b672f872f30b9.wav"} {"in": "turn opposite left and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "90c7062032bb2bdd422064572a00f31667b3c568.wav"} {"in": "walk right twice and jump left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "2a8a748fb3c19c0f66e19725ddf2b92f845ca5f7.wav"} {"in": "jump right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "e4401c092f762ababbb158727c7e07bcc818cf63.wav"} {"in": "look right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "74a17ee6774bb4d74af3aac1e2b9c6dbd170e5df.wav"} {"in": "jump thrice and run right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "e08788581af47602ae4df9689edd39caa18dc871.wav"} {"in": "jump right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e341f93c10375b4a0ee11eed6da0bc3e4cf67743.wav"} {"in": "run right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c6f0d6ef5e7d9ebdfd1325aeaa4a6a39e8a8611f.wav"} {"in": "jump around right thrice and look right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "2347024a6101401a7a767a6cfaa2ee8e8404a2ff.wav"} {"in": "walk right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a0d360be2021bab0c286f945856a3cb83f41e1e1.wav"} {"in": "walk opposite right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5eae855958bb9aa716f8ff52c35006d1d1ab39ec.wav"} {"in": "jump right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "599add102f9927ffa941f1cdd7d118e682dd998f.wav"} {"in": "jump left twice and look right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "18a54a5ee93bf4087d7380992ce5a35eeee741db.wav"} {"in": "turn opposite left twice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "041e34bb5e5996d18b666efe1b685c02551a20f8.wav"} {"in": "jump right thrice and look left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "f6a2f503b7ede01b2681268c2425dd201acd997f.wav"} {"in": "run right and walk thrice", "out": "I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "b311a75696f47f08677ac7152496bce32ec62198.wav"} {"in": "walk around left and jump right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "290473a5e1a37819494359a46268cc43e50f12fa.wav"} {"in": "jump opposite right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2e45c2582e1b0504a60a09d76248daa868ccd1f7.wav"} {"in": "look right twice and jump around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f00ebd276cad6394c185cda7607568262cecd581.wav"} {"in": "run around right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "65d8d61ce921126b6c50b6cf0c7b9942c84791eb.wav"} {"in": "run left and run right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c9c9f1d49e34ada30e5717aa0cce7774ec5bb125.wav"} {"in": "walk opposite left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "19647264965cfc4db9cbb8fcadcec7708ac2b02a.wav"} {"in": "run right twice and walk around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dcf03b4ce85adf64d6b3ce45e30fcf432b5b065d.wav"} {"in": "run around left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d1a0e9eb7a659a8c7da16f754551610f23d58bc4.wav"} {"in": "run right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4aab5129647d9da24c43df4db5001412e20213fd.wav"} {"in": "run right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "06e91bea9585c584f43cec22b484aa11806f854c.wav"} {"in": "walk thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "a82225c52e5b5b8ab102941ee03513625bc9c9a3.wav"} {"in": "walk right and run around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e9622f6bdc8c664f2b3d62e71ff9be5e63edc27a.wav"} {"in": "turn opposite left twice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "27b627b4a0e23939f854a980e184edb0a63e0a30.wav"} {"in": "look right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f27b6fc362b8f3744a081359e99fff820431c406.wav"} {"in": "walk twice and run right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1cdf3f009256e52f5f35faaa69ceb0beb146c0b9.wav"} {"in": "run around left thrice and jump right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "a5b7c5df59577971913f2e24ebb7863a412024d3.wav"} {"in": "look right thrice and walk left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b3eee5c8c875fa0f56e72b7b7c722f87ec1cf9ae.wav"} {"in": "walk opposite left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8bf791a80f8f95d0751457fd3a182a929f2342a8.wav"} {"in": "jump opposite right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7c136e8b0f6ba9c1b5aaf69591cefd6d58ee1d30.wav"} {"in": "look opposite right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0d909a21fdc2dbbfd6786dc1808ce92c47764cf1.wav"} {"in": "walk right twice and run around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e0c67c62d42c2f2abec1d67a460f639df17ea572.wav"} {"in": "walk right thrice and run left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ca0cff3f8e508db61399317b39dda53afb116348.wav"} {"in": "jump right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c63c999eee961f21f10b4e0367b28e645805845a.wav"} {"in": "walk left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "71153db6b102fdb2425d9291a6af7d6182dd5ccd.wav"} {"in": "walk right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7326021c4907a6e36084e7cc439faab72cce9098.wav"} {"in": "jump right and look thrice", "out": "I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "ef6979d3adc98212775b81ea7a0033a15fab774e.wav"} {"in": "walk left twice and look right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0f138c1707a5c87caeee33ff032bd7889be58243.wav"} {"in": "jump right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "91035f1d1c37545c5f5a9a725680fa11cdc8a3eb.wav"} {"in": "run left and run right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "66b3e609b62c7758c5cca914312cbe2dfbaca0d4.wav"} {"in": "turn opposite left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "d47c112df428c03125462ac93b81a30f14b8da74.wav"} {"in": "walk right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "79d406039e91e0035ad4ab73e7eee465a71f2432.wav"} {"in": "run right thrice and look around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "063956b72e79d25c78cd06dbe08da3b73e5da35a.wav"} {"in": "jump after look right", "out": "I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "86788857005fbf02af84613d4be175c2c921b7fe.wav"} {"in": "walk right twice and look right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "404debc2f4b48683d9f584c16fb726b37ea631d4.wav"} {"in": "jump right thrice and look thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "c996b6888e766988467b5d2b1719760f671b348e.wav"} {"in": "run around right and jump right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "af17e030c308548f13a21a6a26bd25d5f827b5d9.wav"} {"in": "run right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "630926e37168d72c05c4e7b19584d580d5c87fcb.wav"} {"in": "run around left twice and jump right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "d87be6866315e9bdaa856f658c645f64bcdd4058.wav"} {"in": "jump around left twice and jump right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "121f1e479195d97b8e8e60f98a517119f0646cea.wav"} {"in": "run right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "8a13185cba7ef5ad92ffa97c790bddd4bc6441ba.wav"} {"in": "jump around left and look right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a2dd87ffb8a317ffa21148d9da1d09b73bfeea6d.wav"} {"in": "jump opposite right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "656cf2e23515bc20d560e425d9b5f2ffdc7156ef.wav"} {"in": "run opposite right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2066447e66f9aaff1bb9623f3afdfb0ed61aef2c.wav"} {"in": "jump right and walk right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "66e120cd2fd3256d8be561c6ca0e76b8a0d44b44.wav"} {"in": "jump and run right thrice", "out": "I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "706af5c8e0ba20ac295172a2350280ca31ee645e.wav"} {"in": "walk opposite left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f714f41cbff5d51e1d5542adb571b647d7a357a5.wav"} {"in": "look right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7f972758bde64a4abdb6d55b8f57da37bdc1dc0d.wav"} {"in": "walk right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "ad56d08247a033afa921fe26ebaabb72fc82ae0c.wav"} {"in": "look right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6e7870738fc163d0895294e9ebb42521ee163caa.wav"} {"in": "turn around left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9d36436aff5ffc0aa8ac6435551ee8525a19fc00.wav"} {"in": "look right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9be19e4500cf2c8a17200f6ef602d6bfefc45472.wav"} {"in": "run right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "dc548eec92e13bb63f74564134dbf00b2a5bb568.wav"} {"in": "jump opposite right and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "c5cbb63d8ac3e81e308222f63274d3f15334d1d1.wav"} {"in": "jump left and run right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d4ff0f1a610dc92ce2e826c0f769e907d36619ae.wav"} {"in": "jump right thrice and walk around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7c114626ed9a90fdf602ab78bd3914aa4670b699.wav"} {"in": "look opposite right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "54e978990426630477b19d319522817f00678f3e.wav"} {"in": "jump opposite left and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "bdfb5fcf6744d5883e7b27b032cc3aa1c404f628.wav"} {"in": "jump around left twice and run right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "0a9a0f47b3dc9712496aed8f7ef38490671ae269.wav"} {"in": "jump right and jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8f47e729f4f62bf9bfe35c441978f0317c401229.wav"} {"in": "walk left twice and walk right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "45b78b28c3d7b334f322b7e74e2d7331991a293a.wav"} {"in": "jump right twice and run opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b835155657b6986fd81245befbb4338a0c0956bd.wav"} {"in": "jump and walk right twice", "out": "I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f25b8c01707a743ab62c4d0370c7b8be12a6e2c1.wav"} {"in": "jump right and look around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "94a885baf3a18f0619f668019671486d882ffca4.wav"} {"in": "run right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ab50a2cfe093250a5cfcc09cff4b0605b7d0931f.wav"} {"in": "turn left twice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "71984692126743d29ec6b21a1f18d334a4c8d5b2.wav"} {"in": "look right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f96053756c825c7227476ee2b34d77e1cd2890b3.wav"} {"in": "run thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "ab5818d8c67716ee67a125e3e4399ac1133e0b06.wav"} {"in": "jump twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "e4b74a68f09f93e4005c04d3dc424f043b245026.wav"} {"in": "walk right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cf7aa74a39f65ccdf9ed1ea9ffed4e0d85ccd5ce.wav"} {"in": "walk right twice and turn around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f4d473a12df5836be55dfca8d111ec78ca617f2c.wav"} {"in": "run opposite left thrice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "79c4480a93e5f5a678497320bd38b6943f37f3b9.wav"} {"in": "jump right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "a6285a099105d4f6ea6691fbd30fb47b8763c6b6.wav"} {"in": "look opposite left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b2a0b84a4eef50f65f2a36b2c0e973d5b79ede48.wav"} {"in": "turn left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "801b8f924d3af381b48595fe3d99e6a913a9274c.wav"} {"in": "run left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6dcb2bdcd04dbb470a25a77e6d1cdf60c2f132e1.wav"} {"in": "look right and look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a09a661a7b5cca7d4fc0bd3a234cd8219efc42e7.wav"} {"in": "walk right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "020539bda7876a68868c46ca23fac728f3e408e8.wav"} {"in": "look right twice and run left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "8da314bbb23185deeb2036116cc6fa8e40a8be0a.wav"} {"in": "run right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "19f77e03fd9913c851cd8f7c7680339d7ca4a69c.wav"} {"in": "run left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5e8bdb819e147e399c7db01821852cf7ec67fd3c.wav"} {"in": "walk opposite left thrice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3188cf45fdc179de03d78beb7857d4ca0e30a1cc.wav"} {"in": "walk right twice and walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6878245a8329b657e2751cbf4eade158ab96eeac.wav"} {"in": "jump right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dae77adcb4348ea92d1729420520c5618815f03c.wav"} {"in": "walk opposite right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b1465833940a15d00122fb8bc83339cc51c63c54.wav"} {"in": "look right and walk left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7dc4e8eace01a12cd93302053ff67a76d0dfe933.wav"} {"in": "walk left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2b7df2945bb12b1280cde9b36c2be0cb01331403.wav"} {"in": "look right and jump left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "993f7f8dee6c6935f09b38264f515907341e8c8f.wav"} {"in": "look around left and walk right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a7414e5d1067864f33f5f1bcab2b9e6f5a7141ae.wav"} {"in": "look right twice and run around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "60137b66668084160bec83d75bdc934ff4dc4d87.wav"} {"in": "jump around left thrice and walk right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "64b613fa042fe3a23d5719ec9d7a942a27d6ec55.wav"} {"in": "walk right twice and turn around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ce258117014a7b8c1c943f656f494a46973217d1.wav"} {"in": "look right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1d66a6c917663eb12bb2f1b75f2c5d18b2f01bc0.wav"} {"in": "turn left twice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "8ded129bf5863b3f7241782ee9daeb4aaf9735b0.wav"} {"in": "walk opposite right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0e4f0b090760a341b676201ad102b3818740bfad.wav"} {"in": "walk right thrice and run around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "40e25d85019ea41f6b792899b610fd77cccd35d7.wav"} {"in": "run twice after run right", "out": "I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "94efa340d118c4c09d1d80ce848633bb1a800f13.wav"} {"in": "jump left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ee1b5772e98cc6a444a04a4ab4ad44443c373097.wav"} {"in": "jump right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c7ef318a5c1853586c60c3d8a48458d9a8e7eaa3.wav"} {"in": "walk right thrice and jump around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "95ad88c2626aaa8b40528220e98ff99d3ed31e8b.wav"} {"in": "look opposite right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d93c96299013283b17d806babbad80e19bc83cf8.wav"} {"in": "run right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "724c4d0d5980558f1893260ea0cc1931f9f7aaeb.wav"} {"in": "walk right thrice and walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "85b1bf4f86617496f1e8374ea63384486bc12d2b.wav"} {"in": "walk right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5630e17fd93b01e1710a7b7fd73ffd6ff9045053.wav"} {"in": "jump right thrice and run around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4331d2cf8edbf65df34641dfd1f65009d7bb03b1.wav"} {"in": "turn left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "531de2a8a9460713de6ac94c0acc0afe91f0d616.wav"} {"in": "walk right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "69c52696171b8c64df76b024c80115648f52168a.wav"} {"in": "run opposite left and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e9e1bc39b02a7e730facf61e6c31d1651c836932.wav"} {"in": "run right and run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3108571eb36e30fd0327f0153f1914803135f067.wav"} {"in": "look right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6db301ec1bbd0145848ac87f6eaa2e3a5c7a5d18.wav"} {"in": "jump around right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "412fd7e369f5b7d9f1d3a636234090b2ab757015.wav"} {"in": "turn left thrice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "99cd5a375110072053efbe657c311b42da3cb1d9.wav"} {"in": "look and run right twice", "out": "I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "830a6e02da7d7a89ad409f4dad07f88bc5f5acf8.wav"} {"in": "jump around left twice and run right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5f16297e3721615835e00eb31f5b15a6c4c64d40.wav"} {"in": "jump around left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5faefeaeaaa45fb65e38beb0d78647edb015b880.wav"} {"in": "run right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3ac03f4c30deafe890b23b867421833e26d116c4.wav"} {"in": "run right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "62112bd2e3158f71e482a2549e6fe4a10a3bfec4.wav"} {"in": "jump left and look right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8f804a368c791c8ef821ec68b19e9aa9e7b113ec.wav"} {"in": "run thrice and look right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "42d7e396fb32afbf765ae50813308c475151a381.wav"} {"in": "jump right and walk around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a7065cf3617a8e1bea95e41ba463d6f9ea82e154.wav"} {"in": "run right twice and run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "93daa3132a5fd99521877fa3ffb0741cb5816015.wav"} {"in": "look right and look opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ce57e157e66fcfb182f71a8a0f1f4bf339875ed7.wav"} {"in": "run opposite right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "91b3b3c3931c7949db589797743ff2942ca198e4.wav"} {"in": "jump opposite left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "357df81e42dbaa51607f9fd8c64ada8b4c9fb34b.wav"} {"in": "jump around left and walk right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "ca50b39bb6f410c3d7ac61833fb77fd97d32d2dd.wav"} {"in": "look right and turn around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e1af92b3c9dd550331d44667f079a14ced03f44b.wav"} {"in": "look right after walk", "out": "I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "0ae0d2ce3ead5b585df3e3b0732a8fb8dd4acdfa.wav"} {"in": "jump around right and run right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "b12a77b68d9c817fc95d614a47bb3d091f06235f.wav"} {"in": "look right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "95410cc0d4f994c481d03b81bee447f12449155c.wav"} {"in": "look right and run thrice", "out": "I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "03828cff43e43a286dfa99d71c182cda491e21c0.wav"} {"in": "turn left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "4f79607a24508cc807e4e8d1e904e775d5f3f383.wav"} {"in": "jump around left twice and walk right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "6ff178d93812c99261262883619c6d50cf81c77d.wav"} {"in": "turn opposite left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eb8bed888b3ed2bf90f47b1415c5a6b163d8bae3.wav"} {"in": "run around right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "17215b281cf8ff249698164a50e5fb66eed93c44.wav"} {"in": "walk right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "981bb442572a8af289cf97266da103f98a1b1f71.wav"} {"in": "run right thrice and run twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "12e755a36758c3720eda6e67b73ef6f85c910664.wav"} {"in": "walk opposite left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7f9f4fe30ef47a1304d37d3c6f98950e273ba0b3.wav"} {"in": "jump left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a6929ac1ab51638ceae55ed6406b49a8dbd4ceb3.wav"} {"in": "look around left and look right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "927402144a6752ab924a508492796c91b31d6032.wav"} {"in": "turn left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "d4e6b1eee9a525b91c4c7062132f5abc593f9931.wav"} {"in": "walk right thrice and look right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "a6866c21d8ad5ef3588fdaa63616515a309fec40.wav"} {"in": "run left twice and jump right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "2dbac0eef63c6d464217d623aa5dcb0dccb9244e.wav"} {"in": "run right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "99fb6e36bdd7f6c1e2325616f1f05b33a7c09119.wav"} {"in": "walk left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b63b168c361bbedaf15120d80ff06d9826d3be6b.wav"} {"in": "look around left thrice and jump right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "413abd4353956a2babf1498fc0f8df76b82d57a9.wav"} {"in": "jump right and jump around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "09578e604f7ee15cf9a2abb8d4fa1cb2ec4c7aa1.wav"} {"in": "jump left and look right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "d5d56bb9e33449ee172c11e276bb6025a53ed80a.wav"} {"in": "jump right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "caa0e7d1aa3fb974d16486818cccfa8445b2f169.wav"} {"in": "jump opposite left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8b8778856b4fcfd1a3480c11abee93a450f223d5.wav"} {"in": "run opposite right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8322a318afb4c49c3a0a18e676991accf00941cb.wav"} {"in": "run right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "265f422336017846833fa50ed836074336b68b70.wav"} {"in": "walk around right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f302dd0e15dea9f69cbd4593c994c1919635b923.wav"} {"in": "jump right and look opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d2278c44ab8a5ab2e372ea66f27e307791128fd1.wav"} {"in": "walk thrice and run right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7c823fd6e78090fd1a49b5df5fea7616a4c58040.wav"} {"in": "walk right thrice and jump thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "d2027c9233bc03a4759e2eb8ba888aa256baef43.wav"} {"in": "jump right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "5626353a8f77baf38eeb5c5342499a9d4e84394b.wav"} {"in": "turn left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "54035e64e60318b3ff884b5633663a836b39f24c.wav"} {"in": "look right and turn around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "da42de559817d3b459eb276ba08595317f4b5b4a.wav"} {"in": "walk left and look right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5e7b84eb4e1b913cfecfe02e38e6e706c8a122bd.wav"} {"in": "look opposite left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "479383bf97e74b8b65167892536dc5ff806bd7f9.wav"} {"in": "jump right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1874969ec635a2974c24e52e402bf9186682ba84.wav"} {"in": "look right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "0dccd10961b130c9e4860deeb03bb2966b41aa53.wav"} {"in": "look right thrice and turn around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dc84163493f88d9cc19e2f3e0dc4bfcaca2a2714.wav"} {"in": "run around left thrice and look right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "aae645919d7f4bd6e91007defb800a2c68abbf88.wav"} {"in": "walk right thrice and look around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f52b14e63b83062caafd9d2bbae6fdf938360883.wav"} {"in": "run around right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4922b7df159f9724c0228d0e8d92c2f13224f79c.wav"} {"in": "run right thrice and run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "372971e27b6b17c5c3b596142de9c2c1fabced02.wav"} {"in": "look opposite left twice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ab5457bbfbfb4b6c1e6d512386b95a8154997627.wav"} {"in": "walk around right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c8a7844639425292043ab557a661e2a2fbd8aeb2.wav"} {"in": "run right and walk opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f3e4834c299ebb42ee7c04ea65ffc14f6bb56f4c.wav"} {"in": "look right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e9c4a9f391fd838ff6f521827ce4a21bd0bf8043.wav"} {"in": "turn around right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "db72ab24252a31519bf2dd191c1e89aa0cdb0014.wav"} {"in": "look right and turn opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "eb1fcbc8bbb969ffa6f0d063ef039e1267107820.wav"} {"in": "run right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c38c87ec2e264c073cf157de75abd28ba10ecda6.wav"} {"in": "look thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "d77aa6e041a3ff4a708a3ff9e7f757fbdf17bc3e.wav"} {"in": "walk right twice and run opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7aa1db948b163532265f559e9ccf163680091f8d.wav"} {"in": "look opposite right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cbf20451a16f43216a3bab27773f52dde3b21d9e.wav"} {"in": "jump left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f8dcbcc0cb538f90e226d56426859d52d4deb719.wav"} {"in": "look opposite left and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e30f3250c3afcff8c88dd776c5d850fd3d38d104.wav"} {"in": "look thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "1849714cdbdfd6c366f073d0c2c3d559bc5f3166.wav"} {"in": "jump right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f5071d419db8833849906668ba0355e9818e3008.wav"} {"in": "walk right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d86c21f4ace9fae4a7923c98ca245aa32889ab75.wav"} {"in": "jump right and look around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "911e2b856b79019fc3ba074931bcf786cfb3683a.wav"} {"in": "run right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c660dcb7d5273cf03c71f37d99b816658f0c5ae5.wav"} {"in": "turn opposite right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "16c4fa353753e9caa4941a69904dc014d56a0656.wav"} {"in": "jump right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c7339ce76355f479c126765502fb1104ba57d6e5.wav"} {"in": "walk left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "78abb5b7741bc7f95d51941bae56b1af90328355.wav"} {"in": "walk right thrice and walk around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "29151d938d501bdd0c6d6d0f53c41ec9b93482ab.wav"} {"in": "walk around right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "efae3b8243b52880a6b2b05559b56ac021068417.wav"} {"in": "jump around right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "88c137cb5e07d3c9cff858b194c0bd9284ef3510.wav"} {"in": "walk right thrice and turn around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5f885c7ed4373507704bbc9ab683eac21b254a7c.wav"} {"in": "look right and turn left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "86a1958d30e2767c55030a18f2c34cdf0eaddf13.wav"} {"in": "look opposite left and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e82d610ab5c6b1db0b3aec0b6fea1bfb289f070e.wav"} {"in": "turn opposite left twice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "cb37a99a72f1fa1726b161e13b5e4c6db456b8b3.wav"} {"in": "turn around right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bf8eeeb7dd29f845f07e14356218165e463226f0.wav"} {"in": "run left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a7d1ca96107b653953913ed227939d341669ebdd.wav"} {"in": "look right twice and look opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "92e3ec97641fe78bd2b2a8c870202d65e6dd8f47.wav"} {"in": "jump right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2d4db17d4ed7d6b76df9248717c1a751ce306cd4.wav"} {"in": "walk around left twice and jump right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2ae8bc048d9c7eb17bf24c61aafbfa7d896260c8.wav"} {"in": "look opposite left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "64704fd9b26aaaf13a69ccc8c2305e20b61b16c8.wav"} {"in": "turn around left twice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bc2a0f9790b3cccdf86f0c4c7cf96bf20612699e.wav"} {"in": "look right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9382e1feaab85e0bdb35eacd5d763d66feeb93b7.wav"} {"in": "walk right after walk", "out": "I_WALK I_TURN_RIGHT I_WALK", "audio_path": "79e27d0b310cf14e888ddbd5baed1aa43e898dfa.wav"} {"in": "run opposite right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d588cb81b72a933415be65c060557bb620475606.wav"} {"in": "walk right and look opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "655d9969cf3daa4151439fe4a52789d89b8f8404.wav"} {"in": "look right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b4bb218f6d6f22812c7747fe8f481874248e4563.wav"} {"in": "walk left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4dfca16323bc797c09ce9a3448fd90682630b1c0.wav"} {"in": "run right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "e3f52783014c1dedb066266ef18e8f653990f8e2.wav"} {"in": "look opposite left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "958f0a46c0529da74bd83061fcd5da683a58c63d.wav"} {"in": "run right twice and walk twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "755a43c01cfe620ccb91a67e676e06348a35b03b.wav"} {"in": "jump right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2830bd6f1f083953c0286e35795f2a529e2d775f.wav"} {"in": "run twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "60388716182be817ca282c7d95697087bcb7f966.wav"} {"in": "look right twice and jump right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c7caffa8339551b0c91dd878b955bf4bc5c499b5.wav"} {"in": "walk right thrice and walk around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d43253954d317532cc9843d8df7786bffc04094f.wav"} {"in": "jump opposite right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "643fff04787d99577db70f1cf7a72430c9bb177c.wav"} {"in": "jump around left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "af85ddf30312fcf24cda0d141c1bec5ef04f7200.wav"} {"in": "walk around left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "30b00c2e4af069e2d5040b045e87008a3ef02504.wav"} {"in": "turn around right twice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f40988557ac6f336a3376e4abb72bab0dcaea724.wav"} {"in": "turn opposite left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "aeecb3c0330e3b7d73c9800d153122d7a5398109.wav"} {"in": "look right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "08af68bc6c9a54e2552615ea62c74f0a8e538e62.wav"} {"in": "run right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "7ef5f60044f5a970f5e83ecfb4d6045fb8d04fb8.wav"} {"in": "jump right and look left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "78cd27b8c4fc2d379624d9d5c0bdbf1718ee06c3.wav"} {"in": "run right thrice and run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f32ce00fc0dfc063b69482655a17d96c8b52b1e7.wav"} {"in": "run around right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "18796c7f4ed1a6fcaf4aba1dfa950c5b78a40119.wav"} {"in": "run right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4cafc120dddc86f08cc66c980f3aa38332a74e82.wav"} {"in": "walk right thrice and look", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "a4686417fc84b3b9a89ccaf0ab4826cd87e8cdfa.wav"} {"in": "walk left and run right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2483b39e4beea61829fb706e4609fa2e4e7566b0.wav"} {"in": "walk right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2c5fb8ba0b526ca567b270a003ce1937915bac43.wav"} {"in": "jump right and jump left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "222c1812016ecab07bcb309c6ca7273ea8194f5a.wav"} {"in": "run right after jump", "out": "I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "7934460e5db604b8d15e8de1c3cae45d317e1297.wav"} {"in": "jump right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "10d3d79da02de4d305a393fc6281941a55351527.wav"} {"in": "look around right and jump right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "580bff465ab188b056872afe4e6ca9a12c12cffe.wav"} {"in": "jump right and jump opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6538a0c7a8526ae5dcf4dea9d75640b34b6a3ef4.wav"} {"in": "run around right thrice and walk right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "3dff6d3cb8d4fa3c0f3e24039a81c5618ed6bb0c.wav"} {"in": "look around left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c2f345bc2e66d6170fe22e137e0e24896ecc60c1.wav"} {"in": "run right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d399a3601b0884bba529142f63b9eab9b812a613.wav"} {"in": "walk right and look right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d4afae71431e5d0186c4dd15375020fc56959f56.wav"} {"in": "run opposite left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "68962c856a9e29ef9ab65cb5cf4cd3b7805b44c8.wav"} {"in": "jump left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "1cbb79fe8f1be78da2829a3512359ee30dbea9ab.wav"} {"in": "jump and look right twice", "out": "I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "45eb417ec6c7d06b5acc792e9e23ee9f793a408c.wav"} {"in": "run left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "60cc9b640d241609bd2b44b72f556a93a07927a0.wav"} {"in": "look right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "319438a23fd0bfc8d268761cec4981641903411c.wav"} {"in": "look right and run", "out": "I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "a6d8561fcf719f69a838609c508a7cbc80fe66bc.wav"} {"in": "look right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "27c07d0cb0b6a2b36a2a33a7f2fa223265535c1e.wav"} {"in": "walk right twice and look left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4f5410f52947a8c8cd8c3baf31b137838ac06bda.wav"} {"in": "jump right twice and run opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ffd02f98b11e319a3d2de6f1c818874a434f47d0.wav"} {"in": "look opposite left twice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "1d0cbe1dd09c313e846389a63177707f463daf60.wav"} {"in": "walk right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "bcd611dbc3def8a208b48654e1ea37c7b4474c13.wav"} {"in": "walk right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "73e46fb8ced4aa9488ee91bd3ba0b11f18f7dc7c.wav"} {"in": "turn left thrice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "82724aa95140b620f4e6beaabb1e5ce1e74e8b03.wav"} {"in": "jump opposite right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d52ee55bf718fa94c57d537d48eed2a75c3c3e39.wav"} {"in": "look right thrice and run", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "198a2029eab870d5be48e1b0948dd690e370b845.wav"} {"in": "run opposite left thrice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7a77b3a164932cee4b60d46b6375b8135098b9e0.wav"} {"in": "run around left and look right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fe1e8032154019f894012eb1adcd46fd8ed89e1a.wav"} {"in": "look right thrice and jump right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "485a8fa11d8b4a231e21b27cd708c003aa4d5e64.wav"} {"in": "run right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8445637368678977d7df8c88f5d0be88615aee9b.wav"} {"in": "look left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "91af84c46d4abd01548e1be44e733922b7ee5e59.wav"} {"in": "run right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6af31357397b9f22560d00290ef3097540a3e0ab.wav"} {"in": "look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "73a9ce22e8d7ddb4973f7081bb7b88b497105304.wav"} {"in": "jump right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "4440b061f10387d10386c62001d03b6970bf9711.wav"} {"in": "look right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7d4396f10ede474e95d614dd06be5362c4feaeb3.wav"} {"in": "jump opposite right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "e1d71df3a849ed9fd58efe745cfcbfba5de37c79.wav"} {"in": "run right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0376a1002b3bcdb6fbe5cede2e24a4e660c95923.wav"} {"in": "jump right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1fa88c5fb82a3b92ede3f62769686c6f93858479.wav"} {"in": "jump around left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "867270e274902730c1a4d57988c6109d8cae5529.wav"} {"in": "look right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d5db261f9b370f384d015307d8e45ff30b284eb6.wav"} {"in": "walk right thrice and look left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "53643368b96579888bc3c23bd7b76ef8ffb662d0.wav"} {"in": "look right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1259de4a7316d71cced7894cb1f7d16b40c3e88a.wav"} {"in": "walk around right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4f019cc90e5f6fc9e7c60cbca52f08e131fe2119.wav"} {"in": "walk right and jump right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "eaf841f71c2284fd19afe34de01536dd1870ee4e.wav"} {"in": "turn opposite left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "91f25d8f3ebdffedc53f9b7fa8cfd2821df92c06.wav"} {"in": "jump opposite right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ed5c215acbe84ff2f5c92896ea454d30440b1673.wav"} {"in": "jump opposite left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "04fd3dae200c7a26e524016967a460a1b6879fe8.wav"} {"in": "walk right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "29cec0c3d036ab75ddac120dd0d182e2a7fe8cd7.wav"} {"in": "jump opposite left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "31d3b90ab005853e1e1269a622df6c772e780a7e.wav"} {"in": "run right twice and jump left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "454347fef16b73948aceb9fcc3046509b6afa932.wav"} {"in": "run right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4f2224a7136d83bc78a3d3b92c68374f451ce314.wav"} {"in": "walk right twice and walk around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f5915ecb72a005c62bd53c8578427880ab424ed9.wav"} {"in": "jump opposite left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1314ebe408e785c60333651372566af38b55eb8d.wav"} {"in": "jump right twice and look opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "faa6b66d37a1e20238e9cebec1d9db56c4ec2a7d.wav"} {"in": "look right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "94f93621e129b8729bd08825f405984a46f15096.wav"} {"in": "run right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "41a6e7d17def1ab0063c5b14e737ebfc306a0472.wav"} {"in": "run right twice and run twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "31974a7075684c7801e135c8d149387c73427476.wav"} {"in": "look right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "acdec7beebd66ddad3e26ec903a945fccc1f3d9a.wav"} {"in": "walk opposite left and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e0b9843a986e7e3cf6c82cf171055c90420c93c2.wav"} {"in": "walk right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "83988039052a8cf5167a217b9c384bafa2c4f6e2.wav"} {"in": "run around right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "521ce11ed86f913ef8082697514f2df8e99a219f.wav"} {"in": "run right and jump right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "20030bef0d63f338b5f0e84a4f730141b8f018b0.wav"} {"in": "run right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bac5b923390d06ccabb96a38fc9bb9a4c0e170da.wav"} {"in": "walk around left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "75823cbe016681fb942c6b46ecb16b1e8b59d13d.wav"} {"in": "walk opposite right twice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c9b6e6da7c760ff5ccb8a6cbb58594da95e35680.wav"} {"in": "walk opposite right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "04f7293b67eee0b05a457fc49545949c53b76342.wav"} {"in": "run left thrice and run right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1b3afecde3d73c04bece2167dc243a9be8d58fed.wav"} {"in": "run right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fea3b6b015f40139cd258ae5f75ffa3c9a189712.wav"} {"in": "run right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ce21b6fb3c336b1181d12ded7b360e0a1f5d166a.wav"} {"in": "walk right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e100adbf03d68fcb592b9eba4765ab733f216e95.wav"} {"in": "turn around right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "63164811e49fc3a75c7dbad9ddea3a4ca2ed2d6e.wav"} {"in": "look right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "c6b5555899f0fe319c092cc6efa9fbe97573d8e4.wav"} {"in": "run right and walk right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b26ce36778b9b60015783807ebbff6417073ec48.wav"} {"in": "run twice and walk right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cf4f619251eecf99075d1f39df544d2e4b469035.wav"} {"in": "run right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "7ce929f5329e16da63960b5cde47ff3b24248f09.wav"} {"in": "turn around left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d2085b97ffaa1e40f0650225f98becad70dd0cb2.wav"} {"in": "look right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b53606f35d67bdd886fd8538c6d04ad66f6fb236.wav"} {"in": "walk right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d9f2fd80ddfeb6310235a0672072111bf299e38f.wav"} {"in": "run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ba4164fec7c7f6f2d4a97d1bf4b61a9de32ce758.wav"} {"in": "run right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fd8b0f5514d43cf3eaeffaa1c5585afc09e704ad.wav"} {"in": "jump opposite left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fe921b4b57b9e54ab0c48cf459169df2172aeb39.wav"} {"in": "jump right twice and look opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7fdcb3d36ef7e9f8a9fcc2f6c372fa267f641354.wav"} {"in": "look right thrice and run around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "76f7f948914a48a537f4f790899aea6ebd51303c.wav"} {"in": "look right twice and jump", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "93a4a7f7717af885daf4885ab8cdb89891801a1a.wav"} {"in": "look right thrice and look twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "b69332fe55c012d2281fd16a2124355a2bd7558b.wav"} {"in": "turn left and run right", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "0285bb89f4662aeeb3189bf6214b552afb5ce7aa.wav"} {"in": "run left thrice and walk right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7498b8081147bf9e4a32e52cf427feaa0cfcdad9.wav"} {"in": "look left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "87b5004e2f1cae533ddc595447045745e8eaff94.wav"} {"in": "walk right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1ded8b25161ea887737879031e8d30c886a3f9e2.wav"} {"in": "jump right and look opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9318536541ca009135b7860287a7e94988c81bb8.wav"} {"in": "look opposite right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "61da9683fbaa1988b68500cb360cd9680b2e6c8a.wav"} {"in": "look right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a33fc0ff79aec8a9ef9a0cf74bed045d7e7dade3.wav"} {"in": "walk right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5c87b10af163a39f40744ccee96c81036c90b709.wav"} {"in": "walk left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ead3b4febc137ff16b5a41289edf4a61525a83b0.wav"} {"in": "look right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "544e7b611a36fa5a610aa2c22e7ae0c5647d420d.wav"} {"in": "jump right twice and run opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e758e40d2e5a07a5f2666da48635f80cc22a3ba3.wav"} {"in": "jump opposite left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d8af442a6a291947437170c8f03d6be4bc59a9fe.wav"} {"in": "run opposite left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "58bda6738686ad30cb98f33a3720465b23a9232f.wav"} {"in": "run around left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a2256901d30520af4ef5b6f2d0708b68764410b1.wav"} {"in": "walk opposite right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "63fdd0e5fd6d831f9da90c365e5012a86da7812c.wav"} {"in": "jump opposite right and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "002cd0600db36d554ff32990ec7274359d127265.wav"} {"in": "look twice and jump right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "12ab119c21c13bd0916342bc02c06cb6aad3ce08.wav"} {"in": "look twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "895be636158f17a381f4f478aa0efb668fe94657.wav"} {"in": "jump around left thrice and walk right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e7bf3e3ac9e762caeee4b6e9c8b02eb4a3746810.wav"} {"in": "jump around right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "458c317bcab331aaf2722ab7cea2fe059cf338dc.wav"} {"in": "turn around left and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "49f933fdfe6e2dc70f791748d35af4416f141d28.wav"} {"in": "look right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7dc353d6ef97c03fb511226f487dc35a6252ac09.wav"} {"in": "look right twice and turn around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7c10a0ae88dd50a1669c12488ea197d9de0bd281.wav"} {"in": "turn around right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5704a09bb1c3b01420145c79c43abd9c47b722b7.wav"} {"in": "run around left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b1574cc7d982363e60b4145429cfe474542e6f97.wav"} {"in": "jump right twice and look thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "8b5701e119af9a573979f15a9ce695aa533307df.wav"} {"in": "look right", "out": "I_TURN_RIGHT I_LOOK", "audio_path": "fb4dadeceb757233b29655a0a0a170acaf46835a.wav"} {"in": "look right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "438d3534f51bc9dee599b38e3447aad3c05d0e52.wav"} {"in": "walk right twice and run around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4ce0d12efff29d712e843eebfbcf3029913b94aa.wav"} {"in": "jump opposite left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b8fb2b580be7ff909493476be294809cf9209392.wav"} {"in": "look right and walk around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7bb549c0089dad86cbad92fb7a44452c58261ebc.wav"} {"in": "run right thrice and run around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "193e2041a94f0b7fc3347fd1a3aac9f6bfc4cbe6.wav"} {"in": "walk right thrice and jump around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "80ea8a68c46a4db16aeb21e2dd644ae4cdadb6f6.wav"} {"in": "walk right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "954832d700454641984419767372ccf537103a36.wav"} {"in": "walk right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c4b841f6ece22655d9ebdbba63e0dbcf66447925.wav"} {"in": "walk around right twice and run right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8fd8b97d06881bb4a76d43d9cd52b866faafe446.wav"} {"in": "jump right and walk opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3741e591f77289aa65af2cdf88b79f1cf28e536f.wav"} {"in": "look thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "e3d44dbba4d51a7145cfe84607f7c0392e10b68e.wav"} {"in": "run right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8f03541bfcb8d28282e1b7020905f444a5e70eaf.wav"} {"in": "walk after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "02e80937dd9f29de01e7d20ce556974b72dc543c.wav"} {"in": "run and walk right", "out": "I_RUN I_TURN_RIGHT I_WALK", "audio_path": "025b044ff544c068e78c5dc1b69746478701ec11.wav"} {"in": "look opposite right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "d785be4ab414cf9dc3ec36792c51cc11423fd6b5.wav"} {"in": "walk right twice and look opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7f32ca83f51bcc73cd9b3bb28a5ce05c40f27e00.wav"} {"in": "look right twice and walk around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c4bda02eb81f1a034e79df654d5013c47f70acf5.wav"} {"in": "look right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fe2b352ecb9326300b9ced2a5b6d316cc47424b4.wav"} {"in": "jump right thrice and jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2ccc7f2783d822e5f416ceb072ad74c8a42a8ca4.wav"} {"in": "run right thrice and walk right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8f23dd79922c275b35aa27abe4f66612f5641d38.wav"} {"in": "look opposite right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "aa3313473bb3b669f86d7ebb1a07643ded863360.wav"} {"in": "run right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e5aa42394db2b279efbfd5c725b867f9da364158.wav"} {"in": "walk right and walk around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "47cc711040b018077db6fc15f86d132eb6eb540b.wav"} {"in": "run right and jump around left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "efd124621370175e98e70700e9f6d45ae252efe7.wav"} {"in": "turn left thrice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1a5cffe1cbe2aa8a4138fac089515f1edcac37d9.wav"} {"in": "look right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "d6eebc417ffcc14629112b271702db3896a34803.wav"} {"in": "run right thrice and run around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9c4d1fdee90de09b843d16cc3e5382df6b76e53c.wav"} {"in": "jump right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d1f9cc74cda258844cc8d19dcc0030aa0c4b42a0.wav"} {"in": "walk opposite right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "96ec716e433268425c4617d523b43d6cce57a953.wav"} {"in": "jump right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "c12fe9171486a6f84c88e0e6ef97402dc36c015c.wav"} {"in": "jump right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f1e079febb11fea8e3830887aeb1c9005e57ba55.wav"} {"in": "look right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ea653d8f0e2bd874e2314e81234c76c9d6c6f78c.wav"} {"in": "jump right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2427b5eff6d3cc8cb87837e84fe52ef2016fb68d.wav"} {"in": "jump around right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d5e6ff1a59043d7a5220da17da6e1312fc1d9ae9.wav"} {"in": "look right and run left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5d07425ce8865731c5df697fdc5bd3cdf5ef800b.wav"} {"in": "look right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a834834f22414a3294634aca3f2277ec6b09fb89.wav"} {"in": "look right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a99686fcd43e632abb90b178720a2858bffa2d61.wav"} {"in": "look opposite left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "542d01b1bd1ce68c37977a291b335e6d86204e93.wav"} {"in": "jump right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "ef81a9a04ab798826384c6b72406e517c29e8247.wav"} {"in": "jump right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "c3656297971d7939f7925952784f9f77025e7da0.wav"} {"in": "walk opposite right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b500b25f2e05d0b9e1a9a961dd33c87532b93161.wav"} {"in": "look right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "00aa05e2df04946bcbab6809eeef042f309cc945.wav"} {"in": "look right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "513bc8e0d1f26a9d2fbd9a1ff7d8c9c3c665536a.wav"} {"in": "run around left thrice and walk right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "738ce68d27f6ed6067d68915e488a3a7852edb88.wav"} {"in": "walk right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "faf1a118c0d753169bf8947c03c134c367278bc4.wav"} {"in": "walk opposite right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "1554cf54eb194874640d5d5ba710071e2a125103.wav"} {"in": "jump around left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "aba1f72a56ea605a3922b74106fb17d16568a6e5.wav"} {"in": "run around right twice and jump right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "72d78960de4631557df6e3573e429538f2ec68b2.wav"} {"in": "walk right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "5001f38445a1005a7fd54a2687407702f4b1855d.wav"} {"in": "walk left twice and jump right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a6a849ab355611b668faf6c6f64bf38d55096a77.wav"} {"in": "look right thrice and jump", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "9fa1ad4f362734826d20529199366d096ef92221.wav"} {"in": "turn opposite left twice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6be39bf25b61c454c49665c028a6c96644831eac.wav"} {"in": "jump right thrice and jump around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0e2aee1be516df618be96ce100d6ca67374a81e0.wav"} {"in": "look and walk right twice", "out": "I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2747dfd008799620c639fdc265c8388910cc2e66.wav"} {"in": "walk opposite left and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "35aca3b45411a33657107b5d62277835a2d9e12a.wav"} {"in": "turn left thrice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "ee124d92dfcc4b38cd46fd15082e4b9183f77e7e.wav"} {"in": "jump right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "9bb3bc7aa6eb53422debc11f2816dee9b9d3e3a1.wav"} {"in": "look opposite left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3f9bd7872771d6b3655223b786728986f348c946.wav"} {"in": "walk right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "708639a2318e66d9e52916cd897e744948fac4ce.wav"} {"in": "walk thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "d31bd5781500ac9c20de09d451382beb8d37dcfe.wav"} {"in": "turn opposite left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "dd3d8a96bcf8fdd433a08fb692519402c89a5fe5.wav"} {"in": "look right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fb20d272673858563469bea926473fcbcefed394.wav"} {"in": "look right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "9c3f546e4c4583fee3c93635da3279492cf98164.wav"} {"in": "look right and look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dafe22c45590b820e726f5afac8860f19a657e2d.wav"} {"in": "walk right and walk left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "df8c6279c28cc9be80f445af3473f9de5c66e81c.wav"} {"in": "walk right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f612653c4f0c64b0a9c0beb059e08f181bf15c08.wav"} {"in": "jump right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9624ba072e82f5eff2a31bb18587ce256e4f9a29.wav"} {"in": "turn around left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "91ace2315b615bde4a8d3a8e113a264c7f7f645a.wav"} {"in": "look around left twice and look right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "22d4eec2af7f03f2a64fc2ee2f1fe1f6922a25e2.wav"} {"in": "jump right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0e2b8a0966cf8344db2f202ba59e266a72f5d02e.wav"} {"in": "walk right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5eeefda312effd4244910abb28af2e6219f14c05.wav"} {"in": "turn around left and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "7607479ff678b96e98752571a2fcdaf35def6bcf.wav"} {"in": "walk opposite right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "435d6f5a02c6204e8858f0bf3c96db6786ea2532.wav"} {"in": "turn around right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "04ba73fb18c5b2acb3e8f917fa425d57708db278.wav"} {"in": "turn around right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a038460b0639cdc22763da7f0a84169226b3cdc2.wav"} {"in": "walk right and turn around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1339f0a64a3d3c6b0a78fb5b5d5297099a95d0c2.wav"} {"in": "look opposite right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b47927c2471f54b1394b3b48ed999832b1be63ea.wav"} {"in": "look opposite right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5e9b192857457a6119653fd265d3085cdfa94aa2.wav"} {"in": "walk right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "b384f3b6bc5c0c0a947a898f47a77b1c33d1795d.wav"} {"in": "jump right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "a6822fc0230e3f72219bbd74472a501924a3061c.wav"} {"in": "run right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "b787bd5bbc6623c60215ab24e8bd5637dbb6d2ca.wav"} {"in": "walk right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8903ca412116130d9daf52d7d4bca523b9203d5b.wav"} {"in": "look around right twice and look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "aa115f85f25886a0907eaec25531f98e23643d57.wav"} {"in": "walk right twice and walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "92617c5a75170671d8659a77b077ccc3f985ce43.wav"} {"in": "jump right thrice and look around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1255a89d9837182d3086ec09d3af29b7cc0f7fef.wav"} {"in": "jump right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "28114a408f986cb2c2ffb6d4b1ff1707e866606f.wav"} {"in": "run right and look left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d84b54f8a9cf86f0e7f987411ce2bafcdaf24d24.wav"} {"in": "run right and run left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "84b19bc76788f851bf17706d2dea543cfd061b02.wav"} {"in": "walk right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9b02af5dbc3dd9da5e66d331d23473b93af6848d.wav"} {"in": "walk right and jump right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fa941c6a77f92ac384b0de7ef92b1a048e7bce31.wav"} {"in": "look right thrice and walk right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ca3a339edf5d83ecf8cee103d15dd7545e7d1f20.wav"} {"in": "walk right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2e3fcab2f0d5535af3ffe11e8a56ea9bdab6fde0.wav"} {"in": "jump opposite right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "78ff2e964cb20c8b6f78b3b60ab99554663c8e56.wav"} {"in": "look left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "5393eb42f951a85f2897c03ccf37f8cae0b3bf21.wav"} {"in": "walk right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f9eac721903188179ebca1ca89fae92737559727.wav"} {"in": "run around right thrice and look right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a02d7f6d287245d673a2ada15a2db97f9e67017b.wav"} {"in": "jump opposite left twice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e1087b4f2d8252b020e4ee7f399ea045e0af15d9.wav"} {"in": "jump right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "377eb7e8237ffa6c05c8ee50b1e1a31a575de2a7.wav"} {"in": "look right thrice and look left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "35f27175e420eb11055f8c95761090ef9a398cde.wav"} {"in": "jump around left twice and look right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "c3f86cfa9f13b559dea64e407c3042d0b9ed2629.wav"} {"in": "walk right twice and jump around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d91bff953be03867d5875ea47a3b309a5d082c33.wav"} {"in": "walk left and walk right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c67808459804882767ae1dc881abddc76b68f3cd.wav"} {"in": "turn opposite left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9eea115859bb428308c8147dc32244b180902948.wav"} {"in": "look around right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6ee68a0678a5860f4349e92cc43453307636bd78.wav"} {"in": "turn opposite right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dbe6249ce4c6404a61c70ca5da9e629852a94373.wav"} {"in": "look right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6bba84b0ab09ca02108d69884ba5ecc43237e165.wav"} {"in": "look right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e04510594c2ceb454cd62b4c35b5f8510c7d02b1.wav"} {"in": "jump right and jump around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6d631be0930eb1c4f6452ba953b54de711a1f7bf.wav"} {"in": "look left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "33853573b069b61516f6be4a53af81ee2d3e0ed3.wav"} {"in": "look right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8ee57ab2cf4818cf6ed0f56ecdee31d58fbdf91e.wav"} {"in": "jump left twice and look right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8b0babb939aa12da7d63fa438c5c3ae1e62d4dd1.wav"} {"in": "run right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "1dd2dbfb4828142f317d29f1f04d43ae5a3f0ab4.wav"} {"in": "look around right twice and look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f83c609f18b891587ed3c66b985442f7cd13e66a.wav"} {"in": "run right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "97c69b703ddad1fdefebc9664a378e582750dd7c.wav"} {"in": "walk left and walk right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "afeccb8ddcdac38cf2fdcbef3ab5b8978f4462aa.wav"} {"in": "look opposite left and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "978583aac7f736d0f81eec4c2c16e44525264614.wav"} {"in": "look right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a9d926f0015e8ba917b5f37b5cfafdcff3e00592.wav"} {"in": "walk left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "2d57ae30d68fb034c03443a58a98c67e690f817b.wav"} {"in": "jump right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a4c30a70f4617119230efe938e0ee3b7dcb7159f.wav"} {"in": "look right twice and run around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5e3c2b04f9395c36755869f62829d048757a9a32.wav"} {"in": "jump around left and jump right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "34b060f6d78dba45328329c1f9683a7f85d626f3.wav"} {"in": "jump opposite left twice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "58632ba300d147d3b93f35bc91757bdc3ae0195d.wav"} {"in": "jump right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "3e146d49b9ffd8efe1ef5d6604de06ab047c1e23.wav"} {"in": "jump right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2c0257063325a4c6768e8e72fd8ba7625baf39fd.wav"} {"in": "run right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5ec6fd71ba9c7a020584a345c9bd4b62369d3c77.wav"} {"in": "look right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "168059d051b2a10072e5b2926d332029a2690ffd.wav"} {"in": "run opposite left thrice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "24f50e73b2481b69033d9c89ca52fd08e11ec742.wav"} {"in": "run right twice and look around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c9c95353dab0de58dd96fbbd72d4866a19d676a2.wav"} {"in": "look right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "ee0c4839bf0ccb03275dcb4d323aea55aef0321e.wav"} {"in": "look right thrice and look opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "433c39c2b3b18813a0ae42324b7e5dde54677665.wav"} {"in": "look right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "64487390c2eb21e44390dd481493bcfef7825125.wav"} {"in": "jump right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3aad8c0665b81e72e637255d7ebd1994536a3735.wav"} {"in": "look right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "1d75f7dbef270a58023c6558ef44266355615e45.wav"} {"in": "jump around right twice and walk right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "da424e869d7f8396aad087521062e3882138439a.wav"} {"in": "turn left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "d7dea141129d33afe02f94d101112cf4ed05a65e.wav"} {"in": "run right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "77d82ee0c1b7cdfad79d3aa0f14ab78bb25f0bb9.wav"} {"in": "walk right thrice and look around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "44df8898a38745c9e6f7aa0aa5d9bc57092fd066.wav"} {"in": "look around left and walk right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2a396593a7d66811b323380ecf2527efb6901e60.wav"} {"in": "walk around right thrice and run right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "4108806844571ff77c03a653a751423dd891a976.wav"} {"in": "walk right thrice and walk", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "0c5c868d5573d75f054c0563bd6ec4fdac360867.wav"} {"in": "walk right twice and run opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7b49794475f50f2cd056738bb83b128029c2f1c4.wav"} {"in": "look right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e92094c57f2da01b78bac49e4aa62b755b004741.wav"} {"in": "look right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "32e4df49b25fc27a25e2761238ff5b79249f2c8b.wav"} {"in": "jump right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e8cb8968bf6e67be6487d839b54e13bd7768a05f.wav"} {"in": "look right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3cd36b6313e0ed6933ed46dca9a29ba2e90963d1.wav"} {"in": "jump twice and run right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "12195eefa0377c3c7ef7b88a3a2dad4f7b31bc73.wav"} {"in": "jump right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "90d8487820daf448b119f4065272a2c08f711e5e.wav"} {"in": "run opposite left thrice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9d9d41c02eedaffbb5f7942384a91fe6364e74ef.wav"} {"in": "jump right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ecba3fe24338f81f95a93f0823ce8fee8ac1c225.wav"} {"in": "look left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "12e5778894a3b0fe582317e3a52557f50b88f246.wav"} {"in": "walk around right thrice and look right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dbc025db1a477aa7c056ab7e5370deab391ae7d0.wav"} {"in": "walk around left and walk right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e2708e7641697dd1fe859143618fd5403eaf6cef.wav"} {"in": "jump around right twice and look right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8eac122e1cf25ad18f94444f3ba716a77845fa1a.wav"} {"in": "run right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bb4dbf3683c03b6dc81f4163216bb8959913198b.wav"} {"in": "walk left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "319119d6b1ae589eace93cee6ed82cef7a6da75d.wav"} {"in": "look right and jump opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f5f0a28d5c531214e42eb82bd0658b2d4eee13e0.wav"} {"in": "look right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e47a89db8c9e49e13bdce204782b87b024c9eb83.wav"} {"in": "look right thrice and turn around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6a51cf5365106d9e9e1eed4b41cac8da95fe1db2.wav"} {"in": "jump right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fd07de906621f365dbadab7c2d6fe7d2156da737.wav"} {"in": "walk right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d1726ccfa58e6afe1249da1bfba35712c2edcf8e.wav"} {"in": "jump around right thrice and look right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "743f79f7737002a064a073f6bf7d97a6d013c791.wav"} {"in": "run right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "e386cdb3cfda3908d5e78ad0f8dcc17525a7b09a.wav"} {"in": "look right twice and run around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "65942e9e534bf686aff2983bafab674e619697e5.wav"} {"in": "walk around left and jump right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "375406f8ae3c431c9c228f803ef76d96273fc426.wav"} {"in": "jump around right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d0cc3df9fe2a4be406d2d840dadb25838e0d9474.wav"} {"in": "turn opposite right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "de2f26781a16dc5c87e8db2708eec99ebef1738b.wav"} {"in": "walk right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f29e325e89d72d7b5a59bc33a10bff3755424f52.wav"} {"in": "turn around right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e9b86300e06737e42f99446deaf56e2ca77e04ac.wav"} {"in": "jump right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aa3e9cf22407c71da990fe3214a8a67841ec18b8.wav"} {"in": "run left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cffb17c2f8a24bc476d265d148768cd8ed4baa44.wav"} {"in": "jump right thrice and run around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "441f7b505c33a650c94a6b0dc9ff125c8e193db7.wav"} {"in": "jump right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "343aa0c4a6cf907bed88af5d3dce0da923ad87fb.wav"} {"in": "look right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "169c89a0e4940ffacc1ea5039bc355f849e04c6a.wav"} {"in": "run opposite left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d7bf9c0291c72ae9fa5c86f1fa53276d331f9dc2.wav"} {"in": "jump right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "03a52cea6f82d7654766ca2846fdaf510a4b32eb.wav"} {"in": "jump right and look left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3dd54cb4e36075a08627fd89d8db118a7f4c54da.wav"} {"in": "turn left and jump right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "94589ce9c9884c6c988935a1dc7d1656ddef28b4.wav"} {"in": "walk right thrice and look around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e752aadf5d94c97338192913290f2ce0d2c6ef4e.wav"} {"in": "jump right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f76a1dc6d60caf9a1cd59eec5d2a17e7735af4f8.wav"} {"in": "look right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "9f2397c715d5a283214026fc20c62382a0a823fc.wav"} {"in": "walk opposite right thrice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5c064cc55e2bfb8cf335ebe700e7ccd9d2d9df27.wav"} {"in": "jump around right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "652b3cb83b5671b7b28a7bbd8382b0f42955e3cf.wav"} {"in": "turn opposite right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f40cf5f0845443ba46884ba713687b9dc5e96555.wav"} {"in": "look around left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "61241598c595082de1b7de3de7b052d157ed05ea.wav"} {"in": "look right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1d8fb76768e943fab2099761c66a9c1cdcfc068f.wav"} {"in": "look left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0c71af6b22fe17857cdbfb2cb6a20004bce3aec9.wav"} {"in": "look right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ad7c43118592411f63db44acba151537eac7240c.wav"} {"in": "run right and turn opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "826bd6bc5d2a4ef972cc97e796db206d93e31fde.wav"} {"in": "run right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b4fae5f2f4d094b891f6b6a935a248a6f9e6a8a9.wav"} {"in": "walk right and run thrice", "out": "I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "fc1631f50d02bf47a16756230a7706dc62ba89f0.wav"} {"in": "look right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5f20a6678f616755dcb37a12c7543764650094bf.wav"} {"in": "jump right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b8777dacbdba26354cd4906d25238f8c8492677e.wav"} {"in": "jump right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "112cd2f2bf07bfb3cbc3e35328c93339fde0e9c8.wav"} {"in": "jump right thrice and walk left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "d23997e2f6f940778044e66449015665ea6c772c.wav"} {"in": "look opposite left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "54d868b6b73348c6672f6254f74a90f53bf21507.wav"} {"in": "look right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "31649981bc916214e93822cc65e9c41ea135e6ac.wav"} {"in": "run opposite right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c1aadcb2bf87fd2d3b959c1b56d83dda7a79f47d.wav"} {"in": "jump right twice and look around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4c718877733610ebe40369bbbc536edd0c5014c1.wav"} {"in": "run right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "112736cef094af6b446a1d9d6f7a20678571b7a5.wav"} {"in": "run right twice and look twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "3b12c11ae29ac595c22c3cef21c532c12647d9fd.wav"} {"in": "walk and run right thrice", "out": "I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a8c64451b2b66b3a7ceda3fce77ffcb8e150aa11.wav"} {"in": "run right twice and look right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "217739caa7cd7bb86678c6faab1af07280ce9107.wav"} {"in": "walk right and walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3001ba94dab30f343356832e00d07669866b8be1.wav"} {"in": "look opposite left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1f0f6becc8048d1ee8cdda28e3920ff4a369f676.wav"} {"in": "run twice and jump right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "da0aaee2f6626543cac9f86f5544c1df8693e89d.wav"} {"in": "look opposite left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "583faad62767fad4813d0ba26bf0888573523575.wav"} {"in": "look right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "75a68f96d09b4e851a46b3220398d5855353cd95.wav"} {"in": "look right thrice and walk around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6f87dcae4bcb913ef169de69402c9df7f16f4009.wav"} {"in": "run right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "290c1ea15136d5074098001f359b9620618f82fe.wav"} {"in": "jump thrice and walk right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "edce91e54e987b01b0b1425542fee835c5559522.wav"} {"in": "jump twice and walk right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "9642f88c1c58be6b73e2a45a14a1667665302643.wav"} {"in": "look right and walk around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "21956fe86ea6d3ce241ecb1816c4f250eaae8f98.wav"} {"in": "walk right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "d91f6155f6c40c8a15a82772c9619aafdfa8fe95.wav"} {"in": "turn around left thrice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "e6ce9a9a1dcb6e219cf008ec4ec6abffbf990514.wav"} {"in": "look right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1391af2e82b1b9da39cde2703065e6e6e7dcd62b.wav"} {"in": "look left twice and run right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "98fcb8ab0f4b45fcf7f1edce835abb015bb51bba.wav"} {"in": "jump right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "177bbbda5d7dc15516109b75f23b974356d7d218.wav"} {"in": "run right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8c7a207d610cb8c6b3dbf2cd30aa504a92acd3bf.wav"} {"in": "walk opposite right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a8e57c8eca239dd2130f06b0b8350a9c1d94feef.wav"} {"in": "walk around right and jump right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d0d64fb0ae25016e8e668b806a68cb074656a0cf.wav"} {"in": "walk around right and jump right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bae38a8ef99362012aa63e675d6efc7d18bcf588.wav"} {"in": "walk around left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bca1f1b635be431f2bd9361a1e91a11bd0662f10.wav"} {"in": "jump right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5dba0d33094e9c2e22386009bf8ab3294e5c49e6.wav"} {"in": "jump right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "049ae8838a3e0459d5069ea9846f36df48d9fbd2.wav"} {"in": "jump twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "07d2a97eb61792a06b63db23c674331515eb5a05.wav"} {"in": "turn left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "fd4df02563efc4af5c33af3ecb5406e72da2e77b.wav"} {"in": "run and run right twice", "out": "I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f42f41777d5c38d6efae6f8bc929c3c35be2852c.wav"} {"in": "run right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "417623fc38e65b3bc063735d5b9273abf604ab89.wav"} {"in": "look right twice and run left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8a26b624553570073b806e76f65e3918368923bf.wav"} {"in": "turn left and jump right", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "caa7de5ca63e3dae52861f655f31f274eef9b961.wav"} {"in": "run right thrice and run thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "ce3a5e364f7acfba70ffdfa8d318dd5bda96d673.wav"} {"in": "look opposite right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5e876e99a3090f721a8fb9ed3cb420b8fbff69f9.wav"} {"in": "look opposite right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f02302ef52419c38b12ff1d3a7168ff195cbcb29.wav"} {"in": "look right and run twice", "out": "I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "e833ef081aa25127d5ce2eb304e33cbf768d7244.wav"} {"in": "look around left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "506ff1f4b921a6a4fce9083ef996419c46bda58b.wav"} {"in": "jump left thrice and walk right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "af84b2ed94bf786fe0c8661f8cb21896916fbe8f.wav"} {"in": "run right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "347c1cd0198b60365ae926b9c9f85706e12f2465.wav"} {"in": "look right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "73cd8b505812477aa5e160f19578de1f0590f16f.wav"} {"in": "look right and run left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "55992fd46a64070f02c43d183383c9c909b71fb8.wav"} {"in": "walk left twice and walk right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "76f016f51fe20d0e0c9182e9be360e0f38da9988.wav"} {"in": "run right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "6339cb47f8d06e1aac1ff9cac14700b8e781cc6c.wav"} {"in": "look around left twice and run right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "56ff811299ddb85a25bb5464769729d70341c256.wav"} {"in": "run right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "4c19101e8c4e3a44167c8f4d9ed4cda0ef8aae91.wav"} {"in": "run right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4c408bdae85f71628101564ee502d2d4ca49d313.wav"} {"in": "walk opposite right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5ade0feae6c0ad6188ce8d3672237de53f9459c6.wav"} {"in": "look right twice and look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "78228b0fdda682e2063300513ae00d57a1acaf73.wav"} {"in": "walk right twice and jump thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "8aaea968153bbb6b1a7828f47f8fd61621384db5.wav"} {"in": "run right thrice and jump around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7dae2e452221560ca6b3c34f1efc3c18c71b361b.wav"} {"in": "look around left twice and look right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0572b3e478a33d96311e092fa764fb537911efac.wav"} {"in": "look right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "209b39d3db5e9bb166a5d9ac79ff566bbe1a9b83.wav"} {"in": "jump right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "c6b4af4efb7bf4942624618c6a8040368a269d8d.wav"} {"in": "jump around left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "997834c522627b6be01eb3d8c60e0739849b9ebb.wav"} {"in": "walk around right and run right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "27e4bd6a1c79905401342c1676cef43282fbc8c3.wav"} {"in": "look opposite right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "60b2c28c1ce01ffe11f00f81d8a2750a4dc2bdaf.wav"} {"in": "jump right twice and walk", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "431b97c9d773f083c074b8af0ed025515f880a76.wav"} {"in": "run twice and look right", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "4a9343c120ea75fb1840ddec9315a1d195779b8b.wav"} {"in": "walk after run right", "out": "I_TURN_RIGHT I_RUN I_WALK", "audio_path": "1a0ddd7e0e95c998dfcc480f87cf1bcef168609b.wav"} {"in": "walk right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7d8848eb9820aa773afe763acbadfe3e0f011bb3.wav"} {"in": "look right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0cd8ab2833c9d9de526f99e3c938455f665e9e93.wav"} {"in": "jump opposite left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c74de3f6202790d082be63161d167ef8524b7841.wav"} {"in": "look right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b1b7d19f82394c7c3061a70b32296b6932f8ba4e.wav"} {"in": "turn left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "d6d21aec76829055a8b4b48da7f2c8100d312338.wav"} {"in": "walk right and jump twice", "out": "I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "c3078617c4d023719efe96a2240292506bed6ce0.wav"} {"in": "turn opposite left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3073fedaffa86fd052acbb67ec9cef57086af7ef.wav"} {"in": "run opposite left and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "dcf06c9af59cd7e3fc6edb720c29d0f964fc4b4a.wav"} {"in": "walk opposite left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5681c4dc6b7b55e5d7656a377824123027d1c31d.wav"} {"in": "walk right twice and walk opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "26e47398f9824aade4ca72cba70f770cdb2e952a.wav"} {"in": "walk right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fb55fc162463aa15525e7735adab434c611eac7d.wav"} {"in": "run around left thrice and jump right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "957fadc86f9685097a98327c3c1697a054d623e4.wav"} {"in": "turn around right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "495f82b2571bf5bda671e206ef0564d8947aee71.wav"} {"in": "run right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d86c7396c11838a17697e273dd81a415124447d8.wav"} {"in": "walk right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9e35e960053563b63a80f3138eb29fa9bb29fdd8.wav"} {"in": "walk right and run opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a0f622f37d6874fa374fc504516cea3181cdfbf8.wav"} {"in": "look right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2ae6ff6323aa3d6bc7097db522a37887ebc7a869.wav"} {"in": "jump right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "55086120dbad1a0ac299bf0c6db4070abb776593.wav"} {"in": "look opposite right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c29fa4fce2647faae50b2785da14b38c033e5128.wav"} {"in": "walk right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "fb21c79f5033f037eb045843cf1de33cf5f12bcd.wav"} {"in": "look right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "d60dfef5d455ed7897177604cb947815a457f39f.wav"} {"in": "walk left and jump right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5abf5e14c19a921601920b634740de4889061dfa.wav"} {"in": "run right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8ae6f9ee326427b94b397cb2ebc18ef013dae126.wav"} {"in": "look right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4d83ed7b36728475942d825ca79dfb3499f94373.wav"} {"in": "run right and walk around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0d1a1d0ae77e861c13b43a7dfd927a6a5cd571d5.wav"} {"in": "look right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "067540d4c4effa7b664275919daa2a8cade4b31d.wav"} {"in": "look right twice and look around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "29f1e30f47e483874d19ec4cd6beb5eafe9e5070.wav"} {"in": "look around right thrice and jump right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "3caa4ec58f03c42785c9b86ee9cae86f752b913b.wav"} {"in": "walk right thrice and turn left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "6095d38c35910929a1742d2119ca8328042bb60a.wav"} {"in": "walk right thrice and run around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d52ec2bc99632462a4fb8a058f07cea9f633fe6c.wav"} {"in": "look right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ca65d782a30c40f497ef15a6d6ce529b248046d3.wav"} {"in": "look right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "62101f4837213e1349095a908f8b70049c1af33e.wav"} {"in": "walk left twice and walk right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "609e0565beb0aca72e912090207f2556052eed67.wav"} {"in": "turn opposite left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d0243c772048b8c74115ff4688b13072ac3e5d54.wav"} {"in": "run right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8a61dbba48665fb603ae13f509d8c052df7c2254.wav"} {"in": "walk right and jump opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "24c2ad3b1528dd9749c7cd68aee492be62186776.wav"} {"in": "run around left twice and jump right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "59ff29e939331f18c91126e5fb249c37280ac40a.wav"} {"in": "run around left twice and walk right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d6b6dffc58ebe86f11f4fd84debf5eeeb9caf10a.wav"} {"in": "look opposite left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "646e1d01f3cec7131487caf5747438f981000645.wav"} {"in": "run opposite left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9badb72f8b50294f6fff10d469327ac12c467729.wav"} {"in": "look right twice after look", "out": "I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "12158226b9bea508a6260970a2ce630856c94940.wav"} {"in": "jump right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4813e317e75851a38efd0288734f3ab984001f3a.wav"} {"in": "look opposite right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e6a19966645dbd633abd9847a1d084c82d9f2d18.wav"} {"in": "walk left thrice and run right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "5300174a04f4a36fcad8ee1e68f77898c85bdf00.wav"} {"in": "jump right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "238e3a1e32baae3af5d62e9f01f1c2322afe4342.wav"} {"in": "jump around right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cc1cb067afa5a6367d4dd52764f864e0fe3be46e.wav"} {"in": "look right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "291a8a99e4761bcfbfe999f0a661f1f38291976f.wav"} {"in": "look right twice and jump around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "07f5eb4a4facd63c87bd1ecb3b1ab6dacee3de51.wav"} {"in": "walk opposite left and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e1e47510378df03e3308cabca26a747f58447de5.wav"} {"in": "look around left thrice and look right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "68123e2126e1d955d71303503575a525849fec8c.wav"} {"in": "walk around left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "16b97b599fc55fe583157ee3da5cb4c779fcd072.wav"} {"in": "look right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "e11cc996bc4e8c2300f2c37fa10741c489d8b094.wav"} {"in": "jump opposite left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "66817bb67f14933880e9dac9698036d677980180.wav"} {"in": "jump right twice and look right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "02a06156b60c37d2f9a3e1003ad74546d4e86427.wav"} {"in": "turn left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "51e10d609517f880239420142aecd7d8a9dbdf79.wav"} {"in": "look around left thrice and run right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "12e89cec287240bfd1a0430015702367842bacf9.wav"} {"in": "jump right thrice and run opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d053ed82e72d6cb7aaba1ec987222480dad61168.wav"} {"in": "jump right thrice and look left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ef97b8b35b38b397ff76afb0fb78004c352be96d.wav"} {"in": "run opposite right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3546a636bee1de1d00382bceb342d402ad8e4a25.wav"} {"in": "jump right twice and look", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "63ab3b9692cd1787c67d1c94ef6b64a00587e012.wav"} {"in": "look around left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e33263e22f461c1f971cdccd32373c7477fcd0c9.wav"} {"in": "run opposite left and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6c28cc0ac90c3f13a079aba203df82502e6538c7.wav"} {"in": "run around left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "156dc0896b9200b9d75f752709832d1df4c85d9b.wav"} {"in": "walk opposite left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "46f3e847875474cadd6e2af7801c3a5ceebce19e.wav"} {"in": "walk left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "82599bcae857498e925cc67fd0ed0452da1fb33b.wav"} {"in": "run right twice and walk left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "5e0edb898231bc3ff87990ab9ca867bf6ae202cf.wav"} {"in": "walk left and run right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bfdfb4befe577020fe5dc7f111739207780bb3b2.wav"} {"in": "walk opposite right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "be9ea60621bf3537c395e2b61e21303ab06fbc09.wav"} {"in": "look opposite right and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "805f9f5ed0cd94611a4a01de557a6374e1dda7fa.wav"} {"in": "look and look right", "out": "I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "631147723cc29e161253c304e6ec4e28addb9ab2.wav"} {"in": "look right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7916dc61f6aac4d2adb2d02480cc03be922f1649.wav"} {"in": "turn left thrice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a40c16f024ef7853170daffafc7db7b929f9aaa0.wav"} {"in": "walk around left thrice and run right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "652a65049a6feb0ff50893e4c8595abbd548457d.wav"} {"in": "look thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "2ffea03f07bc2ccd2844388d2cf853deaaadea08.wav"} {"in": "walk right twice and look left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "750f365d4603a233e87e483a0b53cb6a9d1efe65.wav"} {"in": "jump right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8f1d23e319272cf199f3207059dffe6ea25d7552.wav"} {"in": "look left and jump right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "231b54c1dab258559c52c3ea045dee48b025691b.wav"} {"in": "run right twice and run opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3fb2b07b3eac3388457a452109ac47fe1edd6082.wav"} {"in": "run right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "41ba062ae29bf546554a925d5509ac09a27d6425.wav"} {"in": "walk left and look right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c9394ef5f105cd3350ef0f650bbcd5ed55b90e25.wav"} {"in": "jump around left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "19c964c48a905e76626caf2be1ee8f886c905f50.wav"} {"in": "walk around left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e7c46365fb038f64cdb083095e4d9549dc378a44.wav"} {"in": "look around right and walk right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "16a5d89d8c8518ed4405da4496679ad858ab0010.wav"} {"in": "look right thrice and turn around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "80addecd5978b32998e80db118fd72d4d6016b9c.wav"} {"in": "jump around left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4399e61640b45b21b49721a9714b7220218329ef.wav"} {"in": "run right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "eff6c544281dedc5dd24004e0293940b3a3fd777.wav"} {"in": "jump opposite right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a1b4edf9a3da0c44cfe262335b8615e47d0cf50c.wav"} {"in": "jump opposite right twice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "053e9065bed589c364ef1d3e6648ce4758b89ad8.wav"} {"in": "run right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b306cb6d85a54ead56b0a1caada54b08ced52b18.wav"} {"in": "jump around right thrice and jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c6a13274c85daaa7799cf201c5a9962a25754ec4.wav"} {"in": "jump around right and jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b394fbd75ef91a66b9619ac2ddd09a4e1e0acbef.wav"} {"in": "walk right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2a7f6670736e3ecfb1c4620ccc23b61bdd731b67.wav"} {"in": "turn around right twice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8aa2b99fe7c8c3181b4216a40f49414fddd59292.wav"} {"in": "jump thrice and jump right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "29e3fa05c255986bcea2f0689d2015efd65f7b40.wav"} {"in": "run right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "00dfbf2810493c20208510b488f94754e31f73ee.wav"} {"in": "look right twice and walk around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "36cc346650a4e66d021949a96e25d2212424fec4.wav"} {"in": "walk right thrice and walk thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "348e5fb2a64537d73acc60e42fa16ed8be06f219.wav"} {"in": "walk right and look left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "8a3031da90b4a17f6fb70bbdc792f9f8c3206e5d.wav"} {"in": "look opposite right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d0a136bea393db4026f4b44fd10ebfe27a68310b.wav"} {"in": "look right twice and walk around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "31d380a8ff15ead9a8aee7dc4d2c52823b0d02e6.wav"} {"in": "look right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a13ce297f6b2f691977ede16c7e95750274d2e38.wav"} {"in": "look right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "06193df3ab0c2c6d567e22cc5aa4d9f3148621c4.wav"} {"in": "run right twice and look left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fd4c4f164f52f865ab78f8ff001d7ca46d457ae7.wav"} {"in": "walk opposite left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ee2f48eda75ebc02abf26e3c3b8fbe65d1b76834.wav"} {"in": "look right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "45939419a9272db55164fe724f305ca8a96095be.wav"} {"in": "jump right twice and walk around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "512c6ccd33aefb78c7bec91d3a420b06850d81af.wav"} {"in": "look around right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "708b392d27a8c88a303cf2d7cc5a7a446b989c56.wav"} {"in": "jump opposite left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "181749dced2679175186c4094694b81ed72bcc28.wav"} {"in": "walk right and run twice", "out": "I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "bfc611ea2de356034db42a48c52fe44c08904b6a.wav"} {"in": "walk right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e385e8f9b33d382d0d923aaac14e2e1fd46d2762.wav"} {"in": "look left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "595775a665371f4b8a1d076a6b7756434707c625.wav"} {"in": "look right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9ab8db88d1b9607ef58466a31b1559e5ced2fad4.wav"} {"in": "look right thrice and turn opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9977688bf7c9956c9df1ae757d1c4b359a25c5f8.wav"} {"in": "run around right and jump right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "84da7c86f5c4dbf0c5e51bc353a7129ff8818cbb.wav"} {"in": "walk opposite right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f92d841214e93bc5b0724a43ec5a3a660d6a945b.wav"} {"in": "jump around right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1194bad6ad3426b7c0d2aa8b4cf2585dada8badd.wav"} {"in": "walk right twice and run opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "188d61ac81c8f90a7afba28480aa1b5c4bd09fdd.wav"} {"in": "jump after run right", "out": "I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "f90a1acf75bf26997cc8314a0c560072ae4a3474.wav"} {"in": "run around left twice and run right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d7a69aa7048b6f7d19323a2c4c76ac6495dfe62f.wav"} {"in": "run right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f91eeb17b931958680bdaf47abf24b26beed6146.wav"} {"in": "walk around right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "30fa4daed0e9912ee5d0c75a99c6deee88caff43.wav"} {"in": "jump left thrice and run right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7c4a3c44228b03ee24ab337fb7145d333f082bf0.wav"} {"in": "run around left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "411e3953860b9a20f3925adc23561e45cc61657b.wav"} {"in": "run right and run opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7491a7c9ebecdbc93b61f7996bfbbf11a4dc280e.wav"} {"in": "jump right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "956225b80478b8827715b0e3d36a1cd2b339e4ba.wav"} {"in": "walk right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4361fde725a715d24619cb82fcb16065695e37d0.wav"} {"in": "walk around right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "89e2f8278327458f7cb0d6d356f41889d6260b06.wav"} {"in": "walk right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "7d53ccdd28c9ccb42fb0ad13cc727415f5e831a6.wav"} {"in": "look around left and jump right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "0be6d66078fbeb2a87216804d8742189fa3c904c.wav"} {"in": "look after run right", "out": "I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "43b0d8c74b60b81f5dc62f490b6beb1f1014f331.wav"} {"in": "look and walk right", "out": "I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "79d7ff28e36e65bd65a324f12574e836b8869ce0.wav"} {"in": "jump right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "20398349235b7bf896bdecb1ea2884aa6ae611ca.wav"} {"in": "turn left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0a5df0866ba966c31a3ebc21f305853c25ff96e4.wav"} {"in": "walk right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ac975c3ac028aeb912a4afdeee86020c3579b481.wav"} {"in": "look opposite right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "eb4821fa5638885d4d9371d4bc3ad5cf31a0f827.wav"} {"in": "run opposite left thrice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "5ff3819711b52b511201a89bb28619d5e1e0ed66.wav"} {"in": "jump around right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "79117903d75078fcc9e857e2f097dd19b6b95b3c.wav"} {"in": "jump right twice and run left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6f8610ef7adbec9df92796a29ecd751c7e429b92.wav"} {"in": "walk thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "339244035ac60e28f6db6114f6825ec125f768a6.wav"} {"in": "look right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "73baf704fbcc95f87e93411db9ad16ff1ceb47ec.wav"} {"in": "walk opposite right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a83e2b263245dc22f05169bfba450ca5a3f656c7.wav"} {"in": "walk right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "d352b5ae7229a4833b802e68bb80e4e9967aef20.wav"} {"in": "turn around left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e9864bcac65d29e86dfd8a816fd72d6af958f388.wav"} {"in": "walk left thrice and walk right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "281dac66a180540713ee110e83556d6cdb5c18e3.wav"} {"in": "walk around right twice and run right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "b23f88d78e393b1e3eccad7ac7f637679644823e.wav"} {"in": "walk right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "6a9165640cb344323dba235bd99a693330f677c5.wav"} {"in": "walk right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "04c1af791744e8d3838b9868da5570ddd5a165e1.wav"} {"in": "walk opposite left thrice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1edc7158feb82ff726be337a8d52cc3147bed2cf.wav"} {"in": "look thrice and run right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "f88d6ec550433b9da6444db1da871b6b0e79dd32.wav"} {"in": "jump right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4ff9f82781269a0ac1fabfedb69753b113a2b566.wav"} {"in": "look right thrice and run around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "15458559f4ccae692cb377158f9e89af2b8f167a.wav"} {"in": "look right thrice and run around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "db0b73ddd5f242926e8ab2340c11b37cd6cbfb8f.wav"} {"in": "walk right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "22e2712fc0ddb0c1e607a0eaeacf9cbd1f719f10.wav"} {"in": "look right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "1b5261f0e34ebd36adcd7ad863b2b4a06156db73.wav"} {"in": "jump right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "64d6b9875323aa231c0840c1d0acaa8e635eca7e.wav"} {"in": "look around right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c8a64d982e89f3d3fc83b59388ae7b480dc07b53.wav"} {"in": "jump left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fb8aaf02edf6244671e70636a5e31388fdfcd208.wav"} {"in": "look around left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b08bfddee35da15b98f5ea1c2257cdfe66c4262a.wav"} {"in": "walk left thrice and look right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4b9843f0f99d0589e95d1883a43cb9be3c30de74.wav"} {"in": "jump right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7a378469498f645e4b7c7198a2d3b2e33c077493.wav"} {"in": "run right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9deedb02a1a8c611cf8df08af038b16f3e41c01d.wav"} {"in": "jump right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "82dd2e933193c3fbe43a0dbb9069553454e83824.wav"} {"in": "look right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a9414b841f079838608e7022c4348cab9f9f24c7.wav"} {"in": "run opposite right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "27d05d77e4303ff9e9d6555562fe2d7dc9e3f82f.wav"} {"in": "jump opposite right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "ea49f26188371c3f06b0339d6f34cf95f9618975.wav"} {"in": "run right and run around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "84a651a610c043c2e6d937b5c37ff5dc5e351ff8.wav"} {"in": "jump right thrice and jump", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "b064ce1ba5e1119989d1d512fdbd968273d8c5c5.wav"} {"in": "look right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e9335255d84fb53fb5500f05bb2b9d078c4c96cc.wav"} {"in": "jump right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9aa4305afa04856f373d602a3332c2f8ea013480.wav"} {"in": "look right twice and turn left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "91856cafc2ac8dda54122dd30373ac2127495fc9.wav"} {"in": "run around right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "93d782fb52d917b6f49725024f64c506fec52078.wav"} {"in": "walk right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "aea1a8b2b0a3ea2bdfd1a23b2ff30523b0e3b8df.wav"} {"in": "walk right thrice and look right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "025d98221a618ef462c1578ef232e381b99a6b67.wav"} {"in": "walk opposite left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8b398f02f7e07e813a81c7815980a3a8d3e8fdaf.wav"} {"in": "run left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4a3388bd9f4d77ce2305089e7531763a6d248a02.wav"} {"in": "turn around right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "28071e2e7259414bdd8e65533a3375a8f58d168e.wav"} {"in": "walk around left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "189c49f9a1b2730779fc817a992639d003c11a9a.wav"} {"in": "run opposite right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6fa4791318dcb3036e5c7ac8ae1b955977f55652.wav"} {"in": "walk right thrice and walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3272cfcabdac4927886b54c88068d6b6e5aeb66f.wav"} {"in": "jump right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "726cb7921a0032d731e61723f799327f365e81ae.wav"} {"in": "run right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "56622c299b3cf98a6bb52bc6605d8f3f7cdb271f.wav"} {"in": "run left twice and walk right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "134df236ee89be5b8a68eca3e2699ae158a03e34.wav"} {"in": "jump opposite right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5621f45dddc61cd536e163e2604fd0f7d3a5d44f.wav"} {"in": "walk left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "f6d6e100f09ab5800f5c03fa32d6a6372a884f23.wav"} {"in": "walk right and walk thrice", "out": "I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "ab401aa0213ad7a9fa47d8c9321e8afe788c655b.wav"} {"in": "run left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "95b5eff788243bb04135b49e51fc72f7531ec678.wav"} {"in": "jump right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dafe8b6307b231338e86b9e2cdfe033c07409c70.wav"} {"in": "walk thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "8a6159249aefd94d56ea0403d99d80e90fd99f9a.wav"} {"in": "turn opposite right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "abb8c6ece48eb61df60db57e771ff727f8b93b3c.wav"} {"in": "look around right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "63965b4afc4326016b673c9fc61816cac332b6bb.wav"} {"in": "look right twice and look left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f933075015149ea06613942986e9bcde336250a0.wav"} {"in": "turn opposite right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ac167ec525f2f860f3b946d3f7bafb56adc2b963.wav"} {"in": "run right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2851e946328ba32ccd2863df44954668ef7aeedb.wav"} {"in": "walk opposite right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "aa86b387b714c35bc53e7ddef63ec18b1e93f0d6.wav"} {"in": "jump around right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "84572348e450729e65e9d874eceeee57f501c30c.wav"} {"in": "jump right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "88edd1669e98f5399b13a7c2b757766114baa478.wav"} {"in": "run right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c29efc7c209b348b6fbd16166a123cb78b9b4916.wav"} {"in": "jump right and look around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "feae9cba395923ec9bf5e3f7c79e57167f1df580.wav"} {"in": "run right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d79cebedb2c01ee7c825ebc86f7ac7ef7279ad51.wav"} {"in": "look right and run around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d6fefce409fdbb356c878383392c4a33c782bcb0.wav"} {"in": "run opposite right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d60966a68ee3dfb0031bbfde60baddfdcc5ccf6e.wav"} {"in": "look right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "f87e414f63e07cf0867cd590662e2fb06338310f.wav"} {"in": "jump twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "108fed1308ddc5e42f277a49ccb7acd7b8b7c493.wav"} {"in": "turn opposite right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "633d222ec5511a3a27b11753802c72da231cdb3d.wav"} {"in": "jump around left and jump right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dfe46c34614262efde0561714e0a36aa5c0340fd.wav"} {"in": "look opposite left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2a17e91acc483ba89d54aa9a3cffaef4a252a02c.wav"} {"in": "run around right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0c4b06d0c742d07078b3c01f5ebfb02b6e647490.wav"} {"in": "walk right and run opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f3937a4d932ba9e6b947102d7bee4639a385512f.wav"} {"in": "jump right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a7e5f0d51adf334e974f4272799d5e4d5d3456eb.wav"} {"in": "turn around right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "85a02d8c460bb7493b6ace09f7bbd29aa8972d35.wav"} {"in": "turn left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "8c5ad2407497d2237553ae705fc5d9d7606edd95.wav"} {"in": "walk right and run left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "76911cfb3ae6a4346896f0b0256ad599ce8f79b1.wav"} {"in": "jump right twice and walk left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "ea905322f7751b3be275bdd0a86bfcf84eec83e2.wav"} {"in": "run right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f3ed24837f9afd04018cef52cd6d22bb6120b1df.wav"} {"in": "run twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "4a8960afa91a68b98683979ed950e0edc64319fc.wav"} {"in": "look right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "62db35aa5e4d28e9b2bfca9e0a6877f00a1307e2.wav"} {"in": "run opposite left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "537a15c134726e36275bcc566ab4d7080e56c6c9.wav"} {"in": "jump opposite left twice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8c24dd5e8a33c45a9d5b48fb3193a34e5b165b34.wav"} {"in": "jump right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "906d77436b6e3a761a5ec3ce5eb4c406ef6d79ee.wav"} {"in": "look right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "147a09fc32e3061190edaa6280f5a7848e812558.wav"} {"in": "walk right twice and jump", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "fd5321c3e500b45e1dafd3325d4d0095e99d311f.wav"} {"in": "walk right thrice and look right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "62baba94a6da12bdae3d3305303d9bdbdac6080a.wav"} {"in": "jump around left and look right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "16e527d90aab736062f674290ccac3a8a7930a90.wav"} {"in": "jump around right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a477d422174381ecda5b5f55733c5c240d2a1bf2.wav"} {"in": "run around right twice and run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9fd66e6f5a8d5713b40936e09ea759ea819fcf1e.wav"} {"in": "look after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "8a92eedc204d686d97e4a76295222be2a0f67baa.wav"} {"in": "look right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d006856cf66a53c81bfc9e9587edcdc132bc5e80.wav"} {"in": "look opposite right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b96b0f618ef4a74d875367f1805c8586a0f90b27.wav"} {"in": "walk around right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7cb7470338a6e32396f0dd8a250fafeceb05039f.wav"} {"in": "walk around left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "69f9539af935405ca71c5bf76e1247e6122e169a.wav"} {"in": "look right twice and run right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2896cab4c354fa7674b712107c90fb22ac17d710.wav"} {"in": "look right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "3ce352b24f8cebb5290b526cbd0a7cf454fc5ae2.wav"} {"in": "run right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9edd886aa45610029e44d65efe81ff92aecb2434.wav"} {"in": "run right twice and turn around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2e0134ec088c93f0094d590512a58b1ced9a2df2.wav"} {"in": "turn left thrice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a4a041bbdd80c404e4da137066ced74685326714.wav"} {"in": "run around right and run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8538d49e0022640e5e2e0579e6c7a6e03cd9f8e9.wav"} {"in": "jump right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fb86e761abb99a6b6f18011758672b3ef57eaab3.wav"} {"in": "look opposite right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bc31bf9449dfd615d12e37e3c26fbb31beae3e80.wav"} {"in": "look left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a9a4baac1d7f439874f94ff986b378742fde2246.wav"} {"in": "jump opposite left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cbff24bf0ae717a04c398c4369d70b9d8dcb1eb3.wav"} {"in": "walk around right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "047dde29e939eb2c15467dd2fcd30a6b562dd298.wav"} {"in": "jump right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1adc827926fe3897381b249f5a4842a1f78d133e.wav"} {"in": "turn opposite right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "929223524863956c7ed80cfb7d42d7615aa9db2e.wav"} {"in": "run right and jump", "out": "I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "e0ede4cb55ace4b511406faa5db7d67edb35bc9f.wav"} {"in": "look right and walk", "out": "I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "6a71b647334579dee2c1efb1cb362389196e1069.wav"} {"in": "jump right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4f9db90ac54292413292e2afc9ee9547f7bf6f70.wav"} {"in": "jump right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1e8444d6fdeaa8c6b4aa3797d878b2a07dd8fc28.wav"} {"in": "run right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "465b29eada0cb432df0222a3f12a9eed8e01e101.wav"} {"in": "walk right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "398f7eed894d8cc52951778268c0c394fe864366.wav"} {"in": "walk right and jump around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d7f7114377b7f854214c68b05e9957d0172f88bf.wav"} {"in": "run right after look", "out": "I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "6d373ea25fdf85cb7df834fc15bd064f1180771e.wav"} {"in": "look right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5cc74475e3492f6ba32ebd7d0e349c6537ee98a4.wav"} {"in": "run right thrice and look", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "35e272b48b5d7a093491ed9b1219b12e7bbd8da5.wav"} {"in": "walk opposite right and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "616d0adcab1f0b3fe72a55c6b470084030388edf.wav"} {"in": "look right and run right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "512c04d386647dda3b400bce5a19d3e046fa74f6.wav"} {"in": "run thrice and run right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0736a49e3ee811b70daae80e2ed1b2734e093c9a.wav"} {"in": "walk right twice and run around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "da994fcdc8c4ba6555d24c4dbc0a87967c8c91a7.wav"} {"in": "run right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "93ea56305ddb071d079ce08d22e78ba96a5b492b.wav"} {"in": "look right twice and turn around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8bf3a6fd58f34ade40a1cbfc8d8dac496f474bd4.wav"} {"in": "turn opposite left thrice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "0a90857f3fb3acf87f7740c848e30c541c812396.wav"} {"in": "look right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "11cea43bf3c1884bf5a3aecf1aa949b5e1002249.wav"} {"in": "jump right twice after look", "out": "I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dc8190e6def3fe1162eb6a94a4eaa3e3401247d6.wav"} {"in": "look right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "969fa3302b6ed784cad13bd678129d13fe816521.wav"} {"in": "run around left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dcf66468a17f28fa0207ae9a16675af4280cafb6.wav"} {"in": "walk right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2c8615889d950cca585869eaec7e1244645c8a16.wav"} {"in": "look right twice and walk thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "5cebb540a9e893c17a983cdf04c3e2a99acc935e.wav"} {"in": "walk right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "518cff28abccec2f533f56d33e4080bd4ac5b5bf.wav"} {"in": "jump around left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4e0d4d96ff98530a4efe20289f826657d7514b57.wav"} {"in": "jump right and walk opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5017b0156dbdac692009d278bc44b731e613f4e0.wav"} {"in": "run right thrice and run left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "37f43a6387f6cb442f544f050f136d320ad7eda5.wav"} {"in": "walk right and walk opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "545d7d90a52cd0f03395f0a522a64aab6bf3219c.wav"} {"in": "run right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "78b119dd4b3265384d048ef58f2947399cd52477.wav"} {"in": "jump opposite right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ed2a0a72023e19f8988fc4c4978e253b6249391b.wav"} {"in": "run right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "29a12b21810e1f3092bb65082d9aa6953066ae9c.wav"} {"in": "run around left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "75fab3b8d1b74ff39dee2f4e50b1e1bb23a4fd81.wav"} {"in": "run right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2cca1dce613cd9030d735bf9947ed7f5cc460ecc.wav"} {"in": "walk right twice and run around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fd635a2ba7cef98a2db846539ca9cb52705843d1.wav"} {"in": "walk left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "17d021241cee8e20874b88a5006bf44421b3db13.wav"} {"in": "turn opposite left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a1b713365558e3876e233472551bcc7bedbbfe0f.wav"} {"in": "run left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2d699876660674fc5f48678f466b832b64eb7f8b.wav"} {"in": "look right thrice and walk around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "794f03965bde05fa4cad0482cb79329aae06f50b.wav"} {"in": "turn around left thrice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1ac6b10856fb1c2a27fcb75f3b4a136574890a6a.wav"} {"in": "walk right twice and look opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f3be3a1a0acde140d16140a40068694125f5c0f8.wav"} {"in": "walk right and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "621baf420ec5c33eebeb29e26ee2ff59ab5bf8bc.wav"} {"in": "run around left thrice and look right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ce1c3af8cf1386c8d976534f0c9837c2545b6378.wav"} {"in": "look right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3158ce20572a5b4b957829b800563a78d9fe56b9.wav"} {"in": "turn opposite left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "998ea2cd2eb7b57beb43c9d10a8db4e91c515b5d.wav"} {"in": "look opposite right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "932e5b5ba30ade910fc9445cd9632d54b4d95365.wav"} {"in": "run right thrice and run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e4fdabb216ac0c853ecc11fe399eda82b222160f.wav"} {"in": "walk right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bde70218da84ab7466d68d363e780c05dc61df98.wav"} {"in": "look opposite right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "efa18eef699795fcab24a3fc9c8ea77e722b884b.wav"} {"in": "look around right twice and walk right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "38a947784f455a41ef03860d259f9a18089aca29.wav"} {"in": "jump right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3149c6605af7387731818bd81f154bd61b0f9ac4.wav"} {"in": "jump around right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "58b6269bd87a9776fade56b13fb204d27866ec0c.wav"} {"in": "run around left and walk right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "bb13088a5ced6e6fa67c14ceed0174d2e6fdb933.wav"} {"in": "walk right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1ddb7164885fb02b9a84ab2479a1007d1c3330ff.wav"} {"in": "jump right and turn around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "390741bd47abf8ff8e9e64e7244cc59676ae2817.wav"} {"in": "jump right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b83441ba3cc9e8ecb8fa0ebbb2e692ccb561bdc3.wav"} {"in": "walk right thrice and run right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "07a3fa5e0c5a4f623f6950bc340da9ccdab412e9.wav"} {"in": "look right and run opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1fbcfd5894b7dee7df47a3f300aefe52b0e57ea3.wav"} {"in": "run left and jump right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6f49da9861f2ee6fb0a24718d6953f8b4a46f484.wav"} {"in": "jump around left thrice and look right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c169005090eb0b64394e8e3cd0e5253a4f84357f.wav"} {"in": "walk right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b3e0060fec22f4af665a4055ae8d166e04664f04.wav"} {"in": "walk right twice and jump right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "0431384be66a5f75d8ffe1340a1726abf218a678.wav"} {"in": "run right thrice and look around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c0e472097e5641b2d55fd4163dfd022e338cac4b.wav"} {"in": "run around left thrice and jump right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "754fa9249456d6700cfe8b6cc90d356adba3d08e.wav"} {"in": "jump left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c845858adf579479364c2169219edf70acdcae6f.wav"} {"in": "run right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "2f73abea4f9a136ba0264cb5f698662ab98d777d.wav"} {"in": "run opposite right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ba764e8410092c5ce96b3906f627fb8de3e38235.wav"} {"in": "run right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c7d4391175b02d8a3d68edee24e9c210a974c895.wav"} {"in": "turn opposite left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "25ed793d93013144dad719b21565118e17c71620.wav"} {"in": "jump right thrice and turn left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1aa3f8f4211922a398e45c5773fa1da39ab4cc93.wav"} {"in": "walk after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK", "audio_path": "6d5388f90ab2a310405f5b430678276072e4953d.wav"} {"in": "run right twice and run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "80eeac2ea34090b53b26af0816c57360fb9432fc.wav"} {"in": "turn opposite left twice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "28ff587a3350b66e3c69f644cf204b4c5211035e.wav"} {"in": "run right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c9fade36499e5f6005da47a23a2aa29f608bf8d2.wav"} {"in": "run opposite left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "92c702a17ecc27b20df6d698d214f323d1212432.wav"} {"in": "run right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "5166256f2ed56fd9b5b1e0e9b793f47c0a47e1e5.wav"} {"in": "look right thrice and run around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "38817ac07806b97e611ee5b2b0ebe514249dfeb3.wav"} {"in": "walk opposite left and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a09c7250f1378819c6c2097800c3fd2358606648.wav"} {"in": "jump left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e20b9ec312aca07a8518ec406e19a0ba3c0490c3.wav"} {"in": "walk right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "62e788fe6f715ae29b40a1ed5b1eb39ccf0dc132.wav"} {"in": "walk right and run opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4032880ea01f9742c7f2079607aecd74b1ad63be.wav"} {"in": "look right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "dcf393f445466b0eec1ca02203c40d18e8ae958c.wav"} {"in": "run right thrice and run around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dad74b707fc5986cf80ca75eb2364950044bb90c.wav"} {"in": "look left and look right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "869392460f0e9d5bd139fdfcc4a74b61f599c362.wav"} {"in": "run and jump right twice", "out": "I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "58d8553263176bc6314c24c91e699bbb71ee6f08.wav"} {"in": "jump twice and jump right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cd2192e6abe8dc817110569930a6aa5b80288152.wav"} {"in": "turn opposite right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5965d9a788eacf71ff174e292f22a32fafaec1b9.wav"} {"in": "jump right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1e2cd5646d7a7262b3f67776a233efbac80aef1f.wav"} {"in": "turn left twice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c35d7d4975f3b25020a8049d61d608f2aefa086d.wav"} {"in": "jump opposite left and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "974c9fb79f48258083a69b82c8a110b4c49cde84.wav"} {"in": "look right twice and run around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3eecde591aa807c44b6596ae75f0a37c4cf5129b.wav"} {"in": "walk right thrice after run", "out": "I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d276f342979c544dd406337fcde37463913b15bb.wav"} {"in": "jump right thrice and look around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "67b82ce92f3f274abd3b0d79b437cab93b14376a.wav"} {"in": "run right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3fc2defa8f611ba0938c1f59c2c64d7a799b0ba7.wav"} {"in": "walk right and walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2273fe6502694c135c465b0887a57c8d72149b30.wav"} {"in": "look right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2c4d65af5a50d5364a94ca1a43cc66832f0e3d61.wav"} {"in": "run right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "acd9c8f2da9c0b7fdf50a8a00fddb0826b059952.wav"} {"in": "turn around left and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ef7da47b2e8ec6febe65b68f3a68cae3f64b3aa4.wav"} {"in": "look opposite left and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "de9176236cba3033780a729e7c47f964f1c47f9c.wav"} {"in": "turn opposite left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ccbca9a11b07cd565e39d6f2a13c33bfb88ddef4.wav"} {"in": "walk right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4a5c54ea7469346625b51ea4d8765237c524029f.wav"} {"in": "run opposite left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a5df4ab6e79001a18aced0ab2c47761be3eefa87.wav"} {"in": "jump right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "daecf4c97a467fb6871e57f3e44f9ec2ff1df8e4.wav"} {"in": "run thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "1915468e8fd3ed7e6b57ee7024dd7e9bf312e849.wav"} {"in": "jump right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "19842658fc1ca24de4fb2614020fdb98476cbd83.wav"} {"in": "jump right twice and walk left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "48cc41780f288186db28f1215b9ce18f296970d3.wav"} {"in": "jump right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fc2a3a0889a96872d827d0ab40c9a23abdfae811.wav"} {"in": "run opposite left twice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "83d86c01917cb0368fef1f978e8ecf1f64a6efb5.wav"} {"in": "walk right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "908254fe226eb8c351b63fc46274b71b4d6545bf.wav"} {"in": "look right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e77749ae2be4e172674bafb6a2ab4c4b318ff425.wav"} {"in": "run opposite left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "65b43c4e95dc2a62589ccdd810a4751daee1ca27.wav"} {"in": "look right thrice and jump around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9e1f91f9e61889b1aee410d4ca42d2b434ef7878.wav"} {"in": "turn around right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f3baae681c5ab7d665037bcd3fd18ef8996a52cd.wav"} {"in": "look right and jump around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f661be7e5dcb940b6b4be8f8b3abe3e23abaaee2.wav"} {"in": "turn around right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0ab55260c17219ebd8ebc982f106f9c8c7e17ea8.wav"} {"in": "walk right twice and jump opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c04d301040560499d45083a47a6dc789dde93ee0.wav"} {"in": "look around left twice and jump right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ca5fc881cd4ba89e5f3d3b8507aad7eb100498e3.wav"} {"in": "turn opposite right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b7036f0168b420f4b110ca47db9242194328e8c3.wav"} {"in": "run around right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bad67136806593ed643def9a9bbb6e2602f807e9.wav"} {"in": "run left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4042b68e907dcf914fdaa390e6c8662bd3fb5c6c.wav"} {"in": "walk left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "2fef36ae1c5dbc836b5f39e330a29ba462ac3bc4.wav"} {"in": "look right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9ce0234cb84c35d7e37e7fe2ac4336b4fe86e78b.wav"} {"in": "look opposite left twice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d1926a865c3de0821fe984d860fd6ed7da926eda.wav"} {"in": "turn opposite left twice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "69c5f1c12f8fdfac051064877b790f129c48839f.wav"} {"in": "jump around right and run right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e80746c573db5966e4ed0dad0dd1dbf0d8b66593.wav"} {"in": "jump right twice and look left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "c10efb3e474d75411f4b861c07f74094ae4091ab.wav"} {"in": "turn left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "2a07011f15d1839d62167c1333afcd8bcbc96af1.wav"} {"in": "walk opposite left thrice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6075550b1692308b8bebe57e98cf1d8528cd52a1.wav"} {"in": "walk around right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b759d7780cc8340d34cd489d0d61af5803225ac9.wav"} {"in": "run around left and run right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a14e54bb0bfa212d33fba884e9b13d3210c093f1.wav"} {"in": "walk left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7ab17ee6ab69e58ae1744a23c9f1d955f8b2f22d.wav"} {"in": "turn around right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4e35dc4bdebe860953839a27c88fed9d2fd1f5b4.wav"} {"in": "look right twice and jump opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7d879273397a965b2aa845f1f86941963c9c5490.wav"} {"in": "jump left twice and run right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8d93dcf9e21a40ee24b90fc2a4603c1cebff3059.wav"} {"in": "walk right twice and run left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "354bd8bee8f3298790fef564bee40ead83a5b462.wav"} {"in": "look right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "47b11b6799772942c1f9110c42e63040f4de9293.wav"} {"in": "look opposite left twice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7c74faa5caf56c933f25b7e53f8cb157d5ee2bde.wav"} {"in": "run right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6ba8691fd3c73bdf9a14f4dad99319c5d63995b0.wav"} {"in": "walk opposite right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3ceec08c39a565c09b420ef0061aa82fe753ec46.wav"} {"in": "run right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4f7cec8c91f39bda381898bfde6b3bc4fb864cae.wav"} {"in": "look right twice and look opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "de009a06b75823bc0c461de5902786d4c60f0a53.wav"} {"in": "jump right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "deadc8147377aa15e29cdb4e02af8e27f7a3ac48.wav"} {"in": "look around right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a539f50df97fa518981466ce76bd1ef2f4765550.wav"} {"in": "jump left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "eac3a4983ea8da256a41589b359eab7f32fd54ee.wav"} {"in": "walk right twice and turn left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "4406a6721c5f0443a1edcd48bf00b7954bc9c7a5.wav"} {"in": "run opposite left twice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "081c872e9724c562c9180373fdbe7747ba6c5d1e.wav"} {"in": "jump around right and look right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "ea733657a863ff00e0ff1d00eae4732e3e015b96.wav"} {"in": "walk right thrice and run around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f8dced6efbce300beda8c222ef063eec58c2a90b.wav"} {"in": "run right and jump left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6749818ee22be1bc71f18899d6bedd35f90d7378.wav"} {"in": "walk opposite left twice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "40319d97484da75bd72ef4d2bef926d265bda007.wav"} {"in": "look and look right twice", "out": "I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c644e2c60fc9f42f64fc4239c4e4dc6f5f918965.wav"} {"in": "jump right thrice and look around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4a5b192451d2bfac213e84fff85e46d0d85089f8.wav"} {"in": "jump left twice and walk right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "12c61c442c2ac9464c02105ba73f97dd13486e3b.wav"} {"in": "turn around left and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f0b4680232f2b45a311b8b5ce38a3399eb5fea58.wav"} {"in": "run right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "55f9740566f100eafc08aaf1f52cbcd63de28a6d.wav"} {"in": "walk right and look around left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "75b746f54efd686effcb50539337b2e5e7dbf7be.wav"} {"in": "run around right and run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "15f4de32faeada82ccd8bfd5a4494cc71fd33175.wav"} {"in": "walk and walk right", "out": "I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3fdf463cca9032bb49af26971dfb2b3448f32277.wav"} {"in": "walk right twice and turn left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "87bab45986ba126dc3df1b7a92966ad81a4be367.wav"} {"in": "run thrice and run right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "175bab1543b2c0e3b244e8539471ae1352c43186.wav"} {"in": "run opposite left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f6980b528ad4fd318a7cec73c2d9e4debb9f3844.wav"} {"in": "jump right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2fddcf39a17b4c0579740aae19ccd320a9c1a997.wav"} {"in": "jump around right thrice and jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a2e7c6324332595f7d5d36b8252a98d3a6a8956a.wav"} {"in": "jump opposite left twice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4be0afd83b27a912a12ba26cf825544c8da8b69c.wav"} {"in": "walk opposite left twice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aba461e9416edfdccac8afb689feb0a9645f03a4.wav"} {"in": "jump twice and look right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "feec7a448225ff5e88d6aab4be671581fe3cbda8.wav"} {"in": "run right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "da57c179fad5ce111f88c69329b25dc04bda296a.wav"} {"in": "walk right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "562dbfa94b9398e07d22e8aadcf41c5cc5defe56.wav"} {"in": "run opposite left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b0608a80074ab56dc31fb68eaab0197455048aa1.wav"} {"in": "walk around right twice and look right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "15639035a76efb55725d563aa86d095462302c7d.wav"} {"in": "run around left twice and walk right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9995917858632f844eeb758fb1885f74ee1cd643.wav"} {"in": "walk around right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ea7752718c1f761eef9d4e6f47047f3e9603cc0b.wav"} {"in": "jump left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dac46aa48f74a54ea64fe9c83a6915826a5ce59d.wav"} {"in": "turn around left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "da29174fe2970544af48ffc086cf470c60964512.wav"} {"in": "run around left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "312204ef2ea86d809e050f8d0df9817a3743d788.wav"} {"in": "look opposite left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "11cb5bd0a5a69150dfce04a3165d40c98b609092.wav"} {"in": "walk around left thrice and run right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "da8f4f48913f721e15fa55c04491468c65decb4d.wav"} {"in": "run opposite left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "97dd0621b411d38cb9a4f5dbb007483a46074436.wav"} {"in": "walk right twice and walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6a9f3dc6493898883711bb7619cbfce2a16941fd.wav"} {"in": "turn opposite right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "778143a0165423c02fb1e44681f07a15d9731193.wav"} {"in": "walk right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e3eb17d09e7deb802726e865623c8d119fdb8f46.wav"} {"in": "walk opposite right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "739b0a2cc8fc6812810677f9749764454abc6a52.wav"} {"in": "jump left and jump right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a67d739ec632c19a5fd922887348f1cbb8503aad.wav"} {"in": "jump right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bee39a46f0f8d5f08d9eb514e92e5ef8ab9f3839.wav"} {"in": "run twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "d3aa2a7eb80734f8b5267fd7f40be51ad05adb8d.wav"} {"in": "run right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e168fd8e56475ad8d756f40751b7fb669374d1cd.wav"} {"in": "look right thrice and jump twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "45ffb1939d7f05f87776f7cf0ca033ebbd285dbf.wav"} {"in": "turn opposite left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "8c4fb5bab7ac12f2e9ff65aa4e1310e180c06e48.wav"} {"in": "run right and run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "be4013876d4367ed96cdb55fa1dc5177118dabe4.wav"} {"in": "look around left thrice and run right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "de64971cd41e3c878dddd74769e765819b959aa7.wav"} {"in": "jump right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "548255cf59d06c0cf5ab920fe72ee1383c09a4fd.wav"} {"in": "jump right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "531c9071413ed0f3e4ae8c7ebe753004d4a7d664.wav"} {"in": "walk right twice and look twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "fff536d708637f660293f6728f48f41b7c0c8561.wav"} {"in": "run right twice and jump around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d6485456826cceaf3a1663edfdb57af269ab9bd0.wav"} {"in": "jump right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ccb190a59f36664e6a5b711841bd6a5c3fc879b9.wav"} {"in": "look right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "070e3aa34ef058947c85db00fe56fab03b2befda.wav"} {"in": "look right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4b14428246401d6225c19babb6f2e902ac6ed884.wav"} {"in": "turn opposite left and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "f265d5b2fe60ff030148f5b120cf84f54559381e.wav"} {"in": "turn opposite left thrice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ff67c659727461834dd322386acf3b3f32021cc8.wav"} {"in": "turn around right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "aad21d8e54f28d51329af3f41493862c1a0b3ddd.wav"} {"in": "jump right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "545fea2b81283939a415faf9120bf51733c72629.wav"} {"in": "jump right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "114fbaf64040747e21a750761a9863408dd6fdac.wav"} {"in": "walk right and look opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e7039c242344dfab86c3fba0a42024dd9c982e5a.wav"} {"in": "walk twice and run right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bb42c6466950476e89e93e3d111a733cccbbd292.wav"} {"in": "walk right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ab0d24e070cd6ed547c7b94c4e79b358a51ef8a6.wav"} {"in": "run right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "003bfcdbd26b5b54cbeb16a9b922f903096ffdb8.wav"} {"in": "turn around left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "287c318353c185f6289886e03c10118b8682f1f3.wav"} {"in": "run twice and run right", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d06029b3973160f4c250d312639ab8dfaced25d6.wav"} {"in": "jump right and run opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b64a72b26e10dc577f86267604a64cb9bc0641bf.wav"} {"in": "look left twice and jump right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0ddaa8c049ddfb26897001ccdbb3dc8d404196e6.wav"} {"in": "turn around left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dc73ecb6b02843ccb59b5845f9ef7819ad9a1847.wav"} {"in": "walk right and turn left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "3889669efec0243172be9e7b183a925e7ceeabcf.wav"} {"in": "jump opposite right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0a3e5e8b8277d294a5feb28a06ad446c1cb33911.wav"} {"in": "run after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "523a57808ce62b15205e544d94a87ff0ac2ab450.wav"} {"in": "jump opposite left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4f32994bd70134915ae44ce0b6db891258ecde7e.wav"} {"in": "walk right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c6f82ac54fa111b6d82326a3f8ac8b297072fb6d.wav"} {"in": "walk right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8ad87caa776bb81529777375f038f4949a1ba8cc.wav"} {"in": "run right thrice and walk twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "aef886b7e3844cfa3802523c3b9eaea92824935b.wav"} {"in": "look twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "72b22bf632779937d701ac923ee9b1aedd92863c.wav"} {"in": "walk right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "31dd9a6dfc6a2cd587eb64d54e3552a8b13196e5.wav"} {"in": "run right and walk around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9e226f4ca86ca24e29f5645d261b33f91579232e.wav"} {"in": "look around left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cf5ec49cca76278474036ade82acade46be6176e.wav"} {"in": "jump around left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "12953594ba5712495577e6b258273dc9d85f2f77.wav"} {"in": "jump right and run twice", "out": "I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "3f0e5d96b0ee045062a930fa198b313c2396d613.wav"} {"in": "look opposite left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2393c6a6b6d6f179421bd23556bbd354241fb2f9.wav"} {"in": "walk right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "bafd8a5bff8b4d248054cd64807612a7db309969.wav"} {"in": "run right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "23d12a8b549d61e4a834f9133c26be46f054b962.wav"} {"in": "run right twice and run left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ddcfa19e29b950b7e99802a8a648803683f06de3.wav"} {"in": "look around left and jump right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2d7682aa009bdd5f1e7198f8502bcd037dd9cd05.wav"} {"in": "look right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "540a548b637574d2c2fc7dd191da42ed240f39d4.wav"} {"in": "jump right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d22c68f73687beb7b6a66fe29d0c750f4809e449.wav"} {"in": "look right and look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "58407c7e65537da3f6ec652d0d35aa03a367101a.wav"} {"in": "turn around left thrice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "48ed7ca3b1c3a59c12195f23e0764ad07c930921.wav"} {"in": "run right thrice and jump left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "879d3a61f998730a1ec02559dbc2d36e010a72dc.wav"} {"in": "jump right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9652539de6d1103ded7990e87cd0329fd3fd5268.wav"} {"in": "run right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7ddf3cbaa64aaae142b622026944e611565c5f8c.wav"} {"in": "jump right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7256b01ced1943d070826f55bf2f2d59576a4cd7.wav"} {"in": "run and walk right twice", "out": "I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7bd05ea4ccc14c1f828cd2c46c6bfa36d7e125e6.wav"} {"in": "look around left thrice and walk right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "568159e5e6074a8de920091d24d32f1aaa2e9d8e.wav"} {"in": "look right twice and look left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8e32414ed1072f9a92af9eced0654f74a30f9541.wav"} {"in": "run around left thrice and run right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ec72f080b81a1d906f1560d2f812a0668cde8070.wav"} {"in": "run opposite left twice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "862f315851e9d2d7dd1b2d1d08a6d4ef9445f4b6.wav"} {"in": "jump after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "8dd13c1e7c4303e242b46e25b68f48d4c1226ae5.wav"} {"in": "look right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8d2c82b1797e03ed1868f81f357caf8583be1db4.wav"} {"in": "turn around right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bb76d921749fc9271594dc3872e321ef1e6b4019.wav"} {"in": "run around right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2f5a6dea9ca0e8598945f363f1fa47fe64c3e2fe.wav"} {"in": "turn around right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1ac80a16681e15515c877fe09a7e63ae689ad6cb.wav"} {"in": "jump around right twice and look right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ad862b89c1a19be6f7b1bb7c8c471946ab38ab0c.wav"} {"in": "turn around right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "013e2ac2424c6d6da054c2f39077efe7232c3dc4.wav"} {"in": "look right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b47d48d643bc45a73bd0c5a8b845050393e8b7ae.wav"} {"in": "walk right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "360de63baa41678b97cd8d5da35cc93f3351b4e2.wav"} {"in": "look right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ea8cc03b7debcdc08d50aff96238cfbb7c10d381.wav"} {"in": "run right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cec55aa53a673f260db4e6456c40519b193aed0a.wav"} {"in": "walk right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c54cb2effa233ce581763bc64279082f3c8cc0b7.wav"} {"in": "jump right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "24efaa75c737d3ef18660f72ba029f4197406881.wav"} {"in": "look and jump right thrice", "out": "I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "94b9619397f6855f959957a5fdc9ae7d00543719.wav"} {"in": "jump right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "fb94bbc30798373cd8c007ed1074b3ca98fbb9f7.wav"} {"in": "jump right and run around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5654ece05cc274a6a37644af8fbe1d393fe879db.wav"} {"in": "look around right twice and run right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "66a8ce063c184f4bd4fa07c0da948ba115d9db5f.wav"} {"in": "jump opposite left thrice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8ad6e284ceecac6eb7a0399e46834b7cc807c434.wav"} {"in": "turn opposite left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dbfb7b55307c4cd45043962124444cf48c4f39bf.wav"} {"in": "turn around right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "96d7edfdc7a362733ccd54185fa5e817b224c22a.wav"} {"in": "look around right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d8571f957ce2d55f7a5a501e44993f7275200656.wav"} {"in": "run right thrice after run", "out": "I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4cbe8a957275d533f3f205a6a153168ef8e89454.wav"} {"in": "run right thrice and turn left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "b83dfdf3ba5244a2f97e4c36b46c4c2462761057.wav"} {"in": "jump right thrice and look right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "aec0f376e5357d0abbce63c8905fdf5758ccddaa.wav"} {"in": "look right twice and jump right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "0e36c572ccbe8ecb3e58cb5aaa7d0fffd6e73160.wav"} {"in": "turn left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c5f81b5421de40f059ec894c3f8492bd3e30e99.wav"} {"in": "look right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "88618b6369f7f0f4d43c5297484eb6ba84475b66.wav"} {"in": "look right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "f93603a23fc6427906bdf93dd449af58a672caa7.wav"} {"in": "look right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ef1f72c81db36f448be7d9122329ca423bff60db.wav"} {"in": "walk right thrice and run twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "05e656ba7abac7d04adcc34d7e1815589442f502.wav"} {"in": "walk thrice and walk right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6ecb90fb3149a1768a9ee80d728d8490288b4cf6.wav"} {"in": "turn around left thrice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "72d327bda0c83da5243f8188c8c74fee49293002.wav"} {"in": "look and jump right twice", "out": "I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9a42891bbf9131384540c44d359c74f5990f8fcc.wav"} {"in": "jump right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "72dfd77dfa1c4aec8607bb7484a899f1c5bbbfba.wav"} {"in": "look opposite right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "26b272b41dfc965300ec8edcc69abb90254af0e2.wav"} {"in": "walk around right twice and jump right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7613e4fb7507a81d1ce236e1c93c9817a4f35e48.wav"} {"in": "look right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7cc08571e9f11835e019baf9bd31bc7ba81f39aa.wav"} {"in": "look right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4f3f5fa161d7e272f1d2375d226b37d0d8823a87.wav"} {"in": "look right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ea8769b54143c7ba7886cdb57564f932375e0737.wav"} {"in": "jump left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "3d25180117b4ff71a5d9ff5e0c6163b751a7f94d.wav"} {"in": "jump right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "def9ed4ccabbdf3ed99920e30a12753b213d7196.wav"} {"in": "jump and jump right thrice", "out": "I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f58a614b6c38a448cdcaa961709fa84a1bc75b4b.wav"} {"in": "walk right and run around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5a6c5b0f37dd469219516c096846a5b10adc0e00.wav"} {"in": "look right and jump right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "568c41a920e95a6a9fae01f2927f3eafaab603bd.wav"} {"in": "run around left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c751ea462a1ab1165ed350ebab9a1884eaa2b585.wav"} {"in": "jump opposite left twice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "49906a3d11f057a9f7b1f34f63cbcb79c766f0c1.wav"} {"in": "walk right and jump opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "16191dcf0d833318995b2d6ef55e03c0804b90f8.wav"} {"in": "walk left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "90542f23b8cdf8a3e08b2f3e8712cbeb31e7a8d5.wav"} {"in": "walk right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e15f573c06436b0bc966eb01fd5efd1d922d0dc8.wav"} {"in": "walk right and jump around left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "060823d810e19cdb025888862a98a500e0776ff2.wav"} {"in": "jump right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4e8c5c1b9eb54dcabd8edb63b87aab7c04b6a411.wav"} {"in": "walk right and walk opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "973d88cc71078565202dd6c602995a3aff92f1ba.wav"} {"in": "look around left thrice and walk right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2f46a11b67841bd72a9f3f2fb021adf7acb4ceee.wav"} {"in": "run right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "348a2213ad37507e0f2ba4c405c9e27f741bfbe6.wav"} {"in": "jump right and run opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c6b1d45c049e0c51e43531aa46619cbefd22a172.wav"} {"in": "look around right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a51136da90ec734063a74ab103acf5936504c5e8.wav"} {"in": "walk left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "84f3a28ed6bf0f542b5e48006547b2ed266d705b.wav"} {"in": "run right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "9d3d0d825537a6ab67badb56ca105ed977434f26.wav"} {"in": "walk right and walk opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "696d4ee1e5e583664fc4f5a160b6f5d4167feb28.wav"} {"in": "turn opposite right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9b4d2f73682a7852cff72e3f5ffb69e8f498d402.wav"} {"in": "run right and jump around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bd243e25da61825b074a92b7818b5f7f48cada56.wav"} {"in": "turn left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "21f0c7786bdbd0a32243fde40c1bf75687e3626a.wav"} {"in": "run right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6eea11a2ddd18d550dc1997d66e2d4eec03cc1d6.wav"} {"in": "run right and walk opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4a0a632f826cbb20aff2065ab18a6954f6785b2e.wav"} {"in": "jump right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8c46fb34b3394d7bb5d704d6c29f5e5eb9b56dc0.wav"} {"in": "look right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6086e1248808c521bf79173452a75f49988f93c3.wav"} {"in": "run opposite left and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d9b0c5e87695777a35db1b41133b9d7931cacb04.wav"} {"in": "turn left and walk right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0cb0f9bd0ba888d3f5f8be23b124a43f8f851d4c.wav"} {"in": "look right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "6aad35a973f0ecb466569aaf7b5340d42a2204ba.wav"} {"in": "walk right twice and look around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3775c8fd6947fce1256c223694322b7524218de5.wav"} {"in": "run right and run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6e503e7994c9b53fb0d3b1d32fd2e526321ba75d.wav"} {"in": "look right and run around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5ee916f92e01deb5c7502ad4ccc0d9536e82d9d4.wav"} {"in": "walk around left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "de2c3317e762fd8a0f2c20c8140a6155589d5a77.wav"} {"in": "run around right twice and walk right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a0ae492d29ac84ab77b2f66cc3365daa1a94f2c0.wav"} {"in": "jump right thrice and run right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "05930c65f2085cd337856cac94393b2dc7bc2170.wav"} {"in": "jump around right twice and jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bf46f2c4c61dc53690b48409912c212ee08a4673.wav"} {"in": "walk right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "c7d45ae67a09ef847dda487ae00622c3df9932f4.wav"} {"in": "walk twice and jump right", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "b8f8e3712b5470f55daf060def7b9c2e4c800187.wav"} {"in": "run right thrice and jump right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1472459c0620debd1861aec6b2d96958a17cd77e.wav"} {"in": "look right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5f411f6896a05ccb1af4a13b2dd40f83b385ce05.wav"} {"in": "look opposite right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f84c3d3f898e428f5a3313f6e2e6723b776ac68d.wav"} {"in": "look right thrice and run left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "24d31f2d001309602a148f52c6408483a96f96d0.wav"} {"in": "walk twice and run right", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN", "audio_path": "55b809bed4697411b7c3ca7273047515a196df52.wav"} {"in": "look around right thrice and run right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "d395866237bdf896a6a25b5e891239e03576e8cb.wav"} {"in": "run after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "e1df2335d9354ad9fa4c0958f7d8b26a53f590a0.wav"} {"in": "look around left thrice and walk right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "a68d3d758cb7656349595a5859f473a3ac259566.wav"} {"in": "run right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "dc8356b09c416d95fb8f1facfd5524fa4ab6feb6.wav"} {"in": "look opposite left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "133359c9d10db59fb51c6d914fef20d32f497230.wav"} {"in": "run around left and walk right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "22d911d2155c778dd49d1e2a12cdcef406c1add4.wav"} {"in": "walk left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1b83ceed6b82fe9613c5d44503a664643303e1fc.wav"} {"in": "run around left and look right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "bd120cfe551747a0bea7660648b5c83f76e2c03c.wav"} {"in": "turn left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "2efc7bd24345249a7423b0068a95a35daa9d2cae.wav"} {"in": "look right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "3fbebeed78ac4ed6c913cb030291bcfcec586f60.wav"} {"in": "look right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f324565c344903f75201a68f2df2a726a46574dc.wav"} {"in": "look around left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "35ffbf349b3366d30fbeeb992b6e330c79189a44.wav"} {"in": "look right and jump around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fca39080b73f51f5fb5be42d2a2157660034f7db.wav"} {"in": "run thrice and jump right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "be6a7f44be7a08a5e633155388bc35306aaac5b0.wav"} {"in": "jump right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "41c69d438732fff58c32af050bda2575cc32a760.wav"} {"in": "walk right thrice and run around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d89f5042ba99b5cd60d81541ab6cf942e92d4c84.wav"} {"in": "walk thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "5b78a1e5fa3c863f18606c84bfa03a4b5d20c041.wav"} {"in": "walk right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ea9b2b49c17d6d815d79ba5ea000ebc1be1f4933.wav"} {"in": "look opposite left and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6de0e6f8fd0f22068156b710321ed59dcd8372f4.wav"} {"in": "look left twice and look right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b33a9b76449b8be4a98afd755140ba06d632624d.wav"} {"in": "run opposite left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8ef8378cfaa07e014f4bea8e5dd422dc287c223b.wav"} {"in": "walk opposite left and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "a721e236e42ca2494b31d4b91b77529291592178.wav"} {"in": "run right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3fb650cc281ad8d8f3862b8b46784676eda45021.wav"} {"in": "jump right thrice and look around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6aaf89b322630b399b38257518a2c9748705f1d1.wav"} {"in": "walk right and run right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "2c5982eda891ea59e67b442ef5d00c9850ec927a.wav"} {"in": "walk right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "5e4c673135e4c50988a5df3da928958348fefe61.wav"} {"in": "walk right and walk around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fcb895e838081a660be714673b58367c983966cd.wav"} {"in": "walk thrice and jump right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "825351500d5e2cb13284780a0ad10fdfbd8e4448.wav"} {"in": "jump right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cc514358e80e8c522406817ebd8bead2e86e40d0.wav"} {"in": "run right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9be100bcae957b02ec241406a5b6a29f22aff3c3.wav"} {"in": "run right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c3e3f000b67920a2b64e36ce23cec0d0f0158b08.wav"} {"in": "turn around right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cea061330b57687cb1496b5700b4bbc682cbec79.wav"} {"in": "run opposite right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "76c9215844cf12fde9be372c907ec4383c3e7bb7.wav"} {"in": "run right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e7b947a5cc6082eb8894073f19e9bd00f1b2008a.wav"} {"in": "jump right twice and jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9fe435b698f5b04748f5db1970a92bc29feddb56.wav"} {"in": "turn around left and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "568ee2a0c627c146f2d4e75e626af420b6d609e9.wav"} {"in": "jump around left thrice and jump right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c1547beae8c0dcec2ea6149663e3d4361b760d7a.wav"} {"in": "jump around left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c3b960b996f365db4515e49b47dbe760b18355cb.wav"} {"in": "run opposite left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5dfe9f155236d2760c6c55943b4e8d61f6e4208e.wav"} {"in": "run right and turn around left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3f95872bc48e8bec7d4900d87de0aaac50d50718.wav"} {"in": "look right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "eac65d1b78ab87b90b54de73cc1fdbb93b90c93a.wav"} {"in": "look opposite left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "81fdcd278a55b1035178937cbc166bed840e82cf.wav"} {"in": "jump opposite left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4834ac7141d5968d74e3532c9a2ebdd043a3f74d.wav"} {"in": "turn left twice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9efb511980cfdaa12638301b1d112520c36a18c1.wav"} {"in": "run around right and walk right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d6166f4fd4e330a15d6e255908aacbda96d01d74.wav"} {"in": "turn opposite right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d94bf77caf118f1b716ecf6064e3581321d01daf.wav"} {"in": "walk right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "71e10f2ff31b30ab29f905e6edacd748d16a79d6.wav"} {"in": "turn left twice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "80188800d682c0ae005ea75e8edc873490c1b2e8.wav"} {"in": "run right twice and jump around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "263bffbde83a5cb7ac30dd68a676f6aea06b8db2.wav"} {"in": "walk opposite right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "91ff6abc3e0d9382bc3ce73a7ae4df30a60f83d4.wav"} {"in": "walk right and run opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "edcff26db8387ea64ae0bbd5674d609a54f06a8c.wav"} {"in": "jump right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "194546ade4c3313dea46297403c1a9d946f7debd.wav"} {"in": "jump right thrice and turn opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e4108e9613b721b4b529dd5a20a443d800af5233.wav"} {"in": "walk right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "51984ac922178e964bc04779b14f76550d15bed3.wav"} {"in": "run right twice and walk", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK", "audio_path": "5c8c868f26bd984fe5ece98bf6fe50688abca73d.wav"} {"in": "look right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "7990237231731bda6311445889a6dd46a3be92d7.wav"} {"in": "run right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7bfd42d6075e30ab419b3da2ee04354416a18c24.wav"} {"in": "look right thrice and look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3ecc69aff606be1ba00d6a7bbc7bfd5eb3ba6d00.wav"} {"in": "run right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f69775f45a0841671ec6a1bbe0408960c3944612.wav"} {"in": "look right and run around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c4cf8d25504f13497951d6d0600b3717300824f5.wav"} {"in": "run left thrice and jump right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c6513cac9a447bf36c2f40b9511d62e22031d47a.wav"} {"in": "jump around right thrice and look right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8aed06121d37926e5f2c2f8cc3eea37601469865.wav"} {"in": "jump right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "29ac040d9904fd235c192cae6087426c3f1df12f.wav"} {"in": "look right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dce18bdfd2bf50852af427f2729742da19708eb5.wav"} {"in": "run thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "d359ea88b44b107c069c049e50103f3208f36294.wav"} {"in": "walk around right thrice and walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d869b3fe8a29bcfb16aca7a0816a02b9919521b1.wav"} {"in": "jump right twice and run around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3a34a809e1f6a07535b961310d64cf1fe5502884.wav"} {"in": "run right twice and run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "324ab53f8a067dc83b6d5604d8187949c6e552fb.wav"} {"in": "walk right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "53856327469db34a94d46b4c4065b0da29899feb.wav"} {"in": "jump right and run around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d7810cff64d02feb655494bfa1d098fa573429e4.wav"} {"in": "jump opposite right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ccb265aa8de81def280661c8665737d756e06f16.wav"} {"in": "jump opposite right twice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c24b0f3b1042b49b4f012e02db7da0a25ed41bb8.wav"} {"in": "jump left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5794a43fec140c4bf8ccc8f992df0466546a5cd5.wav"} {"in": "look opposite right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dd37b7f809ec0888b561bcdbe978e59527862bb8.wav"} {"in": "walk right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "de3af2dba70aebc23826ea96675f8d601d89798b.wav"} {"in": "walk right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3925aee43c8c9d77f28a0ac62236af0e83c3228e.wav"} {"in": "walk twice and walk right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "016b92b4a8dda6b5521bf77233fbae4bba81cda6.wav"} {"in": "run right twice and walk left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8761aa9df63484ce0241f6adccab94fad207a5af.wav"} {"in": "jump right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3e5cc47dde0bceae425794da9c4de0d713e63dc4.wav"} {"in": "jump around right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "92bdae92546c763ea1f373ab585a62f17301aaaf.wav"} {"in": "jump right and look right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "89cd7c70564d2b79ac29fb9c0bd6171bdcdc0821.wav"} {"in": "jump around right and jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fef79830e7bb8d83cf81cd45fdb1fd159d94a6f7.wav"} {"in": "jump right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "10075ca9302b0f635224620dd2cfcac37a51d451.wav"} {"in": "run around right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4d5a0b1b6899e1e6b8fd82d272a060d09978843a.wav"} {"in": "run right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "57d8146c31491ba85d1b29ae208af0cf0b0e396a.wav"} {"in": "walk opposite right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b416360d62968a4c8126ca6d73e4450a4ee4e927.wav"} {"in": "run right twice and look", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "21c8e246883c3c557259836f86777c0ca4445aa0.wav"} {"in": "walk right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fc4e802b167577c21d99a9c89d5181f41a140061.wav"} {"in": "jump right thrice and turn opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "6d53f4387a0e6ce282e49233c674a136b551bcc1.wav"} {"in": "run opposite right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aaf4ad366a351237557bf4959840c3b031727cdd.wav"} {"in": "turn around left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dfeb4fc05c9f792c364e02a94177544a5c962609.wav"} {"in": "walk around right twice and walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8d212240940e0ce98a99190a384b9e88ba4c4cdc.wav"} {"in": "run left and walk right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5fd56fc2ee64bd1f4a7c9ac12c1805a5200fa378.wav"} {"in": "jump right and jump left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "146dc96b926cdcf66c2f1d35d042df65117e6643.wav"} {"in": "run opposite right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "98548b2d2042c466f2c3a0f5655666de8f1a0534.wav"} {"in": "jump right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ef3c394e267daf1cab964f802163d24a9ef43559.wav"} {"in": "run around right and walk right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "4d47b790c545291a34545eaff20362956282824c.wav"} {"in": "jump right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "994f39062de13e5e1dedb028dd7ddfc90135e3ad.wav"} {"in": "turn around right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "63b27eefeae6e818323f0ae6daa2be0a2af4edf0.wav"} {"in": "run right thrice and jump", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "917349857d0a2ab0b8ed7968c093b6a03da7eb19.wav"} {"in": "run left thrice and jump right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "8d371588569485fc8a137e281a57ba1ffe848e2b.wav"} {"in": "look right twice and walk left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8f4ea23dbc260c704d40b1153d02bba67a4f9c02.wav"} {"in": "jump right and jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dd8c7817c9ac7d264b0bf25821ee4f1040911508.wav"} {"in": "jump right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "02fae1cabb0ff304fffe3506857aaff82cbaafd0.wav"} {"in": "run right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3f92b410de17346c92183e0ee9630d701336adc5.wav"} {"in": "jump thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "a20d902545ff4e6cbe07dd15d6cb23d8a358b19d.wav"} {"in": "turn around left and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "13cc7331662abc3230c18a819da53854107cc40d.wav"} {"in": "jump left and run right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "6b55332f698b8f2e77d55a409a3dda9c6633473a.wav"} {"in": "run right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8bf7e26262eb7df978d5d825290b23769f39e951.wav"} {"in": "walk right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "472b439068d0c95762b37efb5bd73b22f9da6f42.wav"} {"in": "walk right twice and jump left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "10de4118643e526104bb9632ad6d736cd01f8215.wav"} {"in": "walk opposite left twice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "20ace5d6b9b31ffcef11e2f92ad14c2deef8b48e.wav"} {"in": "look right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "fa10cfab5ae0ff34a3cf31948598c9c2221505ea.wav"} {"in": "turn left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1b51d66225ff13cb613eb1299592081468bdd9be.wav"} {"in": "walk right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b235c2a1dd68271b6a8bf812924e89edc8ae8b77.wav"} {"in": "walk right thrice and look thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "ca53e601c98b0f3a261755959067058cd04c73fb.wav"} {"in": "walk opposite right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a9c4cc42ad5fdf073d537a15757f4c714d4cddc3.wav"} {"in": "turn opposite right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ef5b52484610109fee76413a87a643a150459055.wav"} {"in": "jump thrice and run right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "455effdd511eacc9a881cbb69ff95f522f58d235.wav"} {"in": "look opposite left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "be3be1aa7ca667508e06ef1e8436b0ab0edb4074.wav"} {"in": "jump right twice after run", "out": "I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1e8c55c9c1e825b2551de07cf9b2b77e98034590.wav"} {"in": "jump right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e19de5452e8c53bd8f8f3de85b38b004355b72d8.wav"} {"in": "walk around right and look right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d8292cfe21e8f8c8d6f24b3b1305ef115fc5b77e.wav"} {"in": "turn opposite right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5b39739bd239a6e0e586c00ccf5c61d433ec3e8e.wav"} {"in": "jump right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "89b3bb349bd3c8c3595bec7b6a559fd36b08e847.wav"} {"in": "look right and walk opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1c1d3eaba22e46d759a0edb2bb1e8190fb325175.wav"} {"in": "run right and look around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3dbdf327e4222cb26c304804839409721688a5e1.wav"} {"in": "run right and jump opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fd93eca7e6bd2b595609af923b8266ede2c2ba47.wav"} {"in": "walk right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "361648148815482784dbd25f92daa26fb8884510.wav"} {"in": "jump right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2e55be2982ed57fb78d81a278e00a82f26bad601.wav"} {"in": "run right twice and turn around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d836001e3e2dfd14794681a3b29206d8a304e887.wav"} {"in": "walk right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "728e5ccf64026d08e8c1f8af393354076a67b9e1.wav"} {"in": "walk opposite right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e56afb16b6ddbd245fe014a81dbda1eaaf721827.wav"} {"in": "walk right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fe12165c19c9ba90dcff76ad30e425cb8ee564fb.wav"} {"in": "run left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "c08dd5aca4b3c0ef031c634544e6ff17e799b604.wav"} {"in": "run right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "400dc4ad293f111b39a44cb4ab10c6fd444e4857.wav"} {"in": "walk right thrice and run opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "359b71cf8b7ab61ed2c7cdaf7edd1109813a1c51.wav"} {"in": "jump right and turn around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "79f016cdce72c5e227065c596e600cb495680716.wav"} {"in": "look after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "041fc17ad2b26d71c008f9596a2a81856498f10c.wav"} {"in": "run right twice and run", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN", "audio_path": "90098d5c08012948206f20de0b8b780dedfdb317.wav"} {"in": "run right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7416ca5be20f5c6a2256f3669d9222f6584af1d5.wav"} {"in": "turn left twice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "3431117ca42d91a66d785869263d4086ae892f36.wav"} {"in": "look left and walk right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "923ebbd2ed751c35e8b9c7071c8b82453587ae04.wav"} {"in": "jump right thrice and walk", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "7eb81889ebd36af3bcbdeda4a049921a4d7eb71c.wav"} {"in": "turn opposite right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "53ad1088d439048ecb847777153961c10c2ece40.wav"} {"in": "look opposite right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "2a27c7fa6f51419cc537afdae0a856408a9ce6bf.wav"} {"in": "walk opposite right and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "012a8fdde482de1ddb3c3eb1b647f4addf9e8022.wav"} {"in": "run right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f3623de0ba725339b86f11622739fe26bcddefc9.wav"} {"in": "run right twice and run left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "eb10b508a0327accccc5b6b072cb1ecc36ffa12b.wav"} {"in": "walk right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "e6ff3d99986976f86f9262cf34061d29cf5b481a.wav"} {"in": "jump right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e4f66279092359d3acdccabee26f88f6cab50604.wav"} {"in": "run opposite left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9640b4b6ee5f4f138c5bf273d9220b36c7bcd571.wav"} {"in": "run right and jump around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c196b3a8c9abd21ca7e27500c2286e37a2e1135f.wav"} {"in": "turn around left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3b5964aee57c0e91490c713a020538b0916ac3cc.wav"} {"in": "turn around left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "99428e2bce7264b8f67606e92e6f6315e4adcfa2.wav"} {"in": "look opposite left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5d073c11504602bfabf2b398ab83d1d86fda0285.wav"} {"in": "run around right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9f4c29d8149d2b504b1b2f7422571345413aee1a.wav"} {"in": "jump around left and jump right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b56748551df42750afdba955296ce50ea17267c3.wav"} {"in": "look around right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "546f3131309f3f8e56ef0b24f3da41dd038f4f9e.wav"} {"in": "run around right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e7db55955c23f637544be6e3c8a04f3fead8df9b.wav"} {"in": "run left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "ce3798bfe55ebefae44df53f3d6544d5969a8e2e.wav"} {"in": "run left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2ccbf659f8cd6c68d70b3f8bffc7ad1ddf7e02f8.wav"} {"in": "jump right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dd0815d072e94e3e2bf7e780df021a3cda20a4fe.wav"} {"in": "walk right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f91c8832d4360c2de0d3fe1cb6585815a82df920.wav"} {"in": "walk right twice and jump left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1e08f2037b55bb943d61becea8fb34a3cf40ac46.wav"} {"in": "run opposite right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fc06e540e0a739e0287e2fba4e05cdb2fbd147ea.wav"} {"in": "look opposite right twice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "019961b4d6220dcd947f9723b765f6fcd556c7e8.wav"} {"in": "walk right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0bf0eafd829ef806de81f0f44c378e4f39a1a425.wav"} {"in": "look right twice after walk", "out": "I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3e173e348fceb48ad554e9d8c61eb0bc774d72c3.wav"} {"in": "jump right and walk around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a9ca91407843e3912348592681a2355e59cbec17.wav"} {"in": "walk opposite left thrice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "ddd422df03381481da4136b66037c87a475d3048.wav"} {"in": "look right thrice and look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9b986d88dc0b1444b0b8aae0ed5cb0e83d62271e.wav"} {"in": "jump thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "b6208c44f544f476e2508a18974749e593e07d48.wav"} {"in": "look right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8e86fde097fde89753651b0cf6abf6f673bc56ca.wav"} {"in": "walk right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "14fac620c4c76f03ed984377eda03a1ebcd5c78b.wav"} {"in": "turn around right and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "27f72ea22254a04b68bcbc349e0579508f768d0b.wav"} {"in": "look left twice and run right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6f33259f9b3e90ec89e32b45dde6dfefda1affbe.wav"} {"in": "run around right twice and look right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "357b13d18a525155b46ee613665dd7ddf2800071.wav"} {"in": "run right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "eb0737e26497207795364cd7a9c51d4dd4e3805c.wav"} {"in": "run around left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "45c375c580ed1b7b9295641602b411fa5e0fad19.wav"} {"in": "walk left twice and run right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7eb5749685fe9acc312f82ce3c516b49130f34fc.wav"} {"in": "walk thrice and look right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "c8ca21a93b5ce1bd0569ba083545add0df0939db.wav"} {"in": "jump right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "35922d014924ef39ddf844c6d406eb521d21f5d7.wav"} {"in": "look right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "0850307e4dea299a5247bb75edaae1232169b6f1.wav"} {"in": "walk right twice after run", "out": "I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f249a19b97ddcfc89e15682dae85dff1d9666f86.wav"} {"in": "jump around right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "304c0c639ec845725d64029e79a8868e4e514982.wav"} {"in": "run right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d6d7ac2a85833a2e0b81d0c275e5abe39c006ffb.wav"} {"in": "jump left and walk right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "314265d7c6ee2ba7b9ed360db88e732d4dc8796d.wav"} {"in": "walk opposite left twice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "525632127d0a13803afcf76652f8e0854bd583b9.wav"} {"in": "run opposite right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "694453d78aa85860fdcc1e7ec1c740490190deda.wav"} {"in": "walk opposite left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c5118817b2b0d10685c1acfddfee9b35dd618454.wav"} {"in": "jump around right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aa7602322f41a4892d095a7277f81d6c62374075.wav"} {"in": "walk right twice and walk", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "25f9bffb1f1cea92638064926dd3e83592ed19bd.wav"} {"in": "look around right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9d7a8ca2719e737b01ca995323ba57c5bbb5cd29.wav"} {"in": "walk right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "95f880d4240e78fe9832f82037dc54cbe3e9d097.wav"} {"in": "jump around left thrice and walk right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "6d8d67c0bc29b6170e212216f17141de4877c1fa.wav"} {"in": "look right thrice and jump around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "acb5088e1bcf09cb601b0c5464eeddba455bd0bb.wav"} {"in": "run around right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "da7da061a1191f273b404a804b4127cc6baec56c.wav"} {"in": "look opposite left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6785cde550022d1158c500911c5e38d35399d172.wav"} {"in": "run around right twice and look right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fcc7fcf86496baac71622ad1c7704c6d8624cd65.wav"} {"in": "look right twice and run", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "458f56632c8ee8366db7b4f9e3c53dccb6d97242.wav"} {"in": "look right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6786681ee853dc65f18b57cd2351b18dbda2846f.wav"} {"in": "jump right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e96356f8a3d8016a4d11d00630f29e4b963477cf.wav"} {"in": "walk right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "02a7cf4b2a0109e2d72e2fb38ae16c6a583fea70.wav"} {"in": "run right and run left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a22ee1d3ebe3b5f6758485a1134b11662f4a3a52.wav"} {"in": "walk right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "a3981eecaa60ec1dd36b8946d8a0d6d55d3afa44.wav"} {"in": "look left thrice and jump right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4bfaa60a36b751e840c584c2a956e1b24194a97f.wav"} {"in": "jump twice and run right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "6a19e06fb26c7ea8633ba090f43779a7b382710d.wav"} {"in": "look opposite right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f39740826d167ea133825dfea18b1d1898623589.wav"} {"in": "turn around left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c5ae4d53e838f20c6b21d118bf9f627ed9645e4.wav"} {"in": "run right and run opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "21edec3be22a4bdb80089dfeeabafe0985dca859.wav"} {"in": "look right and turn around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ead4eb93bcc7c8b2234fb66179b36a3b0da1ca67.wav"} {"in": "look after look right", "out": "I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "f5d23871062f27a251d3ec8e50441034968ae7f7.wav"} {"in": "turn opposite left and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "ec93d89fb2604937e25819adaa96bcf31c7b084d.wav"} {"in": "run right and turn opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6fe7d2a545883dd26054017d7a84bc1dce6bf598.wav"} {"in": "look left thrice and jump right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "19de903a2152f87ab4e9230cf1bcec3b8ea5bcf1.wav"} {"in": "look opposite right thrice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ae1fddcb98cddeed7e43954995b811b22a0d8fcf.wav"} {"in": "look right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "52707ab92161ed4ee92cf22e5c50e38706baeb74.wav"} {"in": "run right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3d6f3ab8a51440beb98a76f97de72be2632b7952.wav"} {"in": "run left and jump right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "afd610c57b25cfb4cea31231a1dc6acd830c9f17.wav"} {"in": "jump around right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d6cae9405298841c318e9b733ebb2f2ea2611b40.wav"} {"in": "run around left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "32c4fea3e2e0779ada5ef13b86da7f6a730deb67.wav"} {"in": "run right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "faa0a17311dfa4750530b85cf7b9ab6027d71279.wav"} {"in": "walk right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "ac4d3155609d194d8a131925129f85c3bd336204.wav"} {"in": "walk opposite right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b35d1f76b6561cf8810a82ac711977e4c1d159f3.wav"} {"in": "walk right thrice and run right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c0cc3e46ac7f636f6328dff403a3b0ec246fd8bd.wav"} {"in": "turn opposite right and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "46ced46f9328e62290dd01cd8cfc81894ff73092.wav"} {"in": "turn around right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "22b3dd3ef9a1c42024b3f459f6fdf82693c1e168.wav"} {"in": "run right thrice and look thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "5fd3085ec6bf3e1596bde51f9e45c767034036e6.wav"} {"in": "turn left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bc98de392f62d2572064370e409e57f86434120d.wav"} {"in": "run opposite left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "179638469e5d9d87309cf226d22a394a3641dcbe.wav"} {"in": "run right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "dfee4764591c4a54953b64c58e5f74f8981f984e.wav"} {"in": "run right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0d29ad71e77acbd6089b0c40058d881209eecc81.wav"} {"in": "jump opposite right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "8c6843c93217073f013b42d431d2f64edd98f703.wav"} {"in": "look right twice and run left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b664ced33ae2a6192dd747a34b08a691058e6666.wav"} {"in": "walk right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "0a32db066de61ee30e234c13386036ce74ec0c72.wav"} {"in": "jump right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aba6bdd534062808be89c66b9efc7de9d3440e5e.wav"} {"in": "jump around left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ec983eb66173eebcc8bbe2b6e243a1b73fc060b4.wav"} {"in": "run left thrice and walk right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "02c33f6da4b27135ed147af65bfec24746f7e490.wav"} {"in": "look right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "26629bf0d46fee7fcb79769cb4491e832e4f5158.wav"} {"in": "jump right twice and jump left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7a0a24596ebf2b9fba045e1ac26e2285776ee7d0.wav"} {"in": "jump right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bb29beb54800833fa9dbf7361fe6fbe926d1061c.wav"} {"in": "turn opposite left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d45ae936106ed17ae651b5ea66989e8b231bcf4a.wav"} {"in": "run left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7a1cdb0c24259f9bebb582e26cd812a40d89e0d8.wav"} {"in": "jump right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "34ea8fc11aa4d7ce1481ff2fa87cd2a673f3656b.wav"} {"in": "walk right twice after walk", "out": "I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b6556bb89cfa2a0f6e9189e78700c12f7a981339.wav"} {"in": "walk around left twice and look right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4b13785810657124efdfacb873a8e1fd2de02244.wav"} {"in": "look opposite left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3ac1bba333d1a9c73b15b5bbd240480aa8941b53.wav"} {"in": "jump around right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0cd67dcd6703c5a707872a7921d4f4ab66445645.wav"} {"in": "look right thrice and turn opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "48dda1666cc1752457ffc11525c661cb9b3e8187.wav"} {"in": "walk right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a5571498324b8db277cc6774f66000662df76630.wav"} {"in": "jump right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b00b3b2d635161b7fb53bc3059b280e2c927d0ea.wav"} {"in": "look around right twice and run right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "6357859c3600a9b842321a8f3a361ecb4f95550a.wav"} {"in": "run after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN", "audio_path": "befdd7a67eaff583c1fb93b1f01714b1279f1a64.wav"} {"in": "walk right and look left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f0a3360d0b7420b40f2232eaa41896b5f5077ea5.wav"} {"in": "run opposite right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1aef8807f197d3d0d819c24cf8ece1467f05a1dd.wav"} {"in": "jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "33c7c06be994f267d3bec9eda10e2e12352e7c2c.wav"} {"in": "run right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "15e564f23a18f4bd30d0d6b249b7ea95f68e6943.wav"} {"in": "walk around right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c30d3d5a66a6b884ad546af2c46503ce7e83bb28.wav"} {"in": "jump right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "02a2c79190f9bbe9ff9e22739378b50ff98bf9bf.wav"} {"in": "walk left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "e8363e0cd74adb47dde0990e649973086fc75e4c.wav"} {"in": "look right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3fc41fbed3c5c3db5731012f02ffcfe6ac0d39d0.wav"} {"in": "walk opposite right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "446ba55ae7ef65645d434b770ed049852f3c9625.wav"} {"in": "walk right thrice and walk left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e5dc7b09282252b1e1ef777847d047cf69c01bb6.wav"} {"in": "look right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "21ebf8839700c6e19b9ffdf69bf145900cf4b16d.wav"} {"in": "look around right thrice and look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "10757105f917cdd2dd0368775e870c529e2116d9.wav"} {"in": "walk right and jump opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "61859ae0685e662c6f46504480aae233655940f1.wav"} {"in": "look around right thrice and look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "96779d52f065bbf3cd582842e419005ea371f568.wav"} {"in": "walk right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e96d005c92b388154aa38a7a73d9270d2b158c42.wav"} {"in": "run right and turn opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ea2e9096cfa87526f0043c29b18d37dede76d572.wav"} {"in": "look right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b930cc315e912872a2e3aea939603544a5da4b07.wav"} {"in": "look right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "e0a79223ffdbfb9ea58d3c70e9dd469c926e4995.wav"} {"in": "jump right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fbade4ea618f4f78daa4adcec188ff76eebd2dd3.wav"} {"in": "walk left thrice and jump right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d39eb58c0065335051d115a7b686adb78f27b569.wav"} {"in": "jump around left thrice and run right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b7d9174e8659b6a62def03ca3d978e704799e571.wav"} {"in": "jump right and turn opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3de42ce116b71ce28ad2a1cc8b561aa6440b185e.wav"} {"in": "walk right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "fc70aced550ae37e3e478f68c84a130ce07a604e.wav"} {"in": "jump right thrice and walk around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "447f3995d80d148da62063432a66eb8919a5742b.wav"} {"in": "walk right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "be64679d84d2ccbbc9ca460106c2a2fdea4454f4.wav"} {"in": "walk right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "6bce0f38c98345e38f47840f1006ffa4c61df70b.wav"} {"in": "jump right and walk left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "49bb50ed07c4db4427cdd29b3f654023e7847e1d.wav"} {"in": "run around right twice and run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4af86937867752acf56b8fd9c6656c6ca36156a0.wav"} {"in": "walk right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "56de2b81e1e915d0b397d1fd10247cf4a9cf8ed2.wav"} {"in": "run right twice after run", "out": "I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fb0994688471659db8b2a9de824c1dbe21a9e727.wav"} {"in": "look right and walk around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "99c7ce56d204863c7c3ce2d8bf38c237fbcf8ac6.wav"} {"in": "walk right twice and look opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "72751bf4b32152c60fe9a2bfe18193f5c67bee19.wav"} {"in": "walk around left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a36f4370dee3234d25311e4b6cc85dbd7c28ac13.wav"} {"in": "jump right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "80756ee628d9aea8f1714cce14bb14f320db5132.wav"} {"in": "look left twice and walk right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "56411f053d50b30bb5bd2cc07403bfc63696c634.wav"} {"in": "run right and turn opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f5952b41ecbe5faac044545093301ab33cbbad4f.wav"} {"in": "turn opposite right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "264a859f2055a7e51b35762971e4dfaa68babe72.wav"} {"in": "jump right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d456f81cd3cf8bf1e104d6f7200097a231cbe382.wav"} {"in": "look right thrice and walk left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4d11c3660e3f1449ce18d60766fcc75835ed7018.wav"} {"in": "run right and look left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "37e24bb93c5b5ce202289498c3ae0da6d0a3338b.wav"} {"in": "walk opposite left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "97757de54abf8397a942f7fc0244b2d3d7d7941f.wav"} {"in": "run right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "4e9896e67869c5011c711701a5eb4c3ff22fcd59.wav"} {"in": "look around right thrice and run right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cebb76d01895bd8ea9d9b1331b0eda3cd3a7dae2.wav"} {"in": "jump right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f4c0c78ce9021b24b28e9b2ec3c57647c8d4359d.wav"} {"in": "walk right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8e552ece0c7b1dec510ec48f5719d4b220db4bd9.wav"} {"in": "look thrice and look right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f9983d22b5b77ac4e9db5ed222da0e72a3c7a31b.wav"} {"in": "jump right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4f21621935380d9df99861dcf88c959bcfae78a2.wav"} {"in": "look right and turn around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "62821fcabcaeb791a35c83585093962294a700d5.wav"} {"in": "jump right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "167aa5d80fcea8306c688c4aca4ec21fc8a10650.wav"} {"in": "turn opposite right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ea97e8ebc9250eec1ee2431f1b687017b72c3de2.wav"} {"in": "jump right thrice and jump twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "54032b95ab05bfd727afbe6a6b93a4b759830dd2.wav"} {"in": "run right twice and jump opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "783a655fa14a6a324aa700bed4fb8196bcd99e90.wav"} {"in": "jump opposite right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "ced42c313fe7f74d640312ee99696cf9f071a804.wav"} {"in": "turn around right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "087106d8bb66b4a6127cc8a1f8d30ec7e39325fb.wav"} {"in": "jump left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "efd3b1df6af756be7a691d0545f2d802c7024fe4.wav"} {"in": "look right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1e0297cc6b1e8cb8b30a5b71d8bcc5e370bf0d3e.wav"} {"in": "walk around right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "33c65f2fdfa521f88b912150f47a7808edf2576b.wav"} {"in": "look around right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e689e50e3daf643d8204405ec8e563f70e141ede.wav"} {"in": "jump left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f5f22321e4b690b3e4b06c78158d02e0e57284b8.wav"} {"in": "turn left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "abc5a0282afee7c6df6051d53111b3b9ecd33e55.wav"} {"in": "walk opposite left and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ebfcb7769b74dcc6b1b4866be39383c7d182ac9f.wav"} {"in": "look right and turn opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4c11863caa12543b5c68dca3b917ce8cb9b09f72.wav"} {"in": "walk right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "90b637c28720a90814c81478086d854e269b33bf.wav"} {"in": "run right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1092b2138c449d7c9d0d2f39c12d621b64b8bc3a.wav"} {"in": "jump right and run thrice", "out": "I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "f9f8ef07c525be9c4d8661af825b0b34ae7db806.wav"} {"in": "walk opposite left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "69692794cdcde8cda8088b804221a492853f1d8a.wav"} {"in": "turn opposite left thrice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "08a5c3bbf8d1df5951b05cab92ffe0d8da614997.wav"} {"in": "jump around right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "31998e0485b6e3cc1aee0abbbfebdf7fee4f996e.wav"} {"in": "look right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "cd3e273291449d84c006b22540725be69b641fed.wav"} {"in": "look around left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ce5f97f458882bfc8cfcbd46d423f77c29ba64d6.wav"} {"in": "run around left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0da543ecff3485dd5ab3915c7399d45c59d67726.wav"} {"in": "jump around right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "75a13fa16c64f7b2a3cb3782e090edd8527b412b.wav"} {"in": "run opposite left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e0131b466c96754642e2b23748e719c035ffa963.wav"} {"in": "run right and run opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "099734c21de2fc7aa665557f6affd650f5f43d31.wav"} {"in": "look twice and walk right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "85a0aa95fbcd6dbeab3c3c5b25f7254cd5d5780e.wav"} {"in": "look right and walk right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f77e919739ef87c07a096f55407463b0d3c11a2b.wav"} {"in": "jump around left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f058912f70748704f5ec6517fdbd38578f9d412a.wav"} {"in": "jump right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0969bc2f1d197a4f61e553c735a64b312bfb0b89.wav"} {"in": "walk right and look around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "33b034bdc2296dddfd62d4b4741d00c5ddc89085.wav"} {"in": "run around left and run right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3bb7ee99089b6790a38493a0c0d6999c67c9312a.wav"} {"in": "turn left thrice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "cc17c62265fdd3f6eec2ea4e4fc488b6ec426d5d.wav"} {"in": "run right twice after look", "out": "I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f49cfb93c32f39a4b948c74b26a582e712e576ce.wav"} {"in": "walk right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "7af15441cf4ff9aaef348b4fcab581909cb96827.wav"} {"in": "run right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3ababdf9baaae90f2359f9ad6c3ce30f0adb7696.wav"} {"in": "run right thrice and walk opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "67d14c156ee02e69265658bacb9c80de058f2c37.wav"} {"in": "look right and turn opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0c17410099fadd2b91dc6ea84d8feb05c299014c.wav"} {"in": "jump right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "37dc43d4c8ac928129dfd44e6e28b2d0401ce1a7.wav"} {"in": "turn around right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c333cb206e01933631e9df98853873ac2da47c27.wav"} {"in": "look right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9ae69361fbdffeb9944f90757d18fafdae848c4b.wav"} {"in": "walk left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e14ac179e9330bd7de406d8d92a571a85aa76b4a.wav"} {"in": "jump around right and walk right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "03d242ca259c442ec30876689d85e85e41d65280.wav"} {"in": "jump opposite left thrice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9901d7387e5bfddcebadfcf5c0589f9da9ac1a5d.wav"} {"in": "jump right and jump around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "44a1f4657810ed225f5f89f77c19e402ab9dc64e.wav"} {"in": "jump left twice and walk right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "15baff5135166b908e3cba401785991974a4bd5c.wav"} {"in": "run around right thrice and jump right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "435d53d57074533e2693fdf61e6b9bbb6acf2def.wav"} {"in": "jump around right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aade5b8bfb5411a7d1e320dc06a50d312be16cb5.wav"} {"in": "run right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ee37131496c6144a32a2bf6709fb65c71616e9a0.wav"} {"in": "jump opposite left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3207f1fc7afe074b7e700d7f401abaad0e76d127.wav"} {"in": "walk twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "ae03d3165f741797aaf0cc542dfeae793ecb3e29.wav"} {"in": "jump opposite right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2e26be02940d2399c12e9402c2ba16dc821207b6.wav"} {"in": "jump around right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "379869c0ab0499ac8116efb57f988a17be315b7c.wav"} {"in": "jump right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8a0e3c78e10830a094c327481457c62fb6f54ef5.wav"} {"in": "look left twice and run right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "2b22000959ac8db68aee3fb9408ee5f92ffabbc1.wav"} {"in": "look thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "b6b3706965d3f701399b6ee03880028f4ad113a0.wav"} {"in": "jump opposite left and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b7c03eab0663e4af3469731f9ba696c4bbdf65c1.wav"} {"in": "walk opposite right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5b2016f8e84b513b22942c117a60421cb4c0f468.wav"} {"in": "run right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3d182954ee0327506c4fd47f311d6fffb257afd4.wav"} {"in": "look right and look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cc25181f4362fe0eed3ab03c598b1c4cc91431b3.wav"} {"in": "run left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "717b23404d4a54a9deff4b15ccc189e6cd9b62e4.wav"} {"in": "jump right twice and walk around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "723fda0ee6fa82d58070e17a22f7ac9963694a11.wav"} {"in": "run left and walk right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "b19770e985e5cb92c11f7474eb97b77609fdc471.wav"} {"in": "walk right and walk twice", "out": "I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "be43edf6726f061363666973f34056f894ee2b33.wav"} {"in": "walk right twice and jump around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5fe717c0ff70cbb18936d845c9109650d7a012a4.wav"} {"in": "look right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3f694c762a812a9874f0fec5d376e4b9c9fc62ec.wav"} {"in": "turn opposite left twice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "989e8515e278d1b82e12cdb0857a3c948ee029cd.wav"} {"in": "look right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "f9651152de85216c45865a7b85d783e220ea3c9d.wav"} {"in": "run left and jump right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "93cdf218d24ba2291c119b50b933eed7b7697193.wav"} {"in": "run right and walk twice", "out": "I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "b8d56f6391d33deca61a39086b37ef1dbf785f7f.wav"} {"in": "run right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "dc7c0e0947f9656e3fcdda0c8e6a8f0c10195230.wav"} {"in": "turn around left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "39ce9728e439e04da5c193906accb5a76190c5b7.wav"} {"in": "walk right thrice and look opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9a5885b49571eaeac97d8ec608c629ba4dcd075c.wav"} {"in": "look thrice and run right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bfd8c684b803ce5424194c5575dfd2349c699adb.wav"} {"in": "walk left thrice and run right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c46cd61894c74139cd384d52626e97aaf3a54a58.wav"} {"in": "walk right thrice and look around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1b2aa82513030d53ec15f3aa559da078039efd15.wav"} {"in": "look right and look opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "fecf533b8e5a75d0d1bc0f0cd4cd66eb746806de.wav"} {"in": "look right thrice and look left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "539cc260a342f22e88edf9f6907b974704ad9e47.wav"} {"in": "jump left thrice and run right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6a26595094521bed7e299e41f42ec267523832ab.wav"} {"in": "turn opposite left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e56783a54a867187f0bbc80f5aa63b180b2bd4fa.wav"} {"in": "look right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c5a0c61169018a2e0b36f3487abdf2c10605533d.wav"} {"in": "jump after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "c0dc6deac82747a37c98085e29def13fd255bff3.wav"} {"in": "run around left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f54c24ec3d74c156df2f162caeaa3cd5e3603e80.wav"} {"in": "walk opposite left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "18e87eed04a238675672696fcc403cf75b281033.wav"} {"in": "walk right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c7ea9bc725183b49dd42b93ca67234f1bf3ed9ec.wav"} {"in": "walk left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c6ae1992dea6824b08136cfb2771885c409b2753.wav"} {"in": "jump right and walk twice", "out": "I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "8d7381271fc9e3ab5cae89db2d7fb74512dda521.wav"} {"in": "jump opposite right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "69974d89c7ab198170d1e579e73756863d3f5ff8.wav"} {"in": "run opposite left and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "07ca6d84294702f9db8a3b947014e505cb738cfa.wav"} {"in": "look around right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4a29e326926b5f159542d62480ae9c2893311239.wav"} {"in": "run opposite right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "19061ab44d9349ed356e4bdb8716cb100519f4f0.wav"} {"in": "jump right twice and jump left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6168c75e05823cb7f3b2077040365899a6253467.wav"} {"in": "look right and jump", "out": "I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "913aae8cfd059a5cf63d38b2d002602039e535ae.wav"} {"in": "look opposite left twice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c4f342a1b500eae1c19f1c4fc3d1778e39b0d920.wav"} {"in": "run right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "33d413a5c593c70dcb7434860fe2740f6333dd1b.wav"} {"in": "jump opposite left thrice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0c8fd6aca67327c362a6e5c8a8b4b648f93ec141.wav"} {"in": "jump right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "9219808846f368b98d53e331c4db631b87297450.wav"} {"in": "run around left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e3fe10edcfb22e6bb0117ed405911182897c46ed.wav"} {"in": "run right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "38de665f0f5828cca36cb25fa2ebe1fd3c5cd485.wav"} {"in": "jump right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "33210c560e759fa24bcbba90e6a9ee9d004ca714.wav"} {"in": "turn left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "13a0bccc27c24dceb3d72512d68666b3dfe68465.wav"} {"in": "jump opposite right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e78be7314b5ab9768e9086b03680f4962d9a5d5f.wav"} {"in": "look right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "395ec681d4f710dc3352481503aa9e35285c32bd.wav"} {"in": "run right and run around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ed1633d09f3c260c0d09bcccf080643d01f33ac0.wav"} {"in": "turn opposite right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f8404e6617af59d2b2dd78571be4cd4b2cb2ca19.wav"} {"in": "jump right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "e64ebcaeb5295ed9ae4eefd588e96fbbfb9d302f.wav"} {"in": "walk opposite left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f15f278d8ec0e63c2e82058dbd0c350253c0c3bb.wav"} {"in": "jump opposite left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8e74a8b3bec180d932a823ef000b0754d789baf7.wav"} {"in": "look left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "5600d220a20c6c66594f0d52b8758edc456d4c98.wav"} {"in": "look opposite left thrice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1cbf9697ef7d74536b09bb00d8a1810d35f37b8c.wav"} {"in": "run around right twice and jump right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "27db4973a11b44030ee3b6c5bcf8828588bdeed6.wav"} {"in": "look right thrice and walk opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "421919dcbe65428d3cbb6b696690dfe03e793d17.wav"} {"in": "walk right and jump opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c9024cdba0296103a5184652aaf5ce8453ae30f9.wav"} {"in": "jump and run right", "out": "I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "ca406bc79b64af662d7b35e900028fa38c14ad60.wav"} {"in": "look right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d01a3e35536a5e9e34d9f1d3b0f1b105bea40101.wav"} {"in": "run right and turn opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e439c3dfe733c81f87f8f30bdafdf280ad739ba1.wav"} {"in": "look right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "7f73cd236ed063819b90c943c2fdbdee8baf2532.wav"} {"in": "run around right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "80d38f0a127065222bc0434a78ef6872af36158b.wav"} {"in": "run around left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8ff1a3fca906a87cde1040ee6c4817cfca0c89eb.wav"} {"in": "jump opposite right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a8132b40cf8bb6aa94ce2c1e4ffc128ec93475a8.wav"} {"in": "walk opposite left twice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "717bdc140877cde62e52746d748e0df9a8afe34b.wav"} {"in": "walk right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b5b51c0ee6be135e3534f01663085382c41e120e.wav"} {"in": "walk right thrice and walk opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e2ed5ecf54dbf5121e0600fe64908267b496bd26.wav"} {"in": "jump right twice and turn left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "360b409b593fd3dd0011da54d31698a3a3b1ab11.wav"} {"in": "jump right twice and run thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "383c5ce557ea34ae6d3c469354ec4811a5073edd.wav"} {"in": "jump right thrice and run around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "439513f30e12600e0bcb660520a6924facd11fd4.wav"} {"in": "look around left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a4db994b46278619b3801dd3e31360c821da7041.wav"} {"in": "walk right and walk opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "810dd48500463ea3a3ad9bf8535359b090db23cf.wav"} {"in": "run opposite left twice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "f0fcf5974c88f11baf32e7522484b3b2c49c806e.wav"} {"in": "jump right thrice and jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2a96d72b5efddd723ff5c55a7456bb19c0e4d70a.wav"} {"in": "jump right thrice after run", "out": "I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "833a3a3cb9ca3aec2f2fbe52d9a2203212f68354.wav"} {"in": "walk opposite right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d1eb016ff293f0762d0009e0b0ccdc27eebe5e9f.wav"} {"in": "turn opposite right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "87353206c3fec928100d51eb144a1f58ae1b6e0e.wav"} {"in": "look right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "ed8c7fa0a8743f71365122d3a1096f86978b20ef.wav"} {"in": "jump opposite left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "22cbd10d13ee522946d3245723f978a992691535.wav"} {"in": "jump right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "959def1b98d91185f8b7afac889ec49fe50747c3.wav"} {"in": "jump right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "deb000b27b2232dd5c26d90d3c4d66f1eb5c4823.wav"} {"in": "walk right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "723fcae01ee202350efbb9d04119f4c8de8ffe4d.wav"} {"in": "run right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bf66bcd048d76e1325c05854d5daf55c2600dc51.wav"} {"in": "run right and turn opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "d15050b2293af265cd51abd8614cfc44afd555c9.wav"} {"in": "look around right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "23063156447437f2657dc3edea87be433b32a5b3.wav"} {"in": "jump right twice and look around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d71345f72d4264e6f76c549d0c3bbb3db50f2c90.wav"} {"in": "walk right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3596484553f76889cf2783a9cdc3eae2331bd7c3.wav"} {"in": "jump right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cd3fff1c32603f14d68e5bde9b85eb3ce57499c6.wav"} {"in": "look right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1bb8c75b7bd4fbeb735c610b2d8cae97da889d56.wav"} {"in": "run right and run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e309db70aee3376ae4dcbb5dc2ffa46352c7b564.wav"} {"in": "jump right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f9c0edb7bb596aa94e80b42203811433c890ba2d.wav"} {"in": "walk around left twice and walk right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7189bc655497562e1672e1d6456b13dd08708ab2.wav"} {"in": "walk right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c20fd59d85b56ec0daa97e801ac62bf9b30a85e4.wav"} {"in": "turn left and run right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4f338146f678829ccb3442573c224161e0bd38d0.wav"} {"in": "run right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "d3a7648d4c5707da203052d2b672fe5530c1ce34.wav"} {"in": "run right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5c29c765048b7f721199f78be4ad62c3ecb8ce92.wav"} {"in": "turn around right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e068ed77c9fb6400ad896259dcdf01c933642522.wav"} {"in": "turn around right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "146b59cec163b513cc0cc7dbc7e29dfdc4c83992.wav"} {"in": "jump opposite left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a47f8bc007e405cfa86269f597aaad50e4b2c733.wav"} {"in": "look left thrice and look right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f9f398be1de241058597712b1944fd53f8e4c201.wav"} {"in": "jump opposite left and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4bdb152310a02695fddc0c62f245a8df61053449.wav"} {"in": "walk opposite left and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "6f447b38e6e4f3534acbda3eef4fac069d2039bd.wav"} {"in": "walk opposite right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d9c868e72e70a3e2365c9357173714e14ebfb9a2.wav"} {"in": "walk opposite left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "352e465a2afb0b4c2d24bd94032af1a5d2a0d621.wav"} {"in": "look around left and jump right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bbd9b5ed6162c6334ed031c4a8d800a59db9e7a0.wav"} {"in": "run opposite right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c5f4b87c8d4dbb4f3d7a2588d9d5b7f959780bbc.wav"} {"in": "turn around left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "167059fce117d4677118feb2eac86d4b34de3576.wav"} {"in": "run opposite left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ed5d1ce1178ed617562a5599a66c2cb41aa62e12.wav"} {"in": "jump left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d1f8a0477ecfb27178f3f31761d42be51dd6fea2.wav"} {"in": "walk around left thrice and walk right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2de77ccb81a688facfc90e75b54411297ca4d134.wav"} {"in": "turn opposite right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2477703786f256df7d166ef522d5d5a1cb0e50f4.wav"} {"in": "run around right and look right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "59898e7234d36493312d12670880c469aee88938.wav"} {"in": "jump twice after run right", "out": "I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "9da552c593bac1ab922417ef3486059f11cc8b4d.wav"} {"in": "walk right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "39777fa219de8bea1ced4fd47583100692835cf8.wav"} {"in": "look right twice and run right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7660b0b2c31c60e7aa2eee56d5a266383186f210.wav"} {"in": "walk right thrice and walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f2eb4d2c374082aea9ca141b1134ec11d5d24a1f.wav"} {"in": "walk around right thrice and run right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ffb5245daa531cfed2a57ba8dca8b0c713405ae9.wav"} {"in": "run right twice and turn around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f6721c5bf11116b792a01dd9c9ca133f1e26df07.wav"} {"in": "run right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "52abd4691a8472e2c420a583fe833c5859926e68.wav"} {"in": "jump thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "c639337825d949e7fb6460736c26f1ad6b94022d.wav"} {"in": "look right and jump around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f24ef3ed9979f3d64c02aa5bda062e6656191477.wav"} {"in": "walk right thrice and look twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "368f0f6fc515036c6edcc9eb7a9af86b227b0d24.wav"} {"in": "turn opposite right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9859ede6014de16da603fa329b50ab698c77fbfb.wav"} {"in": "look right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1b66ced11835485ded7432e8a2ec55feab10d15c.wav"} {"in": "run right thrice and run left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "98f7c68ebb3863619a80b79ca53fbb4516fb5bb8.wav"} {"in": "look around right thrice and look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a5b688d4caf181edd08ce2cce79589bfd23b6bb7.wav"} {"in": "jump opposite left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b680f53dd5129b827a1fc0367712971eafb8ede1.wav"} {"in": "jump left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "91f063572b7ae17deb363fae5763d078bdfa27aa.wav"} {"in": "jump around left twice and look right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6bd3d1246603eeaae5278854a4350f587c37ddf2.wav"} {"in": "look right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "87e2b06c4ffb7299b56cda58d2c5207e5805f35f.wav"} {"in": "run opposite right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3bc495bf219b7c38f9cc536041a92c3ec6426bdf.wav"} {"in": "turn around left thrice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "26a273e3fbacf68c99849cc15c6549f9ed72fa6d.wav"} {"in": "walk opposite left twice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "2d2783c6b27f1efe6d9a1a874f84add43f48a197.wav"} {"in": "look opposite right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e8a556ee856b34ba79013d01504fc93b85f31db9.wav"} {"in": "walk opposite left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d546a9106f690596f6f77231962b6a389e4d55d7.wav"} {"in": "jump around left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1a8dba46406f24d804e9248d8c39d4443ce8e3c9.wav"} {"in": "walk around left thrice and walk right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "64ed1127407ebe9527cfcb7320c6067bdf27a98e.wav"} {"in": "look opposite right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ebc0b52fee1e58e435fa2ade84804a0586a33fa9.wav"} {"in": "look right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "084662b0591959c2ab1cdfe47b566fc4a1e0765f.wav"} {"in": "look right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1fd705a50e6833a5f8574107620e7a32a6666130.wav"} {"in": "turn around left and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b884a03a9ba690a81094f4bddb8b0756800b031c.wav"} {"in": "look and run right thrice", "out": "I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "611be3a2bdcf5d16afcb85779cbd62fd8c7778e4.wav"} {"in": "look right and look", "out": "I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "e0c135830edd1d60b6af96768331d8b9df4b3161.wav"} {"in": "run right and turn around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5543c97c99b843b8baca865f4484d73dd804358a.wav"} {"in": "run right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "41bef8fc01f3ce74ee989c5b0c01ea457d78bb30.wav"} {"in": "jump right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2232be91d8e5c1c29fd0c59e1343ab71f9ff9ce9.wav"} {"in": "jump twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "4371d482b04a8b5856cd9116d51671977bb68853.wav"} {"in": "run right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "65084d7602268440046f80ec2f4aaa0bc3818e23.wav"} {"in": "jump right and walk around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3569dd7d526488a6a33ebf1ce2e7e47c7f62c527.wav"} {"in": "walk around right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a5078890af755799409594e7625308023c3cad19.wav"} {"in": "look around right twice and jump right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "51f1b45bf6e77d9859904973ea1c51b794ff366d.wav"} {"in": "walk right twice and look right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "02292435d7dc45a383fbc307ac3b8989ab940bfd.wav"} {"in": "run twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "3be8130fb61998df3b837f002a0f048110c11cfe.wav"} {"in": "run right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "afa035d94df19c10fe723379532994adcbc01730.wav"} {"in": "jump right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9b57cd2eb4b5e62226ea9cdaf019a1e2da7168f4.wav"} {"in": "walk opposite right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "03399d6a4f84b1debb1d81a35b38509c3ac18088.wav"} {"in": "run right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "391faac23ae190e4e92c412463124bf81996b0c1.wav"} {"in": "jump right and run opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d0c1b89f81950cabe9eb7321fe9a7bb07c5933c3.wav"} {"in": "run opposite right thrice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b87b3e26895f80a36d8ff65d04d99a7e22350c8f.wav"} {"in": "jump around left and run right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "94306c761eac9b28096ba8c4bbd07080f568ab8d.wav"} {"in": "jump around right thrice and run right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b1187fb6b8962fe0ef4f5d7b81bca7039853da1e.wav"} {"in": "run right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "58ebc40986bfe4557dd309954e843b96b11f3754.wav"} {"in": "jump right twice and look around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8ef0c4e9295a818be8a2ad012422f6ecd1f689da.wav"} {"in": "walk right twice and look thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "64486f5b1ee3a5e3b49a68214c6535a501f7ba6e.wav"} {"in": "run around left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "837eec7d789713343bac7f1a01a63f9e5688f0ad.wav"} {"in": "look right and jump around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "487c48dd69bb325932fa24a759a28ee1cb27a832.wav"} {"in": "run right and look opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5c520007fb9028ba1d4bb82391724732a8ab3698.wav"} {"in": "walk around right thrice and run right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9a3a21fba06f796aa263c37917fa0f6fb517c5db.wav"} {"in": "look right twice and jump twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "b25a3cba51dc7ebfe053701f57201386fac72442.wav"} {"in": "look right thrice and look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0f29f8f761e0a21ea58ddf8a9df326b1f6dac9ba.wav"} {"in": "look thrice after run right", "out": "I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "8466c4ed3aebe030c974416c9d076d140a4a6395.wav"} {"in": "jump right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7dfbec7aac053926b8f7a95b440978aa8d425b59.wav"} {"in": "jump twice after look right", "out": "I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "bd8291e25443e7177a2feb7cf0b6af936124fc76.wav"} {"in": "walk right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "15813802bf23c9a8c99943b6072cf7fe177bade2.wav"} {"in": "walk left thrice and jump right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "a77ba01df503211a37adca16caa578754e882b62.wav"} {"in": "walk right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "f5aeb8e2b79bf66ab0273a1b30df4ae9e8fc057e.wav"} {"in": "walk right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "915f473ec2e9f1a704ef53532f3221957bc95700.wav"} {"in": "jump around left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "35bfdc23512110de1077bcb5fbde402a3380696f.wav"} {"in": "look twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "7261b2cff1b5af9c7cc4dcc8a01b199653ef9f8f.wav"} {"in": "jump around right twice and walk right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "d25304e531c0a34270abc745e6eed1f3d193fa4c.wav"} {"in": "walk right thrice and look opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5e8fa11ae5677d6a58c28a57ba36c4ff41dab074.wav"} {"in": "jump around left thrice and run right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3896734cf912e0dac12c044911bcb801b5dcba80.wav"} {"in": "turn opposite right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b79b9f56e64e8e56bb83bf78442f23987fa52e56.wav"} {"in": "run around left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "de134b1ad68bf639cdfa23dd482eb48f4e307cb2.wav"} {"in": "jump around right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "332eeb05701fbed0ba6c8b63f7a278d916f255fc.wav"} {"in": "jump right thrice and jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "400d29c850dc846390800ea4308ab32c7b53a15a.wav"} {"in": "jump right thrice and run", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "42201b7a8deb608707635265c856d983c63e43c4.wav"} {"in": "walk right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "d9f510ec971d1e948ed90c93b5215a0424a45f22.wav"} {"in": "run right and look around left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "83bdde6c100078c732f02a8c4c5cbd8c69590605.wav"} {"in": "look thrice and walk right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b44de272fc8bbc95aa7346705131a37e0212598c.wav"} {"in": "look right thrice and jump left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dcd230a9f5d4473d676fe48d7f1eaa0bb431a265.wav"} {"in": "look right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "29411fc06d17807ac7c2d405425d0cb899fdbd3a.wav"} {"in": "run right twice and run opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "21d8b066e504e64b333bbebcd3683f21697eead6.wav"} {"in": "look thrice and look right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4559eb5af83fcce908dd8d0a572ee5fc63a146b6.wav"} {"in": "jump right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0992fd3124e850408060d11f6147b854e5d70652.wav"} {"in": "run right and walk around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c5e083ef1cf84f5088885cddad25576cc39838fa.wav"} {"in": "turn around left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b8994fa8ffd44e9c569b9a979e7a7b53ad9465cd.wav"} {"in": "jump opposite left and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "a86c106d4e33bcc07e88da9818c6b36b2bbbd9e5.wav"} {"in": "jump around left twice and jump right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6b571d71042f84a8a800e201e8357fd579db2a13.wav"} {"in": "jump right twice and run", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "fdfcf94de24c1b1af43d88f32af91ad754a18e44.wav"} {"in": "walk right", "out": "I_TURN_RIGHT I_WALK", "audio_path": "d633b0ab0cc335dcf1f0c486b258d4595ca644f7.wav"} {"in": "look right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "09f56cdb6bb4817bec4c65d0f0e1142279623f1f.wav"} {"in": "jump right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f5269b8d92f26471267cf980508f2cb0c64995ed.wav"} {"in": "walk right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2793b4c623f4922d657ab81ad005c87b2d25e793.wav"} {"in": "jump right and run opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "57b956f85c5c6ad09d08efc6a8931510e5a50c49.wav"} {"in": "run around left and jump right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "0c9850c680683799b208da4a3849d1d0ce8904d6.wav"} {"in": "run right and look around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a69788458f7dce84677f401fd833935df8f9421c.wav"} {"in": "look thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "212a5f73116a95dc2d837d53bb1e416c397bd8e1.wav"} {"in": "look right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9de9ae821bc62c49a25ec8d10dd4abdda0e153b2.wav"} {"in": "jump right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ad69c8dbe8cb9193cb21f5561bf8c4cb8c4a2e12.wav"} {"in": "run twice after look right", "out": "I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "5012d81da87d55e09f43d640e961b01c40be5fe0.wav"} {"in": "run around right and jump right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "10df6c5da76348f5297a3563388715017e3824af.wav"} {"in": "walk right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ee4ada19627396ecd72fa03e65fab51123e8c612.wav"} {"in": "jump right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "8fd6a01b62e485397f5f6928f41bb497cc101ac1.wav"} {"in": "jump right twice after walk", "out": "I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a5a777cd094a2e30f7c7237469997e7768286c40.wav"} {"in": "jump right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a1a7a75f779e7a78e9ddf412c934753da98be2f6.wav"} {"in": "turn opposite left thrice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "45cfce3fa1cecefc462416ec3f36d4b19efc5617.wav"} {"in": "run around right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "090d181ccf3408ec0bb70a5c02cb73157a894fe0.wav"} {"in": "look right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ed7be1e19574ca2641d1a3005f271e2d7a182dc8.wav"} {"in": "walk right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ef102357083bdca9b4a4200290c1a883a823070e.wav"} {"in": "walk and walk right twice", "out": "I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a87e98aa518d7077e013cb7aaee8a2974b8fce32.wav"} {"in": "run twice and jump right", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "44841c9343e00946184e3d5b1f4249c8d1718644.wav"} {"in": "run right thrice and walk around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "90164a7d5eaf87b47d73ea28d5fa949b20802739.wav"} {"in": "run right twice and run left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a0caf55494b9481c7818606f10000c081ae52bbe.wav"} {"in": "jump right twice and run around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ef8f0ab55411a5e6337e507dbf5bb67c51a71c1b.wav"} {"in": "jump right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d0dad7865704fa61b3bd6c23fe607e5faab91ae2.wav"} {"in": "jump opposite right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "80b5a13497f834429cc821e14550617eee7ac70c.wav"} {"in": "run right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "cc4cdaa02783ed6d11f196d7284d93fe274b5f09.wav"} {"in": "run left thrice and run right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9e3ffd635f398507c914b8060f38c545af626ac0.wav"} {"in": "look right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7720a353bdcc112d1707b41a6928cd9f43652942.wav"} {"in": "look right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "954d11d4a5d84e75e131b670f166fcf919349a98.wav"} {"in": "look right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "b5fecdb94d3ec391cef097ff492a804b77d58836.wav"} {"in": "walk around right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2d4d82d2e35eb93a6e040b16b79f5e75aec31e0d.wav"} {"in": "jump right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3ab1db3c490e55ef35c19a5019f8a2ad783d98aa.wav"} {"in": "run right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "ec17ea710d5d8089887254f641302fc9f1e26b36.wav"} {"in": "walk right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "24aede2ea6b08d078afca21ce3600c207b468798.wav"} {"in": "walk opposite left and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "fa709702502d2b79fe4871a127f781fe5b75a1c4.wav"} {"in": "run right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4ec3515154f49cb245c399dcb4f2939e01575adb.wav"} {"in": "look twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "803d43dad3ce7c4ef2be9abea5b65490a676bdf3.wav"} {"in": "run right thrice and jump left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "88e0f41aaaf5cae84bc07ee8e7a2af24a90d8f03.wav"} {"in": "jump opposite left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ee37361732e3dbd8200b2b140004f615061d7ce6.wav"} {"in": "run right thrice and run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "63451817331781a5ef11469530eba74bbb4be5da.wav"} {"in": "walk left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "7badfbd7fab487946e6d6cbb325413acbd53ca16.wav"} {"in": "run around left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0b677dfcfea97e16a03bb015764900fcb5d5f5e3.wav"} {"in": "look around left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b6d9f423db711b2d547a14a4583ef5acd10fd8df.wav"} {"in": "jump right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "067fce2bfe075ad2980b98fe3f238727fe1c46f4.wav"} {"in": "jump opposite left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "473e5cc5646f1affca31f484fbb37deec5655670.wav"} {"in": "jump around right and run right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "179b3cd6250a92b8755db314bcbf40a1fdf8be7d.wav"} {"in": "run right twice and walk right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "c0bfa282c491ecb405a8064dff41d18b7fda412e.wav"} {"in": "turn around right thrice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cdcf58728c766ad1de7b651a8f12c98e466bd293.wav"} {"in": "walk right thrice and look around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0ba244e0eeed9e30ba62c5983c8f4eb5bbdf539e.wav"} {"in": "walk opposite left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4ea804b6a258fd80f444fa952cdf8bc403c8c45a.wav"} {"in": "run right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7c3ecf4698790eef9e97ee488e67d5f5ca795d3d.wav"} {"in": "jump opposite right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "267e23914fe0776f2f94b29731770f9c9a938b55.wav"} {"in": "jump right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6f2dfafe57adeea2b3989156af4f4de1038e98e9.wav"} {"in": "jump right twice and run left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0cd8d847ed4971e519d7607f27b186e88ff2dbf7.wav"} {"in": "look right thrice after run", "out": "I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c9fec4ae38c48cdc4626400ca8ab9ac766fa2006.wav"} {"in": "turn around left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "b98fc1b5e5c28452ae1cb2356db1a09cd23dd8b1.wav"} {"in": "look right thrice and jump left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8b4854bd7238cc680046f358a1ae1ad5adbc32ea.wav"} {"in": "jump right thrice and walk right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ab51438793ff5775bda63de1f6ed05ba3b75cf3a.wav"} {"in": "look right twice and walk right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "7e2349391582fd675a80b9387c627b59679c17c1.wav"} {"in": "turn opposite right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6dda2531d060e58fdea2e1b696f9526e71d47f25.wav"} {"in": "jump left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2726e66eb0d2a239dd64b8d89151a2d6da8fdf48.wav"} {"in": "jump right thrice and walk twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "6d28a3513a73bcb753de1f360b662cf9f321c967.wav"} {"in": "jump right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6afd1ab5f16cba25a189c6d92e96ce8386229487.wav"} {"in": "look opposite left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bf1f4a89a72c08df0bb9b43c74ecf7a24d1fe674.wav"} {"in": "look twice and walk right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "61dc3e54b8a456d255216f769217cf4a7bf1df9b.wav"} {"in": "look right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bae205237318785ae19f4095376b642f03da118c.wav"} {"in": "run around right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d23f75dc91c3c7452f05ea7544fac4817e9ad5fe.wav"} {"in": "walk around left and walk right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "205b28543b67b45c5d4452f746d318c2c10caa2c.wav"} {"in": "walk right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c814557ab0a711a9fb9a5b918e1ed1ad4eb9a757.wav"} {"in": "walk right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "fcead9db6ec93015b14fb6b4d087fa15800c4b60.wav"} {"in": "look right and turn opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a467c270d2d57aea6ec30afe5a73e95d7393baba.wav"} {"in": "jump right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d80c75b3a9dcc83c0458c9af5717f34aec36eab0.wav"} {"in": "walk opposite right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "36a3d240745b00cc82e1e7f588080e98e26ac5a5.wav"} {"in": "run right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "453125f364f77dcdc683947b51022f8700a9aaea.wav"} {"in": "run right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2dd3efdd42af25ec0587f2089e8418b907db4f72.wav"} {"in": "look right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e8c70839e8f272345efbc22b62d41bc9321e31b9.wav"} {"in": "walk right and jump around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c9aa1548fc6abbe6da594a37e5479a546e4dbe51.wav"} {"in": "walk opposite left and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "429374ae37240fedf93207d6f12ce615ae429d76.wav"} {"in": "look right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c02fae6cbf9ecbb8aa558ee120bd83b0f015d46e.wav"} {"in": "jump right twice and turn around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a9b5d6745dc573a060d38120e3da1efd395493f7.wav"} {"in": "look left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2ae3de807ee1d3d44cbdc296b1f6ef3512172759.wav"} {"in": "look right twice and run twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "7cef4ea289275bd7c9cc66f5083a6719131aace0.wav"} {"in": "walk around right twice and walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e0434ee3072e491e967291aac6d812afee2cc7ec.wav"} {"in": "look right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b1c99f1595d39223e410890cc80281f05310ef6a.wav"} {"in": "look right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "33b3d8923882103b159f641ecdb1ef6f2af40597.wav"} {"in": "run opposite left and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0b7885df41eff7c13b5f76afe2455625257bdfad.wav"} {"in": "look thrice and run right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "df56b493a3d3b284b149e63bc7513b4820a01347.wav"} {"in": "jump right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fd8caf0d7b4353322dc3de38fad239035bbcd736.wav"} {"in": "jump around right twice and look right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "30d3b5b9987ec6474f66b5701ac6facd2643a565.wav"} {"in": "run opposite left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "081e302b4c59d7a2146ff4f9b25e2bdf6471efc1.wav"} {"in": "turn opposite right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "05ff468467573226806f616cbe049c2d281bab2d.wav"} {"in": "turn opposite right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d35e71cdcccf162d78020a4f84d9da8acc20b613.wav"} {"in": "walk around right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3b48930d06b1471a5442eec554e3a40d9e901384.wav"} {"in": "walk right thrice and jump twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "bdd4338464227400be6149c0ffbdc0a1b7eaf924.wav"} {"in": "run right and jump opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f23b51c3c37c01fe53fda87c1b0911e9c6b0f9ca.wav"} {"in": "run right thrice and look twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "efa31617d07554ab4f33e951f8e7df506909385f.wav"} {"in": "run right twice and run around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "158c22c037e4c62dc48dde71bc96645bd5151f12.wav"} {"in": "turn left twice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ea799e0f224679408f44ccf3456f947856188b31.wav"} {"in": "look right and look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f2962a99531c408fb96af9a0ec1e377756e23efb.wav"} {"in": "jump right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "94f6234b3974fb4ba3ee2daf28864ac76703cf6d.wav"} {"in": "walk around left thrice and jump right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "3540985587cc634b8b1ab237292eb77c8b6218bd.wav"} {"in": "jump right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7cc31fe3399c9abe180c2f0730480652bfed78c4.wav"} {"in": "walk right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0771b4c09766d807518ed4348d6e3bc2bc00ee52.wav"} {"in": "walk opposite left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f1a8f7c4876260ced3fc16886ef9d992287d0097.wav"} {"in": "jump opposite right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "89b944dcece43f802e0deb8e02aa2c3c49f79d60.wav"} {"in": "walk right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8b7af0554ae20d803df53891b33f95cb9a051aee.wav"} {"in": "run opposite left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f135be515feb1ea78b2e40673085ace0c01a58f6.wav"} {"in": "look right twice and walk right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2d2e10c5f72c889ffc857c3d23b62e0b25d53dde.wav"} {"in": "run right twice and look right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "394f0e600238262896944aaf688a1db91684a218.wav"} {"in": "look around left thrice and jump right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "73c932dfe1bc3f14fb9a50807de2ad832e0bbe0e.wav"} {"in": "look right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "71d7b36453b55d80c6881447dd48e591a61a05de.wav"} {"in": "turn left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "862e36e0636dcba309c24e183e8675bb85b0df11.wav"} {"in": "look right twice and walk right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e7b4a880ed791fd3a7faacf0bdd2848642ee2313.wav"} {"in": "walk right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "05bde95ce4b284401d9c0d76979b46a8f8cc2a3e.wav"} {"in": "run opposite left thrice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4443d93214624e68a236e871df12299a21ed5fb4.wav"} {"in": "look right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8a279688ad19df8b991f7e67afe34d3b9ade5c0a.wav"} {"in": "jump right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7277081d0f77fbde2a4f5e5960c52b8ca692799e.wav"} {"in": "turn left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9149c330dd2c19bde349ac3e99567fe262cfb2f9.wav"} {"in": "jump thrice and look right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "24ca277531ce93b80f47d05cd5cd12c5caa21cd5.wav"} {"in": "run around left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e4350e474f70a1e28c87d38062eb70d8615fd747.wav"} {"in": "look right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ad6a97bbfa61d304f1aabe176eb181c36b541e15.wav"} {"in": "walk left twice and look right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2cd3e710d1ab275dedde9a4582c59b81dcece0f2.wav"} {"in": "walk right twice and run", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN", "audio_path": "9c163c6d123a2362784278afa2ee92b699510d56.wav"} {"in": "look right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "24a584fb231b96a2388b156db3abccb7cc3fc5f6.wav"} {"in": "look around right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8965e8104a8b3cdc88b03ee4b29b0a70ca9ca3a2.wav"} {"in": "turn opposite left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "54021549a288ac6cc6586b7661211730725fe385.wav"} {"in": "jump right twice and run right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "14abc0e9382d7d4a2d50c1a7e49f8199d1c45561.wav"} {"in": "walk right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c01f2f3a1b947882fa706c9f95ed26a11db8dce8.wav"} {"in": "jump right and jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0272dc784a930584adb4bea80365964907bfd467.wav"} {"in": "look twice and jump right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2f593c902d8c7479bcf3b188e80dcc780e222c0a.wav"} {"in": "jump right thrice and look opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0562ad4f0f019f4c5b656411231472d38366332d.wav"} {"in": "walk around left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5a8403ffe09d4edc7ee0482d7f4af8965c8bd3a6.wav"} {"in": "turn opposite left and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3b955dadff3c6685450798c1ee4a616fe28ad2e8.wav"} {"in": "run opposite right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "38f8021d580ddd8f1fcbff75fabc58899251fbd1.wav"} {"in": "look opposite left thrice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e2fbfd443760a6f024f12e939d221060f09b0602.wav"} {"in": "look right and run right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ecf4dd547f64100ff5819a568f37f658e7e5d0e3.wav"} {"in": "jump right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "857445a07da89681027ce09ae23e04b6ff7458b9.wav"} {"in": "run right thrice and run left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "08297f56cdef9c5ae239c401d2a2ecbe18660026.wav"} {"in": "run around left thrice and look right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1bd9c7d57094415dc16d2c85ddf8d74e7f9dee46.wav"} {"in": "run around right and run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "82e2ca1ca63e737ccd993e55701e20dc999ba034.wav"} {"in": "turn opposite left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "c4df07e778866b79fdcae175716ce4a7e2edb96c.wav"} {"in": "look right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d4cceaf42518402a4fb4d667df68122859879ea5.wav"} {"in": "run right and walk around left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "81e9c33b9b78e8ddbf59fcfcafc59675217cedfa.wav"} {"in": "run around left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8cf9da055bc55f499ec6b3f2f8f2bcc6292a6a4d.wav"} {"in": "jump right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "80b68ff8d63acbbda9ff943f5fc4d55d9d49c1bc.wav"} {"in": "walk right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2b491b6a104086a0eafd1458901e5abc6618c290.wav"} {"in": "run right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "79bb1ba1960220e0dfd96e4a8657c004ece2c900.wav"} {"in": "jump right thrice and turn left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "1eb0e772a742ed0a4d505f5c5e85476da9cf96bd.wav"} {"in": "look right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "73494e6d3befd51469b68cae61e88e23c3acc972.wav"} {"in": "walk around right thrice and jump right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "1e61732b9d6cafefb8372c8a8b0203c9b4000121.wav"} {"in": "walk around left twice and look right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "1108d4ab4812ac9c70de4017189890da75dea193.wav"} {"in": "look right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b5279c8a69a2a33fc275c4dcd9aaf62c3e7fa0ed.wav"} {"in": "walk thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "b9ed149f8514ab872c307cc3538fd214317f06c0.wav"} {"in": "jump right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d4e1fbf4d3b257acc88b38bba93ff50a0e797e01.wav"} {"in": "run right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "c3bf01c4a49ba3ed7b8db5d52d29cfb6322dcc84.wav"} {"in": "look right and run left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a9a3c8c0bcfe525a1914b3901b893d20e7a9b688.wav"} {"in": "walk left twice and look right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "0655eea0ae9f903617149ce769ea708acf44df07.wav"} {"in": "run right and look opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "feb21ec4209ee02d322d8b4636ddbfaae0abdb20.wav"} {"in": "look right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d7996ae823cb375634ee9b407ea85d723a182bb7.wav"} {"in": "run right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "38ea709bc03118ca741b8ae05bc2795cd8aa9a5d.wav"} {"in": "look right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c5d65cedb6644f11a4a03253063497a82997504f.wav"} {"in": "jump right twice and walk opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a3ede0fdce99bb1fe26993cfae84432dd51739fd.wav"} {"in": "jump opposite right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cb16e8c291c84b12af75a949af5e1713990ca172.wav"} {"in": "jump right and run right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "97269646dc6a099454309505a624c3c411485a46.wav"} {"in": "walk left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3a924cd35c1b5238274aecdde9a7153b1244d454.wav"} {"in": "turn around right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ae51ab377a8aaabb7e899c3dd23d6fcb858f6652.wav"} {"in": "run twice and look right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c2966b2397f26507d0e3dbed1e4fae65823b1f1b.wav"} {"in": "jump right and walk around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b7927b2522758f93f733ef4024d21e55cfb3de2b.wav"} {"in": "run right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6c7500b2c5ea4bcf2695047ecee2da93d57f1e99.wav"} {"in": "look around left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ec16069db406c83f8d7eeae11a9328fc3dc69c8b.wav"} {"in": "turn opposite right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fe8188c692735aa6b58402610d11669462992483.wav"} {"in": "jump right twice and run around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a9049d48dba0b96750e45abde8cdce48fecab9a7.wav"} {"in": "look twice after look right", "out": "I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "3115fd15d1f5a278566c4ae5e1dd568affed50f3.wav"} {"in": "jump right twice and turn around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "deb0d109f39907f630c3341a5d173b760f8d8f3e.wav"} {"in": "look opposite right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6fd91e0968d38376de055d9a0f40e5fce4a4ed03.wav"} {"in": "walk right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2205efc0863d068c239a0e45ac5549529172b9ca.wav"} {"in": "run right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "15d29754fc10eed933404fb0cfc43de71eab8060.wav"} {"in": "turn left and run right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0162dfd044e09ad381542836553d10311a81f4a8.wav"} {"in": "jump around right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7dc65ac2e47ab26c8a2ea3a21ae4a6f7a67a650c.wav"} {"in": "jump thrice and run right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f7b9349484e849efd1f2d975e2383636664dc25f.wav"} {"in": "run right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "38c340b12e10b332b179500da291896012a553b6.wav"} {"in": "jump left and walk right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "64536ceff5076c149fbe2d4e65e35646c0552fee.wav"} {"in": "jump right and turn left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "42dec2e6ccb09b2caf49d5a775b4c46e8032d6ca.wav"} {"in": "run right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f4a09d0aba80504f2a402bdec15a08c08efb4163.wav"} {"in": "walk right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1c0847cbe7b1b90caa7cf8e5e336e5895412d315.wav"} {"in": "walk left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "98a4954c819199682d870063457e8d1af76a7e29.wav"} {"in": "look opposite left and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "72481882447e41f16498a60398a43bc48e1af2d7.wav"} {"in": "run opposite right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ba1cf74b501e7eff662f590c2d927f0ac6d12136.wav"} {"in": "walk right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6429521e3ea6f8b1b9e29d275f316ee574b2db80.wav"} {"in": "turn around right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2771a01c7aaed2b0b0f9330c61510c2c6f623a67.wav"} {"in": "turn opposite right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8a20a739c06641f262ee714ab16440e67e8708e4.wav"} {"in": "walk right twice and jump around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "119692631f74af43a09be6f650fcbc57ce84a07f.wav"} {"in": "turn opposite left and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "898cc1ea4e8f285b2060273165e4eb97cf8591dc.wav"} {"in": "walk right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "4aa08dc5a4e01b7e3a47cf942d14d6bf1e1bac8d.wav"} {"in": "walk right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "89c176d25d518a27534a417da030686bcbc0c025.wav"} {"in": "run twice and run right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "56439890fd4459474aae1b9335ab491f44bae2ee.wav"} {"in": "jump right and look opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c34732786c4af0f9ee3e4d3da14965400db0268a.wav"} {"in": "walk right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8b7b3460c0e9b2a34bfc8adfde14d2d9caf352c6.wav"} {"in": "walk right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "28470df8bd6baf902206474220b52ea3512363dc.wav"} {"in": "jump right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9882d8df3e69166773932a2e97bf8fe476cf56af.wav"} {"in": "jump right twice and look left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d1df5738d73f3d168b94e308e56c8bbc9bc6cb07.wav"} {"in": "jump opposite right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "45d30120703816e516c9ca5a5299ec5f63f92718.wav"} {"in": "turn around right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "268be8a78abf734c8380122ee4279f43305e227d.wav"} {"in": "walk right twice and run right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "162120d0206d41e194b0eb0482e15d1c7ffe9327.wav"} {"in": "jump around right and look right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7ddd83cdc3937b97992cca8e99f5d2be30a1bb4e.wav"} {"in": "look around left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7a65a19ec4036407596f8c2e550f39e07685328a.wav"} {"in": "run around right thrice and run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "53d5809cefd47d21c24e860554fe1b6d889b61bc.wav"} {"in": "run around right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9b3c94d7ef7ef90d4827f004ae9b2aa19f5eb134.wav"} {"in": "look right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f6d4a1ef4866e86655be505fab05eb44bb70e2e3.wav"} {"in": "jump right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fe287eec7d4355cebfa33a24178f4c491c780985.wav"} {"in": "walk opposite left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d7c09422c631b17076273e667bb22116468d01f9.wav"} {"in": "jump right and look opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "44be9f0ff3a5589d57605298b7e2312dd88bba2d.wav"} {"in": "run right twice and walk around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d9469c6487c0650161151131fa2e82068efa970d.wav"} {"in": "turn around left twice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "689ecfaaa003cdab439190df509fc5f98070a851.wav"} {"in": "look right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "512b8f01d5f3b7e23e7fca39b91e3a091bf5c14d.wav"} {"in": "run left thrice and look right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "9df8f82df8bfe5699af334a780e9b655f8b3383f.wav"} {"in": "walk right thrice and run right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "ba3cbb64c0e0bb1bc86118273266a0df2cd69779.wav"} {"in": "look left thrice and walk right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7ba1c74057edc742bc47f9824fd76ce9e92f6356.wav"} {"in": "walk right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b8c7352d58b6bc016c8f6cd40029427c7e0f5167.wav"} {"in": "turn around left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c0f9a43ae66fba9ae3859e9e1ce6393a3a7463a8.wav"} {"in": "walk around left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1ca4db67ee19dd9525a9aa741d0f19801b3129eb.wav"} {"in": "run opposite right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0339facc9dcc181afb83ac70dfb3218d3722f612.wav"} {"in": "turn around right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3890d630d8359ac6bd8f9bbb6cc770835a1d9f70.wav"} {"in": "look right thrice and walk thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "b5c12cf47d47aceef9ff4af2e5b6445e82dfacfe.wav"} {"in": "walk after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "1629fd7f938473df61003fe49be52b6e798dfbde.wav"} {"in": "run around left and jump right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3615a81e712aef6c472de964265d62f51d96c06b.wav"} {"in": "jump around left thrice and run right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "6cfd2c98325293961c14cb1e76636993fe2ba6fa.wav"} {"in": "look left and jump right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "32872aef6af23e5860f26dfe96f30cdec84e76f9.wav"} {"in": "look right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5ca1c41777e4fc3b06ff1b93448b70db13403bc9.wav"} {"in": "jump right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "81c8616a1381abcaccf053b0a3a6cc601958f542.wav"} {"in": "walk right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "edac04d05f19b16daf84eab6a3e123e7c550f856.wav"} {"in": "run right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5968edf2ad88e5dff5902ed985930ddd3b0f8455.wav"} {"in": "jump left twice and walk right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "08478dff87b6a927211441c56d688fc0dbee1a6f.wav"} {"in": "run right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8c7f620cd7c93d4d97127e5a7e4762b160178bca.wav"} {"in": "walk thrice and run right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN", "audio_path": "afee3e40f375637003bee88f40d32de550699f55.wav"} {"in": "look opposite left thrice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "5df4a6fc729c86b5432e75552a2e32c9998882ab.wav"} {"in": "look right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "abf3e641d435430ab8d3d1b9fd19036a7b4d3fc8.wav"} {"in": "jump opposite right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5083e46ddc5a8e347d9feca2c11083faec777ac8.wav"} {"in": "look twice and jump right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "fcb4276bfba36ac95f1c82d941dd98dea4c15b6e.wav"} {"in": "walk right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "56f15dc9f21317001a9dc6e2af306891d1e6a088.wav"} {"in": "look right twice and jump opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "47a2d3f6551b02369048e1f7a363214a78511ebe.wav"} {"in": "look right and walk around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "81067e016791e1524feb33a053591e0b8863dd9d.wav"} {"in": "walk right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a76b783efce5525f67821518a54e0d7f19af6cec.wav"} {"in": "run right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "3307f6fd38eff277a1302c306e2397deb4ad055d.wav"} {"in": "look right twice and look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e7ce960eb47695c7a1e0c5517360ed2df392547b.wav"} {"in": "run right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "f23b0687904311fbbe283addb2183d024d48cb98.wav"} {"in": "walk opposite right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eedea3e5af9f2c82f6c0ceb2a4f62d0c32d9ae56.wav"} {"in": "jump opposite left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5a2fb6cfb1498cb9836eb036199b80b750af67fd.wav"} {"in": "jump right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "346db5facccb3d4c7777683893c9485335a87a8a.wav"} {"in": "run after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN", "audio_path": "c7f8d3774c2f60b88f388b45abffee73159d69cb.wav"} {"in": "jump right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f25097de3e3fdb3e89a8eb9ff0938121f5da3493.wav"} {"in": "walk right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "0e32a2d1e0d5475c7ed40d21b94f3d4171c276e1.wav"} {"in": "turn around right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "50d854b30004ef29ab94809eeff24ebab9ee2791.wav"} {"in": "turn opposite left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "e8e72848599e20d941456d4f1dc2f875b698702d.wav"} {"in": "jump right thrice and walk opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4270058e0b2ed5c4b2ab94f85f750764ad238f7b.wav"} {"in": "jump right twice and walk around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "600e2039ccbdf2de44dead8f4bc2ba3b2069b320.wav"} {"in": "turn left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8f096eeebc77014b552b9b457556e7e6a43d8a85.wav"} {"in": "walk around left and run right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cb8cb46a7e1acc89ee5e8ec5390e21cce069b960.wav"} {"in": "jump right and walk right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3af3462d8f206d13f78dfa93bb27a3f2b46529d7.wav"} {"in": "run opposite left twice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "67882a8928493107cdd4710db8a391c6ede3091c.wav"} {"in": "jump right and run around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "526423399bc211f95b6a4e957b0936c17538019a.wav"} {"in": "walk around right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bf1c770bf9122bbc8b3c711735230d069ab263be.wav"} {"in": "walk around left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6de7f2c728053accafa68cfc018d8fd4471a8b43.wav"} {"in": "walk right and jump left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "c663c84c78f089dfbf0361c3b8252e8f107f3cee.wav"} {"in": "walk right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "a635a7c296b2f7a4ec16ce2889ddde29ab29bc20.wav"} {"in": "walk opposite right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6b7d65f948d01b568fdb109af4b9f2893de1ad9b.wav"} {"in": "run right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7e3feda2684e6115256a92f17005eb6215ee7741.wav"} {"in": "walk right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c99348f04babc3cf4911c63332a68777fc6129aa.wav"} {"in": "walk around left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "460c3b7717d018443c641e8e28028a1a9c94f8f8.wav"} {"in": "look around right twice and jump right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3706d47484e9db8a43a7f5e62d72f656f94e79cd.wav"} {"in": "turn around left and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f04cbe40984105586a83d060dd4d6b9d37e3cdba.wav"} {"in": "run thrice and jump right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "61253e3771deaa75e34096bbb64c486ae15b578b.wav"} {"in": "run opposite left twice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f88e1c9b8c23472b25b82bf46fafaa688f229758.wav"} {"in": "walk right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fb6559ae943abe834c5f8cb6d5da19a527147bb2.wav"} {"in": "turn opposite left twice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "5f7a137f952c17f5b6e9eee3f2e9c782e50d46a7.wav"} {"in": "jump right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1973810629f8f8924f651442377ee02bcbf27c38.wav"} {"in": "walk right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7b91ce81448ace48f562d42246e37c8e447828e7.wav"} {"in": "look right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b63c88dbc5bacf296e805d13462304b149d77724.wav"} {"in": "jump around left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4a2ae7439917a744fa57cfdb1f4a66b115afcf13.wav"} {"in": "walk around left twice and run right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6e7aab52feacf884736c7b44e004bb34084d14a5.wav"} {"in": "look opposite left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "af4167ae86d8d42a689afc694f23693686d9fb3c.wav"} {"in": "run right thrice and run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "92f5db42627e5cd4f72c23cd9198ed287ad07749.wav"} {"in": "walk right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "bd7c80644a48627c1cf141882b1a374c5a187e2a.wav"} {"in": "run after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "d16850d52246c5c73c2e4668ab84f6c8e8a0191c.wav"} {"in": "run opposite right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c744015c16a2307962eb19a5901f84549f050c50.wav"} {"in": "run around right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f994b8fb36a80f188a312542dcd6c5fb4449f0ee.wav"} {"in": "jump twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "626c3e0ee916ea5bd3273bc72d020d3fd0cfd529.wav"} {"in": "jump opposite left and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d843c9498de7fdf6b9ffe3d5f9d80113193c51ed.wav"} {"in": "look right twice and turn left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "496f4d2a5847314a2728989e7acf7a18b2424e2d.wav"} {"in": "run right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9845ca2f555acbe1a481c515f693a67f4ab325ca.wav"} {"in": "look around left twice and look right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a1fb0589e24d6e375172dde80b58b1529e3b440b.wav"} {"in": "walk right twice and run twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "9d47694c3645feb37b89fb19dd64c56b841374b7.wav"} {"in": "walk around right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1e631d22abc5d37b6960b585059cac846332eb49.wav"} {"in": "run right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "04dc6ef0d94c7c3897bea3f364b5e95bc884d70c.wav"} {"in": "look left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "2e0ea2cfcd24a708043a256aca244f1aacecf5aa.wav"} {"in": "turn left twice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "b850a86bbedda985efe741d02af603d1930cee6d.wav"} {"in": "walk right thrice and walk left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "688725069700dbfa1359722ed7f69340b90a7ff3.wav"} {"in": "jump right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9fbc3f007b843abc26407d1e7d5b5ea705e1a3c2.wav"} {"in": "walk twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "c32f4913327433bfe376bf00c34f155c88cfdb2a.wav"} {"in": "look right twice and walk around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ff677dbc78417d16538fe50b2c996fb19bd0e763.wav"} {"in": "walk around left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1d715eac9c8bbd5d70428e1ac98b50a7c787aded.wav"} {"in": "walk right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "388c3f550c7040253e2363223acae5a44d146946.wav"} {"in": "look twice after run right", "out": "I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "a5a987f3dcb7cbc067eeeb02572e1037d818e79d.wav"} {"in": "look right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "42533be1213cebefccd9fec73089d1d2c3e46db0.wav"} {"in": "jump right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5f0c6bed914766805b5a537ef4ecf55015570b32.wav"} {"in": "walk opposite left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6e9d814e5bb2156a5cfd1e024c4c0091cdb1ac63.wav"} {"in": "walk right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ab129e29873edfa977e4540b1482d4adb1510af4.wav"} {"in": "run right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4e8dfb8384c3c9dd769ee0d8cdd021eacc82f768.wav"} {"in": "walk right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ce4f2086e6d148c68c35b78625ad3483b0c0dc7a.wav"} {"in": "look opposite left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "99518ffa89fa69bae556267427475ab06572ced8.wav"} {"in": "turn around right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f76c822ba21073edfef5a17c0ddf7d49575c8dea.wav"} {"in": "turn opposite left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "716c6bb8bc316a6d24795fb9c8b6fdf5ca16c8e1.wav"} {"in": "turn opposite left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "51b9deadc33057f8a1089fd722d2d1333f874168.wav"} {"in": "run twice and run right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3e7bac2ecf4b6bc36598b3a8e100bdbe1f08e754.wav"} {"in": "jump around left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3985574f70facf257cae99edccb84e8ce71ac613.wav"} {"in": "jump opposite left and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "51eb4f0ed7b12d618b309dbcc1a499d11c6d483a.wav"} {"in": "walk opposite left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9beb0dbf33dc85e2784e4dbcaf3d65f9f8573696.wav"} {"in": "run right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f957bf9fc75c1fec450e76423cd0b61f94aa6aa4.wav"} {"in": "look right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a304746f1fdc37201f1f3fc928203bdefd9bd501.wav"} {"in": "jump right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "88af82e143282cf8f13f9ce818173165624036bf.wav"} {"in": "walk right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "442d18b11c238eba53e3632704b6194f65fae422.wav"} {"in": "walk right twice and run around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a2c1cde4c073c7e423a195b8e5feee29a9bf28b7.wav"} {"in": "walk right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c8015738ce7c9f9f015c695b4256fe1042ac2e0e.wav"} {"in": "run right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6c94b088003ce7cd58addc6bd61ee9b1f48c4327.wav"} {"in": "look right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "5412a3fcb40c469086fd57bb9ba789de05341615.wav"} {"in": "run right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7d725e6daff756e7142daf352da83de77efe2f69.wav"} {"in": "walk opposite right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3073c899645cff3df1e0a8f1e299234012c5294e.wav"} {"in": "look opposite right twice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "2165b6c2b22b153eb69b0ce80938bb6891f1bbb3.wav"} {"in": "turn opposite right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dc7ba32c868d180a42e38174ee3be223bf2241d3.wav"} {"in": "jump right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "85ab65e3662677564e17a2dae09e38284a221efe.wav"} {"in": "look right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "9ca7f33d7fd6447e069d811b22ea139f4c9c2f71.wav"} {"in": "jump around right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "76724110be434e2694ef56acba4139319605ced5.wav"} {"in": "look around left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f4e7381bf61412f65e6fc1ecbbe1cffa98c7e509.wav"} {"in": "walk right thrice and run around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "914fd4aec33ba55352c697a13fa7e6f6aae0347e.wav"} {"in": "turn opposite right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ae8b6daa15f1e26dba5203399faf10ace6ed04bc.wav"} {"in": "jump around right thrice and run right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "74e5a8dd65cb81c9270d7fa3561c5df92d570299.wav"} {"in": "jump thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "e9381a3c1a51117c61757b761b44883253ba1bcf.wav"} {"in": "walk right and turn around left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f9af0fe8320347cd1430c46f75b7c74c9068fb61.wav"} {"in": "run around right thrice and jump right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "e8a161eca2da4ea33195b1631de60962d294b68b.wav"} {"in": "look right and walk opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c0f93d4d033f68920bca10e6bf4e034911257404.wav"} {"in": "walk right twice and turn around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "49afae57a8760df5b9260a6175cccbace1508564.wav"} {"in": "walk right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "c88523033f86714cc0b8e12a65990038337d79cb.wav"} {"in": "turn opposite right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "41856497b0abef558d0b2219a1910b7404a345dd.wav"} {"in": "walk right and look opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "abab1abdb7ff11f78515ba0eac7036e92060680b.wav"} {"in": "jump right twice and jump around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4597a0c9c3ed20b178581a57f2a4e707b6e4c7c7.wav"} {"in": "walk opposite right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5b84bd7ecae73a18cd1d9628fc56438456ccc56e.wav"} {"in": "jump opposite right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c25dcfdf4497d9177966c32ab578904b513f3d8e.wav"} {"in": "jump around right and jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cfb3627a6a44bc2abad3bf4e03170dc8caf92bf8.wav"} {"in": "run right twice after walk", "out": "I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "daa692b8b787750213c799560e233016b85a0a70.wav"} {"in": "jump right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "d3ea7dfe1a60762c643e3735078120f58953cb00.wav"} {"in": "walk right and turn around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5aa7ac739e65162d9fde3ef500ee7d714936d69b.wav"} {"in": "run right thrice and look around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8854e62b0bc9c5d0d8a0577059c97fc1b95c4ca1.wav"} {"in": "run left and look right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1411c03045125a53e265befa4bd198cfd7332c87.wav"} {"in": "look right and walk left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "47442801e40be48421241a4d9af7e30c0ca988b0.wav"} {"in": "run right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d713195afb00611e806b1d7aeff9d504048f1747.wav"} {"in": "walk right and jump right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9ad4b6b551cb892bc5b0e3eabd023bd0ddc609d8.wav"} {"in": "walk right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c54839a91d950cd283795d0c39633d348322a09b.wav"} {"in": "run right twice and walk right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0c3e7990d8059dd40833c05ca772147605457c48.wav"} {"in": "look opposite left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f85acab25ecd716446caeca45e1102c36d828788.wav"} {"in": "jump left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ff93abdd5cd8fc5f4cae799352b2fd722c503a57.wav"} {"in": "run opposite left and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3de846a87932c038c7025ce6208b27ffb757315a.wav"} {"in": "run right thrice and jump right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8b534289a6a407affcf9564feedb0c9089132b2f.wav"} {"in": "jump right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6db1b377ae75e43bb9fd145a7d52d13b1eb2a63e.wav"} {"in": "walk around left and run right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4c155c42457dae65be98352f2bb968fac5464f18.wav"} {"in": "jump twice and look right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ba4b32e35596b22f98026b14c35dd48e87192a15.wav"} {"in": "run and run right thrice", "out": "I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9ebe0444017e7d3d1867caf7ada4d48b0898b47f.wav"} {"in": "look right twice and turn around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c29b280f1e2c2d8e78c4f5e190b17135bc140c26.wav"} {"in": "look opposite left thrice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7287aeff7f5382ea3e8e5d9631188abc6dea0745.wav"} {"in": "run right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d650830aa54fb0c734cf6c1cd7d7434c5faeae94.wav"} {"in": "walk opposite right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f25a53f43951b1931fac724ec6b919e6bc6f5511.wav"} {"in": "walk thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "846977c14873e6bfab7a1816170581e93fa2676a.wav"} {"in": "look opposite left and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bec321920376c66c9b250d6758e37dc2a9aa67d0.wav"} {"in": "jump right thrice and run opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "aea43028192c1fe3e883a9b4f5a1e748387ecbfa.wav"} {"in": "look around left thrice and jump right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "6bf0339a5faf4f1f8b6589fb3917e100b54741a8.wav"} {"in": "walk right and turn opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "934833ffd0bbb7f0b6c3d9523aedd3cc6706e2e9.wav"} {"in": "turn around right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "99e093c1b7818438286beabc62c54d288291d2cb.wav"} {"in": "turn around right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d2dd72aa01a559caddaca3f1e6feeede19b99891.wav"} {"in": "look right and jump opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c8ce26504e3cd4aa6b41e5a6bfa08b751558a6d4.wav"} {"in": "look left and run right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "507b506daebe47da78814457db0501f814443457.wav"} {"in": "turn around right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "58c729dc8dcf94cd158f3987073825a95eb6e5b9.wav"} {"in": "jump right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "85fe2010464ce61eddab83edab733f9579862c39.wav"} {"in": "run right twice and look opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "75ea1e1caba5b298469e22ad9d3aa831da7abf89.wav"} {"in": "look right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b279be48174c1a1a58024a849b8e5b8e20eeee6a.wav"} {"in": "look opposite left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4930f6632d7e6a4e7c470ea283e5452737435036.wav"} {"in": "walk right and walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "92e6974a74228eb65479e469977649bd80551242.wav"} {"in": "turn around right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1fe501a6268f4575da13c319930305f0b2945064.wav"} {"in": "run right twice and run around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "530bb9c257d892b659864ccf000e95cee12258a6.wav"} {"in": "look around right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0010f3172cb51eff488bd6228a47f82b5070ad3a.wav"} {"in": "run right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c964f8f8575f6f916c647aa46cbbd130c4df0189.wav"} {"in": "jump right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6377adcf112138c55ae8488e0843957c43efcc6b.wav"} {"in": "jump around left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "36165be212cc004830d81714cd1d892775e031f7.wav"} {"in": "look right and run around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "12ce9e2579e342c95538c21e00467660daff1c4e.wav"} {"in": "look right twice and run around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "660d52b2b0716fa4e8a25dd6fe428b05b74f47cc.wav"} {"in": "walk opposite right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2bb63742e993a841a5bcedecb8504fdd051cb998.wav"} {"in": "look right and look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dfa5c8dd907e2273f8b7b3af9acee46d53b436eb.wav"} {"in": "jump opposite left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "58482b6df6136f5e7223bb8f7b08823b55d9818c.wav"} {"in": "jump right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0fd4a1b13a96315f963ff875550e62686b0114d9.wav"} {"in": "look after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "01874234e438a0236ff6893815d73ae3a134f59d.wav"} {"in": "run and walk right thrice", "out": "I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b0695292d48265ecf0a62d77263e03771d5d2d19.wav"} {"in": "look right and walk right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cd3bcae059ec483a0516846b885954b8dd59b8ca.wav"} {"in": "jump left twice and jump right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dccb9193b88e97ae8cd20bae31c74bd22a484eb3.wav"} {"in": "jump right and jump left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "353ba53989fe3d61dfd56d00586c2aa11d3c6730.wav"} {"in": "run right thrice and run opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6ce72227e88f22db17fa4163d774f2d3b1370217.wav"} {"in": "look left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "71134911d79b6fdb113e09e57670cc152f11cb8a.wav"} {"in": "walk around left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9443e5d42384fe53fe294630a84d170aee08bf7c.wav"} {"in": "jump right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "163aa6da17822fe129dba26b4e80fcfe6744b601.wav"} {"in": "walk opposite left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e98699cd4ff84bef097ad0d07ab0658f29ce3832.wav"} {"in": "jump right and walk left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "c5813b230c60b6d25312ae334c0ad533d5803940.wav"} {"in": "turn opposite right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ca3663766a91c4e90c7d6894697624e90c17c25a.wav"} {"in": "jump around right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "181e268ce59220c44a967a5163f86deaef172b8f.wav"} {"in": "walk right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "758ca596c23c10e243207fe937013bcd6bb54edb.wav"} {"in": "look right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "28ebc97823f3a4551c6065b1c94709ffb9746282.wav"} {"in": "look right and run opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f68d0340d10e673d393afcf29f1f378b925582f8.wav"} {"in": "look right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e03d508813cd5c48129d59f43ddcbc164996bcee.wav"} {"in": "walk right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "bf0746b1e92a537e1dc91bc49b4753262c7c43ed.wav"} {"in": "run opposite right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b188d97c92194532d1e31b3d6a2be0bd4577db5d.wav"} {"in": "jump opposite right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3c078b11f43ce171b2c878daf5ada94f3b09150c.wav"} {"in": "run right and jump around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "467c46648d076bfb5ee4facdc7aca001783e187e.wav"} {"in": "walk right twice and run around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f2abb86f517f52fc76665819633feeca7f594a0e.wav"} {"in": "walk right and walk opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9ee387c37f627069a81959ed23f0a0190e9678c3.wav"} {"in": "look opposite right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "51239a0c55a0deac630b9c0b59a5946af5d96249.wav"} {"in": "run opposite left thrice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "46e253285592178db8e99ac63e3216fd6c123007.wav"} {"in": "jump right and turn left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "9874c77bca48e1436faf09a0446acf850efed81a.wav"} {"in": "run right twice and look left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d6dc0cc13bf383788ffe19cd5995988ddd0ba6d3.wav"} {"in": "walk right and look", "out": "I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "03025adfad6cd8750df65c1f86d6b074c51d292d.wav"} {"in": "jump right thrice and jump opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7b4646d60e5882806d7d403d4ee8eb454ec768ee.wav"} {"in": "look around left thrice and run right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5b2e1e995dbe141004f4fd7091cd447421325daa.wav"} {"in": "look around right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dfd4e6fc7848b71b3a2041cf61eb74fbf56a813f.wav"} {"in": "walk opposite right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ff56f2020c1334da2805cb923f4253f8886b0493.wav"} {"in": "walk right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5e8ab6f358706f4766a8360840b008f827820051.wav"} {"in": "walk right twice and look around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8e1a5603327522561978fb2e65f585e11870dfd6.wav"} {"in": "run opposite right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "40bca052fa5c0282eb6183e957a01b87c5907adb.wav"} {"in": "walk right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9ff704c632d8b3b78829cf5dc912977fe37783c2.wav"} {"in": "run right thrice and walk opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "054b97f834a2c1f087a8c93163f5e13207e5939a.wav"} {"in": "look right twice and run right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "6a6e143a84a167d9ab7bb98b5b01393645ad44ab.wav"} {"in": "walk around right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3bacfd58b45f511039bea53ef19ceee101e74474.wav"} {"in": "look right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6987fbde96f6dd783909adab313011a0564e1b2c.wav"} {"in": "run right thrice and walk thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "fe9954114306a6c22b3a5b9e88931da3e66d1d54.wav"} {"in": "walk right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b3f0793c060bfcbbd7b5e730aa40ad7e2dfe3402.wav"} {"in": "run right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "d41796571365915dc7aaa1072534a203723820dd.wav"} {"in": "look thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "5c66aaa84c346616e1a849b0ed72445f05e5ee5c.wav"} {"in": "jump right twice and walk left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1581ba3b34f2430e23612a0083125cbe219a3261.wav"} {"in": "walk around right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f47eafcaa29dccc77cf16c9f533d908861d3f603.wav"} {"in": "walk right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "55104340584494a4db4a6731d86bc5b9e468cba3.wav"} {"in": "walk right and run left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "789bf26875995a68d20790eb36226888f8dc2e18.wav"} {"in": "walk right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ea3240f7d768c8129cf2001032997d3b8a2e5a44.wav"} {"in": "jump left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b117cddb8f6842a7ab960e135609c124a115fa82.wav"} {"in": "walk right and walk opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "34baac207b4515b8be53a6c5614b82faf43b3a6d.wav"} {"in": "look left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "95ce1ae459a6f41c36f6d401fe81e642b1737c47.wav"} {"in": "jump right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b3224d3358042f217964f8719c7fae61710999cb.wav"} {"in": "jump right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9695f0eb3879d74074a20ccd7df68d0d356b4646.wav"} {"in": "run right twice and walk opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "15c1f41aa920642951df2d75c508f51deed37557.wav"} {"in": "jump right thrice and look", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "31e5c2ae1eeb92a493df7f87cbacf61304f84824.wav"} {"in": "jump right twice and turn around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "559bdf33f6ec352aeae4dbd765768824aac1c298.wav"} {"in": "walk right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "61d1b99bcf9be4042befba183c8d54e76a375e83.wav"} {"in": "jump right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cc08e090fd5cdb5a381f02402f0a21a670c50e22.wav"} {"in": "jump left thrice and look right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "9b6c8506a5dea4b6aeb384e79fcf7573984db0a9.wav"} {"in": "jump right twice and walk opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fca73afd9e69b58cbb67419344a865072597c551.wav"} {"in": "jump right twice and jump around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "63633df46df78d1c0a4ff9a2dcabe91f8f454ed0.wav"} {"in": "run left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "360ff37a8d5c0d0ed8c36d82eb1479fb0e5ef120.wav"} {"in": "jump right and walk opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a5bc2bbf4be46f319942b504c40bab5e3ca36a6e.wav"} {"in": "jump right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8338de880ae22f445c959378cb8d81a7238c6778.wav"} {"in": "jump right twice and turn around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4470f138355619467f78dc687aeada5587c3480a.wav"} {"in": "look right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "abd9c3e7fb90a3033e8412b502099994dce4afbc.wav"} {"in": "run right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "b2b2a1a709c099e02c9a7ddc4c0bd187eefdf6c6.wav"} {"in": "run around right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "272a03b2f67c821899460b863a6287fbc03f897e.wav"} {"in": "jump right and look opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "61c92d8362dc94dfa673b7f92b41a4c9a7cc0d82.wav"} {"in": "jump around right thrice and run right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "521512dfa4c3d97932d16f6e14a85382e57eb70e.wav"} {"in": "look twice and look right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3664442963ee075c45d5d19c1597776babbc2f63.wav"} {"in": "jump opposite right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "87f53ce7a951865cf3b722404dfdbe24c566f221.wav"} {"in": "walk around right and run right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "990f4c94bc9e4d273f0eb4faec1b3f839fa0ea1e.wav"} {"in": "run around left and run right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "41978a076d027274a339fda1b25fdbc8270d0ed3.wav"} {"in": "jump right twice and walk right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "874dd34eab81ebcbea34c361ce626ebe97e92a7b.wav"} {"in": "look around right twice and walk right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "23b361b24b8afa1d6e8307732219c8e858e8bbd4.wav"} {"in": "look right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "96e159de02b72f8c9195a080596accd1408a840d.wav"} {"in": "jump right and look right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "10816b2a8d293fb53ef7511f02d977b9d547bc78.wav"} {"in": "walk around left and look right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "49a4d300fb72887a4f0b978b04278c1838b7395e.wav"} {"in": "walk left and jump right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c1ac1b71da81a198115845820dcf937ecd16f6a6.wav"} {"in": "look left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0e41597e0aaa2306e064f1275ad392d65cbbb43f.wav"} {"in": "jump right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "dd3aa0b6d69dd08ab5efba4567ec70260c336bc3.wav"} {"in": "run right thrice and turn opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "fc386ab585f377655898e3bdae9a29f3d08e8e65.wav"} {"in": "walk around left twice and look right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ece7bf1e6d4786e44b8a6d10f1c07c889592e231.wav"} {"in": "run right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6d9a666a443d922c3bedb6a2b5bced6d2e8d7843.wav"} {"in": "turn left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cda4fa1473fc4ab68798e2eb482c2e9868093b46.wav"} {"in": "run right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "364f02445ee2fd169f54cf7188875f8bfe77ee00.wav"} {"in": "jump left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "66c20c26fd1cd805a948c7d1789b5a5ebc8836e2.wav"} {"in": "run right thrice and run", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN", "audio_path": "36a13051d5c86e153313f461038e459ac8d9d31a.wav"} {"in": "walk opposite left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2df277418e23fdb96e05bc87af6da153872f82a9.wav"} {"in": "walk right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "03d49ed10d850f903da8cc04eda4d4ffec165c6c.wav"} {"in": "walk left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0dc75fb6b5665c3c3ec0fee60f9f1793d3a694f5.wav"} {"in": "walk right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3a957ec643261b5fc03cfb9f97fd8e508d214c75.wav"} {"in": "look right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "74e6cfc7950823c77c22e796bf5204e2d3483513.wav"} {"in": "walk right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "5ac536b0976e6e3ed2d8c4c40621ffdb59475933.wav"} {"in": "run left twice and jump right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "351c66dea49ebbd7be1c88417dc7101418c9083f.wav"} {"in": "jump after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "d33124911b7a9f9acb5c72d0221f9b2f2ab47046.wav"} {"in": "jump right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "109b3a0395bb7c0ed4b9d731807312af67be38f8.wav"} {"in": "look thrice and jump right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "86b00ed3409062087499c84e416117b196330f68.wav"} {"in": "run right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2a4729be00aa0cc4b3ea2098a3c2aa688a841c29.wav"} {"in": "walk right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "f01e4eb7c6327326e98ed26c79e0604ee4a64e89.wav"} {"in": "jump right and look twice", "out": "I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "217671a2f75387b2d5a6e0f69c41ab1f31f74d35.wav"} {"in": "look right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "cd3ee3d09b60fccd202524048c9711b9f57840e6.wav"} {"in": "walk around right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7ce7e0261e012ebb5b92058dc2dca9bb2cc8e7c4.wav"} {"in": "walk around right thrice and look right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fb30af539d0dc23eb27b67919bb173c8a825c434.wav"} {"in": "look right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7f4e6b1fbb9eca3ae7ec1a330c862a7362cedb9b.wav"} {"in": "look right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2ce9ce2605b3f995539c75699f98bf8dc3cfd580.wav"} {"in": "look right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "83015d255f7e4658cf87cb8c70320c468cdfa99b.wav"} {"in": "jump opposite left thrice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9d77d0866ab82b5832aa8f6f2d31da30cd9696d7.wav"} {"in": "look right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9d4988ee3daa08bfb9d89ca0bbce4a1c031a41c6.wav"} {"in": "jump right thrice and run left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b3135a34c2d07db1acfc05c62891a245586ad58c.wav"} {"in": "run opposite right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0b8f50747270d84867bfd4e5fcf871e056f554fa.wav"} {"in": "run right twice and look around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "652f2d44b632bd2e016e8bbc5324dba8dc5eae42.wav"} {"in": "look right and turn opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "7346f804f74b350a1fe968eda6b4942618f69b02.wav"} {"in": "walk opposite left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f20fcfee2e4b488cc547cbb22efe6da598bb8d65.wav"} {"in": "turn around right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1411b0da7cf6204da27a34add3b386c9d143fab5.wav"} {"in": "jump right and walk", "out": "I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "1ce5156a482ba45821175e4cac047593335ed3d6.wav"} {"in": "walk right thrice and jump right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "0b0194e2aff1f6bdd74be9a4ebe33987c7bf4b56.wav"} {"in": "jump thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "55cc21d28c477eeba51045ac37a6e45ceecdd1d4.wav"} {"in": "run opposite right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "186b996474e698bcab89338115449ea59d4b4ca5.wav"} {"in": "walk opposite right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5030c1e0adbf977adc0f50159e76633147d0bab8.wav"} {"in": "walk right thrice and run thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "1e1c115da2f1344e0ce489b3321a16f3f4bba114.wav"} {"in": "look right twice and look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f580ff490edecd85e73a8cd1e78d4cdcfbf14f2d.wav"} {"in": "turn opposite left twice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3fe86b1c3d5bd8eec24972b6177a1a1608b287dd.wav"} {"in": "look opposite right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "db7620fd9e01cd01a4a2b3563443408a1b228f01.wav"} {"in": "run opposite right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c1cf7af8c9605ca76ad54ba51a58d7f2395e44a8.wav"} {"in": "run right and look left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f709ebea86500555e51d31e44d540b03920d9f93.wav"} {"in": "look right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "1092a1114febae15ee0f4cf7cbdb60993d05337f.wav"} {"in": "run thrice and walk right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4516eda5e13927579f87516a19ccbcf8f6acb559.wav"} {"in": "run right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6c030a9aa90b0407a82cdd5b5bd91efee41e2d42.wav"} {"in": "turn left thrice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e11e202e68d445c1f7508dd07abb449d3165d2d9.wav"} {"in": "walk right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "fc5ca7438a9d53a4438379118a5cbcde116e1965.wav"} {"in": "walk right twice and look left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "de3a43fa52d6e10f78fb3792b770a2ef6e66af29.wav"} {"in": "run thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "afd23d83ab5c4c8ca8389bba46221734ec78e806.wav"} {"in": "look twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "d718b3a13a41980c7a533707b0ded9024644290a.wav"} {"in": "look right and run around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "725494dc52e63a00105d30eefed1f29f18bcc82d.wav"} {"in": "look right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7ce034fabb4433c8d8373df6a2b2c92f28427278.wav"} {"in": "look right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b848ab0deb5a8174b8889129f3fc0cbb408ce2d1.wav"} {"in": "jump right and run around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d0e445d1de59f9f1b7ac92ad6470c22d31d428df.wav"} {"in": "run thrice and jump right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "a826648ba233ec577091ac570a8808691b088e9d.wav"} {"in": "walk around right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9bb0fd9dced1d61ac05844cb18407115b20e87f2.wav"} {"in": "jump right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "86fad826cfa8395b053ec1bc3320c4c492bccce9.wav"} {"in": "walk thrice and look right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "aecbe2d3d454f1cd989fc4dea05b0fbd53ec2fb6.wav"} {"in": "look right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cacac736e15642ff9f94c49c4ede65fa7e6f6e23.wav"} {"in": "look right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1ee31aa193cefcdce71d4b9a9706cd8e37565ec5.wav"} {"in": "run around right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ae1d569e882a488beaca456ca8ad28de37d8a7e0.wav"} {"in": "walk right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "eccd34b3ca61db51ef3e6720bdaf8d61f4944416.wav"} {"in": "look right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c146dbb5b0ce9d8f18ad8499cec783f4077f56f1.wav"} {"in": "run right twice and jump right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f034084392e0452198ad00785e39dd1ceba50ef7.wav"} {"in": "look right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "20817f202ec72c4e1ea3c399ee7bf21956ebc4ba.wav"} {"in": "run right twice and jump around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4de1168629b9e05db96a1fa6775d4cff18b2e5fa.wav"} {"in": "run opposite left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e4e91bd902d53970a8e3a6b2418c570ac48bba37.wav"} {"in": "jump right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cead6556c436c71ce82c73277ca3bdeafb9bd44f.wav"} {"in": "jump right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4de19687c0558d0e77420b11593d75b4cfc9ab53.wav"} {"in": "run right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "39b27df42fa0dd0492637c5d5597a3df267800d5.wav"} {"in": "walk around right and look right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8a4b76c580be269e88251840c1b0b4292da92bd3.wav"} {"in": "look right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3bd39a6516a4c2f00127951373b03e7d502e1171.wav"} {"in": "walk right thrice and jump left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "11d8dfdddf89c9d23af78c37fb4565e847ae4082.wav"} {"in": "look around left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9e1930dd65445204341a3385a430f9e6ad7c7da5.wav"} {"in": "look right and turn left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "c32c795d6453ff9d382219dde9cf0fc761be10e6.wav"} {"in": "walk around left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "687ac10323b53d01cc8e633db0a27f0347682d51.wav"} {"in": "look around right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "263d2327e4d80e4bf34bc75d27fe93dfb00233c3.wav"} {"in": "run right twice and jump left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1f305d64586a70b021ca950eddded66f6ea069d5.wav"} {"in": "look right twice and look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cca68190250c24e21be19a17bb13e23c82e4b3a7.wav"} {"in": "look right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "810dcde5208854f0312659bcf36377ed2b84585c.wav"} {"in": "walk right twice and look around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5bbc1d93502a768102b51e458c4ed28e8ce777af.wav"} {"in": "jump opposite left and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e538988a25eb7bbb29e51982c7a3d4d478cf4541.wav"} {"in": "jump right and look", "out": "I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "83f1905e7d1d75f477e04ff4adaf75631b99177c.wav"} {"in": "walk right twice and look around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b29aee9c5deb577621dd202cc3a060ac3c0a7efb.wav"} {"in": "run right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "7a495b2d8711a1a2a2a151b5a1fb9eccb7a2c28c.wav"} {"in": "walk right and run opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "61788602158031ff76317315f0cc071a01bf013f.wav"} {"in": "look right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6429126196868b3cd5489980c198da72eee83ea4.wav"} {"in": "look around left and run right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "b28e4d3fd0e88defedfdeaf14b284a15de43f257.wav"} {"in": "walk right twice and turn around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0ff5f8bb2f68185828828246e179240116f918a3.wav"} {"in": "walk right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b8621a9f476ad418f0816aed4eafa305813a4007.wav"} {"in": "look right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2e20e3ca2bf62b37f9119da0ae2af67335b3eb10.wav"} {"in": "look right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4f48ad91fab6615f9fde265454cbcd1d25a6275f.wav"} {"in": "jump and walk right", "out": "I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "4e3223353a66f1f67f0bc136b4e59399bffd34b6.wav"} {"in": "walk right and run left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "487881d245461ee0af9ee1f3ea69b2f24d0087cd.wav"} {"in": "walk opposite right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "883f0c2707c683ea7c2d9bbc3e66ba413fe1b051.wav"} {"in": "walk right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6e3b0d2307f97ad630916e61080af6e799a2b4f0.wav"} {"in": "walk around left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fd814265d6a35dd283e781e5a554851eba5997f6.wav"} {"in": "run around right twice and run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c6b3122596bbb05417725fbc7310cca6c72083a9.wav"} {"in": "jump opposite right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ec02d8a0a82c02788b623f20994d660b67714fc3.wav"} {"in": "run opposite left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a91aca3389acd04e771a926dce372092064fb1c1.wav"} {"in": "walk right thrice and run opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ca45faf43fa3b21986c41d92cf1af30a8431957f.wav"} {"in": "turn around left thrice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d40f176a947e31a43d84954e6c7b3a687c119ca2.wav"} {"in": "walk right and jump around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f4993179518266ee69a32d3000a4d44bee03ba64.wav"} {"in": "jump right and turn around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ee1514ba5c7df381d42886ed6f8dbe5427876f8e.wav"} {"in": "look right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "fdd0e8bc1eb9dca0149739ed277c99b0dcc36d6d.wav"} {"in": "run thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "5ca3faf23191274c1102a2487a61f21f75134eb5.wav"} {"in": "walk right twice and walk thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "01a29c5aae2b61d9469608f6bbbc46f26a0d58cc.wav"} {"in": "look right thrice and run left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9cf370b6660f8ce20a1a52db55d5a8735df65500.wav"} {"in": "look right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "653ebb1f26d20ad38358798e56f9f37b0fd0612f.wav"} {"in": "run right thrice and jump around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f40e154df253750f32f4ca7cf3bb72db1b5ffb1e.wav"} {"in": "run right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cd9d6275b7914ea03599103cf8b58832725a92eb.wav"} {"in": "look around right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8782a23946f0fddcf4a3a9d1ff550c8bd3d38f26.wav"} {"in": "look right thrice and turn left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "c9ba3e532280f187704d1810f7e13ea137fff1e2.wav"} {"in": "walk around left twice and jump right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c87ec35eee68ca09602d98a0b90581dcb1d19b79.wav"} {"in": "jump right twice and walk around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "769f22a8e4284d0ad88af88c1aadc81df79f3fbb.wav"} {"in": "jump opposite right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "17761208047da4f9692fd885377b8e6f7714e60e.wav"} {"in": "turn opposite right and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5e33da15ff6fff748596ba05957216c17e4d7e01.wav"} {"in": "look right and jump right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d4f647e8ec31b0f05fffe5d856daf177c6ac5e23.wav"} {"in": "walk opposite left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "732830430cb12522d039584c63d10cf2c8c45830.wav"} {"in": "look right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "e0bc027b332039a5de5c02579e7edcfb848aec03.wav"} {"in": "turn around left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "883a3583289808c441923d8ed6901e78f6e9a906.wav"} {"in": "look around left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "54919a718c30e6eb0586fe779cac906b341b9841.wav"} {"in": "look right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c202b658a15b26e0bfc8d68770c8fa5783e1a6de.wav"} {"in": "run twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "f5b89e031cdec3002153f782e14fb102bb50e486.wav"} {"in": "walk right thrice and turn around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "18771512176e126d48584ac4488d78b321fe0e45.wav"} {"in": "turn opposite right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "de80c6a341f60d11cbd88866001d03890103d006.wav"} {"in": "run opposite right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "61bb6217fb65db82a2192cbec60569374fcbe06a.wav"} {"in": "walk right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "163d1aac33fc78d0042aedd38148d1ca02cf9342.wav"} {"in": "run right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d22cd7cb43b4e467625695a6ec45812a306e6c11.wav"} {"in": "look right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "35fc6276a3ca3846a76dd314f566860e315b3b0e.wav"} {"in": "walk right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK", "audio_path": "b7b6285c858eb1732dc6ac53ab1d286ac037d9cd.wav"} {"in": "turn left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9bc9c9d9c119732f26371d2db201fd79b93e30f6.wav"} {"in": "run around right twice and jump right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a12f62eb8e97cf9705e5e76a776a2419bcf26c23.wav"} {"in": "look and look right thrice", "out": "I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e30b27c2b66bdd63017f9a86325ca65f0b2a7078.wav"} {"in": "walk opposite right and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "97db39ce3331ca56768f6095c095781927e0da11.wav"} {"in": "walk right thrice and turn around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4a02bd55abbb9470e93ad0f2eaade260d8380f36.wav"} {"in": "walk right thrice and walk twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "3ebe85edd67ff59cf5f71d03b8889d3060abdb97.wav"} {"in": "look right thrice and run right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "6db2d4329c662d94de94736c3ad6ecb95d5cb7ac.wav"} {"in": "turn left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "2b15691cbd15b9fae0c3297855e0ee59476a8e10.wav"} {"in": "turn around left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "80d62055ef70852affb24fccdf870a7b304d0c74.wav"} {"in": "look right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a6d5249d0123b0f63fc1c04c75f9868104c71e9e.wav"} {"in": "run right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "907b59fa4a8c5ef112eeec792a93ab028daf7de4.wav"} {"in": "walk around left and look right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "0d68bce3328d75938fe65194547ce6e020ab3136.wav"} {"in": "run around right twice and look right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "df71a0e784ebdc6b7e7334433b58798952ee21bc.wav"} {"in": "turn opposite right and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c3438ba81d36ac37b3f3f45443faa7f76e008eb6.wav"} {"in": "walk right thrice and run", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN", "audio_path": "4510cd596cfb7b3bb7180ef3691995d34eb7d8b0.wav"} {"in": "run around right thrice and look right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "8fb4b826635b92f3e056971ba9572cf9902f8db3.wav"} {"in": "run right thrice and walk around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fea37baa1e1229116d8aadaef563f8b29d3770c8.wav"} {"in": "jump right thrice and look around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1e6edce6e0afa8322ae8e89a96fda1a097fd729d.wav"} {"in": "jump right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b2029cd179964b319e544cd5736585a1bb9cf632.wav"} {"in": "run right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4b2e20f80f00aa549a3250a13b37743b553075e9.wav"} {"in": "walk right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6b399dd5eef01de12958151324c4b29ae33bb410.wav"} {"in": "look around right twice and jump right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6ad0d6927e1c2b7b1abef31753b870362dcd25b8.wav"} {"in": "jump right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "193881405c7c6bf45ac118406e97c5195927cbbf.wav"} {"in": "walk right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "921a364dbe2bbbb7d80a2a25fe242d11d68716ed.wav"} {"in": "walk around right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b8b334b9a62f1d56fb561b7015cd0d2c59c5dfc0.wav"} {"in": "jump right twice and turn opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d3e80f4be19cca45c22f93aed253f1bf18a7b642.wav"} {"in": "walk left twice and run right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "fd7db17caad499f98cf481a479e366f9d80faa10.wav"} {"in": "jump right twice and run right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "131d24f32958827c63466c6721881dc175c49170.wav"} {"in": "jump twice and jump right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f3565d1b513883e5366fa6461a70ad30984e9985.wav"} {"in": "turn left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "9127cf47a729318119e4503d098c2d3e449a5f3d.wav"} {"in": "walk right twice and walk twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "f9d0d9dcb2511d8f9952c2d0c5bd86b0ed6d0cc9.wav"} {"in": "walk right twice and run thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "b9165eca8882dc07efe67a920f6c49d8987ab96c.wav"} {"in": "look opposite right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "fde4fe479dbeb86b92bab10a7024bfdafd17e740.wav"} {"in": "walk around right and walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "858fd014fc9022a6187f0c8e1d6dcc1d3ccdab1e.wav"} {"in": "walk right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "98b0146b8d3c9615bf9477a31e14ab51fefe5761.wav"} {"in": "walk right twice and walk left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6c8258bd63c72bb69db7540194a00c8a6644b1c2.wav"} {"in": "walk right thrice and jump left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fdb4d4de208528c50288815ba37fc92794805ef2.wav"} {"in": "jump right and jump opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "577bace51f4d3943d5038c8acf09d558f911c975.wav"} {"in": "jump thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "d9800444a110742fa5525e5a7fdcbf740e6cc042.wav"} {"in": "jump right twice and jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1daa25a94fb9326d8c3c1e408e4a609fca3e7526.wav"} {"in": "look right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0220b74d722f19ca69a3e2457e3da2712926dd03.wav"} {"in": "look right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "dd5888d76590ae557c9bccf12ae5cf6154f059d7.wav"} {"in": "run right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ba880e934acd7944982803624764b270a765cbf3.wav"} {"in": "turn around left twice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e5b4f7cdac1f1bf3e83956200c85e3a0deaafc74.wav"} {"in": "look right thrice and look thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "1a8c72d24eb439a489b5314714a71b6a06a27906.wav"} {"in": "walk twice after look right", "out": "I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "c5ea9b86fdaef2f2ba60a0522e5b98abceafe275.wav"} {"in": "run opposite left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b40151d5566d57823bbd12ee7f7b834939ea9de8.wav"} {"in": "run right thrice and look left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "7582a4fa24761588423c9e81bb783bec55982c8c.wav"} {"in": "turn around right and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "88ade6a0e71a20eba73503b4166e3c47915ccb31.wav"} {"in": "run right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "b04d1d4774a935faed8ff052f319aef12270cb5c.wav"} {"in": "run right thrice and walk around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1c9238108d2d3088f4be80a6b3369b445b05ab07.wav"} {"in": "jump right and run right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0ac8263ab3151f1713d74295437f47900c6fb3ea.wav"} {"in": "jump right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "586fd0273a32ea11efb0ff8275c2d2e0048b4938.wav"} {"in": "look left thrice and look right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "03218ee399fb90fb224361195e92a974d2326a80.wav"} {"in": "jump opposite right thrice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e85083d8956df3b71c69582172badd8b48733204.wav"} {"in": "jump around left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "16e88d0236bea9821c11a847f1843a13aaf329dc.wav"} {"in": "look right and jump left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1965d642e28be54dc7b72a6238c1871b2a5411d5.wav"} {"in": "walk opposite left twice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "59d4e520d1ec5a3376e8863034d766bfab37f61c.wav"} {"in": "jump around left and walk right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "80aa9a1b30a6b8a25cb0c625fa2b93e36e42b254.wav"} {"in": "run right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ba622a466bbb26ba345ba99b001bc350f69727e0.wav"} {"in": "look right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3d13a10448e6baead462ae1c0ecf3bc1cd68377e.wav"} {"in": "run right twice and look opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "124860719a9b2240a90239a4a0e1ad0d3c187c17.wav"} {"in": "look left and run right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "33cff05886670baacac88ef0a828deffe51ec09b.wav"} {"in": "look right thrice and walk opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b04db5c899bc68a1c8a610e44ba9a1f4bf1e5fc6.wav"} {"in": "look around right thrice and walk right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "0dd827d43f9f16158d6d3f72f56fb2d48a137651.wav"} {"in": "walk twice and jump right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0af7e23fa0d55ab0e2f98d65f687d9d34d26cbff.wav"} {"in": "walk right thrice and turn around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ef85743269da36f2a567955f72b485404dee3763.wav"} {"in": "walk right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fbdea2d26c768c8958c1ac131aee924083999cdd.wav"} {"in": "run right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0a97070e86ffd345e0a1c374fcd7e257eee87cb3.wav"} {"in": "jump right and run left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a3b9fe46e9d474ff8e0cdc981d3ec72822c5a70f.wav"} {"in": "run right twice and look around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "18a4ab33c12e5da27d0b143b572714de39d664e2.wav"} {"in": "walk right thrice and walk opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5c04d485536d5f3010737f3fc6c0d6e223bf2cc2.wav"} {"in": "walk around left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d9dc58fb09763112613d10c54ef5a13118bd7471.wav"} {"in": "look right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a641a7c337e103d11f301aba18d1a6f3a54242f7.wav"} {"in": "run right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "d53eb1de8fad2b36b052d7584ecca836fed0119a.wav"} {"in": "look right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "87e73616f36a49bd14a8233bdf37497f9a3ba916.wav"} {"in": "jump right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c88a3abb927c12ac613e6cec2a214a6692baf514.wav"} {"in": "look right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "b3d74026c45bd55e5d17f0f294aafecd761be958.wav"} {"in": "walk right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "b82ba9a65d364fca398e1d85f2a65365c87790dc.wav"} {"in": "look right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "68da0e766467ff95f8bd791069773c37fa8624ca.wav"} {"in": "look left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2951ab195fdc82722325c9384a3d3a673bfe1ffa.wav"} {"in": "walk right thrice and run left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6c88508fbb5f06ddd3be70cc67dfc3c257e4bf77.wav"} {"in": "jump opposite left twice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "b41f0833c1e4d474f3cfff8bbb5b70dd3a96b810.wav"} {"in": "jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "547896842a060992a641d0223ff42852746a6b71.wav"} {"in": "look around left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2b65ad4e672b7395c66dbfca1d58fc23fe1aaa71.wav"} {"in": "jump right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b4205c8c4865ce9e58d22ef6684a2e45e97d64cb.wav"} {"in": "turn left twice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "115aaf8fdda1577663b0d468738a5b3c7473174b.wav"} {"in": "run right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1b079886d2f3f8bc1eecea3decc4101735974ea8.wav"} {"in": "jump right after look", "out": "I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "b43f088530211250fff53b9f886bd345874cb998.wav"} {"in": "walk right and jump thrice", "out": "I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "2b0893ca6a78b1cd70fab37a3cbdfa1cc4772c1e.wav"} {"in": "walk after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK", "audio_path": "b54e4c0eb6c8629a3f59cf4bfb0aa028957731e3.wav"} {"in": "look right and look left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "83b917770fc819c9af0d9bad73ddbe73cc60054c.wav"} {"in": "run right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b9e94dd16e59e4e939a75d1baba80086a4839834.wav"} {"in": "run opposite right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "c6de57b4449b1e5212cfa01b11fe6d1164a26d9b.wav"} {"in": "run right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2f0dde7be4c585bfd9d9aa1776da76a77b7c1dc9.wav"} {"in": "look around left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6307b503a8be0c340de126c239d68703b679e070.wav"} {"in": "run right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "41858bdf2b5ffb8048cbe40ca7844c76c1395c83.wav"} {"in": "run right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "90862119609e9422d127b3c8203ab4a3899ab434.wav"} {"in": "jump right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d7d2874e66adae8362bdca0d7c80ad4ad95de50b.wav"} {"in": "look right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5bc64cf602c228d12192ea8b087f75d288ae7411.wav"} {"in": "turn left twice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6555fd8a236bd5a0c0d87f364cbd7600e7db9f35.wav"} {"in": "look around left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e174f8a529e13a0b1a818c688918070a5f40c923.wav"} {"in": "look right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ce8a89cd31e90d20ea5a5893abc0f77cd603d168.wav"} {"in": "look right twice and run opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7aaf4ef8cc0329be0eac6f83fd0104dbded8fe26.wav"} {"in": "walk opposite right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4db231e9400cf2ec43d30e0f8fe96bd0db4f558d.wav"} {"in": "turn opposite right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f414e7c4fad8fcdf1006007cf0b953e0130a2b94.wav"} {"in": "jump right twice and look left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "27c87b1f658da25c96ae94808fa9a396bb7d5b08.wav"} {"in": "run right and run", "out": "I_TURN_RIGHT I_RUN I_RUN", "audio_path": "634f7b0ded05646a5cde68b55173d45016a148d0.wav"} {"in": "look left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "161a1dbd001c3d555d5547eda21584546ca368b4.wav"} {"in": "walk twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "d219c3e902841190798df29f73b55cf9510962bd.wav"} {"in": "look right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "583c8fea245d853d670c2bc7dd974d5472a1638a.wav"} {"in": "turn around right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "43bbaebbf2c2bec766bab1e106b7c31b270ef64a.wav"} {"in": "look opposite right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2ee8a131fe841aa4a421d50a6f1b13ad1b1374b7.wav"} {"in": "run right thrice and jump around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5d46c2966a8b700ffe645bde705344d755436e39.wav"} {"in": "look opposite right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0dc739224aba48a59e5a760814bfe876b9f65d4b.wav"} {"in": "look right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "046debc206570c4696bdab92dd110c05d9e593f2.wav"} {"in": "walk right twice and walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4a2c463adf43e617edf6f0a60ca0929eab4b085e.wav"} {"in": "run around left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6bb73a6a85d2c49b7e17271dd27334826785c22c.wav"} {"in": "turn opposite left twice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "d4aaf413f8b2b2163a9bf13eb2a827c276544db2.wav"} {"in": "jump right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "64a1197dc0c31804cb3092728c2bc481041f7436.wav"} {"in": "walk right thrice and run left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "591573c49bea28659b4f91610e52e8a52481e66b.wav"} {"in": "walk around left twice and jump right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "8cf23437f30e4f7a870cf09da8ede62c746be5a1.wav"} {"in": "look opposite left thrice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "61275711510bcdccc58c4c6310e6ce86979f1839.wav"} {"in": "look around left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a6e271785ffa181514391fc9d2fb843ea36486c7.wav"} {"in": "jump right and run right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "085b5770f6989931a9f3a3ea19b4666db0034325.wav"} {"in": "run right twice and jump right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cacbb6170210784e7b93d3fe0b6728de6f010879.wav"} {"in": "walk around left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b36610eae507a8929ae82a1e10a09edfc381a9d3.wav"} {"in": "jump right and walk opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9878ad269874ea0073469cee44c9421ecd28a23b.wav"} {"in": "look right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "0ea27a042e069bc1a3f2fd4c5bb8daa4b8699489.wav"} {"in": "run right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b0ba581bb1d4020bab5663729e2e07b396dea918.wav"} {"in": "look right thrice and jump right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "ba0615a17021d1c3879c78185eaebbfd823032b4.wav"} {"in": "run left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "c022cf45e69c68bb61fb861bbaebe6172ac0785f.wav"} {"in": "look around left twice and run right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "98f7dd0436426b3793641940f66551409605bbc0.wav"} {"in": "turn opposite right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c3b255d365fc6dd1a88028489055b6f3c741eb1d.wav"} {"in": "jump right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5483e4d0cc419d3c40769f3a987b9a70c2afdb12.wav"} {"in": "jump around left twice and jump right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "846513efe7727de8e63423930b9aa061bc3f32a5.wav"} {"in": "look thrice and walk right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0cadfb502c78a275b46cccbe6f8246ebe931b1ce.wav"} {"in": "jump right twice and look right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "3e66becaa68888008ad7ab1d6619dacec9f4c2a1.wav"} {"in": "look right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8b57818d09ee007cca1ecd4917eeb8cc5ea4a1a4.wav"} {"in": "jump opposite left and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "64e04d1f245fc48e9e8c1112bbeabdb1fd0689ae.wav"} {"in": "look right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a47a45a56137ae2af700575171bc6d5f8a9292ca.wav"} {"in": "run left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "529fdfa55f98c9e473aee5f80c141c42fa910327.wav"} {"in": "run right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b1b9a08f05afdf1eef5f9febf6bebf01bd6b69dd.wav"} {"in": "walk right and jump around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "926f4872fe52071aaffba2370b2dafd6d8667f60.wav"} {"in": "jump around left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ccb43baad33a4409dcc297aa87592b81fcc05869.wav"} {"in": "turn left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "984d78a8c401f9c5f9205864f265364d05a80884.wav"} {"in": "walk around left thrice and jump right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1ccce9c9603dfbc5b633fe5ba646a0f077a6894e.wav"} {"in": "run around left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3ea4bb8c4f2251338c41c861fc75512386959e02.wav"} {"in": "jump and look right", "out": "I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "5cc50c73374630f1a5d2daf7848722ed4ae367b8.wav"} {"in": "walk right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "fdaf85956a040778927a15f14d31b998f856337a.wav"} {"in": "run right and jump right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1203e3a0bb28dd0bef83d55e127e11487e305754.wav"} {"in": "jump opposite left and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "774cda0bb653826164174447d210786b40ceacd4.wav"} {"in": "run right twice and turn left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ef2e271fee67a224b54b28dcf1588db968ac8c61.wav"} {"in": "turn opposite right thrice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8e6822eed8de642900c4fc01edbaa6e0431b1bf8.wav"} {"in": "run right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a93e8b9692cb483a1d6dcccb01ac1a249b047e23.wav"} {"in": "look around right thrice and walk right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "03534d8a7af57047b88e07446723f0c6b8f566a1.wav"} {"in": "jump right twice and jump thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "be9d43950e87522d9db11ecbeefb7e4ebe14d66e.wav"} {"in": "look around left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d6ac3a8230fe553d4d55fd737612984aca2af06e.wav"} {"in": "run right thrice and turn around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ef4d5dc784486c93c8a5388a458a4c023082bd79.wav"} {"in": "walk around left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "027059b539d3d4fdc35e45852749954866b3dd4e.wav"} {"in": "run right and jump around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cf300ceb832634b5de6c234f02fe9c625fb83e0e.wav"} {"in": "walk right twice and jump around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c14c15fff39b50e28e2ba26b7bcf6af09bb516d3.wav"} {"in": "walk left and run right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "233fbf4bd771bb4a4a6823b88b1fde1f729d12b1.wav"} {"in": "run opposite left and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3b84e9788a1730230493af97952c3b4726f43170.wav"} {"in": "look right twice after run", "out": "I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3fdce01be46ba66fe6a4a3e3e82553f1ec89ea05.wav"} {"in": "walk around right and look right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "a07eda02a2d79405ae9e429e375eec04adbb3ed9.wav"} {"in": "walk right and look opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2bbf96f7a136ec1bc2c3fce5633b74fa05160c72.wav"} {"in": "look right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7c72136a541631420c25fe6465a6de94991a7709.wav"} {"in": "walk right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ac92e42cb5447da6bef47f949c9fa380227c259e.wav"} {"in": "jump opposite left thrice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "9782826c1a15f55de5b949a60758bf4120907729.wav"} {"in": "walk thrice and jump right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "183496a8ef27c98b2f8d1d942374f7d370b9478c.wav"} {"in": "jump right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c92360fe0eb2762eae5b87a83324064b7f3f5f46.wav"} {"in": "jump right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a9d0a8fed6c60a8c3d7a9a9aad877ad23e9729aa.wav"} {"in": "walk left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "642225a6791f74263bae4498c43e532cf339d7b7.wav"} {"in": "run twice and walk right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f9fe167b5cca3e4c6ef5f05f0fb94bfa0cd45fcf.wav"} {"in": "jump around right thrice and walk right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "98b95093858a96c81a8da7d2d7e97091b00cd1a4.wav"} {"in": "jump right twice and look right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "eab344d3e4773e3d1ff085f5689faa2ac1b63104.wav"} {"in": "turn opposite left and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a33eb87dc607f909eb19a8ef82ea373632320d99.wav"} {"in": "turn opposite right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "63eca375cf50e911c773abdec86a91b61973821f.wav"} {"in": "jump right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "671555cc83e4ec4e4ecdd967ca07cc3428359448.wav"} {"in": "walk right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "47ab81812f56c75ddb794bfd2add73b773dcfb56.wav"} {"in": "walk right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "02e808f75211fcbe5004ea8a983916e89c676031.wav"} {"in": "run right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d23143ce884349ad42b621ac0a31220e5f0426b0.wav"} {"in": "look right and jump opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e1119d8b3a96050b46f897bebcacffafd4a5973b.wav"} {"in": "look right and turn left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "6b8e955f557ce1fdbe4055b937c4e18d3c7ac188.wav"} {"in": "walk right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0de17f83587bd021401451b58a40e19e37e81ea3.wav"} {"in": "walk right twice and walk around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3c3533be09ab88d9fb69a4245729ea846fc2b839.wav"} {"in": "jump opposite right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "bd5bd8fbc10e5aad5969ae9d75d941e0ea161b53.wav"} {"in": "run opposite right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "134ee023e0d9b9c018c586c4bf9e9356627118c4.wav"} {"in": "jump right thrice and turn around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "88e5110f239ed7ff3b50c928811e0789c97ba704.wav"} {"in": "look right thrice and jump left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "c6f9e83d42e5878f65d38c4703317ee7641f2534.wav"} {"in": "look right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5394cd2383b3f657de086857cbf2c7dbea602784.wav"} {"in": "look right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f971897bd96c8d4c09c2012dcf7d41c951ababbc.wav"} {"in": "run opposite right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e8120fe799055bf1a56dbe2a958e3f58b3b1ad56.wav"} {"in": "jump opposite left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e78bb4cc59ee0a303b3f716986b561cc422da516.wav"} {"in": "walk opposite right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "19f78c28ca81776a99d6f6e8a858a69b05cde50e.wav"} {"in": "look right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "86cd0d13232e3a9a0e8a07ae9b91a82b6096d5fb.wav"} {"in": "walk right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a1366e818640b52e5993aedd5ba5b80ac59a2ae3.wav"} {"in": "look right after run", "out": "I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "bab976ce29036dde77f1afb48cf5b0fd1f1fc80a.wav"} {"in": "walk right thrice and look left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "64742dab6e5d0db021523d1de58d864e6a3c8a70.wav"} {"in": "walk right twice and look right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d4958da51643cc3636e1c14f69afc71774af1758.wav"} {"in": "look right thrice and walk around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9704989c72e2bd59e2dea249fd0cbd948bd17f0d.wav"} {"in": "look opposite left thrice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5f4a2471b8b2fe2e4ae45ca445289719bd0ac221.wav"} {"in": "walk around left thrice and look right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "543a6e807842fe50a453d138f32b32dcf09eb5ed.wav"} {"in": "run right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "ec4d51901492830fd09c4155cb1157a03c93fbd9.wav"} {"in": "run after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "adfa7bb5ea11fe57795d4e1ba9fadcd4a4ec69cc.wav"} {"in": "jump opposite left thrice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c6adef77a1a45147f668d77e49499ff9e0949f67.wav"} {"in": "look around right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "467de605aa429ce3e32f65e973603256eee95edc.wav"} {"in": "look right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "46639d951b06b348bf0b2de12202ea496d2c838b.wav"} {"in": "look right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "daebfe1bc9f037e12e5a3e579b920e9c3062ec99.wav"} {"in": "look left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "038c8d47ff0ea9f73e7ed9c2f856d5a1868ef8ef.wav"} {"in": "walk right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3c371a144b5147559e6b0a582b39120bc3f0b88a.wav"} {"in": "run opposite right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8fdd227a34a3b80f0636baeea17c231ba0293bcb.wav"} {"in": "walk around left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "45eab59f250121042f2c4dd10511dc4f89a6e895.wav"} {"in": "look right and jump left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "22900655720e6a9b12564f42a9351bb8ef7e7a77.wav"} {"in": "jump right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a350fd1d338f1e57fc34977fee2f2f61aae233d3.wav"} {"in": "run left and look right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2d5dd70e6f6a6bf7fb61bc19c1a81cf21c12d8b7.wav"} {"in": "run right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "04aa2932e9591a75e64bb5fbb394175fc19ee081.wav"} {"in": "walk opposite left and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2b8d9d1704480ee1cdb988525ea99d451a479fb6.wav"} {"in": "walk right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0dc24111afc4da5ae9031f4365e1dc4b0f61ceb3.wav"} {"in": "jump right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "59cfc6f520588633dd11517ace94c066cdb78b75.wav"} {"in": "look left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "87a2871700aa8e2b495bf85f073471d0a44d90e4.wav"} {"in": "walk right twice and walk opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "bb8a91622cf709f1f5b0a652f6506145917055b9.wav"} {"in": "jump opposite right and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "889b7b777fd71a49415703900e5842389ef39b12.wav"} {"in": "jump right thrice and run around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f017ab1c1677b60ac7b62579ded28471a7319df8.wav"} {"in": "look right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2f8363fc356934835449e9e295dd6f643513e8c1.wav"} {"in": "run around left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b496ed538064765594b7cfffbae289effcb1de67.wav"} {"in": "turn around left twice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "db93f36b099951fd119f31c7a60983d4b8ea2dea.wav"} {"in": "look right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "9d644b063739b7747de83f90495e009d4c3c39d5.wav"} {"in": "run right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "75b2f1ddb8e3029c8569c28d4f7b5236c654577c.wav"} {"in": "look left thrice and jump right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "0d72b7c5af913d804d5e0adf7550f9affb08d013.wav"} {"in": "run around right twice and walk right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2c8ebcffc680cd2eb31554e34beff17389f04e4f.wav"} {"in": "walk right and look right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "424bb13272a3b0b508873334347fd47397939226.wav"} {"in": "run opposite left thrice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "207dc61be97432dcdb307c352a0ad28c1a555b86.wav"} {"in": "jump right and turn around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1484992f3d23c423ccd4f45a0471c923ae35891a.wav"} {"in": "jump right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "faa379bfd8b95dfa841f7272e2535c481556588d.wav"} {"in": "turn opposite right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "90f4c9b94cfb35b903d0833f0f5be5522ade284e.wav"} {"in": "look left and look right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "62b50d3a9800baaea316060a7d7d4df6cb65f588.wav"} {"in": "look around right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4061cd3b06b5d6bea61889e6502cae5bca49cea5.wav"} {"in": "run right twice and jump thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "ad328ec4e0ae4dbdf5cd7aa7c09172868c86ec3b.wav"} {"in": "run right twice and look right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "f7c6882d2609a336521810629b2414d73f11aded.wav"} {"in": "jump opposite right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0142bf1ccdc9bd93a72eac89ebf1781822ce4bd0.wav"} {"in": "look right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "85c4b2becc752f3ff80f15f93fbc253987391315.wav"} {"in": "run right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7f096582bd3d108bdba6977b5f53893606dc6bb6.wav"} {"in": "walk after walk right", "out": "I_TURN_RIGHT I_WALK I_WALK", "audio_path": "2262a9f1930fb7c9fb939216ddf577a48a26dfbf.wav"} {"in": "turn around right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6fc520e4696a3f82dffad556843afd7237c70faf.wav"} {"in": "look right twice and turn opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7c0d86097eba7bcda47862fe91dd550e48e2d24a.wav"} {"in": "walk twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "bd1d390aeb97719350cef3894d08db4013f866f7.wav"} {"in": "jump around left and walk right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "651269a2730fbf91286d06b63df03a9efbc577f2.wav"} {"in": "jump right and run around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0c53ae4b28c7d7f3a6fa6679ca85d90fbc75b912.wav"} {"in": "jump opposite right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d4b58c3462f127b631ef796fbc36356439b93869.wav"} {"in": "run around right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "331bcc66fbeacd70a98f99741e4cf820f7d6ae1d.wav"} {"in": "run around left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3e7fb8f19786319a15615bdcbf47ceca3f07aa17.wav"} {"in": "jump right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "66d90f03f4b926d4bfd484e58e6a1bb3c5de46e6.wav"} {"in": "jump right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ed341c6bcd51e510bde655fa2ea8a85f633ba341.wav"} {"in": "look around right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bbb9da10697352cb02e73c73a3463b33e8a9f6a3.wav"} {"in": "look right thrice and run right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2a318dcac8be3d153bfe6d16de7a9831eb7a4981.wav"} {"in": "walk around right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "aa27e7d3fa8d57195ac274f60870a06469ab3e84.wav"} {"in": "jump right twice and walk right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "812c79ad21cec231b7d16be3aff577e93a778356.wav"} {"in": "run opposite right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9c3cd2b8e430ae54949e95eac86619970b61f8c5.wav"} {"in": "jump opposite left twice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "14028536674ae7b00caf8576b56abaac85bdbe62.wav"} {"in": "walk twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "99a79a7f21d64d67e70b57248f580f04e2424e26.wav"} {"in": "look opposite right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ac6017e74ccaffb75c7e01b45462592653a51606.wav"} {"in": "look right and turn around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "281fe55592966ff2e858b9b931f3af75116c8ee9.wav"} {"in": "look right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4b7eff6160dad5b4bca51bcd36a570e100f3f887.wav"} {"in": "look right thrice and jump around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "891c00a736b4d25b8b895561fb8a3f8f1961d0de.wav"} {"in": "look after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "62661d8ca79ab47a4b611571306f6043fead333f.wav"} {"in": "walk around right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "80be2dd5bc7e17dfbafb8ebfd8cae3654bfce911.wav"} {"in": "look twice and run right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5c6f849afcfcc9fe30ae0caca7ad5c7ae17bb5c4.wav"} {"in": "run right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b501773c3b893ac745ed6429e8938c65665c1249.wav"} {"in": "look left thrice and walk right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fd509b81a3bf9d37f8bd4ea12e222c1ff0996d86.wav"} {"in": "walk right twice and look opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "026b5740e49eb689be0e25cfcbf22697bfc62e8c.wav"} {"in": "look thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "b35fa7395eac43eef1217ac69f81b296a11496cc.wav"} {"in": "look around right thrice and run right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ba492572fa243ca9349211011db4040663704582.wav"} {"in": "jump right after walk", "out": "I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "1efb7e0a89e109876e013917a2ab6634f972bb00.wav"} {"in": "walk right and jump", "out": "I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "07fc9bf9bd7c0a5f0136244b89a3286fc6f77c8e.wav"} {"in": "jump right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f36709eb48d9aa5f0105408a4038bc38410ebe4a.wav"} {"in": "jump right thrice and look left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f93534134f359799284a8c64429722ffef27f322.wav"} {"in": "run right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c9c7648bdc01f97be4588cffcc780611094e42ca.wav"} {"in": "walk around left thrice and run right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "8dcf8a61fae00789c2c191b1e0c254896a61520a.wav"} {"in": "look right twice and turn around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c5ed6d2bb85190c79696a3b2cd9d922bf1f87d53.wav"} {"in": "run right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c3c5292d975f2aa56577c96e08a27d6a3cd8a978.wav"} {"in": "run right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b611b00c967fc9f727533e765be54c9fa7afafd7.wav"} {"in": "turn opposite left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d3a1040069b2f686764f2a311c84ed31d1723526.wav"} {"in": "look right twice and run thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "a377f235b53f68c40e6abc5232a0628682a4e657.wav"} {"in": "look right thrice and turn left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "7af4802c2ea78eb9611f8ad546a88ca3b65e8ad4.wav"} {"in": "walk right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "38fdf4593291cc9e28f7fcf366e7553acdce45ff.wav"} {"in": "run right and run thrice", "out": "I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "0297068244a5aff9dba49fb73defa3bb25b03d02.wav"} {"in": "jump right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8587a51be4df9ce5297f9263b6d5689561da9fff.wav"} {"in": "turn opposite right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f1bea720bc295aaf32e02376712124f69ca57c42.wav"} {"in": "look around left twice and run right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "0a5bf14d57859891ecf7435022ccd47d66c794a3.wav"} {"in": "run right thrice and look left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "efbcfbabb553a0b6b840dfa5cadc20d1b7748ec9.wav"} {"in": "run opposite right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "25f1b1f88cac9230547f473a496cb3311eba1e7b.wav"} {"in": "walk right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ee977d78b3780a2b0bbfb5013185322b3db42bc9.wav"} {"in": "jump opposite right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7a078e7daad4f09dd3d35788fffd3ad9456cd6eb.wav"} {"in": "walk left thrice and look right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9dc5df2b0bad017cda817b72cb80ace0d3b79d4d.wav"} {"in": "turn around left and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "06670bc52cc773f2aaac63be8becec2eb38ae0f6.wav"} {"in": "turn opposite right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e390a95d460fb44fd18030f75f2d743135628b64.wav"} {"in": "look right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "a11acd00f31b1a15668fdc8f776144acd8158b88.wav"} {"in": "look around left and look right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a28ef55697822e6f88ff5c556b3d46219533e1f1.wav"} {"in": "walk opposite right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fe5bd4f062d9100c7fbb415756599f32090a3913.wav"} {"in": "look right twice and look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f4808114e82a46fd4383d8564c175a949e88d310.wav"} {"in": "look twice and look right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "94af272b06e045d745ef8e994a1e043c35cefd4c.wav"} {"in": "jump left thrice and look right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e76e0dd20720d787e02835bc2e3ff1df63180b2d.wav"} {"in": "look right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "e0653cf013ea3370f6404b6e04d686ec7c7f0e7f.wav"} {"in": "jump left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1864a19157ad3a74717b38d3e5919e582a86b3bd.wav"} {"in": "jump opposite right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dbdf47ddeaeab78b9ed751055c90ba44117102c6.wav"} {"in": "look right thrice and run thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "0e261b141ce927035be65b8a4f5f67b8ca86d8a2.wav"} {"in": "jump opposite left twice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "69511646ece76559994a03b623e67f67e36b1db9.wav"} {"in": "walk opposite left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "357634d44e178eea5318541dac54af9c5c3e7d0a.wav"} {"in": "run right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2663ce3fa9640c16d29a4044eb359a86b39252bd.wav"} {"in": "jump right and walk opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6414559de829a699b479860ec1153cea4fbacc95.wav"} {"in": "walk left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f337a80432ead2f3a3ac5ec8528404f008cfbff9.wav"} {"in": "walk right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "81568c11c63c64dd40458bb59ad3138e7d4b4cb4.wav"} {"in": "run opposite left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "14eafeb4d7eb0a5bb35a2d94b44c5594d8783564.wav"} {"in": "turn opposite right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4826bcfbc7fe34a24305b8951afccf28cf485c98.wav"} {"in": "look around left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e5997912ee4b5ace89055e603f24284545d6b752.wav"} {"in": "jump right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0d149319a5519ea1d6a67dd45915289bdc9cebde.wav"} {"in": "run left and run right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b500f098d694634015fbb9e3c0b21768b215bba4.wav"} {"in": "walk right after look", "out": "I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "f3dcd28a756f29d4986b1e4af38498fe56825f4c.wav"} {"in": "walk right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c98d612db85233d84986ca01cf6b314e918867f4.wav"} {"in": "walk right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3ef347a82e2d2ce7079573fce56810c6c7ae8245.wav"} {"in": "run around left twice and run right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1adf51327ab5b7a91af4aaa5c6af3644c2d23a63.wav"} {"in": "jump thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "0fd345d80f9b7cdb860f53e9a3327dceb9b4487e.wav"} {"in": "jump around left thrice and jump right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "54b9f554442490baadcfd26f9ee61637ee9bf40b.wav"} {"in": "walk around left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d8bedca80d0d9566e4d2a5e86ca679c58fa02731.wav"} {"in": "look opposite right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "27cb31dd247ae1c31467ad5133294854ccb778a3.wav"} {"in": "turn opposite left thrice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "282fa5f01c5610de20391dd2da94ae6654764232.wav"} {"in": "look right and jump around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7bce2d7a00e8dd3b10b71ec38f3a59b0587a7ad9.wav"} {"in": "run right and turn around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "89f247196398eed4de2f46dc0a8aec4a6fc290a2.wav"} {"in": "walk twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "eeb79b2b4bcdb11a19f0a4943151bef0403519b9.wav"} {"in": "walk opposite left thrice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "c6760b2d27890e18482a5c3caed371dcac9fdfde.wav"} {"in": "run around left twice and walk right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "1e51852b1972bc29bc271dd0cb360759ec3d0d22.wav"} {"in": "run right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "678eac1bfebe0b9d6b95903f1e42717e0abc16c6.wav"} {"in": "look right and look opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "eee96230de1e3f7b1d0b6cb981478bcafb62863c.wav"} {"in": "walk opposite right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "66cda5b3347e4cf2cee1d42497af4d7b9a823da7.wav"} {"in": "jump left thrice and look right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "93b97201cc1967bac5828a7e5c0cb493f1d09b15.wav"} {"in": "run right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "db6a426ee7658d7acf82084908954f14eae25139.wav"} {"in": "look right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "3daefda8e6a46ad45006d348f7d78aca2b5a01c5.wav"} {"in": "run right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3364d07ea6ef46169db8f1e722f5bc753c9c8886.wav"} {"in": "walk right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "554227fda9d75c77298fdce07a30a827d98dcf5e.wav"} {"in": "look around left twice and walk right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "127623625c4bb00c188e77f1b3d216aee2cec91f.wav"} {"in": "jump around right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fd21a23fa83b1391319bc35529a5da0ecc320036.wav"} {"in": "look around right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4d8225aa74a5d9b52523a13fc5d29e72e3c61b00.wav"} {"in": "walk right thrice and look around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "471e156d0cd1a4ca3072d4a2b99be6bebdd8fe62.wav"} {"in": "walk right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b9fa8610719013dbfc5bd15dd3d012751a443fda.wav"} {"in": "walk left and walk right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "97c51988687b5c8ae78163dc286da8f4f79ee1cc.wav"} {"in": "look twice after walk right", "out": "I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "197eae983e7b2457426a0ea7ed774ced0e01d06b.wav"} {"in": "look right twice and run opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3ba2c26b23e1f51f717964f68bad9e89b430f1d6.wav"} {"in": "jump left and walk right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "45a1f6c032db59859be3e23a4fa399982b19586d.wav"} {"in": "jump right and turn left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b665c31c3b097d9a827a184431f38d4133880487.wav"} {"in": "look opposite right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5921aa2da2660033e254b235fd31ab4b569b85b7.wav"} {"in": "run right and look opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "cef9dd2a8f53532d1b64066a08c982b262b69569.wav"} {"in": "walk right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "23eb6869fb690d73fbe417dd38c15e4f677f1514.wav"} {"in": "jump around left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "864ee4d5533a9558bc600e04b54c37c2442f87a0.wav"} {"in": "walk right twice and turn opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "7de3f37d7fd5c78960df0d2b464d1ae45f05cfb6.wav"} {"in": "walk right twice and jump around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a8b48c8e65cb26b3040b783dcc1f1f65a85dfcc1.wav"} {"in": "turn opposite left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "c92327ce66df16d0d8d496c918706f3fa78722c9.wav"} {"in": "run right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN", "audio_path": "16083f42037a4e91b2bcac7304c2456cd9cb7ee8.wav"} {"in": "run opposite left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "de5804c9a518d1a10e4a8cea6707596950f54c82.wav"} {"in": "run and jump right", "out": "I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "a6b085bcfb9c2730a40560258a13ebb09e913a30.wav"} {"in": "turn opposite left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6bee7a5c4af933158f04701b016a9247a8acf545.wav"} {"in": "look right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "36adafc73da74e80a36058e3acfedf5e82f2e4df.wav"} {"in": "walk around right thrice and jump right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "035f59121422aca1b46af0936d8eb8d2eab341fe.wav"} {"in": "turn around right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4965537a29afc566c2892207f8d81015009e581b.wav"} {"in": "jump around right twice and walk right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7fb7297208c192c835f427c49350565e095eda69.wav"} {"in": "jump around left twice and look right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1abecc83092dfe39bcb0c96afc256a99bfd35f77.wav"} {"in": "turn opposite left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "03949c2bfbf36e047e3a204f6a8aa8eca84a94e5.wav"} {"in": "jump left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "b7c4fd5bbb679ff994d65e6d85704cda58cbf06c.wav"} {"in": "run right twice and jump twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "cbf91b46b29d913714306027d39bb45ed30d1452.wav"} {"in": "look right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c3a5fbe629c51e06061ff7185c850fb86ac7f00c.wav"} {"in": "run right thrice and jump opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d10faeae01a0953271426a055b5e65e8f52460cb.wav"} {"in": "walk right and walk", "out": "I_TURN_RIGHT I_WALK I_WALK", "audio_path": "222e47e8cb13161164ec0cd2a2dac88ace59dc7c.wav"} {"in": "walk opposite left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "397faec8f45abe3404e2d3e722d4aa5290c002b1.wav"} {"in": "walk right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "891bc2d096676e9176051ed466319008d31e47d8.wav"} {"in": "look around right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "23b4537217e990a1a5e56baef4d42f2f1596e562.wav"} {"in": "look right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6df3a87ffc85cdbbfe8b2a9fff42438e6beffdf1.wav"} {"in": "walk opposite left thrice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "dd24d7fc43b481a086702c844c960f2beeb68646.wav"} {"in": "look thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "1a3a789f36eacc79b39824d423dff84c8fe4ef27.wav"} {"in": "walk and walk right thrice", "out": "I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "33924c48436a58193e9d18bc2a6485a40f785525.wav"} {"in": "run right and turn around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dc6694128315cce4fc9107912fe698dd003c23d7.wav"} {"in": "turn opposite right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "80483ab775d2dd74a242e34f31999afcd2d3c0b9.wav"} {"in": "run right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "cfb1bc3da1c4adef948d76926e8b5b8aed92e3c6.wav"} {"in": "run right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "012389f211382de20d885eebc68fa1dc50acbc22.wav"} {"in": "walk left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b27c4916b16e878ee29cbde53ded42b13b1a8907.wav"} {"in": "look right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4cad5e4136c77e86e513b28b6d815b2e31a9a34a.wav"} {"in": "turn opposite left thrice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c5cabc1e597308eaa841c05cb26c73ce3a5bb9ff.wav"} {"in": "look right and look around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6e6a3aae89a4c1d18d824797026953df6271d8be.wav"} {"in": "run around right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3f21fe1b90eeb5b705c91c5eaecf14840b4bed5e.wav"} {"in": "look opposite right and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "f60dcb991536219af6ba884e91b8213a3174a1b9.wav"} {"in": "look right twice and jump left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8daacdb87e2beb404aed63bc0238662da919a5f4.wav"} {"in": "walk around right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "61f1ca756889a77cb1a4696e26c5edfa942947ed.wav"} {"in": "look right and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "771dd52778704b85025c8f414167740d63f4dba5.wav"} {"in": "jump opposite right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "aea0ae3f4c09f96dabfacd2b9bcfe3ca92d42523.wav"} {"in": "look around left and walk right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "8645f1a5a084e85bd7f28ac1af844e0eafd2926a.wav"} {"in": "turn around right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "77bf5f1dc73fdd8ce558132ecf2eece076c3b80c.wav"} {"in": "turn around right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "95d2ad231d0d44f22ebfdaa968cbec7b99522718.wav"} {"in": "run around right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0800a2a187043b881af38079b409cc9ca6a708e5.wav"} {"in": "walk around right and walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e2fb27b5b8fbd61ae4b61f071f09f4700d892670.wav"} {"in": "run right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "bd69479f9ec9258edd3b11b029efd89770919251.wav"} {"in": "look left and walk right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "d9c2595f10711d486727aa5dad77e4268664845f.wav"} {"in": "turn around left thrice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3c272e4bbf9a3628ff8d281254de54e7e8efe979.wav"} {"in": "walk right thrice and jump around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3565fd2781862963c5b2fa00914177d9345a43fc.wav"} {"in": "look right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "80267a9f1fa26de441c2dc8e55fe0dc650d03986.wav"} {"in": "jump right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e6ba82f7930487e862e0c4deacb2f7f5366904ee.wav"} {"in": "walk opposite left and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fbeed8b77afaa8a01a8c95639e8cc314a001ef8b.wav"} {"in": "run opposite right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "acc70a513d16598c066cde7e7e3794f65d6b4944.wav"} {"in": "walk right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "6463ceb265593daa3badcac8b7afc4f2e4b1b65f.wav"} {"in": "run right and run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1c24afaf5894cac24a30681a6db503ec4d125607.wav"} {"in": "jump right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0f831d41a9db755e1ed6a6718dbfe20a3afd827c.wav"} {"in": "look right thrice and run around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9697922171528c2fbf759b204f1cbfc758fd139e.wav"} {"in": "look right and look twice", "out": "I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "1c3c89e24a281f0fac08a83e8ac2037e0cb7645c.wav"} {"in": "walk right thrice and turn left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "48f8a5583be311d3f5950dbdc5d151a6f453df7e.wav"} {"in": "walk right and walk left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e3148b9588efb779d68af8f2ccec023c4540d69f.wav"} {"in": "look around right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "06c90a33cd2f7c04e90072ac5076e3132c68b6f7.wav"} {"in": "turn around left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4919e05647ef7c47c69d1de18e8ca26a49478dd5.wav"} {"in": "run right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "336c297bff3dd787b7c39555d2b6971f61daa525.wav"} {"in": "look twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "9619e2f03e6f932685878fe251fae75c91ebff9d.wav"} {"in": "look opposite right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cd91ececd50904629fc746829cca204a51287dad.wav"} {"in": "walk right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "545ffcd6449ed698ae5e51864706a936d52914f3.wav"} {"in": "run thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "402c8f2a3bd481f79be041e4191b83111f6fc7a8.wav"} {"in": "walk right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2a1f620976b3d15cdf67bef870549300a57ab84c.wav"} {"in": "walk right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b445d81249dfff8d868041a81ef09776f18f83d4.wav"} {"in": "walk and look right thrice", "out": "I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "62619580927b296314a67a2ce0d1d8c4249bff10.wav"} {"in": "jump opposite left and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "89b5913a8e8b725f0cef4381d7f2f8eb1cdfbe6b.wav"} {"in": "jump left thrice and jump right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5b23a7a96288137ebf6983a6349d8351bc9afd8b.wav"} {"in": "jump opposite right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "984d5c86f22639d7d7ab5c0a00f77e8af4fa9b9b.wav"} {"in": "look left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c44bf5afac65e4dfe62ca4051cbb1105d07b3097.wav"} {"in": "walk right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c6252009a72e54d5c111c05cc09cd057c3c35d84.wav"} {"in": "walk right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d8a4fb486c2e6167c06305f196bb589b312b7d5a.wav"} {"in": "jump right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "91682b7212b9edc0209d191b7f2de2f0e854217d.wav"} {"in": "jump around right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d878f7131af15e7fe4e9671e2ac4dc8ae2b85fb9.wav"} {"in": "jump right and look right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "8ddeebc42b091460d0658886ff22634640f7a3c5.wav"} {"in": "run right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "eee829ec6278cd26904170861f8fe05f62ba679e.wav"} {"in": "look left twice and walk right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "da6ac4435a2812b1f9d6cae00b5951ebadea5816.wav"} {"in": "turn left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a6b0c48e0e36d7312a49fde5a47133ce4305b15b.wav"} {"in": "walk twice after run right", "out": "I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "7b7be8d5edc86fc6e63d7343564221a903e33b7e.wav"} {"in": "walk opposite left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "afba6373d8ef7504f49e8f2dc284f8326fd31c9b.wav"} {"in": "jump right twice and turn around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4d3c72283186d10ae21c52105b7e8f84a45f4e78.wav"} {"in": "look right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e158d3d0d91f1fc7bf3f6cc9b20418735ba4d99b.wav"} {"in": "look right thrice and turn left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "16eb59bf7be9cb3e422f3a9b990177026d848877.wav"} {"in": "run around right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f593d9987effbba2337ea81a9ccf30929363c1d2.wav"} {"in": "jump around left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "562ec67ed1136c7be3ff7f0456b2187f4c8b6a3f.wav"} {"in": "run opposite right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7647ac7f573558af02f062460a3c4f500187d42c.wav"} {"in": "run right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9c2ed751ebbc30840bbcf996d8e8ef2fb877a63f.wav"} {"in": "run right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "57d9b7fadaf6455c43e0c24da203dcf357c0ce40.wav"} {"in": "look right and run right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ae7ff082071cc2c2681532554c5b98a345996eb0.wav"} {"in": "turn around left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a0d6d75fab3f29e8aee156fb35c362e6de6d7280.wav"} {"in": "run left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e1d931fcfea77eec7cd62b17475b4aaff68f1f86.wav"} {"in": "jump right twice and jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c66d4b27cc255913b2f2234310dd6752f1f87ae8.wav"} {"in": "jump right and jump opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3daa0d33b15ed1891c0b72b680a3315e77aed9f1.wav"} {"in": "turn around left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3a6340d09e393ffb6d4eb611399fa4865503e487.wav"} {"in": "turn around left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c081a7e5e260b328d0d25b0146d4816e38503a20.wav"} {"in": "walk right and turn around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f86d27ae41bc2ae64e1c037ac28b5727dbc26a93.wav"} {"in": "jump opposite right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c12efb3493f4e154808991316c5e36f193069d4b.wav"} {"in": "look right thrice and look", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "54c02403daf22fa01ed10eca79d1817647a202ed.wav"} {"in": "walk opposite left twice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4a2cd44e68e2de45b277bc8abc2598416e0aa9d9.wav"} {"in": "run right thrice and jump thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "9784933cf8716ea6fa377a1f8e681c25ad5dc35f.wav"} {"in": "run twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "76090a600da1b54fb6c6f8ecf6d8db2052c43ebe.wav"} {"in": "jump opposite right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "20465c07f822f60aa523e9b16a35559e0f81da7e.wav"} {"in": "walk opposite left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b086d39bd334a56ea4a3965250c80dcf3afa8ff4.wav"} {"in": "run opposite left thrice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4c2652e2769c02cf342623ce70ceaf63e707f5fa.wav"} {"in": "walk right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "ce7c4be586527a8c82eef66afc0a80bc2093392d.wav"} {"in": "look right and run around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "02cd2560858a9cd0b2b6e254ddbc3ed04c130203.wav"} {"in": "jump left thrice and walk right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "ad441e33c9f963a2b8f589215cea4321ede6447e.wav"} {"in": "jump right twice and look twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "d6d21f3c7f9bef818cf7dd2f909178ab21eb49a9.wav"} {"in": "run right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "f142c95b57dfa53c504b64e8e4dd06a523c2eba5.wav"} {"in": "run opposite left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8a8662b11590c4fab85ec23034eae80e36ee9f9f.wav"} {"in": "jump after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "ed44ba281cafaedd21bdebdf379374f36bb5e144.wav"} {"in": "turn around right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d92b52fc4eb43844676f768515dcb6d17a313eeb.wav"} {"in": "run right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ff14b1632673eea4c036e9f1b0c1b728f5f90daa.wav"} {"in": "walk right and turn opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "01b019c0f519f80e73b77301823af5541ee14f27.wav"} {"in": "jump right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "76096c1739a99c9530a3084ef359cbbb96f765b1.wav"} {"in": "run right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c9f106807412f0c1ffdde0506862562ffdc86679.wav"} {"in": "walk right and run around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e1a04bed5e64ff3bcada265e8a432b82114a2003.wav"} {"in": "jump right and look opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ca9795a6ab20554604317b1a98fd01910377fb42.wav"} {"in": "jump right thrice and walk left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "97649868f2415feb4a270afba415cbc1279733ad.wav"} {"in": "run around right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f14ecba2760fb64fab2092cd4229d7b1bc94b3a7.wav"} {"in": "run opposite left thrice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "44586bc57fdf052b9150d267ffbf12bb42c9495f.wav"} {"in": "jump opposite right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8b5a06fc73327112ddab303bb4fb71528b09975d.wav"} {"in": "jump opposite right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7c0837ff6b854c59f32da93ecfce3304d6380dcd.wav"} {"in": "jump thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "fa170fe23179f151d16709349c30cbba09a8ba6b.wav"} {"in": "walk right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1a84d2c7d8d305354a380f1f57d0b62631328912.wav"} {"in": "jump twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "e13f86ce655bb3b775fb4d01363e1118b811277b.wav"} {"in": "turn opposite right twice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3724f934b494c8301cd6b97b38206817f9c5ca96.wav"} {"in": "walk right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0ffcb107b4e40e6fbea7cd4b57992795288930b3.wav"} {"in": "jump right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e4e03a031c055e46fbc6dbd428ef08ff3aa22764.wav"} {"in": "jump right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "d819e68fd30e0641605b816e5f06704f70c35240.wav"} {"in": "walk after look right", "out": "I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "43e7acc8fd9420608d3e5cedeed74879f95914a6.wav"} {"in": "look opposite left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "821c31b1df5243e17482b608a41f625a77fa4f3f.wav"} {"in": "look after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "d1a08e57e19a8f7f553514f1dc32b7ac07924339.wav"} {"in": "look opposite right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "40b94f3b4402e94798e321607957de90495e8f4c.wav"} {"in": "jump right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e2286f03e124dee131764429b54ceba32cf08263.wav"} {"in": "run left thrice and look right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "250574ff5b69056b3fcb8540d623e0bc0da5397d.wav"} {"in": "look right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "daec803de2e71d7a0948f4967937ffe7b006af41.wav"} {"in": "walk right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "7ba6ee72fbef13fcd148be99a18f38f7a0b4adfe.wav"} {"in": "jump after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "e683318f62ae9a0eaecc7440f6c5227f5f3e6e54.wav"} {"in": "walk right and look thrice", "out": "I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "a33857732ac194e2f716c76b34851c877b8e61f2.wav"} {"in": "look opposite left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3cc975e0e4c5bf21e08c212c93bf7ab79a555e12.wav"} {"in": "look left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0573f2bb72f1360775b93f9e996bd528159fcdb0.wav"} {"in": "look opposite right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4975602027073007e81b7daae291593358e9d172.wav"} {"in": "look right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "58c0c9199b0ade37fb939a66dbbe0e3fb1a53a5e.wav"} {"in": "run right thrice and look left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3f1a2ad97d312d7e5d6d2081c9e6d0a02d8782e0.wav"} {"in": "walk right thrice and run around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1e9a545ddd29ed2d01adf12c1ce6354af9611905.wav"} {"in": "jump right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "34cafdc36bd3876bedf964241745ba36db16b635.wav"} {"in": "jump right", "out": "I_TURN_RIGHT I_JUMP", "audio_path": "dec3dcaa77b2bc391c6ede8edc2071422aaf68c7.wav"} {"in": "run right and jump left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "db462b85b4d6bb7af084522a6edeaef55514c669.wav"} {"in": "look right and look thrice", "out": "I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "27666a392d8b4c61ec8f45e5adecc25268df0b44.wav"} {"in": "turn around right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "433a3d903448258c0e5bfdb2c21278797599963a.wav"} {"in": "jump right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "10b49e4813fc6efdced6a7e1d3beafd2e07428cb.wav"} {"in": "look around right and run right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "45136bb50439873a9ca565ce9d0e9a47b3ef115d.wav"} {"in": "walk around left twice and run right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "41edc90430e14c57b897dbed20a1ddf214acda38.wav"} {"in": "look right and walk twice", "out": "I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "25851f7258b9e2c248aa49f77662c12b8ceee34d.wav"} {"in": "look around right twice and walk right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ddf100bd051dc027df0f78cec1a945123dd9d2e4.wav"} {"in": "look around left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7284e01766c9d7d8f43227aa035f8ab3a018d3f5.wav"} {"in": "jump right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4f72d17ae68f6389c874245d727bdf2dcdb92943.wav"} {"in": "look right thrice and walk right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4c167c05ce8020af199545d19734da1e21f165da.wav"} {"in": "turn around left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b2911377dcd4426057f196c4a408a496bf280829.wav"} {"in": "run right thrice and walk right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "e612b1753720403608fd5b4c2d0f5ff8ebd85890.wav"} {"in": "walk right thrice and jump right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3f04e7693bea91b39ed11be73fa10f405eb7a8d1.wav"} {"in": "jump right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1abaa00b9871b39e75745ac9479fc53454de0197.wav"} {"in": "run right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "2a15c74c50499de56d36147d55abbe31817e69d5.wav"} {"in": "walk opposite left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7dec6d146cfd8c0505f3f547f16548ae3ff0d789.wav"} {"in": "turn around right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6452b5e59b162f8fde6e054101795df2033d0235.wav"} {"in": "run and look right thrice", "out": "I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a381b52443a712fac505c6924a7529968d1921dc.wav"} {"in": "look right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3a6232847d946c9801aa7bcce066437ce4feac65.wav"} {"in": "look opposite left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4832ea6028689e37341350e0b769cc7d18f85f0d.wav"} {"in": "jump opposite right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "13a98beba8394bfa2c13003129be057282f6d812.wav"} {"in": "look around left twice and walk right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "01328a4e6947dc54673be8134087b68e2cecb0c2.wav"} {"in": "walk right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7f8ffdcf01109d687a890e15fd7a112599fca6b1.wav"} {"in": "look right thrice and jump opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c2793159721c3d72be2bac5db43a8f257b9052f1.wav"} {"in": "run around left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a10704b09b8c51c0b7bacca5ed4ccb5dc7b0a4c7.wav"} {"in": "jump around left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2012e8e52d8fc9a19a2657705f64f4eac37dca56.wav"} {"in": "look right and walk opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c46ffb661b5993387925465930378229e163d6a2.wav"} {"in": "look right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "3982731a5ac60511706a57f93588001f8c1007ce.wav"} {"in": "run right and run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7cdac210e7e7e23fae846d2b685d7714ca929c46.wav"} {"in": "run right thrice and turn around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3d513cec3e17c834c0730b4ff18262566ad7ba08.wav"} {"in": "walk right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0c176b0373496462aa45bb8c0b2b5b5466c2b02e.wav"} {"in": "look right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "94793516659328a41f2714e0ff43ce8ec4fffa8c.wav"} {"in": "jump right twice and look around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f42572a1e9dd691668fddf25325bcf8408ddbb52.wav"} {"in": "look right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1b3f08d5c89cf50ad5f0c2ac11f0a8c9b74c8e5d.wav"} {"in": "walk right and look right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c34aa75e2c2c20ccf736a5138363be7e03e5d062.wav"} {"in": "look left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b5f0d06ca57a5f4e176c42185b175afee6b66e3a.wav"} {"in": "run right thrice and jump twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "90f28ed68ccba477106ee36948db749db78dcac2.wav"} {"in": "walk opposite right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3286fe46a5e4dc6ba184407efaef76a46003c3e3.wav"} {"in": "run left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a96f3daf9c95d9211d8a16c11d09c8116762ce08.wav"} {"in": "run twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "202aaa3d16c54180312cb78643a7a1e22437a9ce.wav"} {"in": "look opposite right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ccd5fd1a029a2a5b4745242604a68d6a003d7808.wav"} {"in": "run around left thrice and walk right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8724f97d81dc5d465cda4fa1fc357c150b9fe41b.wav"} {"in": "look right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b814e0a146c1612d2d50b7a48d90211eafc51ac3.wav"} {"in": "look twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "758c8f2883b33a5917197d4e39495e500ea5900c.wav"} {"in": "jump left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3260047edaa20d2a33f92941bf09354068e16820.wav"} {"in": "walk around right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d6f0360b7cd60f6e1c144b0e126ba676e943ef5d.wav"} {"in": "look around right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3f205d1a57ebe7dbd3c0b883c782aa22aafe48a4.wav"} {"in": "run right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3170a5d0ef78284e8bf03065683a0bdced480801.wav"} {"in": "look twice and walk right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "ff0cc58fedc6de2b4ab3e4009b99d97a3891ea09.wav"} {"in": "walk right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "648d5aadd3c9d1df01f8bd8763e3a843e09d23a8.wav"} {"in": "look opposite left and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "807f35b4123c95fe9e56936d0f47c771d6e19dd5.wav"} {"in": "run right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0574f34b97e8531fa4a7481d82fb31b4c200200d.wav"} {"in": "look right twice and turn left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3312f0ce2d0ac6d37087e74ae285cf2f250a601f.wav"} {"in": "jump opposite right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b94eb11835aa53ec0da3f09c0a3b00863fd6da62.wav"} {"in": "jump right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bd152a45b9ac8fe2ffd4993c93f792929f05ef79.wav"} {"in": "jump right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ab257892d9d7244a47787f940f24b821d0fee323.wav"} {"in": "run thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "f1ee9ecff5ea29a74892f12f0176e35a9944bb85.wav"} {"in": "turn around left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0bed80355cd973f439e98b85a143b6189399c854.wav"} {"in": "walk right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "133add0b16fb5cfd50c9d3c56ed65c3e979bc408.wav"} {"in": "look right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8a5b8970c3eefed1cd1d0823218c8bfe92a7ac35.wav"} {"in": "run right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2805244107a4b592bcf7829b3575e5501c092a28.wav"} {"in": "walk right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5b914a55340b2d9f9bf6fac537e978c243ed2c92.wav"} {"in": "walk twice and walk right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ac4007db6d1f6f7657cddbe79e05c257126236f0.wav"} {"in": "jump right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "f396e8aefaad74ff8ae6c76c35692aea373373b8.wav"} {"in": "look left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ae923138dbdccc0175a1ac4aab5aadd54d768334.wav"} {"in": "jump right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c9e83c01b9a1f8d40075d83444a72f0a00be86b5.wav"} {"in": "jump right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4b93efe1fe0cfbdf6a2845f2f5e4487bcef678f2.wav"} {"in": "jump around left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dfbbabb359326f453b690a575fc3d9ddca22ccdc.wav"} {"in": "walk right twice and run left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b97ca890ed9591d3e0c832e4b0c5de5e9f9d7fee.wav"} {"in": "walk right and turn opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4d9526a54786b3902385f8a7ff9847496c5362d4.wav"} {"in": "jump right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0b73db8cd799707c03aeb61c6be88dba58044838.wav"} {"in": "look opposite left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8edf87800332e0a5a71ed1d8d764566f5ec74547.wav"} {"in": "jump twice and jump right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a061075890fb6e77f76a446fbe71d1893e8d1866.wav"} {"in": "jump opposite right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9dca88c1769238c34772611f9adca1c5248efe1e.wav"} {"in": "look left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6b1c376469eaeef22d6b587e2efc33d5825697d6.wav"} {"in": "run right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "992aaa98bd21e1f9ca2b9e0870825b8c2fab0a23.wav"} {"in": "turn around left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ac1f42b210143a86d5a9676a020e18b05b8e7bd0.wav"} {"in": "run around right thrice and walk right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a85d9de868d80d3e32e698415fa7c052c6239291.wav"} {"in": "jump right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e6c4969cbf1d023ff0335058164b9f6e489a8683.wav"} {"in": "jump right thrice and turn around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "aea3a39dc1408a81e9a671a1b1badcb0e8f3ceb1.wav"} {"in": "jump left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "831b6cd0fff85d18e39171187fcec29abfd48848.wav"} {"in": "jump right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cb64296c1498d078c3984736ade599ee6b3c1f31.wav"} {"in": "look opposite right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7d2d7f1ae0e2047609db4c1eae28af6c24845b54.wav"} {"in": "run right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "252c8a3a61bc74fbf390f2fa10a8d8a67b663774.wav"} {"in": "jump left and jump right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f5a65f4ff1c2af7e0d419604ba48d97be8434576.wav"} {"in": "run right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b85e1ee474ca02e642f3278bd87ce1ef6c337ee3.wav"} {"in": "walk right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3ab9c51901e8b49587adec52655f549015bac5f3.wav"} {"in": "run right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "40fb0134e2f2ee38105f4507daf5496d81a7d24a.wav"} {"in": "run right thrice and jump around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2304b785d8fc6387160dac523d664802726088d5.wav"} {"in": "look right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3b5a566f3d1184c343e7f1dc2fbcded5409b7061.wav"} {"in": "walk twice after walk right", "out": "I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "d20bdc57f8c6e981103b5bf7a88ed060e58b526f.wav"} {"in": "turn opposite left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "ac45c1104a240ac1b7f6c453738b8d8fa64e6abf.wav"} {"in": "look thrice and look right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cbb017a055fc9e24dc42a4aec967fb70bff8e89f.wav"} {"in": "look right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "72d1b7b29af44ab49ff4b6a32d2add7fa6fcedd6.wav"} {"in": "jump around right twice and run right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "681453329a472b5686a3b530c5513e51a520af35.wav"} {"in": "walk opposite right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c181153b49203f08b61f01566ea3c6b056373bf1.wav"} {"in": "walk right and turn opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "e756de63079c6f41b0b27ab7302e53236461cc47.wav"} {"in": "run right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ece57ed7c6358c43398da5ee9a99d687d0567d40.wav"} {"in": "look right and jump opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "990fbef8324d4841cddcdee5a6842a82f8ba666e.wav"} {"in": "jump right and walk around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8585f8b84a5672b5b5d3dc27c70ba2ea2319b7b1.wav"} {"in": "jump left thrice and jump right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9b968dc41b90a8d73faa2933b3ed492a79bdd677.wav"} {"in": "walk right and run right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "90f13deafc1d9a438d085f0227608f1f3b437cb8.wav"} {"in": "look and jump right", "out": "I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "95de3694dc5ba684dd9bd2646b537c1dab6a1026.wav"} {"in": "look after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "aff76afee86697135da03523e1b684ce9ba5eea1.wav"} {"in": "run right and jump opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "aed0a557153530d8add44fc7b4855d7dee7df4d8.wav"} {"in": "turn opposite right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "516bd389e83da43ea2af2cfd511dd4e4c82dce18.wav"} {"in": "jump twice after walk right", "out": "I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "79ec4d1b4bee7ef6c619ecf8efecbde1492a03a0.wav"} {"in": "jump right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "fafa976d7c7c79ca4098d993285a268f4b6fd831.wav"} {"in": "look opposite right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "866106a42118c604616c9da0b04927898048265b.wav"} {"in": "jump right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d939d11107ae93f5af384c99ecbf9d2bdbf85414.wav"} {"in": "walk right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9f66caa0949f4057a5e689e4046d75d5a724d370.wav"} {"in": "run right twice and walk around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e55ef99b5947d76882523af7a9719aeeb1123230.wav"} {"in": "run opposite left twice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "c420f31f397c5d4af0b336b1b580d4d3d4f9ffe3.wav"} {"in": "look right thrice and walk left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "87b51ca5f48508b46bb5c61c99bddc0645742f12.wav"} {"in": "jump thrice and look right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "33ee9d55be8890b83678992b92cb249bad6df9be.wav"} {"in": "look right and jump around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "19c19ae98d154bf2d9b14e78a548fa2d5a8c60c1.wav"} {"in": "walk right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7cffe1bd5a41ee170293ce0f3bba9baba73a60a6.wav"} {"in": "run right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN", "audio_path": "336a60ecb629eaa2268f62a8c8320728e78678ad.wav"} {"in": "jump right and turn opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c844927bfb654f4715699a64a028bcbf323a9332.wav"} {"in": "jump thrice and jump right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5644a628ecb124d7e33b4fd0add527429ae895aa.wav"} {"in": "walk right and walk around left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3c5de7d03605087c69b4ce8f595923b474102be4.wav"} {"in": "jump opposite left thrice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6df415e0c713c6eb75296797d4cbee5f11ef5fd1.wav"} {"in": "run left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "52ac9ffec99e4e38af5e17ded3f71b804d2287be.wav"} {"in": "turn left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7706e31d0bcbddca9983f80114c5a0d5f470c217.wav"} {"in": "walk opposite right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "41eff14be85f51fe3ca081604b03f7ceec525d24.wav"} {"in": "walk right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a0a0b578aee35c31f1dfa14b9a6bc61a7cfdef72.wav"} {"in": "run around left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1d5589610c921c7c55e991cb4a2987ea684eac4b.wav"} {"in": "run opposite right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1661ca1edf5f2f69695c13ff082b66ed84ed74fd.wav"} {"in": "walk around right twice and walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "189f35e6f7a8623397c184ca43372601fb7babcd.wav"} {"in": "run right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "e1cf756dbdb8f53cec8abfe08e053efce15ae0fa.wav"} {"in": "look right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "d7cc05c0eef6531b01f0ab5817534789c6313a7b.wav"} {"in": "walk right thrice and jump opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "49b4786fd5634f795516c986842cf0d4eb1e1083.wav"} {"in": "walk around left thrice and look right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "940223f8c8b2d5bf4102e8a8209147f5099d3b0e.wav"} {"in": "look right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "6dda20bf3d467ed4d9c4e599169392066aac8b89.wav"} {"in": "look right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e6a6b843d737881d43c9bb34957acde87d6e107d.wav"} {"in": "jump right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "32fb2e23637ea542fee879ab225ec8619d7a1b2e.wav"} {"in": "look right and walk around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "285fe0dd98eceea5cf01518885a9dfe377fcbf3a.wav"} {"in": "jump right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "caa347f0df2109a07e99360d1e6f468a80525823.wav"} {"in": "run right and run left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5d8d9a01655c8a9a40e1a19d7b2cf2177e765ae9.wav"} {"in": "look opposite right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "96aa36fa46aab408d6f63517a0203bf02fe05185.wav"} {"in": "run right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5f5f4136b3d108afcb6aa2363da641438a617933.wav"} {"in": "run right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4907ade6a4ced92cc279c64e4c6a499fe2dd9ecf.wav"} {"in": "jump opposite right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ba8415e6fb8818a3b06cfe8167412a6d6b4dde15.wav"} {"in": "run right twice and look around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d58a45d77ba7dd59a2c59efc633b123193f3e54f.wav"} {"in": "walk right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8c57cbb59d048406c59378ead7c6bfaaffadb328.wav"} {"in": "jump right thrice and run around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a0c447780d7e120dc7cd48250ef4f2cf72ec6b58.wav"} {"in": "run right thrice and walk left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a652bc564d0eab589dc100ec6a156342b1544481.wav"} {"in": "jump right and jump thrice", "out": "I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "334fcc6197a753e809f958e3afbe9d4f9e74364c.wav"} {"in": "turn left and jump right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c708cd30ddeeaf16bb70dd0d9132e5e54d5f4f0d.wav"} {"in": "turn around left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6bbb096c2b5441d2c8dc6458c0cde1bfc9653043.wav"} {"in": "jump right twice and run left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "b689dd486c761a556c7ea110cb662150ba65db06.wav"} {"in": "walk opposite right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "ee9a5301e1f26ee66b780a2562d428ae7523abd4.wav"} {"in": "jump right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "915e3e1b8c35c851418b19cf86c68fab167d0a2c.wav"} {"in": "walk around right thrice and walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e15987381c2ab0d3720c282140f7c306b8a476c4.wav"} {"in": "walk after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "97ea6835e1428c5606c0af13709d90ac78906967.wav"} {"in": "turn around right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f4a2221bac3e2a01967730c39a68330bdba1f21d.wav"} {"in": "look right thrice and run opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e747a0424131a48f5a9f9ffb89dec2527c6bafd1.wav"} {"in": "walk right twice and jump right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5ebf7738f48b7a79ac66bccc53de303eee2b3fff.wav"} {"in": "jump opposite right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f7ff6b8e773362c21ec7876a095c79bc89d3cd10.wav"} {"in": "jump and look right thrice", "out": "I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4a3990e72ab84e51f0bb6b9d56b10563bc6d3992.wav"} {"in": "walk right and jump around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c5faf04473eb2aa5326d39421f75b1991218d5d3.wav"} {"in": "jump left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "43b9b1e1ac1414440c28bcfe2ebe6a82c6ff8fe3.wav"} {"in": "look right thrice and walk", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "f2360b0a2f29ae4abe103255aba090c60e0393f4.wav"} {"in": "turn opposite right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "33232b2d50f1f24b3236f19d5f60533fe8c6eb1e.wav"} {"in": "look right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ab8c902cbd8eff6960ca6adea0d963baf5f76090.wav"} {"in": "run opposite left twice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2a5fe47aaf2102d8c439b36d2db762e930318c9e.wav"} {"in": "look right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7caf8d5ea2a6b8887723601f8e6a33b239478234.wav"} {"in": "run right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "fa5cf48dce472de0b862f32338cffb8cc665d319.wav"} {"in": "jump right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "908ec51fbcc790ad465cc2ed2bb0063e3725ebc6.wav"} {"in": "jump opposite right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9ce8747967ad63cdceea27d69d31b3599caba66f.wav"} {"in": "look right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "94fca3fbd2c86b1f2d3218eb3ae2dc69e075b7d7.wav"} {"in": "walk right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "355a810264da6c189c0ff61fbdbcb5451a1ab792.wav"} {"in": "run opposite right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0d6fb2d21bc3804a13e3552c80d035bbae309fb4.wav"} {"in": "walk thrice after run right", "out": "I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "6ceb3a9e8bae4ba6ca37a385e889dc58d3d8378f.wav"} {"in": "look right twice and walk left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3f4b4900ed689a0df34df54bf187f0c2f6c2f5b9.wav"} {"in": "walk right twice and walk around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4ef241d5f7b6e62dd2edfe3bf6779d0f0cb33748.wav"} {"in": "run right twice and run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "84935ce98551bd7750da571d70e5d9f593b47876.wav"} {"in": "run thrice and run right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b4665b177dd0a3fc464c215afb72e3d808879803.wav"} {"in": "walk opposite left thrice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4ee9e243df89546f97157095ef037424ef488bae.wav"} {"in": "run right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8928fcb19569427d7ab3d374d0152cc35374bab7.wav"} {"in": "jump left thrice and run right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "782768d6c62540cb671ddffcaf7eb07f423b87ac.wav"} {"in": "run right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6cf4099ef73b7dd5216b86581cebc2200f5b1918.wav"} {"in": "run opposite left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1936ac954761ecc0fa90a1dd0f68e5527a0ef488.wav"} {"in": "look around left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e633c54251ffc8fa0931941e112f3e7c10dc9fb3.wav"} {"in": "jump around left thrice and look right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "03dd856e486affc9fd9ab7fd590068d8d8f7bd74.wav"} {"in": "look opposite left thrice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "54f1dbfbb4f544aa1da0616cc6e9276f821bcc65.wav"} {"in": "jump right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "911b31cbe3ee9c185912e2f456acc13b06290246.wav"} {"in": "run right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8c1b89173327dcb8dd9ba3ee02c91ab5ef3d70c0.wav"} {"in": "run right twice and turn left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "8d23227ca216183c5a6cd08954f0144c60150ecd.wav"} {"in": "jump right and jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0bf8c523f5ca3381c40a0f8783993f90fed78279.wav"} {"in": "walk right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9fb84039a75c07115ee4abafc6726e7501b9a241.wav"} {"in": "jump right twice and jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "91e8e44853e75a1f3e2c68f4d2382182d2ade1e4.wav"} {"in": "look left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "980ddb6931a1b2a5bef3e7f817f262690a029cc1.wav"} {"in": "jump opposite left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c9d100bc5dfd126f4661462c7e80bcff693e9b52.wav"} {"in": "look right twice and look twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "aeeeb78491807da32171b22375120b08ec93426b.wav"} {"in": "jump right and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a62c3bc4a44040fc4a72f5bba34495b067451d25.wav"} {"in": "run right twice and turn opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "812b361826c1ec52134a6b86a834d8b1f47db918.wav"} {"in": "walk opposite right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6df55c29f5cd265684c500e31279e70e748bdeec.wav"} {"in": "run right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "be4cf0c6fbc1eac80438f063661cdcbf0447a26b.wav"} {"in": "turn around left twice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "e9c65367f0cb8e37053b412cc3aaab1060b9606f.wav"} {"in": "walk right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1f73af9038d3eb65ba493300811a4b810f66f6d0.wav"} {"in": "run right twice and walk around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1adbb7d480c6f57af30e488cc1991fae950b1053.wav"} {"in": "run right twice and walk thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "45cc0972361cd0758d73d3e767af0b42250f309c.wav"} {"in": "walk right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "628ded88fd77797786aa5749a290f963aab01faa.wav"} {"in": "look right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "503908be4f1d85df14276f86430bd46590cd0436.wav"} {"in": "run right and turn around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f91d946495b80ac1bfb8eff791d0a67f41c5db93.wav"} {"in": "run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "60f63188cf27dc29fbf2d0a6720b5336cdf51ba2.wav"} {"in": "walk right thrice and look left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "aae2d475c689059cf12f211369a0e0449cd1128f.wav"} {"in": "jump thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "d589d9afcc01ad03459a1c9a7d8d13cf8e1fa6fb.wav"} {"in": "run opposite left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b2526eeeb9c155caae01b2e3036d8f6a1298d64e.wav"} {"in": "jump right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0cdb7b4825d475b88a82b2d7e5fc68f6582459ae.wav"} {"in": "run opposite right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "6d1d4a5ef36fa0cd75b9bbfe919529950005e230.wav"} {"in": "jump right twice and run right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d54234e62706cd32ebfcaa9141631b484702cc1a.wav"} {"in": "jump around right twice and run right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0234b5a15ec6eae140c3c52c007e1e27d231e098.wav"} {"in": "walk right twice and jump twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "05f174015de301096aedb28b0c1b4bfcc5b64c5b.wav"} {"in": "run right and run opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e6ffb9571aa2ba3bee9804fe9920048a313b998f.wav"} {"in": "turn around left thrice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2be997b2f76ce926b8a37a54cb7008ab57084ea5.wav"} {"in": "run right and look right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e118ef7291ea2283c1d897f8b645bd540019bee4.wav"} {"in": "walk around right and jump right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "171ae06d8f85cb5618c5bd6ecbd5b86502418727.wav"} {"in": "look right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "b401fae52f8f56bac4c44b7b48c97a05e2e29a38.wav"} {"in": "jump right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "544c9bf212fcf403bd7d4ad7883a3ec636a1feb5.wav"} {"in": "walk around right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9ebbf6a1695fe5b98cae08001ae01d4a0cf6f1a6.wav"} {"in": "run left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1a722971cd6f0ab7f0c5495bf231bed0510e3a03.wav"} {"in": "turn opposite right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1cde88426fe7ed62a0944bd3601e1e432abd15e9.wav"} {"in": "run right thrice and look around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1dfd5bcc8670c9dfab0b579aa351073ff920d4f4.wav"} {"in": "walk right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b705c6fa5bd28d1ff9c3e8d3e105449f8b443149.wav"} {"in": "run right thrice and turn opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4ecf8ee53a2c146d8462b2eff833aae635c9e1eb.wav"} {"in": "run right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "981169b8b9189c0bc4a1b3241894c57b4231d25f.wav"} {"in": "look right thrice and look left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3c02fff982ed0970d4a089641d29e33a787029ad.wav"} {"in": "walk right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0e0a63f2bcaa3bf08406fe9270943edf6cd9c68d.wav"} {"in": "turn opposite right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "90f4331b88775931397eddf9aff957fb5f18b8be.wav"} {"in": "look and run right", "out": "I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "dfcfe58c4303de5831ee5d38bc5dd82bf548b0bd.wav"} {"in": "run around left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c43faca2c0e3f06b1e3f89c2878b8b6ef74d1a9b.wav"} {"in": "run right thrice and turn left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "742a73614e3722879b8d2c9512ce085a8b5078d0.wav"} {"in": "run right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6a50344e8fcf69ad486ec69114ff88866e1fa838.wav"} {"in": "run right and run opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "eb065322e09e42548cce6c2a4328272ef7cbb160.wav"} {"in": "jump right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "62a7e5a88dc02ab3e2f735e5519db255d1a9528d.wav"} {"in": "jump right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "092366d14dc166fc909f2238bbe9d60d7a325209.wav"} {"in": "look right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "52b040642be16bc6947d297e46528b8345129f36.wav"} {"in": "walk around left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6bd9a967f0388f2336e7ba784e8aa8a392daab0e.wav"} {"in": "run right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d5511f656548ec0d34d53b524f1ae9e8c062a985.wav"} {"in": "walk around right and run right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d5fab321cb81049323bb7d95baafbd8433d86d40.wav"} {"in": "run after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN", "audio_path": "ca691ce887f15ed918d1285babc7d8d4f3868e1b.wav"} {"in": "run around right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "293a22774930d59e44d9bffb59a834350657f384.wav"} {"in": "walk right twice and walk left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "52de6af3515ff29759469da271eb211e9dc7d8bd.wav"} {"in": "look opposite right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "16af02038b7b1b20aa32f1f7ecb830647049ef84.wav"} {"in": "turn opposite left and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "97600c1ea7957373934960d23bf170254dbdfa3f.wav"} {"in": "jump right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "ecc9bf6a6e8ae634a4838fe03b2bdf1a6399784d.wav"} {"in": "run right and walk left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "763d230ab346f998c145f1f51684597994917240.wav"} {"in": "look right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f567f880a137e70c2fc084a3716d7cc460de0dfd.wav"} {"in": "look right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ef9c146f026a95a9f3d44e7318f58f3845ae4ca1.wav"} {"in": "walk around left thrice and jump right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c2c69b3abcb4701600963c796abd76d4131f25e8.wav"} {"in": "walk right and look around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5f2928161be18eb5947517d2c4d8adf80cdbfb46.wav"} {"in": "walk right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8a582e75f1d2221b26203e67f6275c766c1923db.wav"} {"in": "run right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "81857b63235630461509652e6c87b5c855f219d0.wav"} {"in": "walk around right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8399ebd0a266df49af61a4af0095fd2440db4801.wav"} {"in": "walk around left twice and walk right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f4a2f8768eefc23e275da685c92e61107b407473.wav"} {"in": "turn opposite left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "5de177bb412a4632edbcc37ccddcc79dd3051372.wav"} {"in": "walk right after jump", "out": "I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "d29ee5b5fdd5c9a0e5efb552b2afa3f5391f9571.wav"} {"in": "jump right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "13ba4df87cc96d16e965af8b342d9f451436dd20.wav"} {"in": "jump opposite left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4d442a20946e6bda219692ee46916df70a2df21f.wav"} {"in": "run right and walk opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f28024de916175cf33465e7ba3d43678b745f857.wav"} {"in": "turn around right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "91ea1e194c2552dace35166be0d4184a7a7963ed.wav"} {"in": "jump right thrice and jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f3bc8f5bb418fc96dcdf2dedb991926e5f9bdbab.wav"} {"in": "look around left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5e1f78e691935367ffa3b89b9d52bde69cea3eff.wav"} {"in": "jump right after run", "out": "I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "1a0eeda4dde449fcf32413b7c7793afb61a23886.wav"} {"in": "turn opposite right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e43217364b1a17824c719e70f8f9bb573134c517.wav"} {"in": "run left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ad982aaa3e8f39fbb7577c3227a35bebcb7b30e3.wav"} {"in": "jump right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "cf987ba83c0112fbc81d4538643738f084965618.wav"} {"in": "walk right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "173271e54f6c36795ec003fde5b7a1ab7815b5f6.wav"} {"in": "run right and walk right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "935bdfe88d1090006214cdf7e70b4420f18bfce4.wav"} {"in": "look right twice and jump right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4a61333796a5e7abd50118b4988d6fc6b5c2ecd7.wav"} {"in": "run twice and look right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "453544865ed52e95c05b5eb42986909090e374a8.wav"} {"in": "look right twice and jump around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "59c67484917a736dd914a3a20d674562f5bb88b3.wav"} {"in": "run right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "406bd282f84d356d070944f4eb0c28e6280937e8.wav"} {"in": "run left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "d60399eb80902d240ab7c97932e98f3957d59041.wav"} {"in": "run right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2bb709b33a804acc8b84284b60a53e3f6a5ec3b6.wav"} {"in": "run opposite right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9c4882e915abbba1782baa76b422190a757d3909.wav"} {"in": "run right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "96bd6d61bc1e06f18f913607cfdad8b98ceced58.wav"} {"in": "jump around left thrice and jump right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4a47430b91080e6eaeb53d0d5aed3a8f31a25f5a.wav"} {"in": "run and jump right thrice", "out": "I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9e8e6b7207920facf271f1928365747bc63a632b.wav"} {"in": "walk around right thrice and walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a6340677b67148352676202095089549dd398ff4.wav"} {"in": "jump around right twice and jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e9d32b2f0732248b04d0d1fcd7903ef1b979f33d.wav"} {"in": "look left thrice and run right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8edcc99c91f01b1122f812cac70d9f76a5762ad9.wav"} {"in": "look opposite right thrice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b2242f23064d2d67cf4661cc2d25e58959805596.wav"} {"in": "look right thrice and look around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9da6ece052186c4a0ce5563336404847c2222aab.wav"} {"in": "look left thrice and run right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "270a607c6f257d05158270176b27d92aebeb5ff8.wav"} {"in": "jump right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5252a1de84c84add1eb27fe60abf1396cdb42fe5.wav"} {"in": "look right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "37936a0c1fb02e9b5fedecd282648a6f84c97f42.wav"} {"in": "walk right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "d4915fc8e68a4ce59d96b29125e0139185ead1f4.wav"} {"in": "look right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "07a21b56b769a1c884959f2bcb23fa7c4bac324a.wav"} {"in": "jump right and turn opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "00654fdb00ec5aaa6d00a56c523a7c756a8776f0.wav"} {"in": "jump right thrice and jump around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d832be596f3429bdc4f2481774f3cac10c163fa3.wav"} {"in": "run right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "21087f560b47e0a580941f62340c8d6fd5a09864.wav"} {"in": "look around left thrice and look right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c0a55dec6651e86e36899d839e73fdf3107e4530.wav"} {"in": "jump and run right twice", "out": "I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2ad8bf23efb41d20f04f359706caaeeec709f562.wav"} {"in": "jump right and turn opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "182782192aad6b1c3289502d8405f0752ea3b9f8.wav"} {"in": "turn around left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "af42117970686c67e1e0cccce1af4c038034858a.wav"} {"in": "look around left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "af7fdf5ec2f8750a10f8aae84f99da8e063c91f2.wav"} {"in": "turn around left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f077e53ce731517f744d26fa1437329e7bf79c17.wav"} {"in": "walk thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "9f6f600c3020f0215dcd28619f7152d8e5e06663.wav"} {"in": "walk right twice and look around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c7e583638af8e78ab729e4a091bdda7a04c5d953.wav"} {"in": "run right and jump thrice", "out": "I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "4e85ad13d0f5dffecf7449fa562c29895a66e985.wav"} {"in": "run right twice and look around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "284663e506f04279abd1fa46a63c4a664a8504d5.wav"} {"in": "look around left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cbb9e94ff5729bbd4f52ef4bc7f453f4a0cf2679.wav"} {"in": "walk right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "76645d32795aa97e5be42e26e894e82640961b80.wav"} {"in": "run opposite left twice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "57e388c572395da331bc84fa736692df5795bed3.wav"} {"in": "jump around left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "51507601f8c0ea1913170c03c858cbf20bf7d6c9.wav"} {"in": "look right and jump opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f341f4f238a6a697ed599169d38c2fff4de3988d.wav"} {"in": "walk right and run around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1fbfdc2e9e076f0e6a246fea170aaf4b0c04e308.wav"} {"in": "run right and turn around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4299b28e25858a335e3e2e09c55147e040f315f3.wav"} {"in": "look left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6d18b80d387aeb452209b1a11abec59ac0a710a5.wav"} {"in": "look around left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9b1cf3584b3072ff159bdcc825aff54caeb29ba5.wav"} {"in": "turn opposite right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "19681526a5245308aea7b31f1f8ed763abce4ed6.wav"} {"in": "jump right and turn around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ffc73f52b99f42b4cf1da8391e4cad167c899999.wav"} {"in": "run left thrice and run right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a1204587f51e7f68d143c0cda66bd5da7c4e2732.wav"} {"in": "walk right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "454433a23a06667c2394a92d3141ea523dd83439.wav"} {"in": "jump right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f8f5ff6d2d4eb7ef9e3fb494a3e92d02956603df.wav"} {"in": "jump right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2b485f1a14be100cd9d569b62c51cecae5945123.wav"} {"in": "look right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2ca28e71ca16bc8386ed3bf2058761c2517f3038.wav"} {"in": "turn left thrice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "cda487d8a0f4da2566ec924c378388501c42a0a8.wav"} {"in": "walk right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2e7e4e45fdf6b909236b395502e6a57f49695761.wav"} {"in": "walk left twice and run right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b844688c1a4edf354f6adb1ba2b386b6ec449b27.wav"} {"in": "jump right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "c79c8a966c85e87c45fe771d2eabf4dbddedbf0f.wav"} {"in": "look right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "3b7f1eaa18d86502fb1cf2308c0be73080744db9.wav"} {"in": "jump around right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1bc2694cddcfc60cabd47000541e52831945cd88.wav"} {"in": "jump right and jump opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a79d7391422bd5088f1fdd16704826673ad5da03.wav"} {"in": "run right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1899f5dda8524a7481e8c411c7f6e17fe1d79d25.wav"} {"in": "run right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ae032a8675fb298c975a107170ab7d3bb0a612e4.wav"} {"in": "jump twice and walk right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c0b7156ee635d7cb9d75040f596abeca6c8c85bb.wav"} {"in": "run thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "62f076e35c46aaf52f85aa347c5f05ca3b59586d.wav"} {"in": "look right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2b5c9458e337f125b7e788d83202bd4008aae4c2.wav"} {"in": "walk right twice and look around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "88ff0443b0a06394c80ca9ee4cfa8f0bd73c8ed6.wav"} {"in": "look opposite left thrice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9c0042ef585ba53ff368ef8a5977d0d6c80f7b7a.wav"} {"in": "jump right twice and jump left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d5d8c58ff75661560b3aaecec058357bf4ea00f6.wav"} {"in": "look left and jump right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4250ccd76dd85c4ec9b8aa13a4db3d318a366e85.wav"} {"in": "run around right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ed35e89dcd347c56fcf940de5a5085fb087a235e.wav"} {"in": "run opposite right thrice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5113da336766ea642fea270e00cea85ba6e86877.wav"} {"in": "run right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ecba1d5b6178332650431414e8ca68f6ca0ce79b.wav"} {"in": "look right twice and run opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6218fcabc90c9ff9ce5014ea4492bc3ff4d614cd.wav"} {"in": "turn around right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0022b0184994dc7f823250294b20f8e7d77963b3.wav"} {"in": "jump right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "f7b640041137155a2f35342776d13a3548d37627.wav"} {"in": "jump right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "951da67b01767251042643e15f8fe5f8e1f4b762.wav"} {"in": "look right and walk left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "16aa51255b8c4efa156fe31ab2c42f4c6719535e.wav"} {"in": "look right twice and look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3fd633e396d2f99f50cd1d7973dafe14d8905287.wav"} {"in": "run thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "17cc16810f2092d5d5d5917c62221e5fb6ea5b2a.wav"} {"in": "run right and walk opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "eee01d7dc19fca73bf5d1ca9f0b7da92d04f70dc.wav"} {"in": "walk twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "dfc7b2d169ba16aa09710cd7722106e17b34188f.wav"} {"in": "jump right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e16aa72bc2a709ea4ce00f2d5013891c4f725ada.wav"} {"in": "run right thrice and jump opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "482cce2427bd3d3e32395620bc5cb3f952869012.wav"} {"in": "run opposite left and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a98d9dc8907dee8a09eb856ebbe4804bc2d08ac9.wav"} {"in": "turn opposite left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d595b065a3b64aa6503468020547684445fe5690.wav"} {"in": "run right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d0739552c1673db146700b3fb6a8609745493ced.wav"} {"in": "look right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0dcd46a2fbdcc39af0a8a9b84682467290e53960.wav"} {"in": "look right thrice and jump around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c0a6637e44f65f76c349dc8bd4dd4391013a1d03.wav"} {"in": "turn around right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3648ba9f96a6cb06b8a7694dfa1964fcca227830.wav"} {"in": "walk right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4c0d6404238664523abff5edd411487e2c942bf7.wav"} {"in": "look right twice and walk twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "968688f0c3dc4ad0a8eaf29be3a3835f5ba1f7a8.wav"} {"in": "walk right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "19cbaeb6aef0848bda8e5fc9f941c60b44f51c95.wav"} {"in": "walk right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cd45c77406b84d0df06ec06e954b3c0101f84de8.wav"} {"in": "look around left thrice and look right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "85ed6982e980f2915ac418ceab439b4231515bbc.wav"} {"in": "look right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0d5bb02fdbc4b09ec4de229dbd47bf0fbd9dfac9.wav"} {"in": "jump right thrice and walk around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4be77cb69315db62f429fef6262acff88c2a6223.wav"} {"in": "walk left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d62595349a4f13aed282fc39cb39df1e4893826c.wav"} {"in": "look right and run opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b9fed6a8189a430af15ff36677df5efc96e68f6a.wav"} {"in": "look left thrice and walk right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "e7559076abb7a72a1087031956500041e2b87d35.wav"} {"in": "walk left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8e62ef228fbe00b8309fed51b7b430c86c6fd871.wav"} {"in": "run right and walk opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "020992ae85238be4b3267fd09aa7ede9dad9652a.wav"} {"in": "jump right thrice and jump opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2a6261a7e38dba403e6ad689ea1ffe0a738ba220.wav"} {"in": "jump opposite right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5b0c89670a5392993fd94b9c659e9336ed79215c.wav"} {"in": "walk opposite left thrice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1df72646eb0634afe7b89e36d18cb04a1ca47bb6.wav"} {"in": "walk opposite left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e7871386f44ff1507ea320c153082f76eb5bb107.wav"} {"in": "jump around left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fe4f8bf6377e2e1fba5ac3d2ab6ca79dbeeb4b22.wav"} {"in": "jump right twice and turn left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "de7fba0ad9f344d84b52b2275ee1186dd134061b.wav"} {"in": "run opposite right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "23177e46637557de175f85e0bc2926197a0e436e.wav"} {"in": "run left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "11390a4528bd5d1648c6b0b2e2db5696c4a20e45.wav"} {"in": "jump right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "e6be3a9bc7f6b9a1f3325019203dcfbfcd1969f2.wav"} {"in": "run right thrice and walk left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "595c8e0d217a0ce6e785abecfbe837028b1f50cb.wav"} {"in": "turn around left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a14b7578d2e3676018cc36b3701e64d00ba0f54b.wav"} {"in": "jump right thrice and turn left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "84e8ce9b5a1ef5adbc654fd5680bbf769cc7efa6.wav"} {"in": "jump left twice and look right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "8c20c90f1470db4b9e14d7b9b88607390e59ca75.wav"} {"in": "jump right thrice and turn around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "77f98587e6c54e74c43e7c686478e7c11b330d16.wav"} {"in": "walk and look right", "out": "I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "d1bc9c0fcde204a083a70d6a42594a62e5a17ec3.wav"} {"in": "look right and look around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9213f9d6c9cb413f85b6dab068d07e75eb500f14.wav"} {"in": "run opposite right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9d97f4ae1d84df3104749c4e15847b6376f0a2aa.wav"} {"in": "turn around left thrice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "804bff62a8932b61301d0846ac7dd7aa0f0ca337.wav"} {"in": "walk right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8392cd733e1c99dc991e01cf17ab3d93d187f355.wav"} {"in": "walk opposite right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "7af0332ffacb0efa4e3c2ad7498b7b325638e463.wav"} {"in": "turn around right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d6b21642109c0e406859c5f5e36b49ac509b09a5.wav"} {"in": "jump opposite right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8f9d84a40102f5126bcd9a1af98adaea3ca491ec.wav"} {"in": "run left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "efd3972bba1743110ed5f476889170c045480a0c.wav"} {"in": "run right twice and jump around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b5ab425db04740aa5b34abf8e12d0310077ee83d.wav"} {"in": "look right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "aabfbcecaf4999bb316bcdebf2632bca5422a50f.wav"} {"in": "run right and walk", "out": "I_TURN_RIGHT I_RUN I_WALK", "audio_path": "3049002be8705e5b8642550e0cd64ec066d13066.wav"} {"in": "walk right and run right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "85e14413a6599b952311d9e1d4710eff2d034af3.wav"} {"in": "look around right and jump right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "65de3657354168edf328cf3d584a6521962d0823.wav"} {"in": "jump right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "493d74d54b9f66d6150df0e710d9b32e786f8c7f.wav"} {"in": "walk right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a1e902f3a965d18f761bd0ecde3f99f98fa559a7.wav"} {"in": "jump right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7ec1b1dc347be7933abfc627bd69b0cec9db4300.wav"} {"in": "run opposite left twice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "211334657a6c0ef61f1a098d28d8300d46b77861.wav"} {"in": "run around left thrice and walk right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "61a6e046325661904ac6eefefab4dd91f62155ac.wav"} {"in": "run right and look twice", "out": "I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "6c4378eda07782f50bbaba5b7c47a93ec0b9da07.wav"} {"in": "jump right and walk right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2f9db459106887375c7b8aae6ad2e5e9bd8235f0.wav"} {"in": "walk right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0153be69b658f8e67fc05b4d603b30e9d6351821.wav"} {"in": "turn opposite right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cd2155d27afc06bc7838a408e3b5d62c08956c5e.wav"} {"in": "jump right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4ccc4e932ce3b6cb816f646b671158c1f6d57924.wav"} {"in": "run right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1db607eaf5bcc9c1d5376b57ed8c69c163998064.wav"} {"in": "look right and run opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a3d6c10afef194b56dff263bbc9df847ca954bd0.wav"} {"in": "run around left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e5c2bdcbf98a2d5287a7fa02ce6a934a7de84cad.wav"} {"in": "walk opposite left and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ff0359617209fc300fb3dd9c87b25bdbb39ff85a.wav"} {"in": "turn around right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fbe20c45c7230194ae986ed5981ee57b16f26ae5.wav"} {"in": "look right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1783fa60f589b02a34b6bac6f9be1427205d35a9.wav"} {"in": "run around right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8baa52a276ef8ba10fa508757f0a6edb82b45134.wav"} {"in": "jump left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a91f86d862e125bde3164e7f15b7b0b79c6fa8e9.wav"} {"in": "run opposite right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "787e217140251a274f4ea01637c04f5c68b39d7e.wav"} {"in": "walk opposite left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1455ab55e8edf16a21b3abdd3af443b665bef8a0.wav"} {"in": "walk right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1a5baa2853b401ce1c5cf802620817dcd2739314.wav"} {"in": "walk right twice and jump around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "279c22c7371afe9b0cf6b653e67f3eb7a0d8e927.wav"} {"in": "run right twice and jump opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f20f03bd112e9a894d678189b957e99af8d493ac.wav"} {"in": "look right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "22f1082314c3be636ecfce9d72a4a6093c64af6f.wav"} {"in": "run opposite right and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "041c2241cf1c440608e0c84090399d5f3adb6f8c.wav"} {"in": "look opposite right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6eea8931041cecb5fcf00823f74a1c14e7b03622.wav"} {"in": "run around left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a4e25f0ff907e15558e059ce66a37b23c8dd3271.wav"} {"in": "walk right twice and run left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "6a0310a627c63165a0ce6fbedb7eef8f802156bb.wav"} {"in": "run around left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "54851bbfdf54d11aa186cfcde495639665b07c9e.wav"} {"in": "run right and walk left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "91409ed920d711c97d51e30e9ad300c28c843f6c.wav"} {"in": "jump thrice and look right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "189764256f940a8edcd6397820be2ef67549afc9.wav"} {"in": "turn around left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "998d35106f94523d179a4e613b85765ccab70b14.wav"} {"in": "run right twice and walk left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b0d5f75dfcbc34c25c6e899ba32a99b608778066.wav"} {"in": "look right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6a3247acb9fb6d52db681b7784298b33f0f02e8e.wav"} {"in": "run right after walk", "out": "I_WALK I_TURN_RIGHT I_RUN", "audio_path": "ec46e0ddc928f5cc77ffa5f93fa38bd86d2ffa85.wav"} {"in": "run right twice and run opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "977a159607b37387df122df458358705154e5d92.wav"} {"in": "jump right twice and walk around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a3d22886fd6f1d7a2bafb13167326070d12c1ae4.wav"} {"in": "look opposite left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "651013f513a014d6b1fc5ea92cf4123631c047a0.wav"} {"in": "run right", "out": "I_TURN_RIGHT I_RUN", "audio_path": "e3ba8e571aa8f385c95cb00878c3dff2d36b81a8.wav"} {"in": "jump around right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9082cebd4f73dc714c4e79da248980346b7104d6.wav"} {"in": "run right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "21313f694bd9a41bb6549150383acfaeda6b5ac6.wav"} {"in": "run right and walk around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f39d08b12f6dea7b5567ba825c3cb8d8ad33e0b2.wav"} {"in": "walk opposite left twice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ae83d2e633d1e35109fc8415cbca6dc4f04b7eac.wav"} {"in": "look right twice and run around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d51e638e2eadd5367f12d08ca46dc8027a287376.wav"} {"in": "look around left twice and jump right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4c949fbd4e2d8624d50527a1e8bd86601d5e1475.wav"} {"in": "jump right and run opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7206a1b6f80fee2200a0b10a1a26ec7095d20a93.wav"} {"in": "walk right and turn around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c9af4b1b4d21e6c56deaff038a164c434960cce3.wav"} {"in": "run left thrice and walk right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "14e7598d724602a69e944dca668c9f08a169c6e2.wav"} {"in": "jump right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dd875ce2fefd5f2997935a59b37b105bef185835.wav"} {"in": "turn opposite left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d6475a4ef6c96d6aebd343ab2c90740889e14cab.wav"} {"in": "turn opposite left thrice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "099393b8f277baf72368504015feed39f827a0a7.wav"} {"in": "jump around left and run right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f531fbf1b4c25421d138c7c5125a658efb71c9a0.wav"} {"in": "walk right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "320d49ec4d053898d50168ebd7261ab1f174377e.wav"} {"in": "walk right twice and turn left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7fa6696ad1993b7f66a6cc9a79bff0a43f38fa13.wav"} {"in": "look opposite left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b6d7fabf31379078f9f6ae7aecdc53566c35e42e.wav"} {"in": "run right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "a4e33a0caf27acb42f1ef82bf5c936eba71afa97.wav"} {"in": "run right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "5244f83eb4404f8b13293f5b8de46b8fe8b8538d.wav"} {"in": "look right thrice and jump opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "361474d7271b28491e1f71278504351f25c5bbbb.wav"} {"in": "turn opposite right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "03d6a5d42151f2dc018642cc3b6201fea7e9e41e.wav"} {"in": "walk right thrice and walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "abd8d0a2bfaac450db2fd5effaaaa8e5f6ea6be0.wav"} {"in": "look right thrice and look around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "10994224e0dd0b3a3bad8c45df2ac3538b736e4d.wav"} {"in": "turn opposite right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f73caa31a3ca853cf4936e342cf489087f29cc04.wav"} {"in": "turn around left twice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ca6436e449b172235b2b021e00b262a879a27f04.wav"} {"in": "look around left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fbc76d3a190606667dbe44c4f3f8d00f3cc5af74.wav"} {"in": "run right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8bc70f8130917b0af50e8861448def4ed513b541.wav"} {"in": "jump around left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7c8f96d6d68d25d0e6901391495de07db7ab66fd.wav"} {"in": "look right and run opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "387c8d31de80020d0e0590eaeaf940a51063fe12.wav"} {"in": "look twice and run right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "43681f01eca8edd8079970905f36c3b40247d524.wav"} {"in": "jump opposite left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7d034975a71729befb766cb710d30616ae9a95f1.wav"} {"in": "run right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a9bc57921e7694d62e3f8aedcfcfc0bd0d52d51d.wav"} {"in": "look right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "1ff717668140b320d639bdc2980448f84621e402.wav"} {"in": "walk right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9f6c5048c8d6d3dceb08fc9af78ea6f9c4c86f15.wav"} {"in": "jump right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fe50336e7f7ffe1dce67ea79fd28af62a740d82d.wav"} {"in": "jump right and run left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4ddf4d7715e8bf4b93b67dd7c6cea9fada79f5e3.wav"} {"in": "walk opposite right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4d93796afb1120d46d776d6e804df2b2193c4b6f.wav"} {"in": "jump right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4c664647b18c6a964ed8fef7e6b27b79aebbaae8.wav"} {"in": "walk right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e48e23d858a70fcfda7d92256140b501f2170476.wav"} {"in": "jump around right and walk right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4a41e02baa9d91b6ea90c5dda1a1945daf5b04f2.wav"} {"in": "jump thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "3f023c4608ba4488b89747108db8290fd962234a.wav"} {"in": "jump right and turn opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1e2095f81ece570b0e2a584addbc873a4073d9ba.wav"} {"in": "jump left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "8f8c3d73bd0686b8f0f15b89559d0210a86d3c34.wav"} {"in": "look opposite left twice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "923e923ba12f0fb1d202fea3b356f8a94a5d13ba.wav"} {"in": "run right thrice and run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "71d172006a553b2082d6459da3e8758881a5fe40.wav"} {"in": "turn opposite left and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "d2550694f6b04ab3bc2b09cafc7233ce4a9e45ea.wav"} {"in": "run right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "03cab8e24912ab600ed1af040f2ca1b3a70f9930.wav"} {"in": "jump right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "98645b1431cba010b85a7227256735deca37d18b.wav"} {"in": "walk right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4a43a55ce73efc05e8aa147153f5825411056f80.wav"} {"in": "jump right and run around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "599cff56493f150d919570a5c0f6628a55f26d54.wav"} {"in": "turn opposite left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "4eb14bfc96036986daa625c650ef949c3e6e5f9f.wav"} {"in": "jump right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "b81f7a0bf36f5526d07fb8c42646cf3c3abba014.wav"} {"in": "jump right and run opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "82fb25e3db7080f8a2728d56b501a0c3af2a57bf.wav"} {"in": "turn around left twice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "0c67e7b7e2ec017318959f8f73c80a80d5fc77fa.wav"} {"in": "walk around left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9034d84a1e55eab8376224a39c95a5f42b456e70.wav"} {"in": "run after run right", "out": "I_TURN_RIGHT I_RUN I_RUN", "audio_path": "101fc65563a9c727dc5b81a7cc657e394ed75a54.wav"} {"in": "look right and look around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cce4036b30507083cfb212dcd7488d924b63c33f.wav"} {"in": "jump right thrice and run thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "22f8abaf496de9f1846c7d34bc1325d87b0d06d9.wav"} {"in": "jump right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "837a7a6f4d266148965699faf82b29281f713e14.wav"} {"in": "turn left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6deee9c943e9eb86a04ffbc27ccc487f06ec09eb.wav"} {"in": "run right and turn left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "02f2611a67e1e41584d6dbcfceeaab73846d53e6.wav"} {"in": "run around left and jump right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dc8f5491c2b4f24712230889e85a9a20c201dcef.wav"} {"in": "walk left thrice and run right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ff62b6a60c04bdc9a29cef4561b8ccd757fc0de7.wav"} {"in": "look right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "473f50e6ce8b3db9c27b0cadc5c22ea1bba21f7e.wav"} {"in": "look left twice and walk right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8b58106e95d0d8e3bd1f409d0c1d4885a8006ab6.wav"} {"in": "run left thrice and look right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "70e5642c5a7f83855e34ec09dbe9a45bd9ba0cb2.wav"} {"in": "look twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "1a2760ede77e4453f88f23bbb38f7efa9cde2f7f.wav"} {"in": "run left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0ac1769f3cdcae639dee3abf640387ffb2687858.wav"} {"in": "look opposite left and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "1e36c19f101a0a75b286abc4deec2af68e6526f4.wav"} {"in": "jump left twice and jump right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e4fbb02feccfc9c3491d063e726e095d74d27175.wav"} {"in": "walk right twice and turn around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ba519f8b65c8072a672489294f2f38a9f138333a.wav"} {"in": "walk around right twice and jump right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "7c2aa3d8cb2912e2f600a72fed7f57c67ba3dd3b.wav"} {"in": "run opposite left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7debf484a8935bf5a87e8ae0de220a928029f318.wav"} {"in": "jump around left twice and walk right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "359d2a0c1a18664edfca6e6a5e8a99b1de296842.wav"} {"in": "look left thrice and run right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "a73b92128bcbfe146148dd8160e710bde15bed34.wav"} {"in": "look left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6d19952b80b6b8981c0bcf851f56b3690cdb82e8.wav"} {"in": "jump left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "563d51524c07168ed11b96d612946cf0150f6548.wav"} {"in": "look right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "13129d0565344381dd2ca73611c218af617e44b7.wav"} {"in": "walk right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a61ff972f41755f00a3eaef96b02696b8dd10cfc.wav"} {"in": "turn opposite left and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "568e6cc4cf944e0c7967aaf0f4fb9ac6b70c3e56.wav"} {"in": "turn around right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "27e1b9516b783b5f6e09fc17410b049dff66e137.wav"} {"in": "jump right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "d3396f40819cb397a7e8bb921d25469152decac2.wav"} {"in": "walk right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "09ff5079e2e5d5c90c48badac372f4d7bed9b528.wav"} {"in": "look around left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e23299877fc66b9e3dd315aef10c8df3d0b5708b.wav"} {"in": "run right and look right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "f4f1ba8af3d637e4b9cf098daf4edef74396d15f.wav"} {"in": "jump right twice and jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "25d55782899230b8a1c1dbcdeabbb6af0d150199.wav"} {"in": "look opposite right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6a8e173b4a2d21d6cb235f59245f4290f349a9e5.wav"} {"in": "look opposite left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1857619e50034ef14ad52a7f3629ac23ceb93401.wav"} {"in": "run right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1831b5c1fabadbaca60c9b1890ece0c8c8c33f83.wav"} {"in": "walk right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2cfc7ddc7989262608ad5408309ba56c3effefc4.wav"} {"in": "look opposite right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "049ef136c7bf76a243f9c6f99caaf30b6557b2b4.wav"} {"in": "walk around right twice and jump right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f78e2bc9ce345f7f6312cbb75d42abb8240de027.wav"} {"in": "walk around left twice and walk right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "beff7b47bf7816995b9bfaaf933d418208f2394b.wav"} {"in": "walk after jump right", "out": "I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "207edb295bc077d1ed80deefbd2e1603947da295.wav"} {"in": "jump right after jump", "out": "I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2b0db317b8c0b6f7811a8407aa9359f8cd676f30.wav"} {"in": "walk right and jump left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5539cf88a8c87303544bba376098203bd400fc09.wav"} {"in": "look opposite left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "976e1971ca667da179b6cfb65059b72f1e4e145e.wav"} {"in": "jump opposite left thrice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "def668293acdd2fe556765063c27100f763ad272.wav"} {"in": "jump opposite left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9b63833aa07e39b08d641bf36d0b3aba1d7cbf1d.wav"} {"in": "jump right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "cd715f935395e6f25b8556257e2db193d2fc124d.wav"} {"in": "walk around right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "81beb5527eb12a168abeb9788f46c8a1c2fff159.wav"} {"in": "jump opposite left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d4d4276736a78ca2e4a1fa7d898f5996b9cb57e6.wav"} {"in": "walk opposite left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ff8828db7d6e5e39efebd6edd497e742e3da3e64.wav"} {"in": "jump right thrice and look twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "bc4ab02e4819028cd6ca6a4e4bf29e04b732df3b.wav"} {"in": "jump right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "14734e6dae02128019288c50e9ad59ff6279d889.wav"} {"in": "walk right and walk left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6f1386676bc7c0ede522b46cd8724d1f7ff3702f.wav"} {"in": "run right thrice and look right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0a46ff43b0056253d58f34fb16940219ea2904c7.wav"} {"in": "run right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "57bc924499631826d88c0bdd4a9120954190959d.wav"} {"in": "jump thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "535fc8ea167d549003b07d99dfdca62759e44afb.wav"} {"in": "walk right and turn left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "df6b6ebd3c990a5d0adb63da9ad70b549565db57.wav"} {"in": "run opposite left and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "9734c4c6d6c042ccb21575c857f0d55aa78abeb2.wav"} {"in": "turn around left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "265f0307311ffe74553375a180082f506e1f090e.wav"} {"in": "run right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c58f044eadd12107a157c1abda1c4166b42a308e.wav"} {"in": "walk right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "82dbf316f23cbea2a35184165d9bfaf3e55a2bf1.wav"} {"in": "run right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "d051aafde83e5d8ecec90c8b68df5ed94c2259f3.wav"} {"in": "walk right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5575744872af0476ba280ba67d44a561c5176c2f.wav"} {"in": "look right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f062230c5a5a691c769eaa667629ce343ee150eb.wav"} {"in": "look right twice and look left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e533d0d46ff87a3936456c992c6eb6ba382d677a.wav"} {"in": "jump around right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ff5c8a8512b7bf93a4bdb0e3f6a19e61ca687dd5.wav"} {"in": "look thrice and jump right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a62070444b9ceb3896dd20e1ef5866ebea13fcc1.wav"} {"in": "turn around right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "84d1f8ad27353c9118afc4667b96f5da9245165f.wav"} {"in": "look opposite right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "24efaa90d6c004e5aec8c54bad31fd9fc07ef4d0.wav"} {"in": "jump right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "416ee0df3f6201ec763ec8fdb2f2c728c56f7925.wav"} {"in": "walk opposite right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a08561a87a0dc3c8847d78d9c5db7ec83be29510.wav"} {"in": "look right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d54c1487c159b8a548ce49c8db25c7a11bbd6af4.wav"} {"in": "look opposite left and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d5d2135f03215965a0e4ef8b999cac229ac7d22b.wav"} {"in": "walk right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "82b75b8096c408e9822e7d99f83ae9bd3a9ecc5c.wav"} {"in": "walk right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "387fc55792771fdf2baa464fe69d42a86aa3929e.wav"} {"in": "walk opposite right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9027acbb99e975f711866362a2b6010af682d254.wav"} {"in": "walk opposite left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8a5ab7470b62479d04ed498adea9b59262fe7c4b.wav"} {"in": "run opposite left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4aee5a9cf91118a148b27b934f4f9eb5f48c2599.wav"} {"in": "look right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a128a9e524d158758ac35f7a7e4d37aadea11e5c.wav"} {"in": "run right thrice and walk", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK", "audio_path": "ec4634abccd42c27ff98d3cebc8b7257517d1fb4.wav"} {"in": "walk right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e79150e3605c84740182c4bbb9793e68b4fc272d.wav"} {"in": "jump right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "139ef3d2fee78bdef223b242ca4dae3a761f5dea.wav"} {"in": "run opposite right and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "db119e023f504b2e79b2cf66cb2ebbec4902b129.wav"} {"in": "jump right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "33b094ad823793f061df3aafa964a95e91dd12ba.wav"} {"in": "walk right and jump opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "857cd153a34c232cb5fb2826ff38cf7795fdbb6f.wav"} {"in": "look left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "472a2436eba6ef9b78165547dd2ad6b712391fce.wav"} {"in": "walk left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "190395e71196dc0c30343c25b4d16bcc80d0097e.wav"} {"in": "run right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f88822560e84ed04f6d97d760d9a99e4bb12afa6.wav"} {"in": "look left and look right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4bcc78d54cdbe6b19c5af418ebc8d67ce7c15ed3.wav"} {"in": "look right thrice and run right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "80d203bb6f0044b2347ec769f89895a9b381ba5d.wav"} {"in": "look opposite right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0b3a3293feaaddbe1e6f556b5b94a734e627d736.wav"} {"in": "look right twice and walk around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "94caae6483f9a7c98fcc699c2a37feab720bd9d7.wav"} {"in": "run around left twice and look right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "364c2a4939d89273c3528b7cd2843c3bae9a2730.wav"} {"in": "jump opposite right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "398c0857bc8319644688935ddc4795c314c192d2.wav"} {"in": "jump right thrice and run right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1a91811e1f4929fff9c6ff3a06a0c8a3d01d56b3.wav"} {"in": "run right thrice and look right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3a62dfae528e906398eb2183555a60983847b07f.wav"} {"in": "run right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1f0772a64b4d21babe31cd7ea36e91a6e82728c6.wav"} {"in": "jump opposite right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8a9c59365b2b56568cbcd56199f24da3125d9183.wav"} {"in": "walk opposite left thrice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "76caf550f65a44e9aa31680e2f6c17c1e25fc2aa.wav"} {"in": "look opposite right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "b963bbf75c51e50d77043066e27ad2bfa6482eb8.wav"} {"in": "run around right thrice and walk right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "79d47e71e61a368443d3773da8ec3ff0a8e4539a.wav"} {"in": "walk around right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7afd0ecfa28448acc3fac584946a177df4572f94.wav"} {"in": "turn left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "7ffb17791c6d93955d1d230407ad4bf0b8ed7837.wav"} {"in": "run right twice and look thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "816276cf387cf1c32a9736124a4f5bd99aea3c8a.wav"} {"in": "run opposite left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c305dc7b1f6cf1040ed8adf8d3aca48d2e96cef8.wav"} {"in": "run right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d03ce24d750839d5cd4e0e1adeb4424c2bc69870.wav"} {"in": "jump right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d67ee1143a227fc82c41535708527757e0397252.wav"} {"in": "run right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1691eb79d5fbf78e1e90d1f5c39612d4bc1f7bb7.wav"} {"in": "turn left and look right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4c84499150bf73b294588b77c86643599768a2a5.wav"} {"in": "walk right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e67320e25961e602700dc2f57fafbe7dbd76c06b.wav"} {"in": "look opposite right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dd166ee7e7038776a45e306e0dcbcb70a842dd8c.wav"} {"in": "walk right and run around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "59794f171aba3670583aee63c18683b056a4108b.wav"} {"in": "run around left and look right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "67b4a595e6881c5a01bbb81b97e3fba15a70d8ec.wav"} {"in": "walk right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "248f6b3e168575130711ae65599398407295a94a.wav"} {"in": "look right thrice and jump right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3236da54b793021ab56a860536f8cecf43945241.wav"} {"in": "look right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c044be8c9618c36547e2553f78c18296212bfcd9.wav"} {"in": "run left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "84bd8f82debe2d08f63f492769e52e968a06590a.wav"} {"in": "walk around left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dfc5899e9378834a1c5a270073a8d08bc9e6a1f3.wav"} {"in": "run right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5bf45761a6056d4d0235f8e9bf399095d4f71009.wav"} {"in": "run right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1bcb989e323b8ace0114884c0a7097387d3ca8ef.wav"} {"in": "run opposite right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "df2e650928f48c5bcec16a49c53bfc46f55ff50d.wav"} {"in": "turn left and look right", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "6186eb1ab60537516ea3a86247ffe93dd949792a.wav"} {"in": "jump around right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3b36422138eab734e505afd9801394cd35484b17.wav"} {"in": "walk opposite right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ac62305ae6d9d0aa55508e5f468d900ff11e5ae3.wav"} {"in": "jump right thrice and walk around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ec730437d843fd6c871693aa5bb558ad88d24378.wav"} {"in": "run around right twice and walk right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "a9214d36cc75fcb6904209e9e6e1c5c7184f2d02.wav"} {"in": "jump after walk right", "out": "I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "8cd6b2989f5c0bbb363a880ceac7e977d673b538.wav"} {"in": "run right and look", "out": "I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "b4ed05052fbe3c58409c218e7c4b8f90cc2375ff.wav"} {"in": "run opposite right and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ca1c5e5fc4a2e3ec6e8ccd01b226c59c85ef59f0.wav"} {"in": "jump right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "1b589401efa815eb3d36d9f5bf023cc472f4244c.wav"} {"in": "walk right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "68ffaf105b1899994351222c8f1577b0010d7b12.wav"} {"in": "walk opposite left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d46d4154293c73a0907b6746c3fd33fb1652808a.wav"} {"in": "run right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2542db793b684c0346591076bc3a72e23eea1661.wav"} {"in": "jump right twice and jump opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0868b99d4a0a4bb50f98d46e63c1679530fd8f77.wav"} {"in": "jump left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "760e09e5c9e7ac6ba054e1ea47ed8f3a5c5bb921.wav"} {"in": "run right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "01c0a3d6123685d862909b60b8ad7229cbf6d735.wav"} {"in": "walk right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d5f7cb508b9bd30ec6f0e16a2a61995967ea7144.wav"} {"in": "run around left twice and look right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f09e74c1aabd51255d10ba15cde425f98ac815b1.wav"} {"in": "walk right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7a35aae7e47e6028573992ebec1a0bd69d561fd2.wav"} {"in": "look right and walk right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "d1a7551f1356d624ab5105e8d2dc88a280768b1c.wav"} {"in": "look right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c8a9774fe8be87fbaa01a7410833c9bdb8084cf0.wav"} {"in": "turn left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "ef43d9f237417e5b85e3d2c4ec2864f3bd9ef7f1.wav"} {"in": "run around right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6bf70190aca682244b8717de386896cf4f666f9b.wav"} {"in": "run right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2761f2f8f1c0de5a0532f8e8fc278095dc9fe32b.wav"} {"in": "walk twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "79efae2b6689b7c6c0c7406a6ac5edf57dff9aca.wav"} {"in": "look right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0c6c9217c1c4782dbb99023e52f702297aa337cf.wav"} {"in": "run right and walk right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c633e2257cabaa4e800b9f39451e20931238354c.wav"} {"in": "walk right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "96248e1b70c584e88d0cc8f6eab6ec0e265983a4.wav"} {"in": "run right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "1c7755e14c7fdc0aed50c1de786dd637c80d8718.wav"} {"in": "run right thrice and turn left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "81806890680a4c923ce83eaf74568a2b9b746ed6.wav"} {"in": "jump right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "de3e43d82f72d76eaecb41962a59442747822b4b.wav"} {"in": "look around right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "594fa0b9d43ad851e9cc14638721c8b6cb18aec1.wav"} {"in": "jump opposite left and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "af2f44e410300701d4f0e31e1ca056561abee233.wav"} {"in": "jump right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d2879ce00a52d99a5eadee56c5268473a6c2b72c.wav"} {"in": "walk around left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f90c02e0700e8282d7373336c7350073a268bf78.wav"} {"in": "look right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "acaa7c0ab8576577c9ba2b9c31eac6a91dcf45e5.wav"} {"in": "run right twice and turn opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "c029688c9a8054dba7b92665dd797d48520aafe9.wav"} {"in": "look right and look opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "081e6074d5cfc82da6e62b3a1adab3bc65f318b7.wav"} {"in": "run opposite left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "af640ddfe7ce1d84f4f31c5ba2f9bf4ccebd9796.wav"} {"in": "turn opposite left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ce36b29e63901d744f6820693ba68af9392276d1.wav"} {"in": "jump opposite right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "315f60a8de29db5b8426787276f0347bf58e56b0.wav"} {"in": "look thrice and jump right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "814c3019108c556135900836ad94c334c14a96e7.wav"} {"in": "jump opposite right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5ab356db3790d98c9b2147179cd96a25533cfa91.wav"} {"in": "look around right thrice and jump right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "afe4db64123f545bd69480cf65efd83204314235.wav"} {"in": "walk right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "275fe380af0142b77d785d76dc8f92a4144b1738.wav"} {"in": "jump left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "345795f5a0391dc6b3d971b7ad9d4c751e2775f4.wav"} {"in": "turn opposite right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "987f130384212704cf5602db91a29b453a718ff5.wav"} {"in": "walk left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "9c637e7111ce62b32bdb5f8ff5419fa21490111b.wav"} {"in": "turn around right and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f378bd7b942930198053ec7560b0e54f0a5d0ecf.wav"} {"in": "jump right and jump opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8d4067f2365e640ea5dba51eed3488dfa1c6ec7b.wav"} {"in": "look around right twice and look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cb7a872e5729d273376d8a040e43d9418e88b889.wav"} {"in": "jump right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "de85946141292cc482880dad579690c8cfbf8391.wav"} {"in": "jump around left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a617912bbafc6dddd7148a1d25e641f8307c66e7.wav"} {"in": "walk right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9bf77cc61668d391ed9bdb2a8e1d028b4dd93c7d.wav"} {"in": "jump opposite left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "365b4aa1d85b519372f69be2c21bbc47a42fac58.wav"} {"in": "walk and run right", "out": "I_WALK I_TURN_RIGHT I_RUN", "audio_path": "802e851de27a9b22ed93f27af04c094e8092bedd.wav"} {"in": "turn around left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1125d98a5f234138a4ef519fb4eca21270b054bf.wav"} {"in": "run right twice and jump", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "611bf6344630504eb0054b36c5db31b7e62acc6b.wav"} {"in": "jump right thrice and walk opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "cf01322cf1d3e7e0adc560d81491e5bac9159ac2.wav"} {"in": "walk right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "58971dc77aed441f3c8864af6c0c631d94d5d7c9.wav"} {"in": "run right and jump twice", "out": "I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "514575eab77bae8e5bf406cc0dfcccf61bf64a9e.wav"} {"in": "walk right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bf5280fde1f87e38007398c4db3bcdfcc0ff077d.wav"} {"in": "run right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fb83e82ecc71cdd685053c98d0ebfce57ae704d6.wav"} {"in": "run opposite right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3ab029652cdb8a3bb01683562f6b59ca83468cef.wav"} {"in": "walk right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ddb3721f254460790ee3af85014429beca90a57f.wav"} {"in": "walk right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "8466c12b4fd19fad1696441c40390bf0132e2c49.wav"} {"in": "run opposite right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9fd25a54f20ac6135e39fa2432cbc197284f7615.wav"} {"in": "jump around left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6165dbe79b842150defd752491e5c302b4d74d95.wav"} {"in": "look right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a43ad28610b4aac1cf970a445484022b0e3556ba.wav"} {"in": "walk left thrice and walk right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "aa558b683eaf6df229557a09ed8eaf33bdc488da.wav"} {"in": "walk right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "657ea4aa4621856056a72ddddcdd17d6bc9d8fca.wav"} {"in": "turn opposite right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a08342f0092d3d0f94f7755371567622f35cdf0a.wav"} {"in": "look left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3e3ee8a8ed90e271a512aab6e442606f9f087a37.wav"} {"in": "walk right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2fdfe581479d3397fa4d0201e7952cca94cc2cd6.wav"} {"in": "turn left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "4742cd1b11a804602319b80a5f2b106519438806.wav"} {"in": "walk right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "d665d9259a1573750e4a35501c588b5b398ae425.wav"} {"in": "run right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "ba45c508111491198e91a7bdf25cd0860b6daf42.wav"} {"in": "jump right twice and run opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "583ced7f9666e6c247fb973b25173109391d9437.wav"} {"in": "turn opposite right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ffa61dc9e8b8289b480208dafe1bd6408369bf94.wav"} {"in": "run right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6bf032f5eb2fe33cbdd5837ec2ed6fdb2e569587.wav"} {"in": "look right thrice and run twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "66c589d6116eb08a10e623a4eca1c7bd0f75ac00.wav"} {"in": "jump twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "2dfc7c0c54a6e30a96061210d16931b4b97744dd.wav"} {"in": "jump right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e384107264600f96171d976e1b30fab2fa7f6f7e.wav"} {"in": "run right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8e3f02e6f220767abdec85b79a076e4e6c19687b.wav"} {"in": "walk around left thrice and look right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "c7657f80aa7181e021b9247091cfbc1d67fc89a3.wav"} {"in": "jump right twice and run twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "50083f520f74fe4128d85f4d8671062a17acef3f.wav"} {"in": "look around left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e9046add582bc8b7fba4276d422540f07bab0b9d.wav"} {"in": "jump right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "b2295bb342b6086e05f3f7e7cc6166ec3a3b7e12.wav"} {"in": "walk right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8d1441550dc809463683440e7975697a93c33f84.wav"} {"in": "run right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ce222f4c731a741c95d91f71ad9a2e2c8198679e.wav"} {"in": "turn around left twice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e7697c63f7fd28c8c4a7a15f8398fa857a047ad8.wav"} {"in": "run thrice and walk right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK", "audio_path": "57b29000bab45310d566fe4dded978f76d504b2b.wav"} {"in": "run after jump right", "out": "I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "6e73393dca7a800ddceaf32599eed37bfe689e1d.wav"} {"in": "look after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "83e82e636f8982cca4fb49a76f20423d46cf1c74.wav"} {"in": "jump right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "2a2be670988ce01d92fbb56fb3a31d849eeb4bb2.wav"} {"in": "look left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "e59ca90d0300be1cb5e37f0aa8d4f019acba5442.wav"} {"in": "walk right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c74cca872aae7a37f5fa980bdd266022e1bd39f5.wav"} {"in": "jump thrice after run right", "out": "I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "b97f3527d334f2ee1c9eee0ecda3e4095090d506.wav"} {"in": "run right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "53856e705e2fa2b5e5efade9d3151a16a82b30a5.wav"} {"in": "run around left twice and look right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d22a5d335e42d2eda0dbdca1ad21d3be62e7f7eb.wav"} {"in": "run opposite left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "298b15bfca59f5a7196b9765ddb102dde8644b2a.wav"} {"in": "look right thrice and look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "257d2c912b593fd6c6e1511349e5685289bd56b2.wav"} {"in": "walk and jump right", "out": "I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "719a72f4be01e5b9d36b0fe414fd4ec272677e56.wav"} {"in": "run right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "857a8bd80782f243f97ed6eb1b5dbe09cf9e4cb0.wav"} {"in": "walk right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "f26b0c09629b5d1f44d83974b885630a924caebb.wav"} {"in": "jump right twice and jump twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "e22217b8e810af632806e4275a962922176f2ae3.wav"} {"in": "turn around left and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "46d49a3b2c9dde82a0c838aa772986f7bcb727be.wav"} {"in": "look left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "32d07ef445092650b80cb3dc3770c4594380e03a.wav"} {"in": "look right twice and jump left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "f38b6fca74014bc6280e74433e1d0594295ba36d.wav"} {"in": "look around right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "20e7f68aeb78bf0ad33c46a2e71e7a8ce15a9a85.wav"} {"in": "look right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f295f1820ccd9d86e119fcbe5423e0c755bcd587.wav"} {"in": "jump around left twice and walk right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c3b81c9b859f9a8dcf7eb5db609fcc8c4dfc1a8e.wav"} {"in": "walk around left and run right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "982a89c6b1ad118c04a6b91c1b2352b839f20dff.wav"} {"in": "walk right thrice and walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "01d9f6564eb09b82f191ed99d0c3b49c02c96878.wav"} {"in": "run right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3e1000c6a0bb29e750d7b0505ad6ce2e30bd9456.wav"} {"in": "turn left and walk right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f5fb59cd9228e2352bf831a5c621de00a86d9592.wav"} {"in": "turn opposite left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "5d9a359497149e0363063772f8c70985966e904b.wav"} {"in": "look left twice and jump right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "b4c85216459c244a6fc84d0ce5c8f5bfe7b09ac7.wav"} {"in": "jump right thrice and run twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "2afa8d5d42ab4c135e09d5f664898e59ce90c1a9.wav"} {"in": "walk right thrice and walk left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "aea45fd67ebfffa45882a5f3b4c4fb581fe74436.wav"} {"in": "turn opposite right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f54d4408993c91095f1baaded51adad494f15991.wav"} {"in": "jump opposite left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e7c3896e9f134722ada6b0ca42bbc7029f663fb3.wav"} {"in": "look right twice and turn around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2ce296c80284fb6de284088b8ed263e70cdd0fbb.wav"} {"in": "jump around right and look right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e424c0c8e231b940a190c14022f823cf6d7455fc.wav"} {"in": "run right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "09d6b630ddbea5c05aecabfe7cc9d1ecdca4b071.wav"} {"in": "walk right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c8da13db35f3111c1785753cf7327e1ef30f2363.wav"} {"in": "walk opposite left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "950921a878f9d30588cdc170878442d132bbf378.wav"} {"in": "turn around left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b3973b254626b9cee40133a073a62d8af4ce8085.wav"} {"in": "look right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cc3928762b7d670200f95bdbc6733176aacaff00.wav"} {"in": "run right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "88793efa04f79c01a06743465d1111988527025d.wav"} {"in": "jump right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9f89e981babe84b061f16a8bd83751a3ab79c7d5.wav"} {"in": "jump right twice and jump opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "91fdd1e5a9a8888e56a3fc48714a40d48ed571bb.wav"} {"in": "run opposite left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c5f8d13b73307a1c7401c97c23c87751c2fb1d11.wav"} {"in": "walk right and look opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4d6b0a8eb009ed8be2885e4c7adcbbe916ff3dd1.wav"} {"in": "jump right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8228077957dd25da62bff7a389e42bc9c6a77855.wav"} {"in": "look right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d07e57d5bd8fb0c89e3199b7fcb9f02d2cd96bb6.wav"} {"in": "look right and jump thrice", "out": "I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "15b4754c7bc4ed0976bd31bc603c1d46dc7fd65f.wav"} {"in": "jump right thrice and look opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "28816134461ded8b3c305cf043765b9427586803.wav"} {"in": "walk after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "87ea4d7fc9e401f057e57195813af84c431d1eb6.wav"} {"in": "run right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6cd29495d33566b7f843b6d38abdb1b5495c96cc.wav"} {"in": "look after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "cd4f7cf344847e5ab33f7b210223489fa9a22e89.wav"} {"in": "walk right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b5c880464e1546db5aed4784c6fb16d41a5be7c4.wav"} {"in": "run right and jump opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a036a692d8634dc9e5f460a2194b6cb7447227f4.wav"} {"in": "walk around left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bb3938d0e5106530133c136b09d604e1b902f491.wav"}