|
|
|
import * as THREE from "https://unpkg.com/three@0.127.0/build/three.module.js"; |
|
import { OrbitControls } from "https://unpkg.com/three@0.127.0/examples/jsm/controls/OrbitControls.js"; |
|
|
|
|
|
const renderer = new THREE.WebGLRenderer(); |
|
renderer.setSize(window.innerWidth, window.innerHeight); |
|
document.body.appendChild(renderer.domElement); |
|
|
|
|
|
|
|
|
|
const textureLoader = new THREE.TextureLoader(); |
|
|
|
|
|
|
|
|
|
const starTexture = textureLoader.load("./image/stars.jpg"); |
|
const sunTexture = textureLoader.load("./image/sun.jpg"); |
|
const mercuryTexture = textureLoader.load("./image/mercury.jpg"); |
|
const venusTexture = textureLoader.load("./image/venus.jpg"); |
|
const earthTexture = textureLoader.load("./image/earth.jpg"); |
|
const marsTexture = textureLoader.load("./image/mars.jpg"); |
|
const jupiterTexture = textureLoader.load("./image/jupiter.jpg"); |
|
const saturnTexture = textureLoader.load("./image/saturn.jpg"); |
|
const uranusTexture = textureLoader.load("./image/uranus.jpg"); |
|
const neptuneTexture = textureLoader.load("./image/neptune.jpg"); |
|
const plutoTexture = textureLoader.load("./image/pluto.jpg"); |
|
const saturnRingTexture = textureLoader.load("./image/saturn_ring.png"); |
|
const uranusRingTexture = textureLoader.load("./image/uranus_ring.png"); |
|
|
|
const scene = new THREE.Scene(); |
|
|
|
const cubeTextureLoader = new THREE.CubeTextureLoader(); |
|
const cubeTexture = cubeTextureLoader.load([ |
|
starTexture, |
|
starTexture, |
|
starTexture, |
|
starTexture, |
|
starTexture, |
|
starTexture, |
|
]); |
|
scene.background = cubeTexture; |
|
|
|
const camera = new THREE.PerspectiveCamera( |
|
75, |
|
window.innerWidth / window.innerHeight, |
|
0.1, |
|
1000 |
|
); |
|
camera.position.set(-50, 90, 150); |
|
|
|
const orbit = new OrbitControls(camera, renderer.domElement); |
|
|
|
const sungeo = new THREE.SphereGeometry(15, 50, 50); |
|
const sunMaterial = new THREE.MeshBasicMaterial({ |
|
map: sunTexture, |
|
}); |
|
const sun = new THREE.Mesh(sungeo, sunMaterial); |
|
scene.add(sun); |
|
|
|
const sunLight = new THREE.PointLight(0xffffff, 4, 300); |
|
scene.add(sunLight); |
|
|
|
const ambientLight = new THREE.AmbientLight(0xffffff, 0); |
|
scene.add(ambientLight); |
|
|
|
const path_of_planets = []; |
|
function createLineLoopWithMesh(radius, color, width) { |
|
const material = new THREE.LineBasicMaterial({ |
|
color: color, |
|
linewidth: width, |
|
}); |
|
const geometry = new THREE.BufferGeometry(); |
|
const lineLoopPoints = []; |
|
|
|
const numSegments = 100; |
|
for (let i = 0; i <= numSegments; i++) { |
|
const angle = (i / numSegments) * Math.PI * 2; |
|
const x = radius * Math.cos(angle); |
|
const z = radius * Math.sin(angle); |
|
lineLoopPoints.push(x, 0, z); |
|
} |
|
|
|
geometry.setAttribute( |
|
"position", |
|
new THREE.Float32BufferAttribute(lineLoopPoints, 3) |
|
); |
|
const lineLoop = new THREE.LineLoop(geometry, material); |
|
scene.add(lineLoop); |
|
path_of_planets.push(lineLoop); |
|
} |
|
|
|
const genratePlanet = (size, planetTexture, x, ring) => { |
|
const planetGeometry = new THREE.SphereGeometry(size, 50, 50); |
|
const planetMaterial = new THREE.MeshStandardMaterial({ |
|
map: planetTexture, |
|
}); |
|
const planet = new THREE.Mesh(planetGeometry, planetMaterial); |
|
const planetObj = new THREE.Object3D(); |
|
planet.position.set(x, 0, 0); |
|
if (ring) { |
|
const ringGeo = new THREE.RingGeometry( |
|
ring.innerRadius, |
|
ring.outerRadius, |
|
32 |
|
); |
|
const ringMat = new THREE.MeshBasicMaterial({ |
|
map: ring.ringmat, |
|
side: THREE.DoubleSide, |
|
}); |
|
const ringMesh = new THREE.Mesh(ringGeo, ringMat); |
|
planetObj.add(ringMesh); |
|
ringMesh.position.set(x, 0, 0); |
|
ringMesh.rotation.x = -0.5 * Math.PI; |
|
} |
|
scene.add(planetObj); |
|
|
|
planetObj.add(planet); |
|
createLineLoopWithMesh(x, 0xffffff, 3); |
|
return { |
|
planetObj: planetObj, |
|
planet: planet, |
|
}; |
|
}; |
|
|
|
const planets = [ |
|
{ |
|
...genratePlanet(3.2, mercuryTexture, 28), |
|
rotaing_speed_around_sun: 0.004, |
|
self_rotation_speed: 0.004, |
|
}, |
|
{ |
|
...genratePlanet(5.8, venusTexture, 44), |
|
rotaing_speed_around_sun: 0.015, |
|
self_rotation_speed: 0.002, |
|
}, |
|
{ |
|
...genratePlanet(6, earthTexture, 62), |
|
rotaing_speed_around_sun: 0.01, |
|
self_rotation_speed: 0.02, |
|
}, |
|
{ |
|
...genratePlanet(4, marsTexture, 78), |
|
rotaing_speed_around_sun: 0.008, |
|
self_rotation_speed: 0.018, |
|
}, |
|
{ |
|
...genratePlanet(12, jupiterTexture, 100), |
|
rotaing_speed_around_sun: 0.002, |
|
self_rotation_speed: 0.04, |
|
}, |
|
{ |
|
...genratePlanet(10, saturnTexture, 138, { |
|
innerRadius: 10, |
|
outerRadius: 20, |
|
ringmat: saturnRingTexture, |
|
}), |
|
rotaing_speed_around_sun: 0.0009, |
|
self_rotation_speed: 0.038, |
|
}, |
|
{ |
|
...genratePlanet(7, uranusTexture, 176, { |
|
innerRadius: 7, |
|
outerRadius: 12, |
|
ringmat: uranusRingTexture, |
|
}), |
|
rotaing_speed_around_sun: 0.0004, |
|
self_rotation_speed: 0.03, |
|
}, |
|
{ |
|
...genratePlanet(7, neptuneTexture, 200), |
|
rotaing_speed_around_sun: 0.0001, |
|
self_rotation_speed: 0.032, |
|
}, |
|
{ |
|
...genratePlanet(2.8, plutoTexture, 216), |
|
rotaing_speed_around_sun: 0.0007, |
|
self_rotation_speed: 0.008, |
|
}, |
|
]; |
|
|
|
|
|
const options = { |
|
"Real view": false, |
|
"Show path": false, |
|
speed: 5, |
|
}; |
|
|
|
ambientLight.intensity = options["Real view"] ? 0 : 0.5; |
|
path_of_planets.forEach((dpath) => { |
|
dpath.visible = options["Show path"]; |
|
}); |
|
|
|
function animate(time) { |
|
sun.rotateY(options.speed * 0.004); |
|
planets.forEach( |
|
({ planetObj, planet, rotaing_speed_around_sun, self_rotation_speed }) => { |
|
planetObj.rotateY(options.speed * rotaing_speed_around_sun); |
|
planet.rotateY(options.speed * self_rotation_speed); |
|
} |
|
); |
|
renderer.render(scene, camera); |
|
} |
|
renderer.setAnimationLoop(animate); |
|
|
|
window.addEventListener("resize", () => { |
|
camera.aspect = window.innerWidth / window.innerHeight; |
|
camera.updateProjectionMatrix(); |
|
renderer.setSize(window.innerWidth, window.innerHeight); |
|
}); |