hw-liang commited on
Commit
9f01bfe
1 Parent(s): e2e8da4

Update README.md

Browse files
Files changed (1) hide show
  1. README.md +2 -2
README.md CHANGED
@@ -20,7 +20,7 @@ size_categories:
20
  [[Project Page]](https://vita-group.github.io/Diffusion4D/) | [[Code]](https://github.com/VITA-Group/Diffusion4D) |
21
 
22
  ## News
23
-
24
  - 2024.5.27: Released metadata for objects!
25
 
26
  ## Overview
@@ -29,7 +29,7 @@ We collect a large-scale, high-quality dynamic 3D(4D) dataset sourced from the
29
  vast 3D data corpus of [Objaverse-1.0](https://objaverse.allenai.org/objaverse-1.0/) and [Objaverse-XL](https://github.com/allenai/objaverse-xl). We apply a series of empirical rules to filter the dataset. You can find more details in our paper. In this part, we will release the selected 4D assets, including:
30
  1. Selected high-quality 4D object ID.
31
  2. A render script using Blender, providing optional settings to render your personalized data.
32
- 3. (To be uploaded) Rendered 4D images by our team to save your GPU time.
33
 
34
  ## 4D Dataset ID/Metadata
35
  We collect 365k dynamic 3D assets from Objaverse-1.0 (42k) and Objaverse-xl (323k).
 
20
  [[Project Page]](https://vita-group.github.io/Diffusion4D/) | [[Code]](https://github.com/VITA-Group/Diffusion4D) |
21
 
22
  ## News
23
+ - 2024.6.4: Released rendered data from curated [objaverse-1.0](https://huggingface.co/datasets/hw-liang/Diffusion4D/tree/main/objaverse1.0_curated), including orbital videos of dynamic 3D, orbital videos of static 3D, and monocular videos from front view.
24
  - 2024.5.27: Released metadata for objects!
25
 
26
  ## Overview
 
29
  vast 3D data corpus of [Objaverse-1.0](https://objaverse.allenai.org/objaverse-1.0/) and [Objaverse-XL](https://github.com/allenai/objaverse-xl). We apply a series of empirical rules to filter the dataset. You can find more details in our paper. In this part, we will release the selected 4D assets, including:
30
  1. Selected high-quality 4D object ID.
31
  2. A render script using Blender, providing optional settings to render your personalized data.
32
+ 3. Rendered 4D images by our team to save your GPU time.
33
 
34
  ## 4D Dataset ID/Metadata
35
  We collect 365k dynamic 3D assets from Objaverse-1.0 (42k) and Objaverse-xl (323k).