diff --git a/README.md b/README.md new file mode 100644 index 0000000000000000000000000000000000000000..64174ae52e7ef6e16bd1b76a7b3b9ea3995280e9 --- /dev/null +++ b/README.md @@ -0,0 +1,31 @@ + +--- + tags: + - unity-ml-agents + - ml-agents + - deep-reinforcement-learning + - reinforcement-learning + - ML-Agents-SoccerTwos + library_name: ml-agents +--- + + # **poca** Agent playing **SoccerTwos** + This is a trained model of a **poca** agent playing **SoccerTwos** using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents). + + ## Usage (with ML-Agents) + The Documentation: https://github.com/huggingface/ml-agents#get-started + We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub: + + + ### Resume the training + ``` + mlagents-learn --run-id= --resume + ``` + ### Watch your Agent play + You can watch your agent **playing directly in your browser:**. + + 1. Go to https://huggingface.co/spaces/unity/ML-Agents-SoccerTwos + 2. Step 1: Write your model_id: dfm794/poca-SoccerTwos-2x-09-3-6-6-1-l-200-ft + 3. Step 2: Select your *.nn /*.onnx file + 4. 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"buffer_size": 40960, "learning_rate": 0.0009, "beta": 0.005, "epsilon": 0.125, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 64, "num_layers": 3, "vis_encode_type": "simple", "memory": {"sequence_length": 16, "memory_size": 64}, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": "results-mem_2x_09_l3_64_64_16-linear-200-ft/SoccerTwos/SoccerTwos/checkpoint.pt", "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 200000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 50000, "team_change": 200000, "swap_steps": 2000, "window": 10, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5500, "num_envs": 6, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwos", "initialize_from": "SoccerTwos", "load_model": false, "resume": false, "force": true, "train_model": false, "inference": false, "results_dir": "results-mem_2x_09_l3_64_64_16-linear-200-ft"}, "torch_settings": {"device": null}, "debug": false} \ No newline at end of file diff --git a/configuration.yaml b/configuration.yaml new file mode 100644 index 0000000000000000000000000000000000000000..a812b9e37f3a0c618c94a830761e222b3dcd6966 --- /dev/null +++ b/configuration.yaml @@ -0,0 +1,84 @@ +default_settings: null +behaviors: + SoccerTwos: + trainer_type: poca + hyperparameters: + batch_size: 4096 + buffer_size: 40960 + learning_rate: 0.0009 + beta: 0.005 + epsilon: 0.125 + lambd: 0.95 + num_epoch: 3 + learning_rate_schedule: linear + beta_schedule: linear + epsilon_schedule: linear + checkpoint_interval: 500000 + network_settings: + normalize: false + hidden_units: 64 + num_layers: 3 + vis_encode_type: simple + memory: + sequence_length: 16 + memory_size: 64 + goal_conditioning_type: hyper + deterministic: false + reward_signals: + extrinsic: + gamma: 0.99 + strength: 1.0 + network_settings: + normalize: false + hidden_units: 128 + num_layers: 2 + vis_encode_type: simple + memory: null + goal_conditioning_type: hyper + deterministic: false + init_path: results-mem_2x_09_l3_64_64_16-linear-200-ft/SoccerTwos/SoccerTwos/checkpoint.pt + keep_checkpoints: 5 + even_checkpoints: false + max_steps: 200000000 + time_horizon: 1000 + summary_freq: 10000 + threaded: false + self_play: + save_steps: 50000 + team_change: 200000 + swap_steps: 2000 + window: 10 + play_against_latest_model_ratio: 0.5 + initial_elo: 1200.0 + behavioral_cloning: null +env_settings: + env_path: ./training-envs-executables/SoccerTwos/SoccerTwos.x86_64 + env_args: null + base_port: 5500 + num_envs: 6 + num_areas: 1 + seed: -1 + max_lifetime_restarts: 10 + restarts_rate_limit_n: 1 + restarts_rate_limit_period_s: 60 +engine_settings: + width: 84 + height: 84 + quality_level: 5 + time_scale: 20 + target_frame_rate: -1 + capture_frame_rate: 60 + no_graphics: true +environment_parameters: null +checkpoint_settings: + run_id: SoccerTwos + initialize_from: SoccerTwos + load_model: false + resume: false + force: true + train_model: false + inference: false + results_dir: results-mem_2x_09_l3_64_64_16-linear-200-ft +torch_settings: + device: null +debug: false diff --git a/run_logs/Player-0.log b/run_logs/Player-0.log new file mode 100644 index 0000000000000000000000000000000000000000..c48c9c32df7b3f7e8c795b3f08b742051f913e41 --- /dev/null +++ b/run_logs/Player-0.log @@ -0,0 +1,368 @@ +Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +Begin MonoManager ReloadAssembly +- Completed reload, in 0.077 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.863410 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 695153 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.6 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 128 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 3 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 695154 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.7 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 695154 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.5 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 695153 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 695154 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 695154 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 695153 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 695154 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 695153 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-1.log b/run_logs/Player-1.log new file mode 100644 index 0000000000000000000000000000000000000000..aa80bef682b81ddd50e463b5ab45893bceefb7d9 --- /dev/null +++ b/run_logs/Player-1.log @@ -0,0 +1,368 @@ +Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +Begin MonoManager ReloadAssembly +- Completed reload, in 0.074 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.774695 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 672344 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.6 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 128 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 3 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 672345 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 5.0 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 672345 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.3 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 672344 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 672345 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 672345 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 672344 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 672345 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 672344 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-10.log b/run_logs/Player-10.log new file mode 100644 index 0000000000000000000000000000000000000000..2ad53b0eeae58a44ea7a42270f60493b87d70239 --- /dev/null +++ b/run_logs/Player-10.log @@ -0,0 +1,368 @@ +Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +Begin MonoManager ReloadAssembly +- Completed reload, in 0.085 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.602735 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.6 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 128 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.7 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.6 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-11.log b/run_logs/Player-11.log new file mode 100644 index 0000000000000000000000000000000000000000..f5ccd2711ed4abe6870fffae6986225d9db5890d --- /dev/null +++ b/run_logs/Player-11.log @@ -0,0 +1,368 @@ +Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +Begin MonoManager ReloadAssembly +- Completed reload, in 0.061 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.842056 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.6 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 128 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.7 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.6 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.4 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-12.log b/run_logs/Player-12.log new file mode 100644 index 0000000000000000000000000000000000000000..ed4b05a1b78d9b0d0ce0283f24d7c20a16d6e15b --- /dev/null +++ b/run_logs/Player-12.log @@ -0,0 +1,45 @@ +Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +Caught fatal signal - signo:11 code:1 errno:0 addr:0x13 +Obtained 25 stack frames. +#0 0x007f4a2370b420 in funlockfile +#1 0x007f4a245c0df8 in std::_Rb_tree, std::less, std::allocator >::_M_erase(std::_Rb_tree_node*) +#2 0x007f4a2428b21e in operator delete[](void*, std::nothrow_t const&) +#3 0x007f4a242856dd in operator delete[](void*, std::nothrow_t const&) +#4 0x007f4a2427f955 in operator new(unsigned long) +#5 0x007f4a2427f631 in operator delete(void*) +#6 0x007f4a25448b15 in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#7 0x007f4a254eb36b in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#8 0x007f4a254eb6be in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#9 0x007f4a254eb838 in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#10 0x007f4a254eb9d4 in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#11 0x007f4a25470358 in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#12 0x007f4a254656fe in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#13 0x007f4a249804d8 in std::pair, bool> std::_Rb_tree, std::less, std::allocator >::_M_insert_unique(int const&) +#14 0x007f4a2497f5a9 in std::pair, bool> std::_Rb_tree, std::less, std::allocator >::_M_insert_unique(int const&) +#15 0x007f4a249828d3 in std::pair, bool> std::_Rb_tree, std::less, std::allocator >::_M_insert_unique(int const&) +#16 0x007f4a247020b7 in std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) +#17 0x007f4a24701935 in std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) +#18 0x007f4a246ee9f7 in void std::vector >::_M_assign_aux<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::forward_iterator_tag) +#19 0x007f4a246eefab in void std::vector >::_M_assign_aux<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::forward_iterator_tag) +#20 0x007f4a24297651 in operator delete[](void*, std::nothrow_t const&) +#21 0x007f4a244e3cc5 in int* std::_V2::__rotate(int*, int*, int*, std::random_access_iterator_tag) +#22 0x007f4a2471182a in PlayerMain(int, char**) +#23 0x007f4a23529083 in __libc_start_main +#24 0x00000000201029 in (Unknown) diff --git a/run_logs/Player-13.log b/run_logs/Player-13.log new file mode 100644 index 0000000000000000000000000000000000000000..87c74442e2058943a7a5d4447a65891babcce6e5 --- /dev/null +++ b/run_logs/Player-13.log @@ -0,0 +1,45 @@ +Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +Caught fatal signal - signo:11 code:1 errno:0 addr:0x13 +Obtained 25 stack frames. +#0 0x007f8f3fc9e420 in funlockfile +#1 0x007f8f40b53df8 in std::_Rb_tree, std::less, std::allocator >::_M_erase(std::_Rb_tree_node*) +#2 0x007f8f4081e21e in operator delete[](void*, std::nothrow_t const&) +#3 0x007f8f408186dd in operator delete[](void*, std::nothrow_t const&) +#4 0x007f8f40812955 in operator new(unsigned long) +#5 0x007f8f40812631 in operator delete(void*) +#6 0x007f8f419dbb15 in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#7 0x007f8f41a7e36b in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#8 0x007f8f41a7e6be in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#9 0x007f8f41a7e838 in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#10 0x007f8f41a7e9d4 in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#11 0x007f8f41a03358 in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#12 0x007f8f419f86fe in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#13 0x007f8f40f134d8 in std::pair, bool> std::_Rb_tree, std::less, std::allocator >::_M_insert_unique(int const&) +#14 0x007f8f40f125a9 in std::pair, bool> std::_Rb_tree, std::less, std::allocator >::_M_insert_unique(int const&) +#15 0x007f8f40f158d3 in std::pair, bool> std::_Rb_tree, std::less, std::allocator >::_M_insert_unique(int const&) +#16 0x007f8f40c950b7 in std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) +#17 0x007f8f40c94935 in std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) +#18 0x007f8f40c819f7 in void std::vector >::_M_assign_aux<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::forward_iterator_tag) +#19 0x007f8f40c81fab in void std::vector >::_M_assign_aux<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::forward_iterator_tag) +#20 0x007f8f4082a651 in operator delete[](void*, std::nothrow_t const&) +#21 0x007f8f40a76cc5 in int* std::_V2::__rotate(int*, int*, int*, std::random_access_iterator_tag) +#22 0x007f8f40ca482a in PlayerMain(int, char**) +#23 0x007f8f3fabc083 in __libc_start_main +#24 0x00000000201029 in (Unknown) diff --git a/run_logs/Player-14.log b/run_logs/Player-14.log new file mode 100644 index 0000000000000000000000000000000000000000..0d5fd86fb769839b857cacc174a2ae3d6dbc61da --- /dev/null +++ b/run_logs/Player-14.log @@ -0,0 +1,45 @@ +Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +Caught fatal signal - signo:11 code:1 errno:0 addr:0x13 +Obtained 25 stack frames. +#0 0x007f19697ab420 in funlockfile +#1 0x007f196a660df8 in std::_Rb_tree, std::less, std::allocator >::_M_erase(std::_Rb_tree_node*) +#2 0x007f196a32b21e in operator delete[](void*, std::nothrow_t const&) +#3 0x007f196a3256dd in operator delete[](void*, std::nothrow_t const&) +#4 0x007f196a31f955 in operator new(unsigned long) +#5 0x007f196a31f631 in operator delete(void*) +#6 0x007f196b4e8b15 in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#7 0x007f196b58b36b in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#8 0x007f196b58b6be in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#9 0x007f196b58b838 in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#10 0x007f196b58b9d4 in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#11 0x007f196b510358 in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#12 0x007f196b5056fe in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#13 0x007f196aa204d8 in std::pair, bool> std::_Rb_tree, std::less, std::allocator >::_M_insert_unique(int const&) +#14 0x007f196aa1f5a9 in std::pair, bool> std::_Rb_tree, std::less, std::allocator >::_M_insert_unique(int const&) +#15 0x007f196aa228d3 in std::pair, bool> std::_Rb_tree, std::less, std::allocator >::_M_insert_unique(int const&) +#16 0x007f196a7a20b7 in std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) +#17 0x007f196a7a1935 in std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) +#18 0x007f196a78e9f7 in void std::vector >::_M_assign_aux<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::forward_iterator_tag) +#19 0x007f196a78efab in void std::vector >::_M_assign_aux<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::forward_iterator_tag) +#20 0x007f196a337651 in operator delete[](void*, std::nothrow_t const&) +#21 0x007f196a583cc5 in int* std::_V2::__rotate(int*, int*, int*, std::random_access_iterator_tag) +#22 0x007f196a7b182a in PlayerMain(int, char**) +#23 0x007f19695c9083 in __libc_start_main +#24 0x00000000201029 in (Unknown) diff --git a/run_logs/Player-15.log b/run_logs/Player-15.log new file mode 100644 index 0000000000000000000000000000000000000000..f3170856ce85454bb6cb47082c820adfc62b5e5f --- /dev/null +++ b/run_logs/Player-15.log @@ -0,0 +1,45 @@ +Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +Caught fatal signal - signo:11 code:1 errno:0 addr:0x13 +Obtained 25 stack frames. +#0 0x007f87c6abe420 in funlockfile +#1 0x007f87c7973df8 in std::_Rb_tree, std::less, std::allocator >::_M_erase(std::_Rb_tree_node*) +#2 0x007f87c763e21e in operator delete[](void*, std::nothrow_t const&) +#3 0x007f87c76386dd in operator delete[](void*, std::nothrow_t const&) +#4 0x007f87c7632955 in operator new(unsigned long) +#5 0x007f87c7632631 in operator delete(void*) +#6 0x007f87c87fbb15 in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#7 0x007f87c889e36b in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#8 0x007f87c889e6be in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#9 0x007f87c889e838 in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#10 0x007f87c889e9d4 in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#11 0x007f87c8823358 in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#12 0x007f87c88186fe in std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) +#13 0x007f87c7d334d8 in std::pair, bool> std::_Rb_tree, std::less, std::allocator >::_M_insert_unique(int const&) +#14 0x007f87c7d325a9 in std::pair, bool> std::_Rb_tree, std::less, std::allocator >::_M_insert_unique(int const&) +#15 0x007f87c7d358d3 in std::pair, bool> std::_Rb_tree, std::less, std::allocator >::_M_insert_unique(int const&) +#16 0x007f87c7ab50b7 in std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) +#17 0x007f87c7ab4935 in std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) +#18 0x007f87c7aa19f7 in void std::vector >::_M_assign_aux<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::forward_iterator_tag) +#19 0x007f87c7aa1fab in void std::vector >::_M_assign_aux<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::forward_iterator_tag) +#20 0x007f87c764a651 in operator delete[](void*, std::nothrow_t const&) +#21 0x007f87c7896cc5 in int* std::_V2::__rotate(int*, int*, int*, std::random_access_iterator_tag) +#22 0x007f87c7ac482a in PlayerMain(int, char**) +#23 0x007f87c68dc083 in __libc_start_main +#24 0x00000000201029 in (Unknown) diff --git a/run_logs/Player-2.log b/run_logs/Player-2.log new file mode 100644 index 0000000000000000000000000000000000000000..33384002ab25a2461dbad1dc17627ad59dc4b549 --- /dev/null +++ b/run_logs/Player-2.log @@ -0,0 +1,368 @@ +Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +Begin MonoManager ReloadAssembly +- Completed reload, in 0.073 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.630140 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 652292 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.6 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 128 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 3 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 652293 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.8 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 652293 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.4 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 652292 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 652293 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 652293 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 652292 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.1 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 652293 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 652292 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-3.log b/run_logs/Player-3.log new file mode 100644 index 0000000000000000000000000000000000000000..407a59ed5c4aa052f970ba5edb2f8ffd24d4d3ee --- /dev/null +++ b/run_logs/Player-3.log @@ -0,0 +1,368 @@ +Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +Begin MonoManager ReloadAssembly +- Completed reload, in 0.073 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.619384 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 632930 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.6 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 128 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 4 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 632931 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 5.0 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 632931 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.3 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 632930 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 632931 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 632931 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 632930 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 632931 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 632930 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-4.log b/run_logs/Player-4.log new file mode 100644 index 0000000000000000000000000000000000000000..c7849cc718b574d548e10dd3d1e86d60c27fd704 --- /dev/null +++ b/run_logs/Player-4.log @@ -0,0 +1,368 @@ +Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +Begin MonoManager ReloadAssembly +- Completed reload, in 0.074 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 1.295750 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 613515 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.6 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 128 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 4 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 613516 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.8 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 613516 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.6 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 613515 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 613516 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 613516 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 613515 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.4 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 613516 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 613515 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-5.log b/run_logs/Player-5.log new file mode 100644 index 0000000000000000000000000000000000000000..bfb0e2457d7e6bc38dc825408b266dd3b04a8800 --- /dev/null +++ b/run_logs/Player-5.log @@ -0,0 +1,368 @@ +Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +Begin MonoManager ReloadAssembly +- Completed reload, in 0.060 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.643777 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 593162 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.6 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 128 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 3 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 593163 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 5.0 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 593163 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.3 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 593162 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 593163 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 593163 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 593162 frames, [2.0 MB-4.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 4.0 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 593163 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 593162 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-6.log b/run_logs/Player-6.log new file mode 100644 index 0000000000000000000000000000000000000000..279f383869f7caf3f6fc1de1aad18dab62937b46 --- /dev/null +++ b/run_logs/Player-6.log @@ -0,0 +1,368 @@ +Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +Begin MonoManager ReloadAssembly +- Completed reload, in 0.073 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.543379 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.6 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 128 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.9 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.3 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.4 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-7.log b/run_logs/Player-7.log new file mode 100644 index 0000000000000000000000000000000000000000..d79b2ebf6dabefdd5186627aa0ac1d84286e7082 --- /dev/null +++ b/run_logs/Player-7.log @@ -0,0 +1,368 @@ +Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +Begin MonoManager ReloadAssembly +- Completed reload, in 0.074 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 1.914608 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.6 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 128 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 3 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.8 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.5 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-8.log b/run_logs/Player-8.log new file mode 100644 index 0000000000000000000000000000000000000000..3195cec820d2e2272e9850cac6e81297d1d848af --- /dev/null +++ b/run_logs/Player-8.log @@ -0,0 +1,368 @@ +Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +Begin MonoManager ReloadAssembly +- Completed reload, in 0.104 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 1.394408 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.6 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 128 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.6 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.6 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.4 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-9.log b/run_logs/Player-9.log new file mode 100644 index 0000000000000000000000000000000000000000..2faa39e0da09e72c842f5fa8742275b28dd28821 --- /dev/null +++ b/run_logs/Player-9.log @@ -0,0 +1,368 @@ +Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +xcb_connection_has_error() returned true +Begin MonoManager ReloadAssembly +- Completed reload, in 0.094 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.626054 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.6 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 128 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 3 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.8 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.4 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/timers.json b/run_logs/timers.json new file mode 100644 index 0000000000000000000000000000000000000000..61e654f2a69c1f75b850ab94d664f7ceae6725a7 --- /dev/null +++ b/run_logs/timers.json @@ -0,0 +1,424 @@ +{ + "name": "root", + "gauges": { + "SoccerTwos.Policy.Entropy.mean": { + "value": 1.2096617221832275, + "min": 0.9391449689865112, + 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