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"selftext": "Hey everyone,\n\nI\u2019ve been diving into *Red Dead Redemption 2* lately, and I am constantly blown away by how realistic and immersive the game is. Today, I had one of those moments where I just had to stop and appreciate the developers' attention to detail.\n\nSo, I was wandering through the wilderness when I saw an opossum cross my path. Out of nowhere, it \"dropped dead\" right in front of me. Being familiar with opossums in real life, I realized it was likely just playing dead, as they do when threatened. But then, the game's UI presented the option to skin the animal.\n\nHere\u2019s the thing\u2014I tried to go through with it (don\u2019t judge me! \ud83d\ude02), but before I could do anything, the little guy suddenly \"woke up\" and bolted into the bushes! I was left standing there like, \u201cDid that just happen?!\u201d\n\nThe level of realism in this game is honestly insane. Has anyone else encountered this little detail? Or maybe other similar moments that made you stop and think, \u201cWow, the devs really thought of everything\u201d?\n\nLet\u2019s hear your stories\u2014I\u2019d love to know what moments stood out to you in RDR2!", |
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"selftext_html": "<!-- SC_OFF --><div class=\"md\"><p>Hey everyone,</p>\n\n<p>I\u2019ve been diving into <em>Red Dead Redemption 2</em> lately, and I am constantly blown away by how realistic and immersive the game is. Today, I had one of those moments where I just had to stop and appreciate the developers' attention to detail.</p>\n\n<p>So, I was wandering through the wilderness when I saw an opossum cross my path. Out of nowhere, it "dropped dead" right in front of me. Being familiar with opossums in real life, I realized it was likely just playing dead, as they do when threatened. But then, the game's UI presented the option to skin the animal.</p>\n\n<p>Here\u2019s the thing\u2014I tried to go through with it (don\u2019t judge me! \ud83d\ude02), but before I could do anything, the little guy suddenly "woke up" and bolted into the bushes! I was left standing there like, \u201cDid that just happen?!\u201d</p>\n\n<p>The level of realism in this game is honestly insane. Has anyone else encountered this little detail? Or maybe other similar moments that made you stop and think, \u201cWow, the devs really thought of everything\u201d?</p>\n\n<p>Let\u2019s hear your stories\u2014I\u2019d love to know what moments stood out to you in RDR2!</p>\n</div><!-- SC_ON -->", |
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"title": "RDR2's Attention to Detail Continues to Amaze Me! (Spoiler: Opossum Shenanigans \ud83d\ude02)", |
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"body": "Yeah, there's a lot of stuff like that. I saw the same thing happen during my first playthrough, but when I tried to skin it I was fully expecting it to stop playing dead and run away, like a real possum. \n\nOn that same playthrough I was struggling to hunt the legendary panther because it always snuck up on me and killed me before I could react, so I got fed up and I decided to try to lay a trap for it but I didn't have any bait on me, so I shot a deer and left its carcass close to where it always killed me and wandered off to hide some distance away. Sure enough, after a while the panther came out to inspect the dead deer and I was able to easily snipe it. I was impressed that half-assed plan I cooked up based on what I would've done in real life actually worked in the game.", |
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"body_html": "<div class=\"md\"><p>Yeah, there's a lot of stuff like that. I saw the same thing happen during my first playthrough, but when I tried to skin it I was fully expecting it to stop playing dead and run away, like a real possum. </p>\n\n<p>On that same playthrough I was struggling to hunt the legendary panther because it always snuck up on me and killed me before I could react, so I got fed up and I decided to try to lay a trap for it but I didn't have any bait on me, so I shot a deer and left its carcass close to where it always killed me and wandered off to hide some distance away. Sure enough, after a while the panther came out to inspect the dead deer and I was able to easily snipe it. I was impressed that half-assed plan I cooked up based on what I would've done in real life actually worked in the game.</p>\n</div>", |
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"body": "NPC's incredibly detailed routines. The best breakdown I've seen is the workers at Heaven Hill Ranch, who perform daily chores, collect their goods, and drive all throughout the map delivering product. The owner is a drunk, and some nights if he gets particularly tuned up he sleeps on the floor of the house. Other nights he makes it to the bed. \n\nhttps://www.reddit.com/r/reddeadredemption/comments/facc96/studied_the_hill_haven_ranchers_for_a_few_hours/", |
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