As we all look forward to this year's big next release, Android 14, we shouldn't forget about what's currently running on our phones in a stable version. Android 13 came out in August 2022, and only shortly after, the Google Pixel 7 Pro and the smaller Google Pixel 7 were the first phones to launch with the new OS.
In contrast to Android 12, the new release offered only a few tangible improvements and focused more on fixing up little bits and pieces here and there. That's understandable, as Android 12 was one of the biggest updates in years, complete with a new theming engine that adjusts to your wallpaper. Like Android 12L, Google's tablet and foldable-focused mid-term update, Android 13 is less exciting. However, it still comes with some select quality-of-life improvements for Android phones eligible for the OS update.
Don't get me wrong, though. After the big, busy, and controversial release that was Android 12, it's good that we get some breathing room and a period of settling in. Android 13 doesn't fundamentally change how Android looks and feels, but instead goes back to a more iterative approach in trying to refine what Google unleashed in Android 12, with thoughtful and great underrated features.
Before I dive into the review, remember that this is a look at what Android is like on the latest Pixel phone, including the Google Pixel 6 and Google Pixel 7. While underlying features like new permissions, privacy changes, and API tweaks also made their way to other phones, a lot of the things talked about here are only truly visible on Google Pixel phones. This updated review will also cover what's new in Android 13's Pixel Feature Drops, three bigger updates that have reached the Pixel phones since release.
Android 13 is Google's latest and greatest smartphone operating system, bound to power billions of phones in the future. In contrast to its predecessor, it's one of the smaller upgrades, but it still packs a few great features you don't want to miss out on.
- Release date
- Key features
- Per-app languages
- Doesn't fundamentally change the way how your phone works and looks
- Much-needed advanced Material You enhancements
- Per-app language settings are a game changer for multilinguals
- One of the smallest Android updates in a while
- Split-screen regressions for phones
- Per-app language settings are only available for a handful of apps at launch
Android 13: Design and interface
Material You evolution
Android 12 introduced Material You, Google's latest iteration of its Material design language. The Material You update completely upends how app design usually works. Instead of designers carefully crafting which color palette to use for their apps, Material You pulls a dynamically generated set of colors from your wallpaper, creating possibly the most flexible and personal interface in any app that supports it.
Android 13 doesn't outright fix any of the underlying issues with the new design language, but it builds on top of what Android 12 introduced and refines certain aspects. Most notably, Android 13 offers many more extracted colors to pick from, giving you up to 16 different color themes from one wallpaper. This gives you a lot more flexibility in changing your interface colors without switching wallpapers, and it is a much-needed push in the right direction. All this is accessible from the Wallpapers & Style settings on the home screen.
Like Android 12, Android 13 also lets you turn on themed icons for your home screen, which builds on top of what the first release brought. However, Android 13 is the first Android version to bring themed icon support to third-party apps, so you're finally no longer limited to themed Google apps. In theory, this is supposed to dunk all the apps on your home screen into the same wallpaper-based background and foreground colors, leaving you with a uniform-looking design.
I initially feared that third-party developers would be reluctant to implement support as they might want to retain their brand colors, but I'm positively surprised how many prominent developers have already jumped on board. WhatsApp, Twitch, Spotify, Reddit, Microsoft Edge, LinkedIn, Bitwarden, 1Password, PS Remote Play, Pocket, VLC, Pinterest, Signal, and Telegram all already support the new system. There are so many apps that we had to create a separate overview of which apps support themed icons on Android 13. At this pace, a full Material You look without compromising on which apps to add to your home screen doesn't seem out of reach anymore.
Since themed icons will remain opt-in for a long time, we might still have to wait until this theming option becomes truly ubiquitous. Google hasn't exactly led by example, either. Some Google apps only offer themed icons on the Pixel Launcher, while other Android 13 handsets are left in the cold. That's the case for Home and Podcasts, for example. And on its own phones, its new Wallet app initially came without a themed icon and only received one later. Apps like Authenticator, Rewards, and YouTube Studio still haven't received a themed icon, not to mention Stadia.
I'm also sad that Google hasn't brought back custom app icon shapes and fonts. This was one of the staple customization options in Android 11, and if it's done correctly, it wouldn't even clash with Material You. Other phone manufacturers and third-party launchers still allow you to customize these things, but Google seems to have decided not to offer this capability anymore.
System UI changes
Apart from all the Material You color magic, Google made a few more tweaks to the system interface. The new, bolder navigation bar will probably be the most obvious one when you update from Android 12. Unfortunately, it doesn't really serve any purpose apart from aesthetics, and it takes up ever so slightly more vertical space than the smaller navigation bar first introduced in Android 10. It now resembles iOS' navigation bar more closely, though it's still not as long and thick as the alternative on the iPhone.
The new bar makes it even more of a shame that Google still doesn't enforce transparent backgrounds for the navigation bar as much as Apple does, as the additional space used up by the new bar wouldn't matter as much in that case. As it stands right now, you will lose a few precious pixels in almost all apps you're using thanks to this change, including some widely used Google services like Chrome and Gmail that don't support transparent navigation bar areas.
A more substantial tweak comes to the media player living in the notification shade and on the lock screen. Apart from some minor reshuffled button placement, you'll notice that the seek bar is now squiggly for the audio you've already listened to. While it's visually not the most pleasing thing to me, it serves a purpose. It only squiggles when you're actively listening, which allows you to see at a glance if audio is running. That's particularly handy when you just want to check if you forgot to turn your music off at low volumes or when you're about to put your headphones away. The media player saw a miniscule change in Android 13's December Feature Drop, and now features a horizontal bar instead of a dot for scrubbing.
Finally, two small changes were made to the lock screen. You can finally control your smart home devices from the lock screen without having to unlock your phone. And if you missed it after the Android 12L update where it was first introduced, it's now possible to turn off the dual-line clock when you don't have any notifications. Both of these are optional and need to be activated in system settings in the lock screen options under Display.
Google is also laying a foundation for a tweak to back gestures, though this will only go live with the subsequent release, Android 14. When the next backward navigation brings you to the home screen, you will get an animation similar to what you see when you swipe up from the bottom to go home, with the app window increasingly getting smaller and closer to the corresponding icon on the home screen. This is supposed to better indicate when you're about to leave an app. To enable this behavior, you need to activate your Pixel's developer options and toggle on predictive back animations. The only apps I spotted working with so far are Google News and the system settings.
The Pixel Launcher's new search experience
The Pixel Launcher doesn't enjoy many visual changes compared to Android 12. It revamps how search works yet again, though. On Android 12, tapping the search bar on the home screen would bring you right to the Google app for search, while the search bar in the app drawer was focused on local results like apps, contacts, settings, and in-app content. Android 13 unifies the look and feel of both search experiences again, but they still remain slightly different.
Spot the subtle but big difference: two pairs comparing home screen search on the left and app drawer search on the right
When the new experience does show up on your phone, tapping the search bar on the home screen brings up a Material You-themed interface that shows you a row of suggested apps at the top and a list of recent Google search terms below it. When you start to type, the interface is populated with app and web search results. Only hitting a suggestion/result or the search button on the keyboard will hand you off to the Google app. This makes for a smoother transition between the home screen and the search interface, and I like what Google has done here. It feels much more refined than just using the search bar as a widget that opens the Google app upon tapping it. Using this search experience on the initial version of Android 13, you can only find web results and apps, though — no other on-device search is possible here.
The search that opens when you swipe up on the home screen and open the app drawer is slightly different. When entering it, you will still see the familiar collection of all the apps you've installed on your phone, but once you start typing, the interface looks more like the one you get via the search bar on the home screen, with app suggestions at the top and a list of Google search suggestions below it. However, you can scroll further down here for more, revealing a "From this device" section. Here, you can see results like in-app shortcuts, settings shortcuts and toggles, and options to search for terms within apps (Search on YouTube, Search on Google Maps, etc.).
Following the initial publication of this review, Google tweaked this behavior and made the two search bars behave almost the same way. You can now find contacts, apps, and shortcuts when searching with the search bar on the home screen, too, though they're pushed much further below than in the app drawer search. It's a good compromise and makes it easier to find what you need, regardless of which search option you use.
There are still some regressions compared with Android 12 and iOS, though. For example, when you want to use the keyboard to search for and then open an app, you can no longer simply hit enter/search to open the first app listed. Instead, you have to tap its icon at the top. Otherwise, you will end up doing a Google search for whatever phrase you entered. If you routinely do this, prepare for loads of searches like "mes" or "gma" in your search history when you just wanted to open Messages or Gmail. I would have preferred for Google to retain this "enter equals open app" behavior in the app drawer, as it adds more friction and makes you stretch your thumb all the way to the top of the screen again just to open an app. Thankfully, it looks like the company is exploring bringing back this behavior with Android 13's March 2023 Feature Drop.
I was initially displeased with how Google handled the separation between the two search bars, but the situation has gotten a lot better following the initial release.
Android 13: Improved privacy features
Privacy is a difficult concept on Android. After all, Google is an advertising company that lives off the data people share with it. But the company is still trying to make the process more transparent and make it harder for bad actors and malware to access data that isn't needed. Google will likely never go as far as Apple went with the "Ask app not to track" prompt that cost Facebook billions of dollars in ad revenue, but small improvements are sprinkled here and there in Android 13.
For one, Android 13 adds a new media files permission that makes access to your files even more granular for apps. The approach means that apps have to ask for access to audio, video, and image files separately, making it possible to preserve your privacy further. Of course, apps will have to support this new method, but Google will probably make sure that it doesn't take too long until it's mandatory.
Speaking of changes in media handling, Android 13 has also received an iOS-esque photo picker interface. Apps that don't need access to all of your files can use this to make it easy to select an image or video that you want to share in, say, a chat or pass on to a photo editor. The trusty document picker of old does the job just fine, too, though. This is just a prettier, dedicated interface for media files that chat apps and similar services will hopefully pick up. Here, it will probably also take a while until most apps switch over (if they even will) without incentives or policy changes from Google.
Android 13: Light on new features
I think we've established the theme — Android 13 isn't the most feature-heavy release. Nevertheless, there are some exciting Android 13 features you'll want to check out, like improvements to permissions, a game-changing enhancement for multilinguals, and some split-screen and big-screen shenanigans.
Every year, Google changes at least a little bit on the notifications front. This year is no exception, but the company is — thankfully — doing a lot less than usual. In Android 13, apps can no longer send you notifications right after you've launched them for the first time. Instead, a dialog will pop up, asking if you want to allow them to interrupt your attention whenever they choose to.
This change feels overdue, as the previous solution to a less disruptive phone was a bit more cumbersome. You would have to wait for an app to send you a notification and then disable it by long-pressing said notification. Alternatively, you'd have to actively seek out the app's permissions overview in system settings right after installing it, which is something you might not ever want to do. The new dialog does add an extra step to most apps' setup processes, though, so there is that downside.
Interestingly enough, Apple has offered just this for a while already and makes matters a little more granular thanks to its scheduled notification summary that you can set up in settings. That way, apps that you don't deem only get to disrupt your life can only send you notifications twice a day. I would really love to see Google copy this.
Per-app language options
In another act of catching up with iOS, Android 13 has finally introduced support for changing your preferred language on a per-app basis. For multilingual people like me, this is a game changer. I finally don't have to endure apps poorly translated into English anymore when I can use them in German just fine. There are a few services like banks and transit apps that I prefer to use in my mother tongue, and that's now possible.
Google made changing the preferred language for your app dead simple. You can tap and hold an app icon on your home screen and hit the little i button in the pop-up menu to get to an app's specific language options. There is also a new section in system settings that allows you to see a list of apps that support multiple languages, which you can alternatively use to tweak everything on your phone to your liking.
In earlier test versions of Android 13, the per-app language options could be applied to any and all apps, but that changed in more recent betas closer to the launch. Now, only apps that have specifically declared support for multiple languages get the option to switch to a tongue different from the system, and that's a shame. While changing the language brought up a few minor issues when it was possible to change it for all apps in Beta 2, the selection that's left right now is much smaller. In fact, right now I've got only 18 apps left with that capability, most of which are Google apps.
I can only hope that developers will add this relatively minor tweak to their apps, allowing for language changes to their apps sooner rather than later, but we all know how slow Android app development can be. Google should have just enabled the option on apps with no way to opt out, forcing a handful of app developers to fix potential issues rather than waiting on the majority of apps that would work just fine to add a small XML file to declare support.
Split-screen regressions and big-screen improvements
Android 12L and then 13 introduced some much-needed tweaks for big-screen devices like tablets and foldables, but in the process, Google made it more cumbersome to use split-screen layouts on regular phones. On Android 13, you still need to enter the Recents screen and then tap and hold the app icon on top of the preview to start split-screen mode. However, Android 13 then only lets you pick other apps from the Recents screen to start split-screen mode with. The interface no longer lets you access all apps on your phone by going back to your home screen.
This means that you first have to get the pair of apps you want to use in split-screen mode ready in your Recents overview, which makes the process of using two apps at once even more difficult and harder to access than it's ever been. It's almost like Google doesn't even want you to use split-screen mode on Pixel phones and is actively discouraging you from even trying.
Other manufacturers have more elegant solutions for this. Samsung is one of the positive examples here with an advanced custom solution, but there are also manufacturers that stick closer to the Google look and feel that do a better job. Oppo, for example, lets you quickly enter split-screen mode with a three-finger swipe from the top of the screen. I wish Google would introduce a simple path like this.
On tablets and other big-screen devices, matters are more straightforward. You can simply drag an app from the taskbar onto either the left or the right side of the app you've currently opened and then enter split-screen mode like this right away.
Speaking of big-screen devices, Android 12L has already brought the bulk of improvements to them. Android 13 just picks up on a few things left over, like a new shortcut to enter the app drawer right from the task bar that pops up on tablets.
For those who still use microSD cards or routinely access USB-C sticks with their phones, Android 13 finally adds support for exFAT. The file format has been around for a long time and is an improvement over the ancient FAT32 format, which is limited to a size of 4GB per file. This makes for a much better experience in this day and age where 4K video exists.
Android 13 also introduces a quick settings toggle QR code reader. To pull it up, you need to enter the notification shade, pull it down to access your quick settings toggles, and look for the new "Scan QR code" option. It feels slightly faster than going through Google Lens, so it has its merits. Plus, it's particularly helpful in a world changed by Covid-19, where QR codes are much more common than they once were.
Google also introduced a visual clipboard editor that lets you quickly tweak the text you've got in your clipboard right after hitting copy. It's a handy change when you've accidentally selected too much or too little, and it stays out of the way when you don't need it.
A few more neat changes, in no particular order: Quick tap now supports quickly launching the flashlight, you can stop any apps currently running in the background right from a new entry in the notification shade, and you can long-press the home button or swipe from the bottom corners to invoke the Assistant again. It's now also possible to limit your network bandwidth across the entire system.
UPDATE: 2023/06/26 15:31 EST BY MANUEL VONAU
Pixel Feature Drops are here to make Android 13 even better
Android 13 might feel like it's getting long in the tooth, but Google keeps making the Android release better every three months with a new Pixel Feature Drop. As the name implies, this is something that mostly only Pixel phones benefit from. The last release to come to Andorid 13 is the June Feature Drop.
Android 13: Pixel Feature Drops make it even better
Android 13 may have been Google's highlight release of 2022, but the company keeps improving with subsequent monthly security patches and quarterly so-called Pixel Feature Drops. The company even offers a beta program for these bigger quarterly releases under the Quarterly Platform Release program (QPR). Let's take a look at what's new in the two Pixel Feature Drops released in March 2023 and December 2022.
Android 13 June 2023 Feature Drop
The June Feature Drop is the last big update to Android 13 before Android 14 goes live in stable. The release adds some hotly anticipated features that Google teased at Google I/O, and they're arguably the most fun in a while.
On the customization front, there is a new Emoji Wallpaper section in the Wallpaper & style settings, accessible by long-pressing the home screen. It lets you choose from your favorite emoji and make them your phone's background, complete with a variety of colors, patterns, and sizes. You can even pick random creations if you need some inspiration.
Another wallpaper tweak announced at I/O is Cinematic Wallpapers. These use the same technology that power cinematic photos in your Google Photos library and apply it to backgrounds. When your phone detects that a wallpaper you choose is compatible with cinematic wallpapers, it will offer a button that lets you turn it cinematic, complete with neat 3D effects you can see when you move your phone and when you transition from lock screen to home screen.
Smart home controls are also in for a much-needed revamp, which you will particularly notice if you use Google Home as your default app. The new control panel, accessible via the lock screen shortcut or the quick settings toggle, looks a lot more like the regular Google Home app. A scrollable row at the top gives you quick access to all device types you have, while you can curate a list of favorites beneath. In contrast to other features, this rolled out in stages and hasn't reached everyone at the same time, even when they updated their Pixels. This new control panel is made possible by a less rigid structure for the smart home control panel, allowing other third-party apps to create custom layouts, too.
Another highlight-worthy feature is the safer PIN entry screen, which I can only urge everyone to turn on under Security & privacy → Device Unlock → Enhanced PIN privacy. This will disable button animations when you enter your PIN code and won't reveal the numbers you type. It makes it harder for shoulder surfers to steal your phone and the data on it when you need to put in your PIN in public. I wish this feature was the standard option right out of the box, but it's a good addition in any case.
Smaller updates have been made to haptics, with the Pixel 7a and Pixel 6a now supporting an optional mode that makes them less loud when they lie flat on a table. All Pixel phones are also in for adaptive charging improvements, with Google improving the algorithm responsible for determining when to top the phone fully up when you charge overnight. This should help keep batteries healthy for just a little longer. Then there is improved emergency sharing, allowing you to automatically send a message to a trusted person when you don't check in after a walk home late at night, and better road safety via car crash detection. Google Recorder is also seeing improvements, with an export option that turns your transcript into a video, along with the capability to search for speaker labels and better exports to Google Docs.
In another exclusive for newer Pixel phones starting with the Pixel 6, Google is adding a hands-free selfie option. When you turn on the three or 10-minute timer, it's possible to raise your hand with your palm visible to start the countdown. This gives you more time to position yourself in the frame as you'd like to. Of course, you can also still use the "Hey Google, take a selfie" voice command to start a three-second countdown without even having to open the camera app first.
Android 13 March 2023 Feature Drop
Google's March Feature Drop is particularly exciting for Google Pixel 6 and 6 Pro owners. The company announced that these two phones are getting key improvements to Night Sight with a Google Camera update, giving users access to faster and more detailed night photography algorithms. This means that you can pick between multiple options for your night shots. You can either go for a lower-brightness option that will give you a result faster, or you can make your phone take in even more light before it saves the image. It's a truly great move that makes older hardware last longer.
Another tenable improvement for everyone using older Pixel phones is free Magic Eraser support. If you're unfamiliar with it, the feature lets you remove random objects and subjects from your photos without the usual tedious handwork in Photoshop or Lightroom. Google previously suggested that Magic Eraser was only possible thanks to its latest phones' processors, but now the feature is available on pretty much any Android phone and even on the iPhone for Google One subscribers. So Google either managed to make the feature less taxing on hardware, or it was just a ploy to sell new phones. Either way, it's good to see Pixel features trickling down to other phones.
The Feature Drop also preps a feature that fitness nerds might be particularly excited about — Health Connect is a pre-installed app on Pixel phones. The service makes it possible to sync and connect different fitness apps, allowing you to aggregate separate data from various services in one central place.
Furthermore, it looks like Google plans to make Health Connect a pre-installed app for all phones launching with Android 14, making it even more powerful. Once app developers can rely on having access to Health Connect on all Android phones, we might see many more apps introduce support for it. It seems like developers are already very much interested, as they can rest assured that they need to support only one central API rather than a dedicated solution for every service they want to sync with.
Android 13 December 2022 Feature Drop
One of the best features Google finally brought back with the December 2022 Feature Drop is battery usage stats based on the last time you fully charged your phone. In the past, the company switched to a 24-hour view. This switch back to the battery-based statistic makes it much easier for you to see which app is the culprit in case you run out of battery particularly quickly someday, and frankly, it makes the lives of phone reviewers easier, too. Pixel phones also get access to some new wallpapers.
The Feature Drop includes a few minor visual changes that round out the experience. For example, when you use your fingerprint to authenticate yourself for an app, it is now followed by a short green checkmark to indicate that your action was successful. The update also adds some new animations for the quick toggle buttons in the notification shade. Here, some icons now show a quick animation when you tap them. Android 13's first Feature drop additionally introduces a few more exclusive Google Pixel 7 features, detailed in the section below.
All phones running Android 13 are eligible for Google's new Security & privacy settings hub. This new settings panel puts all relevant options in one place, allowing you to see at a glance if your phone is well protected. You can use it to tweak options like biometric authentication, use Find my Device, see if your device is fully updated with security and system updates, and start a Google account security checkup.
Android 13: Exclusive Google Pixel 7 features
The first Google phones to launch with Android 13 are the Google Pixel 7 and Google Pixel 7 Pro. The devices are some of the best Android phones right now, and the software is part of the reason. As with every Pixel launch, Google decided to make a few features exclusive to the latest phone generation, and this isn't any different for the Pixel 7 and 7 Pro. Here is a rundown of what special software options the two phones give you:
- Automatic voice message transcriptions: In the Google Messages app, voice messages can be transcribed automatically.
- Voice commands and voice typing: Voice input processing is faster on the Pixel 7, and you can dictate emoji. You can also silence your phone when it rings by saying "Silence," even without prefacing the command with "Hey Google" or "Okay Google."
- Bedtime mode improvements: The Pixel 7 can automatically turn on bedtime mode when you plug it in during a specific customizable timeframe at night, say from 10 pm to 7 am. When it's plugged in while you sleep, you can also use it for cough and snore detection.
- Photo unblur: In the Google Photos app on the Pixel 7 and 7 Pro, you can use a new tool to unblur slightly out-of-focus images. It works very well.
- Direct My Call improvements: Some toll-free numbers in the US now offer a visual menu you can navigate through to get connected to the right support agent without having to sit through the announcements spoken by the machine on the other side.
- Clear calling: The Google Pixel 7 and 7 Pro offer an optional toggle in the Phone app settings that help you to understand your call partner better in loud environments. This was first introduced with the Android 13 December Feature Drop.
- Google VPN: Also as part of the Android 13 December Feature Drop, Google added a free VPN for all Pixel 7 users. It allows you to stay more private on public Wi-Fi networks, but it doesn't offer much functionality beyond that. It's the same service you can also get on any Android phone via Google One.
For a deep dive into all of these with more context and explanations, check out what's new in software on the Google Pixel 7 and 7 Pro.
When we called Android 12 your phone's biggest update in years, it was clear that there was no way that Google could keep up with this pace with the next full version release. But that isn't even necessary, and it wouldn't be a good thing. Android 13 is mostly concerned with establishing Android 12's big changes as the new standard, and thus it's an Android release with the least visual changes we've had in a while. Instead, Android 13 focuses on introducing smaller quality-of-life enhancements and quick refinements, which is really all Android needs at this stage — and the three feature drops it received just add even more to this.
With all Android 13 Feature Drop released and Android 14 looming on the horizon, it's clear that Google will focus on more refinements in the future. We can only hope that this trend of gentle changes that don't fundamentally change the look and feel of Android phones will continue as the platform becomes more mature. So far, Android 14 sure feels like just that.
Android 13 first rolled out to Google Pixel phones, going all the way back to the Pixel 4. The Pixel 3 and 3a are now deprecated, meaning that these will be stuck on Android 12 forever. Other phone manufacturers take a bit longer to update, so your phone may or may not have it already. If history is any indication, the first phones to get Android 13 will likely be all the great high-end phones from Samsung.
The theme we have here — Android 13 introducing only minor, helpful changes — has already been spotted by New York Times business correspondent Daisuke Wakabayashi when he covered Google I/O 2022. It seems like Google's days as a company with big shots for the future are over. The company is now running like a strictly profit-oriented business that focuses on iteration. So it's only fitting that the company slashed its moonshot and future-focused Area 120 team. The one change to this strategy we see here is Google's nearly desperate push into AI in 2023, though this feels more like a knee-jerk reaction to the broader industry than a vital plan.
Android 13's exclusive Pixel 7 features are also symptomatic of another shift in Google's strategy. The company has identified first-party hardware as its best bet for the future, with ad revenue and efficiency on the decline and a lucrative search deal with Apple potentially under scrutiny by regulators. With hardware that it controls itself, coupled with its software expertise, the company hopes that it will be able to cement its position in the mobile market and beyond. The re-entry of the tablet market with the Google Pixel Tablet and the brand-new folding Pixel Fold just further prove this.
Android 13 is the perfect example of this new, cautious approach that takes the broader Google devices ecosystem into account.
What's to like?
- Thoughtful refinements to Material You make Android 13 an excellent foundation for years to come.
- New permission dialogs and more granular file access for apps make Android 13 even more secure than its predecessors.
- Per-app language options finally put Android up to par with iOS' long-existing multilingual feature.
What's not to like?
- Compared to the huge upgrade that Android 12 was, Android 13 can feel a little light when it comes to visual changes.
- Android 13 could be a little more customizable beyond Material You. In the past, you could change icon shapes on the home screen and fonts throughout the system.


First of all let me say that there is NO support for these products. Posting in a forum and hoping someone else can help you is not support. I pay monthly for this product. You posted updates to lightroom and photoshop. I installed those updates. After I installed the updates when I click on edit in photoshop 2019 from within lightroom, photoshop launches and the pictures shows up in photoshop but it is not editable. All menu items are greyed out. I have checked to see if the photo is locked - its not. I have uninstalled and reinstalled both applications - same problem. I have cleared every possible preference I can find. If I close the photograph and leave photoshop open and return to lightroom and click on edit in photoshop 2019 the photo opens in photoshop (which is already open). So basically it looks like when lightroom launches photoshop with a photo it doesn't work - but if lightroom is already open it does work. So hoping someone in the forum can answer why this is happening - since Adobe just wants to cash my check every month and provide updates it does NOT support. You have to love a product that charges you monthly and when you need help with their product they send you to a forum.
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There is a known issue between the current version of Lightroom and Photoshop. The workaround is, starting with both applications closed, open Photoshop and leave it open. Then open Lightroom. Edit in Photoshop should now work OK.
You can contact support via the support link at the top of the forum but users of this forum can usually help with working issues.
That is what I have been doing - when I remember. I searched and did not find any info that it was a current problem or I would not have posted. But it still sucks that they do not support any of their products when I am paying for it every month. I did click on the support link and it basically says the only support authorized is via the forums. Thanks for the info.
If you follow the Support Home link and choose Photoshop then go to the bottom of the page there is a "Contact us" link.
when I click on that link it wants me to select a product and an area and after I do that all options except the forum disappear
First of all let me say that there is NO support for these products. Posting in a forum and hoping someone else can help you is not support....You have to love a product that charges you monthly and when you need help with their product they send you to a forum.
Yes, Adobe does send you to a user-to-user forum that is manned mostly by volunteers. When you see an ACP (or MVP) badge like the one Dave has, who answered you, it means that he has been tagged by Adobe because of his advanced knowledge. We do not work for Adobe, but are users who know what we know because we are hands on in the applications extensively and because we love helping people!
We are all hoping as you are that this issue gets fixed soon; in the meantime, we are happy that the workaround is an easy one.
Oh my. Just had this problem today, 2,5 years later of the original post, and the same workaround worked:
Edit in Photoshop works again.
Lightroom Classic 10.3, Photoshop 22.4.2 and macOS Big Sur 11.4 on an M1 MacBook Air.
EDIT: Must add — this workaround is not easy to learn as always I'm having Lightroom Classic open and only occasionally open Photoshop to edit in. I try to avoid round-tripping to Photoshop and keep all photography related to original raw files and in Lightroom Catalog, I don't like having a punch of extra PSD files in my Lightroom Catalog, I like to keep a single raw file for each of the photos (obviosly not possible when needing to edit in Photoshop).
EDIT 2: This workaround only works one photo for me. On the second photo Edit in Photoshop doesn't work anymore. Closing both apps and reopening them first Photoshop then Lightroom Classic works. But it's silly and cumbersome.


I have 30 pages for a booklet that I have written in Word for Mac that are continuos. When I use 'Create Booklet' which appears as an option in Print/PDF, there are several pages which are not position correctly for the booklet: that is the last page should be on the left side opposite the front cover on the right side of the page. But instead of pressing print (in the bottom right corner of the window) select the ‘PDF’ button in the bottom left of the window, and click on ‘Create Booklet’ Your document will automatically be made into a booklet. I would like to create a booklet on a Mac with about 5-6 pages with 2 staples down the middle. I'd like to use Pages(8.1 the latest version) or Word. It would allow the pages to automatically rearrange so that it prints properly so that I can fold it and staple. The easy way to create a booklet is to use page size in Pages as the booklet will have. That is if you want the pages to be A5 use A5 and not A4 with 2 'pages'. Create the booklet and give it page numbers. Also check in the Inspector palette Document tab Facing pages.Creating the Booklet
1. Download and install Create Booklet 1.1 from the Apple Downloads Site:http://www.apple.com/downloads/macosx/automator/createbooklet.htmlThis free application will install an Automator Action to your PDF printing menu, which will allow you to easily turn your Word document into a booklet.
Best How To Make A Booklet In Word For Mac Download
2. Create a new blank document in Word. Click “File,” then select “Page Setup.” In the Page Setup dialogue box, set the paper size to match the size of the paper with which you intend to print your booklet.
3. Click “View” and select “Print Layout.”
4. Write your booklet the same way you would any word document. One page in Word will equal one page of your booklet.
5. From Word, click on “File” and then “Print” from the menu that appears.
6. From the Word Print dialogue box, locate the “PDF” button in the bottom left corner of the box. Click on “PDF” and select “Create Booklet.”
7. Preview will automatically open with your booklet document. Save the document by clicking “File” and selecting “Save' from the menu that appears.
Best How To Make A Booklet In Word For Macbook AirPrinting Your Booklet
8. Print your booklet from Preview by clicking “File” and selecting “Print” from the menu that appears.
9. If your printer supports duplex printing—printing on both sides of a sheet of paper:Select “Layout” from the drop-down box below Orientation options. Under 'Two-Sided,' select the “Short Edge Binding” radio button.
Best How To Make A Booklet In Word For Macbook Pro
10. If your printer does not support duplex printing:Select “Paper Handling” from the drop-down box below the Orientation options.
Use the Pages to Print options to print the odd and even pages of the booklet manually. First print the odd pages, then return the paper to the printer to print the even pages on the blank side of the already-printed odd pages.


Up to [cvsweb.bsd.lv] / mandoc
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Strangely, ignoring the roff(7) .na request was implemented in the man(7) parser. Simplify the code by moving it into the roff(7) parser, also making it work for mdoc(7).
This form allows you to request diff's between any two revisions of a file. You may select a symbolic revision name using the selection box or you may type in a numeric name using the type-in text box.


If you are an aspiring entrepreneur interested in marketing and business influencers, you must have heard about Google Ads services and even Google-certified partners. But what exactly are Google Ads? In this article, we will discuss the good, the bad, and the truth about Google Ads and if it really works for small businesses.
Imagine this: you finally decided to put up your own small business. It took lots of time, money, and other resources perfecting your product (or service), fine-tuning the logistics, and even setting up a website. Now you need to tell other people about your new business. What’s next?
You go on social media so your family, friends, and colleagues can like and share it. But that’s not enough, there are literally millions of potential customers online right now who are looking for a business just like yours. You may have the best to offer, but it’s a big problem if nobody outside your circle knows you exist. The goal is to make them aware of your website… and that’s where Google Ads comes into the picture.
What exactly is a Google Ad?
Google Ads is an online advertising platform developed by Google. This service lets businesses bid to place brief advertisements, service offerings, product listings, or videos to web users.
Google Ads services operate under a pay-per-click (PPC) pricing model. You will only be charged when people click on your ad. This type of ad pops at the right top of any Google search result page and can be an effective way to boost traffic to your website while you’re still learning the ropes.
You can target people already looking for you
Using PPC ads and the right keywords, you can target potential customers at the exact moment that they are searching for your product or business.
Let’s say I’m looking to purchase cat food. I type “buy cat food online” in the Google search box. This will pull up a results page with various relevant Google Ad links to pet shops and stores that offer cat food. Customers are more inclined to click on the top links and start shopping.
You can target people based on location
Setting a local Google Ad campaign is a great way to reach customers in your town or city. Stats show that those who perform local searches are 72% more likely to visit a store near their location. Limiting your targeted keywords at a specific geographic range lets you avoid competing against bigger names with a national reach.
You can target niche markets
You can also target niche markets and lower the cost of your ad by choosing specific keywords that can reach the right people.
For example, you are from North Shore and your business is dog accessories. Bidding for a general term like “dog accessories” can be expensive because you would be competing with other businesses that offer all sorts of products aimed at dog owners across various geographies. But if you choose a more specific term like “dog accessories in North Shore” you will have a higher conversion rate and a much lower cost for your ad campaign.
You can control your advertising budget
We’ve already established that you will only be charged when somebody clicks on your ads. But aside from that, you are also allowed to set campaign parameters to control spending. You can set an average daily budget for the course of your campaign and Google will not exceed that amount.
You get fast results
If you are obsessed with numbers, you will be glad of how quickly Google Ads displays your data. Google Analytics shows you how your campaign is performing as well as the adjustments you should try doing. You can track everything from average cost per click, advert position, and even check the visitor behaviour on your online shop.
First, Google Ads has a learning curve. If you are new to this sort of stuff, it can be complicated and confusing. You need to brush up on your basic digital marketing rules and principles while also trying to kickstart a profitable small business venture.
Second, the platform doesn’t offer free trials and there is a possibility of you spending more than you should if you don’t configure your campaigns correctly. There will be lots of tweaking and trying out different strategies before you see the desired results.
And of course, there is also the tedious task of making sure all your branding, messaging, and landing pages are working perfectly even before you start spending money on Google Ads.
There are also those critics who claim that Google’s algorithms and attempts at automated bidding structures are making advertisers less in control. Some also say that Google Ads are becoming too expensive for smaller businesses.
In conclusion, Google Ads is a powerful tool that can help small businesses reach millions of potential customers when used correctly. And while there are also cons, there are many ways to steer past them.
If you are worried about the learning curve, there are literally thousands of free courses and resources on the Internet that you can check out. If you are good at networking, maybe you can ask friends, mentors, and colleagues who are more experienced in the platform to give you a hand.
If all else fails, you can always hire expert digital marketers and third-party Google-certified partners to handle your ads and campaigns. Naturally, you would have to spend more, but at least, you can rest easy that they can make Google Ads services work for your small business.


Related, can someone give me a simple command line to flash the nRF52832 via Jlink edu, with the contents of the new 2.01+ versions of Espruino for the MDBT42Q? I was struggling with the build process because I couldn't load the latest and greatest Espruino 2.04 for that module.
nrfjprog seems to be able to handle *.hex files only.
© Espruino, powered by microcosm.
Report a problem


[Sgdc] Game Jam Submission
goff.kenneth at gmail.com
Sun Mar 3 16:15:10 EST 2013
If you're submitting a game for the jam, upload it and send me a link to
download, or to the game's GitHub page. For example: here is my game's
github: https://github.com/sgdc/acorn-destruction. For simplicity, just
email me the swf, zip, link to it hosted on your site, or whatever your
game is in BY 7:00PM. Contact me with any questions.
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More information about the SGDC


View stunning SlideShares in full-screen with the new iOS app!Introducing SlideShare for AndroidExplore all your favorite topics in the SlideShare appGet the SlideShare app to Save for Later — even offline
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Prevention of ATM Fraud Using Fingerprints and F-PIN Published in Proceedings of the International Conference on Security and Management (SAM). The World Congress in Computer Science, Computer Engineering, and Applied Computing (WORLDCOM), Las Vegas, Nevada, July 13-16, 2009 (Acceptance rate: 26%)
Summary ATM Machines are prone to many risks Biometrics in theory is a good way of securing ATM Machines Many problems of biometrics Our solutions
Solutions Elimination of fallibility of the PIN code Use of Fingerprint and PIN as a two-factor authentication Problems of stolen biometrics Cancelable Biometrics allows re-use of same biometric template Vitality Detection counters the use of “fake” biometric samples by checking if the sample is “alive” Genetic problems Genetic Algorithms
What is F-PIN? A new and revolutionary method of replacing number based PIN keypad with a fingerprint based keypad F-PIN is more of a sequence of finger-presses than a code of numbers Each finger is analogous to number from 1-5 After the fingerprint is scanned, pressing down on each finger contour relays pressing of a number
Results Problems Solved Traditional PIN stealing Replacing biometrics Prevention against fake fingerprint method Ageing problems
Suggestions/Recommendations Research to make biometrics more accurate Regulations to address privacy issues Research to make biometrics cheaper
Conclusion Biometrics can help to make ATM machines more secure and reduce ATM scams There are enough materials present to challenge the common problems of biometrics Proposed method has to be tested for it’s faults and efficiency.


Cox Cable Packages Orange County
There are several cable system packages to choose from. Cox offers packages and deals that you can customize based on your needs.
Always compare cable tv deals from multiple providers to ensure you get the best deal.
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Cox channel lineup faq what channels are included in cox contour tv? Whether you want to manage bills and payments, view and upgrade your services, or check up on service appointments, it's all possible with my account. How much is cox high speed internet?
Cox bundle prices can range in price depending on types and levels of service subscribed but in general bundling your services together can save you money as opposed to purchasing individual product packages. Cox jumped into the cable television industry in 1962 when it purchased a group of cable systems in pennsylvania, california, oregon and washington. Included with cox internet service is the cox security suite plus, powered by mcafee.
It’s a free security software package that can protect and manage up to five devices, and is compatible with both windows and apple products. Caribbean cable cooperative limited (check local listings for channel) germany base tv on ramstein air base on ch. Cox’s contour tv package includes dozens of popular cable channels, including amc, cartoon network/adult swim, tnt, tbs, espn, fox sports, syfy, usa, paramount network, pop, investigation discovery, oxygen, cnn, fox news, and msnbc.
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I will delve into each package, bringing to the table the details and benefits. Channel lineup (continued) orange county area advanced tv (includes tv starter. Not all services and features available everywhere.
Some of these packages have the contour label slapped onto them. Cox contour tv subscription required for hbo®, cinemax®, showtime® and starz®. When it comes to reliable home phone service, cox offers a great, affordable solution.
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Combine your tv, internet, and phone service together at one low price with cabletv.com. Cox has various high speed internet options, costing as low as $29.99 for 10. Nominations are open for volunteers who are helping to create, preserve or enhance our shared outdoor spaces.
Knowing cox communications's coverage will help you save time and effort when exploring options for your eventual internet and television service provider. Check which options are available at your address. But first, it's important to discuss contour from cox.
Enjoy unlimited calling in the us, canada, mexico and more with over 20 great calling features. On our coverage map for cox communications, you can see states where cox communications offers internet plans. Go to newsmax) dish ch.
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Cox starter tv, internet essential and voice premier: Cox basic cable and internet service currently starts at $54.99/month before equipment fees. Cox contour brings you best tv shows & movies.
Cox’s cable internet is usually faster than at&t’s dsl, but you’re sharing bandwidth with neighbors who are hooked on the same cable line, which could affect your internet speed, especially if you live in a high rise or busy neighborhood. At&t and cox deliver internet services in several ways. Cox internet is the 3rd largest u.s.
Also, if you bundle cox cable tv with other services you will always get better overall value for money. Plus, you’ll get 14 popular calling features, including e911 for your family’s security. Bundle prices start at $89.99 a month.


Our in-house experts will guide your RFID deployment through piloting, ROI calculation and tag evaluation whilst ensuring an effective and efficient system integration
Why choose ITL
Our RFID advisors are always happy to offer training and support to ensure your RFID adoption is efficient and effective for maximum ROI.
Business Case and Proof of Concept
Understanding if adopting RFID is right for your business requires careful analysis and ROI case building. ITL can help you every step of the way and ensure that your final decision is the correct one.
Successfully deploying RFID requires many components which can become complex and stressful. We remove this stress by ensuring all systems integrate and connect seamlessly with your IT function. You won’t even know we’re here!
We have stringent internal testing methodology to ensure all of our tags meet and exceed industry requirements. Our in-house tests allow us to compare different inlays and test on different substrates. We also test the tags in stores/environments similar to yours to provide real-life and accurate results.


As we near the end of 2016, current generation Virtual Reality remains a promising new medium that is far from reaching its potential. Whether it succeeds or fails in fulfilling its promise, many people in the visual effects community are racing to cater to the demands of 360-video virtual reality production.
For me personally, virtual reality is much more than a business opportunity. It excites the explorer in me by providing new uncharted territories and many unsolved challenges. So when Outpost|VFX was approached by YouTube to do VFX for several stereo-360 videos, I was immediately intrigued and eager to rise to the challenge.
Short turn-around time and a tight budget made it even more challenging, but didn't deter me from signing up for the task. Though we ultimately succeeded and delivered all the visual effects to the client's satisfaction, the road was full of obstacles that we didn't anticipate. Over time these obstacles will inevitably be removed, but for now I hope this post will help newcomers by sharing some of the lessons learned during the process.
Before we begin, a brief note on the terms “360 video” and “virtual reality”:
As demonstrated here, 360-videos use the viewer’s head orientation only to display whichever part of the surrounding the viewer is directed at. The “surrounding” is essentially a flat image warped into a sphere. This allows you to look in any direction while being locked into a fixed point in space.
Virtual Reality experiences use both the viewer’s head orientation and position to place the viewer in a video-game-like virtual world. This allows more freedom of movement than 360 video, but content is currently limited to real-time CGI due to limitations of video-capture technology.
This post will discuss visual effects for 360-videos only. However, much like the rest of the entertainment industry, I’ll use the term “VR” as well when referring to 360-videos.
WHY IS VR SO CHALLENGING
In many ways 360 video is nothing more than a wide format. A 360-degree image is essentially two 180-degree fish-eye lens images stitched together. So it’s easy to assume that the main challenge for VFX in this medium is matching lens distortions and figure out how to review and give notes on effects in 360-degrees.
In reality, the differences between 360-degree and traditional video are so vast that they affect every step of the process in more ways than one. Entering this new realm often requires leaving behind our most trusted tools and fail-safe devices. Our ability to rely on past experience is greatly reduced and even the simplest VFX task can suddenly turn into a nightmare. It might sound like an exaggeration. Is it really that different? -well obviously it depends on the specific needs of your project, but here are a few things to keep in mind:
YOU’VE GOT NOWHERE TO “HIDE”
If you’ve been in the game long enough you know that VFX supervisors rely on a variety of “tricks” that save time and money. Many of them don’t apply to 360 videos:
Editing is usually VFX’s best friend. As this GIF demonstrates, efficient use of cut-aways can hide certain actions that are hard to create or imagine (like a monster grabbing the kid by the head and lifting him off the ground) while adding more value to the scene. Cuts in VR can cause disorientation if they’re not carefully pre-planned, which means they can’t be relied on as an escape pod late in the game. Instead, VR 360 videos tend to incorporate long uninterrupted takes that call for long uninterrupted VFX. Keep that in mind when calculating render-times.
Framing is another trusted support-beam for VFX artists. Traditionally the director decides how a scene will be framed, and can change framing to leave out certain challenging effects, or at least trim parts that are unnecessarily complicated. In the scene above Tarantino famously framed out the cutting of an ear, forcing the audience to imagine it instead - and demonstrated how powerful these decisions can be. By now we are so used to designing VFX for a 16:9 frame that we automatically label them as easy or complicated assuming they’ll be framed a certain way. There is no framing in VR. Well technically there is, but it’s driven by the orientation of the viewer who is free to choose whether to look away or stare directly at an effect. As result, any VFX is potentially fully exposed from birth to death - consider that when calculating simulation times for your next fluid-dynamic shot in VR.
Camera movements are often perceived as something VFX supervisors prefer to avoid, as they raise the need for camera-tracking and other processes. In some situations, though, moving the camera (whether physically or in post-production) can help sell an effect. A good example is camera shakes following an explosion: they make the explosion feel bigger by suggesting there’s a shock-wave, and at the same time reduce the visibility of the VFX and allow certain demanding simulations be avoided.
In 360 video camera movements can cause motion sickness-like symptoms also known as “VR-sickness” and therefore aren’t used very often. Even when they are used, camera movements in VR can direct the viewer’s attention away from an effect, but not always take it off-screen completely.
Optical Effects such as lens flares, depth of field, motion blur, chromatic aberration, film grain and others are commonly added on top of visual effects to make them blend better and feel photorealistic while masking areas of low detail. These optical effects are so entrenched in our VFX workflow that it’s easy to forget how “naked” or “empty” our effects feel without them.
The absence of a single lens, frame and variable focal-length makes 360 videos extremely crisp and sharp. Lens flares are possible but behave strangely if they aren’t dynamically changing based on the viewing angle, which requires a layer of interactivity that’s not standardized yet. Depth of field and motion blur are largely avoided because they impose optical limitations and disrupt the immersiveness. Image degradation effects like film grain and chromatic aberrations are rarely used as they create a “dirty glass” effect, which is more distracting in VR than in traditional film.
Eye Tracking is more of an optical analysis that drives aesthetic decisions than a technical tool. I’m talking about being able to anticipate what the viewers are likely to look at during a scene, and focusing more efforts in those places. This ability is greatly reduced in VR because viewers have a much wider area they can explore visually, and are more prone to missing visual cues designed to grab their attention. This means you are forced to treat every part of the effect as a potential point of focused attention.
ACTUALLY, YOU’VE GOT PLACES TO HIDE
While this list may seem intimidating, many of these restrictions are easy to predict and address when breaking down the script of a VR film. By being involved in pre-production stages of the project I was supervising, I was able to identify problematic scenes and offer suggestions that simplified and reduced the workload of certain effects.
For instance, the script had a character carry a magical amulet that was supposed to glow with light. Making a practical glow wasn’t possible so it became a VFX task. Had this been a traditional film I’d consider this a simple task that requires brief design work, some tracking and maybe a bit of rotoscoping. I would expect the amulet to make brief appearances in one or two close-up shots, a medium-shot and potentially a couple of long-shots. I’d be able to suggest framing and blocking adjustments for each shot individually to simplify tasks and save costs.
But this being a 360-video, I suspected the scene might be filmed in a continuous take, capturing the entire spherical environment - meaning the action wouldn’t be broken down into sizeable chunks, and we wouldn’t have editing to rely on as a safeguard. This effect would potentially be visible for the entire duration of the scene.
Anticipating this in advance gave us a great advantage. Given our time and budget constraints I recommended limiting the visibility of the glowing amulet either by making it glow intermittently or covering it while not in use. The director decided to have it stashed in a pocket for the majority of the scene - limiting the effect to when it was truly needed.
This saved us a great deal of work that wasn’t crucial for the story. It also served as an important thought-exercise that made the entire crew more mindful of similar pitfalls and on the look-out for similar opportunities, which brings up another challenge of working in this medium:
WHY IS EVERYONE SO INEXPERIENCED
Creating compelling Virtual Reality experiences has been attempted several times in the last few decades, but it wasn’t until now that the entertainment industry started taking it more seriously. Even established filmmakers are making their first footprints in virtual reality, and there aren’t many noteable VR films for inspiration. This makes every VR creator somewhat of an experimental filmmaker, working with a high risk of failure or undesired outcomes.
Whether done at your fault or against your advice, fixing VR-related issues could become your responsibility, adding new challenges to your work.
Here are examples for mishaps that may originate from lack of experience in VR storytelling:
Failing to direct viewers’ focus. 360 Video VR lets viewers look around freely. This freedom introduces the risk of missing out on key information. Guiding viewers’ focus through a 360-degree panoramic view is much harder than through a traditional screen. With tools like framing and editing either gone or severely limited, directors that never faced this challenge might fail to recognize the importance of preparation and pre-visualization. Proper workflow demands thorough planning of actors’ positions and movements, careful timing, visual composition that dissuades viewers from looking away, and various other approaches. Giving in to the temptation of positioning parallel action around the 360 camera can cause confusion and frustration for viewers as they can only look in one direction at a time.
Because live-previewing is not yet widely available, such mistakes might remain unnoticed until after the shoot is over when the director gets to review footage in a VR headset. By then it might be too late to re-shoot the footage, turning the problem over to post-production. Certain things can be fixed in post-production, by manipulating the timing of certain events, adding CG elements to grab viewers’ attention and aim them in the right direction, etc. But such fixes shouldn’t to be taken lightly as they are equally affected by the heightened complexity the VR medium introduces. Finally, in the case of an unfixable mistake, you could end up creating an effect knowing that a large chunk of viewers might miss it by looking elsewhere.
Remaining too stationary. I mentioned earlier that VR tends to incorporate long uninterrupted shots, and that camera movements tend to be avoided. This is mainly because early attempts to move cameras in VR caused nausea, and jump-cuts caused disorientation.
With the advancement of VR headsets, growing understanding of the causes of VR-sickness, and understanding of orientation cues, these side-effects can now be avoided without much compromise. This requires a bit of testing and prototyping, but the benefits are great compared to the limitations of a stationary camera and inability to cut. Needless to say, reintroducing cuts can help shrink the length of VFX shots, and moving the camera can further optimize viewing angles and save costs.
Inefficient visual vocabulary. Even experienced directors could find themselves out of their element when working in VR for the first time, and struggle to visualize the project they’re creating. Pre visualization tools are extremely helpful. If they’re not used for any reason, the director’s ability to envision their creation, let alone communicate it outwards, may be hindered.
This could not only disrupt your ability to plan and execute effects efficiently, but force you to backtrack and pre-visualize using final assets, while constrained to footage that’s far from optimal.
Relying on outdated concepts of VFX workflows. Generally speaking, directors who are familiar with VFX workflows are great to work with. In some cases they do your job for you by anticipating and dodging certain VFX traps in the early planning stages of certain scenes. Entering the VR realm alongside such a director can be a great experience of joint discovery. But over-confidence could lead a director to prep and shoot without a VFX supervisor, assuming the same rules that apply to traditional video apply to VR as well. Even if they follow every rule in the rulebook, without having researched and tested various tools and calculated workloads and bottlenecks, they are shooting in the dark. While it’s always best to err on the side of caution when accepting VFX tasks you didn’t on-set supervise, it’s especially true in VR.
Being overly ambitious. For all the reasons mentioned, and especially the ones that I’ll be getting to shortly, creating a VR experience is already an ambitious undertaking that can be surprisingly challenging and mentally taxing. But that’s not going to stop dreamers from dreaming, and you may end up working for a director who believes anything is possible. Therefore it’s important to communicate from the very beginning the compounded complexities involved in creating VFX in VR, and to prepare your collaborators to unexpected limitations that are going to be encountered.
EXPERIENCE WILL BE THRUST UPON YOU
Everyone is fairly new to VR and many of the restrictions and pitfalls are being discovered for the first time. The good news is that lessons are being learned and documented and a growing number of filmmakers are gaining experience. Old perceptions will inevitably be replaced by new ones, and our jobs as filmmakers and VFX creators will become easier as a result.
Beyond conceptual challenges, VR reintroduces a healthy amount of technical challenges as well. Even a fairly simple effect like adding glowing light-rays to an amulet can be quite time-consuming when you’re working in stereoscopic 6K resolution.
Part 2 of this post lists many of the technical challenges facing VFX creators working on VR productions.


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We are looking for a developer to help modify an appointment system for Wordpress. The plugin we are using is [kirjaudu nähdäksesi URL:n] Things needed to be done, 1) Be able to modify code to have additional information in custom field data. Example: Current Custom Field is a Select Field with a list of values. There is no ability to add another column to the values for hidden text ...
Recently, I have made some new products to sale. But I have not still made these products' description. The description must be perfect and also must be Search Engine Optimized. This job is very busy. Thanks for your attention.
I already have a web page purchased from a third party for my blog. I really l... I really like the theme but am now offering services that I would like for people to book via a dedicated blog page. I am trying to add a parallax scroll feature to this booking page and also another page related to these services. I dont want to exactly change my theme.
Need new Professional Technology website design, with high quality Graphic, SSO and and Search engine optimization. Need about 10 pages. Only very high Quality developers apply. Need to see you high quality designs and websites.
i have java code of primitive physcs engine i just have small isssue please help me
...winter OFF! If offered a position, we will put you through a 2.5-day training class. If you are over 50 miles from one of our regional training locations we will pay for your hotel in advance and pay for your breakfast each morning. We provide your sales kit and you never pay us a dime for anything. After that, the sky's the limit, we'll guide you through
...also need documents from the applicant (scanned photo ID and licenses) , Search with different filters and information on the service you are looking for, select accurate booking of service by calendar and secure payment through our app, whereby we charge an agency fee, a chat area between both parties, evaluation of both parties after each other service
...trata de una multi agenda para prestadores de servicios. y las funciones que se estan buscando que se hagan son las mismas que las siguiente pagina [kirjaudu nähdäksesi URL:n] Mas las siguientes integraciones [kirjaudu nähdäksesi URL:n] Tan bien se busca un diseño agradable de la plataforma. Nota: La
...good review I had an old website in Joomla approx 7 to 8 page, Joomla website is very old and not up to the mark and has very little or no content, the content was done by my hotel staff and he did a very poor job. Recently I updated design using a template purchased from templatemonster and now looking for someone who can add/write more content related
Requirements: Experience doing characters for games or films. Ability to deliver within 8 days or less Nice to have: Experience with blender Experience with Unity game engine What we need: We will need the model to be delivered on a folder with FBX file and textures. Alternatively we would accept a Blend file instead of FBX. ONLY THOSE TWO FORMATS
Need an APM Powered by ML and AI, Cognition Engine detects performance anomalies and automates root-cause analysis. Ongoing support and monitoring for new and emerging technologies.
==>We are looking, for individual, to outsource some digital marketing services. =========I M P O R T A N T================== +++ Send your Case studies...-Social Metrics and dashboards -Social Campaign and promotion -Search and social Advertisement Skills required Digital Marketing, Internet Marketing, Link Building, Search Engine Marketing, SEO
We have a booking form in PHP (MVC framework) in which we need to add promo code function in order to give customers discounts (in $ and in%). On the admin end we need to be able to add as many promo-codes as we like and in any format, and we should also be able to specify how many times that promo-code can be used per user, as well as how many times
...need a template in Ruby on Rails where to start, including development platform and an example of a database already created that I can modify. Project Description A booking resource web app, where an offer user can receive a payment (10 days delayed) for its free capacity and a demand user can receive its requirement quickly. Example : one or
System booking Car Rental Android with Web base admin Very Simple Android Project. - I have Design examples and Flow . - User Can Show a Car List View - For Booking User must Login - Random Booked Code - Profile User - Payment Option Web Admin - Manage Cars - Stock Car - Add/Edit/Delete Cars - Manage Approved/cancel/paid Booking Car - Manager
...think it may take to produce, especially with the aircraft that have been listed with multiple variant models. However the variants, in some cases are only extra wingtips or an engine so we expect variant cost to be rolled into the core aircraft cost (i.e. 737-800 and 737-900, will be one cost) • Our estimated schedule for aircraft model delivery is between
...evento que hay por la zona vinícola, es un festival dónde se Promocionan las principales bodegas de vinos de esta zona! la palabra para destacar uniendo el festival con el hotel rural es "Alojamiento rural" "casa rural" "casa en medio de las viñas" "fin de semana".... escapada rural. Tiempo de entrega: Para mañana o pasa...
I am looking for someone to build a mobile friendly website for a small restaurant I am opening. We will be using a 3rd party to build out our menu and online ordering, which will be added on to the site via hyperlink. So this will be a very simple build that just contains about us, information about the location and such. I would like the ability to be able to change things (add photos and tex...
I have small guesthouse booking web site and i need expert for fix and repair my website. Just working on SEO optimize but also i need on my web site fix errors broken links, fixit Website Page Speed for mobile and desktop, format text for web and change some photos . I need little bit redesign my joomla existing site. I want to keep all my urls and
...Facebook - 9 posts - 2 x web design - 3 x search engine optimization - 2 x social media management - 2 x ppc advertising Twitter - 9 posts - 2 x web design - 3 x search engine optimization - 2 x social media management - 2 x ppc advertising Instagram - 8 posts - 2 x web design - 2 x search engine optimization - 2 x social media management - 2 x ppc
Hi ...Canonicalization Error Broken Links Analysis Webpage Content Optimization Article Submissions Social Bookmarking Submissions Video & Image Submissions Social Profile Submissions Search Engine Submissions Classified Ads Google Local Listing Weekly Reporting & Analysis Etc. Thank you for your consideration and we look forward to working with you.
Looking for someone to design a logo for a hotel the logo needs to be stable for a 5 start hotel Previous work must be shown before assigning the project Gold color must be incorporated withing the dessign
hello we are looking to develop hotel rooms and restaurant table booking engine in .Net . let me know if you already have something ready and can deliver quikly with some minor customisations will be considered same time. regards Arvind
Live stream an event of lights turning on outside a hotel in Dubai. Need setup from provided location to provide the best possible video and stream. All equipment will need to be provided by the freelancer.
...Amazon product page, forums, research paper etc. Especially, Whom can use 4-5 different resources to write a content instead of using only one source. - Experience with search engine optimization (SEO). N.B. Please attach at least 1 sample of product review that you’ve done recently. Please bid on this project stating that you are looking forward researching
Hi, I am looking for someone who have good experience in setting up Woocommerce. I need to develop a Tour Booking form that will capture all tourist detail. Total Price of tour will vary based on Variation, please see attached file. I need someone who can setup and guide me how to operate it via team viewer. Happy Bidding.
I want to hire who can can c...medicines using filters like price, brand, etc. • Auto detects location address/select a place • Pill reminder • Find substitutes • User profile • Easy to re-order from previous booking • Real time order status . More interface and graphic design. Add the relevant to functionalities to the admin
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José Solórzano has worked with IFs since March of 2001 making substantive changes to both the standalone version of the software and being responsible for the transformation of this standalone version to a web version. He has also been a key contributor to improvements made to the graphical user interface (GUI) allowing for display features such as the Packaged Display, Poverty Display and SAM Display, among others, to be available. Academically, JosÃ© is interested in Financial Modeling and Financial Crisis Analysis. He can be contacted if you have technical or implementation questions as to how to use the IFs model, or about the forthcoming Health Model that is currently being incorporated into IFs. He lives in San Salvador, El Salvador and can be contacted in English, Spanish or French.


The traditional way of setting up a data warehouse or data mart started in the boardroom, not at your desk.
That's because the capital costs involved meant serious oversight was necessary before the investment could get off the ground. It also meant that only a "sure thing" would get past the scrutiny of those holding the purse strings - and with that scrutiny, time would pass. What was a potentially great idea which depended on data might simply fall by the wayside.
And that goes to the heart of the great value proposition offered by cloud data warehousing. With the costs substantially reduced and the resources required to set it up consisting of little more than your mouse (and a few clicks thereof) and mere minutes to get it configured, any opportunity can be evaluated. Doesn't work? Doesn't matter, shut it down. Does work? Brilliant, go tell the boss we're onto something.
Cloud data warehousing provides the ability to set something up very quickly. What was once a matter of days, weeks or months is now mere minutes. Where once a capital budget would have to be approved and heavy-duty hardware purchased, installed and housed, it now happens in the cloud. In the on-prem world, if the initiative proved unsuccessful, that equipment doesn't just disappear; it has to be reallocated at best, or it will gather dust until a use is found for it, at worst.
The flexibility afforded by the cloud goes even further. There's no lock-in to the database type or even the hardware type. Need a relational database? No hassle. A columnar one? Go get it. There's no need to obtain specialised hardware or software or appliances with expensive licensing. Just go right ahead and spin up whatever the job calls for and get busy. No expensive planning, no big project, no need, even, for pilots or proof of concepts.
One of our forward-looking customers has jumped on the opportunity presented by cloud data warehousing. Business people have been given the ability to experiment and create data resources themselves and pay for them out of a departmental budget. IT barely needs to be involved at all. There are some controls, as is natural, but this company is now in a position to tap the great data ideas of its people.
You could drive a bus through the massive gap between how much data is being used (not much) and the expected value which data is expected to generate (a lot). That gap can be explained, at least in part, by the costs previously associated with creating the infrastructure on which to conduct analysis. Put simply, it was cripplingly expensive.
And that's precisely the problem that cloud data warehousing now solves. The technology is sufficiently mature, multiple services are available on top and the connectivity to access and use it effectively is in place.


- Nuclear & Particle Physics
- Isotope Research & Production
- RIKEN BNL Research Center
The following news release was originally issued by Pacific Northwest National Laboratory (PNNL). PNNL is a partner institution of the Co-design Center for Quantum Advantage (C2QA). Ang Li and James Ang are part of C2QA’s Cross-cutting Co-design Integration Team and Nathan Wiebe leads their Software Thrust. The U.S. Department of Energy’s Brookhaven National Laboratory is the lead institution for C2QA. For more information on Brookhaven’s involvement, contact Denise Yazak (Dyazak@bnl.gov, 631-344-6371).
Simulating a Quantum Future
Developing the next generation of quantum algorithms and materials
June 6, 2022
By Sarah Wong, PNNL
Quantum circuit simulation can reveal the impact of noise on intermediate-scale quantum devices. (Composite image by Donald Jorgensen | Pacific Northwest National Laboratory)
Quantum computers are expected to revolutionize the way researchers solve difficult computing problems. These computers are being designed to tackle major challenges in fundamental research areas, such as quantum chemistry. In its current stage of development, quantum computing is still very sensitive to noise and disruptive factors in the environment. This makes quantum computing “noisy” as quantum bits—or qubits—lose information by getting out of sync, a process called decoherence.
To overcome the limitations of current quantum computers, researchers at Pacific Northwest National Laboratory (PNNL) are developing simulations that provide a glimpse into how quantum computers work.
“When we try to directly observe the behavior of quantum systems, like qubits, their quantum states will collapse,” said PNNL Computer Scientist Ang Li. Li is also a researcher for the Quantum Science Center and the Co-Design Center for Quantum Advantage—two of the five Department of Energy National Quantum Information Science Research Centers. “To get around this, we use simulations to study qubits and their interaction with the environment.”
Li and collaborators at Oak Ridge National Laboratory and Microsoft use high performance computing to develop simulators that mimic real quantum devices for executing complex quantum circuits. Recently, they combined two different types of simulations to create the Northwest Quantum Simulator (NWQ-Sim) to test quantum algorithms.
“Testing quantum algorithms on quantum devices is slow and costly. Also, some algorithms are too advanced for current quantum devices,” said Li. “Our quantum simulators can help us look beyond the limitations of existing devices and test algorithms for more sophisticated systems.”
Algorithms for quantum computers
Quantum computers are especially adept at simultaneously considering large numbers of possible combinations, but the instability of qubits in modern devices contributes to errors in calculations. (Image by Timothy Holland | Pacific Northwest National Laboratory)
Nathan Wiebe, a PNNL joint appointee from the University of Toronto and affiliate professor at the University of Washington, is taking another strategy with writing code for quantum computers. Though it can be frustrating at times to be limited by the capabilities of current quantum devices, Wiebe sees this challenge as an opportunity.
“Noisy quantum circuits produce errors in calculations,” said Wiebe. “The more qubits that are needed for a calculation, the more error-prone it is.”
Wiebe and collaborators from the University of Washington developed novel algorithms to correct for these errors in certain types of simulations.
“This work provides a cheaper and faster way to perform quantum error correction. It potentially brings us closer to demonstrating a computationally useful example of a quantum simulation for quantum field theory on near-term quantum hardware,” said Wiebe.
Dark matter meets quantum computing
While Wiebe seeks to mitigate noise by creating algorithms for error correction, Physicist Ben Loer and his colleagues look to the environment to control external sources of noise.
Loer uses his background in achieving ultra-low levels of natural radioactivity—required to search for experimental evidence of dark matter in the universe—to help prevent qubit decoherence.
“Radiation from the environment, such as gamma rays and X-rays, exists everywhere,” said Loer. “Since qubits are so sensitive, we had an idea that this radiation may be interfering with their quantum states.”
To test this, Loer, project lead Brent VanDevender, and colleague John Orrell, teamed up with researchers at the Massachusetts Institute of Technology (MIT) and MIT’s Lincoln Laboratory used a lead shield to protect qubits from radiation. They designed the shield for use within a dilution refrigerator—a technology used to produce the just-above-absolute-zero temperature necessary for operating superconducting qubits. They saw that qubit decoherence decreased when the qubits were protected.
While this is the first step towards understanding how radiation affects quantum computing, Loer plans to look at how radiation disturbs circuits and substrates within a quantum system. “We can simulate and model these quantum interactions to help improve the design of quantum devices,” said Loer.
Loer is taking his lead-shielded dilution refrigerator research underground in PNNL’s Shallow Underground Laboratory with the help of PNNL Chemist Marvin Warner
“If we develop a quantum device that doesn’t perform as it should, we need to be able to pinpoint the problem,” said Warner. “By shielding qubits from external radiation, we can start to characterize other potential sources of noise in the device.”
Creating a quantum ecosystem in the Pacific Northwest
PNNL also partners with other institutions in the Pacific Northwest to accelerate quantum research and develop a quantum information science-trained workforce through the Northwest Quantum Nexus (NQN). Additionally, the NQN hosts a seminar series featuring leaders in quantum research. The NQN synergizes partnerships between companies, such as Microsoft and IonQ, as well as the University of Oregon, the University of Washington, and Washington State University.
“PNNL’s cultivation of both industry and university collaborations are building a foundation for quantum computing in the Pacific Northwest that sets the stage for future hybrid classical-quantum computing,” said James (Jim) Ang. Ang is the chief scientist for computing and PNNL’s sector lead for the Department of Energy (DOE) Advanced Scientific Computing Research program.
Li’s research was supported by the DOE Office of Science (SC), National Quantum Information Science Research Centers: Quantum Science Center and Co-Design Center for Quantum Advantage. He was also supported by the Quantum Science, Advanced Accelerator laboratory-directed research and development initiative at PNNL.
Wiebe’s research was supported by the DOE, SC, Office of Nuclear Physics, Incubator for Quantum Simulation, and the DOE QuantISED program. Wiebe is also supported by DOE, SC, National Quantum Information Science Research Centers, Co-Design Center for Quantum Advantage, where he is the Software thrust leader.
Loer’s research was supported by the DOE, SC, Office of Nuclear Physics and Office of High Energy Physics. Warner’s research was supported by the DOE, SC, National Quantum Information Science Research Centers, Co-Design Center for Quantum Advantage.
2022-20636 | INT/EXT | Newsroom


Improving page (section) navigation14 Sep 2015, by Artur Malabarba.
If you’ve taken the time to browse some Elisp source files, you’ve no doubt run
into that odd little
^L, a.k.a. the form feed character. Emacs uses these
white space characters as page delimiters. This makes for a very convenient way
to split a file into sections, and quickly navigate between them. I won’t go too
deep into them, as Eric James has already written a great crash course on pages
that you should go check out.
What I wanted to write about is the way that I do page navigation in Emacs. Firstly, I find the default keys to be nothing short of abhorrent. Take a prefix key with the Control modifier, attach to it a non-modified key, and then make that key be something not-so-easy to hit, like ], and you have the recipe for painful fingers.
These keys would normally be bound to
I’ve never ever ever used (in fact, the former is disabled by default).
Then there’s a minor peeve. In some corner cases Emacs might leave the cursor at the bottom of the screen after moving. Here we make sure that never happens.
And then there’s the best part. It turns out you don’t need the form-feed
character to delimit pages. That’s important because some languages aren’t that
nice about them, and some dev teams might prefer you don’t stick those
^L all over the place. In Clojure, for instance,
cljfmt confuses it for a
blank line and freaks out a little.
Fortunately, Elisp style already recommends using
;;; to indicate comment
sections, and the form feed character is most commonly placed right above these
sections. So why not use that instead?
The regexp above is a bit special. We’re setting the page delimiter to be a
;;; at the start of a line, plus any number of empty lines or comment lines
that follow it (that
# part is to exclude
Consequently, when we hit C-x C-n or C-x C-p, the point is left right at the
start of the first code-line after the
;;;. That’s usually where I want to be,
and it works even on buffers without
^L, Clojure and Elisp. No doubt you can
extended that to your programming language of choice by replacing the semicolons
with the appropriate comment character.
Even better, why not write up a general solution based on the


Now you can play Crossy Road with your friends
Traffic hopping was never as much fun as it is in hit mobile game Crossy Road, and now you can play with up to three of your Android-toting friends in Wi-Fi enabled multiplayer mode.
You’ll weave through traffic with your buddies, able to bump each other into oncoming traffic to snap up all the coins and get the highest score, but if all four of you get squashed, it’s game over, so you’ll have to strategically revive your enemies along the way, too.
This isn’t the first time Crossy Road has gone multiplayer, with a version on the Apple TV that lets you add a player or two with a second controller. The new competitive gameplay is a franchise first, however.
Crossy Road was a hit from the get-go, winning the Apple Design Award in 2015 and the Best Game of 2015 on Google Play. It currently has over 120 million downloads, letting millions of users hop around and jaywalk with their cute, blocky animal avatars. The team also just launched a second game using Disney characters to good effect, as well.
Grab your own copy of Crossy Road for Android now, and play with two to four of your like-minded friends. iOS users, you’ll just have to wait.


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