john
first commit
c4b0eef
#include <bits/stdc++.h>
using namespace std;
#define ll long long
ll dp[10009][105][2], n, mv;
ll solve(ll num, ll mov, ll state)
{
if(mov > mv) {
if(num > n) {
if(state == 0)
return 1;
else
return 0;
}
else {
if(state == 0)
return 0;
else
return 1;
}
}
ll &ret = dp[num][mov][state];
if(ret != -1)
return ret;
ll rt = 0;
if(num > 999) {
if(num % 10 != 9)
rt |= !solve(num + 1, mov + 1, state ^ 1);
else
rt |= !solve(num - 9, mov + 1, state ^ 1);
if(num % 100 < 90)
rt |= !solve(num + 10, mov + 1, state ^ 1);
else
rt |= !solve(num - 90, mov + 1, state ^ 1);
if(num % 1000 < 900)
rt |= !solve(num + 100, mov + 1, state ^ 1);
else
rt |= !solve(num - 900, mov + 1, state ^ 1);
if(num % 10000 < 9000)
rt |= !solve(num + 1000, mov + 1, state ^ 1);
else
rt |= !solve(num - 9000, mov + 1, state ^ 1);
}
else if(num > 99) {
if(num % 10 != 9)
rt |= !solve(num + 1, mov + 1, state ^ 1);
else
rt |= !solve(num - 9, mov + 1, state ^ 1);
if(num % 100 < 90)
rt |= !solve(num + 10, mov + 1, state ^ 1);
else
rt |= !solve(num - 90, mov + 1, state ^ 1);
if(num % 1000 < 900)
rt |= !solve(num + 100, mov + 1, state ^ 1);
else
rt |= !solve(num - 900, mov + 1, state ^ 1);
rt |= !solve(num + 1000, mov + 1, state ^ 1);
}
else if(num > 9) {
if(num % 10 != 9)
rt |= !solve(num + 1, mov + 1, state ^ 1);
else
rt |= !solve(num - 9, mov + 1, state ^ 1);
if(num % 100 < 90)
rt |= !solve(num + 10, mov + 1, state ^ 1);
else
rt |= !solve(num - 90, mov + 1, state ^ 1);
rt |= !solve(num + 100, mov + 1, state ^ 1);
rt |= !solve(num + 1000, mov + 1, state ^ 1);
}
else {
if(num % 10 != 9)
rt |= !solve(num + 1, mov + 1, state ^ 1);
else
rt |= !solve(num - 9, mov + 1, state ^ 1);
rt |= !solve(num + 10, mov + 1, state ^ 1);
rt |= !solve(num + 100, mov + 1, state ^ 1);
rt |= !solve(num + 1000, mov + 1, state ^ 1);
}
//cout << num << " " << rt << " " << state << endl;
return ret = rt;
}
int main()
{
ll t;
cin >> t;
while(t--) {
memset(dp, -1, sizeof(dp));
scanf("%lld %lld", &n, &mv);
if( solve(n, 1, 0) == 1)
printf("Ada\n");
else
printf("Vinit\n");
}
return 0;
}