aclegg3
v0.2.5 update 1: added object colliders, receptacle meshes, updated object configs, filter files, uncluttered scenes, uncluttered dataset config
34b5f48
{"render_asset": "e005cbb7de96d0ab84ceb9d2dd6ed418e2bcc17e.glb", "collision_asset": "e005cbb7de96d0ab84ceb9d2dd6ed418e2bcc17e.collider.glb", "up": [0, 1, 0], "front": [0, 0, -1], "semantic_id": 6, "user_defined": {"receptacle_mesh_e005cbb7de96d0ab84ceb9d2dd6ed418e2bcc17e": {"name": "receptacle_mesh_e005cbb7de96d0ab84ceb9d2dd6ed418e2bcc17e", "position": [0, 0, 0], "rotation": [1, 0, 0, 0], "scale": [1, 1, 1], "up": [0, 1, 0], "mesh_filepath": "e005cbb7de96d0ab84ceb9d2dd6ed418e2bcc17e.filteredSupportSurface.glb"}}} |