premise: Frank did not want to do his homework.
initial: He wanted to play video games instead.
counterfactual: Frank did his homework so he could play games.
original_ending: Frank's parents told him to do his homework first. Frank threw a tantrum and got punished. Frank lost his video games for a week.
edited_ending: Frank's parents were proud because he did his homework first.Frank got a reward.Frank had his video games extended for a week.<SEP>Frank's parents were glad he did his homework first.Frank was rewarded.Frank got a new video game next week.<SEP>Franks parents were proud of him.Frank behaved.Frank played extra games for a week.