{"in": "turn opposite right thrice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "079c07e55395c5d52a9898dc209524efb089fa05.wav"} {"in": "run right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d79cebedb2c01ee7c825ebc86f7ac7ef7279ad51.wav"} {"in": "look around right twice and turn left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "30d63022b22e56a8d7a9c938dba9a5bc6ed45109.wav"} {"in": "jump around left thrice and run right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b7d9174e8659b6a62def03ca3d978e704799e571.wav"} {"in": "run thrice and walk opposite left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f3dbc9a8f1a6ccc0a8e1d5a8b003b6a3db37f3ef.wav"} {"in": "jump opposite right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f0945a89bc4ee8650a849d658f2937e002c7d493.wav"} {"in": "look around left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "789012924d1c410bc7c4a2a06f5ba1d1a4300c3b.wav"} {"in": "look opposite right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "61e1ff3dbf42d85f7e841b481765ce44cf57b26b.wav"} {"in": "look opposite right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "329f89f44b0465060558bbc35f44c772913e66ea.wav"} {"in": "walk twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "729e918800109109e487285b80e685f33459f6c1.wav"} {"in": "turn right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "32b437b9cae96179ad211a5dcb8f4470228205d1.wav"} {"in": "turn opposite right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "33b34fcce9b3787a08460d828efbd0ebfa0082c1.wav"} {"in": "jump around left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f28b82bd6905a546c049fb6c5a44ab5ac8a5de60.wav"} {"in": "jump around right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4bfe2c66b5cc5f35f7d944e8a712c10bfd538aa8.wav"} {"in": "walk left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e8d97a4743dfe67786d7d35a9f7103f9946c4267.wav"} {"in": "run around right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ef52f8a4157842080a6bd161ea1797ce996167cc.wav"} {"in": "run left twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a2c2cc46a0ec5bf0fde4e59e6c6aa7370118a517.wav"} {"in": "walk around right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "dac688f09cdeda806298b664310365149e50c003.wav"} {"in": "run twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "cc36038c0ec506046cc6ad211b76a51c3f372b69.wav"} {"in": "turn around left thrice after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "332cc3cd2d8ed187a4490a567c58da4558120cdc.wav"} {"in": "turn right twice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "864c7e92d8cffa222ff5929d47942a125595b2c1.wav"} {"in": "turn right and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "71d1e614b379b57c504e441f288f952aea677ed7.wav"} {"in": "turn right twice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "2672829c013e75c8083d804b565fb4ae397d6327.wav"} {"in": "walk thrice and turn left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT", "audio_path": "35bda8abe7c926371ffae28265a8375c800be358.wav"} {"in": "turn opposite right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ae11be327b3b01987511bc22be1fec0561d1fce2.wav"} {"in": "walk right twice and jump around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a8b48c8e65cb26b3040b783dcc1f1f65a85dfcc1.wav"} {"in": "turn around right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c733c739e5868d81b2d386adc99bbb19727a06f4.wav"} {"in": "jump after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "7749e35c631caed454434c6202257c9fb431817f.wav"} {"in": "turn right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7ab15caba38535427b37b8050a413785dfc9d179.wav"} {"in": "turn opposite left twice and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3755425e37822a78a185226095b06aabecc9be1d.wav"} {"in": "jump left and turn opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "6a8216df1400d2d62576d0e2c18761bb2fded897.wav"} {"in": "look around right and turn right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "07a324f905e9d975d497f51f8753983383e3ea23.wav"} {"in": "turn around right twice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "2feb0a4054a45b9132dbf7ed736f07a0989afe99.wav"} {"in": "run opposite left twice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "298a36f5b6ad51aeea5fa53b84d5c3ca8ad9b69c.wav"} {"in": "walk opposite right and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c62a4a1ed06e3145fa97e33ae31919fe86b6d7d2.wav"} {"in": "turn left and run around right", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1032763e6586e47bc5b5ef62c5cdfca753e32df3.wav"} {"in": "walk right and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "621baf420ec5c33eebeb29e26ee2ff59ab5bf8bc.wav"} {"in": "turn right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7ad88a9b7878197d30629af4de2037b90cf0359c.wav"} {"in": "walk right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "891bc2d096676e9176051ed466319008d31e47d8.wav"} {"in": "walk left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "bcf0ba6706b410a05c20c412106b36f30a90c4a9.wav"} {"in": "jump opposite left thrice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "aeb49804c2bd33b4f3920d439dfb7be75e54ae1e.wav"} {"in": "walk opposite right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fac0d9181490a5b5fdf0a1b5512b2f88c47d4888.wav"} {"in": "look around right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cee2e761e7ab20141d16144bf824e07ab6901c47.wav"} {"in": "turn opposite left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0c9a3f861d42b35d5b9535f93e8fa874aaa29353.wav"} {"in": "turn opposite right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1f068bcbc70fceebc2cf79a05ec3aed6ffeb4ba0.wav"} {"in": "turn right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cbec0aecd84b374741a5a6d2dd627b5807a0d438.wav"} {"in": "run opposite left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "954f91ba9f9a813b90f0869aad29eebaff5cb000.wav"} {"in": "jump thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "73f392a9de6274d7df755c273e99298b7480fd55.wav"} {"in": "jump opposite right and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e9c7dd9deb1a9a8486263a85a8c95afe9249f802.wav"} {"in": "walk twice and jump twice", "out": "I_WALK I_WALK I_JUMP I_JUMP", "audio_path": "f9049de65a2ccd2d0f2aad5709b93f748feb8a4d.wav"} {"in": "walk left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d474455674639b7548907c3b220a7174e365e15d.wav"} {"in": "walk opposite right and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e2a2a1229c7a79e597248361b180e4f92522b226.wav"} {"in": "walk after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK", "audio_path": "228b1335ab3d56966d1d83684a283b3745de318d.wav"} {"in": "look opposite right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6dddeae5e27d8c652259f551ed50aef9181fb46d.wav"} {"in": "run thrice and jump left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dd8131f44c92070307a7ced90315ae0c75f186e6.wav"} {"in": "walk opposite right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "07aaac3729bcfd5b22e3609986c461ddc2340009.wav"} {"in": "turn around right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8c3f84b87b9ee2df2821cbb39f5123c7e721abdb.wav"} {"in": "jump around right twice and look right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "30d3b5b9987ec6474f66b5701ac6facd2643a565.wav"} {"in": "walk twice and turn right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e81d97a0a2eee5c97b2c9434085e0f68a1a6451a.wav"} {"in": "look around right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "771c52d666bb5fb26f886631a227dde7b5563dcf.wav"} {"in": "run opposite right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "de3eeb032b945cd23a1f449df5bd0413096c5fed.wav"} {"in": "run around left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "543f204100fef6e4954d4ff854e92fa9019d3ffe.wav"} {"in": "walk twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "bef313f6107c5f8ff715268d46b196a14b111460.wav"} {"in": "run opposite right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "133648460be957537c2b82977734a25dc14f6cc5.wav"} {"in": "look around left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "91f3f322c5fc6b96957719db31ec0487b915237f.wav"} {"in": "turn around right and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "aab27693929646620dbb33cfd8b1daba2ec0126d.wav"} {"in": "look twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "fb749eead70b47227dae2abc9e36af6db6a530e6.wav"} {"in": "turn right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9e303442a36fd129e50a6a7b762d0526b1b03a5f.wav"} {"in": "walk opposite right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "144213540083364fdf4e9460be302ab2c28b8895.wav"} {"in": "jump opposite right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fbeac9168d2a3e17404120f9332df2d41711126e.wav"} {"in": "turn around left twice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "0c67e7b7e2ec017318959f8f73c80a80d5fc77fa.wav"} {"in": "run opposite left twice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a272d253835b3806a47378442b648209a4742d85.wav"} {"in": "jump opposite right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c0b6bad9d86a5c1dd1e31f669c6cf7a8c65232df.wav"} {"in": "look left and walk right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "d9c2595f10711d486727aa5dad77e4268664845f.wav"} {"in": "walk left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f85cbc4af2a49ea8214fe2a9a82ceda46a1172ea.wav"} {"in": "jump opposite left and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c350037a5e516f8d73cf73f4765c7cf78ac420bf.wav"} {"in": "look opposite right twice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "62cf78b57ffcfac622736b9b248c231013d29198.wav"} {"in": "run opposite right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "21e7bc89eecb087a60c80a168b6423e595bc49fd.wav"} {"in": "walk opposite right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "32cdaed20bd6020e9e59af93f25576e3159ee13b.wav"} {"in": "turn right twice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8c7fac42c36d88bf8cd4566d1ac1c0c7531f0977.wav"} {"in": "turn around left and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "df4f1784916e289820d5edd9b607b025246f7076.wav"} {"in": "turn opposite left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "716c6bb8bc316a6d24795fb9c8b6fdf5ca16c8e1.wav"} {"in": "jump thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "0df9622d717c55005e456ff03b7ae050495de3b9.wav"} {"in": "look around right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "bdcda8cdcff2ae430bbe23e5de5331aaa78cd3c6.wav"} {"in": "walk twice and jump thrice", "out": "I_WALK I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "dbc03ab8d369c7f421fb3e4637c713739af29163.wav"} {"in": "run left twice and jump thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "6a26ffbcd4140331439c86481b3da410b70b3a94.wav"} {"in": "look opposite right twice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "693ed2d07b63d04f7d945e1989e3c8eaab25c7fa.wav"} {"in": "jump around right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "92040cd07947cb9dadd362e375d9bcb6420fb719.wav"} {"in": "turn around left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3a6679c575bb34863f1192ca3169784091a60dc8.wav"} {"in": "turn around left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "854668af238a0b592976f1141e6640f3b1600473.wav"} {"in": "look twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "d718b3a13a41980c7a533707b0ded9024644290a.wav"} {"in": "run left twice and run thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "fb94f47e242bd4bb1bca0d055406d345c1dfacd2.wav"} {"in": "run opposite right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "98548b2d2042c466f2c3a0f5655666de8f1a0534.wav"} {"in": "look around right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a8db65b802b7b43e2c4497b6baa60a7aacf04795.wav"} {"in": "run twice and turn opposite right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "eb108fe150be12d45c375fbe56f19f98c0be2643.wav"} {"in": "look right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "01701504b9d01f88764b4bd07324f630e01874ad.wav"} {"in": "turn around left and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0c2d93bb467071d86f358afc83c41a304167c4f4.wav"} {"in": "run right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3d182954ee0327506c4fd47f311d6fffb257afd4.wav"} {"in": "turn left thrice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "82724aa95140b620f4e6beaabb1e5ce1e74e8b03.wav"} {"in": "jump opposite right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d39ab58b5665d524b899db498500b8aa39b9a41d.wav"} {"in": "run around right twice and look opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "09e801abb639f67134ef0864fcb5103f99b7771b.wav"} {"in": "jump opposite left and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "388eb8f464ad1e9919bd2db62b618d67405dbf6b.wav"} {"in": "run around right thrice and run around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9295ebb6a8824970b5cf96168699b004fb9615e2.wav"} {"in": "jump right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "def9ed4ccabbdf3ed99920e30a12753b213d7196.wav"} {"in": "jump and run opposite left thrice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "34ddd02d5a50551eb1e2a09791b37fcf20b4f3ff.wav"} {"in": "jump around right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ce7b72ab6fd4c4abbfbdc258630a49407ca243d9.wav"} {"in": "turn opposite right and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "de1cbebdae0cb991379e9d4ba2a9ae9d6dcc00b0.wav"} {"in": "run right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "55f9740566f100eafc08aaf1f52cbcd63de28a6d.wav"} {"in": "run opposite right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9c4882e915abbba1782baa76b422190a757d3909.wav"} {"in": "jump twice and turn around right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d24262114cc21129f766de7aae2afb3c4d2f6c41.wav"} {"in": "turn left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d3fc6bdbb0de2e1f43b20e87d678f87ddd110cbd.wav"} {"in": "jump opposite right twice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1ca941ce4f7fca81fe658750ccb269507141faba.wav"} {"in": "jump opposite right twice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ec7d692c37bd0305a8cba7b0525b7cecdc8a3fba.wav"} {"in": "look around left and run left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "011827530eb2602264c203583b9f505176b2fc0d.wav"} {"in": "turn right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "2bd299a5f82b9efad77639719e665b2f293caeb7.wav"} {"in": "jump left and look right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "d5d56bb9e33449ee172c11e276bb6025a53ed80a.wav"} {"in": "run left twice and walk around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "93c231390c6872dbe29efa1b492702a1614337ab.wav"} {"in": "run twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN", "audio_path": "52ceb9f6b4785a8e40ed99de7bcb3bc723d07470.wav"} {"in": "run opposite left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5ecfaf7134c06512c8768e15c6da681b10513800.wav"} {"in": "jump around left thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "78ea77f8784b9a4321005d2a9e2af7016048ab89.wav"} {"in": "run twice and look", "out": "I_RUN I_RUN I_LOOK", "audio_path": "a8fe7b5dfa395498a38400ec670a1f2be550a09d.wav"} {"in": "look around right thrice and run around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b4fd6fdfe8d2dcbbaa9375f9ac2ebfb919db8f98.wav"} {"in": "jump thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "eaf173b893813c23fc08a06012943dd9b7f3bac5.wav"} {"in": "run left twice and run opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "fbf34b73a88d2c12a3f36070db7da31119f6b4f9.wav"} {"in": "run around left and jump left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "cb7b5f816a9d1cbc9a725644db8e6c77586e273d.wav"} {"in": "jump opposite right and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4dd3cb950ab5dda0f4226e4c5e340d546e8e7484.wav"} {"in": "walk around right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "86fa18145280cb265faaa3baf59b28d236898f2a.wav"} {"in": "run right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8101835865ca33655c29f02b2f24228b03405c92.wav"} {"in": "run around left after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8b975cd87bf60b7f26d578c8c071ef61c4800a0f.wav"} {"in": "look right and turn opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "eb1fcbc8bbb969ffa6f0d063ef039e1267107820.wav"} {"in": "turn around right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f5b48cd0ca6e36520059e73c8f594e61930f9531.wav"} {"in": "jump opposite right thrice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "d99e219f86703ff4b8cbfb6816f9ba966e5e9f6c.wav"} {"in": "walk twice and run left", "out": "I_WALK I_WALK I_TURN_LEFT I_RUN", "audio_path": "855e7e41cfa61cc94d836844a607e0aa1514f469.wav"} {"in": "jump opposite left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "59db1fa118bc6cc10f6877598f6ed018be49a264.wav"} {"in": "look around left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fbc76d3a190606667dbe44c4f3f8d00f3cc5af74.wav"} {"in": "run right thrice and run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e4fdabb216ac0c853ecc11fe399eda82b222160f.wav"} {"in": "turn left thrice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "c9ce3933d3ad8bddf133cfd4baccb01b93af6ce7.wav"} {"in": "look opposite left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9454bb36f3828a9d8fa38b849fdabb3d5eb06652.wav"} {"in": "jump left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dba9a8cacaeb44f414771adec7b07695eea3cb0f.wav"} {"in": "walk right and run left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "789bf26875995a68d20790eb36226888f8dc2e18.wav"} {"in": "jump twice and turn right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5f4964c0e64daa6cba84474e5c95ea1d6a9a7829.wav"} {"in": "jump opposite left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "27c83fc10164d4e5c7c228dcb024e0bcc7bfed78.wav"} {"in": "walk around left after look", "out": "I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a48c9d79c5016bf0f213216e3a175173a9188181.wav"} {"in": "turn opposite right thrice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ebef1e4c708887512511f055a94c70b60c87b015.wav"} {"in": "jump opposite right twice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "bc026e282f401aa0eeed277256aec577d19a992c.wav"} {"in": "turn left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "cc02fe4e78ba4dad89301bb03970d1aa39a27759.wav"} {"in": "walk around right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e0c4aa48740d5964546dbc7117b86880af8c2a02.wav"} {"in": "jump right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0fd4a1b13a96315f963ff875550e62686b0114d9.wav"} {"in": "turn opposite right thrice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "474b31ab7b5d08b95b29b2743cc0394241784111.wav"} {"in": "look left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "80929dc6a2b91a0e17b43e0259403970732f3185.wav"} {"in": "walk left and walk opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c5066e23671edc1031e03a2f1f4271a48f87da25.wav"} {"in": "walk left thrice and look twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "abc573e117b1eb15b96e09dd9a12787ac6cd23af.wav"} {"in": "run around right thrice after run", "out": "I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4d4e05e21dfbf29b7999441689868a2fe256227f.wav"} {"in": "look opposite left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4930f6632d7e6a4e7c470ea283e5452737435036.wav"} {"in": "jump around left thrice and run opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d72f7a3fe832cece8345cc619529e3e73d98265f.wav"} {"in": "run left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d0ee5197092b9ed6c95cf00599cd0f82e4f66108.wav"} {"in": "run right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7f096582bd3d108bdba6977b5f53893606dc6bb6.wav"} {"in": "look right thrice and look", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "54c02403daf22fa01ed10eca79d1817647a202ed.wav"} {"in": "walk around right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9d9f45fcfcb8206fcbd5d0c47ae8a2562c16c6d2.wav"} {"in": "walk around right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "81beb5527eb12a168abeb9788f46c8a1c2fff159.wav"} {"in": "look and look around right thrice", "out": "I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4119dfa5d13c918cbefa8a3b15eb802dec1d4711.wav"} {"in": "run twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "6bb39cccb4a58d7a154d04258df9cbd73390eb56.wav"} {"in": "run around left thrice and look around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f7add75573d3b5946e5cee6c8b133187c305d6a3.wav"} {"in": "jump thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "40efe0b69e8d0903ae6cb47d584b203c0123d552.wav"} {"in": "look twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "ea93a16a9594d570525a847908b7b43cba47cf15.wav"} {"in": "turn opposite right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "809f48bdcbcd7799a0edfa4e6526bde34599e946.wav"} {"in": "turn opposite left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cebcbd384d3c2fe888d7b1db8c133fd22c949a41.wav"} {"in": "turn opposite right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3546506834f9e39430e231d15082c30b590190d8.wav"} {"in": "jump opposite right and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7db0360ca3d4fc8810c64ac376edfb67e0e4e4b3.wav"} {"in": "turn opposite left thrice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1fd936a479148e8236cb703fbb734fa8a91c21ea.wav"} {"in": "run opposite left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "207ac88c8a96a7b8aaafabb94cf1cca305a8d00c.wav"} {"in": "turn left twice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "2109faf57635ddfbaecdc210c60ce0da9e33ff0a.wav"} {"in": "jump opposite left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cdbf454e03d533ae3d1cb435701dd98cf544355c.wav"} {"in": "run left twice and look opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d1662c36ed535fa8aa0e544fa25926d34852eef1.wav"} {"in": "turn left thrice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4598b1d28834ae32281f8c9194b250e08c28fdd4.wav"} {"in": "turn around left and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a320b0c9791ba0b33c9e2ecec0416e11d05ef582.wav"} {"in": "look right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a128a9e524d158758ac35f7a7e4d37aadea11e5c.wav"} {"in": "look and jump right", "out": "I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "95de3694dc5ba684dd9bd2646b537c1dab6a1026.wav"} {"in": "turn around right twice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "37b8f2d621e8b8d80b67e0ade54fac37faea1866.wav"} {"in": "run right twice and look thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "816276cf387cf1c32a9736124a4f5bd99aea3c8a.wav"} {"in": "run opposite left after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a5df4ab6e79001a18aced0ab2c47761be3eefa87.wav"} {"in": "turn opposite left and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0b40b22e59ad719d18e2bd71411fefbec50e18de.wav"} {"in": "run around left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7e08d629930525975b500dec21eb58930c51c49d.wav"} {"in": "run and run thrice", "out": "I_RUN I_RUN I_RUN I_RUN", "audio_path": "2d928cbc5c92f74f7a8b67d56114df59b3bc7540.wav"} {"in": "jump around left twice and walk around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f91743baf047be3f1aa09e851f37551b1417289e.wav"} {"in": "jump left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f3a12f5bc43046aeb7a4f729f2b11552a4d3dd39.wav"} {"in": "look left thrice and run thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "5a8b12ea50393278506e9ebc9f9c405b2463a76e.wav"} {"in": "walk thrice and walk around left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9bc8944258bae56ce2be87dc43d41a4de499529e.wav"} {"in": "look right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1ee31aa193cefcdce71d4b9a9706cd8e37565ec5.wav"} {"in": "look around left thrice and look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1dccf4b0014cac6018a30918b965a24b8681a6e0.wav"} {"in": "walk right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "a3981eecaa60ec1dd36b8946d8a0d6d55d3afa44.wav"} {"in": "look thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "29da3f93434a515e06518cce4af7d55fb991c621.wav"} {"in": "turn opposite right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "67185bc4c3a0b112cdaf35064a96fc9941df6c8b.wav"} {"in": "turn around left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "94bd233b86552843ef511e975088077dac3836b1.wav"} {"in": "jump right and jump left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "222c1812016ecab07bcb309c6ca7273ea8194f5a.wav"} {"in": "jump around right and turn around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f70da5fe3a562c32a930951200d846d43cdff7ad.wav"} {"in": "look opposite right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1c574575ff654e10b5b85408cb7be214cdffc902.wav"} {"in": "run around right twice and turn around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fd161421c8bbfadcb916df67533c8f8e2233250e.wav"} {"in": "look right twice and run opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6218fcabc90c9ff9ce5014ea4492bc3ff4d614cd.wav"} {"in": "run around right and walk around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "928a7f7bcc0d5529d64f54f5a7285c78afb739d8.wav"} {"in": "look right and jump left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "22900655720e6a9b12564f42a9351bb8ef7e7a77.wav"} {"in": "jump around right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ab64b3909dfbd41cf0a60551c7e864031f147eca.wav"} {"in": "look around left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "eaeb6a791564f635bdcc66a6f5106b44d49825ea.wav"} {"in": "turn right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "73304ce4bb5f369a20e93dec12fa787e11538198.wav"} {"in": "run right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8a61dbba48665fb603ae13f509d8c052df7c2254.wav"} {"in": "jump opposite left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6606a5ace9fe4dc1fd18eb2341f2c0b3cd768204.wav"} {"in": "look left thrice and look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fa9acdc21c062c92d051466c12c64b79489bd5b6.wav"} {"in": "turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "60c2896631335ebf3f4c421320479c6b2b4a14f6.wav"} {"in": "run left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "08f5c22e3630a1644a500e2890d0840c98235e04.wav"} {"in": "walk opposite left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "634fc462a5f5698f35fc016271720579822dcf7d.wav"} {"in": "jump opposite left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f4e34ee995304370de7049664a1f0d9c40f705c8.wav"} {"in": "jump around right and turn around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1865eaf027a0273836b7f9aa6f1d5a6074b2d763.wav"} {"in": "look opposite right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e620f7d85c7a2f3d4c45325c58cf262da0960f57.wav"} {"in": "jump around right twice and look opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "00e9134efb2bd44eacdd369ca48edab3b92b49a6.wav"} {"in": "run left twice and run right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2c2635a2cf75617243ec384df99e2852d804b449.wav"} {"in": "jump opposite left twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6eb2e10340d4fe615127f697b2c42abb0c6c2a6a.wav"} {"in": "walk right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fc4e802b167577c21d99a9c89d5181f41a140061.wav"} {"in": "turn around right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3d4f69d03d86d97bd57cc55751c5a613cdac2df4.wav"} {"in": "turn right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "36b7ec656076227c47ff67bd8dd2581705a38e2a.wav"} {"in": "look opposite left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "485aa4c6502cfa1bb2aa98077aa9fc605405a239.wav"} {"in": "turn left and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6c18f272427dee7e9324fa66e8bd096cd2099739.wav"} {"in": "jump opposite right twice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5b88dfd0e4df23a6eb675365d32b186b610bb5c3.wav"} {"in": "walk around left thrice and run left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4296130f59313593e63e3118305066cb24c3e36c.wav"} {"in": "walk around right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4ce14b588aa802b0b469c8fd1c72a7910c49eaeb.wav"} {"in": "turn left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "ea7e8fc811820004023a52404d7e5822883247a9.wav"} {"in": "look right and jump left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "993f7f8dee6c6935f09b38264f515907341e8c8f.wav"} {"in": "turn opposite right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "49a837cc6573fb37161a8db3a09f7a168a6d8b40.wav"} {"in": "turn right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6ccecf17f93a53a6ec05a1fcd788fa7e4dceba4f.wav"} {"in": "jump opposite left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "181749dced2679175186c4094694b81ed72bcc28.wav"} {"in": "walk twice and turn opposite right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "34b376845db0fbd9632973e68df739c381be9df4.wav"} {"in": "turn around right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3c218121d4c1611204f4c8fae99ef912d18d57cc.wav"} {"in": "jump right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "447ea35adb9b1e3ea7b7910378082eb97267fff0.wav"} {"in": "turn opposite left twice and run", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bd8ce4dd9778dc718bb3c27a77a014a7c04bac35.wav"} {"in": "jump opposite left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2be60e5a3e969652c2556629e61423c506d02a54.wav"} {"in": "walk around left twice and look around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "96c6240e8e607471de5815c6a5fdc4d6e05d395c.wav"} {"in": "walk thrice after look twice", "out": "I_LOOK I_LOOK I_WALK I_WALK I_WALK", "audio_path": "097f48b03c8962e63223de6b7c39d0c67c300989.wav"} {"in": "walk and look left thrice", "out": "I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fe36eb5dca81c0ac89c503ac207b2c9808f3698d.wav"} {"in": "run thrice and look around right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f7118f42a195166b2cfe10d5f5c290006ced15ae.wav"} {"in": "turn opposite right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "367b962df321760d42eb326aad81cc191ecda543.wav"} {"in": "run right twice and turn opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "c029688c9a8054dba7b92665dd797d48520aafe9.wav"} {"in": "jump after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP", "audio_path": "54dc75cd30e27970ab2eff74ce427e4c7de2c5aa.wav"} {"in": "look left and walk left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "82364b6a29da7db4d3671a3e1e5c2ef8ae182a80.wav"} {"in": "look twice and jump around right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "65ed49d68f06ce63a843e1452e910e7fdc10659c.wav"} {"in": "jump around left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "62b29acd6a7002d29155df9d6b7c601458068cb5.wav"} {"in": "jump around left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "64a0d86e3b2bf45a3a0b633bd1ba48df0c71c4c7.wav"} {"in": "walk around right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1bc58f9e6a43d54c3c663c092126db7984160a96.wav"} {"in": "turn around left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "da29174fe2970544af48ffc086cf470c60964512.wav"} {"in": "walk opposite right twice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3d2eb3545a848049db353cc7714f6c8f89112bf0.wav"} {"in": "jump after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "83d1a50cd265a08a791abd8ed3bc530a9158bc0a.wav"} {"in": "run around left and walk around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c42c471d2422d04e367b428d6173f462a09999ae.wav"} {"in": "jump around right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b7383e8e99624157f3b99543fd008375172c7f6f.wav"} {"in": "turn around right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b9ee958e2c368a297fc1e9cd9840eaab4055acdc.wav"} {"in": "look around right and walk opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "130e75fb3288b50dc584c3f490668b54e514b1f9.wav"} {"in": "jump opposite right thrice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f94b77cdf1338a3d91432f1a83b704326f48f997.wav"} {"in": "jump right twice and run left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "b689dd486c761a556c7ea110cb662150ba65db06.wav"} {"in": "turn opposite right twice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7eaf34673ec5cd250d6e2843a8771db51ab4efa0.wav"} {"in": "look opposite left and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "871a168b55d1998abf507f7792b92d0dc021e210.wav"} {"in": "jump opposite left thrice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "86e18fa7f925b9efefb8ba75322fc8f803004ee0.wav"} {"in": "look opposite left and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c1c007c0457ad91beccc55a00cd05c43a90f17b2.wav"} {"in": "turn around right thrice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "76439b439898ed1300743fa146b174c8ffb90957.wav"} {"in": "turn around right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3b24a75c5c50104dcee811cd442d5639e8370f6e.wav"} {"in": "walk opposite left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a5ed74bb3da48da0b50ee9bfce67e858d927a1c7.wav"} {"in": "jump opposite right thrice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "26c2637148263bc1e6bccffd569d23901271ce5a.wav"} {"in": "run right thrice and run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "372971e27b6b17c5c3b596142de9c2c1fabced02.wav"} {"in": "turn around left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0a5db0a912b2b1c49844fb7dfe9f8dc3df6b4f68.wav"} {"in": "look around right twice and jump around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7d19d9333e4ca45e79e0ca4548d5465d8561b496.wav"} {"in": "look after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "841f5fcc400aa34296904c22f354f3411ba822c6.wav"} {"in": "jump opposite right and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c695564aa3effa4eaaedf6d9ea2ac5c448f736df.wav"} {"in": "jump after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "f14e0ac4955d15140437d3a141749931728fb5b7.wav"} {"in": "turn opposite left twice and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "acfbee9a08f8560c4eac2d2ea59c743c1316b32b.wav"} {"in": "turn opposite right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6c89d94e5bfe10314b1a14f2a1b5a3c5c70bc791.wav"} {"in": "look opposite right thrice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "432fdb2ebf23c3ce73abc4ea582275ef76de1ba7.wav"} {"in": "run opposite right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9fd25a54f20ac6135e39fa2432cbc197284f7615.wav"} {"in": "jump left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e07ebed0193abd419af17e93a5f62d536d093979.wav"} {"in": "run left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0c38ad147cb3db3e1169009a131acd8630965794.wav"} {"in": "walk opposite right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "66cda5b3347e4cf2cee1d42497af4d7b9a823da7.wav"} {"in": "look twice and turn around left", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "33b77087d2376dd9e10a2fb0d967c60549b9c92d.wav"} {"in": "walk left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "d4178bd3efb23a320ac5e9a8e8bf35d1da5d971c.wav"} {"in": "walk around right thrice and turn opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "2dc7fa5f8b53b9fbafcd55426a0a52307a200fe0.wav"} {"in": "walk around right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "79eca6289dd3af9a71f0ac0df84b97bc89cc796e.wav"} {"in": "run around left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d8f256320d2153409e73060a8736dcebd5b8c8a9.wav"} {"in": "run twice and run around left", "out": "I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "edbb2dc9d030cee5e308eb3ad07b9d83707cf0e0.wav"} {"in": "walk and turn opposite right twice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "64b965a3d3965ba53a8dd31da4b25c0c84922178.wav"} {"in": "walk after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK", "audio_path": "0d7a724c684d101ffdc2897c91dc5e9ac4671a42.wav"} {"in": "run left thrice and turn opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3a699e5d8bf5c7a66329d72ea0e290084fd680dc.wav"} {"in": "look opposite left twice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c4f342a1b500eae1c19f1c4fc3d1778e39b0d920.wav"} {"in": "turn around left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f23e792b02d76793f6d2ec73b2a6108ef721d924.wav"} {"in": "run after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "f049af6f194756dab62a76c6f767c6adfc7caead.wav"} {"in": "walk opposite right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "423d666ecf36f48108889d485ff1a19973a4eb63.wav"} {"in": "turn around left and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0bc1aea6a229e446ee6bb595e8a4e2775d1dcdd2.wav"} {"in": "walk around right and jump around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "37cf70b5c40fefb1d1158e28e117a0d50ba16ed9.wav"} {"in": "look left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "dab4916f33532fa539f7c992079107468fcf05e7.wav"} {"in": "walk thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "94f104474900442c924ca5d34122a15a38d730b0.wav"} {"in": "run right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "22b35eb95287f0bfe66da0ae721e42016425c74f.wav"} {"in": "look left and look opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "fdbd1e88b8102ac696da73dc86dfd09c495a80a2.wav"} {"in": "run left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e5a0fd03efa25e9b00c271d606277edfeaca2830.wav"} {"in": "turn around left twice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "358b79388049621b36537f4a15f77e1d0cd6cba5.wav"} {"in": "run right and run left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5d8d9a01655c8a9a40e1a19d7b2cf2177e765ae9.wav"} {"in": "jump around left thrice and walk left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "984af0f87f2a202aaeb57d3048fa8de3a9027167.wav"} {"in": "run around left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1add58aa58ab304e800712d2fc3ec625e2c16f30.wav"} {"in": "walk thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_WALK I_WALK I_WALK", "audio_path": "f192fee408322cbd2cfdeaea133b2991063ef2ee.wav"} {"in": "run and turn right thrice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0a97271077d1e9f459d73f1fd5cc5d34d4f2a813.wav"} {"in": "turn opposite left twice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2be32d6033ebf5fa7c91a3ef3e2a3a482c95eec4.wav"} {"in": "run around right thrice and walk around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d4a400c6014078611f985cc29b254b1292a177c6.wav"} {"in": "look thrice after run right", "out": "I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "8466c4ed3aebe030c974416c9d076d140a4a6395.wav"} {"in": "turn around right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0022b0184994dc7f823250294b20f8e7d77963b3.wav"} {"in": "jump around left and look around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8a17527574b4864dd6b95d7a68411130885c9ad4.wav"} {"in": "run right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "da6a230cc35f399cbc8c17b71e9934cca3f9a1e6.wav"} {"in": "walk opposite right and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4965db3a7871c8fb186b588ef1dfc9f617c758c0.wav"} {"in": "jump around right twice and run opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "04294c59ce6004084fce55f41525b3d58acc622b.wav"} {"in": "look around right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2feef4f599c58019a7ebe8c5e9a180bca81a9237.wav"} {"in": "look opposite left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9e5b97aeaa50a6840fe49162e719f8cc57de6c47.wav"} {"in": "turn around right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5264ae5bb62f08fcbb67e67d5d7c4bedd0948b77.wav"} {"in": "jump thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "f127d9ed49ebfbba28fc318494436ea768229e89.wav"} {"in": "run around left after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c1b8d28491702ea99e1a58d9a00fc51ed539a256.wav"} {"in": "jump around left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3286b6c2de6806bc6403a2391c81129e847cedec.wav"} {"in": "run opposite right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b7f63004f89c0be78678a8c391ea2f710296832c.wav"} {"in": "jump right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e62e0565d286eb83defbcb53f2b1bc52d61d52fb.wav"} {"in": "walk around right and run around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b6ce0d7340af6891eb669ece4a46afb95c2d0254.wav"} {"in": "look right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2bb88cd43be13e8bbfdd7b0b1299f2086c49418d.wav"} {"in": "run opposite left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a17c5391faccfd3b659bb8aa30e308d437c0cb24.wav"} {"in": "run opposite left thrice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fea85ee4eec73f553c51d129a09347d98a70d87e.wav"} {"in": "run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0e14d1036e333b6adaccc515754bbc634fbb35d5.wav"} {"in": "walk around left and jump around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f89cadd5a12848b42455fb741ed6551ff8abcecd.wav"} {"in": "look left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3e3ee8a8ed90e271a512aab6e442606f9f087a37.wav"} {"in": "jump right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "64d6b9875323aa231c0840c1d0acaa8e635eca7e.wav"} {"in": "run around right twice and jump right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "27db4973a11b44030ee3b6c5bcf8828588bdeed6.wav"} {"in": "run around right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "46b2347b739c36e2e7c9e18aa78c899d623f7e2a.wav"} {"in": "look opposite left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5541f18a32f925433f8ddb2baeedbf810df49bde.wav"} {"in": "run opposite left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ce4a6a855c76a212bba6e9f8aad5529fa11ab8de.wav"} {"in": "run opposite left thrice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "24f50e73b2481b69033d9c89ca52fd08e11ec742.wav"} {"in": "jump left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f6075b0b8097381df9ecd53319518c97d6b8c71b.wav"} {"in": "run around left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "96f4087fc00a4c0d2420b246d9b2bf297c8cc86a.wav"} {"in": "walk left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8f499f547acb62e8a4771d3340d7aa4e3928ee2b.wav"} {"in": "look opposite left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "45139b9ce1eb593d6a95407547788c6cb6b4ca51.wav"} {"in": "look around right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e3233998ca0e2007cca4ae7958e9a7cd8d5e551c.wav"} {"in": "run opposite right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "754f9d9fb8856ce5549bfcf63e012d6d138cee71.wav"} {"in": "run opposite right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "06e0cd1a0dec12bd9fd9961ad0565d8f59dc86a0.wav"} {"in": "run left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5e8bdb819e147e399c7db01821852cf7ec67fd3c.wav"} {"in": "walk right twice and turn right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "15431b8897f7e288b35cbc059ccb0e66f00b5717.wav"} {"in": "turn left twice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7552d162d6eacd689ff18047a3c4ced1ef516c27.wav"} {"in": "run twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "2f04ccc0e75eb80a31a801955c122615c9535196.wav"} {"in": "jump around left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fab9980818934874e93df762e0165e73e4835b93.wav"} {"in": "run and turn around right", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4cd8bb51b7b1cf40d7d2b96de8c8983eb75dfce7.wav"} {"in": "look opposite left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5846a9a22bee15fd900afee32d0ef4265780658f.wav"} {"in": "turn opposite right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "987f130384212704cf5602db91a29b453a718ff5.wav"} {"in": "walk left after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "3207aeae5920eab689e3148c6e27f1a16ff14e3d.wav"} {"in": "look thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "72633ff75c3b8ddcd2b24835fdc156097d6bed8a.wav"} {"in": "look right and run left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a9a3c8c0bcfe525a1914b3901b893d20e7a9b688.wav"} {"in": "look around left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a7403e65cd9dfc97e1cd50ab57ad785c07c861b7.wav"} {"in": "walk around left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "30b00c2e4af069e2d5040b045e87008a3ef02504.wav"} {"in": "run opposite left twice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "862f315851e9d2d7dd1b2d1d08a6d4ef9445f4b6.wav"} {"in": "run left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e1d931fcfea77eec7cd62b17475b4aaff68f1f86.wav"} {"in": "walk right thrice and jump thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "d2027c9233bc03a4759e2eb8ba888aa256baef43.wav"} {"in": "run around right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8f76e69416de3083e23e14e6b51491224229f000.wav"} {"in": "run around left twice and walk opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "cac2fbfc352857ee1f559aea66f07a0cb66b20e2.wav"} {"in": "turn left and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "85b1f2b7249867fb810fd866bcba66e391ec029a.wav"} {"in": "run around right and walk thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "604f69796a6db02b5d454b8242eba24cff2fb740.wav"} {"in": "run opposite left and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2e3dba084aa2e3c9d6375c4005649272c85c2002.wav"} {"in": "walk opposite right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9292ef75d7d9866134ca96c1fd7a8eece12afb49.wav"} {"in": "walk around left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d473905568dffe3607adc0c0fd3b94bfead8265a.wav"} {"in": "look twice after look left", "out": "I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "74c928137669187d0f62b313c520b2dfae3873c0.wav"} {"in": "walk opposite left and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "6f447b38e6e4f3534acbda3eef4fac069d2039bd.wav"} {"in": "look around left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "096ce2d75cd1072515111269249cfade1b39f037.wav"} {"in": "turn opposite left and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a097c0884661191c798851956cd6aac4c92ee6a6.wav"} {"in": "look opposite left and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e207b5d0a4435e70797fee4c222ddf03a5253565.wav"} {"in": "turn opposite left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7bd09db01cc8b4a395671c0f22590960e404d504.wav"} {"in": "look opposite right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "843a9eedd2829c8b2a62b9e31ffde73d500a281c.wav"} {"in": "walk opposite left and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "92142a52c9933fcfb9452b14b30664b2145c5e09.wav"} {"in": "walk and run opposite right", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "660bf7ebd35838994f235817a924a91e04cfd6c2.wav"} {"in": "jump left twice and run opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c36d97c9171748844417016a80b0f1f1bf58f242.wav"} {"in": "jump around left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ec983eb66173eebcc8bbe2b6e243a1b73fc060b4.wav"} {"in": "walk around left twice and turn opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "be53f753ff94011064a708ff55a124380d577ae8.wav"} {"in": "look left twice and turn around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c39fba339213a66eb43a61d74719d22deb0b77b0.wav"} {"in": "jump right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "32fb2e23637ea542fee879ab225ec8619d7a1b2e.wav"} {"in": "jump and look around left", "out": "I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8a090f95be6596f0d573eeea87b35752f0ee911c.wav"} {"in": "look opposite left thrice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "61e67531b366f1cd2d79d620d5bf0290a9d2d7d6.wav"} {"in": "look opposite left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6a5da4a37088e0a82e3629d32066b4707670151b.wav"} {"in": "run around left thrice and walk left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7d73c12ac13be111c4249a4c39eac024960d18ce.wav"} {"in": "turn right and look", "out": "I_TURN_RIGHT I_LOOK", "audio_path": "5e9a701e08d5fe9b5495ff7cf2f8155014a0cc5d.wav"} {"in": "jump left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "b9fcd1764d1fd14d26dbb2a5a78db7181ef781ab.wav"} {"in": "turn opposite left thrice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "cfb8cea14746cd7081788e6015a7e375c1257f23.wav"} {"in": "run left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ccde66feae661b6b5273ded56de15251dd701c83.wav"} {"in": "turn left thrice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a4a041bbdd80c404e4da137066ced74685326714.wav"} {"in": "jump around left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4acec06bbbf47b0ec26fc80945b049cb67c1c89d.wav"} {"in": "run left twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "973d2652559319fea7a446f46e1f9f7427939422.wav"} {"in": "walk opposite left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "75e587f35107d380e96cc9d3e5c4e24c3ccb4b47.wav"} {"in": "turn around right thrice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d4e0fa16c7b5a020bce568c6d2caec3792bb3897.wav"} {"in": "look opposite right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "43cb7867b4ca4d9a8f82125997fef61bf95591b2.wav"} {"in": "turn opposite right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6a32ae415ea9ab0aac4b15d3002f013232cfa4be.wav"} {"in": "turn right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d426a8e0f43e0c55df6672467d8e87d13ff738dc.wav"} {"in": "run opposite left and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "12a58880aa70db200a3b7351a3a4ad1f98636e27.wav"} {"in": "turn around right thrice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6d54e1a427714e65d3e57245316d5c908e1f5273.wav"} {"in": "walk opposite right and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3e51e34db292201b9a6cafbcf0cf42836c8ff300.wav"} {"in": "run thrice and run right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "175bab1543b2c0e3b244e8539471ae1352c43186.wav"} {"in": "walk right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2e7e4e45fdf6b909236b395502e6a57f49695761.wav"} {"in": "look and jump opposite left", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6baf17f707c0adbf7d7fe0b962e2b47659d6e165.wav"} {"in": "jump opposite left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d66f685ec639a057aa2a2805847c10e025753c34.wav"} {"in": "turn around right thrice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2f746d59211908484e880bc015fdd7e534b3ba0f.wav"} {"in": "walk opposite left and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c392bef64d27efbe8a099efe83b452c1d8cfdec2.wav"} {"in": "jump left thrice and run around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1a7fb0caa294724cf325e9967c3168e3408e9a66.wav"} {"in": "turn right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0c396d2e744e16ce03cea682d97671f3a64e5981.wav"} {"in": "look around right twice and look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6483c5b81160c354bac4ac61100b8e33e45c4804.wav"} {"in": "turn opposite right thrice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "34751f07c66167047262fcef9906249c40146f04.wav"} {"in": "walk around left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5cbdc01b97c9c0f760736428c7cbd9e1d019a9ca.wav"} {"in": "run right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "364f02445ee2fd169f54cf7188875f8bfe77ee00.wav"} {"in": "walk around right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "efe6896d5021abc939e7b8f469f636d84974882c.wav"} {"in": "run right twice and look right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "394f0e600238262896944aaf688a1db91684a218.wav"} {"in": "run around right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ef8b2d0a4f47a3d4aaef0013458f9eb4f3cdd57a.wav"} {"in": "look thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "212a5f73116a95dc2d837d53bb1e416c397bd8e1.wav"} {"in": "look right twice and run right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7660b0b2c31c60e7aa2eee56d5a266383186f210.wav"} {"in": "walk right twice and look left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4f5410f52947a8c8cd8c3baf31b137838ac06bda.wav"} {"in": "jump around left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4f0a7dcdddb1e836f2aaf5806b457f69532d5bd3.wav"} {"in": "run right twice and turn left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "8d23227ca216183c5a6cd08954f0144c60150ecd.wav"} {"in": "walk thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "339244035ac60e28f6db6114f6825ec125f768a6.wav"} {"in": "look opposite left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "761caaf289df6d5f8ac5abfd51b8b62a4b202697.wav"} {"in": "run around right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5cf900791ecd26c844c672a23932e12c32747161.wav"} {"in": "walk opposite left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "397faec8f45abe3404e2d3e722d4aa5290c002b1.wav"} {"in": "walk around left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "725124e9427212d8dcb4a23b278f1db9d5a431bb.wav"} {"in": "run opposite left and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "32c9510aeae97bf654ae33f1fd1a62431c60b089.wav"} {"in": "look opposite left twice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "7256cd93f05c3e6925c1c791dc817428dda4e634.wav"} {"in": "walk around right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "18e7ad726efecb9ec0ba67738257d8534ba84d66.wav"} {"in": "jump opposite right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9edf113f3f12460fcfb9f7ddfa75227579608df1.wav"} {"in": "turn left and jump right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c708cd30ddeeaf16bb70dd0d9132e5e54d5f4f0d.wav"} {"in": "turn around right twice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c4769f02b340fa4f51aaccea4dac80570a50f105.wav"} {"in": "turn opposite right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dc6214bb3f21e8c395785b556f45260e7e1ba062.wav"} {"in": "run left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b2aeb208b9675959736b0e3c41d746d82c333317.wav"} {"in": "jump left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c6026596dd4ca0d9658d02db392edd772b349a57.wav"} {"in": "run twice and look opposite left twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f6ecb097060123aadca5d365f8686caa6d83f8e2.wav"} {"in": "jump opposite left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f6094dd1957fccff5d3956ad0ab88bc17decc365.wav"} {"in": "look twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "08a57ea09bede384e8022c56e02a4179ff9dd9ff.wav"} {"in": "walk around left twice and walk opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5717631f9a3b512b08c21c77dfc4c00fea16f836.wav"} {"in": "run opposite right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c289e80ea85f1a20aefd2cf91338e2c0651eb912.wav"} {"in": "walk around left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "83f1e91a9863b47f089d9751f8aa8df105aa962e.wav"} {"in": "jump opposite left and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b60cf1421e42424dd9a9f3d42b2a4ed921242af9.wav"} {"in": "walk around right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4e5f24595221fa6d0f079908c05b03ee8207af2e.wav"} {"in": "look around left thrice and turn around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c1de81f8c4508fe20246178b3c7746c62889319e.wav"} {"in": "walk around left and jump right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "2983474db612cc8b02b6567af76beca7204c3e3a.wav"} {"in": "jump opposite left and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c3072347ae9b8619a40b33dd87409891ff99a27e.wav"} {"in": "turn right thrice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b6f4f6545e0ab1b89d3076cc92bc9923ab90dc25.wav"} {"in": "jump around left thrice and look around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4f6d2661fbe7f5d4bd42e857ded4b22ed6e32b84.wav"} {"in": "turn right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "776569c42604167dfc12e74013593c5541457103.wav"} {"in": "look and walk opposite left twice", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "cd8e25fbb4142c24f948b54edfae283465cac788.wav"} {"in": "turn left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "a1c3ba284aefba9000cd73caaba1260f7359079e.wav"} {"in": "jump twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "e13f86ce655bb3b775fb4d01363e1118b811277b.wav"} {"in": "turn right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e172a29e2e8a029a7e0bbb51541f43fda30718a9.wav"} {"in": "walk after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_WALK", "audio_path": "bda28d271a7b9f811bbe5c01d6204cedabd9e94e.wav"} {"in": "jump left twice and look opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "be278e96a582c2f404ff8b20665c0acb28e31eb6.wav"} {"in": "walk around left twice and jump left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6b8d68d405fa23f4f414012dd63a80fd002c6b9f.wav"} {"in": "look right and walk opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f67f5ac94e89fb424c1e3504a4dd31f3359e9c5e.wav"} {"in": "look around left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cefaad9f08cb689dd87ae76b29b665ede55f69df.wav"} {"in": "walk around right and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5fff3d799f9126b1b1fd9fdb2cb45faaafd1300f.wav"} {"in": "turn around left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bc4bcad840cfafc1d3e4e287b35e0c112e6efdab.wav"} {"in": "look thrice and look around left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "062fb992359101d2e3ff12ef2dd84d4c98039f42.wav"} {"in": "turn opposite left thrice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "47934f60ef31eaf1ff4fb7a1db91ee3c9640e7a2.wav"} {"in": "look around left after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "367533984611938d750806c9d46cda1724c45ee0.wav"} {"in": "look around right and jump opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "457b4e6bbb413e47a14773c4e0c445c2470503af.wav"} {"in": "run thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "044f645c6919b070ac34697ae5edaf59a2af4bc5.wav"} {"in": "turn left thrice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "26ec870335e1b706f867dc2688f17b076f7fbdae.wav"} {"in": "jump around left twice and run around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6ed5bc4188b7738eda49359c8efcac8497cfa39e.wav"} {"in": "run opposite left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "298b15bfca59f5a7196b9765ddb102dde8644b2a.wav"} {"in": "turn around left twice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ac5d4316b8280e554cfc1182a1c215afa41e12bf.wav"} {"in": "jump around right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "616b480277dfba594f33ba4ce0ff8e4e7da37d13.wav"} {"in": "turn right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cc2a7face0fc3e5658e7b7b4c8feb43632571179.wav"} {"in": "run around right twice and run opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d508345913a6f76fce7ba07382da5ae94523dbe0.wav"} {"in": "walk opposite right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8aab88af08807d26427c508f2fb747b90805b48f.wav"} {"in": "turn opposite right twice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "461486fa50af60517b4e07d5fc0ec64b51079de9.wav"} {"in": "look opposite right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "da6838c052e46c2cfcbbe42f61b5e11f873ec807.wav"} {"in": "walk around left and turn opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "af37bca0b0c7d37cc5f2750e426c2fec2d641079.wav"} {"in": "jump opposite right thrice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ba4e79635a3d9106b9612c23b869535b4fb89e25.wav"} {"in": "walk right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "fdaf85956a040778927a15f14d31b998f856337a.wav"} {"in": "walk left twice and turn left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "e4e9cbc60d7f7fb6b4a7323e707e81b053b96823.wav"} {"in": "turn opposite left thrice and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "69812ec489c10b5f474af79217a13985a147f5f4.wav"} {"in": "turn right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4e56683c45478c2ffb68f5d04271cedae18af915.wav"} {"in": "run right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "56622c299b3cf98a6bb52bc6605d8f3f7cdb271f.wav"} {"in": "walk left and run around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a5c91762ffc325835fb9fe1165584de4ba76bd69.wav"} {"in": "look right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3fc41fbed3c5c3db5731012f02ffcfe6ac0d39d0.wav"} {"in": "run opposite left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a5c60a41544464a33036d1042b7d48694a22741d.wav"} {"in": "turn left and walk around right", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "00d4d225a00f5bbae0417b845d0abd003537c13c.wav"} {"in": "walk opposite right and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f5fcea18ea091fc698eb2739ad87eb4522fe9da6.wav"} {"in": "run opposite left twice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ff6ee80567e1cb0f6e1a1826103dd482238bfa62.wav"} {"in": "look opposite left thrice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f9d8696df3c24d79478cac55b568c1dba73697eb.wav"} {"in": "walk left thrice and jump left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5bb516e5dc2f14f19c921fe7f7e4b0192db7b114.wav"} {"in": "jump around right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8e24d7b05f7bd1f29a14c58049bd1bf2d230d2b3.wav"} {"in": "walk around left after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ba89725da4eace4c0e034678ff3948bee392f7e9.wav"} {"in": "walk right thrice and walk around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "29151d938d501bdd0c6d6d0f53c41ec9b93482ab.wav"} {"in": "walk left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "12132b8666128b15bd51a397440c546de296cf9e.wav"} {"in": "walk around right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2b4955077f5bf0d8027259686061fa90a565f298.wav"} {"in": "jump around right and turn right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "6b21b21563dec0fbf8b1660fc5b18a339eae5ac1.wav"} {"in": "turn opposite right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "72c7bebc7b4fc44973c50ae0b78e5152cc624a06.wav"} {"in": "turn around left and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "afe38da22780d6b093b0ebf5d1cbcc3dd2731591.wav"} {"in": "look right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "27da3233fc6cbefa50ca484eeac4c4399ef1b5d8.wav"} {"in": "look opposite left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f0147d7e6020380bc19a67ec086c2ce1ed92deca.wav"} {"in": "look opposite left twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0d7493cc42fb7ef29385165da0ea8e8705a6cb2d.wav"} {"in": "jump after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "520211cb71d73dad691740e6a00b40d208564041.wav"} {"in": "jump opposite left twice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e38debb55c65840a0b8a1748c25ae58fe133222d.wav"} {"in": "turn left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "d539dcc3d914291f573aa38951983a49d01c18c7.wav"} {"in": "run right and look opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "cef9dd2a8f53532d1b64066a08c982b262b69569.wav"} {"in": "run opposite right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "11b15e1092198aab312ee4be1f86c63ffb0fb68e.wav"} {"in": "run right twice and look around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c9c95353dab0de58dd96fbbd72d4866a19d676a2.wav"} {"in": "run opposite right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "66a420814db5efab4c1e8c9cb0b07c5c56b9ac15.wav"} {"in": "jump opposite left thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6e28907a5c40f1a1f340b50ccefb45c122b276ab.wav"} {"in": "look opposite right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e60a017a2814a840502e4f3ef9f4f66b9392ec50.wav"} {"in": "run around left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dda473246b758067821293f8eca0abe4da4e9e22.wav"} {"in": "walk left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "153212e19079a1656a3082b2abca67e8303fd973.wav"} {"in": "run right and jump right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "20030bef0d63f338b5f0e84a4f730141b8f018b0.wav"} {"in": "turn left twice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0b07e0238329dbf7004e79864de1115ad2f365ba.wav"} {"in": "walk opposite right thrice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5ae45e1a36a5bf34678251ea8ee3dea1229187b3.wav"} {"in": "look left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9a6cc4727bb403d202c4871d3f810a1c3c107f61.wav"} {"in": "run opposite left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4e0a5d645d00634eea04bd410dedd6c5ed7965e0.wav"} {"in": "look left and run", "out": "I_TURN_LEFT I_LOOK I_RUN", "audio_path": "e756cf2872d3fc5f8f7599e565fce87c7fd53ba2.wav"} {"in": "look right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a13ce297f6b2f691977ede16c7e95750274d2e38.wav"} {"in": "walk twice and walk", "out": "I_WALK I_WALK I_WALK", "audio_path": "c1ffc38b4a5065b30ac886236b235d59893b992e.wav"} {"in": "look around left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "13b351dbec2e5a946815f154f9dcc19524d74866.wav"} {"in": "walk opposite right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a83e2b263245dc22f05169bfba450ca5a3f656c7.wav"} {"in": "run thrice and walk opposite right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "516035c2d8bc544ebc973cd123faf08be5199450.wav"} {"in": "look opposite left twice and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "77e4985870b62c345b418e01328ad062dd71c548.wav"} {"in": "jump left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "f74ebbe1b7cfbdf9f5f5aeccb31720eecba1494b.wav"} {"in": "turn right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5d8e9a2185410e78819dd07172bb55e7e700ae12.wav"} {"in": "walk right twice and run around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4ce0d12efff29d712e843eebfbcf3029913b94aa.wav"} {"in": "run opposite left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b9558f81773ea9b3eee141466f2b6b880d28f2b0.wav"} {"in": "walk opposite right and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "23e88f13a1b98cb5a5c5465d9bb37ff2f814385f.wav"} {"in": "jump right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f5269b8d92f26471267cf980508f2cb0c64995ed.wav"} {"in": "look and turn around right thrice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dacbcbf1fc61ff7c89cc241009efe3f79d017675.wav"} {"in": "jump around right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "43761921d7682d26c8b47d3ddd34fc684785520e.wav"} {"in": "walk around right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c814f419c6e1c0b3e8b445c4dcd86f73e2910d5c.wav"} {"in": "jump twice after run left", "out": "I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "f2bec0cbe6b5a979062e4b59cfbc54404e44c109.wav"} {"in": "walk twice after look right", "out": "I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "c5ea9b86fdaef2f2ba60a0522e5b98abceafe275.wav"} {"in": "turn opposite left thrice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "85287fecb286b7a0030c067093c71a649296ff29.wav"} {"in": "run right twice and jump thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "ad328ec4e0ae4dbdf5cd7aa7c09172868c86ec3b.wav"} {"in": "look opposite right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4d546e7be777d57e12f15fd4e4099c6051cddc39.wav"} {"in": "turn left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "a096635f2e0fa08c71fcb55cfe9a55d4d96f51e2.wav"} {"in": "walk opposite left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7d11c313bb5055b264c42d5e2d467314a004d9c7.wav"} {"in": "run right and look opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1be41ee084c3c11f214eaaf3c979dc241114373c.wav"} {"in": "walk around left twice and turn left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "9afc652454cc042b21cdb8354fee0109e2e2e20c.wav"} {"in": "walk opposite left twice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "05cd9623326ece5899f2038484b6cf61191bcfe1.wav"} {"in": "jump opposite right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "26e5bd5299ae25784601a62f7c395e931f5403a3.wav"} {"in": "walk left twice and look left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a71a85273448f14b26aff7d616d65a588f3a4882.wav"} {"in": "run opposite right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "95577c1672b9328fcd8e8ac08ff84dfdadd74f23.wav"} {"in": "run left thrice and run opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "10bfca282dae976c4326b43c7c9ad6cef4338226.wav"} {"in": "turn opposite left thrice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b527f6c00b116363179ff435df8ee7e5bc141dc4.wav"} {"in": "run opposite right and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1cb2c1f586367702e71ae85ec2b273c571bfc390.wav"} {"in": "turn around right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "695adf58848392cde79d4fd36408f153b81f7c04.wav"} {"in": "look left and run left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "a8bc043944f0303131762326340c6da3d6d53b23.wav"} {"in": "jump around left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "98c9895adf6ded27a6c680601f5b6b99c1af84f3.wav"} {"in": "walk around right thrice and look around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "014389fce9dcf55ef62cfc376cf4d6f020fdf0ae.wav"} {"in": "look right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "94fca3fbd2c86b1f2d3218eb3ae2dc69e075b7d7.wav"} {"in": "run right twice and turn right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3b130fa168c6d4a155249bcd7e1b9dda6c21b4f2.wav"} {"in": "jump opposite right twice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "b473a0d8b8aa9248ff4afc92382d8895564c3ad6.wav"} {"in": "jump thrice and run left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bdbb312c98c99c2fca42adc68a5106dc5e8d2f32.wav"} {"in": "look right and look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dafe22c45590b820e726f5afac8860f19a657e2d.wav"} {"in": "jump opposite left twice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "60e135713abb148107fa35bd024b9d1f9f32003a.wav"} {"in": "turn opposite left thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a5b96bfe8359beb87fdcf55b2fa39db25524ec9d.wav"} {"in": "walk opposite right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fe5bd4f062d9100c7fbb415756599f32090a3913.wav"} {"in": "look left and turn right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2da23365e7a1704c896c7dd386ee07a9385d019d.wav"} {"in": "run right twice and run opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "be9f7bf01e1f798457ff241990fb3a976a2cd7db.wav"} {"in": "jump left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2e7fea4972b4d5c91c58640232e59585a18956e6.wav"} {"in": "run left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0ff62933e84ff3f7952a5392607e21e0c266419b.wav"} {"in": "run and jump right thrice", "out": "I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9e8e6b7207920facf271f1928365747bc63a632b.wav"} {"in": "jump around right twice and run around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5340561d00c03005f0c8eb5ef59828703b13e43f.wav"} {"in": "run right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "6339cb47f8d06e1aac1ff9cac14700b8e781cc6c.wav"} {"in": "walk right thrice and walk left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "aea45fd67ebfffa45882a5f3b4c4fb581fe74436.wav"} {"in": "walk and walk opposite left twice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "260ad76021603e5c8c94361607b72745a6667b0c.wav"} {"in": "look around right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c0895f274a246348963625890c3d481d0704cc5b.wav"} {"in": "turn opposite left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6bee7a5c4af933158f04701b016a9247a8acf545.wav"} {"in": "jump opposite left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8a1f244b8259b3523bdf3b34e2c8a98aaf2c1f85.wav"} {"in": "look around left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "616ab7f61e568edc4bd3e391a0a4fcc53b0c2ed6.wav"} {"in": "turn right and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f010508b33831a4d596f9aea5636a6d3cf9bc58b.wav"} {"in": "run left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a7d1ca96107b653953913ed227939d341669ebdd.wav"} {"in": "walk opposite right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "99472808c5c7b6be1112b8cc67c85c6adb7d55da.wav"} {"in": "walk opposite right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3f0ae45a5f73c975cd5d0ba283c354fdca4c6797.wav"} {"in": "look right twice and look thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "414c746c45c87e05fa26ce43c556e3e48d74fa11.wav"} {"in": "run right and jump around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c196b3a8c9abd21ca7e27500c2286e37a2e1135f.wav"} {"in": "run right twice and run around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a1de7974394bda5368632200862e503fb0ea94eb.wav"} {"in": "look opposite right and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9fb669f02050f1445fbe1475f1e0f7cb66c633fa.wav"} {"in": "run opposite right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "24ed06bc72fa012f9e03e626a4655a7484468452.wav"} {"in": "run around left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d8d9e3cc3ce4bd7e6e0def780077e1dc993bf0c7.wav"} {"in": "look around right twice and walk around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c4bd397b0d39b3c84a5568b101f51cff7297bdf0.wav"} {"in": "jump and walk opposite right thrice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ec3e4818b8de7d1e5b403666d5293095273f2777.wav"} {"in": "run opposite right twice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "caff4f98f294a9f6a23677f7e9c8e310f292af4f.wav"} {"in": "look around right thrice and run around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d77f6cea04d95406321f553154b6aa196c3b4777.wav"} {"in": "look around left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5e913dae2332a6e026c07f8e281cabe5b8a0d861.wav"} {"in": "jump left thrice after jump", "out": "I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1f1bb34ac3824798130ed71376e1d3891328a642.wav"} {"in": "walk left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8d1e10b7d432810719bf08d8bdc871b458f2edd7.wav"} {"in": "jump right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fbade4ea618f4f78daa4adcec188ff76eebd2dd3.wav"} {"in": "look thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "bdae7f31bc980e34c603da6e452c3b91b359db53.wav"} {"in": "jump around right and look left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "336a78ddff3f4883f84583bc95f87163b1d9c9f4.wav"} {"in": "turn left thrice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2aa6adc09b480d48e29bc3c1b4616a3c54063072.wav"} {"in": "jump around left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "078fccada66b343d1cb1fb9f6d9fd099c607ee5d.wav"} {"in": "walk around right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b55000a4113c4f5951d8ceb7d36c071452636a38.wav"} {"in": "look left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ab2f95ab1ed8c16bbb4431a9cf170b4d3efe3708.wav"} {"in": "turn opposite left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d84decf7b2d9131763bbd1a78b56bd1f9b67ea15.wav"} {"in": "walk left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "dc8711a2dc1e9876f13822fb33efb9ebe642311e.wav"} {"in": "turn left twice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e7179a10972c06da4966b0f0ee4f2ef7bc6a61eb.wav"} {"in": "turn opposite right twice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3f23c75bea74d29e69baea361b0d686095a1bc86.wav"} {"in": "walk right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4c0d6404238664523abff5edd411487e2c942bf7.wav"} {"in": "look around right twice and look around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9b14bbffd4104c944bfeb262b1f04ef3bcdc43dc.wav"} {"in": "turn opposite left and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "560328d55ded73e79596937a820a7cf5888070a6.wav"} {"in": "turn left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "010c88a23e563f3ce7c5eb2f436594ac4282ce33.wav"} {"in": "look opposite right thrice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "d7fb7b6c8c4bc93ae4385b1519272657fc8625f2.wav"} {"in": "walk around right and walk left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ea4aefca1853050efd39dc030da79e08cab79f83.wav"} {"in": "walk around left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e6e008cb64e926c10ad32d5520744f0e675781ed.wav"} {"in": "jump left twice and run around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "081a7056248ae453fbf9af1564040dbafc8095ef.wav"} {"in": "walk opposite left and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f4858672e1e8ea84895ff86fccc5203da32baade.wav"} {"in": "turn opposite left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a50af9faa5e80e9aeaacdeb499da1100672c412a.wav"} {"in": "walk thrice and jump opposite left twice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "454c04f716e5827c634b53b55bdc074ecaf91304.wav"} {"in": "jump opposite right twice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "aefba3f6896591af3063ebdcd37a2f61f936c24b.wav"} {"in": "walk around left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "67c97bd796addbc872b469f33352cd6c7549696c.wav"} {"in": "walk around right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cf0df49c1f539dd8902781b6bb23bdccd8a4fc23.wav"} {"in": "jump around right and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1748a4f02b1c2d5ea6ce8b1fec9359945b7ec82c.wav"} {"in": "turn opposite right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b92c91126b33765b3d3e773036b3b606c84eadba.wav"} {"in": "run around right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8705c711b5330069c5f5f6ca6933adc458606176.wav"} {"in": "jump thrice and look left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9d22782ce9dee76ebe94ce79e0fbf5f154933783.wav"} {"in": "look opposite left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a4b21d95762f98eadb74b15d901d67bfb6c9faf1.wav"} {"in": "look left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "39c3725847ee5ecdc307aad736027b2e06e9d837.wav"} {"in": "jump around left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4399e61640b45b21b49721a9714b7220218329ef.wav"} {"in": "run around right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "669abca18570a12e31c4bbd65b0f1c7696dcde4e.wav"} {"in": "run around right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2f5a6dea9ca0e8598945f363f1fa47fe64c3e2fe.wav"} {"in": "walk left twice and run", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN", "audio_path": "cf62ba65db9140859ed6d1c1171c34594911c0f9.wav"} {"in": "look opposite right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0ec9e2e463aae48e33df73ab22105d06dbe8cfd3.wav"} {"in": "jump around left twice and look right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1abecc83092dfe39bcb0c96afc256a99bfd35f77.wav"} {"in": "turn opposite right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9dc46ef7a77cf0e7df16c414c63b0442c5ba9269.wav"} {"in": "run left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "dd67466df365a6ec897825acea38409aba34a8e4.wav"} {"in": "run after run right", "out": "I_TURN_RIGHT I_RUN I_RUN", "audio_path": "101fc65563a9c727dc5b81a7cc657e394ed75a54.wav"} {"in": "jump opposite left twice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "360da8e373ca78c54a803f76b73d4eee9e41e3c7.wav"} {"in": "turn right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cd5477ad22145ca4544b1322d162e458d20bd45c.wav"} {"in": "run left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "52ac9ffec99e4e38af5e17ded3f71b804d2287be.wav"} {"in": "look opposite left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "86ff27d199b05228a978b6d9ec029ce8685fdf23.wav"} {"in": "walk after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "02e80937dd9f29de01e7d20ce556974b72dc543c.wav"} {"in": "look opposite left thrice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "ba044940280ae31e6a4f289f301a30ba4f9aca4c.wav"} {"in": "walk after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK", "audio_path": "3b0a6fe0a06195d4c0669b8dca495ea53d51f2ec.wav"} {"in": "look around left thrice and look around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6db9de9e7f57b0a302a5ab08d94b434cb6d9a36a.wav"} {"in": "jump around right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f55c3d5e1ac0b21ee894aa8485cb4be93ceb74c1.wav"} {"in": "look left and walk", "out": "I_TURN_LEFT I_LOOK I_WALK", "audio_path": "1f6f77d7df1c9ed2d91672d4c55380f06747dfd5.wav"} {"in": "jump opposite left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "868be4aa46407a472828a76af45e9fab8562f692.wav"} {"in": "run right thrice and turn right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a8a1ffcc3395daf65d38b13547485fc4fd1af62d.wav"} {"in": "walk left thrice and jump right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "a77ba01df503211a37adca16caa578754e882b62.wav"} {"in": "turn right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "c4688a4fb801dd76c61ad86692d147279670edcc.wav"} {"in": "jump opposite left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "35d38cac70a46e3c9578845ea60eff5734ecb03a.wav"} {"in": "run around right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "00d0c7ead86a27a2f815986901b2a2bd42c393af.wav"} {"in": "jump left twice and jump opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a826521cc1b1d0dd5a086e84daf59fbb0ae1e73a.wav"} {"in": "run thrice after look", "out": "I_LOOK I_RUN I_RUN I_RUN", "audio_path": "427b8864c0c15346256b4bea4a631b7186605b9b.wav"} {"in": "run around left twice and turn opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a74656fc81251b32f9a2ea8860eeefd5f5ee26bf.wav"} {"in": "look around left and jump left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "876044f2637103c9f692fbd2d22ac6b1765f4dfc.wav"} {"in": "look left thrice and jump thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "109689fbe2d50e1512d99baa24a2fdc0a6ad18fa.wav"} {"in": "run opposite left thrice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "5ff3819711b52b511201a89bb28619d5e1e0ed66.wav"} {"in": "turn opposite left twice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "44b75a081e017ed2480ba5617ce27a3ece01b875.wav"} {"in": "run right thrice and walk left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a652bc564d0eab589dc100ec6a156342b1544481.wav"} {"in": "jump around right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c552aa26c37820b0d978e14b7dec46a621093412.wav"} {"in": "look left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "2180e29297595b5b5a78c1b65835ffa1fc4bec5c.wav"} {"in": "jump around left twice and jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dec4324fd91b886c4035719f1b3629a7ea811b7d.wav"} {"in": "run around left thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "531e7f7c28fb7fa61107706da1b2dc5109c9511a.wav"} {"in": "turn opposite left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a2411208bf531a8b7b12b5b3a2f184fc44a0f1b8.wav"} {"in": "run opposite right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1442d5d670ced571574449cd6f75ce17a9e91f67.wav"} {"in": "jump around right twice and jump left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "294bcf5b568d5c3a272e0a4e802ab0c0b75327ae.wav"} {"in": "jump around left twice and run left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "edf9a13ddc05d6bd148ac33bbfb1fca3516ee423.wav"} {"in": "jump around left and run around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a4195fa81a366c5b7737cb90b1b2a42c40c14e12.wav"} {"in": "run around right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "83740233256611b2bbed42980a8b907d14ae8fc9.wav"} {"in": "turn right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "531966dd2253a448a41d7aa1346ebbad51baf6c1.wav"} {"in": "jump right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f6ea21bb9dd970bd57131d771f49e0308a6be473.wav"} {"in": "jump left and jump opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9cb024e8ddfcef17eb94b142a69d14a935d6f858.wav"} {"in": "run opposite left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "081e302b4c59d7a2146ff4f9b25e2bdf6471efc1.wav"} {"in": "turn right twice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cbac40446610e833d2653968b2e007e57d47d7e8.wav"} {"in": "turn opposite left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "11ec4eb05775e81270be2bb9ee8b55d40b0f6259.wav"} {"in": "jump opposite right and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "62b29b7f8fe7ce6198a9ae24406256f300a569eb.wav"} {"in": "look thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "131055090c55703a3e017eaff61f4721845150af.wav"} {"in": "jump right and jump around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "44a1f4657810ed225f5f89f77c19e402ab9dc64e.wav"} {"in": "look left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "65a4d21c0d1d6dc6a6cfd691db40045afd971aae.wav"} {"in": "turn around left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3fc4d35e867c9cacc3925e945070a87f4301cc25.wav"} {"in": "jump opposite left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "89bb43040b429ab397ac75d5f8da174ea0d67110.wav"} {"in": "run left and turn left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b94911d305f7277fd27dbcba3b5577b29b0d4604.wav"} {"in": "turn around right thrice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6fdf3ab7e1f1fbb039a54726d6e4ca03bf8ea6c9.wav"} {"in": "look right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ad7c43118592411f63db44acba151537eac7240c.wav"} {"in": "walk thrice and walk around left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0fcb81810e9500ec7ed24fac502c59dc435c2776.wav"} {"in": "jump right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "13ba4df87cc96d16e965af8b342d9f451436dd20.wav"} {"in": "jump thrice and walk opposite left", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e4ce98ba22f3aa5561c67182d6443ab182bc4c5f.wav"} {"in": "look around left twice and turn around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9a19422596a5595781ab3b81f45d977b1887da71.wav"} {"in": "walk opposite right twice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "692af2525e8ce2c64ef57c4a675e15ce9094aa95.wav"} {"in": "run opposite left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bf319b8d332012a44df67730710cdd2f11e0e1c5.wav"} {"in": "walk thrice and look opposite right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0d197cd2ec84cc4ee29affcda6fdf6e5fea3cb90.wav"} {"in": "look right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "28ebc97823f3a4551c6065b1c94709ffb9746282.wav"} {"in": "turn right and jump left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ce0652b5a04d5f297e558aa6a2943974619187a8.wav"} {"in": "run right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "852e2450b09295518770ec9542d3bcd74ab303c6.wav"} {"in": "run opposite right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "76682653511a8a64d489c8a21ff92a5940e1584d.wav"} {"in": "look opposite left thrice and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "58ef4bd043c2046515b35c8618c980ebded32eb6.wav"} {"in": "run opposite right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9529480586ec5c61e5151f4d59762d580a1fc2f1.wav"} {"in": "jump left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3d1de611d6fc7e16c431ae86c8f3638f7129ece7.wav"} {"in": "look thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "6d5f0e0e52b6f1d7b33e1106268d7fcf30ce8844.wav"} {"in": "run twice after look", "out": "I_LOOK I_RUN I_RUN", "audio_path": "355be8c7e42555340d5954ab1e32733e30a913d7.wav"} {"in": "turn opposite right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a88314630d8dc17843701784b8b61264321814bb.wav"} {"in": "turn right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bdaab055400b386ac74fb372d3a57bfc308e3210.wav"} {"in": "look after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5dd7d6077c8bd53aadbccf674321639530085160.wav"} {"in": "look twice and look opposite right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "acc06075312c977fdc005e07fa523947d33fe536.wav"} {"in": "jump around right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5fd42c628d5aa69d73fc04f801f94f09bb143d40.wav"} {"in": "look opposite right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "026bf2007f33da099499ff98c11018a5137d8a13.wav"} {"in": "run around right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4d1043f331547d331dd3b3be7866d6b47f912a27.wav"} {"in": "look left after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "63be806dadce7695a62dbf65f4b23943d4ec8a8f.wav"} {"in": "turn opposite right and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "85257edabec040b44e2da37257c31251d8c65789.wav"} {"in": "jump opposite left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9b63833aa07e39b08d641bf36d0b3aba1d7cbf1d.wav"} {"in": "turn around right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4c12517ff4805fa74e8d8d7bbb469e9e9d5576d8.wav"} {"in": "run around left and look around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f3353897449fada618190b1fafcc400b65395d92.wav"} {"in": "walk right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5e8ab6f358706f4766a8360840b008f827820051.wav"} {"in": "look left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "08a9fb494408d3702554d7d588e095af6e0f34c8.wav"} {"in": "look thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "8041b2984377552ae57ef0adc4dfe63c36ebb229.wav"} {"in": "turn right after jump", "out": "I_JUMP I_TURN_RIGHT", "audio_path": "b655ef22eeef6396c401e97310a59386df7952ba.wav"} {"in": "jump opposite left thrice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6df415e0c713c6eb75296797d4cbee5f11ef5fd1.wav"} {"in": "run opposite right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bbcb2e95d2c66e34f230e3c5db3a63ca90691e50.wav"} {"in": "look opposite right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "69cacf58634d65dff26e4e98ec4f4158483da730.wav"} {"in": "jump opposite right thrice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "223fa10cad5ca861b9149a79be39d03d14b8f519.wav"} {"in": "jump right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "177bbbda5d7dc15516109b75f23b974356d7d218.wav"} {"in": "look left thrice and look around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "98d703d716be84ec1ac139a0741b67e5855988a3.wav"} {"in": "look opposite left thrice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fd19a04732ffbf99cf964d37644002d5b7fff31d.wav"} {"in": "jump opposite left and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "17b73bf863dda88335a25e4eab385d7bca1dfdc0.wav"} {"in": "walk right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c01f2f3a1b947882fa706c9f95ed26a11db8dce8.wav"} {"in": "look around right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c29766fbb8be32bd85e9ba6041364502a462eff8.wav"} {"in": "turn opposite right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "18183dddec66dd73c13f288b92769694a73fc9ee.wav"} {"in": "jump opposite left twice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "9e374496768432a978334433612e0fcd0b8f08b9.wav"} {"in": "run opposite left and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "714ef0e220469822d8492e38cfaec7b8456c421a.wav"} {"in": "run around left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5a6fadd02e5f7257952b7424bcd1cb0e11975321.wav"} {"in": "jump opposite left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "71c28f168e4ff1f344c05533ed1f94e34e74af7f.wav"} {"in": "walk around right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3d9bfdb0041946ad8f1b00371025a071550a0146.wav"} {"in": "look twice after turn right", "out": "I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "4cb7f972ef767758d36f5933bd6b6bcd00c6e62c.wav"} {"in": "run opposite right and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cfcb08c53b6ad364f541a5e67570377f929d7e01.wav"} {"in": "walk thrice and look opposite left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b490cf3b0a1bf04ab54a95eed24fe1e859fd9bba.wav"} {"in": "run opposite right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0286743992f827b7521b4464a2e9be3d6834e889.wav"} {"in": "run right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2761f2f8f1c0de5a0532f8e8fc278095dc9fe32b.wav"} {"in": "jump around left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d73ab5b5288ee7189f61276dcc284e9de99d5128.wav"} {"in": "look around right and turn left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4b481f76732a057bb7e029eab40904279fb20add.wav"} {"in": "look around right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6e9300c870febc80c202454b518506952fff4938.wav"} {"in": "walk left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "699ea5cfce200b750bdf19b44457f605ebc2c4d6.wav"} {"in": "turn left thrice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e11e202e68d445c1f7508dd07abb449d3165d2d9.wav"} {"in": "run left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "32bcd6c002025a4433bca8c83320e7c97c857814.wav"} {"in": "walk around left thrice and turn right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "9e706733b15926bae289be776e0653fe91cba93d.wav"} {"in": "look twice and run around left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "aae457c0f3d05dc8c4fc78ea186763b7335bb4bd.wav"} {"in": "look right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "145637e4a32c89f191082c8c45a322696703dbba.wav"} {"in": "walk thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "7f4199e8dfccc8de07b24aad304bf1255a99862a.wav"} {"in": "look opposite right and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f1c74841501cc0982f32a6846a598467a9a8a8ab.wav"} {"in": "walk opposite left and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "d523adfb636adc49a37159f831b2eca5b067b99b.wav"} {"in": "jump right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6cf4ac5f7fd48e56c159ecca5d8c1124653de754.wav"} {"in": "jump opposite left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e2e58c106205624ef825ec70d2fe056b5ff65165.wav"} {"in": "run around right twice and jump around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "25b04c09caf1f2de762af7a8172efd0aa56b3c5d.wav"} {"in": "look thrice and look", "out": "I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "f75f2b5655d4da8a2069958da1fa53a4e3d10163.wav"} {"in": "walk left and walk opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2ea83cfdf2806cb60a169c0ca33b693f7cef4364.wav"} {"in": "look around left twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "59e575f9b531422efa6bf5eeb3e220c72026fb0d.wav"} {"in": "turn left thrice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f30e9271687c3aae8cbebdc3791cfc862385fe76.wav"} {"in": "run around right twice and turn around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a71ccfe180bc930bf7c0a3ac41aabbaa57fc93d5.wav"} {"in": "jump opposite right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "43064fabce2978225fb79ace64e91745691102d3.wav"} {"in": "run right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d713195afb00611e806b1d7aeff9d504048f1747.wav"} {"in": "jump around right twice and jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bf46f2c4c61dc53690b48409912c212ee08a4673.wav"} {"in": "run right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1f0772a64b4d21babe31cd7ea36e91a6e82728c6.wav"} {"in": "jump and walk right thrice", "out": "I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "54f3114f1a30b3e8a3fe3240d4e2ec8e864334ec.wav"} {"in": "look opposite right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "40b94f3b4402e94798e321607957de90495e8f4c.wav"} {"in": "walk opposite left twice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "20ace5d6b9b31ffcef11e2f92ad14c2deef8b48e.wav"} {"in": "jump opposite right thrice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "df0ef037d2d70ee465f1d9cebce3bd7c5ac9ce5b.wav"} {"in": "turn opposite left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7f4bb80ad82ddf6a481d4341422523768b938ad0.wav"} {"in": "look around left thrice and turn around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "85f1e4e213ee21d6840e509ba759451f829ae87e.wav"} {"in": "turn right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4873ced8084d312dc8506300886a8e5012856e40.wav"} {"in": "look twice and walk around left", "out": "I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b5b5fd2fc3b3ea4cfbe1790a306187b22c4323bf.wav"} {"in": "turn opposite right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "921fdd439f83795e0059582a91b6e1749221d491.wav"} {"in": "walk left twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9b7964b622af3589b850275b481035a0df145178.wav"} {"in": "run left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fe1a70158c2fb126e9ab5949310c3890727f2f82.wav"} {"in": "look opposite left twice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2a64c93925cf7afa77f3b74eb738571308ba51a7.wav"} {"in": "walk around right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9c653ecc8274bd2a1c02736d6d3854df002f7f86.wav"} {"in": "jump around right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "45fc5cfc0c48566a6875e13cd46162e486bf7057.wav"} {"in": "turn opposite left and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5ee93ad82dd15c0a2fdde283e14da05bb92415c1.wav"} {"in": "walk opposite right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fa851b8d3c2b105fe24383f3b5be292f92207462.wav"} {"in": "run opposite right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "68600978b5ef084db575f738ca034a91e715f0bd.wav"} {"in": "run right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "d41796571365915dc7aaa1072534a203723820dd.wav"} {"in": "turn around right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "17d3bd56ada0cea5cf8e59082bae379bd8bfcfc0.wav"} {"in": "jump opposite left and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fa4af1e62a5c431b0da3886e6febdb8b1394b9dd.wav"} {"in": "turn around left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "14dc0218e8410699a970da8aadc598ea9dcb66f8.wav"} {"in": "jump opposite right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7c0837ff6b854c59f32da93ecfce3304d6380dcd.wav"} {"in": "look opposite left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0b866fc331313937bbc4a29c1a536383a26a3fe3.wav"} {"in": "turn right thrice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4a1ebc05bab6976ddbb7eb4b71dd15dfc5812ea4.wav"} {"in": "jump around right twice and walk left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0fdf2148f5a1196c1736f560e298919ab76cb1c9.wav"} {"in": "look left twice and look opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1f9dd2b1003663f3922941d7215ea8ea824dd302.wav"} {"in": "run around left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0cbd42aa35f8d0bae496562cb7530681f8acfd49.wav"} {"in": "run opposite left and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e8e15aa64a721601a59d8f43387391fc5d6c9f90.wav"} {"in": "turn right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ff417d419e93f486908e6dc16a75c9cf48e26cb8.wav"} {"in": "walk and walk opposite right", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "354b7bdb30a67ecd36cf6bc5cb68f99b124e8d61.wav"} {"in": "jump opposite left twice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3356ea72f5058dcc08f7dfa788357075856e3ffd.wav"} {"in": "jump around right twice and walk right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7fb7297208c192c835f427c49350565e095eda69.wav"} {"in": "walk twice and jump around left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4f71185b7f9195b1de0b53a3ad62c1d7bf3a7131.wav"} {"in": "walk right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "98b0146b8d3c9615bf9477a31e14ab51fefe5761.wav"} {"in": "jump left thrice and look left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "26a5ef275fc6f5c2d933ebba846e7932a5932a23.wav"} {"in": "look opposite right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ad93ed422952d91374c410c0fa642c25689672d3.wav"} {"in": "jump right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "a6285a099105d4f6ea6691fbd30fb47b8763c6b6.wav"} {"in": "walk around right twice and jump right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f78e2bc9ce345f7f6312cbb75d42abb8240de027.wav"} {"in": "jump around right twice and look left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "01300ec3d924083f81499fdf1709419c83f34c32.wav"} {"in": "jump opposite left and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4bf448dddb25a3bfa999fd06fd57a016c5e38592.wav"} {"in": "jump around right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fd21a23fa83b1391319bc35529a5da0ecc320036.wav"} {"in": "walk around right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3bacfd58b45f511039bea53ef19ceee101e74474.wav"} {"in": "jump opposite left and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b1e36cad90e80bd5339cff38ff4b94f270d4cfc1.wav"} {"in": "turn right twice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8b1df0086be719ddad8d2e41687cbde8540529db.wav"} {"in": "turn opposite right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d47a240dc933e24fde412fd892cd9a669042ba67.wav"} {"in": "run right twice and walk twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "755a43c01cfe620ccb91a67e676e06348a35b03b.wav"} {"in": "run opposite left thrice and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7dfe66d4c7cba29b66c24f04ad807cca62016cac.wav"} {"in": "run around right and jump left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "59f6987c0c1b64ae39c3821fecb7ec2ebe6a9040.wav"} {"in": "run opposite left and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "08d53e2d1f8e1c61ca3582598fc27e8b3bed1f94.wav"} {"in": "run right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d22cd7cb43b4e467625695a6ec45812a306e6c11.wav"} {"in": "turn opposite right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6dda2531d060e58fdea2e1b696f9526e71d47f25.wav"} {"in": "look left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9dd6a6a391d695ad11838142c4523c275c475017.wav"} {"in": "jump opposite right and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fd2b642d78974370061d0cb6ea14652e0c3f3b07.wav"} {"in": "run around left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a1ee2791f579c194f19ef0aa732854b1754acc6b.wav"} {"in": "look around right twice and walk opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0ded3cf4faada15aed81ddb06cd325719a144743.wav"} {"in": "look right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "73494e6d3befd51469b68cae61e88e23c3acc972.wav"} {"in": "look thrice and turn around left thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9190b1b8d70a21b278b64f8bef28de18fccc929c.wav"} {"in": "jump left thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "51f338b1a3a2e78870b432ae44f56c644b9c0b1a.wav"} {"in": "walk thrice and turn right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT", "audio_path": "ffe7b3b12a198e4f390753ef21cdbb3f9cecca71.wav"} {"in": "run opposite left and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e881cca809b3fa25ef3107105b204caadafe9938.wav"} {"in": "walk left and look left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a753f07fa5e0af47a5e7394bc3579603c643b6a0.wav"} {"in": "jump around left and look opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "af2fb6676f71089fb4601d8bf202decc0673307e.wav"} {"in": "jump around left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "12953594ba5712495577e6b258273dc9d85f2f77.wav"} {"in": "look twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "9edbce676a2275aa761caa77588c3a6990ee8661.wav"} {"in": "look right thrice and look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9b986d88dc0b1444b0b8aae0ed5cb0e83d62271e.wav"} {"in": "run opposite left and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e9e1bc39b02a7e730facf61e6c31d1651c836932.wav"} {"in": "look right twice and look left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e533d0d46ff87a3936456c992c6eb6ba382d677a.wav"} {"in": "jump around left and run opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ef90fe6d472632cc00c0ec3f6fb91bbfc6ecbef9.wav"} {"in": "turn opposite left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "623b59db0ec792c76eafa560f974b934584c7cbb.wav"} {"in": "run opposite left twice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "297724be4926fcb7614c2bbb6c94441d5344b260.wav"} {"in": "turn left and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "84b66b23740b85d1e3e98b7ebe44f05b80a0d567.wav"} {"in": "run opposite right twice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "296a61748521b256a77483c3002c4ff520673c93.wav"} {"in": "jump right and turn around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "390741bd47abf8ff8e9e64e7244cc59676ae2817.wav"} {"in": "turn around left and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "61bfcfcc39b29eaeefc5b135fdb52fa728a9eae6.wav"} {"in": "turn opposite right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "41e1bba0397a00e79ff013bc2ed344db7440a42b.wav"} {"in": "jump left thrice and jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a1e56168c6d6fb1be3abfbbf573799e2e418e971.wav"} {"in": "jump opposite left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e8a0e94c141e4264300c71645700937da1fcbd24.wav"} {"in": "walk right and turn right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e5a4c97380b0daff480bd8ad114d933454643624.wav"} {"in": "turn opposite right and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "22168433fc5afc6febb22219e79993281bfdac03.wav"} {"in": "run around right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1e971bf240296613c7810ce92834fbe70e7970e4.wav"} {"in": "look around left twice and walk left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "014a681e760ddd448db7d8d43db84b7fd9eef27a.wav"} {"in": "turn around right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7782de593aaf32a9428743069d2a15438b2dd5d7.wav"} {"in": "look right thrice and walk twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "f92dbc4fb8fbeb36795fd1c72b8687dadedb6496.wav"} {"in": "run left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bad90f877b353309cfc2ca1f8946ffa88a8bb7ed.wav"} {"in": "walk around right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "369a0c364b14babe8c822a260df8ffaf29e08dd6.wav"} {"in": "turn right and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f7cbdac7c63612625eefc0d0469d470f57e619ae.wav"} {"in": "jump around left twice and walk opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c7d6c829ec104868717d5ee92aa2da97b4f0eb68.wav"} {"in": "look right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "abf3e641d435430ab8d3d1b9fd19036a7b4d3fc8.wav"} {"in": "jump around right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "827eb8669c0469ff1471d9541d87e9ebbf57e8ad.wav"} {"in": "run opposite right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "39afc13faafc720d6f56a6120a8356bc4201666d.wav"} {"in": "look thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "5c66aaa84c346616e1a849b0ed72445f05e5ee5c.wav"} {"in": "turn opposite left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f61671452aca436097d419ed1879b765a600a5be.wav"} {"in": "turn around left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d6347728a2e52fffa4204b5dc2fc5e8c4184ed4e.wav"} {"in": "walk left thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "786f6a8a51683b0dfd45e484a322a9fa13363dc4.wav"} {"in": "look around left and walk twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "4a1f60d78d0b1dd079efbd201b535a5018920582.wav"} {"in": "jump after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "39fe243840e8f7ca5b09e01b4e648a2ec89c9067.wav"} {"in": "run opposite left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8d16b0d74c626c179323c22616c2ade16df9f800.wav"} {"in": "look right thrice and run around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "15458559f4ccae692cb377158f9e89af2b8f167a.wav"} {"in": "walk opposite left and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "816db72f8ca81da3e10cda9d48df1dca9be12958.wav"} {"in": "turn left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "495d480404c627ae93a91dbbee254f02299559fe.wav"} {"in": "jump thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "8be6bcf383a11db1ea288455b104b2d630398101.wav"} {"in": "jump twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "5ab3690c0cd2a5ac79c0db9905f0b621dbb65667.wav"} {"in": "run thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "d7ea9db716c6e9ed715b52e22ff58b5f3424fbee.wav"} {"in": "jump opposite right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5b0c89670a5392993fd94b9c659e9336ed79215c.wav"} {"in": "jump left thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e847c3a93e88f912d214be132a1464f0d67c5a0b.wav"} {"in": "look opposite right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "866106a42118c604616c9da0b04927898048265b.wav"} {"in": "jump around right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ae7ce496cd9dd63abcad7784cbda31da07f21c41.wav"} {"in": "look opposite left and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e30f3250c3afcff8c88dd776c5d850fd3d38d104.wav"} {"in": "walk after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK", "audio_path": "6c0b6fa22dca0139d5fa0b6e286153a89797a05b.wav"} {"in": "look around left and look around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "672d18032279b410c0c4b39d56965d4534fbeedd.wav"} {"in": "run right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c964f8f8575f6f916c647aa46cbbd130c4df0189.wav"} {"in": "jump around left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cfce7bae4032d129721a9b8c8fb40b90755e88ff.wav"} {"in": "turn opposite left and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d0326606afc361ad3b8ff1c49be4aac9acd2b144.wav"} {"in": "look after run left", "out": "I_TURN_LEFT I_RUN I_LOOK", "audio_path": "705ccf6de493c6f2d6b036f53adc3e186e64937d.wav"} {"in": "walk thrice after look", "out": "I_LOOK I_WALK I_WALK I_WALK", "audio_path": "637b5cb13acbd41484dd5118eba871f14238da70.wav"} {"in": "jump left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "763827206d83e95c05bb30c9b97a419eab590737.wav"} {"in": "look around left thrice after walk", "out": "I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3322400044125b4742751c5ab036f764efd1f017.wav"} {"in": "jump left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4efa5647f8078c813b115e84f7a4944a3110b943.wav"} {"in": "run around right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "93613aa3d41c21e8d73266da817612da144dd2cf.wav"} {"in": "run opposite left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ecd9f0acb4077851069e30c5a5c03301574a2612.wav"} {"in": "walk around left thrice and walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5f33ba4e32ecbeb404cbc3ab5770f8127635f000.wav"} {"in": "walk opposite left thrice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6302935f26112595058bef8f6870517e88da3be3.wav"} {"in": "look left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "31d8afab1f4396027e43799fbfe8af5c36f7c7b3.wav"} {"in": "look opposite left thrice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f7538c8c4852a0a0bc149fa173d9d29f3921b8d4.wav"} {"in": "run around right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "269371ffbaf27bd5cf1d787a18c526249def37f6.wav"} {"in": "jump around left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "13eaf1d5df52640a836c87b22fa98adfab5dfb02.wav"} {"in": "look thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "2545bea0d3232f846cd3e8b24a1484c2d6aacf6a.wav"} {"in": "jump right thrice and look thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "c996b6888e766988467b5d2b1719760f671b348e.wav"} {"in": "jump around right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b569a4a1c8d23b8836a859a420c4ce6e80c28e3b.wav"} {"in": "look twice and look around left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4e3cb04b17dd04fd9c9bbe2faa3b1b6e6f8fc567.wav"} {"in": "run opposite left thrice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "0df84bbb2b8af1e7ab907a7e002d287737116e0a.wav"} {"in": "walk around left thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5eb7eb09b19c72f150e61779e5ec3d1b7cfd2f0f.wav"} {"in": "jump opposite right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8018a9d88fa3e0eef0137584d574b49aacdc2808.wav"} {"in": "turn around right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f51a69ec6041206cda54febb3ec20cbacdcf45ea.wav"} {"in": "walk around right thrice and jump thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "ffc9ad594a97dffa9a2fc3d276c302e32b2e4513.wav"} {"in": "walk opposite right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9706735e90bdde99baba083fc425c39e28284253.wav"} {"in": "walk opposite left after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "bf9734ac4b58517e8d2ef4cbd3b30503ba5fe4bb.wav"} {"in": "run opposite left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2305bb8e2a5489d17e9310261f6bd22eec53cb46.wav"} {"in": "look opposite left thrice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "5df4a6fc729c86b5432e75552a2e32c9998882ab.wav"} {"in": "run around left and walk opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a6610c05c0f993f7f46ccbbeaf57d6784f969e89.wav"} {"in": "jump right thrice and walk twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "6d28a3513a73bcb753de1f360b662cf9f321c967.wav"} {"in": "look around right and walk opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "786c3372418d17c2b6c53bc8e064c06fe1ac057c.wav"} {"in": "run opposite left thrice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "7b620f05e56fc6d3773865daf504f8fd04960fad.wav"} {"in": "turn right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bd97fdc1ee26f8a9e8a68811df2a5ded8be12bcf.wav"} {"in": "jump right and walk around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a7065cf3617a8e1bea95e41ba463d6f9ea82e154.wav"} {"in": "look opposite right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d5530dea881152b52f192c2b5fc3de66cd1c8f36.wav"} {"in": "turn opposite right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "eb15279c5151510c6f348f468d469d307dfe92c4.wav"} {"in": "turn around right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2801a33724e637763571e206c4d22f0305f27154.wav"} {"in": "jump around right and run twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "398d2497fde6d67169e8bf31d179dd17a382ca48.wav"} {"in": "walk right and look around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "85f412bec084e72b062e6f2d923a6b9f5a5b5f78.wav"} {"in": "look left twice and turn left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f66bcecddecef72f39c60101d2a01bb042995695.wav"} {"in": "jump after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "8329db7215c282f64de19f7a4846cd09b40746f4.wav"} {"in": "jump right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2d4db17d4ed7d6b76df9248717c1a751ce306cd4.wav"} {"in": "walk opposite right and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2821ae226c0d13a00d7d296b7bfa4da889a72f67.wav"} {"in": "walk thrice and look around right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "58f9ddec05ac305982daa59cd989e1505cadcace.wav"} {"in": "walk thrice after turn left", "out": "I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "2ee9866ca123a9d3c2468a7a663ad0c1cc9dcacf.wav"} {"in": "jump around right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "74635c6a278de859230b244c2cab18f9fb9becae.wav"} {"in": "run right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a93e8b9692cb483a1d6dcccb01ac1a249b047e23.wav"} {"in": "look opposite left twice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "5342e294056934a48769836cd5b533451fcfaf79.wav"} {"in": "look thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "fa8c5c62345dbc1c19e372e4a9960ed19a2256f3.wav"} {"in": "jump around left twice and run opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "842af13b735a3ae1a5a371c6b14b012d011bbde6.wav"} {"in": "jump opposite left after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a28b7e34bc75e6dc864a2ca8e7fb1acb92e0bf7c.wav"} {"in": "run around left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6941e25cd8af8ae746ef7d99901a7e669c39d74f.wav"} {"in": "turn opposite left twice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b3cbfa488b7c7fb9b9b70c50a4950fca3fe7f97c.wav"} {"in": "jump right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f418ac2c0c8203d676d8ee3b0c03ff6f08cd67ad.wav"} {"in": "jump twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "bce1342ddcb39a02f1455879d1783e0745c2d91c.wav"} {"in": "turn around right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b0adecf82456bf90ecc8c148175c3dc331c8855a.wav"} {"in": "jump right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fe287eec7d4355cebfa33a24178f4c491c780985.wav"} {"in": "look around left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "18c26e3fbdbf4dae1f0c290f3a6757ca7db0e213.wav"} {"in": "jump opposite right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a0c9ac1705aa16c8f893b3563f2fbcc37d788781.wav"} {"in": "walk opposite left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "362b874776331340bbbb2cf331d5e8aec66d0d3b.wav"} {"in": "walk right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2691235f439a068b3a38d8e91ac9000f93d3895c.wav"} {"in": "walk opposite left thrice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "29e75fb65dce5ea8d5afffce413e92940b3a76ac.wav"} {"in": "walk right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3078f4f36aef47d45f63c5843ba94979431b3c36.wav"} {"in": "jump left thrice and run right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7c4a3c44228b03ee24ab337fb7145d333f082bf0.wav"} {"in": "turn opposite left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ba88a6f6fa02091df562cbe502124cfcc2e7c055.wav"} {"in": "turn right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ca604cc8059b75ad226bc5dea06e1eab2d531fc5.wav"} {"in": "look around left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c0de3a0b94f9ec37a7d99f60e609054d219e8567.wav"} {"in": "run opposite right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "da3ff3c10b21ee2d41ccc1dd11e318184e3e2225.wav"} {"in": "look around right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "61bb1dbd8268fd044e14897c35dcc60fc07ec6b9.wav"} {"in": "look thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "d3ac46d9a92e263a939f0704484d366e6e65a196.wav"} {"in": "run around left twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6dd349af07f4744c676febc1a8efca368e7f4f6b.wav"} {"in": "jump after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "303d6c8b85896b663552486c134f60ba288235a2.wav"} {"in": "walk opposite right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2b09a28ebe9230b0ff5bd4fb637c4c2f01dfb56e.wav"} {"in": "jump and jump left twice", "out": "I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4e6281faa0b1a25d56a2c94fc36d9034a9709f90.wav"} {"in": "jump thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "7ea51843b3235c07bfd554cbbf70690c9f7a70ed.wav"} {"in": "jump opposite right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "59a20ce460d829f5cf11ec4acdd15500236b1e2e.wav"} {"in": "look around left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0b18a47163da902c9b5697c7a8ec25bb6af9e6e1.wav"} {"in": "run around right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "dfe43f2cc25c1ccd51e162c4b48cd3be3d9888a5.wav"} {"in": "look around right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e23936d4382e787acb47e353bf8bb7bff16c76b7.wav"} {"in": "look left and jump right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4250ccd76dd85c4ec9b8aa13a4db3d318a366e85.wav"} {"in": "jump left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "f1af9c44eaf874dfc51313992392ad7a53a10c44.wav"} {"in": "turn left twice and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "471ac503743c86e0d99a943a690dbae3853c45f6.wav"} {"in": "jump around right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8e04e163cebc3dfa58705dbd15f821e73b5bf3cf.wav"} {"in": "walk around left and run opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6d4cfa4c1563118359712e463feb668bdaac5fd8.wav"} {"in": "run left after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "3810ef925b2527b7f54d1507b027b0e184e1cefd.wav"} {"in": "jump and walk opposite left twice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2b6c7405cb3c9519f33e3abfa8fb0da8e777f15e.wav"} {"in": "walk right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1ba25c56e0f520c9df8043b58146d79639647468.wav"} {"in": "run left after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "1328485d0d743c81d19bce108450f51b41179cf7.wav"} {"in": "walk left thrice and turn around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "993b4d68cc8b527267f2ae359086ed2ba788603e.wav"} {"in": "jump and jump around right thrice", "out": "I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "62d7c3731dcedcae23b8dd29cd3da5a3a058e978.wav"} {"in": "jump around left twice and jump around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1ab73830001dc8134605648e0c61d15f722d7fbf.wav"} {"in": "turn around right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c09690aee965c1f26a625ddeeb89a99184c30fc9.wav"} {"in": "turn left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "4a086ea7814d89bb1195dced1b2ef926ea2126c1.wav"} {"in": "run left and walk twice", "out": "I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "87b850ddf7dccd9f950ac34b196c8bc769a336b0.wav"} {"in": "jump left thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "26a0340df3eb4f2c6e849ad72ec04aab1066956c.wav"} {"in": "walk thrice and walk around right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fdbea63c0fe87672b7e13fb1fed94dd98ce92a91.wav"} {"in": "walk twice and run left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a05e19aa1133431cf2e377fef47e90eff1acb5d4.wav"} {"in": "look left thrice and run left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "85f0c9610a04a53fe1e14d0fc0b8e3c9e801f0ec.wav"} {"in": "run opposite left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9badb72f8b50294f6fff10d469327ac12c467729.wav"} {"in": "jump right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "ef81a9a04ab798826384c6b72406e517c29e8247.wav"} {"in": "jump around left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "69f80eaafcaef0a65a2f73b89faffbde3f92c80b.wav"} {"in": "jump opposite left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "887d6a3f39f86feed263cf9254f898b4dd079479.wav"} {"in": "walk around right and look opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7460761f96f7acd26af560936059e973439fd7ef.wav"} {"in": "run opposite left twice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "d7cb31e9f1c10d8213cd47529052911c8ab2c5b4.wav"} {"in": "walk opposite right thrice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c4adb8a7032055ea82220763d84a00859782e884.wav"} {"in": "run opposite right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4e37f599556fbaa8a14e134e42fb026890dd6a43.wav"} {"in": "jump left twice and run around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a3cc9fdae83b395ebe6fbf15b292dbad2c9e412c.wav"} {"in": "look and run around right", "out": "I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "feffae05cb48751a50df1cb1b481e5a6cb7cb150.wav"} {"in": "jump around left twice and jump opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5c46f79981efb56ff9201b451319603af382b5b9.wav"} {"in": "run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bf3d851da540c324d6242a9228cfbc266dff7985.wav"} {"in": "run right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f4a09d0aba80504f2a402bdec15a08c08efb4163.wav"} {"in": "look around left thrice and walk thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "1dfe0cb6c179ce7874a253b12d75bb7d048602e8.wav"} {"in": "run left after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_RUN", "audio_path": "5f97737246ed91bf5cafe430011885fb2e5d00a7.wav"} {"in": "turn opposite left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "502be50321c949030784d9a6253540020784f15e.wav"} {"in": "walk right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5adbad5a4e4098cbe354278f3e89e87be9c0e414.wav"} {"in": "walk left thrice and look around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ef9746d287f90dc1d435ef1e621ef1cd877703fe.wav"} {"in": "turn around right thrice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dc388c83c5453b079314cfce61cb7f2bed403f1e.wav"} {"in": "walk right thrice and walk", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "0c5c868d5573d75f054c0563bd6ec4fdac360867.wav"} {"in": "walk around left twice and run left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "db92e29c3effda4046505a07c7dc061b1c3e44e9.wav"} {"in": "look right and jump right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "568c41a920e95a6a9fae01f2927f3eafaab603bd.wav"} {"in": "run around right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "63a7dff3339377da88196a10c3c5189d50cd76c7.wav"} {"in": "run around left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1f3e76228e5d214bf37ab1d77ec9ddcf7b57548b.wav"} {"in": "jump right and jump around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6d631be0930eb1c4f6452ba953b54de711a1f7bf.wav"} {"in": "run around left and jump right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dc8f5491c2b4f24712230889e85a9a20c201dcef.wav"} {"in": "look left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "705c5703942d0b2ce08a10a3eba372cec7cf8b57.wav"} {"in": "run thrice and jump right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "61253e3771deaa75e34096bbb64c486ae15b578b.wav"} {"in": "run around left twice and walk around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "48f84f30c27a70e82bb39a327c56e57b7da17282.wav"} {"in": "run thrice and jump around right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "09c3d10223c42cc76046e20b5e9b999c5fbc0341.wav"} {"in": "turn opposite right and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "02ed1326e585a3a6ff50ad7be73ff04d7f4977ff.wav"} {"in": "walk twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_WALK I_WALK", "audio_path": "14f106cf85a599d2322ada931ea40bb84e98f5d6.wav"} {"in": "walk opposite left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e799a50af56ae15afba7f8180d6ce85026dfc4d4.wav"} {"in": "turn opposite left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5ca0d340942aae501dfedfcb7521ba84012a9b2a.wav"} {"in": "run around left and jump around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2f165c4f05b047f97c2dcc4703d8fc0af100873a.wav"} {"in": "jump around right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e8e906441c1ed55c39e9d48baef775cf8846af74.wav"} {"in": "walk opposite left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5992480e42c3150072fc5904416b2239009022eb.wav"} {"in": "run around left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "42188a936ac3bc50cde74f629d06aa23ebfb7092.wav"} {"in": "jump left thrice and look right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "9b6c8506a5dea4b6aeb384e79fcf7573984db0a9.wav"} {"in": "turn left and jump twice", "out": "I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "0f946e11bd87da351928af30a2c2e9ba908bed35.wav"} {"in": "run left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c884460a390a8a2c07caad4cba3f1e715b2517b0.wav"} {"in": "look left and jump around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fe18c00805efa631da28e32683f02663b757358d.wav"} {"in": "jump twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "d0a3073332ab2ef1f43f37b855db78f5f7d53003.wav"} {"in": "walk around left thrice and run around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8a8ab0022f25ec548d0c29c0070b54bb309fff35.wav"} {"in": "walk opposite right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0dad0e578326955f1d39cb8aea997df1eedb6188.wav"} {"in": "walk around left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bd6f1e6dde0d9a4e62331dc58b38da6bf73c0055.wav"} {"in": "walk around right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "08128024f10da702a8578062e05e08b5908b5462.wav"} {"in": "run left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a5f1ad984f65e49a456a1cc5a43bb9d1e89c189d.wav"} {"in": "jump twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "f10d6810a0b770b647664e3b40bc2798f79cc2fd.wav"} {"in": "look left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "54390cda54b21e6f591131e6396c7030b7f312e2.wav"} {"in": "jump around right and look around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "644107b513c6eaa8683363984e84ee8130a906cf.wav"} {"in": "turn around right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "02ab79477f41d0ebd4899eea105438321cf11bd3.wav"} {"in": "look right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ea8769b54143c7ba7886cdb57564f932375e0737.wav"} {"in": "walk right and jump around left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "060823d810e19cdb025888862a98a500e0776ff2.wav"} {"in": "walk opposite right and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "637315a2df28119929530f7309b88a433b82b99d.wav"} {"in": "walk around left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2aed19083e262053f41e66bd03e4d3be9f25f9d4.wav"} {"in": "look around right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "eb5b252ba9efa3e6245a9d0cdd5022833d7af568.wav"} {"in": "look opposite right twice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2e65f9ff269f5f886c0194c737650ec47190bdcf.wav"} {"in": "jump around right and run left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "765641060a9df9a7ec3110752b080eaf5bfaadd3.wav"} {"in": "walk opposite left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6d6872145a59eb41c56023941262ca59df116729.wav"} {"in": "jump and look around right", "out": "I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d586338230e22e394f86467f661d1990eca003ec.wav"} {"in": "run opposite right after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d5d9248ab3ccc3e6bd280818fbc7a57da99d66de.wav"} {"in": "walk around left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0140b6e4e3ea584b4a8b55c861c869b999b641b9.wav"} {"in": "run after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN", "audio_path": "4a00603fca4469065455d7f06319a60722030128.wav"} {"in": "look around right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c61b1d695f95d574a50e202ef64dbfb212c5ee7f.wav"} {"in": "run left and jump opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "319a23fcb9cef0e3b125108c05c1403e9069f104.wav"} {"in": "run around right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0fbaf578d89456cd0328de4761e53ca1ed49c8d6.wav"} {"in": "walk around right thrice and jump", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "3cab9c6c97d5cf3591c1f181866d1aff9d52f1bd.wav"} {"in": "walk around left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cf5c72677ea698a41b21b9c68ba92e3641aa73a5.wav"} {"in": "run around left twice and jump around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0a5fef885c1d3b82f9c53f843fad2a0ca6946bcf.wav"} {"in": "jump left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7df1f15870530cbadcf4954ee4fdfaad8bfbef82.wav"} {"in": "jump left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fb8d8b6c95b2b9ae3104ed9c7773aac70ef050f7.wav"} {"in": "turn left twice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9efb511980cfdaa12638301b1d112520c36a18c1.wav"} {"in": "run around left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d1a0e9eb7a659a8c7da16f754551610f23d58bc4.wav"} {"in": "look left and look right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4bcc78d54cdbe6b19c5af418ebc8d67ce7c15ed3.wav"} {"in": "run opposite right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b421bc622a3ef3d747eca2e9fcb30dac60b2e90d.wav"} {"in": "run after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN", "audio_path": "c7f8d3774c2f60b88f388b45abffee73159d69cb.wav"} {"in": "run around right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b08ce1cf1385ff0c8cebe12750f1fa2802d5951c.wav"} {"in": "look right thrice and run around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "db0b73ddd5f242926e8ab2340c11b37cd6cbfb8f.wav"} {"in": "walk left and turn right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "27b04e5527bc6b5fd9d9140c5f1d5311442b8f38.wav"} {"in": "walk left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d401d9ff16cae08b48dfc2cdf6f58ca1106d425e.wav"} {"in": "look opposite left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1039b3c0654fe45243b760a29a613d62648050d5.wav"} {"in": "turn opposite right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2dee7bd33a9de17b2e25ad6d28ef9b6728280d45.wav"} {"in": "turn left and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f5aff0ca8906b1c2a6e9a91222aa7c5480167ead.wav"} {"in": "walk opposite right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bf6f87ec3a65ba1300e4c7f526225b169121573b.wav"} {"in": "walk opposite right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9c3399738bdaffcbf938b533dba0b964df58fa01.wav"} {"in": "turn right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a3f008ad7b79e3f7f10fee4aa6fe3115ad74d92a.wav"} {"in": "jump twice after run twice", "out": "I_RUN I_RUN I_JUMP I_JUMP", "audio_path": "2e6161973dec6a646d240145f608abc017180389.wav"} {"in": "walk left thrice and run left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "89800a01ad9931883d9bf2986e7cd68b28dca7b7.wav"} {"in": "look around left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f5969f15838371318ebb68a2ff6f8288e81d66dc.wav"} {"in": "run left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f1de346d1e59190b7688dda87c8343416ac3d751.wav"} {"in": "look right and look left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "83b917770fc819c9af0d9bad73ddbe73cc60054c.wav"} {"in": "look twice and walk", "out": "I_LOOK I_LOOK I_WALK", "audio_path": "58115a05d10b73d354419a5d57d077d86ea260e3.wav"} {"in": "turn left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "514e154697fe44e0d784f26b275b53f0d7948f60.wav"} {"in": "turn opposite left twice and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "648e20d803c0afaaec9e890d4177232d859302e2.wav"} {"in": "turn around right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bb76d921749fc9271594dc3872e321ef1e6b4019.wav"} {"in": "look opposite left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b0bbe9dac0412f95eb4c3f705b0dbd8efdff9a64.wav"} {"in": "turn around right twice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3a43082effb4c338e24adee0ab23d9cb717d877a.wav"} {"in": "jump opposite left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f9fcde84797f605bbc219389a9e72cd3a46b138e.wav"} {"in": "run left thrice and turn around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "59831d3a32f53d439b9b1b877b66959250f662ec.wav"} {"in": "run around left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6cfbe686ae23b73d71694e0499b6eaeaeecbe62b.wav"} {"in": "turn around right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "533cff4621455c193c9407a0b7ff14cf8d10934b.wav"} {"in": "run around left thrice and turn around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bfee095882976e15181639391254ddd1ee47776e.wav"} {"in": "run opposite left thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "30f4008cdbf66aac30027d6fd4a8e610fb73a0ab.wav"} {"in": "look twice after run right", "out": "I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "a5a987f3dcb7cbc067eeeb02572e1037d818e79d.wav"} {"in": "turn left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "88f6f4025eef86e19fa8cd808bde3507d909a325.wav"} {"in": "run right and jump around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bd243e25da61825b074a92b7818b5f7f48cada56.wav"} {"in": "jump around right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5524a594098a9ff1a3d81debab546c38ae39494d.wav"} {"in": "run left and look opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ef395595e20b7804b1217d055e030684ddc91ce0.wav"} {"in": "walk twice and look left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "56067dd0221985817464d45758786da7047bef9b.wav"} {"in": "turn opposite right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f1cec05b601d5a067b1e5eec8ce0a8cac04e4d4b.wav"} {"in": "walk after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "5d0f466d69ba395dbb9c997bd5c7df2c4cc69949.wav"} {"in": "walk right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0bf0eafd829ef806de81f0f44c378e4f39a1a425.wav"} {"in": "run opposite right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b30a4a0b5c1076b449cc56cf0f89addb0af7cc82.wav"} {"in": "walk opposite right and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e05289c947223f3502d8c2bf3a7e16f9897d11e5.wav"} {"in": "turn right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f84ed302a80c9cf0edec5843082c4007342244a6.wav"} {"in": "run around right twice and run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c6b3122596bbb05417725fbc7310cca6c72083a9.wav"} {"in": "walk opposite left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "78e71b12178994265ee5e28e0fddfcadc0da88ab.wav"} {"in": "look around left thrice and turn left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0e56c1c3246a0d94d387a4cd6bcea8b20cfa435d.wav"} {"in": "run around left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2a93d8b058ec4a3ddea8e01f1cf5e1622eddae9b.wav"} {"in": "run around left thrice and turn around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c68f52eb252f5134be77e2e535662b51f6906546.wav"} {"in": "walk right thrice and look twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "368f0f6fc515036c6edcc9eb7a9af86b227b0d24.wav"} {"in": "turn left thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c46090d7fd90cabfc9fab9ed561815a57c3cfc95.wav"} {"in": "look around left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1cd0aa650843cf1177df551408d1f9a15824bad0.wav"} {"in": "look around right twice and walk around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8958c45b87590b29d68e7eb34c503e4f96b59018.wav"} {"in": "look left and jump", "out": "I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "9812d7e1de9a5f9aa0f422fef112bcf5061e1201.wav"} {"in": "walk opposite left twice after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a4b6664f30c3db0a7cef45a13a6f8ae6efb2fef2.wav"} {"in": "turn opposite right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d7614fa1378a2f82b8bc943ead41cd61b0b9c0d0.wav"} {"in": "walk opposite left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4305e42a0301c04788eac2b2c2c22dce65a3eff9.wav"} {"in": "run right thrice and look around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "063956b72e79d25c78cd06dbe08da3b73e5da35a.wav"} {"in": "turn opposite left thrice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3a57a52293d0e06f52e6d1f9a768fcbc56194a7e.wav"} {"in": "look thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "de26a6bf478641c8a043c7c4e6d8614569498005.wav"} {"in": "walk around left and jump around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ed6c9fb50aab571ff5f1972caec56948509a7686.wav"} {"in": "jump opposite right and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ea84fbcacf637e09d359b42d4ae323e79ad30a48.wav"} {"in": "look opposite right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d3daa1e3d8cb94620b2b498437fd994e4a277c11.wav"} {"in": "walk left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6b8b0b4d185c344a724acdbe88d60a4d0a39c45f.wav"} {"in": "turn around right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f090ec91d2dada998d054248b4729cf520a54622.wav"} {"in": "look around right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "07a84434fb8964d02c9d0efba4650b1d81251a93.wav"} {"in": "jump around right thrice and turn opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "61c1c3ac2964b87a30cf4c35b4acf8c94c21f00f.wav"} {"in": "look left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "2e0ea2cfcd24a708043a256aca244f1aacecf5aa.wav"} {"in": "look opposite left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "54d868b6b73348c6672f6254f74a90f53bf21507.wav"} {"in": "jump thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "a9c6c85ceb0452f8fdaad74495a505417b078cd6.wav"} {"in": "look around right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d6ef8348bd2726020986f60f55fc4ad06297cf75.wav"} {"in": "walk opposite right twice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ba9bfeca5edb14499b83128b253ad9bba240d265.wav"} {"in": "run opposite right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "40663510e3feaca7f209122f94766735edde0495.wav"} {"in": "look right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b53606f35d67bdd886fd8538c6d04ad66f6fb236.wav"} {"in": "turn opposite right thrice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "bbb6a7b469d8c81b7610555b3e40495625ad1b2a.wav"} {"in": "jump opposite left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fe921b4b57b9e54ab0c48cf459169df2172aeb39.wav"} {"in": "jump left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "59dd3c498f2b6a0a21df72a9d21d16b93a6ba005.wav"} {"in": "run opposite right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "694453d78aa85860fdcc1e7ec1c740490190deda.wav"} {"in": "run right and walk opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4f0697495fe845ced3962d8bb916f8ebe349277a.wav"} {"in": "turn around left after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0aa9f55fdf2d5924fe6539656b9e42fa42c02759.wav"} {"in": "look left thrice and run around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2640234e6554fe6557081d6188267e84d8152546.wav"} {"in": "jump twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "8c1652f05d2ecb149729d1dbf28c5970bfdc29f8.wav"} {"in": "run right thrice and look left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3f1a2ad97d312d7e5d6d2081c9e6d0a02d8782e0.wav"} {"in": "walk left thrice and walk right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5226e7d3e965caba1ccb45444b9264b462d63949.wav"} {"in": "turn around left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8f0fe072bb9336d6f5df896543a0feedf86a8676.wav"} {"in": "walk thrice and jump opposite right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "31933508f5658c1863eba668953bc56049921463.wav"} {"in": "turn around left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5410c53a6e4d246b094d22e21b89c8373a39a373.wav"} {"in": "jump opposite right and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d8cba332495f498fee10b3e329c9b09fb6ae79eb.wav"} {"in": "walk around left after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e61294ae56c7b17b8c50b172cfaa929b53507d72.wav"} {"in": "walk opposite left thrice and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "91b54bfb6abaec013cb374af006a3e7c89abf49c.wav"} {"in": "walk around right twice and jump around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f3bdb4e009abfc158bf7b705ad7205a12908659a.wav"} {"in": "walk thrice and turn opposite right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "795dab66fbf6f567178ecebbc57143c93d59ddb0.wav"} {"in": "jump right thrice and jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f3bc8f5bb418fc96dcdf2dedb991926e5f9bdbab.wav"} {"in": "run around left and walk opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eec73eda3729de56e6a79900214790c8727833e0.wav"} {"in": "look opposite right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "825bef830b85d07bbd73ca220099d6dcc911c824.wav"} {"in": "look around right and turn around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a3d9856a84dcacb685bf91511e038b7612a5c721.wav"} {"in": "walk around left after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0a84954fe00cc75a20e29bdea196f48e4268eeae.wav"} {"in": "walk around right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b759d7780cc8340d34cd489d0d61af5803225ac9.wav"} {"in": "run after look twice", "out": "I_LOOK I_LOOK I_RUN", "audio_path": "bffb292015dcc22476e55fc1ecf08711cccea129.wav"} {"in": "run opposite left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7b76e4cdd632cf05d9ebe7070c448ae67403a767.wav"} {"in": "run around right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5ff5cf0f0d8a638378a398aadca705bfb5314c30.wav"} {"in": "look around left and run thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "9dee1c8086ff01684167e5074adf4f1cd2a76598.wav"} {"in": "jump opposite left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8718bf1f2170a75730fb4d6247fc24d1551003f6.wav"} {"in": "look left thrice and look right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f9f398be1de241058597712b1944fd53f8e4c201.wav"} {"in": "run around left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b15d28d1d880683c18924c3a3b3a1a277c16f597.wav"} {"in": "turn left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "ef43d9f237417e5b85e3d2c4ec2864f3bd9ef7f1.wav"} {"in": "look opposite left thrice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9e4d203dd7c0509e89cd71a5719fb54320b757b7.wav"} {"in": "jump around left twice and jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "60c12124e2fe81ceb0db04ae8b95d4fe1ff33288.wav"} {"in": "look around right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c5299483d73ed97b3608cc225b2ca1ebcba54c80.wav"} {"in": "turn around right and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "36d18828a3012cffdccc3e71927f33cc08d048bf.wav"} {"in": "look opposite right and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "64de84db17525e2a0b3c1159d10b73e911ff4db3.wav"} {"in": "turn right and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2c5b0cca451af6aeea8ae47233046de6b6eae2dd.wav"} {"in": "run right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "e386cdb3cfda3908d5e78ad0f8dcc17525a7b09a.wav"} {"in": "run right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1db607eaf5bcc9c1d5376b57ed8c69c163998064.wav"} {"in": "jump left and run", "out": "I_TURN_LEFT I_JUMP I_RUN", "audio_path": "9f6113d531942c4a845b98d9dd5dad282a835380.wav"} {"in": "look right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e6a6b843d737881d43c9bb34957acde87d6e107d.wav"} {"in": "run around right and jump around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6a3da1f96790739f4b0e67feb54e6a61fa232290.wav"} {"in": "jump left thrice and jump right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9b968dc41b90a8d73faa2933b3ed492a79bdd677.wav"} {"in": "look opposite right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "494f7e51331d2043cb440ba8efb7bd1b7a4d1b35.wav"} {"in": "look around right twice and look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cb7a872e5729d273376d8a040e43d9418e88b889.wav"} {"in": "walk around right twice and look right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "df4c2d417c6857e8ce985ab36f8082e10f2f1017.wav"} {"in": "run thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "d494e22bc3426bed3295bb6e5b31479bb46c2123.wav"} {"in": "turn left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "55fa4a957b9a5b6a56a732dad50db83e400822b2.wav"} {"in": "run around right thrice and turn right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c1dbf2a90b4024516a1c1c931de670326e7ab58f.wav"} {"in": "walk around left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "351980db691e34f132db7f95980cfd95b02f3bff.wav"} {"in": "run left thrice and look", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK", "audio_path": "eecfc165387ba77c5b17e54137c9a5123edbc7bd.wav"} {"in": "turn opposite right twice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b69550e493d7750a2d673979e1d390f6994e2eb3.wav"} {"in": "run right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "81857b63235630461509652e6c87b5c855f219d0.wav"} {"in": "jump left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a8d0f78384437a7e51871db4a5c99e1fff8e824c.wav"} {"in": "jump around right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d79ffa023f45076a88b0818bac346f27a12419ea.wav"} {"in": "look twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "ee0979fa4324245cda6f07b802b4f2f508eddb55.wav"} {"in": "walk left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1b83ceed6b82fe9613c5d44503a664643303e1fc.wav"} {"in": "walk and run around left", "out": "I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "94d68cd6daa8636ba73f764beb2fcb7fe4f9f909.wav"} {"in": "look right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "540a548b637574d2c2fc7dd191da42ed240f39d4.wav"} {"in": "turn opposite right and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "36b9186b450e62e3fd688179bf8c198d0b28a8ce.wav"} {"in": "look right thrice and walk left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "87b51ca5f48508b46bb5c61c99bddc0645742f12.wav"} {"in": "turn right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0512780bb2e264823e7fb52872d87d60078e0160.wav"} {"in": "walk left twice and look right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "0655eea0ae9f903617149ce769ea708acf44df07.wav"} {"in": "walk after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK", "audio_path": "ef79cc7520e11cd176af4c00fcd8ab02fcc3d973.wav"} {"in": "run right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8e3f02e6f220767abdec85b79a076e4e6c19687b.wav"} {"in": "look opposite left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "201fdf4e0193642f26555e1096e99d6ba444bfc3.wav"} {"in": "jump right and jump left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "353ba53989fe3d61dfd56d00586c2aa11d3c6730.wav"} {"in": "walk left and jump right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "c1b4e100970b9f97fa3ad6ae9a21994107fbbcb1.wav"} {"in": "run left thrice and jump around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "78e2f6f84f8ac7242474ee5c9bacead7169f52bb.wav"} {"in": "walk twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "62faf308a09036775178a39ad130f68d983e9906.wav"} {"in": "run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ba4164fec7c7f6f2d4a97d1bf4b61a9de32ce758.wav"} {"in": "turn right thrice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "4df0ff7e49b1645458a2c5ee22cbf72e33c42682.wav"} {"in": "jump right and look around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d8c81f4405ec19cce1911bb37fd94bf7372d56fe.wav"} {"in": "walk opposite right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ad610e51c0dc6a670d53a7d2897f8ccfa3e3007a.wav"} {"in": "jump twice and jump opposite left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4efd49d0b18527fbad57edb7dc08fb543da61a31.wav"} {"in": "run right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6bf032f5eb2fe33cbdd5837ec2ed6fdb2e569587.wav"} {"in": "jump opposite left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ecb7c0054a4f3cb67bce37221f5e9cd93bcb6323.wav"} {"in": "run right twice and run twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "31974a7075684c7801e135c8d149387c73427476.wav"} {"in": "run opposite left twice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3d74814e7571b18fa4b30ca533bad47e323736d1.wav"} {"in": "jump left twice and walk thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "89d7d7fc8ba122b732500693621b95520999131c.wav"} {"in": "jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f7b49f70c2b1935519f60e6bd5ebfb9cf05a30d0.wav"} {"in": "turn opposite right thrice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d13652f0c86c449163abb86a3d6724aaa44aa4bb.wav"} {"in": "walk around right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "129874d91cc59291fc47c4341d491a11946301c9.wav"} {"in": "run right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2dd3efdd42af25ec0587f2089e8418b907db4f72.wav"} {"in": "look opposite left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "49ba6de2c3cf28c4cc0714d794e7117252ec5a67.wav"} {"in": "jump around left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0b961c2cd78964099ae26b938c85b6af3a429ee1.wav"} {"in": "run around left twice and look around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0b992c5c66d5a617327737a88fff4062e3207298.wav"} {"in": "turn left thrice after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9299c65059fd095617bdf3e7d03dd0738bbf2132.wav"} {"in": "walk around right twice and look left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "38db837f69881470c00fa3ddce1c726b6f5ef60b.wav"} {"in": "walk twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "0eeab3e11d227e618e955574e3bb9c2020b58dbe.wav"} {"in": "walk right and look around left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "75b746f54efd686effcb50539337b2e5e7dbf7be.wav"} {"in": "walk opposite left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "461756430763dfe0090be392ee88e9bf4e9d6416.wav"} {"in": "walk opposite left and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "250993610de211896e63756392da090c999760c0.wav"} {"in": "walk left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "15a34893871b4e3c8e026d28096a8886b4225b73.wav"} {"in": "jump right thrice and walk around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4be77cb69315db62f429fef6262acff88c2a6223.wav"} {"in": "run around left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "57eb71336440ed50a85b7e8e5b028696961eeb66.wav"} {"in": "run left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ae4b220dffe54979262877e35f6eb2637979cf61.wav"} {"in": "run right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "38ea709bc03118ca741b8ae05bc2795cd8aa9a5d.wav"} {"in": "look around left thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6ddd9ecf6520fc0bb01cd0bf86419144d0b1d697.wav"} {"in": "jump right and look opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c34732786c4af0f9ee3e4d3da14965400db0268a.wav"} {"in": "walk right twice and turn left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7fa6696ad1993b7f66a6cc9a79bff0a43f38fa13.wav"} {"in": "run opposite left twice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "164045e71d7223623069d1940c4492a8d08e22fd.wav"} {"in": "jump around left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ccee521b2ffb9a5991f0a4dc0e35d9f9489746f8.wav"} {"in": "turn left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "1f9cb866a40f747b3d0029edcde31fafe8639f49.wav"} {"in": "walk right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "96248e1b70c584e88d0cc8f6eab6ec0e265983a4.wav"} {"in": "look and jump opposite right", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7bf61ce37db334bb6a12f5b0ab7a7975f73a186b.wav"} {"in": "turn right and turn left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "636a3d69d1276eab1157a7537f284cde14c14fd8.wav"} {"in": "look opposite left twice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0d7d4f4f9282d8fdd22ca02086492ed8646b691e.wav"} {"in": "run right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fd8b0f5514d43cf3eaeffaa1c5585afc09e704ad.wav"} {"in": "walk opposite left and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a0dc0a66d15a58b76c9bd92c32247648263084d4.wav"} {"in": "jump opposite left thrice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "fa4fcf53935316cbe44c99c23c38179bf87565cf.wav"} {"in": "turn right twice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fd3be145611dd853a06b615be12e71b6c55ff476.wav"} {"in": "walk right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "f26b0c09629b5d1f44d83974b885630a924caebb.wav"} {"in": "look opposite left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ba5cf3e32e5f6e82a0840768861da5fd1a864875.wav"} {"in": "look right and walk right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "d1a7551f1356d624ab5105e8d2dc88a280768b1c.wav"} {"in": "jump around right and jump opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1c1e73023917ffecde2de9715c88e36d4cd1b369.wav"} {"in": "jump around right and walk right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "0ab6a93e42b8b0f682280acb75d02a90f320954a.wav"} {"in": "look opposite left twice and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9f2561c454ac0ff4134fcd632ba21d05cf401735.wav"} {"in": "turn opposite left and look", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "bbb6894479f308cfe0ce25fecdc4a4e9b7736574.wav"} {"in": "run twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "accd321844db9227a586a480402573c11414efc5.wav"} {"in": "run around right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8c490245c62b11847f5b2ff4d5884a89f4db90e8.wav"} {"in": "look opposite left twice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "243b89965511284f95d39cf0cb7c46796e573ac3.wav"} {"in": "run right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c9c7648bdc01f97be4588cffcc780611094e42ca.wav"} {"in": "run around left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9bac935dc9e01b47cba965cdf43e3b0a8cc5711f.wav"} {"in": "walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "64dce4040eea696f334fff29be6099f6ce5c1990.wav"} {"in": "walk around left twice and turn around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e51d8cb3887a510526cf30167dd52c4bfca5df93.wav"} {"in": "walk thrice and run", "out": "I_WALK I_WALK I_WALK I_RUN", "audio_path": "600a190ff11313531215aea61d9cb070321a9b61.wav"} {"in": "walk opposite left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "76f700a251017b4d25244640d49032187804eb39.wav"} {"in": "turn left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0cdb55fe65799dfe8958e08867d0eba9372b95dc.wav"} {"in": "turn right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "14aae62b9f1b802230839f71de403d9af12361a1.wav"} {"in": "look and walk right", "out": "I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "79d7ff28e36e65bd65a324f12574e836b8869ce0.wav"} {"in": "run around right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6ce05f1c4df670b54d5fdd0f8eb2a7647da542a2.wav"} {"in": "walk right twice and jump thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "8aaea968153bbb6b1a7828f47f8fd61621384db5.wav"} {"in": "look twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "1a0516b59359bcaba5d8da156630c22c2049731e.wav"} {"in": "walk after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK", "audio_path": "de5cae8f2b352077b7202ca4e28f8dbb08452269.wav"} {"in": "walk opposite left thrice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "9840ac3d9a0415b1d033a6e920102bca037ac19a.wav"} {"in": "look opposite left thrice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "61275711510bcdccc58c4c6310e6ce86979f1839.wav"} {"in": "walk thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_WALK I_WALK I_WALK", "audio_path": "24313232175baf571c42ecfaaab8ebfaca147414.wav"} {"in": "walk left after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_WALK", "audio_path": "fb6a2bea9c52f3b1cd3f69ef0d670d846ff53a4b.wav"} {"in": "look right and look opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "eee96230de1e3f7b1d0b6cb981478bcafb62863c.wav"} {"in": "run right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "dc7c0e0947f9656e3fcdda0c8e6a8f0c10195230.wav"} {"in": "walk around right twice and run around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8e6a24010bc918c08250e0df30463c9f844bf70a.wav"} {"in": "look around left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8ae618eb2a27fa8485c464aa3ddaebbdfcce4e0d.wav"} {"in": "look around right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f6869cad83e74c334ded45b2675c90b63f9ea05f.wav"} {"in": "walk around right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "391379a1646d96963da02473f21f878f0694df73.wav"} {"in": "jump right twice and run around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a9049d48dba0b96750e45abde8cdce48fecab9a7.wav"} {"in": "walk opposite right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4eefc78cd7d1dbd065bc7e599a4524b9497184e3.wav"} {"in": "jump opposite right twice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d6451748fc4711cd25b58c77095206c6bee01b01.wav"} {"in": "turn around right thrice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b28bda4d6632ea78ea35798a4466dd423a7070f3.wav"} {"in": "jump around left after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "597a15c5c0513d3f93a7b96fa0919a764ba188c4.wav"} {"in": "look opposite left and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bec321920376c66c9b250d6758e37dc2a9aa67d0.wav"} {"in": "look opposite left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b72caa5a4d72af5256313617cb1c25db1a8a949c.wav"} {"in": "walk left twice and turn opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0bcbb919b33751229b29f2809c39a7bc3a20ac4f.wav"} {"in": "look left twice and walk opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7e9eafece752dd5a5f596e6e55304f1c3cbae1e9.wav"} {"in": "jump twice and look around left thrice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "248dad62d2b629da9259d6d6210a0ac820568b68.wav"} {"in": "look left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b0564d83fbe14e3ec93abe7feb292b0bd3340a10.wav"} {"in": "jump opposite right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ccb265aa8de81def280661c8665737d756e06f16.wav"} {"in": "look opposite right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bc31bf9449dfd615d12e37e3c26fbb31beae3e80.wav"} {"in": "run around left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b496ed538064765594b7cfffbae289effcb1de67.wav"} {"in": "walk around right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d44e05bdd906d7f695891355bbbe6fa08d63efae.wav"} {"in": "run opposite right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "787e217140251a274f4ea01637c04f5c68b39d7e.wav"} {"in": "turn opposite right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ccc340949205256e98fcb64ebeb65ae2f5fb5878.wav"} {"in": "run opposite left and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1e2e59582471a17d2eacdba45ec025d182f5f4de.wav"} {"in": "walk opposite left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "053e6981115c0bb92de37d4b359d7397761b60f7.wav"} {"in": "turn around left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dbd32006c7df13cf4f0103a249da9fc0d5141533.wav"} {"in": "look right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2f8363fc356934835449e9e295dd6f643513e8c1.wav"} {"in": "look right twice and walk around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c4bda02eb81f1a034e79df654d5013c47f70acf5.wav"} {"in": "jump opposite left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e3312852bb58503e4c0647ed07ba5da22d266762.wav"} {"in": "turn right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6bb00ebfdf8d77c4bdc5a2d8030409e7612b261a.wav"} {"in": "walk opposite left thrice and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "09b36753de505ee3bbe0222904d3cdaad928bc83.wav"} {"in": "run around left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "50125a591002983de03cfda43611d1446832fa21.wav"} {"in": "walk around left thrice and walk opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "20fa13bd5f38d6409ccdea4f7daa15e903728e6e.wav"} {"in": "jump around left thrice and turn around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2297e24cd59a3f0185a5c7118f7e5304fe7b5ebc.wav"} {"in": "look twice and walk opposite left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "17546bab9ba273e266c89258c1171eafe3e55066.wav"} {"in": "run opposite right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "306765a775e2f7d483ab893f1314d6e50b41471a.wav"} {"in": "run around right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "da27eb047f54485c99179a4f648378cfbed44b0c.wav"} {"in": "walk left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9778b182350fd65a43aa1f9d694a481bfe9f08da.wav"} {"in": "look around right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ef92ac8489cbd3ffb41faeb14898737403b2fba9.wav"} {"in": "look around left and run right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "b28e4d3fd0e88defedfdeaf14b284a15de43f257.wav"} {"in": "walk thrice and turn around left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "080f402513da38ec1806044f0fdc3a283a590f03.wav"} {"in": "look right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1d66a6c917663eb12bb2f1b75f2c5d18b2f01bc0.wav"} {"in": "walk opposite left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f2fb9b462e2aaff91367ca6e5b332468a8fd72a2.wav"} {"in": "jump twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "6b1b36e2fe78fd2e4ba5f7b06fd87b599a0f8711.wav"} {"in": "turn left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "79316159c714e7b0372029d9c1800f05fcf2cf6a.wav"} {"in": "walk left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a804536e8eb6eaafb6b709a3977e1cffc53b3331.wav"} {"in": "turn left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "6f96b96531c7cf7a71c233014bc235c9bef32f6a.wav"} {"in": "walk left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "61892eba6ac807808707a1d08191e6c6d44dea66.wav"} {"in": "run around left and turn left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "5eb98d7fbaea6b007b97a4415f0ea4fc0d025df0.wav"} {"in": "jump opposite left thrice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "317f8eddc727d777cf0a2333749a544276c7feed.wav"} {"in": "run right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "03cab8e24912ab600ed1af040f2ca1b3a70f9930.wav"} {"in": "look and look around left twice", "out": "I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "12cbf6a21aa9681c90b5290914447e0884a3867c.wav"} {"in": "look opposite left twice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f11c7ce93e7fbafc8c907ccb8b8a469d70f15c8a.wav"} {"in": "jump around left thrice and walk twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "ee985c68bbf9145647dbab7278878d48f71c7fe1.wav"} {"in": "turn around right twice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5d1a702d02472f53f08881aaae588b5c1b0fca0f.wav"} {"in": "jump around left twice and turn opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "f4c82737c09535f26488883ce3b0e4f3f93875f3.wav"} {"in": "turn left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "54035e64e60318b3ff884b5633663a836b39f24c.wav"} {"in": "walk right and run twice", "out": "I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "bfc611ea2de356034db42a48c52fe44c08904b6a.wav"} {"in": "look left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "29b5001b0d674abf1f40fb0e42ee679c4f549415.wav"} {"in": "run opposite left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2e86307e662075fb241f103b942d9687138384c7.wav"} {"in": "jump right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d1f9cc74cda258844cc8d19dcc0030aa0c4b42a0.wav"} {"in": "jump around right and turn right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4429e01814044e58cc78ebba485d17c577e6c226.wav"} {"in": "run left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5031387ef1a62439fda1d1e1202eccd28190baa9.wav"} {"in": "turn around right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ef3fa6e4eb7f7cf34a5a7c00ad66542c30c9c66a.wav"} {"in": "look opposite right and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "112b89246764bf4b2b78b4947c54c8437aae77c2.wav"} {"in": "walk around right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bd54b27e0add0f536ff65dbbf3772a88286a78d7.wav"} {"in": "jump opposite left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "470a27153f0c94a9884e57d044fdbe8c7ebf2998.wav"} {"in": "walk opposite right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "39f890c4283eb14c0aafa4ddcf565bbc0abcdb7a.wav"} {"in": "jump opposite right and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "db16483e95a38862b8f74ee85c066d7e3cca6dc3.wav"} {"in": "turn around left and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "34a2916f2d24f9d2dce0d89ea3d81826603e46e4.wav"} {"in": "look opposite right thrice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bf0934023c8983c69c2ca750a70ae872bf63fb29.wav"} {"in": "jump right thrice and walk thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "3298d548c1b95637106713aad169bfbd1bad0f69.wav"} {"in": "run right and walk left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "91409ed920d711c97d51e30e9ad300c28c843f6c.wav"} {"in": "jump left and look around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "73ae6852d9479097a26efd6e84a85bfc0514263c.wav"} {"in": "jump and turn opposite left thrice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b69a23eac4925043f2a162bbf0f3874bb8c514ff.wav"} {"in": "run opposite left thrice and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "025d05306d84dad23eaec0d98b7c36b425f82db4.wav"} {"in": "walk around right thrice and look left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "09e0cdab4443c9b3d93802146167fa8173a5ab39.wav"} {"in": "turn around left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e05494d86c2f1b0286482f9abc8fc8a5f2c45522.wav"} {"in": "look right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cacac736e15642ff9f94c49c4ede65fa7e6f6e23.wav"} {"in": "turn around left thrice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "26a273e3fbacf68c99849cc15c6549f9ed72fa6d.wav"} {"in": "run opposite left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "947a9f8675b5ae658be0e2bd5e3017b172e71680.wav"} {"in": "look opposite right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7b5c3979059f6c61e229a4d14caac00ba23cc46b.wav"} {"in": "turn around right thrice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "2eb13a9f5ddb7c095ac0c61ed1299247981a2918.wav"} {"in": "walk around right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4ebcf126cdfb7b5a3c2bf5526124ab2d1994d93b.wav"} {"in": "look opposite right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4fda658008f24ebfb125cd2220ff49b32b9cebc7.wav"} {"in": "jump thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "1b8dc4f19c9138eea767f25d077f34bdac54ce10.wav"} {"in": "jump around left thrice and run around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "08291d0d89dfae17f0fd35e9cefb9822e8e66a1f.wav"} {"in": "turn left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "20e793de1090a7d9e3e1d04cb2cdf2676c9facc3.wav"} {"in": "jump left and walk left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ace43b56cca579b8be4ea6c7a88ab646584c981a.wav"} {"in": "jump around right twice and run opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "aeab9bbd555c9639b97117488108c0bb2b3e8308.wav"} {"in": "look around right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "18b85ff7b7a404cfa01a8c3d012da390af57341e.wav"} {"in": "walk thrice and turn opposite left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e81c7bb641eee9062b50e64d73cbd281844092f4.wav"} {"in": "run opposite right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5b1273b98ff3534c784cb0e97c482e06008214f7.wav"} {"in": "walk around left and look right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "97c5b2a25852f76f9931f22b71e920d66326f34a.wav"} {"in": "jump right thrice and walk left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "d23997e2f6f940778044e66449015665ea6c772c.wav"} {"in": "walk opposite left twice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7cc959b705d9c28cef74343a02b2de24c307b1e2.wav"} {"in": "jump opposite right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3d8114a28f213e91f87e0490250b6ca49d88bde8.wav"} {"in": "look thrice and look around right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "77196a9b8ab4cfa1f5951f7da4834e7f1779c026.wav"} {"in": "turn opposite right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ca3663766a91c4e90c7d6894697624e90c17c25a.wav"} {"in": "look twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "642abfa2211bd6b530aa5e82c504ab350d95cf37.wav"} {"in": "look opposite right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8afd425879189db65de9426f047908e73686f22a.wav"} {"in": "look left twice and turn around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "61d8fc56f21003f6fecffe08340552e9b1b88490.wav"} {"in": "look thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "ded47ff7b1ff8b38dd503a554b4ff17ec19b13db.wav"} {"in": "jump opposite right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dbdf47ddeaeab78b9ed751055c90ba44117102c6.wav"} {"in": "walk right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "de3af2dba70aebc23826ea96675f8d601d89798b.wav"} {"in": "walk around left thrice and jump left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "16fca8517361d3a4805fc8caf357a8406ea8437b.wav"} {"in": "run opposite left thrice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1c5428527b38400e61f0d94c4d76c14099c50ac9.wav"} {"in": "jump around left and run around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7936a1cbe7396ef06fd07502590dddd09507a75b.wav"} {"in": "walk opposite left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "04c107091fbe487e056e184a36f31b5589b90247.wav"} {"in": "run around left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e8b7568a61c3bbf96436c33af6390f344983fef2.wav"} {"in": "run around left thrice and turn right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "67aa9fff5dbd5c44441484e493b84876886263e1.wav"} {"in": "run opposite left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1749f591fd27c3636244393a98bd16e3a52f2a2f.wav"} {"in": "look thrice and turn around left", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "31e5311e72f286903b9913c3d12e9fa724df4238.wav"} {"in": "turn left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "065f2c6a5c30141262a66c4db2797edea4eeab2f.wav"} {"in": "walk opposite left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c784f0631ef69526a30a08ae14750e808e4efd89.wav"} {"in": "jump opposite right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c6258c99a4889325db80dd74a2a6af2a628f7a4e.wav"} {"in": "turn opposite left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "969e55e60591f9310015d3fead5a50c53d07a6df.wav"} {"in": "jump around right and jump twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "5d1e60dada2b09a067ebbd0ee3cb96bd63113534.wav"} {"in": "walk right and run thrice", "out": "I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "fc1631f50d02bf47a16756230a7706dc62ba89f0.wav"} {"in": "run thrice and turn opposite right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "147c19da631040f6c550590601870d84e157d15c.wav"} {"in": "walk thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "ba368a3a85a642e7d69312445af1315a7c183bfd.wav"} {"in": "look around right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "243338583f011a4d71a317fd9f11a08ec6c299e7.wav"} {"in": "look around left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e542f627f050ebdf0d08f438b7687532cba27246.wav"} {"in": "turn opposite right twice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5afbb2c979048fec0ddab0c706b42ad683423f51.wav"} {"in": "jump left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a91f86d862e125bde3164e7f15b7b0b79c6fa8e9.wav"} {"in": "jump left twice and walk opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "260733a5c3630f3d465716e68a4b3c728c26d498.wav"} {"in": "look and turn around right twice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4a54e4ea76838a90346687ad05b7808bb1ee5716.wav"} {"in": "walk right thrice and turn left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "48f8a5583be311d3f5950dbdc5d151a6f453df7e.wav"} {"in": "turn left thrice after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "533eb0208aeb113a548a8a3fa6d574196402d426.wav"} {"in": "walk right and run around left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "067d6fa876eb33e58dcae7a22586911cd856ff32.wav"} {"in": "run around right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "261a7594716329a76736f0195e0be62372f1151c.wav"} {"in": "walk opposite right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7befae409f8fec2a6120447534f8610ffce553dc.wav"} {"in": "look opposite left thrice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "363a63a41c8f06d9f696361a6113eb757f95b7bc.wav"} {"in": "turn opposite right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d389281e6450b0c6d6408d78f1961c75eedb6ab5.wav"} {"in": "walk around left after run", "out": "I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "90824179f90e409cacd9fa9aa38b6a7f0145ee17.wav"} {"in": "run around right and turn around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "40a3221caca78b097ed99a40fdb00d5b3a8b9dc6.wav"} {"in": "walk twice and walk around left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "52d37fa52d2c38e83f93730125a5b7ba6832a2c6.wav"} {"in": "look around left twice and walk twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "1c5f4be141cb0e163f5658d20bade460d6d8603e.wav"} {"in": "look opposite left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7a4745f6eaec4073b5ed1e7d5879dbab82dc3521.wav"} {"in": "run around left thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1e6315d81085847cc4e762681546eda121cd7ea1.wav"} {"in": "walk around left thrice and run around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9c06cea502bbdd188404d50bcb56ebb450ab99a6.wav"} {"in": "turn opposite left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "483aa89ad5a6ffb46b10e7162a8f8343577011ce.wav"} {"in": "turn opposite right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4e7ade935dd0a5ee92c0b103685b6a41f98ce30d.wav"} {"in": "walk around right twice and turn around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2d84210c537f6f5932c2e642015749cb1bab8a26.wav"} {"in": "walk left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9ddfbd020be7892c95f2efbf7640e50f33b6e47c.wav"} {"in": "run opposite left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d7bf9c0291c72ae9fa5c86f1fa53276d331f9dc2.wav"} {"in": "turn opposite left and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ebdaca798202f4cec989e4fa46e260976cb2c87d.wav"} {"in": "jump around left thrice and look around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e5afec795b71a634378afddf7b7969b849afc868.wav"} {"in": "turn right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c9d870512b1b05f6f0e0fce70d749bacee62c117.wav"} {"in": "jump opposite left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2b11e05f3c0f6f11d8f18f95784e7969003592ae.wav"} {"in": "look opposite right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "4c2b4d95711b06c10bfcc8a33c74e3b83d1199e0.wav"} {"in": "run right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "57d8146c31491ba85d1b29ae208af0cf0b0e396a.wav"} {"in": "turn around right twice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3010a1b3f2285c8cd85c8787d80660fa10ad9f64.wav"} {"in": "run after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "2b11c426dfe26ad6224769ff181eebb04d6f5c1b.wav"} {"in": "run opposite right twice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "17a01e0da346544be8f05bcf7a6537810a9b8c0a.wav"} {"in": "turn opposite right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "17a262f41d2dcb66ea641bc7e44b8273fda828ca.wav"} {"in": "look around left and run", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN", "audio_path": "72b99d89f9771b96b2e099f3c5684ac38f897deb.wav"} {"in": "look left and look opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ea13a1c800245c00ad333b55305f3a4c62c1f991.wav"} {"in": "look opposite right twice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "751ed7a8be79f4c7674d360b5ba723ef9e4d9032.wav"} {"in": "look around right and run around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "583f03cfe28f84e3b894276b2253c58e3ae55ee1.wav"} {"in": "walk left twice and walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c75105f88efc8650413cebd2b5e1507b81aaaade.wav"} {"in": "turn opposite right and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c41a664db43a9bcb42d0936bace803d9467a864d.wav"} {"in": "jump around right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "81ba1594320ca74a78153835dc61b7e266f114ce.wav"} {"in": "walk around left thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1205869f5245dd1fc357b2262df8bbed625255db.wav"} {"in": "jump around right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d8ce479f10ba68a8e2cd49e425fdc2dc82fa48df.wav"} {"in": "look left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "52d5fdaad4c8da98d40bfb96ab0d6bbbd073ddc5.wav"} {"in": "turn around left twice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9988e063cf58e77cdddbeaf0bee70f3fc57546aa.wav"} {"in": "run right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "04a03cb7f4e584c57be612153ec4f5a81a20e2da.wav"} {"in": "look twice and run right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5c6f849afcfcc9fe30ae0caca7ad5c7ae17bb5c4.wav"} {"in": "run around left and run right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a14e54bb0bfa212d33fba884e9b13d3210c093f1.wav"} {"in": "walk opposite right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cf4b2a634d0034438b94bede15ac2b46e32defdc.wav"} {"in": "look around left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "83ef98a45155aaf58292d12650d154bf6c071c60.wav"} {"in": "walk left thrice and look left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cc9336289f5a6a16606d3f770dcaa174854a6aa8.wav"} {"in": "run and turn around left thrice", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3576100b607223cccd9541dd588680c52dc1b2e5.wav"} {"in": "turn opposite left and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6350505c9618f7df69390bf5bbb406f1a8c3a859.wav"} {"in": "jump opposite left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "367ce302a17b86122bdb710f0a1da184a20ec3e3.wav"} {"in": "walk opposite right thrice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c07a22398a87934b1f8d1f4ce45c2a3767a46b5.wav"} {"in": "turn opposite right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e81bd6b25b320ab8847296f2cce1529b1b890c02.wav"} {"in": "walk after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "3c6b7cc24b25ac68ace4c3bc1a01e0032909440e.wav"} {"in": "run opposite left twice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "213efbc168fea8f5cc6e8f782836d1cf967b8f88.wav"} {"in": "walk opposite left twice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f81bb08982e941d339ec5402d053cab7afe3acbe.wav"} {"in": "turn left and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1d1430b2a59148b5af6bed26c6204eadb7080a85.wav"} {"in": "jump opposite left and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "727f14ec210b342851feaaf02be7d8dbccad4230.wav"} {"in": "look left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "308fdb217c803f25c6d7fe004700fa917b9de901.wav"} {"in": "look left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7b4e620735597b1bcd5e5fb1f8686e5dac9f122e.wav"} {"in": "turn around right and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c7bc4f503175e8a2c8a9fcace0501b35dc17906c.wav"} {"in": "walk around right and turn right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e3f0284c9a313ac4e9796b5fa89d36e98a106b83.wav"} {"in": "turn opposite left twice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e74f6a59860b45eef46b87fa6ca2cd7d569d2ac7.wav"} {"in": "turn right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9fdfc629e2fb83054639f6fed03a71615f52611e.wav"} {"in": "walk around left thrice and walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e18e229ac0b8b89dd55669ea95f68ec71682a652.wav"} {"in": "jump around right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d5e6ff1a59043d7a5220da17da6e1312fc1d9ae9.wav"} {"in": "walk left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2129bea6ad3c43daeb435e83a3289a5c3ec1a3e9.wav"} {"in": "look around right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8db905c7638f1e6058d955a9124f07af9790086a.wav"} {"in": "run and run left thrice", "out": "I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7b22f6c8e5212eecedbde1774fb320aedaa6ad24.wav"} {"in": "look around left thrice and run left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2f7af29e19554beae249ddb11611dd4386d676bf.wav"} {"in": "jump around left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "97a633de7124977337cce281dcc32a0fd609ba49.wav"} {"in": "turn around right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "da4ae6f3d122e7f4e195ed85c1bfc44619b8ec03.wav"} {"in": "walk opposite right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d9c868e72e70a3e2365c9357173714e14ebfb9a2.wav"} {"in": "run twice and walk around right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "358f7cbb3e9fbb89fce4e75b0c0316c9b3d2a831.wav"} {"in": "run after run twice", "out": "I_RUN I_RUN I_RUN", "audio_path": "df9607e24c642f91ca08e4813bb18d3f232a8bea.wav"} {"in": "run left and run opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a91528ebe6e57321629531728d542a58df06ffee.wav"} {"in": "look left twice and look opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1390d07c054986a292100beef9e14133aa488d26.wav"} {"in": "run thrice and run thrice", "out": "I_RUN I_RUN I_RUN I_RUN I_RUN I_RUN", "audio_path": "0c15e0fef013ccc24868348819e0ff1748318c11.wav"} {"in": "look around left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "901cad5938cd59b1b222e11bc03263d05dafa401.wav"} {"in": "turn around right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c9c2496b55d873253cdcd6435ba9fc4e09cdb55a.wav"} {"in": "look after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6c5a0edbc1aa044971cef60e09c9c40ffbf05fa9.wav"} {"in": "run right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2805244107a4b592bcf7829b3575e5501c092a28.wav"} {"in": "turn right", "out": "I_TURN_RIGHT", "audio_path": "c8845877c8fe4ff9c8faec826453c113a0c5bacd.wav"} {"in": "walk around right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1f7afe110bb4889c195cfde2ae056220b66e8184.wav"} {"in": "run around right twice and run around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c6eff6380a80fa2af730d348321275a1b6744e5b.wav"} {"in": "jump opposite left and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cac1b86e6adacbaae57c7b4ac4e324233895296d.wav"} {"in": "walk around left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "931fc61f1a559cfed45efa3ee156a0a231a2b0d9.wav"} {"in": "jump right twice and run", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "fdfcf94de24c1b1af43d88f32af91ad754a18e44.wav"} {"in": "jump opposite left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8e74a8b3bec180d932a823ef000b0754d789baf7.wav"} {"in": "jump around right and run around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "00e502e02467d10d5ef35a17146c8cf1f9d40350.wav"} {"in": "walk right thrice and look thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "ca53e601c98b0f3a261755959067058cd04c73fb.wav"} {"in": "run opposite left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "85543243d9640dcd5ff3bbea294c5d62b5f6c49a.wav"} {"in": "walk thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "2ac46dd155a42b6bd4260b6a94bf1c9d56529185.wav"} {"in": "walk around left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "efc9a37d958c8bd903ee3c49a1778b000760c39f.wav"} {"in": "look around left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "796137d8e11fd0fd037dfcb94ba9099bfa3b55d7.wav"} {"in": "jump opposite left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a47f8bc007e405cfa86269f597aaad50e4b2c733.wav"} {"in": "run opposite right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "95e4534aa6c6330637e060cba5f63e57116798f8.wav"} {"in": "jump right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f9c0edb7bb596aa94e80b42203811433c890ba2d.wav"} {"in": "jump twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "a9db8547218a55e8de19e08a0d95d7348d009b3a.wav"} {"in": "look right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1783fa60f589b02a34b6bac6f9be1427205d35a9.wav"} {"in": "walk twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "aea0cf135395a0f0ef04dfdae787957163912a6c.wav"} {"in": "turn left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9149c330dd2c19bde349ac3e99567fe262cfb2f9.wav"} {"in": "walk around left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5a8403ffe09d4edc7ee0482d7f4af8965c8bd3a6.wav"} {"in": "walk opposite right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f92d841214e93bc5b0724a43ec5a3a660d6a945b.wav"} {"in": "jump left thrice and turn around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "890b275b3cf33cd33252782688ea252cd1bbb88d.wav"} {"in": "walk left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "46e30bb78a31d7148daf82cd97ea178c0ed099ab.wav"} {"in": "turn right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "bb94972cfcc7b5a0dedaed566c647938506d5365.wav"} {"in": "turn around left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "732535f0deac1bc5288e4def6a20ead92e14d1d5.wav"} {"in": "run around right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fc7277468961f864a3a0fbcb720571519d5896e2.wav"} {"in": "run and look around left", "out": "I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6b7665ffa9dfb52cb9a38c81910126e41eb2097f.wav"} {"in": "jump opposite right thrice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bfe9b7a679f62531b3c6d303896f1811a09f41fe.wav"} {"in": "walk left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7ab17ee6ab69e58ae1744a23c9f1d955f8b2f22d.wav"} {"in": "walk opposite right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c294b3b1ff23a625c564977ad5fd4abc58c64d18.wav"} {"in": "jump opposite left twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a9f3ad4c6f190641fe81ccda4e3bff772cb23987.wav"} {"in": "run left twice and walk around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6f1daef2cd8716c5f56398e647cffda1bed8b2b2.wav"} {"in": "walk around left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "16b97b599fc55fe583157ee3da5cb4c779fcd072.wav"} {"in": "walk and turn around left", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d0d080f7ce77acd1eab5322067f711f8145f946a.wav"} {"in": "look right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b1c99f1595d39223e410890cc80281f05310ef6a.wav"} {"in": "run around right thrice and run", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN", "audio_path": "583562a58538846c0a3a9ab80cc7b23ed9646962.wav"} {"in": "walk around right and run twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "5b740847ae369e0c39a76f51bc09f8a53c1b896e.wav"} {"in": "walk opposite right twice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fe70f60e86a39c41e1f5fd496375d413a28b0466.wav"} {"in": "look around left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b4472826fc96afcbc3bcdeda73e04ff80d797748.wav"} {"in": "walk opposite left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "cc03bc41c00ea46540e2527a5770b7db0d458011.wav"} {"in": "run around right thrice and walk left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "04d61bb798a9770c8b1649aa521d1c8b3180f012.wav"} {"in": "turn around right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0d6ff9cb65eb99cda6b5393b3d9e86fcef35fdbe.wav"} {"in": "run left twice and run around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f2a9832f4ecea38db604c9c47570a5a286c94e70.wav"} {"in": "turn opposite left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ad5c3e8738666010570c76d5705844396f622be2.wav"} {"in": "walk left thrice and run left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "d39a37f95c16eafb6737e1020039f01c283599e7.wav"} {"in": "look around left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "54ee63a68b23f60192bb16bba7c1c2c13f04ee7e.wav"} {"in": "look after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3b7908d259e93418d525febc5ca59b19cad0c684.wav"} {"in": "walk around right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a80a02261a9d0a17acb88462cda0eea0284932f3.wav"} {"in": "look left twice and look opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e32b979e77fc0ba52c532773a91d6f1d07a2e178.wav"} {"in": "look opposite left thrice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "fa3e59d65628f75991184fcf1d65c2c8a270e6dc.wav"} {"in": "look opposite right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "24727b33ad61af8bba8c45a56ee85f8cafecf0b1.wav"} {"in": "jump around left and look opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c9b093d0e6c4703efddbd97dd96467bcb7ce75a6.wav"} {"in": "jump opposite right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "14338b83b574881c6904a732086dfebe552272aa.wav"} {"in": "walk right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8f282c7d5e93f56f5f8dac26ee24a318f3f47269.wav"} {"in": "run around right twice and look", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "c82ce6903c7d208576f74c990416545e9783eee0.wav"} {"in": "turn around left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eaff9089bc01a6a4a2c2bd74aadad5d2038387b5.wav"} {"in": "turn left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2b5cac91c2d25e2822b332cd2b50d06e3560bfce.wav"} {"in": "jump around left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "75596fde8c4792ddce26d070b4a2c1b9b1bf0fb9.wav"} {"in": "look twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "2fe2980889df2327294d5ba18d9b58949c736c7d.wav"} {"in": "walk opposite right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "daa71da281f9b8c66158fcc60710fbed78e32a02.wav"} {"in": "run around right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "af7c3c93d24900692f3547b56d5e405a50dc51d7.wav"} {"in": "look left twice and run thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "13dd9870abcfdb3d2f5d73d9eee49c092abd3baa.wav"} {"in": "jump and turn right thrice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d13bf9534e2be1ee857655be36fa86d806c3fb35.wav"} {"in": "walk twice and look opposite right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b4d8eb764161c06d3849a6fbb2b5b81dc13ba9cd.wav"} {"in": "walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4514c7a268f22470cb2d3612c4e3c08ca06a21ed.wav"} {"in": "run left thrice and look around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "61cc037a150c223935a726be4dd7d50940dfaeec.wav"} {"in": "turn opposite left and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "898cc1ea4e8f285b2060273165e4eb97cf8591dc.wav"} {"in": "walk right and look right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "424bb13272a3b0b508873334347fd47397939226.wav"} {"in": "look opposite left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f3087734e875cff08c54fed16ef694456ea2e814.wav"} {"in": "turn opposite left twice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "c810faaa30c74fabd1bd8b4deebb12dd402f95eb.wav"} {"in": "run opposite left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "65b43c4e95dc2a62589ccdd810a4751daee1ca27.wav"} {"in": "walk after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "58ef045aaf7a761087888a76339153508832a907.wav"} {"in": "turn right twice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5eb1cd827dde866440b7df96b40db141b1c3e27c.wav"} {"in": "walk after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "18d2ed1742f69938b7e2ba7e703fa42695b30c2e.wav"} {"in": "run left thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4eceb7d8f30df5b39fac64a5a1f4f782122d75ff.wav"} {"in": "walk right twice after walk", "out": "I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b6556bb89cfa2a0f6e9189e78700c12f7a981339.wav"} {"in": "run around left and turn around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "31c43e5ccac29b656da1335ac1716019754b686f.wav"} {"in": "run opposite right twice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "bf28b2f50bb56e8b5fd6871df83c6ce5ad9cabd9.wav"} {"in": "run around right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "aba3741deaffff0740f127d346f92372930fc253.wav"} {"in": "turn opposite right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f9bc30dd2d2b123b180c1c9a06ea29977a6e3668.wav"} {"in": "look thrice and run left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fdd2a6692d3e174a87530e1aa0e9b83e6a440a59.wav"} {"in": "walk after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK", "audio_path": "6d5388f90ab2a310405f5b430678276072e4953d.wav"} {"in": "run left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "f8da0a6ee6506815cf6c99cdee341d2edf49035f.wav"} {"in": "turn around right and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "cebebafd6ee4a45f8c15fe04dbb9c1cfb83ec5af.wav"} {"in": "jump around left and look left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c1bb2016f53484e13fae9cdf6a027e591a8e7393.wav"} {"in": "run opposite left and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f44c192307d350713a8f4e8a16d85371f7b7213f.wav"} {"in": "run around right and look opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b44c1f6243de20ecad13ad949def4b465f2716ac.wav"} {"in": "look left twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1804ad3c1b6236c6237cf0bdf08bd25e28f971a8.wav"} {"in": "jump after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "3f10b0feafa3e644c85da846fbd74143d24eaf41.wav"} {"in": "walk opposite left twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "17d5c5bb8658fc5d6b6eba6218af40ea9c230955.wav"} {"in": "jump twice and walk around left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "50c15242f5f1a3740b17ec2454fe4da123fc4d1a.wav"} {"in": "jump around left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4993e14e451b868fcada6ff190e5e71288b5571b.wav"} {"in": "jump left twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "102a4bde8d763860b295223c7cc9a6a2be517956.wav"} {"in": "run left and walk opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "001f78c291357df7e3be66b74cb1c04120b6b55a.wav"} {"in": "look right after walk", "out": "I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "0ae0d2ce3ead5b585df3e3b0732a8fb8dd4acdfa.wav"} {"in": "walk around right twice and walk left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3ae66f4be97dd30350a24d5a43d0fb19f18c2d73.wav"} {"in": "turn around right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "06f10feb38c8a8a115647f5632524214eb2393cd.wav"} {"in": "jump right thrice and walk right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ab51438793ff5775bda63de1f6ed05ba3b75cf3a.wav"} {"in": "turn opposite left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "79747707e5d4a6a3956488a283522f087ebe1424.wav"} {"in": "jump opposite right twice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "42b90229331b317ea2e44b846778b0ee9da8a801.wav"} {"in": "turn around right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "67347b7ebbb5676491c36a04565b1b764ccc76dd.wav"} {"in": "turn opposite right and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "05edc6fda40f48bdf9a1cd4b75ae01ef605cfbe1.wav"} {"in": "jump opposite right and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2116d7f314b9a1dfcca76bd615d0d87e046d29d1.wav"} {"in": "look around right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "004bdf85e372643dcccc5cae9136171eb4e1142b.wav"} {"in": "walk opposite left after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b93bed161a6be7bd2c919171b13c1c8f8bac3392.wav"} {"in": "look thrice and turn opposite right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "43de0ae3c298140dd04295822a2767884ca0918c.wav"} {"in": "walk opposite left twice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ed79ed77b0daf1da5dddac846a0d08ccba118502.wav"} {"in": "walk left twice and walk opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c40032d84226b9e908ddac140b340f0f5bbd8cdc.wav"} {"in": "look around right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ade49c07513967ae175babd7387250526aa33d70.wav"} {"in": "walk around right thrice and run around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "72721ae0ceb56033a29319048e2d3156c9e02f22.wav"} {"in": "jump around left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8bf2b04dd9667d40356b613bf4f6e131ae7f38b3.wav"} {"in": "look twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "2ddb3634e016001702f2db8cb48c8dd7cccd6da1.wav"} {"in": "turn around right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "63b27eefeae6e818323f0ae6daa2be0a2af4edf0.wav"} {"in": "run around left thrice and jump right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "754fa9249456d6700cfe8b6cc90d356adba3d08e.wav"} {"in": "walk around right and jump left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "feced025210f4eb1354f3de7c20230a37f9f72d7.wav"} {"in": "turn left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6b92ec0f3f7d7b44705432f7c3f98a5a8c17e166.wav"} {"in": "run opposite right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d77a724b75d1c75c292ebdc6f774b597bb6644ac.wav"} {"in": "walk opposite left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "41c10bfe68702947bc378cc72a2288a00e347860.wav"} {"in": "walk right twice and turn around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "49afae57a8760df5b9260a6175cccbace1508564.wav"} {"in": "look opposite left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6168e9b6bfdc51ab418b8feb5b110f410d56de7f.wav"} {"in": "run left after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "6d58e84bda2eb740fc258d7d7868a1d9346714d2.wav"} {"in": "look opposite left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6f854bf49ec3c7498f5ebce76d6c01d3358dce1f.wav"} {"in": "run around left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "041426e5bbb23a52077a2db1bb166ae586049d1f.wav"} {"in": "run around right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0bea3c2d923ce0168cd8fa7f7086b7cc9f04ea20.wav"} {"in": "look thrice and look left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "59eccae318e2a9cdbc0a7383ef395451f9177965.wav"} {"in": "run twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "fdcc0ffbbd1d4d3ac706ed042e084b1df9e0db6c.wav"} {"in": "jump right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f4c0c78ce9021b24b28e9b2ec3c57647c8d4359d.wav"} {"in": "run opposite right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6f35ae339422b15b4e3a1c2b314084eddcad2d11.wav"} {"in": "run around right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "77dc8d13292a7653cca257f857120b2d61f10785.wav"} {"in": "jump around right and turn around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e4dec1996f4ddd516f224a7c7a1ef744be4da4e9.wav"} {"in": "walk opposite left twice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "09a71eed5c8fb95f420f20bca0d2aaa959c806e4.wav"} {"in": "turn around left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "533c9ff4e4404d57164be0d415974e75ac6eedaf.wav"} {"in": "turn opposite right twice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "204d6979d0a3710853b0ae071a76f67423ffec40.wav"} {"in": "walk opposite left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8510e227a05e718970d36464b624a958da0885c2.wav"} {"in": "look right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "3fbebeed78ac4ed6c913cb030291bcfcec586f60.wav"} {"in": "turn around right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "308ae53c65ece464e02bf510b4800283555916d8.wav"} {"in": "run after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN", "audio_path": "a72be1464b492d2c53baef770257c17e6f311b6e.wav"} {"in": "run around left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "181a9fd3d54efccd2dae13e17230c432114adc6d.wav"} {"in": "look left and look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a60c1fc3e929b34dd4423e5b9600e109a45d223c.wav"} {"in": "look right and walk around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "285fe0dd98eceea5cf01518885a9dfe377fcbf3a.wav"} {"in": "turn around left thrice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "55a14daa2f1edb57b8c8d0ae6f815b352e633d6f.wav"} {"in": "jump around left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "19c964c48a905e76626caf2be1ee8f886c905f50.wav"} {"in": "jump after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "ddc171dcb05a6ea1af6e2ff7ee901028dbffc23a.wav"} {"in": "jump around left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b2eb2f921f6b013ec0bf89f94d29a8eb669fe41e.wav"} {"in": "walk opposite right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "36a3d240745b00cc82e1e7f588080e98e26ac5a5.wav"} {"in": "turn opposite left twice after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0c17729cc8deccc2d84cda55dad96fd1d17015d1.wav"} {"in": "walk opposite left twice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "46d35d7eb9648b1f8f48daf6bba7df495182e57b.wav"} {"in": "look around left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "75901a5b394d3248ce93a837f111bdfe046768f2.wav"} {"in": "turn left twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "057930e80b6f59b0dbc48fd4fa4e474d4c4f33da.wav"} {"in": "run around left twice after look", "out": "I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "69b3c41b89b92f453abc605d9687da08eab1e569.wav"} {"in": "look opposite left thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5063c6139f1a3029fd9308a2f3d86173fa3e3dc5.wav"} {"in": "walk around left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ba23ceaf5b953ddb8f847cbee068290eec67b900.wav"} {"in": "walk left twice and jump thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "f2ff798a6103bcd78a035b2ae9e63887230acff2.wav"} {"in": "walk left and turn opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d7917ee439e4f6b533113ce281d2c0d022bcf5fe.wav"} {"in": "look right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c5a0c61169018a2e0b36f3487abdf2c10605533d.wav"} {"in": "turn around right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8c51dd25a76d207f17ea617fca00d5881fe13b05.wav"} {"in": "look left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "58f8ed0be15b7ec0e91b849db3a8362421c86bfd.wav"} {"in": "look around left and look opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c02655735a4d85ebfbeb383d007cf7bd4659a6b2.wav"} {"in": "turn left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "d28156b11f3b37067c8da4677cfe319670ba777e.wav"} {"in": "jump opposite left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "84fc6179f2ebffcfb4a2f8205290a4e5a5a0307b.wav"} {"in": "jump right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0e2b8a0966cf8344db2f202ba59e266a72f5d02e.wav"} {"in": "run opposite left thrice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "33836329c7d3465e82a21cd735bad2bf49b25af7.wav"} {"in": "jump after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP", "audio_path": "5784f34d8d65f34a83b074bdea4c3926ef1d9901.wav"} {"in": "turn left twice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "61b844f2d714466bddd252047546963aca3d7647.wav"} {"in": "walk right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "bafd8a5bff8b4d248054cd64807612a7db309969.wav"} {"in": "run around left thrice and look around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9d128603c52dae879754c1d56b8d531130b7cee4.wav"} {"in": "run around left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d46bbf1fd7a532dfc0866f367a9e0c3c49bf0e8d.wav"} {"in": "look right and jump around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f661be7e5dcb940b6b4be8f8b3abe3e23abaaee2.wav"} {"in": "jump opposite left and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2f4dcc6f3f1103823aabd60ee171f338cf69925b.wav"} {"in": "run around left twice and jump twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "2f8ad66225a3d7b7494af6e547c589380a697fe0.wav"} {"in": "jump around left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "997834c522627b6be01eb3d8c60e0739849b9ebb.wav"} {"in": "walk around right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "862179287d98268786f5c897be037bc662f9036b.wav"} {"in": "jump around right and turn opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "26de4c6c02710265d4bfedb7925f4381a83c3657.wav"} {"in": "look left and run around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "60ca137ec0238abd6534ef38108c71e5196e46bf.wav"} {"in": "look after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "649b132b4530f4bf734ccbb7e9b90c01d3efe960.wav"} {"in": "jump around left thrice and turn left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "260049cde2421c9ea596f68f4bf3122f987908db.wav"} {"in": "look around left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "08a2f9f31a4f9016af457611f91f9576ae969dbd.wav"} {"in": "run opposite left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f8bc21a50d69511baf2086454d1747a6f74f57f3.wav"} {"in": "run around right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "696332cec85e031553200c810d6fef47d830b88e.wav"} {"in": "walk left and run right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2483b39e4beea61829fb706e4609fa2e4e7566b0.wav"} {"in": "look opposite right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "70be902b1ba7b530e961c948262b514c24091245.wav"} {"in": "turn around right twice and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bdb9f2fc9a6f26f1c1e079ee3be9a8f2ccbc542b.wav"} {"in": "jump opposite right and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8c085f62a3fdde64ea4db7a9fbd2ee8405adedab.wav"} {"in": "jump left thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d4835fed607f9546b0cdbec6d8b37097a475b3a1.wav"} {"in": "walk thrice and run opposite left twice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ddd1c0b5cdd96523dbaf5ac123efd2fed9199a57.wav"} {"in": "walk around right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "42993f66d844790d7514924813d5fe24b241ef8e.wav"} {"in": "jump left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9994cca78de1a80bad13d523505558b333f0788b.wav"} {"in": "walk thrice and walk opposite right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "16962eec4931110e73ee0a0b56a74991d098c1ba.wav"} {"in": "turn opposite right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d67faa52b5cb143adcefcf33a377e20530022e18.wav"} {"in": "run around right and look", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "6ac9cee5b25aec4e39e69dae57abad4e1eb34eb6.wav"} {"in": "look after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2f5929418f9eefd181e2d51a18a4dcf5fbc37dfb.wav"} {"in": "run right and jump", "out": "I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "e0ede4cb55ace4b511406faa5db7d67edb35bc9f.wav"} {"in": "jump opposite left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "31d3b90ab005853e1e1269a622df6c772e780a7e.wav"} {"in": "turn around right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "25a43604e63e425b3faf874802921197c02536ec.wav"} {"in": "run twice and look twice", "out": "I_RUN I_RUN I_LOOK I_LOOK", "audio_path": "23af7bbe6f28b85396440fd369b54ad76cd15468.wav"} {"in": "look around left and walk opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "eb2108a0a91b29d7237775e69e9d1a6b3f3d6647.wav"} {"in": "run opposite right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6c21e3b4c17323768cd86fdd8325fdd5a3320c17.wav"} {"in": "walk right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1c0847cbe7b1b90caa7cf8e5e336e5895412d315.wav"} {"in": "jump twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "2771ed9c4459c50831bcf36547d76c9a78b98e2c.wav"} {"in": "walk around left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e8ac1052f4429f0cecef410db6c640976f9483c5.wav"} {"in": "turn around left twice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "bd57bc9b3d969d77ae5a915daca92287893adc79.wav"} {"in": "run around right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a35528bdbbde0e53549dc9118b0eae899edf8b03.wav"} {"in": "look left and look right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "62b50d3a9800baaea316060a7d7d4df6cb65f588.wav"} {"in": "jump opposite left and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "572134b9ccf1ddcb559c680787a26fa5721aff3d.wav"} {"in": "turn opposite left twice and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "68cf1335eef32f877e00e4c757d0dddf0b73b504.wav"} {"in": "walk opposite right and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3398fa7afbc3dc5f6471dcb5e7a5ff9250cc4607.wav"} {"in": "run left and look left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "19e39345b06dfe07a1383b5799b8669aacf10385.wav"} {"in": "run opposite right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f0ef4ae1cb91bf7ee1165c1114888063649e00d1.wav"} {"in": "jump right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cc08e090fd5cdb5a381f02402f0a21a670c50e22.wav"} {"in": "run opposite right and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "43dd459681fb6bd82576178fb77e823872e24677.wav"} {"in": "run opposite left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "627152da36d4c5e6481a641b20c8173f7dad91ea.wav"} {"in": "jump around left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fc3b3d0f19f0e5b76959122ace537b66874346de.wav"} {"in": "run after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6294363f7def317c2edcbb923938e2b6c49bbccc.wav"} {"in": "walk opposite left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ddff4a3966413a99dd5cab624eae5294e665bb91.wav"} {"in": "walk opposite left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "039ccc791f94cd9c228b668691a87b0c32e99e46.wav"} {"in": "turn around left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6c2069cac4ef3f96d6876c169dbc85cece2ca336.wav"} {"in": "jump right and turn opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c844927bfb654f4715699a64a028bcbf323a9332.wav"} {"in": "jump left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "345795f5a0391dc6b3d971b7ad9d4c751e2775f4.wav"} {"in": "run left twice and turn opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "10b6a933c21371ca6f03528eebb2f92da9c17efe.wav"} {"in": "jump around left and turn around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "08c0dcf25a9405deeaea366580be526569d38b46.wav"} {"in": "turn around left thrice and run", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1ae743d74d68ef4d8d834abc7e558a00659e8920.wav"} {"in": "jump right and look right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "10816b2a8d293fb53ef7511f02d977b9d547bc78.wav"} {"in": "jump right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fc2a3a0889a96872d827d0ab40c9a23abdfae811.wav"} {"in": "turn around right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d6b21642109c0e406859c5f5e36b49ac509b09a5.wav"} {"in": "jump around right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c7005444f5d1ad10f9c6f46c082d4917565f890d.wav"} {"in": "run left and turn opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c4288f98cb11cb65d22ac18e98c241cb4ba3d48c.wav"} {"in": "look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "31c232d4e607c38e5e9443a53870ec5b384b1341.wav"} {"in": "jump right twice and run right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "131d24f32958827c63466c6721881dc175c49170.wav"} {"in": "run left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "38c17b221d4df14b21cf79496f67231e1ae679aa.wav"} {"in": "turn around right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4bdba18603b20b55b4d6adc402150376d43ded0e.wav"} {"in": "walk twice and walk opposite right", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0684cb619ca1853ccc52b8e37abc557f147c9a14.wav"} {"in": "run twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "24fb3aefe3994f786d5f99c65eefb5af890d6ef3.wav"} {"in": "walk right and look", "out": "I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "03025adfad6cd8750df65c1f86d6b074c51d292d.wav"} {"in": "jump around left twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e9d63347eebffb2ff03a43a2d8e72447253d6d30.wav"} {"in": "walk around left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cb3dda22f1a88174dfd78f37e555a5bc54076aa3.wav"} {"in": "jump opposite left twice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a0c80f351a2e22de108690ffbf31f187dbd98bc6.wav"} {"in": "walk opposite right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "35249150d3db0d65e7407505f57ca201c67495f1.wav"} {"in": "jump right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9b57cd2eb4b5e62226ea9cdaf019a1e2da7168f4.wav"} {"in": "run opposite right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "781b153fc7f1997a23794f4a6f07457d88b80924.wav"} {"in": "jump around left twice after walk", "out": "I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "91a715a8747c79d6fe1a7cfcb718ab01dc4755d3.wav"} {"in": "walk right and jump left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "c663c84c78f089dfbf0361c3b8252e8f107f3cee.wav"} {"in": "run twice and jump twice", "out": "I_RUN I_RUN I_JUMP I_JUMP", "audio_path": "7033b2e9c2ea9166bf06247489967183d8a99dfb.wav"} {"in": "jump twice after look", "out": "I_LOOK I_JUMP I_JUMP", "audio_path": "5fbe852fc8b247b748aeebbc2fe61cba5e02e24a.wav"} {"in": "turn left twice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "647900b2d38b9849befd0d2e847e6bc415bc879e.wav"} {"in": "walk around left thrice and turn opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6d5caa27a91098b4a68f8ff760b1855fceb009b6.wav"} {"in": "look opposite left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2a966e0582fc56c05c7fb27ae935d02da81963e4.wav"} {"in": "run left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "73846bd22e4be567bcf487d84d9649ea8bad611b.wav"} {"in": "turn right thrice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6af0c5b12de3b16c95a6f7642fdcaa9243b09e46.wav"} {"in": "run right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "99fb6e36bdd7f6c1e2325616f1f05b33a7c09119.wav"} {"in": "look left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_LOOK", "audio_path": "9b54f934ab210cf818a74bdbc2208c80dedb7967.wav"} {"in": "jump left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "beeba933b9859d2c5f13b5d00ee119fedf074014.wav"} {"in": "look around left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7d31cd6da4ee17c9c28828bfee7e2a7fc39a3bbc.wav"} {"in": "turn left thrice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "686e3a77163dd8a82987a6558caa45a9461d8128.wav"} {"in": "jump right twice and look opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d8879cccd3fdbd384f26b31e2e1f96e4b98d8450.wav"} {"in": "look around right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b0b740800a9e868331900be4ee80fcacd484245d.wav"} {"in": "look after walk right", "out": "I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "8c987410c27a3858ff187d479a0f803e09579f10.wav"} {"in": "walk around right thrice and jump around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1a2a5d90ec9881a82aad8fc9a4ce46587210e0e1.wav"} {"in": "walk around left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a2dc42089bf4c88b4b03300a7e5f27dba0414f7b.wav"} {"in": "jump twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "d4d88d7fe9bbbd655b9e97f8d36c4ea291a6f918.wav"} {"in": "jump around right and run right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e80746c573db5966e4ed0dad0dd1dbf0d8b66593.wav"} {"in": "walk opposite right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fa3717f3559345e2508316fbd90796ffccf7a40c.wav"} {"in": "turn opposite right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b04765b5f815cb16db7805d0ab94996a4cbcc39d.wav"} {"in": "turn around right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c2d76d4a11959b7ad3aa4c75536f183c1c0df91f.wav"} {"in": "walk opposite left twice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "2e77921761e78b976ac615cfcbb2e9cd5514fcfe.wav"} {"in": "look around left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5c2c5a4b726822726afe14be139f907935ba1e7d.wav"} {"in": "turn opposite left and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c577ce93f6f78bdb5c90db5b0a37a847f5f0da80.wav"} {"in": "turn right twice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a4cbf2ea2bf1a946974d81d78ccccc2e7d1a356b.wav"} {"in": "jump right twice and turn opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c304938073bfd4df3326f0eb36ad770a5882274.wav"} {"in": "jump right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1874969ec635a2974c24e52e402bf9186682ba84.wav"} {"in": "look opposite left and run", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN", "audio_path": "35432f2469e4e4243085415d1a922da0d0753547.wav"} {"in": "look around right twice and run right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7b39e216a3df33c44b598b9df7af1a26c18388fd.wav"} {"in": "run opposite left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3a5a2a27da15a1f389652aead51608abdc2193ad.wav"} {"in": "walk right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ab0d24e070cd6ed547c7b94c4e79b358a51ef8a6.wav"} {"in": "look opposite left and look", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "8dfef477e35015e79e64d3f05563883c4338fce4.wav"} {"in": "look left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ce13061a48d1f68351ee7144ed00f462adc04619.wav"} {"in": "look opposite left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1857619e50034ef14ad52a7f3629ac23ceb93401.wav"} {"in": "turn opposite right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "87385c120bffcdd62e46427cb0bc26b3e0e97579.wav"} {"in": "walk around right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7cb7470338a6e32396f0dd8a250fafeceb05039f.wav"} {"in": "look and turn right", "out": "I_LOOK I_TURN_RIGHT", "audio_path": "265e29131bacfce59a256654baf518a030e8b1c4.wav"} {"in": "jump opposite right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1325ec74622e43129d293a7bafc7745ee2990128.wav"} {"in": "walk around right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bf1c770bf9122bbc8b3c711735230d069ab263be.wav"} {"in": "look right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "1b5261f0e34ebd36adcd7ad863b2b4a06156db73.wav"} {"in": "walk around right and look left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ef10a7e55d472207a72f9e6efea6734a491f9478.wav"} {"in": "jump thrice after run", "out": "I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "9eaadb2802f1cd2c1df7fe80e676ea46a6561f24.wav"} {"in": "jump opposite left thrice and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK", "audio_path": "75b76541c4251804f563e674ec1e5bf1eb378ff8.wav"} {"in": "turn opposite left thrice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e496a81aaad335ff4514dcbda8599d50102583ab.wav"} {"in": "look around left twice and run around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "394a780de92a3fa26396cf3e90dee9d575f338a6.wav"} {"in": "walk opposite left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b467598376435a75cfa23d5c9b0681e51c918306.wav"} {"in": "run and walk right", "out": "I_RUN I_TURN_RIGHT I_WALK", "audio_path": "025b044ff544c068e78c5dc1b69746478701ec11.wav"} {"in": "turn opposite right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "03d6a5d42151f2dc018642cc3b6201fea7e9e41e.wav"} {"in": "run opposite left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "97384e8dd32e79f41e094928dfbdb085b3780199.wav"} {"in": "walk opposite left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0a7245ecd7edcf9c711851e2635e24129a17c935.wav"} {"in": "run right and run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e309db70aee3376ae4dcbb5dc2ffa46352c7b564.wav"} {"in": "run after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "e1df2335d9354ad9fa4c0958f7d8b26a53f590a0.wav"} {"in": "jump thrice and walk left", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_WALK", "audio_path": "c868890575459a9f155bfc5ec2c49799ac941e08.wav"} {"in": "jump around left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4bc048c7aae1d744d490823d1405fdc048b74164.wav"} {"in": "turn left and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "52670c9a3a14348d2abd2868557da59276cc1aa0.wav"} {"in": "turn right and look around left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "036295df67a89646670f851404b52bb6e4479a35.wav"} {"in": "run left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e57f4e3e35bb5310bdc93599d50d003b434fe7f3.wav"} {"in": "look opposite left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8dd63d981b5f9f490ebc86255bb3ae57884fa2bd.wav"} {"in": "turn opposite left twice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9c5aa02902f516b1854f8c8a6a055132f74245ee.wav"} {"in": "jump left thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fae45950b75818e34c8f0f74f452edd959d4528c.wav"} {"in": "walk around right and look around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "16f5a9bafe55bc553d7298e155fa42b88f209752.wav"} {"in": "look around right thrice and jump", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "86bc7547fe1ca60d2c0942e2efa3d9cc64791477.wav"} {"in": "walk right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5df69607f2d6c4e38084026256be73b38208cbd4.wav"} {"in": "walk twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "99a79a7f21d64d67e70b57248f580f04e2424e26.wav"} {"in": "run left thrice and look right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "9df8f82df8bfe5699af334a780e9b655f8b3383f.wav"} {"in": "turn left thrice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "47330dba241a6d9765ac366ceeadf53277c552f0.wav"} {"in": "look right twice and look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e7ce960eb47695c7a1e0c5517360ed2df392547b.wav"} {"in": "run around left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "eef670cc21fa2dc3048ccb93d13bcff949346ea5.wav"} {"in": "run left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cf6e3fb539d5b20b5527aac30238912d23cc8816.wav"} {"in": "jump around right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b5f34964a7e0a8e57cf6ff5ab8313904aad6d3bb.wav"} {"in": "look left twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "50026b511d5447c97ca902088ff0f9d5a90b2f18.wav"} {"in": "turn opposite left thrice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "96b6b29f796af9f13a4b4954b9f4c816032ff634.wav"} {"in": "turn around left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9d36436aff5ffc0aa8ac6435551ee8525a19fc00.wav"} {"in": "walk around left and walk right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2812109ac3e8daad15db801d68dafc370e365035.wav"} {"in": "look around right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a36cb095a83ce8b920c9ce1b73d7f68db36affa2.wav"} {"in": "turn around right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9f09aa3ea45867dfa3997e0a89431b5af673f3f9.wav"} {"in": "jump left and walk around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3882b1299224993a028cb2d40b7b00002389f364.wav"} {"in": "look left twice and jump twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "f58127428dfbccd51d746b1297e0d3781a44cabb.wav"} {"in": "turn left thrice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5429840484c56b4a622cd39671450c6410e755bb.wav"} {"in": "look after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK", "audio_path": "9637c25472348e0c353803797d2436922245d3e2.wav"} {"in": "walk around right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3a7c482da46dfc5c1a83fa1972ae43a366342340.wav"} {"in": "walk left thrice and jump left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9a67577d95687f4180e663cbcb93f1ad54b80f7d.wav"} {"in": "run around right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2d1ebb4fd0fb02fe17e758d6100b2ef90d126ba8.wav"} {"in": "run left and turn opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2080a10f66e40887b346cf3f0a32d91032ebf59a.wav"} {"in": "jump right thrice and turn right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0f05d4b4c78265f8fb6c7b7e9d13de89e8bb57c4.wav"} {"in": "walk right and run opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "61788602158031ff76317315f0cc071a01bf013f.wav"} {"in": "walk thrice and run right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7c823fd6e78090fd1a49b5df5fea7616a4c58040.wav"} {"in": "jump opposite left thrice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "32ca087a196660f83aaf00e25e03714fc4d276c1.wav"} {"in": "walk opposite right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "812a632dc7412bbb84d675120e136a3ea0de4610.wav"} {"in": "turn opposite right and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5121f1c643990ad4c1bf790fdf933497b4894a09.wav"} {"in": "jump opposite right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0cbe741277c92735d2a731095fee1d906f3d8d36.wav"} {"in": "jump right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aba6bdd534062808be89c66b9efc7de9d3440e5e.wav"} {"in": "run opposite right thrice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d95fad55b1b249b5338b88ebd33b1e359a90045d.wav"} {"in": "look around left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fb108bb61b2f137252fa8c7e71a234d5a0c95972.wav"} {"in": "run thrice and walk opposite right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "815b1fe24df8eb494643ef26cc605d6636dfc414.wav"} {"in": "walk opposite left twice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4a2cd44e68e2de45b277bc8abc2598416e0aa9d9.wav"} {"in": "look opposite right thrice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "f90ec0c53cae67eb7e8dcbde2fcf79ebd47af441.wav"} {"in": "walk opposite left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "332bd29e0cb13ecd41c917fa7fc0afd3b6ea1201.wav"} {"in": "jump opposite right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3a89b74dac46a171638d5e70ef3ccf6981d097a2.wav"} {"in": "run left twice and walk around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fb8496f56df1e37e698d0c16f39d477f4b45b72f.wav"} {"in": "look left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4d5d77ccd0d310d4fb0c79a46f899985249f32f0.wav"} {"in": "jump opposite right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a1b4edf9a3da0c44cfe262335b8615e47d0cf50c.wav"} {"in": "run around left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "40b8db5b5e451aa1302433108600923bc49e163b.wav"} {"in": "walk opposite right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7ac36809d8841d8dc55ef5ae7a54c270cf12059b.wav"} {"in": "turn around right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3b05827e33986446127c1e17ca8539ce77e16628.wav"} {"in": "walk twice after jump", "out": "I_JUMP I_WALK I_WALK", "audio_path": "ebb62471683d8adaad266e97db37ad1c440a5669.wav"} {"in": "look right and jump opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c8ce26504e3cd4aa6b41e5a6bfa08b751558a6d4.wav"} {"in": "turn around left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "b98fc1b5e5c28452ae1cb2356db1a09cd23dd8b1.wav"} {"in": "walk opposite right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "29f6c9a9ebb5d0b37fada55da6b78abc5ef37786.wav"} {"in": "jump opposite right and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "c58e7fefb704df0c1d5bc33c0a801a832e82de33.wav"} {"in": "run opposite right thrice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5b950072b92ac79b6a4e4f8b1987e5e17ea535d3.wav"} {"in": "walk right thrice and turn left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "6095d38c35910929a1742d2119ca8328042bb60a.wav"} {"in": "walk opposite left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2706e77f32ea87ec83b5872c38b7385bb797523f.wav"} {"in": "jump around left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "907cc78632d17f6798e1aa11f3d2cc37b610d4c9.wav"} {"in": "jump opposite right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3806773de91b599e74030ff5124056fa451cad36.wav"} {"in": "walk opposite right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "869657359051cfd2f2d8307bd3da1897928f8f14.wav"} {"in": "jump right and walk twice", "out": "I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "8d7381271fc9e3ab5cae89db2d7fb74512dda521.wav"} {"in": "look right twice and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "31d066c0920ebd4904422bef604366dd2c4477cc.wav"} {"in": "jump thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "7310fc47689f533736660b4b3d2020a128513f27.wav"} {"in": "look twice and run left", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN", "audio_path": "58a93c47051d8d834a737a1021f7338aae5790d5.wav"} {"in": "run around right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9b3c94d7ef7ef90d4827f004ae9b2aa19f5eb134.wav"} {"in": "run opposite right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2fa8c6dcd505d6d719ee54956390b75bb82ed30f.wav"} {"in": "jump opposite right after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ee1d11f0f3b6c2de9723ba907d3a27fd811cb7d8.wav"} {"in": "look left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0da494a2fa9e3f34458924f67f0458120f997c77.wav"} {"in": "turn opposite right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "af944b2d87eb8bcc642aa55b17836270b36b8503.wav"} {"in": "jump thrice and turn around right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "94aaeeb0f77f9c7397e3e4d618a9566259902d77.wav"} {"in": "walk around right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "07c80b015d1ea677f9b0f066350f6c1de718c6a5.wav"} {"in": "run right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2542db793b684c0346591076bc3a72e23eea1661.wav"} {"in": "look thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "8c4ae93f1cd1d8542ae2409c104180735674a75b.wav"} {"in": "run around right twice and run opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f5bdab367c7ccace93e4d703b1681d89dda3011c.wav"} {"in": "run right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "24074ee9d90d963b8dd3e0dd556ab5abdc7670a5.wav"} {"in": "look around left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f091c8cbafc3b1fe9e6030289faaf2d17e28e680.wav"} {"in": "jump opposite right thrice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "af0c8765151ff6f3d214deafe7c1dd320492a455.wav"} {"in": "turn around right and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b6232209167e28a6518ac728df136b64d04f9606.wav"} {"in": "look around left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b08bfddee35da15b98f5ea1c2257cdfe66c4262a.wav"} {"in": "look twice and run around right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8705add3fc8dcd51e73a199ef7456a1413f8c8ef.wav"} {"in": "run and look left thrice", "out": "I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "993e3c027e8258b876798ea98f9690f63c1a5573.wav"} {"in": "run opposite left thrice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "078f50dfdca1dfec10a352479bab301db5269c6d.wav"} {"in": "turn left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "4ca81e56f55481d82be6cf2cfb866b1a40c19d0e.wav"} {"in": "run opposite left twice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "3e281b5332a38ad49dfdb6d63d5548b3f4f10809.wav"} {"in": "run around right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6b519e3e2acc33919208ea182217dd8b52fa8c9e.wav"} {"in": "walk around right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b81ff5a6ede0b2b30dc6165b738044b387c232ae.wav"} {"in": "jump left twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7bb6156a090f03e1f2098a05efac72d40c9b271a.wav"} {"in": "run thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "bbe03696d0a48ecbb2361780353a6dfddbdd0026.wav"} {"in": "walk opposite left and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "042df9197eb8787855b43337836e7a072804224a.wav"} {"in": "walk right and run right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "85e14413a6599b952311d9e1d4710eff2d034af3.wav"} {"in": "jump and look opposite left thrice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "40ad0034f8849a450ca2b48af9d288da73de161a.wav"} {"in": "walk opposite right and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a55c486e805dd55c20e5bc4561d48c1ae769bf4e.wav"} {"in": "walk left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "885aee6dbdbc224691f20aeed4da224cd9543080.wav"} {"in": "turn left and turn around right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ccf432d10f8c3f6c54152fc9d16c4eefe6f21004.wav"} {"in": "walk around right thrice and look left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7ff418eb80ca2f2c6d4c4c40f77b968eabb640a3.wav"} {"in": "walk left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "82291a5ae5eeda9aa1090fd9a42778536a6c1645.wav"} {"in": "jump around left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3985574f70facf257cae99edccb84e8ce71ac613.wav"} {"in": "walk around left and run thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "b58e42bc0e11e68977212d92e25e11bb4720b99a.wav"} {"in": "run around right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "da19412c23274e1094f2f2e6fa6cc0ebd0396136.wav"} {"in": "run around left and jump opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fbbf760cce4b03695c36fe6b96f9a7eb68447067.wav"} {"in": "walk around right twice and run right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8fd8b97d06881bb4a76d43d9cd52b866faafe446.wav"} {"in": "run around right and walk opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7247d4ad9e3c8b1788bd18aa44de3f00035443a0.wav"} {"in": "turn around right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e0647f9cd4f4a4930fd919f8f2ee3f0bf011c4e1.wav"} {"in": "walk opposite left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ea15a129f544d122dc49e3f99d1a135f57b1ee54.wav"} {"in": "walk and turn around left twice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cf3d3d06aecd9fe8b56737763c545228820c50bf.wav"} {"in": "jump right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7ec1b1dc347be7933abfc627bd69b0cec9db4300.wav"} {"in": "run around left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "76c2d318a8da3ab1a6819732c3a7c89e6c3f941a.wav"} {"in": "run after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN", "audio_path": "b2a32d57e384f10adc84e2a9b789dc666aaa24fd.wav"} {"in": "jump after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4823da9ea942a5967adc9af685b0e303e4b637f8.wav"} {"in": "walk around right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2731d425b3ebe7588df06b1966415c03a371715b.wav"} {"in": "jump twice and run right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "712d9302ac65cf33dea47ff09d1cd4df8a2ab846.wav"} {"in": "walk right and look twice", "out": "I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "cb266a8af26a53d68793e3b89328381d4142e304.wav"} {"in": "walk around left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d4f9d551f446b394930d625cb85e5639c63c4670.wav"} {"in": "run left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d87fa37e1687d1df9d8b60d964d01f53e35b0bf0.wav"} {"in": "run around left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9ef8ad99d04fb1bd0eb1e5f10b2426a06d6308c5.wav"} {"in": "run around left and look left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "3da201ef587a7be26645f5c326d0626cf2a7c438.wav"} {"in": "jump left and look left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "fe192d745eccd13b74a721945bd372cd72a4cf85.wav"} {"in": "run around left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cb6808f5acf21b39b85799f11b77ac7120c20650.wav"} {"in": "run left twice and run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3531463b2b4bb1d17fa909745f7434123f50ec0b.wav"} {"in": "walk around right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "61975cbef184a0f4835ca725651d65bfee2ecdfb.wav"} {"in": "walk around right twice and run around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fecf1eb881f757bbb9bba5ad36bc53d36f765f9e.wav"} {"in": "walk opposite right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "739b0a2cc8fc6812810677f9749764454abc6a52.wav"} {"in": "run opposite right twice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "52d020f9d05c1360f6a48cc993bc5b01d8c3e7a0.wav"} {"in": "run opposite left and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "aa04ba5480ed7a3e29490c887e85e0b5a7e5f8e5.wav"} {"in": "walk after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "cb56f4cd88ae1b5fe7b87ac75d64db177e104d3f.wav"} {"in": "run opposite left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "71cc4c8ad60d1ad9a92239085e6e7c6a1aac230d.wav"} {"in": "look left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "0673b15e4a344ccf1b194a232453b0e18e2f8b8b.wav"} {"in": "turn opposite right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b927c1301e02597ab4db924ef3f9cd23799d2697.wav"} {"in": "walk thrice", "out": "I_WALK I_WALK I_WALK", "audio_path": "b0779d68818a06d5c0ed1bcd5fb83f83b02ebefa.wav"} {"in": "run right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN", "audio_path": "1fa80df4cbacf9600321656defd1f7b10f3fdcb0.wav"} {"in": "walk opposite left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "760ebf65812f000045ece702cad91382155a2028.wav"} {"in": "walk around left and jump opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "bdc18ab350d857d4979548930f32f129d2d01b4f.wav"} {"in": "look opposite right thrice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "876adda530e78ace67b443d1366e069227ffdc13.wav"} {"in": "turn around right and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dc1b97ac852509a7c47390cc754d299f489744ff.wav"} {"in": "look opposite right thrice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6dd3629255279a1d0e385fc005b598d9039c78e7.wav"} {"in": "run left thrice after run", "out": "I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "275aea432db08003597c536d98ab7b40476f09ca.wav"} {"in": "run left twice and jump around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6028f8bd5e60d75de7a76de467bb1ceb0d635d04.wav"} {"in": "run after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3822e1bdbc8bb8b00f1c9c7cca9b62ff68091dd7.wav"} {"in": "run opposite right thrice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b3e1df7f160d806b8c2e33cf336e5834e0ff3df6.wav"} {"in": "walk opposite right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5c286e45914242eea1ddd27329181401e0b337b5.wav"} {"in": "turn around left and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "97241da5ed81f37ce260cc1a16cac94c7dee75da.wav"} {"in": "jump twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "fabb7a076afc10d69c5f581fcc1e00131f3d3231.wav"} {"in": "look opposite left and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d47e80c9439190234d366f44fd0578d4bd88e216.wav"} {"in": "run opposite left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8a8662b11590c4fab85ec23034eae80e36ee9f9f.wav"} {"in": "walk around left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "abbcb6ef674779c0bff713e7dbe0979cb3c673c3.wav"} {"in": "turn opposite left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "46147b556d082d79ca6f662bffcf3e8d1a5428ee.wav"} {"in": "walk left and walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cb53c9b2f368c24d3b4f6e55983f6f165415aba1.wav"} {"in": "look opposite right twice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "719323308c19813cac68f1279824620a748be158.wav"} {"in": "turn opposite right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a08342f0092d3d0f94f7755371567622f35cdf0a.wav"} {"in": "walk around left and walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "473865a4934ef05001fbf57e42f7ce182501fb13.wav"} {"in": "jump right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5f0c6bed914766805b5a537ef4ecf55015570b32.wav"} {"in": "run right twice and look around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "18a4ab33c12e5da27d0b143b572714de39d664e2.wav"} {"in": "look right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c146dbb5b0ce9d8f18ad8499cec783f4077f56f1.wav"} {"in": "walk twice and jump", "out": "I_WALK I_WALK I_JUMP", "audio_path": "320ebb5b3ebdca6c4b5aea73364154c54055fc8f.wav"} {"in": "run opposite left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "12c7502e9ac33b21e30165e1a9a7eb9ea16887cb.wav"} {"in": "walk opposite right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6b69aab16aef80bbf314f8a78fad4961c3b58b70.wav"} {"in": "look right and walk right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f77e919739ef87c07a096f55407463b0d3c11a2b.wav"} {"in": "jump left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b7bc0ccbda6658ff962c2ec080e48f70386cc17e.wav"} {"in": "walk opposite left and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "7b69b1cd9fe8ab6f1473f2e49c02d5b57bd820f2.wav"} {"in": "jump opposite right thrice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f82fd7e6e7dfab41ca526c60270468ba60b3af10.wav"} {"in": "turn around left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d242bc86cc70ac609123e286a568c3e3dec04398.wav"} {"in": "run twice and run left", "out": "I_RUN I_RUN I_TURN_LEFT I_RUN", "audio_path": "355a40e85ba0de132a0e4242592c3226f23749f7.wav"} {"in": "run thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "ed5a112bbb7a634a5a8b32da173a8e4f807b3211.wav"} {"in": "run around left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bdda440736418a2ab65c99cc99aa724fe871587a.wav"} {"in": "walk opposite right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b1b6715a0113556efb3a95ea56c6fa6304cc8150.wav"} {"in": "jump around left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fe4f8bf6377e2e1fba5ac3d2ab6ca79dbeeb4b22.wav"} {"in": "look around right twice and run around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "81dceb27e49dec7e0512973dbd108f454ba8812d.wav"} {"in": "run around left twice and turn around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9a1bb013bfb2c53611f4f2193080469767858a0c.wav"} {"in": "jump around right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "56a40f7a46c98fe0b1f07209a8431c00c1ffffff.wav"} {"in": "look opposite left thrice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5f4a2471b8b2fe2e4ae45ca445289719bd0ac221.wav"} {"in": "jump opposite left thrice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "19f708025ccec4b99713c1d18930e976fcc10707.wav"} {"in": "jump left and walk around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "12b446ebb7e95a134f5c3af72b3ae5bfa616b1ef.wav"} {"in": "jump around left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e16e5c2f61bd97b4f8e7e833371a76b1f11edff8.wav"} {"in": "look around left twice and run around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c5e649c51dadf4aaa0e5a94b7d709c531bdee131.wav"} {"in": "walk around left twice and jump around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "957b08833715182aebb3544fecb4e72ab60ddaeb.wav"} {"in": "walk opposite right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "013f4a9b37b58409c7027d67365c024a1279a623.wav"} {"in": "turn right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "3829809fdb2f4024a1bb9215bcf62dc7ad1e1572.wav"} {"in": "run opposite left thrice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bab5ded688638e6d42cfb012498a4ecb087e65dc.wav"} {"in": "run right twice and look right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "f7c6882d2609a336521810629b2414d73f11aded.wav"} {"in": "walk right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "fb21c79f5033f037eb045843cf1de33cf5f12bcd.wav"} {"in": "jump opposite right and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9682a78bd120bd914af2fff7449cb5283020492e.wav"} {"in": "look around left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7284e01766c9d7d8f43227aa035f8ab3a018d3f5.wav"} {"in": "jump around right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1280ba93c5ce8bb46d44ed069c58b85392dc85d1.wav"} {"in": "look around left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c096b39df0c77009c29b9ee742a5e641d433b6ee.wav"} {"in": "jump left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fb8aaf02edf6244671e70636a5e31388fdfcd208.wav"} {"in": "run right thrice and run left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "08297f56cdef9c5ae239c401d2a2ecbe18660026.wav"} {"in": "walk around right twice and jump right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7613e4fb7507a81d1ce236e1c93c9817a4f35e48.wav"} {"in": "turn opposite left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f6bb7a86caf9e362b30e66e619fc933ab155c597.wav"} {"in": "walk left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_WALK", "audio_path": "f9821922d98be59e9540f99d36d53d20397f3686.wav"} {"in": "look around right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "344d71d58b2eef00c62ac79eeb79606ec243eae1.wav"} {"in": "turn right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8f23ee870ab8e1884ee93765b00592e8884ced7d.wav"} {"in": "look opposite left thrice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "d717e0e32f693c106deaaedcc611531a2de05c22.wav"} {"in": "turn left twice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e6fa5fc5d863bde0e6342f0a6bf1590fc10af982.wav"} {"in": "jump opposite left and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "51eb4f0ed7b12d618b309dbcc1a499d11c6d483a.wav"} {"in": "jump around right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "76a83368061b2ddca905133c6b816b0e1c3d80f9.wav"} {"in": "look opposite left thrice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0e303e35bc04da5f68f9edec73d590842ab49730.wav"} {"in": "jump left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "d380176d02547f91c071963f0a59887e366bb4d0.wav"} {"in": "run around left and run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ea3519072bcf356830ede47423bba20a103ab46f.wav"} {"in": "turn around right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "39676ecd4fd22b211319ba7e6d3cc149d5dccd1b.wav"} {"in": "turn around left twice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "12d9198a201e3eee3f760d5b24405d1fee32576b.wav"} {"in": "turn around right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e7df2ecb79e88b9d37d88569bc2e1f2c7c0ad016.wav"} {"in": "look left and jump right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "32872aef6af23e5860f26dfe96f30cdec84e76f9.wav"} {"in": "jump left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "14b9bb504e57a60f0bcbbb76221de10cd517b812.wav"} {"in": "look left thrice and look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8d7d36ef71ac2a8058ed8fbae48ad9b4a99062ce.wav"} {"in": "jump twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "5374aa9ab71e44e23d9d0e08efa7b5ad482e26a6.wav"} {"in": "jump thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "590f7c74b14f7236d56762c9ae3649059d679d55.wav"} {"in": "run opposite left thrice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "f3c6dd6c8104093ec371aadc4d8fa08204f79c91.wav"} {"in": "run right twice and walk opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0af08a03b8ca072a0f869dd241ed24cc7fa4a516.wav"} {"in": "run right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8c7f620cd7c93d4d97127e5a7e4762b160178bca.wav"} {"in": "run around right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8be8160e9e90ae57de548234a882f5897f9a369c.wav"} {"in": "jump opposite left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ad5af38ef0d877e684960f4903b2452a1360f69e.wav"} {"in": "walk right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "55104340584494a4db4a6731d86bc5b9e468cba3.wav"} {"in": "walk opposite right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ae7bf0c3c682f270b1a042faea14ff476ef6ceba.wav"} {"in": "walk around right and turn around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "51416f307c0c0c488600270678c45d6b5b63a022.wav"} {"in": "look right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "87e2b06c4ffb7299b56cda58d2c5207e5805f35f.wav"} {"in": "walk right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2e3fcab2f0d5535af3ffe11e8a56ea9bdab6fde0.wav"} {"in": "turn opposite right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a5a76611b60a8ad9d761dba8f7d7f8af2591568d.wav"} {"in": "look opposite right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ccd5fd1a029a2a5b4745242604a68d6a003d7808.wav"} {"in": "run right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "678eac1bfebe0b9d6b95903f1e42717e0abc16c6.wav"} {"in": "jump around left twice and jump", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "6503822ecf29ae0c696fce4f90a3a7c6ad23a682.wav"} {"in": "jump opposite right twice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ecb004a50f197062bc2b4406dc59c05a0eb9f9d6.wav"} {"in": "look opposite right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bf027fb3131f3dffbf7dc427ea6343dfd208fabb.wav"} {"in": "jump around right and run around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "04c7e3a96d0fd890f9414c30e8b4a4d41a4b9058.wav"} {"in": "turn right thrice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "1352be6d339af67dba8bc4d16861126b823c15ae.wav"} {"in": "turn opposite left twice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d8c6737bb848698c601404f1de8b9588691c1cdd.wav"} {"in": "look opposite left twice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "14c91908b8d66998c43a74a836a68cbc35522839.wav"} {"in": "turn around left twice and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "da7a5f63948928fb87500b936a48cd94db6abb81.wav"} {"in": "run opposite right thrice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "584ce91bb4ced0a0b2ea0ffd76a1b15f8396c259.wav"} {"in": "turn opposite left and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "afd559a1bfe2d402961b9ac19ec5fb2c65bdfbf2.wav"} {"in": "look around right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "244fbef8e1bfd49c32adf745204fe475a2ef582c.wav"} {"in": "look left thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "54b1e3a0da2dc56df3e7668cbf0af1ad4c4f3172.wav"} {"in": "walk right thrice and walk left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e5dc7b09282252b1e1ef777847d047cf69c01bb6.wav"} {"in": "turn around right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "96b4c9326704f1773fbc3b41c89ba75e4b56f08e.wav"} {"in": "run left twice and walk around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "92c7f0e287896d8cae12c3d248f1ecb6141273c3.wav"} {"in": "run left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0b57543e979aaa6819f24044d1b03b0c52a5b054.wav"} {"in": "look around left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "931a6e839c6574c9f78e11a06767b34455b1a642.wav"} {"in": "run thrice and turn around right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6d01eaf75530f545798904bf859d497c4eb083b3.wav"} {"in": "jump opposite right and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "dbf69b1a5cb7d6b92e24c5afd77a86971b559128.wav"} {"in": "look around left and look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "918f417bbeb21670362117fb7a93536d16041235.wav"} {"in": "jump left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "6a0811254a6dfdf8d53f4668accd7a94f84e2fc1.wav"} {"in": "jump left thrice and run opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8b1c3fffd68a1b2647c21851b4d263e20b382477.wav"} {"in": "turn left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dcb63be230cbe11c2ce4dd4e6b8b9aaca24ff470.wav"} {"in": "run right and walk around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0d1a1d0ae77e861c13b43a7dfd927a6a5cd571d5.wav"} {"in": "turn left thrice and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3a8442971cc57d8b984ebe6832c87db216cfa773.wav"} {"in": "turn opposite right twice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a009e22ca5bca83990930ce0515174bcb6d2db80.wav"} {"in": "walk opposite right thrice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "f483f09a85f27a7074fdd32a24653cb35a0a4d78.wav"} {"in": "jump left twice and look left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "85b25f6e6221c68d59166498be8b477cc4e03d50.wav"} {"in": "jump around left twice and walk around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2079f8b29ec610422ca0031d2c64fbc999043f57.wav"} {"in": "look right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e4add808380b93dcde464d3e49408fa0e006195f.wav"} {"in": "turn opposite right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "799cccdd3cebcc6eab259a055b5ecf60cc49f189.wav"} {"in": "run opposite left and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f69e75c126c3a7b4962fd2b007538f00e10e3775.wav"} {"in": "turn right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "96dd00e0d766d19b14bcdb4b96f3e33784fd6311.wav"} {"in": "look around right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c856525b6bf803984d500a14f16351fe12ed6709.wav"} {"in": "run around right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5e65d2a1dcbe40d07883026ab9d2ac7c6a3af9f3.wav"} {"in": "run opposite right and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "61b45d6f48ad16d455c41f9ee18a600a9cea986c.wav"} {"in": "turn right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7558e62317c6052e90bffa1ed8455e4f9e9b4803.wav"} {"in": "turn right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "a053996faf84f122698c96479388b6522583e3b8.wav"} {"in": "turn around left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f1dc7d4076e12c7d9cc80989d75bf83a758d6f0d.wav"} {"in": "run around left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "14393860ba0efc4f4bc8d933c8a70a6118544678.wav"} {"in": "run twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "76090a600da1b54fb6c6f8ecf6d8db2052c43ebe.wav"} {"in": "walk twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "79efae2b6689b7c6c0c7406a6ac5edf57dff9aca.wav"} {"in": "run opposite right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5f7a36fdd0b49bc098fe977993a3bb18571238d4.wav"} {"in": "walk around left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e3590c2dadd9f2d2a43950910eb8ff821e5753da.wav"} {"in": "walk left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "06e5e9066b2b3cf045cfe053b600e3cfc65bf74a.wav"} {"in": "turn opposite left and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6a984161043d4df848d8d5b51d3ac205692a0485.wav"} {"in": "walk around right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ca33ea8b75e33a68d6b0853106ef0a0506a4c03d.wav"} {"in": "look around right and run right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "44c664f0ff2b04499b69a7dd9ddbc4a6593f8a66.wav"} {"in": "walk opposite right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f79c65bfd54286d1c63f061af9760e39400d9783.wav"} {"in": "jump around right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "924ed0a9b888488ffe97090e3633e9f907ec72d9.wav"} {"in": "walk opposite left thrice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "64bb2f824a8a87b6c1d661cffad2b92d1e01f060.wav"} {"in": "walk opposite right twice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4bc517f68104e473d04220d0621dfc0cb4f34620.wav"} {"in": "jump around left and look twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "2c0cea82fca4de2e198bc761627b9ee0e1351322.wav"} {"in": "look around left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5c63bf0fa9a871d495b58026add2d27184010568.wav"} {"in": "walk opposite right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "289c5c8ab97cbcff01e3ef00c1635b128c9c014c.wav"} {"in": "walk around right thrice and walk left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f31f5751f15fcae9a90bae2b860fec90ddc3f472.wav"} {"in": "walk opposite left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "49a927f1f50319f91811c2bbda6f8a92ba822447.wav"} {"in": "walk opposite left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d693e615b4bf60661998d8938e2b6be94399975c.wav"} {"in": "run left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "7f44ad29d6bea9ddf8bf5fd96cf1012e83e55d6c.wav"} {"in": "look opposite right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d222c18ec03b0c2728e426d978f2d8ce7c4aebc3.wav"} {"in": "look around left after walk", "out": "I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7221402127946397d702931200cf27619ed668fa.wav"} {"in": "look right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "ee0c4839bf0ccb03275dcb4d323aea55aef0321e.wav"} {"in": "jump right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "deadc8147377aa15e29cdb4e02af8e27f7a3ac48.wav"} {"in": "turn around left and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e3feef85e3380d447de25cde7ede51ef7ead91f2.wav"} {"in": "run around left twice and jump left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ded2af6c10eac4aebcc4d016ba2a7bab3306a83e.wav"} {"in": "look right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3d13a10448e6baead462ae1c0ecf3bc1cd68377e.wav"} {"in": "run thrice and jump around left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "844f7ad89d10c2bf3fe55320c89f7f3d5e43a0bf.wav"} {"in": "jump opposite right thrice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f4e1bd01337022420b0e42c319c38576ef62026b.wav"} {"in": "jump twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "a68eda4b2861941bd1e4d4b72acd20225a2d4f7e.wav"} {"in": "walk after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK", "audio_path": "20ec19c91647140bc35fb07454ed7d3dd0b5ed93.wav"} {"in": "walk opposite left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4e1c0ace96879358ebc0c6fc73a76e546a7fd9ed.wav"} {"in": "jump around right twice after run", "out": "I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6381a5522c179cc3703d72a0943270df9e18114d.wav"} {"in": "run around right thrice and look", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "67a8a33491664b3efbf87f61bdbe655568c4d077.wav"} {"in": "walk opposite right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b35d1f76b6561cf8810a82ac711977e4c1d159f3.wav"} {"in": "walk left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ceb6b8090f04e5a4d094c9fe0406f41a9e75a6f3.wav"} {"in": "look right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "a478bfb9cbd6c0ec90a4c38ae95bcda310ee3c55.wav"} {"in": "jump left thrice and run around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3d7e6d2fbe9d824c9ca33400b64a22fcaa9343f6.wav"} {"in": "run opposite right twice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e61a1ccf12cea2a3d9e23e328d8992460e40cf42.wav"} {"in": "walk left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "9068512901bf3584bbf5388b3298abb8ab80c454.wav"} {"in": "look opposite right thrice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2219a523cff2a29ab59f6406252f3e03bf96ac53.wav"} {"in": "run right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ecba1d5b6178332650431414e8ca68f6ca0ce79b.wav"} {"in": "jump around left and run around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7fd5a536beec49b55465af215f7dbe97be9ee3b6.wav"} {"in": "look opposite right twice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "a00d363b48011c8cbbb16a920542fcd8ada8d910.wav"} {"in": "run left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "11390a4528bd5d1648c6b0b2e2db5696c4a20e45.wav"} {"in": "turn opposite left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9de088f54bcced6868dd39e4ea753d3a0ff3befa.wav"} {"in": "walk opposite left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f2d84598b56d8203187137dcf3324ea171399629.wav"} {"in": "run left and run opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4f3e679104ff4d003c1cb944729ea869579c7310.wav"} {"in": "walk right twice and look opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7f32ca83f51bcc73cd9b3bb28a5ce05c40f27e00.wav"} {"in": "look after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK", "audio_path": "ca2e0d8b37d9c149345ac34df0b832eef143235a.wav"} {"in": "walk around left twice and look around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "590fd2cbe338f3c15158f61e8e44e7dadd6c6ef0.wav"} {"in": "jump left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9d798e77f5ad5f06b473e3039f3735fda4ed29a4.wav"} {"in": "turn left thrice and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "52c43d0d3497f5381b56cb68e03f39422e6b852f.wav"} {"in": "run opposite left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9b59ba909ba28bfc0ec8e5cddcbf42ccc459a344.wav"} {"in": "run twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "42f1b710b6ef0f403ca6088112f8413bf5bc6ca7.wav"} {"in": "jump opposite left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d1f5186b4e18ba0f32930161c77d450f50e49646.wav"} {"in": "turn around left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5bbef74f230d20747777018d63e91dd4c082b696.wav"} {"in": "walk around left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d1d32be4a604541f506f8284cc2a1fac7b9c1f08.wav"} {"in": "look left thrice and run opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "69b3230b1f7665a5ab01b6b3f1283c9eb29c67fb.wav"} {"in": "turn left thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c4a52fe66a7dcce23b98bdcbcb9ba934cf7ecd97.wav"} {"in": "walk opposite right twice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f11283601e4f6044f7662ae6719d859076cda06a.wav"} {"in": "jump right and jump", "out": "I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "a6d5229bbdd15c5b8c01be78668482657c236f42.wav"} {"in": "turn left thrice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f1a8c12dac5b8a3a03efa3e2c057ae3c47775dbd.wav"} {"in": "turn opposite left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "05a7a3f3aaf1f1e7f4303aeed9794f8a2af06399.wav"} {"in": "jump right twice and look right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "3e66becaa68888008ad7ab1d6619dacec9f4c2a1.wav"} {"in": "look opposite right thrice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d403db57d379a63d457fc58faa90e97220ce8f31.wav"} {"in": "turn opposite left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "67cdd7ba12dc4d890ca881cb06e2e1a091b906b4.wav"} {"in": "look around left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e7de86f64b912cbcdf6fbe0e3a9afe22d5f5077c.wav"} {"in": "jump left thrice and jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "be37b50294a17367deba7f151c7831a2a63aa232.wav"} {"in": "turn opposite left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "e166047ab7e9bcb6f03f481fb0f146a959b64f86.wav"} {"in": "turn opposite left twice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0846db2ff125d946889e7cfdbfde416ec15b70f7.wav"} {"in": "run right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "afa035d94df19c10fe723379532994adcbc01730.wav"} {"in": "turn opposite right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a5a1fc660c1b19f0afe015f820ed04ad9fecdb58.wav"} {"in": "look thrice and run around left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "29037d5c40e30c1dd44a444c8b47b29fb700a3a2.wav"} {"in": "run left and walk around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "58389ecc6a34fd69b42b05e21bf794c8695aceed.wav"} {"in": "run around left twice and walk left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "620cd3d18fff2b510b17e9e7efd83992075c4e90.wav"} {"in": "run twice and jump opposite left thrice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9823f9fc3c7be02e6913b9586bc07a137e5541d9.wav"} {"in": "look opposite left thrice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "211fc5fa3b8fe9a3e4762ddd7563baffaa12d8f4.wav"} {"in": "run after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "aafaa960a1d323e6376a8ef137a9b718d35b2cb9.wav"} {"in": "walk around left thrice and look around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3dce25ef70813cb2a0a87f08c916714536ceb273.wav"} {"in": "look and turn right thrice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2e84f29479cded1992200779e7117318f947abe3.wav"} {"in": "walk opposite right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b96f0ee819bd7cd42087ede305c42527cab20d81.wav"} {"in": "jump right and jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0a58940d949a58463820d96cf7cf1655c16ed4a4.wav"} {"in": "run and walk around right", "out": "I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "24c21ddf2c8cfe2f1f0f7a51a5830c3baaa43f03.wav"} {"in": "look opposite right twice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1946bef2d12129afa73256b9f37971bdb8bf19fd.wav"} {"in": "walk around right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c5e0ade998da08be065291a710d6f555597f6940.wav"} {"in": "walk around right and run right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d5fab321cb81049323bb7d95baafbd8433d86d40.wav"} {"in": "look opposite right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2b30e285944615977fe0f32ee1374805823421f8.wav"} {"in": "look right twice and jump left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8daacdb87e2beb404aed63bc0238662da919a5f4.wav"} {"in": "look after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "310c06d048ab6090045baefbc8b675e7550ef9df.wav"} {"in": "look left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0f10de390398d62cd5552c2a4aab8ce5587790cb.wav"} {"in": "turn around right and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "26939211c41de52c1387f0fc2f5580ae4a32153b.wav"} {"in": "jump after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "2012c1c1e49b62666b4a2cf4419ca67d1e03380b.wav"} {"in": "look around left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "646db35548b98891d9cf003c867e4b35d77d58d3.wav"} {"in": "jump opposite right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fbd06fbd7a277921164158785496494b86f1a0e1.wav"} {"in": "look opposite left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "821c31b1df5243e17482b608a41f625a77fa4f3f.wav"} {"in": "walk right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "d352b5ae7229a4833b802e68bb80e4e9967aef20.wav"} {"in": "walk opposite left twice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "75e54c0fe0aa14b6c37d01a714cdae91a71a57e6.wav"} {"in": "turn right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "8d3caaf360ff307a177a5a0256653e73bf768829.wav"} {"in": "run around left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cbee7be22f54ee57d20ce1e4c82c516752a48d7a.wav"} {"in": "look left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9fe3a3d9893217415510f439da029130ee1320d6.wav"} {"in": "turn opposite right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "109fb13707803cf1ff1c88d264448c8e46138763.wav"} {"in": "jump left thrice and walk around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2052d60e2d4584baa7271175966a9cc870753893.wav"} {"in": "jump opposite left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "508307aaad7876532a6e240bc5d896aa7cd7beea.wav"} {"in": "jump left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "b7c4fd5bbb679ff994d65e6d85704cda58cbf06c.wav"} {"in": "walk around right thrice and jump around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "585785efb012cb1b8e6a2a94cb1886c43d1250c3.wav"} {"in": "run around left and turn around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fb4e9d39cbb73495bfa0ed5381ba40a81cf92725.wav"} {"in": "turn opposite right and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f20760f70d172fead9204f7c71799d57668ade69.wav"} {"in": "run around right thrice and turn right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "847730c87a8280be3d743000c5f5bde3202c548a.wav"} {"in": "run right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6c030a9aa90b0407a82cdd5b5bd91efee41e2d42.wav"} {"in": "run opposite right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "13f564aade5d111a16a9038b9fe5f635bb9f6eaa.wav"} {"in": "jump left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2f0571c1fabb4000afcbea5e6620fa8f3a9a93e2.wav"} {"in": "walk left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "640ed66cf517dcdd80882d10143f97b07b8ba791.wav"} {"in": "walk thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "e4c30f32268f463a414c663258d23b3259c8a50e.wav"} {"in": "run opposite left thrice and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c8623e7ff9d8e0ab10f5522c0df8f189478f70ee.wav"} {"in": "run right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "391faac23ae190e4e92c412463124bf81996b0c1.wav"} {"in": "jump left and jump around right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0307e61145951bbf4cebe57e7f16bbf744652e65.wav"} {"in": "turn opposite left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9bc91102a0a1e948de710970e842fe609defa504.wav"} {"in": "jump left thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "66c20c26fd1cd805a948c7d1789b5a5ebc8836e2.wav"} {"in": "jump right thrice and run thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "22f8abaf496de9f1846c7d34bc1325d87b0d06d9.wav"} {"in": "run left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "0b0adbe4d553ad86a75aed7e6906250ba789db52.wav"} {"in": "run right and walk around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9e226f4ca86ca24e29f5645d261b33f91579232e.wav"} {"in": "turn around right and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "46b89c966886b2deaa1edf603e9ad3df617f123d.wav"} {"in": "jump opposite right thrice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "2e44b2f0aa86455741f92e5d3583a6705c15e0c3.wav"} {"in": "walk opposite right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5030c1e0adbf977adc0f50159e76633147d0bab8.wav"} {"in": "look around left and walk opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b0bc1b42c01a30d01e5a603339588304288834be.wav"} {"in": "jump opposite right twice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e74d7c6cd71eba9d0c32a0fed5f5131097ed55e8.wav"} {"in": "run left and jump thrice", "out": "I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "0b1e2cd0a3889fc3cbecacd1bc6cea683c81daa8.wav"} {"in": "run right and look opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "feb21ec4209ee02d322d8b4636ddbfaae0abdb20.wav"} {"in": "turn right and turn opposite left", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b271f7c5487d001f87efd7ec47fc561cbe44cacf.wav"} {"in": "turn around right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "433a3d903448258c0e5bfdb2c21278797599963a.wav"} {"in": "walk around left twice and walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2e5d502975a0fa5997923914e426080ef0ca305a.wav"} {"in": "run opposite left twice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "47433469a1d23fe2c4931f86294fa655d6c27dce.wav"} {"in": "look around right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6665123a49d75ab286b246916ae24c6c4a46f9d4.wav"} {"in": "jump left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6df58ff4c269564ca3434d1204d1f5285827e031.wav"} {"in": "jump opposite left thrice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "aa761f597274f3ba9ba4560485af871b73767469.wav"} {"in": "turn opposite left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c5b39c26ae819f4fe88a257f36791338955d6e6d.wav"} {"in": "walk opposite right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7524dd856f594649b3a53dc5baa4fcf21162b5d7.wav"} {"in": "run opposite right twice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f4288170a2022b27b3a9b08c3816175b2f337975.wav"} {"in": "walk opposite right twice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "c6098f1480108c842b06023331bb3a8411c8b640.wav"} {"in": "look right and look twice", "out": "I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "1c3c89e24a281f0fac08a83e8ac2037e0cb7645c.wav"} {"in": "run left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7755e9038c0613c9297d833f0c1c31d47e238683.wav"} {"in": "run around left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e3fe10edcfb22e6bb0117ed405911182897c46ed.wav"} {"in": "look opposite right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "de03eaf339fa216eccce5c93c297ae44d596bf09.wav"} {"in": "jump around right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f8affcc6e76dec0bd53e83cad7269c7fdebdea57.wav"} {"in": "run opposite left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "02bf2340997a7433c464d6561908c078002db7e0.wav"} {"in": "run opposite right and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "fcae6053dd6bbf853219feb4765e033692b68333.wav"} {"in": "run opposite right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2d050d6b1e81de29012e312ed9af79b7031d247f.wav"} {"in": "turn right and look twice", "out": "I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "04daedc68c5298c0807b53218181c8b8b3b06fd3.wav"} {"in": "look thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "af7ab0c9d860207d077be24a5767787ffad9c653.wav"} {"in": "walk thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "3178977a8e5df0f4df5cc8c869c9784e72a5b8af.wav"} {"in": "look left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5cd76784c3eb3f9ba4a1abe05410a5c538299494.wav"} {"in": "walk opposite right twice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "a094754646d4f93a994a373f68c5a5bb2519956b.wav"} {"in": "turn around right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2b19ce77dc0ed53186d31dc79dde51f6c8b8ac62.wav"} {"in": "run opposite left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ea67971c0d16fa82d5467267958ce242dbafcb68.wav"} {"in": "run right and run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6e503e7994c9b53fb0d3b1d32fd2e526321ba75d.wav"} {"in": "walk opposite right and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "6bce09cec68da93d75118807551d0e5e3d770433.wav"} {"in": "jump opposite right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "97966cb7be4c0f43626c4c29693c88a6ac8a9398.wav"} {"in": "look right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "81f140ac66df8d520c5b9ce644cc18314b041150.wav"} {"in": "jump opposite right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "984d5c86f22639d7d7ab5c0a00f77e8af4fa9b9b.wav"} {"in": "walk opposite left twice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6f1107ad88f37153c9261d204e79af3bf2ed1e51.wav"} {"in": "walk around left thrice and walk opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c753b8129121aaa7a226e4142a37baebbcaf12cd.wav"} {"in": "run around left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6be3a039f20042a7077ed84221e955d8081ff784.wav"} {"in": "run around right thrice and walk right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a85d9de868d80d3e32e698415fa7c052c6239291.wav"} {"in": "jump around left and walk opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "93d5e9e075e62334e2cf9c26f2077ea86b603622.wav"} {"in": "run right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "dc8356b09c416d95fb8f1facfd5524fa4ab6feb6.wav"} {"in": "jump opposite right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ebf407ad8257616bb137db4c1a62a59f9d79ae20.wav"} {"in": "turn opposite left twice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "52694054dfaaec6e590ebb13b073ef40ba7150e2.wav"} {"in": "jump right after jump", "out": "I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2b0db317b8c0b6f7811a8407aa9359f8cd676f30.wav"} {"in": "look left and run around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "94cd254ac06d52a376f985a7e354fc89f677d79d.wav"} {"in": "jump right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "68432d00bf9d6717cc358e47caa72d5c9e9cfab1.wav"} {"in": "turn opposite left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0ee46b78900896fe0728f9f4df00bae458dd6f5e.wav"} {"in": "look around left thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c0b030d51d19274a13bd312980ae0f33e7ac055f.wav"} {"in": "walk around right thrice and run around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c303e9a62acd1403920be285eb26f2f06f4733a5.wav"} {"in": "turn left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1b51d66225ff13cb613eb1299592081468bdd9be.wav"} {"in": "walk around right twice and walk opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a97fed417b395e983a81d5177c1809d91b18bf88.wav"} {"in": "look right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2ce9ce2605b3f995539c75699f98bf8dc3cfd580.wav"} {"in": "turn around right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3890d630d8359ac6bd8f9bbb6cc770835a1d9f70.wav"} {"in": "walk right twice and look around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5bbc1d93502a768102b51e458c4ed28e8ce777af.wav"} {"in": "walk around right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b0ea8ca6dab7e1aef6972b3d415782c0fde15a11.wav"} {"in": "walk after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9a53ddb76421b02c394aed96302a4f8efa86968e.wav"} {"in": "look opposite left and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bb4a67d18839193ec4103299bcf56fc7d366a3b0.wav"} {"in": "look around right thrice and walk thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "f04746b37d56812c6b755768e05c08dffec33e9d.wav"} {"in": "walk around left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "51243017603a22f20e1eac887f56f4c90c26a347.wav"} {"in": "jump after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "098af728178b0096a1c65d7bc99f429ce20155d9.wav"} {"in": "run thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "108d011c294d4a0a72adbebd1f575eedc2c9a54b.wav"} {"in": "walk left and run right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "233fbf4bd771bb4a4a6823b88b1fde1f729d12b1.wav"} {"in": "turn around right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "655b207610d06d187386fc9f37c56a25af499fa0.wav"} {"in": "run right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "38de665f0f5828cca36cb25fa2ebe1fd3c5cd485.wav"} {"in": "jump thrice and look twice", "out": "I_JUMP I_JUMP I_JUMP I_LOOK I_LOOK", "audio_path": "356c4c5d390032f7b5480ce7e32c2e05aaff3d80.wav"} {"in": "look right thrice and look around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9da6ece052186c4a0ce5563336404847c2222aab.wav"} {"in": "walk opposite left and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eb35bee267e5c94e661c3aaba1200072fc4769c9.wav"} {"in": "run right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "33e055ce085d08e2ce089dcbbb9cb11ffefbe11b.wav"} {"in": "turn around right and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c8124d859fa301f65fdc9d65528e817c99efa62f.wav"} {"in": "look after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "28e8cd242c24c144709e7fc88242db2729c63e09.wav"} {"in": "run opposite right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6ea36436d81d920a43ffd68aeb749eaa646b8a24.wav"} {"in": "walk opposite left thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "eed638e727d22547fdb3f3444a828f379a8dd624.wav"} {"in": "run around left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e5c2bdcbf98a2d5287a7fa02ce6a934a7de84cad.wav"} {"in": "look around left twice and walk left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "814a10d91143b76bccc59b1a4582164a5fefa7ed.wav"} {"in": "look right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c3ee0f0a786ce6d3a1eebeabf242aff59e1f6447.wav"} {"in": "jump left thrice after look", "out": "I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c6eff7e86e9c9a3ec656ab35d3bdaf9a1d6bd2b1.wav"} {"in": "look left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b1c49bb53f3d79469bd6ccae1545f3c76555b3f2.wav"} {"in": "walk opposite right twice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "fc18968c6e6d9477f3ff478dd263714b1894ace7.wav"} {"in": "run after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN", "audio_path": "89008f10bfa2082f0763afa660024aa885118320.wav"} {"in": "turn left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "34c45c072f2cd6a228b559360b4956c0355399a2.wav"} {"in": "walk around right twice and walk thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "f003738874e7cfe65bfc5b2998168d39c4c03025.wav"} {"in": "jump opposite right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b023e1bc98f1eeefe6401a4202679c41c46ba924.wav"} {"in": "walk around right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cc4828b82432e82146fac58e421bae0a6ebefc55.wav"} {"in": "walk left twice and jump right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "d6761000324269012eab1f2ea4453fb92d283b04.wav"} {"in": "run twice and jump right", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "44841c9343e00946184e3d5b1f4249c8d1718644.wav"} {"in": "turn opposite right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b7036f0168b420f4b110ca47db9242194328e8c3.wav"} {"in": "jump opposite right thrice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6322baa4c77a21c5a260874a0d4dfa63c762ed93.wav"} {"in": "jump opposite left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ec71e6f0a4f0e2fafac05537f867be01528a26ea.wav"} {"in": "turn opposite left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c2322f4ff60a9de8dbc09579bf0dc6ab35c05919.wav"} {"in": "look opposite left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "87626bee861711f9dcdb2da46f713083c74c887f.wav"} {"in": "jump opposite right and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2659f7ecadd47341709c5022aa4f00d2fdbc33ca.wav"} {"in": "turn right thrice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8e195e15016c0784fff64cb33cb1b46b6581fb98.wav"} {"in": "look around left twice and run left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "59a887ae83e7d39c068c2da379b45d5b794c2168.wav"} {"in": "jump opposite right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "18beab016e89f7bae387de4d1f8387bf7f197330.wav"} {"in": "look twice after run thrice", "out": "I_RUN I_RUN I_RUN I_LOOK I_LOOK", "audio_path": "d62c238446ec30ab79a9d2d2325637264ff9ad45.wav"} {"in": "run opposite left twice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1e205a4bb8b482614d39af0ff0cd0216d8df34ce.wav"} {"in": "jump opposite left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0fd2f41116b1a103eb5596f421d3628d691e1d12.wav"} {"in": "run right and jump opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5017debba05727c8ff81d8a42bc46858ae1bebfa.wav"} {"in": "run around left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d130b38ee0bf52b3c43fdc6ac2b34b4b0397b8f1.wav"} {"in": "run right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "04aa2932e9591a75e64bb5fbb394175fc19ee081.wav"} {"in": "run around left and turn opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "28b9e1661e7bf06ec0217b532e4fcb2694fd1330.wav"} {"in": "look around right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8965e8104a8b3cdc88b03ee4b29b0a70ca9ca3a2.wav"} {"in": "turn right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "08ffef0f2f630d73ad8e35811d6ea7985cc6b0ff.wav"} {"in": "look left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "81ed1fabe4224a254a72acd9a9db688997b2e1bd.wav"} {"in": "look right thrice and walk left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4d11c3660e3f1449ce18d60766fcc75835ed7018.wav"} {"in": "walk around right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "fd3447f949a981986f2f72ca0f76c4db9cda3f2e.wav"} {"in": "run opposite left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "04b45f25d82f223d31a2c3d8943d3a095e697d4d.wav"} {"in": "turn opposite right twice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "785d703740ce37495c61ff6161a7f15b291c82f6.wav"} {"in": "look around left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5fc0b3377e3999928b7bd2f048f8c71ae47e58fc.wav"} {"in": "run left twice and look around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "76d7d3b23ed565135c8dd47b4c88217c1f53c5e4.wav"} {"in": "turn left twice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a7e360959c20bfb8f7f2bb953bdfe0b54dd0a550.wav"} {"in": "walk right and look opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e7039c242344dfab86c3fba0a42024dd9c982e5a.wav"} {"in": "jump left after jump", "out": "I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bccba88be755da13eac75fe3d000677ecd3b2d8f.wav"} {"in": "run around right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2cc91cdb1ef5b7daab584b61e76b3be6d7f4eb95.wav"} {"in": "run opposite right twice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4ebf6e4d200c1eeb75e78bfdb2fa7e0d5b718498.wav"} {"in": "walk left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "987118ba89656fa784283a0d35512fcc718922ee.wav"} {"in": "walk right twice and walk around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3c3533be09ab88d9fb69a4245729ea846fc2b839.wav"} {"in": "turn left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "1615ae86e0fc0eff85eb4a731436900b21115c84.wav"} {"in": "walk opposite left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "fa3620ead3687a32449a72075c2ee3bf44a7a858.wav"} {"in": "walk left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "387254796355cfa350fb5eaf90816b46a688ec86.wav"} {"in": "turn around left twice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8a8dcc4f4714197eb6115b3ffd1b19b4fa7ef522.wav"} {"in": "run and look around right", "out": "I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7ac6a5132453825bdebd2e78015dba34191961b4.wav"} {"in": "look around left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4036e907afa233ed7a0aabb537ab44ddae60cfd7.wav"} {"in": "jump left thrice and jump twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "c8d93618610787d69e877010c143e4959061c102.wav"} {"in": "run after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN", "audio_path": "05cf655ffb0a46f8333ae9300660f6e79114a169.wav"} {"in": "run around right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a44cd53e4e39c91ab1d6a71df1674bb855856db8.wav"} {"in": "turn around left and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1d1b231aeecae02100f42de536e046475828af89.wav"} {"in": "walk right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "5e4c673135e4c50988a5df3da928958348fefe61.wav"} {"in": "run", "out": "I_RUN", "audio_path": "df6ad19037c97987c4ff9792810c0e145356717c.wav"} {"in": "walk around left thrice and jump around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f96eb527650749ef2e2947a4bdf71f1c1ac49bb1.wav"} {"in": "run opposite right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b9ac23a498347c2a4998bac30926ea06ff722c9e.wav"} {"in": "turn around right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "410cfc61e150c5737f0bbb27d0f518c47c77a185.wav"} {"in": "run opposite left twice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "493b0f150130aa909411af940f1a1b877de5f2f2.wav"} {"in": "run around right and walk opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "164d666e1740599f4b6063bf58b324241bbebe08.wav"} {"in": "walk thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "edcf54cc75a81c9c40404009450a00e207ff9f0b.wav"} {"in": "walk opposite right thrice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cbb2c5c9bb122862697a777a78ca989642b63840.wav"} {"in": "look opposite right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bda7e675e003137c4a5ae61c721cca9fb0d6ed5e.wav"} {"in": "jump right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "26afd199221c7222541eb4ec8732994393b407b7.wav"} {"in": "walk opposite left twice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e89de7a0289eba9850a5539d0459e826e78a7dfb.wav"} {"in": "look opposite right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d93c96299013283b17d806babbad80e19bc83cf8.wav"} {"in": "look after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "77d7aea89749400e3be81c57b242b2c0123e823e.wav"} {"in": "turn opposite right thrice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "7f30e4ebd1393100afabb46b299a064dac24f738.wav"} {"in": "jump right twice and jump around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4597a0c9c3ed20b178581a57f2a4e707b6e4c7c7.wav"} {"in": "walk twice and walk opposite left thrice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2ce84d810a8345cff55696a28a91860048866ba1.wav"} {"in": "jump twice and turn opposite left twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "463cd36c167e2c03adbaeb7dac1669d907b65ef4.wav"} {"in": "turn opposite left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "72e52a0a1ba1741846b01ebce822ebc22ae007c9.wav"} {"in": "jump around left and walk left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a2bb1a4907fdaa1efa65032c9c70f89d9609c97e.wav"} {"in": "run around left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "eb45b7f20b454684a9c5719aa995711e7bf89ea9.wav"} {"in": "run right thrice and walk thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "fe9954114306a6c22b3a5b9e88931da3e66d1d54.wav"} {"in": "look opposite right twice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "644b40c79f67ca0f8a7658dba8e1f67b26aea94c.wav"} {"in": "jump twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "dc4a5a94165fdf4697455f3f84052277ba6e97cd.wav"} {"in": "turn opposite right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f3a46f88ad9bc2f8286f48d27a64e634cf1b4f56.wav"} {"in": "look around left and turn opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f757b3d324e4cf86a8c4c26b848fcc131d1dcf7b.wav"} {"in": "walk opposite left twice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "18ce59b10fcbbba95dc051cb5fb49179cce234c7.wav"} {"in": "turn opposite left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "38fddeb81b722e0861ba58c0d382cd5ff2d1c87e.wav"} {"in": "run around right twice and turn around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ec9d18f6fd7211efb0a1646b716e949f876f1857.wav"} {"in": "turn around right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "11281160d7c42a12995dcd2c04fbee5e7f08337d.wav"} {"in": "look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "beaf6e3dda6ba5b38b3a2eeb70c29add1cbd0e24.wav"} {"in": "run after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "58b02df241c0d026e4706c96e02c78ce40348408.wav"} {"in": "jump and walk around right", "out": "I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "52fc193a8892fc070f4caa2e3147a901fc9c29e2.wav"} {"in": "look twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "63e0dcda00dd3438616bbb6b81c55459c496657f.wav"} {"in": "run thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "571cf55a1969705182239565b0289513d811a7bb.wav"} {"in": "jump opposite right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0142bf1ccdc9bd93a72eac89ebf1781822ce4bd0.wav"} {"in": "turn left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "2b15691cbd15b9fae0c3297855e0ee59476a8e10.wav"} {"in": "look opposite left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "03d00e3f53e56a810d8432e091aba924f74dcbf8.wav"} {"in": "run right twice and look left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d6dc0cc13bf383788ffe19cd5995988ddd0ba6d3.wav"} {"in": "turn left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "9127cf47a729318119e4503d098c2d3e449a5f3d.wav"} {"in": "look opposite right twice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fd77c8682363e8408d2f00d5caf3b98c233ae4b0.wav"} {"in": "turn around right thrice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "51bbdeec10c64f9edab9e5697c549dd3e66bfef1.wav"} {"in": "run twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "87f7459a9c6855de1fa51daebcc7ba445fb69334.wav"} {"in": "jump around left after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "273503d9fd2cc75b70d1445bd9f975057d39dd3e.wav"} {"in": "turn around left and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "46ca3deef4492923a22676891fa026250df9f672.wav"} {"in": "jump around left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "aa8a910daa42a4b779c28a644c1a91ff1940ccd4.wav"} {"in": "run left twice and look opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7594075589528222dcd75a024a5619695fa027a9.wav"} {"in": "run opposite right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bb32e093580de16d3b146d30bf2bc55dba0d9cb2.wav"} {"in": "turn left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "531de2a8a9460713de6ac94c0acc0afe91f0d616.wav"} {"in": "turn right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9ca4be9630e3ec087eff398dc7bc90cdd3c25e7a.wav"} {"in": "turn around right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "77bf5f1dc73fdd8ce558132ecf2eece076c3b80c.wav"} {"in": "walk and jump opposite left twice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f964af4ad5afbb5cdc7d45e438d2ff869749e0e1.wav"} {"in": "look left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0136a2799140c3fc756315c82fadb03c57f3ce53.wav"} {"in": "jump right twice and run opposite left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b835155657b6986fd81245befbb4338a0c0956bd.wav"} {"in": "look opposite left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e5db6b541a3fcc1662e8c9ab89bbb8cf6ce69d6a.wav"} {"in": "run around right thrice and look opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "82bb628fb045ac8c8a5843c2e34386b7cb9027b4.wav"} {"in": "walk opposite left thrice and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "47948ead416198b3c34b43fa604e6f33ddff442c.wav"} {"in": "look left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6fedff35e47721ef467e0f678e86d826cd3fd8b1.wav"} {"in": "turn around right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "68523927d6448d93d9f3a43ac4b62539d0a976f9.wav"} {"in": "run opposite right and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "dc83ee08fe5a7922e40443e0e6bb938be18db187.wav"} {"in": "turn right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "26fe9239bb01d8afae52ccb187b7cd084046daa5.wav"} {"in": "jump left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "604ec29055c0af79de6ea1b3f326aacb66a6ee6b.wav"} {"in": "run opposite right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d343ff70f000d7438233121f9bdec77b70612775.wav"} {"in": "walk thrice and run left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_RUN", "audio_path": "31c0240bb7bb07d87e45cf22cb6c1fde89e97000.wav"} {"in": "turn right twice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "8d886d03e4645d08146da41221ef6dcf167929ee.wav"} {"in": "walk around left and run around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a7a91805bfd5905d0f5334badaa0df51dfaf1e39.wav"} {"in": "walk left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e18acd95397c1bba815dd261b5e1bea0ac65fead.wav"} {"in": "jump opposite left twice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "df6c0d72aadf0f2dd0bcce4dadd8e9d46d1c79ba.wav"} {"in": "jump right twice and jump twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "e22217b8e810af632806e4275a962922176f2ae3.wav"} {"in": "turn around left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ceb6f0b5fd500b6c855255f677ae7d9207ef214c.wav"} {"in": "jump left twice and walk twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "c4ad939b16dda17c5bd53327ee442ce12e08a140.wav"} {"in": "walk opposite right thrice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "de35a6b66c90298a68af3ea509827061c9af4e1a.wav"} {"in": "walk left twice and turn right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d24b627376cedac8a37690531218b710c2088219.wav"} {"in": "look twice and look right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "60629e0c78bc01d011ac03ce31177f48f4fce112.wav"} {"in": "run right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8c1b89173327dcb8dd9ba3ee02c91ab5ef3d70c0.wav"} {"in": "turn around left twice after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3f1ebd87f97b36978860f1e26e224997cf8400ae.wav"} {"in": "look around left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d6ac3a8230fe553d4d55fd737612984aca2af06e.wav"} {"in": "walk right thrice and jump around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "80ea8a68c46a4db16aeb21e2dd644ae4cdadb6f6.wav"} {"in": "jump and look left", "out": "I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "f5a3dc10ca4785adff754ff1bab86e8e08310f15.wav"} {"in": "turn opposite right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "db847ed32cf2fa3b4a9e809e98766a0960dc9bf1.wav"} {"in": "turn left and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d67e4cba4c1e419993c9b2d131acd5e309e8217a.wav"} {"in": "turn right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c4dadaa43eafe2b626fc6b1747000c245715bdfa.wav"} {"in": "look left thrice and jump left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "dcede6c99637fc31accdde08e641c324445544e2.wav"} {"in": "turn around left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f6cc91ad0f6d33f213b6a4ea37dc94f85838c4da.wav"} {"in": "walk left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8da927b9e690def41299fa0f75c17680de789fbc.wav"} {"in": "walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0ba1a1253532eda34f25149042352bf21bb4a82d.wav"} {"in": "run opposite right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3b33666e7dbaeb8f320fe0eaf2aa175b16cbcbd4.wav"} {"in": "jump right after look", "out": "I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "b43f088530211250fff53b9f886bd345874cb998.wav"} {"in": "walk twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "8c165fdd4d07bf95ba3733c539a72ec40d075ccc.wav"} {"in": "run opposite right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8322a318afb4c49c3a0a18e676991accf00941cb.wav"} {"in": "run left thrice and walk left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b9cc504d6f91795e6f90ff507b1b2dc58d130a5c.wav"} {"in": "jump around right twice and turn opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0859eba11290be0d132c9a30a64669c6bf697de2.wav"} {"in": "look around left twice and jump", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "c794e0bcecca450bd9eef277953e9f26f696a1e3.wav"} {"in": "jump thrice and walk around left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2dd9b08074028c2b76374e197998a0e8db4b59b9.wav"} {"in": "look around right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "70e7a79beee7face3eee1e43bc494effef692756.wav"} {"in": "walk around right and walk thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "6d13f775fae5a8a3a6e5397f03bae8b3227946c3.wav"} {"in": "run opposite right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9c3cd2b8e430ae54949e95eac86619970b61f8c5.wav"} {"in": "jump opposite left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "17ffdbc5ef439760950ca68b7270c20031471ed5.wav"} {"in": "walk around left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "91ec3f5522c1f5826025bb800df724b4942ded2a.wav"} {"in": "turn opposite left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f0a4704ea44efe959e5da566a532706267a1bbf9.wav"} {"in": "turn around left twice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "432a5e19755d5d979583ff6d53466da56d0236d0.wav"} {"in": "walk left after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK", "audio_path": "c0343bf446a57c4200bda81fa87b87de39ba9a51.wav"} {"in": "turn opposite right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6a25a6ea9d4cc2a24fb13518072e05b725120ed2.wav"} {"in": "jump thrice and walk opposite right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "06a7cf2ff8b8401584788bc88a1e3c4b6c2e61c9.wav"} {"in": "look around left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b21e5033051c58250e5f049d254bc2217ae39b18.wav"} {"in": "look opposite left and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f3bbfbebddfd603f50dbdb65f8bd418a260095d1.wav"} {"in": "walk right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3c371a144b5147559e6b0a582b39120bc3f0b88a.wav"} {"in": "walk around left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7894e5570c81450e5ae672f1b95e730b89758328.wav"} {"in": "walk opposite right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9bcf27d685f82e5c5aca7d1200b30651027421ba.wav"} {"in": "walk opposite left twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4d74c9ac630349b180f4cfae69dd23da808bb299.wav"} {"in": "walk right thrice and jump around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "95ad88c2626aaa8b40528220e98ff99d3ed31e8b.wav"} {"in": "run opposite left and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "ceba8475f1030d3e2f28f7a5cd9ff5550cb2e89a.wav"} {"in": "turn around left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a6a69d9e250aa3dbfca853780d4a032aeaeac8e6.wav"} {"in": "look left twice and walk around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c7616486284f29edb838b248ac102d963b6c0fb8.wav"} {"in": "turn opposite right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "78aa1a5bf1f74dc08447e4d2fe49b673311baedf.wav"} {"in": "turn opposite right twice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "79b2b3c0a0c45505dfa03a8089994c7fb2d5c73b.wav"} {"in": "run right twice and turn around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d836001e3e2dfd14794681a3b29206d8a304e887.wav"} {"in": "walk right thrice and walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3272cfcabdac4927886b54c88068d6b6e5aeb66f.wav"} {"in": "look right twice and turn right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "b17039c0c1753f5b3eaeb9407a7428f07cd36378.wav"} {"in": "turn right twice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "b1d95e4d85e8426680e2e6f59f9c08d7b940a184.wav"} {"in": "look right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dce18bdfd2bf50852af427f2729742da19708eb5.wav"} {"in": "run left and run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dbdf5932b13df9916252694a092059a0c6617894.wav"} {"in": "walk right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ab129e29873edfa977e4540b1482d4adb1510af4.wav"} {"in": "turn around left and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a63222606a1f586c294c67be32ffa1a2c1f25f19.wav"} {"in": "walk around right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ea02ecf5821a714cb35900740cc580c021861a04.wav"} {"in": "look right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1bb8c75b7bd4fbeb735c610b2d8cae97da889d56.wav"} {"in": "jump right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "29ca66e70c10bca4e5e2a7326333dcb4554dcd12.wav"} {"in": "walk opposite left after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c3e5e0f91968db21abe4fe9eb216e16f7572e676.wav"} {"in": "run left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ec9a16fd14d0f55212028dc34ceda248bd93fd51.wav"} {"in": "walk opposite left thrice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "02dc25e5415776bb68039470fdfb122c2070defb.wav"} {"in": "look around left thrice after run", "out": "I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7b30b3de018de4b593846c1e41823a7c1b3e1d5d.wav"} {"in": "turn opposite right and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "07340d4a08212ccfdd349cb118e155b022650496.wav"} {"in": "look opposite left twice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "423d627903d860297ca2ed848585382f872790ef.wav"} {"in": "walk around right and look opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c026d9b1f45420130ed710e7c92d4d1f8d0aac9d.wav"} {"in": "turn left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "6296d08c82af7dd47e043d0ec4987fd3f006cc34.wav"} {"in": "turn around left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f077e53ce731517f744d26fa1437329e7bf79c17.wav"} {"in": "turn left thrice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3c85dccc7071c3851be96aa9aa0bf42150858c4a.wav"} {"in": "turn opposite right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7c70d48c0248229519923d70d0444636bf10a0a9.wav"} {"in": "look around left twice and jump right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4c949fbd4e2d8624d50527a1e8bd86601d5e1475.wav"} {"in": "walk and run opposite left thrice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "45560174b742ee0d250ad3d18c4963a811705af0.wav"} {"in": "run opposite right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "43fda904141a2c9f55224420255245bf5e86c052.wav"} {"in": "turn around left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "41d8baacb4cccd806d057e4451dc45a384a274c9.wav"} {"in": "look around left and walk around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "15dc0230e6c49dff08958975a1d048e2a3cfcf9c.wav"} {"in": "walk thrice and jump left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_JUMP", "audio_path": "7d1adf6e875f33fa823f307046b238b3e960af76.wav"} {"in": "jump opposite right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9fad3b28d42c12c6d6e0a422e49effcc0012b266.wav"} {"in": "jump around right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aa53048e022c8094dcb41d9fc3e6867bbf88f7f8.wav"} {"in": "jump around right twice and turn left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "6752ff1e81206442bcc715c73602b3f81e54bfdf.wav"} {"in": "run thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "2892f65c76faffd3b7f3bc6da1b5fb0d0907546e.wav"} {"in": "look around left thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "130e4e45c4eaf069b47960ca481e39a3977c90ea.wav"} {"in": "walk around left and look around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0b9e18fcd141ed6bc7a86724e62b6e29bcfda766.wav"} {"in": "run opposite left twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ddba967547b0bd888adfa9494d4f001e33d14df5.wav"} {"in": "run around right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "74afeee9576c9fcec6ca40fa9b73891fa55335dc.wav"} {"in": "run opposite right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e8ecef0f40f5d9fb9eadede8639f31fd770a48c5.wav"} {"in": "turn opposite right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "de80c6a341f60d11cbd88866001d03890103d006.wav"} {"in": "look opposite right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c31631b1f15e01a4b95fb983e6086898e0ca38cd.wav"} {"in": "jump opposite left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b8d7a93cb651ac2c5b3ec71c2af88146a992b1d6.wav"} {"in": "walk around left and jump left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "81dc78ae81f817e332c5cb25b2a165a4495af8f2.wav"} {"in": "walk opposite right and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "b06fca6a5f4307eee6718b008869765a7844ad89.wav"} {"in": "look around right twice and look opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7cf793970a54816e07f9ada1d9f2246835c3f701.wav"} {"in": "run around left thrice and run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e2fbbee5b3059d2b27ff91bb7a680df66e7936bb.wav"} {"in": "turn around right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "16e7348196dc87475379c24d63ce93ef5d2a7dea.wav"} {"in": "look opposite right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "fde4fe479dbeb86b92bab10a7024bfdafd17e740.wav"} {"in": "jump around right thrice and run left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "de679223716141f850860acd0c32b4cb791f2255.wav"} {"in": "look around left and jump right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bbd9b5ed6162c6334ed031c4a8d800a59db9e7a0.wav"} {"in": "turn around right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3648ba9f96a6cb06b8a7694dfa1964fcca227830.wav"} {"in": "run opposite left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9811042a5e741274fd438c5c365a5f5f8c039a84.wav"} {"in": "look around right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0f834ef885b466747172262138e040b308bd4a01.wav"} {"in": "walk around left and walk twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "0da9c6c326c547c844f2a170b33cde9d5978e204.wav"} {"in": "walk and jump right thrice", "out": "I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "15979c125c4f1f5fee5276cb22ff7e91d94cd926.wav"} {"in": "walk right twice and look around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3775c8fd6947fce1256c223694322b7524218de5.wav"} {"in": "look left twice and jump right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bd5791bdafd1802b63bd2d253e8d159d1a6f2d3e.wav"} {"in": "run opposite left twice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "14b8faf3a0005608844fca65be74ad10ea6bfd07.wav"} {"in": "look right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "1d75f7dbef270a58023c6558ef44266355615e45.wav"} {"in": "jump around right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0b7a10c8487aeab21bab08ac13a6b80179eece98.wav"} {"in": "walk opposite right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e4598bbbb251564247e50a7bc90a2bc5a780f4f8.wav"} {"in": "run and jump left", "out": "I_RUN I_TURN_LEFT I_JUMP", "audio_path": "35adc1157b137e68006a013647229bbab90252b9.wav"} {"in": "run around right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "04eb170dd1eb10004a727e8b78762871b96a0361.wav"} {"in": "turn opposite left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "8e95f8f0225185b92604534b251db0d354e6f6d9.wav"} {"in": "walk around right twice and look left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7b2ea9d0d2fc3a6bf737c32cbc40d2d214bb1278.wav"} {"in": "look around left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0c45d1a7f576c3f30afc6a8e6800666eb02784b1.wav"} {"in": "run thrice and run opposite left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "12ab7be25eae3e182fd4acdeb89a8da290caaa0e.wav"} {"in": "turn around left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "71f5c06d05ea9482d8ea22ace047b6ca231ded58.wav"} {"in": "run around left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ceb52031b4b17be2e369b390f67d8208b6fa55be.wav"} {"in": "jump opposite right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4ee5da5d6ebfff71a89ac3d13bb9f25963554067.wav"} {"in": "turn left thrice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "3d49b54974ba00e0d45c1fb2edcbf2712261d5f6.wav"} {"in": "turn left thrice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c58c2eb0e143bc2b4ac239043054b567fd2d73b9.wav"} {"in": "jump right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "544c9bf212fcf403bd7d4ad7883a3ec636a1feb5.wav"} {"in": "walk around right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6892044f55ca9aaf0ab091ec8482796e1b6125a6.wav"} {"in": "jump opposite left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "78263dd393b17fd15805101449f32dc88d093559.wav"} {"in": "jump right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "491fe445d3ffc1b3a9e2c9a21e82557ce360951d.wav"} {"in": "run and walk right thrice", "out": "I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b0695292d48265ecf0a62d77263e03771d5d2d19.wav"} {"in": "jump opposite left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d307fccc0d74bbf1ea6ff257f436c3c266976fac.wav"} {"in": "walk left and run around right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "589b4e4e727689508b167de15bb2ea0e865b513d.wav"} {"in": "look around right and run around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b03581399ab559d552dfc07d6723f99aa727d67f.wav"} {"in": "walk opposite right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2a6e2e41160d23349ca17f4ed8ccaee201de6d52.wav"} {"in": "look left thrice and look thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "704023e84ecbb744309a14f00eb5217071fe6b5d.wav"} {"in": "run right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c58f044eadd12107a157c1abda1c4166b42a308e.wav"} {"in": "jump around right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e9096ab2ab59e2ba75fb4d0b12a016e8755d878b.wav"} {"in": "run opposite right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f5caa7dc0aff2635b99b68ec96ac62c3449da7f5.wav"} {"in": "walk opposite right twice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4e0bbc66b3a336e453088a1dafe119ace5da4934.wav"} {"in": "walk right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0de17f83587bd021401451b58a40e19e37e81ea3.wav"} {"in": "look right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e92094c57f2da01b78bac49e4aa62b755b004741.wav"} {"in": "walk left twice and walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9b7e8d4c2368af89b02a02ba6d6a2fbc36638e9f.wav"} {"in": "turn around right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1733725494bdacfbcd66180e1098ef36c666e11d.wav"} {"in": "turn right thrice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8a453e9fead04948072ed8ca1d36d4400b68613e.wav"} {"in": "look opposite right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4bd78764f5d3a7175b08daab3ff8e85a2c22a35f.wav"} {"in": "walk thrice after walk twice", "out": "I_WALK I_WALK I_WALK I_WALK I_WALK", "audio_path": "6de0a5dcb203dba495f51f94f40bb31abd3f4536.wav"} {"in": "walk around left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d401139c90991985e18592ecc67f26c9d1322e70.wav"} {"in": "jump around left twice and walk right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c3b81c9b859f9a8dcf7eb5db609fcc8c4dfc1a8e.wav"} {"in": "turn opposite left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ab738cc66d7eb84cb3cb84ae73c7e959941a547b.wav"} {"in": "look opposite right after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0dc201a0221c926936bc792dfcf416e8cd7f5e77.wav"} {"in": "jump around right and walk left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ad4c2bafd61bce72deeb465ac569ac01de210173.wav"} {"in": "walk twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "c1113d9594e71f7dc890706274c41a62734772f1.wav"} {"in": "run thrice and run opposite left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f1fd9e47db538e2891150443f2093f3826c859e3.wav"} {"in": "turn opposite right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c888fae089c612ca877698f2bd49add809b23bba.wav"} {"in": "turn around left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dff271af3238cafdba66e8e1bb881119f008b294.wav"} {"in": "jump around left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3cd36becc4c21e4051dd544e71eb6c2fe2e6d7bd.wav"} {"in": "turn opposite right and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d78e18b329481def99984ebe03e063a67a7a967c.wav"} {"in": "run opposite left twice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "89a8eefb07a0a854a40f2cc12afc89e84cef6ba7.wav"} {"in": "walk right and run left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "76911cfb3ae6a4346896f0b0256ad599ce8f79b1.wav"} {"in": "look around left thrice and jump opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "71ab343e0323e37412ffdd85807cba17aac81c0e.wav"} {"in": "run opposite left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "315729695e133f87979be0b2108d39e51d063cf0.wav"} {"in": "walk opposite right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "45075429ba4b4cbd2409a3bdca2502c157167226.wav"} {"in": "turn around left thrice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "1403b63723a27f4ff301a3bc391210e60dacd4e8.wav"} {"in": "look around right thrice and look left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "847d943f99e9f10159c2767ca8d1f3e4c309dae8.wav"} {"in": "run around left twice and walk right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d6b6dffc58ebe86f11f4fd84debf5eeeb9caf10a.wav"} {"in": "look around right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d7b4e6beca41c80baa8240f02d95491d91f4080d.wav"} {"in": "run left thrice and run right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9e3ffd635f398507c914b8060f38c545af626ac0.wav"} {"in": "run around right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cee4f4eb332cc54bf35346adae2f4075d2609425.wav"} {"in": "turn right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c4bb83bcaf4b3333528f8d0c8d5276cba97ca886.wav"} {"in": "run right and walk left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "68805946b750770a39407234a656d0509ce66c22.wav"} {"in": "jump opposite right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "50a80135968f554f1f1413c75f2b47d782d53c1c.wav"} {"in": "turn around right thrice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "608b78772e5af16b51cf53b0cc8ce0efd12b1e5d.wav"} {"in": "look thrice and look opposite right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "795a039f34dfc9e73165563fa394291c2e21b542.wav"} {"in": "turn left and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7325ef279f178024640a5e6925bc23fa059636db.wav"} {"in": "look right twice and look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f4808114e82a46fd4383d8564c175a949e88d310.wav"} {"in": "jump around right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "44628d7dbeb39e0a53f2472ee0013213d97a3bd1.wav"} {"in": "turn opposite left twice and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "889917b7d625a482861972f64ec5bd7d1bf8ce48.wav"} {"in": "look left and turn right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "6c6db85a289c5addea2c7252c21b09a2755fe2e7.wav"} {"in": "walk right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "ce7c4be586527a8c82eef66afc0a80bc2093392d.wav"} {"in": "turn right twice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2721b9c7a66532aebdc80a62206a2077891df392.wav"} {"in": "walk around left twice and run left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b25275751fbd54ea36bcdb4cb46450ed50feb235.wav"} {"in": "run around left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a4c9e5618e7bab670f75562bd6bc7dc344c1d66c.wav"} {"in": "walk opposite right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6df55c29f5cd265684c500e31279e70e748bdeec.wav"} {"in": "walk opposite left thrice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "f7e87724436f44d8a0e8739d14cd27d7c2855a68.wav"} {"in": "walk around right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7ce7e0261e012ebb5b92058dc2dca9bb2cc8e7c4.wav"} {"in": "walk left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cdb38bed9a5aef343da9f9d1fc09730fb26f47e7.wav"} {"in": "run and run opposite right", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bcf3965e295c16176db4f696cebb310c4cd49be6.wav"} {"in": "turn around left and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f8e626432afaf62c633db077d0799cde9662f2e0.wav"} {"in": "look opposite right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d35f96b7c7724bc2c1903d270793bb67774375c6.wav"} {"in": "look around left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "125f753b42f941a9d7c6a2baf1445d9667ceea49.wav"} {"in": "run left twice and look opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4baa75c4af6e150b47bfa715f7a0cc6b13e8467b.wav"} {"in": "look thrice and jump around left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5060b49856a04dd39088a185bc833ed91d4f7a9c.wav"} {"in": "turn right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "92772e19117f52d52b0a666b8744d98fb3e59b28.wav"} {"in": "run right twice and jump around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9c0777208d067049e3bc079b3fcffde3311922ea.wav"} {"in": "turn right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9cb072eb9f934adcda15a8d624458d5f9e15656e.wav"} {"in": "run opposite right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0566064fced8c4a355fc85666800b2e0d77d9c1d.wav"} {"in": "turn left and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "28c819e43b9f10f938f55f8eeb72c4303346567f.wav"} {"in": "run right thrice and jump opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "482cce2427bd3d3e32395620bc5cb3f952869012.wav"} {"in": "jump around right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "747ec1326f6906cb8afcc43303b94a80d1dcc8c0.wav"} {"in": "look thrice and jump right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a62070444b9ceb3896dd20e1ef5866ebea13fcc1.wav"} {"in": "walk right thrice and jump right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "0b0194e2aff1f6bdd74be9a4ebe33987c7bf4b56.wav"} {"in": "walk right thrice and look around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "471e156d0cd1a4ca3072d4a2b99be6bebdd8fe62.wav"} {"in": "walk left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4f8729ed29ac5b1c01aa0878e9b74b0c4679b8e4.wav"} {"in": "turn left and turn around right", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "98ddaba11a831adb2140d4a4123b1e624a807727.wav"} {"in": "look opposite left thrice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "12cd62558afc3d450c9f37fbce5177d5ce7171d9.wav"} {"in": "turn opposite right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9023f69e4767099ae95990292d2f06c198758c4f.wav"} {"in": "jump around left thrice and look", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "1ce2d5631d50654d354092499bcf9f55cd8c4c2a.wav"} {"in": "walk left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "72c51973768d95be4f190059d6047019735be9c6.wav"} {"in": "run left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "49c3593912e68e8a82774bf283e028222001fc7c.wav"} {"in": "run around left and run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1bc4c2a6274d4708272075a8da9d3cdbcc84ec3b.wav"} {"in": "walk around right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "80be2dd5bc7e17dfbafb8ebfd8cae3654bfce911.wav"} {"in": "look around right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e6e9abd1ce953196419c1f63502bc5bb9ee8ff13.wav"} {"in": "jump left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_JUMP", "audio_path": "0fc72f0be0159f5e751df54651dc213742a76392.wav"} {"in": "jump opposite right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6a47e7cafcff63d287995a58e54f37945d16e9c2.wav"} {"in": "run around left thrice and run", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN", "audio_path": "aa8864412c918cd32ef60beb0d282ae6920cdbad.wav"} {"in": "run around right and run thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "49761bb684e4ef02a20b38eb32f50df39ab718c5.wav"} {"in": "turn opposite right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e470dd90c4cd749200f137220565b2d8b70f3247.wav"} {"in": "turn right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "cbd635b90e94e1c95a95544e7cc3a8052d996d67.wav"} {"in": "run around left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "97f83096ba29ab660e08d419d64afd34ffa2ebbf.wav"} {"in": "run around left thrice and look right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ce1c3af8cf1386c8d976534f0c9837c2545b6378.wav"} {"in": "jump opposite right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a91c4f08a90b3245934dbe375c42af6b577200f6.wav"} {"in": "run thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "aa96ba8abe70e30413618803b5fef59049fbfd7b.wav"} {"in": "jump left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "831b6cd0fff85d18e39171187fcec29abfd48848.wav"} {"in": "walk twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "bd25efce0cde574a02efabd642a2dcab75d9512f.wav"} {"in": "look opposite left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c853aedb210f278789f3bf0743523793485f4d71.wav"} {"in": "turn opposite right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ae45e0d52c29f33b1e13d7fa2c2190add2b2e91d.wav"} {"in": "jump around right and look right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7ddd83cdc3937b97992cca8e99f5d2be30a1bb4e.wav"} {"in": "turn right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9ecc0339d370db25bbfbbb8a67086ea4b04da952.wav"} {"in": "look right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "52b040642be16bc6947d297e46528b8345129f36.wav"} {"in": "walk around right and walk opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6b6449e35521faa4488c01fcc89fee092e039454.wav"} {"in": "run left after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "7375ec4d61403caa1cd068aaaa34c56f3570a4b8.wav"} {"in": "run left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "35cc7290eb98d99f2936d9ee3a62d1dca3dc586c.wav"} {"in": "look opposite left twice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "6329ed612183103426f9a42c2bc8ea8891734c1f.wav"} {"in": "look opposite left and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "ee9747365e102884cd03658d0348fa5d6e46109e.wav"} {"in": "walk and run opposite left twice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "919e1872591cc58d0ab799a247d88b7e877ca2f4.wav"} {"in": "jump opposite right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ab83082274b3ad8a114dcf065987592375fedefb.wav"} {"in": "look right twice and look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cca68190250c24e21be19a17bb13e23c82e4b3a7.wav"} {"in": "turn opposite right and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f5c7d9ec8bd6c2f47626bc8c36e9d94c61f6adfc.wav"} {"in": "walk after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "024caf5edfe86896a2be43bfa26fe76d0313b989.wav"} {"in": "walk right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cece57159c969f70b7a03843d5578696e85aec67.wav"} {"in": "walk thrice and run right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a56d60600982b3c1c2abeec840415dd9b8aa5147.wav"} {"in": "turn opposite right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e5e7a469494cb9b38f45601dc397969f79598e27.wav"} {"in": "look around right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "11c43aa3167c949b0ac68bef42c1540c9938518b.wav"} {"in": "turn opposite right after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "014240bb13c7e4c18704e0c9a2df7eefaed21bc4.wav"} {"in": "look twice and jump right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "12ab119c21c13bd0916342bc02c06cb6aad3ce08.wav"} {"in": "turn opposite right thrice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2f6f992ccc7ddb471b0af39c0a7080b0ad51287a.wav"} {"in": "look opposite right and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "057b1bee8c1a764b8696c77a69f1da821187071f.wav"} {"in": "jump opposite right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b2b473e9f03d35b00c36d4b4469416e31bc6d7e6.wav"} {"in": "walk around right twice and look around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e956773623f338ddca0782c80b20d7d2e16626d0.wav"} {"in": "look left twice and walk thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "141728567de64dd16580d27d011eb165097662a6.wav"} {"in": "walk opposite left twice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f64b6b3327d4ed996de84c5a46f35e9bdecc3bb4.wav"} {"in": "walk opposite right thrice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2d45827a35fa27757b19bd375b6f73d79cc161e7.wav"} {"in": "look opposite right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "60309c0b78a527a294c412bd8b44b6d226cd1e17.wav"} {"in": "turn right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a1bd3e4160c70ae6b20a48410c852b024ab08aa6.wav"} {"in": "look right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "0dccd10961b130c9e4860deeb03bb2966b41aa53.wav"} {"in": "look opposite left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a6eba4a6c5fc50bc393e5231d930e9350043a417.wav"} {"in": "look around right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6f8977dcc7b8658b0e0c1b3efd89fcfbc2932bd5.wav"} {"in": "look around left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9e1930dd65445204341a3385a430f9e6ad7c7da5.wav"} {"in": "look around right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ce850ab3a453655863b9630bf63c2b9d952c8901.wav"} {"in": "turn opposite left twice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b98f926a9247112c4c2e8868bfa0f6d9845342f0.wav"} {"in": "turn left thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "de391c3da4d07443620780ce5dc8690a491aad39.wav"} {"in": "turn around left thrice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a1d0b37b71a2dec47ed4157f2f5d0abdfeb4cbc6.wav"} {"in": "walk right thrice and jump opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "49b4786fd5634f795516c986842cf0d4eb1e1083.wav"} {"in": "jump right and run around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5654ece05cc274a6a37644af8fbe1d393fe879db.wav"} {"in": "turn around left twice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "831c3fa42e75663926f97a0d5fcdcc6263e72b5b.wav"} {"in": "run right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "19f77e03fd9913c851cd8f7c7680339d7ca4a69c.wav"} {"in": "walk opposite right thrice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "37b99be4828d01bc5ca1006cdfb146f0ede9fa93.wav"} {"in": "look opposite left twice and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "87982fdd23bf350720ae66361af24f245f9b7c24.wav"} {"in": "turn left twice and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "35ab6e3f1705368447d07cae618d5748a95de95d.wav"} {"in": "look right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "62101f4837213e1349095a908f8b70049c1af33e.wav"} {"in": "look opposite left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2a17e91acc483ba89d54aa9a3cffaef4a252a02c.wav"} {"in": "look twice and walk around right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fb65d0621b55f96f4ba4ff049272c4fd15b1be75.wav"} {"in": "walk opposite left and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a772deabad0e06d5a98c1fe6a9d0a2c8c823ee0b.wav"} {"in": "look opposite left thrice and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "1853f3f64a457c67573a79228ce68dc4424c2993.wav"} {"in": "run around left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ab763716338e4a6b0d21fcc30226d67dee1666f5.wav"} {"in": "run right thrice and jump right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "0bf6da7a687c351427727701737c8e73308585d6.wav"} {"in": "turn opposite left twice and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5472b6b73a5b3600e1485b4408944b9247a25d5d.wav"} {"in": "jump right and jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "153118c5255ba2cee8ca81a082ab68ffe5474595.wav"} {"in": "walk around right and run left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "f15afa9542742fe28889ef27b9547b2cf0ec49fc.wav"} {"in": "walk opposite left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "386648ba63fa166d4c532f0c1905eec38bd4d59c.wav"} {"in": "run opposite right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9087cde0f5cb55f6d9f8630e041c08f6ba1b3a11.wav"} {"in": "turn around left twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dba40d3933d2ae64fd4a3840940e8f9813a9880c.wav"} {"in": "look opposite right and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "9a71f9e09b72a5530c5c48b73c6ca693c4dfd584.wav"} {"in": "look opposite right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e6a19966645dbd633abd9847a1d084c82d9f2d18.wav"} {"in": "turn left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "862e36e0636dcba309c24e183e8675bb85b0df11.wav"} {"in": "jump right twice and look around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8ef0c4e9295a818be8a2ad012422f6ecd1f689da.wav"} {"in": "turn around left thrice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "db66b1a850e4dca6f799e30b56a2d97e784d1ec1.wav"} {"in": "look opposite left thrice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a65b32341d013d8ccdec18863beccd9e3df33a26.wav"} {"in": "look opposite right twice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "770c5b6b417cf3ae575853d8864cd7da56d5e38d.wav"} {"in": "jump around left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "99a8d1d056c0cb161810b7186919839127abbaf8.wav"} {"in": "walk opposite right twice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4199679e229b7506e5ec46ac5c9e41270a022302.wav"} {"in": "run opposite right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "344238ccf277015c958312467297371ca841379a.wav"} {"in": "run twice and look left twice", "out": "I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "15660321c491f6e8440f9b3d6ae12cc10309674a.wav"} {"in": "turn around left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "82e5df0b3cf6617da9bbb373b43d4b1d28a2917b.wav"} {"in": "run right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "ba45c508111491198e91a7bdf25cd0860b6daf42.wav"} {"in": "run around left twice and jump opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3f927f627d54e50770b2fefae89e60606cdeae84.wav"} {"in": "run left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "717b23404d4a54a9deff4b15ccc189e6cd9b62e4.wav"} {"in": "walk around right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d980ce971f04dd8dbb713cca3c34b74a26c819e6.wav"} {"in": "walk opposite left twice and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b5d0174e1e141714c5266fcf4eb15d1f39ba1957.wav"} {"in": "look opposite left and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6499050ef12e184bc4a117a07b3901d42d4ff04a.wav"} {"in": "walk and look around left thrice", "out": "I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1c629d5ccf788243bb0019b4767997ff9447b470.wav"} {"in": "jump after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "df67fcf7f6fdf59b8e00f4a418e4c33f2db33efe.wav"} {"in": "run right twice and jump right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cacbb6170210784e7b93d3fe0b6728de6f010879.wav"} {"in": "turn around left thrice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9a4e1d18d5697575db15ed1db2fce5e7d9635a70.wav"} {"in": "turn opposite right thrice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3f663031ea685e9f7b1f5e23a287e33d4a349d2a.wav"} {"in": "look around left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ba61b065320e32bd660ccc5567ffe8ab4fb24bf3.wav"} {"in": "run right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "36c3e2c3c31ee8c541a690d3cfa2c047bfdd3a49.wav"} {"in": "look left thrice after run", "out": "I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "01eab747482cf85a952ee65968a90ced2a6cd7ff.wav"} {"in": "look around left twice and turn around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3413dbe6723033b9866f5cc6f83882e8423978f3.wav"} {"in": "jump after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "e683318f62ae9a0eaecc7440f6c5227f5f3e6e54.wav"} {"in": "walk opposite right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "686ac842ce396abeade12553ec565873c72a095c.wav"} {"in": "jump around right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8ff1d997dc110d1720e22215efd5ad2f7d451a62.wav"} {"in": "jump right twice and walk right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "874dd34eab81ebcbea34c361ce626ebe97e92a7b.wav"} {"in": "walk right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8d1031ed5f516bf01b91b2e37875975eb1100584.wav"} {"in": "jump after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP", "audio_path": "f23633488f29e8a95005d8a125e5cecba34e3cbe.wav"} {"in": "jump opposite right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7ff0c122b63abcffbd3c7ab55dc1f0a139a4d83a.wav"} {"in": "walk opposite left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "44ace690b0288b94fadf4c69602a53014b1b96bd.wav"} {"in": "run and jump twice", "out": "I_RUN I_JUMP I_JUMP", "audio_path": "ba370eb33359a9cc370d7ca76c2f78615164560c.wav"} {"in": "jump right thrice and run opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d053ed82e72d6cb7aaba1ec987222480dad61168.wav"} {"in": "jump opposite right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c35fad597f9bc80df3cf3922e05ace1dd5f6c784.wav"} {"in": "look left thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "04f8430a708d1c954750d8e99349d4743c1d462f.wav"} {"in": "look around left twice and look right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0572b3e478a33d96311e092fa764fb537911efac.wav"} {"in": "look opposite right twice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "2736a52ab44fdc1f29697ce22663a900c279560b.wav"} {"in": "turn around left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7258ec74d76785592a97ded08288ff8cc2bdc878.wav"} {"in": "jump opposite left twice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e1087b4f2d8252b020e4ee7f399ea045e0af15d9.wav"} {"in": "turn opposite left twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fd5de69761ee751ca0a017235698d58cfde60779.wav"} {"in": "run left and look around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7917abd4e8aa1a65b7ef9e28b4a2b855d0d6c90b.wav"} {"in": "turn opposite left and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c6cd6d9fb77511c94916fec720693b80578b329c.wav"} {"in": "look right and turn opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0c17410099fadd2b91dc6ea84d8feb05c299014c.wav"} {"in": "turn opposite left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "339373cd59dc914562513535ae2f8946a002bc69.wav"} {"in": "jump left and look around right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0c2e2330deca52578f4303ea6177123ff6d723e4.wav"} {"in": "run left twice and run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8f6c684db2ecdb5cc5dbefe42126a7461015ca01.wav"} {"in": "walk left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "787827c1d4011a0f4e2bcdfbcac21540906ef9d3.wav"} {"in": "look opposite left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3f9bd7872771d6b3655223b786728986f348c946.wav"} {"in": "run right thrice and turn around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ffc32b32cc7eb7e76aa156869b1ef29d06ef0e1a.wav"} {"in": "turn opposite left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "944c0ac5d8c6d0349e10dfa16234979f7fe21f6f.wav"} {"in": "turn around right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "58fc17a1ca955b592f0d9054247a41925d49a3b3.wav"} {"in": "walk around left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "09921e2daa1149969877375c4e6a8c190192163c.wav"} {"in": "walk right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "71e10f2ff31b30ab29f905e6edacd748d16a79d6.wav"} {"in": "look around left and look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ae93d323a1066d1fa301781c11d15eab3c438996.wav"} {"in": "run opposite right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c65bc8f9bd9f528bda451b3418b780dc6c8d759d.wav"} {"in": "jump opposite left and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "218b3bd0e2a589f057af4ddaf72c51c3b7c50c07.wav"} {"in": "turn opposite left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f49948b2883ec3ab14605bdb802d1bdddade01dc.wav"} {"in": "jump opposite right twice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b0a2d5cf3774c802e5e7922b7d6c2604de5c0947.wav"} {"in": "jump around left thrice and walk around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8a90ddb67d72c19c4c0b35c8798bd10c8bcaee87.wav"} {"in": "run right and look", "out": "I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "b4ed05052fbe3c58409c218e7c4b8f90cc2375ff.wav"} {"in": "walk around right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6b1199ca9803af62a96468f1a1af837ad66b76d6.wav"} {"in": "turn around left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "774231067283a8e61a2628c6eb9ccc2342412ca5.wav"} {"in": "run right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c3e3f000b67920a2b64e36ce23cec0d0f0158b08.wav"} {"in": "walk around right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8452f496441ecd83ed54ad575cb91086486971f2.wav"} {"in": "walk around right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "500fc7463159d5b014613ae0ed5b8f822f193c87.wav"} {"in": "turn left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "4f79607a24508cc807e4e8d1e904e775d5f3f383.wav"} {"in": "jump around right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "229c22855e4c4e548632c9713da41d8a0ae13e8d.wav"} {"in": "walk left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "f813f15577e4b51a974c4d950db39c63220bff5b.wav"} {"in": "look around left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fca326aabd1ab33ec887014b2154e8af1bcecdb1.wav"} {"in": "walk after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "777bb3af9886c2bf97d72d3dd38731fa3b9a7e33.wav"} {"in": "jump opposite right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "aea0ae3f4c09f96dabfacd2b9bcfe3ca92d42523.wav"} {"in": "jump around left twice and look thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "8ed6b269b7c1a32e6e5f02e81edc65f1baee0b54.wav"} {"in": "look thrice after run", "out": "I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "687f0ba4e77cf6e22f86768631c57a24929634b8.wav"} {"in": "turn around left thrice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e22a56368635a8f869fb93414031016783504d01.wav"} {"in": "turn around right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1e582d85b590bc135f6932037d23f5263d698111.wav"} {"in": "look thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "21f397403e0e19e80eb85e7c5a4da71631a08f90.wav"} {"in": "run opposite right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f4cdd47514355a2c40a85bd727d8cfa586cef0ed.wav"} {"in": "look around left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "44ef1dc76ec23079e23293236ef26139241d663c.wav"} {"in": "look opposite left and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "9ed2f2aa9fba30ecc1b10ccd4be893165c6dee1f.wav"} {"in": "turn around left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0a965aa2690878ec782ac3e5c8161411ac035837.wav"} {"in": "look opposite right and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0099785207eaa8b6d58f03d3faff6be8ef809308.wav"} {"in": "jump around right thrice and jump around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "802f72050f99eaee8615521be190ec23acf8838f.wav"} {"in": "look twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "68a00544ce49c5d0e308d44c28dd5f5e3782910d.wav"} {"in": "jump around right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "137659ee8bd1d4a8e1df7801ab415de5bb8be14a.wav"} {"in": "look and look right", "out": "I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "631147723cc29e161253c304e6ec4e28addb9ab2.wav"} {"in": "jump left thrice and walk right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "af84b2ed94bf786fe0c8661f8cb21896916fbe8f.wav"} {"in": "turn around right and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a71d67b68795ec83201b91168d6c713fbefe65a1.wav"} {"in": "look and jump right twice", "out": "I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9a42891bbf9131384540c44d359c74f5990f8fcc.wav"} {"in": "walk opposite left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2df277418e23fdb96e05bc87af6da153872f82a9.wav"} {"in": "walk around left twice and walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "03b56a0fffcac088c3fecd67ae199ce8d23bd4da.wav"} {"in": "turn left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT", "audio_path": "2436116bca122ca831cdabfd8be5a7f81709fc1a.wav"} {"in": "turn right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2f877237af28bda5f2c9941a1b248837b7ac5398.wav"} {"in": "turn right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "54a3b00768d87c0481bb5c7c58f4764b25fdd0d0.wav"} {"in": "walk opposite right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a08561a87a0dc3c8847d78d9c5db7ec83be29510.wav"} {"in": "turn left twice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a4ed601ef19b1a916731ad36500152e86cbc87cc.wav"} {"in": "look opposite right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6821c82b6d50140b8a8356d31fc6cc9ea9167529.wav"} {"in": "look right twice and look opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "dbf238c1a5832aa59fa4632107e268a6dcf17c14.wav"} {"in": "walk opposite right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c65c626270c95153d6db4db4b7615aa0c70a7c46.wav"} {"in": "walk left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "56da31438f27233795570f1bebba2dfcba894cfe.wav"} {"in": "jump thrice and look around left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b73ffa1140d74a96a7c434d2e37d883ab2864852.wav"} {"in": "turn around right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "65e3f9278077401567082e55650c3e8c2fef2659.wav"} {"in": "walk left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "91d2829e3c67581db7ef8e91f7807bf084ad2e59.wav"} {"in": "walk opposite left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "18d439440bc0cfba8932f6d692825dfb004e263e.wav"} {"in": "run around right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1c07d6a16baa9927ced35437b58a25f82e348848.wav"} {"in": "run left twice and turn left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c831285d82b3ca8f85d07752f0bbf63a609c895c.wav"} {"in": "run thrice and jump left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_JUMP", "audio_path": "632aa4e976aa60a7227391dc4a55c0062353dc9a.wav"} {"in": "look opposite left and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "15a2d5cedea4319e1c6278ef4f9e858c9dae4b27.wav"} {"in": "jump left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1eef2a0ffad1b295723eb8d71919a7fa3fd3645a.wav"} {"in": "jump opposite right and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0b5818eee68fdde6930702a3cef1b2a08dc9fa72.wav"} {"in": "walk around left thrice and walk thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "daab7b000e16377ae4cd87ae0fcd28695483c3fc.wav"} {"in": "walk opposite right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5d728e6418ec801cecf736cc4f6969840fd2b4cb.wav"} {"in": "walk and jump opposite left thrice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d8fcaf7976cc7e6f332b570238820b75ff14bf90.wav"} {"in": "run right thrice and jump right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1472459c0620debd1861aec6b2d96958a17cd77e.wav"} {"in": "walk right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "eccd34b3ca61db51ef3e6720bdaf8d61f4944416.wav"} {"in": "look around right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fcae52f0f35ede53414c450bc44d821b97e8b855.wav"} {"in": "jump around left twice and look around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c7c72da0adf6766321090041b0ceb41a506f3057.wav"} {"in": "walk around right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "184537a7a7ed7a49c79ddae173c45ddfb96a0b90.wav"} {"in": "turn left twice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a85ad696653cb10ccd0c6ac426b919c2c9b01365.wav"} {"in": "run opposite right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7bd25367bcd4e1422b8c1d43f42c0ba89260322b.wav"} {"in": "run around right twice and run around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "55d5398a94c29171307bf9316d4506752405eb96.wav"} {"in": "look right and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "771dd52778704b85025c8f414167740d63f4dba5.wav"} {"in": "walk opposite left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b2d659dce108d161c9a26ff8246047adb4782f0b.wav"} {"in": "turn around right thrice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "db95c2be84dd4a0c315eba5cbaf18d575eb06af9.wav"} {"in": "walk right twice and jump opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4dec715360430eb80a84e35ca07be2f2b925a487.wav"} {"in": "jump opposite right thrice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1c5485973562912b2e2972993bae4844c7d679a6.wav"} {"in": "run opposite left thrice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "79c4480a93e5f5a678497320bd38b6943f37f3b9.wav"} {"in": "walk left twice and turn around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ec068fd7ecbf691d27c96b752eff47032f09a086.wav"} {"in": "look around right thrice and walk", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "0584f27e3ab597fad67b5aa0cf082b1c43d9bc8e.wav"} {"in": "look opposite left twice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4b3f728c77f201fe9b6f5f7d94bf3f01093d9e7b.wav"} {"in": "walk around right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "30fa4daed0e9912ee5d0c75a99c6deee88caff43.wav"} {"in": "turn opposite right and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "32b6df9a15486f6b9ca816dc67aae6efd4b3975d.wav"} {"in": "jump right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "92947adec4351694fd7cd6b383fec34512fdf8c9.wav"} {"in": "jump twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "f7495f4eca43392b6f73929c7bbaac92b23c11a2.wav"} {"in": "run left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "47833782be8830827f25c268334a37a42d694b18.wav"} {"in": "look around right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4d8225aa74a5d9b52523a13fc5d29e72e3c61b00.wav"} {"in": "look right thrice and run around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4c4a25ec127c170917d32f2eb110a8ba5eb82a5e.wav"} {"in": "walk opposite right twice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "caf0b0ac7b42d142d11cb21a908713797bf38e5e.wav"} {"in": "jump around left and run around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a6dcc2e68e93a63a958d2651266bfdee6c09298e.wav"} {"in": "look opposite left twice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "749772aebdc37814a69afcd3aab531aa8d43ce97.wav"} {"in": "turn left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "bbec0d23a6d42c371fdfc4ce03ae61156ca576b6.wav"} {"in": "look opposite right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f84c3d3f898e428f5a3313f6e2e6723b776ac68d.wav"} {"in": "walk opposite right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8eaaba30c7f95ce506887aa8622796d7030bfc91.wav"} {"in": "look and walk right thrice", "out": "I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "be413e15766e98ba2e98ed157a934f4964b5029e.wav"} {"in": "look around right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9e38e18df5b39445a4f89711267e5f3e5099647e.wav"} {"in": "walk around left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cb16e1f67b853c95ebf81d24e971b09b419db731.wav"} {"in": "turn opposite right thrice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "fe3e777d870cbd8bdeeef26bc2691b743ac6c97e.wav"} {"in": "walk around right thrice and run right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "4108806844571ff77c03a653a751423dd891a976.wav"} {"in": "walk opposite left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "453265fe9e007589c23f0773bdd38dc551a1e4dc.wav"} {"in": "walk right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2e67290cd908346646a0c44703098ab2294d3b4d.wav"} {"in": "look around right twice and run twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "71a3b4c47e78bd8b27679aad527a353731f20b3d.wav"} {"in": "jump opposite left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1d92187a90e833254e79dc8791781d3a666879ef.wav"} {"in": "run opposite right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "23202dd38d167505cb503519b4d9e9f879c68cbf.wav"} {"in": "walk opposite left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7e3327918d6943563d8d02663a447d360df918ea.wav"} {"in": "walk opposite left and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "172ca5fae9d3098975566a0a7e00dbd720192351.wav"} {"in": "run opposite left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bc30336750feaa8ceb05dfb85071d4c8c82e3f95.wav"} {"in": "jump opposite left thrice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "d37547673c30fde266c27a4e8fff450df6ce4852.wav"} {"in": "look opposite right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a2423fffb83cd35d77f101c9b06cee758200d508.wav"} {"in": "jump around right and jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cfb3627a6a44bc2abad3bf4e03170dc8caf92bf8.wav"} {"in": "look around left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "989e1455c001ff9c74e316adc7fafdb488e67a4d.wav"} {"in": "run opposite right and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7ebb46d062310439db614d2642c426caaf5af39e.wav"} {"in": "turn opposite right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ef5b52484610109fee76413a87a643a150459055.wav"} {"in": "jump opposite right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "20465c07f822f60aa523e9b16a35559e0f81da7e.wav"} {"in": "jump opposite left and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b0d70df3dd41174e5374e0bf39a39e7acf5360a2.wav"} {"in": "run twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "df060b3d5e72b4f0b04390080d5df9ec09ba44eb.wav"} {"in": "look opposite left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c2de5212872c249584293764436fda9d18877657.wav"} {"in": "jump opposite right twice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d802136b29070e219829f9d621264df636520bd8.wav"} {"in": "walk around left thrice and jump around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "83d268c62ba4e5f6c2c78768ed4486b26217ff8c.wav"} {"in": "walk left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cee7cc93eaa8b56392562623137e2b6c0d2c66f3.wav"} {"in": "turn around left thrice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "aba024843b65045d9838ee796155c1fc130aa3b1.wav"} {"in": "walk opposite right thrice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "674cece564d9ca88ee9e9ffcd07eb7032e2a21ad.wav"} {"in": "walk right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "589303b2450762b688fcb16de28b577912988043.wav"} {"in": "run around left and walk around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "84df970c7c650f5d5f245e0190d9f93585a39956.wav"} {"in": "look left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "51c3293de3173c2a47c119bf39cdd8b09173d035.wav"} {"in": "walk left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6dd995ed8f5a8bf4ecf295bb9b3f2661ef4dd27e.wav"} {"in": "jump thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "4b207153cd09ef9a07a2f17e84835ede3ed7b7c4.wav"} {"in": "turn around left and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f0b4680232f2b45a311b8b5ce38a3399eb5fea58.wav"} {"in": "look right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "fe728a5be695171cd2c3d62a4f7a62507b12f696.wav"} {"in": "look left thrice and walk around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a5c2bad08df89f9fea77a44fc6b37dff78fe730e.wav"} {"in": "jump around left thrice and jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e67da01ff25aebd58ae29af77f8a84f4759d2f55.wav"} {"in": "run opposite right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "76665dc70dedb24a1c07d67e1139b437971c0357.wav"} {"in": "turn left twice and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "613103c071031bef8d3c9f1e23a3c4156bb381cf.wav"} {"in": "run around right and look opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "10c7dfe4abca0899eae79b8d3cdad426c703135a.wav"} {"in": "run left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "91018526305fa9fce07e0b76476eb326522f784a.wav"} {"in": "turn opposite right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "34f8ae18f0b10ff30e44cdd31e679a590d5abf28.wav"} {"in": "turn left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f34ac5915372737954522a65ed0dc68fb210be36.wav"} {"in": "jump opposite right twice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "eb98e40b6be640fb93e29ffb56c1445dc6b1556c.wav"} {"in": "walk opposite left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "fa496759632abc7adf7747ea425ea3d94fe8fae4.wav"} {"in": "look around right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6b8518c743a0aca2dab6001dc6ce8fed9daa1036.wav"} {"in": "run and look right twice", "out": "I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f896e47c519656e7f29627d72cc6ea5671e8c5af.wav"} {"in": "run opposite left and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0b7885df41eff7c13b5f76afe2455625257bdfad.wav"} {"in": "jump around right thrice and turn right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "5ecf8e4fa626da077ebd59f9652e7a001db1df03.wav"} {"in": "turn opposite right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "49f76629cc79e0dc51725dd4819d232b0202526c.wav"} {"in": "run right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6cf4099ef73b7dd5216b86581cebc2200f5b1918.wav"} {"in": "run opposite right thrice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "64d56d96944d4397824643bbee5aebd6cb7c3f3d.wav"} {"in": "turn left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5748558fd73e81de44afd15fb08160660ba87462.wav"} {"in": "walk opposite right twice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ce61d2f74fb22cd991ffc3cea75af373840de880.wav"} {"in": "look after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "6fd9f660d4d0d1d5b691ac0e3dac1d56830f381f.wav"} {"in": "jump right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "346db5facccb3d4c7777683893c9485335a87a8a.wav"} {"in": "look opposite right and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "d96b01f16cd8912478b402e907d44d650e0184f2.wav"} {"in": "jump opposite left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5b17cb63fb983b42a82bd8413ebe83aa3d4590df.wav"} {"in": "run left and walk opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5cee463e3c4b62fc94db52479e952c01707f231a.wav"} {"in": "turn opposite left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3285cd52bbfb0b5b6f46b1e81bfebbcb30bb071c.wav"} {"in": "walk around left and look opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1aa636f4efb234f074e91680e819c5db103887cf.wav"} {"in": "jump after look left", "out": "I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "2b247fd937c9d641472e370ccc91e60b5d19fbd5.wav"} {"in": "turn around left and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2ba242fd8bebb0cca58b55df59dbde28b1ace650.wav"} {"in": "jump right thrice and walk left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "97649868f2415feb4a270afba415cbc1279733ad.wav"} {"in": "jump opposite right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d62278eb84bf6e7c50bb0a3b3a9ee6274a0c4a6c.wav"} {"in": "look right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "83015d255f7e4658cf87cb8c70320c468cdfa99b.wav"} {"in": "look after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "6a25f4175b4647f2943d5636fcbf99edbe782303.wav"} {"in": "look around left twice and run around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4214977b6d004888ab335a268d13220ae45175ed.wav"} {"in": "turn opposite left thrice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "6107043581bbf4fe3f73dac1cac8d9ad3b8b9ff8.wav"} {"in": "look right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "64487390c2eb21e44390dd481493bcfef7825125.wav"} {"in": "jump right twice and run around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3a34a809e1f6a07535b961310d64cf1fe5502884.wav"} {"in": "turn opposite right and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "70d1d9544d317c542b6304fac9f00752c5385957.wav"} {"in": "look left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b5f0d06ca57a5f4e176c42185b175afee6b66e3a.wav"} {"in": "jump right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e6ba82f7930487e862e0c4deacb2f7f5366904ee.wav"} {"in": "look left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "36ed8b8e47cb41d33faefabbde8152b0834b83b6.wav"} {"in": "run around left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "eec1d55f581687e31d4fbe6c1ecb19f7bdf6b123.wav"} {"in": "walk around left thrice and run opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f4abe22de6f48e9d7284d631707b86a957967c08.wav"} {"in": "run right thrice and walk left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e31936ead0dbcbf4e02b37a9119bd0790545a050.wav"} {"in": "jump around right twice and look right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8eac122e1cf25ad18f94444f3ba716a77845fa1a.wav"} {"in": "run around left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1959177849045bd16b2652a69e048a0c538ff09d.wav"} {"in": "walk opposite right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1ac2a5bf1c69c18908e8a02c06c5f04e0fe1bf3c.wav"} {"in": "jump thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "fa170fe23179f151d16709349c30cbba09a8ba6b.wav"} {"in": "look right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "73cd8b505812477aa5e160f19578de1f0590f16f.wav"} {"in": "jump twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "da53f655d642e1e84691afc6f37b6b9677719e04.wav"} {"in": "turn around left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "663f7fe6bf41a491d8f2a2468b6dba8345d4a1f0.wav"} {"in": "look opposite right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2b2ffb2a5aad1e51b648b1c8216ae51cfd2aea5b.wav"} {"in": "turn around right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "215b864f45ab6bd7d2fe88484d7945cce1cfaf4c.wav"} {"in": "walk thrice and look left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "98585a885db46aa4cb4f707431e83f0b01d9e33f.wav"} {"in": "run thrice and turn opposite left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c7b0f5979dea23725e41a893861f3c063b1e6816.wav"} {"in": "walk twice and walk left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e284acb371b0c1d0114082aa3cbf3422b77bb7df.wav"} {"in": "turn around right and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e0096ab1664f4b085e5c1fda35c36af74d1ca280.wav"} {"in": "jump after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cfe9cba30cd15be9a7762f9eea35cdf710ad7dd4.wav"} {"in": "look around right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a1553d407edae6efe3a2017db2c98e7a4ead74e1.wav"} {"in": "jump opposite right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a181b9bdec70fdf1333c9e5b2a888b7be7ef428a.wav"} {"in": "walk around left twice and walk", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK", "audio_path": "55eaf7abd5004b3388a6f1f6e9fb75009871aac9.wav"} {"in": "walk right twice and jump right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "0431384be66a5f75d8ffe1340a1726abf218a678.wav"} {"in": "walk around right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ffd746c5e99b6f376840f5358cf7965d083a4569.wav"} {"in": "jump left twice and walk left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "374ad09340a261d252e9f08f14cc813baf6fc40b.wav"} {"in": "jump opposite left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "53452b5f0f0a6d8f208f28949fbea84f0f7731d9.wav"} {"in": "run twice and jump right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "da0aaee2f6626543cac9f86f5544c1df8693e89d.wav"} {"in": "jump left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4fbe2ec5a8b18ca8bcb2603d4ac9e15f6fa18a76.wav"} {"in": "walk around left and run left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "414a09356e19f7dcdf12bc702aa9db025b78c40f.wav"} {"in": "look around left after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "364bda25e9f1a98892999107dc4344f1d84751cf.wav"} {"in": "jump opposite right thrice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "3743c422e547f92410255a4840f2d57dd4b6b8f1.wav"} {"in": "look around left and walk left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "455caaaf52f496bdc27fb320b18e26c55075044d.wav"} {"in": "jump right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "067fce2bfe075ad2980b98fe3f238727fe1c46f4.wav"} {"in": "run opposite left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cea237de48e3ec64030167070fee3c4f87a9f2a9.wav"} {"in": "walk around left twice and look opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "404708664812b848bf84668cb2413201b61ecada.wav"} {"in": "look left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f2475e9a030e26a6693ad78cd6eef61f8586e109.wav"} {"in": "walk opposite left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "619887b2eda3c2572d1b5b5515bdcddf272b4b86.wav"} {"in": "jump left thrice and run around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "73f83644c5b53462a9b94e7b6ffd1256bc14d456.wav"} {"in": "jump around left thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9451d730d566fdc3101a374a957b3fd601e6f86c.wav"} {"in": "turn right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "caceaf660335bf29ceb04ce3153a0fb54bed7bf2.wav"} {"in": "turn opposite left and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e86a0abf2f033cadefb742e450acdfce0ab4a1f2.wav"} {"in": "walk opposite left after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3509569cb1a866e427167985548938271d4851f3.wav"} {"in": "jump right twice and look around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4c718877733610ebe40369bbbc536edd0c5014c1.wav"} {"in": "run after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN", "audio_path": "b41a69b89e82c584e1cc4f9116a0ded10cb856bb.wav"} {"in": "walk around right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2512586810228e660d3f35b46ca1c1ee0408c3ff.wav"} {"in": "look left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "6f09ad04e09774b6c373e691bfbefada3e2b0d6b.wav"} {"in": "turn opposite right thrice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "587f9afd95d92dfb16d3cd8f304839ddc288dab4.wav"} {"in": "turn around left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a7274e655132f8258d69bace152fd5c8a279b917.wav"} {"in": "run around right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "77f0d68ea2848144832bedff60a35a1d42151e2a.wav"} {"in": "jump right thrice and run around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "441f7b505c33a650c94a6b0dc9ff125c8e193db7.wav"} {"in": "jump around right thrice and turn around left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e31dfa5ad30a14645d4f3f4fad7a26d65b810ccb.wav"} {"in": "run opposite left and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5307281c076de47f0e268ba76737e9e6e53a7375.wav"} {"in": "turn around right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7686579f9d79162ccfc59fb92dd15173f09086eb.wav"} {"in": "turn right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "16c99534f4f8b4b944eac2d48d767e96b04bfbb5.wav"} {"in": "turn opposite right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dbbaf057bb1b56fd1271a8d2a2c1df513afed3cb.wav"} {"in": "jump after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "9c6609f6e15b352be3c9427c771ae0a9cfddbad0.wav"} {"in": "look left after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "7b7378b711740a09dc75a023117f4ace0017e4d2.wav"} {"in": "walk opposite right thrice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "712d9681eed3b2120000744a6f99e9dc675cc529.wav"} {"in": "turn left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "5223f391f92e7d23e768c954c03284ff48a0d71f.wav"} {"in": "run around right twice and look twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "ff121057160e5ed74aeb17a8c5ba96f6f084e3d5.wav"} {"in": "turn opposite left and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "54a0caeb64d5e6a6ccce356fa95c621b9ddc89e3.wav"} {"in": "walk left thrice and jump opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2ba1f4d73341dbd9e85bc8ec683ea20967808b55.wav"} {"in": "look opposite right thrice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "34f9c58dd83b325f9adbd776fbbbc14321ed3bce.wav"} {"in": "look thrice and walk right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0cadfb502c78a275b46cccbe6f8246ebe931b1ce.wav"} {"in": "walk twice and run", "out": "I_WALK I_WALK I_RUN", "audio_path": "09e03390a89b25331da684a470add7bda01b01f6.wav"} {"in": "walk left twice and look opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7de16aec81b36d16ea07f0057f4d19fc9c06e761.wav"} {"in": "jump around right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "412fd7e369f5b7d9f1d3a636234090b2ab757015.wav"} {"in": "look twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "5fb47e87fe0c448e23af545b16d92bdc74f5bae4.wav"} {"in": "jump opposite left twice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "c15fedc3d4af55a36e3dba258435d1f6c1de3881.wav"} {"in": "walk after walk thrice", "out": "I_WALK I_WALK I_WALK I_WALK", "audio_path": "cb502ec1566394fa0bef784b89f414e8150fc87d.wav"} {"in": "turn opposite left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d0243c772048b8c74115ff4688b13072ac3e5d54.wav"} {"in": "run around right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fcad711bf9f183d8e519501bba3a72c86a76c5e2.wav"} {"in": "jump right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fe50336e7f7ffe1dce67ea79fd28af62a740d82d.wav"} {"in": "walk left thrice and look around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5ebfebfdaf194c8c1f86575a9a636ceafc371cb5.wav"} {"in": "run opposite left thrice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "628af760758aefec90fe4fd2efedded0f31e89ed.wav"} {"in": "walk around left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2482075584f69198564eff69f0d6bb3d157c151b.wav"} {"in": "jump opposite left after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4e94170df2516426f3b2af37bc2ccae2b56a75fd.wav"} {"in": "turn opposite left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "34f15d734258456a1e44773b00c8b463b951c0a3.wav"} {"in": "look left thrice and look opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "05ed47e23fb24dad1f80600c9775e1ecd5b4890a.wav"} {"in": "jump opposite left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5103ea13728141ab31ddab2bdbf418826c28d83f.wav"} {"in": "jump opposite left and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8dfd2b0d77bf8c8c5d93f5d13895614b1a7f2619.wav"} {"in": "run right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "5166256f2ed56fd9b5b1e0e9b793f47c0a47e1e5.wav"} {"in": "walk around left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "33577b75b03fcbe6c476c3aadc6481209513ab33.wav"} {"in": "walk opposite right twice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c14cd1086893d69a146f44e6c52420787d1efad5.wav"} {"in": "turn right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dc96a18862d9030c26267e0daf6c2019a34c1a6a.wav"} {"in": "jump right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "529ba50d9823fd5606ebaf5616767fd6aa5f0d0a.wav"} {"in": "turn right twice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7cd88b33e80d57dba283a9869f57d3c8ef747f81.wav"} {"in": "walk left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5570fbd092f6e15f0f272cd53d8423d4cd33c37c.wav"} {"in": "walk after look left", "out": "I_TURN_LEFT I_LOOK I_WALK", "audio_path": "125569a170a76461e2c9b9a0138ceeb9054fa9eb.wav"} {"in": "walk opposite left thrice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2732b0917b16d5dbed876462f4d8e5c6cef8f270.wav"} {"in": "jump right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "90d8487820daf448b119f4065272a2c08f711e5e.wav"} {"in": "look around left twice and look twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "66f3955cea49c8359387faa448a736042f15e547.wav"} {"in": "jump around left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f4907cdf224430b75db980d81e58a31fd164dbce.wav"} {"in": "run opposite left and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ce6cee3ff008e9bcc34ba5642756f62722aa0b11.wav"} {"in": "look thrice and look around right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b0cf4bff6930a36f053329e793a3bf24c39ab61c.wav"} {"in": "turn opposite right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6d32a14b81265a731244afbfbbbd18b9a1236c0d.wav"} {"in": "turn left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "fb0f428098448db80ad3b6750224bfdf61e4538a.wav"} {"in": "walk right twice and look thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "64486f5b1ee3a5e3b49a68214c6535a501f7ba6e.wav"} {"in": "jump opposite left thrice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1745d63b7e6ab5a456d017079acd1932253954f4.wav"} {"in": "look opposite left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2fc7c9d3b97f08e3eb5f81383df3da78b42d4ab5.wav"} {"in": "jump around right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6f4b0d7cdf9acd3f4e5f4a5a26afa8adf8a53c9b.wav"} {"in": "turn right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "6f6d35ad5e240a0a3d7c422966b4d3e6de13f5d3.wav"} {"in": "run around right twice and jump opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f133e0c30973fcc2c64946a6cd5a9e8429568003.wav"} {"in": "look left thrice and walk around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5fe8e89d3056f9717b677e1c5409bc88033c5dd4.wav"} {"in": "walk left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "69ee9520eec5ae76c409870909fd888efe9b606c.wav"} {"in": "look opposite left twice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "b0261401764e8c31d8065ded133c13a1c8abc3c0.wav"} {"in": "walk around right and turn right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "9eade46b586f11d2bf5b1588727216c107477000.wav"} {"in": "walk around right and run opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b1f6325b36d913d4642b576169c3cbd1514e895d.wav"} {"in": "run opposite left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1936ac954761ecc0fa90a1dd0f68e5527a0ef488.wav"} {"in": "walk left and walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "01878cd7b40d9c761e7b89694da33c39ea5da76d.wav"} {"in": "run opposite right twice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b3e1df06c3e64d8cffc99da1ddd61cb03168dc03.wav"} {"in": "run around left twice and jump right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7c259f60a7883ad314c0b6df1bf04d8b7c9f0a68.wav"} {"in": "turn left thrice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4125551f3460a1b0b38ec48bf6751f65e492aab1.wav"} {"in": "turn around left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ef32e8db702454235a83c79dc7789c23d38c4308.wav"} {"in": "jump around right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f53fe7e45df2abc2d82e6e8bcf31cd7219e2f21c.wav"} {"in": "run around right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "094da68a91d3fbd516f082a365a3871bb0dfd710.wav"} {"in": "turn around left thrice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9275d20e7b3a72ed90d019d6666fe6158d823fa5.wav"} {"in": "look around right and look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c9ca1bb166c1cdc37ac3ea3d78d90060d92df73d.wav"} {"in": "run right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bac5b923390d06ccabb96a38fc9bb9a4c0e170da.wav"} {"in": "walk left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bb8e86e509a5b3e28abd9d70f1f5bd37f8708b23.wav"} {"in": "jump opposite left thrice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "def668293acdd2fe556765063c27100f763ad272.wav"} {"in": "jump around right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "57c3859a3788f7863a2424be54e9971c6ae6a93c.wav"} {"in": "turn opposite left twice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bd950307caac5716593937501ed76bd332fc48bc.wav"} {"in": "turn opposite right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "04d5c9da7c3a9a0b10d1d2c278c6dc294e21e008.wav"} {"in": "turn left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "60d6aa440eea2fe9514cb8252a88e44dd3384515.wav"} {"in": "turn opposite left thrice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "24b81c73547d92c957418201db4488e97f9281de.wav"} {"in": "walk after look right", "out": "I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "43e7acc8fd9420608d3e5cedeed74879f95914a6.wav"} {"in": "look opposite right and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9316845263225d6fb31fd6bae4569e702a68fe4a.wav"} {"in": "turn around right thrice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "46ab980bbd89e201ae87b38e95d79a19ca361959.wav"} {"in": "turn around left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6bbb096c2b5441d2c8dc6458c0cde1bfc9653043.wav"} {"in": "jump thrice and jump right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f89755c57081228848c571ce593846247fb0f135.wav"} {"in": "turn opposite right and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a8f01efd635da17fa706983e6f4d39ac83eeb6c6.wav"} {"in": "jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "987f96ec1c7c9498e2938e6f0dd9485fa0c5a73e.wav"} {"in": "walk around right and turn opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a6e9f094a505da175f7b425daa9f96c252d3e137.wav"} {"in": "look left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7e9923f0d65323bac2bef6cf48ceb85eebc7d1b1.wav"} {"in": "turn left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ab8c7303cec9821e485364b49d751fb9a8ed4644.wav"} {"in": "run twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "6d9eff8a0cbf2de4959976cd401f603998ae2cf7.wav"} {"in": "look right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ed7be1e19574ca2641d1a3005f271e2d7a182dc8.wav"} {"in": "turn right twice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3757ced6ff3b5dd6574c50f8f60e6e63d8c79009.wav"} {"in": "run around left after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a1864e259efa2e767e99b9f0627e55cb84a00704.wav"} {"in": "jump opposite left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3ce41c609ae470057f8644b104a28f614d978a0c.wav"} {"in": "run left and turn opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b220754ceb7b79711d67d61beaeaf803d19ee7aa.wav"} {"in": "run left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b03e28aac376ff0c16eadafbdf95d47a6a71bcda.wav"} {"in": "look around right thrice and run right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ba492572fa243ca9349211011db4040663704582.wav"} {"in": "turn opposite right twice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bda13cbb226bb691a3d721183cc39f64d89a296e.wav"} {"in": "turn left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5e7319c6eabc7f158e8bb5d79cce89e82bf825d2.wav"} {"in": "jump opposite right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "643fff04787d99577db70f1cf7a72430c9bb177c.wav"} {"in": "look around left after run", "out": "I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "045f028cf7519db133ce2d9e945484ae2571b291.wav"} {"in": "walk right twice and walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4a2c463adf43e617edf6f0a60ca0929eab4b085e.wav"} {"in": "walk right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d8a4fb486c2e6167c06305f196bb589b312b7d5a.wav"} {"in": "look twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "e1737d813015debf6c4fa71fa020f5090f6528f0.wav"} {"in": "turn opposite left and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5d7ecf10a17c9900a135abfb83266e28c914a56c.wav"} {"in": "run thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "1c68eee0517be1b8abfd37543f952f6ed1d56797.wav"} {"in": "jump twice and look", "out": "I_JUMP I_JUMP I_LOOK", "audio_path": "362dd4b3ab44a313808bcdef52a53c264a0d761e.wav"} {"in": "turn around left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "261a3b424ec01e8e22b51675c82d2f3fd31ab71f.wav"} {"in": "look right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "070e3aa34ef058947c85db00fe56fab03b2befda.wav"} {"in": "look around left and run right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fd21613e9d490f0cc029a2b9276929fb3ad23d29.wav"} {"in": "look right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d4cceaf42518402a4fb4d667df68122859879ea5.wav"} {"in": "run around left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ad7622ca7b03c9a7a42bd4e78e7ef2ac7cb3c8e4.wav"} {"in": "turn left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "cbf4f3ef93c4ed866ffe2fd74f774f75098f262c.wav"} {"in": "walk left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "9c637e7111ce62b32bdb5f8ff5419fa21490111b.wav"} {"in": "run thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "d4c870d1e550bba3dcf51ea096cbc8f50013e5c5.wav"} {"in": "run right thrice and jump around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7dae2e452221560ca6b3c34f1efc3c18c71b361b.wav"} {"in": "jump opposite left twice and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9830f7a10b72df75c365f1be8f7f524f9ba98fb5.wav"} {"in": "turn opposite left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6c5116f32405cb1ee55beb3712c9f48211af6dba.wav"} {"in": "jump around right and look around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ff1e3f476885da23480d7f613932ae494b0069ad.wav"} {"in": "jump around right thrice and jump opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a9fb51e936e4d2ef931ce35a67d5a9d893f54f05.wav"} {"in": "run around right thrice and turn opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "259dc07a8e2bc352398d24d68e94265b4c118dda.wav"} {"in": "turn right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5e73e630ffe12e1b12057d5650ff269190420c38.wav"} {"in": "walk around left thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3705b86c377e7ee6ced652c76f21616eca6b9204.wav"} {"in": "look opposite left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ac52e176bbc874f6142c77386e9afdad99d40e3e.wav"} {"in": "jump around left and look around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "87f31c77e093b378c6f922d6b03196cb2c8a3e6d.wav"} {"in": "turn opposite right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2a18bee3cd8df02d46c179a930d0a1857f4cb147.wav"} {"in": "look around right and walk around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "eb7be61428da23b27246ba56dc173f06342d4e3f.wav"} {"in": "run opposite right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0aa13215acec0c015275155bdf35f52e5120b47b.wav"} {"in": "jump around right and walk left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "0aaefe8bfe5d1508964bb8c3351c5c026dd17d80.wav"} {"in": "jump around left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "953da0b8ca5444c31cc405550e7e754f376a8903.wav"} {"in": "walk opposite right and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "1ca2e47a886cbd837a6b75df644703aeed8c896b.wav"} {"in": "walk left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7c21cde526d7739657b94c7f854c4cbd6f086107.wav"} {"in": "look thrice and jump opposite right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bbb939254310e08ffa6a784dcd9207bf63fd3d23.wav"} {"in": "look opposite right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "62401ed9f8b5d60c2d14202f07d630e3df8fc754.wav"} {"in": "turn around left twice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fd58a1057d6f6ab25c6ad07a949c57e01943e1de.wav"} {"in": "jump left thrice and look", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "623bef36bf2ce696cc76d8f3a6fbb14d458cdab0.wav"} {"in": "run opposite right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c6d6177c946949591bd502cd5d239964ee0a1ff7.wav"} {"in": "look left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a9a4baac1d7f439874f94ff986b378742fde2246.wav"} {"in": "jump right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "672e44797a3bb9d5dd673cc4efdb11a3e6dfd7b6.wav"} {"in": "walk right thrice and jump right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3f04e7693bea91b39ed11be73fa10f405eb7a8d1.wav"} {"in": "look opposite right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b2180887c06bc49c5c69f69e10e3b97d6efadb94.wav"} {"in": "walk twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "d5eba83ed69c65a6ced91821488efcfab1d72b68.wav"} {"in": "jump and walk around left twice", "out": "I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4f90b0e2f5d754e5bb736f0d7bd1cd7fd932c012.wav"} {"in": "look around right thrice and jump around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f4674ce24f641a6318b50f155989075a6dea6cf1.wav"} {"in": "look left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "79936b9aa2aba64c8372e1533a790f927c5b1053.wav"} {"in": "run thrice and turn left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "090003b0f64a437c334578846c801f10b5cdac44.wav"} {"in": "walk opposite left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "dc0e453db201d0d5e9a6febe504cf059752d6d30.wav"} {"in": "jump opposite right twice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d341329dfde838088dd1fd0daad0ad851369d3d9.wav"} {"in": "turn opposite right thrice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "5e0931203ddd4a3da920030444766446d5ef700b.wav"} {"in": "walk right twice and walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6a9f3dc6493898883711bb7619cbfce2a16941fd.wav"} {"in": "look opposite right and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b01ca1dae954409a2a9be3eb066f813200c436bd.wav"} {"in": "look left and walk around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2305760b55c6e513ca8fddf94bbe522b85faf5ee.wav"} {"in": "walk opposite left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1a329826e7449df3e7e5b1414d2411be27996645.wav"} {"in": "jump opposite right and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6d298e3f13b69472e75ae1395c640d063d2ff3e3.wav"} {"in": "walk right and walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3001ba94dab30f343356832e00d07669866b8be1.wav"} {"in": "jump around right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fe8111c03773743d4b885af8c6f083d1dda215bd.wav"} {"in": "walk opposite right twice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "35f50d0417d8290a2a543a7ee2f7beae5ec800b8.wav"} {"in": "run opposite left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7debf484a8935bf5a87e8ae0de220a928029f318.wav"} {"in": "walk right and walk opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "973d88cc71078565202dd6c602995a3aff92f1ba.wav"} {"in": "jump opposite left twice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "138af15c4fde6c6f6bbf42b5fac21cdb02d5e2bd.wav"} {"in": "walk opposite left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "92d37e58d5ee86f7e4c558ed002fb20747a093bf.wav"} {"in": "turn around right twice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP", "audio_path": "aa867ddba1af5d0120c368ac4b064a3da75fb795.wav"} {"in": "turn right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "61d006206fc0ea0a57d9cb25f3ec3ed47302f7f4.wav"} {"in": "walk left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8113ac5cc1680fe528043ca51789842fa3205505.wav"} {"in": "walk twice and run right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bb42c6466950476e89e93e3d111a733cccbbd292.wav"} {"in": "turn around left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6a4d7c2f12ff979f458f771ef92300cf6b2b330a.wav"} {"in": "turn around left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "43f5bab4554f0b525b2977f7ee47aadd977c7153.wav"} {"in": "walk opposite left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7dbc21c5acaabcff9334780861ee17995bb63536.wav"} {"in": "run left thrice and walk twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "b214ba70a55222e560aae6d9de014c6b36a4dc2c.wav"} {"in": "walk opposite left twice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0a6ce1254e24578ecf39be7136c48a40c8b45f43.wav"} {"in": "look opposite left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d398e984838c0b0b29654176326cf810edd0fce7.wav"} {"in": "run opposite right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3a80c7f20f0cbec20adde7da68d328aef87f6112.wav"} {"in": "jump around right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f52b4aba86d3b0296c27a685688f810f602f89df.wav"} {"in": "look around right and run around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2f712170d63cf5dcf7f6192796e9ccb3876f6c8a.wav"} {"in": "jump left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "9b38fbc6b0e8db162d3287988b859fc2f3e3da6a.wav"} {"in": "look thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "fa6a02d88dc485dbe26453c354c41a770c442d0a.wav"} {"in": "run opposite left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "064df49fe9d3e48a3160415954bc879963c4878d.wav"} {"in": "run around left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c92e4464c755554c152bb1d455c29f537d66bf5b.wav"} {"in": "walk opposite right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2d8afaeeefa155f6e42cf5296f902e4ff3ff45d3.wav"} {"in": "walk opposite left twice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "cc89e350e477d51b38d0decf3613fb8e7783bf26.wav"} {"in": "run and run right thrice", "out": "I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9ebe0444017e7d3d1867caf7ada4d48b0898b47f.wav"} {"in": "walk right thrice and walk around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d43253954d317532cc9843d8df7786bffc04094f.wav"} {"in": "jump left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "52d410fb454659b03f61611b00454b5bda58b031.wav"} {"in": "look around right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "919f1e757f5401c460d38bbc760a03d459eb4431.wav"} {"in": "jump opposite right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f8ce8d0fb2284b62ebb824e57dc4d46e18479994.wav"} {"in": "turn opposite left twice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "27a3d435bd3c5e0116a485e4440b3e693536588e.wav"} {"in": "run around left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8ff1a3fca906a87cde1040ee6c4817cfca0c89eb.wav"} {"in": "walk around right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7e059652faa5b88af5cbe0c614c0b6c08616c9eb.wav"} {"in": "walk opposite left thrice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "f91aa11f1140004dc856a770d1a33dd871a90fea.wav"} {"in": "turn around right thrice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a3b2f1ef47d2092676e186efe9f0525cb09690e2.wav"} {"in": "look after run twice", "out": "I_RUN I_RUN I_LOOK", "audio_path": "61a8309bed5ea94cc44fbb95e54fb8d835b141c5.wav"} {"in": "run right and look left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "37e24bb93c5b5ce202289498c3ae0da6d0a3338b.wav"} {"in": "walk left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "051f0ae08889006525bd2e52128ff1fa5f550482.wav"} {"in": "run twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "b3aeb927403c19a8e28aad3577ef0b77e0a79ae7.wav"} {"in": "turn opposite left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "a5fe98f10a40f11a6a419af311f6a80d1fbba22a.wav"} {"in": "run opposite right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c011a49d6b778cd88203e05e7d9e79eb5d825f61.wav"} {"in": "jump right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7cc31fe3399c9abe180c2f0730480652bfed78c4.wav"} {"in": "run opposite left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9a54845a6b2ab78348d18c860e896cfe4516e00a.wav"} {"in": "turn around right thrice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b8e3c7f701762e8fd8459e590ec7cb006f3b25a7.wav"} {"in": "walk around left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "53e74f670f5578123d3dafce2106dbb73d36797a.wav"} {"in": "run left and turn around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f5427a6793b3965c2710ffcd4bb1af4fd33e7af0.wav"} {"in": "walk opposite right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b500b25f2e05d0b9e1a9a961dd33c87532b93161.wav"} {"in": "run right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2851e946328ba32ccd2863df44954668ef7aeedb.wav"} {"in": "run opposite left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a70bc18c1a7c577db6c7d2635e62e65b5822cf2b.wav"} {"in": "look opposite right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6fd1f9507e89b23c4ae70a47049cb10a4a0dbd12.wav"} {"in": "turn around left twice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e97c830e5e4b0423c0f155d3306956c41b0bb981.wav"} {"in": "jump twice and walk opposite right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ea1b31ffebeca39d655cb85a1ec4b5dcd6f27869.wav"} {"in": "walk around right and look", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "9d8d86222b681c36b21f98693bb19c44c0377809.wav"} {"in": "turn around right thrice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "39e63ebe009b256f5efb06cabc8304d8cad1ebdb.wav"} {"in": "look opposite left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1dd76b77a07d747a13b3138d5fc7663978b75583.wav"} {"in": "walk around left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dc2f237f8cd90493d4abe4fcc015b4ecb05693d8.wav"} {"in": "walk and walk right thrice", "out": "I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "33924c48436a58193e9d18bc2a6485a40f785525.wav"} {"in": "turn around left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a8fc3197a6743cc506fbf88f23e203a6fdc5f075.wav"} {"in": "look left thrice and walk around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5c30b270a4225a668742bc11a98fdb497477d4c9.wav"} {"in": "jump right twice and jump left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7a0a24596ebf2b9fba045e1ac26e2285776ee7d0.wav"} {"in": "look around right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a16cfb025481f5e9dbfc781a8c08d0ffe339bd4f.wav"} {"in": "turn around left twice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "60401f94929c29c6021242b2be8a2258e9f5a8c3.wav"} {"in": "run left twice and turn opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "56c1bddb9dca7b4a43a552a9d51a4f468525b0f8.wav"} {"in": "turn around right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c510bd4d3275299f318febf3520e74dbab0777e6.wav"} {"in": "turn around left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d60b883f91a827678585e92ac6932c6beabbf3e6.wav"} {"in": "jump opposite right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1a5d9a48ef102ba13507e8926f1a0b9b534a4b65.wav"} {"in": "walk opposite left twice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP", "audio_path": "4b744f3457947991aeaca8c5e708b37e73653f8c.wav"} {"in": "run around left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c751ea462a1ab1165ed350ebab9a1884eaa2b585.wav"} {"in": "walk around right thrice and walk", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "c8afb495bd03e69319c0097da6852d78d5f85381.wav"} {"in": "turn left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "d7dea141129d33afe02f94d101112cf4ed05a65e.wav"} {"in": "jump opposite right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3c078b11f43ce171b2c878daf5ada94f3b09150c.wav"} {"in": "look left thrice and jump around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c195341bd5a35e48d6824c2fd912ae539e3664a0.wav"} {"in": "look around left after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "394d48d322f1ad8521a0f3b31a9fb01c70af4720.wav"} {"in": "jump left twice and jump", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "cd4168a1ee51fb382ddd3e9010dab50ea0648cd7.wav"} {"in": "look opposite left twice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9bd6f1700370aa2757f48864dbd220b7244e928c.wav"} {"in": "turn around left twice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "75e3cd8e0366af29baef2870a862fddac50e785b.wav"} {"in": "walk right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ac975c3ac028aeb912a4afdeee86020c3579b481.wav"} {"in": "run right thrice and run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "63451817331781a5ef11469530eba74bbb4be5da.wav"} {"in": "look right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "68da0e766467ff95f8bd791069773c37fa8624ca.wav"} {"in": "run around left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "411e3953860b9a20f3925adc23561e45cc61657b.wav"} {"in": "run around left twice and walk around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "86c8e6bde4acc751d0b0eba92d5a3d16d39b1f85.wav"} {"in": "look around right and look twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "d31d5771a33e0bdbfe9e0813a749359644dbf99f.wav"} {"in": "turn left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1eaa7dae1653e5d3ec78b1cd266c0db63a693eb6.wav"} {"in": "walk opposite right and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0a61a1a73cb296039ea3429a1df9d546ffe2ca9f.wav"} {"in": "walk and turn opposite left", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "2778c06ac822c2e14f0f43934a3db2730a691c51.wav"} {"in": "look around left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "657946835ce221402837039889e3b35bbe0d6bdd.wav"} {"in": "walk right thrice and walk opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5c04d485536d5f3010737f3fc6c0d6e223bf2cc2.wav"} {"in": "look around left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b4ba9e771cf956f437aadaf4f2d28a6db0fbdd5c.wav"} {"in": "look around left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cc1462f405e7cfc45341daa20b368b0837e9b946.wav"} {"in": "jump right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "cf987ba83c0112fbc81d4538643738f084965618.wav"} {"in": "look around right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3da69e83a0e015fb45f1a3b272afe5f3d29fd383.wav"} {"in": "look left after run", "out": "I_RUN I_TURN_LEFT I_LOOK", "audio_path": "fdc65142a75c796db07c427dcb1a7aeb329437cb.wav"} {"in": "walk right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9fb84039a75c07115ee4abafc6726e7501b9a241.wav"} {"in": "jump opposite right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e0f3bc44807c4a3fd99abcfa61d055f5d97cc4ac.wav"} {"in": "look twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "94127dc57d73f35629f81ab626416e7cdc0596a7.wav"} {"in": "run left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "8ae93b9f9febc8323bbb406a0a9d942c3b7389ae.wav"} {"in": "run around left thrice and walk around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0f4cf86b6faa8f26124a059d00469ab8aaed0ea0.wav"} {"in": "run around left thrice and walk around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "dbdd9a904542a6e9d133d791c2bb4271974b7f9f.wav"} {"in": "run twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "d3aa2a7eb80734f8b5267fd7f40be51ad05adb8d.wav"} {"in": "run around right thrice and jump twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "15eb2531021f59720c50e8d4295fe01353cb642c.wav"} {"in": "jump left thrice and walk left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "8e79989ce70c410336cdb5c7deb12dc613388e24.wav"} {"in": "jump and turn around right thrice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "54292db5dda37cd6a92b038ed9c696b901b7aa9c.wav"} {"in": "walk right thrice and look left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "aae2d475c689059cf12f211369a0e0449cd1128f.wav"} {"in": "turn around left twice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "899662eb87cecdadae53295fc62fcb4c211b1ed3.wav"} {"in": "jump around left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b614041eb3da89869e5077ef6dee3dc925407aa7.wav"} {"in": "jump around left and look", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "893b557d206b791dfda094667ff8053d34d7d364.wav"} {"in": "look opposite right and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "540075fcd88c1e5a40270e2f3e038df0b2f2c5ca.wav"} {"in": "turn around right thrice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9e8ac2fabc64b544037a732b4348fb30a8ebfab2.wav"} {"in": "turn around right and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e2fb2f6d573fa066a0ee285f3f17dab69ff114b7.wav"} {"in": "jump right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6f2dfafe57adeea2b3989156af4f4de1038e98e9.wav"} {"in": "look around left thrice and turn opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5ce7723a7f9c81a23f4c2374028a2c53a239e862.wav"} {"in": "walk after walk", "out": "I_WALK I_WALK", "audio_path": "d7efd583f9708988433c3305979693099cd8ff86.wav"} {"in": "run opposite right twice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2cc08c096316e248887a451768838761500326c6.wav"} {"in": "turn opposite right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "48023c123d88656871cb9b1a0584b2f7a0bc5814.wav"} {"in": "look opposite right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1fa77f44085b2647bad8c173f7c19ffe403d2517.wav"} {"in": "jump right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dae77adcb4348ea92d1729420520c5618815f03c.wav"} {"in": "jump around right and look opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b07ad4d25965ac6be706454ea8c58fe454b3ca2b.wav"} {"in": "run opposite left and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5ad7c7086568e6e9a8aa61c132eedd42b0890a21.wav"} {"in": "look twice and look around right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b653c77c13aa19d4eac14c0124161beac53a1021.wav"} {"in": "turn opposite right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "449ffa94faa146e9fe402e8df08a92f56dad5fa8.wav"} {"in": "walk opposite left and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a568ec3c65da85035b868747d024fc3e802f32ae.wav"} {"in": "jump around right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "336ce2d6722a2dea734a91422c8def53d1a75b8b.wav"} {"in": "jump around right thrice and jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ad8c2cf4951c1b74096788c019b1eaaa0ecbf5d8.wav"} {"in": "turn left twice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5c4146c72f463320a9dceb70d9f9103d5e39d260.wav"} {"in": "jump opposite left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "df63c631162d287ecc83c29d37d6c30d25e543c4.wav"} {"in": "look opposite left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0aaed00e3c073d17451f92c808b4b9df4e945c9f.wav"} {"in": "look right thrice and turn left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "c9ba3e532280f187704d1810f7e13ea137fff1e2.wav"} {"in": "turn opposite left and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f2773331f075c05f2250343c4b77c150806c56bd.wav"} {"in": "walk around right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "54dde7ec18464f3929a4a7db08f3302e1c3f850d.wav"} {"in": "look opposite right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0dc739224aba48a59e5a760814bfe876b9f65d4b.wav"} {"in": "turn around left twice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d8f5c3d6d8452cb65045937c7ffe1cb6b1864d39.wav"} {"in": "look around left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8066b6b965ad56ea3aaa2f958dcc37ce52c27ca9.wav"} {"in": "jump opposite right and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "185fc14012d648155725a61ff8e70686550d63b9.wav"} {"in": "look left thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f3261823e4ec74bebdcc2f77edb4df8e9e9e7b67.wav"} {"in": "walk right twice and look around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c7e583638af8e78ab729e4a091bdda7a04c5d953.wav"} {"in": "jump around right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9b434d9d6adebd879e62b20eee0df7b2bdd2c483.wav"} {"in": "jump twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "9d19348aa3c3c6de6a4f07a93e4a605b80b2dac8.wav"} {"in": "run left and run around right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fbdbafd8b7920285074be8163f9feb7c735e7c68.wav"} {"in": "look opposite left thrice and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "139918e96a59c6d23a678bde195c7b7bf2e7ca9b.wav"} {"in": "run around right thrice and walk right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "3dff6d3cb8d4fa3c0f3e24039a81c5618ed6bb0c.wav"} {"in": "look opposite left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d768003395b1bd793928cef86e8f525edb6d06bf.wav"} {"in": "jump around right and look around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b693fec6b76ee56afed1fa8823f878b8c3147803.wav"} {"in": "look around right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b72bab943e2f723a2f134c7243a15e68ed6ea9df.wav"} {"in": "jump opposite left thrice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "38a1d951648bdcfeac5bf570d059e767d9f63d56.wav"} {"in": "walk twice and look left", "out": "I_WALK I_WALK I_TURN_LEFT I_LOOK", "audio_path": "b4add04e20543e95383613061ec10d81065a5a93.wav"} {"in": "run left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "574711fdae68981c362128792c3bf94ec20f5d1d.wav"} {"in": "walk around left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ce6579aa70a5d50c0fb5670c5edc21b8cb3c0b79.wav"} {"in": "run around left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0625c6cdfedb5caa3d0e1a2a6fdaf70ddb0cad16.wav"} {"in": "run thrice and jump opposite left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f6e85d40e193bf88c8bf45d7ee632130fc923acb.wav"} {"in": "look opposite right and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "40e200e509bd6e2af3ee386b3e8b5b4f21e9f1c2.wav"} {"in": "turn opposite right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0150220276131e249d88d18e6dbe62b6f3f80c63.wav"} {"in": "walk right twice and look opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "72751bf4b32152c60fe9a2bfe18193f5c67bee19.wav"} {"in": "turn opposite left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7927344dfe914d718b472ab3f177513ef83381f9.wav"} {"in": "turn around right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "15a91c7c0123bc12b5c2c2334cd6faec5469e781.wav"} {"in": "look around right and jump", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "7fd7bd85a726af7d87f8a47822b193bb60632e95.wav"} {"in": "run thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "55a289028ce744fff19f59664c8409f596932fb7.wav"} {"in": "look left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6d18b80d387aeb452209b1a11abec59ac0a710a5.wav"} {"in": "run opposite left thrice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP", "audio_path": "f631020d35ef0eab8ad48727b3828147b91b0745.wav"} {"in": "look right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2ca28e71ca16bc8386ed3bf2058761c2517f3038.wav"} {"in": "run around left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c43faca2c0e3f06b1e3f89c2878b8b6ef74d1a9b.wav"} {"in": "walk opposite left thrice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "ca4d99073848898d26fb0dc53bd7c2182c24d1e6.wav"} {"in": "jump after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "6b26a9387d19dcecab627d799516aedd6b1f4b81.wav"} {"in": "walk around right and run opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f7b38f9986cd63f77f9f0cf9446bb76833115c4d.wav"} {"in": "turn left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c5eb0a1e95f003b164220c17ab643c33e0bd29a7.wav"} {"in": "turn opposite left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "4eb14bfc96036986daa625c650ef949c3e6e5f9f.wav"} {"in": "run twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "3be8130fb61998df3b837f002a0f048110c11cfe.wav"} {"in": "run around left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6bb73a6a85d2c49b7e17271dd27334826785c22c.wav"} {"in": "jump opposite right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "79759f9b619d05f077c099aa802757abc9382ba2.wav"} {"in": "jump left and turn opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b5bb9c3ef02bb2af844df1ecb198a5db85560d02.wav"} {"in": "look around right thrice and jump right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "3caa4ec58f03c42785c9b86ee9cae86f752b913b.wav"} {"in": "jump opposite right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "df49967da2f0ec6eecf49c82e201d40fea0b00d2.wav"} {"in": "look opposite left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4f6a91aa1c3ab70dc4c8c0ee78ee42df1f503367.wav"} {"in": "turn around right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1d476abda5ca4e3a06b9d91c5bdd94f3fc17e60d.wav"} {"in": "look opposite right and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "a19ac2cc13fd42db1f2d23248cf332162db7e2b4.wav"} {"in": "walk around right twice and jump left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4c2b8b0ec8bbfac8eddcc3058d6ee3b023a1aaac.wav"} {"in": "jump around left thrice and turn right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "fc05961d087d4981fa2d0041422612bcda61ccd0.wav"} {"in": "run opposite right twice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7a4682a36ae3cc852b4e4f02129fb66f90dfdc00.wav"} {"in": "turn left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "524ec7822574db1d87634499f53565117f9cdb68.wav"} {"in": "walk around left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3881b9e45dde04490a5a3b1b8aaa49a7dc8ee4b3.wav"} {"in": "walk right and walk left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6f1386676bc7c0ede522b46cd8724d1f7ff3702f.wav"} {"in": "walk twice after walk left", "out": "I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "479d508a87feaaa5191df181a0ceb276dea9fea4.wav"} {"in": "walk thrice and look around right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "97c7acb4e1571625b616eee320ca26bca5d03ce6.wav"} {"in": "run around right and run opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a8401e2603c073941a9f6747eed7c9f2f1ceccf2.wav"} {"in": "jump opposite left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e00be8cb73310ee00747b5421d923836ee0cf77e.wav"} {"in": "jump around left and run opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a77d26927c1632295b831fa46e0b0794fe4afca0.wav"} {"in": "look around left twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d4519563f79847d0b33e69637fbb7935fced9451.wav"} {"in": "jump around left and jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "677384e792ca3473e30194bb403b61d9e1eae755.wav"} {"in": "walk opposite left and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a26c34acfdc0c91092fbe3f9aeed70042192491e.wav"} {"in": "turn around left thrice and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "be37688e6bfeb662f153518e196c98afbbfd95b2.wav"} {"in": "look left twice and walk around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9b39b05a5e70c9c7b71c919f0e1a26650364fcd3.wav"} {"in": "turn opposite left and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "84e380e1a4c081e5f8551fb852ce85e3a31fd04b.wav"} {"in": "look around right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "da59feefb9d1f3f66dd2163031a1ffbd03a842c7.wav"} {"in": "turn around right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dda706eed7e58f0ad8b8d14c10910ce8e178b51a.wav"} {"in": "look twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "f52d46f533756f841e23c34df9f1fc82cf400884.wav"} {"in": "walk around left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3f0c0130bbcfecd091bdc41a18039d38ebc2a001.wav"} {"in": "jump right twice and turn left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "360b409b593fd3dd0011da54d31698a3a3b1ab11.wav"} {"in": "turn opposite left twice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "274ee222903fa46a1bcb4f5ccdef45f4533f0259.wav"} {"in": "turn right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a89dabd03b61d12c0bbd32e1e3a00af7657ac364.wav"} {"in": "run and walk around right twice", "out": "I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "79ed02d4e711769bc0f9ab72576cca1948ad096a.wav"} {"in": "walk opposite right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1767da7e612f9dded61fa7c24e022fb1aa9063b4.wav"} {"in": "walk twice and walk right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "016b92b4a8dda6b5521bf77233fbae4bba81cda6.wav"} {"in": "run around right twice and look opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e1f449bb736ac019998c9de296de719e3a153268.wav"} {"in": "walk around left twice and look right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ece7bf1e6d4786e44b8a6d10f1c07c889592e231.wav"} {"in": "run left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9455d27b21ec770c093492186f990339b0d6c0f6.wav"} {"in": "look right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "5412a3fcb40c469086fd57bb9ba789de05341615.wav"} {"in": "walk around left twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7bb3325ea35516e2a8cfb0f18e5b0dbf6bab144a.wav"} {"in": "look opposite right twice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "e790baf26442c13ad130ab116209704896556d22.wav"} {"in": "walk right and jump thrice", "out": "I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "2b0893ca6a78b1cd70fab37a3cbdfa1cc4772c1e.wav"} {"in": "run opposite left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b6e8abe1756ddcf129b22146343e9f1a2696ba8a.wav"} {"in": "run right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "4e9896e67869c5011c711701a5eb4c3ff22fcd59.wav"} {"in": "run opposite right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "320b7e8c80c19883f344c259d09d3d483a83434d.wav"} {"in": "run left and jump around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cf2c98a3310be00ca7f0a4c6c223c62de7295c0f.wav"} {"in": "turn left after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "28ddbf185dcc12eeba40decb776c7ca9d9b4a6fe.wav"} {"in": "jump and turn around left", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "abfcc23a3e661f20d640072c8c040b699e92af40.wav"} {"in": "look around left and run twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "c2a0193f64f519af543ed4c7773c4366ca2d92bf.wav"} {"in": "look after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "6913ccd2fd3810ffb60763167796839b5fed6bc6.wav"} {"in": "jump and jump left", "out": "I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ee417c374ee3547e99045eb61a4997bfdd1bbbe0.wav"} {"in": "turn around right twice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "91381d3526b6ce4207ea312312cd05e1f475fdf4.wav"} {"in": "walk around right and look opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f10c842aac0ee35a2de94542ea7a803a805b2aab.wav"} {"in": "jump around left and turn opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "982f790e3d4b4e63adb980415d40fc2bdb52e21d.wav"} {"in": "run around left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b1574cc7d982363e60b4145429cfe474542e6f97.wav"} {"in": "look around right and turn around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f570b5aba3a15db6beb69729ac7ec3dedde13531.wav"} {"in": "walk right and jump opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4fb7f2e3b2115a1109060a11e322d12d83d5c8c1.wav"} {"in": "look twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "4a30688bd89dd562d6bed94924c6f9760fd03cb1.wav"} {"in": "look around right after run", "out": "I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ccab31a09dd1abf23ffcd2e4c3570b12cca74e7e.wav"} {"in": "look thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "8586a4b7cc5e8dfff69beaf8f24c42375043ec5d.wav"} {"in": "jump around left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d34f6972e70977170d14e7d5c66c0c8a3a6ba618.wav"} {"in": "walk opposite right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9da46be5a90fee1da80b4708ebb6d23367cd79d8.wav"} {"in": "jump around left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "878ca875efe81c9c0f0c0d6051e8bdcda5637b58.wav"} {"in": "run right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5f550cb0c7162777e23147c1b797cf5817eee266.wav"} {"in": "turn around right thrice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3b35a356d561171c924df1b0dbfdb0000da5460c.wav"} {"in": "jump opposite left and look", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_LOOK", "audio_path": "b308bcb57e78967fa04709af72ef392c15d041a0.wav"} {"in": "jump right and walk around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3569dd7d526488a6a33ebf1ce2e7e47c7f62c527.wav"} {"in": "jump around right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2e9d7c859f35e130f831f1b2d041b81d6c15710f.wav"} {"in": "look left and jump opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a2bd620adb0a192097df9e6d86529daba41eca93.wav"} {"in": "look around right twice and jump around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0614a4f4f22eb7cd7aab141a837e8226b5728d0d.wav"} {"in": "walk around left thrice and look left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7c24d40801185c47802505f97901ac652b488024.wav"} {"in": "turn left twice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "6d4e0fd7fec67efcddd707f3f92de2656d7f9a27.wav"} {"in": "run opposite left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bd0e1c2b25af7b69653bba50b3b3da1c808d2825.wav"} {"in": "turn left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "0431f169391e70d2d56a4a5f3939dd6c925fe3fe.wav"} {"in": "run opposite right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5103bda8dbf7c25e0346e61cd0f565c3482ccc41.wav"} {"in": "run opposite right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1f8e2a548896249bef7cbe777af6fb585afc0006.wav"} {"in": "run left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2ce0e2eba67d89e2af97ad657f5d16ba91cd6848.wav"} {"in": "turn around left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b02f84375ddc484d7955f561b13de07682379836.wav"} {"in": "jump opposite left and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bd4cf8249462808b10b89e9c41339a39e8244299.wav"} {"in": "walk opposite left twice and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8e146ad765adcfa45d36857a349da60dfb28f320.wav"} {"in": "run opposite left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a555d5d7cd37efd0b4b0010eec224bace6d6709e.wav"} {"in": "run opposite left and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "443ddb2ed8d09af87b80facac9c05318825d181f.wav"} {"in": "walk twice and turn right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "55f7f99897403cec6655ebfe09f5df1a7a667020.wav"} {"in": "jump left and jump right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "88cb954f1b8aa2f040272831a26cbbde16fef519.wav"} {"in": "look twice and run right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "409280696156760e52f7de8f5760261ccd4ce1af.wav"} {"in": "walk opposite left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c4a3376acea5f310b7f5035b85bb7e3bb971f106.wav"} {"in": "turn opposite right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ae5e3b8108932c3295c731a69556445473fce9ce.wav"} {"in": "turn around right thrice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6dc65bd3a5ce67451dbd773c8eab0bb36349d56c.wav"} {"in": "walk around right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4ecfb9c29c27a980915dd730e7ddd789c62ac173.wav"} {"in": "turn around right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1ac80a16681e15515c877fe09a7e63ae689ad6cb.wav"} {"in": "walk opposite right twice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c6ca5056580f605cddbf37099843d2a466bbd4f3.wav"} {"in": "jump right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cead6556c436c71ce82c73277ca3bdeafb9bd44f.wav"} {"in": "turn left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bc98de392f62d2572064370e409e57f86434120d.wav"} {"in": "turn opposite right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ae524fff4d586176e12ac5deb72c9864a49cbe5d.wav"} {"in": "walk opposite right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cc2fadb5ce59e1b4ad492f92d53d296cee265f0a.wav"} {"in": "run opposite left and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3052cc58cf832debb3957b766f077eddf6274585.wav"} {"in": "walk opposite left and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3de866113967f737b7ff59700f232a9eb7137e0c.wav"} {"in": "run left twice and jump around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "098dfda9386b7c70785ccf3513153f3cd43e96ea.wav"} {"in": "look right and jump opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f5f0a28d5c531214e42eb82bd0658b2d4eee13e0.wav"} {"in": "run right twice and turn around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "01629c17c9c3c8f1252731153426bbb89ddfa772.wav"} {"in": "turn left twice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "388d13fef4735360fc45979c88b5b206d65250e3.wav"} {"in": "walk after look twice", "out": "I_LOOK I_LOOK I_WALK", "audio_path": "3b669d373035db36c74de37dafeb6d18ae4a9185.wav"} {"in": "run right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "8a13185cba7ef5ad92ffa97c790bddd4bc6441ba.wav"} {"in": "walk right and turn opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "e756de63079c6f41b0b27ab7302e53236461cc47.wav"} {"in": "jump opposite right and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d6ca143dd00f55e319de3f1323275462bd3cf754.wav"} {"in": "walk around right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bd4e64ed35b2038f48fe218e2ec5221eb4c44f37.wav"} {"in": "run opposite right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1fb6f209c0355d1822d0102dba21c9158645b315.wav"} {"in": "jump opposite right and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b6e9063588a6a7035a9bb8cb134385bce3f93f08.wav"} {"in": "jump opposite left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6967e353ee32b2b46ccd19ebdc29ea3286f45f2d.wav"} {"in": "jump and run around left", "out": "I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0e3e04e8636286450d56dc693ede00243b735bc5.wav"} {"in": "jump twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "01ce3d9c1c44a7d4f8f1db208028ac3c157dc6bb.wav"} {"in": "walk and jump right twice", "out": "I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d214d35961438ecb21bef50749aeb024f9ac74e7.wav"} {"in": "turn opposite left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "8a9ed601b9e939be04af915d4b3abc2721b281ab.wav"} {"in": "run around left and look opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "92496c72ea5b120fc1912c3b37f8c383a9036030.wav"} {"in": "look left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2daaba85e180c285d1185433ea39edadb4f91d60.wav"} {"in": "walk thrice and look right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "aecbe2d3d454f1cd989fc4dea05b0fbd53ec2fb6.wav"} {"in": "run around right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6580743061fc4ca567b99023aef3efbf3760d898.wav"} {"in": "look around right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c08639d9fab7073386d72b2808c56c2b443aa770.wav"} {"in": "look around left and walk left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c7a994d3f1c86b5388b0ea15c64397fd9ecbca93.wav"} {"in": "look opposite left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "25dacdd878a23d16a98cb48276bbf85af07182bc.wav"} {"in": "walk around right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d6bfa3dd12d22bd167ffcff41a331115d0b67b54.wav"} {"in": "look left thrice and jump opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "768023fbe230827e08878381798e26d3934b444f.wav"} {"in": "jump left and turn right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6d3b44948c25b9ca7ebd7c3c2fa73076d4550946.wav"} {"in": "jump opposite right and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "54259f05b08a6f064f935184525baeddad9d166b.wav"} {"in": "look around right twice and turn right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "308993bfadb9ea5c7fcae642e15b711dd12f796b.wav"} {"in": "walk opposite left and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "703fa8b8258098776914f9433623d53569770c30.wav"} {"in": "turn right and look thrice", "out": "I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "99240d392a523ef21e4569b4a643a9d41f81c568.wav"} {"in": "turn around left thrice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8def434d591c5ff26045fe6139496fe83af5e7ab.wav"} {"in": "jump twice and walk around right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d33168323287efc4ea40f7d2e8fa016eb74eacb0.wav"} {"in": "run opposite left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "282133c3e41453bd83a77550410d6233c82ed90a.wav"} {"in": "look opposite left and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2d319a9a67c9b8a37f3d7efff6b92bf440646bdc.wav"} {"in": "look around left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e5997912ee4b5ace89055e603f24284545d6b752.wav"} {"in": "walk opposite left twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b65b5231b5a0c6fb47096ce61b102c6b4774b26f.wav"} {"in": "turn opposite right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b79b9f56e64e8e56bb83bf78442f23987fa52e56.wav"} {"in": "run opposite left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5ab97678e9c02f24b5a0e7dacc6ee708f0d8419b.wav"} {"in": "run right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "eee829ec6278cd26904170861f8fe05f62ba679e.wav"} {"in": "look left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1ce3fbcfd48431cab2c556d392402036675ee302.wav"} {"in": "walk left and look opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dff3bcee2819bc1c317a9761dbeaa74f80a82200.wav"} {"in": "jump right thrice and jump opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2a6261a7e38dba403e6ad689ea1ffe0a738ba220.wav"} {"in": "turn right and walk left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "62583dd80de69b92ccdb5d6790bb8bf2a2b6331f.wav"} {"in": "turn around left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dd505d9a0761c5f6a9a014329e71c8e23469e1d2.wav"} {"in": "look opposite right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ed0a6a3050a40947840beac8d339db866ba1ce7f.wav"} {"in": "turn around left twice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "385a74400a7ff38cae4a8bd497f302f170b411d9.wav"} {"in": "run around right twice after look", "out": "I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8805942a3bbd983ee8a19936da6ed39c4b014046.wav"} {"in": "jump left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0685521000d919b3f24554b479535b18caa1dcd8.wav"} {"in": "jump around right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "96d2a877b06efbfafe1c0e6503bf62b31f6303ea.wav"} {"in": "walk around right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7472a19eb6068011212be2a5fc4f500d3285b584.wav"} {"in": "jump around left twice and walk around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "71744ae75689e9ff93d10b9fde27fe75ad173ded.wav"} {"in": "walk opposite right thrice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "cfd74ac012b53dab63b2efaaad6ab7ce398d5f23.wav"} {"in": "turn right twice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "01a90d53a25335bbd9c80a09ea02febba105d3dd.wav"} {"in": "run around left thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c5daec0f15744241fb0ab46d77a374dd135a1e94.wav"} {"in": "look around right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "229cc1b6f8626d838884e95218d0ea0a74db233e.wav"} {"in": "walk opposite right twice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eabbf04e320777d593381793f672f37cde4028ea.wav"} {"in": "run opposite left thrice after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a5c9f9fb005c9c6c029608fa195652c89ff2ed58.wav"} {"in": "turn left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "232e3af02387234b51b578e7c1ae0b320835c71d.wav"} {"in": "run opposite left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e4e91bd902d53970a8e3a6b2418c570ac48bba37.wav"} {"in": "walk right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "79d406039e91e0035ad4ab73e7eee465a71f2432.wav"} {"in": "jump opposite left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "58482b6df6136f5e7223bb8f7b08823b55d9818c.wav"} {"in": "run around right twice and turn right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "5a0ad87370b04701ca514e34594d55cdde4d1cbc.wav"} {"in": "walk around right thrice and run left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ca2461ec3772a97a94e5280ae9902a0875bfac3b.wav"} {"in": "jump and look right", "out": "I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "5cc50c73374630f1a5d2daf7848722ed4ae367b8.wav"} {"in": "turn around right twice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "582ffbafc4f0692dbcc01dceda6e3885414f8e88.wav"} {"in": "look around right and jump around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3c61b2a658292a480cd361b91e441c29efa621e6.wav"} {"in": "look right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a43ad28610b4aac1cf970a445484022b0e3556ba.wav"} {"in": "walk opposite right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "194e3470a136ec1d67814196b15dc1029b568dba.wav"} {"in": "jump thrice after run twice", "out": "I_RUN I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "ea89c6fe165b6ce6af0876b9aa315cc457bdf408.wav"} {"in": "look opposite left twice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4c5d3fc073727812321366f1f1fec025d439713e.wav"} {"in": "jump right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "92f0714d6018c0efd4a0c8d01eb6790e338bc20a.wav"} {"in": "look and look around right twice", "out": "I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4c566121ff4e6aced572c1cf56ee23b75155170a.wav"} {"in": "jump opposite left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1ee3fe45814a4d65c509605f5b22347415b9856e.wav"} {"in": "run opposite left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e0131b466c96754642e2b23748e719c035ffa963.wav"} {"in": "look thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "b35fa7395eac43eef1217ac69f81b296a11496cc.wav"} {"in": "jump opposite right thrice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3158cdd44d8d910d604fffb8b554950a838bbbfc.wav"} {"in": "walk opposite right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ebb9813cebb798c48322494278d87e819b7a6642.wav"} {"in": "look right twice and run twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "7cef4ea289275bd7c9cc66f5083a6719131aace0.wav"} {"in": "walk left and walk around right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9e1a32f84f92dd12ec892f958cbd140344b97b75.wav"} {"in": "jump around left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bf1ac78e09d6bd7f202ce9189c47c80d1496de80.wav"} {"in": "walk left twice and run right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7eb5749685fe9acc312f82ce3c516b49130f34fc.wav"} {"in": "turn left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "36a6d0dc506dae831d436e1c560bead5cd4c3fb8.wav"} {"in": "run around right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "962c6890c7293bb21d3a951d90d91b7b7d1610e0.wav"} {"in": "look opposite right and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "d390eb768808c837f7a1b8f93b78ee0869a4ab40.wav"} {"in": "jump left thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3e34a7cd90454b990d0f65c037a37f0b549abe10.wav"} {"in": "jump opposite left twice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "8510220ef577992abce34be3cf7351a7a5eb3f43.wav"} {"in": "walk twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "c32f4913327433bfe376bf00c34f155c88cfdb2a.wav"} {"in": "walk left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "86ae22549d4014f2767a8d4eaf6d196a63b78508.wav"} {"in": "turn around left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "67d0f5af199ea75e07887be7c4d028e1f9ce2245.wav"} {"in": "run around left thrice and walk left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "c4ea97092d7a178e269774b4c08a6f0247139bd6.wav"} {"in": "run right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6c7500b2c5ea4bcf2695047ecee2da93d57f1e99.wav"} {"in": "run left twice and jump left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "281e06c0ca18ce5cfb6ecd31a7b13419d34d364b.wav"} {"in": "jump around right and run left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "696aacb422539b058f81c16d9eab43469376834f.wav"} {"in": "run opposite right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6b36c935cae6180bb4a9bb860b6d7ac738b468c5.wav"} {"in": "run left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8ff1007cf5dfd8c2d84102813968b444d96a4911.wav"} {"in": "look right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5ca1c41777e4fc3b06ff1b93448b70db13403bc9.wav"} {"in": "look around right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e4339b9857c7097b3546d730ace801ce82943711.wav"} {"in": "look opposite right and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "883f2d98a4c09ddba282ac367d8136aa57606119.wav"} {"in": "look opposite right twice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "0f9fb554c163ec71cc77eb2c954479365b9040f7.wav"} {"in": "jump left thrice and look around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4bf16802ecd5039db43fd782a3ecc20ad9e4774d.wav"} {"in": "turn around left thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "591cd54904ff3c13f9e04a5a0c7953bec29ce92d.wav"} {"in": "jump opposite left thrice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6bab51cef0ee6ec6eee4e251574ff199b9ed807a.wav"} {"in": "jump opposite left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5d2f4b8aa9daa0550e821a8b8eb30f32a9743e51.wav"} {"in": "turn opposite right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "be5d31600ce917b7af5f650b29af394bf66c6eea.wav"} {"in": "look twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK", "audio_path": "c9481863ed6a8cbc8d6231bf7dabe632e8ee02a4.wav"} {"in": "turn around right twice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "19cb51d814b4996162ef8ff0bdfd3b1adde9a2e0.wav"} {"in": "jump opposite right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3a29e975238ac119c87db9c33f2e06c11d8429a8.wav"} {"in": "run around left twice and walk right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9995917858632f844eeb758fb1885f74ee1cd643.wav"} {"in": "jump around left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c739afb1a991bc936688a10c9c40c9b36f6653a5.wav"} {"in": "walk and run around left thrice", "out": "I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "48575e97df4668fb7d2a76ffc16fc8c8b64a8952.wav"} {"in": "walk right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "56de2b81e1e915d0b397d1fd10247cf4a9cf8ed2.wav"} {"in": "run left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "7e670ecc11d0ec8c514be74534b1343c01d81127.wav"} {"in": "walk opposite left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "48f3b6ba99887b8ec4dcb292a1f5e0648d5d7d32.wav"} {"in": "walk opposite left thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8922be4964c30c37f3957a3a9b9a567d0548d2f6.wav"} {"in": "turn around right thrice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6a858994834dfb854297638213c2b68c71602e34.wav"} {"in": "look around left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b740525c781f7e066c4dc55b4a0a28e79322701a.wav"} {"in": "run right and run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7cdac210e7e7e23fae846d2b685d7714ca929c46.wav"} {"in": "jump opposite right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7bc8bb70099b1c11947f113acd792a4e4f9d5605.wav"} {"in": "turn around left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ba582b54c0e2affc621c7ff8825c91ab773353a3.wav"} {"in": "walk opposite left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "94eb8c00f1c99dc387c16d344dfe2bcf71c98817.wav"} {"in": "run left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "30dfea4910df7962a74a5c7e9479c97f1ede055a.wav"} {"in": "walk right and walk", "out": "I_TURN_RIGHT I_WALK I_WALK", "audio_path": "222e47e8cb13161164ec0cd2a2dac88ace59dc7c.wav"} {"in": "run right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ba880e934acd7944982803624764b270a765cbf3.wav"} {"in": "turn opposite left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f30b084b373e91af8ec378d83b65c60f06e3e894.wav"} {"in": "run left after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "21f664bd4764f012216a0b9e4c5e8a10326f4894.wav"} {"in": "run around left and jump opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e5cbad3fddb91d7272f13b462e616f30661ed415.wav"} {"in": "turn left", "out": "I_TURN_LEFT", "audio_path": "8da88b6de9576184f3b0d34bd4d14c89e2923399.wav"} {"in": "walk around left and walk opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7e306069ad0b67393ed16f9aa061c17af1ed193a.wav"} {"in": "run left and turn left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "d5a9df3e8a971596d0854829a78f6c0f3151b2c0.wav"} {"in": "run left twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "616af15b9f1e46e61f577d6121feef0a6823b5a9.wav"} {"in": "jump left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "4a323c46b7decf739679eca1a33dac34bad6df6d.wav"} {"in": "turn left twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "2bbdab8262c1aa81fd385d80c047202324256bae.wav"} {"in": "look and jump right thrice", "out": "I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "94b9619397f6855f959957a5fdc9ae7d00543719.wav"} {"in": "walk opposite left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "16bd2500491c952df15af7ca87b1c26e3ada845f.wav"} {"in": "look around left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9a711f34aa78e4c541ca537c1dedcf8e3ce2da9f.wav"} {"in": "look around left thrice and walk around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "735cd2af1e5fb94708c6bddd926fe3505868e057.wav"} {"in": "look twice after walk twice", "out": "I_WALK I_WALK I_LOOK I_LOOK", "audio_path": "bdc6f3d216b41318b311c1d247016a55c682ba18.wav"} {"in": "walk around left twice and look", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK", "audio_path": "1e83ca5d13f8ca4a26cb39fed0d8c7a0e4c200b9.wav"} {"in": "look left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "380e05bad5d3e1b2ba95ee71d2b3f5b31f06aef3.wav"} {"in": "look around left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cbb9e94ff5729bbd4f52ef4bc7f453f4a0cf2679.wav"} {"in": "jump around right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fae1c42ec96d84a2bede651d4db07baecd7ba91f.wav"} {"in": "walk opposite right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fe7c61d9bb86d9e9cca28e691ebfa953d8a3f9e3.wav"} {"in": "look right twice and run left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8a26b624553570073b806e76f65e3918368923bf.wav"} {"in": "turn opposite left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fb217f97528b3e80dea404fdcb33700ad2a4d536.wav"} {"in": "look opposite right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "aaac41581f595176b3fabd7818f070b79dea2a06.wav"} {"in": "walk twice and run opposite left", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "339e6bfbb44522806aaa3fa837991a3dcc55f4b8.wav"} {"in": "jump and turn opposite left twice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "393b9bb7a5a875481c4eb31616465eca6665338f.wav"} {"in": "walk opposite right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c539134df073832363277629d4f95c9df4b37ba1.wav"} {"in": "walk around left after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f1b67d64e0839e43b755fd1ed2f45513ca43fc01.wav"} {"in": "turn opposite left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8e0553671b3145dbf394e4b18061c6f000fd54e6.wav"} {"in": "turn opposite left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f423b193c74d6cc9c625dcfc8b796bc8cd126a0c.wav"} {"in": "look left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0129e0801f90526fba601cab4f74fcad50a7d67a.wav"} {"in": "run around left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "156dc0896b9200b9d75f752709832d1df4c85d9b.wav"} {"in": "turn around right and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "de6014e30fc2778b1a9805d1a3228ddfbfcb0259.wav"} {"in": "look left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "be651571c8f74ba4a4eb52087b35fc8611de6d43.wav"} {"in": "turn right twice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1afa4fe345b870c906dd97aee9d9fd1be4ae1f69.wav"} {"in": "run around left twice and walk twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "1e5302b74cfc5f5da374dc6177fd02dac8a327d3.wav"} {"in": "look around left and walk right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2a396593a7d66811b323380ecf2527efb6901e60.wav"} {"in": "turn around left twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "213c1746a0408e65a82debe7629df332aa8edf24.wav"} {"in": "look opposite left thrice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "65afb4fe8ca0539d88a366b3b0543fc9cfab2263.wav"} {"in": "look around left and look opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6f856aa143ce19e56a1314feb39f4841b355c589.wav"} {"in": "turn opposite right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ad034eb3215746eb15f7aa7a910500fbf4bfdd2c.wav"} {"in": "walk around right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2bf4ea7960babb99365344b3c024105a22cb5b9a.wav"} {"in": "run opposite left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1260ec2f15af44af4809e84644d33b533ee97c98.wav"} {"in": "run opposite left thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f72d084b59d89795b8800e55147f4b01c827cb0b.wav"} {"in": "run around right and run left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ab232d98285093723e212885e15b6a7570632d2f.wav"} {"in": "jump right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "85ab65e3662677564e17a2dae09e38284a221efe.wav"} {"in": "walk right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a1366e818640b52e5993aedd5ba5b80ac59a2ae3.wav"} {"in": "turn around left thrice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b32c33e34a6995dffed730039e49a596980569bf.wav"} {"in": "look left and run around right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1416867894152d2b63e2be8b64d7c937e2667a60.wav"} {"in": "walk around left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "eba613362678f7188f2175e94df459e52abf902b.wav"} {"in": "jump opposite right twice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d5e77b861e5f5ea21941cb6b4fc265902d1bd2f0.wav"} {"in": "jump opposite right and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "01e162494ad53d0a32d94c21594dc3793dbc3bde.wav"} {"in": "run opposite left twice and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cdadf4f2849ccfe4573559e947993c5d0338edd6.wav"} {"in": "turn around left and jump left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "20d64f3da46532ef88cd154247532fc21b87a684.wav"} {"in": "look left thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "95ce1ae459a6f41c36f6d401fe81e642b1737c47.wav"} {"in": "jump twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "9b55963adb53b26b84298f2695aaae5eab860add.wav"} {"in": "walk around right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "782ab441d8768f2f4c48bc8b96de128115cee495.wav"} {"in": "walk around left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fa298c39477b97ae0d12f1564edc100857e391ee.wav"} {"in": "run after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN", "audio_path": "ea5e9d1e484dd2e3dba325fc9323e2cba936c614.wav"} {"in": "turn around left after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "78f5d9f5f4b86799daf6206ebfb91c0bb7fa2c51.wav"} {"in": "turn left twice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e1e9b1f70830fe4da4d5aa2cf5e75b8e6fc67946.wav"} {"in": "look around left and look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "922f2acb340371868ed7d9c35e4cfaa837b9233e.wav"} {"in": "walk around right and walk twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "c3ee43493e9a2d3f663623f6f78bded5f48ff535.wav"} {"in": "walk opposite left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "29c01b8814430ba5e959ebd995b190cd928552ff.wav"} {"in": "walk thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "f72eaf3e0fd2ecaf1d1174c673fca7c09e4b4c71.wav"} {"in": "run opposite right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2d3d1c7847d461a664ebf2ba72a17d8caf852885.wav"} {"in": "walk left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ead3b4febc137ff16b5a41289edf4a61525a83b0.wav"} {"in": "walk opposite right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e3ba2c39b99e2454d33f14bea1e6afbdf89f4a61.wav"} {"in": "run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c3d7d250b5695dd744f8397938f0c137d8e68ded.wav"} {"in": "run around left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ec89c997a550b72ba11771d786bbfbfbf07ff1d3.wav"} {"in": "turn around right and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "69358cae8a083f42ce2ed209ecef0af888995321.wav"} {"in": "turn right and turn left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dc00ba5d0424304b19aa448f78acbe650beab49c.wav"} {"in": "run around left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8cf9da055bc55f499ec6b3f2f8f2bcc6292a6a4d.wav"} {"in": "walk opposite right and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN", "audio_path": "3f87c30300e718d23d7dbb55e8575d5f35a2d2f3.wav"} {"in": "walk thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "b02b8d4d37767340863590346048e2925bc3f201.wav"} {"in": "look right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "f4895c4efac6c9dfa91f79d9d99f6fddc8169733.wav"} {"in": "walk around left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cca4867c9cf0750f5a8aaf3c6258da52c433ded5.wav"} {"in": "run right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9deedb02a1a8c611cf8df08af038b16f3e41c01d.wav"} {"in": "walk opposite right thrice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e273f4b626cebffbc93d944efc1d501cf277f507.wav"} {"in": "run left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9344727709b30b782bec4d030fe95f672fe8f21d.wav"} {"in": "walk twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "dfc7b2d169ba16aa09710cd7722106e17b34188f.wav"} {"in": "look opposite right and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c6ed6856e9a5f65de4f74c6e247b98ef09c6d902.wav"} {"in": "turn opposite right thrice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "dceb2fa6625eb9cd6905fa94722914d55dab092b.wav"} {"in": "jump around right twice and walk left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "92fdc8c10f861f4339ee6b9f1551cdbe3ba017ac.wav"} {"in": "walk around left thrice and run right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "8dcf8a61fae00789c2c191b1e0c254896a61520a.wav"} {"in": "jump opposite right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "ea49f26188371c3f06b0339d6f34cf95f9618975.wav"} {"in": "run around left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "513b491d412e2cbdb991739ae25ea8b86aa632e3.wav"} {"in": "run left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "30c4f9dca1c3adb62f19dd3d0210a0fddd528543.wav"} {"in": "jump left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b97fca5c0d929645c1a670c80d006a001f166438.wav"} {"in": "run around left twice and run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8944a94183462710d5b08fe5df7a71d631b3c640.wav"} {"in": "run right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "faa0a17311dfa4750530b85cf7b9ab6027d71279.wav"} {"in": "walk around left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ca63d6c76a6c0be39f12e45b613a5aa89f6cef09.wav"} {"in": "run twice and run right", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d06029b3973160f4c250d312639ab8dfaced25d6.wav"} {"in": "turn around right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cb1c5db164a26368dea6c964ef993e966dc61d71.wav"} {"in": "walk around right thrice and walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e15987381c2ab0d3720c282140f7c306b8a476c4.wav"} {"in": "look right twice and run around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3eecde591aa807c44b6596ae75f0a37c4cf5129b.wav"} {"in": "turn around left twice after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0f9df1485b1308931ef292780db7785a60763ddd.wav"} {"in": "look right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "169c89a0e4940ffacc1ea5039bc355f849e04c6a.wav"} {"in": "look right twice and jump right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "0e36c572ccbe8ecb3e58cb5aaa7d0fffd6e73160.wav"} {"in": "run around left thrice and run opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "06c50a3a694e961b7d29ab39dde46f93494103b1.wav"} {"in": "jump left and walk around right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "85d520b99f8d48fe300f5afaa8f3802e369ab899.wav"} {"in": "turn opposite left and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1ada0f516b8890538cc6cb076fc51307390a0b12.wav"} {"in": "walk opposite left thrice and jump twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "3a88f77fec36823c6e5ed544d6ba5f3f5a7dfcbf.wav"} {"in": "jump left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "35f3d01bc05b08f677d9daf761a505c155c51303.wav"} {"in": "run right thrice and walk opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "054b97f834a2c1f087a8c93163f5e13207e5939a.wav"} {"in": "walk opposite left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3436aaf741862d74a3a3630d980c0631c3200ceb.wav"} {"in": "jump left thrice and walk", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_WALK", "audio_path": "e5151b79024a7733b1b1bc0a9b49dee1bc753b5c.wav"} {"in": "walk around left twice and turn left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "8dd2fe9da99ff650ac3025bdbbfd82d1f38fbf1b.wav"} {"in": "look left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "e2808119c8598adb3f28887c11f50673a658a23e.wav"} {"in": "walk around left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "279e78be56f2a7f51eea4ba0ace98887ab3807d6.wav"} {"in": "jump opposite right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0e2ac1b7e18fcdfb4a91f0936d3fe6b6f1826e1a.wav"} {"in": "walk around left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9f66352f3b7fcfe4d19b3940de09b4efd39a3f89.wav"} {"in": "turn left thrice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5a73e8368f4b0f9aa4dfae43adeffd1f8e5e98f2.wav"} {"in": "walk around left thrice and walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2d9ea2cf443b2caaaaa5eb6acfc48a404f40ca6a.wav"} {"in": "turn around left twice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "432c6973db010770b021836cacc0d377ad831470.wav"} {"in": "turn opposite right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ac6904bb9888ee2183e8244c096a921f2d56f5e5.wav"} {"in": "walk twice and walk around left", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f8dd962f97bf828fa85c5c07409913617104034c.wav"} {"in": "turn left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "0945f9a7b1fb104dba7b1555d52d4f0544015db6.wav"} {"in": "walk twice and run right", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN", "audio_path": "55b809bed4697411b7c3ca7273047515a196df52.wav"} {"in": "walk opposite right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e24286f9c1a176810dd4573074f07edd54c1727d.wav"} {"in": "run around left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "61452db4049173fcc06432e43d17a1f9753b07e3.wav"} {"in": "run left and walk right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "077dd35ce4169f19d4158c1cf3318e27b2a6613d.wav"} {"in": "jump right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "193881405c7c6bf45ac118406e97c5195927cbbf.wav"} {"in": "walk twice and look left thrice", "out": "I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4d83cc19aa89304ee4fd49f6a6089ccd195c739d.wav"} {"in": "look around left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cb3b5a60336c9c6eb3677116cd5e22a977237fe1.wav"} {"in": "walk right thrice and run right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "ba3cbb64c0e0bb1bc86118273266a0df2cd69779.wav"} {"in": "jump opposite left and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3990fad3f66fad106828e7bfe4da8fd07280c848.wav"} {"in": "jump thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "7700755d45196310d5628eeda22b2cfb2d1fd676.wav"} {"in": "look left thrice and walk twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "ed0a85aa710855846bec7b52ab8b408f2bdc5b30.wav"} {"in": "jump left", "out": "I_TURN_LEFT I_JUMP", "audio_path": "3d9629e5f5ca5d7bd6d20425f183933718f9e97c.wav"} {"in": "turn opposite left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "057a5b55f33f58d51d327fcc73903bc69616765a.wav"} {"in": "turn opposite right twice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7c0b78103a75e77551fa68b14772fd1c0fe89311.wav"} {"in": "look around right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2977b0b62aab7eb6ae60c5658a1f4c7109d93aef.wav"} {"in": "turn opposite right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d6a36b9399b804bb639564e3510412cd41debe3c.wav"} {"in": "walk around right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d176285ffd6ba20dc1647c182e2f700ded72e12b.wav"} {"in": "look around right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "89f2f707517b2415e1e337884eb0230b262c4d9d.wav"} {"in": "walk opposite right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9bc6c26d83cdd83ee1c728ec23795cd1b32100ae.wav"} {"in": "jump opposite right and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "674a74838df206d5892d4d2569345a5789623930.wav"} {"in": "jump around right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "30c6670710811ad402b81684d1171aa5960d7b60.wav"} {"in": "jump around right thrice and jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c6a13274c85daaa7799cf201c5a9962a25754ec4.wav"} {"in": "jump around left thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5b9efb45e59bd326d232eec7544604f481c4ce08.wav"} {"in": "walk around right thrice and look around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f1d08522bc3a3a5765fb6f21e9a03ffd1ef5b7f6.wav"} {"in": "walk twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK I_WALK", "audio_path": "23a99518b719aac434237c1c28b322e9e977cb47.wav"} {"in": "run opposite left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3cc5e19e451d9fd0687f602f1f7034010ac065aa.wav"} {"in": "run around left thrice and look right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1bd9c7d57094415dc16d2c85ddf8d74e7f9dee46.wav"} {"in": "walk opposite left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9dca9038bfa7b84bfb9bb3c750e67e3b636ced64.wav"} {"in": "run around left twice and walk opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "40c0616136cb2aa439bb12a503fcf7a209d32399.wav"} {"in": "turn around left twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "badc61b29fcfad97f7abdd4115156084f9d3c96f.wav"} {"in": "turn opposite right and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "54856835502a98a77ad622e7d00521dc89431610.wav"} {"in": "look twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "5484801ab934b0d881399b4b622b88f88cc0e1bd.wav"} {"in": "look opposite right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "02a69b76b4ccb676d8f2d9955b33f93a8e272257.wav"} {"in": "look thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "0a937dc8c433f1fb651bcc070c59c494a574333e.wav"} {"in": "turn right and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8424b734627bc537d99c09b011ce79996e6dd66e.wav"} {"in": "look opposite right and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "1aa254c9447ec26be75be5f13b9b5e58028a177c.wav"} {"in": "look right twice and look opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "92e3ec97641fe78bd2b2a8c870202d65e6dd8f47.wav"} {"in": "walk opposite left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "dfdef275f8b1657102302b7cc9a22531a79d6249.wav"} {"in": "jump opposite left thrice and jump around right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2550a9f408531fbbdf1343716c0ee217d7bb3355.wav"} {"in": "run twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_RUN I_RUN", "audio_path": "2a483e6d51ac94b4cca40cd6c929829738a508f1.wav"} {"in": "look opposite left thrice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4a2d803bfda375c865eace875b2a90a6d312039d.wav"} {"in": "jump around right thrice and walk thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "552eff867e5e01d50e418d02f5a7e2ac8b9465ca.wav"} {"in": "walk around left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6023678c5054f40281e1b8008ad7a1ef382914e7.wav"} {"in": "look left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2c25a4ef8f08f13418b07c2be8e8fd4dd270ea2e.wav"} {"in": "run around right thrice and look left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "f4e328a52a54b92b31ef29409612ddbf45aef09a.wav"} {"in": "jump opposite left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d8af442a6a291947437170c8f03d6be4bc59a9fe.wav"} {"in": "look opposite left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "665083ee0e3eb3613a1b0100d2ee81075307d630.wav"} {"in": "run around left twice and look right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d22a5d335e42d2eda0dbdca1ad21d3be62e7f7eb.wav"} {"in": "look thrice and walk around right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "098debd1b4e770a96af69c2d1857a263fdd38ab4.wav"} {"in": "jump opposite left twice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "439e66789be773184396b502f1e633599c011384.wav"} {"in": "run left thrice and walk right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "02c33f6da4b27135ed147af65bfec24746f7e490.wav"} {"in": "jump opposite right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b6676f374df1f5c27e5aa02d1a87e6cd60049a88.wav"} {"in": "run around left twice and look left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "91ca83f9cdfb6107e44aef825834b0e27cd93b53.wav"} {"in": "run opposite left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b37efd5be9afc1ff67afa035ed662214ffb872c4.wav"} {"in": "jump around left and turn opposite left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "9d76650bfc559a05a70de653090a6b0a7c64a66e.wav"} {"in": "jump around left thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "28a69e0c6b730e31b4afa0d1855e8445852fff4e.wav"} {"in": "run around right and turn around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d069fd26ad2c92f555f3cac5544e19c48efc7e2a.wav"} {"in": "run around right twice and look opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1c14a537f445c652038ba0ba4dd0adb5eeef1bc8.wav"} {"in": "walk left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "73cb31aeb5bb11aca1af3f1f020cc76ae65ab7a9.wav"} {"in": "walk opposite right thrice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0457554165332d595ab68cd4780ea90070c24e44.wav"} {"in": "look opposite left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e58b454610f0e80c13b3e151d79bc59fe6bddac9.wav"} {"in": "jump opposite left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6c45c9fbb8996f7be9a61a452fb45e2abf4987e1.wav"} {"in": "turn opposite left thrice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f533f5553a509ade5e0870770b965c0a95a08c8f.wav"} {"in": "walk around left and jump opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "70ed6a4f17a4bfa1bd1eb907191791b632c1dfb4.wav"} {"in": "turn around right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "40971c66f8adf9a2a0cb5d921945f7b99021cf3f.wav"} {"in": "look opposite right and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "688f8edfd8f550a3a21d3d374455231a6c93501a.wav"} {"in": "walk around right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ed1be38d499c6f9073444c42b2104213a260b00c.wav"} {"in": "turn left thrice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6aecc7bd617d3fdc9b75fb8026c85539d0d1cb8e.wav"} {"in": "walk opposite right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0ba92ffe26a504cbbd9fb44f990a0b3ee9963a35.wav"} {"in": "look right and turn opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a467c270d2d57aea6ec30afe5a73e95d7393baba.wav"} {"in": "turn right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a52342f160bde96a7fec219d39564d0c855be70b.wav"} {"in": "jump right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "479228d2a45746fb4f4bcf165802c3eed9c853f0.wav"} {"in": "walk left thrice and walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7eda3f002b98a9ac9818341f98879667f6a2e3cd.wav"} {"in": "run around right and jump twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "3e15e837fd7012f1b8ffd871ca0c08f1107689c3.wav"} {"in": "look right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c5d65cedb6644f11a4a03253063497a82997504f.wav"} {"in": "run opposite left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1bf239349d95b462d46a22b2a3f178d791bd3340.wav"} {"in": "jump opposite left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "79fbc70bad96664d3d60e87142abcfd753c64b5c.wav"} {"in": "run opposite left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5bbdbb98fbebd924a9a664993886eec80a76bf1a.wav"} {"in": "run around right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "17ab145a3ac648c4771b0d465a3c20e64d56c033.wav"} {"in": "walk around left after jump", "out": "I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b3f2dfb00471784a7726bb238686df8f1efceb07.wav"} {"in": "walk twice and run twice", "out": "I_WALK I_WALK I_RUN I_RUN", "audio_path": "7c7a261c3fe42229f578adb43c94c8b40b864f57.wav"} {"in": "look around left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a6e271785ffa181514391fc9d2fb843ea36486c7.wav"} {"in": "look opposite left and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "6ad3706e54d8d24f74a26ae1b0d9c633f449888a.wav"} {"in": "run around right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cc097fe274633d8e3227728582064927b25f0aff.wav"} {"in": "jump opposite left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d15218d1a03c2884da928f26f6d97c7318d811a3.wav"} {"in": "look around right twice and run left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "f9070d5471a928a6af7e6700c382a37004a1cb19.wav"} {"in": "jump thrice after look left", "out": "I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "337a5c48b818632ce56624bd7256ee3d7c135269.wav"} {"in": "look opposite right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d0571a1bd70efa7f42d8499c4edd901291f5e6a8.wav"} {"in": "turn around right and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "bb4b443f726598b7fe4be25aa06b330365048ac0.wav"} {"in": "look opposite left and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1e9a742fdff419394bbdb57e49e1ad5dbfbda6de.wav"} {"in": "walk around right twice and turn right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "463c4b538029c999ee85933d949692bcbb8b1c76.wav"} {"in": "jump opposite right and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "dcdef14802d79bd32901c5278dd0cde7ea52c1d4.wav"} {"in": "walk opposite right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5eae855958bb9aa716f8ff52c35006d1d1ab39ec.wav"} {"in": "look around left thrice and look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d62245d047bffa11b31b6f43059692e0d6f32c5a.wav"} {"in": "walk right twice and turn around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0ff5f8bb2f68185828828246e179240116f918a3.wav"} {"in": "walk right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "62e788fe6f715ae29b40a1ed5b1eb39ccf0dc132.wav"} {"in": "jump opposite right twice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7840ad2e7de60ae64e350af52bf03ea9c15ff2ab.wav"} {"in": "run left thrice and turn around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "435b2e45195980abab405c212540bbae02102816.wav"} {"in": "jump around left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0cc1797b09c5f59590f469e4cfdfd36aa654773f.wav"} {"in": "walk around left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e7c46365fb038f64cdb083095e4d9549dc378a44.wav"} {"in": "walk opposite left thrice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6fa0386f5ff52b9ec3646c8917abafdda0714a53.wav"} {"in": "turn around right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3c5350fef866b646ba47546ae9d633681429b5d1.wav"} {"in": "walk twice after jump twice", "out": "I_JUMP I_JUMP I_WALK I_WALK", "audio_path": "3aa4220ae2ec70f2decbf3d53a8bbadf281cfd29.wav"} {"in": "jump right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "daecf4c97a467fb6871e57f3e44f9ec2ff1df8e4.wav"} {"in": "run around left and turn left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "87fe3dffd4627bee4ee88ac1d3efae19c210ce98.wav"} {"in": "walk opposite right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2dcebf006945b13b430d7e32cd66f6ebe31eb39a.wav"} {"in": "turn around left thrice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7af56f3f62a53cd4384c3e40b95e43d0a90c844e.wav"} {"in": "run opposite right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0e0118261213f233c3df83a34885eaf6db6dbd4d.wav"} {"in": "jump opposite left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "dadebdc39da59f94a94d27dbc17353214227d4da.wav"} {"in": "run left and walk opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c31dd49aca87f954d93b111ac45ccbf4f194f911.wav"} {"in": "turn right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "bd45182e0db9220cc7fee9237af2a7a4add212ee.wav"} {"in": "walk right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "e5eaf7e1ce8ddb876d07a8dfade596be9acd2d0c.wav"} {"in": "look opposite left thrice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "4f4a5880eea495918a41a0f8262a257fae5dada6.wav"} {"in": "walk around right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "07f74001f2370a8806f19f9e70b45e84cb332a90.wav"} {"in": "look around right twice and run opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "acac4d802b39a1683548e62b606cefd3288f85c8.wav"} {"in": "jump around right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f8d9875065d457dd27439aeb6205fbffb195f6ea.wav"} {"in": "turn around left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "37bdce21004ca98eea345aee437af957d16dab12.wav"} {"in": "look opposite right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0f9bb38917ff3ad326d0e41b946f7007422e7d1c.wav"} {"in": "walk thrice and run around left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d5c33cd439d8a1fd69993334548896fe98f0c318.wav"} {"in": "look opposite left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3f69a6139d65d21438cc2baccd25e22db5df9d80.wav"} {"in": "look around left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e633c54251ffc8fa0931941e112f3e7c10dc9fb3.wav"} {"in": "jump right twice and look around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8538e9c9d9b44bbb86bbe9241dab5cc2bad34664.wav"} {"in": "turn around left twice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1906efd3072c7ecc8813b7e7860fdc63f4c6bc0a.wav"} {"in": "jump opposite left twice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4165022c2722c543069784a827304f19acbea171.wav"} {"in": "walk thrice and turn opposite right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4ef14283e4d1d93f8985334d91d9fd30b4e3993e.wav"} {"in": "walk left twice and look around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3f22c4e8242f4b5dd37652fc65360f18f2835026.wav"} {"in": "turn around right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ae51ab377a8aaabb7e899c3dd23d6fcb858f6652.wav"} {"in": "turn around left twice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ca6436e449b172235b2b021e00b262a879a27f04.wav"} {"in": "walk around left and jump twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_JUMP I_JUMP", "audio_path": "7596ebe5fe5bf7271adceca39d4dae0e6fe42643.wav"} {"in": "turn left thrice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1a5cffe1cbe2aa8a4138fac089515f1edcac37d9.wav"} {"in": "jump left thrice and walk around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dfab5aabe94b411a3fc0387ed3e4dc799dd451ab.wav"} {"in": "jump opposite left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "66817bb67f14933880e9dac9698036d677980180.wav"} {"in": "look left twice and walk twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "8c3e616588ec766c419ebe5d5c10ac3ed19fcbdb.wav"} {"in": "look right and walk opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4e94bb2ee882879088a41e034a6515b4281a0100.wav"} {"in": "run around right twice and jump around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "549d4c1bce9cc118e0700646de4630bad3862584.wav"} {"in": "look thrice and walk opposite right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3165532cb04ecb0ab40ba9a43a5c62d005cce827.wav"} {"in": "look left and jump around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a8f173328c8041411a8d2655759c410069d059ee.wav"} {"in": "look opposite right twice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "950038d00373e46a5c73b6221543e264eaac7783.wav"} {"in": "turn around right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f6c68f8cdb8d66b07fc9b28867ea2ee4f4231915.wav"} {"in": "turn around left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "72cfbeb08933737eae46c1f064db3b0ee3d7dd99.wav"} {"in": "walk left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b8061c3b525d8afcb27c66c71b2f3ca3bf95f008.wav"} {"in": "walk left twice and walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3a6b1c65f96f84684be2a265d6fc6fa697590a27.wav"} {"in": "jump around left and turn around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bf090a34da0ffe919f3184eff0696fe6032531a8.wav"} {"in": "jump left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "7ef494c0a5d8c9ce96607c48f81a0895b9405f8a.wav"} {"in": "look around right and walk", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "f7251e20aa9644c4deb425899bb9472d35a21823.wav"} {"in": "look opposite right thrice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f593edd1d034db69b9f4243713489e52b347de07.wav"} {"in": "walk around left and run around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "df3d4db3726f970ce7cfb1a65174eef7cc2754aa.wav"} {"in": "look around right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "02c0695da150dc007a22a61aa6c79a801cdb1bd1.wav"} {"in": "jump around right and jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "49395ebb59d9272fbeaa58d697c98727cb8323b2.wav"} {"in": "walk around right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e5a6a263a605a6c631263eb15fff30079e683244.wav"} {"in": "run after run", "out": "I_RUN I_RUN", "audio_path": "1c150ad812587c2e27fb857256dfd3d3d4e11649.wav"} {"in": "turn left twice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "a2f3e5ed025f9ed81b4276888ef1e9a3b4d443e1.wav"} {"in": "look opposite right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8a1b2050a34bfd5da2b1fe126a5c1d24beb19f03.wav"} {"in": "walk opposite right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0bb8d97b2579b01c3f571d0d9eb6f9c9c3dcc6d0.wav"} {"in": "turn left thrice and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3ecbf64fe65fea5f9bc73841b60420b7ccc39b96.wav"} {"in": "walk around right twice and run thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "0b6a5154f306754a1fa67386fa191fe9570da5b3.wav"} {"in": "turn around left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "961ca39dc4a4fc65ca5cdf44667f10b3c5b8df45.wav"} {"in": "walk opposite right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f9b7a352ac9150d5193a780efc35ecaaf6f3dea5.wav"} {"in": "look around left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "dca45ed2dbd26db4e63bc22e981dfe7472585353.wav"} {"in": "turn around left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9ded3e4f482c9d8472e14e12862b9ff8b2f6c748.wav"} {"in": "walk around right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "453e8909d0cd8943c3e1465c06973985ca53ea59.wav"} {"in": "run left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5953793be8b4efcaf246085cb131712c7408ea0b.wav"} {"in": "look opposite left twice and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "57400c4467772ed8254b20ef42b6629f1139e5c0.wav"} {"in": "look around left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3350e93110916051a388a3793c8e708ee5cc079c.wav"} {"in": "look around left twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1342dfec699715922a2136be1d20bffd3ef7c56b.wav"} {"in": "walk opposite right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f51a13d99bd20d7ecd3d31089735017f274b7957.wav"} {"in": "walk right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "47ab81812f56c75ddb794bfd2add73b773dcfb56.wav"} {"in": "jump around left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "925d9a6a499dc11b96027d7db3164347c16bfb29.wav"} {"in": "run opposite right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "51880b5c6605e9aaecf267f2d99c9b7a32f34c08.wav"} {"in": "walk around left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8f0170d97fa28b6a5710885219a30660455fe66d.wav"} {"in": "look around left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9a0494defca5196a4d0130180527dd434bd8c7e9.wav"} {"in": "walk left thrice and turn left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "3989ff3ab0a17e9be4a273c5a9a2ac99eed7183c.wav"} {"in": "walk around right thrice and run around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3061a835e73c92fd0287ffc80f2d5c8ca407c42d.wav"} {"in": "jump opposite right twice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "16add8336f6294c5462a17a1a94d8162bd26c5f2.wav"} {"in": "look opposite right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5e9b192857457a6119653fd265d3085cdfa94aa2.wav"} {"in": "turn opposite left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ccbca9a11b07cd565e39d6f2a13c33bfb88ddef4.wav"} {"in": "look opposite right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "292a8dc5e88b1882efa9adb4125a0b14cdfb164f.wav"} {"in": "run right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "ec4d51901492830fd09c4155cb1157a03c93fbd9.wav"} {"in": "walk after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "97ea6835e1428c5606c0af13709d90ac78906967.wav"} {"in": "look left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "82608976c17c9fe20cfffa5fd4920cdea2d4010d.wav"} {"in": "walk around right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "037cb76052d8c98bdce579f9de391cb407d0fa7a.wav"} {"in": "turn around left twice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b205d1db4b05a35f74436a27fd070f76aa0a1a39.wav"} {"in": "turn opposite left thrice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c6ea3b8b95e0e9e415f53fcd00de9ddfcf4a9268.wav"} {"in": "look around left twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "83586225c693769fd6ae12a83e1f9df246faa16d.wav"} {"in": "walk right twice and jump around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "279c22c7371afe9b0cf6b653e67f3eb7a0d8e927.wav"} {"in": "jump right twice and run right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d54234e62706cd32ebfcaa9141631b484702cc1a.wav"} {"in": "run right twice and look", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "21c8e246883c3c557259836f86777c0ca4445aa0.wav"} {"in": "look around left thrice and look right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "85ed6982e980f2915ac418ceab439b4231515bbc.wav"} {"in": "look opposite left twice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "385b22b30829083af6b4db8481205c2d7e7e71d3.wav"} {"in": "run twice and look thrice", "out": "I_RUN I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "99e86a2f800a884488eb3f4ca517f8beda50d0bd.wav"} {"in": "jump right and run around left", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0c53ae4b28c7d7f3a6fa6679ca85d90fbc75b912.wav"} {"in": "run thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "693de6a8802983332c9ea2a0aac2a01c5bca95a6.wav"} {"in": "walk opposite right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "91d3f59b671e68091f0515d0a5f5a71e7d8cacfe.wav"} {"in": "look twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "72b22bf632779937d701ac923ee9b1aedd92863c.wav"} {"in": "look opposite left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "efa48d54ff96b4546c4abe2aea4c56f8112ef176.wav"} {"in": "walk around left twice and run right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "8630e431c4475a624bddbe88dfc5eeaa16139322.wav"} {"in": "run and walk around left", "out": "I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "020b6c185186cfabac95216c8875c847450d726e.wav"} {"in": "turn left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0adfaea253ab32a77f18e52eb98f6986a81a758d.wav"} {"in": "run after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN", "audio_path": "a1abd22414b294f1f429cac791b21ef7e176bd26.wav"} {"in": "walk around left thrice and run opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a180cb444ed1a98be3530e8353ade6f1c12c8433.wav"} {"in": "turn around right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "29119d494ac61efcbe881b060eb51253222911f8.wav"} {"in": "turn around right and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1d3f26c7de560c15defa86773ea1636d746f2473.wav"} {"in": "turn opposite right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f1bea720bc295aaf32e02376712124f69ca57c42.wav"} {"in": "walk around left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "04117dac7a0f44b0e7f5ae5c2c8c033fd6abab3d.wav"} {"in": "turn around right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e915f9e0ec44822f12b51d635229fd9c099deadb.wav"} {"in": "look around right thrice and walk opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "afa5b604984086ac529787777c5691a2edae4a7f.wav"} {"in": "walk twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "02ad0b9de1c594a444d95f7b17f529cfc6c2a3aa.wav"} {"in": "look around right thrice and run around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3c4711f012f68692173b9846e4de7309b7ea24d5.wav"} {"in": "turn around left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "06cefd8f58c1df1dc4a6d7f6eb9fdc018d99ed2c.wav"} {"in": "turn left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "4695f02c3ce3131f8266a0ea5bcaebe0a2df7734.wav"} {"in": "turn opposite right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4c69c2415ced54f124ff1fa663ac5187ba9e9814.wav"} {"in": "walk opposite left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "08c90f3715ea07c3f0becfd1d3a9a9737b2e1134.wav"} {"in": "jump opposite left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "28e4ef22908eec81926e2ad005ef0275264d3ad6.wav"} {"in": "turn left thrice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "91c58ba545e0b52d0041cb48ad83df61822e8bdc.wav"} {"in": "run around left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "941526e00eea777854102054ddd205906005a199.wav"} {"in": "turn right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "51ef04ae90521ba1ed6bdbd679e2d255d4f5c042.wav"} {"in": "turn around left and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0a64e1bea3490430862fbad5f04f9383531e8ba6.wav"} {"in": "turn right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2abc069c3971c618257152ea0c498d191af11924.wav"} {"in": "jump opposite right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2e26be02940d2399c12e9402c2ba16dc821207b6.wav"} {"in": "turn left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "0f98c883874cf8adee1eefa6c08ee8fea2db30be.wav"} {"in": "walk and run opposite left", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ca771df55cd12eff7eac3a780ee4f47959c1fc1c.wav"} {"in": "jump left and run opposite left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f68ccc48f7ecd1d214025a57fe7b6859f850e4d2.wav"} {"in": "jump around left after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bf615a3dd350e906fa8add3af17761f5726ea57c.wav"} {"in": "walk left twice and turn opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "120006d47a2c357fef8bfc89c8572f8da90be2f0.wav"} {"in": "walk thrice and run opposite right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0e5b1b445c3b82a9566660e3489ed85b844449c8.wav"} {"in": "run opposite right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "06c81b298a11972d34e25ca451044a6e1ff484ce.wav"} {"in": "jump left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4e190bb263a5958ab17f87a1fb1b2eefd4e093c0.wav"} {"in": "jump around right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7999650f9642fba7908bbee2263d71f81cf1d600.wav"} {"in": "jump opposite right thrice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "d5caaed304531bf9cd7ccaec809bd4709ddbea94.wav"} {"in": "run opposite left and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a6c0de703220425977913ffaf6d922df84da1009.wav"} {"in": "turn opposite right thrice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4fc7c741adc6cfcd3f057b4383941d70beb68226.wav"} {"in": "turn around left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "50d8173eb3929bb9d60f2aaaa41f4f9349df0e3d.wav"} {"in": "walk around right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7d0792906f386f32fd068772142f9e34894a8c44.wav"} {"in": "look thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "ae17cdeea68bb9366fab2258c64f23349239a0e7.wav"} {"in": "walk around left twice and walk twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "986aa56809111c1ee9f13de2e53d832dfcaae508.wav"} {"in": "run right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "acd9c8f2da9c0b7fdf50a8a00fddb0826b059952.wav"} {"in": "turn opposite right thrice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a5987e5445c25e0181263b045907536850881712.wav"} {"in": "walk around left twice and walk opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "72fbfa9868ca979d57376112c1e5fac3e7a6a3c6.wav"} {"in": "jump around left twice and jump opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1e0765471104f35d068629c70f423be040f38eca.wav"} {"in": "walk around left thrice and turn around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "084c320df95c5c4bec99b86ad21ddf2966e961ff.wav"} {"in": "jump thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "e5e29086c419da60d8c84a2adcd1b06a68603285.wav"} {"in": "jump around left after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1e7a54677be345138f4578ffaf18f0318faecfe6.wav"} {"in": "run around right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "384c717f08736535beb97f1e9acb0fac855a2e74.wav"} {"in": "walk around right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0cb5c85202d9aafb91dc15fec03a5b2c37a1fc29.wav"} {"in": "look right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3158ce20572a5b4b957829b800563a78d9fe56b9.wav"} {"in": "look around right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "daf25d6d24b2d902efb281aab1afe529914c34a8.wav"} {"in": "jump thrice and walk opposite right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0941d59bd1d5149a8c5a3f8e6923e15da8679127.wav"} {"in": "jump opposite left twice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e032c80b55952a83eea3dfb27eb500f6d4390aba.wav"} {"in": "run around left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c54155d0e2b22a3dd1658dd7197a404e6879bc10.wav"} {"in": "run right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4cafc120dddc86f08cc66c980f3aa38332a74e82.wav"} {"in": "jump opposite right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5a79cdddb4062513f30e2b0cd1049e08ca551434.wav"} {"in": "look opposite right twice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9599abcc63a4df6928dfd4782e28f0730aada5e2.wav"} {"in": "look right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f460780f6fef7d5c1cffa1f58f1fb8953178fd2d.wav"} {"in": "walk right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "bd7c80644a48627c1cf141882b1a374c5a187e2a.wav"} {"in": "turn around right and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "e2978623d60ef3454a612f46c14455304d0308b4.wav"} {"in": "walk around left and turn left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9a605fab37b13882dda9e63526f4d6707e235fdd.wav"} {"in": "jump around right and walk twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "ad9eed4e3483f0ff02e9c7b24527c2dd9f287360.wav"} {"in": "walk around left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3b23c1f103c3cfb49d777f16fa1425592e40a9e2.wav"} {"in": "run opposite right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ba4a58e702c8f1dedd7608bc3097f3500f527c9d.wav"} {"in": "walk opposite left after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "761594987edffbdad38a0ccb992a61ce5e7e8490.wav"} {"in": "look opposite right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cd91ececd50904629fc746829cca204a51287dad.wav"} {"in": "look left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0c3925c81c08c4839017a580b44a05255c07651b.wav"} {"in": "turn opposite right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8219c0b3852494a74327871d7d1d419a463171be.wav"} {"in": "turn around right twice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "75559dca8607faa80315d58c80b26beb0b63ed91.wav"} {"in": "jump around left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "45212202857171f8cd2a37dddf460d726d10e676.wav"} {"in": "run around right twice and look left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bc0377bb52ab5ed49d98abd84a14007692c10d5b.wav"} {"in": "jump left twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "760e09e5c9e7ac6ba054e1ea47ed8f3a5c5bb921.wav"} {"in": "jump around right after walk", "out": "I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1bd3276b9e544445b56e02cd5e3cc832337b9ce1.wav"} {"in": "look thrice and turn opposite left", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "03602fde7e6e20c5bae5c8c0bedd29f999189954.wav"} {"in": "jump right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6377adcf112138c55ae8488e0843957c43efcc6b.wav"} {"in": "jump left twice and jump around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6c847d351f48a72153354f46edd78ea87c6fa004.wav"} {"in": "turn opposite right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1e9c52a30e02d6764cbf14ed6ce6d7628ecc99de.wav"} {"in": "turn opposite right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "90f4331b88775931397eddf9aff957fb5f18b8be.wav"} {"in": "turn opposite left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8cf8da217b0f5684d55301f03f40ebfb2b30e75d.wav"} {"in": "jump opposite left thrice and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1497dafc348bacd800e73bc47f0571b0874e721e.wav"} {"in": "look opposite left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "af4167ae86d8d42a689afc694f23693686d9fb3c.wav"} {"in": "turn around right and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f2f88df61639fee7dec8bab8eb8a7f263d645f4e.wav"} {"in": "run left and jump left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "26974c1d66984816c09fe900be122b5d9bb8599c.wav"} {"in": "look opposite left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1f0f6becc8048d1ee8cdda28e3920ff4a369f676.wav"} {"in": "look around left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4d849a74b260eac95b90b98b1b1908edb52bead0.wav"} {"in": "jump left thrice and jump around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8bf2b20d5afccba926caa22f8c1a271092446f3e.wav"} {"in": "turn left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "56c3dff02c3bb7f9b648da49400f80526fb7c371.wav"} {"in": "turn opposite left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0c57ffef2da132502cb9d306e7ab605da4360f6f.wav"} {"in": "jump opposite right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2cc2c41c77b507f874304ce4112682d4ee088c50.wav"} {"in": "turn opposite left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "ac45c1104a240ac1b7f6c453738b8d8fa64e6abf.wav"} {"in": "walk opposite left after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "88e55d9da19dd0c21efd310f68051dd34fbb8d88.wav"} {"in": "walk opposite right and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9e5f06a5356848ad40b5c0bdfdcf0fb13da8ede0.wav"} {"in": "walk left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "27ad38b36318c97d5b172dd2aa36e0d85195576e.wav"} {"in": "jump twice and walk left", "out": "I_JUMP I_JUMP I_TURN_LEFT I_WALK", "audio_path": "79eafcea3cca8531de96da6beeccc99b03318926.wav"} {"in": "walk opposite right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "03399d6a4f84b1debb1d81a35b38509c3ac18088.wav"} {"in": "look opposite left twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "85f12449e600b2acffc2ccf2dc37ad8a40e4f464.wav"} {"in": "run opposite left twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "440b21451d58d6bf0c4c0d0ab9ff009a3db6ed74.wav"} {"in": "run around right twice and turn opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "30b650b041f1d1fe67e4f386085293ff985d9f28.wav"} {"in": "turn around right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6748b56efb22533282bc5e26588983519c2a7065.wav"} {"in": "turn around right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1d0f83962389ecb9f56b6620c217d7163fcefa3b.wav"} {"in": "jump left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "06b795042211856f6d892f1202b0af9eb706dab2.wav"} {"in": "run right thrice and turn opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4ecf8ee53a2c146d8462b2eff833aae635c9e1eb.wav"} {"in": "look around left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4d91d7a51ae5de21bfa81b9cdc349784451c0808.wav"} {"in": "run right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "4c19101e8c4e3a44167c8f4d9ed4cda0ef8aae91.wav"} {"in": "run around left thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e38003271489a350f6c064175242748d1e9e28f0.wav"} {"in": "look opposite left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bf1f4a89a72c08df0bb9b43c74ecf7a24d1fe674.wav"} {"in": "run around left twice and turn around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e0e3b05c34d58d2e4ad67f2442276fff5661f86c.wav"} {"in": "look opposite right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5e457f07f47ac1ea95288e1ae89bfaed5b1a4a51.wav"} {"in": "run thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "f632085929e9fc07ccc8e40a7c4d0536455ccf4a.wav"} {"in": "turn right thrice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2527b3b259e55d0049b110df7bf4ae43bbc8d99a.wav"} {"in": "jump left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1c9ce93333f46cb36d9e93a91897de348ccd6b59.wav"} {"in": "jump right and turn around left thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ffc73f52b99f42b4cf1da8391e4cad167c899999.wav"} {"in": "look around left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1b2fb66be03a433801cb647d884d697d6a88f7d2.wav"} {"in": "run twice and walk opposite right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "037cc5c3cd5c0f9b7483807a7226475a985ac44a.wav"} {"in": "run left and run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b091261a16e8792ef7f5bd58e1a0d82718b94eff.wav"} {"in": "walk around left and look around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "59382685fabd21f251bd0c735ada05c8eef734a1.wav"} {"in": "turn opposite right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7f8e998215db5fc7d071cf254bbb26d902f6d80d.wav"} {"in": "look opposite right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dd166ee7e7038776a45e306e0dcbcb70a842dd8c.wav"} {"in": "run left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "c695c59bf601f909c0e881892ec97067656aafcc.wav"} {"in": "walk around left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8c38cd2d7548471ec1a3d8142d902ad1f32e59d8.wav"} {"in": "look left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "34bb61b3461f7d6d5f3ed4a2fe0b9886a6e3c67a.wav"} {"in": "look around left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "94dbe69fc2ac135fdfe9af799e3b2ad43be2f4bb.wav"} {"in": "run opposite right thrice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e637207a20d0bedc3af8eec140430116e4785723.wav"} {"in": "walk thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "be2d888cc39754344f9baf2994bd5649b91ff63b.wav"} {"in": "look left thrice and jump left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e70e89f5ad127ea99800ef6fcb76fc78175c9e8a.wav"} {"in": "turn right and look opposite left", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1c6d4805f8be724c1b06102fc06a6d095c44186c.wav"} {"in": "run right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "a8a87e3f321f084bd0b61436c710b8bb77b7f4bc.wav"} {"in": "walk right thrice and run left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ca0cff3f8e508db61399317b39dda53afb116348.wav"} {"in": "jump right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4f9db90ac54292413292e2afc9ee9547f7bf6f70.wav"} {"in": "jump around right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "50042c60114a23a4c5447e9ace81175ec4909158.wav"} {"in": "walk around right twice and jump twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "ae592ab9e3163d7b8bb0ec56424cf2c60620fa9b.wav"} {"in": "turn opposite left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dbfb7b55307c4cd45043962124444cf48c4f39bf.wav"} {"in": "turn opposite right twice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b8ab006d46ab234f074e5305acb8cda0a870b3e9.wav"} {"in": "jump thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "342d61d0cf2f85b52ca4ec3a23ddf45d01f6a83a.wav"} {"in": "run around left thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "67acfe7b5953efa6f2b8a7541cf573f8c5ee1588.wav"} {"in": "run opposite left after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b4511c10e61f0e79a70aaadff91814e023f6d9dd.wav"} {"in": "jump left thrice and run", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_RUN", "audio_path": "23f74d8b1d293bced363bbef385d7f088dc1a53a.wav"} {"in": "look opposite right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a5811a486551e4b6dbc31861ed28569fc677fe3d.wav"} {"in": "run left thrice and run thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "20d6de46369b5f4259ba40127100ddd8bbf56b05.wav"} {"in": "look around right thrice and look opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9c1c394dd41ec68434360656314d61ddcc9c18fc.wav"} {"in": "walk opposite left and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d0c5322939dc4492b4b56002675956c1ad13b534.wav"} {"in": "walk opposite left after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ee2f48eda75ebc02abf26e3c3b8fbe65d1b76834.wav"} {"in": "jump opposite right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "53863d191acdc610f4fea5e0e76036fe458b050b.wav"} {"in": "look opposite right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6020cc4e85bc56f75188513fdb95aacbe1271b5f.wav"} {"in": "walk opposite right and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a114e7054c1a38860670d7083029e559fdbbb780.wav"} {"in": "run opposite left after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "fa99cbee4f264d701f8c5f2e33715a477287673c.wav"} {"in": "turn around left and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "13985e630ca400b12efc94e5a80807151ad01ba5.wav"} {"in": "run around right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b5a75a7315d99c9f927891afe387c5d3a977463f.wav"} {"in": "run around left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2ac68038abf950cbcb84aab28089672cb6eaf359.wav"} {"in": "turn around right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b596bdff2c241c33c0b9043bc7002b3ea9461838.wav"} {"in": "jump opposite right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8fefe6fbd6c7a62c59d00699011565807c6c70b6.wav"} {"in": "run left thrice and turn left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "c600b6a4f0885c8892da7cd4016768a05a8c5e04.wav"} {"in": "turn left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "45288c9c6c37b880584fbef135f1c40fc0c6e10a.wav"} {"in": "look thrice and run opposite left thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4743f67a3e9a84449b2c5c4edb2af924d8113470.wav"} {"in": "run thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "cfc1db1d1b47c263c945b4a20ebe0f4d80a988b4.wav"} {"in": "run opposite left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4aee5a9cf91118a148b27b934f4f9eb5f48c2599.wav"} {"in": "turn left thrice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d95adfffb762a42eac9143fd12f525a4f639e403.wav"} {"in": "walk opposite right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "df0ceefa850bb98a6902cb72191a24bd7f1ef21a.wav"} {"in": "walk opposite right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e6a6e7a5731a62d1569932e8c77fa5f9395c700c.wav"} {"in": "run right and run opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e6ffb9571aa2ba3bee9804fe9920048a313b998f.wav"} {"in": "jump and turn opposite right twice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "69f5e757ae3375dacc22013043d6e6bef4ea61b7.wav"} {"in": "jump around left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7336f6593304c7e46a62785d561bef6eff4082f7.wav"} {"in": "look twice and run around right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8b3b2829bff6f0389e3586055bea9e19827cb714.wav"} {"in": "walk right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "03d49ed10d850f903da8cc04eda4d4ffec165c6c.wav"} {"in": "jump opposite right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "394095c0b1efac589560ab86faa472f90d1c7f2f.wav"} {"in": "run after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7eeacf8ae826275ec7251dc16e632fb2f3ca7fe1.wav"} {"in": "look left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "472a2436eba6ef9b78165547dd2ad6b712391fce.wav"} {"in": "run left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e28a62e27ec07e54bd05439ceb858fc6ee70ae50.wav"} {"in": "run right twice and walk", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK", "audio_path": "5c8c868f26bd984fe5ece98bf6fe50688abca73d.wav"} {"in": "jump around right twice and jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e9d32b2f0732248b04d0d1fcd7903ef1b979f33d.wav"} {"in": "look left twice and jump", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP", "audio_path": "19c4c75c1fcce8a33af3610a5f48fe89330de939.wav"} {"in": "run around left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9caf76d1b88ecf844ac148b196b7bb3a02c00ab0.wav"} {"in": "run right twice and look twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "3b12c11ae29ac595c22c3cef21c532c12647d9fd.wav"} {"in": "turn left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "826537e62b447bf629c98e8e5de3c1e45396f497.wav"} {"in": "run twice and turn right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b599d814dd0dea93b179ca5a31e57872a5c21ca1.wav"} {"in": "run opposite right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1aef8807f197d3d0d819c24cf8ece1467f05a1dd.wav"} {"in": "run around left twice and turn around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "55ce2b62c061b815c4f328464ad592d889f33aaa.wav"} {"in": "turn right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7d900bec10008972ee64816797fbb5e3cc1e5a7f.wav"} {"in": "look around left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b8d1b4304de07649f5f33afa8656aa8d18dfdcc8.wav"} {"in": "turn left twice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "98b22f17eb8c249c38771bcfacdf4bb8d46f9844.wav"} {"in": "walk left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e6cdf325643241d49e5fce0f0d242f154f804607.wav"} {"in": "run around right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "94cba8bf843ba9557103968bd4dfdcd196b2a7b3.wav"} {"in": "walk around right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0a2fd3b3045babcede935eb36965f840367fae7a.wav"} {"in": "turn right and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "121cd3c1aab43fe82b26243f5c89ffe545ea6447.wav"} {"in": "walk after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_WALK", "audio_path": "9af40cf23dfd29d2e91d647962e93907149ac1c8.wav"} {"in": "walk opposite right twice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "01740d24f3629c5816e77cd43791cdfbf80f3a86.wav"} {"in": "look opposite right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "dbd45de2346b5109661b171ec2f03eb9cad2ff55.wav"} {"in": "jump right thrice and look opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0562ad4f0f019f4c5b656411231472d38366332d.wav"} {"in": "run opposite right twice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "d20db0059aa6c8421b1b98dbbedc5d641ac496cf.wav"} {"in": "jump after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c0e945731d7a611694c26d0d7d10d123bb021cd1.wav"} {"in": "turn right thrice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "81315271a2fe304b86eadf72eee7b2488e601ef1.wav"} {"in": "look around left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "72df0dcaa4d69e14bf8e74de9c17a94117af57de.wav"} {"in": "turn around right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "81f9fe8a69b61e2d2bc5f1fd1fa8df119f7693c1.wav"} {"in": "turn left thrice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e68ce80d08e98dfaa072917a65058484f659e7e7.wav"} {"in": "run opposite left and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "2ecb4e8127215a3e3f0138656b1728bccfe0eaaf.wav"} {"in": "jump after look right", "out": "I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "86788857005fbf02af84613d4be175c2c921b7fe.wav"} {"in": "walk around left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "791fa03c04271c236ba04d7fa6c835433751a952.wav"} {"in": "run left thrice and turn left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "abf21e64fdccb75053729a898aa7790fd2c78a85.wav"} {"in": "turn around left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c0f9a43ae66fba9ae3859e9e1ce6393a3a7463a8.wav"} {"in": "walk around left thrice after jump", "out": "I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1a8cc01b50983aced27d39269436dbf03f7af0e7.wav"} {"in": "run opposite left twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ac6de393407a481cf8b33eec1d62bc6ce989a93f.wav"} {"in": "look around right thrice and look twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "63407a84ab5d1172e96e6db705cd6260dd79b5b0.wav"} {"in": "look opposite left thrice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "49a32d6fae7a6942e20d4585b3cfc4b2aaa8f344.wav"} {"in": "turn around right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8380c7d87c2abae3eb98bb2b022572f27e1e5b86.wav"} {"in": "jump around right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2bef569e6953b346bab612f1b53372b3173b2d1e.wav"} {"in": "jump and run right twice", "out": "I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2ad8bf23efb41d20f04f359706caaeeec709f562.wav"} {"in": "look right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6a3247acb9fb6d52db681b7784298b33f0f02e8e.wav"} {"in": "look around right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "85cb78b560f8f74c909f4402b1652e9d5710ebcf.wav"} {"in": "turn opposite left and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "88a04bff1559092502eb3e8252ddb7c2ef50c711.wav"} {"in": "look right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e03d508813cd5c48129d59f43ddcbc164996bcee.wav"} {"in": "run around left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "12a7d58708f56b582727fa7fe89c7b7e37d91e6a.wav"} {"in": "turn around left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "538fed756f16a44f45914b5f7836847418d84d6f.wav"} {"in": "turn around left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "19836120274a40e7477cdac7129d927029c21292.wav"} {"in": "run left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e577b838f731f3613f618f97b962fdcb69f98940.wav"} {"in": "walk around left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f4f054464eb54a566c6c20bad55ee3db57e91168.wav"} {"in": "jump around left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2c821c4ca55d9ca4d73bc146f647adbfa15d6fba.wav"} {"in": "run thrice and jump opposite right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9f6b9fbd53e46a43b5bea15052f39e260fd38ec4.wav"} {"in": "look around left and turn opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bcfd85857ebda290cb545023a00f990c80b716d9.wav"} {"in": "turn around left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ddf7105b377951a5c9ca62a9b4d661482048cc5c.wav"} {"in": "run right and turn right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "43a013cb91da1e2db9aefb6d96d0e44f3c6e0756.wav"} {"in": "turn around left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "91facea0ed4ee24944462b782ee118113b1fe2b5.wav"} {"in": "walk around left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dd2e17329e5de9ac2ee37b2e04502835e88821a0.wav"} {"in": "turn right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "037b9437bc211cd281d7061fc2b25101c7f89082.wav"} {"in": "run left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2ed81bf5d9c159b1000e9eddc29f083e104fbb0c.wav"} {"in": "walk right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "648d5aadd3c9d1df01f8bd8763e3a843e09d23a8.wav"} {"in": "walk left thrice and turn right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f01f5eebed58ae857dbe8f43107bf2a8592c47a1.wav"} {"in": "walk right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "248f6b3e168575130711ae65599398407295a94a.wav"} {"in": "turn around left and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "964198cf0b9b95b1959a4bb80a25d596ab15b903.wav"} {"in": "jump thrice and walk opposite left thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9e7ef66546c2c1880732c42baed9496f756fc977.wav"} {"in": "run around left twice and run opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7e8b663c2fe4a6f3e1686e86701044ec4aa3c836.wav"} {"in": "turn opposite right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5fd335e97db6631ab9c0726eff16697a1d101048.wav"} {"in": "turn opposite right and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "85502bddd29e0b9e4255d8088603e4d37e067df1.wav"} {"in": "walk opposite right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a2358c1b211d822a94b94047983123baa54c6aa6.wav"} {"in": "walk left thrice and look", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK", "audio_path": "1f52d60526ac34a9352ad8feee800d600e2abe55.wav"} {"in": "jump opposite left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5492d9324ff7898d2da8071ef5bf489061c1d36b.wav"} {"in": "look opposite right after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "466adb4f1a18d0286aa2ed222739a225e381055c.wav"} {"in": "run left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b1821fdd36b6d8430ee180bb99d7ed5a3082a22f.wav"} {"in": "run opposite left thrice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9d9d41c02eedaffbb5f7942384a91fe6364e74ef.wav"} {"in": "walk around right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "86297ce50829158616831cbe2406bbd4225998e1.wav"} {"in": "run around right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7e08dea8b349eb2bfde8ba9683ea6bc882012349.wav"} {"in": "turn opposite left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a5a3e245a5182647b32e495c8c25d814946cb7e2.wav"} {"in": "walk left thrice and jump left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "e0c9b179587521cccbfe0e452891a9dac1771a16.wav"} {"in": "run twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "b578773263ffd202f134fd7e7a121abd46608eff.wav"} {"in": "walk right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "4aa08dc5a4e01b7e3a47cf942d14d6bf1e1bac8d.wav"} {"in": "walk opposite right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2bb0ef4b6f9e80cf97e0bc50c6a39df78da8a72e.wav"} {"in": "jump thrice and turn around right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fd89550be3dbab4107ae37ad59022cdade262aaf.wav"} {"in": "look opposite left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9d060154649b9c5cd8db60f47ee51ba14a37657e.wav"} {"in": "run opposite right thrice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6a7bee2164c14ec4aa6db098c7ddc14d88efd3c2.wav"} {"in": "jump thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "9099da5fe7bc739ee3eb08dcb1b0fae323ba311b.wav"} {"in": "run right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3fb650cc281ad8d8f3862b8b46784676eda45021.wav"} {"in": "jump around left thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6ed9d194b77c0ea21ed48d4f6a2843f14690445f.wav"} {"in": "look opposite right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "2a27c7fa6f51419cc537afdae0a856408a9ce6bf.wav"} {"in": "walk left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "a090910e71cae89936af2aa9e36ae9a503e0b5d1.wav"} {"in": "look right thrice and jump right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "ba0615a17021d1c3879c78185eaebbfd823032b4.wav"} {"in": "look around right twice and look", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "9d22813e2bf631734e5f80821a1f603ac51b762f.wav"} {"in": "run around right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3834ad447f44599ad9eec46259a91bc51bfd8ea4.wav"} {"in": "turn left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "db8619c54f1d4983eb23039c2705ca30947ad5a4.wav"} {"in": "look around right and jump right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1aa66d10c78de30bc646efa2a914bce71d573107.wav"} {"in": "turn around left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7ccb0dfa18e2bc526dac329134a68860202bd05f.wav"} {"in": "look opposite right thrice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a1eaa251859b2465dff585b5fa7543d3a98663b4.wav"} {"in": "walk left twice and jump left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5ded00902871a6170a63d5d8ebf8b767b4be574f.wav"} {"in": "turn opposite right twice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b8438a5986ca2a0eff0b62e55fef95cda0aaeca7.wav"} {"in": "walk left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "2fef36ae1c5dbc836b5f39e330a29ba462ac3bc4.wav"} {"in": "jump twice and walk twice", "out": "I_JUMP I_JUMP I_WALK I_WALK", "audio_path": "9fb9d1b5d512c0bb2f326172c708969f3792ecb2.wav"} {"in": "look left twice and jump around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b872cbbca5aa2cfeb870af7f1db2b52efe3a02eb.wav"} {"in": "jump opposite left and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "17daecbc2d5d547edf383b386ef0d4ddf67f614f.wav"} {"in": "walk left twice and run left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "96661b49c942fa9cf4ae20737057f27fd72cdc83.wav"} {"in": "run opposite right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7dba1ce8090a6a9b51208a4e8d88fb32fad0d814.wav"} {"in": "jump twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_JUMP I_JUMP", "audio_path": "ea635b2e7253124b82d85dec669ad1be9c26fbdd.wav"} {"in": "turn left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9d84bebe4c3e3b1f65e5627e3b0dda4f47708a2f.wav"} {"in": "turn around left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "23aafa7e6584239b3a80d87c2dc8f0b9ba24449d.wav"} {"in": "run right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "417623fc38e65b3bc063735d5b9273abf604ab89.wav"} {"in": "walk right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ea51b96568e6e1b5ef3dbb87e9ac797cd829e204.wav"} {"in": "jump opposite left twice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d1a58e93322f5d6226836e1ecb56a807ec1322b5.wav"} {"in": "run opposite left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1c1120625d872371abe4bb419d143d1d9b20315d.wav"} {"in": "walk right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4a5c54ea7469346625b51ea4d8765237c524029f.wav"} {"in": "run opposite left after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ed18cbe3f79675d2c3905c51cb2673cb9c6ff801.wav"} {"in": "look twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "e8ca75a7c78f8e7744f98918f55e6c44042c4749.wav"} {"in": "turn left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dc6c2f2276a8973d5e768400633c2c4e62436728.wav"} {"in": "jump opposite right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "45d30120703816e516c9ca5a5299ec5f63f92718.wav"} {"in": "look left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "f2fae5c24151c807eb7378f2c4690cd8d86bd3f1.wav"} {"in": "run right twice and walk left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "5e0edb898231bc3ff87990ab9ca867bf6ae202cf.wav"} {"in": "look opposite right and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d150bea6558589c2e32e0ea9029e7eb6c43d67d5.wav"} {"in": "turn left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "2a1317e26c1eea778648721a94aeebb587b01c85.wav"} {"in": "walk around left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "446bb06022b6b8f68b614ce4250a3d29cc2c2066.wav"} {"in": "run around right and turn opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b4a1262051d2960b57b3d43c9de293baa5bde7da.wav"} {"in": "look right twice and turn around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7c10a0ae88dd50a1669c12488ea197d9de0bd281.wav"} {"in": "walk right twice and look", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "30325846d3cb9dedcf800f23d7c4a3ae36d332a4.wav"} {"in": "jump opposite left and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "c5cdddbf1e43f1c004546d9f28886b23e17c6a6c.wav"} {"in": "walk opposite right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "23f2c259c0d404b8ce0fb52f200c07bc7a527818.wav"} {"in": "jump opposite left thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "dfa12fc41cf5add6a7c5d45d5d8473b6bc79b379.wav"} {"in": "jump twice and look around right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "82d1f61cd1a6515b99bec1fd16b01f765f1fd5cd.wav"} {"in": "jump twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "e977b16daa9f71cd136817def51cb014158d889f.wav"} {"in": "run after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN", "audio_path": "61e8c6aaef9674382dc85546b88e5773c113f6d7.wav"} {"in": "look opposite right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c1af0e7e405285604e90b47d9848d5b4e7c53de2.wav"} {"in": "jump opposite left after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4ca8d7416c1f56602174ad3a08724aa5701a953e.wav"} {"in": "turn right thrice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "664174c2938f07265eee18c77d2c03dd566fefce.wav"} {"in": "jump thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "c639337825d949e7fb6460736c26f1ad6b94022d.wav"} {"in": "run around right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d724774320f7be06da7571b80b389a962ea63d46.wav"} {"in": "turn around left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d229dc8338c2663315eab7e63851d45ebcd23d87.wav"} {"in": "jump opposite left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6b69ae3ca4b28aeaf6e674db0e89b0a6f461fd1a.wav"} {"in": "walk opposite right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "353c45ae1f14df74ae3cd4a356365051b3ba403c.wav"} {"in": "look around left thrice and run twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "8f67709e61f78ae9c8178c20a622a41d9a033aa6.wav"} {"in": "run around right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "18796c7f4ed1a6fcaf4aba1dfa950c5b78a40119.wav"} {"in": "look right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0cd8ab2833c9d9de526f99e3c938455f665e9e93.wav"} {"in": "jump twice and turn opposite left thrice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7bb96c2ce5220bf8fccf1012bc5249e3fde9ac9a.wav"} {"in": "look left thrice and walk around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "63a908aabaf020a7957ac994089e8028b6bd0bf8.wav"} {"in": "jump opposite right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3a49043c354838b407636aa373a67b1ed576c3c8.wav"} {"in": "run around left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2ffad09115be78d633c14a5f14713698efeca668.wav"} {"in": "run opposite right thrice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5f180a0b2ad18d034618f74f60278c6e6f8b3a35.wav"} {"in": "turn around right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "613b1a725a95a6ae99c394664d96a0b534018ce9.wav"} {"in": "run around right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "221d4ade3bee4003caf7a666f56f3e04ce376847.wav"} {"in": "jump twice and turn around left", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ce9f9c0b716596349d4fec3e958f0210145c8ad7.wav"} {"in": "look right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "dd5888d76590ae557c9bccf12ae5cf6154f059d7.wav"} {"in": "run left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cdd42261986c3792581873240615224671e3a4bf.wav"} {"in": "run around right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1215b3f5ae3d7388f31bd5dfbe74d629a250d36e.wav"} {"in": "turn opposite right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cc00a020e35b8d90692c51c1c084149ee9ce013e.wav"} {"in": "run thrice and turn around left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "276c0f6e054b1ed6cdd3b9e9d19aec5fbd656d8a.wav"} {"in": "turn around left and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ac3dd42bc6e2e7d04cd3e7684c0848b80b7baf1c.wav"} {"in": "walk opposite right twice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "99533c5dbc906a8aa8edf3894eca9c66056199cd.wav"} {"in": "run around left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "395f2164d68f1e6a286d38666e7ea89b5ba78acd.wav"} {"in": "walk opposite right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "24059c004e2c7056d3ce3c080bbfbf1728a3aa80.wav"} {"in": "walk right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fb6559ae943abe834c5f8cb6d5da19a527147bb2.wav"} {"in": "walk opposite right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c41bca11ce9266b6e770b75982c3104686a0d1a3.wav"} {"in": "jump opposite right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "e1d71df3a849ed9fd58efe745cfcbfba5de37c79.wav"} {"in": "turn right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8a1842c2556cf0028541463a7e0dd1f13ea15550.wav"} {"in": "run around right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0aa57ffe1cdd97d53fb8589718148426f691a329.wav"} {"in": "walk around right and jump around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f6a87c737d1d1854736db67b01483ed52d1d8d17.wav"} {"in": "turn right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT", "audio_path": "ac01070ae7a68f721a2db138b64490d21c0762dd.wav"} {"in": "run right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN", "audio_path": "16083f42037a4e91b2bcac7304c2456cd9cb7ee8.wav"} {"in": "run around left thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c1aa230a0531898a8f6ca075c5ff8e0673df0559.wav"} {"in": "walk right and jump left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1c0728f17020698f642c4675c2763642241a5190.wav"} {"in": "look twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "7d6f23d18788a771072626b3f7faf8ecba4ccc8e.wav"} {"in": "turn right thrice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9751d949c343b0de77fc0654c9346774872207c4.wav"} {"in": "look around left thrice and walk around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "feae3e538fe77f19acf51663af718f0fcfc20bb0.wav"} {"in": "turn right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "349ed2c5b2a4d3bd2eaa86ba22a491d3674fcf69.wav"} {"in": "jump right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "de3e43d82f72d76eaecb41962a59442747822b4b.wav"} {"in": "walk opposite left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "776749a68e3e91cf7c9b6f48a2af537da77b51d0.wav"} {"in": "walk left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0422b5462ef9f1a90dfce007274b7642166f2457.wav"} {"in": "run left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_RUN", "audio_path": "80084cf7003102f85e5b5dcfe2352403c8593316.wav"} {"in": "look right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e8c70839e8f272345efbc22b62d41bc9321e31b9.wav"} {"in": "look around right and jump opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ad0b6347cc977eeb5cda93dd5db92f2b88932e5c.wav"} {"in": "run right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "349de27f2b04e9b9ef21784e23d42320eb5833e2.wav"} {"in": "look opposite right twice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "34d138d9bc1754589269bd6ab177d34763f5f452.wav"} {"in": "jump around right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "75a13fa16c64f7b2a3cb3782e090edd8527b412b.wav"} {"in": "turn left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fa377fb97aab4f263d735e6d7d8d4fdce65917ea.wav"} {"in": "walk and walk opposite left", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c0f793cfa6d8cace0796e0505516fd2a0a1c259e.wav"} {"in": "turn opposite right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a88e724c99c484d752c408ded3957824df9237b6.wav"} {"in": "walk and turn left thrice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7922d38f9eda7168070901b5633de3a262019602.wav"} {"in": "look left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ece9dd195940af89e62d59843fada380a7dcab6b.wav"} {"in": "jump left twice and run around right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1e07898ef3760669315ad443f4e5833522562d8b.wav"} {"in": "look opposite right thrice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "f1e2c51edebfb0be34727433e8b38305278c56de.wav"} {"in": "jump twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "07d2a97eb61792a06b63db23c674331515eb5a05.wav"} {"in": "look around right thrice and walk around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9a075ed55e64fe9549e92ec018ae7b36f970d9da.wav"} {"in": "run and run around left thrice", "out": "I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b52b80812532a5220c7e85cac81fcfa4ab68b42a.wav"} {"in": "look around left thrice and jump twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP", "audio_path": "07cc5862f24ddf4442012f648f148de1836670c0.wav"} {"in": "run opposite right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b6292dc217c64034fe7a06c67dc697abef4ad2ee.wav"} {"in": "run twice and jump left", "out": "I_RUN I_RUN I_TURN_LEFT I_JUMP", "audio_path": "25c576df87dd721f67fb8c0f00deda6dbf32d5aa.wav"} {"in": "walk opposite right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3286fe46a5e4dc6ba184407efaef76a46003c3e3.wav"} {"in": "walk left thrice and run", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN", "audio_path": "e003b868143be834a1d520248f2e100ae30448e6.wav"} {"in": "walk around right and look right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d8292cfe21e8f8c8d6f24b3b1305ef115fc5b77e.wav"} {"in": "jump opposite right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4cc01ea23d9d062e085cfafb7ffe24069a053654.wav"} {"in": "turn opposite left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "31f7576c9e3c8e3e4879198b865d6070d6dbdf2a.wav"} {"in": "turn left and look", "out": "I_TURN_LEFT I_LOOK", "audio_path": "86be53e8d1859b1f44fea5a1857f8539b0bf0edb.wav"} {"in": "walk right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "19cbaeb6aef0848bda8e5fc9f941c60b44f51c95.wav"} {"in": "run opposite left twice and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ce593be02d7199ab50d7c97dac08ab7b14ad5236.wav"} {"in": "look around left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f4e7381bf61412f65e6fc1ecbbe1cffa98c7e509.wav"} {"in": "look around right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "60eda6479608eb90547440ab3a75ed320cda0282.wav"} {"in": "walk left after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "188e3eced0c634fdff0cfbe364321466d6b17697.wav"} {"in": "turn opposite left and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3aa902ae905af17ee677a29108d10c5e9ba1751f.wav"} {"in": "jump around left thrice and turn around right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cfeff91b8557f348e1ba378bf29feba7a6e4ce2b.wav"} {"in": "run around left thrice and turn opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "424c6ee0d96fcf2419daa3c9f684dc3a5ded7d3f.wav"} {"in": "look left thrice and run left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "01c6c244d368f2e51a0aa13006f2f4e1d13dacd2.wav"} {"in": "walk around left twice and jump around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "26dc0c7f5c3f26cc29d82225f099afefd7c7bf46.wav"} {"in": "run around left thrice and turn around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "50bd7d07c5c7d6e9a87ef591ebddb4bd37ba7cfa.wav"} {"in": "run around right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ae1d569e882a488beaca456ca8ad28de37d8a7e0.wav"} {"in": "turn left thrice and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e382ae88408be44f927e270b8ee71f4fe871fd62.wav"} {"in": "walk left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2b9ba74030c1d900ee0e9ea24e3b5e18e3896e88.wav"} {"in": "look opposite right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5e20c6255096a029379542a5e8dbdcb41a2d8d82.wav"} {"in": "jump around left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3bd95ec44c9f63955b78f053cf9400b328624ba3.wav"} {"in": "walk right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0c176b0373496462aa45bb8c0b2b5b5466c2b02e.wav"} {"in": "walk right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a1e902f3a965d18f761bd0ecde3f99f98fa559a7.wav"} {"in": "jump around right twice and run around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d687e3ed72a1c22e9d7b0ee8db4486e5281678b8.wav"} {"in": "jump opposite left thrice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "42a4040a1fd48ea01302f416cf92e736d9e614cc.wav"} {"in": "run opposite left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e264685f7e0f49535f47cd8560bc92e0bb9e5666.wav"} {"in": "jump around right and jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fef79830e7bb8d83cf81cd45fdb1fd159d94a6f7.wav"} {"in": "walk right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "442d18b11c238eba53e3632704b6194f65fae422.wav"} {"in": "walk opposite left and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a7dbe66de92aa5aff60d6bf4a191040061117e30.wav"} {"in": "look right and look left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2808d5a4947c55fa9dd06e7e71829ce2c04fa28a.wav"} {"in": "jump twice and jump around right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dd592bdcb3b9b927463b13b4702c145c8f6d87c3.wav"} {"in": "walk opposite left and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "bbd827fc737f5c8468cf433faa9996ec316b345a.wav"} {"in": "look around left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5584f8ac0cedb2ed293ff689896eca49cede8123.wav"} {"in": "look around right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ed0a5f8071fbd138262ea435ea3be74d7b61ab07.wav"} {"in": "jump opposite right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dde26a6a677e6d75071b0c5bad9f7f17fc169965.wav"} {"in": "walk left thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "35c7d0d3382bed7d766b508b8736d3e6f3b3b919.wav"} {"in": "walk left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "03add402b478aeb6a0181a8b147ac50bcc9ec432.wav"} {"in": "run left twice and run opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ad84f61931b64098021983b31bda9ad0886441e6.wav"} {"in": "run right thrice and walk", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK", "audio_path": "ec4634abccd42c27ff98d3cebc8b7257517d1fb4.wav"} {"in": "turn right thrice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "46e01803ceb2c439d2829b1b34e77f1e4bc34235.wav"} {"in": "look thrice and look opposite right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "de1c91b275bb759289828dcc89b17180c30ed22f.wav"} {"in": "look opposite right and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ce5f6cf2e7e29cb7aeef0ac912fb1dedfa5542c1.wav"} {"in": "look opposite left twice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6bffae5a4ea48a02e8cb2027c1ee05e0b6157d01.wav"} {"in": "jump opposite left thrice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0c8fd6aca67327c362a6e5c8a8b4b648f93ec141.wav"} {"in": "turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "afd8ce67a81a8c673edeac37f8e51b96151f06b1.wav"} {"in": "look left and run twice", "out": "I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "edf1ce1e24d3bf0a6fb33f6fd279f14aec32807f.wav"} {"in": "look left thrice and turn around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "82bd67c7345442bb9d11a0a2432e1ed043bc3ebb.wav"} {"in": "look around right thrice and walk around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0ad52dd65ba78c096d7459c94c2381c737d6b426.wav"} {"in": "look right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "79150e45afad6166e244408ff067811df5a06ed7.wav"} {"in": "run twice and turn left", "out": "I_RUN I_RUN I_TURN_LEFT", "audio_path": "925716f17d91f9b1ee79b84825ed581e19d4f911.wav"} {"in": "walk and walk left twice", "out": "I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4c2341fe3d87d131e70ad522ae891e92f82cfa93.wav"} {"in": "look left thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2928e1e375d60dbc52ade0ab11aa978174a4a7c4.wav"} {"in": "jump opposite left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8611d31bba35c1c2bf1b0b32280e9fe1708eb2ee.wav"} {"in": "jump thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "73e210f5cb8ef2501ee785300f278fcdaffb90f5.wav"} {"in": "walk around right twice and run around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0795eeb826b7bdbda4ea08dabbb5abfd2622fc07.wav"} {"in": "turn opposite left and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8a998c2a7a692eac2aa5fd302dcaa880dfc3fbe6.wav"} {"in": "turn around right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1d12c705591b329c6dfaa2c0723c829b5ed87b9b.wav"} {"in": "look around left and turn around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "627f19245ef9a13995248596808d76f92a76aad7.wav"} {"in": "turn around right and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f0efe4272c467eef33b1825bb05058e9a5378b0f.wav"} {"in": "run left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "ce3798bfe55ebefae44df53f3d6544d5969a8e2e.wav"} {"in": "walk thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "5005d6a2c156827d28523d1a23564563f85eb2e2.wav"} {"in": "run around left thrice and jump around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7f3c5d539e8c0ea8a4deeb9e1fdf07c8e706f594.wav"} {"in": "turn opposite right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "94e9fd123254db3b97250809949a5f2276490c92.wav"} {"in": "jump around right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5670f83f22109bbc0868a7194e00352dc6a81cdc.wav"} {"in": "run opposite left twice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "64661199ed93dee273d3db02394344fb6175615a.wav"} {"in": "walk opposite left thrice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "26205235806635123371ea1c837113203a6f2e5b.wav"} {"in": "run around right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "91165756b09a3f6c62db54e9882530536b0c8972.wav"} {"in": "walk around right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "61f1ca756889a77cb1a4696e26c5edfa942947ed.wav"} {"in": "walk right thrice and look left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "53643368b96579888bc3c23bd7b76ef8ffb662d0.wav"} {"in": "walk around left thrice and look right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "940223f8c8b2d5bf4102e8a8209147f5099d3b0e.wav"} {"in": "turn around left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dfeb4fc05c9f792c364e02a94177544a5c962609.wav"} {"in": "run around right thrice and walk right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "79d47e71e61a368443d3773da8ec3ff0a8e4539a.wav"} {"in": "walk left and jump thrice", "out": "I_TURN_LEFT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "d2e7da60e76be5caa45a143a0beebd97b8462b26.wav"} {"in": "run thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "42b08f2f0ca447d2e2ecb89c2ce5b3d2b6feb527.wav"} {"in": "turn right twice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d14951a76dc5d7f75e1c0bdf6302daa3ade5535a.wav"} {"in": "look opposite right and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a1e663a2a16f93b85ee3c8460d90099d39c26c14.wav"} {"in": "turn opposite right and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3fb4bc40e0266db55c562cf2df7cbfec2f2ab758.wav"} {"in": "look left twice and turn left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "19527ee3746a55a5d69ea575c00d45a1d35684f8.wav"} {"in": "run around right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0187b9128c0c359bdac491a73a88ce1ef6a4200a.wav"} {"in": "look around right twice and walk left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f77cab0a3398011a91338b8ab72ca9c3a60bf294.wav"} {"in": "run left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "206e71345f216131c6e386f6ec4137bc03f110a7.wav"} {"in": "run right and turn around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4299b28e25858a335e3e2e09c55147e040f315f3.wav"} {"in": "run right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "336c297bff3dd787b7c39555d2b6971f61daa525.wav"} {"in": "run right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fb83e82ecc71cdd685053c98d0ebfce57ae704d6.wav"} {"in": "look opposite right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2ab8488668f2c4f5942b2d106d04b8dad49374c5.wav"} {"in": "run around right after run", "out": "I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9d055b406b69b842b057d2179310cd6a2e19f120.wav"} {"in": "walk around right thrice and jump right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "1e61732b9d6cafefb8372c8a8b0203c9b4000121.wav"} {"in": "walk around right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d0947f9ea1aa8cc60e2e58e824ad2233ef2a7c1b.wav"} {"in": "walk opposite right thrice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b4044216e37f965a1191a2f947db8dd9fc97dcab.wav"} {"in": "look opposite right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f39740826d167ea133825dfea18b1d1898623589.wav"} {"in": "turn around right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1d417ee90248ea4839a0fe9bbda890a4fbbe1c9f.wav"} {"in": "look left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "14d6373007691861f520904dfdfa5d0a92fa62b3.wav"} {"in": "walk around right twice and walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8d212240940e0ce98a99190a384b9e88ba4c4cdc.wav"} {"in": "walk right twice and jump around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d91bff953be03867d5875ea47a3b309a5d082c33.wav"} {"in": "run around left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e24f65bce59bda7ad005d380f7c129f8d405b202.wav"} {"in": "turn opposite left twice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "28ff587a3350b66e3c69f644cf204b4c5211035e.wav"} {"in": "walk left and jump left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f9a901e74fca1b87afad1c1d541c5985866dbf13.wav"} {"in": "jump around right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d7fad725d8187148d616b3329a07c48c2890a580.wav"} {"in": "walk after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "87e05f20f97c6960f3e0ef139b16228c62a49ed4.wav"} {"in": "look right thrice and jump left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "c6f9e83d42e5878f65d38c4703317ee7641f2534.wav"} {"in": "turn opposite right thrice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cdfcb09e7c955e46a8fb22de5146a5d86adf7f82.wav"}